1 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * main/editor/eobject.c, main/editor/kgame.c,
4 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
5 extra two parameters to get_seg_masks.
7 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
8 structs for mine saving functions
10 2004-12-19 Bradley Bell <btb@icculus.org>
12 * ui/Makefile.am: fix ui Makefile.am
14 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
16 * include/u_mem.h: prototype for strdup with MPW
18 * main/laser.c: abort weapon fire if unable to create object
20 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
21 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
22 unused/ui/icon.c: replace byte with sbyte
24 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
25 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
26 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
27 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
28 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
29 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
30 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
31 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
32 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
33 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
34 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
35 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
36 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
37 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
38 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
41 * ui/Makefile.am: added Makefile.am for ui
43 * main/editor/Makefile.am, main/editor/autosave.c,
44 main/editor/centers.c, main/editor/centers.h,
45 main/editor/curves.c, main/editor/eglobal.c,
46 main/editor/ehostage.c, main/editor/ehostage.h,
47 main/editor/elight.c, main/editor/eobject.c,
48 main/editor/eobject.h, main/editor/eswitch.c,
49 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
50 main/editor/group.c, main/editor/info.c, main/editor/info.h,
51 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
52 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
53 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
54 main/editor/ksegsel.c, main/editor/ksegsize.c,
55 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
56 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
57 main/editor/medlisp.h, main/editor/medmisc.c,
58 main/editor/medmisc.h, main/editor/medrobot.c,
59 main/editor/medrobot.h, main/editor/medsel.c,
60 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
61 main/editor/objpage.c, main/editor/objpage.h,
62 main/editor/seguvs.c, main/editor/texpage.c,
63 main/editor/texture.c: imported missing editor files from d1x
65 * main/Makefile.am: build dumpmine.c for editor
67 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
68 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
69 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
70 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
71 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
73 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
74 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
75 main/editor/eglobal.c, main/editor/ehostage.c,
76 main/editor/ehostage.h, main/editor/elight.c,
77 main/editor/eobject.c, main/editor/eobject.h,
78 main/editor/eswitch.c, main/editor/eswitch.h,
79 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
80 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
81 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
82 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
83 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
84 main/editor/ksegsel.c, main/editor/ksegsize.c,
85 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
86 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
87 main/editor/meddraw.h, main/editor/medlisp.h,
88 main/editor/medmisc.c, main/editor/medmisc.h,
89 main/editor/medrobot.c, main/editor/medrobot.h,
90 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
91 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
92 main/editor/objpage.h, main/editor/segment.c,
93 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
94 main/editor/texpage.h, main/editor/texture.c: Move old logs to
97 * main/editor/autosave.c main/editor/centers.c
98 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
99 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
100 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
101 main/editor/fixseg.c main/editor/func.c main/editor/group.c
102 main/editor/info.c main/editor/info.h main/editor/kbuild.c
103 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
104 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
105 main/editor/ksegmove.c main/editor/ksegsel.c
106 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
107 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
108 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
109 main/editor/medmisc.h main/editor/medrobot.c
110 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
111 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
112 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
113 main/editor/texpage.h main/editor/texture.c ui/barbox.c
114 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
115 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
116 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
117 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
118 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
119 conf.h in new editor files
121 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
123 * main/state.c: open autosave file for writing, not reading
125 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
126 main/state.c, main/state.h: added fast save
128 * main/gameseq.c, main/inferno.c: force gr_update() so screens
129 always show in OpenGL
131 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
133 * misc/strutil.c: Implement strdup for MPW
135 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
138 * misc/strutil.c: fix MPW compiler errors
140 * main/mission.c, main/mission.h: allocate mission filenames
143 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
145 * 2d/font.c: Initialise the dataptr member correctly.
147 * include/mono.h: Print only mildly interesting messages to
148 stderr.txt. (revert earlier carbon changes)
150 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
152 * include/physfsx.h: getRealPath uses the write directory if it
153 can't get the real directory
155 * D2X.make: remove misc/d_io.c
157 2004-12-03 Bradley Bell <btb@icculus.org>
159 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
160 pathname, ensure correct translation of path separators
162 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
164 * misc/strutil.c: fix stricmp and strnicmp
166 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
169 2004-12-02 Bradley Bell <btb@icculus.org>
171 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
172 I couldn't figure out why the previous code kept segfaulting under
175 * main/kconfig.c: disable call to reset_cockpit() which was
176 causing the "letterbox" bug
178 * main/inferno.c: don't die if title screens not found
180 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
182 * configure.ac: require PhysicsFS header and library
184 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
186 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
188 * D2X.make: fix build on Carbon by adding digiobj.c
190 * main/mission.c: set builtin_hogsize for non-built-in missions
192 * main/mission.c: pass individual mission around instead of whole list
194 * main/mission.c: remove mission list from global memory
196 2004-12-02 Bradley Bell <btb@icculus.org>
198 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
199 path separator gets added to hogdir
201 2004-12-01 Bradley Bell <btb@icculus.org>
203 * README, configure.ac, VisualC/d2x/d2x.dsp,
204 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
205 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
206 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
207 uses dynamic opengl loading
209 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
211 * arch/ogl/gr.c: make write_bmp use PhysicsFS
213 * include/args.h, misc/args.c: new AppendArgs function. This
214 separates the copying of the arguments passed to main() from the
215 reading of the arguments file
217 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
218 the flexible cfgets, Fix compiling issues in MPW.
220 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
221 reading into an int, so it's removed completely. PHYSFSX_getc was
222 removed, because it's only use in misc/strio.c was removed. Put
223 in PHYSFSX_getRealPath, which recognises platform-specific
224 separators and doesn't use snprintf (MPW doesn't have it). MPW
227 * main/inferno.c: Remove use of open_movie_file. Read the
228 arguments file from the base directory, if there is one. Set up
229 D2X's write directory, including replacing any tilde at the start
230 of the path (if there is one) with the string returned by
231 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
232 default is still ~/.d2x. Check if the write directory has to be
233 created. Read the arguments file in this write directory if there
234 is one. If there's still no write directory, set it to the base
235 directory. Won't set it to the current directory if this fails,
236 because of the issue of which character to use for which platform.
238 * main/playsave.c: Use PHYSFS_readSLE32 instead of
239 PHYSFS_readULE32 due to compiling issues in MPW. Use
240 cfile_read_short instead of PHYSFS_readULE16 because of both
241 compiling and endian issues. cfile_read_byte instead of
242 PHYSFSX_readU8. Write a dummy structure instead of seeking when
243 NETWORK isn't defined
245 * D2X.make: Don't compile cfile.c on Mac OS 9.
247 * README: add PhysicsFS to the required 'tools' in README, and
248 instructions for building in MPW.
250 * include/cfile.h: Make cfopen into an inline, where a read buffer
251 is set up. This speeds up loading significantly.
253 2004-12-01 Bradley Bell <btb@icculus.org>
255 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
256 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
259 * main/newmenu.c: fix player file deletion
261 * include/physfsx.h: fix statfs includes for OS X
263 * main/inferno.c, main/network.c: misc physfs conversions
265 * arch/linux/Makefile.am, arch/linux/findfile.c,
266 arch/win32/Makefile.am, arch/win32/findfile.c,
267 include/findfile.h, main/kludge.c, main/mission.c,
268 main/newmenu.c, main/piggy.c: get rid of findfile stuff
270 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
273 * main/state.c: improve savegame load/save
275 * main/movie.c: make -nomovies friendlier
277 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
279 * include/d_io.h, include/physfsx.h, main/inferno.c,
280 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
283 * main/scores.c: use physfs for scores file
285 * main/playsave.c: improve player loading
287 * main/movie.c: improve movie loading
289 * main/mission.c: improve mission loading
291 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
292 main/state.c: use physfs for savegames
294 * README: minor update
296 * main/newdemo.c: use physfs for demos
298 * include/physfsx.h: added PHYSFSX_rename function
300 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
301 physfs/rwops, add libmve callbacks
303 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
304 added physfsrwops stuff
306 * include/cfile.h: added cfile_close wrapper
308 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
311 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
314 * main/config.c: use physfs to read config file
316 * include/physfsx.h: added gets and puts functions
318 * include/cfile.h: correct seek return value
320 * main/config.c, main/playsave.c: use physfs to write
323 * include/physfsx.h: added my physfs extensions
325 * main/inferno.c: physfs initialization stuff
327 * configure.ac: add check for physfs lib
329 * include/cfile.h: made cfile into a wrapper for physfs
331 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
332 disabled althogdir stuff (shouldn't be needed w/physfs)
334 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
335 configure.ac: drop cfile stuff
337 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
339 * D2X.make: Don't use D2XFolder, because the userdir can now be
340 specified in Mac OS 9. Putting it in the source code folder is
341 more convenient. Turn debugging on. Don't compile old files,
342 compile new ones. Add the PhysicsFS library.
344 * iff/iff.c: Get rid of MIN redefinition.
346 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
347 MPW doesn't like switches of long longs
349 2004-11-30 Bradley Bell <btb@icculus.org>
351 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
352 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
353 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
354 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
355 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
356 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
357 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
359 2004-11-28 Bradley Bell <btb@icculus.org>
361 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
363 * arch/sdl/digi.c: use d2src system for persistent sounds
365 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
368 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
369 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
370 ripped object stuff out of digi.c, now using digiobj.c. get rid of
371 a bunch of kludges, sound should be more true to original game now
373 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
376 2004-11-27 Bradley Bell <btb@icculus.org>
378 * main/text.c, main/text.h, main/titles.c: added function to
379 properly decode multi-line strings
381 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
382 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
385 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
387 * main/inferno.c: enable logo screens for shareware/oem
389 2004-11-26 Bradley Bell <btb@icculus.org>
391 * main/mission.c, main/titles.c: fix d1 briefing glitches
393 * main/game.c: free up cpu by not calling timer_delay so many
394 times (fixes Bug 2034)
396 * main/gameseq.c: enable briefing screens for mac shareware
398 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
399 doesn't care if it draws offscreen, I guess)
401 * main/credits.c: reduce flickering in credits w/opengl
403 2004-11-25 Bradley Bell <btb@icculus.org>
405 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
406 garbage on windows for some reason.
408 * 2d/font.c: fixed opengl menu font bug, caused by doing
409 arithmetic on signed chars.
