1 2003-11-26 Bradley Bell <btb@icculus.org>
3 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
4 main/newmenu.h: linux fixes
6 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
7 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
8 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
9 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
10 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
13 * arch/sdl/gr.c: fix sdl gr_update
15 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
16 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
17 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
18 cfile/cfile.c, console/CON_console.c, include/d_io.h,
19 include/error.h, include/pstypes.h, include/strutil.h,
20 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
21 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
22 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
23 main/playsave.c, main/songs.c, main/state.c, main/text.c,
24 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
27 2003-11-25 Bradley Bell <btb@icculus.org>
29 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
30 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
31 libmve/VisualC/mveplayer.dsp: updated project files
33 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
36 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
37 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
38 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
39 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
42 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
43 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
46 2003-11-24 Bradley Bell <btb@icculus.org>
48 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
49 libmve/mveplay.c: stuff to play mve's in WinCE
51 * arch/win32/findfile.c: unused functions...
55 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
56 enabled mouse control of menus
58 * main/mission.h: oops, didn't mean to change this.
60 2003-11-21 Bradley Bell <btb@icculus.org>
62 * VisualCE/d2x/d2x.vcp: updated project file
64 2003-11-20 Bradley Bell <btb@icculus.org>
66 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
67 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
68 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
71 2003-11-17 Bradley Bell <btb@icculus.org>
73 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
74 main/menu.c: added option to disable kalinix under unix
76 * main/game.c, main/newmenu.c: always set menu mode for GL popups
78 2003-11-14 Bradley Bell <btb@icculus.org>
80 * main/automap.c: fix automap background image
82 * main/automap.c, main/automap.h: delete cruft
84 * main/automap.c: fix level number position
86 * main/automap.c: simplify g3_draw_line hack
88 * main/menu.c: stop pointless vid mode changes
90 2003-11-07 Bradley Bell <btb@icculus.org>
92 * NEWS, installation.txt: s'more documentation
94 2003-11-07 Steffen Pohle <stpohle@gmx.net>
96 * configure.ac: fix .exe extension problems
98 2003-11-07 Bradley Bell <btb@icculus.org>
100 * arch/ogl/ogl.c: disable texture format verification for OS X -
103 2003-11-06 Bradley Bell <btb@icculus.org>
105 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
106 use more traditional Alt+Enter for toggling fullscreen
108 * 2d/ibitblt.c, main/mission.h: comments/formatting
110 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
112 2003-11-06 Bradley Bell <btb@icculus.org>
114 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
115 resolution change, use kludge to avoid repetitive res changes
117 2003-11-04 Bradley Bell <btb@icculus.org>
119 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
120 structures and i/o routines back to piggy.c
122 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
124 * installation.txt: tell to install d1 .pig for better textures
126 2003-11-04 Bradley Bell <btb@icculus.org>
128 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
129 oem d1 v1.0 and registered d2 v1.0, comments
131 2003-11-03 Bradley Bell <btb@icculus.org>
133 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
134 all d1 shareware - even though files are different!
136 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
139 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
142 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
145 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
147 * main/movie.c: when no movies are found, divide by six the
148 number of warning lines sent to stdout
150 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
152 * include/byteswap.h: fix stupid copy/paste error
154 2003-10-24 Bradley Bell <btb@icculus.org>
156 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
157 gr_linear_rep_movsd_2x instead of almost identical
158 gr_linear_movsd_double. Better since we have assembly versions.
160 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
162 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
165 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
167 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
168 error with --disable-network, move reset_network_objects()
169 from gameseq.c to multi.c
171 2003-10-14 Bradley Bell <btb@icculus.org>
173 * AUTHORS, NEWS: stuff
175 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
177 2003-10-12 Bradley Bell <btb@icculus.org>
179 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
180 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
183 2003-10-12 Aaron Plattner <plattner@caltech.edu>
185 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
186 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
187 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
188 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
189 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
190 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
191 arch/win32/ipx_win.c, arch/win32/winnet.c,
192 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
193 main/multi.h, main/network.c: add IPv4 multicasting support
195 2003-10-11 Bradley Bell <btb@icculus.org>
197 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
199 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
200 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
201 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
202 main/weapon.h: lots of shareware and oem fixes
204 2003-10-10 Bradley Bell <btb@icculus.org>
206 * arch/win32/winnet.c: fixed stupid win32 network bug
208 2003-10-10 Bradley Bell <btb@icculus.org>
210 * main/piggy.c: increased D1_MAX_TMAP_NUM
212 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
214 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
215 which are animated in d2, refactorizes d1 texture reading
217 2003-10-10 Bradley Bell <btb@icculus.org>
219 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
220 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
221 main/collide.h, main/compbit.h, main/config.h, main/console.c,
222 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
223 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
224 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
225 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
226 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
227 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
228 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
229 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
230 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
231 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
232 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
233 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
234 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
235 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
236 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
237 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
238 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
239 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
240 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
241 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
242 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
243 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
244 main/wall.h: comments/formatting
246 2003-10-09 Bradley Bell <btb@icculus.org>
248 * main/text.c: fix text when using old datafiles
250 * main/laser.h: comments/whitespace
252 * main/laser.c, main/weapon.c: fixed smart missiles and smart
253 mines w/shareware data
255 * include/DT_drawtext.h: deleted unused file
257 2003-10-08 Bradley Bell <btb@icculus.org>
259 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
261 * arch/win32/ipx_udp.c: use closesocket() instead of close()
263 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
264 main/menu.c: Disabled 'd2x keys' weapon selection
266 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
268 * main/object.h, main/multi.h: get rid of most warnings issued by
269 cpp-precomp of gcc from Mac OS X dev tools
271 2003-10-05 Bradley Bell <btb@icculus.org>
273 * NEWS, configure.ac: increment version number
275 * cfile/cfile.c: better handling of CRLF text files (when that is
278 * utilities/hogcreate.c, utilities/hogextract.c,
279 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
280 reading/writing files
282 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
283 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
286 2003-10-04 Bradley Bell <btb@icculus.org>
288 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
290 * main/netmisc.c: change byte to sbyte, comments/whitespace
292 2003-10-03 Bradley Bell <btb@icculus.org>
294 * cfile/cfile.c, main/config.c: fix win32 eof bug.
