1 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * 2d/font.c: fix bug #2167: some characters would not display because
4 of signed/unsigned errors
5 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
6 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
8 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
9 all functions in kfuncs.c to return int instead of void
10 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
11 disable old hostage system in editor (d2 is simpler in this regard)
12 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
13 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
14 * main/editor/centers.c: change curseg2p to Curseg2p
15 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
16 * main/editor/macro.c: remove unused variable "length"
17 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
18 * main/editor/medmisc.c: Pass both arguments to render_frame
19 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
20 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
21 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
22 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
23 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
24 instead of d1-style mem.h and types.h
25 * main/editor/texpage.c: do texture replacement for any mission
26 * main/editor/medwall.c: add prototype for create_removable_wall
27 * main/editor/medrobot.c: don't try to set the removed follow_path
29 2005-01-23 Jason Owen <shannara256@yahoo.com>
31 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
32 may crash printf if the list of extensions is huge
34 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
36 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
37 only on last level of built-in mission.
38 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
40 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
41 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
42 buffers (speeding it up), and use cfopen instead of
43 PHYSFS_openRead/PHYSFS_openWrite where appropriate
44 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
45 sure nocfile.h and cfile.h are never both included
47 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
49 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
50 fix bug #1676 (filling up of OLG texture list)
52 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
54 * main/state.c: fix problems with copying/deleting save files
56 * main/automap.c: make automap fonts transparent.
58 2005-01-07 Bradley Bell <btb@icculus.org>
60 * main/menu.c: In Load Level, if there is no current mission,
63 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
65 * main/gameseq.c: Free polymodel data before reloading ham file.
67 * arch/ogl/gr.c: Implement fading in ogl_urect()
69 * main/gauges.c: Draw ship before shields in HUD.
71 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
73 * main/editor/centers.c: Use both ints with the robot producer
76 2004-12-23 Bradley Bell <btb@icculus.org>
78 * main/editor/centers.c, main/editor/editor.h,
79 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
80 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
81 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
84 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
86 * main/bmread.c: don't duplicate the period in the filename
88 * main/dumpmine.c: Add function prototypes to remove warnings
90 * main/dumpmine.c, ui/window.c: Specify that two functions return
93 * main/editor/autosave.c, main/editor/curves.c,
94 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
95 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
98 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
100 * main/editor/eobject.c, main/editor/kgame.c,
101 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
102 extra two parameters to get_seg_masks.
104 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
105 structs for mine saving functions
107 * main/inferno.c: Use PhysicsFS for making the hoard ham.
109 * main/bmread.c: add missing includes
111 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
113 * main/dumpmine.c: Fix type mismatches
115 2004-12-19 Bradley Bell <btb@icculus.org>
117 * ui/Makefile.am: fix ui Makefile.am
119 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
120 removeext, use it in ds_load instead of splitpath
122 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
124 * include/u_mem.h: prototype for strdup with MPW
126 * main/laser.c: abort weapon fire if unable to create object
128 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
129 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
130 unused/ui/icon.c: replace byte with sbyte
132 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
133 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
134 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
135 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
136 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
137 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
138 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
139 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
140 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
141 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
142 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
143 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
144 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
145 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
146 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
149 * ui/Makefile.am: added Makefile.am for ui
151 * main/editor/Makefile.am, main/editor/autosave.c,
152 main/editor/centers.c, main/editor/centers.h,
153 main/editor/curves.c, main/editor/eglobal.c,
154 main/editor/ehostage.c, main/editor/ehostage.h,
155 main/editor/elight.c, main/editor/eobject.c,
156 main/editor/eobject.h, main/editor/eswitch.c,
157 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
158 main/editor/group.c, main/editor/info.c, main/editor/info.h,
159 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
160 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
161 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
162 main/editor/ksegsel.c, main/editor/ksegsize.c,
163 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
164 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
165 main/editor/medlisp.h, main/editor/medmisc.c,
166 main/editor/medmisc.h, main/editor/medrobot.c,
167 main/editor/medrobot.h, main/editor/medsel.c,
168 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
169 main/editor/objpage.c, main/editor/objpage.h,
170 main/editor/seguvs.c, main/editor/texpage.c,
171 main/editor/texture.c: imported missing editor files from d1x
173 * main/Makefile.am: build dumpmine.c for editor
175 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
176 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
177 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
178 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
179 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
181 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
182 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
183 main/editor/eglobal.c, main/editor/ehostage.c,
184 main/editor/ehostage.h, main/editor/elight.c,
185 main/editor/eobject.c, main/editor/eobject.h,
186 main/editor/eswitch.c, main/editor/eswitch.h,
187 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
188 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
189 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
190 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
191 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
192 main/editor/ksegsel.c, main/editor/ksegsize.c,
193 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
194 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
195 main/editor/meddraw.h, main/editor/medlisp.h,
196 main/editor/medmisc.c, main/editor/medmisc.h,
197 main/editor/medrobot.c, main/editor/medrobot.h,
198 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
199 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
200 main/editor/objpage.h, main/editor/segment.c,
201 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
202 main/editor/texpage.h, main/editor/texture.c: Move old logs to
205 * main/editor/autosave.c main/editor/centers.c
206 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
207 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
208 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
209 main/editor/fixseg.c main/editor/func.c main/editor/group.c
210 main/editor/info.c main/editor/info.h main/editor/kbuild.c
211 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
212 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
213 main/editor/ksegmove.c main/editor/ksegsel.c
214 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
215 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
216 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
217 main/editor/medmisc.h main/editor/medrobot.c
218 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
219 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
220 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
221 main/editor/texpage.h main/editor/texture.c ui/barbox.c
222 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
223 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
224 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
225 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
226 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
227 conf.h in new editor files
229 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
231 * main/state.c: open autosave file for writing, not reading
233 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
234 main/state.c, main/state.h: added fast save
236 * main/gameseq.c, main/inferno.c: force gr_update() so screens
237 always show in OpenGL
239 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
241 * misc/strutil.c: Implement strdup for MPW
243 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
246 * misc/strutil.c: fix MPW compiler errors
248 * main/mission.c, main/mission.h: allocate mission filenames
251 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
253 * 2d/font.c: Initialise the dataptr member correctly.
255 * include/mono.h: Print only mildly interesting messages to
256 stderr.txt. (revert earlier carbon changes)
258 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
260 * include/physfsx.h: getRealPath uses the write directory if it
261 can't get the real directory
263 * D2X.make: remove misc/d_io.c
265 2004-12-03 Bradley Bell <btb@icculus.org>
267 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
268 pathname, ensure correct translation of path separators
270 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
272 * misc/strutil.c: fix stricmp and strnicmp
274 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
277 2004-12-02 Bradley Bell <btb@icculus.org>
279 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
280 I couldn't figure out why the previous code kept segfaulting under
283 * main/kconfig.c: disable call to reset_cockpit() which was
284 causing the "letterbox" bug
286 * main/inferno.c: don't die if title screens not found
288 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
290 * configure.ac: require PhysicsFS header and library
292 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
294 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
296 * D2X.make: fix build on Carbon by adding digiobj.c
298 * main/mission.c: set builtin_hogsize for non-built-in missions
300 * main/mission.c: pass individual mission around instead of whole list
302 * main/mission.c: remove mission list from global memory
304 2004-12-02 Bradley Bell <btb@icculus.org>
306 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
307 path separator gets added to hogdir
309 2004-12-01 Bradley Bell <btb@icculus.org>
311 * README, configure.ac, VisualC/d2x/d2x.dsp,
312 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
313 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
314 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
315 uses dynamic opengl loading
317 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
319 * arch/ogl/gr.c: make write_bmp use PhysicsFS
321 * include/args.h, misc/args.c: new AppendArgs function. This
322 separates the copying of the arguments passed to main() from the
323 reading of the arguments file
325 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
326 the flexible cfgets, Fix compiling issues in MPW.
328 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
329 reading into an int, so it's removed completely. PHYSFSX_getc was
330 removed, because it's only use in misc/strio.c was removed. Put
331 in PHYSFSX_getRealPath, which recognises platform-specific
332 separators and doesn't use snprintf (MPW doesn't have it). MPW
335 * main/inferno.c: Remove use of open_movie_file. Read the
336 arguments file from the base directory, if there is one. Set up
337 D2X's write directory, including replacing any tilde at the start
338 of the path (if there is one) with the string returned by
339 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
340 default is still ~/.d2x. Check if the write directory has to be
341 created. Read the arguments file in this write directory if there
342 is one. If there's still no write directory, set it to the base
343 directory. Won't set it to the current directory if this fails,
344 because of the issue of which character to use for which platform.
346 * main/playsave.c: Use PHYSFS_readSLE32 instead of
347 PHYSFS_readULE32 due to compiling issues in MPW. Use
348 cfile_read_short instead of PHYSFS_readULE16 because of both
349 compiling and endian issues. cfile_read_byte instead of
350 PHYSFSX_readU8. Write a dummy structure instead of seeking when
351 NETWORK isn't defined
353 * D2X.make: Don't compile cfile.c on Mac OS 9.
355 * README: add PhysicsFS to the required 'tools' in README, and
356 instructions for building in MPW.
358 * include/cfile.h: Make cfopen into an inline, where a read buffer
359 is set up. This speeds up loading significantly.
361 2004-12-01 Bradley Bell <btb@icculus.org>
363 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
364 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
367 * main/newmenu.c: fix player file deletion
369 * include/physfsx.h: fix statfs includes for OS X
371 * main/inferno.c, main/network.c: misc physfs conversions
373 * arch/linux/Makefile.am, arch/linux/findfile.c,
374 arch/win32/Makefile.am, arch/win32/findfile.c,
375 include/findfile.h, main/kludge.c, main/mission.c,
376 main/newmenu.c, main/piggy.c: get rid of findfile stuff
378 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
381 * main/state.c: improve savegame load/save
383 * main/movie.c: make -nomovies friendlier
385 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
387 * include/d_io.h, include/physfsx.h, main/inferno.c,
388 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
391 * main/scores.c: use physfs for scores file
393 * main/playsave.c: improve player loading
395 * main/movie.c: improve movie loading
397 * main/mission.c: improve mission loading
399 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
400 main/state.c: use physfs for savegames
402 * README: minor update
404 * main/newdemo.c: use physfs for demos
406 * include/physfsx.h: added PHYSFSX_rename function
408 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
409 physfs/rwops, add libmve callbacks
411 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
412 added physfsrwops stuff
414 * include/cfile.h: added cfile_close wrapper
416 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
419 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
422 * main/config.c: use physfs to read config file
424 * include/physfsx.h: added gets and puts functions
426 * include/cfile.h: correct seek return value
428 * main/config.c, main/playsave.c: use physfs to write
431 * include/physfsx.h: added my physfs extensions
433 * main/inferno.c: physfs initialization stuff
435 * configure.ac: add check for physfs lib
437 * include/cfile.h: made cfile into a wrapper for physfs
439 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
440 disabled althogdir stuff (shouldn't be needed w/physfs)
442 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
443 configure.ac: drop cfile stuff
445 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
447 * D2X.make: Don't use D2XFolder, because the userdir can now be
448 specified in Mac OS 9. Putting it in the source code folder is
449 more convenient. Turn debugging on. Don't compile old files,
450 compile new ones. Add the PhysicsFS library.
