1 2005-08-07 Chris Taylor <chris@icculus.org>
3 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
4 get the cockpit to show with d2x-gl (actually committed!)
6 2005-08-06 Chris Taylor <chris@icculus.org>
8 * main/automap.c: must_free_canvas isn't used when
9 AUTOMAP_DIRECT_RENDER is defined (whoops)
11 * main/inferno.c: print the command line help properly
13 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
14 get the cockpit to show with d2x-gl
16 2005-08-02 Chris Taylor <chris@icculus.org>
18 * 2d/bitblt.c, 2d/bitmap.c, 2d/pixel.c, 2d/rect.c, 2d/rle.c,
19 3d/draw.c, 3d/instance.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
21 include/3d.h, include/palette.h,
22 main/automap.c, main/cntrlcen.c, main/credits.c, main/endlevel.c,
23 main/escort.c, main/game.c, main/game.h, main/gamecntl.c,
24 main/gamerend.c, main/gameseq.c, main/gauges.c, main/hud.c,
25 main/kconfig.c, main/kmatrix.c, main/menu.c, main/newmenu.c,
26 main/object.c, main/paging.c, main/piggy.c, main/scores.c,
27 main/state.c, main/titles.c:
28 remove DirectDraw use and Windows mouse stuff made redundant by SDL
29 (lots of WINDOWS code).
30 Makes cockpit draw properly in SDL
32 2005-07-30 Chris Taylor <chris@icculus.org>
34 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/font.c, 2d/ibitblt.c,
35 2d/palette.c, 2d/pcx.c, 2d/rle.c,
37 main/automap.c, main/config.c, main/credits.c, main/escort.c,
38 main/game.c, main/gamecntl.c, main/gamepal.c, main/gamerend.c,
39 main/gameseq.c, main/gauges.c, main/hud.c, main/inferno.c,
40 main/kconfig.c, main/kmatrix.c, main/menu.c, main/movie.c,
41 main/newmenu.c, main/object.c, main/playsave.c, main/polyobj.c,
42 main/render.c, main/state.c, main/texmerge.c, main/titles.c:
43 remove all the redundant Polygon Acceleration stuff
46 * 2d/bitblt.c, main/gamerend.c, main/inferno.c, main/object.c,
47 main/polyobj.c: remove old _3DFX code
49 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/ibitblt.h,
50 main/game.c, main/game.h, main/gamecntl.c, main/gamerend.c,
51 main/gauges.c, main/hud.c: remove pixel double code
53 2005-07-29 Chris Taylor <chris@icculus.org>
55 * 2d/font.c: show some missing wide 1's (bug #2269)
57 * main/game.c: only shoot when fire button down (fix bug #2271)
59 2005-07-28 Chris Taylor <chris@icculus.org>
61 * main/gauges.c: show gauges in SDL (help fix bug #2267)
63 2005-07-27 Chris Taylor <chris@icculus.org>
65 * d2x.xcode/project.pbxproj: build the editor by default
67 2005-07-25 Chris Taylor <chris@icculus.org>
69 * main/bmread.c: cast some fprintf arguments to int, to fix
72 * main/editor/medrobot.c: no checking if obj->id > -1
75 * main/editor/ksegsize.c, main/editor/segment.c,
76 main/editor/seguvs.c, ui/mouse.c: avoid assignments between
77 sbyte * and char *, ubyte * and char * to fix warnings with gcc 4.0
79 2005-07-24 Chris Taylor <chris@icculus.org>
81 * main/bmread.c: call file static var 'time' 'play_time' instead,
82 because of conflict with function 'time' in /usr/include/time.h
85 2005-07-22 Chris Taylor <chris@icculus.org>
87 * main/editor/group.c: remove duplicate tmap_xlate_table
89 2005-07-21 Chris Taylor <chris@icculus.org>
91 * d2x.xcode/project.pbxproj: make file paths relative to project,
92 add some files (so it builds), warnings are not errors
93 (ubyte *, sbyte * mismatches found when using gcc 4.0)
95 * arch/linux/ipx_mcast4.c, arch/linux/ipx_udp.c,
96 d2x.xcode/project.pbxproj, main/network.c, main/network.h,
97 main/newdemo.c: fix pointer mismatches, warnings are errors again
99 2005-07-03 Chris Taylor <chris@icculus.org>
101 * include/ui.h, ui/file.c, ui/inputbox.c: add ui_inputbox_set_text
103 * include/ui.h, main/editor/centers.c, main/editor/medrobot.c,
104 main/editor/medwall.c, ui/radio.c: add ui_radio_set_value,
105 draw an "O" in the current radio button
107 2005-07-01 Chris Taylor <chris@icculus.org>
109 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
110 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
112 2005-06-23 Chris Taylor <chris@icculus.org>
114 * installation.txt: describe new directory system
115 and mention recursive mission searching
117 2005-06-22 Chris Taylor <chris@icculus.org>
119 * main/editor/kgame.c: load .rl2 files instead of .lvl files
120 (some editor info could be stored in .rdl / .rl2 files)
122 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
123 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
124 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
125 main/wall.c, main/wall.h: add level component saving functions,
126 which use PhysicsFS and are endian friendly
128 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
129 add function for converting descent 2 texture numbers back to
130 descent 1 texture numbers
132 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
133 levels. Entirely endian friendly and allows saving of .rdl and .rl2
136 2005-06-14 Chris Taylor <chris@icculus.org>
138 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
140 2005-06-13 Chris Taylor <chris@icculus.org>
142 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
143 number 198 to maintain bijectivity, when descent.pig is available
144 (used to return 167, which is also returned for Descent 1 texture
147 * include/physfsx.h: added PHYSFSX_writeVector,
148 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
150 2005-04-05 Bradley Bell <btb@icculus.org>
152 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
153 bugs in joystick initialization
155 2005-04-04 Bradley Bell <btb@icculus.org>
157 * main/kconfig.c: cosmetic fixes to joystick config screen
159 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
160 arch/linux/joystick.c, arch/linux/include/joystick.h,
161 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
162 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
163 MAX_BUTTONS to JOY_MAX_BUTTONS
165 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
166 of joystick buttons/axes
168 * arch/win32/midi.c: don't play midi if -nosound
170 * arch/win32/mingw_init.c: remove redundant joy_init()
172 2005-04-01 Chris Taylor <chris@icculus.org>
174 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
175 main/editor/med.c: "Go to Main Menu" now works in editor
177 * main/editor/segment.c: set Highest_vertex_index and
178 Highest_segment_index to 0 when creating a new mine (avoids
179 problems with saving when another level was previously loaded)
181 2005-03-31 Chris Taylor <chris@icculus.org>
183 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
184 main/editor/eglobal.c, main/editor/eobject.c,
185 main/editor/medrobot.c, main/editor/objpage.c,
186 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
187 OL_ constants; use "object" instead of "robot" in some places;
188 draw and place reactors with correct modelnum
190 * main/editor/texpage.c: no using TmapList, initialise texture
191 category globals, no CurrentTmap (just use CurrentTexture)
193 2005-03-29 Bradley Bell <btb@icculus.org>
195 * mem/mem.c: remove obsolete malloc.h
197 2005-03-20 Bradley Bell <btb@icculus.org>
199 * Makefile.am: add some stuff to dist
201 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
204 * console/CON_console.c: Fixed console cursor positioning.
206 * main/text.c: revert to Error if text file not found.
208 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
210 * ui/.cvsignore: New file
212 2005-03-17 Bradley Bell <btb@icculus.org>
214 * arch/win32/midi.c: Add RCS ID tag
216 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
217 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
220 2005-03-16 Bradley Bell <btb@icculus.org>
222 * main/bm.c, main/bm.h: use hardcoded value instead of
223 sizeof(tmap_info), since size depends on whether editor is built
226 * ui/mouse.c: gcc doesn't like multi-line // comments
228 * main/dumpmine.c: get rid of compiler warnings
230 2005-03-15 Bradley Bell <btb@icculus.org>
232 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
233 Fixes laser and plasma lighting bug, hopefully doesn't break
236 * main/state.c: Fix crash if Num_walls=0
238 2005-03-12 Bradley Bell <btb@icculus.org>
240 * Makefile.am, configure.ac: enable editor in unix-style builds
242 2005-03-12 Chris Taylor <chris@icculus.org>
244 * main/gamesave.c: could check reactor model num, don't check
245 reactor object shields (not used anyway, it's stored/calculated
248 2005-03-06 Chris Taylor <chris@icculus.org>
250 * main/piggy.c: load the descent 1 color palette when NDEBUG is
253 * main/editor/seguvs.c: check the uvs after they're assigned
255 2005-02-27 Chris Taylor <chris@icculus.org>
257 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
258 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
259 gr_update in event loops
261 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
262 file.c, involves modifying the listbox so it can use
263 an array of string pointers
265 2005-02-26 Chris Taylor <chris@icculus.org>
267 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
270 * ui/window.c: only disable the keyboard for MS DOS
272 * main/editor/eswitch.c: add remove_trigger_num
275 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
276 still works if there's no BITMAPS.TBL in a PhysicsFS search path
278 * main/inferno.c: determine properly if 800x600 resolution is
279 available (for editor)
281 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
282 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
283 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
284 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
286 * ui/keypad.c: fix the reading of keypad (.pad) files
288 * ui/menubar.c: use cfile to read the menubar file MED.MNU
290 2005-02-25 Chris Taylor <chris@icculus.org>
292 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
293 allowing Mac OS 9 and X to both use conf.h but one can build for
294 OpenGL while the other doesn't.
296 * main/editor/mine.c: use the Descent 2 definitions for maximum
297 segments and vertices
299 2005-02-25 Bradley Bell <btb@icculus.org>
301 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
302 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
303 d2src system for persistent sounds. Untested, of course.
305 * ChangeLog-old: clean up old changelog a little
307 * ChangeLog-old: converted old changelog to "cvs log" format, so
308 it can be manipulated with cvs2cl and other tools.
310 2005-02-24 Tim Massey <tmassey@obscorp.com>
312 * main/inferno.c: allow -notitles to work in shareware [and
313 non-RELEASE] version too. (d1x r1.35)
315 2005-02-24 Peter Hawkins <peterh@isa.net.au>
317 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
319 2005-02-24 Matthew Mueller <donut@dakotacom.net>
321 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
322 don't do it automatically (eg, ati's fglrx linux driver) (d1x
325 2005-02-24 Bradley Bell <btb@icculus.org>
327 * main/movie.c: change movie Warnings to con_printf, simplify
330 2005-02-24 Chris Taylor <chris@icculus.org>
332 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
333 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
334 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
335 PHYSFSX_openWriteBuffered, where appropriate
337 * main/gauges.c: draw behind the shield number properly with OpenGL
339 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
340 is selected as a secondary weapon
342 * main/titles.c: check properly whether there's a briefing
344 * main/mission.c: recursively search directories in "missions"
347 2005-02-11 Bradley Bell <btb@icculus.org>
349 * debian/control: build-dep on libphysfs-dev
351 * arch/ogl/gr.c: use GLint for arb_max_textures
353 * arch/ogl/Makefile.am: added internal.h to dist
355 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
357 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
359 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
360 dynamically find and load the OpenGL library
362 * main/editor/macro.c: use physfs instead of non-existing cflib.h
364 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
366 * main/editor/medwall.c: include cntrlcen.h
368 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
370 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
372 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
373 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
375 * ui/number.c: s/inputbox/Inputbox/
377 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
379 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
381 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
382 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
383 main/gamesave.c: s/128/PATH_MAX
385 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
387 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
389 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
390 mouse_set_limits and mouse_set_pos (we don't want to limit user)
392 * ui/menubar.c: specify int type for state2_alt_down
394 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
396 * main/piggy.c: call bm_read_all even if EDITOR is defined
398 * main/gamesave.c: if LVL can't be found, try filename that was passed
400 * main/mission.c: ensure mission name is properly terminated
402 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
404 * 2d/font.c: fix bug #2167: some characters would not display because
405 of signed/unsigned errors
407 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
409 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
410 gauge when appropriate
412 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
413 all functions in kfuncs.c to return int instead of void
415 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
416 disable old hostage system in editor (d2 is simpler in this regard)
418 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
420 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
422 * main/editor/centers.c: change curseg2p to Curseg2p
424 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
426 * main/editor/macro.c: remove unused variable "length"
428 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
430 * main/editor/medmisc.c: Pass both arguments to render_frame
432 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
433 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
434 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
435 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
436 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
437 instead of d1-style mem.h and types.h
439 * main/editor/texpage.c: do texture replacement for any mission
441 * main/editor/medwall.c: add prototype for create_removable_wall
443 * main/editor/medrobot.c: don't try to set the removed follow_path
445 2005-01-23 Jason Owen <shannara256@yahoo.com>
447 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
448 may crash printf if the list of extensions is huge
450 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
452 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
453 only on last level of built-in mission.
