1 2003-04-29 Bradley Bell <btb@icculus.org>
3 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
6 2003-04-24 Bradley Bell <btb@icculus.org>
8 * configure.ac: increment version number
10 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
13 2003-04-24 Ingo van Lil <inguin@gmx.de>
15 * main/render.c: fix misspellings of NDEBUG
19 2003-04-14 Bradley Bell <btb@icculus.org>
21 * cfile/cfile.c: prefer files from d2 hog over d1 hog
23 2003-04-11 Bradley Bell <btb@icculus.org>
25 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
30 2003-04-11 Bradley Bell <btb@icculus.org>
32 * libmve/mveplay.c: use _sleep instead of sleep on win32
34 * Makefile.am, README, README.utils, arch/sdl/digi.c,
35 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
36 include/cfile.h, include/error.h, libmve/Makefile.am,
37 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
38 main/endlevel.h, main/playsave.c, misc/fileutil.c:
39 utilities/Makefile.am: comments/formatting/dist problems
41 * configure.ac: use different defines for os x
43 2003-04-07 Bradley Bell <btb@icculus.org>
45 * include/error.h, misc/error.c: put some old stuff back in,
46 eliminate duplicate error messages
48 * main/text.c: don't die on text not found
51 * main/inferno.c: print some useful info if hog not found, allow
52 -help to work if no text available
54 2003-04-07 Steffen Pohle <stpohle@gmx.net>
56 * arch/linux/Makefile.am: revert to previous version, so linux
59 2003-04-03 Bradley Bell <btb@icculus.org>
61 * main/endlevel.c: fixed exit model scheme yet again
63 2003-04-02 Bradley Bell <btb@icculus.org>
65 * misc/error.c: call Int3 on Assert
67 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
70 * main/wall.c: don't die when trying to toggle nonexistent
71 segment... vertigo level 10 is buggy!
73 * main/gamemine.c: comments/formatting
75 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
77 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
78 main/inferno.c: Allow use of 22K sound samples
80 2003-03-29 Bradley Bell <btb@icculus.org>
82 * arch/ogl/gr.c: default to bitmapped reticle
84 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
85 main/polyobj.c: rewrote endlevel stuff to reread exit model info
88 * arch/sdl/joy.c: fixed text seen for hats in control config
91 2003-03-28 Bradley Bell <btb@icculus.org>
93 * main/bm.c: heh, model nums in vertigo are hardcoded,
94 N_D2_POLYGON_MODELS can't change
96 * configure.ac, include/d1x.xpm, include/descent.xpm,
97 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
100 2003-03-27 Bradley Bell <btb@icculus.org>
102 * main/text.h: fixed text references for hat directions
104 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
106 2003-03-26 Bradley Bell <btb@icculus.org>
108 * main/playsave.c: make d2x keys backward compatible
110 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
112 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
115 2003-03-26 Bradley Bell <btb@icculus.org>
117 * main/piggy.c: fix crash when d1 data not present
119 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
120 read/write from plr file
122 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
123 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
124 added escort.h header
126 2003-03-25 Bradley Bell <btb@icculus.org>
128 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
129 D1_PIGFILE ("descent.pig") macro
131 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
132 models from d1 pig file
134 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
135 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
136 really) from d1 pig file
138 2003-03-23 Bradley Bell <btb@icculus.org>
140 * main/bm.c: stop extra robots from overwriting exit models
142 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
143 texture list doesn't get full
145 * main/bm.c: fix mem leak when reading extra robots
147 2003-03-21 Bradley Bell <btb@icculus.org>
149 * main/menu.c: Added option to set movie resolution (mostly works)
151 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
153 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
154 replacement functions to piggy.c
156 * main/gameseq.c: attempt to support mac d1 descent.pig
158 * main/bm.c: fix mem leak
160 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
161 files, both d1 and d2 oem briefing where showed
163 * main/inferno.c, main/movie.c: Change the default movie
164 resolution to "high", implement the option -lowresmovies
166 2003-03-20 Bradley Bell <btb@icculus.org>
168 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
170 * main/piggy.c: comments
172 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
174 * main/gameseq.c: delete duplicate function
176 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
178 2003-03-19 Bradley Bell <btb@icculus.org>
180 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
181 (cddb discid) support
183 * arch/sdl/digi.c, main/kludge.c: implemented
184 digi_link_sound_to_object3 for looping sounds, other looping stuff
186 * arch/sdl/gr.c: removing dependencies on stuff in main/
188 * arch/linux/Makefile.am, arch/linux/init.c,
189 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
190 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
191 other header cleanups
193 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
195 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
197 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
198 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
199 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
200 load d1 textures for d1 levels
202 2003-03-19 Bradley Bell <btb@icculus.org>
204 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
205 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
206 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
207 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
210 * README: added some OS X info
212 2003-03-17 Bradley Bell <btb@icculus.org>
214 * main/newdemo.c: simplify DEMO_FILENAME macro
216 * main/console.c, main/game.c: enable experimental console support
218 * main/gamerend.c: fixed location of fps meter in multi
220 2003-03-16 Bradley Bell <btb@icculus.org>
222 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
223 also look in shared data dir for demos
225 * main/newdemo.c, main/newdemo.h: comments/formatting
227 2003-03-15 Christopher Thielen <chris@luethy.net>
229 * main/kludge.c: set CDROM_dir back to "." - tricks game into
230 thinking d2 cd is always present
232 2003-03-15 Bradley Bell <btb@icculus.org>
234 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
237 * arch/sdl/rbaudio.c: formatting, enabled volume control under
240 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
241 gr_init. don't really know why this works, though
243 2003-03-14 Bradley Bell <btb@icculus.org>
245 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
247 * unused/bios/rbaudio.h: removed duplicate file
249 2003-03-14 Christopher Thielen <chris@luethy.net>
251 * arch/sdl/rbaudio.c: stop cd audio when exiting
253 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
255 * main/gamecntl.c: add comments to the "only matt knows" cheats
257 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
259 * main/gamemine.c: formatting, better texture conversion for d1
262 2003-03-14 Bradley Bell <btb@icculus.org>
264 * main/piggy.c: must swap all mac version pigfiles
266 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
267 main/multi.c: formatting, minor cleanups
269 * 2d/rle.c: need to swap line_size on bigendian machines
271 * main/mission.c, main/mission.h: detect mac full version hogfile
273 2003-03-13 Bradley Bell <btb@icculus.org>
275 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
276 added joy/mouse sensitivity slider, increased range to 16, and
279 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
282 * arch/linux/Makefile.am: removed extra backslash
284 * TODO, installation.txt: updated some documentation
286 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
287 menu, with maxfps option
289 2003-03-12 Bradley Bell <btb@icculus.org>
291 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
293 * arch/linux/alsadigi.c, arch/linux/findfile.c,
294 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
295 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
296 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
297 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
298 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
299 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
300 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
301 arch/linux/include/music.h, arch/linux/include/serial.h,
302 arch/linux/include/ukali.h: formatting
304 2003-03-11 Chris Arena <ccarena@cox.net>
306 * main/menu.c: fixed brightness slider
308 2003-03-01 Bradley Bell <btb@icculus.org>
310 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
311 robots and animated bitmaps work, but colors are messed up
313 2003-02-28 Bradley Bell <btb@icculus.org>
315 * main/player.h: whitespace
317 * main/automap.c, main/cntrlcen.c, main/collide.c,
318 main/gamerend.c: use Builtin_mission_num instead of 0 (if
319 descent.hog is present, d1 becomes mission 0)
321 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
322 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
323 arch/win32/winnet.c: MinGW compiles with network enabled again,
324 but still doesn't work
328 2003-02-28 Bradley Bell <btb@icculus.org>
330 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
331 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
334 2003-02-27 Bradley Bell <btb@icculus.org>
336 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
337 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
338 main/network.c, main/network.h: noted that hoard.ham is only needed
339 for multiplayer HOARD games, and should not be equated with
340 "vertigo". put HoardEquipped() back in network.c.