452 * iff/iff.c: Get rid of MIN redefinition.
454 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
455 MPW doesn't like switches of long longs
457 2004-11-30 Bradley Bell <btb@icculus.org>
459 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
460 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
461 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
462 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
463 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
464 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
465 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
467 2004-11-28 Bradley Bell <btb@icculus.org>
469 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
471 * arch/sdl/digi.c: use d2src system for persistent sounds
473 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
476 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
477 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
478 ripped object stuff out of digi.c, now using digiobj.c. get rid of
479 a bunch of kludges, sound should be more true to original game now
481 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
484 2004-11-27 Bradley Bell <btb@icculus.org>
486 * main/text.c, main/text.h, main/titles.c: added function to
487 properly decode multi-line strings
489 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
490 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
493 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
495 * main/inferno.c: enable logo screens for shareware/oem
497 2004-11-26 Bradley Bell <btb@icculus.org>
499 * main/mission.c, main/titles.c: fix d1 briefing glitches
501 * main/game.c: free up cpu by not calling timer_delay so many
502 times (fixes Bug 2034)
504 * main/gameseq.c: enable briefing screens for mac shareware
506 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
507 doesn't care if it draws offscreen, I guess)
509 * main/credits.c: reduce flickering in credits w/opengl
511 2004-11-25 Bradley Bell <btb@icculus.org>
513 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
514 garbage on windows for some reason.
516 * 2d/font.c: fixed opengl menu font bug, caused by doing
517 arithmetic on signed chars.
519 2004-11-23 Bradley Bell <btb@icculus.org>
521 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
523 2004-11-22 Bradley Bell <btb@icculus.org>
525 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
526 arch/linux/joystick.c, arch/linux/include/joystick.h,
527 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
528 arch use global variable joy_num_axes
530 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
532 * main/gamemine.c, main/piggy.c: compile again on older C compilers
534 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
536 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
537 Vertigo) missions, load add-on ham file at every load, not only the 1st
539 * main/bm.ch: fix bug where loading a hxm would affect other levels too
541 * main/fireball.c: don't Int3() every time explosions don't look best
543 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
545 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
547 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
549 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
551 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
553 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
555 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
556 shareware version of descent.hog. This is not yet bug-free
558 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
560 * main/network.c: fix crash introduced with previous change
562 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
564 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
565 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
566 make mission structre memory allocated
568 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
570 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
571 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
572 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
573 delete file compbit.h, move functionality to text.c, modify all
574 previous users of compbit.h to use existing function in text.h
576 * main/inferno.c: remove warning created by the fix for the cfgets
579 * main/bmread.c: add comment
581 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
583 * cfile/cfile.c: declare variable on top of block
585 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
586 main/multi.h, main/network.c: move mission list handling functionality
587 to mission.c, remove unnecessary load_mission calls in menu.c
589 * main/game.c: remove unnecessary build_mission_list call
591 * main/mission.c, main/mission.h: correct comments about anarchy-only
593 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
594 remove explicit uses of mission list
596 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
598 * libmve/mveplay.c: make it compile on Cygwin
600 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
602 * main/config.c: fix bug uncovered by having fgets cut off ending \n
604 * main/text.c: fix crash on Mac OS X, probably fix bug 738
606 * include/mono.h: add mprintf support for carbon (Mac OS 9)
608 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
610 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
611 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
612 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
613 information about the current mission, for easier code refactorisation.
615 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
617 * main/gamemine.c, main/piggy.c: fix bug 1675:
618 use better d2 textures if d1 hog is present but not loadable
620 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
622 * cfile/cfile.c: simplify, reduce number of global vars
624 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
626 * main/gameseg.c: fix bugfix of 2004-05-15
628 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
630 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
632 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
633 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
634 cfgets now always copies the terminating character to the dest buffer.
635 This fixes a bug that occured when reading cmd line args from d2x.ini
637 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
639 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
640 move more old change logs into ChangeLog-old
642 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
643 and Martin Schaffner <maschaffner@gmx.ch>
645 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
646 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
647 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
648 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
649 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
650 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
651 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
652 arch/include/joy.h, arch/win32/include/key.h
653 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
654 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
655 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
656 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
657 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
658 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
659 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
660 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
661 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
662 main/config.c, main/config.h, main/controls.c, main/controls.h
663 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
664 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
665 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
666 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
667 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
668 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
669 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
670 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
671 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
672 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
673 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
674 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
675 main/mission.c, main/mission.h, main/modem.h, main/morph.c
676 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
677 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
678 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
679 main/paging.c, main/paging.h, main/physics.c, main/physics.h
680 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
681 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
682 main/powerup.h, main/render.c, main/render.h, main/robot.c
683 main/robot.h, main/scores.c, main/scores.h, main/screens.h
684 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
685 main/songs.c, main/songs.h, main/sounds.h, main/state.c
686 main/state.h, main/switch.c, main/switch.h, main/terrain.c
687 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
688 main/text.h, main/textures.h, main/titles.c, main/titles.h
689 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
690 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
691 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
692 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
693 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
694 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
696 move old per-file change logs into new file ChangeLog-old
698 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
700 * arch/ogl/ogl.c: enable -gl_mipmap switch
702 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
704 * arch/carbon/descent.r: swap min and max size to correct places
706 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
708 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
710 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
712 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
714 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
716 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
717 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
719 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
720 link) on MPW on Mac OS 9 (carbon)
722 * include/mono.h: disable mprintf on carbon to avoid significant bloat
724 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
726 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
728 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
730 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
732 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
734 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
736 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
737 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
738 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
739 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
740 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
742 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
743 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
744 new files for supporting compilation with MPW for carbon (Mac OS 9)
746 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
748 * main/playsave.c: do not seek while writing, carbon does not like it
750 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
752 * cfile/cfile.c: use portable ffilelength in cfile_size
754 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
755 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
756 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
757 unsigned and signed char, MPW does not like these
759 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
761 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
764 2004-06-01 Bradley Bell <btb@icculus.org>
766 * libmve/mve_main.c: cast malloc function pointer
768 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
769 target to XCode project
771 2004-05-31 Bradley Bell <btb@icculus.org>
773 * include/pstypes.h: fix accidental solaris breakage
775 * main/object.c: fix crash caused by death-cam code
777 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
778 XCode project simplifications, network enabled
780 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
781 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
783 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
786 * English.lproj/InfoPlist.strings, d2x-Info.plist,
787 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
788 d2x.xcode/project.pbxproj: added XCode project files
790 2004-05-22 Bradley Bell <btb@icculus.org>
792 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
795 * rpm/d2x.spec.in: Changed descriptions
797 2004-05-22 Matthew Mueller <donut@dakotacom.net>
799 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
802 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
804 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
805 the win32 code (d1x r1.8, key_arch.c r1.2)
807 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
808 use 32bpp screen mode by default, add option to use 16bpp (d1x
811 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
812 replacement texture paletted->rgb conversion alpha problem (d1x
815 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
816 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
817 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
820 * arch/ogl/gr.c, include/loadgl.h: fix win32
821 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
823 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
824 include/ogl_init.h, main/render.c: opengl hardware
825 super-transparency support using GL_NV_register_combiners (d1x
826 r1.38, r1.41, r1.6, r1.26, r1.7)
828 2004-05-22 Bradley Bell <btb@icculus.org>
830 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
833 2004-05-22 Matthew Mueller <donut@dakotacom.net>
835 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
836 include/ogl_init.h: use GL_RGB for non-transparent textures, and
837 fix fonts not having transparent flag set (wouldn't get paletted)
838 (d1x r1.15, r1.37, r1.40, r1.25)
840 * arch/ogl/ogl.c: don't try to use paletted textures with
841 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
843 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
844 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
847 * 2d/font.c: memset ogl font bitmap data since the copy function
848 leaves some (unused) parts uninitialized, which aggravates
851 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
852 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
855 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
856 screenshots if the entire thing wasn't written in one call to
859 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
860 info not being updated on win32 (d1x r1.11)
862 * arch/win32/digi.c: remove some redundancy by not needing to do
863 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
864 clean up some indenting of DS_release_slot calls. And make
865 DS_release_slot return 1 when a sound is already not playing, in
866 addition to when a sound was killed. (d1x r1.10)
868 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
869 linux version (d1x r1.5)
871 * main/kconfig.c: make next axis config key skip currently
872 allocated axes (d1x r1.11)
874 2004-05-22 David Cleaver <wraithx@morpheus.net>
876 * main/kconfig.c: joy configuration next axis key from WraithX
879 2004-05-22 Bradley Bell <btb@icculus.org>
881 * main/game.c, main/inferno.c: typo
883 2004-05-21 Matthew Mueller <donut@dakotacom.net>
885 * main/game.c, main/game.h, main/inferno.c: make rear view
886 leave_time variable with -rearviewleavetime argument (d1x r1.25,
889 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
891 * main/inferno.c: change -udp documentation to d2x behaviour
893 2004-05-21 Bradley Bell <btb@icculus.org>
895 * include/gr.h: added missing define for menu fullscreen toggle
897 2004-05-21 Matthew Mueller <donut@dakotacom.net>
899 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
900 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
902 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
904 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
905 arch/linux/include/joystick.h: patch from Steven Mueller for using
906 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
908 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
910 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
911 main/physics.c, main/render.c, main/wall.c: file-line for segfault
912 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
914 * arch/win32/digi.c: digisound fixes (d1x r1.7)
916 2004-05-21 Bradley Bell <btb@icculus.org>
918 * main/inferno.c: added -udp documentation from d1x
920 2004-05-20 Bradley Bell <btb@icculus.org>
922 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
924 2004-05-20 David Cleaver <wraithx@morpheus.net>
926 * main/controls.c, main/gamecntl.c, main/kconfig.c,
927 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
928 game.c r1.21, r1.6, r1.4, r1.3)
930 2004-05-20 Bradley Bell <btb@icculus.org>
932 * main/inferno.c: document -ihaveabrokenmouse
934 2004-05-20 Matthew Mueller <donut@dakotacom.net>
936 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
