1 2004-05-18 Bradley Bell <btb@icculus.org>
3 * arch/ogl/wgl.c, arch/win32/mouse.c: Fix mismatched arg types in
4 the win32 code (d1x r1.12, r1.7)
6 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
9 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
11 * include/vecmat.h: comments/formatting
13 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
15 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
16 include/test.lnk: remove unnecessary files
18 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
19 This enables compilation with gcc 3.1
21 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
23 * main/switch.c: took care of switches triggering single-sided
24 walls (don't try to access the nonexistent adjacent wall via NULL
25 pointers or negative array indices)
27 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
29 * main/wall.c: fix invalid memory access for d1 levels which
30 don't have a corresponding wall behind.
32 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
34 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
35 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
36 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
37 interface header to new header file internal.h
39 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
41 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
42 bitmask for each joystick axis that has sent input data,
43 and will not crash Windows anymore during joystick setup because
44 of for() loop over axis being executed once too often.
46 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
47 gr_remap_mono_font() and call it after loading saved level.
49 * main/laser.c: limit homing missile turn rate
51 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
52 centers (work like fuel centers but provide shield)
54 * main/gameseg.c: fix endless loop in some levels with a
55 certain (complicated) structure
57 2004-05-13 Bradley Bell <btb@icculus.org>
59 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
60 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
61 updated project files for SDL 1.2.7
63 * Makefile.am: add VisualC, VisualCE dirs to tarball
65 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
67 * arch/sdl/digi.c: formatting
69 2004-05-12 Bradley Bell <btb@icculus.org>
71 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
74 * 2d/palette.c, include/palette.h: added function to create blend
77 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
79 2004-05-11 Bradley Bell <btb@icculus.org>
81 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
83 2004-05-10 Bradley Bell <btb@icculus.org>
85 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
86 g3_draw_transp_poly had the fade level backwards, decided to just
87 fix g3_draw_poly so it behaves correctly, transparency or not,
88 reverted changes to render_face
90 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
92 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
93 rendering transparent (e.g. cloaked) walls
95 * main/render.c: render_face now calls g3_draw_transp_poly() for
96 cloaked walls in OpenGL
98 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
100 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
101 that from other apps, had "static" distortions.
103 2004-04-22 Bradley Bell <btb@icculus.org>
105 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
107 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
108 aligned version of PUT_INTEL_* macros
110 2004-04-15 Bradley Bell <btb@icculus.org>
112 * main/inferno.c: comment out unused checksum variable
114 2004-04-14 Bradley Bell <btb@icculus.org>
116 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
118 2004-04-14 Terran Melconian <terran@consistent.org>
120 * main/gameseg.c: use portable rand function (fixes #1118)
122 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
124 * main/songs.c: uncomment calls to RBAStop (fixes #473)
126 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
128 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
129 get rid of warnings (now compiles with -Werror on SunOS)
131 * main/piggy.c: fix (really) wierd SunOS bug
133 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
134 caused by not allocating enough mem for rle bitmaps
136 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
138 * include/pstypes.h: sun OS typedef fixes
140 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
142 * main/piggy.c: fix bug 1067
144 * main/piggy.c: fix bugfix for 1067
146 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
147 with descent.pig of mac registered)
149 2003-12-18 Bradley Bell <btb@icculus.org>
151 * main/kconfig.c: fixes for linux-native joystick
153 * main/kconfig.c: bunch of fixes (esp. for non linux-native
156 * arch/include/joy.h: comments/formatting
158 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
160 * compilerdefs.txt: added FreeBSD defs
162 2003-12-08 Bradley Bell <btb@icculus.org>
164 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
167 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
169 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
170 arch/linux/ipx_udp.c: fix FreeBSD compile errors
172 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
174 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
175 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
176 get rid of silly ulongs
178 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
179 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
180 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
181 change relevant __linux__ macros to __ELF__
183 2003-11-27 Bradley Bell <btb@icculus.org>
185 * include/ogl_init.h: added proto for ogl_check_mode
187 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
188 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
191 2003-11-26 Bradley Bell <btb@icculus.org>
193 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
194 3.3 compiler warnings
196 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
199 * include/pstypes.h: OS X fixes
201 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
202 main/newmenu.h: linux fixes
204 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
205 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
206 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
207 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
208 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
211 * arch/sdl/gr.c: fix sdl gr_update
213 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
214 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
215 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
216 cfile/cfile.c, console/CON_console.c, include/d_io.h,
217 include/error.h, include/pstypes.h, include/strutil.h,
218 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
219 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
220 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
221 main/playsave.c, main/songs.c, main/state.c, main/text.c,
222 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
225 2003-11-25 Bradley Bell <btb@icculus.org>
227 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
228 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
229 libmve/VisualC/mveplayer.dsp: updated project files
231 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
234 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
235 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
236 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
237 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
240 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
241 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
244 2003-11-24 Bradley Bell <btb@icculus.org>
246 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
247 libmve/mveplay.c: stuff to play mve's in WinCE
249 * arch/win32/findfile.c: unused functions...
253 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
254 enabled mouse control of menus
256 * main/mission.h: oops, didn't mean to change this.
258 2003-11-21 Bradley Bell <btb@icculus.org>
260 * VisualCE/d2x/d2x.vcp: updated project file
262 2003-11-20 Bradley Bell <btb@icculus.org>
264 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
265 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
266 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
269 2003-11-17 Bradley Bell <btb@icculus.org>
271 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
272 main/menu.c: added option to disable kalinix under unix
274 * main/game.c, main/newmenu.c: always set menu mode for GL popups
276 2003-11-14 Bradley Bell <btb@icculus.org>
278 * main/automap.c: fix automap background image
280 * main/automap.c, main/automap.h: delete cruft
282 * main/automap.c: fix level number position
284 * main/automap.c: simplify g3_draw_line hack
286 * main/menu.c: stop pointless vid mode changes
288 2003-11-07 Bradley Bell <btb@icculus.org>
290 * NEWS, installation.txt: s'more documentation
292 2003-11-07 Steffen Pohle <stpohle@gmx.net>
294 * configure.ac: fix .exe extension problems
296 2003-11-07 Bradley Bell <btb@icculus.org>
298 * arch/ogl/ogl.c: disable texture format verification for OS X -
301 2003-11-06 Bradley Bell <btb@icculus.org>
303 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
304 use more traditional Alt+Enter for toggling fullscreen
306 * 2d/ibitblt.c, main/mission.h: comments/formatting
308 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
310 2003-11-06 Bradley Bell <btb@icculus.org>
312 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
313 resolution change, use kludge to avoid repetitive res changes
315 2003-11-04 Bradley Bell <btb@icculus.org>
317 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
318 structures and i/o routines back to piggy.c
320 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
322 * installation.txt: tell to install d1 .pig for better textures
324 2003-11-04 Bradley Bell <btb@icculus.org>
326 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
327 oem d1 v1.0 and registered d2 v1.0, comments
329 2003-11-03 Bradley Bell <btb@icculus.org>
331 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
332 all d1 shareware - even though files are different!
334 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
337 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
340 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
343 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
345 * main/movie.c: when no movies are found, divide by six the
346 number of warning lines sent to stdout
348 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
350 * include/byteswap.h: fix stupid copy/paste error
352 2003-10-24 Bradley Bell <btb@icculus.org>
354 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
355 gr_linear_rep_movsd_2x instead of almost identical
356 gr_linear_movsd_double. Better since we have assembly versions.
