1 2004-11-26 Bradley Bell <btb@icculus.org>
3 * main/game.c: free up cpu by not calling timer_delay so many
6 * main/gameseq.c: enable briefing screens for mac shareware
8 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
9 doesn't care if it draws offscreen, I guess)
11 * main/credits.c: reduce flickering in credits w/opengl
13 2004-11-25 Bradley Bell <btb@icculus.org>
15 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
16 garbage on windows for some reason.
18 * 2d/font.c: fixed opengl menu font bug, caused by doing
19 arithmetic on signed chars.
21 2004-11-23 Bradley Bell <btb@icculus.org>
23 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
25 2004-11-22 Bradley Bell <btb@icculus.org>
27 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
28 arch/linux/joystick.c, arch/linux/include/joystick.h,
29 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
30 arch use global variable joy_num_axes
32 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
34 * main/gamemine.c, main/piggy.c: compile again on older C compilers
35 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
36 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
37 Vertigo) missions, load add-on ham file at every load, not only the 1st
38 * main/bm.ch: fix bug where loading a hxm would affect other levels too
39 * main/fireball.c: don't Int3() every time explosions don't look best
41 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
43 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
45 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
47 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
48 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
50 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
52 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
53 shareware version of descent.hog. This is not yet bug-free
55 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
57 * main/network.c: fix crash introduced with previous change
59 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
61 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
62 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
63 make mission structre memory allocated
65 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
67 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
68 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
69 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
70 delete file compbit.h, move functionality to text.c, modify all
71 previous users of compbit.h to use existing function in text.h
72 * main/inferno.c: remove warning created by the fix for the cfgets
74 * main/bmread.c: add comment
76 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
78 * cfile/cfile.c: declare variable on top of block
79 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
80 main/multi.h, main/network.c: move mission list handling functionality
81 to mission.c, remove unnecessary load_mission calls in menu.c
82 * main/game.c: remove unnecessary build_mission_list call
83 * main/mission.c, main/mission.h: correct comments about anarchy-only
84 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
85 remove explicit uses of mission list
87 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
89 * libmve/mveplay.c: make it compile on Cygwin
91 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
93 * main/config.c: fix bug uncovered by having fgets cut off ending \n
95 * main/text.c: fix crash on Mac OS X, probably fix bug 738
97 * include/mono.h: add mprintf support for carbon (Mac OS 9)
99 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
101 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
102 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
103 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
104 information about the current mission, for easier code refactorisation.
106 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
108 * main/gamemine.c, main/piggy.c: fix bug 1675:
109 use better d2 textures if d1 hog is present but not loadable
111 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
113 * cfile/cfile.c: simplify, reduce number of global vars
115 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
117 * main/gameseg.c: fix bugfix of 2004-05-15
119 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
121 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
123 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
124 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
125 cfgets now always copies the terminating character to the dest buffer.
126 This fixes a bug that occured when reading cmd line args from d2x.ini
128 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
130 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
131 move more old change logs into ChangeLog-old
133 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
134 and Martin Schaffner <maschaffner@gmx.ch>
136 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
137 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
138 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
139 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
140 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
141 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
142 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
143 arch/include/joy.h, arch/win32/include/key.h
144 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
145 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
146 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
147 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
148 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
149 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
150 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
151 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
152 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
153 main/config.c, main/config.h, main/controls.c, main/controls.h
154 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
155 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
156 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
157 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
158 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
159 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
160 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
161 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
162 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
163 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
164 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
165 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
166 main/mission.c, main/mission.h, main/modem.h, main/morph.c
167 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
168 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
169 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
170 main/paging.c, main/paging.h, main/physics.c, main/physics.h
171 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
172 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
173 main/powerup.h, main/render.c, main/render.h, main/robot.c
174 main/robot.h, main/scores.c, main/scores.h, main/screens.h
175 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
176 main/songs.c, main/songs.h, main/sounds.h, main/state.c
177 main/state.h, main/switch.c, main/switch.h, main/terrain.c
178 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
179 main/text.h, main/textures.h, main/titles.c, main/titles.h
180 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
181 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
182 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
183 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
184 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
185 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
187 move old per-file change logs into new file ChangeLog-old
189 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
191 * arch/ogl/ogl.c: enable -gl_mipmap switch
193 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
195 * arch/carbon/descent.r: swap min and max size to correct places
197 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
199 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
201 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
203 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
205 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
207 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
208 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
210 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
211 link) on MPW on Mac OS 9 (carbon)
213 * include/mono.h: disable mprintf on carbon to avoid significant bloat
215 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
217 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
219 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
221 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
223 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
225 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
227 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
228 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
229 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
230 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
231 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
233 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
234 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
235 new files for supporting compilation with MPW for carbon (Mac OS 9)
237 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
239 * main/playsave.c: do not seek while writing, carbon does not like it
241 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
243 * cfile/cfile.c: use portable ffilelength in cfile_size
245 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
246 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
247 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
248 unsigned and signed char, MPW does not like these
250 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
252 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
255 2004-06-01 Bradley Bell <btb@icculus.org>
257 * libmve/mve_main.c: cast malloc function pointer
259 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
260 target to XCode project
262 2004-05-31 Bradley Bell <btb@icculus.org>
264 * include/pstypes.h: fix accidental solaris breakage
266 * main/object.c: fix crash caused by death-cam code
268 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
269 XCode project simplifications, network enabled
271 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
272 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
274 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
277 * English.lproj/InfoPlist.strings, d2x-Info.plist,
278 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
279 d2x.xcode/project.pbxproj: added XCode project files
281 2004-05-22 Bradley Bell <btb@icculus.org>
283 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
286 * rpm/d2x.spec.in: Changed descriptions
288 2004-05-22 Matthew Mueller <donut@dakotacom.net>
290 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
293 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
295 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
296 the win32 code (d1x r1.8, key_arch.c r1.2)
298 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
299 use 32bpp screen mode by default, add option to use 16bpp (d1x
302 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
303 replacement texture paletted->rgb conversion alpha problem (d1x
306 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
307 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
308 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
311 * arch/ogl/gr.c, include/loadgl.h: fix win32
312 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
314 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
315 include/ogl_init.h, main/render.c: opengl hardware
316 super-transparency support using GL_NV_register_combiners (d1x
317 r1.38, r1.41, r1.6, r1.26, r1.7)
319 2004-05-22 Bradley Bell <btb@icculus.org>
321 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
324 2004-05-22 Matthew Mueller <donut@dakotacom.net>
326 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
327 include/ogl_init.h: use GL_RGB for non-transparent textures, and
328 fix fonts not having transparent flag set (wouldn't get paletted)
329 (d1x r1.15, r1.37, r1.40, r1.25)
331 * arch/ogl/ogl.c: don't try to use paletted textures with
332 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
334 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
335 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
338 * 2d/font.c: memset ogl font bitmap data since the copy function
339 leaves some (unused) parts uninitialized, which aggravates
342 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
343 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
346 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
347 screenshots if the entire thing wasn't written in one call to
350 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
351 info not being updated on win32 (d1x r1.11)
353 * arch/win32/digi.c: remove some redundancy by not needing to do
354 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
355 clean up some indenting of DS_release_slot calls. And make
356 DS_release_slot return 1 when a sound is already not playing, in
357 addition to when a sound was killed. (d1x r1.10)
359 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
360 linux version (d1x r1.5)
362 * main/kconfig.c: make next axis config key skip currently
363 allocated axes (d1x r1.11)
365 2004-05-22 David Cleaver <wraithx@morpheus.net>
367 * main/kconfig.c: joy configuration next axis key from WraithX
370 2004-05-22 Bradley Bell <btb@icculus.org>
372 * main/game.c, main/inferno.c: typo
374 2004-05-21 Matthew Mueller <donut@dakotacom.net>
376 * main/game.c, main/game.h, main/inferno.c: make rear view
377 leave_time variable with -rearviewleavetime argument (d1x r1.25,
380 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
382 * main/inferno.c: change -udp documentation to d2x behaviour
384 2004-05-21 Bradley Bell <btb@icculus.org>
386 * include/gr.h: added missing define for menu fullscreen toggle
388 2004-05-21 Matthew Mueller <donut@dakotacom.net>
390 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
391 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
393 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
395 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
396 arch/linux/include/joystick.h: patch from Steven Mueller for using
397 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
399 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
401 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
402 main/physics.c, main/render.c, main/wall.c: file-line for segfault
403 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
405 * arch/win32/digi.c: digisound fixes (d1x r1.7)
407 2004-05-21 Bradley Bell <btb@icculus.org>
409 * main/inferno.c: added -udp documentation from d1x
411 2004-05-20 Bradley Bell <btb@icculus.org>
413 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
415 2004-05-20 David Cleaver <wraithx@morpheus.net>
417 * main/controls.c, main/gamecntl.c, main/kconfig.c,
418 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
419 game.c r1.21, r1.6, r1.4, r1.3)
421 2004-05-20 Bradley Bell <btb@icculus.org>
423 * main/inferno.c: document -ihaveabrokenmouse
425 2004-05-20 Matthew Mueller <donut@dakotacom.net>
427 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
429 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
431 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
432 mouse driver problems (d1x r1.2, r1.2)
434 2004-05-20 Matthew Mueller <donut@dakotacom.net>
436 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
437 join list score crash (d1x r1.8)
439 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