938 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
940 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
941 mouse driver problems (d1x r1.2, r1.2)
943 2004-05-20 Matthew Mueller <donut@dakotacom.net>
945 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
946 join list score crash (d1x r1.8)
948 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
950 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
951 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
954 2004-05-20 Bradley Bell <btb@icculus.org>
956 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
958 * main/inferno.c: integrated some niceautomap stuff from d1x
960 2004-05-20 Matthew Mueller <donut@dakotacom.net>
962 * arch/win32/joyhh.c: fixed the config bug where it'd always put
963 in some weird axis (d1x r1.3)
965 * arch/win32/init.c: set win32 icon to icon from resource file
968 * arch/win32/key.c: win32: fixed space key not working in messages
971 2004-05-20 Bradley Bell <btb@icculus.org>
973 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
976 2004-05-20 Matthew Mueller <donut@dakotacom.net>
978 * main/inferno.c: document -gl_refresh (d1x r1.20)
980 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
981 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
984 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
985 change the arg type for (d1x r1.5)
987 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
989 * arch/win32/digi.c: altsounds (d1x r1.6)
991 2004-05-20 Matthew Mueller <donut@dakotacom.net>
993 * arch/win32/digi.c: fixed a major memory leak and removed a bit
994 of redundancy (d1x r1.5)
996 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
997 fix crashing (d1x r1.4)
999 * arch/win32/digi.c: win32's digi_start_sound was not calling
1000 DS_release_slot after setting .playing=0, resulting in a
1001 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1003 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1004 apparently it was somehow causing some joysticks (Sidewinder
1005 Precision 2) to only turn when the stick was moving, but not when
1006 at turned but held stationary. And it was completely unused
1007 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1010 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1011 previous key combos (d1x r1.29)
1013 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1014 g, and b values (d1x r1.15)
1016 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1017 sometimes (didn't handle negative palette steps) (d1x r1.34)
1019 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1020 shatter effects, robot explosions and weapons, and some more
1021 always present stuff. Also clean up ogl_cache_weapon_textures
1022 calling. (d1x r1.37)
1024 2004-05-20 Bradley Bell <btb@icculus.org>
1026 * main/kludge.c, main/game.c: move gr_renderstats and
1027 gr_badtexture back to game.c
1029 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1031 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1032 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1034 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1036 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1037 loaded after texture caching stage (d1x r1.34)
1039 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1040 for renderstats (d1x r1.33)
1042 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1044 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1045 main/inferno.c: add anisotropic texture filtering suport (d1x
1046 r1.33, r1.32, r1.23, r1.32)
1048 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1051 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1052 include/ogl_init.h: utilize hardware multitexturing support if
1053 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1054 r1.32, r1.30, r1.4, 1.22)
1056 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1059 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1061 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1062 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1063 effects in OGL using SetGammaRamp, much faster than the hack that
1064 was being used. currently SDL only (though not too hard to add to
1065 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1067 * main/menu.c: allow arbitrary (custom) resolution entry in
1068 change_res menu (d1x r1.14)
1070 2004-05-19 Bradley Bell <btb@icculus.org>
1072 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1073 d1x-style res change menu (mostly works)
1075 * misc/args.c: use strnicmp instead of strncasecmp
1077 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1079 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1080 command-line option (d1x r1.27)
1082 * main/inferno.c: restore inferno.c initialization of
1083 screen_compatible and use_double_buffer to 'normal' values, broken
1084 long long ago in one of the high res menu patches (d1x r1.30)
1086 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1087 resolutions to be specified on command line (d1x r1.2, r1.29,
1088 r1.4) -- doesn't work yet
1090 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1092 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1095 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1096 volume song stop/starting (d1x r1.7)
1098 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1100 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1103 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1104 ogl_ulinec (d1x r1.29)
1106 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1108 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1109 bottom are inclusive not exclusive (d1x r1.28)
1111 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1112 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1114 * arch/sdl/digi.c: fix typo
1116 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1118 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1119 creation code from arch_init_start into arch_init to fix weirdness
1120 with --help (d1x r1.5, r1.6)
1122 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1123 sync issues and lack of midi reset (d1x r1.5)
1125 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1128 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1129 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1131 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1134 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1136 2004-05-18 Bradley Bell <btb@icculus.org>
1138 * include/vecmat.h: comments/formatting
1140 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1142 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1143 include/test.lnk: remove unnecessary files
1145 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1146 This enables compilation with gcc 3.1
1148 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1150 * main/switch.c: took care of switches triggering single-sided
1151 walls (don't try to access the nonexistent adjacent wall via NULL
1152 pointers or negative array indices)
1154 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1156 * main/wall.c: fix invalid memory access for d1 levels which
1157 don't have a corresponding wall behind.
1159 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1161 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1162 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1163 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1164 interface header to new header file internal.h
1166 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1168 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1169 bitmask for each joystick axis that has sent input data,
1170 and will not crash Windows anymore during joystick setup because
1171 of for() loop over axis being executed once too often.
1173 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1174 gr_remap_mono_font() and call it after loading saved level.
1176 * main/laser.c: limit homing missile turn rate
1178 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1179 centers (work like fuel centers but provide shield)
1181 * main/gameseg.c: fix endless loop in some levels with a
1182 certain (complicated) structure
1184 2004-05-13 Bradley Bell <btb@icculus.org>
1186 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1187 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1188 updated project files for SDL 1.2.7
1190 * Makefile.am: add VisualC, VisualCE dirs to tarball
1192 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1194 * arch/sdl/digi.c: formatting
1196 2004-05-12 Bradley Bell <btb@icculus.org>
1198 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1201 * 2d/palette.c, include/palette.h: added function to create blend
1204 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1206 2004-05-11 Bradley Bell <btb@icculus.org>
1208 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1210 2004-05-10 Bradley Bell <btb@icculus.org>
1212 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1213 g3_draw_transp_poly had the fade level backwards, decided to just
1214 fix g3_draw_poly so it behaves correctly, transparency or not,
1215 reverted changes to render_face
1217 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1219 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1220 rendering transparent (e.g. cloaked) walls
1222 * main/render.c: render_face now calls g3_draw_transp_poly() for
1223 cloaked walls in OpenGL
1225 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1227 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1228 that from other apps, had "static" distortions.
1230 2004-04-22 Bradley Bell <btb@icculus.org>
1232 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1234 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1235 aligned version of PUT_INTEL_* macros
1237 2004-04-15 Bradley Bell <btb@icculus.org>
1239 * main/inferno.c: comment out unused checksum variable
1241 2004-04-14 Bradley Bell <btb@icculus.org>
1243 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1245 2004-04-14 Terran Melconian <terran@consistent.org>
1247 * main/gameseg.c: use portable rand function (fixes #1118)
1249 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1251 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1253 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1255 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1256 get rid of warnings (now compiles with -Werror on SunOS)
1258 * main/piggy.c: fix (really) wierd SunOS bug
1260 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1261 caused by not allocating enough mem for rle bitmaps
1263 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1265 * include/pstypes.h: sun OS typedef fixes
1267 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1269 * main/piggy.c: fix bug 1067
1271 * main/piggy.c: fix bugfix for 1067
1273 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1274 with descent.pig of mac registered)
1276 2003-12-18 Bradley Bell <btb@icculus.org>
1278 * main/kconfig.c: fixes for linux-native joystick
1280 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1283 * arch/include/joy.h: comments/formatting
1285 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1287 * compilerdefs.txt: added FreeBSD defs
1289 2003-12-08 Bradley Bell <btb@icculus.org>
1291 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1294 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1296 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1297 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1299 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1301 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1302 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1303 get rid of silly ulongs
1305 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1306 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1307 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1308 change relevant __linux__ macros to __ELF__
1310 2003-11-27 Bradley Bell <btb@icculus.org>
1312 * include/ogl_init.h: added proto for ogl_check_mode
1314 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1315 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1318 2003-11-26 Bradley Bell <btb@icculus.org>
1320 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1321 3.3 compiler warnings
1323 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1326 * include/pstypes.h: OS X fixes
1328 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1329 main/newmenu.h: linux fixes
1331 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1332 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1333 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1334 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1335 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1338 * arch/sdl/gr.c: fix sdl gr_update
1340 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1341 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1342 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1343 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1344 include/error.h, include/pstypes.h, include/strutil.h,
1345 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1346 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1347 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1348 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1349 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1352 2003-11-25 Bradley Bell <btb@icculus.org>
1354 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1355 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1356 libmve/VisualC/mveplayer.dsp: updated project files
1358 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1359 working w/Visual C++
1361 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1362 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1363 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1364 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1367 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1368 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1371 2003-11-24 Bradley Bell <btb@icculus.org>
1373 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1374 libmve/mveplay.c: stuff to play mve's in WinCE
1376 * arch/win32/findfile.c: unused functions...
1380 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1381 enabled mouse control of menus
1383 * main/mission.h: oops, didn't mean to change this.
1385 2003-11-21 Bradley Bell <btb@icculus.org>
1387 * VisualCE/d2x/d2x.vcp: updated project file
1389 2003-11-20 Bradley Bell <btb@icculus.org>
1391 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1392 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1393 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1396 2003-11-17 Bradley Bell <btb@icculus.org>
1398 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1399 main/menu.c: added option to disable kalinix under unix
1401 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1403 2003-11-14 Bradley Bell <btb@icculus.org>
1405 * main/automap.c: fix automap background image
1407 * main/automap.c, main/automap.h: delete cruft
1409 * main/automap.c: fix level number position
1411 * main/automap.c: simplify g3_draw_line hack
1413 * main/menu.c: stop pointless vid mode changes
1415 2003-11-07 Bradley Bell <btb@icculus.org>
1417 * NEWS, installation.txt: s'more documentation
1419 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1421 * configure.ac: fix .exe extension problems
1423 2003-11-07 Bradley Bell <btb@icculus.org>
1425 * arch/ogl/ogl.c: disable texture format verification for OS X -
1428 2003-11-06 Bradley Bell <btb@icculus.org>
1430 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1431 use more traditional Alt+Enter for toggling fullscreen
1433 * 2d/ibitblt.c, main/mission.h: comments/formatting
1435 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1437 2003-11-06 Bradley Bell <btb@icculus.org>
1439 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1440 resolution change, use kludge to avoid repetitive res changes
1442 2003-11-04 Bradley Bell <btb@icculus.org>
1444 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1445 structures and i/o routines back to piggy.c
1447 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1449 * installation.txt: tell to install d1 .pig for better textures
1451 2003-11-04 Bradley Bell <btb@icculus.org>
1453 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1454 oem d1 v1.0 and registered d2 v1.0, comments
1456 2003-11-03 Bradley Bell <btb@icculus.org>
1458 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1459 all d1 shareware - even though files are different!
1461 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1464 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1467 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1470 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1472 * main/movie.c: when no movies are found, divide by six the
1473 number of warning lines sent to stdout
1475 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1477 * include/byteswap.h: fix stupid copy/paste error
1479 2003-10-24 Bradley Bell <btb@icculus.org>
1481 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1482 gr_linear_rep_movsd_2x instead of almost identical
1483 gr_linear_movsd_double. Better since we have assembly versions.
