1 2005-04-05 Bradley Bell <btb@icculus.org>
3 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
4 bugs in joystick initialization
6 2005-04-04 Bradley Bell <btb@icculus.org>
8 * main/kconfig.c: cosmetic fixes to joystick config screen
10 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
11 arch/linux/joystick.c, arch/linux/include/joystick.h,
12 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
13 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
14 MAX_BUTTONS to JOY_MAX_BUTTONS
16 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
17 of joystick buttons/axes
19 * arch/win32/midi.c: don't play midi if -nosound
21 * arch/win32/mingw_init.c: remove redundant joy_init()
23 2005-04-01 Chris Taylor <chris@icculus.org>
25 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
26 main/editor/med.c: "Go to Main Menu" now works in editor
28 * main/editor/segment.c: set Highest_vertex_index and
29 Highest_segment_index to 0 when creating a new mine (avoids
30 problems with saving when another level was previously loaded)
32 2005-03-31 Chris Taylor <chris@icculus.org>
34 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
35 main/editor/eglobal.c, main/editor/eobject.c,
36 main/editor/medrobot.c, main/editor/objpage.c,
37 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
38 OL_ constants; use "object" instead of "robot" in some places;
39 draw and place reactors with correct modelnum
41 * main/editor/texpage.c: no using TmapList, initialise texture
42 category globals, no CurrentTmap (just use CurrentTexture)
44 2005-03-29 Bradley Bell <btb@icculus.org>
46 * mem/mem.c: remove obsolete malloc.h
48 2005-03-20 Bradley Bell <btb@icculus.org>
50 * Makefile.am: add some stuff to dist
52 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
55 * console/CON_console.c: Fixed console cursor positioning.
57 * main/text.c: revert to Error if text file not found.
59 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
61 * ui/.cvsignore: New file
63 2005-03-17 Bradley Bell <btb@icculus.org>
65 * arch/win32/midi.c: Add RCS ID tag
67 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
68 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
71 2005-03-16 Bradley Bell <btb@icculus.org>
73 * main/bm.c, main/bm.h: use hardcoded value instead of
74 sizeof(tmap_info), since size depends on whether editor is built
77 * ui/mouse.c: gcc doesn't like multi-line // comments
79 * main/dumpmine.c: get rid of compiler warnings
81 2005-03-15 Bradley Bell <btb@icculus.org>
83 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
84 Fixes laser and plasma lighting bug, hopefully doesn't break
87 * main/state.c: Fix crash if Num_walls=0
89 2005-03-12 Bradley Bell <btb@icculus.org>
91 * Makefile.am, configure.ac: enable editor in unix-style builds
93 2005-03-12 Chris Taylor <chris@icculus.org>
95 * main/gamesave.c: could check reactor model num, don't check
96 reactor object shields (not used anyway, it's stored/calculated
99 2005-03-06 Chris Taylor <chris@icculus.org>
101 * main/piggy.c: load the descent 1 color palette when NDEBUG is
104 * main/editor/seguvs.c: check the uvs after they're assigned
106 2005-02-27 Chris Taylor <chris@icculus.org>
108 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
109 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
110 gr_update in event loops
112 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
113 file.c, involves modifying the listbox so it can use
114 an array of string pointers
116 2005-02-26 Chris Taylor <chris@icculus.org>
118 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
121 * ui/window.c: only disable the keyboard for MS DOS
123 * main/editor/eswitch.c: add remove_trigger_num
126 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
127 still works if there's no BITMAPS.TBL in a PhysicsFS search path
129 * main/inferno.c: determine properly if 800x600 resolution is
130 available (for editor)
132 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
133 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
134 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
135 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
137 * ui/keypad.c: fix the reading of keypad (.pad) files
139 * ui/menubar.c: use cfile to read the menubar file MED.MNU
141 2005-02-25 Chris Taylor <chris@icculus.org>
143 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
144 allowing Mac OS 9 and X to both use conf.h but one can build for
145 OpenGL while the other doesn't.
147 * main/editor/mine.c: use the Descent 2 definitions for maximum
148 segments and vertices
150 2005-02-25 Bradley Bell <btb@icculus.org>
152 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
153 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
154 d2src system for persistent sounds. Untested, of course.
156 * ChangeLog-old: clean up old changelog a little
158 * ChangeLog-old: converted old changelog to "cvs log" format, so
159 it can be manipulated with cvs2cl and other tools.
161 2005-02-24 Tim Massey <tmassey@obscorp.com>
163 * main/inferno.c: allow -notitles to work in shareware [and
164 non-RELEASE] version too. (d1x r1.35)
166 2005-02-24 Peter Hawkins <peterh@isa.net.au>
168 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
170 2005-02-24 Matthew Mueller <donut@dakotacom.net>
172 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
173 don't do it automatically (eg, ati's fglrx linux driver) (d1x
176 2005-02-24 Bradley Bell <btb@icculus.org>
178 * main/movie.c: change movie Warnings to con_printf, simplify
181 2005-02-24 Chris Taylor <chris@icculus.org>
183 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
184 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
185 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
186 PHYSFSX_openWriteBuffered, where appropriate
188 * main/gauges.c: draw behind the shield number properly with OpenGL
190 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
191 is selected as a secondary weapon
193 * main/titles.c: check properly whether there's a briefing
195 * main/mission.c: recursively search directories in "missions"
198 2005-02-11 Bradley Bell <btb@icculus.org>
200 * debian/control: build-dep on libphysfs-dev
202 * arch/ogl/gr.c: use GLint for arb_max_textures
204 * arch/ogl/Makefile.am: added internal.h to dist
206 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
208 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
210 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
211 dynamically find and load the OpenGL library
213 * main/editor/macro.c: use physfs instead of non-existing cflib.h
215 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
217 * main/editor/medwall.c: include cntrlcen.h
219 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
221 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
223 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
224 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
226 * ui/number.c: s/inputbox/Inputbox/
228 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
230 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
232 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
233 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
234 main/gamesave.c: s/128/PATH_MAX
236 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
238 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
240 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
241 mouse_set_limits and mouse_set_pos (we don't want to limit user)
243 * ui/menubar.c: specify int type for state2_alt_down
245 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
247 * main/piggy.c: call bm_read_all even if EDITOR is defined
249 * main/gamesave.c: if LVL can't be found, try filename that was passed
251 * main/mission.c: ensure mission name is properly terminated
253 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
255 * 2d/font.c: fix bug #2167: some characters would not display because
256 of signed/unsigned errors
258 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
260 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
261 gauge when appropriate
263 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
264 all functions in kfuncs.c to return int instead of void
266 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
267 disable old hostage system in editor (d2 is simpler in this regard)
269 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
271 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
273 * main/editor/centers.c: change curseg2p to Curseg2p
275 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
277 * main/editor/macro.c: remove unused variable "length"
279 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
281 * main/editor/medmisc.c: Pass both arguments to render_frame
283 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
284 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
285 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
286 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
287 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
288 instead of d1-style mem.h and types.h
290 * main/editor/texpage.c: do texture replacement for any mission
292 * main/editor/medwall.c: add prototype for create_removable_wall
294 * main/editor/medrobot.c: don't try to set the removed follow_path
296 2005-01-23 Jason Owen <shannara256@yahoo.com>
298 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
299 may crash printf if the list of extensions is huge
301 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
303 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
304 only on last level of built-in mission.
306 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
309 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
310 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
311 buffers (speeding it up), and use cfopen instead of
312 PHYSFS_openRead/PHYSFS_openWrite where appropriate
314 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
315 sure nocfile.h and cfile.h are never both included
317 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
319 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
320 fix bug #1676 (filling up of OLG texture list)
322 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
324 * main/state.c: fix problems with copying/deleting save files
326 * main/automap.c: make automap fonts transparent.
328 2005-01-07 Bradley Bell <btb@icculus.org>
330 * main/menu.c: In Load Level, if there is no current mission,
333 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
335 * main/gameseq.c: Free polymodel data before reloading ham file.
337 * arch/ogl/gr.c: Implement fading in ogl_urect()
339 * main/gauges.c: Draw ship before shields in HUD.
341 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
343 * main/editor/centers.c: Use both ints with the robot producer
346 2004-12-23 Bradley Bell <btb@icculus.org>
348 * main/editor/centers.c, main/editor/editor.h,
349 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
350 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
351 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
354 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
356 * main/bmread.c: don't duplicate the period in the filename
358 * main/dumpmine.c: Add function prototypes to remove warnings
360 * main/dumpmine.c, ui/window.c: Specify that two functions return
363 * main/editor/autosave.c, main/editor/curves.c,
364 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
365 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
368 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
370 * main/editor/eobject.c, main/editor/kgame.c,
371 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
372 extra two parameters to get_seg_masks.
374 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
375 structs for mine saving functions
377 * main/inferno.c: Use PhysicsFS for making the hoard ham.
379 * main/bmread.c: add missing includes
381 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
383 * main/dumpmine.c: Fix type mismatches
385 2004-12-19 Bradley Bell <btb@icculus.org>
387 * ui/Makefile.am: fix ui Makefile.am
389 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
390 removeext, use it in ds_load instead of splitpath
392 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
394 * include/u_mem.h: prototype for strdup with MPW
396 * main/laser.c: abort weapon fire if unable to create object
398 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
399 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
400 unused/ui/icon.c: replace byte with sbyte
402 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
403 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
404 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
405 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
406 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
407 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
408 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
409 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
410 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
411 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
412 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
413 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
414 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
415 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
416 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
419 * ui/Makefile.am: added Makefile.am for ui
421 * main/editor/Makefile.am, main/editor/autosave.c,
422 main/editor/centers.c, main/editor/centers.h,
423 main/editor/curves.c, main/editor/eglobal.c,
424 main/editor/ehostage.c, main/editor/ehostage.h,
425 main/editor/elight.c, main/editor/eobject.c,
426 main/editor/eobject.h, main/editor/eswitch.c,
427 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
428 main/editor/group.c, main/editor/info.c, main/editor/info.h,
429 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
430 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
431 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
432 main/editor/ksegsel.c, main/editor/ksegsize.c,
433 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
434 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
435 main/editor/medlisp.h, main/editor/medmisc.c,
436 main/editor/medmisc.h, main/editor/medrobot.c,
437 main/editor/medrobot.h, main/editor/medsel.c,
438 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
439 main/editor/objpage.c, main/editor/objpage.h,
440 main/editor/seguvs.c, main/editor/texpage.c,
441 main/editor/texture.c: imported missing editor files from d1x
443 * main/Makefile.am: build dumpmine.c for editor
445 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
446 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
447 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
448 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
449 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
451 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
452 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
453 main/editor/eglobal.c, main/editor/ehostage.c,
454 main/editor/ehostage.h, main/editor/elight.c,
455 main/editor/eobject.c, main/editor/eobject.h,
456 main/editor/eswitch.c, main/editor/eswitch.h,
457 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
458 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
459 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
460 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
461 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
462 main/editor/ksegsel.c, main/editor/ksegsize.c,
463 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
464 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
465 main/editor/meddraw.h, main/editor/medlisp.h,
466 main/editor/medmisc.c, main/editor/medmisc.h,
467 main/editor/medrobot.c, main/editor/medrobot.h,
468 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
469 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
470 main/editor/objpage.h, main/editor/segment.c,
471 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
472 main/editor/texpage.h, main/editor/texture.c: Move old logs to
475 * main/editor/autosave.c main/editor/centers.c
476 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
477 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
478 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
479 main/editor/fixseg.c main/editor/func.c main/editor/group.c
480 main/editor/info.c main/editor/info.h main/editor/kbuild.c
481 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
482 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
483 main/editor/ksegmove.c main/editor/ksegsel.c
484 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
485 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
486 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
487 main/editor/medmisc.h main/editor/medrobot.c
488 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
489 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
490 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
491 main/editor/texpage.h main/editor/texture.c ui/barbox.c
492 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
493 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
494 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
495 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
496 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
497 conf.h in new editor files
499 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
501 * main/state.c: open autosave file for writing, not reading
503 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
504 main/state.c, main/state.h: added fast save
506 * main/gameseq.c, main/inferno.c: force gr_update() so screens
507 always show in OpenGL
509 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
511 * misc/strutil.c: Implement strdup for MPW
513 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
516 * misc/strutil.c: fix MPW compiler errors
518 * main/mission.c, main/mission.h: allocate mission filenames
521 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
523 * 2d/font.c: Initialise the dataptr member correctly.
