1 2005-06-22 Chris Taylor <chris@icculus.org>
3 * main/editor/kgame.c: load .rl2 files instead of .lvl files
4 (some editor info could be stored in .rdl / .rl2 files)
6 2005-06-14 Chris Taylor <chris@icculus.org>
8 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
10 2005-06-13 Chris Taylor <chris@icculus.org>
12 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
13 number 198 to maintain bijectivity, when descent.pig is available
14 (used to return 167, which is also returned for Descent 1 texture
17 * include/physfsx.h: added PHYSFSX_writeVector,
18 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
20 2005-04-05 Bradley Bell <btb@icculus.org>
22 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
23 bugs in joystick initialization
25 2005-04-04 Bradley Bell <btb@icculus.org>
27 * main/kconfig.c: cosmetic fixes to joystick config screen
29 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
30 arch/linux/joystick.c, arch/linux/include/joystick.h,
31 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
32 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
33 MAX_BUTTONS to JOY_MAX_BUTTONS
35 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
36 of joystick buttons/axes
38 * arch/win32/midi.c: don't play midi if -nosound
40 * arch/win32/mingw_init.c: remove redundant joy_init()
42 2005-04-01 Chris Taylor <chris@icculus.org>
44 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
45 main/editor/med.c: "Go to Main Menu" now works in editor
47 * main/editor/segment.c: set Highest_vertex_index and
48 Highest_segment_index to 0 when creating a new mine (avoids
49 problems with saving when another level was previously loaded)
51 2005-03-31 Chris Taylor <chris@icculus.org>
53 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
54 main/editor/eglobal.c, main/editor/eobject.c,
55 main/editor/medrobot.c, main/editor/objpage.c,
56 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
57 OL_ constants; use "object" instead of "robot" in some places;
58 draw and place reactors with correct modelnum
60 * main/editor/texpage.c: no using TmapList, initialise texture
61 category globals, no CurrentTmap (just use CurrentTexture)
63 2005-03-29 Bradley Bell <btb@icculus.org>
65 * mem/mem.c: remove obsolete malloc.h
67 2005-03-20 Bradley Bell <btb@icculus.org>
69 * Makefile.am: add some stuff to dist
71 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
74 * console/CON_console.c: Fixed console cursor positioning.
76 * main/text.c: revert to Error if text file not found.
78 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
80 * ui/.cvsignore: New file
82 2005-03-17 Bradley Bell <btb@icculus.org>
84 * arch/win32/midi.c: Add RCS ID tag
86 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
87 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
90 2005-03-16 Bradley Bell <btb@icculus.org>
92 * main/bm.c, main/bm.h: use hardcoded value instead of
93 sizeof(tmap_info), since size depends on whether editor is built
96 * ui/mouse.c: gcc doesn't like multi-line // comments
98 * main/dumpmine.c: get rid of compiler warnings
100 2005-03-15 Bradley Bell <btb@icculus.org>
102 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
103 Fixes laser and plasma lighting bug, hopefully doesn't break
106 * main/state.c: Fix crash if Num_walls=0
108 2005-03-12 Bradley Bell <btb@icculus.org>
110 * Makefile.am, configure.ac: enable editor in unix-style builds
112 2005-03-12 Chris Taylor <chris@icculus.org>
114 * main/gamesave.c: could check reactor model num, don't check
115 reactor object shields (not used anyway, it's stored/calculated
118 2005-03-06 Chris Taylor <chris@icculus.org>
120 * main/piggy.c: load the descent 1 color palette when NDEBUG is
123 * main/editor/seguvs.c: check the uvs after they're assigned
125 2005-02-27 Chris Taylor <chris@icculus.org>
127 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
128 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
129 gr_update in event loops
131 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
132 file.c, involves modifying the listbox so it can use
133 an array of string pointers
135 2005-02-26 Chris Taylor <chris@icculus.org>
137 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
140 * ui/window.c: only disable the keyboard for MS DOS
142 * main/editor/eswitch.c: add remove_trigger_num
145 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
146 still works if there's no BITMAPS.TBL in a PhysicsFS search path
148 * main/inferno.c: determine properly if 800x600 resolution is
149 available (for editor)
151 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
152 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
153 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
154 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
156 * ui/keypad.c: fix the reading of keypad (.pad) files
158 * ui/menubar.c: use cfile to read the menubar file MED.MNU
160 2005-02-25 Chris Taylor <chris@icculus.org>
162 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
163 allowing Mac OS 9 and X to both use conf.h but one can build for
164 OpenGL while the other doesn't.
166 * main/editor/mine.c: use the Descent 2 definitions for maximum
167 segments and vertices
169 2005-02-25 Bradley Bell <btb@icculus.org>
171 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
172 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
173 d2src system for persistent sounds. Untested, of course.
175 * ChangeLog-old: clean up old changelog a little
177 * ChangeLog-old: converted old changelog to "cvs log" format, so
178 it can be manipulated with cvs2cl and other tools.
180 2005-02-24 Tim Massey <tmassey@obscorp.com>
182 * main/inferno.c: allow -notitles to work in shareware [and
183 non-RELEASE] version too. (d1x r1.35)
185 2005-02-24 Peter Hawkins <peterh@isa.net.au>
187 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
189 2005-02-24 Matthew Mueller <donut@dakotacom.net>
191 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
192 don't do it automatically (eg, ati's fglrx linux driver) (d1x
195 2005-02-24 Bradley Bell <btb@icculus.org>
197 * main/movie.c: change movie Warnings to con_printf, simplify
200 2005-02-24 Chris Taylor <chris@icculus.org>
202 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
203 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
204 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
205 PHYSFSX_openWriteBuffered, where appropriate
207 * main/gauges.c: draw behind the shield number properly with OpenGL
209 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
210 is selected as a secondary weapon
212 * main/titles.c: check properly whether there's a briefing
214 * main/mission.c: recursively search directories in "missions"
217 2005-02-11 Bradley Bell <btb@icculus.org>
219 * debian/control: build-dep on libphysfs-dev
221 * arch/ogl/gr.c: use GLint for arb_max_textures
223 * arch/ogl/Makefile.am: added internal.h to dist
225 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
227 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
229 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
230 dynamically find and load the OpenGL library
232 * main/editor/macro.c: use physfs instead of non-existing cflib.h
234 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
236 * main/editor/medwall.c: include cntrlcen.h
238 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
240 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
242 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
243 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
245 * ui/number.c: s/inputbox/Inputbox/
247 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
249 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
251 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
252 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
253 main/gamesave.c: s/128/PATH_MAX
255 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
257 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
259 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
260 mouse_set_limits and mouse_set_pos (we don't want to limit user)
262 * ui/menubar.c: specify int type for state2_alt_down
264 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
266 * main/piggy.c: call bm_read_all even if EDITOR is defined
268 * main/gamesave.c: if LVL can't be found, try filename that was passed
270 * main/mission.c: ensure mission name is properly terminated
272 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
274 * 2d/font.c: fix bug #2167: some characters would not display because
275 of signed/unsigned errors
277 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
279 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
280 gauge when appropriate
282 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
283 all functions in kfuncs.c to return int instead of void
285 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
286 disable old hostage system in editor (d2 is simpler in this regard)
288 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
290 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
292 * main/editor/centers.c: change curseg2p to Curseg2p
294 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
296 * main/editor/macro.c: remove unused variable "length"
298 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
300 * main/editor/medmisc.c: Pass both arguments to render_frame
302 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
303 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
304 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
305 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
306 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
307 instead of d1-style mem.h and types.h
309 * main/editor/texpage.c: do texture replacement for any mission
311 * main/editor/medwall.c: add prototype for create_removable_wall
313 * main/editor/medrobot.c: don't try to set the removed follow_path
315 2005-01-23 Jason Owen <shannara256@yahoo.com>
317 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
318 may crash printf if the list of extensions is huge
320 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
322 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
323 only on last level of built-in mission.
325 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
328 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
329 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
330 buffers (speeding it up), and use cfopen instead of
331 PHYSFS_openRead/PHYSFS_openWrite where appropriate
333 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
334 sure nocfile.h and cfile.h are never both included
336 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
338 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
339 fix bug #1676 (filling up of OLG texture list)
341 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
343 * main/state.c: fix problems with copying/deleting save files
345 * main/automap.c: make automap fonts transparent.
347 2005-01-07 Bradley Bell <btb@icculus.org>
349 * main/menu.c: In Load Level, if there is no current mission,
352 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
354 * main/gameseq.c: Free polymodel data before reloading ham file.
356 * arch/ogl/gr.c: Implement fading in ogl_urect()
358 * main/gauges.c: Draw ship before shields in HUD.
360 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
362 * main/editor/centers.c: Use both ints with the robot producer
365 2004-12-23 Bradley Bell <btb@icculus.org>
367 * main/editor/centers.c, main/editor/editor.h,
368 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
369 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
370 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
373 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
375 * main/bmread.c: don't duplicate the period in the filename
377 * main/dumpmine.c: Add function prototypes to remove warnings
379 * main/dumpmine.c, ui/window.c: Specify that two functions return
382 * main/editor/autosave.c, main/editor/curves.c,
383 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
384 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
387 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
389 * main/editor/eobject.c, main/editor/kgame.c,
390 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
391 extra two parameters to get_seg_masks.
393 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
394 structs for mine saving functions
396 * main/inferno.c: Use PhysicsFS for making the hoard ham.
398 * main/bmread.c: add missing includes
400 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
402 * main/dumpmine.c: Fix type mismatches
404 2004-12-19 Bradley Bell <btb@icculus.org>
406 * ui/Makefile.am: fix ui Makefile.am
408 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
409 removeext, use it in ds_load instead of splitpath
411 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
413 * include/u_mem.h: prototype for strdup with MPW
415 * main/laser.c: abort weapon fire if unable to create object
417 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
418 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
419 unused/ui/icon.c: replace byte with sbyte
421 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
422 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
423 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
424 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
425 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
426 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
427 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
428 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
429 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
430 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
431 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
432 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
433 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
434 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
435 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
438 * ui/Makefile.am: added Makefile.am for ui
440 * main/editor/Makefile.am, main/editor/autosave.c,
441 main/editor/centers.c, main/editor/centers.h,
442 main/editor/curves.c, main/editor/eglobal.c,
443 main/editor/ehostage.c, main/editor/ehostage.h,
444 main/editor/elight.c, main/editor/eobject.c,
445 main/editor/eobject.h, main/editor/eswitch.c,
446 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
447 main/editor/group.c, main/editor/info.c, main/editor/info.h,
448 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
449 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
450 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
451 main/editor/ksegsel.c, main/editor/ksegsize.c,
452 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
453 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
454 main/editor/medlisp.h, main/editor/medmisc.c,
455 main/editor/medmisc.h, main/editor/medrobot.c,
456 main/editor/medrobot.h, main/editor/medsel.c,
457 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
458 main/editor/objpage.c, main/editor/objpage.h,
459 main/editor/seguvs.c, main/editor/texpage.c,
460 main/editor/texture.c: imported missing editor files from d1x
462 * main/Makefile.am: build dumpmine.c for editor
464 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
465 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
466 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
467 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
468 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
470 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
471 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
472 main/editor/eglobal.c, main/editor/ehostage.c,
473 main/editor/ehostage.h, main/editor/elight.c,
474 main/editor/eobject.c, main/editor/eobject.h,
475 main/editor/eswitch.c, main/editor/eswitch.h,
476 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
477 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
478 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
479 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
480 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
481 main/editor/ksegsel.c, main/editor/ksegsize.c,
482 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
483 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
484 main/editor/meddraw.h, main/editor/medlisp.h,
485 main/editor/medmisc.c, main/editor/medmisc.h,
486 main/editor/medrobot.c, main/editor/medrobot.h,
487 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
488 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
489 main/editor/objpage.h, main/editor/segment.c,
490 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
491 main/editor/texpage.h, main/editor/texture.c: Move old logs to
494 * main/editor/autosave.c main/editor/centers.c
495 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
496 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
497 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
498 main/editor/fixseg.c main/editor/func.c main/editor/group.c
499 main/editor/info.c main/editor/info.h main/editor/kbuild.c
500 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
501 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
502 main/editor/ksegmove.c main/editor/ksegsel.c
503 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
504 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
505 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
506 main/editor/medmisc.h main/editor/medrobot.c
507 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
508 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
509 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
510 main/editor/texpage.h main/editor/texture.c ui/barbox.c
511 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
512 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
513 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
514 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
515 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
516 conf.h in new editor files
518 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
520 * main/state.c: open autosave file for writing, not reading
522 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
523 main/state.c, main/state.h: added fast save
525 * main/gameseq.c, main/inferno.c: force gr_update() so screens
526 always show in OpenGL
528 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
530 * misc/strutil.c: Implement strdup for MPW
532 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
535 * misc/strutil.c: fix MPW compiler errors
537 * main/mission.c, main/mission.h: allocate mission filenames
540 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
542 * 2d/font.c: Initialise the dataptr member correctly.