1485 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1487 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1490 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1492 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1493 error with --disable-network, move reset_network_objects()
1494 from gameseq.c to multi.c
1496 2003-10-14 Bradley Bell <btb@icculus.org>
1498 * AUTHORS, NEWS: stuff
1500 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1502 2003-10-12 Bradley Bell <btb@icculus.org>
1504 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1505 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1508 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1510 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1511 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1512 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1513 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1514 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1515 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1516 arch/win32/ipx_win.c, arch/win32/winnet.c,
1517 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1518 main/multi.h, main/network.c: add IPv4 multicasting support
1520 2003-10-11 Bradley Bell <btb@icculus.org>
1522 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1524 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1525 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1526 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1527 main/weapon.h: lots of shareware and oem fixes
1529 2003-10-10 Bradley Bell <btb@icculus.org>
1531 * arch/win32/winnet.c: fixed stupid win32 network bug
1533 2003-10-10 Bradley Bell <btb@icculus.org>
1535 * main/piggy.c: increased D1_MAX_TMAP_NUM
1537 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1539 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1540 which are animated in d2, refactorizes d1 texture reading
1542 2003-10-10 Bradley Bell <btb@icculus.org>
1544 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1545 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1546 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1547 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1548 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1549 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1550 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1551 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1552 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1553 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1554 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1555 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1556 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1557 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1558 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1559 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1560 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1561 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1562 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1563 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1564 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1565 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1566 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1567 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1568 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1569 main/wall.h: comments/formatting
1571 2003-10-09 Bradley Bell <btb@icculus.org>
1573 * main/text.c: fix text when using old datafiles
1575 * main/laser.h: comments/whitespace
1577 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1578 mines w/shareware data
1580 * include/DT_drawtext.h: deleted unused file
1582 2003-10-08 Bradley Bell <btb@icculus.org>
1584 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1586 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1588 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1589 main/menu.c: Disabled 'd2x keys' weapon selection
1591 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1593 * main/object.h, main/multi.h: get rid of most warnings issued by
1594 cpp-precomp of gcc from Mac OS X dev tools
1596 2003-10-05 Bradley Bell <btb@icculus.org>
1598 * NEWS, configure.ac: increment version number
1600 * cfile/cfile.c: better handling of CRLF text files (when that is
1603 * utilities/hogcreate.c, utilities/hogextract.c,
1604 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1605 reading/writing files
1607 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1608 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1611 2003-10-04 Bradley Bell <btb@icculus.org>
1613 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1615 * main/netmisc.c: change byte to sbyte, comments/whitespace
1617 2003-10-03 Bradley Bell <btb@icculus.org>
1619 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1621 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1624 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1625 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1626 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1627 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1628 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1629 main/object.c, main/object.h, main/paging.c, main/player.h,
1630 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1631 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1632 main/weapon.c, main/weapon.h: change byte to sbyte,
1635 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1636 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1637 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1638 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1640 * configure.ac: better checking for timeval
1642 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1644 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1645 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1646 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1647 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1648 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1649 main/multibot.c, main/network.c: Make network architecture
1650 choosable from game menu, add support for UDP/IP on Mac OS X and
1653 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1655 * include/byteswap.h: added macros for coping with alignment
1658 2003-10-02 Bradley Bell <btb@icculus.org>
1660 * main/multi.h: added padding to little-endian version of
1663 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1665 * main/netmisc.c: delete duplicate function
1667 2003-10-01 Bradley Bell <btb@icculus.org>
1669 * main/bm.c: make sure d1_texture_indices gets freed between
1672 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1674 * main/piggy.h: fix size of d1 shareware descent.pig
1676 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1678 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1679 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1680 replacements for non-animated textures
1682 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1684 * main/controls.c: use fixed 20fps wiggle
1686 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1688 * Makefile.am, debian/changelog.in, debian/control,
1689 debian/d2x-common.dirs, debian/d2x-common.install,
1690 debian/d2x-common.manpages, debian/d2x-gl.files,
1691 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1692 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1693 utilities/Makefile.am, utilities/hogcreate.1,
1694 utilities/hogextract.1, utilities/mvlcreate.1,
1695 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1696 add man pages, distribute utility programs in new d2x-common deb
1698 * rpm/d2x.spec.in: updated rpm spec file
1700 2003-08-02 Bradley Bell <btb@icculus.org>
1702 * cfile/cfile.c: update raw_position in cfputc and cfputs
1704 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1706 * main/piggy.c: make error message more friendly
1708 * main/piggy.c: simplify copying of bitmap flags
1710 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1713 * cfile/cfile.c: revert to always using custom fgets
1715 * main/endlevel.c, main/mission.c: handle missing exit sequence
1716 components gracefully
1718 * main/playsave.c: comments
1720 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1722 * cfile/cfile.c: update raw_position in cfwrite
1724 * main/network.c: comments/formatting
1726 2003-06-22 Bradley Bell <btb@icculus.org>
1728 * cfile/cfile.c: use standard fgets for non-archive files
1730 * main/movie.c: use con_printf for missing movie warning
1732 2003-06-18 Bradley Bell <btb@icculus.org>
1734 * main/movie.c: fixed cfile conversion of movielib code
1736 * main/console.c, main/hud.c: strip out colors, etc when printing
1739 * include/u_mem.h: fix NDEBUG calloc macro
1741 2003-06-15 Bradley Bell <btb@icculus.org>
1743 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1746 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1747 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1748 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1749 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1750 main/scores.c, main/state.c, main/text.c, misc/args.c,
1751 misc/strio.c: convert file i/o to cfile
1753 2003-06-14 Bradley Bell <btb@icculus.org>
1755 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1756 writing and other modes besides "rb" (mostly taken from
1759 2003-06-09 Bradley Bell <btb@icculus.org>
1761 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1764 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1765 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1768 2003-06-07 Taylor Richards <taylor@icculus.org>
1770 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1772 2003-06-07 Bradley Bell <btb@icculus.org>
1774 * main/console.c: fix non-console build
1776 * main/gamesave.c: comments
1778 * main/bm.c: remove redundant break
1780 2003-06-06 Bradley Bell <btb@icculus.org>
1782 * main/gauges.c, main/kconfig.c: comments/formatting
1784 * console/.cvsignore: added .cvsignore
1786 * main/console.c: can't write to console after it's closed
1788 2003-06-05 Bradley Bell <btb@icculus.org>
1790 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1791 console/internal.c, console/internal.h, include/CON_console.h,
1792 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1793 finish console conversion away from SDL
1795 2003-06-04 Bradley Bell <btb@icculus.org>
1797 * console/CON_console.c, include/CON.console.h, include/console.h,
1798 main/console.c, main/game.c: console conversion to native gr,
1801 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1802 put prototype for gr_bm_bitblt in gr.h
1804 2003-06-03 Bradley Bell <btb@icculus.org>
1806 * console/CON_console.c, console/DT_drawtext.c,
1807 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1808 main/console.c: use native fonts for console
1810 * main/playsave.c: use shorts for short data
1812 2003-06-02 Bradley Bell <btb@icculus.org>
1814 * configure.ac, main/console.c: set console background, fix
1817 2003-06-01 Bradley Bell <btb@icculus.org>
1819 * Makefile.am, arch/sdl/event.c, configure.ac,
1820 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1821 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1822 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1823 main/gamerend.c: added console code (from SDL_console)
1825 2003-05-30 Bradley Bell <btb@icculus.org>
1827 * README: minor update
1829 2003-05-28 Bradley Bell <btb@icculus.org>
1831 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1836 2003-06-06 Bradley Bell <btb@icculus.org>
1838 * main/kconfig.c: fix crash in control menus
1840 * main/gauges.c: force cockpit redraw in opengl
1842 * main/gamerend.c: move ogl swap, so cockpit and console get
1845 2003-06-01 Bradley Bell <btb@icculus.org>
1847 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1851 2003-05-12 Bradley Bell <btb@icculus.org>
1853 * configure.ac: increment version number
1855 * main/bm.c: use con_printf for exit model warnings
1857 * configure.ac: must check for timespec after setting -mno-cygwin
1859 * main/inferno.c: added -nohogdir and -userdir options
1861 * NEWS, main/titles.c: use briefings with no extension
1865 2003-04-30 Bradley Bell <btb@icculus.org>
1867 * configure.ac: have to include time.h when checking for nanosleep
1869 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1872 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1873 increment version number
1875 * main/Makefile.am: make dist fix
1879 2003-04-29 Bradley Bell <btb@icculus.org>
1881 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1884 2003-04-24 Bradley Bell <btb@icculus.org>
1886 * configure.ac: increment version number
1888 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1891 2003-04-24 Ingo van Lil <inguin@gmx.de>
1893 * main/render.c: fix misspellings of NDEBUG
1897 2003-04-14 Bradley Bell <btb@icculus.org>
1899 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1901 2003-04-11 Bradley Bell <btb@icculus.org>
1903 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1908 2003-04-11 Bradley Bell <btb@icculus.org>
1910 * libmve/mveplay.c: use _sleep instead of sleep on win32
1912 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1913 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1914 include/cfile.h, include/error.h, libmve/Makefile.am,
1915 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1916 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1917 utilities/Makefile.am: comments/formatting/dist problems
1919 * configure.ac: use different defines for os x
1921 2003-04-07 Bradley Bell <btb@icculus.org>
1923 * include/error.h, misc/error.c: put some old stuff back in,
1924 eliminate duplicate error messages
1926 * main/text.c: don't die on text not found
1929 * main/inferno.c: print some useful info if hog not found, allow
1930 -help to work if no text available
1932 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1934 * arch/linux/Makefile.am: revert to previous version, so linux
1937 2003-04-03 Bradley Bell <btb@icculus.org>
1939 * main/endlevel.c: fixed exit model scheme yet again
1941 2003-04-02 Bradley Bell <btb@icculus.org>
1943 * misc/error.c: call Int3 on Assert
1945 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1948 * main/wall.c: don't die when trying to toggle nonexistent
1949 segment... vertigo level 10 is buggy!