525 * include/mono.h: Print only mildly interesting messages to
526 stderr.txt. (revert earlier carbon changes)
528 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
530 * include/physfsx.h: getRealPath uses the write directory if it
531 can't get the real directory
533 * D2X.make: remove misc/d_io.c
535 2004-12-03 Bradley Bell <btb@icculus.org>
537 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
538 pathname, ensure correct translation of path separators
540 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
542 * misc/strutil.c: fix stricmp and strnicmp
544 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
547 2004-12-02 Bradley Bell <btb@icculus.org>
549 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
550 I couldn't figure out why the previous code kept segfaulting under
553 * main/kconfig.c: disable call to reset_cockpit() which was
554 causing the "letterbox" bug
556 * main/inferno.c: don't die if title screens not found
558 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
560 * configure.ac: require PhysicsFS header and library
562 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
564 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
566 * D2X.make: fix build on Carbon by adding digiobj.c
568 * main/mission.c: set builtin_hogsize for non-built-in missions
570 * main/mission.c: pass individual mission around instead of whole list
572 * main/mission.c: remove mission list from global memory
574 2004-12-02 Bradley Bell <btb@icculus.org>
576 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
577 path separator gets added to hogdir
579 2004-12-01 Bradley Bell <btb@icculus.org>
581 * README, configure.ac, VisualC/d2x/d2x.dsp,
582 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
583 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
584 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
585 uses dynamic opengl loading
587 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
589 * arch/ogl/gr.c: make write_bmp use PhysicsFS
591 * include/args.h, misc/args.c: new AppendArgs function. This
592 separates the copying of the arguments passed to main() from the
593 reading of the arguments file
595 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
596 the flexible cfgets, Fix compiling issues in MPW.
598 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
599 reading into an int, so it's removed completely. PHYSFSX_getc was
600 removed, because it's only use in misc/strio.c was removed. Put
601 in PHYSFSX_getRealPath, which recognises platform-specific
602 separators and doesn't use snprintf (MPW doesn't have it). MPW
605 * main/inferno.c: Remove use of open_movie_file. Read the
606 arguments file from the base directory, if there is one. Set up
607 D2X's write directory, including replacing any tilde at the start
608 of the path (if there is one) with the string returned by
609 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
610 default is still ~/.d2x. Check if the write directory has to be
611 created. Read the arguments file in this write directory if there
612 is one. If there's still no write directory, set it to the base
613 directory. Won't set it to the current directory if this fails,
614 because of the issue of which character to use for which platform.
616 * main/playsave.c: Use PHYSFS_readSLE32 instead of
617 PHYSFS_readULE32 due to compiling issues in MPW. Use
618 cfile_read_short instead of PHYSFS_readULE16 because of both
619 compiling and endian issues. cfile_read_byte instead of
620 PHYSFSX_readU8. Write a dummy structure instead of seeking when
621 NETWORK isn't defined
623 * D2X.make: Don't compile cfile.c on Mac OS 9.
625 * README: add PhysicsFS to the required 'tools' in README, and
626 instructions for building in MPW.
628 * include/cfile.h: Make cfopen into an inline, where a read buffer
629 is set up. This speeds up loading significantly.
631 2004-12-01 Bradley Bell <btb@icculus.org>
633 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
634 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
637 * main/newmenu.c: fix player file deletion
639 * include/physfsx.h: fix statfs includes for OS X
641 * main/inferno.c, main/network.c: misc physfs conversions
643 * arch/linux/Makefile.am, arch/linux/findfile.c,
644 arch/win32/Makefile.am, arch/win32/findfile.c,
645 include/findfile.h, main/kludge.c, main/mission.c,
646 main/newmenu.c, main/piggy.c: get rid of findfile stuff
648 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
651 * main/state.c: improve savegame load/save
653 * main/movie.c: make -nomovies friendlier
655 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
657 * include/d_io.h, include/physfsx.h, main/inferno.c,
658 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
661 * main/scores.c: use physfs for scores file
663 * main/playsave.c: improve player loading
665 * main/movie.c: improve movie loading
667 * main/mission.c: improve mission loading
669 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
670 main/state.c: use physfs for savegames
672 * README: minor update
674 * main/newdemo.c: use physfs for demos
676 * include/physfsx.h: added PHYSFSX_rename function
678 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
679 physfs/rwops, add libmve callbacks
681 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
682 added physfsrwops stuff
684 * include/cfile.h: added cfile_close wrapper
686 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
689 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
692 * main/config.c: use physfs to read config file
694 * include/physfsx.h: added gets and puts functions
696 * include/cfile.h: correct seek return value
698 * main/config.c, main/playsave.c: use physfs to write
701 * include/physfsx.h: added my physfs extensions
703 * main/inferno.c: physfs initialization stuff
705 * configure.ac: add check for physfs lib
707 * include/cfile.h: made cfile into a wrapper for physfs
709 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
710 disabled althogdir stuff (shouldn't be needed w/physfs)
712 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
713 configure.ac: drop cfile stuff
715 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
717 * D2X.make: Don't use D2XFolder, because the userdir can now be
718 specified in Mac OS 9. Putting it in the source code folder is
719 more convenient. Turn debugging on. Don't compile old files,
720 compile new ones. Add the PhysicsFS library.
722 * iff/iff.c: Get rid of MIN redefinition.
724 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
725 MPW doesn't like switches of long longs
727 2004-11-30 Bradley Bell <btb@icculus.org>
729 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
730 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
731 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
732 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
733 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
734 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
735 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
737 2004-11-28 Bradley Bell <btb@icculus.org>
739 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
741 * arch/sdl/digi.c: use d2src system for persistent sounds
743 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
746 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
747 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
748 ripped object stuff out of digi.c, now using digiobj.c. get rid of
749 a bunch of kludges, sound should be more true to original game now
751 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
754 2004-11-27 Bradley Bell <btb@icculus.org>
756 * main/text.c, main/text.h, main/titles.c: added function to
757 properly decode multi-line strings
759 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
760 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
763 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
765 * main/inferno.c: enable logo screens for shareware/oem
767 2004-11-26 Bradley Bell <btb@icculus.org>
769 * main/mission.c, main/titles.c: fix d1 briefing glitches
771 * main/game.c: free up cpu by not calling timer_delay so many
772 times (fixes Bug 2034)
774 * main/gameseq.c: enable briefing screens for mac shareware
776 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
777 doesn't care if it draws offscreen, I guess)
779 * main/credits.c: reduce flickering in credits w/opengl
781 2004-11-25 Bradley Bell <btb@icculus.org>
783 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
784 garbage on windows for some reason.
786 * 2d/font.c: fixed opengl menu font bug, caused by doing
787 arithmetic on signed chars.
789 2004-11-23 Bradley Bell <btb@icculus.org>
791 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
793 2004-11-22 Bradley Bell <btb@icculus.org>
795 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
796 arch/linux/joystick.c, arch/linux/include/joystick.h,
797 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
798 arch use global variable joy_num_axes
800 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
802 * main/gamemine.c, main/piggy.c: compile again on older C compilers
804 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
806 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
807 Vertigo) missions, load add-on ham file at every load, not only the 1st
809 * main/bm.ch: fix bug where loading a hxm would affect other levels too
811 * main/fireball.c: don't Int3() every time explosions don't look best
813 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
815 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
817 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
819 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
821 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
823 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
825 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
826 shareware version of descent.hog. This is not yet bug-free
828 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
830 * main/network.c: fix crash introduced with previous change
832 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
834 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
835 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
836 make mission structre memory allocated
838 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
840 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
841 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
842 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
843 delete file compbit.h, move functionality to text.c, modify all
844 previous users of compbit.h to use existing function in text.h
846 * main/inferno.c: remove warning created by the fix for the cfgets
849 * main/bmread.c: add comment
851 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
853 * cfile/cfile.c: declare variable on top of block
855 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
856 main/multi.h, main/network.c: move mission list handling functionality
857 to mission.c, remove unnecessary load_mission calls in menu.c
859 * main/game.c: remove unnecessary build_mission_list call
861 * main/mission.c, main/mission.h: correct comments about anarchy-only
863 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
864 remove explicit uses of mission list
866 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
868 * libmve/mveplay.c: make it compile on Cygwin
870 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
872 * main/config.c: fix bug uncovered by having fgets cut off ending \n
874 * main/text.c: fix crash on Mac OS X, probably fix bug 738
876 * include/mono.h: add mprintf support for carbon (Mac OS 9)
878 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
880 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
881 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
882 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
883 information about the current mission, for easier code refactorisation.
885 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
887 * main/gamemine.c, main/piggy.c: fix bug 1675:
888 use better d2 textures if d1 hog is present but not loadable
890 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
892 * cfile/cfile.c: simplify, reduce number of global vars
894 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
896 * main/gameseg.c: fix bugfix of 2004-05-15
898 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
900 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
902 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
903 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
904 cfgets now always copies the terminating character to the dest buffer.