296 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
299 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
300 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
301 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
302 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
303 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
304 main/object.c, main/object.h, main/paging.c, main/player.h,
305 main/robot.h, main/segment.h, main/state.c, main/switch.c,
306 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
307 main/weapon.c, main/weapon.h: change byte to sbyte,
310 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
311 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
312 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
313 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
315 * configure.ac: better checking for timeval
317 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
319 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
320 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
321 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
322 arch/win32/winnet.c, configure.ac, include/byteswap.h,
323 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
324 main/multibot.c, main/network.c: Make network architecture
325 choosable from game menu, add support for UDP/IP on Mac OS X and
328 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
330 * include/byteswap.h: added macros for coping with alignment
333 2003-10-02 Bradley Bell <btb@icculus.org>
335 * main/multi.h: added padding to little-endian version of
338 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
340 * main/netmisc.c: delete duplicate function
342 2003-10-01 Bradley Bell <btb@icculus.org>
344 * main/bm.c: make sure d1_texture_indices gets freed between
347 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
349 * main/piggy.h: fix size of d1 shareware descent.pig
351 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
353 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
354 main/gameseq.c, main/piggy.c: fix loading of d1 texture
355 replacements for non-animated textures
357 2003-08-02 Matthew Mueller <donut@dakotacom.net>
359 * main/controls.c: use fixed 20fps wiggle
361 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
363 * Makefile.am, debian/changelog.in, debian/control,
364 debian/d2x-common.dirs, debian/d2x-common.install,
365 debian/d2x-common.manpages, debian/d2x-gl.files,
366 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
367 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
368 utilities/Makefile.am, utilities/hogcreate.1,
369 utilities/hogextract.1, utilities/mvlcreate.1,
370 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
371 add man pages, distribute utility programs in new d2x-common deb
373 * rpm/d2x.spec.in: updated rpm spec file
375 2003-08-02 Bradley Bell <btb@icculus.org>
377 * cfile/cfile.c: update raw_position in cfputc and cfputs
379 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
381 * main/piggy.c: make error message more friendly
383 * main/piggy.c: simplify copying of bitmap flags
385 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
388 * cfile/cfile.c: revert to always using custom fgets
390 * main/endlevel.c, main/mission.c: handle missing exit sequence
391 components gracefully
393 * main/playsave.c: comments
395 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
397 * cfile/cfile.c: update raw_position in cfwrite
399 * main/network.c: comments/formatting
401 2003-06-22 Bradley Bell <btb@icculus.org>
403 * cfile/cfile.c: use standard fgets for non-archive files
405 * main/movie.c: use con_printf for missing movie warning
407 2003-06-18 Bradley Bell <btb@icculus.org>
409 * main/movie.c: fixed cfile conversion of movielib code
411 * main/console.c, main/hud.c: strip out colors, etc when printing
414 * include/u_mem.h: fix NDEBUG calloc macro
416 2003-06-15 Bradley Bell <btb@icculus.org>
418 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
421 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
422 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
423 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
424 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
425 main/scores.c, main/state.c, main/text.c, misc/args.c,
426 misc/strio.c: convert file i/o to cfile
428 2003-06-14 Bradley Bell <btb@icculus.org>
430 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
431 writing and other modes besides "rb" (mostly taken from
434 2003-06-09 Bradley Bell <btb@icculus.org>
436 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
439 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
440 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
443 2003-06-07 Taylor Richards <taylor@icculus.org>
445 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
447 2003-06-07 Bradley Bell <btb@icculus.org>
449 * main/console.c: fix non-console build
451 * main/gamesave.c: comments
453 * main/bm.c: remove redundant break
455 2003-06-06 Bradley Bell <btb@icculus.org>
457 * main/gauges.c, main/kconfig.c: comments/formatting
459 * console/.cvsignore: added .cvsignore
461 * main/console.c: can't write to console after it's closed
463 2003-06-05 Bradley Bell <btb@icculus.org>
465 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
466 console/internal.c, console/internal.h, include/CON_console.h,
467 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
468 finish console conversion away from SDL
470 2003-06-04 Bradley Bell <btb@icculus.org>
472 * console/CON_console.c, include/CON.console.h, include/console.h,
473 main/console.c, main/game.c: console conversion to native gr,
476 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
477 put prototype for gr_bm_bitblt in gr.h
479 2003-06-03 Bradley Bell <btb@icculus.org>
481 * console/CON_console.c, console/DT_drawtext.c,
482 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
483 main/console.c: use native fonts for console
485 * main/playsave.c: use shorts for short data
487 2003-06-02 Bradley Bell <btb@icculus.org>
489 * configure.ac, main/console.c: set console background, fix
492 2003-06-01 Bradley Bell <btb@icculus.org>
494 * Makefile.am, arch/sdl/event.c, configure.ac,
495 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
496 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
497 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
498 main/gamerend.c: added console code (from SDL_console)
500 2003-05-30 Bradley Bell <btb@icculus.org>
502 * README: minor update
504 2003-05-28 Bradley Bell <btb@icculus.org>
506 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
511 2003-06-06 Bradley Bell <btb@icculus.org>
513 * main/kconfig.c: fix crash in control menus
515 * main/gauges.c: force cockpit redraw in opengl
517 * main/gamerend.c: move ogl swap, so cockpit and console get
520 2003-06-01 Bradley Bell <btb@icculus.org>
522 * configure.ac, libmve/mveplay.c: define struct timeval if needed
526 2003-05-12 Bradley Bell <btb@icculus.org>
528 * configure.ac: increment version number
530 * main/bm.c: use con_printf for exit model warnings
532 * configure.ac: must check for timespec after setting -mno-cygwin
534 * main/inferno.c: added -nohogdir and -userdir options
536 * NEWS, main/titles.c: use briefings with no extension
540 2003-04-30 Bradley Bell <btb@icculus.org>
542 * configure.ac: have to include time.h when checking for nanosleep
544 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
547 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
548 increment version number
550 * main/Makefile.am: make dist fix
554 2003-04-29 Bradley Bell <btb@icculus.org>
556 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
559 2003-04-24 Bradley Bell <btb@icculus.org>
561 * configure.ac: increment version number
563 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
566 2003-04-24 Ingo van Lil <inguin@gmx.de>
568 * main/render.c: fix misspellings of NDEBUG
572 2003-04-14 Bradley Bell <btb@icculus.org>
574 * cfile/cfile.c: prefer files from d2 hog over d1 hog
576 2003-04-11 Bradley Bell <btb@icculus.org>
578 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
583 2003-04-11 Bradley Bell <btb@icculus.org>
585 * libmve/mveplay.c: use _sleep instead of sleep on win32
587 * Makefile.am, README, README.utils, arch/sdl/digi.c,
588 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
589 include/cfile.h, include/error.h, libmve/Makefile.am,
590 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
591 main/endlevel.h, main/playsave.c, misc/fileutil.c:
592 utilities/Makefile.am: comments/formatting/dist problems
594 * configure.ac: use different defines for os x
596 2003-04-07 Bradley Bell <btb@icculus.org>
598 * include/error.h, misc/error.c: put some old stuff back in,
599 eliminate duplicate error messages
601 * main/text.c: don't die on text not found
604 * main/inferno.c: print some useful info if hog not found, allow
605 -help to work if no text available
607 2003-04-07 Steffen Pohle <stpohle@gmx.net>
609 * arch/linux/Makefile.am: revert to previous version, so linux
612 2003-04-03 Bradley Bell <btb@icculus.org>
614 * main/endlevel.c: fixed exit model scheme yet again
616 2003-04-02 Bradley Bell <btb@icculus.org>
618 * misc/error.c: call Int3 on Assert
620 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
623 * main/wall.c: don't die when trying to toggle nonexistent
624 segment... vertigo level 10 is buggy!
