1 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
3 * fix bug: when opening d1 level 1 with oem data files, both d1
4 and d2 oem briefing where showed
6 * main/inferno.c, main/movie.c: Change the default movie
7 resolution to "high", implement the option -lowresmovies
9 2003-03-20 Bradley Bell <btb@icculus.org>
11 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
13 * main/piggy.c: comments
15 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
17 * main/gameseq.c: delete duplicate function
19 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
21 2003-03-19 Bradley Bell <btb@icculus.org>
23 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
26 * arch/sdl/digi.c, main/kludge.c: implemented
27 digi_link_sound_to_object3 for looping sounds, other looping stuff
29 * arch/sdl/gr.c: removing dependencies on stuff in main/
31 * arch/linux/Makefile.am, arch/linux/init.c,
32 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
33 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
36 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
38 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
40 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
41 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
42 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
43 load d1 textures for d1 levels
45 2003-03-19 Bradley Bell <btb@icculus.org>
47 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
48 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
49 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
50 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
53 * README: added some OS X info
55 2003-03-17 Bradley Bell <btb@icculus.org>
57 * main/newdemo.c: simplify DEMO_FILENAME macro
59 * main/console.c, main/game.c: enable experimental console support
61 * main/gamerend.c: fixed location of fps meter in multi
63 2003-03-16 Bradley Bell <btb@icculus.org>
65 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
66 also look in shared data dir for demos
68 * main/newdemo.c, main/newdemo.h: comments/formatting
70 2003-03-15 Christopher Thielen <chris@luethy.net>
72 * main/kludge.c: set CDROM_dir back to "." - tricks game into
73 thinking d2 cd is always present
75 2003-03-15 Bradley Bell <btb@icculus.org>
77 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
80 * arch/sdl/rbaudio.c: formatting, enabled volume control under
83 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
84 gr_init. don't really know why this works, though
86 2003-03-14 Bradley Bell <btb@icculus.org>
88 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
90 * unused/bios/rbaudio.h: removed duplicate file
92 2003-03-14 Christopher Thielen <chris@luethy.net>
94 * arch/sdl/rbaudio.c: stop cd audio when exiting
96 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
98 * main/gamecntl.c: add comments to the "only matt knows" cheats
100 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
102 * main/gamemine.c: formatting, better texture conversion for d1
105 2003-03-14 Bradley Bell <btb@icculus.org>
107 * main/piggy.c: must swap all mac version pigfiles
109 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
110 main/multi.c: formatting, minor cleanups
112 * 2d/rle.c: need to swap line_size on bigendian machines
114 * main/mission.c, main/mission.h: detect mac full version hogfile
116 2003-03-13 Bradley Bell <btb@icculus.org>
118 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
119 added joy/mouse sensitivity slider, increased range to 16, and
122 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
125 * arch/linux/Makefile.am: removed extra backslash
127 * TODO, installation.txt: updated some documentation
129 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
130 menu, with maxfps option
132 2003-03-12 Bradley Bell <btb@icculus.org>
134 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
136 * arch/linux/alsadigi.c, arch/linux/findfile.c,
137 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
138 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
139 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
140 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
141 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
142 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
143 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
144 arch/linux/include/music.h, arch/linux/include/serial.h,
145 arch/linux/include/ukali.h: formatting
147 2003-03-11 Chris Arena <ccarena@cox.net>
149 * main/menu.c: fixed brightness slider
151 2003-03-01 Bradley Bell <btb@icculus.org>
153 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
154 robots and animated bitmaps work, but colors are messed up
156 2003-02-28 Bradley Bell <btb@icculus.org>
158 * main/player.h: whitespace
160 * main/automap.c, main/cntrlcen.c, main/collide.c,
161 main/gamerend.c: use Builtin_mission_num instead of 0 (if
162 descent.hog is present, d1 becomes mission 0)
164 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
165 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
166 arch/win32/winnet.c: MinGW compiles with network enabled again,
167 but still doesn't work
171 2003-02-28 Bradley Bell <btb@icculus.org>
173 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
174 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
177 2003-02-27 Bradley Bell <btb@icculus.org>
179 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
180 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
181 main/network.c, main/network.h: noted that hoard.ham is only needed
182 for multiplayer HOARD games, and should not be equated with
183 "vertigo". put HoardEquipped() back in network.c.
185 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
186 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
187 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
188 use timer_delay instead of d_delay
190 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
192 * main/render.c: added replacement qsort for solaris
194 2003-02-26 Bradley Bell <btb@icculus.org>
196 * main/gamemine.c: texture conversion for d1 shareware
198 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
200 * main/gamemine.c: better texture conversion for d1 levels
202 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
204 * main/kconfig.c: fix joystick support under MinGW
206 2003-02-26 Bradley Bell <btb@icculus.org>
208 * main/playsave.c: fix swapping glitch
210 * configure.ac, readme.txt: clean stuff up, getting ready for
213 * main/titles.c: begin support for rendering spinning robots in
216 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
219 * main/gamemine.c: load d1 shareware levels!
221 2003-02-25 Bradley Bell <btb@icculus.org>
225 * autogen.sh: add warning about old auto* versions, use
228 2003-02-24 Bradley Bell <btb@icculus.org>
230 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
231 briefings mostly working
232 * main/movie.c, main/titles.c: fixed some more briefing glitches
234 2003-02-23 Bradley Bell <btb@icculus.org>
236 * main/movie.c: fixed crash when using shareware data files
238 * arch/sdl/digi.c: fix crash on non-existent sounds
239 (i.e. shareware data)
241 2003-02-22 Bradley Bell <btb@icculus.org>
243 * main/titles.c: fixed fullscreen toggle in briefings
245 2003-02-21 Bradley Bell <btb@icculus.org>
247 * configure.ac: check for mingw when enabling nasm
248 * main/playsave.c: enable loading player files of either byte
251 2003-02-20 Bradley Bell <btb@icculus.org>
253 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
254 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
255 #343, not "rest of solution to bug #344"
256 * arch/sdl/timer.c, include/timer.h: revert to more accurate
258 * main/kludge.c: partial solution to bug #344
259 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
260 * compilerdefs.txt: added linux/mips info
261 * ChangeLog: clean up changelog
263 2003-02-19 Bradley Bell <btb@icculus.org>
265 * libmve/mveplay.c: os x needs nanosleep prototype.