455 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
458 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
459 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
460 buffers (speeding it up), and use cfopen instead of
461 PHYSFS_openRead/PHYSFS_openWrite where appropriate
463 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
464 sure nocfile.h and cfile.h are never both included
466 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
468 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
469 fix bug #1676 (filling up of OLG texture list)
471 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
473 * main/state.c: fix problems with copying/deleting save files
475 * main/automap.c: make automap fonts transparent.
477 2005-01-07 Bradley Bell <btb@icculus.org>
479 * main/menu.c: In Load Level, if there is no current mission,
482 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
484 * main/gameseq.c: Free polymodel data before reloading ham file.
486 * arch/ogl/gr.c: Implement fading in ogl_urect()
488 * main/gauges.c: Draw ship before shields in HUD.
490 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
492 * main/editor/centers.c: Use both ints with the robot producer
495 2004-12-23 Bradley Bell <btb@icculus.org>
497 * main/editor/centers.c, main/editor/editor.h,
498 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
499 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
500 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
503 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
505 * main/bmread.c: don't duplicate the period in the filename
507 * main/dumpmine.c: Add function prototypes to remove warnings
509 * main/dumpmine.c, ui/window.c: Specify that two functions return
512 * main/editor/autosave.c, main/editor/curves.c,
513 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
514 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
517 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
519 * main/editor/eobject.c, main/editor/kgame.c,
520 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
521 extra two parameters to get_seg_masks.
523 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
524 structs for mine saving functions
526 * main/inferno.c: Use PhysicsFS for making the hoard ham.
528 * main/bmread.c: add missing includes
530 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
532 * main/dumpmine.c: Fix type mismatches
534 2004-12-19 Bradley Bell <btb@icculus.org>
536 * ui/Makefile.am: fix ui Makefile.am
538 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
539 removeext, use it in ds_load instead of splitpath
541 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
543 * include/u_mem.h: prototype for strdup with MPW
545 * main/laser.c: abort weapon fire if unable to create object
547 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
548 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
549 unused/ui/icon.c: replace byte with sbyte
551 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
552 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
553 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
554 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
555 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
556 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
557 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
558 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
559 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
560 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
561 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
562 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
563 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
564 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
565 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
568 * ui/Makefile.am: added Makefile.am for ui
570 * main/editor/Makefile.am, main/editor/autosave.c,
571 main/editor/centers.c, main/editor/centers.h,
572 main/editor/curves.c, main/editor/eglobal.c,
573 main/editor/ehostage.c, main/editor/ehostage.h,
574 main/editor/elight.c, main/editor/eobject.c,
575 main/editor/eobject.h, main/editor/eswitch.c,
576 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
577 main/editor/group.c, main/editor/info.c, main/editor/info.h,
578 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
579 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
580 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
581 main/editor/ksegsel.c, main/editor/ksegsize.c,
582 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
583 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
584 main/editor/medlisp.h, main/editor/medmisc.c,
585 main/editor/medmisc.h, main/editor/medrobot.c,
586 main/editor/medrobot.h, main/editor/medsel.c,
587 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
588 main/editor/objpage.c, main/editor/objpage.h,
589 main/editor/seguvs.c, main/editor/texpage.c,
590 main/editor/texture.c: imported missing editor files from d1x
592 * main/Makefile.am: build dumpmine.c for editor
594 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
595 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
596 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
597 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
598 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
600 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
601 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
602 main/editor/eglobal.c, main/editor/ehostage.c,
603 main/editor/ehostage.h, main/editor/elight.c,
604 main/editor/eobject.c, main/editor/eobject.h,
605 main/editor/eswitch.c, main/editor/eswitch.h,
606 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
607 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
608 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
609 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
610 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
611 main/editor/ksegsel.c, main/editor/ksegsize.c,
612 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
613 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
614 main/editor/meddraw.h, main/editor/medlisp.h,
615 main/editor/medmisc.c, main/editor/medmisc.h,
616 main/editor/medrobot.c, main/editor/medrobot.h,
617 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
618 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
619 main/editor/objpage.h, main/editor/segment.c,
620 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
621 main/editor/texpage.h, main/editor/texture.c: Move old logs to
624 * main/editor/autosave.c main/editor/centers.c
625 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
626 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
627 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
628 main/editor/fixseg.c main/editor/func.c main/editor/group.c
629 main/editor/info.c main/editor/info.h main/editor/kbuild.c
630 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
631 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
632 main/editor/ksegmove.c main/editor/ksegsel.c
633 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
634 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
635 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
636 main/editor/medmisc.h main/editor/medrobot.c
637 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
638 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
639 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
640 main/editor/texpage.h main/editor/texture.c ui/barbox.c
641 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
642 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
643 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
644 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
645 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
646 conf.h in new editor files
648 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
650 * main/state.c: open autosave file for writing, not reading
652 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
653 main/state.c, main/state.h: added fast save
655 * main/gameseq.c, main/inferno.c: force gr_update() so screens
656 always show in OpenGL
658 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
660 * misc/strutil.c: Implement strdup for MPW
662 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
665 * misc/strutil.c: fix MPW compiler errors
667 * main/mission.c, main/mission.h: allocate mission filenames
670 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
672 * 2d/font.c: Initialise the dataptr member correctly.
674 * include/mono.h: Print only mildly interesting messages to
675 stderr.txt. (revert earlier carbon changes)
677 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
679 * include/physfsx.h: getRealPath uses the write directory if it
680 can't get the real directory
682 * D2X.make: remove misc/d_io.c
684 2004-12-03 Bradley Bell <btb@icculus.org>
686 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
687 pathname, ensure correct translation of path separators
689 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
691 * misc/strutil.c: fix stricmp and strnicmp
693 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
696 2004-12-02 Bradley Bell <btb@icculus.org>
698 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
699 I couldn't figure out why the previous code kept segfaulting under
702 * main/kconfig.c: disable call to reset_cockpit() which was
703 causing the "letterbox" bug
705 * main/inferno.c: don't die if title screens not found
707 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
709 * configure.ac: require PhysicsFS header and library
711 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
713 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
715 * D2X.make: fix build on Carbon by adding digiobj.c
717 * main/mission.c: set builtin_hogsize for non-built-in missions
719 * main/mission.c: pass individual mission around instead of whole list
721 * main/mission.c: remove mission list from global memory
723 2004-12-02 Bradley Bell <btb@icculus.org>
725 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
726 path separator gets added to hogdir
728 2004-12-01 Bradley Bell <btb@icculus.org>
730 * README, configure.ac, VisualC/d2x/d2x.dsp,
731 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
732 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
733 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
734 uses dynamic opengl loading
736 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
738 * arch/ogl/gr.c: make write_bmp use PhysicsFS
740 * include/args.h, misc/args.c: new AppendArgs function. This
741 separates the copying of the arguments passed to main() from the
742 reading of the arguments file
744 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
745 the flexible cfgets, Fix compiling issues in MPW.
747 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
748 reading into an int, so it's removed completely. PHYSFSX_getc was
749 removed, because it's only use in misc/strio.c was removed. Put
750 in PHYSFSX_getRealPath, which recognises platform-specific
751 separators and doesn't use snprintf (MPW doesn't have it). MPW
754 * main/inferno.c: Remove use of open_movie_file. Read the
755 arguments file from the base directory, if there is one. Set up
756 D2X's write directory, including replacing any tilde at the start
757 of the path (if there is one) with the string returned by
758 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
759 default is still ~/.d2x. Check if the write directory has to be
760 created. Read the arguments file in this write directory if there
761 is one. If there's still no write directory, set it to the base
762 directory. Won't set it to the current directory if this fails,
763 because of the issue of which character to use for which platform.
765 * main/playsave.c: Use PHYSFS_readSLE32 instead of
766 PHYSFS_readULE32 due to compiling issues in MPW. Use
767 cfile_read_short instead of PHYSFS_readULE16 because of both
768 compiling and endian issues. cfile_read_byte instead of
769 PHYSFSX_readU8. Write a dummy structure instead of seeking when
770 NETWORK isn't defined
772 * D2X.make: Don't compile cfile.c on Mac OS 9.
774 * README: add PhysicsFS to the required 'tools' in README, and
775 instructions for building in MPW.
777 * include/cfile.h: Make cfopen into an inline, where a read buffer
778 is set up. This speeds up loading significantly.
780 2004-12-01 Bradley Bell <btb@icculus.org>
782 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
783 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
786 * main/newmenu.c: fix player file deletion
788 * include/physfsx.h: fix statfs includes for OS X
790 * main/inferno.c, main/network.c: misc physfs conversions
792 * arch/linux/Makefile.am, arch/linux/findfile.c,
793 arch/win32/Makefile.am, arch/win32/findfile.c,
794 include/findfile.h, main/kludge.c, main/mission.c,
795 main/newmenu.c, main/piggy.c: get rid of findfile stuff
797 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
800 * main/state.c: improve savegame load/save
802 * main/movie.c: make -nomovies friendlier
804 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
806 * include/d_io.h, include/physfsx.h, main/inferno.c,
807 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
810 * main/scores.c: use physfs for scores file
812 * main/playsave.c: improve player loading
814 * main/movie.c: improve movie loading
816 * main/mission.c: improve mission loading
818 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
819 main/state.c: use physfs for savegames
821 * README: minor update
823 * main/newdemo.c: use physfs for demos
825 * include/physfsx.h: added PHYSFSX_rename function
827 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
828 physfs/rwops, add libmve callbacks
830 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
831 added physfsrwops stuff
833 * include/cfile.h: added cfile_close wrapper
835 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
838 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
841 * main/config.c: use physfs to read config file
843 * include/physfsx.h: added gets and puts functions
845 * include/cfile.h: correct seek return value
847 * main/config.c, main/playsave.c: use physfs to write
850 * include/physfsx.h: added my physfs extensions
852 * main/inferno.c: physfs initialization stuff
854 * configure.ac: add check for physfs lib
856 * include/cfile.h: made cfile into a wrapper for physfs
858 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
859 disabled althogdir stuff (shouldn't be needed w/physfs)
861 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
862 configure.ac: drop cfile stuff
864 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
866 * D2X.make: Don't use D2XFolder, because the userdir can now be
867 specified in Mac OS 9. Putting it in the source code folder is
868 more convenient. Turn debugging on. Don't compile old files,
869 compile new ones. Add the PhysicsFS library.
871 * iff/iff.c: Get rid of MIN redefinition.
873 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
874 MPW doesn't like switches of long longs
876 2004-11-30 Bradley Bell <btb@icculus.org>
878 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
879 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
880 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
881 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
882 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
883 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
884 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
886 2004-11-28 Bradley Bell <btb@icculus.org>
888 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
890 * arch/sdl/digi.c: use d2src system for persistent sounds
892 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
895 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
896 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
897 ripped object stuff out of digi.c, now using digiobj.c. get rid of
898 a bunch of kludges, sound should be more true to original game now
900 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
903 2004-11-27 Bradley Bell <btb@icculus.org>
905 * main/text.c, main/text.h, main/titles.c: added function to
906 properly decode multi-line strings
908 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
909 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
912 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
914 * main/inferno.c: enable logo screens for shareware/oem
916 2004-11-26 Bradley Bell <btb@icculus.org>
918 * main/mission.c, main/titles.c: fix d1 briefing glitches
920 * main/game.c: free up cpu by not calling timer_delay so many
921 times (fixes Bug 2034)
923 * main/gameseq.c: enable briefing screens for mac shareware
925 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
926 doesn't care if it draws offscreen, I guess)
928 * main/credits.c: reduce flickering in credits w/opengl
930 2004-11-25 Bradley Bell <btb@icculus.org>
932 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
933 garbage on windows for some reason.
935 * 2d/font.c: fixed opengl menu font bug, caused by doing
936 arithmetic on signed chars.
