3 2003-04-30 Bradley Bell <btb@icculus.org>
5 * configure.ac: have to include time.h when checking for nanosleep
7 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
10 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
11 increment version number
13 * main/Makefile.am: make dist fix
17 2003-04-29 Bradley Bell <btb@icculus.org>
19 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
22 2003-04-24 Bradley Bell <btb@icculus.org>
24 * configure.ac: increment version number
26 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
29 2003-04-24 Ingo van Lil <inguin@gmx.de>
31 * main/render.c: fix misspellings of NDEBUG
35 2003-04-14 Bradley Bell <btb@icculus.org>
37 * cfile/cfile.c: prefer files from d2 hog over d1 hog
39 2003-04-11 Bradley Bell <btb@icculus.org>
41 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
46 2003-04-11 Bradley Bell <btb@icculus.org>
48 * libmve/mveplay.c: use _sleep instead of sleep on win32
50 * Makefile.am, README, README.utils, arch/sdl/digi.c,
51 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
52 include/cfile.h, include/error.h, libmve/Makefile.am,
53 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
54 main/endlevel.h, main/playsave.c, misc/fileutil.c:
55 utilities/Makefile.am: comments/formatting/dist problems
57 * configure.ac: use different defines for os x
59 2003-04-07 Bradley Bell <btb@icculus.org>
61 * include/error.h, misc/error.c: put some old stuff back in,
62 eliminate duplicate error messages
64 * main/text.c: don't die on text not found
67 * main/inferno.c: print some useful info if hog not found, allow
68 -help to work if no text available
70 2003-04-07 Steffen Pohle <stpohle@gmx.net>
72 * arch/linux/Makefile.am: revert to previous version, so linux
75 2003-04-03 Bradley Bell <btb@icculus.org>
77 * main/endlevel.c: fixed exit model scheme yet again
79 2003-04-02 Bradley Bell <btb@icculus.org>
81 * misc/error.c: call Int3 on Assert
83 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
86 * main/wall.c: don't die when trying to toggle nonexistent
87 segment... vertigo level 10 is buggy!
89 * main/gamemine.c: comments/formatting
91 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
93 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
94 main/inferno.c: Allow use of 22K sound samples
96 2003-03-29 Bradley Bell <btb@icculus.org>
98 * arch/ogl/gr.c: default to bitmapped reticle
100 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
101 main/polyobj.c: rewrote endlevel stuff to reread exit model info
104 * arch/sdl/joy.c: fixed text seen for hats in control config
107 2003-03-28 Bradley Bell <btb@icculus.org>
109 * main/bm.c: heh, model nums in vertigo are hardcoded,
110 N_D2_POLYGON_MODELS can't change
112 * configure.ac, include/d1x.xpm, include/descent.xpm,
113 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
116 2003-03-27 Bradley Bell <btb@icculus.org>
118 * main/text.h: fixed text references for hat directions
120 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
122 2003-03-26 Bradley Bell <btb@icculus.org>
124 * main/playsave.c: make d2x keys backward compatible
126 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
128 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
131 2003-03-26 Bradley Bell <btb@icculus.org>
133 * main/piggy.c: fix crash when d1 data not present
135 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
136 read/write from plr file
138 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
139 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
140 added escort.h header
142 2003-03-25 Bradley Bell <btb@icculus.org>
144 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
145 D1_PIGFILE ("descent.pig") macro
147 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
148 models from d1 pig file
150 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
151 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
152 really) from d1 pig file
154 2003-03-23 Bradley Bell <btb@icculus.org>
156 * main/bm.c: stop extra robots from overwriting exit models
158 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
159 texture list doesn't get full
161 * main/bm.c: fix mem leak when reading extra robots
163 2003-03-21 Bradley Bell <btb@icculus.org>
165 * main/menu.c: Added option to set movie resolution (mostly works)
167 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
169 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
170 replacement functions to piggy.c
172 * main/gameseq.c: attempt to support mac d1 descent.pig
174 * main/bm.c: fix mem leak
176 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
177 files, both d1 and d2 oem briefing where showed
179 * main/inferno.c, main/movie.c: Change the default movie
180 resolution to "high", implement the option -lowresmovies
182 2003-03-20 Bradley Bell <btb@icculus.org>
184 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
186 * main/piggy.c: comments
188 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
190 * main/gameseq.c: delete duplicate function
192 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
194 2003-03-19 Bradley Bell <btb@icculus.org>
196 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
197 (cddb discid) support
199 * arch/sdl/digi.c, main/kludge.c: implemented
200 digi_link_sound_to_object3 for looping sounds, other looping stuff
202 * arch/sdl/gr.c: removing dependencies on stuff in main/
204 * arch/linux/Makefile.am, arch/linux/init.c,
205 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
206 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
207 other header cleanups
209 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
211 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
213 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
214 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
215 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
216 load d1 textures for d1 levels
218 2003-03-19 Bradley Bell <btb@icculus.org>
220 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
221 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
222 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
223 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
226 * README: added some OS X info
228 2003-03-17 Bradley Bell <btb@icculus.org>
230 * main/newdemo.c: simplify DEMO_FILENAME macro
232 * main/console.c, main/game.c: enable experimental console support
234 * main/gamerend.c: fixed location of fps meter in multi
236 2003-03-16 Bradley Bell <btb@icculus.org>
238 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
239 also look in shared data dir for demos
241 * main/newdemo.c, main/newdemo.h: comments/formatting
243 2003-03-15 Christopher Thielen <chris@luethy.net>
245 * main/kludge.c: set CDROM_dir back to "." - tricks game into
246 thinking d2 cd is always present
248 2003-03-15 Bradley Bell <btb@icculus.org>
250 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
253 * arch/sdl/rbaudio.c: formatting, enabled volume control under
256 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
257 gr_init. don't really know why this works, though
259 2003-03-14 Bradley Bell <btb@icculus.org>
261 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
263 * unused/bios/rbaudio.h: removed duplicate file
265 2003-03-14 Christopher Thielen <chris@luethy.net>
267 * arch/sdl/rbaudio.c: stop cd audio when exiting
269 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
271 * main/gamecntl.c: add comments to the "only matt knows" cheats
273 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
275 * main/gamemine.c: formatting, better texture conversion for d1