441 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
442 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
445 2004-05-20 Bradley Bell <btb@icculus.org>
447 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
449 * main/inferno.c: integrated some niceautomap stuff from d1x
451 2004-05-20 Matthew Mueller <donut@dakotacom.net>
453 * arch/win32/joyhh.c: fixed the config bug where it'd always put
454 in some weird axis (d1x r1.3)
456 * arch/win32/init.c: set win32 icon to icon from resource file
459 * arch/win32/key.c: win32: fixed space key not working in messages
462 2004-05-20 Bradley Bell <btb@icculus.org>
464 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
467 2004-05-20 Matthew Mueller <donut@dakotacom.net>
469 * main/inferno.c: document -gl_refresh (d1x r1.20)
471 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
472 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
475 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
476 change the arg type for (d1x r1.5)
478 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
480 * arch/win32/digi.c: altsounds (d1x r1.6)
482 2004-05-20 Matthew Mueller <donut@dakotacom.net>
484 * arch/win32/digi.c: fixed a major memory leak and removed a bit
485 of redundancy (d1x r1.5)
487 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
488 fix crashing (d1x r1.4)
490 * arch/win32/digi.c: win32's digi_start_sound was not calling
491 DS_release_slot after setting .playing=0, resulting in a
492 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
494 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
495 apparently it was somehow causing some joysticks (Sidewinder
496 Precision 2) to only turn when the stick was moving, but not when
497 at turned but held stationary. And it was completely unused
498 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
501 * main/game.c: add alt+enter to toggle fullscreen (in addition to
502 previous key combos (d1x r1.29)
504 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
505 g, and b values (d1x r1.15)
507 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
508 sometimes (didn't handle negative palette steps) (d1x r1.34)
510 * arch/ogl/ogl.c: add caching of weapon inner models, screen
511 shatter effects, robot explosions and weapons, and some more
512 always present stuff. Also clean up ogl_cache_weapon_textures
515 2004-05-20 Bradley Bell <btb@icculus.org>
517 * main/kludge.c, main/game.c: move gr_renderstats and
518 gr_badtexture back to game.c
520 2004-05-20 Matthew Mueller <donut@dakotacom.net>
522 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
523 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
525 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
527 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
528 loaded after texture caching stage (d1x r1.34)
530 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
531 for renderstats (d1x r1.33)
533 2004-05-19 Matthew Mueller <donut@dakotacom.net>
535 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
536 main/inferno.c: add anisotropic texture filtering suport (d1x
537 r1.33, r1.32, r1.23, r1.32)
539 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
542 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
543 include/ogl_init.h: utilize hardware multitexturing support if
544 possible (requires GL_NV_texture_env_combine4 extension) (d1x
545 r1.32, r1.30, r1.4, 1.22)
547 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
550 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
552 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
553 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
554 effects in OGL using SetGammaRamp, much faster than the hack that
555 was being used. currently SDL only (though not too hard to add to
556 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
558 * main/menu.c: allow arbitrary (custom) resolution entry in
559 change_res menu (d1x r1.14)
561 2004-05-19 Bradley Bell <btb@icculus.org>
563 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
564 d1x-style res change menu (mostly works)
566 * misc/args.c: use strnicmp instead of strncasecmp
568 2004-05-19 Matthew Mueller <donut@dakotacom.net>
570 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
571 command-line option (d1x r1.27)
573 * main/inferno.c: restore inferno.c initialization of
574 screen_compatible and use_double_buffer to 'normal' values, broken
575 long long ago in one of the high res menu patches (d1x r1.30)
577 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
578 resolutions to be specified on command line (d1x r1.2, r1.29,
579 r1.4) -- doesn't work yet
581 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
583 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
586 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
587 volume song stop/starting (d1x r1.7)
589 2004-05-18 Matthew Mueller <donut@dakotacom.net>
591 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
594 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
595 ogl_ulinec (d1x r1.29)
597 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
599 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
600 bottom are inclusive not exclusive (d1x r1.28)
602 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
603 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
605 * arch/sdl/digi.c: fix typo
607 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
609 * arch/win32/init.c, arch/win32/win32.c: move win32 window
610 creation code from arch_init_start into arch_init to fix weirdness
611 with --help (d1x r1.5, r1.6)
613 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
614 sync issues and lack of midi reset (d1x r1.5)
616 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
619 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
620 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
622 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
625 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
627 2004-05-18 Bradley Bell <btb@icculus.org>
629 * include/vecmat.h: comments/formatting
631 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
633 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
634 include/test.lnk: remove unnecessary files
636 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
637 This enables compilation with gcc 3.1
639 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
641 * main/switch.c: took care of switches triggering single-sided
642 walls (don't try to access the nonexistent adjacent wall via NULL
643 pointers or negative array indices)
645 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
647 * main/wall.c: fix invalid memory access for d1 levels which
648 don't have a corresponding wall behind.
650 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
652 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
653 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
654 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
655 interface header to new header file internal.h
657 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
659 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
660 bitmask for each joystick axis that has sent input data,
661 and will not crash Windows anymore during joystick setup because
662 of for() loop over axis being executed once too often.
664 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
665 gr_remap_mono_font() and call it after loading saved level.
667 * main/laser.c: limit homing missile turn rate
669 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
670 centers (work like fuel centers but provide shield)
672 * main/gameseg.c: fix endless loop in some levels with a
673 certain (complicated) structure
675 2004-05-13 Bradley Bell <btb@icculus.org>
677 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
678 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
679 updated project files for SDL 1.2.7
681 * Makefile.am: add VisualC, VisualCE dirs to tarball
683 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
685 * arch/sdl/digi.c: formatting
687 2004-05-12 Bradley Bell <btb@icculus.org>
689 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
692 * 2d/palette.c, include/palette.h: added function to create blend
695 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
697 2004-05-11 Bradley Bell <btb@icculus.org>
699 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
701 2004-05-10 Bradley Bell <btb@icculus.org>
703 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
704 g3_draw_transp_poly had the fade level backwards, decided to just
705 fix g3_draw_poly so it behaves correctly, transparency or not,
706 reverted changes to render_face
708 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
710 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
711 rendering transparent (e.g. cloaked) walls
713 * main/render.c: render_face now calls g3_draw_transp_poly() for
714 cloaked walls in OpenGL
716 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
718 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
719 that from other apps, had "static" distortions.
721 2004-04-22 Bradley Bell <btb@icculus.org>
723 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
725 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
726 aligned version of PUT_INTEL_* macros
728 2004-04-15 Bradley Bell <btb@icculus.org>
730 * main/inferno.c: comment out unused checksum variable
732 2004-04-14 Bradley Bell <btb@icculus.org>
734 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
736 2004-04-14 Terran Melconian <terran@consistent.org>
738 * main/gameseg.c: use portable rand function (fixes #1118)
740 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
742 * main/songs.c: uncomment calls to RBAStop (fixes #473)
744 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
746 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
747 get rid of warnings (now compiles with -Werror on SunOS)
749 * main/piggy.c: fix (really) wierd SunOS bug
751 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
752 caused by not allocating enough mem for rle bitmaps
754 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
756 * include/pstypes.h: sun OS typedef fixes
758 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
760 * main/piggy.c: fix bug 1067
762 * main/piggy.c: fix bugfix for 1067
764 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
765 with descent.pig of mac registered)
767 2003-12-18 Bradley Bell <btb@icculus.org>
769 * main/kconfig.c: fixes for linux-native joystick
771 * main/kconfig.c: bunch of fixes (esp. for non linux-native
774 * arch/include/joy.h: comments/formatting
776 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
778 * compilerdefs.txt: added FreeBSD defs
780 2003-12-08 Bradley Bell <btb@icculus.org>
782 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
785 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
787 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
788 arch/linux/ipx_udp.c: fix FreeBSD compile errors
790 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
792 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
793 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
794 get rid of silly ulongs
796 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
797 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
798 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
799 change relevant __linux__ macros to __ELF__
801 2003-11-27 Bradley Bell <btb@icculus.org>
803 * include/ogl_init.h: added proto for ogl_check_mode
805 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
806 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
809 2003-11-26 Bradley Bell <btb@icculus.org>
811 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
812 3.3 compiler warnings
814 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
817 * include/pstypes.h: OS X fixes
819 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
820 main/newmenu.h: linux fixes
822 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
823 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
824 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
825 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
826 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
829 * arch/sdl/gr.c: fix sdl gr_update
831 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
832 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
833 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
834 cfile/cfile.c, console/CON_console.c, include/d_io.h,
835 include/error.h, include/pstypes.h, include/strutil.h,
836 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
837 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
838 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
839 main/playsave.c, main/songs.c, main/state.c, main/text.c,
840 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
843 2003-11-25 Bradley Bell <btb@icculus.org>
845 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
846 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
847 libmve/VisualC/mveplayer.dsp: updated project files
849 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
852 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
853 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
854 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
855 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
858 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
859 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
862 2003-11-24 Bradley Bell <btb@icculus.org>
864 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
865 libmve/mveplay.c: stuff to play mve's in WinCE
867 * arch/win32/findfile.c: unused functions...
871 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
872 enabled mouse control of menus
874 * main/mission.h: oops, didn't mean to change this.
876 2003-11-21 Bradley Bell <btb@icculus.org>
878 * VisualCE/d2x/d2x.vcp: updated project file
880 2003-11-20 Bradley Bell <btb@icculus.org>
882 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
883 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
884 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
887 2003-11-17 Bradley Bell <btb@icculus.org>
889 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
890 main/menu.c: added option to disable kalinix under unix
892 * main/game.c, main/newmenu.c: always set menu mode for GL popups
894 2003-11-14 Bradley Bell <btb@icculus.org>
896 * main/automap.c: fix automap background image
898 * main/automap.c, main/automap.h: delete cruft
900 * main/automap.c: fix level number position
902 * main/automap.c: simplify g3_draw_line hack
904 * main/menu.c: stop pointless vid mode changes
906 2003-11-07 Bradley Bell <btb@icculus.org>
908 * NEWS, installation.txt: s'more documentation
910 2003-11-07 Steffen Pohle <stpohle@gmx.net>
912 * configure.ac: fix .exe extension problems
914 2003-11-07 Bradley Bell <btb@icculus.org>
916 * arch/ogl/ogl.c: disable texture format verification for OS X -
919 2003-11-06 Bradley Bell <btb@icculus.org>
921 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
922 use more traditional Alt+Enter for toggling fullscreen
924 * 2d/ibitblt.c, main/mission.h: comments/formatting
926 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
928 2003-11-06 Bradley Bell <btb@icculus.org>
930 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
931 resolution change, use kludge to avoid repetitive res changes
933 2003-11-04 Bradley Bell <btb@icculus.org>
935 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
936 structures and i/o routines back to piggy.c
938 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
940 * installation.txt: tell to install d1 .pig for better textures
942 2003-11-04 Bradley Bell <btb@icculus.org>
944 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
945 oem d1 v1.0 and registered d2 v1.0, comments
947 2003-11-03 Bradley Bell <btb@icculus.org>
949 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
950 all d1 shareware - even though files are different!