905 This fixes a bug that occured when reading cmd line args from d2x.ini
907 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
909 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
910 move more old change logs into ChangeLog-old
912 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
913 and Martin Schaffner <maschaffner@gmx.ch>
915 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
916 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
917 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
918 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
919 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
920 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
921 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
922 arch/include/joy.h, arch/win32/include/key.h
923 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
924 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
925 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
926 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
927 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
928 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
929 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
930 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
931 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
932 main/config.c, main/config.h, main/controls.c, main/controls.h
933 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
934 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
935 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
936 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
937 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
938 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
939 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
940 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
941 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
942 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
943 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
944 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
945 main/mission.c, main/mission.h, main/modem.h, main/morph.c
946 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
947 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
948 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
949 main/paging.c, main/paging.h, main/physics.c, main/physics.h
950 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
951 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
952 main/powerup.h, main/render.c, main/render.h, main/robot.c
953 main/robot.h, main/scores.c, main/scores.h, main/screens.h
954 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
955 main/songs.c, main/songs.h, main/sounds.h, main/state.c
956 main/state.h, main/switch.c, main/switch.h, main/terrain.c
957 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
958 main/text.h, main/textures.h, main/titles.c, main/titles.h
959 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
960 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
961 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
962 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
963 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
964 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
966 move old per-file change logs into new file ChangeLog-old
968 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
970 * arch/ogl/ogl.c: enable -gl_mipmap switch
972 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
974 * arch/carbon/descent.r: swap min and max size to correct places
976 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
978 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
980 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
982 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
984 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
986 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
987 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
989 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
990 link) on MPW on Mac OS 9 (carbon)
992 * include/mono.h: disable mprintf on carbon to avoid significant bloat
994 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
996 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
998 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1000 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1002 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1004 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1006 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1007 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1008 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1009 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1010 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1012 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1013 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1014 new files for supporting compilation with MPW for carbon (Mac OS 9)
1016 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1018 * main/playsave.c: do not seek while writing, carbon does not like it
1020 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1022 * cfile/cfile.c: use portable ffilelength in cfile_size
1024 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1025 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1026 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1027 unsigned and signed char, MPW does not like these
1029 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1031 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1034 2004-06-01 Bradley Bell <btb@icculus.org>
1036 * libmve/mve_main.c: cast malloc function pointer
1038 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1039 target to XCode project
1041 2004-05-31 Bradley Bell <btb@icculus.org>
1043 * include/pstypes.h: fix accidental solaris breakage
1045 * main/object.c: fix crash caused by death-cam code
1047 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1048 XCode project simplifications, network enabled
1050 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1051 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1053 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1056 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1057 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1058 d2x.xcode/project.pbxproj: added XCode project files
1060 2004-05-22 Bradley Bell <btb@icculus.org>
1062 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1065 * rpm/d2x.spec.in: Changed descriptions
1067 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1069 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1072 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1074 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1075 the win32 code (d1x r1.8, key_arch.c r1.2)
1077 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1078 use 32bpp screen mode by default, add option to use 16bpp (d1x
1081 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1082 replacement texture paletted->rgb conversion alpha problem (d1x
1085 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1086 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1087 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1090 * arch/ogl/gr.c, include/loadgl.h: fix win32
1091 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1093 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1094 include/ogl_init.h, main/render.c: opengl hardware
1095 super-transparency support using GL_NV_register_combiners (d1x
1096 r1.38, r1.41, r1.6, r1.26, r1.7)
1098 2004-05-22 Bradley Bell <btb@icculus.org>
1100 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1103 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1105 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1106 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1107 fix fonts not having transparent flag set (wouldn't get paletted)
1108 (d1x r1.15, r1.37, r1.40, r1.25)
1110 * arch/ogl/ogl.c: don't try to use paletted textures with
1111 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1113 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1114 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1117 * 2d/font.c: memset ogl font bitmap data since the copy function
1118 leaves some (unused) parts uninitialized, which aggravates
1119 valgrind (d1x r1.14)
1121 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1122 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1125 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1126 screenshots if the entire thing wasn't written in one call to
1129 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1130 info not being updated on win32 (d1x r1.11)
1132 * arch/win32/digi.c: remove some redundancy by not needing to do
1133 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1134 clean up some indenting of DS_release_slot calls. And make
1135 DS_release_slot return 1 when a sound is already not playing, in
1136 addition to when a sound was killed. (d1x r1.10)
1138 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1139 linux version (d1x r1.5)
1141 * main/kconfig.c: make next axis config key skip currently
1142 allocated axes (d1x r1.11)
1144 2004-05-22 David Cleaver <wraithx@morpheus.net>
1146 * main/kconfig.c: joy configuration next axis key from WraithX
1149 2004-05-22 Bradley Bell <btb@icculus.org>
1151 * main/game.c, main/inferno.c: typo
1153 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1155 * main/game.c, main/game.h, main/inferno.c: make rear view
1156 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1159 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1161 * main/inferno.c: change -udp documentation to d2x behaviour
1163 2004-05-21 Bradley Bell <btb@icculus.org>
1165 * include/gr.h: added missing define for menu fullscreen toggle
1167 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1169 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1170 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1172 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1174 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1175 arch/linux/include/joystick.h: patch from Steven Mueller for using
1176 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1178 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1180 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1181 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1182 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1184 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1186 2004-05-21 Bradley Bell <btb@icculus.org>
1188 * main/inferno.c: added -udp documentation from d1x
1190 2004-05-20 Bradley Bell <btb@icculus.org>
1192 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1194 2004-05-20 David Cleaver <wraithx@morpheus.net>
1196 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1197 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1198 game.c r1.21, r1.6, r1.4, r1.3)
1200 2004-05-20 Bradley Bell <btb@icculus.org>
1202 * main/inferno.c: document -ihaveabrokenmouse
1204 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1206 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1208 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1210 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1211 mouse driver problems (d1x r1.2, r1.2)
1213 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1215 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1216 join list score crash (d1x r1.8)
1218 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1220 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1221 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1224 2004-05-20 Bradley Bell <btb@icculus.org>
1226 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1228 * main/inferno.c: integrated some niceautomap stuff from d1x
1230 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1232 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1233 in some weird axis (d1x r1.3)
1235 * arch/win32/init.c: set win32 icon to icon from resource file
1238 * arch/win32/key.c: win32: fixed space key not working in messages
1241 2004-05-20 Bradley Bell <btb@icculus.org>
1243 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1246 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1248 * main/inferno.c: document -gl_refresh (d1x r1.20)
1250 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1251 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1254 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1255 change the arg type for (d1x r1.5)
1257 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1259 * arch/win32/digi.c: altsounds (d1x r1.6)
1261 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1263 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1264 of redundancy (d1x r1.5)
1266 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1267 fix crashing (d1x r1.4)
1269 * arch/win32/digi.c: win32's digi_start_sound was not calling
1270 DS_release_slot after setting .playing=0, resulting in a
1271 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1273 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1274 apparently it was somehow causing some joysticks (Sidewinder
1275 Precision 2) to only turn when the stick was moving, but not when
1276 at turned but held stationary. And it was completely unused
1277 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1280 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1281 previous key combos (d1x r1.29)
1283 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1284 g, and b values (d1x r1.15)
1286 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1287 sometimes (didn't handle negative palette steps) (d1x r1.34)
1289 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1290 shatter effects, robot explosions and weapons, and some more
1291 always present stuff. Also clean up ogl_cache_weapon_textures
1292 calling. (d1x r1.37)
1294 2004-05-20 Bradley Bell <btb@icculus.org>
1296 * main/kludge.c, main/game.c: move gr_renderstats and
1297 gr_badtexture back to game.c
1299 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1301 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1302 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1304 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1306 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1307 loaded after texture caching stage (d1x r1.34)
1309 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1310 for renderstats (d1x r1.33)
1312 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1314 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1315 main/inferno.c: add anisotropic texture filtering suport (d1x
1316 r1.33, r1.32, r1.23, r1.32)
1318 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1321 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1322 include/ogl_init.h: utilize hardware multitexturing support if
1323 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1324 r1.32, r1.30, r1.4, 1.22)
1326 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1329 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1331 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1332 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1333 effects in OGL using SetGammaRamp, much faster than the hack that
1334 was being used. currently SDL only (though not too hard to add to
1335 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1337 * main/menu.c: allow arbitrary (custom) resolution entry in
1338 change_res menu (d1x r1.14)
1340 2004-05-19 Bradley Bell <btb@icculus.org>
1342 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1343 d1x-style res change menu (mostly works)
1345 * misc/args.c: use strnicmp instead of strncasecmp
1347 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1349 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1350 command-line option (d1x r1.27)
1352 * main/inferno.c: restore inferno.c initialization of
1353 screen_compatible and use_double_buffer to 'normal' values, broken
1354 long long ago in one of the high res menu patches (d1x r1.30)
1356 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1357 resolutions to be specified on command line (d1x r1.2, r1.29,
1358 r1.4) -- doesn't work yet
1360 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1362 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1365 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1366 volume song stop/starting (d1x r1.7)
1368 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1370 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1373 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1374 ogl_ulinec (d1x r1.29)
1376 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1378 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1379 bottom are inclusive not exclusive (d1x r1.28)
1381 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1382 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1384 * arch/sdl/digi.c: fix typo
1386 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1388 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1389 creation code from arch_init_start into arch_init to fix weirdness
1390 with --help (d1x r1.5, r1.6)
1392 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1393 sync issues and lack of midi reset (d1x r1.5)
1395 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1398 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1399 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1401 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1404 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1406 2004-05-18 Bradley Bell <btb@icculus.org>
1408 * include/vecmat.h: comments/formatting
1410 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1412 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1413 include/test.lnk: remove unnecessary files
1415 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1416 This enables compilation with gcc 3.1
1418 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1420 * main/switch.c: took care of switches triggering single-sided
1421 walls (don't try to access the nonexistent adjacent wall via NULL
1422 pointers or negative array indices)
1424 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1426 * main/wall.c: fix invalid memory access for d1 levels which
1427 don't have a corresponding wall behind.
1429 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1431 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1432 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1433 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1434 interface header to new header file internal.h
1436 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1438 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1439 bitmask for each joystick axis that has sent input data,
1440 and will not crash Windows anymore during joystick setup because
1441 of for() loop over axis being executed once too often.
1443 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1444 gr_remap_mono_font() and call it after loading saved level.
1446 * main/laser.c: limit homing missile turn rate
1448 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1449 centers (work like fuel centers but provide shield)
1451 * main/gameseg.c: fix endless loop in some levels with a
1452 certain (complicated) structure
1454 2004-05-13 Bradley Bell <btb@icculus.org>
1456 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1457 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1458 updated project files for SDL 1.2.7
1460 * Makefile.am: add VisualC, VisualCE dirs to tarball
1462 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1464 * arch/sdl/digi.c: formatting
1466 2004-05-12 Bradley Bell <btb@icculus.org>
1468 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1471 * 2d/palette.c, include/palette.h: added function to create blend
1474 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1476 2004-05-11 Bradley Bell <btb@icculus.org>
1478 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1480 2004-05-10 Bradley Bell <btb@icculus.org>
1482 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1483 g3_draw_transp_poly had the fade level backwards, decided to just
1484 fix g3_draw_poly so it behaves correctly, transparency or not,
1485 reverted changes to render_face
1487 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1489 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1490 rendering transparent (e.g. cloaked) walls
1492 * main/render.c: render_face now calls g3_draw_transp_poly() for
1493 cloaked walls in OpenGL
1495 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1497 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1498 that from other apps, had "static" distortions.
1500 2004-04-22 Bradley Bell <btb@icculus.org>
1502 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1504 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1505 aligned version of PUT_INTEL_* macros
1507 2004-04-15 Bradley Bell <btb@icculus.org>
1509 * main/inferno.c: comment out unused checksum variable
1511 2004-04-14 Bradley Bell <btb@icculus.org>
1513 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1515 2004-04-14 Terran Melconian <terran@consistent.org>
1517 * main/gameseg.c: use portable rand function (fixes #1118)
1519 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1521 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1523 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1525 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1526 get rid of warnings (now compiles with -Werror on SunOS)
1528 * main/piggy.c: fix (really) wierd SunOS bug
1530 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1531 caused by not allocating enough mem for rle bitmaps
1533 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1535 * include/pstypes.h: sun OS typedef fixes
1537 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1539 * main/piggy.c: fix bug 1067
1541 * main/piggy.c: fix bugfix for 1067
1543 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1544 with descent.pig of mac registered)
1546 2003-12-18 Bradley Bell <btb@icculus.org>
1548 * main/kconfig.c: fixes for linux-native joystick
1550 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1553 * arch/include/joy.h: comments/formatting
1555 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1557 * compilerdefs.txt: added FreeBSD defs
1559 2003-12-08 Bradley Bell <btb@icculus.org>
1561 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1564 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1566 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1567 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1569 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1571 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1572 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1573 get rid of silly ulongs
1575 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1576 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1577 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1578 change relevant __linux__ macros to __ELF__
1580 2003-11-27 Bradley Bell <btb@icculus.org>
1582 * include/ogl_init.h: added proto for ogl_check_mode
1584 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1585 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1588 2003-11-26 Bradley Bell <btb@icculus.org>
1590 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1591 3.3 compiler warnings
1593 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1596 * include/pstypes.h: OS X fixes
1598 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1599 main/newmenu.h: linux fixes
1601 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1602 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1603 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1604 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1605 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1608 * arch/sdl/gr.c: fix sdl gr_update
1610 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1611 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1612 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1613 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1614 include/error.h, include/pstypes.h, include/strutil.h,
1615 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1616 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1617 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1618 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1619 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1622 2003-11-25 Bradley Bell <btb@icculus.org>
1624 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1625 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1626 libmve/VisualC/mveplayer.dsp: updated project files
1628 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1629 working w/Visual C++
1631 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1632 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1633 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1634 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1637 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1638 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1641 2003-11-24 Bradley Bell <btb@icculus.org>
1643 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1644 libmve/mveplay.c: stuff to play mve's in WinCE
1646 * arch/win32/findfile.c: unused functions...
1650 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1651 enabled mouse control of menus
1653 * main/mission.h: oops, didn't mean to change this.