411 2004-11-23 Bradley Bell <btb@icculus.org>
413 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
415 2004-11-22 Bradley Bell <btb@icculus.org>
417 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
418 arch/linux/joystick.c, arch/linux/include/joystick.h,
419 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
420 arch use global variable joy_num_axes
422 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
424 * main/gamemine.c, main/piggy.c: compile again on older C compilers
426 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
428 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
429 Vertigo) missions, load add-on ham file at every load, not only the 1st
431 * main/bm.ch: fix bug where loading a hxm would affect other levels too
433 * main/fireball.c: don't Int3() every time explosions don't look best
435 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
437 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
439 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
441 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
443 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
445 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
447 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
448 shareware version of descent.hog. This is not yet bug-free
450 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
452 * main/network.c: fix crash introduced with previous change
454 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
456 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
457 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
458 make mission structre memory allocated
460 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
462 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
463 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
464 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
465 delete file compbit.h, move functionality to text.c, modify all
466 previous users of compbit.h to use existing function in text.h
468 * main/inferno.c: remove warning created by the fix for the cfgets
471 * main/bmread.c: add comment
473 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
475 * cfile/cfile.c: declare variable on top of block
477 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
478 main/multi.h, main/network.c: move mission list handling functionality
479 to mission.c, remove unnecessary load_mission calls in menu.c
481 * main/game.c: remove unnecessary build_mission_list call
483 * main/mission.c, main/mission.h: correct comments about anarchy-only
485 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
486 remove explicit uses of mission list
488 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
490 * libmve/mveplay.c: make it compile on Cygwin
492 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
494 * main/config.c: fix bug uncovered by having fgets cut off ending \n
496 * main/text.c: fix crash on Mac OS X, probably fix bug 738
498 * include/mono.h: add mprintf support for carbon (Mac OS 9)
500 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
502 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
503 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
504 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
505 information about the current mission, for easier code refactorisation.
507 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
509 * main/gamemine.c, main/piggy.c: fix bug 1675:
510 use better d2 textures if d1 hog is present but not loadable
512 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
514 * cfile/cfile.c: simplify, reduce number of global vars
516 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
518 * main/gameseg.c: fix bugfix of 2004-05-15
520 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
522 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
524 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
525 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
526 cfgets now always copies the terminating character to the dest buffer.
527 This fixes a bug that occured when reading cmd line args from d2x.ini
529 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
531 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
532 move more old change logs into ChangeLog-old
534 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
535 and Martin Schaffner <maschaffner@gmx.ch>
537 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
538 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
539 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
540 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
541 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
542 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
543 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
544 arch/include/joy.h, arch/win32/include/key.h
545 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
546 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
547 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
548 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
549 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
550 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
551 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
552 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
553 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
554 main/config.c, main/config.h, main/controls.c, main/controls.h
555 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
556 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
557 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
558 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
559 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
560 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
561 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
562 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
563 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
564 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
565 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
566 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
567 main/mission.c, main/mission.h, main/modem.h, main/morph.c
568 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
569 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
570 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
571 main/paging.c, main/paging.h, main/physics.c, main/physics.h
572 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
573 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
574 main/powerup.h, main/render.c, main/render.h, main/robot.c
575 main/robot.h, main/scores.c, main/scores.h, main/screens.h
576 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
577 main/songs.c, main/songs.h, main/sounds.h, main/state.c
578 main/state.h, main/switch.c, main/switch.h, main/terrain.c
579 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
580 main/text.h, main/textures.h, main/titles.c, main/titles.h
581 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
582 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
583 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
584 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
585 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
586 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
588 move old per-file change logs into new file ChangeLog-old
590 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
592 * arch/ogl/ogl.c: enable -gl_mipmap switch
594 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
596 * arch/carbon/descent.r: swap min and max size to correct places
598 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
600 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
602 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
604 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
606 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
608 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
609 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
611 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
612 link) on MPW on Mac OS 9 (carbon)
614 * include/mono.h: disable mprintf on carbon to avoid significant bloat
616 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
618 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
620 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
622 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
624 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
626 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
628 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
629 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
630 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
631 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
632 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
634 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
635 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
636 new files for supporting compilation with MPW for carbon (Mac OS 9)
638 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
640 * main/playsave.c: do not seek while writing, carbon does not like it
642 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
644 * cfile/cfile.c: use portable ffilelength in cfile_size
646 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
647 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
648 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
649 unsigned and signed char, MPW does not like these
651 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
653 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
656 2004-06-01 Bradley Bell <btb@icculus.org>
658 * libmve/mve_main.c: cast malloc function pointer
660 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
661 target to XCode project
663 2004-05-31 Bradley Bell <btb@icculus.org>
665 * include/pstypes.h: fix accidental solaris breakage
667 * main/object.c: fix crash caused by death-cam code
669 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
670 XCode project simplifications, network enabled
672 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
673 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
675 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
678 * English.lproj/InfoPlist.strings, d2x-Info.plist,
679 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
680 d2x.xcode/project.pbxproj: added XCode project files
682 2004-05-22 Bradley Bell <btb@icculus.org>
684 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
687 * rpm/d2x.spec.in: Changed descriptions
689 2004-05-22 Matthew Mueller <donut@dakotacom.net>
691 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
694 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
696 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
697 the win32 code (d1x r1.8, key_arch.c r1.2)
699 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
700 use 32bpp screen mode by default, add option to use 16bpp (d1x
703 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
704 replacement texture paletted->rgb conversion alpha problem (d1x
707 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
708 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
709 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
712 * arch/ogl/gr.c, include/loadgl.h: fix win32
713 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
715 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
716 include/ogl_init.h, main/render.c: opengl hardware
717 super-transparency support using GL_NV_register_combiners (d1x
718 r1.38, r1.41, r1.6, r1.26, r1.7)
720 2004-05-22 Bradley Bell <btb@icculus.org>
722 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
725 2004-05-22 Matthew Mueller <donut@dakotacom.net>
727 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
728 include/ogl_init.h: use GL_RGB for non-transparent textures, and
729 fix fonts not having transparent flag set (wouldn't get paletted)
730 (d1x r1.15, r1.37, r1.40, r1.25)
732 * arch/ogl/ogl.c: don't try to use paletted textures with
733 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
735 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
736 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
739 * 2d/font.c: memset ogl font bitmap data since the copy function
740 leaves some (unused) parts uninitialized, which aggravates
743 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
744 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
747 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
748 screenshots if the entire thing wasn't written in one call to
751 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
752 info not being updated on win32 (d1x r1.11)
754 * arch/win32/digi.c: remove some redundancy by not needing to do
755 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
756 clean up some indenting of DS_release_slot calls. And make
757 DS_release_slot return 1 when a sound is already not playing, in
758 addition to when a sound was killed. (d1x r1.10)
760 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
761 linux version (d1x r1.5)
763 * main/kconfig.c: make next axis config key skip currently
764 allocated axes (d1x r1.11)
766 2004-05-22 David Cleaver <wraithx@morpheus.net>
768 * main/kconfig.c: joy configuration next axis key from WraithX
771 2004-05-22 Bradley Bell <btb@icculus.org>
773 * main/game.c, main/inferno.c: typo
775 2004-05-21 Matthew Mueller <donut@dakotacom.net>
777 * main/game.c, main/game.h, main/inferno.c: make rear view
778 leave_time variable with -rearviewleavetime argument (d1x r1.25,
781 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
783 * main/inferno.c: change -udp documentation to d2x behaviour
785 2004-05-21 Bradley Bell <btb@icculus.org>
787 * include/gr.h: added missing define for menu fullscreen toggle
789 2004-05-21 Matthew Mueller <donut@dakotacom.net>
791 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
792 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
794 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
796 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
797 arch/linux/include/joystick.h: patch from Steven Mueller for using
798 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
800 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
802 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
803 main/physics.c, main/render.c, main/wall.c: file-line for segfault
804 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
806 * arch/win32/digi.c: digisound fixes (d1x r1.7)
808 2004-05-21 Bradley Bell <btb@icculus.org>
810 * main/inferno.c: added -udp documentation from d1x
812 2004-05-20 Bradley Bell <btb@icculus.org>
814 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
816 2004-05-20 David Cleaver <wraithx@morpheus.net>
818 * main/controls.c, main/gamecntl.c, main/kconfig.c,
819 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
820 game.c r1.21, r1.6, r1.4, r1.3)
822 2004-05-20 Bradley Bell <btb@icculus.org>
824 * main/inferno.c: document -ihaveabrokenmouse
826 2004-05-20 Matthew Mueller <donut@dakotacom.net>
828 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
830 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
832 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
833 mouse driver problems (d1x r1.2, r1.2)
835 2004-05-20 Matthew Mueller <donut@dakotacom.net>
837 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
838 join list score crash (d1x r1.8)
840 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
842 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
843 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
846 2004-05-20 Bradley Bell <btb@icculus.org>
848 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
850 * main/inferno.c: integrated some niceautomap stuff from d1x
852 2004-05-20 Matthew Mueller <donut@dakotacom.net>
854 * arch/win32/joyhh.c: fixed the config bug where it'd always put
855 in some weird axis (d1x r1.3)
857 * arch/win32/init.c: set win32 icon to icon from resource file
860 * arch/win32/key.c: win32: fixed space key not working in messages
863 2004-05-20 Bradley Bell <btb@icculus.org>
865 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
868 2004-05-20 Matthew Mueller <donut@dakotacom.net>
870 * main/inferno.c: document -gl_refresh (d1x r1.20)
872 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
873 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
876 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
877 change the arg type for (d1x r1.5)
879 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
881 * arch/win32/digi.c: altsounds (d1x r1.6)
883 2004-05-20 Matthew Mueller <donut@dakotacom.net>
885 * arch/win32/digi.c: fixed a major memory leak and removed a bit
886 of redundancy (d1x r1.5)
888 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
889 fix crashing (d1x r1.4)
891 * arch/win32/digi.c: win32's digi_start_sound was not calling
892 DS_release_slot after setting .playing=0, resulting in a
893 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
895 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
896 apparently it was somehow causing some joysticks (Sidewinder
897 Precision 2) to only turn when the stick was moving, but not when
898 at turned but held stationary. And it was completely unused
899 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
902 * main/game.c: add alt+enter to toggle fullscreen (in addition to
903 previous key combos (d1x r1.29)
905 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
906 g, and b values (d1x r1.15)
908 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
909 sometimes (didn't handle negative palette steps) (d1x r1.34)
911 * arch/ogl/ogl.c: add caching of weapon inner models, screen
912 shatter effects, robot explosions and weapons, and some more
913 always present stuff. Also clean up ogl_cache_weapon_textures
916 2004-05-20 Bradley Bell <btb@icculus.org>
918 * main/kludge.c, main/game.c: move gr_renderstats and
919 gr_badtexture back to game.c
921 2004-05-20 Matthew Mueller <donut@dakotacom.net>
923 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
924 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
926 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
928 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
929 loaded after texture caching stage (d1x r1.34)
931 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
932 for renderstats (d1x r1.33)
934 2004-05-19 Matthew Mueller <donut@dakotacom.net>
936 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
937 main/inferno.c: add anisotropic texture filtering suport (d1x
938 r1.33, r1.32, r1.23, r1.32)
940 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
943 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
944 include/ogl_init.h: utilize hardware multitexturing support if
945 possible (requires GL_NV_texture_env_combine4 extension) (d1x
946 r1.32, r1.30, r1.4, 1.22)
948 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
951 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
953 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
954 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
955 effects in OGL using SetGammaRamp, much faster than the hack that
956 was being used. currently SDL only (though not too hard to add to
957 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
959 * main/menu.c: allow arbitrary (custom) resolution entry in
960 change_res menu (d1x r1.14)
962 2004-05-19 Bradley Bell <btb@icculus.org>
964 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
965 d1x-style res change menu (mostly works)
967 * misc/args.c: use strnicmp instead of strncasecmp
969 2004-05-19 Matthew Mueller <donut@dakotacom.net>
971 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
972 command-line option (d1x r1.27)
974 * main/inferno.c: restore inferno.c initialization of
975 screen_compatible and use_double_buffer to 'normal' values, broken
976 long long ago in one of the high res menu patches (d1x r1.30)
978 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
979 resolutions to be specified on command line (d1x r1.2, r1.29,
980 r1.4) -- doesn't work yet
982 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
984 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
987 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
988 volume song stop/starting (d1x r1.7)
990 2004-05-18 Matthew Mueller <donut@dakotacom.net>
992 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
995 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
996 ogl_ulinec (d1x r1.29)
998 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1000 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1001 bottom are inclusive not exclusive (d1x r1.28)
1003 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1004 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1006 * arch/sdl/digi.c: fix typo
1008 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1010 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1011 creation code from arch_init_start into arch_init to fix weirdness
1012 with --help (d1x r1.5, r1.6)
1014 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1015 sync issues and lack of midi reset (d1x r1.5)
1017 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1020 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1021 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1023 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1026 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1028 2004-05-18 Bradley Bell <btb@icculus.org>
1030 * include/vecmat.h: comments/formatting
1032 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1034 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1035 include/test.lnk: remove unnecessary files
1037 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1038 This enables compilation with gcc 3.1
1040 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1042 * main/switch.c: took care of switches triggering single-sided
1043 walls (don't try to access the nonexistent adjacent wall via NULL
1044 pointers or negative array indices)
1046 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1048 * main/wall.c: fix invalid memory access for d1 levels which
1049 don't have a corresponding wall behind.