342 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
343 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
344 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
345 use timer_delay instead of d_delay
347 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
349 * main/render.c: added replacement qsort for solaris
351 2003-02-26 Bradley Bell <btb@icculus.org>
353 * main/gamemine.c: texture conversion for d1 shareware
355 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
357 * main/gamemine.c: better texture conversion for d1 levels
359 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
361 * main/kconfig.c: fix joystick support under MinGW
363 2003-02-26 Bradley Bell <btb@icculus.org>
365 * main/playsave.c: fix swapping glitch
367 * configure.ac, readme.txt: clean stuff up, getting ready for
370 * main/titles.c: begin support for rendering spinning robots in
373 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
376 * main/gamemine.c: load d1 shareware levels!
378 2003-02-25 Bradley Bell <btb@icculus.org>
382 * autogen.sh: add warning about old auto* versions, use
385 2003-02-24 Bradley Bell <btb@icculus.org>
387 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
388 briefings mostly working
389 * main/movie.c, main/titles.c: fixed some more briefing glitches
391 2003-02-23 Bradley Bell <btb@icculus.org>
393 * main/movie.c: fixed crash when using shareware data files
395 * arch/sdl/digi.c: fix crash on non-existent sounds
396 (i.e. shareware data)
398 2003-02-22 Bradley Bell <btb@icculus.org>
400 * main/titles.c: fixed fullscreen toggle in briefings
402 2003-02-21 Bradley Bell <btb@icculus.org>
404 * configure.ac: check for mingw when enabling nasm
405 * main/playsave.c: enable loading player files of either byte
408 2003-02-20 Bradley Bell <btb@icculus.org>
410 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
411 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
412 #343, not "rest of solution to bug #344"
413 * arch/sdl/timer.c, include/timer.h: revert to more accurate
415 * main/kludge.c: partial solution to bug #344
416 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
417 * compilerdefs.txt: added linux/mips info
418 * ChangeLog: clean up changelog
420 2003-02-19 Bradley Bell <btb@icculus.org>
422 * libmve/mveplay.c: os x needs nanosleep prototype.
424 2003-02-18 Bradley Bell <btb@icculus.org>
426 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
427 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
428 to disable/enable audio
429 * libmve/: mve_main.c, mveplay.c: bigendian fixes
430 * main/: movie.h, titles.c: make sure movie's palette is set before
431 writing briefing text. Fixes bug #359
432 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
434 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
435 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
437 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
439 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
440 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
441 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
443 * include/libmve.h: blah
445 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
447 * main/render.c: 2nd attempt to fix solaris qsort bug
449 2003-02-18 Bradley Bell <btb@icculus.org>
451 * configure.ac, include/pstypes.h: put alignment detection in
454 2003-02-17 Bradley Bell <btb@icculus.org>
456 * Makefile.am, README.utils, configure.ac, include/libmve.h,
457 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
458 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
459 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
460 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
461 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
462 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
463 moved mve stuff to separate subdir
464 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
465 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
466 mve code. Fixes (at least) bugs #41, #348, and #350.
468 2003-02-14 Bradley Bell <btb@icculus.org>
470 * main/Makefile.am: no more Makefile.mveplay. again
471 * main/mveplay.c: typo
473 2003-02-13 Bradley Bell <btb@icculus.org>
475 * utilities/mvlextract.c: uint -> unsigned int
476 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
477 standalone mveplayer, win32 support
478 * main/movie.c: random bugfixes, win32 support
479 * arch/sdl/Makefile.am: formatting
480 * configure.ac: disable networking on mac/win for now
481 * main/newmenu.c: comments
483 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
485 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
486 redundant swap functions.
488 2003-02-13 Bradley Bell <btb@icculus.org>
490 * ChangeLog: update changelog
492 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
494 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
495 polymodel alignment issues.
497 2003-02-13 Bradley Bell <btb@icculus.org>
499 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
500 fix various little bugs
501 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
502 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
503 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
505 * README.utils: new file
506 * main/: mve_main.c, mveplay.c: more movie fixes
507 * README: updated README
508 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
510 2003-02-12 Bradley Bell <btb@icculus.org>
512 * utilities/mvlextract.c: bigendian mvl support
513 * main/mveplay.c: formatting, stuff
514 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
515 truecolor mve support, standalone mveplayer
516 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
517 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
518 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
521 2003-01-22 Bradley Bell <btb@icculus.org>
523 * include/: interp.h, interp.h: restore prototype for
524 swap_polygon_model_data
526 2003-01-21 Bradley Bell <btb@icculus.org>
528 * main/piggy.c: use memcpy to avoid alignment problem
529 * compilerdefs.txt: updated some defs, added sunos/sparc
531 2003-01-15 Bradley Bell <btb@icculus.org>
533 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
534 * main/gamemine.c: attempting to support d1 shareware
535 * compilerdefs.txt: update defs
537 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
539 * main/mveplay.c: fix several bugs, comments, formatting.
