1 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * misc/strutil.c: fix stricmp and strnicmp
5 2004-12-02 Bradley Bell <btb@icculus.org>
7 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
8 I couldn't figure out why the previous code kept segfaulting under
11 * main/kconfig.c: disable call to reset_cockpit() which was
12 causing the "letterbox" bug
14 * main/inferno.c: don't die if title screens not found
16 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
18 * configure.ac: require PhysicsFS header and library
20 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
22 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
24 * D2X.make: fix build on Carbon by adding digiobj.c
26 * main/mission.c: set builtin_hogsize for non-built-in missions
28 * main/mission.c: pass individual mission around instead of whole list
30 * main/mission.c: remove mission list from global memory
32 2004-12-02 Bradley Bell <btb@icculus.org>
34 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
35 path separator gets added to hogdir
37 2004-12-01 Bradley Bell <btb@icculus.org>
39 * README, configure.ac, VisualC/d2x/d2x.dsp,
40 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
41 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
42 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
43 uses dynamic opengl loading
45 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
47 * arch/ogl/gr.c: make write_bmp use PhysicsFS
49 * include/args.h, misc/args.c: new AppendArgs function. This
50 separates the copying of the arguments passed to main() from the
51 reading of the arguments file
53 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
54 the flexible cfgets, Fix compiling issues in MPW.
56 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
57 reading into an int, so it's removed completely. PHYSFSX_getc was
58 removed, because it's only use in misc/strio.c was removed. Put
59 in PHYSFSX_getRealPath, which recognises platform-specific
60 separators and doesn't use snprintf (MPW doesn't have it). MPW
63 * main/inferno.c: Remove use of open_movie_file. Read the
64 arguments file from the base directory, if there is one. Set up
65 D2X's write directory, including replacing any tilde at the start
66 of the path (if there is one) with the string returned by
67 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
68 default is still ~/.d2x. Check if the write directory has to be
69 created. Read the arguments file in this write directory if there
70 is one. If there's still no write directory, set it to the base
71 directory. Won't set it to the current directory if this fails,
72 because of the issue of which character to use for which platform.
74 * main/playsave.c: Use PHYSFS_readSLE32 instead of
75 PHYSFS_readULE32 due to compiling issues in MPW. Use
76 cfile_read_short instead of PHYSFS_readULE16 because of both
77 compiling and endian issues. cfile_read_byte instead of
78 PHYSFSX_readU8. Write a dummy structure instead of seeking when
81 * D2X.make: Don't compile cfile.c on Mac OS 9.
83 * README: add PhysicsFS to the required 'tools' in README, and
84 instructions for building in MPW.
86 * include/cfile.h: Make cfopen into an inline, where a read buffer
87 is set up. This speeds up loading significantly.
89 2004-12-01 Bradley Bell <btb@icculus.org>
91 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
92 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
95 * main/newmenu.c: fix player file deletion
97 * include/physfsx.h: fix statfs includes for OS X
99 * main/inferno.c, main/network.c: misc physfs conversions
101 * arch/linux/Makefile.am, arch/linux/findfile.c,
102 arch/win32/Makefile.am, arch/win32/findfile.c,
103 include/findfile.h, main/kludge.c, main/mission.c,
104 main/newmenu.c, main/piggy.c: get rid of findfile stuff
106 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
109 * main/state.c: improve savegame load/save
111 * main/movie.c: make -nomovies friendlier
113 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
115 * include/d_io.h, include/physfsx.h, main/inferno.c,
116 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
119 * main/scores.c: use physfs for scores file
121 * main/playsave.c: improve player loading
123 * main/movie.c: improve movie loading
125 * main/mission.c: improve mission loading
127 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
128 main/state.c: use physfs for savegames
130 * README: minor update
132 * main/newdemo.c: use physfs for demos
134 * include/physfsx.h: added PHYSFSX_rename function
136 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
137 physfs/rwops, add libmve callbacks
139 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
140 added physfsrwops stuff
142 * include/cfile.h: added cfile_close wrapper
144 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
147 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
150 * main/config.c: use physfs to read config file
152 * include/physfsx.h: added gets and puts functions
154 * include/cfile.h: correct seek return value
156 * main/config.c, main/playsave.c: use physfs to write
159 * include/physfsx.h: added my physfs extensions
161 * main/inferno.c: physfs initialization stuff
163 * configure.ac: add check for physfs lib
165 * include/cfile.h: made cfile into a wrapper for physfs
167 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
168 disabled althogdir stuff (shouldn't be needed w/physfs)
170 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
171 configure.ac: drop cfile stuff
173 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
175 * D2X.make: Don't use D2XFolder, because the userdir can now be
176 specified in Mac OS 9. Putting it in the source code folder is
177 more convenient. Turn debugging on. Don't compile old files,
178 compile new ones. Add the PhysicsFS library.
180 * iff/iff.c: Get rid of MIN redefinition.
182 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
183 MPW doesn't like switches of long longs
185 2004-11-30 Bradley Bell <btb@icculus.org>
187 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
188 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
189 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
190 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
191 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
192 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
193 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
195 2004-11-28 Bradley Bell <btb@icculus.org>
197 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
199 * arch/sdl/digi.c: use d2src system for persistent sounds
201 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
204 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
205 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
206 ripped object stuff out of digi.c, now using digiobj.c. get rid of
207 a bunch of kludges, sound should be more true to original game now
209 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
212 2004-11-27 Bradley Bell <btb@icculus.org>
214 * main/text.c, main/text.h, main/titles.c: added function to
215 properly decode multi-line strings
217 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
218 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
221 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
223 * main/inferno.c: enable logo screens for shareware/oem
225 2004-11-26 Bradley Bell <btb@icculus.org>
227 * main/mission.c, main/titles.c: fix d1 briefing glitches
229 * main/game.c: free up cpu by not calling timer_delay so many
230 times (fixes Bug 2034)
232 * main/gameseq.c: enable briefing screens for mac shareware
234 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
235 doesn't care if it draws offscreen, I guess)
237 * main/credits.c: reduce flickering in credits w/opengl
239 2004-11-25 Bradley Bell <btb@icculus.org>
241 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
242 garbage on windows for some reason.
244 * 2d/font.c: fixed opengl menu font bug, caused by doing
245 arithmetic on signed chars.
247 2004-11-23 Bradley Bell <btb@icculus.org>
249 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
251 2004-11-22 Bradley Bell <btb@icculus.org>
253 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
254 arch/linux/joystick.c, arch/linux/include/joystick.h,
255 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
256 arch use global variable joy_num_axes
258 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
260 * main/gamemine.c, main/piggy.c: compile again on older C compilers
262 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
264 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
265 Vertigo) missions, load add-on ham file at every load, not only the 1st
267 * main/bm.ch: fix bug where loading a hxm would affect other levels too
269 * main/fireball.c: don't Int3() every time explosions don't look best
271 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
273 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
275 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
277 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
279 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
281 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
283 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
284 shareware version of descent.hog. This is not yet bug-free
286 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
288 * main/network.c: fix crash introduced with previous change
290 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
292 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
293 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
294 make mission structre memory allocated
296 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
298 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
299 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
300 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
301 delete file compbit.h, move functionality to text.c, modify all
302 previous users of compbit.h to use existing function in text.h
304 * main/inferno.c: remove warning created by the fix for the cfgets
307 * main/bmread.c: add comment
309 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
311 * cfile/cfile.c: declare variable on top of block
313 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
314 main/multi.h, main/network.c: move mission list handling functionality
315 to mission.c, remove unnecessary load_mission calls in menu.c
317 * main/game.c: remove unnecessary build_mission_list call
319 * main/mission.c, main/mission.h: correct comments about anarchy-only
321 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
322 remove explicit uses of mission list
324 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
326 * libmve/mveplay.c: make it compile on Cygwin
328 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
330 * main/config.c: fix bug uncovered by having fgets cut off ending \n
332 * main/text.c: fix crash on Mac OS X, probably fix bug 738
334 * include/mono.h: add mprintf support for carbon (Mac OS 9)
336 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
338 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
339 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
340 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
341 information about the current mission, for easier code refactorisation.
343 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
345 * main/gamemine.c, main/piggy.c: fix bug 1675:
346 use better d2 textures if d1 hog is present but not loadable
348 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
350 * cfile/cfile.c: simplify, reduce number of global vars
352 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
354 * main/gameseg.c: fix bugfix of 2004-05-15
356 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
358 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
360 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
361 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
362 cfgets now always copies the terminating character to the dest buffer.