544 * include/mono.h: Print only mildly interesting messages to
545 stderr.txt. (revert earlier carbon changes)
547 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
549 * include/physfsx.h: getRealPath uses the write directory if it
550 can't get the real directory
552 * D2X.make: remove misc/d_io.c
554 2004-12-03 Bradley Bell <btb@icculus.org>
556 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
557 pathname, ensure correct translation of path separators
559 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
561 * misc/strutil.c: fix stricmp and strnicmp
563 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
566 2004-12-02 Bradley Bell <btb@icculus.org>
568 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
569 I couldn't figure out why the previous code kept segfaulting under
572 * main/kconfig.c: disable call to reset_cockpit() which was
573 causing the "letterbox" bug
575 * main/inferno.c: don't die if title screens not found
577 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
579 * configure.ac: require PhysicsFS header and library
581 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
583 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
585 * D2X.make: fix build on Carbon by adding digiobj.c
587 * main/mission.c: set builtin_hogsize for non-built-in missions
589 * main/mission.c: pass individual mission around instead of whole list
591 * main/mission.c: remove mission list from global memory
593 2004-12-02 Bradley Bell <btb@icculus.org>
595 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
596 path separator gets added to hogdir
598 2004-12-01 Bradley Bell <btb@icculus.org>
600 * README, configure.ac, VisualC/d2x/d2x.dsp,
601 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
602 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
603 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
604 uses dynamic opengl loading
606 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
608 * arch/ogl/gr.c: make write_bmp use PhysicsFS
610 * include/args.h, misc/args.c: new AppendArgs function. This
611 separates the copying of the arguments passed to main() from the
612 reading of the arguments file
614 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
615 the flexible cfgets, Fix compiling issues in MPW.
617 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
618 reading into an int, so it's removed completely. PHYSFSX_getc was
619 removed, because it's only use in misc/strio.c was removed. Put
620 in PHYSFSX_getRealPath, which recognises platform-specific
621 separators and doesn't use snprintf (MPW doesn't have it). MPW
624 * main/inferno.c: Remove use of open_movie_file. Read the
625 arguments file from the base directory, if there is one. Set up
626 D2X's write directory, including replacing any tilde at the start
627 of the path (if there is one) with the string returned by
628 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
629 default is still ~/.d2x. Check if the write directory has to be
630 created. Read the arguments file in this write directory if there
631 is one. If there's still no write directory, set it to the base
632 directory. Won't set it to the current directory if this fails,
633 because of the issue of which character to use for which platform.
635 * main/playsave.c: Use PHYSFS_readSLE32 instead of
636 PHYSFS_readULE32 due to compiling issues in MPW. Use
637 cfile_read_short instead of PHYSFS_readULE16 because of both
638 compiling and endian issues. cfile_read_byte instead of
639 PHYSFSX_readU8. Write a dummy structure instead of seeking when
640 NETWORK isn't defined
642 * D2X.make: Don't compile cfile.c on Mac OS 9.
644 * README: add PhysicsFS to the required 'tools' in README, and
645 instructions for building in MPW.
647 * include/cfile.h: Make cfopen into an inline, where a read buffer
648 is set up. This speeds up loading significantly.
650 2004-12-01 Bradley Bell <btb@icculus.org>
652 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
653 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
656 * main/newmenu.c: fix player file deletion
658 * include/physfsx.h: fix statfs includes for OS X
660 * main/inferno.c, main/network.c: misc physfs conversions
662 * arch/linux/Makefile.am, arch/linux/findfile.c,
663 arch/win32/Makefile.am, arch/win32/findfile.c,
664 include/findfile.h, main/kludge.c, main/mission.c,
665 main/newmenu.c, main/piggy.c: get rid of findfile stuff
667 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
670 * main/state.c: improve savegame load/save
672 * main/movie.c: make -nomovies friendlier
674 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
676 * include/d_io.h, include/physfsx.h, main/inferno.c,
677 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
680 * main/scores.c: use physfs for scores file
682 * main/playsave.c: improve player loading
684 * main/movie.c: improve movie loading
686 * main/mission.c: improve mission loading
688 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
689 main/state.c: use physfs for savegames
691 * README: minor update
693 * main/newdemo.c: use physfs for demos
695 * include/physfsx.h: added PHYSFSX_rename function
697 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
698 physfs/rwops, add libmve callbacks
700 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
701 added physfsrwops stuff
703 * include/cfile.h: added cfile_close wrapper
705 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
708 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
711 * main/config.c: use physfs to read config file
713 * include/physfsx.h: added gets and puts functions
715 * include/cfile.h: correct seek return value
717 * main/config.c, main/playsave.c: use physfs to write
720 * include/physfsx.h: added my physfs extensions
722 * main/inferno.c: physfs initialization stuff
724 * configure.ac: add check for physfs lib
726 * include/cfile.h: made cfile into a wrapper for physfs
728 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
729 disabled althogdir stuff (shouldn't be needed w/physfs)
731 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
732 configure.ac: drop cfile stuff
734 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
736 * D2X.make: Don't use D2XFolder, because the userdir can now be
737 specified in Mac OS 9. Putting it in the source code folder is
738 more convenient. Turn debugging on. Don't compile old files,
739 compile new ones. Add the PhysicsFS library.
741 * iff/iff.c: Get rid of MIN redefinition.
743 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
744 MPW doesn't like switches of long longs
746 2004-11-30 Bradley Bell <btb@icculus.org>
748 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
749 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
750 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
751 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
752 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
753 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
754 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
756 2004-11-28 Bradley Bell <btb@icculus.org>
758 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
760 * arch/sdl/digi.c: use d2src system for persistent sounds
762 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
765 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
766 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
767 ripped object stuff out of digi.c, now using digiobj.c. get rid of
768 a bunch of kludges, sound should be more true to original game now
770 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
773 2004-11-27 Bradley Bell <btb@icculus.org>
775 * main/text.c, main/text.h, main/titles.c: added function to
776 properly decode multi-line strings
778 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
779 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
782 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
784 * main/inferno.c: enable logo screens for shareware/oem
786 2004-11-26 Bradley Bell <btb@icculus.org>
788 * main/mission.c, main/titles.c: fix d1 briefing glitches
790 * main/game.c: free up cpu by not calling timer_delay so many
791 times (fixes Bug 2034)
793 * main/gameseq.c: enable briefing screens for mac shareware
795 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
796 doesn't care if it draws offscreen, I guess)
798 * main/credits.c: reduce flickering in credits w/opengl
800 2004-11-25 Bradley Bell <btb@icculus.org>
802 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
803 garbage on windows for some reason.
805 * 2d/font.c: fixed opengl menu font bug, caused by doing
806 arithmetic on signed chars.
808 2004-11-23 Bradley Bell <btb@icculus.org>
810 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
812 2004-11-22 Bradley Bell <btb@icculus.org>
814 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
815 arch/linux/joystick.c, arch/linux/include/joystick.h,
816 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
817 arch use global variable joy_num_axes
819 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
821 * main/gamemine.c, main/piggy.c: compile again on older C compilers
823 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
825 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
826 Vertigo) missions, load add-on ham file at every load, not only the 1st
828 * main/bm.ch: fix bug where loading a hxm would affect other levels too
830 * main/fireball.c: don't Int3() every time explosions don't look best
832 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
834 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
836 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
838 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
840 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
842 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
844 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
845 shareware version of descent.hog. This is not yet bug-free
847 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
849 * main/network.c: fix crash introduced with previous change
851 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
853 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
854 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
855 make mission structre memory allocated
857 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
859 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
860 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
861 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
862 delete file compbit.h, move functionality to text.c, modify all
863 previous users of compbit.h to use existing function in text.h
865 * main/inferno.c: remove warning created by the fix for the cfgets
868 * main/bmread.c: add comment
870 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
872 * cfile/cfile.c: declare variable on top of block
874 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
875 main/multi.h, main/network.c: move mission list handling functionality
876 to mission.c, remove unnecessary load_mission calls in menu.c
878 * main/game.c: remove unnecessary build_mission_list call
880 * main/mission.c, main/mission.h: correct comments about anarchy-only
882 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
883 remove explicit uses of mission list
885 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
887 * libmve/mveplay.c: make it compile on Cygwin
889 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
891 * main/config.c: fix bug uncovered by having fgets cut off ending \n
893 * main/text.c: fix crash on Mac OS X, probably fix bug 738
895 * include/mono.h: add mprintf support for carbon (Mac OS 9)
897 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
899 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
900 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
901 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
902 information about the current mission, for easier code refactorisation.
904 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
906 * main/gamemine.c, main/piggy.c: fix bug 1675:
907 use better d2 textures if d1 hog is present but not loadable
909 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
911 * cfile/cfile.c: simplify, reduce number of global vars
913 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
915 * main/gameseg.c: fix bugfix of 2004-05-15
917 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
919 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
921 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
922 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
923 cfgets now always copies the terminating character to the dest buffer.