358 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
360 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
363 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
365 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
366 error with --disable-network, move reset_network_objects()
367 from gameseq.c to multi.c
369 2003-10-14 Bradley Bell <btb@icculus.org>
371 * AUTHORS, NEWS: stuff
373 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
375 2003-10-12 Bradley Bell <btb@icculus.org>
377 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
378 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
381 2003-10-12 Aaron Plattner <plattner@caltech.edu>
383 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
384 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
385 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
386 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
387 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
388 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
389 arch/win32/ipx_win.c, arch/win32/winnet.c,
390 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
391 main/multi.h, main/network.c: add IPv4 multicasting support
393 2003-10-11 Bradley Bell <btb@icculus.org>
395 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
397 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
398 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
399 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
400 main/weapon.h: lots of shareware and oem fixes
402 2003-10-10 Bradley Bell <btb@icculus.org>
404 * arch/win32/winnet.c: fixed stupid win32 network bug
406 2003-10-10 Bradley Bell <btb@icculus.org>
408 * main/piggy.c: increased D1_MAX_TMAP_NUM
410 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
412 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
413 which are animated in d2, refactorizes d1 texture reading
415 2003-10-10 Bradley Bell <btb@icculus.org>
417 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
418 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
419 main/collide.h, main/compbit.h, main/config.h, main/console.c,
420 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
421 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
422 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
423 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
424 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
425 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
426 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
427 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
428 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
429 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
430 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
431 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
432 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
433 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
434 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
435 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
436 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
437 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
438 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
439 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
440 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
441 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
442 main/wall.h: comments/formatting
444 2003-10-09 Bradley Bell <btb@icculus.org>
446 * main/text.c: fix text when using old datafiles
448 * main/laser.h: comments/whitespace
450 * main/laser.c, main/weapon.c: fixed smart missiles and smart
451 mines w/shareware data
453 * include/DT_drawtext.h: deleted unused file
455 2003-10-08 Bradley Bell <btb@icculus.org>
457 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
459 * arch/win32/ipx_udp.c: use closesocket() instead of close()
461 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
462 main/menu.c: Disabled 'd2x keys' weapon selection
464 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
466 * main/object.h, main/multi.h: get rid of most warnings issued by
467 cpp-precomp of gcc from Mac OS X dev tools
469 2003-10-05 Bradley Bell <btb@icculus.org>
471 * NEWS, configure.ac: increment version number
473 * cfile/cfile.c: better handling of CRLF text files (when that is
476 * utilities/hogcreate.c, utilities/hogextract.c,
477 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
478 reading/writing files
480 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
481 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
484 2003-10-04 Bradley Bell <btb@icculus.org>
486 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
488 * main/netmisc.c: change byte to sbyte, comments/whitespace
490 2003-10-03 Bradley Bell <btb@icculus.org>
492 * cfile/cfile.c, main/config.c: fix win32 eof bug.
494 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
497 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
498 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
499 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
500 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
501 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
502 main/object.c, main/object.h, main/paging.c, main/player.h,
503 main/robot.h, main/segment.h, main/state.c, main/switch.c,
504 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
505 main/weapon.c, main/weapon.h: change byte to sbyte,
508 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
509 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
510 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
511 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
513 * configure.ac: better checking for timeval
515 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
517 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
518 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
519 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
520 arch/win32/winnet.c, configure.ac, include/byteswap.h,
521 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
522 main/multibot.c, main/network.c: Make network architecture
523 choosable from game menu, add support for UDP/IP on Mac OS X and
526 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
528 * include/byteswap.h: added macros for coping with alignment
531 2003-10-02 Bradley Bell <btb@icculus.org>
533 * main/multi.h: added padding to little-endian version of
536 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
538 * main/netmisc.c: delete duplicate function
540 2003-10-01 Bradley Bell <btb@icculus.org>
542 * main/bm.c: make sure d1_texture_indices gets freed between
545 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
547 * main/piggy.h: fix size of d1 shareware descent.pig
549 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
551 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
552 main/gameseq.c, main/piggy.c: fix loading of d1 texture
553 replacements for non-animated textures
555 2003-08-02 Matthew Mueller <donut@dakotacom.net>
557 * main/controls.c: use fixed 20fps wiggle
559 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
561 * Makefile.am, debian/changelog.in, debian/control,
562 debian/d2x-common.dirs, debian/d2x-common.install,
563 debian/d2x-common.manpages, debian/d2x-gl.files,
564 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
565 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
566 utilities/Makefile.am, utilities/hogcreate.1,
567 utilities/hogextract.1, utilities/mvlcreate.1,
568 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
569 add man pages, distribute utility programs in new d2x-common deb
571 * rpm/d2x.spec.in: updated rpm spec file
573 2003-08-02 Bradley Bell <btb@icculus.org>
575 * cfile/cfile.c: update raw_position in cfputc and cfputs
577 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
579 * main/piggy.c: make error message more friendly
581 * main/piggy.c: simplify copying of bitmap flags
583 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
586 * cfile/cfile.c: revert to always using custom fgets
588 * main/endlevel.c, main/mission.c: handle missing exit sequence
589 components gracefully
591 * main/playsave.c: comments
593 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
595 * cfile/cfile.c: update raw_position in cfwrite
597 * main/network.c: comments/formatting
599 2003-06-22 Bradley Bell <btb@icculus.org>
601 * cfile/cfile.c: use standard fgets for non-archive files
603 * main/movie.c: use con_printf for missing movie warning
605 2003-06-18 Bradley Bell <btb@icculus.org>
607 * main/movie.c: fixed cfile conversion of movielib code
609 * main/console.c, main/hud.c: strip out colors, etc when printing
612 * include/u_mem.h: fix NDEBUG calloc macro
614 2003-06-15 Bradley Bell <btb@icculus.org>
616 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
619 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
620 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
621 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
622 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
623 main/scores.c, main/state.c, main/text.c, misc/args.c,
624 misc/strio.c: convert file i/o to cfile
626 2003-06-14 Bradley Bell <btb@icculus.org>
628 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
629 writing and other modes besides "rb" (mostly taken from
632 2003-06-09 Bradley Bell <btb@icculus.org>
634 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
637 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
638 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
641 2003-06-07 Taylor Richards <taylor@icculus.org>
643 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
645 2003-06-07 Bradley Bell <btb@icculus.org>
647 * main/console.c: fix non-console build
649 * main/gamesave.c: comments
651 * main/bm.c: remove redundant break
653 2003-06-06 Bradley Bell <btb@icculus.org>
655 * main/gauges.c, main/kconfig.c: comments/formatting
657 * console/.cvsignore: added .cvsignore
659 * main/console.c: can't write to console after it's closed
661 2003-06-05 Bradley Bell <btb@icculus.org>
663 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
664 console/internal.c, console/internal.h, include/CON_console.h,
665 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
666 finish console conversion away from SDL
668 2003-06-04 Bradley Bell <btb@icculus.org>
670 * console/CON_console.c, include/CON.console.h, include/console.h,
671 main/console.c, main/game.c: console conversion to native gr,
674 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
675 put prototype for gr_bm_bitblt in gr.h
677 2003-06-03 Bradley Bell <btb@icculus.org>
679 * console/CON_console.c, console/DT_drawtext.c,
680 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
681 main/console.c: use native fonts for console
683 * main/playsave.c: use shorts for short data
685 2003-06-02 Bradley Bell <btb@icculus.org>
687 * configure.ac, main/console.c: set console background, fix
690 2003-06-01 Bradley Bell <btb@icculus.org>
692 * Makefile.am, arch/sdl/event.c, configure.ac,
693 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
694 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
695 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
696 main/gamerend.c: added console code (from SDL_console)
698 2003-05-30 Bradley Bell <btb@icculus.org>
700 * README: minor update
702 2003-05-28 Bradley Bell <btb@icculus.org>
704 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
709 2003-06-06 Bradley Bell <btb@icculus.org>
711 * main/kconfig.c: fix crash in control menus
713 * main/gauges.c: force cockpit redraw in opengl
715 * main/gamerend.c: move ogl swap, so cockpit and console get
718 2003-06-01 Bradley Bell <btb@icculus.org>
720 * configure.ac, libmve/mveplay.c: define struct timeval if needed
724 2003-05-12 Bradley Bell <btb@icculus.org>
726 * configure.ac: increment version number
728 * main/bm.c: use con_printf for exit model warnings
730 * configure.ac: must check for timespec after setting -mno-cygwin
732 * main/inferno.c: added -nohogdir and -userdir options
734 * NEWS, main/titles.c: use briefings with no extension
738 2003-04-30 Bradley Bell <btb@icculus.org>
740 * configure.ac: have to include time.h when checking for nanosleep
742 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
745 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
746 increment version number
748 * main/Makefile.am: make dist fix
752 2003-04-29 Bradley Bell <btb@icculus.org>
754 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
757 2003-04-24 Bradley Bell <btb@icculus.org>
759 * configure.ac: increment version number
761 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
764 2003-04-24 Ingo van Lil <inguin@gmx.de>
766 * main/render.c: fix misspellings of NDEBUG
770 2003-04-14 Bradley Bell <btb@icculus.org>
772 * cfile/cfile.c: prefer files from d2 hog over d1 hog
774 2003-04-11 Bradley Bell <btb@icculus.org>
776 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
781 2003-04-11 Bradley Bell <btb@icculus.org>
783 * libmve/mveplay.c: use _sleep instead of sleep on win32
785 * Makefile.am, README, README.utils, arch/sdl/digi.c,
786 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
787 include/cfile.h, include/error.h, libmve/Makefile.am,
788 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
789 main/endlevel.h, main/playsave.c, misc/fileutil.c:
790 utilities/Makefile.am: comments/formatting/dist problems
792 * configure.ac: use different defines for os x
794 2003-04-07 Bradley Bell <btb@icculus.org>
796 * include/error.h, misc/error.c: put some old stuff back in,
797 eliminate duplicate error messages
799 * main/text.c: don't die on text not found
802 * main/inferno.c: print some useful info if hog not found, allow
803 -help to work if no text available
805 2003-04-07 Steffen Pohle <stpohle@gmx.net>
807 * arch/linux/Makefile.am: revert to previous version, so linux
810 2003-04-03 Bradley Bell <btb@icculus.org>
812 * main/endlevel.c: fixed exit model scheme yet again
814 2003-04-02 Bradley Bell <btb@icculus.org>
816 * misc/error.c: call Int3 on Assert
818 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
821 * main/wall.c: don't die when trying to toggle nonexistent
822 segment... vertigo level 10 is buggy!