541 2003-01-15 Bradley Bell <btb@icculus.org>
543 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
544 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
545 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
546 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
548 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
551 2003-01-11 Bradley Bell <btb@icculus.org>
553 * main/: mission.c, mission.h: attempt to support d1 for mac
555 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
558 2003-01-09 Bradley Bell <btb@icculus.org>
560 * main/movie.c: use ifdef around gr_toggle_fullscreen
562 2003-01-07 Bradley Bell <btb@icculus.org>
564 * Makefile.am, descent.msn, installation.txt, main/mission.c,
565 main/mission.h: don't need .msn file for descent.hog anymore
568 2003-01-06 Bradley Bell <btb@icculus.org>
570 * main/mission.h, main/mission.c: comments
571 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
574 2003-01-03 Bradley Bell <btb@icculus.org>
576 * utilities/: txb2txt.c, txt2txb.c: remove old files
577 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
578 * main/polyobj.c: attempt to make read_model_file
580 * main/menu.c: move vertigo text
582 2003-01-02 Bradley Bell <btb@icculus.org>
584 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
585 main/polyobj.h: cleanup alignment changes
586 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
587 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
588 main/object.h: fix alignment issues on sparc
589 * cvshowto.txt: update cvs info
591 * 2d/rle.c: make rle_swap handle RLE_BIG
593 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
595 * main/render.c: workaround solaris qsort bug
597 2003-01-01 Steffen Pohle <stpohle@gmx.net>
599 * arch/linux/linuxnet.c, arch/linux/ukali.c,
600 arch/linux/include/ukali.h, main/inferno.c: enabled kali
601 * arch/linux/Makefile.am: enabled linux joystick, kali
602 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
603 arch/sdl/event.c: enabled linux joystick
605 2002-12-31 Bradley Bell <btb@icculus.org>
607 * main/gamemine.c: simplified warning msg
608 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
609 * main/render.h: fix compiler warning
611 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
613 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
615 2002-12-24 Bradley Bell <btb@icculus.org>
617 * main/mission.c: fixes an infinite loop which was caused by d2x
618 thinking d2demo was a descent 1 mission
620 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
622 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
624 2002-12-24 Bradley Bell <btb@icculus.org>
626 * main/render.c: comments
628 2002-10-30 Bradley Bell <btb@icculus.org>
630 * main/inferno.c: add help for -hogdir option
631 * main/inferno.c: added -hogdir option
633 2002-10-28 Bradley Bell <btb@icculus.org>
635 * main/: inferno.c, menu.c: enabled Vertigo displays
638 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
640 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
641 main/netmisc.c, main/network.c: simplify and eliminate redundant
644 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
646 * maths/fixc.c: fix infinite loop in quad_sqrt.
647 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
648 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
650 2002-10-12 Bradley Bell <btb@icculus.org>
652 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
654 2002-10-11 Bradley Bell <btb@icculus.org>
656 * main/hud.c: make hud_message work correctly
657 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
659 * main/network.c: formatting, small fixes
661 2002-10-10 Bradley Bell <btb@icculus.org>
663 * main/netmisc.h: no swap_object for little-endian
664 * main/: netmisc.h, network.c: use macros to simplify network
666 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
668 * main/inferno.c: enable loading screen for mac shareware with
670 * main/netmisc.c: whitespace
671 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
673 * main/hud.c: whitespace
674 * configure.ac: remove shareware build, add macdata build
675 * main/songs.c: whitespace
676 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
677 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
679 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
682 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
684 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
685 comments, formatting, etc.
686 * iff/iff.c: fix bigendian iff loading.
688 2002-10-03 Bradley Bell <btb@icculus.org>
690 * utilities/txb2tex.c: typo
691 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
692 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
694 * arch/sdl/mouse.c: whitespace
696 2002-09-19 Bradley Bell <btb@icculus.org>
698 * main/kconfig.c: fix a oops, add old logs
699 * main/kconfig.c: support for >3 mouse buttons
701 2002-09-18 Bradley Bell <btb@icculus.org>
703 * include/gr.h: fix palette swap define
705 2002-09-14 Bradley Bell <btb@icculus.org>
707 * main/titles.c: load hires briefing screen if lores doesn't exist
708 (i.e. vertigo) and MenuHires=0
710 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
712 * main/: multi.h, network.h: pack some structures for ipx
715 2002-09-14 Bradley Bell <btb@icculus.org>
717 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
718 and load_endlevel_data() to expect newline-terminated strings, fix
719 load_game_data to read null-terminated string for
722 2002-09-07 Bradley Bell <btb@icculus.org>
724 * main/newmenu.c: added error message
725 * main/menu.h: enable -nohires with mac shareware
726 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
727 * 2d/font.c: enable 0/255 palette swap for fonts
728 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
730 * 2d/2dsline.c: fix ogl blooper
732 2002-09-05 Bradley Bell <btb@icculus.org>
734 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
736 * include/strutil.h: need string.h for strcasecmp
737 * include/rle.h: okay, maybe it needs to be this way
738 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
739 * 2d/scalec.c: more stuff from d2src
740 * 2d/rle.c: more stuff from d2src, formatting
741 * 2d/font.c: useless cruft
742 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
743 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
746 2002-09-04 Bradley Bell <btb@icculus.org>
748 * include/grdef.h: fix compiler warnings
749 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
750 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
752 * main/game.c: we want the mac ibitblt for everything but dos and
754 * main/texmerge.c: these routines are in tmerge.c
755 * main/credits.c: enable credits for mac and oem data
756 * main/bm.c: use either exit.ham or exit.pofs
757 * include/ibitblt.h: enable some more code from d2src
758 * include/gr.h: enable mac ubitblt_double
759 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
760 * include/grdef.h: moved some inline asm from linear.h
761 * 2d/ibitblt.c: brought in line with original d2 version
762 * 2d/bitblt.c: reverted to original d2 version of this file, then
763 added d1x enhancements
764 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
765 * 2d/linear.h: moved these back to their original locations
767 * main/mveplay.c: close some memory holes, speed up palette loading
768 * main/movie.c: added fullscreen toggle while playing movies
769 * main/inferno.c: comment out -superhires help text (always on)
770 * include/timer.h: added approx_fsec_to_usec macro
771 * arch/sdl/joy.c: fix compiler warning
773 2002-09-01 Bradley Bell <btb@icculus.org>
775 * main/network.c: oops
776 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
777 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
778 timer_get_fixed_seconds
781 2002-08-31 Bradley Bell <btb@icculus.org>
783 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
785 * main/multi.h: network endian stuff
786 * 2d/font.c, include/gr.h: fast file i/o for font headers
787 * arch/win32/arch_ip.cpp: unused file
788 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
789 bigendian networking fixes
790 * main/menu.c: make net menu more accurate, also make superhires
792 * include/pstypes.h: better to have __pack__ all the time, I think.
