1 2004-11-22 Bradley Bell <btb@icculus.org>
3 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
4 arch/linux/joystick.c, arch/linux/include/joystick.h,
5 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
6 arch use global variable joy_num_axes
8 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
10 * main/gamemine.c, main/piggy.c: compile again on older C compilers
11 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
12 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
13 Vertigo) missions, load add-on ham file at every load, not only the 1st
14 * main/bm.ch: fix bug where loading a hxm would affect other levels too
15 * main/fireball.c: don't Int3() every time explosions don't look best
17 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
19 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
21 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
23 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
24 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
26 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
28 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
29 shareware version of descent.hog. This is not yet bug-free
31 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
33 * main/network.c: fix crash introduced with previous change
35 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
37 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
38 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
39 make mission structre memory allocated
41 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
43 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
44 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
45 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
46 delete file compbit.h, move functionality to text.c, modify all
47 previous users of compbit.h to use existing function in text.h
48 * main/inferno.c: remove warning created by the fix for the cfgets
50 * main/bmread.c: add comment
52 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
54 * cfile/cfile.c: declare variable on top of block
55 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
56 main/multi.h, main/network.c: move mission list handling functionality
57 to mission.c, remove unnecessary load_mission calls in menu.c
58 * main/game.c: remove unnecessary build_mission_list call
59 * main/mission.c, main/mission.h: correct comments about anarchy-only
60 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
61 remove explicit uses of mission list
63 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
65 * libmve/mveplay.c: make it compile on Cygwin
67 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
69 * main/config.c: fix bug uncovered by having fgets cut off ending \n
71 * main/text.c: fix crash on Mac OS X, probably fix bug 738
73 * include/mono.h: add mprintf support for carbon (Mac OS 9)
75 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
77 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
78 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
79 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
80 information about the current mission, for easier code refactorisation.
82 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
84 * main/gamemine.c, main/piggy.c: fix bug 1675:
85 use better d2 textures if d1 hog is present but not loadable
87 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
89 * cfile/cfile.c: simplify, reduce number of global vars
91 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
93 * main/gameseg.c: fix bugfix of 2004-05-15
95 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
97 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
99 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
100 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
101 cfgets now always copies the terminating character to the dest buffer.
102 This fixes a bug that occured when reading cmd line args from d2x.ini
104 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
106 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
107 move more old change logs into ChangeLog-old
109 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
110 and Martin Schaffner <maschaffner@gmx.ch>
112 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
113 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
114 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
115 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
116 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
117 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
118 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
119 arch/include/joy.h, arch/win32/include/key.h
120 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
121 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
122 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
123 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
124 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
125 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
126 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
127 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
128 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
129 main/config.c, main/config.h, main/controls.c, main/controls.h
130 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
131 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
132 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
133 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
134 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
135 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
136 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
137 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
138 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
139 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
140 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
141 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
142 main/mission.c, main/mission.h, main/modem.h, main/morph.c
143 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
144 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
145 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
146 main/paging.c, main/paging.h, main/physics.c, main/physics.h
147 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
148 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
149 main/powerup.h, main/render.c, main/render.h, main/robot.c
150 main/robot.h, main/scores.c, main/scores.h, main/screens.h
151 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
152 main/songs.c, main/songs.h, main/sounds.h, main/state.c
153 main/state.h, main/switch.c, main/switch.h, main/terrain.c
154 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
155 main/text.h, main/textures.h, main/titles.c, main/titles.h
156 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
157 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
158 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
159 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
160 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
161 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
163 move old per-file change logs into new file ChangeLog-old
165 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
167 * arch/ogl/ogl.c: enable -gl_mipmap switch
169 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
171 * arch/carbon/descent.r: swap min and max size to correct places
173 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
175 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
177 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
179 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
181 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
183 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
184 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
186 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
187 link) on MPW on Mac OS 9 (carbon)
189 * include/mono.h: disable mprintf on carbon to avoid significant bloat
191 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
193 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
195 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
197 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
199 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
201 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
203 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
204 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
205 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
206 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
207 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
209 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
210 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
211 new files for supporting compilation with MPW for carbon (Mac OS 9)
213 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
215 * main/playsave.c: do not seek while writing, carbon does not like it
217 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
219 * cfile/cfile.c: use portable ffilelength in cfile_size
221 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
222 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
223 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
224 unsigned and signed char, MPW does not like these
226 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
228 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
231 2004-06-01 Bradley Bell <btb@icculus.org>
233 * libmve/mve_main.c: cast malloc function pointer
235 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
236 target to XCode project
238 2004-05-31 Bradley Bell <btb@icculus.org>
240 * include/pstypes.h: fix accidental solaris breakage
242 * main/object.c: fix crash caused by death-cam code
244 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
245 XCode project simplifications, network enabled
247 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
248 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
250 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
253 * English.lproj/InfoPlist.strings, d2x-Info.plist,
254 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
255 d2x.xcode/project.pbxproj: added XCode project files
257 2004-05-22 Bradley Bell <btb@icculus.org>
259 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
262 * rpm/d2x.spec.in: Changed descriptions
264 2004-05-22 Matthew Mueller <donut@dakotacom.net>
266 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
269 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
271 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
272 the win32 code (d1x r1.8, key_arch.c r1.2)
274 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
275 use 32bpp screen mode by default, add option to use 16bpp (d1x
278 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
279 replacement texture paletted->rgb conversion alpha problem (d1x
282 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
283 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
284 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
287 * arch/ogl/gr.c, include/loadgl.h: fix win32
288 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
290 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
291 include/ogl_init.h, main/render.c: opengl hardware
292 super-transparency support using GL_NV_register_combiners (d1x
293 r1.38, r1.41, r1.6, r1.26, r1.7)
295 2004-05-22 Bradley Bell <btb@icculus.org>
297 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
300 2004-05-22 Matthew Mueller <donut@dakotacom.net>
302 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
303 include/ogl_init.h: use GL_RGB for non-transparent textures, and
304 fix fonts not having transparent flag set (wouldn't get paletted)
305 (d1x r1.15, r1.37, r1.40, r1.25)
307 * arch/ogl/ogl.c: don't try to use paletted textures with
308 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
310 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
311 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
314 * 2d/font.c: memset ogl font bitmap data since the copy function
315 leaves some (unused) parts uninitialized, which aggravates
318 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
319 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
322 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
323 screenshots if the entire thing wasn't written in one call to
326 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
327 info not being updated on win32 (d1x r1.11)
329 * arch/win32/digi.c: remove some redundancy by not needing to do
330 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
331 clean up some indenting of DS_release_slot calls. And make
332 DS_release_slot return 1 when a sound is already not playing, in
333 addition to when a sound was killed. (d1x r1.10)
335 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
336 linux version (d1x r1.5)
338 * main/kconfig.c: make next axis config key skip currently
339 allocated axes (d1x r1.11)
341 2004-05-22 David Cleaver <wraithx@morpheus.net>
343 * main/kconfig.c: joy configuration next axis key from WraithX
346 2004-05-22 Bradley Bell <btb@icculus.org>
348 * main/game.c, main/inferno.c: typo
350 2004-05-21 Matthew Mueller <donut@dakotacom.net>
352 * main/game.c, main/game.h, main/inferno.c: make rear view
353 leave_time variable with -rearviewleavetime argument (d1x r1.25,
356 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
358 * main/inferno.c: change -udp documentation to d2x behaviour
360 2004-05-21 Bradley Bell <btb@icculus.org>
362 * include/gr.h: added missing define for menu fullscreen toggle
364 2004-05-21 Matthew Mueller <donut@dakotacom.net>
366 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
367 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
369 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
371 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
372 arch/linux/include/joystick.h: patch from Steven Mueller for using
373 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
375 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
377 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
378 main/physics.c, main/render.c, main/wall.c: file-line for segfault
379 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
381 * arch/win32/digi.c: digisound fixes (d1x r1.7)
383 2004-05-21 Bradley Bell <btb@icculus.org>
385 * main/inferno.c: added -udp documentation from d1x
387 2004-05-20 Bradley Bell <btb@icculus.org>
389 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
391 2004-05-20 David Cleaver <wraithx@morpheus.net>
393 * main/controls.c, main/gamecntl.c, main/kconfig.c,
394 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
395 game.c r1.21, r1.6, r1.4, r1.3)
397 2004-05-20 Bradley Bell <btb@icculus.org>
399 * main/inferno.c: document -ihaveabrokenmouse
401 2004-05-20 Matthew Mueller <donut@dakotacom.net>
403 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
405 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
407 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
408 mouse driver problems (d1x r1.2, r1.2)
410 2004-05-20 Matthew Mueller <donut@dakotacom.net>
412 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
413 join list score crash (d1x r1.8)
415 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
417 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
418 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
421 2004-05-20 Bradley Bell <btb@icculus.org>
423 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
425 * main/inferno.c: integrated some niceautomap stuff from d1x
427 2004-05-20 Matthew Mueller <donut@dakotacom.net>