938 2004-11-23 Bradley Bell <btb@icculus.org>
940 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
942 2004-11-22 Bradley Bell <btb@icculus.org>
944 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
945 arch/linux/joystick.c, arch/linux/include/joystick.h,
946 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
947 arch use global variable joy_num_axes
949 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
951 * main/gamemine.c, main/piggy.c: compile again on older C compilers
953 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
955 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
956 Vertigo) missions, load add-on ham file at every load, not only the 1st
958 * main/bm.ch: fix bug where loading a hxm would affect other levels too
960 * main/fireball.c: don't Int3() every time explosions don't look best
962 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
964 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
966 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
968 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
970 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
972 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
974 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
975 shareware version of descent.hog. This is not yet bug-free
977 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
979 * main/network.c: fix crash introduced with previous change
981 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
983 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
984 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
985 make mission structre memory allocated
987 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
989 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
990 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
991 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
992 delete file compbit.h, move functionality to text.c, modify all
993 previous users of compbit.h to use existing function in text.h
995 * main/inferno.c: remove warning created by the fix for the cfgets
998 * main/bmread.c: add comment
1000 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
1002 * cfile/cfile.c: declare variable on top of block
1004 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
1005 main/multi.h, main/network.c: move mission list handling functionality
1006 to mission.c, remove unnecessary load_mission calls in menu.c
1008 * main/game.c: remove unnecessary build_mission_list call
1010 * main/mission.c, main/mission.h: correct comments about anarchy-only
1012 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
1013 remove explicit uses of mission list
1015 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
1017 * libmve/mveplay.c: make it compile on Cygwin
1019 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1021 * main/config.c: fix bug uncovered by having fgets cut off ending \n
1023 * main/text.c: fix crash on Mac OS X, probably fix bug 738
1025 * include/mono.h: add mprintf support for carbon (Mac OS 9)
1027 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
1029 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
1030 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
1031 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
1032 information about the current mission, for easier code refactorisation.
1034 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
1036 * main/gamemine.c, main/piggy.c: fix bug 1675:
1037 use better d2 textures if d1 hog is present but not loadable
1039 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
1041 * cfile/cfile.c: simplify, reduce number of global vars
1043 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
1045 * main/gameseg.c: fix bugfix of 2004-05-15
1047 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
1049 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
1051 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
1052 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
1053 cfgets now always copies the terminating character to the dest buffer.
1054 This fixes a bug that occured when reading cmd line args from d2x.ini
1056 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
1058 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
1059 move more old change logs into ChangeLog-old
1061 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1062 and Martin Schaffner <maschaffner@gmx.ch>
1064 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
1065 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
1066 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
1067 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
1068 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
1069 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
1070 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
1071 arch/include/joy.h, arch/win32/include/key.h
1072 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
1073 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
1074 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
1075 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
1076 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
1077 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
1078 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
1079 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
1080 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
1081 main/config.c, main/config.h, main/controls.c, main/controls.h
1082 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
1083 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
1084 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
1085 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
1086 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
1087 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
1088 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
1089 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
1090 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
1091 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
1092 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
1093 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
1094 main/mission.c, main/mission.h, main/modem.h, main/morph.c
1095 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
1096 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
1097 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
1098 main/paging.c, main/paging.h, main/physics.c, main/physics.h
1099 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
1100 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
1101 main/powerup.h, main/render.c, main/render.h, main/robot.c
1102 main/robot.h, main/scores.c, main/scores.h, main/screens.h
1103 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
1104 main/songs.c, main/songs.h, main/sounds.h, main/state.c
1105 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1106 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1107 main/text.h, main/textures.h, main/titles.c, main/titles.h
1108 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1109 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1110 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1111 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1112 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1113 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1115 move old per-file change logs into new file ChangeLog-old
1117 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1119 * arch/ogl/ogl.c: enable -gl_mipmap switch
1121 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1123 * arch/carbon/descent.r: swap min and max size to correct places
1125 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1127 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1129 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1131 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1133 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1135 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1136 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1138 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1139 link) on MPW on Mac OS 9 (carbon)
1141 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1143 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1145 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1147 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1149 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1151 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1153 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1155 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1156 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1157 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1158 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1159 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1161 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1162 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1163 new files for supporting compilation with MPW for carbon (Mac OS 9)
1165 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1167 * main/playsave.c: do not seek while writing, carbon does not like it
1169 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1171 * cfile/cfile.c: use portable ffilelength in cfile_size
1173 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1174 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1175 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1176 unsigned and signed char, MPW does not like these
1178 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1180 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1183 2004-06-01 Bradley Bell <btb@icculus.org>
1185 * libmve/mve_main.c: cast malloc function pointer
1187 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1188 target to XCode project
1190 2004-05-31 Bradley Bell <btb@icculus.org>
1192 * include/pstypes.h: fix accidental solaris breakage
1194 * main/object.c: fix crash caused by death-cam code
1196 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1197 XCode project simplifications, network enabled
1199 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1200 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1202 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1205 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1206 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1207 d2x.xcode/project.pbxproj: added XCode project files
1209 2004-05-22 Bradley Bell <btb@icculus.org>
1211 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1214 * rpm/d2x.spec.in: Changed descriptions
1216 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1218 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1221 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1223 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1224 the win32 code (d1x r1.8, key_arch.c r1.2)
1226 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1227 use 32bpp screen mode by default, add option to use 16bpp (d1x
1230 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1231 replacement texture paletted->rgb conversion alpha problem (d1x
1234 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1235 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1236 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1239 * arch/ogl/gr.c, include/loadgl.h: fix win32
1240 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1242 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1243 include/ogl_init.h, main/render.c: opengl hardware
1244 super-transparency support using GL_NV_register_combiners (d1x
1245 r1.38, r1.41, r1.6, r1.26, r1.7)
1247 2004-05-22 Bradley Bell <btb@icculus.org>
1249 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1252 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1254 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1255 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1256 fix fonts not having transparent flag set (wouldn't get paletted)
1257 (d1x r1.15, r1.37, r1.40, r1.25)
1259 * arch/ogl/ogl.c: don't try to use paletted textures with
1260 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1262 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1263 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1266 * 2d/font.c: memset ogl font bitmap data since the copy function
1267 leaves some (unused) parts uninitialized, which aggravates
1268 valgrind (d1x r1.14)
1270 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1271 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1274 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1275 screenshots if the entire thing wasn't written in one call to
1278 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1279 info not being updated on win32 (d1x r1.11)
1281 * arch/win32/digi.c: remove some redundancy by not needing to do
1282 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1283 clean up some indenting of DS_release_slot calls. And make
1284 DS_release_slot return 1 when a sound is already not playing, in
1285 addition to when a sound was killed. (d1x r1.10)
1287 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1288 linux version (d1x r1.5)
1290 * main/kconfig.c: make next axis config key skip currently
1291 allocated axes (d1x r1.11)
1293 2004-05-22 David Cleaver <wraithx@morpheus.net>
1295 * main/kconfig.c: joy configuration next axis key from WraithX
1298 2004-05-22 Bradley Bell <btb@icculus.org>
1300 * main/game.c, main/inferno.c: typo
1302 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1304 * main/game.c, main/game.h, main/inferno.c: make rear view
1305 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1308 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1310 * main/inferno.c: change -udp documentation to d2x behaviour
1312 2004-05-21 Bradley Bell <btb@icculus.org>
1314 * include/gr.h: added missing define for menu fullscreen toggle
1316 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1318 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1319 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1321 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1323 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1324 arch/linux/include/joystick.h: patch from Steven Mueller for using
1325 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1327 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1329 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1330 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1331 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1333 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1335 2004-05-21 Bradley Bell <btb@icculus.org>
1337 * main/inferno.c: added -udp documentation from d1x
1339 2004-05-20 Bradley Bell <btb@icculus.org>
1341 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1343 2004-05-20 David Cleaver <wraithx@morpheus.net>
1345 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1346 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1347 game.c r1.21, r1.6, r1.4, r1.3)
1349 2004-05-20 Bradley Bell <btb@icculus.org>
1351 * main/inferno.c: document -ihaveabrokenmouse
1353 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1355 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1357 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1359 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1360 mouse driver problems (d1x r1.2, r1.2)
1362 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1364 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1365 join list score crash (d1x r1.8)
1367 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1369 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1370 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1373 2004-05-20 Bradley Bell <btb@icculus.org>
1375 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1377 * main/inferno.c: integrated some niceautomap stuff from d1x
1379 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1381 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1382 in some weird axis (d1x r1.3)
1384 * arch/win32/init.c: set win32 icon to icon from resource file
1387 * arch/win32/key.c: win32: fixed space key not working in messages
1390 2004-05-20 Bradley Bell <btb@icculus.org>
1392 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1395 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1397 * main/inferno.c: document -gl_refresh (d1x r1.20)
1399 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1400 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1403 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1404 change the arg type for (d1x r1.5)
1406 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1408 * arch/win32/digi.c: altsounds (d1x r1.6)
1410 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1412 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1413 of redundancy (d1x r1.5)
1415 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1416 fix crashing (d1x r1.4)
1418 * arch/win32/digi.c: win32's digi_start_sound was not calling
1419 DS_release_slot after setting .playing=0, resulting in a
1420 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1422 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1423 apparently it was somehow causing some joysticks (Sidewinder
1424 Precision 2) to only turn when the stick was moving, but not when
1425 at turned but held stationary. And it was completely unused
1426 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1429 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1430 previous key combos (d1x r1.29)
1432 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1433 g, and b values (d1x r1.15)
1435 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1436 sometimes (didn't handle negative palette steps) (d1x r1.34)
1438 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1439 shatter effects, robot explosions and weapons, and some more
1440 always present stuff. Also clean up ogl_cache_weapon_textures
1441 calling. (d1x r1.37)
1443 2004-05-20 Bradley Bell <btb@icculus.org>
1445 * main/kludge.c, main/game.c: move gr_renderstats and
1446 gr_badtexture back to game.c
1448 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1450 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1451 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1453 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1455 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1456 loaded after texture caching stage (d1x r1.34)
1458 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1459 for renderstats (d1x r1.33)
1461 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1463 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1464 main/inferno.c: add anisotropic texture filtering suport (d1x
1465 r1.33, r1.32, r1.23, r1.32)
1467 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1470 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1471 include/ogl_init.h: utilize hardware multitexturing support if
1472 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1473 r1.32, r1.30, r1.4, 1.22)
1475 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1478 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1480 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1481 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1482 effects in OGL using SetGammaRamp, much faster than the hack that
1483 was being used. currently SDL only (though not too hard to add to
1484 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1486 * main/menu.c: allow arbitrary (custom) resolution entry in
1487 change_res menu (d1x r1.14)
1489 2004-05-19 Bradley Bell <btb@icculus.org>
1491 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1492 d1x-style res change menu (mostly works)
1494 * misc/args.c: use strnicmp instead of strncasecmp
1496 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1498 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1499 command-line option (d1x r1.27)
1501 * main/inferno.c: restore inferno.c initialization of
1502 screen_compatible and use_double_buffer to 'normal' values, broken
1503 long long ago in one of the high res menu patches (d1x r1.30)
1505 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1506 resolutions to be specified on command line (d1x r1.2, r1.29,
1507 r1.4) -- doesn't work yet
1509 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1511 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1514 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1515 volume song stop/starting (d1x r1.7)
1517 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1519 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1522 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1523 ogl_ulinec (d1x r1.29)
1525 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1527 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1528 bottom are inclusive not exclusive (d1x r1.28)
1530 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1531 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1533 * arch/sdl/digi.c: fix typo
1535 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1537 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1538 creation code from arch_init_start into arch_init to fix weirdness
1539 with --help (d1x r1.5, r1.6)
1541 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1542 sync issues and lack of midi reset (d1x r1.5)
1544 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1547 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1548 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1550 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1553 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1555 2004-05-18 Bradley Bell <btb@icculus.org>
1557 * include/vecmat.h: comments/formatting
1559 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1561 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1562 include/test.lnk: remove unnecessary files
1564 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1565 This enables compilation with gcc 3.1
1567 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1569 * main/switch.c: took care of switches triggering single-sided
1570 walls (don't try to access the nonexistent adjacent wall via NULL
1571 pointers or negative array indices)
1573 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1575 * main/wall.c: fix invalid memory access for d1 levels which
1576 don't have a corresponding wall behind.
1578 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1580 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1581 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1582 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1583 interface header to new header file internal.h
1585 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1587 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1588 bitmask for each joystick axis that has sent input data,
1589 and will not crash Windows anymore during joystick setup because
1590 of for() loop over axis being executed once too often.
1592 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1593 gr_remap_mono_font() and call it after loading saved level.
1595 * main/laser.c: limit homing missile turn rate
1597 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1598 centers (work like fuel centers but provide shield)
1600 * main/gameseg.c: fix endless loop in some levels with a
1601 certain (complicated) structure
1603 2004-05-13 Bradley Bell <btb@icculus.org>
1605 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1606 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1607 updated project files for SDL 1.2.7
1609 * Makefile.am: add VisualC, VisualCE dirs to tarball
1611 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1613 * arch/sdl/digi.c: formatting
1615 2004-05-12 Bradley Bell <btb@icculus.org>
1617 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1620 * 2d/palette.c, include/palette.h: added function to create blend
1623 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1625 2004-05-11 Bradley Bell <btb@icculus.org>
1627 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1629 2004-05-10 Bradley Bell <btb@icculus.org>
1631 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1632 g3_draw_transp_poly had the fade level backwards, decided to just
1633 fix g3_draw_poly so it behaves correctly, transparency or not,
1634 reverted changes to render_face
1636 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1638 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1639 rendering transparent (e.g. cloaked) walls
1641 * main/render.c: render_face now calls g3_draw_transp_poly() for
1642 cloaked walls in OpenGL
1644 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1646 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1647 that from other apps, had "static" distortions.
