1 2005-03-15 Bradley Bell <btb@icculus.org>
3 * main/state.c: Fix crash if Num_walls=0
5 2005-03-12 Bradley Bell <btb@icculus.org>
7 * Makefile.am, configure.ac: enable editor in unix-style builds
9 2005-03-12 Chris Taylor <chris@icculus.org>
11 * main/gamesave.c: could check reactor model num, don't check
12 reactor object shields (not used anyway, it's stored/calculated
15 2005-03-06 Chris Taylor <chris@icculus.org>
17 * main/piggy.c: load the descent 1 color palette when NDEBUG is
20 * main/editor/seguvs.c: check the uvs after they're assigned
22 2005-02-27 Chris Taylor <chris@icculus.org>
24 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
25 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
26 gr_update in event loops
28 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
29 file.c, involves modifying the listbox so it can use
30 an array of string pointers
32 2005-02-26 Chris Taylor <chris@icculus.org>
34 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
37 * ui/window.c: only disable the keyboard for MS DOS
39 * main/editor/eswitch.c: add remove_trigger_num
42 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
43 still works if there's no BITMAPS.TBL in a PhysicsFS search path
45 * main/inferno.c: determine properly if 800x600 resolution is
46 available (for editor)
48 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
49 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
50 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
51 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
53 * ui/keypad.c: fix the reading of keypad (.pad) files
55 * ui/menubar.c: use cfile to read the menubar file MED.MNU
57 2005-02-25 Chris Taylor <chris@icculus.org>
59 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
60 allowing Mac OS 9 and X to both use conf.h but one can build for
61 OpenGL while the other doesn't.
63 * main/editor/mine.c: use the Descent 2 definitions for maximum
66 2005-02-25 Bradley Bell <btb@icculus.org>
68 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
69 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
70 d2src system for persistent sounds. Untested, of course.
72 * ChangeLog-old: clean up old changelog a little
74 * ChangeLog-old: converted old changelog to "cvs log" format, so
75 it can be manipulated with cvs2cl and other tools.
77 2005-02-24 Tim Massey <tmassey@obscorp.com>
79 * main/inferno.c: allow -notitles to work in shareware [and
80 non-RELEASE] version too. (d1x r1.35)
82 2005-02-24 Peter Hawkins <peterh@isa.net.au>
84 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
86 2005-02-24 Matthew Mueller <donut@dakotacom.net>
88 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
89 don't do it automatically (eg, ati's fglrx linux driver) (d1x
92 2005-02-24 Bradley Bell <btb@icculus.org>
94 * main/movie.c: change movie Warnings to con_printf, simplify
97 2005-02-24 Chris Taylor <chris@icculus.org>
99 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
100 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
101 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
102 PHYSFSX_openWriteBuffered, where appropriate
104 * main/gauges.c: draw behind the shield number properly with OpenGL
106 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
107 is selected as a secondary weapon
109 * main/titles.c: check properly whether there's a briefing
111 * main/mission.c: recursively search directories in "missions"
114 2005-02-11 Bradley Bell <btb@icculus.org>
116 * debian/control: build-dep on libphysfs-dev
118 * arch/ogl/gr.c: use GLint for arb_max_textures
120 * arch/ogl/Makefile.am: added internal.h to dist
122 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
124 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
126 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
127 dynamically find and load the OpenGL library
129 * main/editor/macro.c: use physfs instead of non-existing cflib.h
131 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
133 * main/editor/medwall.c: include cntrlcen.h
135 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
137 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
139 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
140 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
142 * ui/number.c: s/inputbox/Inputbox/
144 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
146 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
148 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
149 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
150 main/gamesave.c: s/128/PATH_MAX
152 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
154 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
156 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
157 mouse_set_limits and mouse_set_pos (we don't want to limit user)
159 * ui/menubar.c: specify int type for state2_alt_down
161 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
163 * main/piggy.c: call bm_read_all even if EDITOR is defined
165 * main/gamesave.c: if LVL can't be found, try filename that was passed
167 * main/mission.c: ensure mission name is properly terminated
169 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
171 * 2d/font.c: fix bug #2167: some characters would not display because
172 of signed/unsigned errors
174 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
176 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
177 gauge when appropriate
179 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
180 all functions in kfuncs.c to return int instead of void
182 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
183 disable old hostage system in editor (d2 is simpler in this regard)
185 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
187 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
189 * main/editor/centers.c: change curseg2p to Curseg2p
191 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
193 * main/editor/macro.c: remove unused variable "length"
195 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
197 * main/editor/medmisc.c: Pass both arguments to render_frame
199 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
200 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
201 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
202 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
203 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
204 instead of d1-style mem.h and types.h
206 * main/editor/texpage.c: do texture replacement for any mission
208 * main/editor/medwall.c: add prototype for create_removable_wall
210 * main/editor/medrobot.c: don't try to set the removed follow_path
212 2005-01-23 Jason Owen <shannara256@yahoo.com>
214 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
215 may crash printf if the list of extensions is huge
217 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
219 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
220 only on last level of built-in mission.
222 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
225 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
226 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
227 buffers (speeding it up), and use cfopen instead of
228 PHYSFS_openRead/PHYSFS_openWrite where appropriate
230 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
231 sure nocfile.h and cfile.h are never both included
233 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
235 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
236 fix bug #1676 (filling up of OLG texture list)
238 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
240 * main/state.c: fix problems with copying/deleting save files
242 * main/automap.c: make automap fonts transparent.
244 2005-01-07 Bradley Bell <btb@icculus.org>
246 * main/menu.c: In Load Level, if there is no current mission,
249 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
251 * main/gameseq.c: Free polymodel data before reloading ham file.
253 * arch/ogl/gr.c: Implement fading in ogl_urect()
255 * main/gauges.c: Draw ship before shields in HUD.
257 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
259 * main/editor/centers.c: Use both ints with the robot producer
262 2004-12-23 Bradley Bell <btb@icculus.org>
264 * main/editor/centers.c, main/editor/editor.h,
265 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
266 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
267 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
270 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
272 * main/bmread.c: don't duplicate the period in the filename
274 * main/dumpmine.c: Add function prototypes to remove warnings
276 * main/dumpmine.c, ui/window.c: Specify that two functions return
279 * main/editor/autosave.c, main/editor/curves.c,
280 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
281 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
284 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
286 * main/editor/eobject.c, main/editor/kgame.c,
287 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
288 extra two parameters to get_seg_masks.
290 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
291 structs for mine saving functions
293 * main/inferno.c: Use PhysicsFS for making the hoard ham.