1051 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1053 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1054 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1055 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1056 interface header to new header file internal.h
1058 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1060 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1061 bitmask for each joystick axis that has sent input data,
1062 and will not crash Windows anymore during joystick setup because
1063 of for() loop over axis being executed once too often.
1065 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1066 gr_remap_mono_font() and call it after loading saved level.
1068 * main/laser.c: limit homing missile turn rate
1070 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1071 centers (work like fuel centers but provide shield)
1073 * main/gameseg.c: fix endless loop in some levels with a
1074 certain (complicated) structure
1076 2004-05-13 Bradley Bell <btb@icculus.org>
1078 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1079 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1080 updated project files for SDL 1.2.7
1082 * Makefile.am: add VisualC, VisualCE dirs to tarball
1084 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1086 * arch/sdl/digi.c: formatting
1088 2004-05-12 Bradley Bell <btb@icculus.org>
1090 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1093 * 2d/palette.c, include/palette.h: added function to create blend
1096 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1098 2004-05-11 Bradley Bell <btb@icculus.org>
1100 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1102 2004-05-10 Bradley Bell <btb@icculus.org>
1104 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1105 g3_draw_transp_poly had the fade level backwards, decided to just
1106 fix g3_draw_poly so it behaves correctly, transparency or not,
1107 reverted changes to render_face
1109 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1111 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1112 rendering transparent (e.g. cloaked) walls
1114 * main/render.c: render_face now calls g3_draw_transp_poly() for
1115 cloaked walls in OpenGL
1117 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1119 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1120 that from other apps, had "static" distortions.
1122 2004-04-22 Bradley Bell <btb@icculus.org>
1124 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1126 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1127 aligned version of PUT_INTEL_* macros
1129 2004-04-15 Bradley Bell <btb@icculus.org>
1131 * main/inferno.c: comment out unused checksum variable
1133 2004-04-14 Bradley Bell <btb@icculus.org>
1135 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1137 2004-04-14 Terran Melconian <terran@consistent.org>
1139 * main/gameseg.c: use portable rand function (fixes #1118)
1141 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1143 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1145 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1147 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1148 get rid of warnings (now compiles with -Werror on SunOS)
1150 * main/piggy.c: fix (really) wierd SunOS bug
1152 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1153 caused by not allocating enough mem for rle bitmaps
1155 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1157 * include/pstypes.h: sun OS typedef fixes
1159 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1161 * main/piggy.c: fix bug 1067
1163 * main/piggy.c: fix bugfix for 1067
1165 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1166 with descent.pig of mac registered)
1168 2003-12-18 Bradley Bell <btb@icculus.org>
1170 * main/kconfig.c: fixes for linux-native joystick
1172 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1175 * arch/include/joy.h: comments/formatting
1177 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1179 * compilerdefs.txt: added FreeBSD defs
1181 2003-12-08 Bradley Bell <btb@icculus.org>
1183 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1186 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1188 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1189 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1191 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1193 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1194 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1195 get rid of silly ulongs
1197 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1198 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1199 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1200 change relevant __linux__ macros to __ELF__
1202 2003-11-27 Bradley Bell <btb@icculus.org>
1204 * include/ogl_init.h: added proto for ogl_check_mode
1206 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1207 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1210 2003-11-26 Bradley Bell <btb@icculus.org>
1212 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1213 3.3 compiler warnings
1215 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1218 * include/pstypes.h: OS X fixes
1220 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1221 main/newmenu.h: linux fixes
1223 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1224 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1225 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1226 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1227 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1230 * arch/sdl/gr.c: fix sdl gr_update
1232 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1233 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1234 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1235 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1236 include/error.h, include/pstypes.h, include/strutil.h,
1237 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1238 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1239 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1240 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1241 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1244 2003-11-25 Bradley Bell <btb@icculus.org>
1246 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1247 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1248 libmve/VisualC/mveplayer.dsp: updated project files
1250 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1251 working w/Visual C++
1253 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1254 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1255 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1256 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1259 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1260 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1263 2003-11-24 Bradley Bell <btb@icculus.org>
1265 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1266 libmve/mveplay.c: stuff to play mve's in WinCE
1268 * arch/win32/findfile.c: unused functions...
1272 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1273 enabled mouse control of menus
1275 * main/mission.h: oops, didn't mean to change this.
1277 2003-11-21 Bradley Bell <btb@icculus.org>
1279 * VisualCE/d2x/d2x.vcp: updated project file
1281 2003-11-20 Bradley Bell <btb@icculus.org>
1283 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1284 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1285 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1288 2003-11-17 Bradley Bell <btb@icculus.org>
1290 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1291 main/menu.c: added option to disable kalinix under unix
1293 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1295 2003-11-14 Bradley Bell <btb@icculus.org>
1297 * main/automap.c: fix automap background image
1299 * main/automap.c, main/automap.h: delete cruft
1301 * main/automap.c: fix level number position
1303 * main/automap.c: simplify g3_draw_line hack
1305 * main/menu.c: stop pointless vid mode changes
1307 2003-11-07 Bradley Bell <btb@icculus.org>
1309 * NEWS, installation.txt: s'more documentation
1311 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1313 * configure.ac: fix .exe extension problems
1315 2003-11-07 Bradley Bell <btb@icculus.org>
1317 * arch/ogl/ogl.c: disable texture format verification for OS X -
1320 2003-11-06 Bradley Bell <btb@icculus.org>
1322 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1323 use more traditional Alt+Enter for toggling fullscreen
1325 * 2d/ibitblt.c, main/mission.h: comments/formatting
1327 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1329 2003-11-06 Bradley Bell <btb@icculus.org>
1331 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1332 resolution change, use kludge to avoid repetitive res changes
1334 2003-11-04 Bradley Bell <btb@icculus.org>
1336 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1337 structures and i/o routines back to piggy.c
1339 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1341 * installation.txt: tell to install d1 .pig for better textures
1343 2003-11-04 Bradley Bell <btb@icculus.org>
1345 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1346 oem d1 v1.0 and registered d2 v1.0, comments
1348 2003-11-03 Bradley Bell <btb@icculus.org>
1350 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1351 all d1 shareware - even though files are different!
1353 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1356 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1359 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1362 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1364 * main/movie.c: when no movies are found, divide by six the
1365 number of warning lines sent to stdout
1367 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1369 * include/byteswap.h: fix stupid copy/paste error
1371 2003-10-24 Bradley Bell <btb@icculus.org>
1373 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1374 gr_linear_rep_movsd_2x instead of almost identical
1375 gr_linear_movsd_double. Better since we have assembly versions.