1649 2004-04-22 Bradley Bell <btb@icculus.org>
1651 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1653 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1654 aligned version of PUT_INTEL_* macros
1656 2004-04-15 Bradley Bell <btb@icculus.org>
1658 * main/inferno.c: comment out unused checksum variable
1660 2004-04-14 Bradley Bell <btb@icculus.org>
1662 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1664 2004-04-14 Terran Melconian <terran@consistent.org>
1666 * main/gameseg.c: use portable rand function (fixes #1118)
1668 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1670 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1672 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1674 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1675 get rid of warnings (now compiles with -Werror on SunOS)
1677 * main/piggy.c: fix (really) wierd SunOS bug
1679 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1680 caused by not allocating enough mem for rle bitmaps
1682 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1684 * include/pstypes.h: sun OS typedef fixes
1686 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1688 * main/piggy.c: fix bug 1067
1690 * main/piggy.c: fix bugfix for 1067
1692 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1693 with descent.pig of mac registered)
1695 2003-12-18 Bradley Bell <btb@icculus.org>
1697 * main/kconfig.c: fixes for linux-native joystick
1699 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1702 * arch/include/joy.h: comments/formatting
1704 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1706 * compilerdefs.txt: added FreeBSD defs
1708 2003-12-08 Bradley Bell <btb@icculus.org>
1710 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1713 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1715 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1716 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1718 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1720 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1721 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1722 get rid of silly ulongs
1724 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1725 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1726 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1727 change relevant __linux__ macros to __ELF__
1729 2003-11-27 Bradley Bell <btb@icculus.org>
1731 * include/ogl_init.h: added proto for ogl_check_mode
1733 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1734 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1737 2003-11-26 Bradley Bell <btb@icculus.org>
1739 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1740 3.3 compiler warnings
1742 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1745 * include/pstypes.h: OS X fixes
1747 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1748 main/newmenu.h: linux fixes
1750 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1751 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1752 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1753 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1754 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1757 * arch/sdl/gr.c: fix sdl gr_update
1759 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1760 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1761 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1762 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1763 include/error.h, include/pstypes.h, include/strutil.h,
1764 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1765 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1766 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1767 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1768 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1771 2003-11-25 Bradley Bell <btb@icculus.org>
1773 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1774 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1775 libmve/VisualC/mveplayer.dsp: updated project files
1777 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1778 working w/Visual C++
1780 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1781 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1782 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1783 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1786 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1787 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1790 2003-11-24 Bradley Bell <btb@icculus.org>
1792 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1793 libmve/mveplay.c: stuff to play mve's in WinCE
1795 * arch/win32/findfile.c: unused functions...
1799 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1800 enabled mouse control of menus
1802 * main/mission.h: oops, didn't mean to change this.
1804 2003-11-21 Bradley Bell <btb@icculus.org>
1806 * VisualCE/d2x/d2x.vcp: updated project file
1808 2003-11-20 Bradley Bell <btb@icculus.org>
1810 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1811 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1812 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1815 2003-11-17 Bradley Bell <btb@icculus.org>
1817 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1818 main/menu.c: added option to disable kalinix under unix
1820 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1822 2003-11-14 Bradley Bell <btb@icculus.org>
1824 * main/automap.c: fix automap background image
1826 * main/automap.c, main/automap.h: delete cruft
1828 * main/automap.c: fix level number position
1830 * main/automap.c: simplify g3_draw_line hack
1832 * main/menu.c: stop pointless vid mode changes
1834 2003-11-07 Bradley Bell <btb@icculus.org>
1836 * NEWS, installation.txt: s'more documentation
1838 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1840 * configure.ac: fix .exe extension problems
1842 2003-11-07 Bradley Bell <btb@icculus.org>
1844 * arch/ogl/ogl.c: disable texture format verification for OS X -
1847 2003-11-06 Bradley Bell <btb@icculus.org>
1849 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1850 use more traditional Alt+Enter for toggling fullscreen
1852 * 2d/ibitblt.c, main/mission.h: comments/formatting
1854 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1856 2003-11-06 Bradley Bell <btb@icculus.org>
1858 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1859 resolution change, use kludge to avoid repetitive res changes
1861 2003-11-04 Bradley Bell <btb@icculus.org>
1863 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1864 structures and i/o routines back to piggy.c
1866 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1868 * installation.txt: tell to install d1 .pig for better textures
1870 2003-11-04 Bradley Bell <btb@icculus.org>
1872 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1873 oem d1 v1.0 and registered d2 v1.0, comments
1875 2003-11-03 Bradley Bell <btb@icculus.org>
1877 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1878 all d1 shareware - even though files are different!
1880 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1883 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1886 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1889 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1891 * main/movie.c: when no movies are found, divide by six the
1892 number of warning lines sent to stdout
1894 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1896 * include/byteswap.h: fix stupid copy/paste error
1898 2003-10-24 Bradley Bell <btb@icculus.org>
1900 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1901 gr_linear_rep_movsd_2x instead of almost identical
1902 gr_linear_movsd_double. Better since we have assembly versions.
1904 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1906 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1909 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1911 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1912 error with --disable-network, move reset_network_objects()
1913 from gameseq.c to multi.c
1915 2003-10-14 Bradley Bell <btb@icculus.org>
1917 * AUTHORS, NEWS: stuff
1919 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1921 2003-10-12 Bradley Bell <btb@icculus.org>
1923 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1924 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1927 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1929 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1930 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1931 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1932 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1933 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1934 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1935 arch/win32/ipx_win.c, arch/win32/winnet.c,
1936 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1937 main/multi.h, main/network.c: add IPv4 multicasting support
1939 2003-10-11 Bradley Bell <btb@icculus.org>
1941 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1943 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1944 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1945 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1946 main/weapon.h: lots of shareware and oem fixes
1948 2003-10-10 Bradley Bell <btb@icculus.org>
1950 * arch/win32/winnet.c: fixed stupid win32 network bug
1952 2003-10-10 Bradley Bell <btb@icculus.org>
1954 * main/piggy.c: increased D1_MAX_TMAP_NUM
1956 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1958 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1959 which are animated in d2, refactorizes d1 texture reading
1961 2003-10-10 Bradley Bell <btb@icculus.org>
1963 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1964 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1965 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1966 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1967 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1968 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1969 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1970 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1971 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1972 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1973 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1974 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1975 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1976 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1977 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1978 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1979 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1980 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1981 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1982 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1983 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1984 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1985 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1986 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1987 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1988 main/wall.h: comments/formatting
1990 2003-10-09 Bradley Bell <btb@icculus.org>
1992 * main/text.c: fix text when using old datafiles
1994 * main/laser.h: comments/whitespace
1996 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1997 mines w/shareware data
1999 * include/DT_drawtext.h: deleted unused file
2001 2003-10-08 Bradley Bell <btb@icculus.org>
2003 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
2005 * arch/win32/ipx_udp.c: use closesocket() instead of close()
2007 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
2008 main/menu.c: Disabled 'd2x keys' weapon selection
2010 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
2012 * main/object.h, main/multi.h: get rid of most warnings issued by
2013 cpp-precomp of gcc from Mac OS X dev tools
2015 2003-10-05 Bradley Bell <btb@icculus.org>
2017 * NEWS, configure.ac: increment version number
2019 * cfile/cfile.c: better handling of CRLF text files (when that is
2022 * utilities/hogcreate.c, utilities/hogextract.c,
2023 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
2024 reading/writing files
2026 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
2027 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
2030 2003-10-04 Bradley Bell <btb@icculus.org>
2032 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
2034 * main/netmisc.c: change byte to sbyte, comments/whitespace
2036 2003-10-03 Bradley Bell <btb@icculus.org>
2038 * cfile/cfile.c, main/config.c: fix win32 eof bug.
2040 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
2043 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
2044 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
2045 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
2046 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
2047 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
2048 main/object.c, main/object.h, main/paging.c, main/player.h,
2049 main/robot.h, main/segment.h, main/state.c, main/switch.c,
2050 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
2051 main/weapon.c, main/weapon.h: change byte to sbyte,
2054 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
2055 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
2056 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
2057 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
2059 * configure.ac: better checking for timeval
2061 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
2063 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
2064 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
2065 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
2066 arch/win32/winnet.c, configure.ac, include/byteswap.h,
2067 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
2068 main/multibot.c, main/network.c: Make network architecture
2069 choosable from game menu, add support for UDP/IP on Mac OS X and
2072 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
2074 * include/byteswap.h: added macros for coping with alignment
2077 2003-10-02 Bradley Bell <btb@icculus.org>
2079 * main/multi.h: added padding to little-endian version of
2082 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
2084 * main/netmisc.c: delete duplicate function
2086 2003-10-01 Bradley Bell <btb@icculus.org>
2088 * main/bm.c: make sure d1_texture_indices gets freed between
2091 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
2093 * main/piggy.h: fix size of d1 shareware descent.pig
2095 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
2097 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
2098 main/gameseq.c, main/piggy.c: fix loading of d1 texture
2099 replacements for non-animated textures
2101 2003-08-02 Matthew Mueller <donut@dakotacom.net>
2103 * main/controls.c: use fixed 20fps wiggle
2105 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2107 * Makefile.am, debian/changelog.in, debian/control,
2108 debian/d2x-common.dirs, debian/d2x-common.install,
2109 debian/d2x-common.manpages, debian/d2x-gl.files,
2110 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2111 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2112 utilities/Makefile.am, utilities/hogcreate.1,
2113 utilities/hogextract.1, utilities/mvlcreate.1,
2114 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2115 add man pages, distribute utility programs in new d2x-common deb
2117 * rpm/d2x.spec.in: updated rpm spec file
2119 2003-08-02 Bradley Bell <btb@icculus.org>
2121 * cfile/cfile.c: update raw_position in cfputc and cfputs
2123 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2125 * main/piggy.c: make error message more friendly
2127 * main/piggy.c: simplify copying of bitmap flags
2129 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2132 * cfile/cfile.c: revert to always using custom fgets
2134 * main/endlevel.c, main/mission.c: handle missing exit sequence
2135 components gracefully
2137 * main/playsave.c: comments
2139 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2141 * cfile/cfile.c: update raw_position in cfwrite
2143 * main/network.c: comments/formatting
2145 2003-06-22 Bradley Bell <btb@icculus.org>
2147 * cfile/cfile.c: use standard fgets for non-archive files
2149 * main/movie.c: use con_printf for missing movie warning
2151 2003-06-18 Bradley Bell <btb@icculus.org>
2153 * main/movie.c: fixed cfile conversion of movielib code
2155 * main/console.c, main/hud.c: strip out colors, etc when printing
2158 * include/u_mem.h: fix NDEBUG calloc macro
2160 2003-06-15 Bradley Bell <btb@icculus.org>
2162 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2165 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2166 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2167 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2168 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2169 main/scores.c, main/state.c, main/text.c, misc/args.c,
2170 misc/strio.c: convert file i/o to cfile
2172 2003-06-14 Bradley Bell <btb@icculus.org>
2174 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2175 writing and other modes besides "rb" (mostly taken from
2178 2003-06-09 Bradley Bell <btb@icculus.org>
2180 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2183 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2184 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2187 2003-06-07 Taylor Richards <taylor@icculus.org>
2189 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2191 2003-06-07 Bradley Bell <btb@icculus.org>
2193 * main/console.c: fix non-console build
2195 * main/gamesave.c: comments
2197 * main/bm.c: remove redundant break
2199 2003-06-06 Bradley Bell <btb@icculus.org>
2201 * main/gauges.c, main/kconfig.c: comments/formatting
2203 * console/.cvsignore: added .cvsignore
2205 * main/console.c: can't write to console after it's closed
2207 2003-06-05 Bradley Bell <btb@icculus.org>
2209 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2210 console/internal.c, console/internal.h, include/CON_console.h,
2211 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2212 finish console conversion away from SDL
2214 2003-06-04 Bradley Bell <btb@icculus.org>
2216 * console/CON_console.c, include/CON.console.h, include/console.h,
2217 main/console.c, main/game.c: console conversion to native gr,
2220 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2221 put prototype for gr_bm_bitblt in gr.h
2223 2003-06-03 Bradley Bell <btb@icculus.org>
2225 * console/CON_console.c, console/DT_drawtext.c,
2226 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2227 main/console.c: use native fonts for console
2229 * main/playsave.c: use shorts for short data
2231 2003-06-02 Bradley Bell <btb@icculus.org>
2233 * configure.ac, main/console.c: set console background, fix
2236 2003-06-01 Bradley Bell <btb@icculus.org>
2238 * Makefile.am, arch/sdl/event.c, configure.ac,
2239 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2240 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2241 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2242 main/gamerend.c: added console code (from SDL_console)
2244 2003-05-30 Bradley Bell <btb@icculus.org>
2246 * README: minor update
2248 2003-05-28 Bradley Bell <btb@icculus.org>
2250 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2255 2003-06-06 Bradley Bell <btb@icculus.org>
2257 * main/kconfig.c: fix crash in control menus
2259 * main/gauges.c: force cockpit redraw in opengl
2261 * main/gamerend.c: move ogl swap, so cockpit and console get
2264 2003-06-01 Bradley Bell <btb@icculus.org>
2266 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2270 2003-05-12 Bradley Bell <btb@icculus.org>
2272 * configure.ac: increment version number
2274 * main/bm.c: use con_printf for exit model warnings
2276 * configure.ac: must check for timespec after setting -mno-cygwin
2278 * main/inferno.c: added -nohogdir and -userdir options
2280 * NEWS, main/titles.c: use briefings with no extension
2284 2003-04-30 Bradley Bell <btb@icculus.org>
2286 * configure.ac: have to include time.h when checking for nanosleep
2288 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2291 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2292 increment version number
2294 * main/Makefile.am: make dist fix
2298 2003-04-29 Bradley Bell <btb@icculus.org>
2300 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2303 2003-04-24 Bradley Bell <btb@icculus.org>
2305 * configure.ac: increment version number
2307 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2310 2003-04-24 Ingo van Lil <inguin@gmx.de>
2312 * main/render.c: fix misspellings of NDEBUG
2316 2003-04-14 Bradley Bell <btb@icculus.org>
2318 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2320 2003-04-11 Bradley Bell <btb@icculus.org>
2322 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2327 2003-04-11 Bradley Bell <btb@icculus.org>
2329 * libmve/mveplay.c: use _sleep instead of sleep on win32
2331 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2332 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2333 include/cfile.h, include/error.h, libmve/Makefile.am,
2334 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2335 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2336 utilities/Makefile.am: comments/formatting/dist problems
2338 * configure.ac: use different defines for os x
2340 2003-04-07 Bradley Bell <btb@icculus.org>
2342 * include/error.h, misc/error.c: put some old stuff back in,
2343 eliminate duplicate error messages
2345 * main/text.c: don't die on text not found
2348 * main/inferno.c: print some useful info if hog not found, allow
2349 -help to work if no text available
2351 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2353 * arch/linux/Makefile.am: revert to previous version, so linux
2356 2003-04-03 Bradley Bell <btb@icculus.org>
2358 * main/endlevel.c: fixed exit model scheme yet again
2360 2003-04-02 Bradley Bell <btb@icculus.org>
2362 * misc/error.c: call Int3 on Assert
2364 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2367 * main/wall.c: don't die when trying to toggle nonexistent
2368 segment... vertigo level 10 is buggy!