824 * main/gamemine.c: comments/formatting
826 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
828 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
829 main/inferno.c: Allow use of 22K sound samples
831 2003-03-29 Bradley Bell <btb@icculus.org>
833 * arch/ogl/gr.c: default to bitmapped reticle
835 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
836 main/polyobj.c: rewrote endlevel stuff to reread exit model info
839 * arch/sdl/joy.c: fixed text seen for hats in control config
842 2003-03-28 Bradley Bell <btb@icculus.org>
844 * main/bm.c: heh, model nums in vertigo are hardcoded,
845 N_D2_POLYGON_MODELS can't change
847 * configure.ac, include/d1x.xpm, include/descent.xpm,
848 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
851 2003-03-27 Bradley Bell <btb@icculus.org>
853 * main/text.h: fixed text references for hat directions
855 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
857 2003-03-26 Bradley Bell <btb@icculus.org>
859 * main/playsave.c: make d2x keys backward compatible
861 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
863 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
866 2003-03-26 Bradley Bell <btb@icculus.org>
868 * main/piggy.c: fix crash when d1 data not present
870 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
871 read/write from plr file
873 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
874 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
875 added escort.h header
877 2003-03-25 Bradley Bell <btb@icculus.org>
879 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
880 D1_PIGFILE ("descent.pig") macro
882 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
883 models from d1 pig file
885 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
886 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
887 really) from d1 pig file
889 2003-03-23 Bradley Bell <btb@icculus.org>
891 * main/bm.c: stop extra robots from overwriting exit models
893 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
894 texture list doesn't get full
896 * main/bm.c: fix mem leak when reading extra robots
898 2003-03-21 Bradley Bell <btb@icculus.org>
900 * main/menu.c: Added option to set movie resolution (mostly works)
902 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
904 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
905 replacement functions to piggy.c
907 * main/gameseq.c: attempt to support mac d1 descent.pig
909 * main/bm.c: fix mem leak
911 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
912 files, both d1 and d2 oem briefing where showed
914 * main/inferno.c, main/movie.c: Change the default movie
915 resolution to "high", implement the option -lowresmovies
917 2003-03-20 Bradley Bell <btb@icculus.org>
919 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
921 * main/piggy.c: comments
923 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
925 * main/gameseq.c: delete duplicate function
927 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
929 2003-03-19 Bradley Bell <btb@icculus.org>
931 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
932 (cddb discid) support
934 * arch/sdl/digi.c, main/kludge.c: implemented
935 digi_link_sound_to_object3 for looping sounds, other looping stuff
937 * arch/sdl/gr.c: removing dependencies on stuff in main/
939 * arch/linux/Makefile.am, arch/linux/init.c,
940 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
941 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
942 other header cleanups
944 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
946 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
948 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
949 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
950 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
951 load d1 textures for d1 levels
953 2003-03-19 Bradley Bell <btb@icculus.org>
955 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
956 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
957 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
958 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
961 * README: added some OS X info
963 2003-03-17 Bradley Bell <btb@icculus.org>
965 * main/newdemo.c: simplify DEMO_FILENAME macro
967 * main/console.c, main/game.c: enable experimental console support
969 * main/gamerend.c: fixed location of fps meter in multi
971 2003-03-16 Bradley Bell <btb@icculus.org>
973 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
974 also look in shared data dir for demos
976 * main/newdemo.c, main/newdemo.h: comments/formatting
978 2003-03-15 Christopher Thielen <chris@luethy.net>
980 * main/kludge.c: set CDROM_dir back to "." - tricks game into
981 thinking d2 cd is always present
983 2003-03-15 Bradley Bell <btb@icculus.org>
985 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
988 * arch/sdl/rbaudio.c: formatting, enabled volume control under
991 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
992 gr_init. don't really know why this works, though
994 2003-03-14 Bradley Bell <btb@icculus.org>
996 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
998 * unused/bios/rbaudio.h: removed duplicate file
1000 2003-03-14 Christopher Thielen <chris@luethy.net>
1002 * arch/sdl/rbaudio.c: stop cd audio when exiting
1004 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1006 * main/gamecntl.c: add comments to the "only matt knows" cheats
1008 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1010 * main/gamemine.c: formatting, better texture conversion for d1
1013 2003-03-14 Bradley Bell <btb@icculus.org>
1015 * main/piggy.c: must swap all mac version pigfiles
1017 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1018 main/multi.c: formatting, minor cleanups
1020 * 2d/rle.c: need to swap line_size on bigendian machines
1022 * main/mission.c, main/mission.h: detect mac full version hogfile
1024 2003-03-13 Bradley Bell <btb@icculus.org>
1026 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1027 added joy/mouse sensitivity slider, increased range to 16, and
1030 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1033 * arch/linux/Makefile.am: removed extra backslash
1035 * TODO, installation.txt: updated some documentation
1037 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1038 menu, with maxfps option
1040 2003-03-12 Bradley Bell <btb@icculus.org>
1042 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1044 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1045 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1046 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1047 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1048 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1049 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1050 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1051 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1052 arch/linux/include/music.h, arch/linux/include/serial.h,
1053 arch/linux/include/ukali.h: formatting
1055 2003-03-11 Chris Arena <ccarena@cox.net>
1057 * main/menu.c: fixed brightness slider
1059 2003-03-01 Bradley Bell <btb@icculus.org>
1061 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1062 robots and animated bitmaps work, but colors are messed up
1064 2003-02-28 Bradley Bell <btb@icculus.org>
1066 * main/player.h: whitespace
1068 * main/automap.c, main/cntrlcen.c, main/collide.c,
1069 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1070 descent.hog is present, d1 becomes mission 0)
1072 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1073 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1074 arch/win32/winnet.c: MinGW compiles with network enabled again,
1075 but still doesn't work
1079 2003-02-28 Bradley Bell <btb@icculus.org>
1081 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1082 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1083 many opengl glitches
1085 2003-02-27 Bradley Bell <btb@icculus.org>
1087 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1088 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1089 main/network.c, main/network.h: noted that hoard.ham is only needed
1090 for multiplayer HOARD games, and should not be equated with
1091 "vertigo". put HoardEquipped() back in network.c.
1093 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1094 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1095 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1096 use timer_delay instead of d_delay
1098 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1100 * main/render.c: added replacement qsort for solaris
1102 2003-02-26 Bradley Bell <btb@icculus.org>
1104 * main/gamemine.c: texture conversion for d1 shareware
1106 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1108 * main/gamemine.c: better texture conversion for d1 levels
1110 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1112 * main/kconfig.c: fix joystick support under MinGW
1114 2003-02-26 Bradley Bell <btb@icculus.org>
1116 * main/playsave.c: fix swapping glitch
1118 * configure.ac, readme.txt: clean stuff up, getting ready for
1121 * main/titles.c: begin support for rendering spinning robots in
1124 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1127 * main/gamemine.c: load d1 shareware levels!