295 * main/bmread.c: add missing includes
297 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
299 * main/dumpmine.c: Fix type mismatches
301 2004-12-19 Bradley Bell <btb@icculus.org>
303 * ui/Makefile.am: fix ui Makefile.am
305 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
306 removeext, use it in ds_load instead of splitpath
308 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
310 * include/u_mem.h: prototype for strdup with MPW
312 * main/laser.c: abort weapon fire if unable to create object
314 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
315 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
316 unused/ui/icon.c: replace byte with sbyte
318 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
319 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
320 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
321 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
322 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
323 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
324 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
325 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
326 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
327 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
328 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
329 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
330 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
331 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
332 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
335 * ui/Makefile.am: added Makefile.am for ui
337 * main/editor/Makefile.am, main/editor/autosave.c,
338 main/editor/centers.c, main/editor/centers.h,
339 main/editor/curves.c, main/editor/eglobal.c,
340 main/editor/ehostage.c, main/editor/ehostage.h,
341 main/editor/elight.c, main/editor/eobject.c,
342 main/editor/eobject.h, main/editor/eswitch.c,
343 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
344 main/editor/group.c, main/editor/info.c, main/editor/info.h,
345 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
346 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
347 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
348 main/editor/ksegsel.c, main/editor/ksegsize.c,
349 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
350 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
351 main/editor/medlisp.h, main/editor/medmisc.c,
352 main/editor/medmisc.h, main/editor/medrobot.c,
353 main/editor/medrobot.h, main/editor/medsel.c,
354 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
355 main/editor/objpage.c, main/editor/objpage.h,
356 main/editor/seguvs.c, main/editor/texpage.c,
357 main/editor/texture.c: imported missing editor files from d1x
359 * main/Makefile.am: build dumpmine.c for editor
361 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
362 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
363 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
364 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
365 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
367 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
368 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
369 main/editor/eglobal.c, main/editor/ehostage.c,
370 main/editor/ehostage.h, main/editor/elight.c,
371 main/editor/eobject.c, main/editor/eobject.h,
372 main/editor/eswitch.c, main/editor/eswitch.h,
373 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
374 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
375 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
376 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
377 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
378 main/editor/ksegsel.c, main/editor/ksegsize.c,
379 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
380 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
381 main/editor/meddraw.h, main/editor/medlisp.h,
382 main/editor/medmisc.c, main/editor/medmisc.h,
383 main/editor/medrobot.c, main/editor/medrobot.h,
384 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
385 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
386 main/editor/objpage.h, main/editor/segment.c,
387 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
388 main/editor/texpage.h, main/editor/texture.c: Move old logs to
391 * main/editor/autosave.c main/editor/centers.c
392 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
393 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
394 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
395 main/editor/fixseg.c main/editor/func.c main/editor/group.c
396 main/editor/info.c main/editor/info.h main/editor/kbuild.c
397 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
398 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
399 main/editor/ksegmove.c main/editor/ksegsel.c
400 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
401 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
402 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
403 main/editor/medmisc.h main/editor/medrobot.c
404 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
405 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
406 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
407 main/editor/texpage.h main/editor/texture.c ui/barbox.c
408 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
409 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
410 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
411 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
412 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
413 conf.h in new editor files
415 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
417 * main/state.c: open autosave file for writing, not reading
419 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
420 main/state.c, main/state.h: added fast save
422 * main/gameseq.c, main/inferno.c: force gr_update() so screens
423 always show in OpenGL
425 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
427 * misc/strutil.c: Implement strdup for MPW
429 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
432 * misc/strutil.c: fix MPW compiler errors
434 * main/mission.c, main/mission.h: allocate mission filenames
437 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
439 * 2d/font.c: Initialise the dataptr member correctly.
441 * include/mono.h: Print only mildly interesting messages to
442 stderr.txt. (revert earlier carbon changes)
444 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
446 * include/physfsx.h: getRealPath uses the write directory if it
447 can't get the real directory
449 * D2X.make: remove misc/d_io.c
451 2004-12-03 Bradley Bell <btb@icculus.org>
453 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
454 pathname, ensure correct translation of path separators
456 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
458 * misc/strutil.c: fix stricmp and strnicmp
460 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
463 2004-12-02 Bradley Bell <btb@icculus.org>
465 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
466 I couldn't figure out why the previous code kept segfaulting under
469 * main/kconfig.c: disable call to reset_cockpit() which was
470 causing the "letterbox" bug
472 * main/inferno.c: don't die if title screens not found
474 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
476 * configure.ac: require PhysicsFS header and library
478 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
480 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
482 * D2X.make: fix build on Carbon by adding digiobj.c
484 * main/mission.c: set builtin_hogsize for non-built-in missions
486 * main/mission.c: pass individual mission around instead of whole list
488 * main/mission.c: remove mission list from global memory
490 2004-12-02 Bradley Bell <btb@icculus.org>
492 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
493 path separator gets added to hogdir
495 2004-12-01 Bradley Bell <btb@icculus.org>
497 * README, configure.ac, VisualC/d2x/d2x.dsp,
498 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
499 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
500 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
501 uses dynamic opengl loading
503 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
505 * arch/ogl/gr.c: make write_bmp use PhysicsFS
507 * include/args.h, misc/args.c: new AppendArgs function. This
508 separates the copying of the arguments passed to main() from the
509 reading of the arguments file
511 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
512 the flexible cfgets, Fix compiling issues in MPW.
514 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
515 reading into an int, so it's removed completely. PHYSFSX_getc was
516 removed, because it's only use in misc/strio.c was removed. Put
517 in PHYSFSX_getRealPath, which recognises platform-specific
518 separators and doesn't use snprintf (MPW doesn't have it). MPW
521 * main/inferno.c: Remove use of open_movie_file. Read the
522 arguments file from the base directory, if there is one. Set up
523 D2X's write directory, including replacing any tilde at the start
524 of the path (if there is one) with the string returned by
525 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
526 default is still ~/.d2x. Check if the write directory has to be
527 created. Read the arguments file in this write directory if there
528 is one. If there's still no write directory, set it to the base
529 directory. Won't set it to the current directory if this fails,
530 because of the issue of which character to use for which platform.
532 * main/playsave.c: Use PHYSFS_readSLE32 instead of
533 PHYSFS_readULE32 due to compiling issues in MPW. Use
534 cfile_read_short instead of PHYSFS_readULE16 because of both
535 compiling and endian issues. cfile_read_byte instead of
536 PHYSFSX_readU8. Write a dummy structure instead of seeking when
537 NETWORK isn't defined
539 * D2X.make: Don't compile cfile.c on Mac OS 9.
541 * README: add PhysicsFS to the required 'tools' in README, and
542 instructions for building in MPW.
544 * include/cfile.h: Make cfopen into an inline, where a read buffer
545 is set up. This speeds up loading significantly.
547 2004-12-01 Bradley Bell <btb@icculus.org>
549 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
550 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
553 * main/newmenu.c: fix player file deletion
555 * include/physfsx.h: fix statfs includes for OS X
557 * main/inferno.c, main/network.c: misc physfs conversions
559 * arch/linux/Makefile.am, arch/linux/findfile.c,
560 arch/win32/Makefile.am, arch/win32/findfile.c,
561 include/findfile.h, main/kludge.c, main/mission.c,
562 main/newmenu.c, main/piggy.c: get rid of findfile stuff
564 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
567 * main/state.c: improve savegame load/save
569 * main/movie.c: make -nomovies friendlier
571 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
573 * include/d_io.h, include/physfsx.h, main/inferno.c,
574 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
577 * main/scores.c: use physfs for scores file
579 * main/playsave.c: improve player loading
581 * main/movie.c: improve movie loading
583 * main/mission.c: improve mission loading
585 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
586 main/state.c: use physfs for savegames
588 * README: minor update
590 * main/newdemo.c: use physfs for demos
592 * include/physfsx.h: added PHYSFSX_rename function
594 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
595 physfs/rwops, add libmve callbacks
597 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
598 added physfsrwops stuff
600 * include/cfile.h: added cfile_close wrapper
602 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
605 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
608 * main/config.c: use physfs to read config file
610 * include/physfsx.h: added gets and puts functions
612 * include/cfile.h: correct seek return value
614 * main/config.c, main/playsave.c: use physfs to write
617 * include/physfsx.h: added my physfs extensions
619 * main/inferno.c: physfs initialization stuff
621 * configure.ac: add check for physfs lib
623 * include/cfile.h: made cfile into a wrapper for physfs
625 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
626 disabled althogdir stuff (shouldn't be needed w/physfs)
628 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
629 configure.ac: drop cfile stuff
631 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
633 * D2X.make: Don't use D2XFolder, because the userdir can now be
634 specified in Mac OS 9. Putting it in the source code folder is
635 more convenient. Turn debugging on. Don't compile old files,
636 compile new ones. Add the PhysicsFS library.
638 * iff/iff.c: Get rid of MIN redefinition.
640 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
641 MPW doesn't like switches of long longs
643 2004-11-30 Bradley Bell <btb@icculus.org>
645 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
646 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
647 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
648 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
649 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
650 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
651 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
653 2004-11-28 Bradley Bell <btb@icculus.org>
655 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
657 * arch/sdl/digi.c: use d2src system for persistent sounds
659 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
662 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
663 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
664 ripped object stuff out of digi.c, now using digiobj.c. get rid of
665 a bunch of kludges, sound should be more true to original game now
667 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
670 2004-11-27 Bradley Bell <btb@icculus.org>
672 * main/text.c, main/text.h, main/titles.c: added function to
673 properly decode multi-line strings
675 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
676 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
679 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
681 * main/inferno.c: enable logo screens for shareware/oem
683 2004-11-26 Bradley Bell <btb@icculus.org>
685 * main/mission.c, main/titles.c: fix d1 briefing glitches
687 * main/game.c: free up cpu by not calling timer_delay so many
688 times (fixes Bug 2034)
690 * main/gameseq.c: enable briefing screens for mac shareware
692 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
693 doesn't care if it draws offscreen, I guess)
695 * main/credits.c: reduce flickering in credits w/opengl
697 2004-11-25 Bradley Bell <btb@icculus.org>
699 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
700 garbage on windows for some reason.