952 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
955 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
958 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
961 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
963 * main/movie.c: when no movies are found, divide by six the
964 number of warning lines sent to stdout
966 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
968 * include/byteswap.h: fix stupid copy/paste error
970 2003-10-24 Bradley Bell <btb@icculus.org>
972 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
973 gr_linear_rep_movsd_2x instead of almost identical
974 gr_linear_movsd_double. Better since we have assembly versions.
976 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
978 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
981 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
983 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
984 error with --disable-network, move reset_network_objects()
985 from gameseq.c to multi.c
987 2003-10-14 Bradley Bell <btb@icculus.org>
989 * AUTHORS, NEWS: stuff
991 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
993 2003-10-12 Bradley Bell <btb@icculus.org>
995 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
996 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
999 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1001 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1002 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1003 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1004 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1005 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1006 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1007 arch/win32/ipx_win.c, arch/win32/winnet.c,
1008 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1009 main/multi.h, main/network.c: add IPv4 multicasting support
1011 2003-10-11 Bradley Bell <btb@icculus.org>
1013 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1015 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1016 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1017 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1018 main/weapon.h: lots of shareware and oem fixes
1020 2003-10-10 Bradley Bell <btb@icculus.org>
1022 * arch/win32/winnet.c: fixed stupid win32 network bug
1024 2003-10-10 Bradley Bell <btb@icculus.org>
1026 * main/piggy.c: increased D1_MAX_TMAP_NUM
1028 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1030 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1031 which are animated in d2, refactorizes d1 texture reading
1033 2003-10-10 Bradley Bell <btb@icculus.org>
1035 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1036 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1037 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1038 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1039 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1040 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1041 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1042 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1043 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1044 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1045 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1046 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1047 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1048 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1049 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1050 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1051 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1052 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1053 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1054 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1055 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1056 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1057 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1058 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1059 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1060 main/wall.h: comments/formatting
1062 2003-10-09 Bradley Bell <btb@icculus.org>
1064 * main/text.c: fix text when using old datafiles
1066 * main/laser.h: comments/whitespace
1068 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1069 mines w/shareware data
1071 * include/DT_drawtext.h: deleted unused file
1073 2003-10-08 Bradley Bell <btb@icculus.org>
1075 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1077 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1079 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1080 main/menu.c: Disabled 'd2x keys' weapon selection
1082 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1084 * main/object.h, main/multi.h: get rid of most warnings issued by
1085 cpp-precomp of gcc from Mac OS X dev tools
1087 2003-10-05 Bradley Bell <btb@icculus.org>
1089 * NEWS, configure.ac: increment version number
1091 * cfile/cfile.c: better handling of CRLF text files (when that is
1094 * utilities/hogcreate.c, utilities/hogextract.c,
1095 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1096 reading/writing files
1098 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1099 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1102 2003-10-04 Bradley Bell <btb@icculus.org>
1104 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1106 * main/netmisc.c: change byte to sbyte, comments/whitespace
1108 2003-10-03 Bradley Bell <btb@icculus.org>
1110 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1112 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1115 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1116 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1117 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1118 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1119 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1120 main/object.c, main/object.h, main/paging.c, main/player.h,
1121 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1122 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1123 main/weapon.c, main/weapon.h: change byte to sbyte,
1126 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1127 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1128 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1129 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1131 * configure.ac: better checking for timeval
1133 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1135 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1136 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1137 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1138 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1139 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1140 main/multibot.c, main/network.c: Make network architecture
1141 choosable from game menu, add support for UDP/IP on Mac OS X and
1144 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1146 * include/byteswap.h: added macros for coping with alignment
1149 2003-10-02 Bradley Bell <btb@icculus.org>
1151 * main/multi.h: added padding to little-endian version of
1154 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1156 * main/netmisc.c: delete duplicate function
1158 2003-10-01 Bradley Bell <btb@icculus.org>
1160 * main/bm.c: make sure d1_texture_indices gets freed between
1163 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1165 * main/piggy.h: fix size of d1 shareware descent.pig
1167 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1169 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1170 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1171 replacements for non-animated textures
1173 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1175 * main/controls.c: use fixed 20fps wiggle
1177 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1179 * Makefile.am, debian/changelog.in, debian/control,
1180 debian/d2x-common.dirs, debian/d2x-common.install,
1181 debian/d2x-common.manpages, debian/d2x-gl.files,
1182 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1183 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1184 utilities/Makefile.am, utilities/hogcreate.1,
1185 utilities/hogextract.1, utilities/mvlcreate.1,
1186 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1187 add man pages, distribute utility programs in new d2x-common deb
1189 * rpm/d2x.spec.in: updated rpm spec file
1191 2003-08-02 Bradley Bell <btb@icculus.org>
1193 * cfile/cfile.c: update raw_position in cfputc and cfputs
1195 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1197 * main/piggy.c: make error message more friendly
1199 * main/piggy.c: simplify copying of bitmap flags
1201 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1204 * cfile/cfile.c: revert to always using custom fgets
1206 * main/endlevel.c, main/mission.c: handle missing exit sequence
1207 components gracefully
1209 * main/playsave.c: comments
1211 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1213 * cfile/cfile.c: update raw_position in cfwrite
1215 * main/network.c: comments/formatting
1217 2003-06-22 Bradley Bell <btb@icculus.org>
1219 * cfile/cfile.c: use standard fgets for non-archive files
1221 * main/movie.c: use con_printf for missing movie warning
1223 2003-06-18 Bradley Bell <btb@icculus.org>
1225 * main/movie.c: fixed cfile conversion of movielib code
1227 * main/console.c, main/hud.c: strip out colors, etc when printing
1230 * include/u_mem.h: fix NDEBUG calloc macro
1232 2003-06-15 Bradley Bell <btb@icculus.org>
1234 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1237 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1238 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1239 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1240 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1241 main/scores.c, main/state.c, main/text.c, misc/args.c,
1242 misc/strio.c: convert file i/o to cfile
1244 2003-06-14 Bradley Bell <btb@icculus.org>
1246 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1247 writing and other modes besides "rb" (mostly taken from
1250 2003-06-09 Bradley Bell <btb@icculus.org>
1252 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1255 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1256 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1259 2003-06-07 Taylor Richards <taylor@icculus.org>
1261 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1263 2003-06-07 Bradley Bell <btb@icculus.org>
1265 * main/console.c: fix non-console build
1267 * main/gamesave.c: comments
1269 * main/bm.c: remove redundant break
1271 2003-06-06 Bradley Bell <btb@icculus.org>
1273 * main/gauges.c, main/kconfig.c: comments/formatting
1275 * console/.cvsignore: added .cvsignore
1277 * main/console.c: can't write to console after it's closed
1279 2003-06-05 Bradley Bell <btb@icculus.org>
1281 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1282 console/internal.c, console/internal.h, include/CON_console.h,
1283 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1284 finish console conversion away from SDL
1286 2003-06-04 Bradley Bell <btb@icculus.org>
1288 * console/CON_console.c, include/CON.console.h, include/console.h,
1289 main/console.c, main/game.c: console conversion to native gr,
1292 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1293 put prototype for gr_bm_bitblt in gr.h
1295 2003-06-03 Bradley Bell <btb@icculus.org>
1297 * console/CON_console.c, console/DT_drawtext.c,
1298 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1299 main/console.c: use native fonts for console
1301 * main/playsave.c: use shorts for short data
1303 2003-06-02 Bradley Bell <btb@icculus.org>
1305 * configure.ac, main/console.c: set console background, fix
1308 2003-06-01 Bradley Bell <btb@icculus.org>
1310 * Makefile.am, arch/sdl/event.c, configure.ac,
1311 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1312 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1313 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1314 main/gamerend.c: added console code (from SDL_console)
1316 2003-05-30 Bradley Bell <btb@icculus.org>
1318 * README: minor update
1320 2003-05-28 Bradley Bell <btb@icculus.org>
1322 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1327 2003-06-06 Bradley Bell <btb@icculus.org>
1329 * main/kconfig.c: fix crash in control menus
1331 * main/gauges.c: force cockpit redraw in opengl
1333 * main/gamerend.c: move ogl swap, so cockpit and console get
1336 2003-06-01 Bradley Bell <btb@icculus.org>
1338 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1342 2003-05-12 Bradley Bell <btb@icculus.org>
1344 * configure.ac: increment version number
1346 * main/bm.c: use con_printf for exit model warnings
1348 * configure.ac: must check for timespec after setting -mno-cygwin
1350 * main/inferno.c: added -nohogdir and -userdir options
1352 * NEWS, main/titles.c: use briefings with no extension
1356 2003-04-30 Bradley Bell <btb@icculus.org>
1358 * configure.ac: have to include time.h when checking for nanosleep
1360 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1363 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1364 increment version number
1366 * main/Makefile.am: make dist fix
1370 2003-04-29 Bradley Bell <btb@icculus.org>
1372 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1375 2003-04-24 Bradley Bell <btb@icculus.org>
1377 * configure.ac: increment version number
1379 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1382 2003-04-24 Ingo van Lil <inguin@gmx.de>
1384 * main/render.c: fix misspellings of NDEBUG
1388 2003-04-14 Bradley Bell <btb@icculus.org>
1390 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1392 2003-04-11 Bradley Bell <btb@icculus.org>
1394 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1399 2003-04-11 Bradley Bell <btb@icculus.org>
1401 * libmve/mveplay.c: use _sleep instead of sleep on win32
1403 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1404 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1405 include/cfile.h, include/error.h, libmve/Makefile.am,
1406 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1407 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1408 utilities/Makefile.am: comments/formatting/dist problems
1410 * configure.ac: use different defines for os x
1412 2003-04-07 Bradley Bell <btb@icculus.org>
1414 * include/error.h, misc/error.c: put some old stuff back in,
1415 eliminate duplicate error messages
1417 * main/text.c: don't die on text not found
1420 * main/inferno.c: print some useful info if hog not found, allow
1421 -help to work if no text available
1423 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1425 * arch/linux/Makefile.am: revert to previous version, so linux
1428 2003-04-03 Bradley Bell <btb@icculus.org>
1430 * main/endlevel.c: fixed exit model scheme yet again
1432 2003-04-02 Bradley Bell <btb@icculus.org>
1434 * misc/error.c: call Int3 on Assert
1436 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1439 * main/wall.c: don't die when trying to toggle nonexistent
1440 segment... vertigo level 10 is buggy!