924 This fixes a bug that occured when reading cmd line args from d2x.ini
926 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
928 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
929 move more old change logs into ChangeLog-old
931 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
932 and Martin Schaffner <maschaffner@gmx.ch>
934 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
935 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
936 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
937 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
938 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
939 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
940 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
941 arch/include/joy.h, arch/win32/include/key.h
942 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
943 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
944 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
945 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
946 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
947 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
948 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
949 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
950 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
951 main/config.c, main/config.h, main/controls.c, main/controls.h
952 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
953 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
954 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
955 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
956 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
957 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
958 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
959 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
960 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
961 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
962 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
963 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
964 main/mission.c, main/mission.h, main/modem.h, main/morph.c
965 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
966 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
967 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
968 main/paging.c, main/paging.h, main/physics.c, main/physics.h
969 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
970 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
971 main/powerup.h, main/render.c, main/render.h, main/robot.c
972 main/robot.h, main/scores.c, main/scores.h, main/screens.h
973 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
974 main/songs.c, main/songs.h, main/sounds.h, main/state.c
975 main/state.h, main/switch.c, main/switch.h, main/terrain.c
976 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
977 main/text.h, main/textures.h, main/titles.c, main/titles.h
978 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
979 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
980 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
981 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
982 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
983 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
985 move old per-file change logs into new file ChangeLog-old
987 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
989 * arch/ogl/ogl.c: enable -gl_mipmap switch
991 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
993 * arch/carbon/descent.r: swap min and max size to correct places
995 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
997 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
999 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1001 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1003 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1005 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1006 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1008 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1009 link) on MPW on Mac OS 9 (carbon)
1011 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1013 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1015 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1017 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1019 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1021 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1023 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1025 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1026 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1027 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1028 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1029 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1031 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1032 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1033 new files for supporting compilation with MPW for carbon (Mac OS 9)
1035 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1037 * main/playsave.c: do not seek while writing, carbon does not like it
1039 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1041 * cfile/cfile.c: use portable ffilelength in cfile_size
1043 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1044 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1045 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1046 unsigned and signed char, MPW does not like these
1048 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1050 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1053 2004-06-01 Bradley Bell <btb@icculus.org>
1055 * libmve/mve_main.c: cast malloc function pointer
1057 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1058 target to XCode project
1060 2004-05-31 Bradley Bell <btb@icculus.org>
1062 * include/pstypes.h: fix accidental solaris breakage
1064 * main/object.c: fix crash caused by death-cam code
1066 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1067 XCode project simplifications, network enabled
1069 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1070 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1072 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1075 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1076 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1077 d2x.xcode/project.pbxproj: added XCode project files
1079 2004-05-22 Bradley Bell <btb@icculus.org>
1081 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1084 * rpm/d2x.spec.in: Changed descriptions
1086 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1088 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1091 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1093 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1094 the win32 code (d1x r1.8, key_arch.c r1.2)
1096 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1097 use 32bpp screen mode by default, add option to use 16bpp (d1x
1100 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1101 replacement texture paletted->rgb conversion alpha problem (d1x
1104 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1105 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1106 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1109 * arch/ogl/gr.c, include/loadgl.h: fix win32
1110 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1112 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1113 include/ogl_init.h, main/render.c: opengl hardware
1114 super-transparency support using GL_NV_register_combiners (d1x
1115 r1.38, r1.41, r1.6, r1.26, r1.7)
1117 2004-05-22 Bradley Bell <btb@icculus.org>
1119 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1122 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1124 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1125 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1126 fix fonts not having transparent flag set (wouldn't get paletted)
1127 (d1x r1.15, r1.37, r1.40, r1.25)
1129 * arch/ogl/ogl.c: don't try to use paletted textures with
1130 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1132 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1133 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1136 * 2d/font.c: memset ogl font bitmap data since the copy function
1137 leaves some (unused) parts uninitialized, which aggravates
1138 valgrind (d1x r1.14)
1140 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1141 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1144 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1145 screenshots if the entire thing wasn't written in one call to
1148 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1149 info not being updated on win32 (d1x r1.11)
1151 * arch/win32/digi.c: remove some redundancy by not needing to do
1152 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1153 clean up some indenting of DS_release_slot calls. And make
1154 DS_release_slot return 1 when a sound is already not playing, in
1155 addition to when a sound was killed. (d1x r1.10)
1157 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1158 linux version (d1x r1.5)
1160 * main/kconfig.c: make next axis config key skip currently
1161 allocated axes (d1x r1.11)
1163 2004-05-22 David Cleaver <wraithx@morpheus.net>
1165 * main/kconfig.c: joy configuration next axis key from WraithX
1168 2004-05-22 Bradley Bell <btb@icculus.org>
1170 * main/game.c, main/inferno.c: typo
1172 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1174 * main/game.c, main/game.h, main/inferno.c: make rear view
1175 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1178 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1180 * main/inferno.c: change -udp documentation to d2x behaviour
1182 2004-05-21 Bradley Bell <btb@icculus.org>
1184 * include/gr.h: added missing define for menu fullscreen toggle
1186 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1188 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1189 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1191 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1193 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1194 arch/linux/include/joystick.h: patch from Steven Mueller for using
1195 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1197 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1199 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1200 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1201 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1203 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1205 2004-05-21 Bradley Bell <btb@icculus.org>
1207 * main/inferno.c: added -udp documentation from d1x
1209 2004-05-20 Bradley Bell <btb@icculus.org>
1211 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1213 2004-05-20 David Cleaver <wraithx@morpheus.net>
1215 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1216 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1217 game.c r1.21, r1.6, r1.4, r1.3)
1219 2004-05-20 Bradley Bell <btb@icculus.org>
1221 * main/inferno.c: document -ihaveabrokenmouse
1223 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1225 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1227 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1229 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1230 mouse driver problems (d1x r1.2, r1.2)
1232 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1234 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1235 join list score crash (d1x r1.8)
1237 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1239 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1240 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1243 2004-05-20 Bradley Bell <btb@icculus.org>
1245 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1247 * main/inferno.c: integrated some niceautomap stuff from d1x
1249 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1251 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1252 in some weird axis (d1x r1.3)
1254 * arch/win32/init.c: set win32 icon to icon from resource file
1257 * arch/win32/key.c: win32: fixed space key not working in messages
1260 2004-05-20 Bradley Bell <btb@icculus.org>
1262 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1265 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1267 * main/inferno.c: document -gl_refresh (d1x r1.20)
1269 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1270 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1273 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1274 change the arg type for (d1x r1.5)
1276 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1278 * arch/win32/digi.c: altsounds (d1x r1.6)
1280 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1282 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1283 of redundancy (d1x r1.5)
1285 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1286 fix crashing (d1x r1.4)
1288 * arch/win32/digi.c: win32's digi_start_sound was not calling
1289 DS_release_slot after setting .playing=0, resulting in a
1290 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1292 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1293 apparently it was somehow causing some joysticks (Sidewinder
1294 Precision 2) to only turn when the stick was moving, but not when
1295 at turned but held stationary. And it was completely unused
1296 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1299 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1300 previous key combos (d1x r1.29)
1302 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1303 g, and b values (d1x r1.15)
1305 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1306 sometimes (didn't handle negative palette steps) (d1x r1.34)
1308 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1309 shatter effects, robot explosions and weapons, and some more
1310 always present stuff. Also clean up ogl_cache_weapon_textures
1311 calling. (d1x r1.37)
1313 2004-05-20 Bradley Bell <btb@icculus.org>
1315 * main/kludge.c, main/game.c: move gr_renderstats and
1316 gr_badtexture back to game.c
1318 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1320 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1321 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1323 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1325 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1326 loaded after texture caching stage (d1x r1.34)
1328 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1329 for renderstats (d1x r1.33)
1331 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1333 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1334 main/inferno.c: add anisotropic texture filtering suport (d1x
1335 r1.33, r1.32, r1.23, r1.32)
1337 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1340 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1341 include/ogl_init.h: utilize hardware multitexturing support if
1342 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1343 r1.32, r1.30, r1.4, 1.22)
1345 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1348 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1350 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1351 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1352 effects in OGL using SetGammaRamp, much faster than the hack that
1353 was being used. currently SDL only (though not too hard to add to
1354 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1356 * main/menu.c: allow arbitrary (custom) resolution entry in
1357 change_res menu (d1x r1.14)
1359 2004-05-19 Bradley Bell <btb@icculus.org>
1361 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1362 d1x-style res change menu (mostly works)
1364 * misc/args.c: use strnicmp instead of strncasecmp
1366 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1368 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1369 command-line option (d1x r1.27)
1371 * main/inferno.c: restore inferno.c initialization of
1372 screen_compatible and use_double_buffer to 'normal' values, broken
1373 long long ago in one of the high res menu patches (d1x r1.30)
1375 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1376 resolutions to be specified on command line (d1x r1.2, r1.29,
1377 r1.4) -- doesn't work yet
1379 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1381 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1384 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1385 volume song stop/starting (d1x r1.7)
1387 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1389 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1392 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1393 ogl_ulinec (d1x r1.29)
1395 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1397 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1398 bottom are inclusive not exclusive (d1x r1.28)
1400 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1401 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1403 * arch/sdl/digi.c: fix typo
1405 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1407 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1408 creation code from arch_init_start into arch_init to fix weirdness
1409 with --help (d1x r1.5, r1.6)
1411 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1412 sync issues and lack of midi reset (d1x r1.5)
1414 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1417 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1418 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1420 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1423 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1425 2004-05-18 Bradley Bell <btb@icculus.org>
1427 * include/vecmat.h: comments/formatting
1429 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1431 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1432 include/test.lnk: remove unnecessary files
1434 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1435 This enables compilation with gcc 3.1
1437 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1439 * main/switch.c: took care of switches triggering single-sided
1440 walls (don't try to access the nonexistent adjacent wall via NULL
1441 pointers or negative array indices)
1443 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1445 * main/wall.c: fix invalid memory access for d1 levels which
1446 don't have a corresponding wall behind.
1448 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1450 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1451 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1452 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1453 interface header to new header file internal.h
1455 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1457 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1458 bitmask for each joystick axis that has sent input data,
1459 and will not crash Windows anymore during joystick setup because
1460 of for() loop over axis being executed once too often.
1462 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1463 gr_remap_mono_font() and call it after loading saved level.
1465 * main/laser.c: limit homing missile turn rate
1467 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1468 centers (work like fuel centers but provide shield)
1470 * main/gameseg.c: fix endless loop in some levels with a
1471 certain (complicated) structure
1473 2004-05-13 Bradley Bell <btb@icculus.org>
1475 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1476 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1477 updated project files for SDL 1.2.7
1479 * Makefile.am: add VisualC, VisualCE dirs to tarball
1481 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1483 * arch/sdl/digi.c: formatting
1485 2004-05-12 Bradley Bell <btb@icculus.org>
1487 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1490 * 2d/palette.c, include/palette.h: added function to create blend
1493 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1495 2004-05-11 Bradley Bell <btb@icculus.org>
1497 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1499 2004-05-10 Bradley Bell <btb@icculus.org>
1501 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1502 g3_draw_transp_poly had the fade level backwards, decided to just
1503 fix g3_draw_poly so it behaves correctly, transparency or not,
1504 reverted changes to render_face
1506 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1508 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1509 rendering transparent (e.g. cloaked) walls
1511 * main/render.c: render_face now calls g3_draw_transp_poly() for
1512 cloaked walls in OpenGL
1514 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1516 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1517 that from other apps, had "static" distortions.
1519 2004-04-22 Bradley Bell <btb@icculus.org>
1521 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1523 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1524 aligned version of PUT_INTEL_* macros
1526 2004-04-15 Bradley Bell <btb@icculus.org>
1528 * main/inferno.c: comment out unused checksum variable
1530 2004-04-14 Bradley Bell <btb@icculus.org>
1532 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1534 2004-04-14 Terran Melconian <terran@consistent.org>
1536 * main/gameseg.c: use portable rand function (fixes #1118)
1538 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1540 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1542 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1544 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1545 get rid of warnings (now compiles with -Werror on SunOS)
1547 * main/piggy.c: fix (really) wierd SunOS bug
1549 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1550 caused by not allocating enough mem for rle bitmaps
1552 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1554 * include/pstypes.h: sun OS typedef fixes
1556 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1558 * main/piggy.c: fix bug 1067
1560 * main/piggy.c: fix bugfix for 1067
1562 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1563 with descent.pig of mac registered)
1565 2003-12-18 Bradley Bell <btb@icculus.org>
1567 * main/kconfig.c: fixes for linux-native joystick
1569 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1572 * arch/include/joy.h: comments/formatting
1574 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1576 * compilerdefs.txt: added FreeBSD defs
1578 2003-12-08 Bradley Bell <btb@icculus.org>
1580 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1583 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1585 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1586 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1588 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1590 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1591 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1592 get rid of silly ulongs
1594 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1595 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1596 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1597 change relevant __linux__ macros to __ELF__
1599 2003-11-27 Bradley Bell <btb@icculus.org>
1601 * include/ogl_init.h: added proto for ogl_check_mode
1603 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1604 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1607 2003-11-26 Bradley Bell <btb@icculus.org>
1609 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1610 3.3 compiler warnings
1612 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1615 * include/pstypes.h: OS X fixes
1617 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1618 main/newmenu.h: linux fixes
1620 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1621 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1622 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1623 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1624 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1627 * arch/sdl/gr.c: fix sdl gr_update
1629 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1630 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1631 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1632 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1633 include/error.h, include/pstypes.h, include/strutil.h,
1634 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1635 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1636 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1637 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1638 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1641 2003-11-25 Bradley Bell <btb@icculus.org>
1643 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1644 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1645 libmve/VisualC/mveplayer.dsp: updated project files
1647 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1648 working w/Visual C++
1650 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1651 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1652 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1653 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1656 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1657 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1660 2003-11-24 Bradley Bell <btb@icculus.org>
1662 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1663 libmve/mveplay.c: stuff to play mve's in WinCE
1665 * arch/win32/findfile.c: unused functions...