363 This fixes a bug that occured when reading cmd line args from d2x.ini
365 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
367 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
368 move more old change logs into ChangeLog-old
370 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
371 and Martin Schaffner <maschaffner@gmx.ch>
373 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
374 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
375 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
376 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
377 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
378 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
379 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
380 arch/include/joy.h, arch/win32/include/key.h
381 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
382 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
383 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
384 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
385 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
386 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
387 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
388 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
389 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
390 main/config.c, main/config.h, main/controls.c, main/controls.h
391 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
392 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
393 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
394 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
395 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
396 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
397 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
398 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
399 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
400 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
401 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
402 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
403 main/mission.c, main/mission.h, main/modem.h, main/morph.c
404 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
405 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
406 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
407 main/paging.c, main/paging.h, main/physics.c, main/physics.h
408 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
409 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
410 main/powerup.h, main/render.c, main/render.h, main/robot.c
411 main/robot.h, main/scores.c, main/scores.h, main/screens.h
412 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
413 main/songs.c, main/songs.h, main/sounds.h, main/state.c
414 main/state.h, main/switch.c, main/switch.h, main/terrain.c
415 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
416 main/text.h, main/textures.h, main/titles.c, main/titles.h
417 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
418 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
419 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
420 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
421 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
422 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
424 move old per-file change logs into new file ChangeLog-old
426 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
428 * arch/ogl/ogl.c: enable -gl_mipmap switch
430 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
432 * arch/carbon/descent.r: swap min and max size to correct places
434 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
436 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
438 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
440 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
442 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
444 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
445 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
447 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
448 link) on MPW on Mac OS 9 (carbon)
450 * include/mono.h: disable mprintf on carbon to avoid significant bloat
452 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
454 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
456 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
458 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
460 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
462 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
464 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
465 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
466 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
467 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
468 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
470 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
471 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
472 new files for supporting compilation with MPW for carbon (Mac OS 9)
474 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
476 * main/playsave.c: do not seek while writing, carbon does not like it
478 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
480 * cfile/cfile.c: use portable ffilelength in cfile_size
482 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
483 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
484 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
485 unsigned and signed char, MPW does not like these
487 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
489 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
492 2004-06-01 Bradley Bell <btb@icculus.org>
494 * libmve/mve_main.c: cast malloc function pointer
496 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
497 target to XCode project
499 2004-05-31 Bradley Bell <btb@icculus.org>
501 * include/pstypes.h: fix accidental solaris breakage
503 * main/object.c: fix crash caused by death-cam code
505 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
506 XCode project simplifications, network enabled
508 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
509 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
511 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
514 * English.lproj/InfoPlist.strings, d2x-Info.plist,
515 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
516 d2x.xcode/project.pbxproj: added XCode project files
518 2004-05-22 Bradley Bell <btb@icculus.org>
520 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
523 * rpm/d2x.spec.in: Changed descriptions
525 2004-05-22 Matthew Mueller <donut@dakotacom.net>
527 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
530 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
532 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
533 the win32 code (d1x r1.8, key_arch.c r1.2)
535 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
536 use 32bpp screen mode by default, add option to use 16bpp (d1x
539 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
540 replacement texture paletted->rgb conversion alpha problem (d1x
543 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
544 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
545 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
548 * arch/ogl/gr.c, include/loadgl.h: fix win32
549 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
551 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
552 include/ogl_init.h, main/render.c: opengl hardware
553 super-transparency support using GL_NV_register_combiners (d1x
554 r1.38, r1.41, r1.6, r1.26, r1.7)
556 2004-05-22 Bradley Bell <btb@icculus.org>
558 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
561 2004-05-22 Matthew Mueller <donut@dakotacom.net>
563 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
564 include/ogl_init.h: use GL_RGB for non-transparent textures, and
565 fix fonts not having transparent flag set (wouldn't get paletted)
566 (d1x r1.15, r1.37, r1.40, r1.25)
568 * arch/ogl/ogl.c: don't try to use paletted textures with
569 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
571 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
572 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
575 * 2d/font.c: memset ogl font bitmap data since the copy function
576 leaves some (unused) parts uninitialized, which aggravates
579 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
580 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
583 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
584 screenshots if the entire thing wasn't written in one call to
587 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
588 info not being updated on win32 (d1x r1.11)
590 * arch/win32/digi.c: remove some redundancy by not needing to do
591 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
592 clean up some indenting of DS_release_slot calls. And make
593 DS_release_slot return 1 when a sound is already not playing, in
594 addition to when a sound was killed. (d1x r1.10)
596 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
597 linux version (d1x r1.5)
599 * main/kconfig.c: make next axis config key skip currently
600 allocated axes (d1x r1.11)
602 2004-05-22 David Cleaver <wraithx@morpheus.net>
604 * main/kconfig.c: joy configuration next axis key from WraithX
607 2004-05-22 Bradley Bell <btb@icculus.org>
609 * main/game.c, main/inferno.c: typo
611 2004-05-21 Matthew Mueller <donut@dakotacom.net>
613 * main/game.c, main/game.h, main/inferno.c: make rear view
614 leave_time variable with -rearviewleavetime argument (d1x r1.25,
617 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
619 * main/inferno.c: change -udp documentation to d2x behaviour
621 2004-05-21 Bradley Bell <btb@icculus.org>
623 * include/gr.h: added missing define for menu fullscreen toggle
625 2004-05-21 Matthew Mueller <donut@dakotacom.net>
627 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
628 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
630 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
632 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
633 arch/linux/include/joystick.h: patch from Steven Mueller for using
634 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
636 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
638 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
639 main/physics.c, main/render.c, main/wall.c: file-line for segfault
640 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
642 * arch/win32/digi.c: digisound fixes (d1x r1.7)
644 2004-05-21 Bradley Bell <btb@icculus.org>
646 * main/inferno.c: added -udp documentation from d1x
648 2004-05-20 Bradley Bell <btb@icculus.org>
650 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
652 2004-05-20 David Cleaver <wraithx@morpheus.net>
654 * main/controls.c, main/gamecntl.c, main/kconfig.c,
655 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
656 game.c r1.21, r1.6, r1.4, r1.3)
658 2004-05-20 Bradley Bell <btb@icculus.org>
660 * main/inferno.c: document -ihaveabrokenmouse
662 2004-05-20 Matthew Mueller <donut@dakotacom.net>
664 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
666 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
668 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
669 mouse driver problems (d1x r1.2, r1.2)
671 2004-05-20 Matthew Mueller <donut@dakotacom.net>
673 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
674 join list score crash (d1x r1.8)
676 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
678 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
679 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
682 2004-05-20 Bradley Bell <btb@icculus.org>
684 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
686 * main/inferno.c: integrated some niceautomap stuff from d1x
688 2004-05-20 Matthew Mueller <donut@dakotacom.net>
690 * arch/win32/joyhh.c: fixed the config bug where it'd always put
691 in some weird axis (d1x r1.3)
693 * arch/win32/init.c: set win32 icon to icon from resource file
696 * arch/win32/key.c: win32: fixed space key not working in messages
699 2004-05-20 Bradley Bell <btb@icculus.org>
701 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
704 2004-05-20 Matthew Mueller <donut@dakotacom.net>
706 * main/inferno.c: document -gl_refresh (d1x r1.20)
708 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
709 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
712 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
713 change the arg type for (d1x r1.5)
715 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
717 * arch/win32/digi.c: altsounds (d1x r1.6)
719 2004-05-20 Matthew Mueller <donut@dakotacom.net>
721 * arch/win32/digi.c: fixed a major memory leak and removed a bit
722 of redundancy (d1x r1.5)
724 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
725 fix crashing (d1x r1.4)
727 * arch/win32/digi.c: win32's digi_start_sound was not calling
728 DS_release_slot after setting .playing=0, resulting in a
729 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
731 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
732 apparently it was somehow causing some joysticks (Sidewinder
733 Precision 2) to only turn when the stick was moving, but not when
734 at turned but held stationary. And it was completely unused
735 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
738 * main/game.c: add alt+enter to toggle fullscreen (in addition to
739 previous key combos (d1x r1.29)
741 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
742 g, and b values (d1x r1.15)
744 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
745 sometimes (didn't handle negative palette steps) (d1x r1.34)
747 * arch/ogl/ogl.c: add caching of weapon inner models, screen
748 shatter effects, robot explosions and weapons, and some more
749 always present stuff. Also clean up ogl_cache_weapon_textures
752 2004-05-20 Bradley Bell <btb@icculus.org>
754 * main/kludge.c, main/game.c: move gr_renderstats and
755 gr_badtexture back to game.c
757 2004-05-20 Matthew Mueller <donut@dakotacom.net>
759 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
760 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
762 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
764 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
765 loaded after texture caching stage (d1x r1.34)
767 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
768 for renderstats (d1x r1.33)
770 2004-05-19 Matthew Mueller <donut@dakotacom.net>
772 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
773 main/inferno.c: add anisotropic texture filtering suport (d1x
774 r1.33, r1.32, r1.23, r1.32)
776 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
779 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
780 include/ogl_init.h: utilize hardware multitexturing support if
781 possible (requires GL_NV_texture_env_combine4 extension) (d1x
782 r1.32, r1.30, r1.4, 1.22)
784 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
787 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
789 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
790 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
791 effects in OGL using SetGammaRamp, much faster than the hack that
792 was being used. currently SDL only (though not too hard to add to
793 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
795 * main/menu.c: allow arbitrary (custom) resolution entry in
796 change_res menu (d1x r1.14)
798 2004-05-19 Bradley Bell <btb@icculus.org>
800 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
801 d1x-style res change menu (mostly works)
803 * misc/args.c: use strnicmp instead of strncasecmp
805 2004-05-19 Matthew Mueller <donut@dakotacom.net>
807 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
808 command-line option (d1x r1.27)
810 * main/inferno.c: restore inferno.c initialization of
811 screen_compatible and use_double_buffer to 'normal' values, broken
812 long long ago in one of the high res menu patches (d1x r1.30)
814 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
815 resolutions to be specified on command line (d1x r1.2, r1.29,
816 r1.4) -- doesn't work yet
818 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
820 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
823 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
824 volume song stop/starting (d1x r1.7)
826 2004-05-18 Matthew Mueller <donut@dakotacom.net>
828 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
831 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
832 ogl_ulinec (d1x r1.29)
834 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
836 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
837 bottom are inclusive not exclusive (d1x r1.28)
839 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
840 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
842 * arch/sdl/digi.c: fix typo
844 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
846 * arch/win32/init.c, arch/win32/win32.c: move win32 window
847 creation code from arch_init_start into arch_init to fix weirdness
848 with --help (d1x r1.5, r1.6)
850 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
851 sync issues and lack of midi reset (d1x r1.5)
853 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
856 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
857 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
859 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
862 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
864 2004-05-18 Bradley Bell <btb@icculus.org>
866 * include/vecmat.h: comments/formatting
868 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
870 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
871 include/test.lnk: remove unnecessary files
873 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
874 This enables compilation with gcc 3.1
876 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
878 * main/switch.c: took care of switches triggering single-sided
879 walls (don't try to access the nonexistent adjacent wall via NULL
880 pointers or negative array indices)
882 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
884 * main/wall.c: fix invalid memory access for d1 levels which
885 don't have a corresponding wall behind.
887 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
889 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
890 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
891 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
892 interface header to new header file internal.h
894 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
896 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
897 bitmask for each joystick axis that has sent input data,
898 and will not crash Windows anymore during joystick setup because
899 of for() loop over axis being executed once too often.
901 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
902 gr_remap_mono_font() and call it after loading saved level.
904 * main/laser.c: limit homing missile turn rate
906 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
907 centers (work like fuel centers but provide shield)
909 * main/gameseg.c: fix endless loop in some levels with a
910 certain (complicated) structure
912 2004-05-13 Bradley Bell <btb@icculus.org>
914 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
915 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
916 updated project files for SDL 1.2.7
918 * Makefile.am: add VisualC, VisualCE dirs to tarball
920 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
922 * arch/sdl/digi.c: formatting
924 2004-05-12 Bradley Bell <btb@icculus.org>
926 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
929 * 2d/palette.c, include/palette.h: added function to create blend
932 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
934 2004-05-11 Bradley Bell <btb@icculus.org>
936 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
938 2004-05-10 Bradley Bell <btb@icculus.org>
940 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
941 g3_draw_transp_poly had the fade level backwards, decided to just
942 fix g3_draw_poly so it behaves correctly, transparency or not,
943 reverted changes to render_face
945 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
947 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
948 rendering transparent (e.g. cloaked) walls
950 * main/render.c: render_face now calls g3_draw_transp_poly() for
951 cloaked walls in OpenGL
953 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
955 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
956 that from other apps, had "static" distortions.