626 * main/gamemine.c: comments/formatting
628 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
630 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
631 main/inferno.c: Allow use of 22K sound samples
633 2003-03-29 Bradley Bell <btb@icculus.org>
635 * arch/ogl/gr.c: default to bitmapped reticle
637 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
638 main/polyobj.c: rewrote endlevel stuff to reread exit model info
641 * arch/sdl/joy.c: fixed text seen for hats in control config
644 2003-03-28 Bradley Bell <btb@icculus.org>
646 * main/bm.c: heh, model nums in vertigo are hardcoded,
647 N_D2_POLYGON_MODELS can't change
649 * configure.ac, include/d1x.xpm, include/descent.xpm,
650 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
653 2003-03-27 Bradley Bell <btb@icculus.org>
655 * main/text.h: fixed text references for hat directions
657 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
659 2003-03-26 Bradley Bell <btb@icculus.org>
661 * main/playsave.c: make d2x keys backward compatible
663 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
665 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
668 2003-03-26 Bradley Bell <btb@icculus.org>
670 * main/piggy.c: fix crash when d1 data not present
672 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
673 read/write from plr file
675 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
676 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
677 added escort.h header
679 2003-03-25 Bradley Bell <btb@icculus.org>
681 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
682 D1_PIGFILE ("descent.pig") macro
684 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
685 models from d1 pig file
687 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
688 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
689 really) from d1 pig file
691 2003-03-23 Bradley Bell <btb@icculus.org>
693 * main/bm.c: stop extra robots from overwriting exit models
695 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
696 texture list doesn't get full
698 * main/bm.c: fix mem leak when reading extra robots
700 2003-03-21 Bradley Bell <btb@icculus.org>
702 * main/menu.c: Added option to set movie resolution (mostly works)
704 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
706 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
707 replacement functions to piggy.c
709 * main/gameseq.c: attempt to support mac d1 descent.pig
711 * main/bm.c: fix mem leak
713 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
714 files, both d1 and d2 oem briefing where showed
716 * main/inferno.c, main/movie.c: Change the default movie
717 resolution to "high", implement the option -lowresmovies
719 2003-03-20 Bradley Bell <btb@icculus.org>
721 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
723 * main/piggy.c: comments
725 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
727 * main/gameseq.c: delete duplicate function
729 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
731 2003-03-19 Bradley Bell <btb@icculus.org>
733 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
734 (cddb discid) support
736 * arch/sdl/digi.c, main/kludge.c: implemented
737 digi_link_sound_to_object3 for looping sounds, other looping stuff
739 * arch/sdl/gr.c: removing dependencies on stuff in main/
741 * arch/linux/Makefile.am, arch/linux/init.c,
742 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
743 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
744 other header cleanups
746 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
748 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
750 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
751 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
752 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
753 load d1 textures for d1 levels
755 2003-03-19 Bradley Bell <btb@icculus.org>
757 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
758 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
759 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
760 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
763 * README: added some OS X info
765 2003-03-17 Bradley Bell <btb@icculus.org>
767 * main/newdemo.c: simplify DEMO_FILENAME macro
769 * main/console.c, main/game.c: enable experimental console support
771 * main/gamerend.c: fixed location of fps meter in multi
773 2003-03-16 Bradley Bell <btb@icculus.org>
775 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
776 also look in shared data dir for demos
778 * main/newdemo.c, main/newdemo.h: comments/formatting
780 2003-03-15 Christopher Thielen <chris@luethy.net>
782 * main/kludge.c: set CDROM_dir back to "." - tricks game into
783 thinking d2 cd is always present
785 2003-03-15 Bradley Bell <btb@icculus.org>
787 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
790 * arch/sdl/rbaudio.c: formatting, enabled volume control under
793 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
794 gr_init. don't really know why this works, though
796 2003-03-14 Bradley Bell <btb@icculus.org>
798 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
800 * unused/bios/rbaudio.h: removed duplicate file
802 2003-03-14 Christopher Thielen <chris@luethy.net>
804 * arch/sdl/rbaudio.c: stop cd audio when exiting
806 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
808 * main/gamecntl.c: add comments to the "only matt knows" cheats
810 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
812 * main/gamemine.c: formatting, better texture conversion for d1
815 2003-03-14 Bradley Bell <btb@icculus.org>
817 * main/piggy.c: must swap all mac version pigfiles
819 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
820 main/multi.c: formatting, minor cleanups
822 * 2d/rle.c: need to swap line_size on bigendian machines
824 * main/mission.c, main/mission.h: detect mac full version hogfile
826 2003-03-13 Bradley Bell <btb@icculus.org>
828 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
829 added joy/mouse sensitivity slider, increased range to 16, and
832 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
835 * arch/linux/Makefile.am: removed extra backslash
837 * TODO, installation.txt: updated some documentation
839 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
840 menu, with maxfps option
842 2003-03-12 Bradley Bell <btb@icculus.org>
844 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
846 * arch/linux/alsadigi.c, arch/linux/findfile.c,
847 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
848 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
849 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
850 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
851 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
852 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
853 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
854 arch/linux/include/music.h, arch/linux/include/serial.h,
855 arch/linux/include/ukali.h: formatting
857 2003-03-11 Chris Arena <ccarena@cox.net>
859 * main/menu.c: fixed brightness slider
861 2003-03-01 Bradley Bell <btb@icculus.org>
863 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
864 robots and animated bitmaps work, but colors are messed up
866 2003-02-28 Bradley Bell <btb@icculus.org>
868 * main/player.h: whitespace
870 * main/automap.c, main/cntrlcen.c, main/collide.c,
871 main/gamerend.c: use Builtin_mission_num instead of 0 (if
872 descent.hog is present, d1 becomes mission 0)
874 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
875 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
876 arch/win32/winnet.c: MinGW compiles with network enabled again,
877 but still doesn't work
881 2003-02-28 Bradley Bell <btb@icculus.org>
883 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
884 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
887 2003-02-27 Bradley Bell <btb@icculus.org>
889 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
890 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
891 main/network.c, main/network.h: noted that hoard.ham is only needed
892 for multiplayer HOARD games, and should not be equated with
893 "vertigo". put HoardEquipped() back in network.c.
895 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
896 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
897 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
898 use timer_delay instead of d_delay
900 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
902 * main/render.c: added replacement qsort for solaris
904 2003-02-26 Bradley Bell <btb@icculus.org>
906 * main/gamemine.c: texture conversion for d1 shareware
908 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
910 * main/gamemine.c: better texture conversion for d1 levels
912 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
914 * main/kconfig.c: fix joystick support under MinGW
916 2003-02-26 Bradley Bell <btb@icculus.org>
918 * main/playsave.c: fix swapping glitch
920 * configure.ac, readme.txt: clean stuff up, getting ready for
923 * main/titles.c: begin support for rendering spinning robots in
926 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
929 * main/gamemine.c: load d1 shareware levels!
931 2003-02-25 Bradley Bell <btb@icculus.org>
935 * autogen.sh: add warning about old auto* versions, use
938 2003-02-24 Bradley Bell <btb@icculus.org>
940 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
941 briefings mostly working
942 * main/movie.c, main/titles.c: fixed some more briefing glitches
944 2003-02-23 Bradley Bell <btb@icculus.org>
946 * main/movie.c: fixed crash when using shareware data files
948 * arch/sdl/digi.c: fix crash on non-existent sounds
949 (i.e. shareware data)
951 2003-02-22 Bradley Bell <btb@icculus.org>
953 * main/titles.c: fixed fullscreen toggle in briefings
955 2003-02-21 Bradley Bell <btb@icculus.org>
957 * configure.ac: check for mingw when enabling nasm
958 * main/playsave.c: enable loading player files of either byte
961 2003-02-20 Bradley Bell <btb@icculus.org>
963 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
964 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
965 #343, not "rest of solution to bug #344"
966 * arch/sdl/timer.c, include/timer.h: revert to more accurate
968 * main/kludge.c: partial solution to bug #344
969 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
970 * compilerdefs.txt: added linux/mips info
971 * ChangeLog: clean up changelog
973 2003-02-19 Bradley Bell <btb@icculus.org>
975 * libmve/mveplay.c: os x needs nanosleep prototype.
977 2003-02-18 Bradley Bell <btb@icculus.org>
979 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
980 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
981 to disable/enable audio
982 * libmve/: mve_main.c, mveplay.c: bigendian fixes
983 * main/: movie.h, titles.c: make sure movie's palette is set before
984 writing briefing text. Fixes bug #359
985 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
987 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
988 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
990 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
992 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
993 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
994 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
996 * include/libmve.h: blah
998 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1000 * main/render.c: 2nd attempt to fix solaris qsort bug
1002 2003-02-18 Bradley Bell <btb@icculus.org>
1004 * configure.ac, include/pstypes.h: put alignment detection in
1007 2003-02-17 Bradley Bell <btb@icculus.org>
1009 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1010 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1011 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1012 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1013 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1014 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1015 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1016 moved mve stuff to separate subdir
1017 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1018 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1019 mve code. Fixes (at least) bugs #41, #348, and #350.