429 * arch/win32/joyhh.c: fixed the config bug where it'd always put
430 in some weird axis (d1x r1.3)
432 * arch/win32/init.c: set win32 icon to icon from resource file
435 * arch/win32/key.c: win32: fixed space key not working in messages
438 2004-05-20 Bradley Bell <btb@icculus.org>
440 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
443 2004-05-20 Matthew Mueller <donut@dakotacom.net>
445 * main/inferno.c: document -gl_refresh (d1x r1.20)
447 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
448 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
451 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
452 change the arg type for (d1x r1.5)
454 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
456 * arch/win32/digi.c: altsounds (d1x r1.6)
458 2004-05-20 Matthew Mueller <donut@dakotacom.net>
460 * arch/win32/digi.c: fixed a major memory leak and removed a bit
461 of redundancy (d1x r1.5)
463 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
464 fix crashing (d1x r1.4)
466 * arch/win32/digi.c: win32's digi_start_sound was not calling
467 DS_release_slot after setting .playing=0, resulting in a
468 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
470 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
471 apparently it was somehow causing some joysticks (Sidewinder
472 Precision 2) to only turn when the stick was moving, but not when
473 at turned but held stationary. And it was completely unused
474 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
477 * main/game.c: add alt+enter to toggle fullscreen (in addition to
478 previous key combos (d1x r1.29)
480 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
481 g, and b values (d1x r1.15)
483 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
484 sometimes (didn't handle negative palette steps) (d1x r1.34)
486 * arch/ogl/ogl.c: add caching of weapon inner models, screen
487 shatter effects, robot explosions and weapons, and some more
488 always present stuff. Also clean up ogl_cache_weapon_textures
491 2004-05-20 Bradley Bell <btb@icculus.org>
493 * main/kludge.c, main/game.c: move gr_renderstats and
494 gr_badtexture back to game.c
496 2004-05-20 Matthew Mueller <donut@dakotacom.net>
498 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
499 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
501 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
503 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
504 loaded after texture caching stage (d1x r1.34)
506 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
507 for renderstats (d1x r1.33)
509 2004-05-19 Matthew Mueller <donut@dakotacom.net>
511 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
512 main/inferno.c: add anisotropic texture filtering suport (d1x
513 r1.33, r1.32, r1.23, r1.32)
515 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
518 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
519 include/ogl_init.h: utilize hardware multitexturing support if
520 possible (requires GL_NV_texture_env_combine4 extension) (d1x
521 r1.32, r1.30, r1.4, 1.22)
523 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
526 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
528 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
529 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
530 effects in OGL using SetGammaRamp, much faster than the hack that
531 was being used. currently SDL only (though not too hard to add to
532 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
534 * main/menu.c: allow arbitrary (custom) resolution entry in
535 change_res menu (d1x r1.14)
537 2004-05-19 Bradley Bell <btb@icculus.org>
539 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
540 d1x-style res change menu (mostly works)
542 * misc/args.c: use strnicmp instead of strncasecmp
544 2004-05-19 Matthew Mueller <donut@dakotacom.net>
546 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
547 command-line option (d1x r1.27)
549 * main/inferno.c: restore inferno.c initialization of
550 screen_compatible and use_double_buffer to 'normal' values, broken
551 long long ago in one of the high res menu patches (d1x r1.30)
553 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
554 resolutions to be specified on command line (d1x r1.2, r1.29,
555 r1.4) -- doesn't work yet
557 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
559 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
562 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
563 volume song stop/starting (d1x r1.7)
565 2004-05-18 Matthew Mueller <donut@dakotacom.net>
567 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
570 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
571 ogl_ulinec (d1x r1.29)
573 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
575 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
576 bottom are inclusive not exclusive (d1x r1.28)
578 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
579 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
581 * arch/sdl/digi.c: fix typo
583 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
585 * arch/win32/init.c, arch/win32/win32.c: move win32 window
586 creation code from arch_init_start into arch_init to fix weirdness
587 with --help (d1x r1.5, r1.6)
589 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
590 sync issues and lack of midi reset (d1x r1.5)
592 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
595 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
596 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
598 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
601 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
603 2004-05-18 Bradley Bell <btb@icculus.org>
605 * include/vecmat.h: comments/formatting
607 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
609 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
610 include/test.lnk: remove unnecessary files
612 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
613 This enables compilation with gcc 3.1
615 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
617 * main/switch.c: took care of switches triggering single-sided
618 walls (don't try to access the nonexistent adjacent wall via NULL
619 pointers or negative array indices)
621 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
623 * main/wall.c: fix invalid memory access for d1 levels which
624 don't have a corresponding wall behind.
626 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
628 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
629 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
630 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
631 interface header to new header file internal.h
633 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
635 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
636 bitmask for each joystick axis that has sent input data,
637 and will not crash Windows anymore during joystick setup because
638 of for() loop over axis being executed once too often.
640 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
641 gr_remap_mono_font() and call it after loading saved level.
643 * main/laser.c: limit homing missile turn rate
645 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
646 centers (work like fuel centers but provide shield)
648 * main/gameseg.c: fix endless loop in some levels with a
649 certain (complicated) structure
651 2004-05-13 Bradley Bell <btb@icculus.org>
653 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
654 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
655 updated project files for SDL 1.2.7
657 * Makefile.am: add VisualC, VisualCE dirs to tarball
659 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
661 * arch/sdl/digi.c: formatting
663 2004-05-12 Bradley Bell <btb@icculus.org>
665 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
668 * 2d/palette.c, include/palette.h: added function to create blend
671 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
673 2004-05-11 Bradley Bell <btb@icculus.org>
675 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
677 2004-05-10 Bradley Bell <btb@icculus.org>
679 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
680 g3_draw_transp_poly had the fade level backwards, decided to just
681 fix g3_draw_poly so it behaves correctly, transparency or not,
682 reverted changes to render_face
684 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
686 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
687 rendering transparent (e.g. cloaked) walls
689 * main/render.c: render_face now calls g3_draw_transp_poly() for
690 cloaked walls in OpenGL
692 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
694 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
695 that from other apps, had "static" distortions.
697 2004-04-22 Bradley Bell <btb@icculus.org>
699 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
701 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
702 aligned version of PUT_INTEL_* macros
704 2004-04-15 Bradley Bell <btb@icculus.org>
706 * main/inferno.c: comment out unused checksum variable
708 2004-04-14 Bradley Bell <btb@icculus.org>
710 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
712 2004-04-14 Terran Melconian <terran@consistent.org>
714 * main/gameseg.c: use portable rand function (fixes #1118)
716 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
718 * main/songs.c: uncomment calls to RBAStop (fixes #473)
720 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
722 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
723 get rid of warnings (now compiles with -Werror on SunOS)
725 * main/piggy.c: fix (really) wierd SunOS bug
727 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
728 caused by not allocating enough mem for rle bitmaps
730 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
732 * include/pstypes.h: sun OS typedef fixes
734 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
736 * main/piggy.c: fix bug 1067
738 * main/piggy.c: fix bugfix for 1067
740 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
741 with descent.pig of mac registered)
743 2003-12-18 Bradley Bell <btb@icculus.org>
745 * main/kconfig.c: fixes for linux-native joystick
747 * main/kconfig.c: bunch of fixes (esp. for non linux-native
750 * arch/include/joy.h: comments/formatting
752 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
754 * compilerdefs.txt: added FreeBSD defs
756 2003-12-08 Bradley Bell <btb@icculus.org>
758 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
761 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
763 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
764 arch/linux/ipx_udp.c: fix FreeBSD compile errors
766 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
768 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
769 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
770 get rid of silly ulongs
772 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
773 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
774 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
775 change relevant __linux__ macros to __ELF__
777 2003-11-27 Bradley Bell <btb@icculus.org>
779 * include/ogl_init.h: added proto for ogl_check_mode
781 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
782 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
785 2003-11-26 Bradley Bell <btb@icculus.org>
787 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
788 3.3 compiler warnings
790 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
793 * include/pstypes.h: OS X fixes
795 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
796 main/newmenu.h: linux fixes
798 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
799 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
800 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
801 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
802 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
805 * arch/sdl/gr.c: fix sdl gr_update
807 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
808 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
809 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
810 cfile/cfile.c, console/CON_console.c, include/d_io.h,
811 include/error.h, include/pstypes.h, include/strutil.h,
812 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
813 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
814 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
815 main/playsave.c, main/songs.c, main/state.c, main/text.c,
816 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
819 2003-11-25 Bradley Bell <btb@icculus.org>
821 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
822 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
823 libmve/VisualC/mveplayer.dsp: updated project files
825 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
828 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
829 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
830 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
831 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
834 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
835 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
838 2003-11-24 Bradley Bell <btb@icculus.org>
840 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
841 libmve/mveplay.c: stuff to play mve's in WinCE
843 * arch/win32/findfile.c: unused functions...
847 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
848 enabled mouse control of menus
850 * main/mission.h: oops, didn't mean to change this.
852 2003-11-21 Bradley Bell <btb@icculus.org>
854 * VisualCE/d2x/d2x.vcp: updated project file
856 2003-11-20 Bradley Bell <btb@icculus.org>
858 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
859 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
860 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
863 2003-11-17 Bradley Bell <btb@icculus.org>
865 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
866 main/menu.c: added option to disable kalinix under unix
868 * main/game.c, main/newmenu.c: always set menu mode for GL popups
870 2003-11-14 Bradley Bell <btb@icculus.org>
872 * main/automap.c: fix automap background image
874 * main/automap.c, main/automap.h: delete cruft
876 * main/automap.c: fix level number position
878 * main/automap.c: simplify g3_draw_line hack
880 * main/menu.c: stop pointless vid mode changes
882 2003-11-07 Bradley Bell <btb@icculus.org>
884 * NEWS, installation.txt: s'more documentation
886 2003-11-07 Steffen Pohle <stpohle@gmx.net>
888 * configure.ac: fix .exe extension problems
890 2003-11-07 Bradley Bell <btb@icculus.org>
892 * arch/ogl/ogl.c: disable texture format verification for OS X -
895 2003-11-06 Bradley Bell <btb@icculus.org>
897 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
898 use more traditional Alt+Enter for toggling fullscreen
900 * 2d/ibitblt.c, main/mission.h: comments/formatting
902 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
904 2003-11-06 Bradley Bell <btb@icculus.org>
906 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
907 resolution change, use kludge to avoid repetitive res changes
909 2003-11-04 Bradley Bell <btb@icculus.org>
911 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
912 structures and i/o routines back to piggy.c
914 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
916 * installation.txt: tell to install d1 .pig for better textures
918 2003-11-04 Bradley Bell <btb@icculus.org>
920 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
921 oem d1 v1.0 and registered d2 v1.0, comments
923 2003-11-03 Bradley Bell <btb@icculus.org>
925 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
926 all d1 shareware - even though files are different!