958 2004-04-22 Bradley Bell <btb@icculus.org>
960 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
962 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
963 aligned version of PUT_INTEL_* macros
965 2004-04-15 Bradley Bell <btb@icculus.org>
967 * main/inferno.c: comment out unused checksum variable
969 2004-04-14 Bradley Bell <btb@icculus.org>
971 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
973 2004-04-14 Terran Melconian <terran@consistent.org>
975 * main/gameseg.c: use portable rand function (fixes #1118)
977 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
979 * main/songs.c: uncomment calls to RBAStop (fixes #473)
981 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
983 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
984 get rid of warnings (now compiles with -Werror on SunOS)
986 * main/piggy.c: fix (really) wierd SunOS bug
988 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
989 caused by not allocating enough mem for rle bitmaps
991 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
993 * include/pstypes.h: sun OS typedef fixes
995 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
997 * main/piggy.c: fix bug 1067
999 * main/piggy.c: fix bugfix for 1067
1001 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1002 with descent.pig of mac registered)
1004 2003-12-18 Bradley Bell <btb@icculus.org>
1006 * main/kconfig.c: fixes for linux-native joystick
1008 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1011 * arch/include/joy.h: comments/formatting
1013 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1015 * compilerdefs.txt: added FreeBSD defs
1017 2003-12-08 Bradley Bell <btb@icculus.org>
1019 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1022 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1024 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1025 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1027 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1029 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1030 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1031 get rid of silly ulongs
1033 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1034 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1035 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1036 change relevant __linux__ macros to __ELF__
1038 2003-11-27 Bradley Bell <btb@icculus.org>
1040 * include/ogl_init.h: added proto for ogl_check_mode
1042 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1043 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1046 2003-11-26 Bradley Bell <btb@icculus.org>
1048 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1049 3.3 compiler warnings
1051 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1054 * include/pstypes.h: OS X fixes
1056 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1057 main/newmenu.h: linux fixes
1059 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1060 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1061 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1062 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1063 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1066 * arch/sdl/gr.c: fix sdl gr_update
1068 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1069 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1070 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1071 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1072 include/error.h, include/pstypes.h, include/strutil.h,
1073 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1074 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1075 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1076 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1077 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1080 2003-11-25 Bradley Bell <btb@icculus.org>
1082 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1083 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1084 libmve/VisualC/mveplayer.dsp: updated project files
1086 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1087 working w/Visual C++
1089 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1090 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1091 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1092 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1095 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1096 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1099 2003-11-24 Bradley Bell <btb@icculus.org>
1101 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1102 libmve/mveplay.c: stuff to play mve's in WinCE
1104 * arch/win32/findfile.c: unused functions...
1108 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1109 enabled mouse control of menus
1111 * main/mission.h: oops, didn't mean to change this.
1113 2003-11-21 Bradley Bell <btb@icculus.org>
1115 * VisualCE/d2x/d2x.vcp: updated project file
1117 2003-11-20 Bradley Bell <btb@icculus.org>
1119 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1120 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1121 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1124 2003-11-17 Bradley Bell <btb@icculus.org>
1126 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1127 main/menu.c: added option to disable kalinix under unix
1129 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1131 2003-11-14 Bradley Bell <btb@icculus.org>
1133 * main/automap.c: fix automap background image
1135 * main/automap.c, main/automap.h: delete cruft
1137 * main/automap.c: fix level number position
1139 * main/automap.c: simplify g3_draw_line hack
1141 * main/menu.c: stop pointless vid mode changes
1143 2003-11-07 Bradley Bell <btb@icculus.org>
1145 * NEWS, installation.txt: s'more documentation
1147 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1149 * configure.ac: fix .exe extension problems
1151 2003-11-07 Bradley Bell <btb@icculus.org>
1153 * arch/ogl/ogl.c: disable texture format verification for OS X -
1156 2003-11-06 Bradley Bell <btb@icculus.org>
1158 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1159 use more traditional Alt+Enter for toggling fullscreen
1161 * 2d/ibitblt.c, main/mission.h: comments/formatting
1163 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1165 2003-11-06 Bradley Bell <btb@icculus.org>
1167 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1168 resolution change, use kludge to avoid repetitive res changes
1170 2003-11-04 Bradley Bell <btb@icculus.org>
1172 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1173 structures and i/o routines back to piggy.c
1175 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1177 * installation.txt: tell to install d1 .pig for better textures
1179 2003-11-04 Bradley Bell <btb@icculus.org>
1181 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1182 oem d1 v1.0 and registered d2 v1.0, comments
1184 2003-11-03 Bradley Bell <btb@icculus.org>
1186 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1187 all d1 shareware - even though files are different!
1189 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1192 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1195 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1198 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1200 * main/movie.c: when no movies are found, divide by six the
1201 number of warning lines sent to stdout
1203 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1205 * include/byteswap.h: fix stupid copy/paste error
1207 2003-10-24 Bradley Bell <btb@icculus.org>
1209 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1210 gr_linear_rep_movsd_2x instead of almost identical
1211 gr_linear_movsd_double. Better since we have assembly versions.
1213 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1215 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1218 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1220 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1221 error with --disable-network, move reset_network_objects()
1222 from gameseq.c to multi.c
1224 2003-10-14 Bradley Bell <btb@icculus.org>
1226 * AUTHORS, NEWS: stuff
1228 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1230 2003-10-12 Bradley Bell <btb@icculus.org>
1232 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1233 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1236 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1238 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1239 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1240 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1241 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1242 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1243 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1244 arch/win32/ipx_win.c, arch/win32/winnet.c,
1245 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1246 main/multi.h, main/network.c: add IPv4 multicasting support
1248 2003-10-11 Bradley Bell <btb@icculus.org>
1250 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1252 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1253 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1254 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1255 main/weapon.h: lots of shareware and oem fixes
1257 2003-10-10 Bradley Bell <btb@icculus.org>
1259 * arch/win32/winnet.c: fixed stupid win32 network bug
1261 2003-10-10 Bradley Bell <btb@icculus.org>
1263 * main/piggy.c: increased D1_MAX_TMAP_NUM
1265 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1267 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1268 which are animated in d2, refactorizes d1 texture reading
1270 2003-10-10 Bradley Bell <btb@icculus.org>
1272 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1273 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1274 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1275 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1276 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1277 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1278 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1279 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1280 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1281 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1282 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1283 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1284 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1285 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1286 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1287 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1288 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1289 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1290 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1291 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1292 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1293 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1294 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1295 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1296 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1297 main/wall.h: comments/formatting
1299 2003-10-09 Bradley Bell <btb@icculus.org>
1301 * main/text.c: fix text when using old datafiles
1303 * main/laser.h: comments/whitespace
1305 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1306 mines w/shareware data
1308 * include/DT_drawtext.h: deleted unused file
1310 2003-10-08 Bradley Bell <btb@icculus.org>
1312 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1314 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1316 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1317 main/menu.c: Disabled 'd2x keys' weapon selection
1319 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1321 * main/object.h, main/multi.h: get rid of most warnings issued by
1322 cpp-precomp of gcc from Mac OS X dev tools
1324 2003-10-05 Bradley Bell <btb@icculus.org>
1326 * NEWS, configure.ac: increment version number
1328 * cfile/cfile.c: better handling of CRLF text files (when that is
1331 * utilities/hogcreate.c, utilities/hogextract.c,
1332 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1333 reading/writing files
1335 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1336 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1339 2003-10-04 Bradley Bell <btb@icculus.org>
1341 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1343 * main/netmisc.c: change byte to sbyte, comments/whitespace
1345 2003-10-03 Bradley Bell <btb@icculus.org>
1347 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1349 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1352 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1353 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1354 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1355 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1356 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1357 main/object.c, main/object.h, main/paging.c, main/player.h,
1358 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1359 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1360 main/weapon.c, main/weapon.h: change byte to sbyte,
1363 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1364 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1365 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1366 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1368 * configure.ac: better checking for timeval
1370 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1372 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1373 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1374 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1375 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1376 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1377 main/multibot.c, main/network.c: Make network architecture
1378 choosable from game menu, add support for UDP/IP on Mac OS X and
1381 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1383 * include/byteswap.h: added macros for coping with alignment
1386 2003-10-02 Bradley Bell <btb@icculus.org>
1388 * main/multi.h: added padding to little-endian version of
1391 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1393 * main/netmisc.c: delete duplicate function
1395 2003-10-01 Bradley Bell <btb@icculus.org>
1397 * main/bm.c: make sure d1_texture_indices gets freed between
1400 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1402 * main/piggy.h: fix size of d1 shareware descent.pig
1404 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1406 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1407 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1408 replacements for non-animated textures
1410 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1412 * main/controls.c: use fixed 20fps wiggle
1414 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1416 * Makefile.am, debian/changelog.in, debian/control,
1417 debian/d2x-common.dirs, debian/d2x-common.install,
1418 debian/d2x-common.manpages, debian/d2x-gl.files,
1419 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1420 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1421 utilities/Makefile.am, utilities/hogcreate.1,