702 * 2d/font.c: fixed opengl menu font bug, caused by doing
703 arithmetic on signed chars.
705 2004-11-23 Bradley Bell <btb@icculus.org>
707 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
709 2004-11-22 Bradley Bell <btb@icculus.org>
711 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
712 arch/linux/joystick.c, arch/linux/include/joystick.h,
713 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
714 arch use global variable joy_num_axes
716 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
718 * main/gamemine.c, main/piggy.c: compile again on older C compilers
720 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
722 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
723 Vertigo) missions, load add-on ham file at every load, not only the 1st
725 * main/bm.ch: fix bug where loading a hxm would affect other levels too
727 * main/fireball.c: don't Int3() every time explosions don't look best
729 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
731 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
733 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
735 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
737 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
739 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
741 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
742 shareware version of descent.hog. This is not yet bug-free
744 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
746 * main/network.c: fix crash introduced with previous change
748 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
750 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
751 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
752 make mission structre memory allocated
754 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
756 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
757 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
758 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
759 delete file compbit.h, move functionality to text.c, modify all
760 previous users of compbit.h to use existing function in text.h
762 * main/inferno.c: remove warning created by the fix for the cfgets
765 * main/bmread.c: add comment
767 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
769 * cfile/cfile.c: declare variable on top of block
771 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
772 main/multi.h, main/network.c: move mission list handling functionality
773 to mission.c, remove unnecessary load_mission calls in menu.c
775 * main/game.c: remove unnecessary build_mission_list call
777 * main/mission.c, main/mission.h: correct comments about anarchy-only
779 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
780 remove explicit uses of mission list
782 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
784 * libmve/mveplay.c: make it compile on Cygwin
786 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
788 * main/config.c: fix bug uncovered by having fgets cut off ending \n
790 * main/text.c: fix crash on Mac OS X, probably fix bug 738
792 * include/mono.h: add mprintf support for carbon (Mac OS 9)
794 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
796 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
797 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
798 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
799 information about the current mission, for easier code refactorisation.
801 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
803 * main/gamemine.c, main/piggy.c: fix bug 1675:
804 use better d2 textures if d1 hog is present but not loadable
806 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
808 * cfile/cfile.c: simplify, reduce number of global vars
810 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
812 * main/gameseg.c: fix bugfix of 2004-05-15
814 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
816 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
818 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
819 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
820 cfgets now always copies the terminating character to the dest buffer.
821 This fixes a bug that occured when reading cmd line args from d2x.ini
823 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
825 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
826 move more old change logs into ChangeLog-old
828 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
829 and Martin Schaffner <maschaffner@gmx.ch>
831 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
832 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
833 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
834 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
835 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
836 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
837 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
838 arch/include/joy.h, arch/win32/include/key.h
839 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
840 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
841 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
842 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
843 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
844 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
845 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
846 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
847 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
848 main/config.c, main/config.h, main/controls.c, main/controls.h
849 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
850 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
851 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
852 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
853 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
854 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
855 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
856 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
857 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
858 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
859 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
860 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
861 main/mission.c, main/mission.h, main/modem.h, main/morph.c
862 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
863 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
864 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
865 main/paging.c, main/paging.h, main/physics.c, main/physics.h
866 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
867 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
868 main/powerup.h, main/render.c, main/render.h, main/robot.c
869 main/robot.h, main/scores.c, main/scores.h, main/screens.h
870 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
871 main/songs.c, main/songs.h, main/sounds.h, main/state.c
872 main/state.h, main/switch.c, main/switch.h, main/terrain.c
873 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
874 main/text.h, main/textures.h, main/titles.c, main/titles.h
875 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
876 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
877 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
878 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
879 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
880 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
882 move old per-file change logs into new file ChangeLog-old
884 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
886 * arch/ogl/ogl.c: enable -gl_mipmap switch
888 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
890 * arch/carbon/descent.r: swap min and max size to correct places
892 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
894 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
896 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
898 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
900 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
902 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
903 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
905 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
906 link) on MPW on Mac OS 9 (carbon)
908 * include/mono.h: disable mprintf on carbon to avoid significant bloat
910 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
912 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
914 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
916 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
918 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
920 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
922 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
923 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
924 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
925 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
926 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
928 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
929 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
930 new files for supporting compilation with MPW for carbon (Mac OS 9)
932 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
934 * main/playsave.c: do not seek while writing, carbon does not like it
936 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
938 * cfile/cfile.c: use portable ffilelength in cfile_size
940 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
941 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
942 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
943 unsigned and signed char, MPW does not like these
945 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
947 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
950 2004-06-01 Bradley Bell <btb@icculus.org>
952 * libmve/mve_main.c: cast malloc function pointer
954 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
955 target to XCode project
957 2004-05-31 Bradley Bell <btb@icculus.org>
959 * include/pstypes.h: fix accidental solaris breakage
961 * main/object.c: fix crash caused by death-cam code
963 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
964 XCode project simplifications, network enabled
966 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
967 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
969 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
972 * English.lproj/InfoPlist.strings, d2x-Info.plist,
973 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
974 d2x.xcode/project.pbxproj: added XCode project files
976 2004-05-22 Bradley Bell <btb@icculus.org>
978 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
981 * rpm/d2x.spec.in: Changed descriptions
983 2004-05-22 Matthew Mueller <donut@dakotacom.net>
985 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
988 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
990 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
991 the win32 code (d1x r1.8, key_arch.c r1.2)
993 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
994 use 32bpp screen mode by default, add option to use 16bpp (d1x
997 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
998 replacement texture paletted->rgb conversion alpha problem (d1x
1001 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1002 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1003 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1006 * arch/ogl/gr.c, include/loadgl.h: fix win32
1007 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1009 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1010 include/ogl_init.h, main/render.c: opengl hardware
1011 super-transparency support using GL_NV_register_combiners (d1x
1012 r1.38, r1.41, r1.6, r1.26, r1.7)
1014 2004-05-22 Bradley Bell <btb@icculus.org>
1016 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1019 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1021 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1022 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1023 fix fonts not having transparent flag set (wouldn't get paletted)
1024 (d1x r1.15, r1.37, r1.40, r1.25)
1026 * arch/ogl/ogl.c: don't try to use paletted textures with
1027 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1029 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1030 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1033 * 2d/font.c: memset ogl font bitmap data since the copy function
1034 leaves some (unused) parts uninitialized, which aggravates
1035 valgrind (d1x r1.14)
1037 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1038 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1041 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1042 screenshots if the entire thing wasn't written in one call to
1045 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1046 info not being updated on win32 (d1x r1.11)
1048 * arch/win32/digi.c: remove some redundancy by not needing to do
1049 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1050 clean up some indenting of DS_release_slot calls. And make
1051 DS_release_slot return 1 when a sound is already not playing, in
1052 addition to when a sound was killed. (d1x r1.10)
1054 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1055 linux version (d1x r1.5)
1057 * main/kconfig.c: make next axis config key skip currently
1058 allocated axes (d1x r1.11)
1060 2004-05-22 David Cleaver <wraithx@morpheus.net>
1062 * main/kconfig.c: joy configuration next axis key from WraithX
1065 2004-05-22 Bradley Bell <btb@icculus.org>
1067 * main/game.c, main/inferno.c: typo
1069 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1071 * main/game.c, main/game.h, main/inferno.c: make rear view
1072 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1075 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1077 * main/inferno.c: change -udp documentation to d2x behaviour
1079 2004-05-21 Bradley Bell <btb@icculus.org>
1081 * include/gr.h: added missing define for menu fullscreen toggle
1083 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1085 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1086 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1088 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1090 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1091 arch/linux/include/joystick.h: patch from Steven Mueller for using
1092 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1094 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1096 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1097 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1098 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1100 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1102 2004-05-21 Bradley Bell <btb@icculus.org>
1104 * main/inferno.c: added -udp documentation from d1x