267 2003-02-18 Bradley Bell <btb@icculus.org>
269 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
270 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
271 to disable/enable audio
272 * libmve/: mve_main.c, mveplay.c: bigendian fixes
273 * main/: movie.h, titles.c: make sure movie's palette is set before
274 writing briefing text. Fixes bug #359
275 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
277 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
278 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
280 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
282 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
283 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
284 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
286 * include/libmve.h: blah
288 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
290 * main/render.c: 2nd attempt to fix solaris qsort bug
292 2003-02-18 Bradley Bell <btb@icculus.org>
294 * configure.ac, include/pstypes.h: put alignment detection in
297 2003-02-17 Bradley Bell <btb@icculus.org>
299 * Makefile.am, README.utils, configure.ac, include/libmve.h,
300 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
301 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
302 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
303 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
304 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
305 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
306 moved mve stuff to separate subdir
307 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
308 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
309 mve code. Fixes (at least) bugs #41, #348, and #350.
311 2003-02-14 Bradley Bell <btb@icculus.org>
313 * main/Makefile.am: no more Makefile.mveplay. again
314 * main/mveplay.c: typo
316 2003-02-13 Bradley Bell <btb@icculus.org>
318 * utilities/mvlextract.c: uint -> unsigned int
319 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
320 standalone mveplayer, win32 support
321 * main/movie.c: random bugfixes, win32 support
322 * arch/sdl/Makefile.am: formatting
323 * configure.ac: disable networking on mac/win for now
324 * main/newmenu.c: comments
326 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
328 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
329 redundant swap functions.
331 2003-02-13 Bradley Bell <btb@icculus.org>
333 * ChangeLog: update changelog
335 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
337 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
338 polymodel alignment issues.
340 2003-02-13 Bradley Bell <btb@icculus.org>
342 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
343 fix various little bugs
344 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
345 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
346 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
348 * README.utils: new file
349 * main/: mve_main.c, mveplay.c: more movie fixes
350 * README: updated README
351 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
353 2003-02-12 Bradley Bell <btb@icculus.org>
355 * utilities/mvlextract.c: bigendian mvl support
356 * main/mveplay.c: formatting, stuff
357 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
358 truecolor mve support, standalone mveplayer
359 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
360 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
361 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
364 2003-01-22 Bradley Bell <btb@icculus.org>
366 * include/: interp.h, interp.h: restore prototype for
367 swap_polygon_model_data
369 2003-01-21 Bradley Bell <btb@icculus.org>
371 * main/piggy.c: use memcpy to avoid alignment problem
372 * compilerdefs.txt: updated some defs, added sunos/sparc
374 2003-01-15 Bradley Bell <btb@icculus.org>
376 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
377 * main/gamemine.c: attempting to support d1 shareware
378 * compilerdefs.txt: update defs
380 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
382 * main/mveplay.c: fix several bugs, comments, formatting.
384 2003-01-15 Bradley Bell <btb@icculus.org>
386 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
387 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
388 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
389 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
391 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
394 2003-01-11 Bradley Bell <btb@icculus.org>
396 * main/: mission.c, mission.h: attempt to support d1 for mac
398 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
401 2003-01-09 Bradley Bell <btb@icculus.org>
403 * main/movie.c: use ifdef around gr_toggle_fullscreen
405 2003-01-07 Bradley Bell <btb@icculus.org>
407 * Makefile.am, descent.msn, installation.txt, main/mission.c,
408 main/mission.h: don't need .msn file for descent.hog anymore
411 2003-01-06 Bradley Bell <btb@icculus.org>
413 * main/mission.h, main/mission.c: comments
414 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
417 2003-01-03 Bradley Bell <btb@icculus.org>
419 * utilities/: txb2txt.c, txt2txb.c: remove old files
420 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
421 * main/polyobj.c: attempt to make read_model_file
423 * main/menu.c: move vertigo text
425 2003-01-02 Bradley Bell <btb@icculus.org>
427 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
428 main/polyobj.h: cleanup alignment changes
429 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
430 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
431 main/object.h: fix alignment issues on sparc
432 * cvshowto.txt: update cvs info
434 * 2d/rle.c: make rle_swap handle RLE_BIG
436 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
438 * main/render.c: workaround solaris qsort bug
440 2003-01-01 Steffen Pohle <stpohle@gmx.net>
442 * arch/linux/linuxnet.c, arch/linux/ukali.c,
443 arch/linux/include/ukali.h, main/inferno.c: enabled kali
444 * arch/linux/Makefile.am: enabled linux joystick, kali
445 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
446 arch/sdl/event.c: enabled linux joystick
448 2002-12-31 Bradley Bell <btb@icculus.org>
450 * main/gamemine.c: simplified warning msg
451 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
452 * main/render.h: fix compiler warning
454 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
456 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
458 2002-12-24 Bradley Bell <btb@icculus.org>
460 * main/mission.c: fixes an infinite loop which was caused by d2x
461 thinking d2demo was a descent 1 mission
463 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
465 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
467 2002-12-24 Bradley Bell <btb@icculus.org>
469 * main/render.c: comments
471 2002-10-30 Bradley Bell <btb@icculus.org>
473 * main/inferno.c: add help for -hogdir option
474 * main/inferno.c: added -hogdir option
476 2002-10-28 Bradley Bell <btb@icculus.org>
478 * main/: inferno.c, menu.c: enabled Vertigo displays
481 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
483 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
484 main/netmisc.c, main/network.c: simplify and eliminate redundant
487 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
489 * maths/fixc.c: fix infinite loop in quad_sqrt.