1129 2003-02-25 Bradley Bell <btb@icculus.org>
1133 * autogen.sh: add warning about old auto* versions, use
1136 2003-02-24 Bradley Bell <btb@icculus.org>
1138 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1139 briefings mostly working
1140 * main/movie.c, main/titles.c: fixed some more briefing glitches
1142 2003-02-23 Bradley Bell <btb@icculus.org>
1144 * main/movie.c: fixed crash when using shareware data files
1146 * arch/sdl/digi.c: fix crash on non-existent sounds
1147 (i.e. shareware data)
1149 2003-02-22 Bradley Bell <btb@icculus.org>
1151 * main/titles.c: fixed fullscreen toggle in briefings
1153 2003-02-21 Bradley Bell <btb@icculus.org>
1155 * configure.ac: check for mingw when enabling nasm
1156 * main/playsave.c: enable loading player files of either byte
1159 2003-02-20 Bradley Bell <btb@icculus.org>
1161 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1162 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1163 #343, not "rest of solution to bug #344"
1164 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1166 * main/kludge.c: partial solution to bug #344
1167 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1168 * compilerdefs.txt: added linux/mips info
1169 * ChangeLog: clean up changelog
1171 2003-02-19 Bradley Bell <btb@icculus.org>
1173 * libmve/mveplay.c: os x needs nanosleep prototype.
1175 2003-02-18 Bradley Bell <btb@icculus.org>
1177 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1178 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1179 to disable/enable audio
1180 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1181 * main/: movie.h, titles.c: make sure movie's palette is set before
1182 writing briefing text. Fixes bug #359
1183 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1185 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1186 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1188 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1190 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1191 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1192 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1194 * include/libmve.h: blah
1196 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1198 * main/render.c: 2nd attempt to fix solaris qsort bug
1200 2003-02-18 Bradley Bell <btb@icculus.org>
1202 * configure.ac, include/pstypes.h: put alignment detection in
1205 2003-02-17 Bradley Bell <btb@icculus.org>
1207 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1208 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1209 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1210 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1211 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1212 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1213 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1214 moved mve stuff to separate subdir
1215 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1216 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1217 mve code. Fixes (at least) bugs #41, #348, and #350.
1219 2003-02-14 Bradley Bell <btb@icculus.org>
1221 * main/Makefile.am: no more Makefile.mveplay. again
1222 * main/mveplay.c: typo
1224 2003-02-13 Bradley Bell <btb@icculus.org>
1226 * utilities/mvlextract.c: uint -> unsigned int
1227 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1228 standalone mveplayer, win32 support
1229 * main/movie.c: random bugfixes, win32 support
1230 * arch/sdl/Makefile.am: formatting
1231 * configure.ac: disable networking on mac/win for now
1232 * main/newmenu.c: comments
1234 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1236 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1237 redundant swap functions.
1239 2003-02-13 Bradley Bell <btb@icculus.org>
1241 * ChangeLog: update changelog
1243 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1245 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1246 polymodel alignment issues.
1248 2003-02-13 Bradley Bell <btb@icculus.org>
1250 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1251 fix various little bugs
1252 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1253 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1254 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1256 * README.utils: new file
1257 * main/: mve_main.c, mveplay.c: more movie fixes
1258 * README: updated README
1259 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1261 2003-02-12 Bradley Bell <btb@icculus.org>
1263 * utilities/mvlextract.c: bigendian mvl support
1264 * main/mveplay.c: formatting, stuff
1265 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1266 truecolor mve support, standalone mveplayer
1267 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1268 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1269 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1270 standalone mveplayer
1272 2003-01-22 Bradley Bell <btb@icculus.org>
1274 * include/: interp.h, interp.h: restore prototype for
1275 swap_polygon_model_data
1277 2003-01-21 Bradley Bell <btb@icculus.org>
1279 * main/piggy.c: use memcpy to avoid alignment problem
1280 * compilerdefs.txt: updated some defs, added sunos/sparc
1282 2003-01-15 Bradley Bell <btb@icculus.org>
1284 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1285 * main/gamemine.c: attempting to support d1 shareware
1286 * compilerdefs.txt: update defs
1288 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1290 * main/mveplay.c: fix several bugs, comments, formatting.
1292 2003-01-15 Bradley Bell <btb@icculus.org>
1294 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1295 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1296 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1297 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1299 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1300 formatting, comments
1302 2003-01-11 Bradley Bell <btb@icculus.org>
1304 * main/: mission.c, mission.h: attempt to support d1 for mac
1306 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1307 * main/object.h: foo
1309 2003-01-09 Bradley Bell <btb@icculus.org>
1311 * main/movie.c: use ifdef around gr_toggle_fullscreen
1313 2003-01-07 Bradley Bell <btb@icculus.org>
1315 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1316 main/mission.h: don't need .msn file for descent.hog anymore
1319 2003-01-06 Bradley Bell <btb@icculus.org>
1321 * main/mission.h, main/mission.c: comments
1322 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1325 2003-01-03 Bradley Bell <btb@icculus.org>
1327 * utilities/: txb2txt.c, txt2txb.c: remove old files
1328 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1329 * main/polyobj.c: attempt to make read_model_file
1331 * main/menu.c: move vertigo text
1333 2003-01-02 Bradley Bell <btb@icculus.org>
1335 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1336 main/polyobj.h: cleanup alignment changes
1337 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1338 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1339 main/object.h: fix alignment issues on sparc
1340 * cvshowto.txt: update cvs info
1342 * 2d/rle.c: make rle_swap handle RLE_BIG
1344 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1346 * main/render.c: workaround solaris qsort bug
1348 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1350 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1351 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1352 * arch/linux/Makefile.am: enabled linux joystick, kali
1353 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1354 arch/sdl/event.c: enabled linux joystick
1356 2002-12-31 Bradley Bell <btb@icculus.org>
1358 * main/gamemine.c: simplified warning msg
1359 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1360 * main/render.h: fix compiler warning
1362 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1364 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1366 2002-12-24 Bradley Bell <btb@icculus.org>
1368 * main/mission.c: fixes an infinite loop which was caused by d2x
1369 thinking d2demo was a descent 1 mission
1371 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1373 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1375 2002-12-24 Bradley Bell <btb@icculus.org>
1377 * main/render.c: comments
1379 2002-10-30 Bradley Bell <btb@icculus.org>
1381 * main/inferno.c: add help for -hogdir option
1382 * main/inferno.c: added -hogdir option
1384 2002-10-28 Bradley Bell <btb@icculus.org>
1386 * main/: inferno.c, menu.c: enabled Vertigo displays
1387 * include/3d.h: typo
1389 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1391 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1392 main/netmisc.c, main/network.c: simplify and eliminate redundant
1395 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1397 * maths/fixc.c: fix infinite loop in quad_sqrt.
1398 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1399 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1401 2002-10-12 Bradley Bell <btb@icculus.org>
1403 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1405 2002-10-11 Bradley Bell <btb@icculus.org>
1407 * main/hud.c: make hud_message work correctly
1408 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1410 * main/network.c: formatting, small fixes
1412 2002-10-10 Bradley Bell <btb@icculus.org>
1414 * main/netmisc.h: no swap_object for little-endian
1415 * main/: netmisc.h, network.c: use macros to simplify network
1417 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1419 * main/inferno.c: enable loading screen for mac shareware with
1421 * main/netmisc.c: whitespace
1422 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1424 * main/hud.c: whitespace
1425 * configure.ac: remove shareware build, add macdata build
1426 * main/songs.c: whitespace
1427 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1428 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1430 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1433 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1435 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1436 comments, formatting, etc.
1437 * iff/iff.c: fix bigendian iff loading.