1021 2003-02-14 Bradley Bell <btb@icculus.org>
1023 * main/Makefile.am: no more Makefile.mveplay. again
1024 * main/mveplay.c: typo
1026 2003-02-13 Bradley Bell <btb@icculus.org>
1028 * utilities/mvlextract.c: uint -> unsigned int
1029 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1030 standalone mveplayer, win32 support
1031 * main/movie.c: random bugfixes, win32 support
1032 * arch/sdl/Makefile.am: formatting
1033 * configure.ac: disable networking on mac/win for now
1034 * main/newmenu.c: comments
1036 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1038 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1039 redundant swap functions.
1041 2003-02-13 Bradley Bell <btb@icculus.org>
1043 * ChangeLog: update changelog
1045 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1047 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1048 polymodel alignment issues.
1050 2003-02-13 Bradley Bell <btb@icculus.org>
1052 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1053 fix various little bugs
1054 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1055 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1056 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1058 * README.utils: new file
1059 * main/: mve_main.c, mveplay.c: more movie fixes
1060 * README: updated README
1061 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1063 2003-02-12 Bradley Bell <btb@icculus.org>
1065 * utilities/mvlextract.c: bigendian mvl support
1066 * main/mveplay.c: formatting, stuff
1067 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1068 truecolor mve support, standalone mveplayer
1069 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1070 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1071 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1072 standalone mveplayer
1074 2003-01-22 Bradley Bell <btb@icculus.org>
1076 * include/: interp.h, interp.h: restore prototype for
1077 swap_polygon_model_data
1079 2003-01-21 Bradley Bell <btb@icculus.org>
1081 * main/piggy.c: use memcpy to avoid alignment problem
1082 * compilerdefs.txt: updated some defs, added sunos/sparc
1084 2003-01-15 Bradley Bell <btb@icculus.org>
1086 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1087 * main/gamemine.c: attempting to support d1 shareware
1088 * compilerdefs.txt: update defs
1090 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1092 * main/mveplay.c: fix several bugs, comments, formatting.
1094 2003-01-15 Bradley Bell <btb@icculus.org>
1096 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1097 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1098 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1099 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1101 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1102 formatting, comments
1104 2003-01-11 Bradley Bell <btb@icculus.org>
1106 * main/: mission.c, mission.h: attempt to support d1 for mac
1108 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1109 * main/object.h: foo
1111 2003-01-09 Bradley Bell <btb@icculus.org>
1113 * main/movie.c: use ifdef around gr_toggle_fullscreen
1115 2003-01-07 Bradley Bell <btb@icculus.org>
1117 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1118 main/mission.h: don't need .msn file for descent.hog anymore
1121 2003-01-06 Bradley Bell <btb@icculus.org>
1123 * main/mission.h, main/mission.c: comments
1124 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1127 2003-01-03 Bradley Bell <btb@icculus.org>
1129 * utilities/: txb2txt.c, txt2txb.c: remove old files
1130 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1131 * main/polyobj.c: attempt to make read_model_file
1133 * main/menu.c: move vertigo text
1135 2003-01-02 Bradley Bell <btb@icculus.org>
1137 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1138 main/polyobj.h: cleanup alignment changes
1139 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1140 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1141 main/object.h: fix alignment issues on sparc
1142 * cvshowto.txt: update cvs info
1144 * 2d/rle.c: make rle_swap handle RLE_BIG
1146 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1148 * main/render.c: workaround solaris qsort bug
1150 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1152 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1153 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1154 * arch/linux/Makefile.am: enabled linux joystick, kali
1155 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1156 arch/sdl/event.c: enabled linux joystick
1158 2002-12-31 Bradley Bell <btb@icculus.org>
1160 * main/gamemine.c: simplified warning msg
1161 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1162 * main/render.h: fix compiler warning
1164 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1166 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1168 2002-12-24 Bradley Bell <btb@icculus.org>
1170 * main/mission.c: fixes an infinite loop which was caused by d2x
1171 thinking d2demo was a descent 1 mission
1173 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1175 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1177 2002-12-24 Bradley Bell <btb@icculus.org>
1179 * main/render.c: comments
1181 2002-10-30 Bradley Bell <btb@icculus.org>
1183 * main/inferno.c: add help for -hogdir option
1184 * main/inferno.c: added -hogdir option
1186 2002-10-28 Bradley Bell <btb@icculus.org>
1188 * main/: inferno.c, menu.c: enabled Vertigo displays
1189 * include/3d.h: typo
1191 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1193 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1194 main/netmisc.c, main/network.c: simplify and eliminate redundant
1197 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1199 * maths/fixc.c: fix infinite loop in quad_sqrt.
1200 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1201 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1203 2002-10-12 Bradley Bell <btb@icculus.org>
1205 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1207 2002-10-11 Bradley Bell <btb@icculus.org>
1209 * main/hud.c: make hud_message work correctly
1210 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1212 * main/network.c: formatting, small fixes
1214 2002-10-10 Bradley Bell <btb@icculus.org>
1216 * main/netmisc.h: no swap_object for little-endian
1217 * main/: netmisc.h, network.c: use macros to simplify network
1219 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1221 * main/inferno.c: enable loading screen for mac shareware with
1223 * main/netmisc.c: whitespace
1224 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1226 * main/hud.c: whitespace
1227 * configure.ac: remove shareware build, add macdata build
1228 * main/songs.c: whitespace
1229 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1230 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1232 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1235 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1237 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1238 comments, formatting, etc.
1239 * iff/iff.c: fix bigendian iff loading.
1241 2002-10-03 Bradley Bell <btb@icculus.org>
1243 * utilities/txb2tex.c: typo
1244 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1245 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1247 * arch/sdl/mouse.c: whitespace
1249 2002-09-19 Bradley Bell <btb@icculus.org>
1251 * main/kconfig.c: fix a oops, add old logs
1252 * main/kconfig.c: support for >3 mouse buttons
1254 2002-09-18 Bradley Bell <btb@icculus.org>
1256 * include/gr.h: fix palette swap define
1258 2002-09-14 Bradley Bell <btb@icculus.org>
1260 * main/titles.c: load hires briefing screen if lores doesn't exist
1261 (i.e. vertigo) and MenuHires=0
1263 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1265 * main/: multi.h, network.h: pack some structures for ipx
1268 2002-09-14 Bradley Bell <btb@icculus.org>
1270 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1271 and load_endlevel_data() to expect newline-terminated strings, fix
1272 load_game_data to read null-terminated string for
1275 2002-09-07 Bradley Bell <btb@icculus.org>
1277 * main/newmenu.c: added error message
1278 * main/menu.h: enable -nohires with mac shareware
1279 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1280 * 2d/font.c: enable 0/255 palette swap for fonts
1281 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1283 * 2d/2dsline.c: fix ogl blooper
1285 2002-09-05 Bradley Bell <btb@icculus.org>
1287 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1289 * include/strutil.h: need string.h for strcasecmp
1290 * include/rle.h: okay, maybe it needs to be this way
1291 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1292 * 2d/scalec.c: more stuff from d2src
1293 * 2d/rle.c: more stuff from d2src, formatting
1294 * 2d/font.c: useless cruft
1295 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1296 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1299 2002-09-04 Bradley Bell <btb@icculus.org>
1301 * include/grdef.h: fix compiler warnings
1302 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1303 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1305 * main/game.c: we want the mac ibitblt for everything but dos and
1307 * main/texmerge.c: these routines are in tmerge.c
1308 * main/credits.c: enable credits for mac and oem data
1309 * main/bm.c: use either exit.ham or exit.pofs
1310 * include/ibitblt.h: enable some more code from d2src
1311 * include/gr.h: enable mac ubitblt_double
1312 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1313 * include/grdef.h: moved some inline asm from linear.h
1314 * 2d/ibitblt.c: brought in line with original d2 version
1315 * 2d/bitblt.c: reverted to original d2 version of this file, then
1316 added d1x enhancements
1317 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1318 * 2d/linear.h: moved these back to their original locations
1320 * main/mveplay.c: close some memory holes, speed up palette loading
1321 * main/movie.c: added fullscreen toggle while playing movies
1322 * main/inferno.c: comment out -superhires help text (always on)
1323 * include/timer.h: added approx_fsec_to_usec macro
1324 * arch/sdl/joy.c: fix compiler warning
1326 2002-09-01 Bradley Bell <btb@icculus.org>
1328 * main/network.c: oops
1329 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1330 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1331 timer_get_fixed_seconds
1334 2002-08-31 Bradley Bell <btb@icculus.org>
1336 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1338 * main/multi.h: network endian stuff
1339 * 2d/font.c, include/gr.h: fast file i/o for font headers
1340 * arch/win32/arch_ip.cpp: unused file
1341 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1342 bigendian networking fixes
1343 * main/menu.c: make net menu more accurate, also make superhires
1345 * include/pstypes.h: better to have __pack__ all the time, I think.