928 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
931 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
934 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
937 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
939 * main/movie.c: when no movies are found, divide by six the
940 number of warning lines sent to stdout
942 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
944 * include/byteswap.h: fix stupid copy/paste error
946 2003-10-24 Bradley Bell <btb@icculus.org>
948 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
949 gr_linear_rep_movsd_2x instead of almost identical
950 gr_linear_movsd_double. Better since we have assembly versions.
952 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
954 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
957 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
959 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
960 error with --disable-network, move reset_network_objects()
961 from gameseq.c to multi.c
963 2003-10-14 Bradley Bell <btb@icculus.org>
965 * AUTHORS, NEWS: stuff
967 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
969 2003-10-12 Bradley Bell <btb@icculus.org>
971 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
972 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
975 2003-10-12 Aaron Plattner <plattner@caltech.edu>
977 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
978 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
979 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
980 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
981 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
982 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
983 arch/win32/ipx_win.c, arch/win32/winnet.c,
984 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
985 main/multi.h, main/network.c: add IPv4 multicasting support
987 2003-10-11 Bradley Bell <btb@icculus.org>
989 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
991 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
992 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
993 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
994 main/weapon.h: lots of shareware and oem fixes
996 2003-10-10 Bradley Bell <btb@icculus.org>
998 * arch/win32/winnet.c: fixed stupid win32 network bug
1000 2003-10-10 Bradley Bell <btb@icculus.org>
1002 * main/piggy.c: increased D1_MAX_TMAP_NUM
1004 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1006 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1007 which are animated in d2, refactorizes d1 texture reading
1009 2003-10-10 Bradley Bell <btb@icculus.org>
1011 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1012 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1013 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1014 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1015 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1016 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1017 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1018 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1019 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1020 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1021 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1022 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1023 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1024 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1025 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1026 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1027 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1028 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1029 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1030 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1031 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1032 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1033 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1034 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1035 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1036 main/wall.h: comments/formatting
1038 2003-10-09 Bradley Bell <btb@icculus.org>
1040 * main/text.c: fix text when using old datafiles
1042 * main/laser.h: comments/whitespace
1044 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1045 mines w/shareware data
1047 * include/DT_drawtext.h: deleted unused file
1049 2003-10-08 Bradley Bell <btb@icculus.org>
1051 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1053 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1055 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1056 main/menu.c: Disabled 'd2x keys' weapon selection
1058 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1060 * main/object.h, main/multi.h: get rid of most warnings issued by
1061 cpp-precomp of gcc from Mac OS X dev tools
1063 2003-10-05 Bradley Bell <btb@icculus.org>
1065 * NEWS, configure.ac: increment version number
1067 * cfile/cfile.c: better handling of CRLF text files (when that is
1070 * utilities/hogcreate.c, utilities/hogextract.c,
1071 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1072 reading/writing files
1074 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1075 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1078 2003-10-04 Bradley Bell <btb@icculus.org>
1080 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1082 * main/netmisc.c: change byte to sbyte, comments/whitespace
1084 2003-10-03 Bradley Bell <btb@icculus.org>
1086 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1088 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1091 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1092 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1093 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1094 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1095 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1096 main/object.c, main/object.h, main/paging.c, main/player.h,
1097 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1098 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1099 main/weapon.c, main/weapon.h: change byte to sbyte,
1102 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1103 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1104 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1105 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1107 * configure.ac: better checking for timeval
1109 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1111 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1112 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1113 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1114 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1115 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1116 main/multibot.c, main/network.c: Make network architecture
1117 choosable from game menu, add support for UDP/IP on Mac OS X and
1120 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1122 * include/byteswap.h: added macros for coping with alignment
1125 2003-10-02 Bradley Bell <btb@icculus.org>
1127 * main/multi.h: added padding to little-endian version of
1130 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1132 * main/netmisc.c: delete duplicate function
1134 2003-10-01 Bradley Bell <btb@icculus.org>
1136 * main/bm.c: make sure d1_texture_indices gets freed between
1139 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1141 * main/piggy.h: fix size of d1 shareware descent.pig
1143 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1145 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1146 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1147 replacements for non-animated textures
1149 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1151 * main/controls.c: use fixed 20fps wiggle
1153 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1155 * Makefile.am, debian/changelog.in, debian/control,
1156 debian/d2x-common.dirs, debian/d2x-common.install,
1157 debian/d2x-common.manpages, debian/d2x-gl.files,
1158 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1159 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1160 utilities/Makefile.am, utilities/hogcreate.1,
1161 utilities/hogextract.1, utilities/mvlcreate.1,
1162 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1163 add man pages, distribute utility programs in new d2x-common deb
1165 * rpm/d2x.spec.in: updated rpm spec file
1167 2003-08-02 Bradley Bell <btb@icculus.org>
1169 * cfile/cfile.c: update raw_position in cfputc and cfputs
1171 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1173 * main/piggy.c: make error message more friendly
1175 * main/piggy.c: simplify copying of bitmap flags
1177 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1180 * cfile/cfile.c: revert to always using custom fgets
1182 * main/endlevel.c, main/mission.c: handle missing exit sequence
1183 components gracefully
1185 * main/playsave.c: comments
1187 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1189 * cfile/cfile.c: update raw_position in cfwrite
1191 * main/network.c: comments/formatting
1193 2003-06-22 Bradley Bell <btb@icculus.org>
1195 * cfile/cfile.c: use standard fgets for non-archive files
1197 * main/movie.c: use con_printf for missing movie warning
1199 2003-06-18 Bradley Bell <btb@icculus.org>
1201 * main/movie.c: fixed cfile conversion of movielib code
1203 * main/console.c, main/hud.c: strip out colors, etc when printing
1206 * include/u_mem.h: fix NDEBUG calloc macro
1208 2003-06-15 Bradley Bell <btb@icculus.org>
1210 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1213 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1214 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1215 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1216 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1217 main/scores.c, main/state.c, main/text.c, misc/args.c,
1218 misc/strio.c: convert file i/o to cfile
1220 2003-06-14 Bradley Bell <btb@icculus.org>
1222 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1223 writing and other modes besides "rb" (mostly taken from
1226 2003-06-09 Bradley Bell <btb@icculus.org>
1228 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1231 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1232 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1235 2003-06-07 Taylor Richards <taylor@icculus.org>
1237 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1239 2003-06-07 Bradley Bell <btb@icculus.org>
1241 * main/console.c: fix non-console build
1243 * main/gamesave.c: comments
1245 * main/bm.c: remove redundant break
1247 2003-06-06 Bradley Bell <btb@icculus.org>
1249 * main/gauges.c, main/kconfig.c: comments/formatting
1251 * console/.cvsignore: added .cvsignore
1253 * main/console.c: can't write to console after it's closed
1255 2003-06-05 Bradley Bell <btb@icculus.org>
1257 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1258 console/internal.c, console/internal.h, include/CON_console.h,
1259 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1260 finish console conversion away from SDL
1262 2003-06-04 Bradley Bell <btb@icculus.org>
1264 * console/CON_console.c, include/CON.console.h, include/console.h,
1265 main/console.c, main/game.c: console conversion to native gr,
1268 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1269 put prototype for gr_bm_bitblt in gr.h
1271 2003-06-03 Bradley Bell <btb@icculus.org>
1273 * console/CON_console.c, console/DT_drawtext.c,
1274 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1275 main/console.c: use native fonts for console
1277 * main/playsave.c: use shorts for short data
1279 2003-06-02 Bradley Bell <btb@icculus.org>
1281 * configure.ac, main/console.c: set console background, fix
1284 2003-06-01 Bradley Bell <btb@icculus.org>
1286 * Makefile.am, arch/sdl/event.c, configure.ac,
1287 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1288 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1289 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1290 main/gamerend.c: added console code (from SDL_console)
1292 2003-05-30 Bradley Bell <btb@icculus.org>
1294 * README: minor update
1296 2003-05-28 Bradley Bell <btb@icculus.org>
1298 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1303 2003-06-06 Bradley Bell <btb@icculus.org>
1305 * main/kconfig.c: fix crash in control menus
1307 * main/gauges.c: force cockpit redraw in opengl
1309 * main/gamerend.c: move ogl swap, so cockpit and console get
1312 2003-06-01 Bradley Bell <btb@icculus.org>
1314 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1318 2003-05-12 Bradley Bell <btb@icculus.org>
1320 * configure.ac: increment version number
1322 * main/bm.c: use con_printf for exit model warnings
1324 * configure.ac: must check for timespec after setting -mno-cygwin
1326 * main/inferno.c: added -nohogdir and -userdir options
1328 * NEWS, main/titles.c: use briefings with no extension
1332 2003-04-30 Bradley Bell <btb@icculus.org>
1334 * configure.ac: have to include time.h when checking for nanosleep
1336 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1339 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1340 increment version number
1342 * main/Makefile.am: make dist fix
1346 2003-04-29 Bradley Bell <btb@icculus.org>
1348 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1351 2003-04-24 Bradley Bell <btb@icculus.org>
1353 * configure.ac: increment version number
1355 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1358 2003-04-24 Ingo van Lil <inguin@gmx.de>
1360 * main/render.c: fix misspellings of NDEBUG
1364 2003-04-14 Bradley Bell <btb@icculus.org>
1366 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1368 2003-04-11 Bradley Bell <btb@icculus.org>
1370 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1375 2003-04-11 Bradley Bell <btb@icculus.org>
1377 * libmve/mveplay.c: use _sleep instead of sleep on win32
1379 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1380 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1381 include/cfile.h, include/error.h, libmve/Makefile.am,
1382 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1383 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1384 utilities/Makefile.am: comments/formatting/dist problems
1386 * configure.ac: use different defines for os x
1388 2003-04-07 Bradley Bell <btb@icculus.org>
1390 * include/error.h, misc/error.c: put some old stuff back in,
1391 eliminate duplicate error messages
1393 * main/text.c: don't die on text not found
1396 * main/inferno.c: print some useful info if hog not found, allow
1397 -help to work if no text available
1399 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1401 * arch/linux/Makefile.am: revert to previous version, so linux
1404 2003-04-03 Bradley Bell <btb@icculus.org>
1406 * main/endlevel.c: fixed exit model scheme yet again
1408 2003-04-02 Bradley Bell <btb@icculus.org>
1410 * misc/error.c: call Int3 on Assert
1412 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1415 * main/wall.c: don't die when trying to toggle nonexistent
1416 segment... vertigo level 10 is buggy!