793 needed for networking, e.g.
794 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
796 * arch/win32/Makefile.am: unused file
799 2002-08-30 Bradley Bell <btb@icculus.org>
801 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
802 * main/: newmenu.h, titles.c: formatting
803 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
804 main/multi.h: networking works, finally
805 * TODO: added TODO file
806 * arch/linux/arch_ip.cpp: unused fine
807 * README: network sorta working
808 * main/: Makefile.am, multi.c, network.c, network.h: more
810 * main/menu.c: load builtin mission correctly
811 * main/inferno.c: documentation
812 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
814 * main/Makefile.mveplay: don't need no more
816 2002-08-29 Bradley Bell <btb@icculus.org>
818 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
819 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
820 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
822 * include/ipx_drv.h: more network fixing
823 * arch/linux/include/ipx_drv.h: more network fixing
824 * include/ipx.h: formatting
825 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
826 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
827 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
828 main/inferno.c: fixed networking fuck-up?
829 * Makefile.am: moved mingw info to README
830 * README, mingw32.txt: moved mingw info to README
832 2002-08-27 Bradley Bell <btb@icculus.org>
834 * utilities/mvlextract.c: allow specifying file to extract
835 * utilities/: tex2txb.c, txb2tex.c: use default extension to
837 * utilities/hogextract.c: allow specifying file to extract
838 * main/mission.c: Have to get mission_num _after_ promoting...
839 * main/: gameseq.c, titles.c: beginning d1 briefing support
840 * descent.msn: beginning d1 briefing support
841 * main/: titles.c, titles.h: d1-style mission briefings
842 * main/piggy.h: whitespace
843 * main/movie.c: beginning robot movie support, fall back on lo/hi
844 res if hi/lo not available
845 * main/mission.c: added Builtin_mission_num for builtin mission,
846 D1Hogdir, d1-style mission briefings
847 * main/: gameseq.c, mission.h: added Builtin_mission_num for
849 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
850 (for d1 missions that need d1 data)
851 * 2d/ibitblt.c: whitespace
853 2002-08-26 Bradley Bell <btb@icculus.org>
855 * utilities/mvlcreate.c: oops
856 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
858 * utilities/hogextract.c: added [v]iew option
859 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
860 * main/titles.c: fix writable string, disable DumbAdjust thing
861 * main/polyobj.h: whitespace
862 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
864 * main/movie.c: read movies from AltHogDir, other fixes
865 * main/: mission.c, mission.h: fix bug w/mission filename
866 * main/gameseq.c: comments
867 * main/digi.h: whitespace n stuff
868 * include/mve_audio.h: added audio flag macros
869 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
873 2002-08-23 Bradley Bell <btb@icculus.org>
875 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
877 * Makefile.am: remove d2demo.mn2
878 * cfile/cfile.c, include/cfile.h: add cfile_size function
879 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
880 eliminate need for .mn2 files for oem and demo
882 2002-08-22 Bradley Bell <btb@icculus.org>
884 * main/bm.c: fix for vertigo
885 * main/menu.h: make OEM menu pcx available
886 * 2d/rle.c: merge with original d2 file
887 * Makefile.am, configure.ac: let mission files get installed by
890 2002-08-17 Bradley Bell <btb@icculus.org>
892 * configure.ac: make FAST_FILE_IO the default on little-endian
894 * NEWS, README, compilerdefs.txt, readme.txt: documentation
895 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
898 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
900 * main/: game.c, menu.c, mission.c: promote builtin missions.
902 2002-08-15 Bradley Bell <btb@icculus.org>
904 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
905 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
906 * utilities/.cvsignore: added cvsignore
907 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
909 * main/piggy.c: mac data file loading
910 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
911 transparency and swap 0/255 correctly for mac data files
913 2002-08-13 Bradley Bell <btb@icculus.org>
915 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
916 to utilities to avoid conflict with c++ std lib <utility>
917 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
918 txt2txb.c: moved utility to utilities to avoid conflict with c++
920 * Makefile.am, configure.ac: add utilities
922 2002-08-09 Bradley Bell <btb@icculus.org>
924 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
927 2002-08-08 Bradley Bell <btb@icculus.org>
929 * main/inferno.c: comments
930 * main/: newmenu.c, songs.c: mac demo datafile support
931 * installation.txt: update
932 * main/gamesave.c: use lowercase for consistency
933 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
934 models for other than d2demo
936 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
938 * main/gamemine.c: formatting, better d1 texture conversion
939 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
940 main/mission.h: recognize .msn mission files.