1655 2003-11-21 Bradley Bell <btb@icculus.org>
1657 * VisualCE/d2x/d2x.vcp: updated project file
1659 2003-11-20 Bradley Bell <btb@icculus.org>
1661 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1662 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1663 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1666 2003-11-17 Bradley Bell <btb@icculus.org>
1668 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1669 main/menu.c: added option to disable kalinix under unix
1671 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1673 2003-11-14 Bradley Bell <btb@icculus.org>
1675 * main/automap.c: fix automap background image
1677 * main/automap.c, main/automap.h: delete cruft
1679 * main/automap.c: fix level number position
1681 * main/automap.c: simplify g3_draw_line hack
1683 * main/menu.c: stop pointless vid mode changes
1685 2003-11-07 Bradley Bell <btb@icculus.org>
1687 * NEWS, installation.txt: s'more documentation
1689 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1691 * configure.ac: fix .exe extension problems
1693 2003-11-07 Bradley Bell <btb@icculus.org>
1695 * arch/ogl/ogl.c: disable texture format verification for OS X -
1698 2003-11-06 Bradley Bell <btb@icculus.org>
1700 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1701 use more traditional Alt+Enter for toggling fullscreen
1703 * 2d/ibitblt.c, main/mission.h: comments/formatting
1705 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1707 2003-11-06 Bradley Bell <btb@icculus.org>
1709 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1710 resolution change, use kludge to avoid repetitive res changes
1712 2003-11-04 Bradley Bell <btb@icculus.org>
1714 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1715 structures and i/o routines back to piggy.c
1717 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1719 * installation.txt: tell to install d1 .pig for better textures
1721 2003-11-04 Bradley Bell <btb@icculus.org>
1723 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1724 oem d1 v1.0 and registered d2 v1.0, comments
1726 2003-11-03 Bradley Bell <btb@icculus.org>
1728 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1729 all d1 shareware - even though files are different!
1731 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1734 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1737 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1740 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1742 * main/movie.c: when no movies are found, divide by six the
1743 number of warning lines sent to stdout
1745 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1747 * include/byteswap.h: fix stupid copy/paste error
1749 2003-10-24 Bradley Bell <btb@icculus.org>
1751 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1752 gr_linear_rep_movsd_2x instead of almost identical
1753 gr_linear_movsd_double. Better since we have assembly versions.
1755 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1757 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1760 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1762 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1763 error with --disable-network, move reset_network_objects()
1764 from gameseq.c to multi.c
1766 2003-10-14 Bradley Bell <btb@icculus.org>
1768 * AUTHORS, NEWS: stuff
1770 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1772 2003-10-12 Bradley Bell <btb@icculus.org>
1774 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1775 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1778 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1780 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1781 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1782 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1783 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1784 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1785 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1786 arch/win32/ipx_win.c, arch/win32/winnet.c,
1787 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1788 main/multi.h, main/network.c: add IPv4 multicasting support
1790 2003-10-11 Bradley Bell <btb@icculus.org>
1792 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1794 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1795 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1796 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1797 main/weapon.h: lots of shareware and oem fixes
1799 2003-10-10 Bradley Bell <btb@icculus.org>
1801 * arch/win32/winnet.c: fixed stupid win32 network bug
1803 2003-10-10 Bradley Bell <btb@icculus.org>
1805 * main/piggy.c: increased D1_MAX_TMAP_NUM
1807 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1809 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1810 which are animated in d2, refactorizes d1 texture reading
1812 2003-10-10 Bradley Bell <btb@icculus.org>
1814 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1815 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1816 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1817 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1818 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1819 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1820 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1821 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1822 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1823 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1824 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1825 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1826 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1827 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1828 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1829 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1830 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1831 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1832 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1833 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1834 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1835 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1836 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1837 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1838 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1839 main/wall.h: comments/formatting
1841 2003-10-09 Bradley Bell <btb@icculus.org>
1843 * main/text.c: fix text when using old datafiles
1845 * main/laser.h: comments/whitespace
1847 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1848 mines w/shareware data
1850 * include/DT_drawtext.h: deleted unused file
1852 2003-10-08 Bradley Bell <btb@icculus.org>
1854 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1856 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1858 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1859 main/menu.c: Disabled 'd2x keys' weapon selection
1861 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1863 * main/object.h, main/multi.h: get rid of most warnings issued by
1864 cpp-precomp of gcc from Mac OS X dev tools
1866 2003-10-05 Bradley Bell <btb@icculus.org>
1868 * NEWS, configure.ac: increment version number
1870 * cfile/cfile.c: better handling of CRLF text files (when that is
1873 * utilities/hogcreate.c, utilities/hogextract.c,
1874 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1875 reading/writing files
1877 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1878 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1881 2003-10-04 Bradley Bell <btb@icculus.org>
1883 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1885 * main/netmisc.c: change byte to sbyte, comments/whitespace
1887 2003-10-03 Bradley Bell <btb@icculus.org>
1889 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1891 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1894 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1895 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1896 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1897 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1898 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1899 main/object.c, main/object.h, main/paging.c, main/player.h,
1900 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1901 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1902 main/weapon.c, main/weapon.h: change byte to sbyte,
1905 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1906 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1907 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1908 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1910 * configure.ac: better checking for timeval
1912 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1914 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1915 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1916 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1917 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1918 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1919 main/multibot.c, main/network.c: Make network architecture
1920 choosable from game menu, add support for UDP/IP on Mac OS X and
1923 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1925 * include/byteswap.h: added macros for coping with alignment
1928 2003-10-02 Bradley Bell <btb@icculus.org>
1930 * main/multi.h: added padding to little-endian version of
1933 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1935 * main/netmisc.c: delete duplicate function
1937 2003-10-01 Bradley Bell <btb@icculus.org>
1939 * main/bm.c: make sure d1_texture_indices gets freed between
1942 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1944 * main/piggy.h: fix size of d1 shareware descent.pig
1946 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1948 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1949 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1950 replacements for non-animated textures
1952 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1954 * main/controls.c: use fixed 20fps wiggle
1956 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1958 * Makefile.am, debian/changelog.in, debian/control,
1959 debian/d2x-common.dirs, debian/d2x-common.install,
1960 debian/d2x-common.manpages, debian/d2x-gl.files,
1961 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1962 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1963 utilities/Makefile.am, utilities/hogcreate.1,
1964 utilities/hogextract.1, utilities/mvlcreate.1,
1965 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1966 add man pages, distribute utility programs in new d2x-common deb
1968 * rpm/d2x.spec.in: updated rpm spec file
1970 2003-08-02 Bradley Bell <btb@icculus.org>
1972 * cfile/cfile.c: update raw_position in cfputc and cfputs
1974 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1976 * main/piggy.c: make error message more friendly
1978 * main/piggy.c: simplify copying of bitmap flags
1980 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1983 * cfile/cfile.c: revert to always using custom fgets
1985 * main/endlevel.c, main/mission.c: handle missing exit sequence
1986 components gracefully
1988 * main/playsave.c: comments
1990 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1992 * cfile/cfile.c: update raw_position in cfwrite
1994 * main/network.c: comments/formatting
1996 2003-06-22 Bradley Bell <btb@icculus.org>
1998 * cfile/cfile.c: use standard fgets for non-archive files
2000 * main/movie.c: use con_printf for missing movie warning
2002 2003-06-18 Bradley Bell <btb@icculus.org>
2004 * main/movie.c: fixed cfile conversion of movielib code
2006 * main/console.c, main/hud.c: strip out colors, etc when printing
2009 * include/u_mem.h: fix NDEBUG calloc macro
2011 2003-06-15 Bradley Bell <btb@icculus.org>
2013 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2016 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2017 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2018 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2019 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2020 main/scores.c, main/state.c, main/text.c, misc/args.c,
2021 misc/strio.c: convert file i/o to cfile
2023 2003-06-14 Bradley Bell <btb@icculus.org>
2025 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2026 writing and other modes besides "rb" (mostly taken from
2029 2003-06-09 Bradley Bell <btb@icculus.org>
2031 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2034 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2035 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2038 2003-06-07 Taylor Richards <taylor@icculus.org>
2040 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2042 2003-06-07 Bradley Bell <btb@icculus.org>
2044 * main/console.c: fix non-console build
2046 * main/gamesave.c: comments
2048 * main/bm.c: remove redundant break
2050 2003-06-06 Bradley Bell <btb@icculus.org>
2052 * main/gauges.c, main/kconfig.c: comments/formatting
2054 * console/.cvsignore: added .cvsignore
2056 * main/console.c: can't write to console after it's closed
2058 2003-06-05 Bradley Bell <btb@icculus.org>
2060 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2061 console/internal.c, console/internal.h, include/CON_console.h,
2062 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2063 finish console conversion away from SDL
2065 2003-06-04 Bradley Bell <btb@icculus.org>
2067 * console/CON_console.c, include/CON.console.h, include/console.h,
2068 main/console.c, main/game.c: console conversion to native gr,
2071 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2072 put prototype for gr_bm_bitblt in gr.h
2074 2003-06-03 Bradley Bell <btb@icculus.org>
2076 * console/CON_console.c, console/DT_drawtext.c,
2077 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2078 main/console.c: use native fonts for console
2080 * main/playsave.c: use shorts for short data
2082 2003-06-02 Bradley Bell <btb@icculus.org>
2084 * configure.ac, main/console.c: set console background, fix
2087 2003-06-01 Bradley Bell <btb@icculus.org>
2089 * Makefile.am, arch/sdl/event.c, configure.ac,
2090 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2091 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2092 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2093 main/gamerend.c: added console code (from SDL_console)
2095 2003-05-30 Bradley Bell <btb@icculus.org>
2097 * README: minor update
2099 2003-05-28 Bradley Bell <btb@icculus.org>
2101 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2106 2003-06-06 Bradley Bell <btb@icculus.org>
2108 * main/kconfig.c: fix crash in control menus
2110 * main/gauges.c: force cockpit redraw in opengl
2112 * main/gamerend.c: move ogl swap, so cockpit and console get
2115 2003-06-01 Bradley Bell <btb@icculus.org>
2117 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2121 2003-05-12 Bradley Bell <btb@icculus.org>
2123 * configure.ac: increment version number
2125 * main/bm.c: use con_printf for exit model warnings
2127 * configure.ac: must check for timespec after setting -mno-cygwin
2129 * main/inferno.c: added -nohogdir and -userdir options
2131 * NEWS, main/titles.c: use briefings with no extension
2135 2003-04-30 Bradley Bell <btb@icculus.org>
2137 * configure.ac: have to include time.h when checking for nanosleep
2139 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2142 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2143 increment version number
2145 * main/Makefile.am: make dist fix
2149 2003-04-29 Bradley Bell <btb@icculus.org>
2151 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2154 2003-04-24 Bradley Bell <btb@icculus.org>
2156 * configure.ac: increment version number
2158 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2161 2003-04-24 Ingo van Lil <inguin@gmx.de>
2163 * main/render.c: fix misspellings of NDEBUG
2167 2003-04-14 Bradley Bell <btb@icculus.org>
2169 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2171 2003-04-11 Bradley Bell <btb@icculus.org>
2173 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2178 2003-04-11 Bradley Bell <btb@icculus.org>
2180 * libmve/mveplay.c: use _sleep instead of sleep on win32
2182 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2183 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2184 include/cfile.h, include/error.h, libmve/Makefile.am,
2185 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2186 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2187 utilities/Makefile.am: comments/formatting/dist problems
2189 * configure.ac: use different defines for os x
2191 2003-04-07 Bradley Bell <btb@icculus.org>
2193 * include/error.h, misc/error.c: put some old stuff back in,
2194 eliminate duplicate error messages
2196 * main/text.c: don't die on text not found
2199 * main/inferno.c: print some useful info if hog not found, allow
2200 -help to work if no text available
2202 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2204 * arch/linux/Makefile.am: revert to previous version, so linux
2207 2003-04-03 Bradley Bell <btb@icculus.org>
2209 * main/endlevel.c: fixed exit model scheme yet again
2211 2003-04-02 Bradley Bell <btb@icculus.org>
2213 * misc/error.c: call Int3 on Assert
2215 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2218 * main/wall.c: don't die when trying to toggle nonexistent
2219 segment... vertigo level 10 is buggy!