1951 * main/gamemine.c: comments/formatting
1953 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1955 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1956 main/inferno.c: Allow use of 22K sound samples
1958 2003-03-29 Bradley Bell <btb@icculus.org>
1960 * arch/ogl/gr.c: default to bitmapped reticle
1962 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1963 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1966 * arch/sdl/joy.c: fixed text seen for hats in control config
1969 2003-03-28 Bradley Bell <btb@icculus.org>
1971 * main/bm.c: heh, model nums in vertigo are hardcoded,
1972 N_D2_POLYGON_MODELS can't change
1974 * configure.ac, include/d1x.xpm, include/descent.xpm,
1975 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1978 2003-03-27 Bradley Bell <btb@icculus.org>
1980 * main/text.h: fixed text references for hat directions
1982 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1984 2003-03-26 Bradley Bell <btb@icculus.org>
1986 * main/playsave.c: make d2x keys backward compatible
1988 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1990 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1993 2003-03-26 Bradley Bell <btb@icculus.org>
1995 * main/piggy.c: fix crash when d1 data not present
1997 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1998 read/write from plr file
2000 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2001 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2002 added escort.h header
2004 2003-03-25 Bradley Bell <btb@icculus.org>
2006 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2007 D1_PIGFILE ("descent.pig") macro
2009 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2010 models from d1 pig file
2012 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2013 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2014 really) from d1 pig file
2016 2003-03-23 Bradley Bell <btb@icculus.org>
2018 * main/bm.c: stop extra robots from overwriting exit models
2020 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2021 texture list doesn't get full
2023 * main/bm.c: fix mem leak when reading extra robots
2025 2003-03-21 Bradley Bell <btb@icculus.org>
2027 * main/menu.c: Added option to set movie resolution (mostly works)
2029 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2031 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2032 replacement functions to piggy.c
2034 * main/gameseq.c: attempt to support mac d1 descent.pig
2036 * main/bm.c: fix mem leak
2038 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2039 files, both d1 and d2 oem briefing where showed
2041 * main/inferno.c, main/movie.c: Change the default movie
2042 resolution to "high", implement the option -lowresmovies
2044 2003-03-20 Bradley Bell <btb@icculus.org>
2046 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2048 * main/piggy.c: comments
2050 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2052 * main/gameseq.c: delete duplicate function
2054 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2056 2003-03-19 Bradley Bell <btb@icculus.org>
2058 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2059 (cddb discid) support
2061 * arch/sdl/digi.c, main/kludge.c: implemented
2062 digi_link_sound_to_object3 for looping sounds, other looping stuff
2064 * arch/sdl/gr.c: removing dependencies on stuff in main/
2066 * arch/linux/Makefile.am, arch/linux/init.c,
2067 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2068 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2069 other header cleanups
2071 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2073 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2075 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2076 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2077 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2078 load d1 textures for d1 levels
2080 2003-03-19 Bradley Bell <btb@icculus.org>
2082 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2083 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2084 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2085 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2088 * README: added some OS X info
2090 2003-03-17 Bradley Bell <btb@icculus.org>
2092 * main/newdemo.c: simplify DEMO_FILENAME macro
2094 * main/console.c, main/game.c: enable experimental console support
2096 * main/gamerend.c: fixed location of fps meter in multi
2098 2003-03-16 Bradley Bell <btb@icculus.org>
2100 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2101 also look in shared data dir for demos
2103 * main/newdemo.c, main/newdemo.h: comments/formatting
2105 2003-03-15 Christopher Thielen <chris@luethy.net>
2107 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2108 thinking d2 cd is always present
2110 2003-03-15 Bradley Bell <btb@icculus.org>
2112 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2115 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2118 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2119 gr_init. don't really know why this works, though
2121 2003-03-14 Bradley Bell <btb@icculus.org>
2123 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2125 * unused/bios/rbaudio.h: removed duplicate file
2127 2003-03-14 Christopher Thielen <chris@luethy.net>
2129 * arch/sdl/rbaudio.c: stop cd audio when exiting
2131 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2133 * main/gamecntl.c: add comments to the "only matt knows" cheats
2135 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2137 * main/gamemine.c: formatting, better texture conversion for d1
2140 2003-03-14 Bradley Bell <btb@icculus.org>
2142 * main/piggy.c: must swap all mac version pigfiles
2144 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2145 main/multi.c: formatting, minor cleanups
2147 * 2d/rle.c: need to swap line_size on bigendian machines
2149 * main/mission.c, main/mission.h: detect mac full version hogfile
2151 2003-03-13 Bradley Bell <btb@icculus.org>
2153 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2154 added joy/mouse sensitivity slider, increased range to 16, and
2157 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2160 * arch/linux/Makefile.am: removed extra backslash
2162 * TODO, installation.txt: updated some documentation
2164 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2165 menu, with maxfps option
2167 2003-03-12 Bradley Bell <btb@icculus.org>
2169 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2171 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2172 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2173 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2174 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2175 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2176 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2177 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2178 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2179 arch/linux/include/music.h, arch/linux/include/serial.h,
2180 arch/linux/include/ukali.h: formatting
2182 2003-03-11 Chris Arena <ccarena@cox.net>
2184 * main/menu.c: fixed brightness slider
2186 2003-03-01 Bradley Bell <btb@icculus.org>
2188 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2189 robots and animated bitmaps work, but colors are messed up
2191 2003-02-28 Bradley Bell <btb@icculus.org>
2193 * main/player.h: whitespace
2195 * main/automap.c, main/cntrlcen.c, main/collide.c,
2196 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2197 descent.hog is present, d1 becomes mission 0)
2199 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2200 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2201 arch/win32/winnet.c: MinGW compiles with network enabled again,
2202 but still doesn't work
2206 2003-02-28 Bradley Bell <btb@icculus.org>
2208 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2209 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2210 many opengl glitches
2212 2003-02-27 Bradley Bell <btb@icculus.org>
2214 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2215 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2216 main/network.c, main/network.h: noted that hoard.ham is only needed
2217 for multiplayer HOARD games, and should not be equated with
2218 "vertigo". put HoardEquipped() back in network.c.
2220 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2221 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2222 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2223 use timer_delay instead of d_delay
2225 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2227 * main/render.c: added replacement qsort for solaris
2229 2003-02-26 Bradley Bell <btb@icculus.org>
2231 * main/gamemine.c: texture conversion for d1 shareware
2233 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2235 * main/gamemine.c: better texture conversion for d1 levels
2237 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2239 * main/kconfig.c: fix joystick support under MinGW
2241 2003-02-26 Bradley Bell <btb@icculus.org>
2243 * main/playsave.c: fix swapping glitch
2245 * configure.ac, readme.txt: clean stuff up, getting ready for
2248 * main/titles.c: begin support for rendering spinning robots in
2251 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2254 * main/gamemine.c: load d1 shareware levels!
2256 2003-02-25 Bradley Bell <btb@icculus.org>
2260 * autogen.sh: add warning about old auto* versions, use
2263 2003-02-24 Bradley Bell <btb@icculus.org>
2265 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2266 briefings mostly working
2268 * main/movie.c, main/titles.c: fixed some more briefing glitches
2270 2003-02-23 Bradley Bell <btb@icculus.org>
2272 * main/movie.c: fixed crash when using shareware data files
2275 * arch/sdl/digi.c: fix crash on non-existent sounds
2276 (i.e. shareware data)
2278 2003-02-22 Bradley Bell <btb@icculus.org>
2280 * main/titles.c: fixed fullscreen toggle in briefings
2282 2003-02-21 Bradley Bell <btb@icculus.org>
2284 * configure.ac: check for mingw when enabling nasm
2286 * main/playsave.c: enable loading player files of either byte
2289 2003-02-20 Bradley Bell <btb@icculus.org>
2291 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2293 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2294 #343, not "rest of solution to bug #344"
2296 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2299 * main/kludge.c: partial solution to bug #344
2301 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2303 * compilerdefs.txt: added linux/mips info
2305 * ChangeLog: clean up changelog
2307 2003-02-19 Bradley Bell <btb@icculus.org>
2309 * libmve/mveplay.c: os x needs nanosleep prototype.
2311 2003-02-18 Bradley Bell <btb@icculus.org>
2313 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2315 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2316 to disable/enable audio
2318 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2320 * main/: movie.h, titles.c: make sure movie's palette is set before
2321 writing briefing text. Fixes bug #359
2323 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2326 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2327 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2330 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2333 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2334 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2335 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2338 * include/libmve.h: blah
2340 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2342 * main/render.c: 2nd attempt to fix solaris qsort bug
2344 2003-02-18 Bradley Bell <btb@icculus.org>
2346 * configure.ac, include/pstypes.h: put alignment detection in
2349 2003-02-17 Bradley Bell <btb@icculus.org>
2351 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2352 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2353 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2354 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2355 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2356 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2357 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2358 moved mve stuff to separate subdir
2360 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2361 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2362 mve code. Fixes (at least) bugs #41, #348, and #350.
2364 2003-02-14 Bradley Bell <btb@icculus.org>
2366 * main/Makefile.am: no more Makefile.mveplay. again
2368 * main/mveplay.c: typo
2370 2003-02-13 Bradley Bell <btb@icculus.org>
2372 * utilities/mvlextract.c: uint -> unsigned int
2374 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2375 standalone mveplayer, win32 support
2377 * main/movie.c: random bugfixes, win32 support
2379 * arch/sdl/Makefile.am: formatting
2381 * configure.ac: disable networking on mac/win for now
2383 * main/newmenu.c: comments
2385 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2387 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2388 redundant swap functions.
2390 2003-02-13 Bradley Bell <btb@icculus.org>
2392 * ChangeLog: update changelog
2394 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2396 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2397 polymodel alignment issues.
2399 2003-02-13 Bradley Bell <btb@icculus.org>
2401 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2402 fix various little bugs
2404 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2405 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2407 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2410 * README.utils: new file
2412 * main/: mve_main.c, mveplay.c: more movie fixes
2414 * README: updated README
2416 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2418 2003-02-12 Bradley Bell <btb@icculus.org>
2420 * utilities/mvlextract.c: bigendian mvl support
2422 * main/mveplay.c: formatting, stuff
2424 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2425 truecolor mve support, standalone mveplayer
2427 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2428 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2429 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2430 standalone mveplayer
2432 2003-01-22 Bradley Bell <btb@icculus.org>
2434 * include/: interp.h, interp.h: restore prototype for
2435 swap_polygon_model_data
2437 2003-01-21 Bradley Bell <btb@icculus.org>
2439 * main/piggy.c: use memcpy to avoid alignment problem
2441 * compilerdefs.txt: updated some defs, added sunos/sparc
2443 2003-01-15 Bradley Bell <btb@icculus.org>
2445 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2447 * main/gamemine.c: attempting to support d1 shareware
2449 * compilerdefs.txt: update defs
2451 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2453 * main/mveplay.c: fix several bugs, comments, formatting.
2455 2003-01-15 Bradley Bell <btb@icculus.org>
2457 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2458 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2459 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2460 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2463 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2464 formatting, comments
2466 2003-01-11 Bradley Bell <btb@icculus.org>
2468 * main/: mission.c, mission.h: attempt to support d1 for mac
2471 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2473 * main/object.h: foo
2475 2003-01-09 Bradley Bell <btb@icculus.org>
2477 * main/movie.c: use ifdef around gr_toggle_fullscreen
2479 2003-01-07 Bradley Bell <btb@icculus.org>
2481 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2482 main/mission.h: don't need .msn file for descent.hog anymore
2486 2003-01-06 Bradley Bell <btb@icculus.org>
2488 * main/mission.h, main/mission.c: comments
2490 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2493 2003-01-03 Bradley Bell <btb@icculus.org>
2495 * utilities/: txb2txt.c, txt2txb.c: remove old files
2497 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2499 * main/polyobj.c: attempt to make read_model_file
2502 * main/menu.c: move vertigo text
2504 2003-01-02 Bradley Bell <btb@icculus.org>
2506 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2507 main/polyobj.h: cleanup alignment changes
2509 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2510 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2511 main/object.h: fix alignment issues on sparc
2513 * cvshowto.txt: update cvs info
2517 * 2d/rle.c: make rle_swap handle RLE_BIG
2519 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2521 * main/render.c: workaround solaris qsort bug
2523 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2525 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2526 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2528 * arch/linux/Makefile.am: enabled linux joystick, kali
2530 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2531 arch/sdl/event.c: enabled linux joystick
2533 2002-12-31 Bradley Bell <btb@icculus.org>
2535 * main/gamemine.c: simplified warning msg
2537 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2539 * main/render.h: fix compiler warning
2541 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2543 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2545 2002-12-24 Bradley Bell <btb@icculus.org>
2547 * main/mission.c: fixes an infinite loop which was caused by d2x
2548 thinking d2demo was a descent 1 mission
2550 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2552 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2554 2002-12-24 Bradley Bell <btb@icculus.org>
2556 * main/render.c: comments
2558 2002-10-30 Bradley Bell <btb@icculus.org>
2560 * main/inferno.c: add help for -hogdir option
2562 * main/inferno.c: added -hogdir option
2564 2002-10-28 Bradley Bell <btb@icculus.org>
2566 * main/: inferno.c, menu.c: enabled Vertigo displays
2568 * include/3d.h: typo
2570 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2572 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2573 main/netmisc.c, main/network.c: simplify and eliminate redundant
2576 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2578 * maths/fixc.c: fix infinite loop in quad_sqrt.