942 2002-08-07 Bradley Bell <btb@icculus.org>
944 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
945 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
946 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
947 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
948 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
949 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
952 2002-08-06 Bradley Bell <btb@icculus.org>
954 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
955 * main/Makefile.am: formatting
956 * 2d/font.c: make gr_remap_font just reload the whole thing
957 * configure.ac: formatting
958 * Makefile.am: added d2demo.mn2
959 * d2demo.mn2: mission file for shareware
960 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
961 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
962 * main/sounds.h: shareware stuff, whitespace
963 * main/: polyobj.c, polyobj.h: more fast i/o macros
964 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
966 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
967 endlevel stuff to non-shareware, allow movies/endlevel for
969 * main/cntrlcen.c: typo
970 * main/bm.h: use global Piggy_hamfile_version
971 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
972 macros, use global Piggy_hamfile_version
973 * main/Makefile.am: terrain and movie stuff always used now
974 * 2d/pcx.c, include/pcx.h: make pcx header available to other
976 * main/: gamemine.c, gamesave.c: load DMB levels
977 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
978 segment.c, segment.h, switch.c, switch.h: fast i/o macros
980 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
982 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
984 2002-08-04 Bradley Bell <btb@icculus.org>
986 * main/inferno.c: shareware stuff, formatting
987 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
988 * arch/sdl/gr.c: don't need to set mode in gr_init
990 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
992 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
994 * Makefile.am, descent.mn2: added mission file for descent 1
996 2002-08-02 Bradley Bell <btb@icculus.org>
998 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
999 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1000 main/piggy.h, misc/error.c: junk
1001 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1002 render.h, scores.c, scores.h, terrain.c: shareware stuff
1003 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1004 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1005 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1006 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1007 main/weapon.c, main/weapon.h: fast i/o macros
1009 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1011 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1012 main/gamemine.h, main/gamesave.c: load d1 levels
1014 2002-07-30 Bradley Bell <btb@icculus.org>
1016 * configure.ac: oops
1017 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1019 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1020 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1021 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1022 main/piggy.c, main/titles.c: support shareware datafiles!
1023 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1024 piggy.c: SHAREWARE fixes
1026 2002-07-29 Bradley Bell <btb@icculus.org>
1028 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1029 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1030 misc/fileutil.c: Portability - OS X support
1032 2002-07-27 Bradley Bell <btb@icculus.org>
1034 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1035 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1036 segment.h: portability
1037 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1038 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1039 main/wall.h: portabilization
1040 * 2d/font.c, include/gr.h: portability
1042 2002-07-26 Bradley Bell <btb@icculus.org>
1044 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1045 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1046 * main/player.c: foo
1047 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1048 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1049 misc/fileutil.h: portable file i/o utils
1050 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1051 writable string anymore... / formatting
1052 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1053 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1054 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1055 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1056 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1057 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1058 portable-izing file loading routines
1060 2002-07-24 Bradley Bell <btb@icculus.org>
1062 * main/mveplay.c: correctly play files with 16bit uncompressed
1063 audio, mem checking, etc
1064 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1067 2002-07-23 Bradley Bell <btb@icculus.org>
1069 * misc/Makefile.am: unused file
1070 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1071 main/sounds.h: remove experimental nmovie stuff
1072 * main/movie.c: add some debugging output
1074 2002-07-22 Bradley Bell <btb@icculus.org>
1076 * main/: console.c, state.c: simplified header
1077 * main/movie.c: enable mveplay audio
1078 * main/old/movie.c: moved to main/
1079 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1080 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1081 main/mvelib.c, main/mveplay.c: initial movie support
1082 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1083 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1084 include/ogl_init.h, include/pstypes.h, main/console.c,
1085 main/state.c, mem/mem.c: OS X stuff
1086 * configure.ac: OS X and movie stuff
1088 2002-07-19 Bradley Bell <btb@icculus.org>
1090 * compilerdefs.txt: OSX defs
1092 2002-07-18 Bradley Bell <btb@icculus.org>
1094 * main/inferno.c: use simpler rcs tags
1095 * autogen.sh: keep Changelog in cvs (and use --accum)
1096 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1097 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1098 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1099 main/songs.c: changed cdrom->rbaudio
1100 * include/rbaudio.h: moved to /include
1102 2002-07-17 Bradley Bell <btb@icculus.org>
1104 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1105 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1106 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1107 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1108 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1109 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1110 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1111 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1112 3d/setup.c: use simpler rcs tags
1117 2002-07-17 Bradley Bell <btb@icculus.org>
1119 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1120 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1121 * debian/rules: don't need readme's
1122 * debian/rules: move d1x license to COPYING, license clarifications
1123 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1124 license to COPYING, license clarifications
1125 * debian/rules: fix debian docs
1126 * debian/rules: fix debian manpages
1127 * debian/d2x-sdl.menu: fix debian menu
1128 * debian/rules: link to undocumented man page for debs
1129 * Makefile.am, configure.ac, debian/control, debian/copyright,
1130 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1131 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1132 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1135 2002-07-16 Bradley Bell <btb@icculus.org>
1137 * debian/: rules, changelog.in: deb stuff
1138 * configure.ac: cleaner nasm detection
1139 * debian/: changelog.in, control, rules: deb stuff
1140 * README, installation.txt: typos, stuff
1141 * configure.ac: better #defines
1142 * configure.ac: whitespace
1143 * configure.ac: better documentation
1144 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1145 SDL_JOYSTICK not needed
1146 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1147 * configure.ac: need higher SDL for joystick
1148 * debian/: control, rules: deb stuff
1149 * arch/sdl/joy.c: old junk
1150 * Makefile.am, configure.ac: automake updates
1151 * main/: inferno.c, text.c: don't use althogdir on non-unix
1152 * configure.ac: more autoconf updates
1153 * misc/strutil.c: better strrev
1154 * main/inferno.c: need limits.h on mingw also
1155 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1158 2002-04-19 Bradley Bell <btb@icculus.org>
1160 * main/network.c: let hoard.ham be a cfile
1161 * main/text.c: better error message when hog not found
1164 2002-03-23 Bradley Bell <btb@icculus.org>
1166 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1167 arch/sdl/Makefile.am: Use SDL joystick automatically
1168 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1170 2002-03-05 Bradley Bell <btb@icculus.org>
1172 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1175 2002-02-23 Bradley Bell <btb@icculus.org>
1177 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1178 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1179 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1180 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1181 main/editor/Makefile.am: moved includes to include