1418 * main/gamemine.c: comments/formatting
1420 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1422 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1423 main/inferno.c: Allow use of 22K sound samples
1425 2003-03-29 Bradley Bell <btb@icculus.org>
1427 * arch/ogl/gr.c: default to bitmapped reticle
1429 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1430 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1433 * arch/sdl/joy.c: fixed text seen for hats in control config
1436 2003-03-28 Bradley Bell <btb@icculus.org>
1438 * main/bm.c: heh, model nums in vertigo are hardcoded,
1439 N_D2_POLYGON_MODELS can't change
1441 * configure.ac, include/d1x.xpm, include/descent.xpm,
1442 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1445 2003-03-27 Bradley Bell <btb@icculus.org>
1447 * main/text.h: fixed text references for hat directions
1449 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1451 2003-03-26 Bradley Bell <btb@icculus.org>
1453 * main/playsave.c: make d2x keys backward compatible
1455 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1457 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1460 2003-03-26 Bradley Bell <btb@icculus.org>
1462 * main/piggy.c: fix crash when d1 data not present
1464 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1465 read/write from plr file
1467 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1468 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1469 added escort.h header
1471 2003-03-25 Bradley Bell <btb@icculus.org>
1473 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1474 D1_PIGFILE ("descent.pig") macro
1476 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1477 models from d1 pig file
1479 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1480 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1481 really) from d1 pig file
1483 2003-03-23 Bradley Bell <btb@icculus.org>
1485 * main/bm.c: stop extra robots from overwriting exit models
1487 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1488 texture list doesn't get full
1490 * main/bm.c: fix mem leak when reading extra robots
1492 2003-03-21 Bradley Bell <btb@icculus.org>
1494 * main/menu.c: Added option to set movie resolution (mostly works)
1496 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1498 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1499 replacement functions to piggy.c
1501 * main/gameseq.c: attempt to support mac d1 descent.pig
1503 * main/bm.c: fix mem leak
1505 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1506 files, both d1 and d2 oem briefing where showed
1508 * main/inferno.c, main/movie.c: Change the default movie
1509 resolution to "high", implement the option -lowresmovies
1511 2003-03-20 Bradley Bell <btb@icculus.org>
1513 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1515 * main/piggy.c: comments
1517 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1519 * main/gameseq.c: delete duplicate function
1521 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1523 2003-03-19 Bradley Bell <btb@icculus.org>
1525 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1526 (cddb discid) support
1528 * arch/sdl/digi.c, main/kludge.c: implemented
1529 digi_link_sound_to_object3 for looping sounds, other looping stuff
1531 * arch/sdl/gr.c: removing dependencies on stuff in main/
1533 * arch/linux/Makefile.am, arch/linux/init.c,
1534 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1535 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1536 other header cleanups
1538 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1540 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1542 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1543 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1544 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1545 load d1 textures for d1 levels
1547 2003-03-19 Bradley Bell <btb@icculus.org>
1549 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1550 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1551 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1552 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1555 * README: added some OS X info
1557 2003-03-17 Bradley Bell <btb@icculus.org>
1559 * main/newdemo.c: simplify DEMO_FILENAME macro
1561 * main/console.c, main/game.c: enable experimental console support
1563 * main/gamerend.c: fixed location of fps meter in multi
1565 2003-03-16 Bradley Bell <btb@icculus.org>
1567 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1568 also look in shared data dir for demos
1570 * main/newdemo.c, main/newdemo.h: comments/formatting
1572 2003-03-15 Christopher Thielen <chris@luethy.net>
1574 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1575 thinking d2 cd is always present
1577 2003-03-15 Bradley Bell <btb@icculus.org>
1579 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1582 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1585 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1586 gr_init. don't really know why this works, though
1588 2003-03-14 Bradley Bell <btb@icculus.org>
1590 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1592 * unused/bios/rbaudio.h: removed duplicate file
1594 2003-03-14 Christopher Thielen <chris@luethy.net>
1596 * arch/sdl/rbaudio.c: stop cd audio when exiting
1598 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1600 * main/gamecntl.c: add comments to the "only matt knows" cheats
1602 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1604 * main/gamemine.c: formatting, better texture conversion for d1
1607 2003-03-14 Bradley Bell <btb@icculus.org>
1609 * main/piggy.c: must swap all mac version pigfiles
1611 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1612 main/multi.c: formatting, minor cleanups
1614 * 2d/rle.c: need to swap line_size on bigendian machines
1616 * main/mission.c, main/mission.h: detect mac full version hogfile
1618 2003-03-13 Bradley Bell <btb@icculus.org>
1620 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1621 added joy/mouse sensitivity slider, increased range to 16, and
1624 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1627 * arch/linux/Makefile.am: removed extra backslash
1629 * TODO, installation.txt: updated some documentation
1631 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1632 menu, with maxfps option
1634 2003-03-12 Bradley Bell <btb@icculus.org>
1636 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1638 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1639 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1640 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1641 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1642 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1643 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1644 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1645 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1646 arch/linux/include/music.h, arch/linux/include/serial.h,
1647 arch/linux/include/ukali.h: formatting
1649 2003-03-11 Chris Arena <ccarena@cox.net>
1651 * main/menu.c: fixed brightness slider
1653 2003-03-01 Bradley Bell <btb@icculus.org>
1655 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1656 robots and animated bitmaps work, but colors are messed up
1658 2003-02-28 Bradley Bell <btb@icculus.org>
1660 * main/player.h: whitespace
1662 * main/automap.c, main/cntrlcen.c, main/collide.c,
1663 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1664 descent.hog is present, d1 becomes mission 0)
1666 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1667 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1668 arch/win32/winnet.c: MinGW compiles with network enabled again,
1669 but still doesn't work
1673 2003-02-28 Bradley Bell <btb@icculus.org>
1675 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1676 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1677 many opengl glitches
1679 2003-02-27 Bradley Bell <btb@icculus.org>
1681 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1682 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1683 main/network.c, main/network.h: noted that hoard.ham is only needed
1684 for multiplayer HOARD games, and should not be equated with
1685 "vertigo". put HoardEquipped() back in network.c.
1687 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1688 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1689 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1690 use timer_delay instead of d_delay
1692 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1694 * main/render.c: added replacement qsort for solaris
1696 2003-02-26 Bradley Bell <btb@icculus.org>
1698 * main/gamemine.c: texture conversion for d1 shareware
1700 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1702 * main/gamemine.c: better texture conversion for d1 levels
1704 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1706 * main/kconfig.c: fix joystick support under MinGW
1708 2003-02-26 Bradley Bell <btb@icculus.org>
1710 * main/playsave.c: fix swapping glitch
1712 * configure.ac, readme.txt: clean stuff up, getting ready for
1715 * main/titles.c: begin support for rendering spinning robots in
1718 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1721 * main/gamemine.c: load d1 shareware levels!
1723 2003-02-25 Bradley Bell <btb@icculus.org>
1727 * autogen.sh: add warning about old auto* versions, use
1730 2003-02-24 Bradley Bell <btb@icculus.org>
1732 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1733 briefings mostly working
1735 * main/movie.c, main/titles.c: fixed some more briefing glitches
1737 2003-02-23 Bradley Bell <btb@icculus.org>
1739 * main/movie.c: fixed crash when using shareware data files
1742 * arch/sdl/digi.c: fix crash on non-existent sounds
1743 (i.e. shareware data)
1745 2003-02-22 Bradley Bell <btb@icculus.org>
1747 * main/titles.c: fixed fullscreen toggle in briefings
1749 2003-02-21 Bradley Bell <btb@icculus.org>
1751 * configure.ac: check for mingw when enabling nasm
1753 * main/playsave.c: enable loading player files of either byte
1756 2003-02-20 Bradley Bell <btb@icculus.org>
1758 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1760 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1761 #343, not "rest of solution to bug #344"
1763 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1766 * main/kludge.c: partial solution to bug #344
1768 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1770 * compilerdefs.txt: added linux/mips info
1772 * ChangeLog: clean up changelog
1774 2003-02-19 Bradley Bell <btb@icculus.org>
1776 * libmve/mveplay.c: os x needs nanosleep prototype.
1778 2003-02-18 Bradley Bell <btb@icculus.org>
1780 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1782 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1783 to disable/enable audio
1785 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1787 * main/: movie.h, titles.c: make sure movie's palette is set before
1788 writing briefing text. Fixes bug #359
1790 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1793 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1794 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1797 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1800 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1801 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1802 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1805 * include/libmve.h: blah
1807 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1809 * main/render.c: 2nd attempt to fix solaris qsort bug
1811 2003-02-18 Bradley Bell <btb@icculus.org>
1813 * configure.ac, include/pstypes.h: put alignment detection in
1816 2003-02-17 Bradley Bell <btb@icculus.org>
1818 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1819 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1820 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1821 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1822 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1823 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1824 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1825 moved mve stuff to separate subdir
1827 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1828 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1829 mve code. Fixes (at least) bugs #41, #348, and #350.