2370 * main/gamemine.c: comments/formatting
2372 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2374 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2375 main/inferno.c: Allow use of 22K sound samples
2377 2003-03-29 Bradley Bell <btb@icculus.org>
2379 * arch/ogl/gr.c: default to bitmapped reticle
2381 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2382 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2385 * arch/sdl/joy.c: fixed text seen for hats in control config
2388 2003-03-28 Bradley Bell <btb@icculus.org>
2390 * main/bm.c: heh, model nums in vertigo are hardcoded,
2391 N_D2_POLYGON_MODELS can't change
2393 * configure.ac, include/d1x.xpm, include/descent.xpm,
2394 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2397 2003-03-27 Bradley Bell <btb@icculus.org>
2399 * main/text.h: fixed text references for hat directions
2401 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2403 2003-03-26 Bradley Bell <btb@icculus.org>
2405 * main/playsave.c: make d2x keys backward compatible
2407 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2409 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2412 2003-03-26 Bradley Bell <btb@icculus.org>
2414 * main/piggy.c: fix crash when d1 data not present
2416 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2417 read/write from plr file
2419 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2420 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2421 added escort.h header
2423 2003-03-25 Bradley Bell <btb@icculus.org>
2425 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2426 D1_PIGFILE ("descent.pig") macro
2428 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2429 models from d1 pig file
2431 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2432 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2433 really) from d1 pig file
2435 2003-03-23 Bradley Bell <btb@icculus.org>
2437 * main/bm.c: stop extra robots from overwriting exit models
2439 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2440 texture list doesn't get full
2442 * main/bm.c: fix mem leak when reading extra robots
2444 2003-03-21 Bradley Bell <btb@icculus.org>
2446 * main/menu.c: Added option to set movie resolution (mostly works)
2448 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2450 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2451 replacement functions to piggy.c
2453 * main/gameseq.c: attempt to support mac d1 descent.pig
2455 * main/bm.c: fix mem leak
2457 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2458 files, both d1 and d2 oem briefing where showed
2460 * main/inferno.c, main/movie.c: Change the default movie
2461 resolution to "high", implement the option -lowresmovies
2463 2003-03-20 Bradley Bell <btb@icculus.org>
2465 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2467 * main/piggy.c: comments
2469 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2471 * main/gameseq.c: delete duplicate function
2473 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2475 2003-03-19 Bradley Bell <btb@icculus.org>
2477 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2478 (cddb discid) support
2480 * arch/sdl/digi.c, main/kludge.c: implemented
2481 digi_link_sound_to_object3 for looping sounds, other looping stuff
2483 * arch/sdl/gr.c: removing dependencies on stuff in main/
2485 * arch/linux/Makefile.am, arch/linux/init.c,
2486 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2487 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2488 other header cleanups
2490 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2492 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2494 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2495 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2496 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2497 load d1 textures for d1 levels
2499 2003-03-19 Bradley Bell <btb@icculus.org>
2501 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2502 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2503 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2504 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2507 * README: added some OS X info
2509 2003-03-17 Bradley Bell <btb@icculus.org>
2511 * main/newdemo.c: simplify DEMO_FILENAME macro
2513 * main/console.c, main/game.c: enable experimental console support
2515 * main/gamerend.c: fixed location of fps meter in multi
2517 2003-03-16 Bradley Bell <btb@icculus.org>
2519 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2520 also look in shared data dir for demos
2522 * main/newdemo.c, main/newdemo.h: comments/formatting
2524 2003-03-15 Christopher Thielen <chris@luethy.net>
2526 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2527 thinking d2 cd is always present
2529 2003-03-15 Bradley Bell <btb@icculus.org>
2531 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2534 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2537 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2538 gr_init. don't really know why this works, though
2540 2003-03-14 Bradley Bell <btb@icculus.org>
2542 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2544 * unused/bios/rbaudio.h: removed duplicate file
2546 2003-03-14 Christopher Thielen <chris@luethy.net>
2548 * arch/sdl/rbaudio.c: stop cd audio when exiting
2550 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2552 * main/gamecntl.c: add comments to the "only matt knows" cheats
2554 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2556 * main/gamemine.c: formatting, better texture conversion for d1
2559 2003-03-14 Bradley Bell <btb@icculus.org>
2561 * main/piggy.c: must swap all mac version pigfiles
2563 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2564 main/multi.c: formatting, minor cleanups
2566 * 2d/rle.c: need to swap line_size on bigendian machines
2568 * main/mission.c, main/mission.h: detect mac full version hogfile
2570 2003-03-13 Bradley Bell <btb@icculus.org>
2572 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2573 added joy/mouse sensitivity slider, increased range to 16, and
2576 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2579 * arch/linux/Makefile.am: removed extra backslash
2581 * TODO, installation.txt: updated some documentation
2583 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2584 menu, with maxfps option
2586 2003-03-12 Bradley Bell <btb@icculus.org>
2588 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2590 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2591 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2592 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2593 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2594 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2595 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2596 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2597 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2598 arch/linux/include/music.h, arch/linux/include/serial.h,
2599 arch/linux/include/ukali.h: formatting
2601 2003-03-11 Chris Arena <ccarena@cox.net>
2603 * main/menu.c: fixed brightness slider
2605 2003-03-01 Bradley Bell <btb@icculus.org>
2607 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2608 robots and animated bitmaps work, but colors are messed up
2610 2003-02-28 Bradley Bell <btb@icculus.org>
2612 * main/player.h: whitespace
2614 * main/automap.c, main/cntrlcen.c, main/collide.c,
2615 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2616 descent.hog is present, d1 becomes mission 0)
2618 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2619 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2620 arch/win32/winnet.c: MinGW compiles with network enabled again,
2621 but still doesn't work
2625 2003-02-28 Bradley Bell <btb@icculus.org>
2627 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2628 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2629 many opengl glitches
2631 2003-02-27 Bradley Bell <btb@icculus.org>
2633 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2634 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2635 main/network.c, main/network.h: noted that hoard.ham is only needed
2636 for multiplayer HOARD games, and should not be equated with
2637 "vertigo". put HoardEquipped() back in network.c.
2639 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2640 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2641 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2642 use timer_delay instead of d_delay
2644 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2646 * main/render.c: added replacement qsort for solaris
2648 2003-02-26 Bradley Bell <btb@icculus.org>
2650 * main/gamemine.c: texture conversion for d1 shareware
2652 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2654 * main/gamemine.c: better texture conversion for d1 levels
2656 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2658 * main/kconfig.c: fix joystick support under MinGW
2660 2003-02-26 Bradley Bell <btb@icculus.org>
2662 * main/playsave.c: fix swapping glitch
2664 * configure.ac, readme.txt: clean stuff up, getting ready for
2667 * main/titles.c: begin support for rendering spinning robots in
2670 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2673 * main/gamemine.c: load d1 shareware levels!
2675 2003-02-25 Bradley Bell <btb@icculus.org>
2679 * autogen.sh: add warning about old auto* versions, use
2682 2003-02-24 Bradley Bell <btb@icculus.org>
2684 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2685 briefings mostly working
2687 * main/movie.c, main/titles.c: fixed some more briefing glitches
2689 2003-02-23 Bradley Bell <btb@icculus.org>
2691 * main/movie.c: fixed crash when using shareware data files
2694 * arch/sdl/digi.c: fix crash on non-existent sounds
2695 (i.e. shareware data)
2697 2003-02-22 Bradley Bell <btb@icculus.org>
2699 * main/titles.c: fixed fullscreen toggle in briefings
2701 2003-02-21 Bradley Bell <btb@icculus.org>
2703 * configure.ac: check for mingw when enabling nasm
2705 * main/playsave.c: enable loading player files of either byte
2708 2003-02-20 Bradley Bell <btb@icculus.org>
2710 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2712 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2713 #343, not "rest of solution to bug #344"
2715 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2718 * main/kludge.c: partial solution to bug #344
2720 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2722 * compilerdefs.txt: added linux/mips info
2724 * ChangeLog: clean up changelog
2726 2003-02-19 Bradley Bell <btb@icculus.org>
2728 * libmve/mveplay.c: os x needs nanosleep prototype.
2730 2003-02-18 Bradley Bell <btb@icculus.org>
2732 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2734 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2735 to disable/enable audio
2737 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2739 * main/: movie.h, titles.c: make sure movie's palette is set before
2740 writing briefing text. Fixes bug #359
2742 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2745 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2746 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2749 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2752 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2753 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2754 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2757 * include/libmve.h: blah
2759 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2761 * main/render.c: 2nd attempt to fix solaris qsort bug
2763 2003-02-18 Bradley Bell <btb@icculus.org>
2765 * configure.ac, include/pstypes.h: put alignment detection in
2768 2003-02-17 Bradley Bell <btb@icculus.org>
2770 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2771 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2772 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2773 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2774 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2775 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2776 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2777 moved mve stuff to separate subdir
2779 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2780 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2781 mve code. Fixes (at least) bugs #41, #348, and #350.
2783 2003-02-14 Bradley Bell <btb@icculus.org>
2785 * main/Makefile.am: no more Makefile.mveplay. again
2787 * main/mveplay.c: typo
2789 2003-02-13 Bradley Bell <btb@icculus.org>
2791 * utilities/mvlextract.c: uint -> unsigned int
2793 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2794 standalone mveplayer, win32 support
2796 * main/movie.c: random bugfixes, win32 support
2798 * arch/sdl/Makefile.am: formatting
2800 * configure.ac: disable networking on mac/win for now
2802 * main/newmenu.c: comments
2804 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2806 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2807 redundant swap functions.