1182 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1183 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1184 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1185 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1187 * main/game.c: disabled cockpit for OGL, formatting
1188 * 2d/ibitblt.c: formatting
1190 2002-02-16 Bradley Bell <btb@icculus.org>
1192 * include/oldsdl.h: check for older macros
1193 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1194 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1195 allow older sdl versions
1197 2002-02-15 Bradley Bell <btb@icculus.org>
1199 * main/: automap.c, automap.h, inferno.c: automap resolution now
1201 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1202 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1203 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1204 win32/include/key_arch.h: never mind - that would be pointless
1205 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1206 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1207 win32/include/key_arch.h: copied files from d1x
1208 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1209 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1210 * main/multipow.c: need conf.h
1211 * arch/win32/Makefile.am: new file
1212 * include/pstypes.h: added u_int16_t (needed in base_ip)
1213 * arch/win32/arch_ip.cpp: copied from d1x
1215 2002-02-14 Bradley Bell <btb@icculus.org>
1217 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1218 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1219 main/netlist.c: Added hotkeys to toggle fullscreen mode
1220 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1221 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1222 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1223 reorder.h: Lotsa networking stuff from d1x
1225 2002-02-13 Bradley Bell <btb@icculus.org>
1227 * include/gr.h, main/game.c: Fullscreen toggle stuff
1228 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1230 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1231 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1234 2002-02-11 Bradley Bell <btb@icculus.org>
1236 * main/bm.c: use portable loader if bigendian
1237 * include/pstypes.h: don't define bool for c++
1238 * include/cfile.h: extern AltHogDir stuff
1239 * include/byteswap.h: use WORDS_BIGENDIAN
1240 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1241 * main/vers_id.h: added D2X_IVER
1242 * misc/args.c: don't use d1x.ini
1243 * Makefile.am: rpm stuff
1244 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1247 2002-02-09 Bradley Bell <btb@icculus.org>
1249 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1251 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1253 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1256 2002-02-06 Bradley Bell <btb@icculus.org>
1258 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1259 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1260 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1261 * debian/: changelog.in, control, copyright, d2x-gl.files,
1262 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1266 2002-02-02 Bradley Bell <btb@icculus.org>
1268 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1269 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1270 Enabled RELEASE option
1272 2002-01-31 Bradley Bell <btb@icculus.org>
1274 * Makefile.am, configure.ac: specify prerequisite versions of
1275 autoconf and automake
1277 2002-01-29 Bradley Bell <btb@icculus.org>
1279 * main/mission.c: RCS header added
1280 * main/inferno.c: update copyright date
1281 * main/mission.c: allow missions to be in AltHogDir
1282 * configure.ac: Display results of configure
1283 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1286 2002-01-28 Bradley Bell <btb@icculus.org>
1288 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1289 Data files now go in DATADIR/games/d2x, user files now go in
1292 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1294 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1295 files now go in ~/.d2x
1297 2002-01-24 Bradley Bell <btb@icculus.org>
1299 * configure.ac: fix nasm not found error message
1301 2002-01-18 Bradley Bell <btb@icculus.org>
1303 * configure.in: getting rid of old configure.in
1304 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1305 main/movie.c: Movie playing kludgey stuff
1306 * misc/args.c: formatting
1307 * main/inferno.c: allow -h for help
1308 * include/error.h: don't die on int3, unless -debug given
1309 * mingw32.txt: more stuff
1311 2001-12-29 Bradley Bell <btb@icculus.org>
1313 * Makefile.am: Got rid of thinking.txt
1314 * main/inferno.c: document -nomovies option
1316 2001-12-28 Bradley Bell <btb@icculus.org>
1318 * main/titles.c: formatting, put some code into place for rendering
1319 of robots during briefings
1321 2001-12-27 Bradley Bell <btb@icculus.org>
1325 2001-12-23 Craig Hadady <chadady@iglou.com>
1327 * 2d/rle.c: fixed bug in dummy array.
1329 2001-12-03 Bradley Bell <btb@icculus.org>
1331 * arch/sdl/init.c: fix formatting
1332 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1333 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1334 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1335 and sdl joystick stuff
1337 2001-11-30 Bradley Bell <btb@icculus.org>
1339 * thinking.txt: not needed
1341 2001-11-27 Bradley Bell <btb@icculus.org>
1343 * cygconf, mingw32.txt: use sdl from source on cygwin
1344 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1345 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1346 SDL_CFLAGS to CFLAGS
1348 2001-11-27 Bradley Bell <btb@icculus.org>
1352 2001-11-14 Bradley Bell <btb@icculus.org>
1354 * texmap/scanline.c: use optimization flags as texmap default
1355 * NEWS: mouse wheel, etc
1356 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1357 wheel to emulate 3rd axis
1358 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1359 * include/error.h: kludge to ungrab mouse when we hit an int3
1360 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1361 __ENV_MSDOS__ to __MSDOS__
1362 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1364 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1366 * arch/sdl/digi.c: implemented digi_set_volume
1367 * include/grdef.h, main/config.c, misc/d_io.c: change
1368 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1369 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1370 main/piggy.c: use MAKE_SIG
1371 * installation.txt: update
1372 * configure.ac: new file
1373 * arch/sdl/joydefs.c: #include pstypes.h
1374 * arch/sdl/init.c: SDL joystick stuff
1375 * acconfig.h: adjust MINGW defines
1376 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1377 controls menu now works
1379 2001-11-13 Bradley Bell <btb@icculus.org>
1381 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1383 * Makefile.am: New file
1384 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1386 * compilerdefs.txt: New file
1387 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1389 2001-11-12 Bradley Bell <btb@icculus.org>
1391 * main/playsave.c: load player files regardless of byte order of
1394 2001-11-11 Bradley Bell <btb@icculus.org>
1396 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1398 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1399 * NEWS: GL savegame thumbnails
1400 * acconfig.h, configure.in: make option for NMOVIES, default to off
1402 2001-11-09 Bradley Bell <btb@icculus.org>
1404 * main/state.c: Enabled savegame thumbnails under OpenGL
1405 * unused/pa_null/pa_enabl.h: remove duplicate header
1406 * misc/args.c: use d2x.ini for option file
1407 * mem/mem.c: Move mem_realloc inside the ifdef
1408 * main/menu.c: fix 640x400 menu text
1409 * main/inferno.c: added documentation
1410 * main/endlevel.c: fix warnings
1411 * arch/ogl/gr.c: Get rid of gl spew
1412 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1413 * acconfig.h: Define __SDL__ for mingw
1415 2001-11-08 Bradley Bell <btb@icculus.org>
1417 * 2d/font.c: free OGL font data when rereading
1418 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1419 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1420 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1421 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1422 main/weapon.h: Enabled shareware build, endlevel flythrough
1424 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1425 of use for shareware build
1426 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1428 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1430 2001-11-05 Bradley Bell <btb@icculus.org>
1432 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1434 * include/3d.h: Add comment
1436 2001-11-04 Bradley Bell <btb@icculus.org>
1438 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1440 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1442 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1443 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1444 main/hudmsg.h: Enable d1x-style hud_message
1445 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1446 * 2d/font.c: re-init ogl fonts after remapping colors.