278 2003-03-14 Bradley Bell <btb@icculus.org>
280 * main/piggy.c: must swap all mac version pigfiles
282 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
283 main/multi.c: formatting, minor cleanups
285 * 2d/rle.c: need to swap line_size on bigendian machines
287 * main/mission.c, main/mission.h: detect mac full version hogfile
289 2003-03-13 Bradley Bell <btb@icculus.org>
291 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
292 added joy/mouse sensitivity slider, increased range to 16, and
295 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
298 * arch/linux/Makefile.am: removed extra backslash
300 * TODO, installation.txt: updated some documentation
302 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
303 menu, with maxfps option
305 2003-03-12 Bradley Bell <btb@icculus.org>
307 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
309 * arch/linux/alsadigi.c, arch/linux/findfile.c,
310 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
311 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
312 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
313 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
314 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
315 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
316 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
317 arch/linux/include/music.h, arch/linux/include/serial.h,
318 arch/linux/include/ukali.h: formatting
320 2003-03-11 Chris Arena <ccarena@cox.net>
322 * main/menu.c: fixed brightness slider
324 2003-03-01 Bradley Bell <btb@icculus.org>
326 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
327 robots and animated bitmaps work, but colors are messed up
329 2003-02-28 Bradley Bell <btb@icculus.org>
331 * main/player.h: whitespace
333 * main/automap.c, main/cntrlcen.c, main/collide.c,
334 main/gamerend.c: use Builtin_mission_num instead of 0 (if
335 descent.hog is present, d1 becomes mission 0)
337 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
338 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
339 arch/win32/winnet.c: MinGW compiles with network enabled again,
340 but still doesn't work
344 2003-02-28 Bradley Bell <btb@icculus.org>
346 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
347 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
350 2003-02-27 Bradley Bell <btb@icculus.org>
352 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
353 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
354 main/network.c, main/network.h: noted that hoard.ham is only needed
355 for multiplayer HOARD games, and should not be equated with
356 "vertigo". put HoardEquipped() back in network.c.
358 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
359 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
360 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
361 use timer_delay instead of d_delay
363 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
365 * main/render.c: added replacement qsort for solaris
367 2003-02-26 Bradley Bell <btb@icculus.org>
369 * main/gamemine.c: texture conversion for d1 shareware
371 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
373 * main/gamemine.c: better texture conversion for d1 levels
375 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
377 * main/kconfig.c: fix joystick support under MinGW
379 2003-02-26 Bradley Bell <btb@icculus.org>
381 * main/playsave.c: fix swapping glitch
383 * configure.ac, readme.txt: clean stuff up, getting ready for
386 * main/titles.c: begin support for rendering spinning robots in
389 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
392 * main/gamemine.c: load d1 shareware levels!
394 2003-02-25 Bradley Bell <btb@icculus.org>
398 * autogen.sh: add warning about old auto* versions, use
401 2003-02-24 Bradley Bell <btb@icculus.org>
403 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
404 briefings mostly working
405 * main/movie.c, main/titles.c: fixed some more briefing glitches
407 2003-02-23 Bradley Bell <btb@icculus.org>
409 * main/movie.c: fixed crash when using shareware data files
411 * arch/sdl/digi.c: fix crash on non-existent sounds
412 (i.e. shareware data)
414 2003-02-22 Bradley Bell <btb@icculus.org>
416 * main/titles.c: fixed fullscreen toggle in briefings
418 2003-02-21 Bradley Bell <btb@icculus.org>
420 * configure.ac: check for mingw when enabling nasm
421 * main/playsave.c: enable loading player files of either byte
424 2003-02-20 Bradley Bell <btb@icculus.org>
426 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
427 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
428 #343, not "rest of solution to bug #344"
429 * arch/sdl/timer.c, include/timer.h: revert to more accurate
431 * main/kludge.c: partial solution to bug #344
432 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
433 * compilerdefs.txt: added linux/mips info
434 * ChangeLog: clean up changelog
436 2003-02-19 Bradley Bell <btb@icculus.org>
438 * libmve/mveplay.c: os x needs nanosleep prototype.
440 2003-02-18 Bradley Bell <btb@icculus.org>
442 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
443 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
444 to disable/enable audio
445 * libmve/: mve_main.c, mveplay.c: bigendian fixes
446 * main/: movie.h, titles.c: make sure movie's palette is set before
447 writing briefing text. Fixes bug #359
448 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
450 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
451 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
453 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
455 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
456 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
457 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
459 * include/libmve.h: blah
461 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
463 * main/render.c: 2nd attempt to fix solaris qsort bug
465 2003-02-18 Bradley Bell <btb@icculus.org>
467 * configure.ac, include/pstypes.h: put alignment detection in
470 2003-02-17 Bradley Bell <btb@icculus.org>
472 * Makefile.am, README.utils, configure.ac, include/libmve.h,
473 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
474 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
475 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
476 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
477 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
478 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
479 moved mve stuff to separate subdir
480 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
481 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
482 mve code. Fixes (at least) bugs #41, #348, and #350.
484 2003-02-14 Bradley Bell <btb@icculus.org>
486 * main/Makefile.am: no more Makefile.mveplay. again
487 * main/mveplay.c: typo
489 2003-02-13 Bradley Bell <btb@icculus.org>
491 * utilities/mvlextract.c: uint -> unsigned int
492 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
493 standalone mveplayer, win32 support
494 * main/movie.c: random bugfixes, win32 support
495 * arch/sdl/Makefile.am: formatting
496 * configure.ac: disable networking on mac/win for now
497 * main/newmenu.c: comments
499 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
501 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
502 redundant swap functions.
504 2003-02-13 Bradley Bell <btb@icculus.org>
506 * ChangeLog: update changelog
508 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
510 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
511 polymodel alignment issues.