1439 2002-10-03 Bradley Bell <btb@icculus.org>
1441 * utilities/txb2tex.c: typo
1442 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1443 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1445 * arch/sdl/mouse.c: whitespace
1447 2002-09-19 Bradley Bell <btb@icculus.org>
1449 * main/kconfig.c: fix a oops, add old logs
1450 * main/kconfig.c: support for >3 mouse buttons
1452 2002-09-18 Bradley Bell <btb@icculus.org>
1454 * include/gr.h: fix palette swap define
1456 2002-09-14 Bradley Bell <btb@icculus.org>
1458 * main/titles.c: load hires briefing screen if lores doesn't exist
1459 (i.e. vertigo) and MenuHires=0
1461 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1463 * main/: multi.h, network.h: pack some structures for ipx
1466 2002-09-14 Bradley Bell <btb@icculus.org>
1468 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1469 and load_endlevel_data() to expect newline-terminated strings, fix
1470 load_game_data to read null-terminated string for
1473 2002-09-07 Bradley Bell <btb@icculus.org>
1475 * main/newmenu.c: added error message
1476 * main/menu.h: enable -nohires with mac shareware
1477 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1478 * 2d/font.c: enable 0/255 palette swap for fonts
1479 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1481 * 2d/2dsline.c: fix ogl blooper
1483 2002-09-05 Bradley Bell <btb@icculus.org>
1485 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1487 * include/strutil.h: need string.h for strcasecmp
1488 * include/rle.h: okay, maybe it needs to be this way
1489 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1490 * 2d/scalec.c: more stuff from d2src
1491 * 2d/rle.c: more stuff from d2src, formatting
1492 * 2d/font.c: useless cruft
1493 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1494 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1497 2002-09-04 Bradley Bell <btb@icculus.org>
1499 * include/grdef.h: fix compiler warnings
1500 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1501 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1503 * main/game.c: we want the mac ibitblt for everything but dos and
1505 * main/texmerge.c: these routines are in tmerge.c
1506 * main/credits.c: enable credits for mac and oem data
1507 * main/bm.c: use either exit.ham or exit.pofs
1508 * include/ibitblt.h: enable some more code from d2src
1509 * include/gr.h: enable mac ubitblt_double
1510 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1511 * include/grdef.h: moved some inline asm from linear.h
1512 * 2d/ibitblt.c: brought in line with original d2 version
1513 * 2d/bitblt.c: reverted to original d2 version of this file, then
1514 added d1x enhancements
1515 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1516 * 2d/linear.h: moved these back to their original locations
1518 * main/mveplay.c: close some memory holes, speed up palette loading
1519 * main/movie.c: added fullscreen toggle while playing movies
1520 * main/inferno.c: comment out -superhires help text (always on)
1521 * include/timer.h: added approx_fsec_to_usec macro
1522 * arch/sdl/joy.c: fix compiler warning
1524 2002-09-01 Bradley Bell <btb@icculus.org>
1526 * main/network.c: oops
1527 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1528 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1529 timer_get_fixed_seconds
1532 2002-08-31 Bradley Bell <btb@icculus.org>
1534 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1536 * main/multi.h: network endian stuff
1537 * 2d/font.c, include/gr.h: fast file i/o for font headers
1538 * arch/win32/arch_ip.cpp: unused file
1539 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1540 bigendian networking fixes
1541 * main/menu.c: make net menu more accurate, also make superhires
1543 * include/pstypes.h: better to have __pack__ all the time, I think.
1544 needed for networking, e.g.
1545 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1547 * arch/win32/Makefile.am: unused file
1550 2002-08-30 Bradley Bell <btb@icculus.org>
1552 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1553 * main/: newmenu.h, titles.c: formatting
1554 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1555 main/multi.h: networking works, finally
1556 * TODO: added TODO file
1557 * arch/linux/arch_ip.cpp: unused fine
1558 * README: network sorta working
1559 * main/: Makefile.am, multi.c, network.c, network.h: more
1561 * main/menu.c: load builtin mission correctly
1562 * main/inferno.c: documentation
1563 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1565 * main/Makefile.mveplay: don't need no more
1567 2002-08-29 Bradley Bell <btb@icculus.org>
1569 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1570 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1571 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1573 * include/ipx_drv.h: more network fixing
1574 * arch/linux/include/ipx_drv.h: more network fixing
1575 * include/ipx.h: formatting
1576 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1577 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1578 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1579 main/inferno.c: fixed networking fuck-up?
1580 * Makefile.am: moved mingw info to README
1581 * README, mingw32.txt: moved mingw info to README
1583 2002-08-27 Bradley Bell <btb@icculus.org>
1585 * utilities/mvlextract.c: allow specifying file to extract
1586 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1588 * utilities/hogextract.c: allow specifying file to extract
1589 * main/mission.c: Have to get mission_num _after_ promoting...
1590 * main/: gameseq.c, titles.c: beginning d1 briefing support
1591 * descent.msn: beginning d1 briefing support
1592 * main/: titles.c, titles.h: d1-style mission briefings
1593 * main/piggy.h: whitespace
1594 * main/movie.c: beginning robot movie support, fall back on lo/hi
1595 res if hi/lo not available
1596 * main/mission.c: added Builtin_mission_num for builtin mission,
1597 D1Hogdir, d1-style mission briefings
1598 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1600 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1601 (for d1 missions that need d1 data)
1602 * 2d/ibitblt.c: whitespace
1604 2002-08-26 Bradley Bell <btb@icculus.org>
1606 * utilities/mvlcreate.c: oops
1607 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1609 * utilities/hogextract.c: added [v]iew option
1610 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1611 * main/titles.c: fix writable string, disable DumbAdjust thing
1612 * main/polyobj.h: whitespace
1613 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1615 * main/movie.c: read movies from AltHogDir, other fixes
1616 * main/: mission.c, mission.h: fix bug w/mission filename
1617 * main/gameseq.c: comments
1618 * main/digi.h: whitespace n stuff
1619 * include/mve_audio.h: added audio flag macros
1620 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1624 2002-08-23 Bradley Bell <btb@icculus.org>
1626 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1628 * Makefile.am: remove d2demo.mn2
1629 * cfile/cfile.c, include/cfile.h: add cfile_size function
1630 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1631 eliminate need for .mn2 files for oem and demo
1633 2002-08-22 Bradley Bell <btb@icculus.org>
1635 * main/bm.c: fix for vertigo
1636 * main/menu.h: make OEM menu pcx available
1637 * 2d/rle.c: merge with original d2 file
1638 * Makefile.am, configure.ac: let mission files get installed by
1641 2002-08-17 Bradley Bell <btb@icculus.org>
1643 * configure.ac: make FAST_FILE_IO the default on little-endian
1645 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1646 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1649 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1651 * main/: game.c, menu.c, mission.c: promote builtin missions.
1653 2002-08-15 Bradley Bell <btb@icculus.org>
1655 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1656 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1657 * utilities/.cvsignore: added cvsignore
1658 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1660 * main/piggy.c: mac data file loading
1661 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1662 transparency and swap 0/255 correctly for mac data files
1664 2002-08-13 Bradley Bell <btb@icculus.org>
1666 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1667 to utilities to avoid conflict with c++ std lib <utility>
1668 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1669 txt2txb.c: moved utility to utilities to avoid conflict with c++
1671 * Makefile.am, configure.ac: add utilities
1673 2002-08-09 Bradley Bell <btb@icculus.org>
1675 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1678 2002-08-08 Bradley Bell <btb@icculus.org>
1680 * main/inferno.c: comments
1681 * main/: newmenu.c, songs.c: mac demo datafile support
1682 * installation.txt: update
1683 * main/gamesave.c: use lowercase for consistency
1684 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1685 models for other than d2demo
1687 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1689 * main/gamemine.c: formatting, better d1 texture conversion
1690 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1691 main/mission.h: recognize .msn mission files.