1831 2003-02-14 Bradley Bell <btb@icculus.org>
1833 * main/Makefile.am: no more Makefile.mveplay. again
1835 * main/mveplay.c: typo
1837 2003-02-13 Bradley Bell <btb@icculus.org>
1839 * utilities/mvlextract.c: uint -> unsigned int
1841 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1842 standalone mveplayer, win32 support
1844 * main/movie.c: random bugfixes, win32 support
1846 * arch/sdl/Makefile.am: formatting
1848 * configure.ac: disable networking on mac/win for now
1850 * main/newmenu.c: comments
1852 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1854 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1855 redundant swap functions.
1857 2003-02-13 Bradley Bell <btb@icculus.org>
1859 * ChangeLog: update changelog
1861 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1863 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1864 polymodel alignment issues.
1866 2003-02-13 Bradley Bell <btb@icculus.org>
1868 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1869 fix various little bugs
1871 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1872 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1874 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1877 * README.utils: new file
1879 * main/: mve_main.c, mveplay.c: more movie fixes
1881 * README: updated README
1883 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1885 2003-02-12 Bradley Bell <btb@icculus.org>
1887 * utilities/mvlextract.c: bigendian mvl support
1889 * main/mveplay.c: formatting, stuff
1891 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1892 truecolor mve support, standalone mveplayer
1894 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1895 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1896 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1897 standalone mveplayer
1899 2003-01-22 Bradley Bell <btb@icculus.org>
1901 * include/: interp.h, interp.h: restore prototype for
1902 swap_polygon_model_data
1904 2003-01-21 Bradley Bell <btb@icculus.org>
1906 * main/piggy.c: use memcpy to avoid alignment problem
1908 * compilerdefs.txt: updated some defs, added sunos/sparc
1910 2003-01-15 Bradley Bell <btb@icculus.org>
1912 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1914 * main/gamemine.c: attempting to support d1 shareware
1916 * compilerdefs.txt: update defs
1918 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1920 * main/mveplay.c: fix several bugs, comments, formatting.
1922 2003-01-15 Bradley Bell <btb@icculus.org>
1924 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1925 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1926 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1927 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1930 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1931 formatting, comments
1933 2003-01-11 Bradley Bell <btb@icculus.org>
1935 * main/: mission.c, mission.h: attempt to support d1 for mac
1938 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1940 * main/object.h: foo
1942 2003-01-09 Bradley Bell <btb@icculus.org>
1944 * main/movie.c: use ifdef around gr_toggle_fullscreen
1946 2003-01-07 Bradley Bell <btb@icculus.org>
1948 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1949 main/mission.h: don't need .msn file for descent.hog anymore
1953 2003-01-06 Bradley Bell <btb@icculus.org>
1955 * main/mission.h, main/mission.c: comments
1957 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1960 2003-01-03 Bradley Bell <btb@icculus.org>
1962 * utilities/: txb2txt.c, txt2txb.c: remove old files
1964 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1966 * main/polyobj.c: attempt to make read_model_file
1969 * main/menu.c: move vertigo text
1971 2003-01-02 Bradley Bell <btb@icculus.org>
1973 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1974 main/polyobj.h: cleanup alignment changes
1976 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1977 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1978 main/object.h: fix alignment issues on sparc
1980 * cvshowto.txt: update cvs info
1984 * 2d/rle.c: make rle_swap handle RLE_BIG
1986 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1988 * main/render.c: workaround solaris qsort bug
1990 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1992 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1993 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1995 * arch/linux/Makefile.am: enabled linux joystick, kali
1997 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1998 arch/sdl/event.c: enabled linux joystick
2000 2002-12-31 Bradley Bell <btb@icculus.org>
2002 * main/gamemine.c: simplified warning msg
2004 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2006 * main/render.h: fix compiler warning
2008 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2010 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2012 2002-12-24 Bradley Bell <btb@icculus.org>
2014 * main/mission.c: fixes an infinite loop which was caused by d2x
2015 thinking d2demo was a descent 1 mission
2017 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2019 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2021 2002-12-24 Bradley Bell <btb@icculus.org>
2023 * main/render.c: comments
2025 2002-10-30 Bradley Bell <btb@icculus.org>
2027 * main/inferno.c: add help for -hogdir option
2029 * main/inferno.c: added -hogdir option
2031 2002-10-28 Bradley Bell <btb@icculus.org>
2033 * main/: inferno.c, menu.c: enabled Vertigo displays
2035 * include/3d.h: typo
2037 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2039 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2040 main/netmisc.c, main/network.c: simplify and eliminate redundant
2043 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2045 * maths/fixc.c: fix infinite loop in quad_sqrt.
2047 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2048 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2050 2002-10-12 Bradley Bell <btb@icculus.org>
2052 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2054 2002-10-11 Bradley Bell <btb@icculus.org>
2056 * main/hud.c: make hud_message work correctly
2058 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2061 * main/network.c: formatting, small fixes
2063 2002-10-10 Bradley Bell <btb@icculus.org>
2065 * main/netmisc.h: no swap_object for little-endian
2067 * main/: netmisc.h, network.c: use macros to simplify network
2070 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2073 * main/inferno.c: enable loading screen for mac shareware with
2076 * main/netmisc.c: whitespace
2078 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2081 * main/hud.c: whitespace
2083 * configure.ac: remove shareware build, add macdata build
2085 * main/songs.c: whitespace
2087 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2088 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2091 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2094 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2096 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2097 comments, formatting, etc.
2099 * iff/iff.c: fix bigendian iff loading.
2101 2002-10-03 Bradley Bell <btb@icculus.org>
2103 * utilities/txb2tex.c: typo
2105 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2106 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2109 * arch/sdl/mouse.c: whitespace
2111 2002-09-19 Bradley Bell <btb@icculus.org>
2113 * main/kconfig.c: fix a oops, add old logs
2115 * main/kconfig.c: support for >3 mouse buttons
2117 2002-09-18 Bradley Bell <btb@icculus.org>
2119 * include/gr.h: fix palette swap define
2121 2002-09-14 Bradley Bell <btb@icculus.org>
2123 * main/titles.c: load hires briefing screen if lores doesn't exist
2124 (i.e. vertigo) and MenuHires=0
2126 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2128 * main/: multi.h, network.h: pack some structures for ipx
2131 2002-09-14 Bradley Bell <btb@icculus.org>
2133 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2134 and load_endlevel_data() to expect newline-terminated strings, fix
2135 load_game_data to read null-terminated string for
2138 2002-09-07 Bradley Bell <btb@icculus.org>
2140 * main/newmenu.c: added error message
2142 * main/menu.h: enable -nohires with mac shareware
2144 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2146 * 2d/font.c: enable 0/255 palette swap for fonts
2148 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2151 * 2d/2dsline.c: fix ogl blooper
2153 2002-09-05 Bradley Bell <btb@icculus.org>
2155 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2158 * include/strutil.h: need string.h for strcasecmp
2160 * include/rle.h: okay, maybe it needs to be this way
2162 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2164 * 2d/scalec.c: more stuff from d2src
2166 * 2d/rle.c: more stuff from d2src, formatting
2168 * 2d/font.c: useless cruft
2170 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2172 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2175 2002-09-04 Bradley Bell <btb@icculus.org>
2177 * include/grdef.h: fix compiler warnings
2179 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2181 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2184 * main/game.c: we want the mac ibitblt for everything but dos and
2187 * main/texmerge.c: these routines are in tmerge.c
2189 * main/credits.c: enable credits for mac and oem data
2191 * main/bm.c: use either exit.ham or exit.pofs
2193 * include/ibitblt.h: enable some more code from d2src
2195 * include/gr.h: enable mac ubitblt_double
2197 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2199 * include/grdef.h: moved some inline asm from linear.h
2201 * 2d/ibitblt.c: brought in line with original d2 version
2203 * 2d/bitblt.c: reverted to original d2 version of this file, then
2204 added d1x enhancements
2206 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2208 * 2d/linear.h: moved these back to their original locations
2211 * main/mveplay.c: close some memory holes, speed up palette loading
2213 * main/movie.c: added fullscreen toggle while playing movies
2215 * main/inferno.c: comment out -superhires help text (always on)
2217 * include/timer.h: added approx_fsec_to_usec macro
2219 * arch/sdl/joy.c: fix compiler warning
2221 2002-09-01 Bradley Bell <btb@icculus.org>
2223 * main/network.c: oops
2225 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2227 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2228 timer_get_fixed_seconds
2232 2002-08-31 Bradley Bell <btb@icculus.org>
2234 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2237 * main/multi.h: network endian stuff
2239 * 2d/font.c, include/gr.h: fast file i/o for font headers
2241 * arch/win32/arch_ip.cpp: unused file
2243 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2244 bigendian networking fixes
2246 * main/menu.c: make net menu more accurate, also make superhires
2249 * include/pstypes.h: better to have __pack__ all the time, I think.
2250 needed for networking, e.g.