1106 2004-05-20 Bradley Bell <btb@icculus.org>
1108 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1110 2004-05-20 David Cleaver <wraithx@morpheus.net>
1112 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1113 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1114 game.c r1.21, r1.6, r1.4, r1.3)
1116 2004-05-20 Bradley Bell <btb@icculus.org>
1118 * main/inferno.c: document -ihaveabrokenmouse
1120 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1122 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1124 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1126 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1127 mouse driver problems (d1x r1.2, r1.2)
1129 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1131 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1132 join list score crash (d1x r1.8)
1134 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1136 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1137 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1140 2004-05-20 Bradley Bell <btb@icculus.org>
1142 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1144 * main/inferno.c: integrated some niceautomap stuff from d1x
1146 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1148 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1149 in some weird axis (d1x r1.3)
1151 * arch/win32/init.c: set win32 icon to icon from resource file
1154 * arch/win32/key.c: win32: fixed space key not working in messages
1157 2004-05-20 Bradley Bell <btb@icculus.org>
1159 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1162 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1164 * main/inferno.c: document -gl_refresh (d1x r1.20)
1166 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1167 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1170 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1171 change the arg type for (d1x r1.5)
1173 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1175 * arch/win32/digi.c: altsounds (d1x r1.6)
1177 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1179 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1180 of redundancy (d1x r1.5)
1182 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1183 fix crashing (d1x r1.4)
1185 * arch/win32/digi.c: win32's digi_start_sound was not calling
1186 DS_release_slot after setting .playing=0, resulting in a
1187 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1189 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1190 apparently it was somehow causing some joysticks (Sidewinder
1191 Precision 2) to only turn when the stick was moving, but not when
1192 at turned but held stationary. And it was completely unused
1193 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1196 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1197 previous key combos (d1x r1.29)
1199 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1200 g, and b values (d1x r1.15)
1202 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1203 sometimes (didn't handle negative palette steps) (d1x r1.34)
1205 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1206 shatter effects, robot explosions and weapons, and some more
1207 always present stuff. Also clean up ogl_cache_weapon_textures
1208 calling. (d1x r1.37)
1210 2004-05-20 Bradley Bell <btb@icculus.org>
1212 * main/kludge.c, main/game.c: move gr_renderstats and
1213 gr_badtexture back to game.c
1215 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1217 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1218 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1220 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1222 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1223 loaded after texture caching stage (d1x r1.34)
1225 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1226 for renderstats (d1x r1.33)
1228 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1230 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1231 main/inferno.c: add anisotropic texture filtering suport (d1x
1232 r1.33, r1.32, r1.23, r1.32)
1234 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1237 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1238 include/ogl_init.h: utilize hardware multitexturing support if
1239 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1240 r1.32, r1.30, r1.4, 1.22)
1242 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1245 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1247 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1248 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1249 effects in OGL using SetGammaRamp, much faster than the hack that
1250 was being used. currently SDL only (though not too hard to add to
1251 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1253 * main/menu.c: allow arbitrary (custom) resolution entry in
1254 change_res menu (d1x r1.14)
1256 2004-05-19 Bradley Bell <btb@icculus.org>
1258 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1259 d1x-style res change menu (mostly works)
1261 * misc/args.c: use strnicmp instead of strncasecmp
1263 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1265 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1266 command-line option (d1x r1.27)
1268 * main/inferno.c: restore inferno.c initialization of
1269 screen_compatible and use_double_buffer to 'normal' values, broken
1270 long long ago in one of the high res menu patches (d1x r1.30)
1272 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1273 resolutions to be specified on command line (d1x r1.2, r1.29,
1274 r1.4) -- doesn't work yet
1276 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1278 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1281 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1282 volume song stop/starting (d1x r1.7)
1284 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1286 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1289 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1290 ogl_ulinec (d1x r1.29)
1292 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1294 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1295 bottom are inclusive not exclusive (d1x r1.28)
1297 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1298 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1300 * arch/sdl/digi.c: fix typo
1302 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1304 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1305 creation code from arch_init_start into arch_init to fix weirdness
1306 with --help (d1x r1.5, r1.6)
1308 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1309 sync issues and lack of midi reset (d1x r1.5)
1311 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1314 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1315 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1317 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1320 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1322 2004-05-18 Bradley Bell <btb@icculus.org>
1324 * include/vecmat.h: comments/formatting
1326 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1328 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1329 include/test.lnk: remove unnecessary files
1331 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1332 This enables compilation with gcc 3.1
1334 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1336 * main/switch.c: took care of switches triggering single-sided
1337 walls (don't try to access the nonexistent adjacent wall via NULL
1338 pointers or negative array indices)
1340 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1342 * main/wall.c: fix invalid memory access for d1 levels which
1343 don't have a corresponding wall behind.
1345 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1347 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1348 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1349 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1350 interface header to new header file internal.h
1352 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1354 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1355 bitmask for each joystick axis that has sent input data,
1356 and will not crash Windows anymore during joystick setup because
1357 of for() loop over axis being executed once too often.
1359 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1360 gr_remap_mono_font() and call it after loading saved level.
1362 * main/laser.c: limit homing missile turn rate
1364 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1365 centers (work like fuel centers but provide shield)
1367 * main/gameseg.c: fix endless loop in some levels with a
1368 certain (complicated) structure
1370 2004-05-13 Bradley Bell <btb@icculus.org>
1372 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1373 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1374 updated project files for SDL 1.2.7
1376 * Makefile.am: add VisualC, VisualCE dirs to tarball
1378 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1380 * arch/sdl/digi.c: formatting
1382 2004-05-12 Bradley Bell <btb@icculus.org>
1384 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1387 * 2d/palette.c, include/palette.h: added function to create blend
1390 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1392 2004-05-11 Bradley Bell <btb@icculus.org>
1394 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1396 2004-05-10 Bradley Bell <btb@icculus.org>
1398 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1399 g3_draw_transp_poly had the fade level backwards, decided to just
1400 fix g3_draw_poly so it behaves correctly, transparency or not,
1401 reverted changes to render_face
1403 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1405 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1406 rendering transparent (e.g. cloaked) walls
1408 * main/render.c: render_face now calls g3_draw_transp_poly() for
1409 cloaked walls in OpenGL
1411 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1413 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1414 that from other apps, had "static" distortions.
1416 2004-04-22 Bradley Bell <btb@icculus.org>
1418 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1420 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1421 aligned version of PUT_INTEL_* macros
1423 2004-04-15 Bradley Bell <btb@icculus.org>
1425 * main/inferno.c: comment out unused checksum variable
1427 2004-04-14 Bradley Bell <btb@icculus.org>
1429 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1431 2004-04-14 Terran Melconian <terran@consistent.org>
1433 * main/gameseg.c: use portable rand function (fixes #1118)
1435 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1437 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1439 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1441 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1442 get rid of warnings (now compiles with -Werror on SunOS)
1444 * main/piggy.c: fix (really) wierd SunOS bug
1446 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1447 caused by not allocating enough mem for rle bitmaps
1449 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1451 * include/pstypes.h: sun OS typedef fixes
1453 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1455 * main/piggy.c: fix bug 1067
1457 * main/piggy.c: fix bugfix for 1067
1459 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1460 with descent.pig of mac registered)
1462 2003-12-18 Bradley Bell <btb@icculus.org>
1464 * main/kconfig.c: fixes for linux-native joystick
1466 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1469 * arch/include/joy.h: comments/formatting
1471 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1473 * compilerdefs.txt: added FreeBSD defs
1475 2003-12-08 Bradley Bell <btb@icculus.org>
1477 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1480 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1482 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1483 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1485 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1487 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1488 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1489 get rid of silly ulongs
1491 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1492 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1493 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1494 change relevant __linux__ macros to __ELF__
1496 2003-11-27 Bradley Bell <btb@icculus.org>
1498 * include/ogl_init.h: added proto for ogl_check_mode
1500 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1501 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1504 2003-11-26 Bradley Bell <btb@icculus.org>
1506 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1507 3.3 compiler warnings
1509 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1512 * include/pstypes.h: OS X fixes
1514 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1515 main/newmenu.h: linux fixes
1517 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1518 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1519 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1520 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1521 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1524 * arch/sdl/gr.c: fix sdl gr_update
1526 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1527 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1528 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1529 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1530 include/error.h, include/pstypes.h, include/strutil.h,
1531 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1532 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1533 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1534 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1535 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1538 2003-11-25 Bradley Bell <btb@icculus.org>
1540 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1541 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1542 libmve/VisualC/mveplayer.dsp: updated project files
1544 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1545 working w/Visual C++
1547 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1548 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1549 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1550 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1553 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1554 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1557 2003-11-24 Bradley Bell <btb@icculus.org>
1559 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1560 libmve/mveplay.c: stuff to play mve's in WinCE
1562 * arch/win32/findfile.c: unused functions...