490 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
491 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
493 2002-10-12 Bradley Bell <btb@icculus.org>
495 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
497 2002-10-11 Bradley Bell <btb@icculus.org>
499 * main/hud.c: make hud_message work correctly
500 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
502 * main/network.c: formatting, small fixes
504 2002-10-10 Bradley Bell <btb@icculus.org>
506 * main/netmisc.h: no swap_object for little-endian
507 * main/: netmisc.h, network.c: use macros to simplify network
509 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
511 * main/inferno.c: enable loading screen for mac shareware with
513 * main/netmisc.c: whitespace
514 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
516 * main/hud.c: whitespace
517 * configure.ac: remove shareware build, add macdata build
518 * main/songs.c: whitespace
519 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
520 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
522 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
525 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
527 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
528 comments, formatting, etc.
529 * iff/iff.c: fix bigendian iff loading.
531 2002-10-03 Bradley Bell <btb@icculus.org>
533 * utilities/txb2tex.c: typo
534 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
535 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
537 * arch/sdl/mouse.c: whitespace
539 2002-09-19 Bradley Bell <btb@icculus.org>
541 * main/kconfig.c: fix a oops, add old logs
542 * main/kconfig.c: support for >3 mouse buttons
544 2002-09-18 Bradley Bell <btb@icculus.org>
546 * include/gr.h: fix palette swap define
548 2002-09-14 Bradley Bell <btb@icculus.org>
550 * main/titles.c: load hires briefing screen if lores doesn't exist
551 (i.e. vertigo) and MenuHires=0
553 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
555 * main/: multi.h, network.h: pack some structures for ipx
558 2002-09-14 Bradley Bell <btb@icculus.org>
560 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
561 and load_endlevel_data() to expect newline-terminated strings, fix
562 load_game_data to read null-terminated string for
565 2002-09-07 Bradley Bell <btb@icculus.org>
567 * main/newmenu.c: added error message
568 * main/menu.h: enable -nohires with mac shareware
569 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
570 * 2d/font.c: enable 0/255 palette swap for fonts
571 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
573 * 2d/2dsline.c: fix ogl blooper
575 2002-09-05 Bradley Bell <btb@icculus.org>
577 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
579 * include/strutil.h: need string.h for strcasecmp
580 * include/rle.h: okay, maybe it needs to be this way
581 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
582 * 2d/scalec.c: more stuff from d2src
583 * 2d/rle.c: more stuff from d2src, formatting
584 * 2d/font.c: useless cruft
585 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
586 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
589 2002-09-04 Bradley Bell <btb@icculus.org>
591 * include/grdef.h: fix compiler warnings
592 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
593 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
595 * main/game.c: we want the mac ibitblt for everything but dos and
597 * main/texmerge.c: these routines are in tmerge.c
598 * main/credits.c: enable credits for mac and oem data
599 * main/bm.c: use either exit.ham or exit.pofs
600 * include/ibitblt.h: enable some more code from d2src
601 * include/gr.h: enable mac ubitblt_double
602 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
603 * include/grdef.h: moved some inline asm from linear.h
604 * 2d/ibitblt.c: brought in line with original d2 version
605 * 2d/bitblt.c: reverted to original d2 version of this file, then
606 added d1x enhancements
607 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
608 * 2d/linear.h: moved these back to their original locations
610 * main/mveplay.c: close some memory holes, speed up palette loading
611 * main/movie.c: added fullscreen toggle while playing movies
612 * main/inferno.c: comment out -superhires help text (always on)
613 * include/timer.h: added approx_fsec_to_usec macro
614 * arch/sdl/joy.c: fix compiler warning
616 2002-09-01 Bradley Bell <btb@icculus.org>
618 * main/network.c: oops
619 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
620 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
621 timer_get_fixed_seconds
624 2002-08-31 Bradley Bell <btb@icculus.org>
626 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
628 * main/multi.h: network endian stuff
629 * 2d/font.c, include/gr.h: fast file i/o for font headers
630 * arch/win32/arch_ip.cpp: unused file
631 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
632 bigendian networking fixes
633 * main/menu.c: make net menu more accurate, also make superhires
635 * include/pstypes.h: better to have __pack__ all the time, I think.
636 needed for networking, e.g.
637 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
639 * arch/win32/Makefile.am: unused file
642 2002-08-30 Bradley Bell <btb@icculus.org>
644 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
645 * main/: newmenu.h, titles.c: formatting
646 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
647 main/multi.h: networking works, finally
648 * TODO: added TODO file
649 * arch/linux/arch_ip.cpp: unused fine
650 * README: network sorta working
651 * main/: Makefile.am, multi.c, network.c, network.h: more
653 * main/menu.c: load builtin mission correctly
654 * main/inferno.c: documentation
655 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
657 * main/Makefile.mveplay: don't need no more
659 2002-08-29 Bradley Bell <btb@icculus.org>
661 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
662 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
663 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
665 * include/ipx_drv.h: more network fixing
666 * arch/linux/include/ipx_drv.h: more network fixing
667 * include/ipx.h: formatting
668 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
669 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
670 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
671 main/inferno.c: fixed networking fuck-up?