1377 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1379 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1382 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1384 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1385 error with --disable-network, move reset_network_objects()
1386 from gameseq.c to multi.c
1388 2003-10-14 Bradley Bell <btb@icculus.org>
1390 * AUTHORS, NEWS: stuff
1392 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1394 2003-10-12 Bradley Bell <btb@icculus.org>
1396 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1397 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1400 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1402 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1403 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1404 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1405 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1406 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1407 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1408 arch/win32/ipx_win.c, arch/win32/winnet.c,
1409 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1410 main/multi.h, main/network.c: add IPv4 multicasting support
1412 2003-10-11 Bradley Bell <btb@icculus.org>
1414 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1416 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1417 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1418 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1419 main/weapon.h: lots of shareware and oem fixes
1421 2003-10-10 Bradley Bell <btb@icculus.org>
1423 * arch/win32/winnet.c: fixed stupid win32 network bug
1425 2003-10-10 Bradley Bell <btb@icculus.org>
1427 * main/piggy.c: increased D1_MAX_TMAP_NUM
1429 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1431 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1432 which are animated in d2, refactorizes d1 texture reading
1434 2003-10-10 Bradley Bell <btb@icculus.org>
1436 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1437 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1438 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1439 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1440 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1441 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1442 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1443 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1444 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1445 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1446 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1447 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1448 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1449 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1450 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1451 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1452 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1453 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1454 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1455 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1456 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1457 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1458 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1459 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1460 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1461 main/wall.h: comments/formatting
1463 2003-10-09 Bradley Bell <btb@icculus.org>
1465 * main/text.c: fix text when using old datafiles
1467 * main/laser.h: comments/whitespace
1469 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1470 mines w/shareware data
1472 * include/DT_drawtext.h: deleted unused file
1474 2003-10-08 Bradley Bell <btb@icculus.org>
1476 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1478 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1480 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1481 main/menu.c: Disabled 'd2x keys' weapon selection
1483 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1485 * main/object.h, main/multi.h: get rid of most warnings issued by
1486 cpp-precomp of gcc from Mac OS X dev tools
1488 2003-10-05 Bradley Bell <btb@icculus.org>
1490 * NEWS, configure.ac: increment version number
1492 * cfile/cfile.c: better handling of CRLF text files (when that is
1495 * utilities/hogcreate.c, utilities/hogextract.c,
1496 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1497 reading/writing files
1499 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1500 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1503 2003-10-04 Bradley Bell <btb@icculus.org>
1505 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1507 * main/netmisc.c: change byte to sbyte, comments/whitespace
1509 2003-10-03 Bradley Bell <btb@icculus.org>
1511 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1513 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1516 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1517 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1518 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1519 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1520 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1521 main/object.c, main/object.h, main/paging.c, main/player.h,
1522 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1523 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1524 main/weapon.c, main/weapon.h: change byte to sbyte,
1527 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1528 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1529 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1530 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1532 * configure.ac: better checking for timeval
1534 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1536 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1537 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1538 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1539 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1540 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1541 main/multibot.c, main/network.c: Make network architecture
1542 choosable from game menu, add support for UDP/IP on Mac OS X and
1545 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1547 * include/byteswap.h: added macros for coping with alignment
1550 2003-10-02 Bradley Bell <btb@icculus.org>
1552 * main/multi.h: added padding to little-endian version of
1555 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1557 * main/netmisc.c: delete duplicate function
1559 2003-10-01 Bradley Bell <btb@icculus.org>
1561 * main/bm.c: make sure d1_texture_indices gets freed between
1564 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1566 * main/piggy.h: fix size of d1 shareware descent.pig
1568 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1570 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1571 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1572 replacements for non-animated textures
1574 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1576 * main/controls.c: use fixed 20fps wiggle
1578 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1580 * Makefile.am, debian/changelog.in, debian/control,
1581 debian/d2x-common.dirs, debian/d2x-common.install,
1582 debian/d2x-common.manpages, debian/d2x-gl.files,
1583 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1584 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1585 utilities/Makefile.am, utilities/hogcreate.1,
1586 utilities/hogextract.1, utilities/mvlcreate.1,
1587 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1588 add man pages, distribute utility programs in new d2x-common deb
1590 * rpm/d2x.spec.in: updated rpm spec file
1592 2003-08-02 Bradley Bell <btb@icculus.org>
1594 * cfile/cfile.c: update raw_position in cfputc and cfputs
1596 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1598 * main/piggy.c: make error message more friendly
1600 * main/piggy.c: simplify copying of bitmap flags
1602 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1605 * cfile/cfile.c: revert to always using custom fgets
1607 * main/endlevel.c, main/mission.c: handle missing exit sequence
1608 components gracefully
1610 * main/playsave.c: comments
1612 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1614 * cfile/cfile.c: update raw_position in cfwrite
1616 * main/network.c: comments/formatting
1618 2003-06-22 Bradley Bell <btb@icculus.org>
1620 * cfile/cfile.c: use standard fgets for non-archive files
1622 * main/movie.c: use con_printf for missing movie warning
1624 2003-06-18 Bradley Bell <btb@icculus.org>
1626 * main/movie.c: fixed cfile conversion of movielib code
1628 * main/console.c, main/hud.c: strip out colors, etc when printing
1631 * include/u_mem.h: fix NDEBUG calloc macro
1633 2003-06-15 Bradley Bell <btb@icculus.org>
1635 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1638 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1639 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1640 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1641 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1642 main/scores.c, main/state.c, main/text.c, misc/args.c,
1643 misc/strio.c: convert file i/o to cfile
1645 2003-06-14 Bradley Bell <btb@icculus.org>
1647 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1648 writing and other modes besides "rb" (mostly taken from
1651 2003-06-09 Bradley Bell <btb@icculus.org>
1653 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1656 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1657 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1660 2003-06-07 Taylor Richards <taylor@icculus.org>
1662 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1664 2003-06-07 Bradley Bell <btb@icculus.org>
1666 * main/console.c: fix non-console build
1668 * main/gamesave.c: comments
1670 * main/bm.c: remove redundant break
1672 2003-06-06 Bradley Bell <btb@icculus.org>
1674 * main/gauges.c, main/kconfig.c: comments/formatting
1676 * console/.cvsignore: added .cvsignore
1678 * main/console.c: can't write to console after it's closed
1680 2003-06-05 Bradley Bell <btb@icculus.org>
1682 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1683 console/internal.c, console/internal.h, include/CON_console.h,
1684 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1685 finish console conversion away from SDL
1687 2003-06-04 Bradley Bell <btb@icculus.org>
1689 * console/CON_console.c, include/CON.console.h, include/console.h,
1690 main/console.c, main/game.c: console conversion to native gr,
1693 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1694 put prototype for gr_bm_bitblt in gr.h
1696 2003-06-03 Bradley Bell <btb@icculus.org>
1698 * console/CON_console.c, console/DT_drawtext.c,
1699 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1700 main/console.c: use native fonts for console
1702 * main/playsave.c: use shorts for short data
1704 2003-06-02 Bradley Bell <btb@icculus.org>
1706 * configure.ac, main/console.c: set console background, fix
1709 2003-06-01 Bradley Bell <btb@icculus.org>
1711 * Makefile.am, arch/sdl/event.c, configure.ac,
1712 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1713 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1714 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1715 main/gamerend.c: added console code (from SDL_console)
1717 2003-05-30 Bradley Bell <btb@icculus.org>
1719 * README: minor update
1721 2003-05-28 Bradley Bell <btb@icculus.org>
1723 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1728 2003-06-06 Bradley Bell <btb@icculus.org>
1730 * main/kconfig.c: fix crash in control menus
1732 * main/gauges.c: force cockpit redraw in opengl
1734 * main/gamerend.c: move ogl swap, so cockpit and console get
1737 2003-06-01 Bradley Bell <btb@icculus.org>
1739 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1743 2003-05-12 Bradley Bell <btb@icculus.org>
1745 * configure.ac: increment version number
1747 * main/bm.c: use con_printf for exit model warnings
1749 * configure.ac: must check for timespec after setting -mno-cygwin
1751 * main/inferno.c: added -nohogdir and -userdir options
1753 * NEWS, main/titles.c: use briefings with no extension
1757 2003-04-30 Bradley Bell <btb@icculus.org>
1759 * configure.ac: have to include time.h when checking for nanosleep
1761 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1764 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1765 increment version number
1767 * main/Makefile.am: make dist fix
1771 2003-04-29 Bradley Bell <btb@icculus.org>
1773 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1776 2003-04-24 Bradley Bell <btb@icculus.org>
1778 * configure.ac: increment version number
1780 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1783 2003-04-24 Ingo van Lil <inguin@gmx.de>
1785 * main/render.c: fix misspellings of NDEBUG
1789 2003-04-14 Bradley Bell <btb@icculus.org>
1791 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1793 2003-04-11 Bradley Bell <btb@icculus.org>
1795 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1800 2003-04-11 Bradley Bell <btb@icculus.org>
1802 * libmve/mveplay.c: use _sleep instead of sleep on win32
1804 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1805 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1806 include/cfile.h, include/error.h, libmve/Makefile.am,
1807 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1808 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1809 utilities/Makefile.am: comments/formatting/dist problems
1811 * configure.ac: use different defines for os x
1813 2003-04-07 Bradley Bell <btb@icculus.org>
1815 * include/error.h, misc/error.c: put some old stuff back in,
1816 eliminate duplicate error messages
1818 * main/text.c: don't die on text not found
1821 * main/inferno.c: print some useful info if hog not found, allow
1822 -help to work if no text available
1824 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1826 * arch/linux/Makefile.am: revert to previous version, so linux
1829 2003-04-03 Bradley Bell <btb@icculus.org>
1831 * main/endlevel.c: fixed exit model scheme yet again
1833 2003-04-02 Bradley Bell <btb@icculus.org>
1835 * misc/error.c: call Int3 on Assert
1837 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1840 * main/wall.c: don't die when trying to toggle nonexistent
1841 segment... vertigo level 10 is buggy!
1843 * main/gamemine.c: comments/formatting
1845 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1847 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1848 main/inferno.c: Allow use of 22K sound samples
1850 2003-03-29 Bradley Bell <btb@icculus.org>
1852 * arch/ogl/gr.c: default to bitmapped reticle
1854 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1855 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1858 * arch/sdl/joy.c: fixed text seen for hats in control config
1861 2003-03-28 Bradley Bell <btb@icculus.org>
1863 * main/bm.c: heh, model nums in vertigo are hardcoded,
1864 N_D2_POLYGON_MODELS can't change
1866 * configure.ac, include/d1x.xpm, include/descent.xpm,
1867 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1870 2003-03-27 Bradley Bell <btb@icculus.org>
1872 * main/text.h: fixed text references for hat directions
1874 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1876 2003-03-26 Bradley Bell <btb@icculus.org>
1878 * main/playsave.c: make d2x keys backward compatible
1880 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1882 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1885 2003-03-26 Bradley Bell <btb@icculus.org>
1887 * main/piggy.c: fix crash when d1 data not present
1889 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1890 read/write from plr file
1892 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1893 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1894 added escort.h header
1896 2003-03-25 Bradley Bell <btb@icculus.org>
1898 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1899 D1_PIGFILE ("descent.pig") macro
1901 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1902 models from d1 pig file
1904 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1905 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1906 really) from d1 pig file
1908 2003-03-23 Bradley Bell <btb@icculus.org>
1910 * main/bm.c: stop extra robots from overwriting exit models
1912 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1913 texture list doesn't get full
1915 * main/bm.c: fix mem leak when reading extra robots
1917 2003-03-21 Bradley Bell <btb@icculus.org>
1919 * main/menu.c: Added option to set movie resolution (mostly works)
1921 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1923 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1924 replacement functions to piggy.c
1926 * main/gameseq.c: attempt to support mac d1 descent.pig
1928 * main/bm.c: fix mem leak
1930 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1931 files, both d1 and d2 oem briefing where showed
1933 * main/inferno.c, main/movie.c: Change the default movie
1934 resolution to "high", implement the option -lowresmovies
1936 2003-03-20 Bradley Bell <btb@icculus.org>
1938 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1940 * main/piggy.c: comments
1942 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1944 * main/gameseq.c: delete duplicate function
1946 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1948 2003-03-19 Bradley Bell <btb@icculus.org>
1950 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1951 (cddb discid) support
1953 * arch/sdl/digi.c, main/kludge.c: implemented
1954 digi_link_sound_to_object3 for looping sounds, other looping stuff
1956 * arch/sdl/gr.c: removing dependencies on stuff in main/
1958 * arch/linux/Makefile.am, arch/linux/init.c,
1959 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1960 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1961 other header cleanups
1963 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1965 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1967 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1968 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1969 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1970 load d1 textures for d1 levels
1972 2003-03-19 Bradley Bell <btb@icculus.org>
1974 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1975 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1976 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1977 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1980 * README: added some OS X info
1982 2003-03-17 Bradley Bell <btb@icculus.org>
1984 * main/newdemo.c: simplify DEMO_FILENAME macro
1986 * main/console.c, main/game.c: enable experimental console support
1988 * main/gamerend.c: fixed location of fps meter in multi
1990 2003-03-16 Bradley Bell <btb@icculus.org>
1992 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1993 also look in shared data dir for demos
1995 * main/newdemo.c, main/newdemo.h: comments/formatting
1997 2003-03-15 Christopher Thielen <chris@luethy.net>
1999 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2000 thinking d2 cd is always present
2002 2003-03-15 Bradley Bell <btb@icculus.org>
2004 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2007 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2010 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2011 gr_init. don't really know why this works, though
2013 2003-03-14 Bradley Bell <btb@icculus.org>
2015 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2017 * unused/bios/rbaudio.h: removed duplicate file
2019 2003-03-14 Christopher Thielen <chris@luethy.net>
2021 * arch/sdl/rbaudio.c: stop cd audio when exiting
2023 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2025 * main/gamecntl.c: add comments to the "only matt knows" cheats
2027 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2029 * main/gamemine.c: formatting, better texture conversion for d1
2032 2003-03-14 Bradley Bell <btb@icculus.org>
2034 * main/piggy.c: must swap all mac version pigfiles
2036 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2037 main/multi.c: formatting, minor cleanups
2039 * 2d/rle.c: need to swap line_size on bigendian machines
2041 * main/mission.c, main/mission.h: detect mac full version hogfile
2043 2003-03-13 Bradley Bell <btb@icculus.org>
2045 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2046 added joy/mouse sensitivity slider, increased range to 16, and
2049 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2052 * arch/linux/Makefile.am: removed extra backslash
2054 * TODO, installation.txt: updated some documentation
2056 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2057 menu, with maxfps option
2059 2003-03-12 Bradley Bell <btb@icculus.org>
2061 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2063 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2064 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2065 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2066 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2067 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2068 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2069 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2070 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2071 arch/linux/include/music.h, arch/linux/include/serial.h,
2072 arch/linux/include/ukali.h: formatting
2074 2003-03-11 Chris Arena <ccarena@cox.net>
2076 * main/menu.c: fixed brightness slider
2078 2003-03-01 Bradley Bell <btb@icculus.org>
2080 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2081 robots and animated bitmaps work, but colors are messed up
2083 2003-02-28 Bradley Bell <btb@icculus.org>
2085 * main/player.h: whitespace
2087 * main/automap.c, main/cntrlcen.c, main/collide.c,
2088 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2089 descent.hog is present, d1 becomes mission 0)
2091 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2092 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2093 arch/win32/winnet.c: MinGW compiles with network enabled again,
2094 but still doesn't work
2098 2003-02-28 Bradley Bell <btb@icculus.org>
2100 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2101 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2102 many opengl glitches
2104 2003-02-27 Bradley Bell <btb@icculus.org>
2106 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2107 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2108 main/network.c, main/network.h: noted that hoard.ham is only needed
2109 for multiplayer HOARD games, and should not be equated with
2110 "vertigo". put HoardEquipped() back in network.c.