1422 utilities/hogextract.1, utilities/mvlcreate.1,
1423 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1424 add man pages, distribute utility programs in new d2x-common deb
1426 * rpm/d2x.spec.in: updated rpm spec file
1428 2003-08-02 Bradley Bell <btb@icculus.org>
1430 * cfile/cfile.c: update raw_position in cfputc and cfputs
1432 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1434 * main/piggy.c: make error message more friendly
1436 * main/piggy.c: simplify copying of bitmap flags
1438 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1441 * cfile/cfile.c: revert to always using custom fgets
1443 * main/endlevel.c, main/mission.c: handle missing exit sequence
1444 components gracefully
1446 * main/playsave.c: comments
1448 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1450 * cfile/cfile.c: update raw_position in cfwrite
1452 * main/network.c: comments/formatting
1454 2003-06-22 Bradley Bell <btb@icculus.org>
1456 * cfile/cfile.c: use standard fgets for non-archive files
1458 * main/movie.c: use con_printf for missing movie warning
1460 2003-06-18 Bradley Bell <btb@icculus.org>
1462 * main/movie.c: fixed cfile conversion of movielib code
1464 * main/console.c, main/hud.c: strip out colors, etc when printing
1467 * include/u_mem.h: fix NDEBUG calloc macro
1469 2003-06-15 Bradley Bell <btb@icculus.org>
1471 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1474 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1475 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1476 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1477 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1478 main/scores.c, main/state.c, main/text.c, misc/args.c,
1479 misc/strio.c: convert file i/o to cfile
1481 2003-06-14 Bradley Bell <btb@icculus.org>
1483 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1484 writing and other modes besides "rb" (mostly taken from
1487 2003-06-09 Bradley Bell <btb@icculus.org>
1489 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1492 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1493 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1496 2003-06-07 Taylor Richards <taylor@icculus.org>
1498 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1500 2003-06-07 Bradley Bell <btb@icculus.org>
1502 * main/console.c: fix non-console build
1504 * main/gamesave.c: comments
1506 * main/bm.c: remove redundant break
1508 2003-06-06 Bradley Bell <btb@icculus.org>
1510 * main/gauges.c, main/kconfig.c: comments/formatting
1512 * console/.cvsignore: added .cvsignore
1514 * main/console.c: can't write to console after it's closed
1516 2003-06-05 Bradley Bell <btb@icculus.org>
1518 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1519 console/internal.c, console/internal.h, include/CON_console.h,
1520 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1521 finish console conversion away from SDL
1523 2003-06-04 Bradley Bell <btb@icculus.org>
1525 * console/CON_console.c, include/CON.console.h, include/console.h,
1526 main/console.c, main/game.c: console conversion to native gr,
1529 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1530 put prototype for gr_bm_bitblt in gr.h
1532 2003-06-03 Bradley Bell <btb@icculus.org>
1534 * console/CON_console.c, console/DT_drawtext.c,
1535 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1536 main/console.c: use native fonts for console
1538 * main/playsave.c: use shorts for short data
1540 2003-06-02 Bradley Bell <btb@icculus.org>
1542 * configure.ac, main/console.c: set console background, fix
1545 2003-06-01 Bradley Bell <btb@icculus.org>
1547 * Makefile.am, arch/sdl/event.c, configure.ac,
1548 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1549 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1550 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1551 main/gamerend.c: added console code (from SDL_console)
1553 2003-05-30 Bradley Bell <btb@icculus.org>
1555 * README: minor update
1557 2003-05-28 Bradley Bell <btb@icculus.org>
1559 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1564 2003-06-06 Bradley Bell <btb@icculus.org>
1566 * main/kconfig.c: fix crash in control menus
1568 * main/gauges.c: force cockpit redraw in opengl
1570 * main/gamerend.c: move ogl swap, so cockpit and console get
1573 2003-06-01 Bradley Bell <btb@icculus.org>
1575 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1579 2003-05-12 Bradley Bell <btb@icculus.org>
1581 * configure.ac: increment version number
1583 * main/bm.c: use con_printf for exit model warnings
1585 * configure.ac: must check for timespec after setting -mno-cygwin
1587 * main/inferno.c: added -nohogdir and -userdir options
1589 * NEWS, main/titles.c: use briefings with no extension
1593 2003-04-30 Bradley Bell <btb@icculus.org>
1595 * configure.ac: have to include time.h when checking for nanosleep
1597 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1600 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1601 increment version number
1603 * main/Makefile.am: make dist fix
1607 2003-04-29 Bradley Bell <btb@icculus.org>
1609 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1612 2003-04-24 Bradley Bell <btb@icculus.org>
1614 * configure.ac: increment version number
1616 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1619 2003-04-24 Ingo van Lil <inguin@gmx.de>
1621 * main/render.c: fix misspellings of NDEBUG
1625 2003-04-14 Bradley Bell <btb@icculus.org>
1627 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1629 2003-04-11 Bradley Bell <btb@icculus.org>
1631 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1636 2003-04-11 Bradley Bell <btb@icculus.org>
1638 * libmve/mveplay.c: use _sleep instead of sleep on win32
1640 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1641 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1642 include/cfile.h, include/error.h, libmve/Makefile.am,
1643 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1644 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1645 utilities/Makefile.am: comments/formatting/dist problems
1647 * configure.ac: use different defines for os x
1649 2003-04-07 Bradley Bell <btb@icculus.org>
1651 * include/error.h, misc/error.c: put some old stuff back in,
1652 eliminate duplicate error messages
1654 * main/text.c: don't die on text not found
1657 * main/inferno.c: print some useful info if hog not found, allow
1658 -help to work if no text available
1660 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1662 * arch/linux/Makefile.am: revert to previous version, so linux
1665 2003-04-03 Bradley Bell <btb@icculus.org>
1667 * main/endlevel.c: fixed exit model scheme yet again
1669 2003-04-02 Bradley Bell <btb@icculus.org>
1671 * misc/error.c: call Int3 on Assert
1673 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1676 * main/wall.c: don't die when trying to toggle nonexistent
1677 segment... vertigo level 10 is buggy!
1679 * main/gamemine.c: comments/formatting
1681 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1683 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1684 main/inferno.c: Allow use of 22K sound samples
1686 2003-03-29 Bradley Bell <btb@icculus.org>
1688 * arch/ogl/gr.c: default to bitmapped reticle
1690 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1691 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1694 * arch/sdl/joy.c: fixed text seen for hats in control config
1697 2003-03-28 Bradley Bell <btb@icculus.org>
1699 * main/bm.c: heh, model nums in vertigo are hardcoded,
1700 N_D2_POLYGON_MODELS can't change
1702 * configure.ac, include/d1x.xpm, include/descent.xpm,
1703 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1706 2003-03-27 Bradley Bell <btb@icculus.org>
1708 * main/text.h: fixed text references for hat directions
1710 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1712 2003-03-26 Bradley Bell <btb@icculus.org>
1714 * main/playsave.c: make d2x keys backward compatible
1716 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1718 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1721 2003-03-26 Bradley Bell <btb@icculus.org>
1723 * main/piggy.c: fix crash when d1 data not present
1725 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1726 read/write from plr file
1728 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1729 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1730 added escort.h header
1732 2003-03-25 Bradley Bell <btb@icculus.org>
1734 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1735 D1_PIGFILE ("descent.pig") macro
1737 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1738 models from d1 pig file
1740 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1741 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1742 really) from d1 pig file
1744 2003-03-23 Bradley Bell <btb@icculus.org>
1746 * main/bm.c: stop extra robots from overwriting exit models
1748 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1749 texture list doesn't get full
1751 * main/bm.c: fix mem leak when reading extra robots
1753 2003-03-21 Bradley Bell <btb@icculus.org>
1755 * main/menu.c: Added option to set movie resolution (mostly works)
1757 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1759 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1760 replacement functions to piggy.c
1762 * main/gameseq.c: attempt to support mac d1 descent.pig
1764 * main/bm.c: fix mem leak
1766 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1767 files, both d1 and d2 oem briefing where showed
1769 * main/inferno.c, main/movie.c: Change the default movie
1770 resolution to "high", implement the option -lowresmovies
1772 2003-03-20 Bradley Bell <btb@icculus.org>
1774 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1776 * main/piggy.c: comments
1778 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1780 * main/gameseq.c: delete duplicate function
1782 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1784 2003-03-19 Bradley Bell <btb@icculus.org>
1786 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1787 (cddb discid) support
1789 * arch/sdl/digi.c, main/kludge.c: implemented
1790 digi_link_sound_to_object3 for looping sounds, other looping stuff
1792 * arch/sdl/gr.c: removing dependencies on stuff in main/
1794 * arch/linux/Makefile.am, arch/linux/init.c,
1795 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1796 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1797 other header cleanups
1799 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1801 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1803 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1804 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1805 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1806 load d1 textures for d1 levels
1808 2003-03-19 Bradley Bell <btb@icculus.org>
1810 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1811 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1812 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1813 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1816 * README: added some OS X info
1818 2003-03-17 Bradley Bell <btb@icculus.org>
1820 * main/newdemo.c: simplify DEMO_FILENAME macro
1822 * main/console.c, main/game.c: enable experimental console support
1824 * main/gamerend.c: fixed location of fps meter in multi
1826 2003-03-16 Bradley Bell <btb@icculus.org>
1828 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1829 also look in shared data dir for demos
1831 * main/newdemo.c, main/newdemo.h: comments/formatting
1833 2003-03-15 Christopher Thielen <chris@luethy.net>
1835 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1836 thinking d2 cd is always present
1838 2003-03-15 Bradley Bell <btb@icculus.org>
1840 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1843 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1846 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1847 gr_init. don't really know why this works, though
1849 2003-03-14 Bradley Bell <btb@icculus.org>
1851 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1853 * unused/bios/rbaudio.h: removed duplicate file
1855 2003-03-14 Christopher Thielen <chris@luethy.net>
1857 * arch/sdl/rbaudio.c: stop cd audio when exiting
1859 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1861 * main/gamecntl.c: add comments to the "only matt knows" cheats
1863 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1865 * main/gamemine.c: formatting, better texture conversion for d1
1868 2003-03-14 Bradley Bell <btb@icculus.org>
1870 * main/piggy.c: must swap all mac version pigfiles
1872 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1873 main/multi.c: formatting, minor cleanups
1875 * 2d/rle.c: need to swap line_size on bigendian machines
1877 * main/mission.c, main/mission.h: detect mac full version hogfile
1879 2003-03-13 Bradley Bell <btb@icculus.org>
1881 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1882 added joy/mouse sensitivity slider, increased range to 16, and
1885 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1888 * arch/linux/Makefile.am: removed extra backslash
1890 * TODO, installation.txt: updated some documentation
1892 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1893 menu, with maxfps option
1895 2003-03-12 Bradley Bell <btb@icculus.org>
1897 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1899 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1900 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1901 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1902 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1903 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1904 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1905 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1906 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1907 arch/linux/include/music.h, arch/linux/include/serial.h,
1908 arch/linux/include/ukali.h: formatting
1910 2003-03-11 Chris Arena <ccarena@cox.net>
1912 * main/menu.c: fixed brightness slider
1914 2003-03-01 Bradley Bell <btb@icculus.org>
1916 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1917 robots and animated bitmaps work, but colors are messed up
1919 2003-02-28 Bradley Bell <btb@icculus.org>
1921 * main/player.h: whitespace
1923 * main/automap.c, main/cntrlcen.c, main/collide.c,
1924 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1925 descent.hog is present, d1 becomes mission 0)
1927 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1928 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1929 arch/win32/winnet.c: MinGW compiles with network enabled again,
1930 but still doesn't work
1934 2003-02-28 Bradley Bell <btb@icculus.org>
1936 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1937 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1938 many opengl glitches
1940 2003-02-27 Bradley Bell <btb@icculus.org>
1942 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1943 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1944 main/network.c, main/network.h: noted that hoard.ham is only needed
1945 for multiplayer HOARD games, and should not be equated with
1946 "vertigo". put HoardEquipped() back in network.c.