672 * Makefile.am: moved mingw info to README
673 * README, mingw32.txt: moved mingw info to README
675 2002-08-27 Bradley Bell <btb@icculus.org>
677 * utilities/mvlextract.c: allow specifying file to extract
678 * utilities/: tex2txb.c, txb2tex.c: use default extension to
680 * utilities/hogextract.c: allow specifying file to extract
681 * main/mission.c: Have to get mission_num _after_ promoting...
682 * main/: gameseq.c, titles.c: beginning d1 briefing support
683 * descent.msn: beginning d1 briefing support
684 * main/: titles.c, titles.h: d1-style mission briefings
685 * main/piggy.h: whitespace
686 * main/movie.c: beginning robot movie support, fall back on lo/hi
687 res if hi/lo not available
688 * main/mission.c: added Builtin_mission_num for builtin mission,
689 D1Hogdir, d1-style mission briefings
690 * main/: gameseq.c, mission.h: added Builtin_mission_num for
692 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
693 (for d1 missions that need d1 data)
694 * 2d/ibitblt.c: whitespace
696 2002-08-26 Bradley Bell <btb@icculus.org>
698 * utilities/mvlcreate.c: oops
699 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
701 * utilities/hogextract.c: added [v]iew option
702 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
703 * main/titles.c: fix writable string, disable DumbAdjust thing
704 * main/polyobj.h: whitespace
705 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
707 * main/movie.c: read movies from AltHogDir, other fixes
708 * main/: mission.c, mission.h: fix bug w/mission filename
709 * main/gameseq.c: comments
710 * main/digi.h: whitespace n stuff
711 * include/mve_audio.h: added audio flag macros
712 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
716 2002-08-23 Bradley Bell <btb@icculus.org>
718 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
720 * Makefile.am: remove d2demo.mn2
721 * cfile/cfile.c, include/cfile.h: add cfile_size function
722 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
723 eliminate need for .mn2 files for oem and demo
725 2002-08-22 Bradley Bell <btb@icculus.org>
727 * main/bm.c: fix for vertigo
728 * main/menu.h: make OEM menu pcx available
729 * 2d/rle.c: merge with original d2 file
730 * Makefile.am, configure.ac: let mission files get installed by
733 2002-08-17 Bradley Bell <btb@icculus.org>
735 * configure.ac: make FAST_FILE_IO the default on little-endian
737 * NEWS, README, compilerdefs.txt, readme.txt: documentation
738 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
741 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
743 * main/: game.c, menu.c, mission.c: promote builtin missions.
745 2002-08-15 Bradley Bell <btb@icculus.org>
747 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
748 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
749 * utilities/.cvsignore: added cvsignore
750 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
752 * main/piggy.c: mac data file loading
753 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
754 transparency and swap 0/255 correctly for mac data files
756 2002-08-13 Bradley Bell <btb@icculus.org>
758 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
759 to utilities to avoid conflict with c++ std lib <utility>
760 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
761 txt2txb.c: moved utility to utilities to avoid conflict with c++
763 * Makefile.am, configure.ac: add utilities
765 2002-08-09 Bradley Bell <btb@icculus.org>
767 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
770 2002-08-08 Bradley Bell <btb@icculus.org>
772 * main/inferno.c: comments
773 * main/: newmenu.c, songs.c: mac demo datafile support
774 * installation.txt: update
775 * main/gamesave.c: use lowercase for consistency
776 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
777 models for other than d2demo
779 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
781 * main/gamemine.c: formatting, better d1 texture conversion
782 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
783 main/mission.h: recognize .msn mission files.
785 2002-08-07 Bradley Bell <btb@icculus.org>
787 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
788 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
789 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
790 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
791 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
792 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
795 2002-08-06 Bradley Bell <btb@icculus.org>
797 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
798 * main/Makefile.am: formatting
799 * 2d/font.c: make gr_remap_font just reload the whole thing
800 * configure.ac: formatting
801 * Makefile.am: added d2demo.mn2
802 * d2demo.mn2: mission file for shareware
803 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
804 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
805 * main/sounds.h: shareware stuff, whitespace
806 * main/: polyobj.c, polyobj.h: more fast i/o macros
807 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
809 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
810 endlevel stuff to non-shareware, allow movies/endlevel for
812 * main/cntrlcen.c: typo
813 * main/bm.h: use global Piggy_hamfile_version
814 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
815 macros, use global Piggy_hamfile_version
816 * main/Makefile.am: terrain and movie stuff always used now
817 * 2d/pcx.c, include/pcx.h: make pcx header available to other
819 * main/: gamemine.c, gamesave.c: load DMB levels
820 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
821 segment.c, segment.h, switch.c, switch.h: fast i/o macros
823 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
825 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
827 2002-08-04 Bradley Bell <btb@icculus.org>
829 * main/inferno.c: shareware stuff, formatting
830 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
831 * arch/sdl/gr.c: don't need to set mode in gr_init
833 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
835 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
837 * Makefile.am, descent.mn2: added mission file for descent 1
839 2002-08-02 Bradley Bell <btb@icculus.org>
841 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
842 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
843 main/piggy.h, misc/error.c: junk
844 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
845 render.h, scores.c, scores.h, terrain.c: shareware stuff
846 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
847 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
848 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
849 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
850 main/weapon.c, main/weapon.h: fast i/o macros
852 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
854 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
855 main/gamemine.h, main/gamesave.c: load d1 levels
857 2002-07-30 Bradley Bell <btb@icculus.org>
860 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
862 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
863 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
864 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
865 main/piggy.c, main/titles.c: support shareware datafiles!