1693 2002-08-07 Bradley Bell <btb@icculus.org>
1695 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1696 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1697 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1698 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1699 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1700 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1703 2002-08-06 Bradley Bell <btb@icculus.org>
1705 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1706 * main/Makefile.am: formatting
1707 * 2d/font.c: make gr_remap_font just reload the whole thing
1708 * configure.ac: formatting
1709 * Makefile.am: added d2demo.mn2
1710 * d2demo.mn2: mission file for shareware
1711 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1712 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1713 * main/sounds.h: shareware stuff, whitespace
1714 * main/: polyobj.c, polyobj.h: more fast i/o macros
1715 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1717 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1718 endlevel stuff to non-shareware, allow movies/endlevel for
1720 * main/cntrlcen.c: typo
1721 * main/bm.h: use global Piggy_hamfile_version
1722 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1723 macros, use global Piggy_hamfile_version
1724 * main/Makefile.am: terrain and movie stuff always used now
1725 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1727 * main/: gamemine.c, gamesave.c: load DMB levels
1728 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1729 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1731 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1733 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1735 2002-08-04 Bradley Bell <btb@icculus.org>
1737 * main/inferno.c: shareware stuff, formatting
1738 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1739 * arch/sdl/gr.c: don't need to set mode in gr_init
1741 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1743 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1745 * Makefile.am, descent.mn2: added mission file for descent 1
1747 2002-08-02 Bradley Bell <btb@icculus.org>
1749 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1750 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1751 main/piggy.h, misc/error.c: junk
1752 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1753 render.h, scores.c, scores.h, terrain.c: shareware stuff
1754 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1755 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1756 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1757 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1758 main/weapon.c, main/weapon.h: fast i/o macros
1760 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1762 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1763 main/gamemine.h, main/gamesave.c: load d1 levels
1765 2002-07-30 Bradley Bell <btb@icculus.org>
1767 * configure.ac: oops
1768 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1770 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1771 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1772 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1773 main/piggy.c, main/titles.c: support shareware datafiles!
1774 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1775 piggy.c: SHAREWARE fixes
1777 2002-07-29 Bradley Bell <btb@icculus.org>
1779 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1780 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1781 misc/fileutil.c: Portability - OS X support
1783 2002-07-27 Bradley Bell <btb@icculus.org>
1785 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1786 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1787 segment.h: portability
1788 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1789 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1790 main/wall.h: portabilization
1791 * 2d/font.c, include/gr.h: portability
1793 2002-07-26 Bradley Bell <btb@icculus.org>
1795 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1796 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1797 * main/player.c: foo
1798 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1799 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1800 misc/fileutil.h: portable file i/o utils
1801 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1802 writable string anymore... / formatting
1803 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1804 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1805 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1806 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1807 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1808 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1809 portable-izing file loading routines
1811 2002-07-24 Bradley Bell <btb@icculus.org>
1813 * main/mveplay.c: correctly play files with 16bit uncompressed
1814 audio, mem checking, etc
1815 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1818 2002-07-23 Bradley Bell <btb@icculus.org>
1820 * misc/Makefile.am: unused file
1821 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1822 main/sounds.h: remove experimental nmovie stuff
1823 * main/movie.c: add some debugging output
1825 2002-07-22 Bradley Bell <btb@icculus.org>
1827 * main/: console.c, state.c: simplified header
1828 * main/movie.c: enable mveplay audio
1829 * main/old/movie.c: moved to main/
1830 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1831 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1832 main/mvelib.c, main/mveplay.c: initial movie support
1833 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1834 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1835 include/ogl_init.h, include/pstypes.h, main/console.c,
1836 main/state.c, mem/mem.c: OS X stuff
1837 * configure.ac: OS X and movie stuff
1839 2002-07-19 Bradley Bell <btb@icculus.org>
1841 * compilerdefs.txt: OSX defs
1843 2002-07-18 Bradley Bell <btb@icculus.org>
1845 * main/inferno.c: use simpler rcs tags
1846 * autogen.sh: keep Changelog in cvs (and use --accum)
1847 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1848 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1849 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1850 main/songs.c: changed cdrom->rbaudio
1851 * include/rbaudio.h: moved to /include
1853 2002-07-17 Bradley Bell <btb@icculus.org>
1855 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1856 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1857 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1858 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1859 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1860 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1861 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1862 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1863 3d/setup.c: use simpler rcs tags
1868 2002-07-17 Bradley Bell <btb@icculus.org>
1870 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1871 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1872 * debian/rules: don't need readme's
1873 * debian/rules: move d1x license to COPYING, license clarifications
1874 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1875 license to COPYING, license clarifications
1876 * debian/rules: fix debian docs
1877 * debian/rules: fix debian manpages
1878 * debian/d2x-sdl.menu: fix debian menu
1879 * debian/rules: link to undocumented man page for debs
1880 * Makefile.am, configure.ac, debian/control, debian/copyright,
1881 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1882 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1883 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1886 2002-07-16 Bradley Bell <btb@icculus.org>
1888 * debian/: rules, changelog.in: deb stuff
1889 * configure.ac: cleaner nasm detection
1890 * debian/: changelog.in, control, rules: deb stuff
1891 * README, installation.txt: typos, stuff
1892 * configure.ac: better #defines
1893 * configure.ac: whitespace
1894 * configure.ac: better documentation
1895 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1896 SDL_JOYSTICK not needed
1897 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1898 * configure.ac: need higher SDL for joystick
1899 * debian/: control, rules: deb stuff
1900 * arch/sdl/joy.c: old junk
1901 * Makefile.am, configure.ac: automake updates
1902 * main/: inferno.c, text.c: don't use althogdir on non-unix
1903 * configure.ac: more autoconf updates
1904 * misc/strutil.c: better strrev
1905 * main/inferno.c: need limits.h on mingw also
1906 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1909 2002-04-19 Bradley Bell <btb@icculus.org>
1911 * main/network.c: let hoard.ham be a cfile
1912 * main/text.c: better error message when hog not found
1915 2002-03-23 Bradley Bell <btb@icculus.org>
1917 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1918 arch/sdl/Makefile.am: Use SDL joystick automatically
1919 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1921 2002-03-05 Bradley Bell <btb@icculus.org>
1923 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1926 2002-02-23 Bradley Bell <btb@icculus.org>
1928 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1929 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1930 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1931 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1932 main/editor/Makefile.am: moved includes to include
1933 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1934 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1935 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1936 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1938 * main/game.c: disabled cockpit for OGL, formatting
1939 * 2d/ibitblt.c: formatting
1941 2002-02-16 Bradley Bell <btb@icculus.org>
1943 * include/oldsdl.h: check for older macros
1944 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1945 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1946 allow older sdl versions
1948 2002-02-15 Bradley Bell <btb@icculus.org>
1950 * main/: automap.c, automap.h, inferno.c: automap resolution now
1952 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1953 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1954 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1955 win32/include/key_arch.h: never mind - that would be pointless
1956 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1957 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1958 win32/include/key_arch.h: copied files from d1x
1959 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1960 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1961 * main/multipow.c: need conf.h
1962 * arch/win32/Makefile.am: new file
1963 * include/pstypes.h: added u_int16_t (needed in base_ip)
1964 * arch/win32/arch_ip.cpp: copied from d1x
1966 2002-02-14 Bradley Bell <btb@icculus.org>
1968 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1969 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1970 main/netlist.c: Added hotkeys to toggle fullscreen mode
1971 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1972 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1973 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1974 reorder.h: Lotsa networking stuff from d1x
1976 2002-02-13 Bradley Bell <btb@icculus.org>
1978 * include/gr.h, main/game.c: Fullscreen toggle stuff
1979 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1981 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1982 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1985 2002-02-11 Bradley Bell <btb@icculus.org>
1987 * main/bm.c: use portable loader if bigendian
1988 * include/pstypes.h: don't define bool for c++
1989 * include/cfile.h: extern AltHogDir stuff
1990 * include/byteswap.h: use WORDS_BIGENDIAN
1991 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1992 * main/vers_id.h: added D2X_IVER
1993 * misc/args.c: don't use d1x.ini
1994 * Makefile.am: rpm stuff
1995 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1998 2002-02-09 Bradley Bell <btb@icculus.org>
2000 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2002 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2004 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2007 2002-02-06 Bradley Bell <btb@icculus.org>
2009 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2010 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2011 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2012 * debian/: changelog.in, control, copyright, d2x-gl.files,
2013 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2017 2002-02-02 Bradley Bell <btb@icculus.org>
2019 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2020 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2021 Enabled RELEASE option
2023 2002-01-31 Bradley Bell <btb@icculus.org>
2025 * Makefile.am, configure.ac: specify prerequisite versions of
2026 autoconf and automake
2028 2002-01-29 Bradley Bell <btb@icculus.org>
2030 * main/mission.c: RCS header added
2031 * main/inferno.c: update copyright date
2032 * main/mission.c: allow missions to be in AltHogDir
2033 * configure.ac: Display results of configure
2034 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2037 2002-01-28 Bradley Bell <btb@icculus.org>
2039 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2040 Data files now go in DATADIR/games/d2x, user files now go in
2043 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2045 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2046 files now go in ~/.d2x
2048 2002-01-24 Bradley Bell <btb@icculus.org>
2050 * configure.ac: fix nasm not found error message
2052 2002-01-18 Bradley Bell <btb@icculus.org>
2054 * configure.in: getting rid of old configure.in
2055 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2056 main/movie.c: Movie playing kludgey stuff
2057 * misc/args.c: formatting
2058 * main/inferno.c: allow -h for help
2059 * include/error.h: don't die on int3, unless -debug given
2060 * mingw32.txt: more stuff
2062 2001-12-29 Bradley Bell <btb@icculus.org>
2064 * Makefile.am: Got rid of thinking.txt
2065 * main/inferno.c: document -nomovies option
2067 2001-12-28 Bradley Bell <btb@icculus.org>
2069 * main/titles.c: formatting, put some code into place for rendering
2070 of robots during briefings
2072 2001-12-27 Bradley Bell <btb@icculus.org>
2076 2001-12-23 Craig Hadady <chadady@iglou.com>
2078 * 2d/rle.c: fixed bug in dummy array.