1346 needed for networking, e.g.
1347 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1349 * arch/win32/Makefile.am: unused file
1352 2002-08-30 Bradley Bell <btb@icculus.org>
1354 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1355 * main/: newmenu.h, titles.c: formatting
1356 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1357 main/multi.h: networking works, finally
1358 * TODO: added TODO file
1359 * arch/linux/arch_ip.cpp: unused fine
1360 * README: network sorta working
1361 * main/: Makefile.am, multi.c, network.c, network.h: more
1363 * main/menu.c: load builtin mission correctly
1364 * main/inferno.c: documentation
1365 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1367 * main/Makefile.mveplay: don't need no more
1369 2002-08-29 Bradley Bell <btb@icculus.org>
1371 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1372 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1373 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1375 * include/ipx_drv.h: more network fixing
1376 * arch/linux/include/ipx_drv.h: more network fixing
1377 * include/ipx.h: formatting
1378 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1379 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1380 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1381 main/inferno.c: fixed networking fuck-up?
1382 * Makefile.am: moved mingw info to README
1383 * README, mingw32.txt: moved mingw info to README
1385 2002-08-27 Bradley Bell <btb@icculus.org>
1387 * utilities/mvlextract.c: allow specifying file to extract
1388 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1390 * utilities/hogextract.c: allow specifying file to extract
1391 * main/mission.c: Have to get mission_num _after_ promoting...
1392 * main/: gameseq.c, titles.c: beginning d1 briefing support
1393 * descent.msn: beginning d1 briefing support
1394 * main/: titles.c, titles.h: d1-style mission briefings
1395 * main/piggy.h: whitespace
1396 * main/movie.c: beginning robot movie support, fall back on lo/hi
1397 res if hi/lo not available
1398 * main/mission.c: added Builtin_mission_num for builtin mission,
1399 D1Hogdir, d1-style mission briefings
1400 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1402 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1403 (for d1 missions that need d1 data)
1404 * 2d/ibitblt.c: whitespace
1406 2002-08-26 Bradley Bell <btb@icculus.org>
1408 * utilities/mvlcreate.c: oops
1409 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1411 * utilities/hogextract.c: added [v]iew option
1412 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1413 * main/titles.c: fix writable string, disable DumbAdjust thing
1414 * main/polyobj.h: whitespace
1415 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1417 * main/movie.c: read movies from AltHogDir, other fixes
1418 * main/: mission.c, mission.h: fix bug w/mission filename
1419 * main/gameseq.c: comments
1420 * main/digi.h: whitespace n stuff
1421 * include/mve_audio.h: added audio flag macros
1422 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1426 2002-08-23 Bradley Bell <btb@icculus.org>
1428 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1430 * Makefile.am: remove d2demo.mn2
1431 * cfile/cfile.c, include/cfile.h: add cfile_size function
1432 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1433 eliminate need for .mn2 files for oem and demo
1435 2002-08-22 Bradley Bell <btb@icculus.org>
1437 * main/bm.c: fix for vertigo
1438 * main/menu.h: make OEM menu pcx available
1439 * 2d/rle.c: merge with original d2 file
1440 * Makefile.am, configure.ac: let mission files get installed by
1443 2002-08-17 Bradley Bell <btb@icculus.org>
1445 * configure.ac: make FAST_FILE_IO the default on little-endian
1447 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1448 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1451 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1453 * main/: game.c, menu.c, mission.c: promote builtin missions.
1455 2002-08-15 Bradley Bell <btb@icculus.org>
1457 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1458 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1459 * utilities/.cvsignore: added cvsignore
1460 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1462 * main/piggy.c: mac data file loading
1463 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1464 transparency and swap 0/255 correctly for mac data files
1466 2002-08-13 Bradley Bell <btb@icculus.org>
1468 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1469 to utilities to avoid conflict with c++ std lib <utility>
1470 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1471 txt2txb.c: moved utility to utilities to avoid conflict with c++
1473 * Makefile.am, configure.ac: add utilities
1475 2002-08-09 Bradley Bell <btb@icculus.org>
1477 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1480 2002-08-08 Bradley Bell <btb@icculus.org>
1482 * main/inferno.c: comments
1483 * main/: newmenu.c, songs.c: mac demo datafile support
1484 * installation.txt: update
1485 * main/gamesave.c: use lowercase for consistency
1486 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1487 models for other than d2demo
1489 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1491 * main/gamemine.c: formatting, better d1 texture conversion
1492 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1493 main/mission.h: recognize .msn mission files.
1495 2002-08-07 Bradley Bell <btb@icculus.org>
1497 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1498 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1499 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1500 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1501 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1502 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1505 2002-08-06 Bradley Bell <btb@icculus.org>
1507 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1508 * main/Makefile.am: formatting
1509 * 2d/font.c: make gr_remap_font just reload the whole thing
1510 * configure.ac: formatting
1511 * Makefile.am: added d2demo.mn2
1512 * d2demo.mn2: mission file for shareware
1513 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1514 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1515 * main/sounds.h: shareware stuff, whitespace
1516 * main/: polyobj.c, polyobj.h: more fast i/o macros
1517 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1519 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1520 endlevel stuff to non-shareware, allow movies/endlevel for
1522 * main/cntrlcen.c: typo
1523 * main/bm.h: use global Piggy_hamfile_version
1524 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1525 macros, use global Piggy_hamfile_version
1526 * main/Makefile.am: terrain and movie stuff always used now
1527 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1529 * main/: gamemine.c, gamesave.c: load DMB levels
1530 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1531 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1533 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1535 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1537 2002-08-04 Bradley Bell <btb@icculus.org>
1539 * main/inferno.c: shareware stuff, formatting
1540 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1541 * arch/sdl/gr.c: don't need to set mode in gr_init
1543 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1545 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1547 * Makefile.am, descent.mn2: added mission file for descent 1
1549 2002-08-02 Bradley Bell <btb@icculus.org>
1551 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1552 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1553 main/piggy.h, misc/error.c: junk
1554 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1555 render.h, scores.c, scores.h, terrain.c: shareware stuff
1556 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1557 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1558 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1559 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1560 main/weapon.c, main/weapon.h: fast i/o macros
1562 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1564 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1565 main/gamemine.h, main/gamesave.c: load d1 levels
1567 2002-07-30 Bradley Bell <btb@icculus.org>
1569 * configure.ac: oops
1570 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1572 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1573 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1574 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1575 main/piggy.c, main/titles.c: support shareware datafiles!