1566 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1567 enabled mouse control of menus
1569 * main/mission.h: oops, didn't mean to change this.
1571 2003-11-21 Bradley Bell <btb@icculus.org>
1573 * VisualCE/d2x/d2x.vcp: updated project file
1575 2003-11-20 Bradley Bell <btb@icculus.org>
1577 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1578 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1579 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1582 2003-11-17 Bradley Bell <btb@icculus.org>
1584 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1585 main/menu.c: added option to disable kalinix under unix
1587 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1589 2003-11-14 Bradley Bell <btb@icculus.org>
1591 * main/automap.c: fix automap background image
1593 * main/automap.c, main/automap.h: delete cruft
1595 * main/automap.c: fix level number position
1597 * main/automap.c: simplify g3_draw_line hack
1599 * main/menu.c: stop pointless vid mode changes
1601 2003-11-07 Bradley Bell <btb@icculus.org>
1603 * NEWS, installation.txt: s'more documentation
1605 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1607 * configure.ac: fix .exe extension problems
1609 2003-11-07 Bradley Bell <btb@icculus.org>
1611 * arch/ogl/ogl.c: disable texture format verification for OS X -
1614 2003-11-06 Bradley Bell <btb@icculus.org>
1616 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1617 use more traditional Alt+Enter for toggling fullscreen
1619 * 2d/ibitblt.c, main/mission.h: comments/formatting
1621 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1623 2003-11-06 Bradley Bell <btb@icculus.org>
1625 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1626 resolution change, use kludge to avoid repetitive res changes
1628 2003-11-04 Bradley Bell <btb@icculus.org>
1630 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1631 structures and i/o routines back to piggy.c
1633 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1635 * installation.txt: tell to install d1 .pig for better textures
1637 2003-11-04 Bradley Bell <btb@icculus.org>
1639 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1640 oem d1 v1.0 and registered d2 v1.0, comments
1642 2003-11-03 Bradley Bell <btb@icculus.org>
1644 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1645 all d1 shareware - even though files are different!
1647 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1650 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1653 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1656 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1658 * main/movie.c: when no movies are found, divide by six the
1659 number of warning lines sent to stdout
1661 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1663 * include/byteswap.h: fix stupid copy/paste error
1665 2003-10-24 Bradley Bell <btb@icculus.org>
1667 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1668 gr_linear_rep_movsd_2x instead of almost identical
1669 gr_linear_movsd_double. Better since we have assembly versions.
1671 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1673 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1676 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1678 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1679 error with --disable-network, move reset_network_objects()
1680 from gameseq.c to multi.c
1682 2003-10-14 Bradley Bell <btb@icculus.org>
1684 * AUTHORS, NEWS: stuff
1686 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1688 2003-10-12 Bradley Bell <btb@icculus.org>
1690 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1691 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1694 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1696 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1697 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1698 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1699 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1700 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1701 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1702 arch/win32/ipx_win.c, arch/win32/winnet.c,
1703 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1704 main/multi.h, main/network.c: add IPv4 multicasting support
1706 2003-10-11 Bradley Bell <btb@icculus.org>
1708 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1710 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1711 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1712 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1713 main/weapon.h: lots of shareware and oem fixes
1715 2003-10-10 Bradley Bell <btb@icculus.org>
1717 * arch/win32/winnet.c: fixed stupid win32 network bug
1719 2003-10-10 Bradley Bell <btb@icculus.org>
1721 * main/piggy.c: increased D1_MAX_TMAP_NUM
1723 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1725 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1726 which are animated in d2, refactorizes d1 texture reading
1728 2003-10-10 Bradley Bell <btb@icculus.org>
1730 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1731 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1732 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1733 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1734 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1735 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1736 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1737 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1738 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1739 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1740 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1741 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1742 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1743 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1744 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1745 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1746 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1747 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1748 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1749 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1750 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1751 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1752 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1753 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1754 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1755 main/wall.h: comments/formatting
1757 2003-10-09 Bradley Bell <btb@icculus.org>
1759 * main/text.c: fix text when using old datafiles
1761 * main/laser.h: comments/whitespace
1763 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1764 mines w/shareware data
1766 * include/DT_drawtext.h: deleted unused file
1768 2003-10-08 Bradley Bell <btb@icculus.org>
1770 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1772 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1774 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1775 main/menu.c: Disabled 'd2x keys' weapon selection
1777 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1779 * main/object.h, main/multi.h: get rid of most warnings issued by
1780 cpp-precomp of gcc from Mac OS X dev tools
1782 2003-10-05 Bradley Bell <btb@icculus.org>
1784 * NEWS, configure.ac: increment version number
1786 * cfile/cfile.c: better handling of CRLF text files (when that is
1789 * utilities/hogcreate.c, utilities/hogextract.c,
1790 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1791 reading/writing files
1793 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1794 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1797 2003-10-04 Bradley Bell <btb@icculus.org>
1799 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1801 * main/netmisc.c: change byte to sbyte, comments/whitespace
1803 2003-10-03 Bradley Bell <btb@icculus.org>
1805 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1807 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1810 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1811 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1812 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1813 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1814 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1815 main/object.c, main/object.h, main/paging.c, main/player.h,
1816 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1817 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1818 main/weapon.c, main/weapon.h: change byte to sbyte,
1821 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1822 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1823 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1824 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1826 * configure.ac: better checking for timeval
1828 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1830 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1831 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1832 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1833 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1834 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1835 main/multibot.c, main/network.c: Make network architecture
1836 choosable from game menu, add support for UDP/IP on Mac OS X and
1839 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1841 * include/byteswap.h: added macros for coping with alignment
1844 2003-10-02 Bradley Bell <btb@icculus.org>
1846 * main/multi.h: added padding to little-endian version of
1849 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1851 * main/netmisc.c: delete duplicate function
1853 2003-10-01 Bradley Bell <btb@icculus.org>
1855 * main/bm.c: make sure d1_texture_indices gets freed between
1858 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1860 * main/piggy.h: fix size of d1 shareware descent.pig
1862 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1864 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1865 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1866 replacements for non-animated textures
1868 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1870 * main/controls.c: use fixed 20fps wiggle
1872 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1874 * Makefile.am, debian/changelog.in, debian/control,
1875 debian/d2x-common.dirs, debian/d2x-common.install,
1876 debian/d2x-common.manpages, debian/d2x-gl.files,
1877 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1878 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1879 utilities/Makefile.am, utilities/hogcreate.1,
1880 utilities/hogextract.1, utilities/mvlcreate.1,
1881 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1882 add man pages, distribute utility programs in new d2x-common deb