1448 2001-11-02 Bradley Bell <btb@icculus.org>
1450 * misc/Makefile.am: remove byteswap.h (duplicate header)
1451 * 2d/font.c: fixed gr_remap_font, minor stuff
1452 * configure.in: take out -O2 if doing debug build
1453 * main/bm.c: formatting
1454 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1455 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1456 macros, get rid of functions
1458 2001-11-01 Bradley Bell <btb@icculus.org>
1460 * misc/byteswap.h: removed duplicate header
1462 2001-10-31 Bradley Bell <btb@icculus.org>
1464 * NEWS, main/automap.c: automap works in opengl
1465 * NEWS, configure.in: Added news
1466 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1467 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1468 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1469 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1470 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1471 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1472 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1473 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1474 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1476 2001-10-27 Bradley Bell <btb@icculus.org>
1478 * main/inferno.c: added some documentation
1480 2001-10-25 Bradley Bell <btb@icculus.org>
1482 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1484 * Makefile.am, configure.in, arch/Makefile.am,
1485 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1486 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1487 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1488 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1489 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1490 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1491 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1492 it's ugly, but It'll be easier to sync with d1x.
1493 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1494 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1495 main/editor/Makefile.am: attempt at support for editor, makefile
1497 * misc/d_delay.c: formatting fix
1498 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1499 tmappent.S, tmapppro.S: adding support for runtime selection of
1501 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1502 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1503 including multi.h and network.h, fix backslashes, fix compiler
1505 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1506 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1507 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1508 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1509 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1510 including multi.h and network.h, fix backslashes
1511 * include/pstypes.h: added typedef for u_int64_t on mingw
1512 * include/3d.h: added prototype for g3_uninit_polygon_model
1513 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1515 2001-10-24 Bradley Bell <btb@icculus.org>
1517 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1518 arch subdirs, as in d1x.
1519 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1520 earlier style until i understand automake 1.5 better. remove input
1522 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1523 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1524 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1525 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1526 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1527 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1528 Moved input stuff to arch subdirs, as in d1x.
1529 * NEWS, configure.in: blah blah
1531 2001-10-23 Bradley Bell <btb@icculus.org>
1533 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1534 * texmap/tmapppro.S: no need for #include <conf.h> here
1535 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1537 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1538 file. RCS header added
1539 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1540 #ifdef'ing out the whole file. RCS header added
1541 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1542 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1543 fixes. Now works with automake 1.5 and autoconf 2.52.
1544 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1545 mingw (-grabmouse now works on win32).
1546 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1547 These don't belong in cvs
1551 2001-10-20 Bradley Bell <btb@icculus.org>
1553 * 2d/font.c: Don't free unused variables...
1554 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1556 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1557 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1558 main/Makefile.am: make dist more sensible
1559 * Makefile.am: Kludge for linking on mingw
1561 2001-10-19 Bradley Bell <btb@icculus.org>
1563 * Makefile.am, configure.in, arch/win32/Makefile.am,
1564 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1565 * include/ipx_drv.h: Check for __MINGW32__
1566 * include/i86.h: Imported from d1x
1567 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1568 * arch/dos/modex.asm: Fixed %include
1569 * main/console.c: RCS headers added
1570 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1572 * Makefile.am, main/Makefile.am: Moved final link to top-level
1573 directory instead of main/
1574 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1575 __ENV_LINUX__ to __linux__
1576 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1577 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1578 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1579 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1580 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1581 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1582 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1583 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1584 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1585 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1587 * configure.in: add --enable-xploader, support arch/linux subdir,
1589 * main/inferno.c: conditionalize conf.h
1591 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1593 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1594 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1595 misc/fileutil.h: Partial application of linux/alpha patch.
1597 2001-10-19 Bradley Bell <btb@icculus.org>
1599 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1600 networking in line with d1x, moved some arch/linux_* stuff to
1602 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1603 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1604 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1605 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1607 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1608 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1609 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1610 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1611 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1612 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1613 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1614 linux/include/ukali.h: Brought linux networking in line with d1x,
1615 moved some arch/linux_* stuff to arch/linux/*
1616 * include/ipx_drv.h: Imported from d1x
1617 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1618 * main/ipx_drv.c: Imported from d1x
1619 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1620 main/network.h, main/Makefile.am: Trying to get network working on
1622 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1623 main/Makefile.am: build fixes
1624 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1625 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1626 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1627 starting to get net working.
1628 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1629 conditionalized min,max macros
1631 2001-10-18 Bradley Bell <btb@icculus.org>
1633 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1634 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1635 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1636 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1638 * 2d/2dsline.c: RCS headers added/changed
1639 * configure.in: fix NASMFLAGS bug
1640 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1643 2001-10-17 Bradley Bell <btb@icculus.org>
1645 * NEWS: Fixed the invulnerable robots bug!
1646 * main/collide.c: Fixed the invulnerable robots bug!
1648 2001-10-14 Bradley Bell <btb@icculus.org>
1650 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1653 2001-10-13 Bradley Bell <btb@icculus.org>
1655 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1656 arch/Makefile.am, arch/dos/Makefile.am,
1657 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1658 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1659 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1660 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1661 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1662 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1663 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1664 arch/win32/include/Makefile.am, iff/Makefile.am,
1665 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1666 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1667 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1668 unused/bios/Makefile.am, unused/lib/Makefile.am,
1669 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1670 unused/ui/Makefile.am, unused/vga/Makefile.am,
1671 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1672 automake stuff from "inert" subdirs. And there was much rejoicing.