866 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
867 piggy.c: SHAREWARE fixes
869 2002-07-29 Bradley Bell <btb@icculus.org>
871 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
872 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
873 misc/fileutil.c: Portability - OS X support
875 2002-07-27 Bradley Bell <btb@icculus.org>
877 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
878 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
879 segment.h: portability
880 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
881 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
882 main/wall.h: portabilization
883 * 2d/font.c, include/gr.h: portability
885 2002-07-26 Bradley Bell <btb@icculus.org>
887 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
888 * arch/linux/findfile.c, include/pstypes.h: os x fixes
890 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
891 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
892 misc/fileutil.h: portable file i/o utils
893 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
894 writable string anymore... / formatting
895 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
896 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
897 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
898 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
899 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
900 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
901 portable-izing file loading routines
903 2002-07-24 Bradley Bell <btb@icculus.org>
905 * main/mveplay.c: correctly play files with 16bit uncompressed
906 audio, mem checking, etc
907 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
910 2002-07-23 Bradley Bell <btb@icculus.org>
912 * misc/Makefile.am: unused file
913 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
914 main/sounds.h: remove experimental nmovie stuff
915 * main/movie.c: add some debugging output
917 2002-07-22 Bradley Bell <btb@icculus.org>
919 * main/: console.c, state.c: simplified header
920 * main/movie.c: enable mveplay audio
921 * main/old/movie.c: moved to main/
922 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
923 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
924 main/mvelib.c, main/mveplay.c: initial movie support
925 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
926 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
927 include/ogl_init.h, include/pstypes.h, main/console.c,
928 main/state.c, mem/mem.c: OS X stuff
929 * configure.ac: OS X and movie stuff
931 2002-07-19 Bradley Bell <btb@icculus.org>
933 * compilerdefs.txt: OSX defs
935 2002-07-18 Bradley Bell <btb@icculus.org>
937 * main/inferno.c: use simpler rcs tags
938 * autogen.sh: keep Changelog in cvs (and use --accum)
939 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
940 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
941 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
942 main/songs.c: changed cdrom->rbaudio
943 * include/rbaudio.h: moved to /include
945 2002-07-17 Bradley Bell <btb@icculus.org>
947 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
948 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
949 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
950 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
951 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
952 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
953 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
954 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
955 3d/setup.c: use simpler rcs tags
960 2002-07-17 Bradley Bell <btb@icculus.org>
962 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
963 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
964 * debian/rules: don't need readme's
965 * debian/rules: move d1x license to COPYING, license clarifications
966 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
967 license to COPYING, license clarifications
968 * debian/rules: fix debian docs
969 * debian/rules: fix debian manpages
970 * debian/d2x-sdl.menu: fix debian menu
971 * debian/rules: link to undocumented man page for debs
972 * Makefile.am, configure.ac, debian/control, debian/copyright,
973 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
974 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
975 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
978 2002-07-16 Bradley Bell <btb@icculus.org>
980 * debian/: rules, changelog.in: deb stuff
981 * configure.ac: cleaner nasm detection
982 * debian/: changelog.in, control, rules: deb stuff
983 * README, installation.txt: typos, stuff
984 * configure.ac: better #defines
985 * configure.ac: whitespace
986 * configure.ac: better documentation
987 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
988 SDL_JOYSTICK not needed
989 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
990 * configure.ac: need higher SDL for joystick
991 * debian/: control, rules: deb stuff
992 * arch/sdl/joy.c: old junk
993 * Makefile.am, configure.ac: automake updates
994 * main/: inferno.c, text.c: don't use althogdir on non-unix
995 * configure.ac: more autoconf updates
996 * misc/strutil.c: better strrev
997 * main/inferno.c: need limits.h on mingw also
998 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1001 2002-04-19 Bradley Bell <btb@icculus.org>
1003 * main/network.c: let hoard.ham be a cfile
1004 * main/text.c: better error message when hog not found
1007 2002-03-23 Bradley Bell <btb@icculus.org>
1009 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1010 arch/sdl/Makefile.am: Use SDL joystick automatically
1011 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1013 2002-03-05 Bradley Bell <btb@icculus.org>
1015 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1018 2002-02-23 Bradley Bell <btb@icculus.org>
1020 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1021 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1022 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1023 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1024 main/editor/Makefile.am: moved includes to include
1025 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1026 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1027 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1028 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1030 * main/game.c: disabled cockpit for OGL, formatting
1031 * 2d/ibitblt.c: formatting
1033 2002-02-16 Bradley Bell <btb@icculus.org>
1035 * include/oldsdl.h: check for older macros
1036 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1037 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1038 allow older sdl versions
1040 2002-02-15 Bradley Bell <btb@icculus.org>
1042 * main/: automap.c, automap.h, inferno.c: automap resolution now
1044 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1045 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1046 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1047 win32/include/key_arch.h: never mind - that would be pointless
1048 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1049 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1050 win32/include/key_arch.h: copied files from d1x
1051 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1052 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1053 * main/multipow.c: need conf.h
1054 * arch/win32/Makefile.am: new file
1055 * include/pstypes.h: added u_int16_t (needed in base_ip)
1056 * arch/win32/arch_ip.cpp: copied from d1x
1058 2002-02-14 Bradley Bell <btb@icculus.org>
1060 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1061 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1062 main/netlist.c: Added hotkeys to toggle fullscreen mode