1884 * rpm/d2x.spec.in: updated rpm spec file
1886 2003-08-02 Bradley Bell <btb@icculus.org>
1888 * cfile/cfile.c: update raw_position in cfputc and cfputs
1890 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1892 * main/piggy.c: make error message more friendly
1894 * main/piggy.c: simplify copying of bitmap flags
1896 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1899 * cfile/cfile.c: revert to always using custom fgets
1901 * main/endlevel.c, main/mission.c: handle missing exit sequence
1902 components gracefully
1904 * main/playsave.c: comments
1906 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1908 * cfile/cfile.c: update raw_position in cfwrite
1910 * main/network.c: comments/formatting
1912 2003-06-22 Bradley Bell <btb@icculus.org>
1914 * cfile/cfile.c: use standard fgets for non-archive files
1916 * main/movie.c: use con_printf for missing movie warning
1918 2003-06-18 Bradley Bell <btb@icculus.org>
1920 * main/movie.c: fixed cfile conversion of movielib code
1922 * main/console.c, main/hud.c: strip out colors, etc when printing
1925 * include/u_mem.h: fix NDEBUG calloc macro
1927 2003-06-15 Bradley Bell <btb@icculus.org>
1929 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1932 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1933 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1934 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1935 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1936 main/scores.c, main/state.c, main/text.c, misc/args.c,
1937 misc/strio.c: convert file i/o to cfile
1939 2003-06-14 Bradley Bell <btb@icculus.org>
1941 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1942 writing and other modes besides "rb" (mostly taken from
1945 2003-06-09 Bradley Bell <btb@icculus.org>
1947 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1950 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1951 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1954 2003-06-07 Taylor Richards <taylor@icculus.org>
1956 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1958 2003-06-07 Bradley Bell <btb@icculus.org>
1960 * main/console.c: fix non-console build
1962 * main/gamesave.c: comments
1964 * main/bm.c: remove redundant break
1966 2003-06-06 Bradley Bell <btb@icculus.org>
1968 * main/gauges.c, main/kconfig.c: comments/formatting
1970 * console/.cvsignore: added .cvsignore
1972 * main/console.c: can't write to console after it's closed
1974 2003-06-05 Bradley Bell <btb@icculus.org>
1976 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1977 console/internal.c, console/internal.h, include/CON_console.h,
1978 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1979 finish console conversion away from SDL
1981 2003-06-04 Bradley Bell <btb@icculus.org>
1983 * console/CON_console.c, include/CON.console.h, include/console.h,
1984 main/console.c, main/game.c: console conversion to native gr,
1987 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1988 put prototype for gr_bm_bitblt in gr.h
1990 2003-06-03 Bradley Bell <btb@icculus.org>
1992 * console/CON_console.c, console/DT_drawtext.c,
1993 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1994 main/console.c: use native fonts for console
1996 * main/playsave.c: use shorts for short data
1998 2003-06-02 Bradley Bell <btb@icculus.org>
2000 * configure.ac, main/console.c: set console background, fix
2003 2003-06-01 Bradley Bell <btb@icculus.org>
2005 * Makefile.am, arch/sdl/event.c, configure.ac,
2006 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2007 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2008 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2009 main/gamerend.c: added console code (from SDL_console)
2011 2003-05-30 Bradley Bell <btb@icculus.org>
2013 * README: minor update
2015 2003-05-28 Bradley Bell <btb@icculus.org>
2017 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2022 2003-06-06 Bradley Bell <btb@icculus.org>
2024 * main/kconfig.c: fix crash in control menus
2026 * main/gauges.c: force cockpit redraw in opengl
2028 * main/gamerend.c: move ogl swap, so cockpit and console get
2031 2003-06-01 Bradley Bell <btb@icculus.org>
2033 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2037 2003-05-12 Bradley Bell <btb@icculus.org>
2039 * configure.ac: increment version number
2041 * main/bm.c: use con_printf for exit model warnings
2043 * configure.ac: must check for timespec after setting -mno-cygwin
2045 * main/inferno.c: added -nohogdir and -userdir options
2047 * NEWS, main/titles.c: use briefings with no extension
2051 2003-04-30 Bradley Bell <btb@icculus.org>
2053 * configure.ac: have to include time.h when checking for nanosleep
2055 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2058 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2059 increment version number
2061 * main/Makefile.am: make dist fix
2065 2003-04-29 Bradley Bell <btb@icculus.org>
2067 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2070 2003-04-24 Bradley Bell <btb@icculus.org>
2072 * configure.ac: increment version number
2074 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2077 2003-04-24 Ingo van Lil <inguin@gmx.de>
2079 * main/render.c: fix misspellings of NDEBUG
2083 2003-04-14 Bradley Bell <btb@icculus.org>
2085 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2087 2003-04-11 Bradley Bell <btb@icculus.org>
2089 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2094 2003-04-11 Bradley Bell <btb@icculus.org>
2096 * libmve/mveplay.c: use _sleep instead of sleep on win32
2098 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2099 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2100 include/cfile.h, include/error.h, libmve/Makefile.am,
2101 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2102 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2103 utilities/Makefile.am: comments/formatting/dist problems
2105 * configure.ac: use different defines for os x
2107 2003-04-07 Bradley Bell <btb@icculus.org>
2109 * include/error.h, misc/error.c: put some old stuff back in,
2110 eliminate duplicate error messages
2112 * main/text.c: don't die on text not found
2115 * main/inferno.c: print some useful info if hog not found, allow
2116 -help to work if no text available
2118 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2120 * arch/linux/Makefile.am: revert to previous version, so linux
2123 2003-04-03 Bradley Bell <btb@icculus.org>
2125 * main/endlevel.c: fixed exit model scheme yet again
2127 2003-04-02 Bradley Bell <btb@icculus.org>
2129 * misc/error.c: call Int3 on Assert
2131 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2134 * main/wall.c: don't die when trying to toggle nonexistent
2135 segment... vertigo level 10 is buggy!
2137 * main/gamemine.c: comments/formatting
2139 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2141 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2142 main/inferno.c: Allow use of 22K sound samples
2144 2003-03-29 Bradley Bell <btb@icculus.org>
2146 * arch/ogl/gr.c: default to bitmapped reticle
2148 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2149 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2152 * arch/sdl/joy.c: fixed text seen for hats in control config
2155 2003-03-28 Bradley Bell <btb@icculus.org>
2157 * main/bm.c: heh, model nums in vertigo are hardcoded,
2158 N_D2_POLYGON_MODELS can't change
2160 * configure.ac, include/d1x.xpm, include/descent.xpm,
2161 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2164 2003-03-27 Bradley Bell <btb@icculus.org>
2166 * main/text.h: fixed text references for hat directions
2168 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2170 2003-03-26 Bradley Bell <btb@icculus.org>
2172 * main/playsave.c: make d2x keys backward compatible
2174 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2176 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2179 2003-03-26 Bradley Bell <btb@icculus.org>
2181 * main/piggy.c: fix crash when d1 data not present
2183 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2184 read/write from plr file
2186 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2187 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2188 added escort.h header
2190 2003-03-25 Bradley Bell <btb@icculus.org>
2192 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2193 D1_PIGFILE ("descent.pig") macro
2195 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2196 models from d1 pig file
2198 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2199 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2200 really) from d1 pig file
2202 2003-03-23 Bradley Bell <btb@icculus.org>
2204 * main/bm.c: stop extra robots from overwriting exit models
2206 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2207 texture list doesn't get full
2209 * main/bm.c: fix mem leak when reading extra robots
2211 2003-03-21 Bradley Bell <btb@icculus.org>
2213 * main/menu.c: Added option to set movie resolution (mostly works)
2215 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2217 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2218 replacement functions to piggy.c
2220 * main/gameseq.c: attempt to support mac d1 descent.pig
2222 * main/bm.c: fix mem leak
2224 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2225 files, both d1 and d2 oem briefing where showed
2227 * main/inferno.c, main/movie.c: Change the default movie
2228 resolution to "high", implement the option -lowresmovies
2230 2003-03-20 Bradley Bell <btb@icculus.org>
2232 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2234 * main/piggy.c: comments
2236 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2238 * main/gameseq.c: delete duplicate function
2240 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2242 2003-03-19 Bradley Bell <btb@icculus.org>
2244 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2245 (cddb discid) support
2247 * arch/sdl/digi.c, main/kludge.c: implemented
2248 digi_link_sound_to_object3 for looping sounds, other looping stuff
2250 * arch/sdl/gr.c: removing dependencies on stuff in main/
2252 * arch/linux/Makefile.am, arch/linux/init.c,
2253 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2254 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2255 other header cleanups
2257 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2259 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2261 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2262 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2263 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2264 load d1 textures for d1 levels
2266 2003-03-19 Bradley Bell <btb@icculus.org>