1442 * main/gamemine.c: comments/formatting
1444 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1446 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1447 main/inferno.c: Allow use of 22K sound samples
1449 2003-03-29 Bradley Bell <btb@icculus.org>
1451 * arch/ogl/gr.c: default to bitmapped reticle
1453 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1454 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1457 * arch/sdl/joy.c: fixed text seen for hats in control config
1460 2003-03-28 Bradley Bell <btb@icculus.org>
1462 * main/bm.c: heh, model nums in vertigo are hardcoded,
1463 N_D2_POLYGON_MODELS can't change
1465 * configure.ac, include/d1x.xpm, include/descent.xpm,
1466 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1469 2003-03-27 Bradley Bell <btb@icculus.org>
1471 * main/text.h: fixed text references for hat directions
1473 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1475 2003-03-26 Bradley Bell <btb@icculus.org>
1477 * main/playsave.c: make d2x keys backward compatible
1479 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1481 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1484 2003-03-26 Bradley Bell <btb@icculus.org>
1486 * main/piggy.c: fix crash when d1 data not present
1488 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1489 read/write from plr file
1491 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1492 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1493 added escort.h header
1495 2003-03-25 Bradley Bell <btb@icculus.org>
1497 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1498 D1_PIGFILE ("descent.pig") macro
1500 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1501 models from d1 pig file
1503 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1504 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1505 really) from d1 pig file
1507 2003-03-23 Bradley Bell <btb@icculus.org>
1509 * main/bm.c: stop extra robots from overwriting exit models
1511 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1512 texture list doesn't get full
1514 * main/bm.c: fix mem leak when reading extra robots
1516 2003-03-21 Bradley Bell <btb@icculus.org>
1518 * main/menu.c: Added option to set movie resolution (mostly works)
1520 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1522 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1523 replacement functions to piggy.c
1525 * main/gameseq.c: attempt to support mac d1 descent.pig
1527 * main/bm.c: fix mem leak
1529 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1530 files, both d1 and d2 oem briefing where showed
1532 * main/inferno.c, main/movie.c: Change the default movie
1533 resolution to "high", implement the option -lowresmovies
1535 2003-03-20 Bradley Bell <btb@icculus.org>
1537 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1539 * main/piggy.c: comments
1541 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1543 * main/gameseq.c: delete duplicate function
1545 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1547 2003-03-19 Bradley Bell <btb@icculus.org>
1549 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1550 (cddb discid) support
1552 * arch/sdl/digi.c, main/kludge.c: implemented
1553 digi_link_sound_to_object3 for looping sounds, other looping stuff
1555 * arch/sdl/gr.c: removing dependencies on stuff in main/
1557 * arch/linux/Makefile.am, arch/linux/init.c,
1558 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1559 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1560 other header cleanups
1562 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1564 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1566 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1567 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1568 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1569 load d1 textures for d1 levels
1571 2003-03-19 Bradley Bell <btb@icculus.org>
1573 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1574 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1575 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1576 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1579 * README: added some OS X info
1581 2003-03-17 Bradley Bell <btb@icculus.org>
1583 * main/newdemo.c: simplify DEMO_FILENAME macro
1585 * main/console.c, main/game.c: enable experimental console support
1587 * main/gamerend.c: fixed location of fps meter in multi
1589 2003-03-16 Bradley Bell <btb@icculus.org>
1591 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1592 also look in shared data dir for demos
1594 * main/newdemo.c, main/newdemo.h: comments/formatting
1596 2003-03-15 Christopher Thielen <chris@luethy.net>
1598 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1599 thinking d2 cd is always present
1601 2003-03-15 Bradley Bell <btb@icculus.org>
1603 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1606 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1609 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1610 gr_init. don't really know why this works, though
1612 2003-03-14 Bradley Bell <btb@icculus.org>
1614 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1616 * unused/bios/rbaudio.h: removed duplicate file
1618 2003-03-14 Christopher Thielen <chris@luethy.net>
1620 * arch/sdl/rbaudio.c: stop cd audio when exiting
1622 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1624 * main/gamecntl.c: add comments to the "only matt knows" cheats
1626 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1628 * main/gamemine.c: formatting, better texture conversion for d1
1631 2003-03-14 Bradley Bell <btb@icculus.org>
1633 * main/piggy.c: must swap all mac version pigfiles
1635 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1636 main/multi.c: formatting, minor cleanups
1638 * 2d/rle.c: need to swap line_size on bigendian machines
1640 * main/mission.c, main/mission.h: detect mac full version hogfile
1642 2003-03-13 Bradley Bell <btb@icculus.org>
1644 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1645 added joy/mouse sensitivity slider, increased range to 16, and
1648 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1651 * arch/linux/Makefile.am: removed extra backslash
1653 * TODO, installation.txt: updated some documentation
1655 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1656 menu, with maxfps option
1658 2003-03-12 Bradley Bell <btb@icculus.org>
1660 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1662 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1663 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1664 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1665 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1666 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1667 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1668 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1669 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1670 arch/linux/include/music.h, arch/linux/include/serial.h,
1671 arch/linux/include/ukali.h: formatting
1673 2003-03-11 Chris Arena <ccarena@cox.net>
1675 * main/menu.c: fixed brightness slider
1677 2003-03-01 Bradley Bell <btb@icculus.org>
1679 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1680 robots and animated bitmaps work, but colors are messed up
1682 2003-02-28 Bradley Bell <btb@icculus.org>
1684 * main/player.h: whitespace
1686 * main/automap.c, main/cntrlcen.c, main/collide.c,
1687 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1688 descent.hog is present, d1 becomes mission 0)
1690 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1691 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1692 arch/win32/winnet.c: MinGW compiles with network enabled again,
1693 but still doesn't work
1697 2003-02-28 Bradley Bell <btb@icculus.org>
1699 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1700 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1701 many opengl glitches
1703 2003-02-27 Bradley Bell <btb@icculus.org>
1705 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1706 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1707 main/network.c, main/network.h: noted that hoard.ham is only needed
1708 for multiplayer HOARD games, and should not be equated with
1709 "vertigo". put HoardEquipped() back in network.c.
1711 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1712 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1713 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1714 use timer_delay instead of d_delay
1716 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1718 * main/render.c: added replacement qsort for solaris
1720 2003-02-26 Bradley Bell <btb@icculus.org>
1722 * main/gamemine.c: texture conversion for d1 shareware
1724 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1726 * main/gamemine.c: better texture conversion for d1 levels
1728 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1730 * main/kconfig.c: fix joystick support under MinGW
1732 2003-02-26 Bradley Bell <btb@icculus.org>
1734 * main/playsave.c: fix swapping glitch
1736 * configure.ac, readme.txt: clean stuff up, getting ready for
1739 * main/titles.c: begin support for rendering spinning robots in
1742 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1745 * main/gamemine.c: load d1 shareware levels!
1747 2003-02-25 Bradley Bell <btb@icculus.org>
1751 * autogen.sh: add warning about old auto* versions, use
1754 2003-02-24 Bradley Bell <btb@icculus.org>
1756 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1757 briefings mostly working
1759 * main/movie.c, main/titles.c: fixed some more briefing glitches
1761 2003-02-23 Bradley Bell <btb@icculus.org>
1763 * main/movie.c: fixed crash when using shareware data files
1766 * arch/sdl/digi.c: fix crash on non-existent sounds
1767 (i.e. shareware data)
1769 2003-02-22 Bradley Bell <btb@icculus.org>
1771 * main/titles.c: fixed fullscreen toggle in briefings
1773 2003-02-21 Bradley Bell <btb@icculus.org>
1775 * configure.ac: check for mingw when enabling nasm
1777 * main/playsave.c: enable loading player files of either byte
1780 2003-02-20 Bradley Bell <btb@icculus.org>
1782 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1784 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1785 #343, not "rest of solution to bug #344"
1787 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1790 * main/kludge.c: partial solution to bug #344
1792 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1794 * compilerdefs.txt: added linux/mips info
1796 * ChangeLog: clean up changelog
1798 2003-02-19 Bradley Bell <btb@icculus.org>
1800 * libmve/mveplay.c: os x needs nanosleep prototype.