2080 2001-12-03 Bradley Bell <btb@icculus.org>
2082 * arch/sdl/init.c: fix formatting
2083 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2084 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2085 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2086 and sdl joystick stuff
2088 2001-11-30 Bradley Bell <btb@icculus.org>
2090 * thinking.txt: not needed
2092 2001-11-27 Bradley Bell <btb@icculus.org>
2094 * cygconf, mingw32.txt: use sdl from source on cygwin
2095 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2096 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2097 SDL_CFLAGS to CFLAGS
2099 2001-11-27 Bradley Bell <btb@icculus.org>
2103 2001-11-14 Bradley Bell <btb@icculus.org>
2105 * texmap/scanline.c: use optimization flags as texmap default
2106 * NEWS: mouse wheel, etc
2107 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2108 wheel to emulate 3rd axis
2109 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2110 * include/error.h: kludge to ungrab mouse when we hit an int3
2111 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2112 __ENV_MSDOS__ to __MSDOS__
2113 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2115 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2117 * arch/sdl/digi.c: implemented digi_set_volume
2118 * include/grdef.h, main/config.c, misc/d_io.c: change
2119 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2120 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2121 main/piggy.c: use MAKE_SIG
2122 * installation.txt: update
2123 * configure.ac: new file
2124 * arch/sdl/joydefs.c: #include pstypes.h
2125 * arch/sdl/init.c: SDL joystick stuff
2126 * acconfig.h: adjust MINGW defines
2127 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2128 controls menu now works
2130 2001-11-13 Bradley Bell <btb@icculus.org>
2132 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2134 * Makefile.am: New file
2135 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2137 * compilerdefs.txt: New file
2138 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2140 2001-11-12 Bradley Bell <btb@icculus.org>
2142 * main/playsave.c: load player files regardless of byte order of
2145 2001-11-11 Bradley Bell <btb@icculus.org>
2147 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2149 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2150 * NEWS: GL savegame thumbnails
2151 * acconfig.h, configure.in: make option for NMOVIES, default to off
2153 2001-11-09 Bradley Bell <btb@icculus.org>
2155 * main/state.c: Enabled savegame thumbnails under OpenGL
2156 * unused/pa_null/pa_enabl.h: remove duplicate header
2157 * misc/args.c: use d2x.ini for option file
2158 * mem/mem.c: Move mem_realloc inside the ifdef
2159 * main/menu.c: fix 640x400 menu text
2160 * main/inferno.c: added documentation
2161 * main/endlevel.c: fix warnings
2162 * arch/ogl/gr.c: Get rid of gl spew
2163 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2164 * acconfig.h: Define __SDL__ for mingw
2166 2001-11-08 Bradley Bell <btb@icculus.org>
2168 * 2d/font.c: free OGL font data when rereading
2169 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2170 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2171 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2172 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2173 main/weapon.h: Enabled shareware build, endlevel flythrough
2175 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2176 of use for shareware build
2177 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2179 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2181 2001-11-05 Bradley Bell <btb@icculus.org>
2183 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2185 * include/3d.h: Add comment
2187 2001-11-04 Bradley Bell <btb@icculus.org>
2189 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2191 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2193 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2194 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2195 main/hudmsg.h: Enable d1x-style hud_message
2196 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2197 * 2d/font.c: re-init ogl fonts after remapping colors.
2199 2001-11-02 Bradley Bell <btb@icculus.org>
2201 * misc/Makefile.am: remove byteswap.h (duplicate header)
2202 * 2d/font.c: fixed gr_remap_font, minor stuff
2203 * configure.in: take out -O2 if doing debug build
2204 * main/bm.c: formatting
2205 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2206 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2207 macros, get rid of functions
2209 2001-11-01 Bradley Bell <btb@icculus.org>
2211 * misc/byteswap.h: removed duplicate header
2213 2001-10-31 Bradley Bell <btb@icculus.org>
2215 * NEWS, main/automap.c: automap works in opengl
2216 * NEWS, configure.in: Added news
2217 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2218 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2219 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2220 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2221 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2222 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2223 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2224 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2225 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2227 2001-10-27 Bradley Bell <btb@icculus.org>
2229 * main/inferno.c: added some documentation
2231 2001-10-25 Bradley Bell <btb@icculus.org>
2233 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2235 * Makefile.am, configure.in, arch/Makefile.am,
2236 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2237 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2238 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2239 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2240 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2241 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2242 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2243 it's ugly, but It'll be easier to sync with d1x.
2244 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2245 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2246 main/editor/Makefile.am: attempt at support for editor, makefile
2248 * misc/d_delay.c: formatting fix
2249 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2250 tmappent.S, tmapppro.S: adding support for runtime selection of
2252 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2253 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2254 including multi.h and network.h, fix backslashes, fix compiler
2256 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2257 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2258 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2259 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2260 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2261 including multi.h and network.h, fix backslashes
2262 * include/pstypes.h: added typedef for u_int64_t on mingw
2263 * include/3d.h: added prototype for g3_uninit_polygon_model
2264 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2266 2001-10-24 Bradley Bell <btb@icculus.org>
2268 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2269 arch subdirs, as in d1x.
2270 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2271 earlier style until i understand automake 1.5 better. remove input
2273 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2274 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2275 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2276 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2277 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2278 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2279 Moved input stuff to arch subdirs, as in d1x.
2280 * NEWS, configure.in: blah blah
2282 2001-10-23 Bradley Bell <btb@icculus.org>
2284 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2285 * texmap/tmapppro.S: no need for #include <conf.h> here
2286 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2288 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2289 file. RCS header added
2290 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2291 #ifdef'ing out the whole file. RCS header added
2292 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2293 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2294 fixes. Now works with automake 1.5 and autoconf 2.52.
2295 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2296 mingw (-grabmouse now works on win32).
2297 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2298 These don't belong in cvs
2302 2001-10-20 Bradley Bell <btb@icculus.org>
2304 * 2d/font.c: Don't free unused variables...
2305 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2307 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2308 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2309 main/Makefile.am: make dist more sensible
2310 * Makefile.am: Kludge for linking on mingw
2312 2001-10-19 Bradley Bell <btb@icculus.org>
2314 * Makefile.am, configure.in, arch/win32/Makefile.am,
2315 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2316 * include/ipx_drv.h: Check for __MINGW32__
2317 * include/i86.h: Imported from d1x
2318 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2319 * arch/dos/modex.asm: Fixed %include
2320 * main/console.c: RCS headers added
2321 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2323 * Makefile.am, main/Makefile.am: Moved final link to top-level
2324 directory instead of main/
2325 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2326 __ENV_LINUX__ to __linux__
2327 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2328 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2329 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2330 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2331 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2332 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2333 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2334 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2335 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2336 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2338 * configure.in: add --enable-xploader, support arch/linux subdir,
2340 * main/inferno.c: conditionalize conf.h
2342 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2344 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2345 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2346 misc/fileutil.h: Partial application of linux/alpha patch.