2268 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2269 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2270 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2271 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2274 * README: added some OS X info
2276 2003-03-17 Bradley Bell <btb@icculus.org>
2278 * main/newdemo.c: simplify DEMO_FILENAME macro
2280 * main/console.c, main/game.c: enable experimental console support
2282 * main/gamerend.c: fixed location of fps meter in multi
2284 2003-03-16 Bradley Bell <btb@icculus.org>
2286 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2287 also look in shared data dir for demos
2289 * main/newdemo.c, main/newdemo.h: comments/formatting
2291 2003-03-15 Christopher Thielen <chris@luethy.net>
2293 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2294 thinking d2 cd is always present
2296 2003-03-15 Bradley Bell <btb@icculus.org>
2298 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2301 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2304 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2305 gr_init. don't really know why this works, though
2307 2003-03-14 Bradley Bell <btb@icculus.org>
2309 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2311 * unused/bios/rbaudio.h: removed duplicate file
2313 2003-03-14 Christopher Thielen <chris@luethy.net>
2315 * arch/sdl/rbaudio.c: stop cd audio when exiting
2317 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2319 * main/gamecntl.c: add comments to the "only matt knows" cheats
2321 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2323 * main/gamemine.c: formatting, better texture conversion for d1
2326 2003-03-14 Bradley Bell <btb@icculus.org>
2328 * main/piggy.c: must swap all mac version pigfiles
2330 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2331 main/multi.c: formatting, minor cleanups
2333 * 2d/rle.c: need to swap line_size on bigendian machines
2335 * main/mission.c, main/mission.h: detect mac full version hogfile
2337 2003-03-13 Bradley Bell <btb@icculus.org>
2339 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2340 added joy/mouse sensitivity slider, increased range to 16, and
2343 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2346 * arch/linux/Makefile.am: removed extra backslash
2348 * TODO, installation.txt: updated some documentation
2350 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2351 menu, with maxfps option
2353 2003-03-12 Bradley Bell <btb@icculus.org>
2355 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2357 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2358 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2359 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2360 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2361 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2362 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2363 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2364 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2365 arch/linux/include/music.h, arch/linux/include/serial.h,
2366 arch/linux/include/ukali.h: formatting
2368 2003-03-11 Chris Arena <ccarena@cox.net>
2370 * main/menu.c: fixed brightness slider
2372 2003-03-01 Bradley Bell <btb@icculus.org>
2374 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2375 robots and animated bitmaps work, but colors are messed up
2377 2003-02-28 Bradley Bell <btb@icculus.org>
2379 * main/player.h: whitespace
2381 * main/automap.c, main/cntrlcen.c, main/collide.c,
2382 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2383 descent.hog is present, d1 becomes mission 0)
2385 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2386 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2387 arch/win32/winnet.c: MinGW compiles with network enabled again,
2388 but still doesn't work
2392 2003-02-28 Bradley Bell <btb@icculus.org>
2394 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2395 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2396 many opengl glitches
2398 2003-02-27 Bradley Bell <btb@icculus.org>
2400 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2401 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2402 main/network.c, main/network.h: noted that hoard.ham is only needed
2403 for multiplayer HOARD games, and should not be equated with
2404 "vertigo". put HoardEquipped() back in network.c.
2406 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2407 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2408 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2409 use timer_delay instead of d_delay
2411 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2413 * main/render.c: added replacement qsort for solaris
2415 2003-02-26 Bradley Bell <btb@icculus.org>
2417 * main/gamemine.c: texture conversion for d1 shareware
2419 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2421 * main/gamemine.c: better texture conversion for d1 levels
2423 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2425 * main/kconfig.c: fix joystick support under MinGW
2427 2003-02-26 Bradley Bell <btb@icculus.org>
2429 * main/playsave.c: fix swapping glitch
2431 * configure.ac, readme.txt: clean stuff up, getting ready for
2434 * main/titles.c: begin support for rendering spinning robots in
2437 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2440 * main/gamemine.c: load d1 shareware levels!
2442 2003-02-25 Bradley Bell <btb@icculus.org>
2446 * autogen.sh: add warning about old auto* versions, use
2449 2003-02-24 Bradley Bell <btb@icculus.org>
2451 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2452 briefings mostly working
2454 * main/movie.c, main/titles.c: fixed some more briefing glitches
2456 2003-02-23 Bradley Bell <btb@icculus.org>
2458 * main/movie.c: fixed crash when using shareware data files
2461 * arch/sdl/digi.c: fix crash on non-existent sounds
2462 (i.e. shareware data)
2464 2003-02-22 Bradley Bell <btb@icculus.org>
2466 * main/titles.c: fixed fullscreen toggle in briefings
2468 2003-02-21 Bradley Bell <btb@icculus.org>
2470 * configure.ac: check for mingw when enabling nasm
2472 * main/playsave.c: enable loading player files of either byte
2475 2003-02-20 Bradley Bell <btb@icculus.org>
2477 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2479 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2480 #343, not "rest of solution to bug #344"
2482 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2485 * main/kludge.c: partial solution to bug #344
2487 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2489 * compilerdefs.txt: added linux/mips info
2491 * ChangeLog: clean up changelog
2493 2003-02-19 Bradley Bell <btb@icculus.org>
2495 * libmve/mveplay.c: os x needs nanosleep prototype.
2497 2003-02-18 Bradley Bell <btb@icculus.org>
2499 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2501 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2502 to disable/enable audio
2504 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2506 * main/: movie.h, titles.c: make sure movie's palette is set before
2507 writing briefing text. Fixes bug #359
2509 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2512 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2513 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2516 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2519 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2520 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2521 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2524 * include/libmve.h: blah
2526 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2528 * main/render.c: 2nd attempt to fix solaris qsort bug
2530 2003-02-18 Bradley Bell <btb@icculus.org>
2532 * configure.ac, include/pstypes.h: put alignment detection in
2535 2003-02-17 Bradley Bell <btb@icculus.org>
2537 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2538 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2539 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2540 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2541 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2542 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2543 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2544 moved mve stuff to separate subdir
2546 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2547 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2548 mve code. Fixes (at least) bugs #41, #348, and #350.
2550 2003-02-14 Bradley Bell <btb@icculus.org>
2552 * main/Makefile.am: no more Makefile.mveplay. again
2554 * main/mveplay.c: typo
2556 2003-02-13 Bradley Bell <btb@icculus.org>
2558 * utilities/mvlextract.c: uint -> unsigned int
2560 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2561 standalone mveplayer, win32 support
2563 * main/movie.c: random bugfixes, win32 support
2565 * arch/sdl/Makefile.am: formatting
2567 * configure.ac: disable networking on mac/win for now
2569 * main/newmenu.c: comments
2571 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2573 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2574 redundant swap functions.
2576 2003-02-13 Bradley Bell <btb@icculus.org>
2578 * ChangeLog: update changelog
2580 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2582 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2583 polymodel alignment issues.
2585 2003-02-13 Bradley Bell <btb@icculus.org>
2587 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2588 fix various little bugs
2590 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2591 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2593 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2596 * README.utils: new file
2598 * main/: mve_main.c, mveplay.c: more movie fixes
2600 * README: updated README
2602 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2604 2003-02-12 Bradley Bell <btb@icculus.org>
2606 * utilities/mvlextract.c: bigendian mvl support
2608 * main/mveplay.c: formatting, stuff
2610 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2611 truecolor mve support, standalone mveplayer
2613 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2614 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2615 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2616 standalone mveplayer
2618 2003-01-22 Bradley Bell <btb@icculus.org>
2620 * include/: interp.h, interp.h: restore prototype for
2621 swap_polygon_model_data
2623 2003-01-21 Bradley Bell <btb@icculus.org>
2625 * main/piggy.c: use memcpy to avoid alignment problem
2627 * compilerdefs.txt: updated some defs, added sunos/sparc
2629 2003-01-15 Bradley Bell <btb@icculus.org>
2631 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2633 * main/gamemine.c: attempting to support d1 shareware
2635 * compilerdefs.txt: update defs
2637 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2639 * main/mveplay.c: fix several bugs, comments, formatting.