1673 * Makefile.am, NEWS, configure.in: Stuff
1674 * ChangeLog: removing auto-generated file
1675 * cygconf: Added instructions for mingw32 build
1676 * Makefile.am: renamed INSTALL to installation.txt
1677 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1678 * mingw32.txt: Added instructions for mingw32 build
1679 * configure.in: Enable assembly under mingw32
1681 2001-10-12 Bradley Bell <btb@icculus.org>
1683 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1684 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1685 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1686 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1687 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1688 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1689 to __DJGPP__, since it's built-in.
1691 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1693 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1694 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1698 2001-10-12 Bradley Bell <btb@icculus.org>
1700 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1701 * Makefile.am: make sure cygconf gets archived
1702 * configure.in: Increment version number in preparation for release
1703 * configure.in: Fix detection of opengl
1704 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1705 cygconf, arch/Makefile.am, arch/include/joy.h,
1706 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1707 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1708 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1709 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1710 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1711 Vastly improved compilability.
1713 2001-10-11 Bradley Bell <btb@icculus.org>
1715 * Makefile.am: Added macros/sdl.m4
1716 * autogen.sh: Added macros/sdl.m4
1718 2001-10-09 Bradley Bell <btb@icculus.org>
1720 * main/vers_id.h: Added DESCENT_VERSION constant
1721 * main/inferno.c: Added command-line help.
1722 * include/ogl_init.h: opengl improvments (following d1x changes)
1724 2001-10-07 Bradley Bell <btb@icculus.org>
1726 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1727 arch/ogl/Makefile.am: Remove duplicate headers.
1729 2001-08-02 Thimo Neubauer <thimo@debian.org>
1731 * mem/mem.c: totally crippled the memory manager because it does
1732 not make sense for non-DOS-systems and it would have been too
1733 complicated to get it 64bit clean
1735 2001-06-19 Bradley Bell <btb@icculus.org>
1737 * cvshowto.txt: updated anonymous password
1739 2001-02-08 Bradley Bell <btb@icculus.org>
1741 * COPYING, license.txt: Added d1x license
1743 2001-02-01 Bradley Bell <btb@icculus.org>
1745 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1747 2001-01-31 Bradley Bell <btb@icculus.org>
1749 * configure.in, arch/include/mouse.h, include/pstypes.h,
1750 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1751 * main/polyobj.c: fix typo
1752 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1753 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1754 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1755 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1756 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1757 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1758 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1759 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1760 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1761 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1762 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1763 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1764 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1765 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1766 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1767 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1768 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1769 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1770 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1771 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1772 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1773 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1774 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1775 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1776 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1777 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1779 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1780 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1781 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1782 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1784 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1786 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1787 cross-compiling, and cygwin fixes
1789 2001-01-30 Bradley Bell <btb@icculus.org>
1791 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1792 include/pstypes.h, include/strutil.h, main/Makefile.am,
1793 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1794 needs --without-assembler and --without-network to compile
1796 2001-01-29 Bradley Bell <btb@icculus.org>
1798 * configure.in, main/Makefile.am: Fixes to build system
1799 * main/kconfig.c: fix for non-linux joysticks
1800 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1801 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1802 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1803 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1804 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1805 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1806 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1808 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1809 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1810 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1811 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1812 sdl_timer.c: Fixed build system, minor fixes
1813 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1814 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1816 2001-01-28 Bradley Bell <btb@icculus.org>
1818 * conf.h.in, configure.in, arch/Makefile.am,
1819 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1820 arch/include/key.h, main/Makefile.am: More header unification...
1821 * main/newdemo.c: Added <ctype.h>
1822 * arch/include/: event.h, joy.h: unified input headers.
1823 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1824 OpenGL now uses SDL-GL instead of gii
1825 * arch/include/: key.h, mouse.h: Unified arch headers
1827 2001-01-25 Bradley Bell <btb@icculus.org>
1829 * autogen.sh: use "set -e" so execution stops if something goes
1832 2001-01-24 Bradley Bell <btb@icculus.org>
1835 * Makefile.am: Add ChangeLog to dist
1836 * ChangeLog: Putting this here so automake doesn't complain
1840 2001-01-24 Bradley Bell <btb@icculus.org>
1842 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1843 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1844 for building ChangeLog from RCS entries
1845 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1846 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1847 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1848 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1849 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1850 arch/Makefile.am, arch/dos/Makefile.am,
1851 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1852 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1853 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1854 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1855 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1856 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1857 unused/Makefile.am, unused/bios/Makefile.am,
1858 unused/lib/Makefile.am, unused/novga/Makefile.am,
1859 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1860 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1861 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1862 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1863 make dist, VPATH builds, ...
1864 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1865 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1866 arch/dos/Makefile.in, arch/linux/Makefile.in,
1867 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1868 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1869 misc/Makefile.in, texmap/Makefile.in: cruft removal
1870 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1872 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1873 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1874 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1875 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1877 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1878 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1879 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1880 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1881 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1882 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1883 main/songs.c, misc/args.c: changed args_find to FindArg
1885 2001-01-22 Bradley Bell <btb@icculus.org>
1887 * configure, main/Makefile.am, main/Makefile.in: configuration
1889 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1890 fix compiler warnings w/opengl
1891 * include/console.h: ggi support
1892 * arch/linux_init.c: svgalib support
1893 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1894 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1895 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1896 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1897 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1898 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1899 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1900 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1901 warnings and enable NDEBUG
1902 * arch/svgalib_init.c: svgalib support
1904 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1906 * main/kconfig.c: joystick support
1908 2001-01-21 Bradley Bell <btb@icculus.org>
1910 * cvshowto.txt: new file, taken from d1x webpage
1911 * AUTHORS, README: Taking over as maintainer of d2x
1912 * ChangeLog: Grab mouse with SDL/X11
1913 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1915 2001-01-20 Bradley Bell <btb@icculus.org>
1917 * configure, configure.in: Turned -Werror back off by default
1918 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1919 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1920 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1921 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1922 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1923 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1924 main/laser.c, main/multi.c, main/network.c, main/network.h,
1925 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1926 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1927 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1928 warnings, for non-OpenGL on linux, anyway...
1930 2001-01-19 Bradley Bell <btb@icculus.org>
1932 * copying: remove duplicate file
1933 * Import of d2x-0.0.9-pre1
1934 * Import of d2x-0.0.8