2580 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2581 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2583 2002-10-12 Bradley Bell <btb@icculus.org>
2585 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2587 2002-10-11 Bradley Bell <btb@icculus.org>
2589 * main/hud.c: make hud_message work correctly
2591 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2594 * main/network.c: formatting, small fixes
2596 2002-10-10 Bradley Bell <btb@icculus.org>
2598 * main/netmisc.h: no swap_object for little-endian
2600 * main/: netmisc.h, network.c: use macros to simplify network
2603 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2606 * main/inferno.c: enable loading screen for mac shareware with
2609 * main/netmisc.c: whitespace
2611 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2614 * main/hud.c: whitespace
2616 * configure.ac: remove shareware build, add macdata build
2618 * main/songs.c: whitespace
2620 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2621 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2624 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2627 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2629 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2630 comments, formatting, etc.
2632 * iff/iff.c: fix bigendian iff loading.
2634 2002-10-03 Bradley Bell <btb@icculus.org>
2636 * utilities/txb2tex.c: typo
2638 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2639 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2642 * arch/sdl/mouse.c: whitespace
2644 2002-09-19 Bradley Bell <btb@icculus.org>
2646 * main/kconfig.c: fix a oops, add old logs
2648 * main/kconfig.c: support for >3 mouse buttons
2650 2002-09-18 Bradley Bell <btb@icculus.org>
2652 * include/gr.h: fix palette swap define
2654 2002-09-14 Bradley Bell <btb@icculus.org>
2656 * main/titles.c: load hires briefing screen if lores doesn't exist
2657 (i.e. vertigo) and MenuHires=0
2659 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2661 * main/: multi.h, network.h: pack some structures for ipx
2664 2002-09-14 Bradley Bell <btb@icculus.org>
2666 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2667 and load_endlevel_data() to expect newline-terminated strings, fix
2668 load_game_data to read null-terminated string for
2671 2002-09-07 Bradley Bell <btb@icculus.org>
2673 * main/newmenu.c: added error message
2675 * main/menu.h: enable -nohires with mac shareware
2677 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2679 * 2d/font.c: enable 0/255 palette swap for fonts
2681 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2684 * 2d/2dsline.c: fix ogl blooper
2686 2002-09-05 Bradley Bell <btb@icculus.org>
2688 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2691 * include/strutil.h: need string.h for strcasecmp
2693 * include/rle.h: okay, maybe it needs to be this way
2695 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2697 * 2d/scalec.c: more stuff from d2src
2699 * 2d/rle.c: more stuff from d2src, formatting
2701 * 2d/font.c: useless cruft
2703 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2705 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2708 2002-09-04 Bradley Bell <btb@icculus.org>
2710 * include/grdef.h: fix compiler warnings
2712 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2714 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2717 * main/game.c: we want the mac ibitblt for everything but dos and
2720 * main/texmerge.c: these routines are in tmerge.c
2722 * main/credits.c: enable credits for mac and oem data
2724 * main/bm.c: use either exit.ham or exit.pofs
2726 * include/ibitblt.h: enable some more code from d2src
2728 * include/gr.h: enable mac ubitblt_double
2730 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2732 * include/grdef.h: moved some inline asm from linear.h
2734 * 2d/ibitblt.c: brought in line with original d2 version
2736 * 2d/bitblt.c: reverted to original d2 version of this file, then
2737 added d1x enhancements
2739 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2741 * 2d/linear.h: moved these back to their original locations
2744 * main/mveplay.c: close some memory holes, speed up palette loading
2746 * main/movie.c: added fullscreen toggle while playing movies
2748 * main/inferno.c: comment out -superhires help text (always on)
2750 * include/timer.h: added approx_fsec_to_usec macro
2752 * arch/sdl/joy.c: fix compiler warning
2754 2002-09-01 Bradley Bell <btb@icculus.org>
2756 * main/network.c: oops
2758 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2760 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2761 timer_get_fixed_seconds
2765 2002-08-31 Bradley Bell <btb@icculus.org>
2767 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2770 * main/multi.h: network endian stuff
2772 * 2d/font.c, include/gr.h: fast file i/o for font headers
2774 * arch/win32/arch_ip.cpp: unused file
2776 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2777 bigendian networking fixes
2779 * main/menu.c: make net menu more accurate, also make superhires
2782 * include/pstypes.h: better to have __pack__ all the time, I think.
2783 needed for networking, e.g.
2785 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2788 * arch/win32/Makefile.am: unused file
2792 2002-08-30 Bradley Bell <btb@icculus.org>
2794 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2796 * main/: newmenu.h, titles.c: formatting
2798 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2799 main/multi.h: networking works, finally
2801 * TODO: added TODO file
2803 * arch/linux/arch_ip.cpp: unused fine
2805 * README: network sorta working
2807 * main/: Makefile.am, multi.c, network.c, network.h: more
2810 * main/menu.c: load builtin mission correctly
2812 * main/inferno.c: documentation
2814 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2817 * main/Makefile.mveplay: don't need no more
2819 2002-08-29 Bradley Bell <btb@icculus.org>
2821 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2822 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2823 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2826 * include/ipx_drv.h: more network fixing
2828 * arch/linux/include/ipx_drv.h: more network fixing
2830 * include/ipx.h: formatting
2832 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2834 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2835 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2836 main/inferno.c: fixed networking fuck-up?
2838 * Makefile.am: moved mingw info to README
2840 * README, mingw32.txt: moved mingw info to README
2842 2002-08-27 Bradley Bell <btb@icculus.org>
2844 * utilities/mvlextract.c: allow specifying file to extract
2846 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2849 * utilities/hogextract.c: allow specifying file to extract
2851 * main/mission.c: Have to get mission_num _after_ promoting...
2853 * main/: gameseq.c, titles.c: beginning d1 briefing support
2855 * descent.msn: beginning d1 briefing support
2857 * main/: titles.c, titles.h: d1-style mission briefings
2859 * main/piggy.h: whitespace
2861 * main/movie.c: beginning robot movie support, fall back on lo/hi
2862 res if hi/lo not available
2864 * main/mission.c: added Builtin_mission_num for builtin mission,
2865 D1Hogdir, d1-style mission briefings
2867 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2870 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2871 (for d1 missions that need d1 data)
2873 * 2d/ibitblt.c: whitespace
2875 2002-08-26 Bradley Bell <btb@icculus.org>
2877 * utilities/mvlcreate.c: oops
2879 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2882 * utilities/hogextract.c: added [v]iew option
2884 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2886 * main/titles.c: fix writable string, disable DumbAdjust thing
2888 * main/polyobj.h: whitespace
2890 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2893 * main/movie.c: read movies from AltHogDir, other fixes
2895 * main/: mission.c, mission.h: fix bug w/mission filename
2897 * main/gameseq.c: comments
2899 * main/digi.h: whitespace n stuff
2901 * include/mve_audio.h: added audio flag macros
2903 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2908 2002-08-23 Bradley Bell <btb@icculus.org>
2910 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2913 * Makefile.am: remove d2demo.mn2
2915 * cfile/cfile.c, include/cfile.h: add cfile_size function
2917 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2918 eliminate need for .mn2 files for oem and demo
2920 2002-08-22 Bradley Bell <btb@icculus.org>
2922 * main/bm.c: fix for vertigo
2924 * main/menu.h: make OEM menu pcx available
2926 * 2d/rle.c: merge with original d2 file
2928 * Makefile.am, configure.ac: let mission files get installed by
2931 2002-08-17 Bradley Bell <btb@icculus.org>
2933 * configure.ac: make FAST_FILE_IO the default on little-endian
2936 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2938 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2941 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2943 * main/: game.c, menu.c, mission.c: promote builtin missions.
2945 2002-08-15 Bradley Bell <btb@icculus.org>
2947 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2948 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2950 * utilities/.cvsignore: added cvsignore
2952 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2955 * main/piggy.c: mac data file loading
2957 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2958 transparency and swap 0/255 correctly for mac data files
2960 2002-08-13 Bradley Bell <btb@icculus.org>
2962 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2963 to utilities to avoid conflict with c++ std lib <utility>
2965 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2966 txt2txb.c: moved utility to utilities to avoid conflict with c++
2969 * Makefile.am, configure.ac: add utilities
2971 2002-08-09 Bradley Bell <btb@icculus.org>
2973 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2976 2002-08-08 Bradley Bell <btb@icculus.org>
2978 * main/inferno.c: comments
2980 * main/: newmenu.c, songs.c: mac demo datafile support
2982 * installation.txt: update
2984 * main/gamesave.c: use lowercase for consistency
2986 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2987 models for other than d2demo
2989 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2991 * main/gamemine.c: formatting, better d1 texture conversion
2993 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2994 main/mission.h: recognize .msn mission files.
2996 2002-08-07 Bradley Bell <btb@icculus.org>
2998 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2999 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3000 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3001 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3002 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3003 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3006 2002-08-06 Bradley Bell <btb@icculus.org>
3008 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3010 * main/Makefile.am: formatting
3012 * 2d/font.c: make gr_remap_font just reload the whole thing
3014 * configure.ac: formatting
3016 * Makefile.am: added d2demo.mn2
3018 * d2demo.mn2: mission file for shareware
3020 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3021 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3023 * main/sounds.h: shareware stuff, whitespace
3025 * main/: polyobj.c, polyobj.h: more fast i/o macros
3027 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3030 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3031 endlevel stuff to non-shareware, allow movies/endlevel for
3034 * main/cntrlcen.c: typo
3036 * main/bm.h: use global Piggy_hamfile_version
3038 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3039 macros, use global Piggy_hamfile_version
3041 * main/Makefile.am: terrain and movie stuff always used now
3043 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3046 * main/: gamemine.c, gamesave.c: load DMB levels
3048 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3049 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3051 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3053 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3055 2002-08-04 Bradley Bell <btb@icculus.org>
3057 * main/inferno.c: shareware stuff, formatting
3059 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3061 * arch/sdl/gr.c: don't need to set mode in gr_init
3063 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3065 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3068 * Makefile.am, descent.mn2: added mission file for descent 1
3070 2002-08-02 Bradley Bell <btb@icculus.org>
3072 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3073 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3074 main/piggy.h, misc/error.c: junk
3076 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3077 render.h, scores.c, scores.h, terrain.c: shareware stuff
3079 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3080 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3081 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3082 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3083 main/weapon.c, main/weapon.h: fast i/o macros
3085 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3087 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3088 main/gamemine.h, main/gamesave.c: load d1 levels
3090 2002-07-30 Bradley Bell <btb@icculus.org>
3092 * configure.ac: oops
3094 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3097 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3098 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3099 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3100 main/piggy.c, main/titles.c: support shareware datafiles!