513 2003-02-13 Bradley Bell <btb@icculus.org>
515 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
516 fix various little bugs
517 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
518 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
519 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
521 * README.utils: new file
522 * main/: mve_main.c, mveplay.c: more movie fixes
523 * README: updated README
524 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
526 2003-02-12 Bradley Bell <btb@icculus.org>
528 * utilities/mvlextract.c: bigendian mvl support
529 * main/mveplay.c: formatting, stuff
530 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
531 truecolor mve support, standalone mveplayer
532 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
533 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
534 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
537 2003-01-22 Bradley Bell <btb@icculus.org>
539 * include/: interp.h, interp.h: restore prototype for
540 swap_polygon_model_data
542 2003-01-21 Bradley Bell <btb@icculus.org>
544 * main/piggy.c: use memcpy to avoid alignment problem
545 * compilerdefs.txt: updated some defs, added sunos/sparc
547 2003-01-15 Bradley Bell <btb@icculus.org>
549 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
550 * main/gamemine.c: attempting to support d1 shareware
551 * compilerdefs.txt: update defs
553 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
555 * main/mveplay.c: fix several bugs, comments, formatting.
557 2003-01-15 Bradley Bell <btb@icculus.org>
559 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
560 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
561 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
562 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
564 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
567 2003-01-11 Bradley Bell <btb@icculus.org>
569 * main/: mission.c, mission.h: attempt to support d1 for mac
571 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
574 2003-01-09 Bradley Bell <btb@icculus.org>
576 * main/movie.c: use ifdef around gr_toggle_fullscreen
578 2003-01-07 Bradley Bell <btb@icculus.org>
580 * Makefile.am, descent.msn, installation.txt, main/mission.c,
581 main/mission.h: don't need .msn file for descent.hog anymore
584 2003-01-06 Bradley Bell <btb@icculus.org>
586 * main/mission.h, main/mission.c: comments
587 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
590 2003-01-03 Bradley Bell <btb@icculus.org>
592 * utilities/: txb2txt.c, txt2txb.c: remove old files
593 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
594 * main/polyobj.c: attempt to make read_model_file
596 * main/menu.c: move vertigo text
598 2003-01-02 Bradley Bell <btb@icculus.org>
600 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
601 main/polyobj.h: cleanup alignment changes
602 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
603 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
604 main/object.h: fix alignment issues on sparc
605 * cvshowto.txt: update cvs info
607 * 2d/rle.c: make rle_swap handle RLE_BIG
609 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
611 * main/render.c: workaround solaris qsort bug
613 2003-01-01 Steffen Pohle <stpohle@gmx.net>
615 * arch/linux/linuxnet.c, arch/linux/ukali.c,
616 arch/linux/include/ukali.h, main/inferno.c: enabled kali
617 * arch/linux/Makefile.am: enabled linux joystick, kali
618 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
619 arch/sdl/event.c: enabled linux joystick
621 2002-12-31 Bradley Bell <btb@icculus.org>
623 * main/gamemine.c: simplified warning msg
624 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
625 * main/render.h: fix compiler warning
627 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
629 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
631 2002-12-24 Bradley Bell <btb@icculus.org>
633 * main/mission.c: fixes an infinite loop which was caused by d2x
634 thinking d2demo was a descent 1 mission
636 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
638 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
640 2002-12-24 Bradley Bell <btb@icculus.org>
642 * main/render.c: comments
644 2002-10-30 Bradley Bell <btb@icculus.org>
646 * main/inferno.c: add help for -hogdir option
647 * main/inferno.c: added -hogdir option
649 2002-10-28 Bradley Bell <btb@icculus.org>
651 * main/: inferno.c, menu.c: enabled Vertigo displays
654 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
656 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
657 main/netmisc.c, main/network.c: simplify and eliminate redundant
660 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
662 * maths/fixc.c: fix infinite loop in quad_sqrt.
663 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
664 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
666 2002-10-12 Bradley Bell <btb@icculus.org>
668 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
670 2002-10-11 Bradley Bell <btb@icculus.org>
672 * main/hud.c: make hud_message work correctly
673 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
675 * main/network.c: formatting, small fixes
677 2002-10-10 Bradley Bell <btb@icculus.org>
679 * main/netmisc.h: no swap_object for little-endian
680 * main/: netmisc.h, network.c: use macros to simplify network
682 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
684 * main/inferno.c: enable loading screen for mac shareware with
686 * main/netmisc.c: whitespace
687 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
689 * main/hud.c: whitespace
690 * configure.ac: remove shareware build, add macdata build
691 * main/songs.c: whitespace
692 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
693 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
695 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
698 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
700 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
701 comments, formatting, etc.
702 * iff/iff.c: fix bigendian iff loading.
704 2002-10-03 Bradley Bell <btb@icculus.org>
706 * utilities/txb2tex.c: typo
707 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
708 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
710 * arch/sdl/mouse.c: whitespace
712 2002-09-19 Bradley Bell <btb@icculus.org>
714 * main/kconfig.c: fix a oops, add old logs
715 * main/kconfig.c: support for >3 mouse buttons
717 2002-09-18 Bradley Bell <btb@icculus.org>
719 * include/gr.h: fix palette swap define
721 2002-09-14 Bradley Bell <btb@icculus.org>
723 * main/titles.c: load hires briefing screen if lores doesn't exist
724 (i.e. vertigo) and MenuHires=0
726 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
728 * main/: multi.h, network.h: pack some structures for ipx
731 2002-09-14 Bradley Bell <btb@icculus.org>
733 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
734 and load_endlevel_data() to expect newline-terminated strings, fix
735 load_game_data to read null-terminated string for
738 2002-09-07 Bradley Bell <btb@icculus.org>
740 * main/newmenu.c: added error message
741 * main/menu.h: enable -nohires with mac shareware
742 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
743 * 2d/font.c: enable 0/255 palette swap for fonts
744 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
746 * 2d/2dsline.c: fix ogl blooper
748 2002-09-05 Bradley Bell <btb@icculus.org>
750 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
752 * include/strutil.h: need string.h for strcasecmp
753 * include/rle.h: okay, maybe it needs to be this way
754 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
755 * 2d/scalec.c: more stuff from d2src
756 * 2d/rle.c: more stuff from d2src, formatting
757 * 2d/font.c: useless cruft
758 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
759 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
762 2002-09-04 Bradley Bell <btb@icculus.org>
764 * include/grdef.h: fix compiler warnings
765 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
766 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
768 * main/game.c: we want the mac ibitblt for everything but dos and
770 * main/texmerge.c: these routines are in tmerge.c
771 * main/credits.c: enable credits for mac and oem data
772 * main/bm.c: use either exit.ham or exit.pofs
773 * include/ibitblt.h: enable some more code from d2src
774 * include/gr.h: enable mac ubitblt_double
775 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
776 * include/grdef.h: moved some inline asm from linear.h
777 * 2d/ibitblt.c: brought in line with original d2 version
778 * 2d/bitblt.c: reverted to original d2 version of this file, then
779 added d1x enhancements
780 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
781 * 2d/linear.h: moved these back to their original locations
783 * main/mveplay.c: close some memory holes, speed up palette loading
784 * main/movie.c: added fullscreen toggle while playing movies
785 * main/inferno.c: comment out -superhires help text (always on)
786 * include/timer.h: added approx_fsec_to_usec macro
787 * arch/sdl/joy.c: fix compiler warning
789 2002-09-01 Bradley Bell <btb@icculus.org>
791 * main/network.c: oops
792 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
793 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
794 timer_get_fixed_seconds
797 2002-08-31 Bradley Bell <btb@icculus.org>
799 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
801 * main/multi.h: network endian stuff
802 * 2d/font.c, include/gr.h: fast file i/o for font headers
803 * arch/win32/arch_ip.cpp: unused file
804 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
805 bigendian networking fixes
806 * main/menu.c: make net menu more accurate, also make superhires
808 * include/pstypes.h: better to have __pack__ all the time, I think.