1802 2003-02-18 Bradley Bell <btb@icculus.org>
1804 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1806 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1807 to disable/enable audio
1809 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1811 * main/: movie.h, titles.c: make sure movie's palette is set before
1812 writing briefing text. Fixes bug #359
1814 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1817 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1818 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1821 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1824 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1825 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1826 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1829 * include/libmve.h: blah
1831 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1833 * main/render.c: 2nd attempt to fix solaris qsort bug
1835 2003-02-18 Bradley Bell <btb@icculus.org>
1837 * configure.ac, include/pstypes.h: put alignment detection in
1840 2003-02-17 Bradley Bell <btb@icculus.org>
1842 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1843 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1844 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1845 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1846 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1847 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1848 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1849 moved mve stuff to separate subdir
1851 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1852 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1853 mve code. Fixes (at least) bugs #41, #348, and #350.
1855 2003-02-14 Bradley Bell <btb@icculus.org>
1857 * main/Makefile.am: no more Makefile.mveplay. again
1859 * main/mveplay.c: typo
1861 2003-02-13 Bradley Bell <btb@icculus.org>
1863 * utilities/mvlextract.c: uint -> unsigned int
1865 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1866 standalone mveplayer, win32 support
1868 * main/movie.c: random bugfixes, win32 support
1870 * arch/sdl/Makefile.am: formatting
1872 * configure.ac: disable networking on mac/win for now
1874 * main/newmenu.c: comments
1876 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1878 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1879 redundant swap functions.
1881 2003-02-13 Bradley Bell <btb@icculus.org>
1883 * ChangeLog: update changelog
1885 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1887 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1888 polymodel alignment issues.
1890 2003-02-13 Bradley Bell <btb@icculus.org>
1892 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1893 fix various little bugs
1895 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1896 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1898 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1901 * README.utils: new file
1903 * main/: mve_main.c, mveplay.c: more movie fixes
1905 * README: updated README
1907 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1909 2003-02-12 Bradley Bell <btb@icculus.org>
1911 * utilities/mvlextract.c: bigendian mvl support
1913 * main/mveplay.c: formatting, stuff
1915 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1916 truecolor mve support, standalone mveplayer
1918 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1919 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1920 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1921 standalone mveplayer
1923 2003-01-22 Bradley Bell <btb@icculus.org>
1925 * include/: interp.h, interp.h: restore prototype for
1926 swap_polygon_model_data
1928 2003-01-21 Bradley Bell <btb@icculus.org>
1930 * main/piggy.c: use memcpy to avoid alignment problem
1932 * compilerdefs.txt: updated some defs, added sunos/sparc
1934 2003-01-15 Bradley Bell <btb@icculus.org>
1936 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1938 * main/gamemine.c: attempting to support d1 shareware
1940 * compilerdefs.txt: update defs
1942 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1944 * main/mveplay.c: fix several bugs, comments, formatting.
1946 2003-01-15 Bradley Bell <btb@icculus.org>
1948 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1949 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1950 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1951 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1954 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1955 formatting, comments
1957 2003-01-11 Bradley Bell <btb@icculus.org>
1959 * main/: mission.c, mission.h: attempt to support d1 for mac
1962 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1964 * main/object.h: foo
1966 2003-01-09 Bradley Bell <btb@icculus.org>
1968 * main/movie.c: use ifdef around gr_toggle_fullscreen
1970 2003-01-07 Bradley Bell <btb@icculus.org>
1972 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1973 main/mission.h: don't need .msn file for descent.hog anymore
1977 2003-01-06 Bradley Bell <btb@icculus.org>
1979 * main/mission.h, main/mission.c: comments
1981 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1984 2003-01-03 Bradley Bell <btb@icculus.org>
1986 * utilities/: txb2txt.c, txt2txb.c: remove old files
1988 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1990 * main/polyobj.c: attempt to make read_model_file
1993 * main/menu.c: move vertigo text
1995 2003-01-02 Bradley Bell <btb@icculus.org>
1997 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1998 main/polyobj.h: cleanup alignment changes
2000 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2001 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2002 main/object.h: fix alignment issues on sparc
2004 * cvshowto.txt: update cvs info
2008 * 2d/rle.c: make rle_swap handle RLE_BIG
2010 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2012 * main/render.c: workaround solaris qsort bug
2014 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2016 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2017 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2019 * arch/linux/Makefile.am: enabled linux joystick, kali
2021 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2022 arch/sdl/event.c: enabled linux joystick
2024 2002-12-31 Bradley Bell <btb@icculus.org>
2026 * main/gamemine.c: simplified warning msg
2028 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2030 * main/render.h: fix compiler warning
2032 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2034 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2036 2002-12-24 Bradley Bell <btb@icculus.org>
2038 * main/mission.c: fixes an infinite loop which was caused by d2x
2039 thinking d2demo was a descent 1 mission
2041 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2043 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2045 2002-12-24 Bradley Bell <btb@icculus.org>
2047 * main/render.c: comments
2049 2002-10-30 Bradley Bell <btb@icculus.org>
2051 * main/inferno.c: add help for -hogdir option
2053 * main/inferno.c: added -hogdir option
2055 2002-10-28 Bradley Bell <btb@icculus.org>
2057 * main/: inferno.c, menu.c: enabled Vertigo displays
2059 * include/3d.h: typo
2061 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2063 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2064 main/netmisc.c, main/network.c: simplify and eliminate redundant
2067 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2069 * maths/fixc.c: fix infinite loop in quad_sqrt.
2071 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2072 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2074 2002-10-12 Bradley Bell <btb@icculus.org>
2076 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2078 2002-10-11 Bradley Bell <btb@icculus.org>
2080 * main/hud.c: make hud_message work correctly
2082 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2085 * main/network.c: formatting, small fixes
2087 2002-10-10 Bradley Bell <btb@icculus.org>
2089 * main/netmisc.h: no swap_object for little-endian
2091 * main/: netmisc.h, network.c: use macros to simplify network
2094 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2097 * main/inferno.c: enable loading screen for mac shareware with
2100 * main/netmisc.c: whitespace
2102 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2105 * main/hud.c: whitespace
2107 * configure.ac: remove shareware build, add macdata build
2109 * main/songs.c: whitespace
2111 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2112 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2115 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2118 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2120 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2121 comments, formatting, etc.
2123 * iff/iff.c: fix bigendian iff loading.
2125 2002-10-03 Bradley Bell <btb@icculus.org>
2127 * utilities/txb2tex.c: typo
2129 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2130 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2133 * arch/sdl/mouse.c: whitespace
2135 2002-09-19 Bradley Bell <btb@icculus.org>
2137 * main/kconfig.c: fix a oops, add old logs
2139 * main/kconfig.c: support for >3 mouse buttons
2141 2002-09-18 Bradley Bell <btb@icculus.org>
2143 * include/gr.h: fix palette swap define
2145 2002-09-14 Bradley Bell <btb@icculus.org>
2147 * main/titles.c: load hires briefing screen if lores doesn't exist
2148 (i.e. vertigo) and MenuHires=0
2150 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2152 * main/: multi.h, network.h: pack some structures for ipx
2155 2002-09-14 Bradley Bell <btb@icculus.org>
2157 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2158 and load_endlevel_data() to expect newline-terminated strings, fix
2159 load_game_data to read null-terminated string for
2162 2002-09-07 Bradley Bell <btb@icculus.org>
2164 * main/newmenu.c: added error message
2166 * main/menu.h: enable -nohires with mac shareware
2168 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2170 * 2d/font.c: enable 0/255 palette swap for fonts
2172 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2175 * 2d/2dsline.c: fix ogl blooper
2177 2002-09-05 Bradley Bell <btb@icculus.org>
2179 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2182 * include/strutil.h: need string.h for strcasecmp
2184 * include/rle.h: okay, maybe it needs to be this way
2186 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2188 * 2d/scalec.c: more stuff from d2src
2190 * 2d/rle.c: more stuff from d2src, formatting
2192 * 2d/font.c: useless cruft
2194 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2196 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2199 2002-09-04 Bradley Bell <btb@icculus.org>
2201 * include/grdef.h: fix compiler warnings
2203 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2205 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2208 * main/game.c: we want the mac ibitblt for everything but dos and
2211 * main/texmerge.c: these routines are in tmerge.c
2213 * main/credits.c: enable credits for mac and oem data
2215 * main/bm.c: use either exit.ham or exit.pofs
2217 * include/ibitblt.h: enable some more code from d2src
2219 * include/gr.h: enable mac ubitblt_double
2221 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2223 * include/grdef.h: moved some inline asm from linear.h
2225 * 2d/ibitblt.c: brought in line with original d2 version
2227 * 2d/bitblt.c: reverted to original d2 version of this file, then
2228 added d1x enhancements
2230 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2232 * 2d/linear.h: moved these back to their original locations
2235 * main/mveplay.c: close some memory holes, speed up palette loading
2237 * main/movie.c: added fullscreen toggle while playing movies
2239 * main/inferno.c: comment out -superhires help text (always on)
2241 * include/timer.h: added approx_fsec_to_usec macro
2243 * arch/sdl/joy.c: fix compiler warning
2245 2002-09-01 Bradley Bell <btb@icculus.org>
2247 * main/network.c: oops
2249 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2251 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2252 timer_get_fixed_seconds
2256 2002-08-31 Bradley Bell <btb@icculus.org>
2258 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2261 * main/multi.h: network endian stuff
2263 * 2d/font.c, include/gr.h: fast file i/o for font headers
2265 * arch/win32/arch_ip.cpp: unused file
2267 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2268 bigendian networking fixes
2270 * main/menu.c: make net menu more accurate, also make superhires
2273 * include/pstypes.h: better to have __pack__ all the time, I think.
2274 needed for networking, e.g.