2809 2003-02-13 Bradley Bell <btb@icculus.org>
2811 * ChangeLog: update changelog
2813 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2815 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2816 polymodel alignment issues.
2818 2003-02-13 Bradley Bell <btb@icculus.org>
2820 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2821 fix various little bugs
2823 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2824 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2826 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2829 * README.utils: new file
2831 * main/: mve_main.c, mveplay.c: more movie fixes
2833 * README: updated README
2835 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2837 2003-02-12 Bradley Bell <btb@icculus.org>
2839 * utilities/mvlextract.c: bigendian mvl support
2841 * main/mveplay.c: formatting, stuff
2843 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2844 truecolor mve support, standalone mveplayer
2846 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2847 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2848 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2849 standalone mveplayer
2851 2003-01-22 Bradley Bell <btb@icculus.org>
2853 * include/: interp.h, interp.h: restore prototype for
2854 swap_polygon_model_data
2856 2003-01-21 Bradley Bell <btb@icculus.org>
2858 * main/piggy.c: use memcpy to avoid alignment problem
2860 * compilerdefs.txt: updated some defs, added sunos/sparc
2862 2003-01-15 Bradley Bell <btb@icculus.org>
2864 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2866 * main/gamemine.c: attempting to support d1 shareware
2868 * compilerdefs.txt: update defs
2870 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2872 * main/mveplay.c: fix several bugs, comments, formatting.
2874 2003-01-15 Bradley Bell <btb@icculus.org>
2876 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2877 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2878 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2879 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2882 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2883 formatting, comments
2885 2003-01-11 Bradley Bell <btb@icculus.org>
2887 * main/: mission.c, mission.h: attempt to support d1 for mac
2890 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2892 * main/object.h: foo
2894 2003-01-09 Bradley Bell <btb@icculus.org>
2896 * main/movie.c: use ifdef around gr_toggle_fullscreen
2898 2003-01-07 Bradley Bell <btb@icculus.org>
2900 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2901 main/mission.h: don't need .msn file for descent.hog anymore
2905 2003-01-06 Bradley Bell <btb@icculus.org>
2907 * main/mission.h, main/mission.c: comments
2909 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2912 2003-01-03 Bradley Bell <btb@icculus.org>
2914 * utilities/: txb2txt.c, txt2txb.c: remove old files
2916 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2918 * main/polyobj.c: attempt to make read_model_file
2921 * main/menu.c: move vertigo text
2923 2003-01-02 Bradley Bell <btb@icculus.org>
2925 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2926 main/polyobj.h: cleanup alignment changes
2928 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2929 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2930 main/object.h: fix alignment issues on sparc
2932 * cvshowto.txt: update cvs info
2936 * 2d/rle.c: make rle_swap handle RLE_BIG
2938 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2940 * main/render.c: workaround solaris qsort bug
2942 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2944 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2945 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2947 * arch/linux/Makefile.am: enabled linux joystick, kali
2949 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2950 arch/sdl/event.c: enabled linux joystick
2952 2002-12-31 Bradley Bell <btb@icculus.org>
2954 * main/gamemine.c: simplified warning msg
2956 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2958 * main/render.h: fix compiler warning
2960 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2962 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2964 2002-12-24 Bradley Bell <btb@icculus.org>
2966 * main/mission.c: fixes an infinite loop which was caused by d2x
2967 thinking d2demo was a descent 1 mission
2969 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2971 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2973 2002-12-24 Bradley Bell <btb@icculus.org>
2975 * main/render.c: comments
2977 2002-10-30 Bradley Bell <btb@icculus.org>
2979 * main/inferno.c: add help for -hogdir option
2981 * main/inferno.c: added -hogdir option
2983 2002-10-28 Bradley Bell <btb@icculus.org>
2985 * main/: inferno.c, menu.c: enabled Vertigo displays
2987 * include/3d.h: typo
2989 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2991 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2992 main/netmisc.c, main/network.c: simplify and eliminate redundant
2995 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2997 * maths/fixc.c: fix infinite loop in quad_sqrt.
2999 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
3000 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
3002 2002-10-12 Bradley Bell <btb@icculus.org>
3004 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
3006 2002-10-11 Bradley Bell <btb@icculus.org>
3008 * main/hud.c: make hud_message work correctly
3010 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
3013 * main/network.c: formatting, small fixes
3015 2002-10-10 Bradley Bell <btb@icculus.org>
3017 * main/netmisc.h: no swap_object for little-endian
3019 * main/: netmisc.h, network.c: use macros to simplify network
3022 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
3025 * main/inferno.c: enable loading screen for mac shareware with
3028 * main/netmisc.c: whitespace
3030 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
3033 * main/hud.c: whitespace
3035 * configure.ac: remove shareware build, add macdata build
3037 * main/songs.c: whitespace
3039 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
3040 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
3043 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
3046 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
3048 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
3049 comments, formatting, etc.
3051 * iff/iff.c: fix bigendian iff loading.
3053 2002-10-03 Bradley Bell <btb@icculus.org>
3055 * utilities/txb2tex.c: typo
3057 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
3058 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
3061 * arch/sdl/mouse.c: whitespace
3063 2002-09-19 Bradley Bell <btb@icculus.org>
3065 * main/kconfig.c: fix a oops, add old logs
3067 * main/kconfig.c: support for >3 mouse buttons
3069 2002-09-18 Bradley Bell <btb@icculus.org>
3071 * include/gr.h: fix palette swap define
3073 2002-09-14 Bradley Bell <btb@icculus.org>
3075 * main/titles.c: load hires briefing screen if lores doesn't exist
3076 (i.e. vertigo) and MenuHires=0
3078 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
3080 * main/: multi.h, network.h: pack some structures for ipx
3083 2002-09-14 Bradley Bell <btb@icculus.org>
3085 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
3086 and load_endlevel_data() to expect newline-terminated strings, fix
3087 load_game_data to read null-terminated string for
3090 2002-09-07 Bradley Bell <btb@icculus.org>
3092 * main/newmenu.c: added error message
3094 * main/menu.h: enable -nohires with mac shareware
3096 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
3098 * 2d/font.c: enable 0/255 palette swap for fonts
3100 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
3103 * 2d/2dsline.c: fix ogl blooper
3105 2002-09-05 Bradley Bell <btb@icculus.org>
3107 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3110 * include/strutil.h: need string.h for strcasecmp
3112 * include/rle.h: okay, maybe it needs to be this way
3114 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3116 * 2d/scalec.c: more stuff from d2src
3118 * 2d/rle.c: more stuff from d2src, formatting
3120 * 2d/font.c: useless cruft
3122 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3124 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3127 2002-09-04 Bradley Bell <btb@icculus.org>
3129 * include/grdef.h: fix compiler warnings
3131 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3133 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3136 * main/game.c: we want the mac ibitblt for everything but dos and
3139 * main/texmerge.c: these routines are in tmerge.c
3141 * main/credits.c: enable credits for mac and oem data
3143 * main/bm.c: use either exit.ham or exit.pofs
3145 * include/ibitblt.h: enable some more code from d2src
3147 * include/gr.h: enable mac ubitblt_double
3149 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3151 * include/grdef.h: moved some inline asm from linear.h
3153 * 2d/ibitblt.c: brought in line with original d2 version
3155 * 2d/bitblt.c: reverted to original d2 version of this file, then
3156 added d1x enhancements
3158 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3160 * 2d/linear.h: moved these back to their original locations
3163 * main/mveplay.c: close some memory holes, speed up palette loading
3165 * main/movie.c: added fullscreen toggle while playing movies
3167 * main/inferno.c: comment out -superhires help text (always on)
3169 * include/timer.h: added approx_fsec_to_usec macro
3171 * arch/sdl/joy.c: fix compiler warning
3173 2002-09-01 Bradley Bell <btb@icculus.org>
3175 * main/network.c: oops
3177 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3179 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3180 timer_get_fixed_seconds
3184 2002-08-31 Bradley Bell <btb@icculus.org>
3186 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3189 * main/multi.h: network endian stuff
3191 * 2d/font.c, include/gr.h: fast file i/o for font headers
3193 * arch/win32/arch_ip.cpp: unused file
3195 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3196 bigendian networking fixes
3198 * main/menu.c: make net menu more accurate, also make superhires
3201 * include/pstypes.h: better to have __pack__ all the time, I think.
3202 needed for networking, e.g.
3204 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3207 * arch/win32/Makefile.am: unused file
3211 2002-08-30 Bradley Bell <btb@icculus.org>
3213 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3215 * main/: newmenu.h, titles.c: formatting
3217 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3218 main/multi.h: networking works, finally
3220 * TODO: added TODO file
3222 * arch/linux/arch_ip.cpp: unused fine
3224 * README: network sorta working
3226 * main/: Makefile.am, multi.c, network.c, network.h: more
3229 * main/menu.c: load builtin mission correctly
3231 * main/inferno.c: documentation
3233 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3236 * main/Makefile.mveplay: don't need no more
3238 2002-08-29 Bradley Bell <btb@icculus.org>
3240 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3241 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3242 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3245 * include/ipx_drv.h: more network fixing
3247 * arch/linux/include/ipx_drv.h: more network fixing
3249 * include/ipx.h: formatting
3251 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3253 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3254 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3255 main/inferno.c: fixed networking fuck-up?
3257 * Makefile.am: moved mingw info to README
3259 * README, mingw32.txt: moved mingw info to README
3261 2002-08-27 Bradley Bell <btb@icculus.org>
3263 * utilities/mvlextract.c: allow specifying file to extract
3265 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3268 * utilities/hogextract.c: allow specifying file to extract
3270 * main/mission.c: Have to get mission_num _after_ promoting...
3272 * main/: gameseq.c, titles.c: beginning d1 briefing support
3274 * descent.msn: beginning d1 briefing support
3276 * main/: titles.c, titles.h: d1-style mission briefings
3278 * main/piggy.h: whitespace
3280 * main/movie.c: beginning robot movie support, fall back on lo/hi
3281 res if hi/lo not available
3283 * main/mission.c: added Builtin_mission_num for builtin mission,
3284 D1Hogdir, d1-style mission briefings
3286 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3289 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3290 (for d1 missions that need d1 data)
3292 * 2d/ibitblt.c: whitespace
3294 2002-08-26 Bradley Bell <btb@icculus.org>
3296 * utilities/mvlcreate.c: oops
3298 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3301 * utilities/hogextract.c: added [v]iew option
3303 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3305 * main/titles.c: fix writable string, disable DumbAdjust thing
3307 * main/polyobj.h: whitespace
3309 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3312 * main/movie.c: read movies from AltHogDir, other fixes
3314 * main/: mission.c, mission.h: fix bug w/mission filename
3316 * main/gameseq.c: comments
3318 * main/digi.h: whitespace n stuff
3320 * include/mve_audio.h: added audio flag macros
3322 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3327 2002-08-23 Bradley Bell <btb@icculus.org>
3329 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3332 * Makefile.am: remove d2demo.mn2
3334 * cfile/cfile.c, include/cfile.h: add cfile_size function
3336 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3337 eliminate need for .mn2 files for oem and demo
3339 2002-08-22 Bradley Bell <btb@icculus.org>
3341 * main/bm.c: fix for vertigo
3343 * main/menu.h: make OEM menu pcx available
3345 * 2d/rle.c: merge with original d2 file
3347 * Makefile.am, configure.ac: let mission files get installed by
3350 2002-08-17 Bradley Bell <btb@icculus.org>
3352 * configure.ac: make FAST_FILE_IO the default on little-endian
3355 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3357 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3360 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3362 * main/: game.c, menu.c, mission.c: promote builtin missions.
3364 2002-08-15 Bradley Bell <btb@icculus.org>
3366 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3367 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3369 * utilities/.cvsignore: added cvsignore
3371 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3374 * main/piggy.c: mac data file loading
3376 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3377 transparency and swap 0/255 correctly for mac data files
3379 2002-08-13 Bradley Bell <btb@icculus.org>
3381 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3382 to utilities to avoid conflict with c++ std lib <utility>
3384 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3385 txt2txb.c: moved utility to utilities to avoid conflict with c++
3388 * Makefile.am, configure.ac: add utilities
3390 2002-08-09 Bradley Bell <btb@icculus.org>
3392 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3395 2002-08-08 Bradley Bell <btb@icculus.org>
3397 * main/inferno.c: comments
3399 * main/: newmenu.c, songs.c: mac demo datafile support
3401 * installation.txt: update
3403 * main/gamesave.c: use lowercase for consistency
3405 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3406 models for other than d2demo
3408 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3410 * main/gamemine.c: formatting, better d1 texture conversion
3412 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3413 main/mission.h: recognize .msn mission files.