2112 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2113 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2114 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2115 use timer_delay instead of d_delay
2117 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2119 * main/render.c: added replacement qsort for solaris
2121 2003-02-26 Bradley Bell <btb@icculus.org>
2123 * main/gamemine.c: texture conversion for d1 shareware
2125 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2127 * main/gamemine.c: better texture conversion for d1 levels
2129 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2131 * main/kconfig.c: fix joystick support under MinGW
2133 2003-02-26 Bradley Bell <btb@icculus.org>
2135 * main/playsave.c: fix swapping glitch
2137 * configure.ac, readme.txt: clean stuff up, getting ready for
2140 * main/titles.c: begin support for rendering spinning robots in
2143 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2146 * main/gamemine.c: load d1 shareware levels!
2148 2003-02-25 Bradley Bell <btb@icculus.org>
2152 * autogen.sh: add warning about old auto* versions, use
2155 2003-02-24 Bradley Bell <btb@icculus.org>
2157 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2158 briefings mostly working
2160 * main/movie.c, main/titles.c: fixed some more briefing glitches
2162 2003-02-23 Bradley Bell <btb@icculus.org>
2164 * main/movie.c: fixed crash when using shareware data files
2167 * arch/sdl/digi.c: fix crash on non-existent sounds
2168 (i.e. shareware data)
2170 2003-02-22 Bradley Bell <btb@icculus.org>
2172 * main/titles.c: fixed fullscreen toggle in briefings
2174 2003-02-21 Bradley Bell <btb@icculus.org>
2176 * configure.ac: check for mingw when enabling nasm
2178 * main/playsave.c: enable loading player files of either byte
2181 2003-02-20 Bradley Bell <btb@icculus.org>
2183 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2185 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2186 #343, not "rest of solution to bug #344"
2188 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2191 * main/kludge.c: partial solution to bug #344
2193 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2195 * compilerdefs.txt: added linux/mips info
2197 * ChangeLog: clean up changelog
2199 2003-02-19 Bradley Bell <btb@icculus.org>
2201 * libmve/mveplay.c: os x needs nanosleep prototype.
2203 2003-02-18 Bradley Bell <btb@icculus.org>
2205 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2207 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2208 to disable/enable audio
2210 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2212 * main/: movie.h, titles.c: make sure movie's palette is set before
2213 writing briefing text. Fixes bug #359
2215 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2218 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2219 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2222 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2225 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2226 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2227 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2230 * include/libmve.h: blah
2232 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2234 * main/render.c: 2nd attempt to fix solaris qsort bug
2236 2003-02-18 Bradley Bell <btb@icculus.org>
2238 * configure.ac, include/pstypes.h: put alignment detection in
2241 2003-02-17 Bradley Bell <btb@icculus.org>
2243 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2244 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2245 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2246 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2247 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2248 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2249 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2250 moved mve stuff to separate subdir
2252 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2253 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2254 mve code. Fixes (at least) bugs #41, #348, and #350.
2256 2003-02-14 Bradley Bell <btb@icculus.org>
2258 * main/Makefile.am: no more Makefile.mveplay. again
2260 * main/mveplay.c: typo
2262 2003-02-13 Bradley Bell <btb@icculus.org>
2264 * utilities/mvlextract.c: uint -> unsigned int
2266 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2267 standalone mveplayer, win32 support
2269 * main/movie.c: random bugfixes, win32 support
2271 * arch/sdl/Makefile.am: formatting
2273 * configure.ac: disable networking on mac/win for now
2275 * main/newmenu.c: comments
2277 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2279 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2280 redundant swap functions.
2282 2003-02-13 Bradley Bell <btb@icculus.org>
2284 * ChangeLog: update changelog
2286 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2288 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2289 polymodel alignment issues.
2291 2003-02-13 Bradley Bell <btb@icculus.org>
2293 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2294 fix various little bugs
2296 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2297 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2299 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2302 * README.utils: new file
2304 * main/: mve_main.c, mveplay.c: more movie fixes
2306 * README: updated README
2308 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2310 2003-02-12 Bradley Bell <btb@icculus.org>
2312 * utilities/mvlextract.c: bigendian mvl support
2314 * main/mveplay.c: formatting, stuff
2316 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2317 truecolor mve support, standalone mveplayer
2319 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2320 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2321 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2322 standalone mveplayer
2324 2003-01-22 Bradley Bell <btb@icculus.org>
2326 * include/: interp.h, interp.h: restore prototype for
2327 swap_polygon_model_data
2329 2003-01-21 Bradley Bell <btb@icculus.org>
2331 * main/piggy.c: use memcpy to avoid alignment problem
2333 * compilerdefs.txt: updated some defs, added sunos/sparc
2335 2003-01-15 Bradley Bell <btb@icculus.org>
2337 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2339 * main/gamemine.c: attempting to support d1 shareware
2341 * compilerdefs.txt: update defs
2343 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2345 * main/mveplay.c: fix several bugs, comments, formatting.
2347 2003-01-15 Bradley Bell <btb@icculus.org>
2349 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2350 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2351 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2352 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2355 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2356 formatting, comments
2358 2003-01-11 Bradley Bell <btb@icculus.org>
2360 * main/: mission.c, mission.h: attempt to support d1 for mac
2363 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2365 * main/object.h: foo
2367 2003-01-09 Bradley Bell <btb@icculus.org>
2369 * main/movie.c: use ifdef around gr_toggle_fullscreen
2371 2003-01-07 Bradley Bell <btb@icculus.org>
2373 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2374 main/mission.h: don't need .msn file for descent.hog anymore
2378 2003-01-06 Bradley Bell <btb@icculus.org>
2380 * main/mission.h, main/mission.c: comments
2382 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2385 2003-01-03 Bradley Bell <btb@icculus.org>
2387 * utilities/: txb2txt.c, txt2txb.c: remove old files
2389 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2391 * main/polyobj.c: attempt to make read_model_file
2394 * main/menu.c: move vertigo text
2396 2003-01-02 Bradley Bell <btb@icculus.org>
2398 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2399 main/polyobj.h: cleanup alignment changes
2401 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2402 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2403 main/object.h: fix alignment issues on sparc
2405 * cvshowto.txt: update cvs info
2409 * 2d/rle.c: make rle_swap handle RLE_BIG
2411 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2413 * main/render.c: workaround solaris qsort bug
2415 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2417 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2418 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2420 * arch/linux/Makefile.am: enabled linux joystick, kali
2422 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2423 arch/sdl/event.c: enabled linux joystick
2425 2002-12-31 Bradley Bell <btb@icculus.org>
2427 * main/gamemine.c: simplified warning msg
2429 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2431 * main/render.h: fix compiler warning
2433 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2435 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2437 2002-12-24 Bradley Bell <btb@icculus.org>
2439 * main/mission.c: fixes an infinite loop which was caused by d2x
2440 thinking d2demo was a descent 1 mission
2442 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2444 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2446 2002-12-24 Bradley Bell <btb@icculus.org>
2448 * main/render.c: comments
2450 2002-10-30 Bradley Bell <btb@icculus.org>
2452 * main/inferno.c: add help for -hogdir option
2454 * main/inferno.c: added -hogdir option
2456 2002-10-28 Bradley Bell <btb@icculus.org>
2458 * main/: inferno.c, menu.c: enabled Vertigo displays
2460 * include/3d.h: typo
2462 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2464 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2465 main/netmisc.c, main/network.c: simplify and eliminate redundant
2468 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2470 * maths/fixc.c: fix infinite loop in quad_sqrt.
2472 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2473 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2475 2002-10-12 Bradley Bell <btb@icculus.org>
2477 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2479 2002-10-11 Bradley Bell <btb@icculus.org>
2481 * main/hud.c: make hud_message work correctly
2483 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2486 * main/network.c: formatting, small fixes
2488 2002-10-10 Bradley Bell <btb@icculus.org>
2490 * main/netmisc.h: no swap_object for little-endian
2492 * main/: netmisc.h, network.c: use macros to simplify network
2495 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2498 * main/inferno.c: enable loading screen for mac shareware with
2501 * main/netmisc.c: whitespace
2503 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2506 * main/hud.c: whitespace
2508 * configure.ac: remove shareware build, add macdata build
2510 * main/songs.c: whitespace
2512 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2513 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2516 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2519 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2521 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2522 comments, formatting, etc.
2524 * iff/iff.c: fix bigendian iff loading.