2276 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2279 * arch/win32/Makefile.am: unused file
2283 2002-08-30 Bradley Bell <btb@icculus.org>
2285 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2287 * main/: newmenu.h, titles.c: formatting
2289 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2290 main/multi.h: networking works, finally
2292 * TODO: added TODO file
2294 * arch/linux/arch_ip.cpp: unused fine
2296 * README: network sorta working
2298 * main/: Makefile.am, multi.c, network.c, network.h: more
2301 * main/menu.c: load builtin mission correctly
2303 * main/inferno.c: documentation
2305 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2308 * main/Makefile.mveplay: don't need no more
2310 2002-08-29 Bradley Bell <btb@icculus.org>
2312 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2313 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2314 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2317 * include/ipx_drv.h: more network fixing
2319 * arch/linux/include/ipx_drv.h: more network fixing
2321 * include/ipx.h: formatting
2323 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2325 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2326 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2327 main/inferno.c: fixed networking fuck-up?
2329 * Makefile.am: moved mingw info to README
2331 * README, mingw32.txt: moved mingw info to README
2333 2002-08-27 Bradley Bell <btb@icculus.org>
2335 * utilities/mvlextract.c: allow specifying file to extract
2337 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2340 * utilities/hogextract.c: allow specifying file to extract
2342 * main/mission.c: Have to get mission_num _after_ promoting...
2344 * main/: gameseq.c, titles.c: beginning d1 briefing support
2346 * descent.msn: beginning d1 briefing support
2348 * main/: titles.c, titles.h: d1-style mission briefings
2350 * main/piggy.h: whitespace
2352 * main/movie.c: beginning robot movie support, fall back on lo/hi
2353 res if hi/lo not available
2355 * main/mission.c: added Builtin_mission_num for builtin mission,
2356 D1Hogdir, d1-style mission briefings
2358 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2361 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2362 (for d1 missions that need d1 data)
2364 * 2d/ibitblt.c: whitespace
2366 2002-08-26 Bradley Bell <btb@icculus.org>
2368 * utilities/mvlcreate.c: oops
2370 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2373 * utilities/hogextract.c: added [v]iew option
2375 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2377 * main/titles.c: fix writable string, disable DumbAdjust thing
2379 * main/polyobj.h: whitespace
2381 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2384 * main/movie.c: read movies from AltHogDir, other fixes
2386 * main/: mission.c, mission.h: fix bug w/mission filename
2388 * main/gameseq.c: comments
2390 * main/digi.h: whitespace n stuff
2392 * include/mve_audio.h: added audio flag macros
2394 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2399 2002-08-23 Bradley Bell <btb@icculus.org>
2401 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2404 * Makefile.am: remove d2demo.mn2
2406 * cfile/cfile.c, include/cfile.h: add cfile_size function
2408 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2409 eliminate need for .mn2 files for oem and demo
2411 2002-08-22 Bradley Bell <btb@icculus.org>
2413 * main/bm.c: fix for vertigo
2415 * main/menu.h: make OEM menu pcx available
2417 * 2d/rle.c: merge with original d2 file
2419 * Makefile.am, configure.ac: let mission files get installed by
2422 2002-08-17 Bradley Bell <btb@icculus.org>
2424 * configure.ac: make FAST_FILE_IO the default on little-endian
2427 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2429 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2432 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2434 * main/: game.c, menu.c, mission.c: promote builtin missions.
2436 2002-08-15 Bradley Bell <btb@icculus.org>
2438 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2439 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2441 * utilities/.cvsignore: added cvsignore
2443 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2446 * main/piggy.c: mac data file loading
2448 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2449 transparency and swap 0/255 correctly for mac data files
2451 2002-08-13 Bradley Bell <btb@icculus.org>
2453 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2454 to utilities to avoid conflict with c++ std lib <utility>
2456 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2457 txt2txb.c: moved utility to utilities to avoid conflict with c++
2460 * Makefile.am, configure.ac: add utilities
2462 2002-08-09 Bradley Bell <btb@icculus.org>
2464 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2467 2002-08-08 Bradley Bell <btb@icculus.org>
2469 * main/inferno.c: comments
2471 * main/: newmenu.c, songs.c: mac demo datafile support
2473 * installation.txt: update
2475 * main/gamesave.c: use lowercase for consistency
2477 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2478 models for other than d2demo
2480 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2482 * main/gamemine.c: formatting, better d1 texture conversion
2484 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2485 main/mission.h: recognize .msn mission files.
2487 2002-08-07 Bradley Bell <btb@icculus.org>
2489 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2490 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2491 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2492 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2493 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2494 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2497 2002-08-06 Bradley Bell <btb@icculus.org>
2499 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2501 * main/Makefile.am: formatting
2503 * 2d/font.c: make gr_remap_font just reload the whole thing
2505 * configure.ac: formatting
2507 * Makefile.am: added d2demo.mn2
2509 * d2demo.mn2: mission file for shareware
2511 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2512 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2514 * main/sounds.h: shareware stuff, whitespace
2516 * main/: polyobj.c, polyobj.h: more fast i/o macros
2518 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2521 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2522 endlevel stuff to non-shareware, allow movies/endlevel for
2525 * main/cntrlcen.c: typo
2527 * main/bm.h: use global Piggy_hamfile_version
2529 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2530 macros, use global Piggy_hamfile_version
2532 * main/Makefile.am: terrain and movie stuff always used now
2534 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2537 * main/: gamemine.c, gamesave.c: load DMB levels
2539 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2540 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2542 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2544 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2546 2002-08-04 Bradley Bell <btb@icculus.org>
2548 * main/inferno.c: shareware stuff, formatting
2550 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2552 * arch/sdl/gr.c: don't need to set mode in gr_init
2554 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2556 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2559 * Makefile.am, descent.mn2: added mission file for descent 1
2561 2002-08-02 Bradley Bell <btb@icculus.org>
2563 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2564 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2565 main/piggy.h, misc/error.c: junk
2567 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2568 render.h, scores.c, scores.h, terrain.c: shareware stuff
2570 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2571 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2572 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2573 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2574 main/weapon.c, main/weapon.h: fast i/o macros
2576 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2578 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2579 main/gamemine.h, main/gamesave.c: load d1 levels
2581 2002-07-30 Bradley Bell <btb@icculus.org>
2583 * configure.ac: oops
2585 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2588 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2589 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2590 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2591 main/piggy.c, main/titles.c: support shareware datafiles!
2593 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2594 piggy.c: SHAREWARE fixes
2596 2002-07-29 Bradley Bell <btb@icculus.org>
2598 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2599 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2600 misc/fileutil.c: Portability - OS X support
2602 2002-07-27 Bradley Bell <btb@icculus.org>
2604 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2605 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2606 segment.h: portability
2608 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2609 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2610 main/wall.h: portabilization
2612 * 2d/font.c, include/gr.h: portability
2614 2002-07-26 Bradley Bell <btb@icculus.org>
2616 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2618 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2620 * main/player.c: foo
2622 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2624 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2625 misc/fileutil.h: portable file i/o utils
2627 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2628 writable string anymore... / formatting
2630 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2631 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2632 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2633 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2634 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2635 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2636 portable-izing file loading routines
2638 2002-07-24 Bradley Bell <btb@icculus.org>
2640 * main/mveplay.c: correctly play files with 16bit uncompressed
2641 audio, mem checking, etc
2643 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2646 2002-07-23 Bradley Bell <btb@icculus.org>
2648 * misc/Makefile.am: unused file
2650 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2651 main/sounds.h: remove experimental nmovie stuff
2653 * main/movie.c: add some debugging output
2655 2002-07-22 Bradley Bell <btb@icculus.org>
2657 * main/: console.c, state.c: simplified header
2659 * main/movie.c: enable mveplay audio
2661 * main/old/movie.c: moved to main/
2663 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2664 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2665 main/mvelib.c, main/mveplay.c: initial movie support
2667 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2668 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2669 include/ogl_init.h, include/pstypes.h, main/console.c,
2670 main/state.c, mem/mem.c: OS X stuff
2672 * configure.ac: OS X and movie stuff
2674 2002-07-19 Bradley Bell <btb@icculus.org>
2676 * compilerdefs.txt: OSX defs
2678 2002-07-18 Bradley Bell <btb@icculus.org>
2680 * main/inferno.c: use simpler rcs tags
2682 * autogen.sh: keep Changelog in cvs (and use --accum)
2684 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2685 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2686 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2687 main/songs.c: changed cdrom->rbaudio
2689 * include/rbaudio.h: moved to /include
2691 2002-07-17 Bradley Bell <btb@icculus.org>
2693 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2694 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2695 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2696 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2697 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2698 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2699 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2700 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2701 3d/setup.c: use simpler rcs tags
2706 2002-07-17 Bradley Bell <btb@icculus.org>
2708 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2710 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2712 * debian/rules: don't need readme's
2714 * debian/rules: move d1x license to COPYING, license clarifications
2716 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2717 license to COPYING, license clarifications
2719 * debian/rules: fix debian docs
2721 * debian/rules: fix debian manpages
2723 * debian/d2x-sdl.menu: fix debian menu
2725 * debian/rules: link to undocumented man page for debs
2727 * Makefile.am, configure.ac, debian/control, debian/copyright,
2728 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2729 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2730 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2733 2002-07-16 Bradley Bell <btb@icculus.org>
2735 * debian/: rules, changelog.in: deb stuff
2737 * configure.ac: cleaner nasm detection
2739 * debian/: changelog.in, control, rules: deb stuff
2741 * README, installation.txt: typos, stuff
2743 * configure.ac: better #defines
2745 * configure.ac: whitespace
2747 * configure.ac: better documentation
2749 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2750 SDL_JOYSTICK not needed
2752 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2754 * configure.ac: need higher SDL for joystick
2756 * debian/: control, rules: deb stuff
2758 * arch/sdl/joy.c: old junk
2760 * Makefile.am, configure.ac: automake updates
2762 * main/: inferno.c, text.c: don't use althogdir on non-unix