3415 2002-08-07 Bradley Bell <btb@icculus.org>
3417 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3418 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3419 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3420 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3421 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3422 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3425 2002-08-06 Bradley Bell <btb@icculus.org>
3427 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3429 * main/Makefile.am: formatting
3431 * 2d/font.c: make gr_remap_font just reload the whole thing
3433 * configure.ac: formatting
3435 * Makefile.am: added d2demo.mn2
3437 * d2demo.mn2: mission file for shareware
3439 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3440 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3442 * main/sounds.h: shareware stuff, whitespace
3444 * main/: polyobj.c, polyobj.h: more fast i/o macros
3446 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3449 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3450 endlevel stuff to non-shareware, allow movies/endlevel for
3453 * main/cntrlcen.c: typo
3455 * main/bm.h: use global Piggy_hamfile_version
3457 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3458 macros, use global Piggy_hamfile_version
3460 * main/Makefile.am: terrain and movie stuff always used now
3462 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3465 * main/: gamemine.c, gamesave.c: load DMB levels
3467 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3468 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3470 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3472 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3474 2002-08-04 Bradley Bell <btb@icculus.org>
3476 * main/inferno.c: shareware stuff, formatting
3478 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3480 * arch/sdl/gr.c: don't need to set mode in gr_init
3482 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3484 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3487 * Makefile.am, descent.mn2: added mission file for descent 1
3489 2002-08-02 Bradley Bell <btb@icculus.org>
3491 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3492 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3493 main/piggy.h, misc/error.c: junk
3495 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3496 render.h, scores.c, scores.h, terrain.c: shareware stuff
3498 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3499 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3500 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3501 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3502 main/weapon.c, main/weapon.h: fast i/o macros
3504 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3506 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3507 main/gamemine.h, main/gamesave.c: load d1 levels
3509 2002-07-30 Bradley Bell <btb@icculus.org>
3511 * configure.ac: oops
3513 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3516 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3517 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3518 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3519 main/piggy.c, main/titles.c: support shareware datafiles!
3521 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3522 piggy.c: SHAREWARE fixes
3524 2002-07-29 Bradley Bell <btb@icculus.org>
3526 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3527 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3528 misc/fileutil.c: Portability - OS X support
3530 2002-07-27 Bradley Bell <btb@icculus.org>
3532 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3533 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3534 segment.h: portability
3536 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3537 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3538 main/wall.h: portabilization
3540 * 2d/font.c, include/gr.h: portability
3542 2002-07-26 Bradley Bell <btb@icculus.org>
3544 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3546 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3548 * main/player.c: foo
3550 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3552 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3553 misc/fileutil.h: portable file i/o utils
3555 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3556 writable string anymore... / formatting
3558 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3559 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3560 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3561 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3562 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3563 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3564 portable-izing file loading routines
3566 2002-07-24 Bradley Bell <btb@icculus.org>
3568 * main/mveplay.c: correctly play files with 16bit uncompressed
3569 audio, mem checking, etc
3571 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3574 2002-07-23 Bradley Bell <btb@icculus.org>
3576 * misc/Makefile.am: unused file
3578 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3579 main/sounds.h: remove experimental nmovie stuff
3581 * main/movie.c: add some debugging output
3583 2002-07-22 Bradley Bell <btb@icculus.org>
3585 * main/: console.c, state.c: simplified header
3587 * main/movie.c: enable mveplay audio
3589 * main/old/movie.c: moved to main/
3591 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3592 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3593 main/mvelib.c, main/mveplay.c: initial movie support
3595 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3596 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3597 include/ogl_init.h, include/pstypes.h, main/console.c,
3598 main/state.c, mem/mem.c: OS X stuff
3600 * configure.ac: OS X and movie stuff
3602 2002-07-19 Bradley Bell <btb@icculus.org>
3604 * compilerdefs.txt: OSX defs
3606 2002-07-18 Bradley Bell <btb@icculus.org>
3608 * main/inferno.c: use simpler rcs tags
3610 * autogen.sh: keep Changelog in cvs (and use --accum)
3612 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3613 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3614 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3615 main/songs.c: changed cdrom->rbaudio
3617 * include/rbaudio.h: moved to /include
3619 2002-07-17 Bradley Bell <btb@icculus.org>
3621 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3622 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3623 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3624 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3625 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3626 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3627 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3628 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3629 3d/setup.c: use simpler rcs tags
3634 2002-07-17 Bradley Bell <btb@icculus.org>
3636 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3638 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3640 * debian/rules: don't need readme's
3642 * debian/rules: move d1x license to COPYING, license clarifications
3644 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3645 license to COPYING, license clarifications
3647 * debian/rules: fix debian docs
3649 * debian/rules: fix debian manpages
3651 * debian/d2x-sdl.menu: fix debian menu
3653 * debian/rules: link to undocumented man page for debs
3655 * Makefile.am, configure.ac, debian/control, debian/copyright,
3656 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3657 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3658 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3661 2002-07-16 Bradley Bell <btb@icculus.org>
3663 * debian/: rules, changelog.in: deb stuff
3665 * configure.ac: cleaner nasm detection
3667 * debian/: changelog.in, control, rules: deb stuff
3669 * README, installation.txt: typos, stuff
3671 * configure.ac: better #defines
3673 * configure.ac: whitespace
3675 * configure.ac: better documentation
3677 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3678 SDL_JOYSTICK not needed
3680 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3682 * configure.ac: need higher SDL for joystick
3684 * debian/: control, rules: deb stuff
3686 * arch/sdl/joy.c: old junk
3688 * Makefile.am, configure.ac: automake updates
3690 * main/: inferno.c, text.c: don't use althogdir on non-unix
3692 * configure.ac: more autoconf updates
3694 * misc/strutil.c: better strrev
3696 * main/inferno.c: need limits.h on mingw also
3698 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3701 2002-04-19 Bradley Bell <btb@icculus.org>
3703 * main/network.c: let hoard.ham be a cfile
3705 * main/text.c: better error message when hog not found
3709 2002-03-23 Bradley Bell <btb@icculus.org>
3711 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3712 arch/sdl/Makefile.am: Use SDL joystick automatically
3714 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3716 2002-03-05 Bradley Bell <btb@icculus.org>
3718 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3721 2002-02-23 Bradley Bell <btb@icculus.org>
3723 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3725 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3726 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3727 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3728 main/editor/Makefile.am: moved includes to include
3730 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3732 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3733 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3734 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3737 * main/game.c: disabled cockpit for OGL, formatting
3739 * 2d/ibitblt.c: formatting
3741 2002-02-16 Bradley Bell <btb@icculus.org>
3743 * include/oldsdl.h: check for older macros
3745 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3746 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3747 allow older sdl versions
3749 2002-02-15 Bradley Bell <btb@icculus.org>
3751 * main/: automap.c, automap.h, inferno.c: automap resolution now
3754 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3756 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3757 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3758 win32/include/key_arch.h: never mind - that would be pointless
3760 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3761 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3762 win32/include/key_arch.h: copied files from d1x
3764 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3765 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3767 * main/multipow.c: need conf.h
3769 * arch/win32/Makefile.am: new file
3771 * include/pstypes.h: added u_int16_t (needed in base_ip)
3773 * arch/win32/arch_ip.cpp: copied from d1x
3775 2002-02-14 Bradley Bell <btb@icculus.org>
3777 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3779 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3780 main/netlist.c: Added hotkeys to toggle fullscreen mode
3782 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3783 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3785 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3786 reorder.h: Lotsa networking stuff from d1x
3788 2002-02-13 Bradley Bell <btb@icculus.org>
3790 * include/gr.h, main/game.c: Fullscreen toggle stuff
3792 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3795 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3796 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3799 2002-02-11 Bradley Bell <btb@icculus.org>
3801 * main/bm.c: use portable loader if bigendian
3803 * include/pstypes.h: don't define bool for c++
3805 * include/cfile.h: extern AltHogDir stuff
3807 * include/byteswap.h: use WORDS_BIGENDIAN
3809 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3811 * main/vers_id.h: added D2X_IVER
3813 * misc/args.c: don't use d1x.ini
3815 * Makefile.am: rpm stuff
3817 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3820 2002-02-09 Bradley Bell <btb@icculus.org>
3822 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3824 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3826 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3829 2002-02-06 Bradley Bell <btb@icculus.org>
3831 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3832 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3833 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3835 * debian/: changelog.in, control, copyright, d2x-gl.files,
3836 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3840 2002-02-02 Bradley Bell <btb@icculus.org>
3842 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3844 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3845 Enabled RELEASE option
3847 2002-01-31 Bradley Bell <btb@icculus.org>
3849 * Makefile.am, configure.ac: specify prerequisite versions of
3850 autoconf and automake
3852 2002-01-29 Bradley Bell <btb@icculus.org>
3854 * main/mission.c: RCS header added
3856 * main/inferno.c: update copyright date
3858 * main/mission.c: allow missions to be in AltHogDir
3860 * configure.ac: Display results of configure
3862 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3865 2002-01-28 Bradley Bell <btb@icculus.org>
3867 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3868 Data files now go in DATADIR/games/d2x, user files now go in
3871 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3873 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3874 files now go in ~/.d2x
3876 2002-01-24 Bradley Bell <btb@icculus.org>
3878 * configure.ac: fix nasm not found error message
3880 2002-01-18 Bradley Bell <btb@icculus.org>
3882 * configure.in: getting rid of old configure.in
3884 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3885 main/movie.c: Movie playing kludgey stuff
3887 * misc/args.c: formatting
3889 * main/inferno.c: allow -h for help
3891 * include/error.h: don't die on int3, unless -debug given
3893 * mingw32.txt: more stuff
3895 2001-12-29 Bradley Bell <btb@icculus.org>
3897 * Makefile.am: Got rid of thinking.txt
3899 * main/inferno.c: document -nomovies option
3901 2001-12-28 Bradley Bell <btb@icculus.org>
3903 * main/titles.c: formatting, put some code into place for rendering
3904 of robots during briefings
3906 2001-12-27 Bradley Bell <btb@icculus.org>
3910 2001-12-23 Craig Hadady <chadady@iglou.com>
3912 * 2d/rle.c: fixed bug in dummy array.
3914 2001-12-03 Bradley Bell <btb@icculus.org>
3916 * arch/sdl/init.c: fix formatting
3918 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3919 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3920 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3921 and sdl joystick stuff
3923 2001-11-30 Bradley Bell <btb@icculus.org>
3925 * thinking.txt: not needed
3927 2001-11-27 Bradley Bell <btb@icculus.org>
3929 * cygconf, mingw32.txt: use sdl from source on cygwin
3931 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3932 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3933 SDL_CFLAGS to CFLAGS
3935 2001-11-27 Bradley Bell <btb@icculus.org>
3939 2001-11-14 Bradley Bell <btb@icculus.org>
3941 * texmap/scanline.c: use optimization flags as texmap default
3943 * NEWS: mouse wheel, etc
3945 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3946 wheel to emulate 3rd axis
3948 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3950 * include/error.h: kludge to ungrab mouse when we hit an int3
3952 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3953 __ENV_MSDOS__ to __MSDOS__
3955 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3958 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3961 * arch/sdl/digi.c: implemented digi_set_volume
3963 * include/grdef.h, main/config.c, misc/d_io.c: change
3964 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3966 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3967 main/piggy.c: use MAKE_SIG
3969 * installation.txt: update
3971 * configure.ac: new file
3973 * arch/sdl/joydefs.c: #include pstypes.h
3975 * arch/sdl/init.c: SDL joystick stuff
3977 * acconfig.h: adjust MINGW defines
3979 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3980 controls menu now works
3982 2001-11-13 Bradley Bell <btb@icculus.org>
3984 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3987 * Makefile.am: New file
3989 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3992 * compilerdefs.txt: New file
3994 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3996 2001-11-12 Bradley Bell <btb@icculus.org>
3998 * main/playsave.c: load player files regardless of byte order of
4001 2001-11-11 Bradley Bell <btb@icculus.org>
4003 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
4006 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
4008 * NEWS: GL savegame thumbnails
4010 * acconfig.h, configure.in: make option for NMOVIES, default to off
4012 2001-11-09 Bradley Bell <btb@icculus.org>
4014 * main/state.c: Enabled savegame thumbnails under OpenGL
4016 * unused/pa_null/pa_enabl.h: remove duplicate header
4018 * misc/args.c: use d2x.ini for option file
4020 * mem/mem.c: Move mem_realloc inside the ifdef
4022 * main/menu.c: fix 640x400 menu text
4024 * main/inferno.c: added documentation
4026 * main/endlevel.c: fix warnings
4028 * arch/ogl/gr.c: Get rid of gl spew
4030 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
4032 * acconfig.h: Define __SDL__ for mingw
4034 2001-11-08 Bradley Bell <btb@icculus.org>
4036 * 2d/font.c: free OGL font data when rereading
4038 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
4039 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
4040 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
4041 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
4042 main/weapon.h: Enabled shareware build, endlevel flythrough
4045 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
4046 of use for shareware build
4048 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
4051 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
4053 2001-11-05 Bradley Bell <btb@icculus.org>
4055 * include/args.h, main/inferno.c, misc/args.c: Change args_init
4058 * include/3d.h: Add comment
4060 2001-11-04 Bradley Bell <btb@icculus.org>
4062 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
4065 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
4068 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
4070 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
4071 main/hudmsg.h: Enable d1x-style hud_message
4073 * arch/ogl/: glx.c, wgl.c: Sync with d1x
4075 * 2d/font.c: re-init ogl fonts after remapping colors.