2252 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2255 * arch/win32/Makefile.am: unused file
2259 2002-08-30 Bradley Bell <btb@icculus.org>
2261 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2263 * main/: newmenu.h, titles.c: formatting
2265 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2266 main/multi.h: networking works, finally
2268 * TODO: added TODO file
2270 * arch/linux/arch_ip.cpp: unused fine
2272 * README: network sorta working
2274 * main/: Makefile.am, multi.c, network.c, network.h: more
2277 * main/menu.c: load builtin mission correctly
2279 * main/inferno.c: documentation
2281 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2284 * main/Makefile.mveplay: don't need no more
2286 2002-08-29 Bradley Bell <btb@icculus.org>
2288 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2289 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2290 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2293 * include/ipx_drv.h: more network fixing
2295 * arch/linux/include/ipx_drv.h: more network fixing
2297 * include/ipx.h: formatting
2299 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2301 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2302 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2303 main/inferno.c: fixed networking fuck-up?
2305 * Makefile.am: moved mingw info to README
2307 * README, mingw32.txt: moved mingw info to README
2309 2002-08-27 Bradley Bell <btb@icculus.org>
2311 * utilities/mvlextract.c: allow specifying file to extract
2313 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2316 * utilities/hogextract.c: allow specifying file to extract
2318 * main/mission.c: Have to get mission_num _after_ promoting...
2320 * main/: gameseq.c, titles.c: beginning d1 briefing support
2322 * descent.msn: beginning d1 briefing support
2324 * main/: titles.c, titles.h: d1-style mission briefings
2326 * main/piggy.h: whitespace
2328 * main/movie.c: beginning robot movie support, fall back on lo/hi
2329 res if hi/lo not available
2331 * main/mission.c: added Builtin_mission_num for builtin mission,
2332 D1Hogdir, d1-style mission briefings
2334 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2337 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2338 (for d1 missions that need d1 data)
2340 * 2d/ibitblt.c: whitespace
2342 2002-08-26 Bradley Bell <btb@icculus.org>
2344 * utilities/mvlcreate.c: oops
2346 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2349 * utilities/hogextract.c: added [v]iew option
2351 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2353 * main/titles.c: fix writable string, disable DumbAdjust thing
2355 * main/polyobj.h: whitespace
2357 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2360 * main/movie.c: read movies from AltHogDir, other fixes
2362 * main/: mission.c, mission.h: fix bug w/mission filename
2364 * main/gameseq.c: comments
2366 * main/digi.h: whitespace n stuff
2368 * include/mve_audio.h: added audio flag macros
2370 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2375 2002-08-23 Bradley Bell <btb@icculus.org>
2377 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2380 * Makefile.am: remove d2demo.mn2
2382 * cfile/cfile.c, include/cfile.h: add cfile_size function
2384 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2385 eliminate need for .mn2 files for oem and demo
2387 2002-08-22 Bradley Bell <btb@icculus.org>
2389 * main/bm.c: fix for vertigo
2391 * main/menu.h: make OEM menu pcx available
2393 * 2d/rle.c: merge with original d2 file
2395 * Makefile.am, configure.ac: let mission files get installed by
2398 2002-08-17 Bradley Bell <btb@icculus.org>
2400 * configure.ac: make FAST_FILE_IO the default on little-endian
2403 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2405 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2408 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2410 * main/: game.c, menu.c, mission.c: promote builtin missions.
2412 2002-08-15 Bradley Bell <btb@icculus.org>
2414 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2415 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2417 * utilities/.cvsignore: added cvsignore
2419 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2422 * main/piggy.c: mac data file loading
2424 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2425 transparency and swap 0/255 correctly for mac data files
2427 2002-08-13 Bradley Bell <btb@icculus.org>
2429 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2430 to utilities to avoid conflict with c++ std lib <utility>
2432 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2433 txt2txb.c: moved utility to utilities to avoid conflict with c++
2436 * Makefile.am, configure.ac: add utilities
2438 2002-08-09 Bradley Bell <btb@icculus.org>
2440 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2443 2002-08-08 Bradley Bell <btb@icculus.org>
2445 * main/inferno.c: comments
2447 * main/: newmenu.c, songs.c: mac demo datafile support
2449 * installation.txt: update
2451 * main/gamesave.c: use lowercase for consistency
2453 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2454 models for other than d2demo
2456 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2458 * main/gamemine.c: formatting, better d1 texture conversion
2460 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2461 main/mission.h: recognize .msn mission files.
2463 2002-08-07 Bradley Bell <btb@icculus.org>
2465 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2466 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2467 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2468 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2469 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2470 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2473 2002-08-06 Bradley Bell <btb@icculus.org>
2475 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2477 * main/Makefile.am: formatting
2479 * 2d/font.c: make gr_remap_font just reload the whole thing
2481 * configure.ac: formatting
2483 * Makefile.am: added d2demo.mn2
2485 * d2demo.mn2: mission file for shareware
2487 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2488 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2490 * main/sounds.h: shareware stuff, whitespace
2492 * main/: polyobj.c, polyobj.h: more fast i/o macros
2494 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2497 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2498 endlevel stuff to non-shareware, allow movies/endlevel for
2501 * main/cntrlcen.c: typo
2503 * main/bm.h: use global Piggy_hamfile_version
2505 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2506 macros, use global Piggy_hamfile_version
2508 * main/Makefile.am: terrain and movie stuff always used now
2510 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2513 * main/: gamemine.c, gamesave.c: load DMB levels
2515 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2516 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2518 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2520 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2522 2002-08-04 Bradley Bell <btb@icculus.org>
2524 * main/inferno.c: shareware stuff, formatting
2526 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2528 * arch/sdl/gr.c: don't need to set mode in gr_init
2530 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2532 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2535 * Makefile.am, descent.mn2: added mission file for descent 1
2537 2002-08-02 Bradley Bell <btb@icculus.org>
2539 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2540 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2541 main/piggy.h, misc/error.c: junk
2543 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2544 render.h, scores.c, scores.h, terrain.c: shareware stuff
2546 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2547 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2548 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2549 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2550 main/weapon.c, main/weapon.h: fast i/o macros
2552 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2554 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2555 main/gamemine.h, main/gamesave.c: load d1 levels
2557 2002-07-30 Bradley Bell <btb@icculus.org>
2559 * configure.ac: oops
2561 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2564 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2565 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2566 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2567 main/piggy.c, main/titles.c: support shareware datafiles!
2569 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2570 piggy.c: SHAREWARE fixes
2572 2002-07-29 Bradley Bell <btb@icculus.org>
2574 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2575 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2576 misc/fileutil.c: Portability - OS X support
2578 2002-07-27 Bradley Bell <btb@icculus.org>
2580 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2581 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2582 segment.h: portability
2584 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2585 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2586 main/wall.h: portabilization
2588 * 2d/font.c, include/gr.h: portability
2590 2002-07-26 Bradley Bell <btb@icculus.org>
2592 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2594 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2596 * main/player.c: foo
2598 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2600 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2601 misc/fileutil.h: portable file i/o utils
2603 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2604 writable string anymore... / formatting
2606 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2607 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2608 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2609 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2610 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2611 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2612 portable-izing file loading routines
2614 2002-07-24 Bradley Bell <btb@icculus.org>
2616 * main/mveplay.c: correctly play files with 16bit uncompressed
2617 audio, mem checking, etc
2619 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2622 2002-07-23 Bradley Bell <btb@icculus.org>
2624 * misc/Makefile.am: unused file
2626 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2627 main/sounds.h: remove experimental nmovie stuff
2629 * main/movie.c: add some debugging output
2631 2002-07-22 Bradley Bell <btb@icculus.org>
2633 * main/: console.c, state.c: simplified header
2635 * main/movie.c: enable mveplay audio
2637 * main/old/movie.c: moved to main/
2639 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2640 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2641 main/mvelib.c, main/mveplay.c: initial movie support
2643 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2644 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2645 include/ogl_init.h, include/pstypes.h, main/console.c,
2646 main/state.c, mem/mem.c: OS X stuff
2648 * configure.ac: OS X and movie stuff
2650 2002-07-19 Bradley Bell <btb@icculus.org>
2652 * compilerdefs.txt: OSX defs
2654 2002-07-18 Bradley Bell <btb@icculus.org>
2656 * main/inferno.c: use simpler rcs tags
2658 * autogen.sh: keep Changelog in cvs (and use --accum)
2660 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2661 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2662 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2663 main/songs.c: changed cdrom->rbaudio
2665 * include/rbaudio.h: moved to /include
2667 2002-07-17 Bradley Bell <btb@icculus.org>
2669 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2670 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2671 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2672 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2673 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2674 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2675 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2676 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2677 3d/setup.c: use simpler rcs tags
2682 2002-07-17 Bradley Bell <btb@icculus.org>
2684 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2686 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2688 * debian/rules: don't need readme's
2690 * debian/rules: move d1x license to COPYING, license clarifications
2692 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2693 license to COPYING, license clarifications
2695 * debian/rules: fix debian docs
2697 * debian/rules: fix debian manpages
2699 * debian/d2x-sdl.menu: fix debian menu
2701 * debian/rules: link to undocumented man page for debs
2703 * Makefile.am, configure.ac, debian/control, debian/copyright,
2704 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2705 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2706 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2709 2002-07-16 Bradley Bell <btb@icculus.org>
2711 * debian/: rules, changelog.in: deb stuff
2713 * configure.ac: cleaner nasm detection
2715 * debian/: changelog.in, control, rules: deb stuff
2717 * README, installation.txt: typos, stuff
2719 * configure.ac: better #defines
2721 * configure.ac: whitespace
2723 * configure.ac: better documentation
2725 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2726 SDL_JOYSTICK not needed
2728 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2730 * configure.ac: need higher SDL for joystick
2732 * debian/: control, rules: deb stuff
2734 * arch/sdl/joy.c: old junk
2736 * Makefile.am, configure.ac: automake updates
2738 * main/: inferno.c, text.c: don't use althogdir on non-unix