2221 * main/gamemine.c: comments/formatting
2223 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2225 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2226 main/inferno.c: Allow use of 22K sound samples
2228 2003-03-29 Bradley Bell <btb@icculus.org>
2230 * arch/ogl/gr.c: default to bitmapped reticle
2232 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2233 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2236 * arch/sdl/joy.c: fixed text seen for hats in control config
2239 2003-03-28 Bradley Bell <btb@icculus.org>
2241 * main/bm.c: heh, model nums in vertigo are hardcoded,
2242 N_D2_POLYGON_MODELS can't change
2244 * configure.ac, include/d1x.xpm, include/descent.xpm,
2245 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2248 2003-03-27 Bradley Bell <btb@icculus.org>
2250 * main/text.h: fixed text references for hat directions
2252 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2254 2003-03-26 Bradley Bell <btb@icculus.org>
2256 * main/playsave.c: make d2x keys backward compatible
2258 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2260 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2263 2003-03-26 Bradley Bell <btb@icculus.org>
2265 * main/piggy.c: fix crash when d1 data not present
2267 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2268 read/write from plr file
2270 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2271 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2272 added escort.h header
2274 2003-03-25 Bradley Bell <btb@icculus.org>
2276 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2277 D1_PIGFILE ("descent.pig") macro
2279 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2280 models from d1 pig file
2282 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2283 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2284 really) from d1 pig file
2286 2003-03-23 Bradley Bell <btb@icculus.org>
2288 * main/bm.c: stop extra robots from overwriting exit models
2290 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2291 texture list doesn't get full
2293 * main/bm.c: fix mem leak when reading extra robots
2295 2003-03-21 Bradley Bell <btb@icculus.org>
2297 * main/menu.c: Added option to set movie resolution (mostly works)
2299 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2301 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2302 replacement functions to piggy.c
2304 * main/gameseq.c: attempt to support mac d1 descent.pig
2306 * main/bm.c: fix mem leak
2308 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2309 files, both d1 and d2 oem briefing where showed
2311 * main/inferno.c, main/movie.c: Change the default movie
2312 resolution to "high", implement the option -lowresmovies
2314 2003-03-20 Bradley Bell <btb@icculus.org>
2316 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2318 * main/piggy.c: comments
2320 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2322 * main/gameseq.c: delete duplicate function
2324 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2326 2003-03-19 Bradley Bell <btb@icculus.org>
2328 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2329 (cddb discid) support
2331 * arch/sdl/digi.c, main/kludge.c: implemented
2332 digi_link_sound_to_object3 for looping sounds, other looping stuff
2334 * arch/sdl/gr.c: removing dependencies on stuff in main/
2336 * arch/linux/Makefile.am, arch/linux/init.c,
2337 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2338 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2339 other header cleanups
2341 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2343 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2345 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2346 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2347 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2348 load d1 textures for d1 levels
2350 2003-03-19 Bradley Bell <btb@icculus.org>
2352 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2353 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2354 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2355 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2358 * README: added some OS X info
2360 2003-03-17 Bradley Bell <btb@icculus.org>
2362 * main/newdemo.c: simplify DEMO_FILENAME macro
2364 * main/console.c, main/game.c: enable experimental console support
2366 * main/gamerend.c: fixed location of fps meter in multi
2368 2003-03-16 Bradley Bell <btb@icculus.org>
2370 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2371 also look in shared data dir for demos
2373 * main/newdemo.c, main/newdemo.h: comments/formatting
2375 2003-03-15 Christopher Thielen <chris@luethy.net>
2377 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2378 thinking d2 cd is always present
2380 2003-03-15 Bradley Bell <btb@icculus.org>
2382 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2385 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2388 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2389 gr_init. don't really know why this works, though
2391 2003-03-14 Bradley Bell <btb@icculus.org>
2393 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2395 * unused/bios/rbaudio.h: removed duplicate file
2397 2003-03-14 Christopher Thielen <chris@luethy.net>
2399 * arch/sdl/rbaudio.c: stop cd audio when exiting
2401 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2403 * main/gamecntl.c: add comments to the "only matt knows" cheats
2405 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2407 * main/gamemine.c: formatting, better texture conversion for d1
2410 2003-03-14 Bradley Bell <btb@icculus.org>
2412 * main/piggy.c: must swap all mac version pigfiles
2414 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2415 main/multi.c: formatting, minor cleanups
2417 * 2d/rle.c: need to swap line_size on bigendian machines
2419 * main/mission.c, main/mission.h: detect mac full version hogfile
2421 2003-03-13 Bradley Bell <btb@icculus.org>
2423 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2424 added joy/mouse sensitivity slider, increased range to 16, and
2427 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2430 * arch/linux/Makefile.am: removed extra backslash
2432 * TODO, installation.txt: updated some documentation
2434 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2435 menu, with maxfps option
2437 2003-03-12 Bradley Bell <btb@icculus.org>
2439 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2441 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2442 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2443 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2444 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2445 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2446 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2447 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2448 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2449 arch/linux/include/music.h, arch/linux/include/serial.h,
2450 arch/linux/include/ukali.h: formatting
2452 2003-03-11 Chris Arena <ccarena@cox.net>
2454 * main/menu.c: fixed brightness slider
2456 2003-03-01 Bradley Bell <btb@icculus.org>
2458 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2459 robots and animated bitmaps work, but colors are messed up
2461 2003-02-28 Bradley Bell <btb@icculus.org>
2463 * main/player.h: whitespace
2465 * main/automap.c, main/cntrlcen.c, main/collide.c,
2466 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2467 descent.hog is present, d1 becomes mission 0)
2469 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2470 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2471 arch/win32/winnet.c: MinGW compiles with network enabled again,
2472 but still doesn't work
2476 2003-02-28 Bradley Bell <btb@icculus.org>
2478 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2479 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2480 many opengl glitches
2482 2003-02-27 Bradley Bell <btb@icculus.org>
2484 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2485 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2486 main/network.c, main/network.h: noted that hoard.ham is only needed
2487 for multiplayer HOARD games, and should not be equated with
2488 "vertigo". put HoardEquipped() back in network.c.
2490 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2491 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2492 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2493 use timer_delay instead of d_delay
2495 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2497 * main/render.c: added replacement qsort for solaris
2499 2003-02-26 Bradley Bell <btb@icculus.org>
2501 * main/gamemine.c: texture conversion for d1 shareware
2503 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2505 * main/gamemine.c: better texture conversion for d1 levels
2507 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2509 * main/kconfig.c: fix joystick support under MinGW
2511 2003-02-26 Bradley Bell <btb@icculus.org>
2513 * main/playsave.c: fix swapping glitch
2515 * configure.ac, readme.txt: clean stuff up, getting ready for
2518 * main/titles.c: begin support for rendering spinning robots in
2521 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2524 * main/gamemine.c: load d1 shareware levels!
2526 2003-02-25 Bradley Bell <btb@icculus.org>
2530 * autogen.sh: add warning about old auto* versions, use
2533 2003-02-24 Bradley Bell <btb@icculus.org>
2535 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2536 briefings mostly working
2538 * main/movie.c, main/titles.c: fixed some more briefing glitches
2540 2003-02-23 Bradley Bell <btb@icculus.org>
2542 * main/movie.c: fixed crash when using shareware data files
2545 * arch/sdl/digi.c: fix crash on non-existent sounds
2546 (i.e. shareware data)
2548 2003-02-22 Bradley Bell <btb@icculus.org>
2550 * main/titles.c: fixed fullscreen toggle in briefings
2552 2003-02-21 Bradley Bell <btb@icculus.org>
2554 * configure.ac: check for mingw when enabling nasm
2556 * main/playsave.c: enable loading player files of either byte
2559 2003-02-20 Bradley Bell <btb@icculus.org>
2561 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2563 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2564 #343, not "rest of solution to bug #344"
2566 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2569 * main/kludge.c: partial solution to bug #344
2571 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2573 * compilerdefs.txt: added linux/mips info
2575 * ChangeLog: clean up changelog
2577 2003-02-19 Bradley Bell <btb@icculus.org>
2579 * libmve/mveplay.c: os x needs nanosleep prototype.
2581 2003-02-18 Bradley Bell <btb@icculus.org>
2583 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2585 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2586 to disable/enable audio
2588 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2590 * main/: movie.h, titles.c: make sure movie's palette is set before
2591 writing briefing text. Fixes bug #359
2593 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2596 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2597 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2600 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2603 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2604 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2605 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2608 * include/libmve.h: blah
2610 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2612 * main/render.c: 2nd attempt to fix solaris qsort bug
2614 2003-02-18 Bradley Bell <btb@icculus.org>
2616 * configure.ac, include/pstypes.h: put alignment detection in
2619 2003-02-17 Bradley Bell <btb@icculus.org>
2621 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2622 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2623 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2624 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2625 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2626 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2627 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2628 moved mve stuff to separate subdir
2630 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2631 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2632 mve code. Fixes (at least) bugs #41, #348, and #350.
2634 2003-02-14 Bradley Bell <btb@icculus.org>
2636 * main/Makefile.am: no more Makefile.mveplay. again
2638 * main/mveplay.c: typo
2640 2003-02-13 Bradley Bell <btb@icculus.org>
2642 * utilities/mvlextract.c: uint -> unsigned int
2644 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2645 standalone mveplayer, win32 support
2647 * main/movie.c: random bugfixes, win32 support
2649 * arch/sdl/Makefile.am: formatting
2651 * configure.ac: disable networking on mac/win for now
2653 * main/newmenu.c: comments
2655 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2657 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2658 redundant swap functions.
2660 2003-02-13 Bradley Bell <btb@icculus.org>
2662 * ChangeLog: update changelog
2664 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2666 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2667 polymodel alignment issues.
2669 2003-02-13 Bradley Bell <btb@icculus.org>
2671 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2672 fix various little bugs
2674 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2675 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2677 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2680 * README.utils: new file
2682 * main/: mve_main.c, mveplay.c: more movie fixes
2684 * README: updated README
2686 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2688 2003-02-12 Bradley Bell <btb@icculus.org>
2690 * utilities/mvlextract.c: bigendian mvl support
2692 * main/mveplay.c: formatting, stuff
2694 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2695 truecolor mve support, standalone mveplayer
2697 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2698 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2699 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2700 standalone mveplayer
2702 2003-01-22 Bradley Bell <btb@icculus.org>
2704 * include/: interp.h, interp.h: restore prototype for
2705 swap_polygon_model_data
2707 2003-01-21 Bradley Bell <btb@icculus.org>
2709 * main/piggy.c: use memcpy to avoid alignment problem
2711 * compilerdefs.txt: updated some defs, added sunos/sparc
2713 2003-01-15 Bradley Bell <btb@icculus.org>
2715 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2717 * main/gamemine.c: attempting to support d1 shareware
2719 * compilerdefs.txt: update defs
2721 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2723 * main/mveplay.c: fix several bugs, comments, formatting.