4077 2001-11-02 Bradley Bell <btb@icculus.org>
4079 * misc/Makefile.am: remove byteswap.h (duplicate header)
4081 * 2d/font.c: fixed gr_remap_font, minor stuff
4083 * configure.in: take out -O2 if doing debug build
4085 * main/bm.c: formatting
4087 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
4089 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
4090 macros, get rid of functions
4092 2001-11-01 Bradley Bell <btb@icculus.org>
4094 * misc/byteswap.h: removed duplicate header
4096 2001-10-31 Bradley Bell <btb@icculus.org>
4098 * NEWS, main/automap.c: automap works in opengl
4100 * NEWS, configure.in: Added news
4102 * main/newmenu.c: Must call set_screen_mode for menus when using GL
4104 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4106 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4107 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4108 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4110 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4112 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4114 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4115 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4117 2001-10-27 Bradley Bell <btb@icculus.org>
4119 * main/inferno.c: added some documentation
4121 2001-10-25 Bradley Bell <btb@icculus.org>
4123 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4126 * Makefile.am, configure.in, arch/Makefile.am,
4127 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4128 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4129 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4130 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4131 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4132 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4133 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4134 it's ugly, but It'll be easier to sync with d1x.
4136 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4137 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4138 main/editor/Makefile.am: attempt at support for editor, makefile
4141 * misc/d_delay.c: formatting fix
4143 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4144 tmappent.S, tmapppro.S: adding support for runtime selection of
4147 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4148 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4149 including multi.h and network.h, fix backslashes, fix compiler
4152 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4153 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4154 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4155 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4156 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4157 including multi.h and network.h, fix backslashes
4159 * include/pstypes.h: added typedef for u_int64_t on mingw
4161 * include/3d.h: added prototype for g3_uninit_polygon_model
4163 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4165 2001-10-24 Bradley Bell <btb@icculus.org>
4167 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4168 arch subdirs, as in d1x.
4170 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4171 earlier style until i understand automake 1.5 better. remove input
4174 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4175 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4176 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4177 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4178 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4179 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4180 Moved input stuff to arch subdirs, as in d1x.
4182 * NEWS, configure.in: blah blah
4184 2001-10-23 Bradley Bell <btb@icculus.org>
4186 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4188 * texmap/tmapppro.S: no need for #include <conf.h> here
4190 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4193 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4194 file. RCS header added
4196 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4197 #ifdef'ing out the whole file. RCS header added
4199 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4200 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4201 fixes. Now works with automake 1.5 and autoconf 2.52.
4202 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4203 mingw (-grabmouse now works on win32).
4205 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4206 These don't belong in cvs
4210 2001-10-20 Bradley Bell <btb@icculus.org>
4212 * 2d/font.c: Don't free unused variables...
4214 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4217 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4218 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4219 main/Makefile.am: make dist more sensible
4221 * Makefile.am: Kludge for linking on mingw
4223 2001-10-19 Bradley Bell <btb@icculus.org>
4225 * Makefile.am, configure.in, arch/win32/Makefile.am,
4226 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4228 * include/ipx_drv.h: Check for __MINGW32__
4230 * include/i86.h: Imported from d1x
4232 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4234 * arch/dos/modex.asm: Fixed %include
4236 * main/console.c: RCS headers added
4238 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4241 * Makefile.am, main/Makefile.am: Moved final link to top-level
4242 directory instead of main/
4244 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4245 __ENV_LINUX__ to __linux__
4247 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4248 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4249 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4250 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4251 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4252 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4253 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4254 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4255 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4256 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4259 * configure.in: add --enable-xploader, support arch/linux subdir,
4262 * main/inferno.c: conditionalize conf.h
4264 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4266 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4267 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4268 misc/fileutil.h: Partial application of linux/alpha patch.
4270 2001-10-19 Bradley Bell <btb@icculus.org>
4272 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4273 networking in line with d1x, moved some arch/linux_* stuff to
4276 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4277 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4278 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4279 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4282 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4283 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4284 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4285 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4286 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4287 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4288 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4289 linux/include/ukali.h: Brought linux networking in line with d1x,
4290 moved some arch/linux_* stuff to arch/linux/*
4292 * include/ipx_drv.h: Imported from d1x
4294 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4296 * main/ipx_drv.c: Imported from d1x
4298 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4299 main/network.h, main/Makefile.am: Trying to get network working on
4302 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4303 main/Makefile.am: build fixes
4305 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4306 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4307 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4308 starting to get net working.
4310 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4311 conditionalized min,max macros
4313 2001-10-18 Bradley Bell <btb@icculus.org>
4315 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4316 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4317 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4318 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4321 * 2d/2dsline.c: RCS headers added/changed
4323 * configure.in: fix NASMFLAGS bug
4325 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4328 2001-10-17 Bradley Bell <btb@icculus.org>
4330 * NEWS: Fixed the invulnerable robots bug!
4332 * main/collide.c: Fixed the invulnerable robots bug!
4334 2001-10-14 Bradley Bell <btb@icculus.org>
4336 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4339 2001-10-13 Bradley Bell <btb@icculus.org>
4341 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4342 arch/Makefile.am, arch/dos/Makefile.am,
4343 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4344 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4345 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4346 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4347 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4348 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4349 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4350 arch/win32/include/Makefile.am, iff/Makefile.am,
4351 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4352 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4353 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4354 unused/bios/Makefile.am, unused/lib/Makefile.am,
4355 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4356 unused/ui/Makefile.am, unused/vga/Makefile.am,
4357 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4358 automake stuff from "inert" subdirs. And there was much rejoicing.
4360 * Makefile.am, NEWS, configure.in: Stuff
4362 * ChangeLog: removing auto-generated file
4364 * cygconf: Added instructions for mingw32 build
4366 * Makefile.am: renamed INSTALL to installation.txt
4368 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4370 * mingw32.txt: Added instructions for mingw32 build
4372 * configure.in: Enable assembly under mingw32
4374 2001-10-12 Bradley Bell <btb@icculus.org>
4376 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4378 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4379 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4380 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4381 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4382 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4383 to __DJGPP__, since it's built-in.
4385 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4387 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4388 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4392 2001-10-12 Bradley Bell <btb@icculus.org>
4394 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4396 * Makefile.am: make sure cygconf gets archived
4398 * configure.in: Increment version number in preparation for release
4400 * configure.in: Fix detection of opengl
4402 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4403 cygconf, arch/Makefile.am, arch/include/joy.h,
4404 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4405 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4406 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4407 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4408 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4409 Vastly improved compilability.
4411 2001-10-11 Bradley Bell <btb@icculus.org>
4413 * Makefile.am: Added macros/sdl.m4
4415 * autogen.sh: Added macros/sdl.m4
4417 2001-10-09 Bradley Bell <btb@icculus.org>
4419 * main/vers_id.h: Added DESCENT_VERSION constant
4421 * main/inferno.c: Added command-line help.
4423 * include/ogl_init.h: opengl improvments (following d1x changes)
4425 2001-10-07 Bradley Bell <btb@icculus.org>
4427 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4428 arch/ogl/Makefile.am: Remove duplicate headers.
4430 2001-08-02 Thimo Neubauer <thimo@debian.org>
4432 * mem/mem.c: totally crippled the memory manager because it does
4433 not make sense for non-DOS-systems and it would have been too
4434 complicated to get it 64bit clean
4436 2001-06-19 Bradley Bell <btb@icculus.org>
4438 * cvshowto.txt: updated anonymous password
4440 2001-02-08 Bradley Bell <btb@icculus.org>
4442 * COPYING, license.txt: Added d1x license
4444 2001-02-01 Bradley Bell <btb@icculus.org>
4446 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4448 2001-01-31 Bradley Bell <btb@icculus.org>
4450 * configure.in, arch/include/mouse.h, include/pstypes.h,
4451 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4453 * main/polyobj.c: fix typo
4455 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4456 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4457 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4458 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4459 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4460 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4461 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4462 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4463 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4464 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4465 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4466 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4467 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4468 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4469 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4470 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4471 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4472 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4473 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4474 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4475 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4476 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4477 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4478 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4479 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4480 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4483 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4484 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4485 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4486 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4489 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4492 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4493 cross-compiling, and cygwin fixes
4495 2001-01-30 Bradley Bell <btb@icculus.org>
4497 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4498 include/pstypes.h, include/strutil.h, main/Makefile.am,
4499 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4500 needs --without-assembler and --without-network to compile
4502 2001-01-29 Bradley Bell <btb@icculus.org>
4504 * configure.in, main/Makefile.am: Fixes to build system
4506 * main/kconfig.c: fix for non-linux joysticks
4508 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4509 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4510 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4511 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4512 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4513 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4514 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4515 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4516 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4517 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4519 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4520 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4521 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4522 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4523 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4524 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4527 * arch/dos/include/joy.h, arch/dos/include/key.h,
4528 arch/dos/include/mouse.h: Unified input headers.
4530 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4532 2001-01-28 Bradley Bell <btb@icculus.org>
4534 * conf.h.in, configure.in, arch/Makefile.am,
4535 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4536 arch/include/key.h, main/Makefile.am: More header unification...
4538 * main/newdemo.c: Added <ctype.h>
4540 * arch/include/event.h, arch/include/joy.h: unified input headers.
4542 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4543 OpenGL now uses SDL-GL instead of gii
4545 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4547 2001-01-25 Bradley Bell <btb@icculus.org>
4549 * autogen.sh: use "set -e" so execution stops if something goes
4552 2001-01-24 Bradley Bell <btb@icculus.org>
4556 * Makefile.am: Add ChangeLog to dist
4560 2001-01-24 Bradley Bell <btb@icculus.org>
4562 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4564 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4565 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4568 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4569 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4570 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4571 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4572 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4573 arch/Makefile.am, arch/dos/Makefile.am,
4574 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4575 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4576 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4577 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4578 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4579 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4580 unused/Makefile.am, unused/bios/Makefile.am,
4581 unused/lib/Makefile.am, unused/novga/Makefile.am,
4582 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4583 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4584 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4585 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4586 make dist, VPATH builds, ...
4588 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4589 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4590 arch/dos/Makefile.in, arch/linux/Makefile.in,
4591 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4592 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4593 misc/Makefile.in, texmap/Makefile.in: cruft removal
4595 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4598 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4600 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4602 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4605 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4606 added -grabmouse option
4608 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4609 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4610 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4611 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4612 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4613 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4614 main/songs.c, misc/args.c: changed args_find to FindArg
4616 2001-01-22 Bradley Bell <btb@icculus.org>
4618 * configure, main/Makefile.am, main/Makefile.in: configuration
4621 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4622 fix compiler warnings w/opengl
4624 * include/console.h: ggi support
4626 * arch/linux_init.c: svgalib support
4628 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4629 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4630 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4631 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4632 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4633 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4636 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4638 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4639 main/render.c: fix warnings and enable NDEBUG *
4640 arch/svgalib_init.c: svgalib support
4642 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4644 * main/kconfig.c: joystick support
4646 2001-01-21 Bradley Bell <btb@icculus.org>
4648 * cvshowto.txt: new file, taken from d1x webpage
4650 * AUTHORS, README: Taking over as maintainer of d2x
4652 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4654 2001-01-20 Bradley Bell <btb@icculus.org>
4656 * configure, configure.in: Turned -Werror back off by default
4658 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4659 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4660 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4661 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4662 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4663 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4664 main/laser.c, main/multi.c, main/network.c, main/network.h,
4665 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4666 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4667 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4668 warnings, for non-OpenGL on linux, anyway...
4670 2001-01-19 Bradley Bell <btb@icculus.org>
4672 * copying: remove duplicate file
4674 * Import of d2x-0.0.9-pre1
4676 * Import of d2x-0.0.8