809 needed for networking, e.g.
810 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
812 * arch/win32/Makefile.am: unused file
815 2002-08-30 Bradley Bell <btb@icculus.org>
817 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
818 * main/: newmenu.h, titles.c: formatting
819 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
820 main/multi.h: networking works, finally
821 * TODO: added TODO file
822 * arch/linux/arch_ip.cpp: unused fine
823 * README: network sorta working
824 * main/: Makefile.am, multi.c, network.c, network.h: more
826 * main/menu.c: load builtin mission correctly
827 * main/inferno.c: documentation
828 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
830 * main/Makefile.mveplay: don't need no more
832 2002-08-29 Bradley Bell <btb@icculus.org>
834 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
835 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
836 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
838 * include/ipx_drv.h: more network fixing
839 * arch/linux/include/ipx_drv.h: more network fixing
840 * include/ipx.h: formatting
841 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
842 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
843 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
844 main/inferno.c: fixed networking fuck-up?
845 * Makefile.am: moved mingw info to README
846 * README, mingw32.txt: moved mingw info to README
848 2002-08-27 Bradley Bell <btb@icculus.org>
850 * utilities/mvlextract.c: allow specifying file to extract
851 * utilities/: tex2txb.c, txb2tex.c: use default extension to
853 * utilities/hogextract.c: allow specifying file to extract
854 * main/mission.c: Have to get mission_num _after_ promoting...
855 * main/: gameseq.c, titles.c: beginning d1 briefing support
856 * descent.msn: beginning d1 briefing support
857 * main/: titles.c, titles.h: d1-style mission briefings
858 * main/piggy.h: whitespace
859 * main/movie.c: beginning robot movie support, fall back on lo/hi
860 res if hi/lo not available
861 * main/mission.c: added Builtin_mission_num for builtin mission,
862 D1Hogdir, d1-style mission briefings
863 * main/: gameseq.c, mission.h: added Builtin_mission_num for
865 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
866 (for d1 missions that need d1 data)
867 * 2d/ibitblt.c: whitespace
869 2002-08-26 Bradley Bell <btb@icculus.org>
871 * utilities/mvlcreate.c: oops
872 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
874 * utilities/hogextract.c: added [v]iew option
875 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
876 * main/titles.c: fix writable string, disable DumbAdjust thing
877 * main/polyobj.h: whitespace
878 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
880 * main/movie.c: read movies from AltHogDir, other fixes
881 * main/: mission.c, mission.h: fix bug w/mission filename
882 * main/gameseq.c: comments
883 * main/digi.h: whitespace n stuff
884 * include/mve_audio.h: added audio flag macros
885 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
889 2002-08-23 Bradley Bell <btb@icculus.org>
891 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
893 * Makefile.am: remove d2demo.mn2
894 * cfile/cfile.c, include/cfile.h: add cfile_size function
895 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
896 eliminate need for .mn2 files for oem and demo
898 2002-08-22 Bradley Bell <btb@icculus.org>
900 * main/bm.c: fix for vertigo
901 * main/menu.h: make OEM menu pcx available
902 * 2d/rle.c: merge with original d2 file
903 * Makefile.am, configure.ac: let mission files get installed by
906 2002-08-17 Bradley Bell <btb@icculus.org>
908 * configure.ac: make FAST_FILE_IO the default on little-endian
910 * NEWS, README, compilerdefs.txt, readme.txt: documentation
911 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
914 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
916 * main/: game.c, menu.c, mission.c: promote builtin missions.
918 2002-08-15 Bradley Bell <btb@icculus.org>
920 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
921 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
922 * utilities/.cvsignore: added cvsignore
923 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
925 * main/piggy.c: mac data file loading
926 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
927 transparency and swap 0/255 correctly for mac data files
929 2002-08-13 Bradley Bell <btb@icculus.org>
931 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
932 to utilities to avoid conflict with c++ std lib <utility>
933 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
934 txt2txb.c: moved utility to utilities to avoid conflict with c++
936 * Makefile.am, configure.ac: add utilities
938 2002-08-09 Bradley Bell <btb@icculus.org>
940 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
943 2002-08-08 Bradley Bell <btb@icculus.org>
945 * main/inferno.c: comments
946 * main/: newmenu.c, songs.c: mac demo datafile support
947 * installation.txt: update
948 * main/gamesave.c: use lowercase for consistency
949 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
950 models for other than d2demo
952 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
954 * main/gamemine.c: formatting, better d1 texture conversion
955 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
956 main/mission.h: recognize .msn mission files.