2725 2003-01-15 Bradley Bell <btb@icculus.org>
2727 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2728 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2729 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2730 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2733 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2734 formatting, comments
2736 2003-01-11 Bradley Bell <btb@icculus.org>
2738 * main/: mission.c, mission.h: attempt to support d1 for mac
2741 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2743 * main/object.h: foo
2745 2003-01-09 Bradley Bell <btb@icculus.org>
2747 * main/movie.c: use ifdef around gr_toggle_fullscreen
2749 2003-01-07 Bradley Bell <btb@icculus.org>
2751 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2752 main/mission.h: don't need .msn file for descent.hog anymore
2756 2003-01-06 Bradley Bell <btb@icculus.org>
2758 * main/mission.h, main/mission.c: comments
2760 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2763 2003-01-03 Bradley Bell <btb@icculus.org>
2765 * utilities/: txb2txt.c, txt2txb.c: remove old files
2767 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2769 * main/polyobj.c: attempt to make read_model_file
2772 * main/menu.c: move vertigo text
2774 2003-01-02 Bradley Bell <btb@icculus.org>
2776 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2777 main/polyobj.h: cleanup alignment changes
2779 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2780 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2781 main/object.h: fix alignment issues on sparc
2783 * cvshowto.txt: update cvs info
2787 * 2d/rle.c: make rle_swap handle RLE_BIG
2789 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2791 * main/render.c: workaround solaris qsort bug
2793 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2795 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2796 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2798 * arch/linux/Makefile.am: enabled linux joystick, kali
2800 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2801 arch/sdl/event.c: enabled linux joystick
2803 2002-12-31 Bradley Bell <btb@icculus.org>
2805 * main/gamemine.c: simplified warning msg
2807 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2809 * main/render.h: fix compiler warning
2811 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2813 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2815 2002-12-24 Bradley Bell <btb@icculus.org>
2817 * main/mission.c: fixes an infinite loop which was caused by d2x
2818 thinking d2demo was a descent 1 mission
2820 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2822 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2824 2002-12-24 Bradley Bell <btb@icculus.org>
2826 * main/render.c: comments
2828 2002-10-30 Bradley Bell <btb@icculus.org>
2830 * main/inferno.c: add help for -hogdir option
2832 * main/inferno.c: added -hogdir option
2834 2002-10-28 Bradley Bell <btb@icculus.org>
2836 * main/: inferno.c, menu.c: enabled Vertigo displays
2838 * include/3d.h: typo
2840 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2842 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2843 main/netmisc.c, main/network.c: simplify and eliminate redundant
2846 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2848 * maths/fixc.c: fix infinite loop in quad_sqrt.
2850 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2851 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2853 2002-10-12 Bradley Bell <btb@icculus.org>
2855 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2857 2002-10-11 Bradley Bell <btb@icculus.org>
2859 * main/hud.c: make hud_message work correctly
2861 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2864 * main/network.c: formatting, small fixes
2866 2002-10-10 Bradley Bell <btb@icculus.org>
2868 * main/netmisc.h: no swap_object for little-endian
2870 * main/: netmisc.h, network.c: use macros to simplify network
2873 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2876 * main/inferno.c: enable loading screen for mac shareware with
2879 * main/netmisc.c: whitespace
2881 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2884 * main/hud.c: whitespace
2886 * configure.ac: remove shareware build, add macdata build
2888 * main/songs.c: whitespace
2890 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2891 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2894 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2897 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2899 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2900 comments, formatting, etc.
2902 * iff/iff.c: fix bigendian iff loading.
2904 2002-10-03 Bradley Bell <btb@icculus.org>
2906 * utilities/txb2tex.c: typo
2908 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2909 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2912 * arch/sdl/mouse.c: whitespace
2914 2002-09-19 Bradley Bell <btb@icculus.org>
2916 * main/kconfig.c: fix a oops, add old logs
2918 * main/kconfig.c: support for >3 mouse buttons
2920 2002-09-18 Bradley Bell <btb@icculus.org>
2922 * include/gr.h: fix palette swap define
2924 2002-09-14 Bradley Bell <btb@icculus.org>
2926 * main/titles.c: load hires briefing screen if lores doesn't exist
2927 (i.e. vertigo) and MenuHires=0
2929 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2931 * main/: multi.h, network.h: pack some structures for ipx
2934 2002-09-14 Bradley Bell <btb@icculus.org>
2936 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2937 and load_endlevel_data() to expect newline-terminated strings, fix
2938 load_game_data to read null-terminated string for
2941 2002-09-07 Bradley Bell <btb@icculus.org>
2943 * main/newmenu.c: added error message
2945 * main/menu.h: enable -nohires with mac shareware
2947 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2949 * 2d/font.c: enable 0/255 palette swap for fonts
2951 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2954 * 2d/2dsline.c: fix ogl blooper
2956 2002-09-05 Bradley Bell <btb@icculus.org>
2958 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2961 * include/strutil.h: need string.h for strcasecmp
2963 * include/rle.h: okay, maybe it needs to be this way
2965 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2967 * 2d/scalec.c: more stuff from d2src
2969 * 2d/rle.c: more stuff from d2src, formatting
2971 * 2d/font.c: useless cruft
2973 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2975 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2978 2002-09-04 Bradley Bell <btb@icculus.org>
2980 * include/grdef.h: fix compiler warnings
2982 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2984 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2987 * main/game.c: we want the mac ibitblt for everything but dos and
2990 * main/texmerge.c: these routines are in tmerge.c
2992 * main/credits.c: enable credits for mac and oem data
2994 * main/bm.c: use either exit.ham or exit.pofs
2996 * include/ibitblt.h: enable some more code from d2src
2998 * include/gr.h: enable mac ubitblt_double
3000 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3002 * include/grdef.h: moved some inline asm from linear.h
3004 * 2d/ibitblt.c: brought in line with original d2 version
3006 * 2d/bitblt.c: reverted to original d2 version of this file, then
3007 added d1x enhancements
3009 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3011 * 2d/linear.h: moved these back to their original locations
3014 * main/mveplay.c: close some memory holes, speed up palette loading
3016 * main/movie.c: added fullscreen toggle while playing movies
3018 * main/inferno.c: comment out -superhires help text (always on)
3020 * include/timer.h: added approx_fsec_to_usec macro
3022 * arch/sdl/joy.c: fix compiler warning
3024 2002-09-01 Bradley Bell <btb@icculus.org>
3026 * main/network.c: oops
3028 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3030 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3031 timer_get_fixed_seconds
3035 2002-08-31 Bradley Bell <btb@icculus.org>
3037 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3040 * main/multi.h: network endian stuff
3042 * 2d/font.c, include/gr.h: fast file i/o for font headers
3044 * arch/win32/arch_ip.cpp: unused file
3046 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3047 bigendian networking fixes
3049 * main/menu.c: make net menu more accurate, also make superhires
3052 * include/pstypes.h: better to have __pack__ all the time, I think.
3053 needed for networking, e.g.
3055 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3058 * arch/win32/Makefile.am: unused file
3062 2002-08-30 Bradley Bell <btb@icculus.org>
3064 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3066 * main/: newmenu.h, titles.c: formatting
3068 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3069 main/multi.h: networking works, finally
3071 * TODO: added TODO file
3073 * arch/linux/arch_ip.cpp: unused fine
3075 * README: network sorta working
3077 * main/: Makefile.am, multi.c, network.c, network.h: more
3080 * main/menu.c: load builtin mission correctly
3082 * main/inferno.c: documentation
3084 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3087 * main/Makefile.mveplay: don't need no more
3089 2002-08-29 Bradley Bell <btb@icculus.org>
3091 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3092 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3093 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3096 * include/ipx_drv.h: more network fixing
3098 * arch/linux/include/ipx_drv.h: more network fixing
3100 * include/ipx.h: formatting
3102 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3104 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3105 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3106 main/inferno.c: fixed networking fuck-up?
3108 * Makefile.am: moved mingw info to README
3110 * README, mingw32.txt: moved mingw info to README
3112 2002-08-27 Bradley Bell <btb@icculus.org>
3114 * utilities/mvlextract.c: allow specifying file to extract
3116 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3119 * utilities/hogextract.c: allow specifying file to extract
3121 * main/mission.c: Have to get mission_num _after_ promoting...
3123 * main/: gameseq.c, titles.c: beginning d1 briefing support
3125 * descent.msn: beginning d1 briefing support
3127 * main/: titles.c, titles.h: d1-style mission briefings
3129 * main/piggy.h: whitespace
3131 * main/movie.c: beginning robot movie support, fall back on lo/hi
3132 res if hi/lo not available
3134 * main/mission.c: added Builtin_mission_num for builtin mission,
3135 D1Hogdir, d1-style mission briefings
3137 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3140 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3141 (for d1 missions that need d1 data)
3143 * 2d/ibitblt.c: whitespace
3145 2002-08-26 Bradley Bell <btb@icculus.org>
3147 * utilities/mvlcreate.c: oops
3149 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3152 * utilities/hogextract.c: added [v]iew option
3154 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3156 * main/titles.c: fix writable string, disable DumbAdjust thing
3158 * main/polyobj.h: whitespace
3160 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3163 * main/movie.c: read movies from AltHogDir, other fixes
3165 * main/: mission.c, mission.h: fix bug w/mission filename
3167 * main/gameseq.c: comments
3169 * main/digi.h: whitespace n stuff
3171 * include/mve_audio.h: added audio flag macros
3173 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3178 2002-08-23 Bradley Bell <btb@icculus.org>
3180 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3183 * Makefile.am: remove d2demo.mn2
3185 * cfile/cfile.c, include/cfile.h: add cfile_size function
3187 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3188 eliminate need for .mn2 files for oem and demo
3190 2002-08-22 Bradley Bell <btb@icculus.org>
3192 * main/bm.c: fix for vertigo
3194 * main/menu.h: make OEM menu pcx available
3196 * 2d/rle.c: merge with original d2 file
3198 * Makefile.am, configure.ac: let mission files get installed by
3201 2002-08-17 Bradley Bell <btb@icculus.org>
3203 * configure.ac: make FAST_FILE_IO the default on little-endian
3206 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3208 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3211 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3213 * main/: game.c, menu.c, mission.c: promote builtin missions.
3215 2002-08-15 Bradley Bell <btb@icculus.org>
3217 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3218 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3220 * utilities/.cvsignore: added cvsignore
3222 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3225 * main/piggy.c: mac data file loading
3227 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3228 transparency and swap 0/255 correctly for mac data files
3230 2002-08-13 Bradley Bell <btb@icculus.org>
3232 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3233 to utilities to avoid conflict with c++ std lib <utility>
3235 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3236 txt2txb.c: moved utility to utilities to avoid conflict with c++
3239 * Makefile.am, configure.ac: add utilities
3241 2002-08-09 Bradley Bell <btb@icculus.org>
3243 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3246 2002-08-08 Bradley Bell <btb@icculus.org>
3248 * main/inferno.c: comments
3250 * main/: newmenu.c, songs.c: mac demo datafile support
3252 * installation.txt: update
3254 * main/gamesave.c: use lowercase for consistency
3256 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3257 models for other than d2demo
3259 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3261 * main/gamemine.c: formatting, better d1 texture conversion
3263 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3264 main/mission.h: recognize .msn mission files.
3266 2002-08-07 Bradley Bell <btb@icculus.org>
3268 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3269 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3270 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3271 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3272 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3273 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3276 2002-08-06 Bradley Bell <btb@icculus.org>
3278 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3280 * main/Makefile.am: formatting
3282 * 2d/font.c: make gr_remap_font just reload the whole thing
3284 * configure.ac: formatting
3286 * Makefile.am: added d2demo.mn2
3288 * d2demo.mn2: mission file for shareware
3290 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3291 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3293 * main/sounds.h: shareware stuff, whitespace
3295 * main/: polyobj.c, polyobj.h: more fast i/o macros
3297 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3300 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3301 endlevel stuff to non-shareware, allow movies/endlevel for
3304 * main/cntrlcen.c: typo
3306 * main/bm.h: use global Piggy_hamfile_version
3308 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3309 macros, use global Piggy_hamfile_version
3311 * main/Makefile.am: terrain and movie stuff always used now
3313 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3316 * main/: gamemine.c, gamesave.c: load DMB levels
3318 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3319 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3321 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3323 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3325 2002-08-04 Bradley Bell <btb@icculus.org>
3327 * main/inferno.c: shareware stuff, formatting
3329 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3331 * arch/sdl/gr.c: don't need to set mode in gr_init
3333 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3335 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3338 * Makefile.am, descent.mn2: added mission file for descent 1
3340 2002-08-02 Bradley Bell <btb@icculus.org>
3342 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3343 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3344 main/piggy.h, misc/error.c: junk
3346 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3347 render.h, scores.c, scores.h, terrain.c: shareware stuff
3349 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3350 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3351 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3352 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3353 main/weapon.c, main/weapon.h: fast i/o macros
3355 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3357 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3358 main/gamemine.h, main/gamesave.c: load d1 levels
3360 2002-07-30 Bradley Bell <btb@icculus.org>
3362 * configure.ac: oops
3364 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3367 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3368 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3369 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3370 main/piggy.c, main/titles.c: support shareware datafiles!