1669 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1670 enabled mouse control of menus
1672 * main/mission.h: oops, didn't mean to change this.
1674 2003-11-21 Bradley Bell <btb@icculus.org>
1676 * VisualCE/d2x/d2x.vcp: updated project file
1678 2003-11-20 Bradley Bell <btb@icculus.org>
1680 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1681 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1682 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1685 2003-11-17 Bradley Bell <btb@icculus.org>
1687 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1688 main/menu.c: added option to disable kalinix under unix
1690 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1692 2003-11-14 Bradley Bell <btb@icculus.org>
1694 * main/automap.c: fix automap background image
1696 * main/automap.c, main/automap.h: delete cruft
1698 * main/automap.c: fix level number position
1700 * main/automap.c: simplify g3_draw_line hack
1702 * main/menu.c: stop pointless vid mode changes
1704 2003-11-07 Bradley Bell <btb@icculus.org>
1706 * NEWS, installation.txt: s'more documentation
1708 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1710 * configure.ac: fix .exe extension problems
1712 2003-11-07 Bradley Bell <btb@icculus.org>
1714 * arch/ogl/ogl.c: disable texture format verification for OS X -
1717 2003-11-06 Bradley Bell <btb@icculus.org>
1719 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1720 use more traditional Alt+Enter for toggling fullscreen
1722 * 2d/ibitblt.c, main/mission.h: comments/formatting
1724 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1726 2003-11-06 Bradley Bell <btb@icculus.org>
1728 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1729 resolution change, use kludge to avoid repetitive res changes
1731 2003-11-04 Bradley Bell <btb@icculus.org>
1733 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1734 structures and i/o routines back to piggy.c
1736 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1738 * installation.txt: tell to install d1 .pig for better textures
1740 2003-11-04 Bradley Bell <btb@icculus.org>
1742 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1743 oem d1 v1.0 and registered d2 v1.0, comments
1745 2003-11-03 Bradley Bell <btb@icculus.org>
1747 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1748 all d1 shareware - even though files are different!
1750 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1753 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1756 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1759 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1761 * main/movie.c: when no movies are found, divide by six the
1762 number of warning lines sent to stdout
1764 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1766 * include/byteswap.h: fix stupid copy/paste error
1768 2003-10-24 Bradley Bell <btb@icculus.org>
1770 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1771 gr_linear_rep_movsd_2x instead of almost identical
1772 gr_linear_movsd_double. Better since we have assembly versions.
1774 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1776 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1779 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1781 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1782 error with --disable-network, move reset_network_objects()
1783 from gameseq.c to multi.c
1785 2003-10-14 Bradley Bell <btb@icculus.org>
1787 * AUTHORS, NEWS: stuff
1789 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1791 2003-10-12 Bradley Bell <btb@icculus.org>
1793 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1794 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1797 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1799 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1800 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1801 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1802 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1803 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1804 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1805 arch/win32/ipx_win.c, arch/win32/winnet.c,
1806 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1807 main/multi.h, main/network.c: add IPv4 multicasting support
1809 2003-10-11 Bradley Bell <btb@icculus.org>
1811 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1813 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1814 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1815 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1816 main/weapon.h: lots of shareware and oem fixes
1818 2003-10-10 Bradley Bell <btb@icculus.org>
1820 * arch/win32/winnet.c: fixed stupid win32 network bug
1822 2003-10-10 Bradley Bell <btb@icculus.org>
1824 * main/piggy.c: increased D1_MAX_TMAP_NUM
1826 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1828 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1829 which are animated in d2, refactorizes d1 texture reading
1831 2003-10-10 Bradley Bell <btb@icculus.org>
1833 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1834 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1835 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1836 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1837 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1838 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1839 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1840 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1841 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1842 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1843 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1844 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1845 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1846 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1847 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1848 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1849 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1850 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1851 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1852 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1853 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1854 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1855 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1856 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1857 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1858 main/wall.h: comments/formatting
1860 2003-10-09 Bradley Bell <btb@icculus.org>
1862 * main/text.c: fix text when using old datafiles
1864 * main/laser.h: comments/whitespace
1866 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1867 mines w/shareware data
1869 * include/DT_drawtext.h: deleted unused file
1871 2003-10-08 Bradley Bell <btb@icculus.org>
1873 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1875 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1877 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1878 main/menu.c: Disabled 'd2x keys' weapon selection
1880 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1882 * main/object.h, main/multi.h: get rid of most warnings issued by
1883 cpp-precomp of gcc from Mac OS X dev tools
1885 2003-10-05 Bradley Bell <btb@icculus.org>
1887 * NEWS, configure.ac: increment version number
1889 * cfile/cfile.c: better handling of CRLF text files (when that is
1892 * utilities/hogcreate.c, utilities/hogextract.c,
1893 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1894 reading/writing files
1896 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1897 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1900 2003-10-04 Bradley Bell <btb@icculus.org>
1902 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1904 * main/netmisc.c: change byte to sbyte, comments/whitespace
1906 2003-10-03 Bradley Bell <btb@icculus.org>
1908 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1910 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1913 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1914 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1915 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1916 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1917 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1918 main/object.c, main/object.h, main/paging.c, main/player.h,
1919 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1920 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1921 main/weapon.c, main/weapon.h: change byte to sbyte,
1924 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1925 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1926 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1927 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1929 * configure.ac: better checking for timeval
1931 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1933 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1934 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1935 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1936 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1937 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1938 main/multibot.c, main/network.c: Make network architecture
1939 choosable from game menu, add support for UDP/IP on Mac OS X and
1942 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1944 * include/byteswap.h: added macros for coping with alignment
1947 2003-10-02 Bradley Bell <btb@icculus.org>
1949 * main/multi.h: added padding to little-endian version of
1952 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1954 * main/netmisc.c: delete duplicate function
1956 2003-10-01 Bradley Bell <btb@icculus.org>
1958 * main/bm.c: make sure d1_texture_indices gets freed between
1961 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1963 * main/piggy.h: fix size of d1 shareware descent.pig
1965 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1967 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1968 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1969 replacements for non-animated textures
1971 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1973 * main/controls.c: use fixed 20fps wiggle
1975 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1977 * Makefile.am, debian/changelog.in, debian/control,
1978 debian/d2x-common.dirs, debian/d2x-common.install,
1979 debian/d2x-common.manpages, debian/d2x-gl.files,
1980 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1981 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1982 utilities/Makefile.am, utilities/hogcreate.1,
1983 utilities/hogextract.1, utilities/mvlcreate.1,
1984 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1985 add man pages, distribute utility programs in new d2x-common deb
1987 * rpm/d2x.spec.in: updated rpm spec file
1989 2003-08-02 Bradley Bell <btb@icculus.org>
1991 * cfile/cfile.c: update raw_position in cfputc and cfputs
1993 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1995 * main/piggy.c: make error message more friendly
1997 * main/piggy.c: simplify copying of bitmap flags
1999 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2002 * cfile/cfile.c: revert to always using custom fgets
2004 * main/endlevel.c, main/mission.c: handle missing exit sequence
2005 components gracefully
2007 * main/playsave.c: comments
2009 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2011 * cfile/cfile.c: update raw_position in cfwrite
2013 * main/network.c: comments/formatting
2015 2003-06-22 Bradley Bell <btb@icculus.org>
2017 * cfile/cfile.c: use standard fgets for non-archive files
2019 * main/movie.c: use con_printf for missing movie warning
2021 2003-06-18 Bradley Bell <btb@icculus.org>
2023 * main/movie.c: fixed cfile conversion of movielib code
2025 * main/console.c, main/hud.c: strip out colors, etc when printing
2028 * include/u_mem.h: fix NDEBUG calloc macro
2030 2003-06-15 Bradley Bell <btb@icculus.org>
2032 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2035 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2036 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2037 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2038 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2039 main/scores.c, main/state.c, main/text.c, misc/args.c,
2040 misc/strio.c: convert file i/o to cfile
2042 2003-06-14 Bradley Bell <btb@icculus.org>
2044 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2045 writing and other modes besides "rb" (mostly taken from
2048 2003-06-09 Bradley Bell <btb@icculus.org>
2050 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2053 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2054 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2057 2003-06-07 Taylor Richards <taylor@icculus.org>
2059 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2061 2003-06-07 Bradley Bell <btb@icculus.org>
2063 * main/console.c: fix non-console build
2065 * main/gamesave.c: comments
2067 * main/bm.c: remove redundant break
2069 2003-06-06 Bradley Bell <btb@icculus.org>
2071 * main/gauges.c, main/kconfig.c: comments/formatting
2073 * console/.cvsignore: added .cvsignore
2075 * main/console.c: can't write to console after it's closed
2077 2003-06-05 Bradley Bell <btb@icculus.org>
2079 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2080 console/internal.c, console/internal.h, include/CON_console.h,
2081 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2082 finish console conversion away from SDL
2084 2003-06-04 Bradley Bell <btb@icculus.org>
2086 * console/CON_console.c, include/CON.console.h, include/console.h,
2087 main/console.c, main/game.c: console conversion to native gr,
2090 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2091 put prototype for gr_bm_bitblt in gr.h
2093 2003-06-03 Bradley Bell <btb@icculus.org>
2095 * console/CON_console.c, console/DT_drawtext.c,
2096 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2097 main/console.c: use native fonts for console
2099 * main/playsave.c: use shorts for short data
2101 2003-06-02 Bradley Bell <btb@icculus.org>
2103 * configure.ac, main/console.c: set console background, fix
2106 2003-06-01 Bradley Bell <btb@icculus.org>
2108 * Makefile.am, arch/sdl/event.c, configure.ac,
2109 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2110 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2111 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2112 main/gamerend.c: added console code (from SDL_console)
2114 2003-05-30 Bradley Bell <btb@icculus.org>
2116 * README: minor update
2118 2003-05-28 Bradley Bell <btb@icculus.org>
2120 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2125 2003-06-06 Bradley Bell <btb@icculus.org>
2127 * main/kconfig.c: fix crash in control menus
2129 * main/gauges.c: force cockpit redraw in opengl
2131 * main/gamerend.c: move ogl swap, so cockpit and console get
2134 2003-06-01 Bradley Bell <btb@icculus.org>
2136 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2140 2003-05-12 Bradley Bell <btb@icculus.org>
2142 * configure.ac: increment version number
2144 * main/bm.c: use con_printf for exit model warnings
2146 * configure.ac: must check for timespec after setting -mno-cygwin
2148 * main/inferno.c: added -nohogdir and -userdir options
2150 * NEWS, main/titles.c: use briefings with no extension
2154 2003-04-30 Bradley Bell <btb@icculus.org>
2156 * configure.ac: have to include time.h when checking for nanosleep
2158 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2161 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2162 increment version number
2164 * main/Makefile.am: make dist fix
2168 2003-04-29 Bradley Bell <btb@icculus.org>
2170 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2173 2003-04-24 Bradley Bell <btb@icculus.org>
2175 * configure.ac: increment version number
2177 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2180 2003-04-24 Ingo van Lil <inguin@gmx.de>
2182 * main/render.c: fix misspellings of NDEBUG
2186 2003-04-14 Bradley Bell <btb@icculus.org>
2188 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2190 2003-04-11 Bradley Bell <btb@icculus.org>
2192 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2197 2003-04-11 Bradley Bell <btb@icculus.org>
2199 * libmve/mveplay.c: use _sleep instead of sleep on win32
2201 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2202 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2203 include/cfile.h, include/error.h, libmve/Makefile.am,
2204 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2205 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2206 utilities/Makefile.am: comments/formatting/dist problems
2208 * configure.ac: use different defines for os x
2210 2003-04-07 Bradley Bell <btb@icculus.org>
2212 * include/error.h, misc/error.c: put some old stuff back in,
2213 eliminate duplicate error messages
2215 * main/text.c: don't die on text not found
2218 * main/inferno.c: print some useful info if hog not found, allow
2219 -help to work if no text available
2221 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2223 * arch/linux/Makefile.am: revert to previous version, so linux
2226 2003-04-03 Bradley Bell <btb@icculus.org>
2228 * main/endlevel.c: fixed exit model scheme yet again
2230 2003-04-02 Bradley Bell <btb@icculus.org>
2232 * misc/error.c: call Int3 on Assert
2234 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2237 * main/wall.c: don't die when trying to toggle nonexistent
2238 segment... vertigo level 10 is buggy!