2764 * configure.ac: more autoconf updates
2766 * misc/strutil.c: better strrev
2768 * main/inferno.c: need limits.h on mingw also
2770 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2773 2002-04-19 Bradley Bell <btb@icculus.org>
2775 * main/network.c: let hoard.ham be a cfile
2777 * main/text.c: better error message when hog not found
2781 2002-03-23 Bradley Bell <btb@icculus.org>
2783 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2784 arch/sdl/Makefile.am: Use SDL joystick automatically
2786 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2788 2002-03-05 Bradley Bell <btb@icculus.org>
2790 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2793 2002-02-23 Bradley Bell <btb@icculus.org>
2795 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2797 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2798 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2799 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2800 main/editor/Makefile.am: moved includes to include
2802 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2804 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2805 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2806 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2809 * main/game.c: disabled cockpit for OGL, formatting
2811 * 2d/ibitblt.c: formatting
2813 2002-02-16 Bradley Bell <btb@icculus.org>
2815 * include/oldsdl.h: check for older macros
2817 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2818 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2819 allow older sdl versions
2821 2002-02-15 Bradley Bell <btb@icculus.org>
2823 * main/: automap.c, automap.h, inferno.c: automap resolution now
2826 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2828 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2829 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2830 win32/include/key_arch.h: never mind - that would be pointless
2832 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2833 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2834 win32/include/key_arch.h: copied files from d1x
2836 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2837 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2839 * main/multipow.c: need conf.h
2841 * arch/win32/Makefile.am: new file
2843 * include/pstypes.h: added u_int16_t (needed in base_ip)
2845 * arch/win32/arch_ip.cpp: copied from d1x
2847 2002-02-14 Bradley Bell <btb@icculus.org>
2849 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2851 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2852 main/netlist.c: Added hotkeys to toggle fullscreen mode
2854 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2855 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2857 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2858 reorder.h: Lotsa networking stuff from d1x
2860 2002-02-13 Bradley Bell <btb@icculus.org>
2862 * include/gr.h, main/game.c: Fullscreen toggle stuff
2864 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2867 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2868 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2871 2002-02-11 Bradley Bell <btb@icculus.org>
2873 * main/bm.c: use portable loader if bigendian
2875 * include/pstypes.h: don't define bool for c++
2877 * include/cfile.h: extern AltHogDir stuff
2879 * include/byteswap.h: use WORDS_BIGENDIAN
2881 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2883 * main/vers_id.h: added D2X_IVER
2885 * misc/args.c: don't use d1x.ini
2887 * Makefile.am: rpm stuff
2889 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2892 2002-02-09 Bradley Bell <btb@icculus.org>
2894 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2896 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2898 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2901 2002-02-06 Bradley Bell <btb@icculus.org>
2903 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2904 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2905 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2907 * debian/: changelog.in, control, copyright, d2x-gl.files,
2908 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2912 2002-02-02 Bradley Bell <btb@icculus.org>
2914 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2916 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2917 Enabled RELEASE option
2919 2002-01-31 Bradley Bell <btb@icculus.org>
2921 * Makefile.am, configure.ac: specify prerequisite versions of
2922 autoconf and automake
2924 2002-01-29 Bradley Bell <btb@icculus.org>
2926 * main/mission.c: RCS header added
2928 * main/inferno.c: update copyright date
2930 * main/mission.c: allow missions to be in AltHogDir
2932 * configure.ac: Display results of configure
2934 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2937 2002-01-28 Bradley Bell <btb@icculus.org>
2939 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2940 Data files now go in DATADIR/games/d2x, user files now go in
2943 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2945 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2946 files now go in ~/.d2x
2948 2002-01-24 Bradley Bell <btb@icculus.org>
2950 * configure.ac: fix nasm not found error message
2952 2002-01-18 Bradley Bell <btb@icculus.org>
2954 * configure.in: getting rid of old configure.in
2956 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2957 main/movie.c: Movie playing kludgey stuff
2959 * misc/args.c: formatting
2961 * main/inferno.c: allow -h for help
2963 * include/error.h: don't die on int3, unless -debug given
2965 * mingw32.txt: more stuff
2967 2001-12-29 Bradley Bell <btb@icculus.org>
2969 * Makefile.am: Got rid of thinking.txt
2971 * main/inferno.c: document -nomovies option
2973 2001-12-28 Bradley Bell <btb@icculus.org>
2975 * main/titles.c: formatting, put some code into place for rendering
2976 of robots during briefings
2978 2001-12-27 Bradley Bell <btb@icculus.org>
2982 2001-12-23 Craig Hadady <chadady@iglou.com>
2984 * 2d/rle.c: fixed bug in dummy array.
2986 2001-12-03 Bradley Bell <btb@icculus.org>
2988 * arch/sdl/init.c: fix formatting
2990 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2991 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2992 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2993 and sdl joystick stuff
2995 2001-11-30 Bradley Bell <btb@icculus.org>
2997 * thinking.txt: not needed
2999 2001-11-27 Bradley Bell <btb@icculus.org>
3001 * cygconf, mingw32.txt: use sdl from source on cygwin
3003 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3004 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3005 SDL_CFLAGS to CFLAGS
3007 2001-11-27 Bradley Bell <btb@icculus.org>
3011 2001-11-14 Bradley Bell <btb@icculus.org>
3013 * texmap/scanline.c: use optimization flags as texmap default
3015 * NEWS: mouse wheel, etc
3017 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3018 wheel to emulate 3rd axis
3020 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3022 * include/error.h: kludge to ungrab mouse when we hit an int3
3024 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3025 __ENV_MSDOS__ to __MSDOS__
3027 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3030 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3033 * arch/sdl/digi.c: implemented digi_set_volume
3035 * include/grdef.h, main/config.c, misc/d_io.c: change
3036 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3038 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3039 main/piggy.c: use MAKE_SIG
3041 * installation.txt: update
3043 * configure.ac: new file
3045 * arch/sdl/joydefs.c: #include pstypes.h
3047 * arch/sdl/init.c: SDL joystick stuff
3049 * acconfig.h: adjust MINGW defines
3051 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3052 controls menu now works
3054 2001-11-13 Bradley Bell <btb@icculus.org>
3056 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3059 * Makefile.am: New file
3061 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3064 * compilerdefs.txt: New file
3066 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3068 2001-11-12 Bradley Bell <btb@icculus.org>
3070 * main/playsave.c: load player files regardless of byte order of
3073 2001-11-11 Bradley Bell <btb@icculus.org>
3075 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3078 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3080 * NEWS: GL savegame thumbnails
3082 * acconfig.h, configure.in: make option for NMOVIES, default to off
3084 2001-11-09 Bradley Bell <btb@icculus.org>
3086 * main/state.c: Enabled savegame thumbnails under OpenGL
3088 * unused/pa_null/pa_enabl.h: remove duplicate header
3090 * misc/args.c: use d2x.ini for option file
3092 * mem/mem.c: Move mem_realloc inside the ifdef
3094 * main/menu.c: fix 640x400 menu text
3096 * main/inferno.c: added documentation
3098 * main/endlevel.c: fix warnings
3100 * arch/ogl/gr.c: Get rid of gl spew
3102 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3104 * acconfig.h: Define __SDL__ for mingw
3106 2001-11-08 Bradley Bell <btb@icculus.org>
3108 * 2d/font.c: free OGL font data when rereading
3110 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3111 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3112 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3113 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3114 main/weapon.h: Enabled shareware build, endlevel flythrough
3117 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3118 of use for shareware build
3120 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3123 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3125 2001-11-05 Bradley Bell <btb@icculus.org>
3127 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3130 * include/3d.h: Add comment
3132 2001-11-04 Bradley Bell <btb@icculus.org>
3134 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3137 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3140 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3142 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3143 main/hudmsg.h: Enable d1x-style hud_message
3145 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3147 * 2d/font.c: re-init ogl fonts after remapping colors.
3149 2001-11-02 Bradley Bell <btb@icculus.org>
3151 * misc/Makefile.am: remove byteswap.h (duplicate header)
3153 * 2d/font.c: fixed gr_remap_font, minor stuff
3155 * configure.in: take out -O2 if doing debug build
3157 * main/bm.c: formatting
3159 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3161 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3162 macros, get rid of functions
3164 2001-11-01 Bradley Bell <btb@icculus.org>
3166 * misc/byteswap.h: removed duplicate header
3168 2001-10-31 Bradley Bell <btb@icculus.org>
3170 * NEWS, main/automap.c: automap works in opengl
3172 * NEWS, configure.in: Added news
3174 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3176 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3178 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3179 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3180 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3182 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3184 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3186 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3187 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3189 2001-10-27 Bradley Bell <btb@icculus.org>
3191 * main/inferno.c: added some documentation
3193 2001-10-25 Bradley Bell <btb@icculus.org>
3195 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3198 * Makefile.am, configure.in, arch/Makefile.am,
3199 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3200 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3201 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3202 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3203 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3204 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3205 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3206 it's ugly, but It'll be easier to sync with d1x.
3208 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3209 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3210 main/editor/Makefile.am: attempt at support for editor, makefile
3213 * misc/d_delay.c: formatting fix
3215 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3216 tmappent.S, tmapppro.S: adding support for runtime selection of
3219 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3220 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3221 including multi.h and network.h, fix backslashes, fix compiler
3224 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3225 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3226 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3227 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3228 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3229 including multi.h and network.h, fix backslashes
3231 * include/pstypes.h: added typedef for u_int64_t on mingw
3233 * include/3d.h: added prototype for g3_uninit_polygon_model
3235 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3237 2001-10-24 Bradley Bell <btb@icculus.org>
3239 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3240 arch subdirs, as in d1x.
3242 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3243 earlier style until i understand automake 1.5 better. remove input
3246 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3247 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3248 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3249 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3250 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3251 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3252 Moved input stuff to arch subdirs, as in d1x.