1576 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1577 piggy.c: SHAREWARE fixes
1579 2002-07-29 Bradley Bell <btb@icculus.org>
1581 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1582 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1583 misc/fileutil.c: Portability - OS X support
1585 2002-07-27 Bradley Bell <btb@icculus.org>
1587 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1588 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1589 segment.h: portability
1590 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1591 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1592 main/wall.h: portabilization
1593 * 2d/font.c, include/gr.h: portability
1595 2002-07-26 Bradley Bell <btb@icculus.org>
1597 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1598 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1599 * main/player.c: foo
1600 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1601 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1602 misc/fileutil.h: portable file i/o utils
1603 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1604 writable string anymore... / formatting
1605 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1606 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1607 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1608 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1609 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1610 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1611 portable-izing file loading routines
1613 2002-07-24 Bradley Bell <btb@icculus.org>
1615 * main/mveplay.c: correctly play files with 16bit uncompressed
1616 audio, mem checking, etc
1617 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1620 2002-07-23 Bradley Bell <btb@icculus.org>
1622 * misc/Makefile.am: unused file
1623 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1624 main/sounds.h: remove experimental nmovie stuff
1625 * main/movie.c: add some debugging output
1627 2002-07-22 Bradley Bell <btb@icculus.org>
1629 * main/: console.c, state.c: simplified header
1630 * main/movie.c: enable mveplay audio
1631 * main/old/movie.c: moved to main/
1632 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1633 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1634 main/mvelib.c, main/mveplay.c: initial movie support
1635 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1636 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1637 include/ogl_init.h, include/pstypes.h, main/console.c,
1638 main/state.c, mem/mem.c: OS X stuff
1639 * configure.ac: OS X and movie stuff
1641 2002-07-19 Bradley Bell <btb@icculus.org>
1643 * compilerdefs.txt: OSX defs
1645 2002-07-18 Bradley Bell <btb@icculus.org>
1647 * main/inferno.c: use simpler rcs tags
1648 * autogen.sh: keep Changelog in cvs (and use --accum)
1649 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1650 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1651 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1652 main/songs.c: changed cdrom->rbaudio
1653 * include/rbaudio.h: moved to /include
1655 2002-07-17 Bradley Bell <btb@icculus.org>
1657 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1658 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1659 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1660 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1661 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1662 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1663 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1664 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1665 3d/setup.c: use simpler rcs tags
1670 2002-07-17 Bradley Bell <btb@icculus.org>
1672 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1673 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1674 * debian/rules: don't need readme's
1675 * debian/rules: move d1x license to COPYING, license clarifications
1676 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1677 license to COPYING, license clarifications
1678 * debian/rules: fix debian docs
1679 * debian/rules: fix debian manpages
1680 * debian/d2x-sdl.menu: fix debian menu
1681 * debian/rules: link to undocumented man page for debs
1682 * Makefile.am, configure.ac, debian/control, debian/copyright,
1683 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1684 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1685 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1688 2002-07-16 Bradley Bell <btb@icculus.org>
1690 * debian/: rules, changelog.in: deb stuff
1691 * configure.ac: cleaner nasm detection
1692 * debian/: changelog.in, control, rules: deb stuff
1693 * README, installation.txt: typos, stuff
1694 * configure.ac: better #defines
1695 * configure.ac: whitespace
1696 * configure.ac: better documentation
1697 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1698 SDL_JOYSTICK not needed
1699 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1700 * configure.ac: need higher SDL for joystick
1701 * debian/: control, rules: deb stuff
1702 * arch/sdl/joy.c: old junk
1703 * Makefile.am, configure.ac: automake updates
1704 * main/: inferno.c, text.c: don't use althogdir on non-unix
1705 * configure.ac: more autoconf updates
1706 * misc/strutil.c: better strrev
1707 * main/inferno.c: need limits.h on mingw also
1708 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1711 2002-04-19 Bradley Bell <btb@icculus.org>
1713 * main/network.c: let hoard.ham be a cfile
1714 * main/text.c: better error message when hog not found
1717 2002-03-23 Bradley Bell <btb@icculus.org>
1719 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1720 arch/sdl/Makefile.am: Use SDL joystick automatically
1721 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1723 2002-03-05 Bradley Bell <btb@icculus.org>
1725 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1728 2002-02-23 Bradley Bell <btb@icculus.org>
1730 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1731 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1732 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1733 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1734 main/editor/Makefile.am: moved includes to include
1735 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1736 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1737 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1738 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1740 * main/game.c: disabled cockpit for OGL, formatting
1741 * 2d/ibitblt.c: formatting
1743 2002-02-16 Bradley Bell <btb@icculus.org>
1745 * include/oldsdl.h: check for older macros
1746 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1747 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1748 allow older sdl versions
1750 2002-02-15 Bradley Bell <btb@icculus.org>
1752 * main/: automap.c, automap.h, inferno.c: automap resolution now
1754 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1755 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1756 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1757 win32/include/key_arch.h: never mind - that would be pointless
1758 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1759 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1760 win32/include/key_arch.h: copied files from d1x
1761 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1762 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1763 * main/multipow.c: need conf.h
1764 * arch/win32/Makefile.am: new file
1765 * include/pstypes.h: added u_int16_t (needed in base_ip)
1766 * arch/win32/arch_ip.cpp: copied from d1x
1768 2002-02-14 Bradley Bell <btb@icculus.org>
1770 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1771 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1772 main/netlist.c: Added hotkeys to toggle fullscreen mode
1773 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1774 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1775 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1776 reorder.h: Lotsa networking stuff from d1x
1778 2002-02-13 Bradley Bell <btb@icculus.org>
1780 * include/gr.h, main/game.c: Fullscreen toggle stuff
1781 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1783 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1784 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1787 2002-02-11 Bradley Bell <btb@icculus.org>
1789 * main/bm.c: use portable loader if bigendian
1790 * include/pstypes.h: don't define bool for c++
1791 * include/cfile.h: extern AltHogDir stuff
1792 * include/byteswap.h: use WORDS_BIGENDIAN
1793 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1794 * main/vers_id.h: added D2X_IVER
1795 * misc/args.c: don't use d1x.ini
1796 * Makefile.am: rpm stuff
1797 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1800 2002-02-09 Bradley Bell <btb@icculus.org>
1802 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1804 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1806 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1809 2002-02-06 Bradley Bell <btb@icculus.org>
1811 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1812 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1813 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1814 * debian/: changelog.in, control, copyright, d2x-gl.files,
1815 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1819 2002-02-02 Bradley Bell <btb@icculus.org>
1821 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1822 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1823 Enabled RELEASE option
1825 2002-01-31 Bradley Bell <btb@icculus.org>
1827 * Makefile.am, configure.ac: specify prerequisite versions of
1828 autoconf and automake
1830 2002-01-29 Bradley Bell <btb@icculus.org>
1832 * main/mission.c: RCS header added
1833 * main/inferno.c: update copyright date
1834 * main/mission.c: allow missions to be in AltHogDir
1835 * configure.ac: Display results of configure
1836 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1839 2002-01-28 Bradley Bell <btb@icculus.org>
1841 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1842 Data files now go in DATADIR/games/d2x, user files now go in
1845 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1847 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1848 files now go in ~/.d2x
1850 2002-01-24 Bradley Bell <btb@icculus.org>
1852 * configure.ac: fix nasm not found error message
1854 2002-01-18 Bradley Bell <btb@icculus.org>
1856 * configure.in: getting rid of old configure.in
1857 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1858 main/movie.c: Movie playing kludgey stuff
1859 * misc/args.c: formatting
1860 * main/inferno.c: allow -h for help
1861 * include/error.h: don't die on int3, unless -debug given
1862 * mingw32.txt: more stuff
1864 2001-12-29 Bradley Bell <btb@icculus.org>
1866 * Makefile.am: Got rid of thinking.txt
1867 * main/inferno.c: document -nomovies option
1869 2001-12-28 Bradley Bell <btb@icculus.org>
1871 * main/titles.c: formatting, put some code into place for rendering
1872 of robots during briefings
1874 2001-12-27 Bradley Bell <btb@icculus.org>
1878 2001-12-23 Craig Hadady <chadady@iglou.com>
1880 * 2d/rle.c: fixed bug in dummy array.