3372 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3373 piggy.c: SHAREWARE fixes
3375 2002-07-29 Bradley Bell <btb@icculus.org>
3377 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3378 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3379 misc/fileutil.c: Portability - OS X support
3381 2002-07-27 Bradley Bell <btb@icculus.org>
3383 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3384 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3385 segment.h: portability
3387 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3388 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3389 main/wall.h: portabilization
3391 * 2d/font.c, include/gr.h: portability
3393 2002-07-26 Bradley Bell <btb@icculus.org>
3395 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3397 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3399 * main/player.c: foo
3401 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3403 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3404 misc/fileutil.h: portable file i/o utils
3406 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3407 writable string anymore... / formatting
3409 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3410 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3411 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3412 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3413 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3414 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3415 portable-izing file loading routines
3417 2002-07-24 Bradley Bell <btb@icculus.org>
3419 * main/mveplay.c: correctly play files with 16bit uncompressed
3420 audio, mem checking, etc
3422 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3425 2002-07-23 Bradley Bell <btb@icculus.org>
3427 * misc/Makefile.am: unused file
3429 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3430 main/sounds.h: remove experimental nmovie stuff
3432 * main/movie.c: add some debugging output
3434 2002-07-22 Bradley Bell <btb@icculus.org>
3436 * main/: console.c, state.c: simplified header
3438 * main/movie.c: enable mveplay audio
3440 * main/old/movie.c: moved to main/
3442 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3443 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3444 main/mvelib.c, main/mveplay.c: initial movie support
3446 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3447 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3448 include/ogl_init.h, include/pstypes.h, main/console.c,
3449 main/state.c, mem/mem.c: OS X stuff
3451 * configure.ac: OS X and movie stuff
3453 2002-07-19 Bradley Bell <btb@icculus.org>
3455 * compilerdefs.txt: OSX defs
3457 2002-07-18 Bradley Bell <btb@icculus.org>
3459 * main/inferno.c: use simpler rcs tags
3461 * autogen.sh: keep Changelog in cvs (and use --accum)
3463 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3464 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3465 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3466 main/songs.c: changed cdrom->rbaudio
3468 * include/rbaudio.h: moved to /include
3470 2002-07-17 Bradley Bell <btb@icculus.org>
3472 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3473 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3474 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3475 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3476 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3477 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3478 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3479 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3480 3d/setup.c: use simpler rcs tags
3485 2002-07-17 Bradley Bell <btb@icculus.org>
3487 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3489 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3491 * debian/rules: don't need readme's
3493 * debian/rules: move d1x license to COPYING, license clarifications
3495 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3496 license to COPYING, license clarifications
3498 * debian/rules: fix debian docs
3500 * debian/rules: fix debian manpages
3502 * debian/d2x-sdl.menu: fix debian menu
3504 * debian/rules: link to undocumented man page for debs
3506 * Makefile.am, configure.ac, debian/control, debian/copyright,
3507 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3508 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3509 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3512 2002-07-16 Bradley Bell <btb@icculus.org>
3514 * debian/: rules, changelog.in: deb stuff
3516 * configure.ac: cleaner nasm detection
3518 * debian/: changelog.in, control, rules: deb stuff
3520 * README, installation.txt: typos, stuff
3522 * configure.ac: better #defines
3524 * configure.ac: whitespace
3526 * configure.ac: better documentation
3528 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3529 SDL_JOYSTICK not needed
3531 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3533 * configure.ac: need higher SDL for joystick
3535 * debian/: control, rules: deb stuff
3537 * arch/sdl/joy.c: old junk
3539 * Makefile.am, configure.ac: automake updates
3541 * main/: inferno.c, text.c: don't use althogdir on non-unix
3543 * configure.ac: more autoconf updates
3545 * misc/strutil.c: better strrev
3547 * main/inferno.c: need limits.h on mingw also
3549 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3552 2002-04-19 Bradley Bell <btb@icculus.org>
3554 * main/network.c: let hoard.ham be a cfile
3556 * main/text.c: better error message when hog not found
3560 2002-03-23 Bradley Bell <btb@icculus.org>
3562 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3563 arch/sdl/Makefile.am: Use SDL joystick automatically
3565 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3567 2002-03-05 Bradley Bell <btb@icculus.org>
3569 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3572 2002-02-23 Bradley Bell <btb@icculus.org>
3574 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3576 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3577 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3578 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3579 main/editor/Makefile.am: moved includes to include
3581 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3583 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3584 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3585 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3588 * main/game.c: disabled cockpit for OGL, formatting
3590 * 2d/ibitblt.c: formatting
3592 2002-02-16 Bradley Bell <btb@icculus.org>
3594 * include/oldsdl.h: check for older macros
3596 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3597 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3598 allow older sdl versions
3600 2002-02-15 Bradley Bell <btb@icculus.org>
3602 * main/: automap.c, automap.h, inferno.c: automap resolution now
3605 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3607 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3608 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3609 win32/include/key_arch.h: never mind - that would be pointless
3611 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3612 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3613 win32/include/key_arch.h: copied files from d1x
3615 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3616 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3618 * main/multipow.c: need conf.h
3620 * arch/win32/Makefile.am: new file
3622 * include/pstypes.h: added u_int16_t (needed in base_ip)
3624 * arch/win32/arch_ip.cpp: copied from d1x
3626 2002-02-14 Bradley Bell <btb@icculus.org>
3628 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3630 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3631 main/netlist.c: Added hotkeys to toggle fullscreen mode
3633 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3634 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3636 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3637 reorder.h: Lotsa networking stuff from d1x
3639 2002-02-13 Bradley Bell <btb@icculus.org>
3641 * include/gr.h, main/game.c: Fullscreen toggle stuff
3643 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3646 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3647 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3650 2002-02-11 Bradley Bell <btb@icculus.org>
3652 * main/bm.c: use portable loader if bigendian
3654 * include/pstypes.h: don't define bool for c++
3656 * include/cfile.h: extern AltHogDir stuff
3658 * include/byteswap.h: use WORDS_BIGENDIAN
3660 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3662 * main/vers_id.h: added D2X_IVER
3664 * misc/args.c: don't use d1x.ini
3666 * Makefile.am: rpm stuff
3668 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3671 2002-02-09 Bradley Bell <btb@icculus.org>
3673 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3675 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3677 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3680 2002-02-06 Bradley Bell <btb@icculus.org>
3682 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3683 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3684 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3686 * debian/: changelog.in, control, copyright, d2x-gl.files,
3687 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3691 2002-02-02 Bradley Bell <btb@icculus.org>
3693 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3695 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3696 Enabled RELEASE option
3698 2002-01-31 Bradley Bell <btb@icculus.org>
3700 * Makefile.am, configure.ac: specify prerequisite versions of
3701 autoconf and automake
3703 2002-01-29 Bradley Bell <btb@icculus.org>
3705 * main/mission.c: RCS header added
3707 * main/inferno.c: update copyright date
3709 * main/mission.c: allow missions to be in AltHogDir
3711 * configure.ac: Display results of configure
3713 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3716 2002-01-28 Bradley Bell <btb@icculus.org>
3718 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3719 Data files now go in DATADIR/games/d2x, user files now go in
3722 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3724 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3725 files now go in ~/.d2x
3727 2002-01-24 Bradley Bell <btb@icculus.org>
3729 * configure.ac: fix nasm not found error message
3731 2002-01-18 Bradley Bell <btb@icculus.org>
3733 * configure.in: getting rid of old configure.in
3735 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3736 main/movie.c: Movie playing kludgey stuff
3738 * misc/args.c: formatting
3740 * main/inferno.c: allow -h for help
3742 * include/error.h: don't die on int3, unless -debug given
3744 * mingw32.txt: more stuff
3746 2001-12-29 Bradley Bell <btb@icculus.org>
3748 * Makefile.am: Got rid of thinking.txt
3750 * main/inferno.c: document -nomovies option
3752 2001-12-28 Bradley Bell <btb@icculus.org>
3754 * main/titles.c: formatting, put some code into place for rendering
3755 of robots during briefings
3757 2001-12-27 Bradley Bell <btb@icculus.org>
3761 2001-12-23 Craig Hadady <chadady@iglou.com>
3763 * 2d/rle.c: fixed bug in dummy array.
3765 2001-12-03 Bradley Bell <btb@icculus.org>
3767 * arch/sdl/init.c: fix formatting
3769 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3770 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3771 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3772 and sdl joystick stuff
3774 2001-11-30 Bradley Bell <btb@icculus.org>
3776 * thinking.txt: not needed
3778 2001-11-27 Bradley Bell <btb@icculus.org>
3780 * cygconf, mingw32.txt: use sdl from source on cygwin
3782 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3783 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3784 SDL_CFLAGS to CFLAGS
3786 2001-11-27 Bradley Bell <btb@icculus.org>
3790 2001-11-14 Bradley Bell <btb@icculus.org>
3792 * texmap/scanline.c: use optimization flags as texmap default
3794 * NEWS: mouse wheel, etc
3796 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3797 wheel to emulate 3rd axis
3799 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3801 * include/error.h: kludge to ungrab mouse when we hit an int3
3803 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3804 __ENV_MSDOS__ to __MSDOS__
3806 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3809 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3812 * arch/sdl/digi.c: implemented digi_set_volume
3814 * include/grdef.h, main/config.c, misc/d_io.c: change
3815 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3817 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3818 main/piggy.c: use MAKE_SIG
3820 * installation.txt: update
3822 * configure.ac: new file
3824 * arch/sdl/joydefs.c: #include pstypes.h
3826 * arch/sdl/init.c: SDL joystick stuff
3828 * acconfig.h: adjust MINGW defines
3830 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3831 controls menu now works
3833 2001-11-13 Bradley Bell <btb@icculus.org>
3835 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3838 * Makefile.am: New file
3840 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3843 * compilerdefs.txt: New file
3845 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3847 2001-11-12 Bradley Bell <btb@icculus.org>
3849 * main/playsave.c: load player files regardless of byte order of
3852 2001-11-11 Bradley Bell <btb@icculus.org>
3854 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3857 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3859 * NEWS: GL savegame thumbnails
3861 * acconfig.h, configure.in: make option for NMOVIES, default to off
3863 2001-11-09 Bradley Bell <btb@icculus.org>
3865 * main/state.c: Enabled savegame thumbnails under OpenGL
3867 * unused/pa_null/pa_enabl.h: remove duplicate header
3869 * misc/args.c: use d2x.ini for option file
3871 * mem/mem.c: Move mem_realloc inside the ifdef
3873 * main/menu.c: fix 640x400 menu text
3875 * main/inferno.c: added documentation
3877 * main/endlevel.c: fix warnings
3879 * arch/ogl/gr.c: Get rid of gl spew
3881 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3883 * acconfig.h: Define __SDL__ for mingw
3885 2001-11-08 Bradley Bell <btb@icculus.org>
3887 * 2d/font.c: free OGL font data when rereading
3889 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3890 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3891 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3892 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3893 main/weapon.h: Enabled shareware build, endlevel flythrough
3896 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3897 of use for shareware build
3899 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3902 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3904 2001-11-05 Bradley Bell <btb@icculus.org>
3906 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3909 * include/3d.h: Add comment
3911 2001-11-04 Bradley Bell <btb@icculus.org>
3913 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3916 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3919 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3921 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3922 main/hudmsg.h: Enable d1x-style hud_message
3924 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3926 * 2d/font.c: re-init ogl fonts after remapping colors.