958 2002-08-07 Bradley Bell <btb@icculus.org>
960 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
961 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
962 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
963 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
964 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
965 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
968 2002-08-06 Bradley Bell <btb@icculus.org>
970 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
971 * main/Makefile.am: formatting
972 * 2d/font.c: make gr_remap_font just reload the whole thing
973 * configure.ac: formatting
974 * Makefile.am: added d2demo.mn2
975 * d2demo.mn2: mission file for shareware
976 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
977 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
978 * main/sounds.h: shareware stuff, whitespace
979 * main/: polyobj.c, polyobj.h: more fast i/o macros
980 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
982 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
983 endlevel stuff to non-shareware, allow movies/endlevel for
985 * main/cntrlcen.c: typo
986 * main/bm.h: use global Piggy_hamfile_version
987 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
988 macros, use global Piggy_hamfile_version
989 * main/Makefile.am: terrain and movie stuff always used now
990 * 2d/pcx.c, include/pcx.h: make pcx header available to other
992 * main/: gamemine.c, gamesave.c: load DMB levels
993 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
994 segment.c, segment.h, switch.c, switch.h: fast i/o macros
996 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
998 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1000 2002-08-04 Bradley Bell <btb@icculus.org>
1002 * main/inferno.c: shareware stuff, formatting
1003 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1004 * arch/sdl/gr.c: don't need to set mode in gr_init
1006 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1008 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1010 * Makefile.am, descent.mn2: added mission file for descent 1
1012 2002-08-02 Bradley Bell <btb@icculus.org>
1014 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1015 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1016 main/piggy.h, misc/error.c: junk
1017 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1018 render.h, scores.c, scores.h, terrain.c: shareware stuff
1019 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1020 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1021 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1022 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1023 main/weapon.c, main/weapon.h: fast i/o macros
1025 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1027 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1028 main/gamemine.h, main/gamesave.c: load d1 levels
1030 2002-07-30 Bradley Bell <btb@icculus.org>
1032 * configure.ac: oops
1033 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1035 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1036 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1037 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1038 main/piggy.c, main/titles.c: support shareware datafiles!
1039 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1040 piggy.c: SHAREWARE fixes
1042 2002-07-29 Bradley Bell <btb@icculus.org>
1044 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1045 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1046 misc/fileutil.c: Portability - OS X support
1048 2002-07-27 Bradley Bell <btb@icculus.org>
1050 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1051 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1052 segment.h: portability
1053 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1054 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1055 main/wall.h: portabilization
1056 * 2d/font.c, include/gr.h: portability
1058 2002-07-26 Bradley Bell <btb@icculus.org>
1060 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1061 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1062 * main/player.c: foo
1063 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1064 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1065 misc/fileutil.h: portable file i/o utils
1066 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1067 writable string anymore... / formatting
1068 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1069 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1070 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1071 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1072 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1073 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1074 portable-izing file loading routines
1076 2002-07-24 Bradley Bell <btb@icculus.org>
1078 * main/mveplay.c: correctly play files with 16bit uncompressed
1079 audio, mem checking, etc
1080 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1083 2002-07-23 Bradley Bell <btb@icculus.org>
1085 * misc/Makefile.am: unused file
1086 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1087 main/sounds.h: remove experimental nmovie stuff
1088 * main/movie.c: add some debugging output
1090 2002-07-22 Bradley Bell <btb@icculus.org>
1092 * main/: console.c, state.c: simplified header
1093 * main/movie.c: enable mveplay audio
1094 * main/old/movie.c: moved to main/
1095 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1096 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1097 main/mvelib.c, main/mveplay.c: initial movie support
1098 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1099 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1100 include/ogl_init.h, include/pstypes.h, main/console.c,
1101 main/state.c, mem/mem.c: OS X stuff
1102 * configure.ac: OS X and movie stuff
1104 2002-07-19 Bradley Bell <btb@icculus.org>
1106 * compilerdefs.txt: OSX defs
1108 2002-07-18 Bradley Bell <btb@icculus.org>
1110 * main/inferno.c: use simpler rcs tags
1111 * autogen.sh: keep Changelog in cvs (and use --accum)
1112 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1113 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1114 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1115 main/songs.c: changed cdrom->rbaudio
1116 * include/rbaudio.h: moved to /include
1118 2002-07-17 Bradley Bell <btb@icculus.org>
1120 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1121 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1122 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1123 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1124 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1125 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1126 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1127 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1128 3d/setup.c: use simpler rcs tags
1133 2002-07-17 Bradley Bell <btb@icculus.org>
1135 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1136 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1137 * debian/rules: don't need readme's
1138 * debian/rules: move d1x license to COPYING, license clarifications
1139 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1140 license to COPYING, license clarifications
1141 * debian/rules: fix debian docs
1142 * debian/rules: fix debian manpages
1143 * debian/d2x-sdl.menu: fix debian menu
1144 * debian/rules: link to undocumented man page for debs
1145 * Makefile.am, configure.ac, debian/control, debian/copyright,
1146 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1147 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1148 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1151 2002-07-16 Bradley Bell <btb@icculus.org>
1153 * debian/: rules, changelog.in: deb stuff
1154 * configure.ac: cleaner nasm detection
1155 * debian/: changelog.in, control, rules: deb stuff
1156 * README, installation.txt: typos, stuff
1157 * configure.ac: better #defines
1158 * configure.ac: whitespace
1159 * configure.ac: better documentation
1160 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1161 SDL_JOYSTICK not needed
1162 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1163 * configure.ac: need higher SDL for joystick
1164 * debian/: control, rules: deb stuff
1165 * arch/sdl/joy.c: old junk
1166 * Makefile.am, configure.ac: automake updates
1167 * main/: inferno.c, text.c: don't use althogdir on non-unix
1168 * configure.ac: more autoconf updates
1169 * misc/strutil.c: better strrev
1170 * main/inferno.c: need limits.h on mingw also
1171 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1174 2002-04-19 Bradley Bell <btb@icculus.org>
1176 * main/network.c: let hoard.ham be a cfile
1177 * main/text.c: better error message when hog not found
1180 2002-03-23 Bradley Bell <btb@icculus.org>
1182 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1183 arch/sdl/Makefile.am: Use SDL joystick automatically
1184 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1186 2002-03-05 Bradley Bell <btb@icculus.org>
1188 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1191 2002-02-23 Bradley Bell <btb@icculus.org>
1193 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1194 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1195 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1196 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1197 main/editor/Makefile.am: moved includes to include