1948 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1949 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1950 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1951 use timer_delay instead of d_delay
1953 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1955 * main/render.c: added replacement qsort for solaris
1957 2003-02-26 Bradley Bell <btb@icculus.org>
1959 * main/gamemine.c: texture conversion for d1 shareware
1961 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1963 * main/gamemine.c: better texture conversion for d1 levels
1965 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1967 * main/kconfig.c: fix joystick support under MinGW
1969 2003-02-26 Bradley Bell <btb@icculus.org>
1971 * main/playsave.c: fix swapping glitch
1973 * configure.ac, readme.txt: clean stuff up, getting ready for
1976 * main/titles.c: begin support for rendering spinning robots in
1979 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1982 * main/gamemine.c: load d1 shareware levels!
1984 2003-02-25 Bradley Bell <btb@icculus.org>
1988 * autogen.sh: add warning about old auto* versions, use
1991 2003-02-24 Bradley Bell <btb@icculus.org>
1993 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1994 briefings mostly working
1996 * main/movie.c, main/titles.c: fixed some more briefing glitches
1998 2003-02-23 Bradley Bell <btb@icculus.org>
2000 * main/movie.c: fixed crash when using shareware data files
2003 * arch/sdl/digi.c: fix crash on non-existent sounds
2004 (i.e. shareware data)
2006 2003-02-22 Bradley Bell <btb@icculus.org>
2008 * main/titles.c: fixed fullscreen toggle in briefings
2010 2003-02-21 Bradley Bell <btb@icculus.org>
2012 * configure.ac: check for mingw when enabling nasm
2014 * main/playsave.c: enable loading player files of either byte
2017 2003-02-20 Bradley Bell <btb@icculus.org>
2019 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2021 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2022 #343, not "rest of solution to bug #344"
2024 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2027 * main/kludge.c: partial solution to bug #344
2029 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2031 * compilerdefs.txt: added linux/mips info
2033 * ChangeLog: clean up changelog
2035 2003-02-19 Bradley Bell <btb@icculus.org>
2037 * libmve/mveplay.c: os x needs nanosleep prototype.
2039 2003-02-18 Bradley Bell <btb@icculus.org>
2041 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2043 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2044 to disable/enable audio
2046 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2048 * main/: movie.h, titles.c: make sure movie's palette is set before
2049 writing briefing text. Fixes bug #359
2051 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2054 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2055 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2058 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2061 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2062 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2063 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2066 * include/libmve.h: blah
2068 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2070 * main/render.c: 2nd attempt to fix solaris qsort bug
2072 2003-02-18 Bradley Bell <btb@icculus.org>
2074 * configure.ac, include/pstypes.h: put alignment detection in
2077 2003-02-17 Bradley Bell <btb@icculus.org>
2079 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2080 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2081 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2082 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2083 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2084 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2085 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2086 moved mve stuff to separate subdir
2088 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2089 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2090 mve code. Fixes (at least) bugs #41, #348, and #350.
2092 2003-02-14 Bradley Bell <btb@icculus.org>
2094 * main/Makefile.am: no more Makefile.mveplay. again
2096 * main/mveplay.c: typo
2098 2003-02-13 Bradley Bell <btb@icculus.org>
2100 * utilities/mvlextract.c: uint -> unsigned int
2102 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2103 standalone mveplayer, win32 support
2105 * main/movie.c: random bugfixes, win32 support
2107 * arch/sdl/Makefile.am: formatting
2109 * configure.ac: disable networking on mac/win for now
2111 * main/newmenu.c: comments
2113 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2115 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2116 redundant swap functions.
2118 2003-02-13 Bradley Bell <btb@icculus.org>
2120 * ChangeLog: update changelog
2122 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2124 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2125 polymodel alignment issues.
2127 2003-02-13 Bradley Bell <btb@icculus.org>
2129 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2130 fix various little bugs
2132 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2133 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2135 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2138 * README.utils: new file
2140 * main/: mve_main.c, mveplay.c: more movie fixes
2142 * README: updated README
2144 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2146 2003-02-12 Bradley Bell <btb@icculus.org>
2148 * utilities/mvlextract.c: bigendian mvl support
2150 * main/mveplay.c: formatting, stuff
2152 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2153 truecolor mve support, standalone mveplayer
2155 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2156 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2157 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2158 standalone mveplayer
2160 2003-01-22 Bradley Bell <btb@icculus.org>
2162 * include/: interp.h, interp.h: restore prototype for
2163 swap_polygon_model_data
2165 2003-01-21 Bradley Bell <btb@icculus.org>
2167 * main/piggy.c: use memcpy to avoid alignment problem
2169 * compilerdefs.txt: updated some defs, added sunos/sparc
2171 2003-01-15 Bradley Bell <btb@icculus.org>
2173 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2175 * main/gamemine.c: attempting to support d1 shareware
2177 * compilerdefs.txt: update defs
2179 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2181 * main/mveplay.c: fix several bugs, comments, formatting.
2183 2003-01-15 Bradley Bell <btb@icculus.org>
2185 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2186 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2187 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2188 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2191 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2192 formatting, comments
2194 2003-01-11 Bradley Bell <btb@icculus.org>
2196 * main/: mission.c, mission.h: attempt to support d1 for mac
2199 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2201 * main/object.h: foo
2203 2003-01-09 Bradley Bell <btb@icculus.org>
2205 * main/movie.c: use ifdef around gr_toggle_fullscreen
2207 2003-01-07 Bradley Bell <btb@icculus.org>
2209 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2210 main/mission.h: don't need .msn file for descent.hog anymore
2214 2003-01-06 Bradley Bell <btb@icculus.org>
2216 * main/mission.h, main/mission.c: comments
2218 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2221 2003-01-03 Bradley Bell <btb@icculus.org>
2223 * utilities/: txb2txt.c, txt2txb.c: remove old files
2225 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2227 * main/polyobj.c: attempt to make read_model_file
2230 * main/menu.c: move vertigo text
2232 2003-01-02 Bradley Bell <btb@icculus.org>
2234 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2235 main/polyobj.h: cleanup alignment changes
2237 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2238 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2239 main/object.h: fix alignment issues on sparc
2241 * cvshowto.txt: update cvs info
2245 * 2d/rle.c: make rle_swap handle RLE_BIG
2247 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2249 * main/render.c: workaround solaris qsort bug
2251 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2253 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2254 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2256 * arch/linux/Makefile.am: enabled linux joystick, kali
2258 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2259 arch/sdl/event.c: enabled linux joystick
2261 2002-12-31 Bradley Bell <btb@icculus.org>
2263 * main/gamemine.c: simplified warning msg
2265 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2267 * main/render.h: fix compiler warning
2269 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2271 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2273 2002-12-24 Bradley Bell <btb@icculus.org>
2275 * main/mission.c: fixes an infinite loop which was caused by d2x
2276 thinking d2demo was a descent 1 mission
2278 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2280 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2282 2002-12-24 Bradley Bell <btb@icculus.org>
2284 * main/render.c: comments
2286 2002-10-30 Bradley Bell <btb@icculus.org>
2288 * main/inferno.c: add help for -hogdir option
2290 * main/inferno.c: added -hogdir option
2292 2002-10-28 Bradley Bell <btb@icculus.org>
2294 * main/: inferno.c, menu.c: enabled Vertigo displays
2296 * include/3d.h: typo
2298 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2300 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2301 main/netmisc.c, main/network.c: simplify and eliminate redundant
2304 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2306 * maths/fixc.c: fix infinite loop in quad_sqrt.
2308 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2309 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2311 2002-10-12 Bradley Bell <btb@icculus.org>
2313 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2315 2002-10-11 Bradley Bell <btb@icculus.org>
2317 * main/hud.c: make hud_message work correctly
2319 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2322 * main/network.c: formatting, small fixes
2324 2002-10-10 Bradley Bell <btb@icculus.org>
2326 * main/netmisc.h: no swap_object for little-endian
2328 * main/: netmisc.h, network.c: use macros to simplify network
2331 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2334 * main/inferno.c: enable loading screen for mac shareware with
2337 * main/netmisc.c: whitespace
2339 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2342 * main/hud.c: whitespace
2344 * configure.ac: remove shareware build, add macdata build
2346 * main/songs.c: whitespace
2348 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2349 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2352 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2355 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2357 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2358 comments, formatting, etc.
2360 * iff/iff.c: fix bigendian iff loading.