2240 * main/gamemine.c: comments/formatting
2242 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2244 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2245 main/inferno.c: Allow use of 22K sound samples
2247 2003-03-29 Bradley Bell <btb@icculus.org>
2249 * arch/ogl/gr.c: default to bitmapped reticle
2251 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2252 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2255 * arch/sdl/joy.c: fixed text seen for hats in control config
2258 2003-03-28 Bradley Bell <btb@icculus.org>
2260 * main/bm.c: heh, model nums in vertigo are hardcoded,
2261 N_D2_POLYGON_MODELS can't change
2263 * configure.ac, include/d1x.xpm, include/descent.xpm,
2264 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2267 2003-03-27 Bradley Bell <btb@icculus.org>
2269 * main/text.h: fixed text references for hat directions
2271 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2273 2003-03-26 Bradley Bell <btb@icculus.org>
2275 * main/playsave.c: make d2x keys backward compatible
2277 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2279 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2282 2003-03-26 Bradley Bell <btb@icculus.org>
2284 * main/piggy.c: fix crash when d1 data not present
2286 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2287 read/write from plr file
2289 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2290 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2291 added escort.h header
2293 2003-03-25 Bradley Bell <btb@icculus.org>
2295 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2296 D1_PIGFILE ("descent.pig") macro
2298 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2299 models from d1 pig file
2301 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2302 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2303 really) from d1 pig file
2305 2003-03-23 Bradley Bell <btb@icculus.org>
2307 * main/bm.c: stop extra robots from overwriting exit models
2309 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2310 texture list doesn't get full
2312 * main/bm.c: fix mem leak when reading extra robots
2314 2003-03-21 Bradley Bell <btb@icculus.org>
2316 * main/menu.c: Added option to set movie resolution (mostly works)
2318 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2320 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2321 replacement functions to piggy.c
2323 * main/gameseq.c: attempt to support mac d1 descent.pig
2325 * main/bm.c: fix mem leak
2327 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2328 files, both d1 and d2 oem briefing where showed
2330 * main/inferno.c, main/movie.c: Change the default movie
2331 resolution to "high", implement the option -lowresmovies
2333 2003-03-20 Bradley Bell <btb@icculus.org>
2335 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2337 * main/piggy.c: comments
2339 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2341 * main/gameseq.c: delete duplicate function
2343 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2345 2003-03-19 Bradley Bell <btb@icculus.org>
2347 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2348 (cddb discid) support
2350 * arch/sdl/digi.c, main/kludge.c: implemented
2351 digi_link_sound_to_object3 for looping sounds, other looping stuff
2353 * arch/sdl/gr.c: removing dependencies on stuff in main/
2355 * arch/linux/Makefile.am, arch/linux/init.c,
2356 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2357 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2358 other header cleanups
2360 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2362 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2364 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2365 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2366 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2367 load d1 textures for d1 levels
2369 2003-03-19 Bradley Bell <btb@icculus.org>
2371 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2372 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2373 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2374 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2377 * README: added some OS X info
2379 2003-03-17 Bradley Bell <btb@icculus.org>
2381 * main/newdemo.c: simplify DEMO_FILENAME macro
2383 * main/console.c, main/game.c: enable experimental console support
2385 * main/gamerend.c: fixed location of fps meter in multi
2387 2003-03-16 Bradley Bell <btb@icculus.org>
2389 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2390 also look in shared data dir for demos
2392 * main/newdemo.c, main/newdemo.h: comments/formatting
2394 2003-03-15 Christopher Thielen <chris@luethy.net>
2396 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2397 thinking d2 cd is always present
2399 2003-03-15 Bradley Bell <btb@icculus.org>
2401 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2404 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2407 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2408 gr_init. don't really know why this works, though
2410 2003-03-14 Bradley Bell <btb@icculus.org>
2412 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2414 * unused/bios/rbaudio.h: removed duplicate file
2416 2003-03-14 Christopher Thielen <chris@luethy.net>
2418 * arch/sdl/rbaudio.c: stop cd audio when exiting
2420 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2422 * main/gamecntl.c: add comments to the "only matt knows" cheats
2424 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2426 * main/gamemine.c: formatting, better texture conversion for d1
2429 2003-03-14 Bradley Bell <btb@icculus.org>
2431 * main/piggy.c: must swap all mac version pigfiles
2433 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2434 main/multi.c: formatting, minor cleanups
2436 * 2d/rle.c: need to swap line_size on bigendian machines
2438 * main/mission.c, main/mission.h: detect mac full version hogfile
2440 2003-03-13 Bradley Bell <btb@icculus.org>
2442 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2443 added joy/mouse sensitivity slider, increased range to 16, and
2446 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2449 * arch/linux/Makefile.am: removed extra backslash
2451 * TODO, installation.txt: updated some documentation
2453 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2454 menu, with maxfps option
2456 2003-03-12 Bradley Bell <btb@icculus.org>
2458 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2460 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2461 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2462 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2463 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2464 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2465 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2466 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2467 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2468 arch/linux/include/music.h, arch/linux/include/serial.h,
2469 arch/linux/include/ukali.h: formatting
2471 2003-03-11 Chris Arena <ccarena@cox.net>
2473 * main/menu.c: fixed brightness slider
2475 2003-03-01 Bradley Bell <btb@icculus.org>
2477 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2478 robots and animated bitmaps work, but colors are messed up
2480 2003-02-28 Bradley Bell <btb@icculus.org>
2482 * main/player.h: whitespace
2484 * main/automap.c, main/cntrlcen.c, main/collide.c,
2485 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2486 descent.hog is present, d1 becomes mission 0)
2488 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2489 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2490 arch/win32/winnet.c: MinGW compiles with network enabled again,
2491 but still doesn't work
2495 2003-02-28 Bradley Bell <btb@icculus.org>
2497 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2498 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2499 many opengl glitches
2501 2003-02-27 Bradley Bell <btb@icculus.org>
2503 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2504 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2505 main/network.c, main/network.h: noted that hoard.ham is only needed
2506 for multiplayer HOARD games, and should not be equated with
2507 "vertigo". put HoardEquipped() back in network.c.
2509 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2510 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2511 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2512 use timer_delay instead of d_delay
2514 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2516 * main/render.c: added replacement qsort for solaris
2518 2003-02-26 Bradley Bell <btb@icculus.org>
2520 * main/gamemine.c: texture conversion for d1 shareware
2522 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2524 * main/gamemine.c: better texture conversion for d1 levels
2526 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2528 * main/kconfig.c: fix joystick support under MinGW
2530 2003-02-26 Bradley Bell <btb@icculus.org>
2532 * main/playsave.c: fix swapping glitch
2534 * configure.ac, readme.txt: clean stuff up, getting ready for
2537 * main/titles.c: begin support for rendering spinning robots in
2540 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2543 * main/gamemine.c: load d1 shareware levels!
2545 2003-02-25 Bradley Bell <btb@icculus.org>
2549 * autogen.sh: add warning about old auto* versions, use
2552 2003-02-24 Bradley Bell <btb@icculus.org>
2554 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2555 briefings mostly working
2557 * main/movie.c, main/titles.c: fixed some more briefing glitches
2559 2003-02-23 Bradley Bell <btb@icculus.org>
2561 * main/movie.c: fixed crash when using shareware data files
2564 * arch/sdl/digi.c: fix crash on non-existent sounds
2565 (i.e. shareware data)
2567 2003-02-22 Bradley Bell <btb@icculus.org>
2569 * main/titles.c: fixed fullscreen toggle in briefings
2571 2003-02-21 Bradley Bell <btb@icculus.org>
2573 * configure.ac: check for mingw when enabling nasm
2575 * main/playsave.c: enable loading player files of either byte
2578 2003-02-20 Bradley Bell <btb@icculus.org>
2580 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2582 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2583 #343, not "rest of solution to bug #344"
2585 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2588 * main/kludge.c: partial solution to bug #344
2590 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2592 * compilerdefs.txt: added linux/mips info
2594 * ChangeLog: clean up changelog
2596 2003-02-19 Bradley Bell <btb@icculus.org>
2598 * libmve/mveplay.c: os x needs nanosleep prototype.
2600 2003-02-18 Bradley Bell <btb@icculus.org>
2602 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2604 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2605 to disable/enable audio
2607 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2609 * main/: movie.h, titles.c: make sure movie's palette is set before
2610 writing briefing text. Fixes bug #359
2612 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2615 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2616 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2619 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2622 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2623 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2624 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2627 * include/libmve.h: blah
2629 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2631 * main/render.c: 2nd attempt to fix solaris qsort bug
2633 2003-02-18 Bradley Bell <btb@icculus.org>
2635 * configure.ac, include/pstypes.h: put alignment detection in
2638 2003-02-17 Bradley Bell <btb@icculus.org>
2640 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2641 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2642 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2643 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2644 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2645 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2646 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2647 moved mve stuff to separate subdir
2649 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2650 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2651 mve code. Fixes (at least) bugs #41, #348, and #350.
2653 2003-02-14 Bradley Bell <btb@icculus.org>
2655 * main/Makefile.am: no more Makefile.mveplay. again
2657 * main/mveplay.c: typo
2659 2003-02-13 Bradley Bell <btb@icculus.org>
2661 * utilities/mvlextract.c: uint -> unsigned int
2663 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2664 standalone mveplayer, win32 support
2666 * main/movie.c: random bugfixes, win32 support
2668 * arch/sdl/Makefile.am: formatting
2670 * configure.ac: disable networking on mac/win for now
2672 * main/newmenu.c: comments
2674 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2676 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2677 redundant swap functions.
2679 2003-02-13 Bradley Bell <btb@icculus.org>
2681 * ChangeLog: update changelog
2683 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2685 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2686 polymodel alignment issues.
2688 2003-02-13 Bradley Bell <btb@icculus.org>
2690 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2691 fix various little bugs
2693 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2694 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2696 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2699 * README.utils: new file
2701 * main/: mve_main.c, mveplay.c: more movie fixes
2703 * README: updated README
2705 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2707 2003-02-12 Bradley Bell <btb@icculus.org>
2709 * utilities/mvlextract.c: bigendian mvl support
2711 * main/mveplay.c: formatting, stuff
2713 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2714 truecolor mve support, standalone mveplayer
2716 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2717 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2718 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2719 standalone mveplayer
2721 2003-01-22 Bradley Bell <btb@icculus.org>
2723 * include/: interp.h, interp.h: restore prototype for
2724 swap_polygon_model_data
2726 2003-01-21 Bradley Bell <btb@icculus.org>
2728 * main/piggy.c: use memcpy to avoid alignment problem
2730 * compilerdefs.txt: updated some defs, added sunos/sparc
2732 2003-01-15 Bradley Bell <btb@icculus.org>
2734 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2736 * main/gamemine.c: attempting to support d1 shareware
2738 * compilerdefs.txt: update defs
2740 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2742 * main/mveplay.c: fix several bugs, comments, formatting.