3102 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3103 piggy.c: SHAREWARE fixes
3105 2002-07-29 Bradley Bell <btb@icculus.org>
3107 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3108 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3109 misc/fileutil.c: Portability - OS X support
3111 2002-07-27 Bradley Bell <btb@icculus.org>
3113 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3114 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3115 segment.h: portability
3117 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3118 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3119 main/wall.h: portabilization
3121 * 2d/font.c, include/gr.h: portability
3123 2002-07-26 Bradley Bell <btb@icculus.org>
3125 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3127 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3129 * main/player.c: foo
3131 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3133 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3134 misc/fileutil.h: portable file i/o utils
3136 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3137 writable string anymore... / formatting
3139 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3140 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3141 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3142 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3143 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3144 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3145 portable-izing file loading routines
3147 2002-07-24 Bradley Bell <btb@icculus.org>
3149 * main/mveplay.c: correctly play files with 16bit uncompressed
3150 audio, mem checking, etc
3152 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3155 2002-07-23 Bradley Bell <btb@icculus.org>
3157 * misc/Makefile.am: unused file
3159 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3160 main/sounds.h: remove experimental nmovie stuff
3162 * main/movie.c: add some debugging output
3164 2002-07-22 Bradley Bell <btb@icculus.org>
3166 * main/: console.c, state.c: simplified header
3168 * main/movie.c: enable mveplay audio
3170 * main/old/movie.c: moved to main/
3172 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3173 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3174 main/mvelib.c, main/mveplay.c: initial movie support
3176 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3177 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3178 include/ogl_init.h, include/pstypes.h, main/console.c,
3179 main/state.c, mem/mem.c: OS X stuff
3181 * configure.ac: OS X and movie stuff
3183 2002-07-19 Bradley Bell <btb@icculus.org>
3185 * compilerdefs.txt: OSX defs
3187 2002-07-18 Bradley Bell <btb@icculus.org>
3189 * main/inferno.c: use simpler rcs tags
3191 * autogen.sh: keep Changelog in cvs (and use --accum)
3193 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3194 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3195 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3196 main/songs.c: changed cdrom->rbaudio
3198 * include/rbaudio.h: moved to /include
3200 2002-07-17 Bradley Bell <btb@icculus.org>
3202 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3203 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3204 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3205 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3206 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3207 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3208 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3209 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3210 3d/setup.c: use simpler rcs tags
3215 2002-07-17 Bradley Bell <btb@icculus.org>
3217 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3219 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3221 * debian/rules: don't need readme's
3223 * debian/rules: move d1x license to COPYING, license clarifications
3225 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3226 license to COPYING, license clarifications
3228 * debian/rules: fix debian docs
3230 * debian/rules: fix debian manpages
3232 * debian/d2x-sdl.menu: fix debian menu
3234 * debian/rules: link to undocumented man page for debs
3236 * Makefile.am, configure.ac, debian/control, debian/copyright,
3237 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3238 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3239 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3242 2002-07-16 Bradley Bell <btb@icculus.org>
3244 * debian/: rules, changelog.in: deb stuff
3246 * configure.ac: cleaner nasm detection
3248 * debian/: changelog.in, control, rules: deb stuff
3250 * README, installation.txt: typos, stuff
3252 * configure.ac: better #defines
3254 * configure.ac: whitespace
3256 * configure.ac: better documentation
3258 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3259 SDL_JOYSTICK not needed
3261 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3263 * configure.ac: need higher SDL for joystick
3265 * debian/: control, rules: deb stuff
3267 * arch/sdl/joy.c: old junk
3269 * Makefile.am, configure.ac: automake updates
3271 * main/: inferno.c, text.c: don't use althogdir on non-unix
3273 * configure.ac: more autoconf updates
3275 * misc/strutil.c: better strrev
3277 * main/inferno.c: need limits.h on mingw also
3279 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3282 2002-04-19 Bradley Bell <btb@icculus.org>
3284 * main/network.c: let hoard.ham be a cfile
3286 * main/text.c: better error message when hog not found
3290 2002-03-23 Bradley Bell <btb@icculus.org>
3292 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3293 arch/sdl/Makefile.am: Use SDL joystick automatically
3295 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3297 2002-03-05 Bradley Bell <btb@icculus.org>
3299 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3302 2002-02-23 Bradley Bell <btb@icculus.org>
3304 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3306 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3307 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3308 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3309 main/editor/Makefile.am: moved includes to include
3311 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3313 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3314 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3315 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3318 * main/game.c: disabled cockpit for OGL, formatting
3320 * 2d/ibitblt.c: formatting
3322 2002-02-16 Bradley Bell <btb@icculus.org>
3324 * include/oldsdl.h: check for older macros
3326 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3327 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3328 allow older sdl versions
3330 2002-02-15 Bradley Bell <btb@icculus.org>
3332 * main/: automap.c, automap.h, inferno.c: automap resolution now
3335 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3337 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3338 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3339 win32/include/key_arch.h: never mind - that would be pointless
3341 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3342 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3343 win32/include/key_arch.h: copied files from d1x
3345 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3346 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3348 * main/multipow.c: need conf.h
3350 * arch/win32/Makefile.am: new file
3352 * include/pstypes.h: added u_int16_t (needed in base_ip)
3354 * arch/win32/arch_ip.cpp: copied from d1x
3356 2002-02-14 Bradley Bell <btb@icculus.org>
3358 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3360 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3361 main/netlist.c: Added hotkeys to toggle fullscreen mode
3363 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3364 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3366 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3367 reorder.h: Lotsa networking stuff from d1x
3369 2002-02-13 Bradley Bell <btb@icculus.org>
3371 * include/gr.h, main/game.c: Fullscreen toggle stuff
3373 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3376 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3377 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3380 2002-02-11 Bradley Bell <btb@icculus.org>
3382 * main/bm.c: use portable loader if bigendian
3384 * include/pstypes.h: don't define bool for c++
3386 * include/cfile.h: extern AltHogDir stuff
3388 * include/byteswap.h: use WORDS_BIGENDIAN
3390 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3392 * main/vers_id.h: added D2X_IVER
3394 * misc/args.c: don't use d1x.ini
3396 * Makefile.am: rpm stuff
3398 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3401 2002-02-09 Bradley Bell <btb@icculus.org>
3403 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3405 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3407 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3410 2002-02-06 Bradley Bell <btb@icculus.org>
3412 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3413 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3414 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3416 * debian/: changelog.in, control, copyright, d2x-gl.files,
3417 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3421 2002-02-02 Bradley Bell <btb@icculus.org>
3423 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3425 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3426 Enabled RELEASE option
3428 2002-01-31 Bradley Bell <btb@icculus.org>
3430 * Makefile.am, configure.ac: specify prerequisite versions of
3431 autoconf and automake
3433 2002-01-29 Bradley Bell <btb@icculus.org>
3435 * main/mission.c: RCS header added
3437 * main/inferno.c: update copyright date
3439 * main/mission.c: allow missions to be in AltHogDir
3441 * configure.ac: Display results of configure
3443 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3446 2002-01-28 Bradley Bell <btb@icculus.org>
3448 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3449 Data files now go in DATADIR/games/d2x, user files now go in
3452 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3454 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3455 files now go in ~/.d2x
3457 2002-01-24 Bradley Bell <btb@icculus.org>
3459 * configure.ac: fix nasm not found error message
3461 2002-01-18 Bradley Bell <btb@icculus.org>
3463 * configure.in: getting rid of old configure.in
3465 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3466 main/movie.c: Movie playing kludgey stuff
3468 * misc/args.c: formatting
3470 * main/inferno.c: allow -h for help
3472 * include/error.h: don't die on int3, unless -debug given
3474 * mingw32.txt: more stuff
3476 2001-12-29 Bradley Bell <btb@icculus.org>
3478 * Makefile.am: Got rid of thinking.txt
3480 * main/inferno.c: document -nomovies option
3482 2001-12-28 Bradley Bell <btb@icculus.org>
3484 * main/titles.c: formatting, put some code into place for rendering
3485 of robots during briefings
3487 2001-12-27 Bradley Bell <btb@icculus.org>
3491 2001-12-23 Craig Hadady <chadady@iglou.com>
3493 * 2d/rle.c: fixed bug in dummy array.
3495 2001-12-03 Bradley Bell <btb@icculus.org>
3497 * arch/sdl/init.c: fix formatting
3499 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3500 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3501 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3502 and sdl joystick stuff
3504 2001-11-30 Bradley Bell <btb@icculus.org>
3506 * thinking.txt: not needed
3508 2001-11-27 Bradley Bell <btb@icculus.org>
3510 * cygconf, mingw32.txt: use sdl from source on cygwin
3512 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3513 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3514 SDL_CFLAGS to CFLAGS
3516 2001-11-27 Bradley Bell <btb@icculus.org>
3520 2001-11-14 Bradley Bell <btb@icculus.org>
3522 * texmap/scanline.c: use optimization flags as texmap default
3524 * NEWS: mouse wheel, etc
3526 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3527 wheel to emulate 3rd axis
3529 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3531 * include/error.h: kludge to ungrab mouse when we hit an int3
3533 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3534 __ENV_MSDOS__ to __MSDOS__
3536 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3539 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3542 * arch/sdl/digi.c: implemented digi_set_volume
3544 * include/grdef.h, main/config.c, misc/d_io.c: change
3545 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3547 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3548 main/piggy.c: use MAKE_SIG
3550 * installation.txt: update
3552 * configure.ac: new file
3554 * arch/sdl/joydefs.c: #include pstypes.h
3556 * arch/sdl/init.c: SDL joystick stuff
3558 * acconfig.h: adjust MINGW defines
3560 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3561 controls menu now works
3563 2001-11-13 Bradley Bell <btb@icculus.org>
3565 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3568 * Makefile.am: New file
3570 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3573 * compilerdefs.txt: New file
3575 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3577 2001-11-12 Bradley Bell <btb@icculus.org>
3579 * main/playsave.c: load player files regardless of byte order of
3582 2001-11-11 Bradley Bell <btb@icculus.org>
3584 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3587 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3589 * NEWS: GL savegame thumbnails
3591 * acconfig.h, configure.in: make option for NMOVIES, default to off
3593 2001-11-09 Bradley Bell <btb@icculus.org>
3595 * main/state.c: Enabled savegame thumbnails under OpenGL
3597 * unused/pa_null/pa_enabl.h: remove duplicate header
3599 * misc/args.c: use d2x.ini for option file
3601 * mem/mem.c: Move mem_realloc inside the ifdef
3603 * main/menu.c: fix 640x400 menu text
3605 * main/inferno.c: added documentation
3607 * main/endlevel.c: fix warnings
3609 * arch/ogl/gr.c: Get rid of gl spew
3611 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3613 * acconfig.h: Define __SDL__ for mingw
3615 2001-11-08 Bradley Bell <btb@icculus.org>
3617 * 2d/font.c: free OGL font data when rereading
3619 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3620 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3621 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3622 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3623 main/weapon.h: Enabled shareware build, endlevel flythrough
3626 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3627 of use for shareware build
3629 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3632 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3634 2001-11-05 Bradley Bell <btb@icculus.org>
3636 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3639 * include/3d.h: Add comment
3641 2001-11-04 Bradley Bell <btb@icculus.org>
3643 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3646 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3649 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3651 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3652 main/hudmsg.h: Enable d1x-style hud_message
3654 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3656 * 2d/font.c: re-init ogl fonts after remapping colors.