1063 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1064 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1065 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1066 reorder.h: Lotsa networking stuff from d1x
1068 2002-02-13 Bradley Bell <btb@icculus.org>
1070 * include/gr.h, main/game.c: Fullscreen toggle stuff
1071 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1073 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1074 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1077 2002-02-11 Bradley Bell <btb@icculus.org>
1079 * main/bm.c: use portable loader if bigendian
1080 * include/pstypes.h: don't define bool for c++
1081 * include/cfile.h: extern AltHogDir stuff
1082 * include/byteswap.h: use WORDS_BIGENDIAN
1083 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1084 * main/vers_id.h: added D2X_IVER
1085 * misc/args.c: don't use d1x.ini
1086 * Makefile.am: rpm stuff
1087 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1090 2002-02-09 Bradley Bell <btb@icculus.org>
1092 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1094 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1096 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1099 2002-02-06 Bradley Bell <btb@icculus.org>
1101 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1102 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1103 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1104 * debian/: changelog.in, control, copyright, d2x-gl.files,
1105 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1109 2002-02-02 Bradley Bell <btb@icculus.org>
1111 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1112 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1113 Enabled RELEASE option
1115 2002-01-31 Bradley Bell <btb@icculus.org>
1117 * Makefile.am, configure.ac: specify prerequisite versions of
1118 autoconf and automake
1120 2002-01-29 Bradley Bell <btb@icculus.org>
1122 * main/mission.c: RCS header added
1123 * main/inferno.c: update copyright date
1124 * main/mission.c: allow missions to be in AltHogDir
1125 * configure.ac: Display results of configure
1126 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1129 2002-01-28 Bradley Bell <btb@icculus.org>
1131 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1132 Data files now go in DATADIR/games/d2x, user files now go in
1135 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1137 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1138 files now go in ~/.d2x
1140 2002-01-24 Bradley Bell <btb@icculus.org>
1142 * configure.ac: fix nasm not found error message
1144 2002-01-18 Bradley Bell <btb@icculus.org>
1146 * configure.in: getting rid of old configure.in
1147 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1148 main/movie.c: Movie playing kludgey stuff
1149 * misc/args.c: formatting
1150 * main/inferno.c: allow -h for help
1151 * include/error.h: don't die on int3, unless -debug given
1152 * mingw32.txt: more stuff
1154 2001-12-29 Bradley Bell <btb@icculus.org>
1156 * Makefile.am: Got rid of thinking.txt
1157 * main/inferno.c: document -nomovies option
1159 2001-12-28 Bradley Bell <btb@icculus.org>
1161 * main/titles.c: formatting, put some code into place for rendering
1162 of robots during briefings
1164 2001-12-27 Bradley Bell <btb@icculus.org>
1168 2001-12-23 Craig Hadady <chadady@iglou.com>
1170 * 2d/rle.c: fixed bug in dummy array.
1172 2001-12-03 Bradley Bell <btb@icculus.org>
1174 * arch/sdl/init.c: fix formatting
1175 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1176 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1177 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1178 and sdl joystick stuff
1180 2001-11-30 Bradley Bell <btb@icculus.org>
1182 * thinking.txt: not needed
1184 2001-11-27 Bradley Bell <btb@icculus.org>
1186 * cygconf, mingw32.txt: use sdl from source on cygwin
1187 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1188 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1189 SDL_CFLAGS to CFLAGS
1191 2001-11-27 Bradley Bell <btb@icculus.org>
1195 2001-11-14 Bradley Bell <btb@icculus.org>
1197 * texmap/scanline.c: use optimization flags as texmap default
1198 * NEWS: mouse wheel, etc
1199 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1200 wheel to emulate 3rd axis
1201 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1202 * include/error.h: kludge to ungrab mouse when we hit an int3
1203 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1204 __ENV_MSDOS__ to __MSDOS__
1205 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1207 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1209 * arch/sdl/digi.c: implemented digi_set_volume
1210 * include/grdef.h, main/config.c, misc/d_io.c: change
1211 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1212 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1213 main/piggy.c: use MAKE_SIG
1214 * installation.txt: update
1215 * configure.ac: new file
1216 * arch/sdl/joydefs.c: #include pstypes.h
1217 * arch/sdl/init.c: SDL joystick stuff
1218 * acconfig.h: adjust MINGW defines
1219 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1220 controls menu now works
1222 2001-11-13 Bradley Bell <btb@icculus.org>
1224 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1226 * Makefile.am: New file
1227 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1229 * compilerdefs.txt: New file
1230 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1232 2001-11-12 Bradley Bell <btb@icculus.org>
1234 * main/playsave.c: load player files regardless of byte order of
1237 2001-11-11 Bradley Bell <btb@icculus.org>
1239 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1241 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1242 * NEWS: GL savegame thumbnails
1243 * acconfig.h, configure.in: make option for NMOVIES, default to off
1245 2001-11-09 Bradley Bell <btb@icculus.org>
1247 * main/state.c: Enabled savegame thumbnails under OpenGL
1248 * unused/pa_null/pa_enabl.h: remove duplicate header
1249 * misc/args.c: use d2x.ini for option file
1250 * mem/mem.c: Move mem_realloc inside the ifdef
1251 * main/menu.c: fix 640x400 menu text
1252 * main/inferno.c: added documentation
1253 * main/endlevel.c: fix warnings
1254 * arch/ogl/gr.c: Get rid of gl spew
1255 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1256 * acconfig.h: Define __SDL__ for mingw
1258 2001-11-08 Bradley Bell <btb@icculus.org>
1260 * 2d/font.c: free OGL font data when rereading
1261 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1262 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1263 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1264 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1265 main/weapon.h: Enabled shareware build, endlevel flythrough
1267 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1268 of use for shareware build
1269 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1271 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1273 2001-11-05 Bradley Bell <btb@icculus.org>
1275 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1277 * include/3d.h: Add comment
1279 2001-11-04 Bradley Bell <btb@icculus.org>
1281 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1283 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1285 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1286 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1287 main/hudmsg.h: Enable d1x-style hud_message
1288 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1289 * 2d/font.c: re-init ogl fonts after remapping colors.