3254 * NEWS, configure.in: blah blah
3256 2001-10-23 Bradley Bell <btb@icculus.org>
3258 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3260 * texmap/tmapppro.S: no need for #include <conf.h> here
3262 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3265 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3266 file. RCS header added
3268 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3269 #ifdef'ing out the whole file. RCS header added
3271 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3272 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3273 fixes. Now works with automake 1.5 and autoconf 2.52.
3274 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3275 mingw (-grabmouse now works on win32).
3277 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3278 These don't belong in cvs
3282 2001-10-20 Bradley Bell <btb@icculus.org>
3284 * 2d/font.c: Don't free unused variables...
3286 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3289 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3290 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3291 main/Makefile.am: make dist more sensible
3293 * Makefile.am: Kludge for linking on mingw
3295 2001-10-19 Bradley Bell <btb@icculus.org>
3297 * Makefile.am, configure.in, arch/win32/Makefile.am,
3298 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3300 * include/ipx_drv.h: Check for __MINGW32__
3302 * include/i86.h: Imported from d1x
3304 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3306 * arch/dos/modex.asm: Fixed %include
3308 * main/console.c: RCS headers added
3310 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3313 * Makefile.am, main/Makefile.am: Moved final link to top-level
3314 directory instead of main/
3316 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3317 __ENV_LINUX__ to __linux__
3319 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3320 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3321 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3322 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3323 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3324 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3325 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3326 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3327 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3328 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3331 * configure.in: add --enable-xploader, support arch/linux subdir,
3334 * main/inferno.c: conditionalize conf.h
3336 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3338 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3339 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3340 misc/fileutil.h: Partial application of linux/alpha patch.
3342 2001-10-19 Bradley Bell <btb@icculus.org>
3344 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3345 networking in line with d1x, moved some arch/linux_* stuff to
3348 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3349 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3350 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3351 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3354 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3355 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3356 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3357 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3358 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3359 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3360 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3361 linux/include/ukali.h: Brought linux networking in line with d1x,
3362 moved some arch/linux_* stuff to arch/linux/*
3364 * include/ipx_drv.h: Imported from d1x
3366 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3368 * main/ipx_drv.c: Imported from d1x
3370 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3371 main/network.h, main/Makefile.am: Trying to get network working on
3374 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3375 main/Makefile.am: build fixes
3377 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3378 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3379 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3380 starting to get net working.
3382 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3383 conditionalized min,max macros
3385 2001-10-18 Bradley Bell <btb@icculus.org>
3387 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3388 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3389 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3390 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3393 * 2d/2dsline.c: RCS headers added/changed
3395 * configure.in: fix NASMFLAGS bug
3397 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3400 2001-10-17 Bradley Bell <btb@icculus.org>
3402 * NEWS: Fixed the invulnerable robots bug!
3404 * main/collide.c: Fixed the invulnerable robots bug!
3406 2001-10-14 Bradley Bell <btb@icculus.org>
3408 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3411 2001-10-13 Bradley Bell <btb@icculus.org>
3413 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3414 arch/Makefile.am, arch/dos/Makefile.am,
3415 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3416 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3417 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3418 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3419 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3420 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3421 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3422 arch/win32/include/Makefile.am, iff/Makefile.am,
3423 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3424 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3425 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3426 unused/bios/Makefile.am, unused/lib/Makefile.am,
3427 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3428 unused/ui/Makefile.am, unused/vga/Makefile.am,
3429 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3430 automake stuff from "inert" subdirs. And there was much rejoicing.
3432 * Makefile.am, NEWS, configure.in: Stuff
3434 * ChangeLog: removing auto-generated file
3436 * cygconf: Added instructions for mingw32 build
3438 * Makefile.am: renamed INSTALL to installation.txt
3440 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3442 * mingw32.txt: Added instructions for mingw32 build
3444 * configure.in: Enable assembly under mingw32
3446 2001-10-12 Bradley Bell <btb@icculus.org>
3448 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3450 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3451 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3452 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3453 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3454 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3455 to __DJGPP__, since it's built-in.
3457 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3459 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3460 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3464 2001-10-12 Bradley Bell <btb@icculus.org>
3466 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3468 * Makefile.am: make sure cygconf gets archived
3470 * configure.in: Increment version number in preparation for release
3472 * configure.in: Fix detection of opengl
3474 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3475 cygconf, arch/Makefile.am, arch/include/joy.h,
3476 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3477 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3478 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3479 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3480 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3481 Vastly improved compilability.
3483 2001-10-11 Bradley Bell <btb@icculus.org>
3485 * Makefile.am: Added macros/sdl.m4
3487 * autogen.sh: Added macros/sdl.m4
3489 2001-10-09 Bradley Bell <btb@icculus.org>
3491 * main/vers_id.h: Added DESCENT_VERSION constant
3493 * main/inferno.c: Added command-line help.
3495 * include/ogl_init.h: opengl improvments (following d1x changes)
3497 2001-10-07 Bradley Bell <btb@icculus.org>
3499 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3500 arch/ogl/Makefile.am: Remove duplicate headers.
3502 2001-08-02 Thimo Neubauer <thimo@debian.org>
3504 * mem/mem.c: totally crippled the memory manager because it does
3505 not make sense for non-DOS-systems and it would have been too
3506 complicated to get it 64bit clean
3508 2001-06-19 Bradley Bell <btb@icculus.org>
3510 * cvshowto.txt: updated anonymous password
3512 2001-02-08 Bradley Bell <btb@icculus.org>
3514 * COPYING, license.txt: Added d1x license
3516 2001-02-01 Bradley Bell <btb@icculus.org>
3518 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3520 2001-01-31 Bradley Bell <btb@icculus.org>
3522 * configure.in, arch/include/mouse.h, include/pstypes.h,
3523 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3525 * main/polyobj.c: fix typo
3527 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3528 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3529 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3530 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3531 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3532 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3533 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3534 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3535 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3536 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3537 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3538 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3539 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3540 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3541 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3542 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3543 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3544 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3545 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3546 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3547 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3548 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3549 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3550 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3551 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3552 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3555 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3556 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3557 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3558 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3561 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3564 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3565 cross-compiling, and cygwin fixes
3567 2001-01-30 Bradley Bell <btb@icculus.org>
3569 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3570 include/pstypes.h, include/strutil.h, main/Makefile.am,
3571 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3572 needs --without-assembler and --without-network to compile
3574 2001-01-29 Bradley Bell <btb@icculus.org>
3576 * configure.in, main/Makefile.am: Fixes to build system
3578 * main/kconfig.c: fix for non-linux joysticks
3580 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3581 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3582 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3583 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3584 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3585 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3586 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3587 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3588 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3589 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3591 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3592 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3593 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3594 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3595 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3596 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3599 * arch/dos/include/joy.h, arch/dos/include/key.h,
3600 arch/dos/include/mouse.h: Unified input headers.
3602 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3604 2001-01-28 Bradley Bell <btb@icculus.org>
3606 * conf.h.in, configure.in, arch/Makefile.am,
3607 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3608 arch/include/key.h, main/Makefile.am: More header unification...
3610 * main/newdemo.c: Added <ctype.h>
3612 * arch/include/event.h, arch/include/joy.h: unified input headers.
3614 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3615 OpenGL now uses SDL-GL instead of gii
3617 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3619 2001-01-25 Bradley Bell <btb@icculus.org>
3621 * autogen.sh: use "set -e" so execution stops if something goes
3624 2001-01-24 Bradley Bell <btb@icculus.org>
3628 * Makefile.am: Add ChangeLog to dist
3632 2001-01-24 Bradley Bell <btb@icculus.org>
3634 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3636 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3637 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3640 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3641 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3642 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3643 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3644 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3645 arch/Makefile.am, arch/dos/Makefile.am,
3646 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3647 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3648 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3649 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3650 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3651 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3652 unused/Makefile.am, unused/bios/Makefile.am,
3653 unused/lib/Makefile.am, unused/novga/Makefile.am,
3654 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3655 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3656 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3657 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3658 make dist, VPATH builds, ...
3660 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3661 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3662 arch/dos/Makefile.in, arch/linux/Makefile.in,
3663 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3664 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3665 misc/Makefile.in, texmap/Makefile.in: cruft removal
3667 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3670 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3672 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3674 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3677 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3678 added -grabmouse option
3680 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3681 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3682 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3683 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3684 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3685 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3686 main/songs.c, misc/args.c: changed args_find to FindArg
3688 2001-01-22 Bradley Bell <btb@icculus.org>
3690 * configure, main/Makefile.am, main/Makefile.in: configuration
3693 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3694 fix compiler warnings w/opengl
3696 * include/console.h: ggi support
3698 * arch/linux_init.c: svgalib support
3700 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3701 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3702 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3703 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3704 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3705 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3708 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3710 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3711 main/render.c: fix warnings and enable NDEBUG *
3712 arch/svgalib_init.c: svgalib support
3714 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3716 * main/kconfig.c: joystick support
3718 2001-01-21 Bradley Bell <btb@icculus.org>
3720 * cvshowto.txt: new file, taken from d1x webpage
3722 * AUTHORS, README: Taking over as maintainer of d2x
3724 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3726 2001-01-20 Bradley Bell <btb@icculus.org>
3728 * configure, configure.in: Turned -Werror back off by default
3730 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3731 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3732 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3733 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3734 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3735 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3736 main/laser.c, main/multi.c, main/network.c, main/network.h,
3737 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3738 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3739 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3740 warnings, for non-OpenGL on linux, anyway...
3742 2001-01-19 Bradley Bell <btb@icculus.org>
3744 * copying: remove duplicate file
3746 * Import of d2x-0.0.9-pre1
3748 * Import of d2x-0.0.8