3658 2001-11-02 Bradley Bell <btb@icculus.org>
3660 * misc/Makefile.am: remove byteswap.h (duplicate header)
3662 * 2d/font.c: fixed gr_remap_font, minor stuff
3664 * configure.in: take out -O2 if doing debug build
3666 * main/bm.c: formatting
3668 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3670 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3671 macros, get rid of functions
3673 2001-11-01 Bradley Bell <btb@icculus.org>
3675 * misc/byteswap.h: removed duplicate header
3677 2001-10-31 Bradley Bell <btb@icculus.org>
3679 * NEWS, main/automap.c: automap works in opengl
3681 * NEWS, configure.in: Added news
3683 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3685 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3687 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3688 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3689 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3691 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3693 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3695 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3696 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3698 2001-10-27 Bradley Bell <btb@icculus.org>
3700 * main/inferno.c: added some documentation
3702 2001-10-25 Bradley Bell <btb@icculus.org>
3704 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3707 * Makefile.am, configure.in, arch/Makefile.am,
3708 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3709 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3710 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3711 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3712 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3713 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3714 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3715 it's ugly, but It'll be easier to sync with d1x.
3717 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3718 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3719 main/editor/Makefile.am: attempt at support for editor, makefile
3722 * misc/d_delay.c: formatting fix
3724 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3725 tmappent.S, tmapppro.S: adding support for runtime selection of
3728 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3729 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3730 including multi.h and network.h, fix backslashes, fix compiler
3733 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3734 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3735 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3736 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3737 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3738 including multi.h and network.h, fix backslashes
3740 * include/pstypes.h: added typedef for u_int64_t on mingw
3742 * include/3d.h: added prototype for g3_uninit_polygon_model
3744 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3746 2001-10-24 Bradley Bell <btb@icculus.org>
3748 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3749 arch subdirs, as in d1x.
3751 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3752 earlier style until i understand automake 1.5 better. remove input
3755 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3756 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3757 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3758 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3759 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3760 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3761 Moved input stuff to arch subdirs, as in d1x.
3763 * NEWS, configure.in: blah blah
3765 2001-10-23 Bradley Bell <btb@icculus.org>
3767 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3769 * texmap/tmapppro.S: no need for #include <conf.h> here
3771 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3774 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3775 file. RCS header added
3777 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3778 #ifdef'ing out the whole file. RCS header added
3780 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3781 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3782 fixes. Now works with automake 1.5 and autoconf 2.52.
3783 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3784 mingw (-grabmouse now works on win32).
3786 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3787 These don't belong in cvs
3791 2001-10-20 Bradley Bell <btb@icculus.org>
3793 * 2d/font.c: Don't free unused variables...
3795 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3798 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3799 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3800 main/Makefile.am: make dist more sensible
3802 * Makefile.am: Kludge for linking on mingw
3804 2001-10-19 Bradley Bell <btb@icculus.org>
3806 * Makefile.am, configure.in, arch/win32/Makefile.am,
3807 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3809 * include/ipx_drv.h: Check for __MINGW32__
3811 * include/i86.h: Imported from d1x
3813 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3815 * arch/dos/modex.asm: Fixed %include
3817 * main/console.c: RCS headers added
3819 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3822 * Makefile.am, main/Makefile.am: Moved final link to top-level
3823 directory instead of main/
3825 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3826 __ENV_LINUX__ to __linux__
3828 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3829 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3830 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3831 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3832 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3833 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3834 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3835 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3836 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3837 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3840 * configure.in: add --enable-xploader, support arch/linux subdir,
3843 * main/inferno.c: conditionalize conf.h
3845 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3847 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3848 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3849 misc/fileutil.h: Partial application of linux/alpha patch.
3851 2001-10-19 Bradley Bell <btb@icculus.org>
3853 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3854 networking in line with d1x, moved some arch/linux_* stuff to
3857 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3858 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3859 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3860 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3863 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3864 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3865 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3866 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3867 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3868 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3869 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3870 linux/include/ukali.h: Brought linux networking in line with d1x,
3871 moved some arch/linux_* stuff to arch/linux/*
3873 * include/ipx_drv.h: Imported from d1x
3875 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3877 * main/ipx_drv.c: Imported from d1x
3879 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3880 main/network.h, main/Makefile.am: Trying to get network working on
3883 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3884 main/Makefile.am: build fixes
3886 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3887 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3888 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3889 starting to get net working.
3891 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3892 conditionalized min,max macros
3894 2001-10-18 Bradley Bell <btb@icculus.org>
3896 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3897 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3898 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3899 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3902 * 2d/2dsline.c: RCS headers added/changed
3904 * configure.in: fix NASMFLAGS bug
3906 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3909 2001-10-17 Bradley Bell <btb@icculus.org>
3911 * NEWS: Fixed the invulnerable robots bug!
3913 * main/collide.c: Fixed the invulnerable robots bug!
3915 2001-10-14 Bradley Bell <btb@icculus.org>
3917 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3920 2001-10-13 Bradley Bell <btb@icculus.org>
3922 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3923 arch/Makefile.am, arch/dos/Makefile.am,
3924 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3925 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3926 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3927 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3928 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3929 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3930 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3931 arch/win32/include/Makefile.am, iff/Makefile.am,
3932 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3933 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3934 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3935 unused/bios/Makefile.am, unused/lib/Makefile.am,
3936 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3937 unused/ui/Makefile.am, unused/vga/Makefile.am,
3938 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3939 automake stuff from "inert" subdirs. And there was much rejoicing.
3941 * Makefile.am, NEWS, configure.in: Stuff
3943 * ChangeLog: removing auto-generated file
3945 * cygconf: Added instructions for mingw32 build
3947 * Makefile.am: renamed INSTALL to installation.txt
3949 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3951 * mingw32.txt: Added instructions for mingw32 build
3953 * configure.in: Enable assembly under mingw32
3955 2001-10-12 Bradley Bell <btb@icculus.org>
3957 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3959 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3960 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3961 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3962 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3963 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3964 to __DJGPP__, since it's built-in.
3966 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3968 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3969 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3973 2001-10-12 Bradley Bell <btb@icculus.org>
3975 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3977 * Makefile.am: make sure cygconf gets archived
3979 * configure.in: Increment version number in preparation for release
3981 * configure.in: Fix detection of opengl
3983 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3984 cygconf, arch/Makefile.am, arch/include/joy.h,
3985 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3986 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3987 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3988 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3989 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3990 Vastly improved compilability.
3992 2001-10-11 Bradley Bell <btb@icculus.org>
3994 * Makefile.am: Added macros/sdl.m4
3996 * autogen.sh: Added macros/sdl.m4
3998 2001-10-09 Bradley Bell <btb@icculus.org>
4000 * main/vers_id.h: Added DESCENT_VERSION constant
4002 * main/inferno.c: Added command-line help.
4004 * include/ogl_init.h: opengl improvments (following d1x changes)
4006 2001-10-07 Bradley Bell <btb@icculus.org>
4008 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4009 arch/ogl/Makefile.am: Remove duplicate headers.
4011 2001-08-02 Thimo Neubauer <thimo@debian.org>
4013 * mem/mem.c: totally crippled the memory manager because it does
4014 not make sense for non-DOS-systems and it would have been too
4015 complicated to get it 64bit clean
4017 2001-06-19 Bradley Bell <btb@icculus.org>
4019 * cvshowto.txt: updated anonymous password
4021 2001-02-08 Bradley Bell <btb@icculus.org>
4023 * COPYING, license.txt: Added d1x license
4025 2001-02-01 Bradley Bell <btb@icculus.org>
4027 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4029 2001-01-31 Bradley Bell <btb@icculus.org>
4031 * configure.in, arch/include/mouse.h, include/pstypes.h,
4032 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4034 * main/polyobj.c: fix typo
4036 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4037 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4038 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4039 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4040 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4041 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4042 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4043 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4044 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4045 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4046 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4047 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4048 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4049 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4050 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4051 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4052 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4053 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4054 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4055 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4056 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4057 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4058 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4059 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4060 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4061 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4064 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4065 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4066 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4067 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4070 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4073 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4074 cross-compiling, and cygwin fixes
4076 2001-01-30 Bradley Bell <btb@icculus.org>
4078 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4079 include/pstypes.h, include/strutil.h, main/Makefile.am,
4080 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4081 needs --without-assembler and --without-network to compile
4083 2001-01-29 Bradley Bell <btb@icculus.org>
4085 * configure.in, main/Makefile.am: Fixes to build system
4087 * main/kconfig.c: fix for non-linux joysticks
4089 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4090 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4091 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4092 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4093 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4094 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4095 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4096 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4097 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4098 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4100 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4101 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4102 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4103 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4104 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4105 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4108 * arch/dos/include/joy.h, arch/dos/include/key.h,
4109 arch/dos/include/mouse.h: Unified input headers.
4111 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4113 2001-01-28 Bradley Bell <btb@icculus.org>
4115 * conf.h.in, configure.in, arch/Makefile.am,
4116 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4117 arch/include/key.h, main/Makefile.am: More header unification...
4119 * main/newdemo.c: Added <ctype.h>
4121 * arch/include/event.h, arch/include/joy.h: unified input headers.
4123 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4124 OpenGL now uses SDL-GL instead of gii
4126 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4128 2001-01-25 Bradley Bell <btb@icculus.org>
4130 * autogen.sh: use "set -e" so execution stops if something goes
4133 2001-01-24 Bradley Bell <btb@icculus.org>
4137 * Makefile.am: Add ChangeLog to dist
4141 2001-01-24 Bradley Bell <btb@icculus.org>
4143 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4145 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4146 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4149 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4150 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4151 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4152 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4153 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4154 arch/Makefile.am, arch/dos/Makefile.am,
4155 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4156 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4157 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4158 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4159 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4160 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4161 unused/Makefile.am, unused/bios/Makefile.am,
4162 unused/lib/Makefile.am, unused/novga/Makefile.am,
4163 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4164 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4165 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4166 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4167 make dist, VPATH builds, ...
4169 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4170 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4171 arch/dos/Makefile.in, arch/linux/Makefile.in,
4172 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4173 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4174 misc/Makefile.in, texmap/Makefile.in: cruft removal
4176 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4179 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4181 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4183 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4186 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4187 added -grabmouse option
4189 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4190 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4191 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4192 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4193 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4194 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4195 main/songs.c, misc/args.c: changed args_find to FindArg
4197 2001-01-22 Bradley Bell <btb@icculus.org>
4199 * configure, main/Makefile.am, main/Makefile.in: configuration
4202 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4203 fix compiler warnings w/opengl
4205 * include/console.h: ggi support
4207 * arch/linux_init.c: svgalib support
4209 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4210 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4211 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4212 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4213 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4214 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4217 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4219 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4220 main/render.c: fix warnings and enable NDEBUG *
4221 arch/svgalib_init.c: svgalib support
4223 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4225 * main/kconfig.c: joystick support
4227 2001-01-21 Bradley Bell <btb@icculus.org>
4229 * cvshowto.txt: new file, taken from d1x webpage
4231 * AUTHORS, README: Taking over as maintainer of d2x
4233 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4235 2001-01-20 Bradley Bell <btb@icculus.org>
4237 * configure, configure.in: Turned -Werror back off by default
4239 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4240 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4241 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4242 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4243 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4244 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4245 main/laser.c, main/multi.c, main/network.c, main/network.h,
4246 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4247 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4248 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4249 warnings, for non-OpenGL on linux, anyway...
4251 2001-01-19 Bradley Bell <btb@icculus.org>
4253 * copying: remove duplicate file
4255 * Import of d2x-0.0.9-pre1
4257 * Import of d2x-0.0.8