2348 2001-10-19 Bradley Bell <btb@icculus.org>
2350 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2351 networking in line with d1x, moved some arch/linux_* stuff to
2353 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2354 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2355 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2356 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2358 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2359 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2360 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2361 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2362 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2363 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2364 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2365 linux/include/ukali.h: Brought linux networking in line with d1x,
2366 moved some arch/linux_* stuff to arch/linux/*
2367 * include/ipx_drv.h: Imported from d1x
2368 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2369 * main/ipx_drv.c: Imported from d1x
2370 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2371 main/network.h, main/Makefile.am: Trying to get network working on
2373 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2374 main/Makefile.am: build fixes
2375 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2376 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2377 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2378 starting to get net working.
2379 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2380 conditionalized min,max macros
2382 2001-10-18 Bradley Bell <btb@icculus.org>
2384 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2385 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2386 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2387 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2389 * 2d/2dsline.c: RCS headers added/changed
2390 * configure.in: fix NASMFLAGS bug
2391 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2394 2001-10-17 Bradley Bell <btb@icculus.org>
2396 * NEWS: Fixed the invulnerable robots bug!
2397 * main/collide.c: Fixed the invulnerable robots bug!
2399 2001-10-14 Bradley Bell <btb@icculus.org>
2401 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2404 2001-10-13 Bradley Bell <btb@icculus.org>
2406 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2407 arch/Makefile.am, arch/dos/Makefile.am,
2408 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2409 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2410 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2411 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2412 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2413 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2414 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2415 arch/win32/include/Makefile.am, iff/Makefile.am,
2416 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2417 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2418 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2419 unused/bios/Makefile.am, unused/lib/Makefile.am,
2420 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2421 unused/ui/Makefile.am, unused/vga/Makefile.am,
2422 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2423 automake stuff from "inert" subdirs. And there was much rejoicing.
2424 * Makefile.am, NEWS, configure.in: Stuff
2425 * ChangeLog: removing auto-generated file
2426 * cygconf: Added instructions for mingw32 build
2427 * Makefile.am: renamed INSTALL to installation.txt
2428 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2429 * mingw32.txt: Added instructions for mingw32 build
2430 * configure.in: Enable assembly under mingw32
2432 2001-10-12 Bradley Bell <btb@icculus.org>
2434 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2435 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2436 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2437 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2438 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2439 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2440 to __DJGPP__, since it's built-in.
2442 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2444 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2445 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2449 2001-10-12 Bradley Bell <btb@icculus.org>
2451 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2452 * Makefile.am: make sure cygconf gets archived
2453 * configure.in: Increment version number in preparation for release
2454 * configure.in: Fix detection of opengl
2455 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2456 cygconf, arch/Makefile.am, arch/include/joy.h,
2457 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2458 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2459 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2460 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2461 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2462 Vastly improved compilability.
2464 2001-10-11 Bradley Bell <btb@icculus.org>
2466 * Makefile.am: Added macros/sdl.m4
2467 * autogen.sh: Added macros/sdl.m4
2469 2001-10-09 Bradley Bell <btb@icculus.org>
2471 * main/vers_id.h: Added DESCENT_VERSION constant
2472 * main/inferno.c: Added command-line help.
2473 * include/ogl_init.h: opengl improvments (following d1x changes)
2475 2001-10-07 Bradley Bell <btb@icculus.org>
2477 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2478 arch/ogl/Makefile.am: Remove duplicate headers.
2480 2001-08-02 Thimo Neubauer <thimo@debian.org>
2482 * mem/mem.c: totally crippled the memory manager because it does
2483 not make sense for non-DOS-systems and it would have been too
2484 complicated to get it 64bit clean
2486 2001-06-19 Bradley Bell <btb@icculus.org>
2488 * cvshowto.txt: updated anonymous password
2490 2001-02-08 Bradley Bell <btb@icculus.org>
2492 * COPYING, license.txt: Added d1x license
2494 2001-02-01 Bradley Bell <btb@icculus.org>
2496 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2498 2001-01-31 Bradley Bell <btb@icculus.org>
2500 * configure.in, arch/include/mouse.h, include/pstypes.h,
2501 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2502 * main/polyobj.c: fix typo
2503 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2504 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2505 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2506 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2507 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2508 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2509 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2510 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2511 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2512 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2513 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2514 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2515 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2516 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2517 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2518 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2519 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2520 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2521 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2522 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2523 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2524 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2525 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2526 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2527 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2528 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2530 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2531 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2532 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2533 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2535 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2537 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2538 cross-compiling, and cygwin fixes
2540 2001-01-30 Bradley Bell <btb@icculus.org>
2542 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2543 include/pstypes.h, include/strutil.h, main/Makefile.am,
2544 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2545 needs --without-assembler and --without-network to compile
2547 2001-01-29 Bradley Bell <btb@icculus.org>
2549 * configure.in, main/Makefile.am: Fixes to build system
2550 * main/kconfig.c: fix for non-linux joysticks
2551 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2552 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2553 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2554 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2555 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2556 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2557 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2559 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2560 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2561 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2562 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2563 sdl_timer.c: Fixed build system, minor fixes
2564 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2565 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2567 2001-01-28 Bradley Bell <btb@icculus.org>
2569 * conf.h.in, configure.in, arch/Makefile.am,
2570 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2571 arch/include/key.h, main/Makefile.am: More header unification...
2572 * main/newdemo.c: Added <ctype.h>
2573 * arch/include/: event.h, joy.h: unified input headers.
2574 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2575 OpenGL now uses SDL-GL instead of gii
2576 * arch/include/: key.h, mouse.h: Unified arch headers
2578 2001-01-25 Bradley Bell <btb@icculus.org>
2580 * autogen.sh: use "set -e" so execution stops if something goes
2583 2001-01-24 Bradley Bell <btb@icculus.org>
2586 * Makefile.am: Add ChangeLog to dist
2587 * ChangeLog: Putting this here so automake doesn't complain
2591 2001-01-24 Bradley Bell <btb@icculus.org>
2593 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2594 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2595 for building ChangeLog from RCS entries
2596 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2597 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2598 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2599 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2600 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2601 arch/Makefile.am, arch/dos/Makefile.am,
2602 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2603 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2604 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2605 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2606 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2607 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2608 unused/Makefile.am, unused/bios/Makefile.am,
2609 unused/lib/Makefile.am, unused/novga/Makefile.am,
2610 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2611 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2612 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2613 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2614 make dist, VPATH builds, ...
2615 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2616 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2617 arch/dos/Makefile.in, arch/linux/Makefile.in,
2618 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2619 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2620 misc/Makefile.in, texmap/Makefile.in: cruft removal
2621 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2623 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2624 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2625 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2626 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2628 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2629 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2630 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2631 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2632 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2633 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2634 main/songs.c, misc/args.c: changed args_find to FindArg
2636 2001-01-22 Bradley Bell <btb@icculus.org>
2638 * configure, main/Makefile.am, main/Makefile.in: configuration
2640 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2641 fix compiler warnings w/opengl
2642 * include/console.h: ggi support
2643 * arch/linux_init.c: svgalib support
2644 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2645 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2646 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2647 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2648 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2649 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2650 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2651 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2652 warnings and enable NDEBUG
2653 * arch/svgalib_init.c: svgalib support
2655 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2657 * main/kconfig.c: joystick support
2659 2001-01-21 Bradley Bell <btb@icculus.org>
2661 * cvshowto.txt: new file, taken from d1x webpage
2662 * AUTHORS, README: Taking over as maintainer of d2x
2663 * ChangeLog: Grab mouse with SDL/X11
2664 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2666 2001-01-20 Bradley Bell <btb@icculus.org>
2668 * configure, configure.in: Turned -Werror back off by default
2669 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2670 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2671 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2672 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2673 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2674 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2675 main/laser.c, main/multi.c, main/network.c, main/network.h,
2676 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2677 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2678 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2679 warnings, for non-OpenGL on linux, anyway...
2681 2001-01-19 Bradley Bell <btb@icculus.org>
2683 * copying: remove duplicate file
2684 * Import of d2x-0.0.9-pre1
2685 * Import of d2x-0.0.8