1291 2001-11-02 Bradley Bell <btb@icculus.org>
1293 * misc/Makefile.am: remove byteswap.h (duplicate header)
1294 * 2d/font.c: fixed gr_remap_font, minor stuff
1295 * configure.in: take out -O2 if doing debug build
1296 * main/bm.c: formatting
1297 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1298 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1299 macros, get rid of functions
1301 2001-11-01 Bradley Bell <btb@icculus.org>
1303 * misc/byteswap.h: removed duplicate header
1305 2001-10-31 Bradley Bell <btb@icculus.org>
1307 * NEWS, main/automap.c: automap works in opengl
1308 * NEWS, configure.in: Added news
1309 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1310 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1311 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1312 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1313 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1314 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1315 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1316 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1317 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1319 2001-10-27 Bradley Bell <btb@icculus.org>
1321 * main/inferno.c: added some documentation
1323 2001-10-25 Bradley Bell <btb@icculus.org>
1325 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1327 * Makefile.am, configure.in, arch/Makefile.am,
1328 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1329 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1330 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1331 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1332 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1333 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1334 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1335 it's ugly, but It'll be easier to sync with d1x.
1336 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1337 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1338 main/editor/Makefile.am: attempt at support for editor, makefile
1340 * misc/d_delay.c: formatting fix
1341 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1342 tmappent.S, tmapppro.S: adding support for runtime selection of
1344 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1345 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1346 including multi.h and network.h, fix backslashes, fix compiler
1348 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1349 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1350 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1351 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1352 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1353 including multi.h and network.h, fix backslashes
1354 * include/pstypes.h: added typedef for u_int64_t on mingw
1355 * include/3d.h: added prototype for g3_uninit_polygon_model
1356 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1358 2001-10-24 Bradley Bell <btb@icculus.org>
1360 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1361 arch subdirs, as in d1x.
1362 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1363 earlier style until i understand automake 1.5 better. remove input
1365 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1366 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1367 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1368 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1369 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1370 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1371 Moved input stuff to arch subdirs, as in d1x.
1372 * NEWS, configure.in: blah blah
1374 2001-10-23 Bradley Bell <btb@icculus.org>
1376 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1377 * texmap/tmapppro.S: no need for #include <conf.h> here
1378 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1380 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1381 file. RCS header added
1382 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1383 #ifdef'ing out the whole file. RCS header added
1384 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1385 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1386 fixes. Now works with automake 1.5 and autoconf 2.52.
1387 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1388 mingw (-grabmouse now works on win32).
1389 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1390 These don't belong in cvs
1394 2001-10-20 Bradley Bell <btb@icculus.org>
1396 * 2d/font.c: Don't free unused variables...
1397 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1399 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1400 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1401 main/Makefile.am: make dist more sensible
1402 * Makefile.am: Kludge for linking on mingw
1404 2001-10-19 Bradley Bell <btb@icculus.org>
1406 * Makefile.am, configure.in, arch/win32/Makefile.am,
1407 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1408 * include/ipx_drv.h: Check for __MINGW32__
1409 * include/i86.h: Imported from d1x
1410 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1411 * arch/dos/modex.asm: Fixed %include
1412 * main/console.c: RCS headers added
1413 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1415 * Makefile.am, main/Makefile.am: Moved final link to top-level
1416 directory instead of main/
1417 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1418 __ENV_LINUX__ to __linux__
1419 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1420 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1421 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1422 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1423 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1424 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1425 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1426 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1427 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1428 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1430 * configure.in: add --enable-xploader, support arch/linux subdir,
1432 * main/inferno.c: conditionalize conf.h
1434 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1436 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1437 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1438 misc/fileutil.h: Partial application of linux/alpha patch.
1440 2001-10-19 Bradley Bell <btb@icculus.org>
1442 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1443 networking in line with d1x, moved some arch/linux_* stuff to
1445 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1446 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1447 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1448 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1450 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1451 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1452 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1453 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1454 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1455 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1456 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1457 linux/include/ukali.h: Brought linux networking in line with d1x,
1458 moved some arch/linux_* stuff to arch/linux/*
1459 * include/ipx_drv.h: Imported from d1x
1460 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1461 * main/ipx_drv.c: Imported from d1x
1462 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1463 main/network.h, main/Makefile.am: Trying to get network working on
1465 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1466 main/Makefile.am: build fixes
1467 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1468 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1469 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1470 starting to get net working.
1471 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1472 conditionalized min,max macros
1474 2001-10-18 Bradley Bell <btb@icculus.org>
1476 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1477 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1478 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1479 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1481 * 2d/2dsline.c: RCS headers added/changed
1482 * configure.in: fix NASMFLAGS bug
1483 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1486 2001-10-17 Bradley Bell <btb@icculus.org>
1488 * NEWS: Fixed the invulnerable robots bug!
1489 * main/collide.c: Fixed the invulnerable robots bug!
1491 2001-10-14 Bradley Bell <btb@icculus.org>
1493 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1496 2001-10-13 Bradley Bell <btb@icculus.org>
1498 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1499 arch/Makefile.am, arch/dos/Makefile.am,
1500 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1501 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1502 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1503 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1504 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1505 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1506 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1507 arch/win32/include/Makefile.am, iff/Makefile.am,
1508 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1509 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1510 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1511 unused/bios/Makefile.am, unused/lib/Makefile.am,
1512 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1513 unused/ui/Makefile.am, unused/vga/Makefile.am,
1514 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1515 automake stuff from "inert" subdirs. And there was much rejoicing.
1516 * Makefile.am, NEWS, configure.in: Stuff
1517 * ChangeLog: removing auto-generated file
1518 * cygconf: Added instructions for mingw32 build
1519 * Makefile.am: renamed INSTALL to installation.txt
1520 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1521 * mingw32.txt: Added instructions for mingw32 build
1522 * configure.in: Enable assembly under mingw32
1524 2001-10-12 Bradley Bell <btb@icculus.org>
1526 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1527 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1528 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1529 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1530 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1531 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1532 to __DJGPP__, since it's built-in.