2526 2002-10-03 Bradley Bell <btb@icculus.org>
2528 * utilities/txb2tex.c: typo
2530 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2531 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2534 * arch/sdl/mouse.c: whitespace
2536 2002-09-19 Bradley Bell <btb@icculus.org>
2538 * main/kconfig.c: fix a oops, add old logs
2540 * main/kconfig.c: support for >3 mouse buttons
2542 2002-09-18 Bradley Bell <btb@icculus.org>
2544 * include/gr.h: fix palette swap define
2546 2002-09-14 Bradley Bell <btb@icculus.org>
2548 * main/titles.c: load hires briefing screen if lores doesn't exist
2549 (i.e. vertigo) and MenuHires=0
2551 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2553 * main/: multi.h, network.h: pack some structures for ipx
2556 2002-09-14 Bradley Bell <btb@icculus.org>
2558 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2559 and load_endlevel_data() to expect newline-terminated strings, fix
2560 load_game_data to read null-terminated string for
2563 2002-09-07 Bradley Bell <btb@icculus.org>
2565 * main/newmenu.c: added error message
2567 * main/menu.h: enable -nohires with mac shareware
2569 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2571 * 2d/font.c: enable 0/255 palette swap for fonts
2573 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2576 * 2d/2dsline.c: fix ogl blooper
2578 2002-09-05 Bradley Bell <btb@icculus.org>
2580 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2583 * include/strutil.h: need string.h for strcasecmp
2585 * include/rle.h: okay, maybe it needs to be this way
2587 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2589 * 2d/scalec.c: more stuff from d2src
2591 * 2d/rle.c: more stuff from d2src, formatting
2593 * 2d/font.c: useless cruft
2595 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2597 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2600 2002-09-04 Bradley Bell <btb@icculus.org>
2602 * include/grdef.h: fix compiler warnings
2604 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2606 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2609 * main/game.c: we want the mac ibitblt for everything but dos and
2612 * main/texmerge.c: these routines are in tmerge.c
2614 * main/credits.c: enable credits for mac and oem data
2616 * main/bm.c: use either exit.ham or exit.pofs
2618 * include/ibitblt.h: enable some more code from d2src
2620 * include/gr.h: enable mac ubitblt_double
2622 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2624 * include/grdef.h: moved some inline asm from linear.h
2626 * 2d/ibitblt.c: brought in line with original d2 version
2628 * 2d/bitblt.c: reverted to original d2 version of this file, then
2629 added d1x enhancements
2631 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2633 * 2d/linear.h: moved these back to their original locations
2636 * main/mveplay.c: close some memory holes, speed up palette loading
2638 * main/movie.c: added fullscreen toggle while playing movies
2640 * main/inferno.c: comment out -superhires help text (always on)
2642 * include/timer.h: added approx_fsec_to_usec macro
2644 * arch/sdl/joy.c: fix compiler warning
2646 2002-09-01 Bradley Bell <btb@icculus.org>
2648 * main/network.c: oops
2650 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2652 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2653 timer_get_fixed_seconds
2657 2002-08-31 Bradley Bell <btb@icculus.org>
2659 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2662 * main/multi.h: network endian stuff
2664 * 2d/font.c, include/gr.h: fast file i/o for font headers
2666 * arch/win32/arch_ip.cpp: unused file
2668 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2669 bigendian networking fixes
2671 * main/menu.c: make net menu more accurate, also make superhires
2674 * include/pstypes.h: better to have __pack__ all the time, I think.
2675 needed for networking, e.g.
2677 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2680 * arch/win32/Makefile.am: unused file
2684 2002-08-30 Bradley Bell <btb@icculus.org>
2686 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2688 * main/: newmenu.h, titles.c: formatting
2690 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2691 main/multi.h: networking works, finally
2693 * TODO: added TODO file
2695 * arch/linux/arch_ip.cpp: unused fine
2697 * README: network sorta working
2699 * main/: Makefile.am, multi.c, network.c, network.h: more
2702 * main/menu.c: load builtin mission correctly
2704 * main/inferno.c: documentation
2706 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2709 * main/Makefile.mveplay: don't need no more
2711 2002-08-29 Bradley Bell <btb@icculus.org>
2713 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2714 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2715 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2718 * include/ipx_drv.h: more network fixing
2720 * arch/linux/include/ipx_drv.h: more network fixing
2722 * include/ipx.h: formatting
2724 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2726 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2727 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2728 main/inferno.c: fixed networking fuck-up?
2730 * Makefile.am: moved mingw info to README
2732 * README, mingw32.txt: moved mingw info to README
2734 2002-08-27 Bradley Bell <btb@icculus.org>
2736 * utilities/mvlextract.c: allow specifying file to extract
2738 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2741 * utilities/hogextract.c: allow specifying file to extract
2743 * main/mission.c: Have to get mission_num _after_ promoting...
2745 * main/: gameseq.c, titles.c: beginning d1 briefing support
2747 * descent.msn: beginning d1 briefing support
2749 * main/: titles.c, titles.h: d1-style mission briefings
2751 * main/piggy.h: whitespace
2753 * main/movie.c: beginning robot movie support, fall back on lo/hi
2754 res if hi/lo not available
2756 * main/mission.c: added Builtin_mission_num for builtin mission,
2757 D1Hogdir, d1-style mission briefings
2759 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2762 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2763 (for d1 missions that need d1 data)
2765 * 2d/ibitblt.c: whitespace
2767 2002-08-26 Bradley Bell <btb@icculus.org>
2769 * utilities/mvlcreate.c: oops
2771 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2774 * utilities/hogextract.c: added [v]iew option
2776 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2778 * main/titles.c: fix writable string, disable DumbAdjust thing
2780 * main/polyobj.h: whitespace
2782 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2785 * main/movie.c: read movies from AltHogDir, other fixes
2787 * main/: mission.c, mission.h: fix bug w/mission filename
2789 * main/gameseq.c: comments
2791 * main/digi.h: whitespace n stuff
2793 * include/mve_audio.h: added audio flag macros
2795 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2800 2002-08-23 Bradley Bell <btb@icculus.org>
2802 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2805 * Makefile.am: remove d2demo.mn2
2807 * cfile/cfile.c, include/cfile.h: add cfile_size function
2809 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2810 eliminate need for .mn2 files for oem and demo
2812 2002-08-22 Bradley Bell <btb@icculus.org>
2814 * main/bm.c: fix for vertigo
2816 * main/menu.h: make OEM menu pcx available
2818 * 2d/rle.c: merge with original d2 file
2820 * Makefile.am, configure.ac: let mission files get installed by
2823 2002-08-17 Bradley Bell <btb@icculus.org>
2825 * configure.ac: make FAST_FILE_IO the default on little-endian
2828 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2830 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2833 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2835 * main/: game.c, menu.c, mission.c: promote builtin missions.
2837 2002-08-15 Bradley Bell <btb@icculus.org>
2839 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2840 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2842 * utilities/.cvsignore: added cvsignore
2844 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2847 * main/piggy.c: mac data file loading
2849 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2850 transparency and swap 0/255 correctly for mac data files
2852 2002-08-13 Bradley Bell <btb@icculus.org>
2854 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2855 to utilities to avoid conflict with c++ std lib <utility>
2857 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2858 txt2txb.c: moved utility to utilities to avoid conflict with c++
2861 * Makefile.am, configure.ac: add utilities
2863 2002-08-09 Bradley Bell <btb@icculus.org>
2865 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2868 2002-08-08 Bradley Bell <btb@icculus.org>
2870 * main/inferno.c: comments
2872 * main/: newmenu.c, songs.c: mac demo datafile support
2874 * installation.txt: update
2876 * main/gamesave.c: use lowercase for consistency
2878 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2879 models for other than d2demo
2881 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2883 * main/gamemine.c: formatting, better d1 texture conversion
2885 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2886 main/mission.h: recognize .msn mission files.
2888 2002-08-07 Bradley Bell <btb@icculus.org>
2890 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2891 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2892 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2893 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2894 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2895 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2898 2002-08-06 Bradley Bell <btb@icculus.org>
2900 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2902 * main/Makefile.am: formatting
2904 * 2d/font.c: make gr_remap_font just reload the whole thing
2906 * configure.ac: formatting
2908 * Makefile.am: added d2demo.mn2
2910 * d2demo.mn2: mission file for shareware
2912 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2913 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2915 * main/sounds.h: shareware stuff, whitespace
2917 * main/: polyobj.c, polyobj.h: more fast i/o macros
2919 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2922 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2923 endlevel stuff to non-shareware, allow movies/endlevel for
2926 * main/cntrlcen.c: typo
2928 * main/bm.h: use global Piggy_hamfile_version
2930 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2931 macros, use global Piggy_hamfile_version
2933 * main/Makefile.am: terrain and movie stuff always used now
2935 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2938 * main/: gamemine.c, gamesave.c: load DMB levels
2940 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2941 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2943 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2945 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2947 2002-08-04 Bradley Bell <btb@icculus.org>
2949 * main/inferno.c: shareware stuff, formatting
2951 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2953 * arch/sdl/gr.c: don't need to set mode in gr_init
2955 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2957 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2960 * Makefile.am, descent.mn2: added mission file for descent 1
2962 2002-08-02 Bradley Bell <btb@icculus.org>
2964 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2965 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2966 main/piggy.h, misc/error.c: junk
2968 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2969 render.h, scores.c, scores.h, terrain.c: shareware stuff
2971 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2972 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2973 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2974 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2975 main/weapon.c, main/weapon.h: fast i/o macros
2977 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2979 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2980 main/gamemine.h, main/gamesave.c: load d1 levels
2982 2002-07-30 Bradley Bell <btb@icculus.org>
2984 * configure.ac: oops
2986 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2989 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2990 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2991 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2992 main/piggy.c, main/titles.c: support shareware datafiles!