2740 * configure.ac: more autoconf updates
2742 * misc/strutil.c: better strrev
2744 * main/inferno.c: need limits.h on mingw also
2746 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2749 2002-04-19 Bradley Bell <btb@icculus.org>
2751 * main/network.c: let hoard.ham be a cfile
2753 * main/text.c: better error message when hog not found
2757 2002-03-23 Bradley Bell <btb@icculus.org>
2759 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2760 arch/sdl/Makefile.am: Use SDL joystick automatically
2762 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2764 2002-03-05 Bradley Bell <btb@icculus.org>
2766 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2769 2002-02-23 Bradley Bell <btb@icculus.org>
2771 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2773 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2774 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2775 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2776 main/editor/Makefile.am: moved includes to include
2778 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2780 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2781 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2782 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2785 * main/game.c: disabled cockpit for OGL, formatting
2787 * 2d/ibitblt.c: formatting
2789 2002-02-16 Bradley Bell <btb@icculus.org>
2791 * include/oldsdl.h: check for older macros
2793 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2794 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2795 allow older sdl versions
2797 2002-02-15 Bradley Bell <btb@icculus.org>
2799 * main/: automap.c, automap.h, inferno.c: automap resolution now
2802 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2804 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2805 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2806 win32/include/key_arch.h: never mind - that would be pointless
2808 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2809 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2810 win32/include/key_arch.h: copied files from d1x
2812 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2813 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2815 * main/multipow.c: need conf.h
2817 * arch/win32/Makefile.am: new file
2819 * include/pstypes.h: added u_int16_t (needed in base_ip)
2821 * arch/win32/arch_ip.cpp: copied from d1x
2823 2002-02-14 Bradley Bell <btb@icculus.org>
2825 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2827 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2828 main/netlist.c: Added hotkeys to toggle fullscreen mode
2830 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2831 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2833 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2834 reorder.h: Lotsa networking stuff from d1x
2836 2002-02-13 Bradley Bell <btb@icculus.org>
2838 * include/gr.h, main/game.c: Fullscreen toggle stuff
2840 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2843 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2844 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2847 2002-02-11 Bradley Bell <btb@icculus.org>
2849 * main/bm.c: use portable loader if bigendian
2851 * include/pstypes.h: don't define bool for c++
2853 * include/cfile.h: extern AltHogDir stuff
2855 * include/byteswap.h: use WORDS_BIGENDIAN
2857 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2859 * main/vers_id.h: added D2X_IVER
2861 * misc/args.c: don't use d1x.ini
2863 * Makefile.am: rpm stuff
2865 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2868 2002-02-09 Bradley Bell <btb@icculus.org>
2870 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2872 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2874 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2877 2002-02-06 Bradley Bell <btb@icculus.org>
2879 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2880 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2881 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2883 * debian/: changelog.in, control, copyright, d2x-gl.files,
2884 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2888 2002-02-02 Bradley Bell <btb@icculus.org>
2890 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2892 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2893 Enabled RELEASE option
2895 2002-01-31 Bradley Bell <btb@icculus.org>
2897 * Makefile.am, configure.ac: specify prerequisite versions of
2898 autoconf and automake
2900 2002-01-29 Bradley Bell <btb@icculus.org>
2902 * main/mission.c: RCS header added
2904 * main/inferno.c: update copyright date
2906 * main/mission.c: allow missions to be in AltHogDir
2908 * configure.ac: Display results of configure
2910 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2913 2002-01-28 Bradley Bell <btb@icculus.org>
2915 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2916 Data files now go in DATADIR/games/d2x, user files now go in
2919 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2921 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2922 files now go in ~/.d2x
2924 2002-01-24 Bradley Bell <btb@icculus.org>
2926 * configure.ac: fix nasm not found error message
2928 2002-01-18 Bradley Bell <btb@icculus.org>
2930 * configure.in: getting rid of old configure.in
2932 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2933 main/movie.c: Movie playing kludgey stuff
2935 * misc/args.c: formatting
2937 * main/inferno.c: allow -h for help
2939 * include/error.h: don't die on int3, unless -debug given
2941 * mingw32.txt: more stuff
2943 2001-12-29 Bradley Bell <btb@icculus.org>
2945 * Makefile.am: Got rid of thinking.txt
2947 * main/inferno.c: document -nomovies option
2949 2001-12-28 Bradley Bell <btb@icculus.org>
2951 * main/titles.c: formatting, put some code into place for rendering
2952 of robots during briefings
2954 2001-12-27 Bradley Bell <btb@icculus.org>
2958 2001-12-23 Craig Hadady <chadady@iglou.com>
2960 * 2d/rle.c: fixed bug in dummy array.
2962 2001-12-03 Bradley Bell <btb@icculus.org>
2964 * arch/sdl/init.c: fix formatting
2966 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2967 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2968 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2969 and sdl joystick stuff
2971 2001-11-30 Bradley Bell <btb@icculus.org>
2973 * thinking.txt: not needed
2975 2001-11-27 Bradley Bell <btb@icculus.org>
2977 * cygconf, mingw32.txt: use sdl from source on cygwin
2979 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2980 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2981 SDL_CFLAGS to CFLAGS
2983 2001-11-27 Bradley Bell <btb@icculus.org>
2987 2001-11-14 Bradley Bell <btb@icculus.org>
2989 * texmap/scanline.c: use optimization flags as texmap default
2991 * NEWS: mouse wheel, etc
2993 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2994 wheel to emulate 3rd axis
2996 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2998 * include/error.h: kludge to ungrab mouse when we hit an int3
3000 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3001 __ENV_MSDOS__ to __MSDOS__
3003 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3006 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3009 * arch/sdl/digi.c: implemented digi_set_volume
3011 * include/grdef.h, main/config.c, misc/d_io.c: change
3012 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3014 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3015 main/piggy.c: use MAKE_SIG
3017 * installation.txt: update
3019 * configure.ac: new file
3021 * arch/sdl/joydefs.c: #include pstypes.h
3023 * arch/sdl/init.c: SDL joystick stuff
3025 * acconfig.h: adjust MINGW defines
3027 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3028 controls menu now works
3030 2001-11-13 Bradley Bell <btb@icculus.org>
3032 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3035 * Makefile.am: New file
3037 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3040 * compilerdefs.txt: New file
3042 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3044 2001-11-12 Bradley Bell <btb@icculus.org>
3046 * main/playsave.c: load player files regardless of byte order of
3049 2001-11-11 Bradley Bell <btb@icculus.org>
3051 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3054 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3056 * NEWS: GL savegame thumbnails
3058 * acconfig.h, configure.in: make option for NMOVIES, default to off
3060 2001-11-09 Bradley Bell <btb@icculus.org>
3062 * main/state.c: Enabled savegame thumbnails under OpenGL
3064 * unused/pa_null/pa_enabl.h: remove duplicate header
3066 * misc/args.c: use d2x.ini for option file
3068 * mem/mem.c: Move mem_realloc inside the ifdef
3070 * main/menu.c: fix 640x400 menu text
3072 * main/inferno.c: added documentation
3074 * main/endlevel.c: fix warnings
3076 * arch/ogl/gr.c: Get rid of gl spew
3078 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3080 * acconfig.h: Define __SDL__ for mingw
3082 2001-11-08 Bradley Bell <btb@icculus.org>
3084 * 2d/font.c: free OGL font data when rereading
3086 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3087 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3088 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3089 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3090 main/weapon.h: Enabled shareware build, endlevel flythrough
3093 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3094 of use for shareware build
3096 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3099 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3101 2001-11-05 Bradley Bell <btb@icculus.org>
3103 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3106 * include/3d.h: Add comment
3108 2001-11-04 Bradley Bell <btb@icculus.org>
3110 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3113 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3116 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3118 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3119 main/hudmsg.h: Enable d1x-style hud_message
3121 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3123 * 2d/font.c: re-init ogl fonts after remapping colors.
3125 2001-11-02 Bradley Bell <btb@icculus.org>
3127 * misc/Makefile.am: remove byteswap.h (duplicate header)
3129 * 2d/font.c: fixed gr_remap_font, minor stuff
3131 * configure.in: take out -O2 if doing debug build
3133 * main/bm.c: formatting
3135 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3137 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3138 macros, get rid of functions
3140 2001-11-01 Bradley Bell <btb@icculus.org>
3142 * misc/byteswap.h: removed duplicate header
3144 2001-10-31 Bradley Bell <btb@icculus.org>
3146 * NEWS, main/automap.c: automap works in opengl
3148 * NEWS, configure.in: Added news
3150 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3152 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3154 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3155 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3156 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3158 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3160 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3162 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3163 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3165 2001-10-27 Bradley Bell <btb@icculus.org>
3167 * main/inferno.c: added some documentation
3169 2001-10-25 Bradley Bell <btb@icculus.org>
3171 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3174 * Makefile.am, configure.in, arch/Makefile.am,
3175 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3176 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3177 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3178 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3179 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3180 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3181 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3182 it's ugly, but It'll be easier to sync with d1x.
3184 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3185 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3186 main/editor/Makefile.am: attempt at support for editor, makefile
3189 * misc/d_delay.c: formatting fix
3191 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3192 tmappent.S, tmapppro.S: adding support for runtime selection of
3195 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3196 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3197 including multi.h and network.h, fix backslashes, fix compiler
3200 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3201 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3202 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3203 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3204 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3205 including multi.h and network.h, fix backslashes
3207 * include/pstypes.h: added typedef for u_int64_t on mingw
3209 * include/3d.h: added prototype for g3_uninit_polygon_model
3211 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3213 2001-10-24 Bradley Bell <btb@icculus.org>
3215 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3216 arch subdirs, as in d1x.
3218 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3219 earlier style until i understand automake 1.5 better. remove input
3222 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3223 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3224 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3225 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3226 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3227 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3228 Moved input stuff to arch subdirs, as in d1x.