2362 2002-10-03 Bradley Bell <btb@icculus.org>
2364 * utilities/txb2tex.c: typo
2366 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2367 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2370 * arch/sdl/mouse.c: whitespace
2372 2002-09-19 Bradley Bell <btb@icculus.org>
2374 * main/kconfig.c: fix a oops, add old logs
2376 * main/kconfig.c: support for >3 mouse buttons
2378 2002-09-18 Bradley Bell <btb@icculus.org>
2380 * include/gr.h: fix palette swap define
2382 2002-09-14 Bradley Bell <btb@icculus.org>
2384 * main/titles.c: load hires briefing screen if lores doesn't exist
2385 (i.e. vertigo) and MenuHires=0
2387 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2389 * main/: multi.h, network.h: pack some structures for ipx
2392 2002-09-14 Bradley Bell <btb@icculus.org>
2394 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2395 and load_endlevel_data() to expect newline-terminated strings, fix
2396 load_game_data to read null-terminated string for
2399 2002-09-07 Bradley Bell <btb@icculus.org>
2401 * main/newmenu.c: added error message
2403 * main/menu.h: enable -nohires with mac shareware
2405 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2407 * 2d/font.c: enable 0/255 palette swap for fonts
2409 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2412 * 2d/2dsline.c: fix ogl blooper
2414 2002-09-05 Bradley Bell <btb@icculus.org>
2416 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2419 * include/strutil.h: need string.h for strcasecmp
2421 * include/rle.h: okay, maybe it needs to be this way
2423 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2425 * 2d/scalec.c: more stuff from d2src
2427 * 2d/rle.c: more stuff from d2src, formatting
2429 * 2d/font.c: useless cruft
2431 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2433 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2436 2002-09-04 Bradley Bell <btb@icculus.org>
2438 * include/grdef.h: fix compiler warnings
2440 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2442 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2445 * main/game.c: we want the mac ibitblt for everything but dos and
2448 * main/texmerge.c: these routines are in tmerge.c
2450 * main/credits.c: enable credits for mac and oem data
2452 * main/bm.c: use either exit.ham or exit.pofs
2454 * include/ibitblt.h: enable some more code from d2src
2456 * include/gr.h: enable mac ubitblt_double
2458 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2460 * include/grdef.h: moved some inline asm from linear.h
2462 * 2d/ibitblt.c: brought in line with original d2 version
2464 * 2d/bitblt.c: reverted to original d2 version of this file, then
2465 added d1x enhancements
2467 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2469 * 2d/linear.h: moved these back to their original locations
2472 * main/mveplay.c: close some memory holes, speed up palette loading
2474 * main/movie.c: added fullscreen toggle while playing movies
2476 * main/inferno.c: comment out -superhires help text (always on)
2478 * include/timer.h: added approx_fsec_to_usec macro
2480 * arch/sdl/joy.c: fix compiler warning
2482 2002-09-01 Bradley Bell <btb@icculus.org>
2484 * main/network.c: oops
2486 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2488 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2489 timer_get_fixed_seconds
2493 2002-08-31 Bradley Bell <btb@icculus.org>
2495 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2498 * main/multi.h: network endian stuff
2500 * 2d/font.c, include/gr.h: fast file i/o for font headers
2502 * arch/win32/arch_ip.cpp: unused file
2504 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2505 bigendian networking fixes
2507 * main/menu.c: make net menu more accurate, also make superhires
2510 * include/pstypes.h: better to have __pack__ all the time, I think.
2511 needed for networking, e.g.
2513 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2516 * arch/win32/Makefile.am: unused file
2520 2002-08-30 Bradley Bell <btb@icculus.org>
2522 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2524 * main/: newmenu.h, titles.c: formatting
2526 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2527 main/multi.h: networking works, finally
2529 * TODO: added TODO file
2531 * arch/linux/arch_ip.cpp: unused fine
2533 * README: network sorta working
2535 * main/: Makefile.am, multi.c, network.c, network.h: more
2538 * main/menu.c: load builtin mission correctly
2540 * main/inferno.c: documentation
2542 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2545 * main/Makefile.mveplay: don't need no more
2547 2002-08-29 Bradley Bell <btb@icculus.org>
2549 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2550 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2551 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2554 * include/ipx_drv.h: more network fixing
2556 * arch/linux/include/ipx_drv.h: more network fixing
2558 * include/ipx.h: formatting
2560 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2562 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2563 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2564 main/inferno.c: fixed networking fuck-up?
2566 * Makefile.am: moved mingw info to README
2568 * README, mingw32.txt: moved mingw info to README
2570 2002-08-27 Bradley Bell <btb@icculus.org>
2572 * utilities/mvlextract.c: allow specifying file to extract
2574 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2577 * utilities/hogextract.c: allow specifying file to extract
2579 * main/mission.c: Have to get mission_num _after_ promoting...
2581 * main/: gameseq.c, titles.c: beginning d1 briefing support
2583 * descent.msn: beginning d1 briefing support
2585 * main/: titles.c, titles.h: d1-style mission briefings
2587 * main/piggy.h: whitespace
2589 * main/movie.c: beginning robot movie support, fall back on lo/hi
2590 res if hi/lo not available
2592 * main/mission.c: added Builtin_mission_num for builtin mission,
2593 D1Hogdir, d1-style mission briefings
2595 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2598 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2599 (for d1 missions that need d1 data)
2601 * 2d/ibitblt.c: whitespace
2603 2002-08-26 Bradley Bell <btb@icculus.org>
2605 * utilities/mvlcreate.c: oops
2607 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2610 * utilities/hogextract.c: added [v]iew option
2612 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2614 * main/titles.c: fix writable string, disable DumbAdjust thing
2616 * main/polyobj.h: whitespace
2618 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2621 * main/movie.c: read movies from AltHogDir, other fixes
2623 * main/: mission.c, mission.h: fix bug w/mission filename
2625 * main/gameseq.c: comments
2627 * main/digi.h: whitespace n stuff
2629 * include/mve_audio.h: added audio flag macros
2631 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2636 2002-08-23 Bradley Bell <btb@icculus.org>
2638 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2641 * Makefile.am: remove d2demo.mn2
2643 * cfile/cfile.c, include/cfile.h: add cfile_size function
2645 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2646 eliminate need for .mn2 files for oem and demo
2648 2002-08-22 Bradley Bell <btb@icculus.org>
2650 * main/bm.c: fix for vertigo
2652 * main/menu.h: make OEM menu pcx available
2654 * 2d/rle.c: merge with original d2 file
2656 * Makefile.am, configure.ac: let mission files get installed by
2659 2002-08-17 Bradley Bell <btb@icculus.org>
2661 * configure.ac: make FAST_FILE_IO the default on little-endian
2664 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2666 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2669 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2671 * main/: game.c, menu.c, mission.c: promote builtin missions.
2673 2002-08-15 Bradley Bell <btb@icculus.org>
2675 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2676 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2678 * utilities/.cvsignore: added cvsignore
2680 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2683 * main/piggy.c: mac data file loading
2685 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2686 transparency and swap 0/255 correctly for mac data files
2688 2002-08-13 Bradley Bell <btb@icculus.org>
2690 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2691 to utilities to avoid conflict with c++ std lib <utility>
2693 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2694 txt2txb.c: moved utility to utilities to avoid conflict with c++
2697 * Makefile.am, configure.ac: add utilities
2699 2002-08-09 Bradley Bell <btb@icculus.org>
2701 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2704 2002-08-08 Bradley Bell <btb@icculus.org>
2706 * main/inferno.c: comments
2708 * main/: newmenu.c, songs.c: mac demo datafile support
2710 * installation.txt: update
2712 * main/gamesave.c: use lowercase for consistency
2714 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2715 models for other than d2demo
2717 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2719 * main/gamemine.c: formatting, better d1 texture conversion
2721 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2722 main/mission.h: recognize .msn mission files.
2724 2002-08-07 Bradley Bell <btb@icculus.org>
2726 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2727 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2728 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2729 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2730 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2731 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2734 2002-08-06 Bradley Bell <btb@icculus.org>
2736 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2738 * main/Makefile.am: formatting
2740 * 2d/font.c: make gr_remap_font just reload the whole thing
2742 * configure.ac: formatting
2744 * Makefile.am: added d2demo.mn2
2746 * d2demo.mn2: mission file for shareware
2748 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2749 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2751 * main/sounds.h: shareware stuff, whitespace
2753 * main/: polyobj.c, polyobj.h: more fast i/o macros
2755 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2758 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2759 endlevel stuff to non-shareware, allow movies/endlevel for
2762 * main/cntrlcen.c: typo
2764 * main/bm.h: use global Piggy_hamfile_version
2766 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2767 macros, use global Piggy_hamfile_version
2769 * main/Makefile.am: terrain and movie stuff always used now
2771 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2774 * main/: gamemine.c, gamesave.c: load DMB levels
2776 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2777 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2779 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2781 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2783 2002-08-04 Bradley Bell <btb@icculus.org>
2785 * main/inferno.c: shareware stuff, formatting
2787 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2789 * arch/sdl/gr.c: don't need to set mode in gr_init
2791 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2793 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2796 * Makefile.am, descent.mn2: added mission file for descent 1
2798 2002-08-02 Bradley Bell <btb@icculus.org>
2800 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2801 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2802 main/piggy.h, misc/error.c: junk
2804 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2805 render.h, scores.c, scores.h, terrain.c: shareware stuff
2807 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2808 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2809 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2810 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2811 main/weapon.c, main/weapon.h: fast i/o macros
2813 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2815 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2816 main/gamemine.h, main/gamesave.c: load d1 levels
2818 2002-07-30 Bradley Bell <btb@icculus.org>
2820 * configure.ac: oops
2822 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2825 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2826 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2827 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2828 main/piggy.c, main/titles.c: support shareware datafiles!