2994 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2995 piggy.c: SHAREWARE fixes
2997 2002-07-29 Bradley Bell <btb@icculus.org>
2999 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3000 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3001 misc/fileutil.c: Portability - OS X support
3003 2002-07-27 Bradley Bell <btb@icculus.org>
3005 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3006 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3007 segment.h: portability
3009 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3010 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3011 main/wall.h: portabilization
3013 * 2d/font.c, include/gr.h: portability
3015 2002-07-26 Bradley Bell <btb@icculus.org>
3017 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3019 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3021 * main/player.c: foo
3023 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3025 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3026 misc/fileutil.h: portable file i/o utils
3028 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3029 writable string anymore... / formatting
3031 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3032 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3033 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3034 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3035 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3036 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3037 portable-izing file loading routines
3039 2002-07-24 Bradley Bell <btb@icculus.org>
3041 * main/mveplay.c: correctly play files with 16bit uncompressed
3042 audio, mem checking, etc
3044 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3047 2002-07-23 Bradley Bell <btb@icculus.org>
3049 * misc/Makefile.am: unused file
3051 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3052 main/sounds.h: remove experimental nmovie stuff
3054 * main/movie.c: add some debugging output
3056 2002-07-22 Bradley Bell <btb@icculus.org>
3058 * main/: console.c, state.c: simplified header
3060 * main/movie.c: enable mveplay audio
3062 * main/old/movie.c: moved to main/
3064 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3065 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3066 main/mvelib.c, main/mveplay.c: initial movie support
3068 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3069 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3070 include/ogl_init.h, include/pstypes.h, main/console.c,
3071 main/state.c, mem/mem.c: OS X stuff
3073 * configure.ac: OS X and movie stuff
3075 2002-07-19 Bradley Bell <btb@icculus.org>
3077 * compilerdefs.txt: OSX defs
3079 2002-07-18 Bradley Bell <btb@icculus.org>
3081 * main/inferno.c: use simpler rcs tags
3083 * autogen.sh: keep Changelog in cvs (and use --accum)
3085 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3086 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3087 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3088 main/songs.c: changed cdrom->rbaudio
3090 * include/rbaudio.h: moved to /include
3092 2002-07-17 Bradley Bell <btb@icculus.org>
3094 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3095 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3096 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3097 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3098 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3099 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3100 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3101 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3102 3d/setup.c: use simpler rcs tags
3107 2002-07-17 Bradley Bell <btb@icculus.org>
3109 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3111 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3113 * debian/rules: don't need readme's
3115 * debian/rules: move d1x license to COPYING, license clarifications
3117 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3118 license to COPYING, license clarifications
3120 * debian/rules: fix debian docs
3122 * debian/rules: fix debian manpages
3124 * debian/d2x-sdl.menu: fix debian menu
3126 * debian/rules: link to undocumented man page for debs
3128 * Makefile.am, configure.ac, debian/control, debian/copyright,
3129 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3130 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3131 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3134 2002-07-16 Bradley Bell <btb@icculus.org>
3136 * debian/: rules, changelog.in: deb stuff
3138 * configure.ac: cleaner nasm detection
3140 * debian/: changelog.in, control, rules: deb stuff
3142 * README, installation.txt: typos, stuff
3144 * configure.ac: better #defines
3146 * configure.ac: whitespace
3148 * configure.ac: better documentation
3150 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3151 SDL_JOYSTICK not needed
3153 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3155 * configure.ac: need higher SDL for joystick
3157 * debian/: control, rules: deb stuff
3159 * arch/sdl/joy.c: old junk
3161 * Makefile.am, configure.ac: automake updates
3163 * main/: inferno.c, text.c: don't use althogdir on non-unix
3165 * configure.ac: more autoconf updates
3167 * misc/strutil.c: better strrev
3169 * main/inferno.c: need limits.h on mingw also
3171 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3174 2002-04-19 Bradley Bell <btb@icculus.org>
3176 * main/network.c: let hoard.ham be a cfile
3178 * main/text.c: better error message when hog not found
3182 2002-03-23 Bradley Bell <btb@icculus.org>
3184 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3185 arch/sdl/Makefile.am: Use SDL joystick automatically
3187 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3189 2002-03-05 Bradley Bell <btb@icculus.org>
3191 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3194 2002-02-23 Bradley Bell <btb@icculus.org>
3196 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3198 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3199 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3200 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3201 main/editor/Makefile.am: moved includes to include
3203 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3205 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3206 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3207 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3210 * main/game.c: disabled cockpit for OGL, formatting
3212 * 2d/ibitblt.c: formatting
3214 2002-02-16 Bradley Bell <btb@icculus.org>
3216 * include/oldsdl.h: check for older macros
3218 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3219 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3220 allow older sdl versions
3222 2002-02-15 Bradley Bell <btb@icculus.org>
3224 * main/: automap.c, automap.h, inferno.c: automap resolution now
3227 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3229 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3230 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3231 win32/include/key_arch.h: never mind - that would be pointless
3233 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3234 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3235 win32/include/key_arch.h: copied files from d1x
3237 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3238 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3240 * main/multipow.c: need conf.h
3242 * arch/win32/Makefile.am: new file
3244 * include/pstypes.h: added u_int16_t (needed in base_ip)
3246 * arch/win32/arch_ip.cpp: copied from d1x
3248 2002-02-14 Bradley Bell <btb@icculus.org>
3250 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3252 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3253 main/netlist.c: Added hotkeys to toggle fullscreen mode
3255 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3256 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3258 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3259 reorder.h: Lotsa networking stuff from d1x
3261 2002-02-13 Bradley Bell <btb@icculus.org>
3263 * include/gr.h, main/game.c: Fullscreen toggle stuff
3265 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3268 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3269 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3272 2002-02-11 Bradley Bell <btb@icculus.org>
3274 * main/bm.c: use portable loader if bigendian
3276 * include/pstypes.h: don't define bool for c++
3278 * include/cfile.h: extern AltHogDir stuff
3280 * include/byteswap.h: use WORDS_BIGENDIAN
3282 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3284 * main/vers_id.h: added D2X_IVER
3286 * misc/args.c: don't use d1x.ini
3288 * Makefile.am: rpm stuff
3290 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3293 2002-02-09 Bradley Bell <btb@icculus.org>
3295 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3297 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3299 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3302 2002-02-06 Bradley Bell <btb@icculus.org>
3304 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3305 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3306 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3308 * debian/: changelog.in, control, copyright, d2x-gl.files,
3309 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3313 2002-02-02 Bradley Bell <btb@icculus.org>
3315 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3317 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3318 Enabled RELEASE option
3320 2002-01-31 Bradley Bell <btb@icculus.org>
3322 * Makefile.am, configure.ac: specify prerequisite versions of
3323 autoconf and automake
3325 2002-01-29 Bradley Bell <btb@icculus.org>
3327 * main/mission.c: RCS header added
3329 * main/inferno.c: update copyright date
3331 * main/mission.c: allow missions to be in AltHogDir
3333 * configure.ac: Display results of configure
3335 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3338 2002-01-28 Bradley Bell <btb@icculus.org>
3340 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3341 Data files now go in DATADIR/games/d2x, user files now go in
3344 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3346 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3347 files now go in ~/.d2x
3349 2002-01-24 Bradley Bell <btb@icculus.org>
3351 * configure.ac: fix nasm not found error message
3353 2002-01-18 Bradley Bell <btb@icculus.org>
3355 * configure.in: getting rid of old configure.in
3357 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3358 main/movie.c: Movie playing kludgey stuff
3360 * misc/args.c: formatting
3362 * main/inferno.c: allow -h for help
3364 * include/error.h: don't die on int3, unless -debug given
3366 * mingw32.txt: more stuff
3368 2001-12-29 Bradley Bell <btb@icculus.org>
3370 * Makefile.am: Got rid of thinking.txt
3372 * main/inferno.c: document -nomovies option
3374 2001-12-28 Bradley Bell <btb@icculus.org>
3376 * main/titles.c: formatting, put some code into place for rendering
3377 of robots during briefings
3379 2001-12-27 Bradley Bell <btb@icculus.org>
3383 2001-12-23 Craig Hadady <chadady@iglou.com>
3385 * 2d/rle.c: fixed bug in dummy array.
3387 2001-12-03 Bradley Bell <btb@icculus.org>
3389 * arch/sdl/init.c: fix formatting
3391 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3392 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3393 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3394 and sdl joystick stuff
3396 2001-11-30 Bradley Bell <btb@icculus.org>
3398 * thinking.txt: not needed
3400 2001-11-27 Bradley Bell <btb@icculus.org>
3402 * cygconf, mingw32.txt: use sdl from source on cygwin
3404 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3405 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3406 SDL_CFLAGS to CFLAGS
3408 2001-11-27 Bradley Bell <btb@icculus.org>
3412 2001-11-14 Bradley Bell <btb@icculus.org>
3414 * texmap/scanline.c: use optimization flags as texmap default
3416 * NEWS: mouse wheel, etc
3418 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3419 wheel to emulate 3rd axis
3421 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3423 * include/error.h: kludge to ungrab mouse when we hit an int3
3425 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3426 __ENV_MSDOS__ to __MSDOS__
3428 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3431 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3434 * arch/sdl/digi.c: implemented digi_set_volume
3436 * include/grdef.h, main/config.c, misc/d_io.c: change
3437 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3439 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3440 main/piggy.c: use MAKE_SIG
3442 * installation.txt: update
3444 * configure.ac: new file
3446 * arch/sdl/joydefs.c: #include pstypes.h
3448 * arch/sdl/init.c: SDL joystick stuff
3450 * acconfig.h: adjust MINGW defines
3452 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3453 controls menu now works
3455 2001-11-13 Bradley Bell <btb@icculus.org>
3457 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3460 * Makefile.am: New file
3462 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3465 * compilerdefs.txt: New file
3467 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3469 2001-11-12 Bradley Bell <btb@icculus.org>
3471 * main/playsave.c: load player files regardless of byte order of
3474 2001-11-11 Bradley Bell <btb@icculus.org>
3476 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3479 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3481 * NEWS: GL savegame thumbnails
3483 * acconfig.h, configure.in: make option for NMOVIES, default to off
3485 2001-11-09 Bradley Bell <btb@icculus.org>
3487 * main/state.c: Enabled savegame thumbnails under OpenGL
3489 * unused/pa_null/pa_enabl.h: remove duplicate header
3491 * misc/args.c: use d2x.ini for option file
3493 * mem/mem.c: Move mem_realloc inside the ifdef
3495 * main/menu.c: fix 640x400 menu text
3497 * main/inferno.c: added documentation
3499 * main/endlevel.c: fix warnings
3501 * arch/ogl/gr.c: Get rid of gl spew
3503 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3505 * acconfig.h: Define __SDL__ for mingw
3507 2001-11-08 Bradley Bell <btb@icculus.org>
3509 * 2d/font.c: free OGL font data when rereading
3511 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3512 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3513 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3514 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3515 main/weapon.h: Enabled shareware build, endlevel flythrough
3518 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3519 of use for shareware build
3521 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3524 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3526 2001-11-05 Bradley Bell <btb@icculus.org>
3528 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3531 * include/3d.h: Add comment
3533 2001-11-04 Bradley Bell <btb@icculus.org>
3535 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3538 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3541 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3543 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3544 main/hudmsg.h: Enable d1x-style hud_message
3546 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3548 * 2d/font.c: re-init ogl fonts after remapping colors.
3550 2001-11-02 Bradley Bell <btb@icculus.org>
3552 * misc/Makefile.am: remove byteswap.h (duplicate header)
3554 * 2d/font.c: fixed gr_remap_font, minor stuff
3556 * configure.in: take out -O2 if doing debug build
3558 * main/bm.c: formatting
3560 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3562 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3563 macros, get rid of functions
3565 2001-11-01 Bradley Bell <btb@icculus.org>
3567 * misc/byteswap.h: removed duplicate header
3569 2001-10-31 Bradley Bell <btb@icculus.org>
3571 * NEWS, main/automap.c: automap works in opengl
3573 * NEWS, configure.in: Added news
3575 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3577 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3579 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3580 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3581 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3583 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3585 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3587 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3588 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3590 2001-10-27 Bradley Bell <btb@icculus.org>
3592 * main/inferno.c: added some documentation
3594 2001-10-25 Bradley Bell <btb@icculus.org>
3596 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3599 * Makefile.am, configure.in, arch/Makefile.am,
3600 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3601 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3602 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3603 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3604 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3605 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3606 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3607 it's ugly, but It'll be easier to sync with d1x.