1198 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1199 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1200 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1201 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1203 * main/game.c: disabled cockpit for OGL, formatting
1204 * 2d/ibitblt.c: formatting
1206 2002-02-16 Bradley Bell <btb@icculus.org>
1208 * include/oldsdl.h: check for older macros
1209 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1210 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1211 allow older sdl versions
1213 2002-02-15 Bradley Bell <btb@icculus.org>
1215 * main/: automap.c, automap.h, inferno.c: automap resolution now
1217 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1218 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1219 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1220 win32/include/key_arch.h: never mind - that would be pointless
1221 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1222 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1223 win32/include/key_arch.h: copied files from d1x
1224 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1225 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1226 * main/multipow.c: need conf.h
1227 * arch/win32/Makefile.am: new file
1228 * include/pstypes.h: added u_int16_t (needed in base_ip)
1229 * arch/win32/arch_ip.cpp: copied from d1x
1231 2002-02-14 Bradley Bell <btb@icculus.org>
1233 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1234 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1235 main/netlist.c: Added hotkeys to toggle fullscreen mode
1236 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1237 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1238 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1239 reorder.h: Lotsa networking stuff from d1x
1241 2002-02-13 Bradley Bell <btb@icculus.org>
1243 * include/gr.h, main/game.c: Fullscreen toggle stuff
1244 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1246 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1247 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1250 2002-02-11 Bradley Bell <btb@icculus.org>
1252 * main/bm.c: use portable loader if bigendian
1253 * include/pstypes.h: don't define bool for c++
1254 * include/cfile.h: extern AltHogDir stuff
1255 * include/byteswap.h: use WORDS_BIGENDIAN
1256 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1257 * main/vers_id.h: added D2X_IVER
1258 * misc/args.c: don't use d1x.ini
1259 * Makefile.am: rpm stuff
1260 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1263 2002-02-09 Bradley Bell <btb@icculus.org>
1265 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1267 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1269 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1272 2002-02-06 Bradley Bell <btb@icculus.org>
1274 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1275 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1276 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1277 * debian/: changelog.in, control, copyright, d2x-gl.files,
1278 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1282 2002-02-02 Bradley Bell <btb@icculus.org>
1284 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1285 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1286 Enabled RELEASE option
1288 2002-01-31 Bradley Bell <btb@icculus.org>
1290 * Makefile.am, configure.ac: specify prerequisite versions of
1291 autoconf and automake
1293 2002-01-29 Bradley Bell <btb@icculus.org>
1295 * main/mission.c: RCS header added
1296 * main/inferno.c: update copyright date
1297 * main/mission.c: allow missions to be in AltHogDir
1298 * configure.ac: Display results of configure
1299 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1302 2002-01-28 Bradley Bell <btb@icculus.org>
1304 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1305 Data files now go in DATADIR/games/d2x, user files now go in
1308 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1310 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1311 files now go in ~/.d2x
1313 2002-01-24 Bradley Bell <btb@icculus.org>
1315 * configure.ac: fix nasm not found error message
1317 2002-01-18 Bradley Bell <btb@icculus.org>
1319 * configure.in: getting rid of old configure.in
1320 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1321 main/movie.c: Movie playing kludgey stuff
1322 * misc/args.c: formatting
1323 * main/inferno.c: allow -h for help
1324 * include/error.h: don't die on int3, unless -debug given
1325 * mingw32.txt: more stuff
1327 2001-12-29 Bradley Bell <btb@icculus.org>
1329 * Makefile.am: Got rid of thinking.txt
1330 * main/inferno.c: document -nomovies option
1332 2001-12-28 Bradley Bell <btb@icculus.org>
1334 * main/titles.c: formatting, put some code into place for rendering
1335 of robots during briefings
1337 2001-12-27 Bradley Bell <btb@icculus.org>
1341 2001-12-23 Craig Hadady <chadady@iglou.com>
1343 * 2d/rle.c: fixed bug in dummy array.
1345 2001-12-03 Bradley Bell <btb@icculus.org>
1347 * arch/sdl/init.c: fix formatting
1348 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1349 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1350 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1351 and sdl joystick stuff
1353 2001-11-30 Bradley Bell <btb@icculus.org>
1355 * thinking.txt: not needed
1357 2001-11-27 Bradley Bell <btb@icculus.org>
1359 * cygconf, mingw32.txt: use sdl from source on cygwin
1360 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1361 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1362 SDL_CFLAGS to CFLAGS
1364 2001-11-27 Bradley Bell <btb@icculus.org>
1368 2001-11-14 Bradley Bell <btb@icculus.org>
1370 * texmap/scanline.c: use optimization flags as texmap default
1371 * NEWS: mouse wheel, etc
1372 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1373 wheel to emulate 3rd axis
1374 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1375 * include/error.h: kludge to ungrab mouse when we hit an int3
1376 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1377 __ENV_MSDOS__ to __MSDOS__
1378 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1380 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1382 * arch/sdl/digi.c: implemented digi_set_volume
1383 * include/grdef.h, main/config.c, misc/d_io.c: change
1384 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1385 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1386 main/piggy.c: use MAKE_SIG
1387 * installation.txt: update
1388 * configure.ac: new file
1389 * arch/sdl/joydefs.c: #include pstypes.h
1390 * arch/sdl/init.c: SDL joystick stuff
1391 * acconfig.h: adjust MINGW defines
1392 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1393 controls menu now works
1395 2001-11-13 Bradley Bell <btb@icculus.org>
1397 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1399 * Makefile.am: New file
1400 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1402 * compilerdefs.txt: New file
1403 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1405 2001-11-12 Bradley Bell <btb@icculus.org>
1407 * main/playsave.c: load player files regardless of byte order of
1410 2001-11-11 Bradley Bell <btb@icculus.org>
1412 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1414 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1415 * NEWS: GL savegame thumbnails
1416 * acconfig.h, configure.in: make option for NMOVIES, default to off
1418 2001-11-09 Bradley Bell <btb@icculus.org>
1420 * main/state.c: Enabled savegame thumbnails under OpenGL
1421 * unused/pa_null/pa_enabl.h: remove duplicate header
1422 * misc/args.c: use d2x.ini for option file
1423 * mem/mem.c: Move mem_realloc inside the ifdef
1424 * main/menu.c: fix 640x400 menu text
1425 * main/inferno.c: added documentation
1426 * main/endlevel.c: fix warnings
1427 * arch/ogl/gr.c: Get rid of gl spew
1428 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1429 * acconfig.h: Define __SDL__ for mingw
1431 2001-11-08 Bradley Bell <btb@icculus.org>
1433 * 2d/font.c: free OGL font data when rereading
1434 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1435 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1436 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1437 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1438 main/weapon.h: Enabled shareware build, endlevel flythrough
1440 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1441 of use for shareware build
1442 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1444 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1446 2001-11-05 Bradley Bell <btb@icculus.org>
1448 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1450 * include/3d.h: Add comment
1452 2001-11-04 Bradley Bell <btb@icculus.org>
1454 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1456 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1458 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1459 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1460 main/hudmsg.h: Enable d1x-style hud_message
1461 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1462 * 2d/font.c: re-init ogl fonts after remapping colors.