1882 2001-12-03 Bradley Bell <btb@icculus.org>
1884 * arch/sdl/init.c: fix formatting
1885 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1886 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1887 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1888 and sdl joystick stuff
1890 2001-11-30 Bradley Bell <btb@icculus.org>
1892 * thinking.txt: not needed
1894 2001-11-27 Bradley Bell <btb@icculus.org>
1896 * cygconf, mingw32.txt: use sdl from source on cygwin
1897 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1898 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1899 SDL_CFLAGS to CFLAGS
1901 2001-11-27 Bradley Bell <btb@icculus.org>
1905 2001-11-14 Bradley Bell <btb@icculus.org>
1907 * texmap/scanline.c: use optimization flags as texmap default
1908 * NEWS: mouse wheel, etc
1909 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1910 wheel to emulate 3rd axis
1911 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1912 * include/error.h: kludge to ungrab mouse when we hit an int3
1913 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1914 __ENV_MSDOS__ to __MSDOS__
1915 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1917 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1919 * arch/sdl/digi.c: implemented digi_set_volume
1920 * include/grdef.h, main/config.c, misc/d_io.c: change
1921 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1922 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1923 main/piggy.c: use MAKE_SIG
1924 * installation.txt: update
1925 * configure.ac: new file
1926 * arch/sdl/joydefs.c: #include pstypes.h
1927 * arch/sdl/init.c: SDL joystick stuff
1928 * acconfig.h: adjust MINGW defines
1929 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1930 controls menu now works
1932 2001-11-13 Bradley Bell <btb@icculus.org>
1934 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1936 * Makefile.am: New file
1937 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1939 * compilerdefs.txt: New file
1940 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1942 2001-11-12 Bradley Bell <btb@icculus.org>
1944 * main/playsave.c: load player files regardless of byte order of
1947 2001-11-11 Bradley Bell <btb@icculus.org>
1949 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1951 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1952 * NEWS: GL savegame thumbnails
1953 * acconfig.h, configure.in: make option for NMOVIES, default to off
1955 2001-11-09 Bradley Bell <btb@icculus.org>
1957 * main/state.c: Enabled savegame thumbnails under OpenGL
1958 * unused/pa_null/pa_enabl.h: remove duplicate header
1959 * misc/args.c: use d2x.ini for option file
1960 * mem/mem.c: Move mem_realloc inside the ifdef
1961 * main/menu.c: fix 640x400 menu text
1962 * main/inferno.c: added documentation
1963 * main/endlevel.c: fix warnings
1964 * arch/ogl/gr.c: Get rid of gl spew
1965 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1966 * acconfig.h: Define __SDL__ for mingw
1968 2001-11-08 Bradley Bell <btb@icculus.org>
1970 * 2d/font.c: free OGL font data when rereading
1971 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1972 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1973 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1974 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1975 main/weapon.h: Enabled shareware build, endlevel flythrough
1977 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1978 of use for shareware build
1979 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1981 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1983 2001-11-05 Bradley Bell <btb@icculus.org>
1985 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1987 * include/3d.h: Add comment
1989 2001-11-04 Bradley Bell <btb@icculus.org>
1991 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1993 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1995 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1996 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1997 main/hudmsg.h: Enable d1x-style hud_message
1998 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1999 * 2d/font.c: re-init ogl fonts after remapping colors.
2001 2001-11-02 Bradley Bell <btb@icculus.org>
2003 * misc/Makefile.am: remove byteswap.h (duplicate header)
2004 * 2d/font.c: fixed gr_remap_font, minor stuff
2005 * configure.in: take out -O2 if doing debug build
2006 * main/bm.c: formatting
2007 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2008 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2009 macros, get rid of functions
2011 2001-11-01 Bradley Bell <btb@icculus.org>
2013 * misc/byteswap.h: removed duplicate header
2015 2001-10-31 Bradley Bell <btb@icculus.org>
2017 * NEWS, main/automap.c: automap works in opengl
2018 * NEWS, configure.in: Added news
2019 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2020 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2021 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2022 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2023 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2024 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2025 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2026 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2027 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2029 2001-10-27 Bradley Bell <btb@icculus.org>
2031 * main/inferno.c: added some documentation
2033 2001-10-25 Bradley Bell <btb@icculus.org>
2035 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2037 * Makefile.am, configure.in, arch/Makefile.am,
2038 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2039 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2040 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2041 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2042 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2043 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2044 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2045 it's ugly, but It'll be easier to sync with d1x.
2046 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2047 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2048 main/editor/Makefile.am: attempt at support for editor, makefile
2050 * misc/d_delay.c: formatting fix
2051 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2052 tmappent.S, tmapppro.S: adding support for runtime selection of
2054 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2055 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2056 including multi.h and network.h, fix backslashes, fix compiler
2058 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2059 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2060 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2061 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2062 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2063 including multi.h and network.h, fix backslashes
2064 * include/pstypes.h: added typedef for u_int64_t on mingw
2065 * include/3d.h: added prototype for g3_uninit_polygon_model
2066 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2068 2001-10-24 Bradley Bell <btb@icculus.org>
2070 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2071 arch subdirs, as in d1x.
2072 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2073 earlier style until i understand automake 1.5 better. remove input
2075 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2076 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2077 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2078 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2079 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2080 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2081 Moved input stuff to arch subdirs, as in d1x.
2082 * NEWS, configure.in: blah blah
2084 2001-10-23 Bradley Bell <btb@icculus.org>
2086 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2087 * texmap/tmapppro.S: no need for #include <conf.h> here
2088 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2090 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2091 file. RCS header added
2092 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2093 #ifdef'ing out the whole file. RCS header added
2094 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2095 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2096 fixes. Now works with automake 1.5 and autoconf 2.52.
2097 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2098 mingw (-grabmouse now works on win32).
2099 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2100 These don't belong in cvs
2104 2001-10-20 Bradley Bell <btb@icculus.org>
2106 * 2d/font.c: Don't free unused variables...
2107 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2109 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2110 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2111 main/Makefile.am: make dist more sensible
2112 * Makefile.am: Kludge for linking on mingw
2114 2001-10-19 Bradley Bell <btb@icculus.org>
2116 * Makefile.am, configure.in, arch/win32/Makefile.am,
2117 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2118 * include/ipx_drv.h: Check for __MINGW32__
2119 * include/i86.h: Imported from d1x
2120 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2121 * arch/dos/modex.asm: Fixed %include
2122 * main/console.c: RCS headers added
2123 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2125 * Makefile.am, main/Makefile.am: Moved final link to top-level
2126 directory instead of main/
2127 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2128 __ENV_LINUX__ to __linux__
2129 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2130 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2131 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2132 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2133 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2134 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2135 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2136 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2137 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2138 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2140 * configure.in: add --enable-xploader, support arch/linux subdir,
2142 * main/inferno.c: conditionalize conf.h
2144 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2146 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2147 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2148 misc/fileutil.h: Partial application of linux/alpha patch.
2150 2001-10-19 Bradley Bell <btb@icculus.org>
2152 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2153 networking in line with d1x, moved some arch/linux_* stuff to
2155 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2156 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2157 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2158 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2160 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2161 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2162 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2163 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2164 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2165 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2166 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2167 linux/include/ukali.h: Brought linux networking in line with d1x,
2168 moved some arch/linux_* stuff to arch/linux/*
2169 * include/ipx_drv.h: Imported from d1x
2170 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2171 * main/ipx_drv.c: Imported from d1x
2172 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2173 main/network.h, main/Makefile.am: Trying to get network working on
2175 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2176 main/Makefile.am: build fixes
2177 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2178 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2179 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2180 starting to get net working.