3928 2001-11-02 Bradley Bell <btb@icculus.org>
3930 * misc/Makefile.am: remove byteswap.h (duplicate header)
3932 * 2d/font.c: fixed gr_remap_font, minor stuff
3934 * configure.in: take out -O2 if doing debug build
3936 * main/bm.c: formatting
3938 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3940 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3941 macros, get rid of functions
3943 2001-11-01 Bradley Bell <btb@icculus.org>
3945 * misc/byteswap.h: removed duplicate header
3947 2001-10-31 Bradley Bell <btb@icculus.org>
3949 * NEWS, main/automap.c: automap works in opengl
3951 * NEWS, configure.in: Added news
3953 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3955 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3957 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3958 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3959 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3961 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3963 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3965 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3966 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3968 2001-10-27 Bradley Bell <btb@icculus.org>
3970 * main/inferno.c: added some documentation
3972 2001-10-25 Bradley Bell <btb@icculus.org>
3974 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3977 * Makefile.am, configure.in, arch/Makefile.am,
3978 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3979 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3980 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3981 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3982 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3983 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3984 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3985 it's ugly, but It'll be easier to sync with d1x.
3987 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3988 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3989 main/editor/Makefile.am: attempt at support for editor, makefile
3992 * misc/d_delay.c: formatting fix
3994 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3995 tmappent.S, tmapppro.S: adding support for runtime selection of
3998 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3999 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4000 including multi.h and network.h, fix backslashes, fix compiler
4003 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4004 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4005 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4006 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4007 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4008 including multi.h and network.h, fix backslashes
4010 * include/pstypes.h: added typedef for u_int64_t on mingw
4012 * include/3d.h: added prototype for g3_uninit_polygon_model
4014 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4016 2001-10-24 Bradley Bell <btb@icculus.org>
4018 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4019 arch subdirs, as in d1x.
4021 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4022 earlier style until i understand automake 1.5 better. remove input
4025 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4026 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4027 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4028 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4029 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4030 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4031 Moved input stuff to arch subdirs, as in d1x.
4033 * NEWS, configure.in: blah blah
4035 2001-10-23 Bradley Bell <btb@icculus.org>
4037 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4039 * texmap/tmapppro.S: no need for #include <conf.h> here
4041 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4044 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4045 file. RCS header added
4047 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4048 #ifdef'ing out the whole file. RCS header added
4050 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4051 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4052 fixes. Now works with automake 1.5 and autoconf 2.52.
4053 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4054 mingw (-grabmouse now works on win32).
4056 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4057 These don't belong in cvs
4061 2001-10-20 Bradley Bell <btb@icculus.org>
4063 * 2d/font.c: Don't free unused variables...
4065 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4068 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4069 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4070 main/Makefile.am: make dist more sensible
4072 * Makefile.am: Kludge for linking on mingw
4074 2001-10-19 Bradley Bell <btb@icculus.org>
4076 * Makefile.am, configure.in, arch/win32/Makefile.am,
4077 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4079 * include/ipx_drv.h: Check for __MINGW32__
4081 * include/i86.h: Imported from d1x
4083 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4085 * arch/dos/modex.asm: Fixed %include
4087 * main/console.c: RCS headers added
4089 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4092 * Makefile.am, main/Makefile.am: Moved final link to top-level
4093 directory instead of main/
4095 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4096 __ENV_LINUX__ to __linux__
4098 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4099 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4100 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4101 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4102 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4103 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4104 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4105 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4106 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4107 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4110 * configure.in: add --enable-xploader, support arch/linux subdir,
4113 * main/inferno.c: conditionalize conf.h
4115 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4117 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4118 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4119 misc/fileutil.h: Partial application of linux/alpha patch.
4121 2001-10-19 Bradley Bell <btb@icculus.org>
4123 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4124 networking in line with d1x, moved some arch/linux_* stuff to
4127 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4128 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4129 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4130 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4133 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4134 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4135 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4136 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4137 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4138 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4139 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4140 linux/include/ukali.h: Brought linux networking in line with d1x,
4141 moved some arch/linux_* stuff to arch/linux/*
4143 * include/ipx_drv.h: Imported from d1x
4145 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4147 * main/ipx_drv.c: Imported from d1x
4149 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4150 main/network.h, main/Makefile.am: Trying to get network working on
4153 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4154 main/Makefile.am: build fixes
4156 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4157 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4158 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4159 starting to get net working.
4161 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4162 conditionalized min,max macros
4164 2001-10-18 Bradley Bell <btb@icculus.org>
4166 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4167 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4168 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4169 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4172 * 2d/2dsline.c: RCS headers added/changed
4174 * configure.in: fix NASMFLAGS bug
4176 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4179 2001-10-17 Bradley Bell <btb@icculus.org>
4181 * NEWS: Fixed the invulnerable robots bug!
4183 * main/collide.c: Fixed the invulnerable robots bug!
4185 2001-10-14 Bradley Bell <btb@icculus.org>
4187 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4190 2001-10-13 Bradley Bell <btb@icculus.org>
4192 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4193 arch/Makefile.am, arch/dos/Makefile.am,
4194 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4195 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4196 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4197 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4198 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4199 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4200 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4201 arch/win32/include/Makefile.am, iff/Makefile.am,
4202 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4203 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4204 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4205 unused/bios/Makefile.am, unused/lib/Makefile.am,
4206 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4207 unused/ui/Makefile.am, unused/vga/Makefile.am,
4208 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4209 automake stuff from "inert" subdirs. And there was much rejoicing.
4211 * Makefile.am, NEWS, configure.in: Stuff
4213 * ChangeLog: removing auto-generated file
4215 * cygconf: Added instructions for mingw32 build
4217 * Makefile.am: renamed INSTALL to installation.txt
4219 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4221 * mingw32.txt: Added instructions for mingw32 build
4223 * configure.in: Enable assembly under mingw32
4225 2001-10-12 Bradley Bell <btb@icculus.org>
4227 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4229 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4230 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4231 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4232 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4233 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4234 to __DJGPP__, since it's built-in.
4236 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4238 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4239 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4243 2001-10-12 Bradley Bell <btb@icculus.org>
4245 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4247 * Makefile.am: make sure cygconf gets archived
4249 * configure.in: Increment version number in preparation for release
4251 * configure.in: Fix detection of opengl
4253 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4254 cygconf, arch/Makefile.am, arch/include/joy.h,
4255 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4256 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4257 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4258 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4259 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4260 Vastly improved compilability.
4262 2001-10-11 Bradley Bell <btb@icculus.org>
4264 * Makefile.am: Added macros/sdl.m4
4266 * autogen.sh: Added macros/sdl.m4
4268 2001-10-09 Bradley Bell <btb@icculus.org>
4270 * main/vers_id.h: Added DESCENT_VERSION constant
4272 * main/inferno.c: Added command-line help.
4274 * include/ogl_init.h: opengl improvments (following d1x changes)
4276 2001-10-07 Bradley Bell <btb@icculus.org>
4278 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4279 arch/ogl/Makefile.am: Remove duplicate headers.
4281 2001-08-02 Thimo Neubauer <thimo@debian.org>
4283 * mem/mem.c: totally crippled the memory manager because it does
4284 not make sense for non-DOS-systems and it would have been too
4285 complicated to get it 64bit clean
4287 2001-06-19 Bradley Bell <btb@icculus.org>
4289 * cvshowto.txt: updated anonymous password
4291 2001-02-08 Bradley Bell <btb@icculus.org>
4293 * COPYING, license.txt: Added d1x license
4295 2001-02-01 Bradley Bell <btb@icculus.org>
4297 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4299 2001-01-31 Bradley Bell <btb@icculus.org>
4301 * configure.in, arch/include/mouse.h, include/pstypes.h,
4302 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4304 * main/polyobj.c: fix typo
4306 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4307 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4308 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4309 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4310 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4311 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4312 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4313 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4314 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4315 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4316 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4317 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4318 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4319 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4320 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4321 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4322 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4323 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4324 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4325 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4326 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4327 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4328 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4329 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4330 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4331 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4334 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4335 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4336 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4337 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4340 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4343 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4344 cross-compiling, and cygwin fixes
4346 2001-01-30 Bradley Bell <btb@icculus.org>
4348 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4349 include/pstypes.h, include/strutil.h, main/Makefile.am,
4350 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4351 needs --without-assembler and --without-network to compile
4353 2001-01-29 Bradley Bell <btb@icculus.org>
4355 * configure.in, main/Makefile.am: Fixes to build system
4357 * main/kconfig.c: fix for non-linux joysticks
4359 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4360 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4361 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4362 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4363 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4364 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4365 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4366 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4367 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4368 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4370 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4371 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4372 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4373 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4374 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4375 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4378 * arch/dos/include/joy.h, arch/dos/include/key.h,
4379 arch/dos/include/mouse.h: Unified input headers.
4381 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4383 2001-01-28 Bradley Bell <btb@icculus.org>
4385 * conf.h.in, configure.in, arch/Makefile.am,
4386 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4387 arch/include/key.h, main/Makefile.am: More header unification...
4389 * main/newdemo.c: Added <ctype.h>
4391 * arch/include/event.h, arch/include/joy.h: unified input headers.
4393 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4394 OpenGL now uses SDL-GL instead of gii
4396 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4398 2001-01-25 Bradley Bell <btb@icculus.org>
4400 * autogen.sh: use "set -e" so execution stops if something goes
4403 2001-01-24 Bradley Bell <btb@icculus.org>
4407 * Makefile.am: Add ChangeLog to dist
4411 2001-01-24 Bradley Bell <btb@icculus.org>
4413 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4415 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4416 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4419 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4420 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4421 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4422 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4423 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4424 arch/Makefile.am, arch/dos/Makefile.am,
4425 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4426 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4427 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4428 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4429 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4430 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4431 unused/Makefile.am, unused/bios/Makefile.am,
4432 unused/lib/Makefile.am, unused/novga/Makefile.am,
4433 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4434 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4435 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4436 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4437 make dist, VPATH builds, ...
4439 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4440 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4441 arch/dos/Makefile.in, arch/linux/Makefile.in,
4442 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4443 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4444 misc/Makefile.in, texmap/Makefile.in: cruft removal
4446 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4449 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4451 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4453 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4456 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4457 added -grabmouse option
4459 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4460 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4461 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4462 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4463 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4464 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4465 main/songs.c, misc/args.c: changed args_find to FindArg
4467 2001-01-22 Bradley Bell <btb@icculus.org>
4469 * configure, main/Makefile.am, main/Makefile.in: configuration
4472 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4473 fix compiler warnings w/opengl
4475 * include/console.h: ggi support
4477 * arch/linux_init.c: svgalib support
4479 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4480 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4481 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4482 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4483 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4484 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4487 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4489 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4490 main/render.c: fix warnings and enable NDEBUG *
4491 arch/svgalib_init.c: svgalib support
4493 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4495 * main/kconfig.c: joystick support
4497 2001-01-21 Bradley Bell <btb@icculus.org>
4499 * cvshowto.txt: new file, taken from d1x webpage
4501 * AUTHORS, README: Taking over as maintainer of d2x
4503 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4505 2001-01-20 Bradley Bell <btb@icculus.org>
4507 * configure, configure.in: Turned -Werror back off by default
4509 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4510 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4511 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4512 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4513 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4514 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4515 main/laser.c, main/multi.c, main/network.c, main/network.h,
4516 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4517 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4518 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4519 warnings, for non-OpenGL on linux, anyway...
4521 2001-01-19 Bradley Bell <btb@icculus.org>
4523 * copying: remove duplicate file
4525 * Import of d2x-0.0.9-pre1
4527 * Import of d2x-0.0.8