2744 2003-01-15 Bradley Bell <btb@icculus.org>
2746 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2747 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2748 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2749 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2752 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2753 formatting, comments
2755 2003-01-11 Bradley Bell <btb@icculus.org>
2757 * main/: mission.c, mission.h: attempt to support d1 for mac
2760 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2762 * main/object.h: foo
2764 2003-01-09 Bradley Bell <btb@icculus.org>
2766 * main/movie.c: use ifdef around gr_toggle_fullscreen
2768 2003-01-07 Bradley Bell <btb@icculus.org>
2770 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2771 main/mission.h: don't need .msn file for descent.hog anymore
2775 2003-01-06 Bradley Bell <btb@icculus.org>
2777 * main/mission.h, main/mission.c: comments
2779 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2782 2003-01-03 Bradley Bell <btb@icculus.org>
2784 * utilities/: txb2txt.c, txt2txb.c: remove old files
2786 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2788 * main/polyobj.c: attempt to make read_model_file
2791 * main/menu.c: move vertigo text
2793 2003-01-02 Bradley Bell <btb@icculus.org>
2795 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2796 main/polyobj.h: cleanup alignment changes
2798 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2799 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2800 main/object.h: fix alignment issues on sparc
2802 * cvshowto.txt: update cvs info
2806 * 2d/rle.c: make rle_swap handle RLE_BIG
2808 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2810 * main/render.c: workaround solaris qsort bug
2812 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2814 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2815 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2817 * arch/linux/Makefile.am: enabled linux joystick, kali
2819 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2820 arch/sdl/event.c: enabled linux joystick
2822 2002-12-31 Bradley Bell <btb@icculus.org>
2824 * main/gamemine.c: simplified warning msg
2826 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2828 * main/render.h: fix compiler warning
2830 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2832 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2834 2002-12-24 Bradley Bell <btb@icculus.org>
2836 * main/mission.c: fixes an infinite loop which was caused by d2x
2837 thinking d2demo was a descent 1 mission
2839 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2841 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2843 2002-12-24 Bradley Bell <btb@icculus.org>
2845 * main/render.c: comments
2847 2002-10-30 Bradley Bell <btb@icculus.org>
2849 * main/inferno.c: add help for -hogdir option
2851 * main/inferno.c: added -hogdir option
2853 2002-10-28 Bradley Bell <btb@icculus.org>
2855 * main/: inferno.c, menu.c: enabled Vertigo displays
2857 * include/3d.h: typo
2859 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2861 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2862 main/netmisc.c, main/network.c: simplify and eliminate redundant
2865 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2867 * maths/fixc.c: fix infinite loop in quad_sqrt.
2869 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2870 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2872 2002-10-12 Bradley Bell <btb@icculus.org>
2874 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2876 2002-10-11 Bradley Bell <btb@icculus.org>
2878 * main/hud.c: make hud_message work correctly
2880 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2883 * main/network.c: formatting, small fixes
2885 2002-10-10 Bradley Bell <btb@icculus.org>
2887 * main/netmisc.h: no swap_object for little-endian
2889 * main/: netmisc.h, network.c: use macros to simplify network
2892 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2895 * main/inferno.c: enable loading screen for mac shareware with
2898 * main/netmisc.c: whitespace
2900 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2903 * main/hud.c: whitespace
2905 * configure.ac: remove shareware build, add macdata build
2907 * main/songs.c: whitespace
2909 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2910 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2913 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2916 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2918 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2919 comments, formatting, etc.
2921 * iff/iff.c: fix bigendian iff loading.
2923 2002-10-03 Bradley Bell <btb@icculus.org>
2925 * utilities/txb2tex.c: typo
2927 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2928 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2931 * arch/sdl/mouse.c: whitespace
2933 2002-09-19 Bradley Bell <btb@icculus.org>
2935 * main/kconfig.c: fix a oops, add old logs
2937 * main/kconfig.c: support for >3 mouse buttons
2939 2002-09-18 Bradley Bell <btb@icculus.org>
2941 * include/gr.h: fix palette swap define
2943 2002-09-14 Bradley Bell <btb@icculus.org>
2945 * main/titles.c: load hires briefing screen if lores doesn't exist
2946 (i.e. vertigo) and MenuHires=0
2948 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2950 * main/: multi.h, network.h: pack some structures for ipx
2953 2002-09-14 Bradley Bell <btb@icculus.org>
2955 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2956 and load_endlevel_data() to expect newline-terminated strings, fix
2957 load_game_data to read null-terminated string for
2960 2002-09-07 Bradley Bell <btb@icculus.org>
2962 * main/newmenu.c: added error message
2964 * main/menu.h: enable -nohires with mac shareware
2966 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2968 * 2d/font.c: enable 0/255 palette swap for fonts
2970 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2973 * 2d/2dsline.c: fix ogl blooper
2975 2002-09-05 Bradley Bell <btb@icculus.org>
2977 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2980 * include/strutil.h: need string.h for strcasecmp
2982 * include/rle.h: okay, maybe it needs to be this way
2984 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2986 * 2d/scalec.c: more stuff from d2src
2988 * 2d/rle.c: more stuff from d2src, formatting
2990 * 2d/font.c: useless cruft
2992 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2994 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2997 2002-09-04 Bradley Bell <btb@icculus.org>
2999 * include/grdef.h: fix compiler warnings
3001 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3003 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3006 * main/game.c: we want the mac ibitblt for everything but dos and
3009 * main/texmerge.c: these routines are in tmerge.c
3011 * main/credits.c: enable credits for mac and oem data
3013 * main/bm.c: use either exit.ham or exit.pofs
3015 * include/ibitblt.h: enable some more code from d2src
3017 * include/gr.h: enable mac ubitblt_double
3019 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3021 * include/grdef.h: moved some inline asm from linear.h
3023 * 2d/ibitblt.c: brought in line with original d2 version
3025 * 2d/bitblt.c: reverted to original d2 version of this file, then
3026 added d1x enhancements
3028 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3030 * 2d/linear.h: moved these back to their original locations
3033 * main/mveplay.c: close some memory holes, speed up palette loading
3035 * main/movie.c: added fullscreen toggle while playing movies
3037 * main/inferno.c: comment out -superhires help text (always on)
3039 * include/timer.h: added approx_fsec_to_usec macro
3041 * arch/sdl/joy.c: fix compiler warning
3043 2002-09-01 Bradley Bell <btb@icculus.org>
3045 * main/network.c: oops
3047 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3049 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3050 timer_get_fixed_seconds
3054 2002-08-31 Bradley Bell <btb@icculus.org>
3056 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3059 * main/multi.h: network endian stuff
3061 * 2d/font.c, include/gr.h: fast file i/o for font headers
3063 * arch/win32/arch_ip.cpp: unused file
3065 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3066 bigendian networking fixes
3068 * main/menu.c: make net menu more accurate, also make superhires
3071 * include/pstypes.h: better to have __pack__ all the time, I think.
3072 needed for networking, e.g.
3074 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3077 * arch/win32/Makefile.am: unused file
3081 2002-08-30 Bradley Bell <btb@icculus.org>
3083 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3085 * main/: newmenu.h, titles.c: formatting
3087 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3088 main/multi.h: networking works, finally
3090 * TODO: added TODO file
3092 * arch/linux/arch_ip.cpp: unused fine
3094 * README: network sorta working
3096 * main/: Makefile.am, multi.c, network.c, network.h: more
3099 * main/menu.c: load builtin mission correctly
3101 * main/inferno.c: documentation
3103 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3106 * main/Makefile.mveplay: don't need no more
3108 2002-08-29 Bradley Bell <btb@icculus.org>
3110 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3111 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3112 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3115 * include/ipx_drv.h: more network fixing
3117 * arch/linux/include/ipx_drv.h: more network fixing
3119 * include/ipx.h: formatting
3121 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3123 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3124 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3125 main/inferno.c: fixed networking fuck-up?
3127 * Makefile.am: moved mingw info to README
3129 * README, mingw32.txt: moved mingw info to README
3131 2002-08-27 Bradley Bell <btb@icculus.org>
3133 * utilities/mvlextract.c: allow specifying file to extract
3135 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3138 * utilities/hogextract.c: allow specifying file to extract
3140 * main/mission.c: Have to get mission_num _after_ promoting...
3142 * main/: gameseq.c, titles.c: beginning d1 briefing support
3144 * descent.msn: beginning d1 briefing support
3146 * main/: titles.c, titles.h: d1-style mission briefings
3148 * main/piggy.h: whitespace
3150 * main/movie.c: beginning robot movie support, fall back on lo/hi
3151 res if hi/lo not available
3153 * main/mission.c: added Builtin_mission_num for builtin mission,
3154 D1Hogdir, d1-style mission briefings
3156 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3159 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3160 (for d1 missions that need d1 data)
3162 * 2d/ibitblt.c: whitespace
3164 2002-08-26 Bradley Bell <btb@icculus.org>
3166 * utilities/mvlcreate.c: oops
3168 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3171 * utilities/hogextract.c: added [v]iew option
3173 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3175 * main/titles.c: fix writable string, disable DumbAdjust thing
3177 * main/polyobj.h: whitespace
3179 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3182 * main/movie.c: read movies from AltHogDir, other fixes
3184 * main/: mission.c, mission.h: fix bug w/mission filename
3186 * main/gameseq.c: comments
3188 * main/digi.h: whitespace n stuff
3190 * include/mve_audio.h: added audio flag macros
3192 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3197 2002-08-23 Bradley Bell <btb@icculus.org>
3199 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3202 * Makefile.am: remove d2demo.mn2
3204 * cfile/cfile.c, include/cfile.h: add cfile_size function
3206 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3207 eliminate need for .mn2 files for oem and demo
3209 2002-08-22 Bradley Bell <btb@icculus.org>
3211 * main/bm.c: fix for vertigo
3213 * main/menu.h: make OEM menu pcx available
3215 * 2d/rle.c: merge with original d2 file
3217 * Makefile.am, configure.ac: let mission files get installed by
3220 2002-08-17 Bradley Bell <btb@icculus.org>
3222 * configure.ac: make FAST_FILE_IO the default on little-endian
3225 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3227 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3230 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3232 * main/: game.c, menu.c, mission.c: promote builtin missions.
3234 2002-08-15 Bradley Bell <btb@icculus.org>
3236 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3237 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3239 * utilities/.cvsignore: added cvsignore
3241 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3244 * main/piggy.c: mac data file loading
3246 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3247 transparency and swap 0/255 correctly for mac data files
3249 2002-08-13 Bradley Bell <btb@icculus.org>
3251 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3252 to utilities to avoid conflict with c++ std lib <utility>
3254 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3255 txt2txb.c: moved utility to utilities to avoid conflict with c++
3258 * Makefile.am, configure.ac: add utilities
3260 2002-08-09 Bradley Bell <btb@icculus.org>
3262 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3265 2002-08-08 Bradley Bell <btb@icculus.org>
3267 * main/inferno.c: comments
3269 * main/: newmenu.c, songs.c: mac demo datafile support
3271 * installation.txt: update
3273 * main/gamesave.c: use lowercase for consistency
3275 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3276 models for other than d2demo
3278 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3280 * main/gamemine.c: formatting, better d1 texture conversion
3282 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3283 main/mission.h: recognize .msn mission files.
3285 2002-08-07 Bradley Bell <btb@icculus.org>
3287 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3288 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3289 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3290 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3291 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3292 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3295 2002-08-06 Bradley Bell <btb@icculus.org>
3297 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3299 * main/Makefile.am: formatting
3301 * 2d/font.c: make gr_remap_font just reload the whole thing
3303 * configure.ac: formatting
3305 * Makefile.am: added d2demo.mn2
3307 * d2demo.mn2: mission file for shareware
3309 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3310 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3312 * main/sounds.h: shareware stuff, whitespace
3314 * main/: polyobj.c, polyobj.h: more fast i/o macros
3316 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3319 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3320 endlevel stuff to non-shareware, allow movies/endlevel for
3323 * main/cntrlcen.c: typo
3325 * main/bm.h: use global Piggy_hamfile_version
3327 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3328 macros, use global Piggy_hamfile_version
3330 * main/Makefile.am: terrain and movie stuff always used now
3332 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3335 * main/: gamemine.c, gamesave.c: load DMB levels
3337 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3338 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3340 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3342 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3344 2002-08-04 Bradley Bell <btb@icculus.org>
3346 * main/inferno.c: shareware stuff, formatting
3348 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3350 * arch/sdl/gr.c: don't need to set mode in gr_init
3352 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3354 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3357 * Makefile.am, descent.mn2: added mission file for descent 1
3359 2002-08-02 Bradley Bell <btb@icculus.org>
3361 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3362 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3363 main/piggy.h, misc/error.c: junk
3365 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3366 render.h, scores.c, scores.h, terrain.c: shareware stuff
3368 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3369 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3370 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3371 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3372 main/weapon.c, main/weapon.h: fast i/o macros
3374 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3376 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3377 main/gamemine.h, main/gamesave.c: load d1 levels
3379 2002-07-30 Bradley Bell <btb@icculus.org>
3381 * configure.ac: oops
3383 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3386 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3387 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3388 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3389 main/piggy.c, main/titles.c: support shareware datafiles!