2181 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2182 conditionalized min,max macros
2184 2001-10-18 Bradley Bell <btb@icculus.org>
2186 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2187 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2188 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2189 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2191 * 2d/2dsline.c: RCS headers added/changed
2192 * configure.in: fix NASMFLAGS bug
2193 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2196 2001-10-17 Bradley Bell <btb@icculus.org>
2198 * NEWS: Fixed the invulnerable robots bug!
2199 * main/collide.c: Fixed the invulnerable robots bug!
2201 2001-10-14 Bradley Bell <btb@icculus.org>
2203 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2206 2001-10-13 Bradley Bell <btb@icculus.org>
2208 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2209 arch/Makefile.am, arch/dos/Makefile.am,
2210 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2211 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2212 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2213 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2214 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2215 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2216 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2217 arch/win32/include/Makefile.am, iff/Makefile.am,
2218 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2219 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2220 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2221 unused/bios/Makefile.am, unused/lib/Makefile.am,
2222 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2223 unused/ui/Makefile.am, unused/vga/Makefile.am,
2224 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2225 automake stuff from "inert" subdirs. And there was much rejoicing.
2226 * Makefile.am, NEWS, configure.in: Stuff
2227 * ChangeLog: removing auto-generated file
2228 * cygconf: Added instructions for mingw32 build
2229 * Makefile.am: renamed INSTALL to installation.txt
2230 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2231 * mingw32.txt: Added instructions for mingw32 build
2232 * configure.in: Enable assembly under mingw32
2234 2001-10-12 Bradley Bell <btb@icculus.org>
2236 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2237 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2238 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2239 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2240 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2241 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2242 to __DJGPP__, since it's built-in.
2244 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2246 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2247 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2251 2001-10-12 Bradley Bell <btb@icculus.org>
2253 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2254 * Makefile.am: make sure cygconf gets archived
2255 * configure.in: Increment version number in preparation for release
2256 * configure.in: Fix detection of opengl
2257 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2258 cygconf, arch/Makefile.am, arch/include/joy.h,
2259 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2260 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2261 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2262 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2263 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2264 Vastly improved compilability.
2266 2001-10-11 Bradley Bell <btb@icculus.org>
2268 * Makefile.am: Added macros/sdl.m4
2269 * autogen.sh: Added macros/sdl.m4
2271 2001-10-09 Bradley Bell <btb@icculus.org>
2273 * main/vers_id.h: Added DESCENT_VERSION constant
2274 * main/inferno.c: Added command-line help.
2275 * include/ogl_init.h: opengl improvments (following d1x changes)
2277 2001-10-07 Bradley Bell <btb@icculus.org>
2279 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2280 arch/ogl/Makefile.am: Remove duplicate headers.
2282 2001-08-02 Thimo Neubauer <thimo@debian.org>
2284 * mem/mem.c: totally crippled the memory manager because it does
2285 not make sense for non-DOS-systems and it would have been too
2286 complicated to get it 64bit clean
2288 2001-06-19 Bradley Bell <btb@icculus.org>
2290 * cvshowto.txt: updated anonymous password
2292 2001-02-08 Bradley Bell <btb@icculus.org>
2294 * COPYING, license.txt: Added d1x license
2296 2001-02-01 Bradley Bell <btb@icculus.org>
2298 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2300 2001-01-31 Bradley Bell <btb@icculus.org>
2302 * configure.in, arch/include/mouse.h, include/pstypes.h,
2303 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2304 * main/polyobj.c: fix typo
2305 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2306 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2307 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2308 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2309 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2310 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2311 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2312 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2313 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2314 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2315 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2316 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2317 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2318 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2319 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2320 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2321 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2322 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2323 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2324 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2325 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2326 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2327 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2328 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2329 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2330 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2332 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2333 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2334 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2335 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2337 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2339 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2340 cross-compiling, and cygwin fixes
2342 2001-01-30 Bradley Bell <btb@icculus.org>
2344 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2345 include/pstypes.h, include/strutil.h, main/Makefile.am,
2346 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2347 needs --without-assembler and --without-network to compile
2349 2001-01-29 Bradley Bell <btb@icculus.org>
2351 * configure.in, main/Makefile.am: Fixes to build system
2352 * main/kconfig.c: fix for non-linux joysticks
2353 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2354 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2355 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2356 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2357 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2358 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2359 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2361 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2362 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2363 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2364 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2365 sdl_timer.c: Fixed build system, minor fixes
2366 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2367 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2369 2001-01-28 Bradley Bell <btb@icculus.org>
2371 * conf.h.in, configure.in, arch/Makefile.am,
2372 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2373 arch/include/key.h, main/Makefile.am: More header unification...
2374 * main/newdemo.c: Added <ctype.h>
2375 * arch/include/: event.h, joy.h: unified input headers.
2376 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2377 OpenGL now uses SDL-GL instead of gii
2378 * arch/include/: key.h, mouse.h: Unified arch headers
2380 2001-01-25 Bradley Bell <btb@icculus.org>
2382 * autogen.sh: use "set -e" so execution stops if something goes
2385 2001-01-24 Bradley Bell <btb@icculus.org>
2388 * Makefile.am: Add ChangeLog to dist
2389 * ChangeLog: Putting this here so automake doesn't complain
2393 2001-01-24 Bradley Bell <btb@icculus.org>
2395 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2396 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2397 for building ChangeLog from RCS entries
2398 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2399 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2400 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2401 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2402 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2403 arch/Makefile.am, arch/dos/Makefile.am,
2404 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2405 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2406 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2407 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2408 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2409 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2410 unused/Makefile.am, unused/bios/Makefile.am,
2411 unused/lib/Makefile.am, unused/novga/Makefile.am,
2412 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2413 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2414 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2415 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2416 make dist, VPATH builds, ...
2417 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2418 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2419 arch/dos/Makefile.in, arch/linux/Makefile.in,
2420 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2421 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2422 misc/Makefile.in, texmap/Makefile.in: cruft removal
2423 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2425 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2426 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2427 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2428 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2430 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2431 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2432 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2433 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2434 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2435 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2436 main/songs.c, misc/args.c: changed args_find to FindArg
2438 2001-01-22 Bradley Bell <btb@icculus.org>
2440 * configure, main/Makefile.am, main/Makefile.in: configuration
2442 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2443 fix compiler warnings w/opengl
2444 * include/console.h: ggi support
2445 * arch/linux_init.c: svgalib support
2446 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2447 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2448 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2449 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2450 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2451 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2452 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2453 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2454 warnings and enable NDEBUG
2455 * arch/svgalib_init.c: svgalib support
2457 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2459 * main/kconfig.c: joystick support
2461 2001-01-21 Bradley Bell <btb@icculus.org>
2463 * cvshowto.txt: new file, taken from d1x webpage
2464 * AUTHORS, README: Taking over as maintainer of d2x
2465 * ChangeLog: Grab mouse with SDL/X11
2466 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2468 2001-01-20 Bradley Bell <btb@icculus.org>
2470 * configure, configure.in: Turned -Werror back off by default
2471 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2472 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2473 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2474 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2475 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2476 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2477 main/laser.c, main/multi.c, main/network.c, main/network.h,
2478 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2479 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2480 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2481 warnings, for non-OpenGL on linux, anyway...
2483 2001-01-19 Bradley Bell <btb@icculus.org>
2485 * copying: remove duplicate file
2486 * Import of d2x-0.0.9-pre1
2487 * Import of d2x-0.0.8