3609 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3610 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3611 main/editor/Makefile.am: attempt at support for editor, makefile
3614 * misc/d_delay.c: formatting fix
3616 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3617 tmappent.S, tmapppro.S: adding support for runtime selection of
3620 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3621 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3622 including multi.h and network.h, fix backslashes, fix compiler
3625 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3626 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3627 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3628 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3629 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3630 including multi.h and network.h, fix backslashes
3632 * include/pstypes.h: added typedef for u_int64_t on mingw
3634 * include/3d.h: added prototype for g3_uninit_polygon_model
3636 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3638 2001-10-24 Bradley Bell <btb@icculus.org>
3640 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3641 arch subdirs, as in d1x.
3643 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3644 earlier style until i understand automake 1.5 better. remove input
3647 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3648 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3649 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3650 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3651 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3652 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3653 Moved input stuff to arch subdirs, as in d1x.
3655 * NEWS, configure.in: blah blah
3657 2001-10-23 Bradley Bell <btb@icculus.org>
3659 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3661 * texmap/tmapppro.S: no need for #include <conf.h> here
3663 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3666 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3667 file. RCS header added
3669 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3670 #ifdef'ing out the whole file. RCS header added
3672 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3673 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3674 fixes. Now works with automake 1.5 and autoconf 2.52.
3675 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3676 mingw (-grabmouse now works on win32).
3678 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3679 These don't belong in cvs
3683 2001-10-20 Bradley Bell <btb@icculus.org>
3685 * 2d/font.c: Don't free unused variables...
3687 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3690 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3691 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3692 main/Makefile.am: make dist more sensible
3694 * Makefile.am: Kludge for linking on mingw
3696 2001-10-19 Bradley Bell <btb@icculus.org>
3698 * Makefile.am, configure.in, arch/win32/Makefile.am,
3699 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3701 * include/ipx_drv.h: Check for __MINGW32__
3703 * include/i86.h: Imported from d1x
3705 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3707 * arch/dos/modex.asm: Fixed %include
3709 * main/console.c: RCS headers added
3711 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3714 * Makefile.am, main/Makefile.am: Moved final link to top-level
3715 directory instead of main/
3717 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3718 __ENV_LINUX__ to __linux__
3720 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3721 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3722 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3723 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3724 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3725 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3726 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3727 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3728 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3729 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3732 * configure.in: add --enable-xploader, support arch/linux subdir,
3735 * main/inferno.c: conditionalize conf.h
3737 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3739 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3740 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3741 misc/fileutil.h: Partial application of linux/alpha patch.
3743 2001-10-19 Bradley Bell <btb@icculus.org>
3745 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3746 networking in line with d1x, moved some arch/linux_* stuff to
3749 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3750 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3751 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3752 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3755 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3756 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3757 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3758 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3759 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3760 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3761 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3762 linux/include/ukali.h: Brought linux networking in line with d1x,
3763 moved some arch/linux_* stuff to arch/linux/*
3765 * include/ipx_drv.h: Imported from d1x
3767 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3769 * main/ipx_drv.c: Imported from d1x
3771 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3772 main/network.h, main/Makefile.am: Trying to get network working on
3775 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3776 main/Makefile.am: build fixes
3778 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3779 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3780 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3781 starting to get net working.
3783 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3784 conditionalized min,max macros
3786 2001-10-18 Bradley Bell <btb@icculus.org>
3788 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3789 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3790 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3791 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3794 * 2d/2dsline.c: RCS headers added/changed
3796 * configure.in: fix NASMFLAGS bug
3798 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3801 2001-10-17 Bradley Bell <btb@icculus.org>
3803 * NEWS: Fixed the invulnerable robots bug!
3805 * main/collide.c: Fixed the invulnerable robots bug!
3807 2001-10-14 Bradley Bell <btb@icculus.org>
3809 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3812 2001-10-13 Bradley Bell <btb@icculus.org>
3814 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3815 arch/Makefile.am, arch/dos/Makefile.am,
3816 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3817 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3818 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3819 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3820 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3821 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3822 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3823 arch/win32/include/Makefile.am, iff/Makefile.am,
3824 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3825 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3826 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3827 unused/bios/Makefile.am, unused/lib/Makefile.am,
3828 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3829 unused/ui/Makefile.am, unused/vga/Makefile.am,
3830 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3831 automake stuff from "inert" subdirs. And there was much rejoicing.
3833 * Makefile.am, NEWS, configure.in: Stuff
3835 * ChangeLog: removing auto-generated file
3837 * cygconf: Added instructions for mingw32 build
3839 * Makefile.am: renamed INSTALL to installation.txt
3841 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3843 * mingw32.txt: Added instructions for mingw32 build
3845 * configure.in: Enable assembly under mingw32
3847 2001-10-12 Bradley Bell <btb@icculus.org>
3849 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3851 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3852 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3853 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3854 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3855 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3856 to __DJGPP__, since it's built-in.
3858 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3860 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3861 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3865 2001-10-12 Bradley Bell <btb@icculus.org>
3867 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3869 * Makefile.am: make sure cygconf gets archived
3871 * configure.in: Increment version number in preparation for release
3873 * configure.in: Fix detection of opengl
3875 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3876 cygconf, arch/Makefile.am, arch/include/joy.h,
3877 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3878 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3879 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3880 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3881 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3882 Vastly improved compilability.
3884 2001-10-11 Bradley Bell <btb@icculus.org>
3886 * Makefile.am: Added macros/sdl.m4
3888 * autogen.sh: Added macros/sdl.m4
3890 2001-10-09 Bradley Bell <btb@icculus.org>
3892 * main/vers_id.h: Added DESCENT_VERSION constant
3894 * main/inferno.c: Added command-line help.
3896 * include/ogl_init.h: opengl improvments (following d1x changes)
3898 2001-10-07 Bradley Bell <btb@icculus.org>
3900 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3901 arch/ogl/Makefile.am: Remove duplicate headers.
3903 2001-08-02 Thimo Neubauer <thimo@debian.org>
3905 * mem/mem.c: totally crippled the memory manager because it does
3906 not make sense for non-DOS-systems and it would have been too
3907 complicated to get it 64bit clean
3909 2001-06-19 Bradley Bell <btb@icculus.org>
3911 * cvshowto.txt: updated anonymous password
3913 2001-02-08 Bradley Bell <btb@icculus.org>
3915 * COPYING, license.txt: Added d1x license
3917 2001-02-01 Bradley Bell <btb@icculus.org>
3919 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3921 2001-01-31 Bradley Bell <btb@icculus.org>
3923 * configure.in, arch/include/mouse.h, include/pstypes.h,
3924 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3926 * main/polyobj.c: fix typo
3928 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3929 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3930 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3931 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3932 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3933 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3934 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3935 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3936 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3937 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3938 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3939 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3940 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3941 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3942 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3943 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3944 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3945 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3946 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3947 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3948 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3949 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3950 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3951 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3952 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3953 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3956 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3957 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3958 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3959 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3962 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3965 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3966 cross-compiling, and cygwin fixes
3968 2001-01-30 Bradley Bell <btb@icculus.org>
3970 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3971 include/pstypes.h, include/strutil.h, main/Makefile.am,
3972 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3973 needs --without-assembler and --without-network to compile
3975 2001-01-29 Bradley Bell <btb@icculus.org>
3977 * configure.in, main/Makefile.am: Fixes to build system
3979 * main/kconfig.c: fix for non-linux joysticks
3981 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3982 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3983 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3984 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3985 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3986 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3987 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3988 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3989 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3990 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3992 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3993 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3994 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3995 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3996 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3997 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4000 * arch/dos/include/joy.h, arch/dos/include/key.h,
4001 arch/dos/include/mouse.h: Unified input headers.
4003 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4005 2001-01-28 Bradley Bell <btb@icculus.org>
4007 * conf.h.in, configure.in, arch/Makefile.am,
4008 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4009 arch/include/key.h, main/Makefile.am: More header unification...
4011 * main/newdemo.c: Added <ctype.h>
4013 * arch/include/event.h, arch/include/joy.h: unified input headers.
4015 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4016 OpenGL now uses SDL-GL instead of gii
4018 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4020 2001-01-25 Bradley Bell <btb@icculus.org>
4022 * autogen.sh: use "set -e" so execution stops if something goes
4025 2001-01-24 Bradley Bell <btb@icculus.org>
4029 * Makefile.am: Add ChangeLog to dist
4033 2001-01-24 Bradley Bell <btb@icculus.org>
4035 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4037 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4038 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4041 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4042 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4043 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4044 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4045 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4046 arch/Makefile.am, arch/dos/Makefile.am,
4047 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4048 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4049 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4050 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4051 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4052 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4053 unused/Makefile.am, unused/bios/Makefile.am,
4054 unused/lib/Makefile.am, unused/novga/Makefile.am,
4055 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4056 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4057 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4058 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4059 make dist, VPATH builds, ...
4061 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4062 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4063 arch/dos/Makefile.in, arch/linux/Makefile.in,
4064 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4065 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4066 misc/Makefile.in, texmap/Makefile.in: cruft removal
4068 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4071 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4073 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4075 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4078 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4079 added -grabmouse option
4081 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4082 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4083 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4084 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4085 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4086 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4087 main/songs.c, misc/args.c: changed args_find to FindArg
4089 2001-01-22 Bradley Bell <btb@icculus.org>
4091 * configure, main/Makefile.am, main/Makefile.in: configuration
4094 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4095 fix compiler warnings w/opengl
4097 * include/console.h: ggi support
4099 * arch/linux_init.c: svgalib support
4101 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4102 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4103 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4104 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4105 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4106 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4109 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4111 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4112 main/render.c: fix warnings and enable NDEBUG *
4113 arch/svgalib_init.c: svgalib support
4115 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4117 * main/kconfig.c: joystick support
4119 2001-01-21 Bradley Bell <btb@icculus.org>
4121 * cvshowto.txt: new file, taken from d1x webpage
4123 * AUTHORS, README: Taking over as maintainer of d2x
4125 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4127 2001-01-20 Bradley Bell <btb@icculus.org>
4129 * configure, configure.in: Turned -Werror back off by default
4131 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4132 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4133 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4134 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4135 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4136 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4137 main/laser.c, main/multi.c, main/network.c, main/network.h,
4138 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4139 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4140 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4141 warnings, for non-OpenGL on linux, anyway...
4143 2001-01-19 Bradley Bell <btb@icculus.org>
4145 * copying: remove duplicate file
4147 * Import of d2x-0.0.9-pre1
4149 * Import of d2x-0.0.8