3391 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3392 piggy.c: SHAREWARE fixes
3394 2002-07-29 Bradley Bell <btb@icculus.org>
3396 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3397 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3398 misc/fileutil.c: Portability - OS X support
3400 2002-07-27 Bradley Bell <btb@icculus.org>
3402 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3403 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3404 segment.h: portability
3406 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3407 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3408 main/wall.h: portabilization
3410 * 2d/font.c, include/gr.h: portability
3412 2002-07-26 Bradley Bell <btb@icculus.org>
3414 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3416 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3418 * main/player.c: foo
3420 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3422 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3423 misc/fileutil.h: portable file i/o utils
3425 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3426 writable string anymore... / formatting
3428 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3429 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3430 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3431 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3432 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3433 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3434 portable-izing file loading routines
3436 2002-07-24 Bradley Bell <btb@icculus.org>
3438 * main/mveplay.c: correctly play files with 16bit uncompressed
3439 audio, mem checking, etc
3441 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3444 2002-07-23 Bradley Bell <btb@icculus.org>
3446 * misc/Makefile.am: unused file
3448 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3449 main/sounds.h: remove experimental nmovie stuff
3451 * main/movie.c: add some debugging output
3453 2002-07-22 Bradley Bell <btb@icculus.org>
3455 * main/: console.c, state.c: simplified header
3457 * main/movie.c: enable mveplay audio
3459 * main/old/movie.c: moved to main/
3461 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3462 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3463 main/mvelib.c, main/mveplay.c: initial movie support
3465 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3466 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3467 include/ogl_init.h, include/pstypes.h, main/console.c,
3468 main/state.c, mem/mem.c: OS X stuff
3470 * configure.ac: OS X and movie stuff
3472 2002-07-19 Bradley Bell <btb@icculus.org>
3474 * compilerdefs.txt: OSX defs
3476 2002-07-18 Bradley Bell <btb@icculus.org>
3478 * main/inferno.c: use simpler rcs tags
3480 * autogen.sh: keep Changelog in cvs (and use --accum)
3482 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3483 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3484 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3485 main/songs.c: changed cdrom->rbaudio
3487 * include/rbaudio.h: moved to /include
3489 2002-07-17 Bradley Bell <btb@icculus.org>
3491 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3492 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3493 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3494 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3495 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3496 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3497 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3498 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3499 3d/setup.c: use simpler rcs tags
3504 2002-07-17 Bradley Bell <btb@icculus.org>
3506 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3508 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3510 * debian/rules: don't need readme's
3512 * debian/rules: move d1x license to COPYING, license clarifications
3514 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3515 license to COPYING, license clarifications
3517 * debian/rules: fix debian docs
3519 * debian/rules: fix debian manpages
3521 * debian/d2x-sdl.menu: fix debian menu
3523 * debian/rules: link to undocumented man page for debs
3525 * Makefile.am, configure.ac, debian/control, debian/copyright,
3526 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3527 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3528 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3531 2002-07-16 Bradley Bell <btb@icculus.org>
3533 * debian/: rules, changelog.in: deb stuff
3535 * configure.ac: cleaner nasm detection
3537 * debian/: changelog.in, control, rules: deb stuff
3539 * README, installation.txt: typos, stuff
3541 * configure.ac: better #defines
3543 * configure.ac: whitespace
3545 * configure.ac: better documentation
3547 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3548 SDL_JOYSTICK not needed
3550 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3552 * configure.ac: need higher SDL for joystick
3554 * debian/: control, rules: deb stuff
3556 * arch/sdl/joy.c: old junk
3558 * Makefile.am, configure.ac: automake updates
3560 * main/: inferno.c, text.c: don't use althogdir on non-unix
3562 * configure.ac: more autoconf updates
3564 * misc/strutil.c: better strrev
3566 * main/inferno.c: need limits.h on mingw also
3568 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3571 2002-04-19 Bradley Bell <btb@icculus.org>
3573 * main/network.c: let hoard.ham be a cfile
3575 * main/text.c: better error message when hog not found
3579 2002-03-23 Bradley Bell <btb@icculus.org>
3581 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3582 arch/sdl/Makefile.am: Use SDL joystick automatically
3584 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3586 2002-03-05 Bradley Bell <btb@icculus.org>
3588 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3591 2002-02-23 Bradley Bell <btb@icculus.org>
3593 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3595 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3596 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3597 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3598 main/editor/Makefile.am: moved includes to include
3600 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3602 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3603 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3604 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3607 * main/game.c: disabled cockpit for OGL, formatting
3609 * 2d/ibitblt.c: formatting
3611 2002-02-16 Bradley Bell <btb@icculus.org>
3613 * include/oldsdl.h: check for older macros
3615 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3616 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3617 allow older sdl versions
3619 2002-02-15 Bradley Bell <btb@icculus.org>
3621 * main/: automap.c, automap.h, inferno.c: automap resolution now
3624 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3626 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3627 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3628 win32/include/key_arch.h: never mind - that would be pointless
3630 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3631 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3632 win32/include/key_arch.h: copied files from d1x
3634 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3635 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3637 * main/multipow.c: need conf.h
3639 * arch/win32/Makefile.am: new file
3641 * include/pstypes.h: added u_int16_t (needed in base_ip)
3643 * arch/win32/arch_ip.cpp: copied from d1x
3645 2002-02-14 Bradley Bell <btb@icculus.org>
3647 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3649 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3650 main/netlist.c: Added hotkeys to toggle fullscreen mode
3652 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3653 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3655 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3656 reorder.h: Lotsa networking stuff from d1x
3658 2002-02-13 Bradley Bell <btb@icculus.org>
3660 * include/gr.h, main/game.c: Fullscreen toggle stuff
3662 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3665 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3666 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3669 2002-02-11 Bradley Bell <btb@icculus.org>
3671 * main/bm.c: use portable loader if bigendian
3673 * include/pstypes.h: don't define bool for c++
3675 * include/cfile.h: extern AltHogDir stuff
3677 * include/byteswap.h: use WORDS_BIGENDIAN
3679 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3681 * main/vers_id.h: added D2X_IVER
3683 * misc/args.c: don't use d1x.ini
3685 * Makefile.am: rpm stuff
3687 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3690 2002-02-09 Bradley Bell <btb@icculus.org>
3692 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3694 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3696 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3699 2002-02-06 Bradley Bell <btb@icculus.org>
3701 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3702 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3703 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3705 * debian/: changelog.in, control, copyright, d2x-gl.files,
3706 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3710 2002-02-02 Bradley Bell <btb@icculus.org>
3712 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3714 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3715 Enabled RELEASE option
3717 2002-01-31 Bradley Bell <btb@icculus.org>
3719 * Makefile.am, configure.ac: specify prerequisite versions of
3720 autoconf and automake
3722 2002-01-29 Bradley Bell <btb@icculus.org>
3724 * main/mission.c: RCS header added
3726 * main/inferno.c: update copyright date
3728 * main/mission.c: allow missions to be in AltHogDir
3730 * configure.ac: Display results of configure
3732 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3735 2002-01-28 Bradley Bell <btb@icculus.org>
3737 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3738 Data files now go in DATADIR/games/d2x, user files now go in
3741 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3743 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3744 files now go in ~/.d2x
3746 2002-01-24 Bradley Bell <btb@icculus.org>
3748 * configure.ac: fix nasm not found error message
3750 2002-01-18 Bradley Bell <btb@icculus.org>
3752 * configure.in: getting rid of old configure.in
3754 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3755 main/movie.c: Movie playing kludgey stuff
3757 * misc/args.c: formatting
3759 * main/inferno.c: allow -h for help
3761 * include/error.h: don't die on int3, unless -debug given
3763 * mingw32.txt: more stuff
3765 2001-12-29 Bradley Bell <btb@icculus.org>
3767 * Makefile.am: Got rid of thinking.txt
3769 * main/inferno.c: document -nomovies option
3771 2001-12-28 Bradley Bell <btb@icculus.org>
3773 * main/titles.c: formatting, put some code into place for rendering
3774 of robots during briefings
3776 2001-12-27 Bradley Bell <btb@icculus.org>
3780 2001-12-23 Craig Hadady <chadady@iglou.com>
3782 * 2d/rle.c: fixed bug in dummy array.
3784 2001-12-03 Bradley Bell <btb@icculus.org>
3786 * arch/sdl/init.c: fix formatting
3788 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3789 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3790 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3791 and sdl joystick stuff
3793 2001-11-30 Bradley Bell <btb@icculus.org>
3795 * thinking.txt: not needed
3797 2001-11-27 Bradley Bell <btb@icculus.org>
3799 * cygconf, mingw32.txt: use sdl from source on cygwin
3801 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3802 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3803 SDL_CFLAGS to CFLAGS
3805 2001-11-27 Bradley Bell <btb@icculus.org>
3809 2001-11-14 Bradley Bell <btb@icculus.org>
3811 * texmap/scanline.c: use optimization flags as texmap default
3813 * NEWS: mouse wheel, etc
3815 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3816 wheel to emulate 3rd axis
3818 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3820 * include/error.h: kludge to ungrab mouse when we hit an int3
3822 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3823 __ENV_MSDOS__ to __MSDOS__
3825 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3828 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3831 * arch/sdl/digi.c: implemented digi_set_volume
3833 * include/grdef.h, main/config.c, misc/d_io.c: change
3834 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3836 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3837 main/piggy.c: use MAKE_SIG
3839 * installation.txt: update
3841 * configure.ac: new file
3843 * arch/sdl/joydefs.c: #include pstypes.h
3845 * arch/sdl/init.c: SDL joystick stuff
3847 * acconfig.h: adjust MINGW defines
3849 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3850 controls menu now works
3852 2001-11-13 Bradley Bell <btb@icculus.org>
3854 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3857 * Makefile.am: New file
3859 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3862 * compilerdefs.txt: New file
3864 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3866 2001-11-12 Bradley Bell <btb@icculus.org>
3868 * main/playsave.c: load player files regardless of byte order of
3871 2001-11-11 Bradley Bell <btb@icculus.org>
3873 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3876 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3878 * NEWS: GL savegame thumbnails
3880 * acconfig.h, configure.in: make option for NMOVIES, default to off
3882 2001-11-09 Bradley Bell <btb@icculus.org>
3884 * main/state.c: Enabled savegame thumbnails under OpenGL
3886 * unused/pa_null/pa_enabl.h: remove duplicate header
3888 * misc/args.c: use d2x.ini for option file
3890 * mem/mem.c: Move mem_realloc inside the ifdef
3892 * main/menu.c: fix 640x400 menu text
3894 * main/inferno.c: added documentation
3896 * main/endlevel.c: fix warnings
3898 * arch/ogl/gr.c: Get rid of gl spew
3900 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3902 * acconfig.h: Define __SDL__ for mingw
3904 2001-11-08 Bradley Bell <btb@icculus.org>
3906 * 2d/font.c: free OGL font data when rereading
3908 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3909 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3910 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3911 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3912 main/weapon.h: Enabled shareware build, endlevel flythrough
3915 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3916 of use for shareware build
3918 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3921 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3923 2001-11-05 Bradley Bell <btb@icculus.org>
3925 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3928 * include/3d.h: Add comment
3930 2001-11-04 Bradley Bell <btb@icculus.org>
3932 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3935 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3938 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3940 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3941 main/hudmsg.h: Enable d1x-style hud_message
3943 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3945 * 2d/font.c: re-init ogl fonts after remapping colors.