1464 2001-11-02 Bradley Bell <btb@icculus.org>
1466 * misc/Makefile.am: remove byteswap.h (duplicate header)
1467 * 2d/font.c: fixed gr_remap_font, minor stuff
1468 * configure.in: take out -O2 if doing debug build
1469 * main/bm.c: formatting
1470 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1471 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1472 macros, get rid of functions
1474 2001-11-01 Bradley Bell <btb@icculus.org>
1476 * misc/byteswap.h: removed duplicate header
1478 2001-10-31 Bradley Bell <btb@icculus.org>
1480 * NEWS, main/automap.c: automap works in opengl
1481 * NEWS, configure.in: Added news
1482 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1483 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1484 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1485 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1486 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1487 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1488 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1489 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1490 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1492 2001-10-27 Bradley Bell <btb@icculus.org>
1494 * main/inferno.c: added some documentation
1496 2001-10-25 Bradley Bell <btb@icculus.org>
1498 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1500 * Makefile.am, configure.in, arch/Makefile.am,
1501 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1502 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1503 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1504 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1505 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1506 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1507 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1508 it's ugly, but It'll be easier to sync with d1x.
1509 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1510 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1511 main/editor/Makefile.am: attempt at support for editor, makefile
1513 * misc/d_delay.c: formatting fix
1514 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1515 tmappent.S, tmapppro.S: adding support for runtime selection of
1517 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1518 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1519 including multi.h and network.h, fix backslashes, fix compiler
1521 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1522 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1523 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1524 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1525 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1526 including multi.h and network.h, fix backslashes
1527 * include/pstypes.h: added typedef for u_int64_t on mingw
1528 * include/3d.h: added prototype for g3_uninit_polygon_model
1529 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1531 2001-10-24 Bradley Bell <btb@icculus.org>
1533 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1534 arch subdirs, as in d1x.
1535 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1536 earlier style until i understand automake 1.5 better. remove input
1538 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1539 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1540 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1541 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1542 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1543 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1544 Moved input stuff to arch subdirs, as in d1x.
1545 * NEWS, configure.in: blah blah
1547 2001-10-23 Bradley Bell <btb@icculus.org>
1549 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1550 * texmap/tmapppro.S: no need for #include <conf.h> here
1551 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1553 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1554 file. RCS header added
1555 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1556 #ifdef'ing out the whole file. RCS header added
1557 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1558 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1559 fixes. Now works with automake 1.5 and autoconf 2.52.
1560 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1561 mingw (-grabmouse now works on win32).
1562 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1563 These don't belong in cvs
1567 2001-10-20 Bradley Bell <btb@icculus.org>
1569 * 2d/font.c: Don't free unused variables...
1570 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1572 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1573 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1574 main/Makefile.am: make dist more sensible
1575 * Makefile.am: Kludge for linking on mingw
1577 2001-10-19 Bradley Bell <btb@icculus.org>
1579 * Makefile.am, configure.in, arch/win32/Makefile.am,
1580 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1581 * include/ipx_drv.h: Check for __MINGW32__
1582 * include/i86.h: Imported from d1x
1583 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1584 * arch/dos/modex.asm: Fixed %include
1585 * main/console.c: RCS headers added
1586 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1588 * Makefile.am, main/Makefile.am: Moved final link to top-level
1589 directory instead of main/
1590 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1591 __ENV_LINUX__ to __linux__
1592 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1593 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1594 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1595 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1596 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1597 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1598 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1599 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1600 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1601 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1603 * configure.in: add --enable-xploader, support arch/linux subdir,
1605 * main/inferno.c: conditionalize conf.h
1607 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1609 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1610 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1611 misc/fileutil.h: Partial application of linux/alpha patch.
1613 2001-10-19 Bradley Bell <btb@icculus.org>
1615 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1616 networking in line with d1x, moved some arch/linux_* stuff to
1618 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1619 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1620 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1621 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1623 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1624 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1625 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1626 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1627 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1628 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1629 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1630 linux/include/ukali.h: Brought linux networking in line with d1x,
1631 moved some arch/linux_* stuff to arch/linux/*
1632 * include/ipx_drv.h: Imported from d1x
1633 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1634 * main/ipx_drv.c: Imported from d1x
1635 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1636 main/network.h, main/Makefile.am: Trying to get network working on
1638 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1639 main/Makefile.am: build fixes
1640 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1641 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1642 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1643 starting to get net working.
1644 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1645 conditionalized min,max macros
1647 2001-10-18 Bradley Bell <btb@icculus.org>
1649 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1650 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1651 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1652 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1654 * 2d/2dsline.c: RCS headers added/changed
1655 * configure.in: fix NASMFLAGS bug
1656 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1659 2001-10-17 Bradley Bell <btb@icculus.org>
1661 * NEWS: Fixed the invulnerable robots bug!
1662 * main/collide.c: Fixed the invulnerable robots bug!
1664 2001-10-14 Bradley Bell <btb@icculus.org>
1666 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1669 2001-10-13 Bradley Bell <btb@icculus.org>
1671 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1672 arch/Makefile.am, arch/dos/Makefile.am,
1673 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1674 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1675 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1676 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1677 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1678 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1679 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1680 arch/win32/include/Makefile.am, iff/Makefile.am,
1681 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1682 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1683 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1684 unused/bios/Makefile.am, unused/lib/Makefile.am,
1685 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1686 unused/ui/Makefile.am, unused/vga/Makefile.am,
1687 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1688 automake stuff from "inert" subdirs. And there was much rejoicing.