2830 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2831 piggy.c: SHAREWARE fixes
2833 2002-07-29 Bradley Bell <btb@icculus.org>
2835 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2836 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2837 misc/fileutil.c: Portability - OS X support
2839 2002-07-27 Bradley Bell <btb@icculus.org>
2841 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2842 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2843 segment.h: portability
2845 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2846 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2847 main/wall.h: portabilization
2849 * 2d/font.c, include/gr.h: portability
2851 2002-07-26 Bradley Bell <btb@icculus.org>
2853 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2855 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2857 * main/player.c: foo
2859 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2861 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2862 misc/fileutil.h: portable file i/o utils
2864 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2865 writable string anymore... / formatting
2867 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2868 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2869 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2870 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2871 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2872 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2873 portable-izing file loading routines
2875 2002-07-24 Bradley Bell <btb@icculus.org>
2877 * main/mveplay.c: correctly play files with 16bit uncompressed
2878 audio, mem checking, etc
2880 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2883 2002-07-23 Bradley Bell <btb@icculus.org>
2885 * misc/Makefile.am: unused file
2887 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2888 main/sounds.h: remove experimental nmovie stuff
2890 * main/movie.c: add some debugging output
2892 2002-07-22 Bradley Bell <btb@icculus.org>
2894 * main/: console.c, state.c: simplified header
2896 * main/movie.c: enable mveplay audio
2898 * main/old/movie.c: moved to main/
2900 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2901 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2902 main/mvelib.c, main/mveplay.c: initial movie support
2904 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2905 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2906 include/ogl_init.h, include/pstypes.h, main/console.c,
2907 main/state.c, mem/mem.c: OS X stuff
2909 * configure.ac: OS X and movie stuff
2911 2002-07-19 Bradley Bell <btb@icculus.org>
2913 * compilerdefs.txt: OSX defs
2915 2002-07-18 Bradley Bell <btb@icculus.org>
2917 * main/inferno.c: use simpler rcs tags
2919 * autogen.sh: keep Changelog in cvs (and use --accum)
2921 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2922 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2923 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2924 main/songs.c: changed cdrom->rbaudio
2926 * include/rbaudio.h: moved to /include
2928 2002-07-17 Bradley Bell <btb@icculus.org>
2930 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2931 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2932 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2933 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2934 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2935 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2936 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2937 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2938 3d/setup.c: use simpler rcs tags
2943 2002-07-17 Bradley Bell <btb@icculus.org>
2945 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2947 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2949 * debian/rules: don't need readme's
2951 * debian/rules: move d1x license to COPYING, license clarifications
2953 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2954 license to COPYING, license clarifications
2956 * debian/rules: fix debian docs
2958 * debian/rules: fix debian manpages
2960 * debian/d2x-sdl.menu: fix debian menu
2962 * debian/rules: link to undocumented man page for debs
2964 * Makefile.am, configure.ac, debian/control, debian/copyright,
2965 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2966 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2967 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2970 2002-07-16 Bradley Bell <btb@icculus.org>
2972 * debian/: rules, changelog.in: deb stuff
2974 * configure.ac: cleaner nasm detection
2976 * debian/: changelog.in, control, rules: deb stuff
2978 * README, installation.txt: typos, stuff
2980 * configure.ac: better #defines
2982 * configure.ac: whitespace
2984 * configure.ac: better documentation
2986 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2987 SDL_JOYSTICK not needed
2989 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2991 * configure.ac: need higher SDL for joystick
2993 * debian/: control, rules: deb stuff
2995 * arch/sdl/joy.c: old junk
2997 * Makefile.am, configure.ac: automake updates
2999 * main/: inferno.c, text.c: don't use althogdir on non-unix
3001 * configure.ac: more autoconf updates
3003 * misc/strutil.c: better strrev
3005 * main/inferno.c: need limits.h on mingw also
3007 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3010 2002-04-19 Bradley Bell <btb@icculus.org>
3012 * main/network.c: let hoard.ham be a cfile
3014 * main/text.c: better error message when hog not found
3018 2002-03-23 Bradley Bell <btb@icculus.org>
3020 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3021 arch/sdl/Makefile.am: Use SDL joystick automatically
3023 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3025 2002-03-05 Bradley Bell <btb@icculus.org>
3027 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3030 2002-02-23 Bradley Bell <btb@icculus.org>
3032 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3034 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3035 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3036 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3037 main/editor/Makefile.am: moved includes to include
3039 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3041 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3042 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3043 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3046 * main/game.c: disabled cockpit for OGL, formatting
3048 * 2d/ibitblt.c: formatting
3050 2002-02-16 Bradley Bell <btb@icculus.org>
3052 * include/oldsdl.h: check for older macros
3054 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3055 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3056 allow older sdl versions
3058 2002-02-15 Bradley Bell <btb@icculus.org>
3060 * main/: automap.c, automap.h, inferno.c: automap resolution now
3063 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3065 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3066 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3067 win32/include/key_arch.h: never mind - that would be pointless
3069 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3070 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3071 win32/include/key_arch.h: copied files from d1x
3073 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3074 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3076 * main/multipow.c: need conf.h
3078 * arch/win32/Makefile.am: new file
3080 * include/pstypes.h: added u_int16_t (needed in base_ip)
3082 * arch/win32/arch_ip.cpp: copied from d1x
3084 2002-02-14 Bradley Bell <btb@icculus.org>
3086 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3088 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3089 main/netlist.c: Added hotkeys to toggle fullscreen mode
3091 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3092 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3094 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3095 reorder.h: Lotsa networking stuff from d1x
3097 2002-02-13 Bradley Bell <btb@icculus.org>
3099 * include/gr.h, main/game.c: Fullscreen toggle stuff
3101 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3104 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3105 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3108 2002-02-11 Bradley Bell <btb@icculus.org>
3110 * main/bm.c: use portable loader if bigendian
3112 * include/pstypes.h: don't define bool for c++
3114 * include/cfile.h: extern AltHogDir stuff
3116 * include/byteswap.h: use WORDS_BIGENDIAN
3118 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3120 * main/vers_id.h: added D2X_IVER
3122 * misc/args.c: don't use d1x.ini
3124 * Makefile.am: rpm stuff
3126 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3129 2002-02-09 Bradley Bell <btb@icculus.org>
3131 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3133 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3135 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3138 2002-02-06 Bradley Bell <btb@icculus.org>
3140 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3141 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3142 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3144 * debian/: changelog.in, control, copyright, d2x-gl.files,
3145 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3149 2002-02-02 Bradley Bell <btb@icculus.org>
3151 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3153 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3154 Enabled RELEASE option
3156 2002-01-31 Bradley Bell <btb@icculus.org>
3158 * Makefile.am, configure.ac: specify prerequisite versions of
3159 autoconf and automake
3161 2002-01-29 Bradley Bell <btb@icculus.org>
3163 * main/mission.c: RCS header added
3165 * main/inferno.c: update copyright date
3167 * main/mission.c: allow missions to be in AltHogDir
3169 * configure.ac: Display results of configure
3171 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3174 2002-01-28 Bradley Bell <btb@icculus.org>
3176 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3177 Data files now go in DATADIR/games/d2x, user files now go in
3180 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3182 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3183 files now go in ~/.d2x
3185 2002-01-24 Bradley Bell <btb@icculus.org>
3187 * configure.ac: fix nasm not found error message
3189 2002-01-18 Bradley Bell <btb@icculus.org>
3191 * configure.in: getting rid of old configure.in
3193 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3194 main/movie.c: Movie playing kludgey stuff
3196 * misc/args.c: formatting
3198 * main/inferno.c: allow -h for help
3200 * include/error.h: don't die on int3, unless -debug given
3202 * mingw32.txt: more stuff
3204 2001-12-29 Bradley Bell <btb@icculus.org>
3206 * Makefile.am: Got rid of thinking.txt
3208 * main/inferno.c: document -nomovies option
3210 2001-12-28 Bradley Bell <btb@icculus.org>
3212 * main/titles.c: formatting, put some code into place for rendering
3213 of robots during briefings
3215 2001-12-27 Bradley Bell <btb@icculus.org>
3219 2001-12-23 Craig Hadady <chadady@iglou.com>
3221 * 2d/rle.c: fixed bug in dummy array.
3223 2001-12-03 Bradley Bell <btb@icculus.org>
3225 * arch/sdl/init.c: fix formatting
3227 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3228 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3229 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3230 and sdl joystick stuff
3232 2001-11-30 Bradley Bell <btb@icculus.org>
3234 * thinking.txt: not needed
3236 2001-11-27 Bradley Bell <btb@icculus.org>
3238 * cygconf, mingw32.txt: use sdl from source on cygwin
3240 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3241 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3242 SDL_CFLAGS to CFLAGS
3244 2001-11-27 Bradley Bell <btb@icculus.org>
3248 2001-11-14 Bradley Bell <btb@icculus.org>
3250 * texmap/scanline.c: use optimization flags as texmap default
3252 * NEWS: mouse wheel, etc
3254 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3255 wheel to emulate 3rd axis
3257 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3259 * include/error.h: kludge to ungrab mouse when we hit an int3
3261 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3262 __ENV_MSDOS__ to __MSDOS__
3264 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3267 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3270 * arch/sdl/digi.c: implemented digi_set_volume
3272 * include/grdef.h, main/config.c, misc/d_io.c: change
3273 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3275 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3276 main/piggy.c: use MAKE_SIG
3278 * installation.txt: update
3280 * configure.ac: new file
3282 * arch/sdl/joydefs.c: #include pstypes.h
3284 * arch/sdl/init.c: SDL joystick stuff
3286 * acconfig.h: adjust MINGW defines
3288 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3289 controls menu now works
3291 2001-11-13 Bradley Bell <btb@icculus.org>
3293 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3296 * Makefile.am: New file
3298 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3301 * compilerdefs.txt: New file
3303 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3305 2001-11-12 Bradley Bell <btb@icculus.org>
3307 * main/playsave.c: load player files regardless of byte order of
3310 2001-11-11 Bradley Bell <btb@icculus.org>
3312 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3315 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3317 * NEWS: GL savegame thumbnails
3319 * acconfig.h, configure.in: make option for NMOVIES, default to off
3321 2001-11-09 Bradley Bell <btb@icculus.org>
3323 * main/state.c: Enabled savegame thumbnails under OpenGL
3325 * unused/pa_null/pa_enabl.h: remove duplicate header
3327 * misc/args.c: use d2x.ini for option file
3329 * mem/mem.c: Move mem_realloc inside the ifdef
3331 * main/menu.c: fix 640x400 menu text
3333 * main/inferno.c: added documentation
3335 * main/endlevel.c: fix warnings
3337 * arch/ogl/gr.c: Get rid of gl spew
3339 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3341 * acconfig.h: Define __SDL__ for mingw
3343 2001-11-08 Bradley Bell <btb@icculus.org>
3345 * 2d/font.c: free OGL font data when rereading
3347 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3348 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3349 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3350 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3351 main/weapon.h: Enabled shareware build, endlevel flythrough
3354 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3355 of use for shareware build
3357 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3360 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3362 2001-11-05 Bradley Bell <btb@icculus.org>
3364 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3367 * include/3d.h: Add comment
3369 2001-11-04 Bradley Bell <btb@icculus.org>
3371 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3374 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3377 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3379 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3380 main/hudmsg.h: Enable d1x-style hud_message
3382 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3384 * 2d/font.c: re-init ogl fonts after remapping colors.
3386 2001-11-02 Bradley Bell <btb@icculus.org>
3388 * misc/Makefile.am: remove byteswap.h (duplicate header)
3390 * 2d/font.c: fixed gr_remap_font, minor stuff
3392 * configure.in: take out -O2 if doing debug build
3394 * main/bm.c: formatting
3396 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3398 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3399 macros, get rid of functions
3401 2001-11-01 Bradley Bell <btb@icculus.org>
3403 * misc/byteswap.h: removed duplicate header
3405 2001-10-31 Bradley Bell <btb@icculus.org>
3407 * NEWS, main/automap.c: automap works in opengl
3409 * NEWS, configure.in: Added news
3411 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3413 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3415 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3416 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3417 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3419 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3421 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3423 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3424 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3426 2001-10-27 Bradley Bell <btb@icculus.org>
3428 * main/inferno.c: added some documentation
3430 2001-10-25 Bradley Bell <btb@icculus.org>
3432 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3435 * Makefile.am, configure.in, arch/Makefile.am,
3436 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3437 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3438 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3439 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3440 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3441 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3442 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3443 it's ugly, but It'll be easier to sync with d1x.