3230 * NEWS, configure.in: blah blah
3232 2001-10-23 Bradley Bell <btb@icculus.org>
3234 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3236 * texmap/tmapppro.S: no need for #include <conf.h> here
3238 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3241 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3242 file. RCS header added
3244 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3245 #ifdef'ing out the whole file. RCS header added
3247 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3248 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3249 fixes. Now works with automake 1.5 and autoconf 2.52.
3250 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3251 mingw (-grabmouse now works on win32).
3253 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3254 These don't belong in cvs
3258 2001-10-20 Bradley Bell <btb@icculus.org>
3260 * 2d/font.c: Don't free unused variables...
3262 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3265 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3266 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3267 main/Makefile.am: make dist more sensible
3269 * Makefile.am: Kludge for linking on mingw
3271 2001-10-19 Bradley Bell <btb@icculus.org>
3273 * Makefile.am, configure.in, arch/win32/Makefile.am,
3274 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3276 * include/ipx_drv.h: Check for __MINGW32__
3278 * include/i86.h: Imported from d1x
3280 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3282 * arch/dos/modex.asm: Fixed %include
3284 * main/console.c: RCS headers added
3286 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3289 * Makefile.am, main/Makefile.am: Moved final link to top-level
3290 directory instead of main/
3292 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3293 __ENV_LINUX__ to __linux__
3295 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3296 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3297 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3298 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3299 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3300 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3301 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3302 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3303 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3304 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3307 * configure.in: add --enable-xploader, support arch/linux subdir,
3310 * main/inferno.c: conditionalize conf.h
3312 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3314 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3315 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3316 misc/fileutil.h: Partial application of linux/alpha patch.
3318 2001-10-19 Bradley Bell <btb@icculus.org>
3320 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3321 networking in line with d1x, moved some arch/linux_* stuff to
3324 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3325 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3326 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3327 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3330 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3331 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3332 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3333 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3334 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3335 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3336 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3337 linux/include/ukali.h: Brought linux networking in line with d1x,
3338 moved some arch/linux_* stuff to arch/linux/*
3340 * include/ipx_drv.h: Imported from d1x
3342 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3344 * main/ipx_drv.c: Imported from d1x
3346 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3347 main/network.h, main/Makefile.am: Trying to get network working on
3350 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3351 main/Makefile.am: build fixes
3353 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3354 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3355 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3356 starting to get net working.
3358 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3359 conditionalized min,max macros
3361 2001-10-18 Bradley Bell <btb@icculus.org>
3363 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3364 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3365 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3366 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3369 * 2d/2dsline.c: RCS headers added/changed
3371 * configure.in: fix NASMFLAGS bug
3373 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3376 2001-10-17 Bradley Bell <btb@icculus.org>
3378 * NEWS: Fixed the invulnerable robots bug!
3380 * main/collide.c: Fixed the invulnerable robots bug!
3382 2001-10-14 Bradley Bell <btb@icculus.org>
3384 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3387 2001-10-13 Bradley Bell <btb@icculus.org>
3389 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3390 arch/Makefile.am, arch/dos/Makefile.am,
3391 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3392 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3393 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3394 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3395 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3396 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3397 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3398 arch/win32/include/Makefile.am, iff/Makefile.am,
3399 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3400 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3401 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3402 unused/bios/Makefile.am, unused/lib/Makefile.am,
3403 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3404 unused/ui/Makefile.am, unused/vga/Makefile.am,
3405 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3406 automake stuff from "inert" subdirs. And there was much rejoicing.
3408 * Makefile.am, NEWS, configure.in: Stuff
3410 * ChangeLog: removing auto-generated file
3412 * cygconf: Added instructions for mingw32 build
3414 * Makefile.am: renamed INSTALL to installation.txt
3416 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3418 * mingw32.txt: Added instructions for mingw32 build
3420 * configure.in: Enable assembly under mingw32
3422 2001-10-12 Bradley Bell <btb@icculus.org>
3424 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3426 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3427 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3428 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3429 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3430 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3431 to __DJGPP__, since it's built-in.
3433 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3435 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3436 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3440 2001-10-12 Bradley Bell <btb@icculus.org>
3442 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3444 * Makefile.am: make sure cygconf gets archived
3446 * configure.in: Increment version number in preparation for release
3448 * configure.in: Fix detection of opengl
3450 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3451 cygconf, arch/Makefile.am, arch/include/joy.h,
3452 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3453 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3454 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3455 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3456 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3457 Vastly improved compilability.
3459 2001-10-11 Bradley Bell <btb@icculus.org>
3461 * Makefile.am: Added macros/sdl.m4
3463 * autogen.sh: Added macros/sdl.m4
3465 2001-10-09 Bradley Bell <btb@icculus.org>
3467 * main/vers_id.h: Added DESCENT_VERSION constant
3469 * main/inferno.c: Added command-line help.
3471 * include/ogl_init.h: opengl improvments (following d1x changes)
3473 2001-10-07 Bradley Bell <btb@icculus.org>
3475 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3476 arch/ogl/Makefile.am: Remove duplicate headers.
3478 2001-08-02 Thimo Neubauer <thimo@debian.org>
3480 * mem/mem.c: totally crippled the memory manager because it does
3481 not make sense for non-DOS-systems and it would have been too
3482 complicated to get it 64bit clean
3484 2001-06-19 Bradley Bell <btb@icculus.org>
3486 * cvshowto.txt: updated anonymous password
3488 2001-02-08 Bradley Bell <btb@icculus.org>
3490 * COPYING, license.txt: Added d1x license
3492 2001-02-01 Bradley Bell <btb@icculus.org>
3494 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3496 2001-01-31 Bradley Bell <btb@icculus.org>
3498 * configure.in, arch/include/mouse.h, include/pstypes.h,
3499 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3501 * main/polyobj.c: fix typo
3503 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3504 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3505 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3506 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3507 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3508 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3509 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3510 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3511 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3512 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3513 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3514 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3515 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3516 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3517 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3518 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3519 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3520 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3521 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3522 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3523 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3524 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3525 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3526 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3527 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3528 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3531 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3532 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3533 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3534 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3537 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3540 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3541 cross-compiling, and cygwin fixes
3543 2001-01-30 Bradley Bell <btb@icculus.org>
3545 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3546 include/pstypes.h, include/strutil.h, main/Makefile.am,
3547 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3548 needs --without-assembler and --without-network to compile
3550 2001-01-29 Bradley Bell <btb@icculus.org>
3552 * configure.in, main/Makefile.am: Fixes to build system
3554 * main/kconfig.c: fix for non-linux joysticks
3556 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3557 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3558 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3559 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3560 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3561 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3562 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3563 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3564 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3565 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3567 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3568 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3569 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3570 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3571 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3572 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3575 * arch/dos/include/joy.h, arch/dos/include/key.h,
3576 arch/dos/include/mouse.h: Unified input headers.
3578 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3580 2001-01-28 Bradley Bell <btb@icculus.org>
3582 * conf.h.in, configure.in, arch/Makefile.am,
3583 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3584 arch/include/key.h, main/Makefile.am: More header unification...
3586 * main/newdemo.c: Added <ctype.h>
3588 * arch/include/event.h, arch/include/joy.h: unified input headers.
3590 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3591 OpenGL now uses SDL-GL instead of gii
3593 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3595 2001-01-25 Bradley Bell <btb@icculus.org>
3597 * autogen.sh: use "set -e" so execution stops if something goes
3600 2001-01-24 Bradley Bell <btb@icculus.org>
3604 * Makefile.am: Add ChangeLog to dist
3608 2001-01-24 Bradley Bell <btb@icculus.org>
3610 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3612 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3613 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3616 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3617 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3618 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3619 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3620 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3621 arch/Makefile.am, arch/dos/Makefile.am,
3622 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3623 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3624 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3625 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3626 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3627 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3628 unused/Makefile.am, unused/bios/Makefile.am,
3629 unused/lib/Makefile.am, unused/novga/Makefile.am,
3630 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3631 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3632 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3633 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3634 make dist, VPATH builds, ...
3636 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3637 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3638 arch/dos/Makefile.in, arch/linux/Makefile.in,
3639 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3640 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3641 misc/Makefile.in, texmap/Makefile.in: cruft removal
3643 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3646 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3648 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3650 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3653 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3654 added -grabmouse option
3656 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3657 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3658 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3659 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3660 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3661 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3662 main/songs.c, misc/args.c: changed args_find to FindArg
3664 2001-01-22 Bradley Bell <btb@icculus.org>
3666 * configure, main/Makefile.am, main/Makefile.in: configuration
3669 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3670 fix compiler warnings w/opengl
3672 * include/console.h: ggi support
3674 * arch/linux_init.c: svgalib support
3676 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3677 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3678 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3679 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3680 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3681 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3684 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3686 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3687 main/render.c: fix warnings and enable NDEBUG *
3688 arch/svgalib_init.c: svgalib support
3690 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3692 * main/kconfig.c: joystick support
3694 2001-01-21 Bradley Bell <btb@icculus.org>
3696 * cvshowto.txt: new file, taken from d1x webpage
3698 * AUTHORS, README: Taking over as maintainer of d2x
3700 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3702 2001-01-20 Bradley Bell <btb@icculus.org>
3704 * configure, configure.in: Turned -Werror back off by default
3706 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3707 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3708 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3709 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3710 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3711 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3712 main/laser.c, main/multi.c, main/network.c, main/network.h,
3713 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3714 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3715 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3716 warnings, for non-OpenGL on linux, anyway...
3718 2001-01-19 Bradley Bell <btb@icculus.org>
3720 * copying: remove duplicate file
3722 * Import of d2x-0.0.9-pre1
3724 * Import of d2x-0.0.8