1689 * Makefile.am, NEWS, configure.in: Stuff
1690 * ChangeLog: removing auto-generated file
1691 * cygconf: Added instructions for mingw32 build
1692 * Makefile.am: renamed INSTALL to installation.txt
1693 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1694 * mingw32.txt: Added instructions for mingw32 build
1695 * configure.in: Enable assembly under mingw32
1697 2001-10-12 Bradley Bell <btb@icculus.org>
1699 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1700 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1701 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1702 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1703 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1704 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1705 to __DJGPP__, since it's built-in.
1707 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1709 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1710 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1714 2001-10-12 Bradley Bell <btb@icculus.org>
1716 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1717 * Makefile.am: make sure cygconf gets archived
1718 * configure.in: Increment version number in preparation for release
1719 * configure.in: Fix detection of opengl
1720 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1721 cygconf, arch/Makefile.am, arch/include/joy.h,
1722 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1723 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1724 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1725 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1726 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1727 Vastly improved compilability.
1729 2001-10-11 Bradley Bell <btb@icculus.org>
1731 * Makefile.am: Added macros/sdl.m4
1732 * autogen.sh: Added macros/sdl.m4
1734 2001-10-09 Bradley Bell <btb@icculus.org>
1736 * main/vers_id.h: Added DESCENT_VERSION constant
1737 * main/inferno.c: Added command-line help.
1738 * include/ogl_init.h: opengl improvments (following d1x changes)
1740 2001-10-07 Bradley Bell <btb@icculus.org>
1742 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1743 arch/ogl/Makefile.am: Remove duplicate headers.
1745 2001-08-02 Thimo Neubauer <thimo@debian.org>
1747 * mem/mem.c: totally crippled the memory manager because it does
1748 not make sense for non-DOS-systems and it would have been too
1749 complicated to get it 64bit clean
1751 2001-06-19 Bradley Bell <btb@icculus.org>
1753 * cvshowto.txt: updated anonymous password
1755 2001-02-08 Bradley Bell <btb@icculus.org>
1757 * COPYING, license.txt: Added d1x license
1759 2001-02-01 Bradley Bell <btb@icculus.org>
1761 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1763 2001-01-31 Bradley Bell <btb@icculus.org>
1765 * configure.in, arch/include/mouse.h, include/pstypes.h,
1766 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1767 * main/polyobj.c: fix typo
1768 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1769 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1770 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1771 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1772 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1773 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1774 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1775 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1776 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1777 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1778 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1779 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1780 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1781 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1782 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1783 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1784 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1785 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1786 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1787 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1788 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1789 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1790 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1791 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1792 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1793 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1795 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1796 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1797 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1798 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1800 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1802 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1803 cross-compiling, and cygwin fixes
1805 2001-01-30 Bradley Bell <btb@icculus.org>
1807 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1808 include/pstypes.h, include/strutil.h, main/Makefile.am,
1809 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1810 needs --without-assembler and --without-network to compile
1812 2001-01-29 Bradley Bell <btb@icculus.org>
1814 * configure.in, main/Makefile.am: Fixes to build system
1815 * main/kconfig.c: fix for non-linux joysticks
1816 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1817 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1818 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1819 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1820 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1821 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1822 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1824 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1825 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1826 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1827 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1828 sdl_timer.c: Fixed build system, minor fixes
1829 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1830 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1832 2001-01-28 Bradley Bell <btb@icculus.org>
1834 * conf.h.in, configure.in, arch/Makefile.am,
1835 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1836 arch/include/key.h, main/Makefile.am: More header unification...
1837 * main/newdemo.c: Added <ctype.h>
1838 * arch/include/: event.h, joy.h: unified input headers.
1839 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1840 OpenGL now uses SDL-GL instead of gii
1841 * arch/include/: key.h, mouse.h: Unified arch headers
1843 2001-01-25 Bradley Bell <btb@icculus.org>
1845 * autogen.sh: use "set -e" so execution stops if something goes
1848 2001-01-24 Bradley Bell <btb@icculus.org>
1851 * Makefile.am: Add ChangeLog to dist
1852 * ChangeLog: Putting this here so automake doesn't complain
1856 2001-01-24 Bradley Bell <btb@icculus.org>
1858 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1859 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1860 for building ChangeLog from RCS entries
1861 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1862 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1863 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1864 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1865 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1866 arch/Makefile.am, arch/dos/Makefile.am,
1867 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1868 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1869 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1870 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1871 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1872 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1873 unused/Makefile.am, unused/bios/Makefile.am,
1874 unused/lib/Makefile.am, unused/novga/Makefile.am,
1875 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1876 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1877 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1878 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1879 make dist, VPATH builds, ...
1880 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1881 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1882 arch/dos/Makefile.in, arch/linux/Makefile.in,
1883 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1884 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1885 misc/Makefile.in, texmap/Makefile.in: cruft removal
1886 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1888 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1889 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1890 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1891 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1893 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1894 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1895 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1896 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1897 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1898 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1899 main/songs.c, misc/args.c: changed args_find to FindArg
1901 2001-01-22 Bradley Bell <btb@icculus.org>
1903 * configure, main/Makefile.am, main/Makefile.in: configuration
1905 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1906 fix compiler warnings w/opengl
1907 * include/console.h: ggi support
1908 * arch/linux_init.c: svgalib support
1909 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1910 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1911 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1912 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1913 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1914 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1915 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1916 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1917 warnings and enable NDEBUG
1918 * arch/svgalib_init.c: svgalib support
1920 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1922 * main/kconfig.c: joystick support
1924 2001-01-21 Bradley Bell <btb@icculus.org>
1926 * cvshowto.txt: new file, taken from d1x webpage
1927 * AUTHORS, README: Taking over as maintainer of d2x
1928 * ChangeLog: Grab mouse with SDL/X11
1929 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1931 2001-01-20 Bradley Bell <btb@icculus.org>
1933 * configure, configure.in: Turned -Werror back off by default
1934 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1935 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1936 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1937 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1938 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1939 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1940 main/laser.c, main/multi.c, main/network.c, main/network.h,
1941 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1942 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1943 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1944 warnings, for non-OpenGL on linux, anyway...
1946 2001-01-19 Bradley Bell <btb@icculus.org>
1948 * copying: remove duplicate file
1949 * Import of d2x-0.0.9-pre1
1950 * Import of d2x-0.0.8