3445 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3446 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3447 main/editor/Makefile.am: attempt at support for editor, makefile
3450 * misc/d_delay.c: formatting fix
3452 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3453 tmappent.S, tmapppro.S: adding support for runtime selection of
3456 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3457 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3458 including multi.h and network.h, fix backslashes, fix compiler
3461 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3462 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3463 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3464 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3465 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3466 including multi.h and network.h, fix backslashes
3468 * include/pstypes.h: added typedef for u_int64_t on mingw
3470 * include/3d.h: added prototype for g3_uninit_polygon_model
3472 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3474 2001-10-24 Bradley Bell <btb@icculus.org>
3476 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3477 arch subdirs, as in d1x.
3479 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3480 earlier style until i understand automake 1.5 better. remove input
3483 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3484 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3485 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3486 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3487 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3488 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3489 Moved input stuff to arch subdirs, as in d1x.
3491 * NEWS, configure.in: blah blah
3493 2001-10-23 Bradley Bell <btb@icculus.org>
3495 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3497 * texmap/tmapppro.S: no need for #include <conf.h> here
3499 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3502 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3503 file. RCS header added
3505 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3506 #ifdef'ing out the whole file. RCS header added
3508 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3509 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3510 fixes. Now works with automake 1.5 and autoconf 2.52.
3511 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3512 mingw (-grabmouse now works on win32).
3514 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3515 These don't belong in cvs
3519 2001-10-20 Bradley Bell <btb@icculus.org>
3521 * 2d/font.c: Don't free unused variables...
3523 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3526 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3527 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3528 main/Makefile.am: make dist more sensible
3530 * Makefile.am: Kludge for linking on mingw
3532 2001-10-19 Bradley Bell <btb@icculus.org>
3534 * Makefile.am, configure.in, arch/win32/Makefile.am,
3535 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3537 * include/ipx_drv.h: Check for __MINGW32__
3539 * include/i86.h: Imported from d1x
3541 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3543 * arch/dos/modex.asm: Fixed %include
3545 * main/console.c: RCS headers added
3547 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3550 * Makefile.am, main/Makefile.am: Moved final link to top-level
3551 directory instead of main/
3553 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3554 __ENV_LINUX__ to __linux__
3556 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3557 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3558 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3559 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3560 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3561 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3562 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3563 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3564 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3565 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3568 * configure.in: add --enable-xploader, support arch/linux subdir,
3571 * main/inferno.c: conditionalize conf.h
3573 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3575 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3576 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3577 misc/fileutil.h: Partial application of linux/alpha patch.
3579 2001-10-19 Bradley Bell <btb@icculus.org>
3581 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3582 networking in line with d1x, moved some arch/linux_* stuff to
3585 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3586 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3587 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3588 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3591 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3592 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3593 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3594 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3595 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3596 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3597 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3598 linux/include/ukali.h: Brought linux networking in line with d1x,
3599 moved some arch/linux_* stuff to arch/linux/*
3601 * include/ipx_drv.h: Imported from d1x
3603 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3605 * main/ipx_drv.c: Imported from d1x
3607 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3608 main/network.h, main/Makefile.am: Trying to get network working on
3611 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3612 main/Makefile.am: build fixes
3614 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3615 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3616 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3617 starting to get net working.
3619 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3620 conditionalized min,max macros
3622 2001-10-18 Bradley Bell <btb@icculus.org>
3624 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3625 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3626 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3627 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3630 * 2d/2dsline.c: RCS headers added/changed
3632 * configure.in: fix NASMFLAGS bug
3634 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3637 2001-10-17 Bradley Bell <btb@icculus.org>
3639 * NEWS: Fixed the invulnerable robots bug!
3641 * main/collide.c: Fixed the invulnerable robots bug!
3643 2001-10-14 Bradley Bell <btb@icculus.org>
3645 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3648 2001-10-13 Bradley Bell <btb@icculus.org>
3650 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3651 arch/Makefile.am, arch/dos/Makefile.am,
3652 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3653 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3654 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3655 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3656 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3657 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3658 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3659 arch/win32/include/Makefile.am, iff/Makefile.am,
3660 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3661 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3662 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3663 unused/bios/Makefile.am, unused/lib/Makefile.am,
3664 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3665 unused/ui/Makefile.am, unused/vga/Makefile.am,
3666 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3667 automake stuff from "inert" subdirs. And there was much rejoicing.
3669 * Makefile.am, NEWS, configure.in: Stuff
3671 * ChangeLog: removing auto-generated file
3673 * cygconf: Added instructions for mingw32 build
3675 * Makefile.am: renamed INSTALL to installation.txt
3677 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3679 * mingw32.txt: Added instructions for mingw32 build
3681 * configure.in: Enable assembly under mingw32
3683 2001-10-12 Bradley Bell <btb@icculus.org>
3685 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3687 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3688 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3689 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3690 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3691 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3692 to __DJGPP__, since it's built-in.
3694 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3696 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3697 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3701 2001-10-12 Bradley Bell <btb@icculus.org>
3703 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3705 * Makefile.am: make sure cygconf gets archived
3707 * configure.in: Increment version number in preparation for release
3709 * configure.in: Fix detection of opengl
3711 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3712 cygconf, arch/Makefile.am, arch/include/joy.h,
3713 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3714 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3715 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3716 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3717 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3718 Vastly improved compilability.
3720 2001-10-11 Bradley Bell <btb@icculus.org>
3722 * Makefile.am: Added macros/sdl.m4
3724 * autogen.sh: Added macros/sdl.m4
3726 2001-10-09 Bradley Bell <btb@icculus.org>
3728 * main/vers_id.h: Added DESCENT_VERSION constant
3730 * main/inferno.c: Added command-line help.
3732 * include/ogl_init.h: opengl improvments (following d1x changes)
3734 2001-10-07 Bradley Bell <btb@icculus.org>
3736 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3737 arch/ogl/Makefile.am: Remove duplicate headers.
3739 2001-08-02 Thimo Neubauer <thimo@debian.org>
3741 * mem/mem.c: totally crippled the memory manager because it does
3742 not make sense for non-DOS-systems and it would have been too
3743 complicated to get it 64bit clean
3745 2001-06-19 Bradley Bell <btb@icculus.org>
3747 * cvshowto.txt: updated anonymous password
3749 2001-02-08 Bradley Bell <btb@icculus.org>
3751 * COPYING, license.txt: Added d1x license
3753 2001-02-01 Bradley Bell <btb@icculus.org>
3755 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3757 2001-01-31 Bradley Bell <btb@icculus.org>
3759 * configure.in, arch/include/mouse.h, include/pstypes.h,
3760 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3762 * main/polyobj.c: fix typo
3764 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3765 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3766 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3767 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3768 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3769 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3770 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3771 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3772 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3773 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3774 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3775 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3776 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3777 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3778 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3779 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3780 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3781 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3782 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3783 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3784 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3785 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3786 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3787 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3788 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3789 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3792 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3793 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3794 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3795 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3798 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3801 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3802 cross-compiling, and cygwin fixes
3804 2001-01-30 Bradley Bell <btb@icculus.org>
3806 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3807 include/pstypes.h, include/strutil.h, main/Makefile.am,
3808 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3809 needs --without-assembler and --without-network to compile
3811 2001-01-29 Bradley Bell <btb@icculus.org>
3813 * configure.in, main/Makefile.am: Fixes to build system
3815 * main/kconfig.c: fix for non-linux joysticks
3817 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3818 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3819 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3820 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3821 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3822 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3823 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3824 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3825 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3826 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3828 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3829 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3830 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3831 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3832 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3833 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3836 * arch/dos/include/joy.h, arch/dos/include/key.h,
3837 arch/dos/include/mouse.h: Unified input headers.
3839 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3841 2001-01-28 Bradley Bell <btb@icculus.org>
3843 * conf.h.in, configure.in, arch/Makefile.am,
3844 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3845 arch/include/key.h, main/Makefile.am: More header unification...
3847 * main/newdemo.c: Added <ctype.h>
3849 * arch/include/event.h, arch/include/joy.h: unified input headers.
3851 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3852 OpenGL now uses SDL-GL instead of gii
3854 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3856 2001-01-25 Bradley Bell <btb@icculus.org>
3858 * autogen.sh: use "set -e" so execution stops if something goes
3861 2001-01-24 Bradley Bell <btb@icculus.org>
3865 * Makefile.am: Add ChangeLog to dist
3869 2001-01-24 Bradley Bell <btb@icculus.org>
3871 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3873 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3874 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3877 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3878 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3879 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3880 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3881 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3882 arch/Makefile.am, arch/dos/Makefile.am,
3883 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3884 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3885 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3886 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3887 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3888 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3889 unused/Makefile.am, unused/bios/Makefile.am,
3890 unused/lib/Makefile.am, unused/novga/Makefile.am,
3891 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3892 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3893 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3894 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3895 make dist, VPATH builds, ...
3897 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3898 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3899 arch/dos/Makefile.in, arch/linux/Makefile.in,
3900 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3901 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3902 misc/Makefile.in, texmap/Makefile.in: cruft removal
3904 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3907 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3909 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3911 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3914 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3915 added -grabmouse option
3917 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3918 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3919 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3920 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3921 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3922 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3923 main/songs.c, misc/args.c: changed args_find to FindArg
3925 2001-01-22 Bradley Bell <btb@icculus.org>
3927 * configure, main/Makefile.am, main/Makefile.in: configuration
3930 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3931 fix compiler warnings w/opengl
3933 * include/console.h: ggi support
3935 * arch/linux_init.c: svgalib support
3937 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3938 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3939 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3940 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3941 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3942 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3945 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3947 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3948 main/render.c: fix warnings and enable NDEBUG *
3949 arch/svgalib_init.c: svgalib support
3951 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3953 * main/kconfig.c: joystick support
3955 2001-01-21 Bradley Bell <btb@icculus.org>
3957 * cvshowto.txt: new file, taken from d1x webpage
3959 * AUTHORS, README: Taking over as maintainer of d2x
3961 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3963 2001-01-20 Bradley Bell <btb@icculus.org>
3965 * configure, configure.in: Turned -Werror back off by default
3967 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3968 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3969 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3970 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3971 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3972 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3973 main/laser.c, main/multi.c, main/network.c, main/network.h,
3974 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3975 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3976 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3977 warnings, for non-OpenGL on linux, anyway...
3979 2001-01-19 Bradley Bell <btb@icculus.org>
3981 * copying: remove duplicate file
3983 * Import of d2x-0.0.9-pre1
3985 * Import of d2x-0.0.8