1534 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1536 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1537 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1541 2001-10-12 Bradley Bell <btb@icculus.org>
1543 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1544 * Makefile.am: make sure cygconf gets archived
1545 * configure.in: Increment version number in preparation for release
1546 * configure.in: Fix detection of opengl
1547 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1548 cygconf, arch/Makefile.am, arch/include/joy.h,
1549 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1550 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1551 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1552 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1553 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1554 Vastly improved compilability.
1556 2001-10-11 Bradley Bell <btb@icculus.org>
1558 * Makefile.am: Added macros/sdl.m4
1559 * autogen.sh: Added macros/sdl.m4
1561 2001-10-09 Bradley Bell <btb@icculus.org>
1563 * main/vers_id.h: Added DESCENT_VERSION constant
1564 * main/inferno.c: Added command-line help.
1565 * include/ogl_init.h: opengl improvments (following d1x changes)
1567 2001-10-07 Bradley Bell <btb@icculus.org>
1569 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1570 arch/ogl/Makefile.am: Remove duplicate headers.
1572 2001-08-02 Thimo Neubauer <thimo@debian.org>
1574 * mem/mem.c: totally crippled the memory manager because it does
1575 not make sense for non-DOS-systems and it would have been too
1576 complicated to get it 64bit clean
1578 2001-06-19 Bradley Bell <btb@icculus.org>
1580 * cvshowto.txt: updated anonymous password
1582 2001-02-08 Bradley Bell <btb@icculus.org>
1584 * COPYING, license.txt: Added d1x license
1586 2001-02-01 Bradley Bell <btb@icculus.org>
1588 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1590 2001-01-31 Bradley Bell <btb@icculus.org>
1592 * configure.in, arch/include/mouse.h, include/pstypes.h,
1593 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1594 * main/polyobj.c: fix typo
1595 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1596 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1597 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1598 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1599 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1600 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1601 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1602 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1603 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1604 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1605 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1606 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1607 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1608 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1609 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1610 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1611 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1612 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1613 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1614 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1615 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1616 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1617 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1618 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1619 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1620 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1622 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1623 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1624 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1625 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1627 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1629 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1630 cross-compiling, and cygwin fixes
1632 2001-01-30 Bradley Bell <btb@icculus.org>
1634 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1635 include/pstypes.h, include/strutil.h, main/Makefile.am,
1636 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1637 needs --without-assembler and --without-network to compile
1639 2001-01-29 Bradley Bell <btb@icculus.org>
1641 * configure.in, main/Makefile.am: Fixes to build system
1642 * main/kconfig.c: fix for non-linux joysticks
1643 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1644 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1645 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1646 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1647 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1648 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1649 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1651 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1652 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1653 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1654 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1655 sdl_timer.c: Fixed build system, minor fixes
1656 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1657 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1659 2001-01-28 Bradley Bell <btb@icculus.org>
1661 * conf.h.in, configure.in, arch/Makefile.am,
1662 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1663 arch/include/key.h, main/Makefile.am: More header unification...
1664 * main/newdemo.c: Added <ctype.h>
1665 * arch/include/: event.h, joy.h: unified input headers.
1666 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1667 OpenGL now uses SDL-GL instead of gii
1668 * arch/include/: key.h, mouse.h: Unified arch headers
1670 2001-01-25 Bradley Bell <btb@icculus.org>
1672 * autogen.sh: use "set -e" so execution stops if something goes
1675 2001-01-24 Bradley Bell <btb@icculus.org>
1678 * Makefile.am: Add ChangeLog to dist
1679 * ChangeLog: Putting this here so automake doesn't complain
1683 2001-01-24 Bradley Bell <btb@icculus.org>
1685 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1686 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1687 for building ChangeLog from RCS entries
1688 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1689 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1690 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1691 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1692 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1693 arch/Makefile.am, arch/dos/Makefile.am,
1694 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1695 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1696 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1697 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1698 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1699 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1700 unused/Makefile.am, unused/bios/Makefile.am,
1701 unused/lib/Makefile.am, unused/novga/Makefile.am,
1702 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1703 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1704 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1705 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1706 make dist, VPATH builds, ...
1707 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1708 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1709 arch/dos/Makefile.in, arch/linux/Makefile.in,
1710 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1711 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1712 misc/Makefile.in, texmap/Makefile.in: cruft removal
1713 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1715 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1716 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1717 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1718 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1720 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1721 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1722 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1723 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1724 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1725 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1726 main/songs.c, misc/args.c: changed args_find to FindArg
1728 2001-01-22 Bradley Bell <btb@icculus.org>
1730 * configure, main/Makefile.am, main/Makefile.in: configuration
1732 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1733 fix compiler warnings w/opengl
1734 * include/console.h: ggi support
1735 * arch/linux_init.c: svgalib support
1736 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1737 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1738 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1739 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1740 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1741 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1742 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1743 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1744 warnings and enable NDEBUG
1745 * arch/svgalib_init.c: svgalib support
1747 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1749 * main/kconfig.c: joystick support
1751 2001-01-21 Bradley Bell <btb@icculus.org>
1753 * cvshowto.txt: new file, taken from d1x webpage
1754 * AUTHORS, README: Taking over as maintainer of d2x
1755 * ChangeLog: Grab mouse with SDL/X11
1756 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1758 2001-01-20 Bradley Bell <btb@icculus.org>
1760 * configure, configure.in: Turned -Werror back off by default
1761 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1762 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1763 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1764 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1765 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1766 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1767 main/laser.c, main/multi.c, main/network.c, main/network.h,
1768 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1769 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1770 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1771 warnings, for non-OpenGL on linux, anyway...
1773 2001-01-19 Bradley Bell <btb@icculus.org>
1775 * copying: remove duplicate file
1776 * Import of d2x-0.0.9-pre1
1777 * Import of d2x-0.0.8