3947 2001-11-02 Bradley Bell <btb@icculus.org>
3949 * misc/Makefile.am: remove byteswap.h (duplicate header)
3951 * 2d/font.c: fixed gr_remap_font, minor stuff
3953 * configure.in: take out -O2 if doing debug build
3955 * main/bm.c: formatting
3957 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3959 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3960 macros, get rid of functions
3962 2001-11-01 Bradley Bell <btb@icculus.org>
3964 * misc/byteswap.h: removed duplicate header
3966 2001-10-31 Bradley Bell <btb@icculus.org>
3968 * NEWS, main/automap.c: automap works in opengl
3970 * NEWS, configure.in: Added news
3972 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3974 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3976 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3977 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3978 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3980 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3982 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3984 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3985 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3987 2001-10-27 Bradley Bell <btb@icculus.org>
3989 * main/inferno.c: added some documentation
3991 2001-10-25 Bradley Bell <btb@icculus.org>
3993 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3996 * Makefile.am, configure.in, arch/Makefile.am,
3997 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3998 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3999 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4000 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4001 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4002 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4003 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4004 it's ugly, but It'll be easier to sync with d1x.
4006 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4007 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4008 main/editor/Makefile.am: attempt at support for editor, makefile
4011 * misc/d_delay.c: formatting fix
4013 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4014 tmappent.S, tmapppro.S: adding support for runtime selection of
4017 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4018 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4019 including multi.h and network.h, fix backslashes, fix compiler
4022 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4023 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4024 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4025 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4026 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4027 including multi.h and network.h, fix backslashes
4029 * include/pstypes.h: added typedef for u_int64_t on mingw
4031 * include/3d.h: added prototype for g3_uninit_polygon_model
4033 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4035 2001-10-24 Bradley Bell <btb@icculus.org>
4037 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4038 arch subdirs, as in d1x.
4040 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4041 earlier style until i understand automake 1.5 better. remove input
4044 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4045 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4046 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4047 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4048 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4049 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4050 Moved input stuff to arch subdirs, as in d1x.
4052 * NEWS, configure.in: blah blah
4054 2001-10-23 Bradley Bell <btb@icculus.org>
4056 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4058 * texmap/tmapppro.S: no need for #include <conf.h> here
4060 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4063 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4064 file. RCS header added
4066 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4067 #ifdef'ing out the whole file. RCS header added
4069 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4070 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4071 fixes. Now works with automake 1.5 and autoconf 2.52.
4072 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4073 mingw (-grabmouse now works on win32).
4075 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4076 These don't belong in cvs
4080 2001-10-20 Bradley Bell <btb@icculus.org>
4082 * 2d/font.c: Don't free unused variables...
4084 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4087 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4088 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4089 main/Makefile.am: make dist more sensible
4091 * Makefile.am: Kludge for linking on mingw
4093 2001-10-19 Bradley Bell <btb@icculus.org>
4095 * Makefile.am, configure.in, arch/win32/Makefile.am,
4096 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4098 * include/ipx_drv.h: Check for __MINGW32__
4100 * include/i86.h: Imported from d1x
4102 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4104 * arch/dos/modex.asm: Fixed %include
4106 * main/console.c: RCS headers added
4108 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4111 * Makefile.am, main/Makefile.am: Moved final link to top-level
4112 directory instead of main/
4114 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4115 __ENV_LINUX__ to __linux__
4117 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4118 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4119 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4120 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4121 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4122 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4123 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4124 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4125 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4126 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4129 * configure.in: add --enable-xploader, support arch/linux subdir,
4132 * main/inferno.c: conditionalize conf.h
4134 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4136 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4137 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4138 misc/fileutil.h: Partial application of linux/alpha patch.
4140 2001-10-19 Bradley Bell <btb@icculus.org>
4142 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4143 networking in line with d1x, moved some arch/linux_* stuff to
4146 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4147 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4148 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4149 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4152 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4153 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4154 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4155 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4156 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4157 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4158 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4159 linux/include/ukali.h: Brought linux networking in line with d1x,
4160 moved some arch/linux_* stuff to arch/linux/*
4162 * include/ipx_drv.h: Imported from d1x
4164 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4166 * main/ipx_drv.c: Imported from d1x
4168 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4169 main/network.h, main/Makefile.am: Trying to get network working on
4172 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4173 main/Makefile.am: build fixes
4175 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4176 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4177 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4178 starting to get net working.
4180 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4181 conditionalized min,max macros
4183 2001-10-18 Bradley Bell <btb@icculus.org>
4185 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4186 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4187 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4188 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4191 * 2d/2dsline.c: RCS headers added/changed
4193 * configure.in: fix NASMFLAGS bug
4195 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4198 2001-10-17 Bradley Bell <btb@icculus.org>
4200 * NEWS: Fixed the invulnerable robots bug!
4202 * main/collide.c: Fixed the invulnerable robots bug!
4204 2001-10-14 Bradley Bell <btb@icculus.org>
4206 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4209 2001-10-13 Bradley Bell <btb@icculus.org>
4211 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4212 arch/Makefile.am, arch/dos/Makefile.am,
4213 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4214 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4215 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4216 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4217 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4218 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4219 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4220 arch/win32/include/Makefile.am, iff/Makefile.am,
4221 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4222 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4223 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4224 unused/bios/Makefile.am, unused/lib/Makefile.am,
4225 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4226 unused/ui/Makefile.am, unused/vga/Makefile.am,
4227 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4228 automake stuff from "inert" subdirs. And there was much rejoicing.
4230 * Makefile.am, NEWS, configure.in: Stuff
4232 * ChangeLog: removing auto-generated file
4234 * cygconf: Added instructions for mingw32 build
4236 * Makefile.am: renamed INSTALL to installation.txt
4238 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4240 * mingw32.txt: Added instructions for mingw32 build
4242 * configure.in: Enable assembly under mingw32
4244 2001-10-12 Bradley Bell <btb@icculus.org>
4246 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4248 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4249 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4250 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4251 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4252 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4253 to __DJGPP__, since it's built-in.
4255 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4257 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4258 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4262 2001-10-12 Bradley Bell <btb@icculus.org>
4264 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4266 * Makefile.am: make sure cygconf gets archived
4268 * configure.in: Increment version number in preparation for release
4270 * configure.in: Fix detection of opengl
4272 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4273 cygconf, arch/Makefile.am, arch/include/joy.h,
4274 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4275 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4276 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4277 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4278 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4279 Vastly improved compilability.
4281 2001-10-11 Bradley Bell <btb@icculus.org>
4283 * Makefile.am: Added macros/sdl.m4
4285 * autogen.sh: Added macros/sdl.m4
4287 2001-10-09 Bradley Bell <btb@icculus.org>
4289 * main/vers_id.h: Added DESCENT_VERSION constant
4291 * main/inferno.c: Added command-line help.
4293 * include/ogl_init.h: opengl improvments (following d1x changes)
4295 2001-10-07 Bradley Bell <btb@icculus.org>
4297 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4298 arch/ogl/Makefile.am: Remove duplicate headers.
4300 2001-08-02 Thimo Neubauer <thimo@debian.org>
4302 * mem/mem.c: totally crippled the memory manager because it does
4303 not make sense for non-DOS-systems and it would have been too
4304 complicated to get it 64bit clean
4306 2001-06-19 Bradley Bell <btb@icculus.org>
4308 * cvshowto.txt: updated anonymous password
4310 2001-02-08 Bradley Bell <btb@icculus.org>
4312 * COPYING, license.txt: Added d1x license
4314 2001-02-01 Bradley Bell <btb@icculus.org>
4316 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4318 2001-01-31 Bradley Bell <btb@icculus.org>
4320 * configure.in, arch/include/mouse.h, include/pstypes.h,
4321 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4323 * main/polyobj.c: fix typo
4325 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4326 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4327 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4328 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4329 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4330 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4331 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4332 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4333 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4334 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4335 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4336 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4337 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4338 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4339 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4340 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4341 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4342 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4343 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4344 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4345 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4346 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4347 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4348 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4349 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4350 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4353 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4354 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4355 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4356 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4359 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4362 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4363 cross-compiling, and cygwin fixes
4365 2001-01-30 Bradley Bell <btb@icculus.org>
4367 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4368 include/pstypes.h, include/strutil.h, main/Makefile.am,
4369 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4370 needs --without-assembler and --without-network to compile
4372 2001-01-29 Bradley Bell <btb@icculus.org>
4374 * configure.in, main/Makefile.am: Fixes to build system
4376 * main/kconfig.c: fix for non-linux joysticks
4378 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4379 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4380 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4381 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4382 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4383 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4384 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4385 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4386 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4387 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4389 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4390 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4391 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4392 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4393 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4394 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4397 * arch/dos/include/joy.h, arch/dos/include/key.h,
4398 arch/dos/include/mouse.h: Unified input headers.
4400 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4402 2001-01-28 Bradley Bell <btb@icculus.org>
4404 * conf.h.in, configure.in, arch/Makefile.am,
4405 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4406 arch/include/key.h, main/Makefile.am: More header unification...
4408 * main/newdemo.c: Added <ctype.h>
4410 * arch/include/event.h, arch/include/joy.h: unified input headers.
4412 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4413 OpenGL now uses SDL-GL instead of gii
4415 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4417 2001-01-25 Bradley Bell <btb@icculus.org>
4419 * autogen.sh: use "set -e" so execution stops if something goes
4422 2001-01-24 Bradley Bell <btb@icculus.org>
4426 * Makefile.am: Add ChangeLog to dist
4430 2001-01-24 Bradley Bell <btb@icculus.org>
4432 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4434 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4435 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4438 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4439 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4440 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4441 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4442 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4443 arch/Makefile.am, arch/dos/Makefile.am,
4444 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4445 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4446 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4447 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4448 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4449 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4450 unused/Makefile.am, unused/bios/Makefile.am,
4451 unused/lib/Makefile.am, unused/novga/Makefile.am,
4452 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4453 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4454 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4455 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4456 make dist, VPATH builds, ...
4458 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4459 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4460 arch/dos/Makefile.in, arch/linux/Makefile.in,
4461 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4462 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4463 misc/Makefile.in, texmap/Makefile.in: cruft removal
4465 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4468 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4470 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4472 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4475 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4476 added -grabmouse option
4478 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4479 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4480 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4481 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4482 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4483 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4484 main/songs.c, misc/args.c: changed args_find to FindArg
4486 2001-01-22 Bradley Bell <btb@icculus.org>
4488 * configure, main/Makefile.am, main/Makefile.in: configuration
4491 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4492 fix compiler warnings w/opengl
4494 * include/console.h: ggi support
4496 * arch/linux_init.c: svgalib support
4498 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4499 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4500 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4501 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4502 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4503 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4506 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4508 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4509 main/render.c: fix warnings and enable NDEBUG *
4510 arch/svgalib_init.c: svgalib support
4512 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4514 * main/kconfig.c: joystick support
4516 2001-01-21 Bradley Bell <btb@icculus.org>
4518 * cvshowto.txt: new file, taken from d1x webpage
4520 * AUTHORS, README: Taking over as maintainer of d2x
4522 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4524 2001-01-20 Bradley Bell <btb@icculus.org>
4526 * configure, configure.in: Turned -Werror back off by default
4528 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4529 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4530 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4531 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4532 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4533 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4534 main/laser.c, main/multi.c, main/network.c, main/network.h,
4535 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4536 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4537 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4538 warnings, for non-OpenGL on linux, anyway...
4540 2001-01-19 Bradley Bell <btb@icculus.org>
4542 * copying: remove duplicate file
4544 * Import of d2x-0.0.9-pre1
4546 * Import of d2x-0.0.8