2641 2003-01-15 Bradley Bell <btb@icculus.org>
2643 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2644 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2645 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2646 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2649 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2650 formatting, comments
2652 2003-01-11 Bradley Bell <btb@icculus.org>
2654 * main/: mission.c, mission.h: attempt to support d1 for mac
2657 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2659 * main/object.h: foo
2661 2003-01-09 Bradley Bell <btb@icculus.org>
2663 * main/movie.c: use ifdef around gr_toggle_fullscreen
2665 2003-01-07 Bradley Bell <btb@icculus.org>
2667 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2668 main/mission.h: don't need .msn file for descent.hog anymore
2672 2003-01-06 Bradley Bell <btb@icculus.org>
2674 * main/mission.h, main/mission.c: comments
2676 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2679 2003-01-03 Bradley Bell <btb@icculus.org>
2681 * utilities/: txb2txt.c, txt2txb.c: remove old files
2683 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2685 * main/polyobj.c: attempt to make read_model_file
2688 * main/menu.c: move vertigo text
2690 2003-01-02 Bradley Bell <btb@icculus.org>
2692 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2693 main/polyobj.h: cleanup alignment changes
2695 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2696 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2697 main/object.h: fix alignment issues on sparc
2699 * cvshowto.txt: update cvs info
2703 * 2d/rle.c: make rle_swap handle RLE_BIG
2705 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2707 * main/render.c: workaround solaris qsort bug
2709 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2711 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2712 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2714 * arch/linux/Makefile.am: enabled linux joystick, kali
2716 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2717 arch/sdl/event.c: enabled linux joystick
2719 2002-12-31 Bradley Bell <btb@icculus.org>
2721 * main/gamemine.c: simplified warning msg
2723 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2725 * main/render.h: fix compiler warning
2727 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2729 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2731 2002-12-24 Bradley Bell <btb@icculus.org>
2733 * main/mission.c: fixes an infinite loop which was caused by d2x
2734 thinking d2demo was a descent 1 mission
2736 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2738 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2740 2002-12-24 Bradley Bell <btb@icculus.org>
2742 * main/render.c: comments
2744 2002-10-30 Bradley Bell <btb@icculus.org>
2746 * main/inferno.c: add help for -hogdir option
2748 * main/inferno.c: added -hogdir option
2750 2002-10-28 Bradley Bell <btb@icculus.org>
2752 * main/: inferno.c, menu.c: enabled Vertigo displays
2754 * include/3d.h: typo
2756 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2758 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2759 main/netmisc.c, main/network.c: simplify and eliminate redundant
2762 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2764 * maths/fixc.c: fix infinite loop in quad_sqrt.
2766 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2767 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2769 2002-10-12 Bradley Bell <btb@icculus.org>
2771 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2773 2002-10-11 Bradley Bell <btb@icculus.org>
2775 * main/hud.c: make hud_message work correctly
2777 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2780 * main/network.c: formatting, small fixes
2782 2002-10-10 Bradley Bell <btb@icculus.org>
2784 * main/netmisc.h: no swap_object for little-endian
2786 * main/: netmisc.h, network.c: use macros to simplify network
2789 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2792 * main/inferno.c: enable loading screen for mac shareware with
2795 * main/netmisc.c: whitespace
2797 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2800 * main/hud.c: whitespace
2802 * configure.ac: remove shareware build, add macdata build
2804 * main/songs.c: whitespace
2806 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2807 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2810 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2813 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2815 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2816 comments, formatting, etc.
2818 * iff/iff.c: fix bigendian iff loading.
2820 2002-10-03 Bradley Bell <btb@icculus.org>
2822 * utilities/txb2tex.c: typo
2824 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2825 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2828 * arch/sdl/mouse.c: whitespace
2830 2002-09-19 Bradley Bell <btb@icculus.org>
2832 * main/kconfig.c: fix a oops, add old logs
2834 * main/kconfig.c: support for >3 mouse buttons
2836 2002-09-18 Bradley Bell <btb@icculus.org>
2838 * include/gr.h: fix palette swap define
2840 2002-09-14 Bradley Bell <btb@icculus.org>
2842 * main/titles.c: load hires briefing screen if lores doesn't exist
2843 (i.e. vertigo) and MenuHires=0
2845 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2847 * main/: multi.h, network.h: pack some structures for ipx
2850 2002-09-14 Bradley Bell <btb@icculus.org>
2852 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2853 and load_endlevel_data() to expect newline-terminated strings, fix
2854 load_game_data to read null-terminated string for
2857 2002-09-07 Bradley Bell <btb@icculus.org>
2859 * main/newmenu.c: added error message
2861 * main/menu.h: enable -nohires with mac shareware
2863 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2865 * 2d/font.c: enable 0/255 palette swap for fonts
2867 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2870 * 2d/2dsline.c: fix ogl blooper
2872 2002-09-05 Bradley Bell <btb@icculus.org>
2874 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2877 * include/strutil.h: need string.h for strcasecmp
2879 * include/rle.h: okay, maybe it needs to be this way
2881 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2883 * 2d/scalec.c: more stuff from d2src
2885 * 2d/rle.c: more stuff from d2src, formatting
2887 * 2d/font.c: useless cruft
2889 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2891 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2894 2002-09-04 Bradley Bell <btb@icculus.org>
2896 * include/grdef.h: fix compiler warnings
2898 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2900 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2903 * main/game.c: we want the mac ibitblt for everything but dos and
2906 * main/texmerge.c: these routines are in tmerge.c
2908 * main/credits.c: enable credits for mac and oem data
2910 * main/bm.c: use either exit.ham or exit.pofs
2912 * include/ibitblt.h: enable some more code from d2src
2914 * include/gr.h: enable mac ubitblt_double
2916 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2918 * include/grdef.h: moved some inline asm from linear.h
2920 * 2d/ibitblt.c: brought in line with original d2 version
2922 * 2d/bitblt.c: reverted to original d2 version of this file, then
2923 added d1x enhancements
2925 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2927 * 2d/linear.h: moved these back to their original locations
2930 * main/mveplay.c: close some memory holes, speed up palette loading
2932 * main/movie.c: added fullscreen toggle while playing movies
2934 * main/inferno.c: comment out -superhires help text (always on)
2936 * include/timer.h: added approx_fsec_to_usec macro
2938 * arch/sdl/joy.c: fix compiler warning
2940 2002-09-01 Bradley Bell <btb@icculus.org>
2942 * main/network.c: oops
2944 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2946 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2947 timer_get_fixed_seconds
2951 2002-08-31 Bradley Bell <btb@icculus.org>
2953 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2956 * main/multi.h: network endian stuff
2958 * 2d/font.c, include/gr.h: fast file i/o for font headers
2960 * arch/win32/arch_ip.cpp: unused file
2962 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2963 bigendian networking fixes
2965 * main/menu.c: make net menu more accurate, also make superhires
2968 * include/pstypes.h: better to have __pack__ all the time, I think.
2969 needed for networking, e.g.
2971 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2974 * arch/win32/Makefile.am: unused file
2978 2002-08-30 Bradley Bell <btb@icculus.org>
2980 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2982 * main/: newmenu.h, titles.c: formatting
2984 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2985 main/multi.h: networking works, finally
2987 * TODO: added TODO file
2989 * arch/linux/arch_ip.cpp: unused fine
2991 * README: network sorta working
2993 * main/: Makefile.am, multi.c, network.c, network.h: more
2996 * main/menu.c: load builtin mission correctly
2998 * main/inferno.c: documentation
3000 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3003 * main/Makefile.mveplay: don't need no more
3005 2002-08-29 Bradley Bell <btb@icculus.org>
3007 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3008 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3009 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3012 * include/ipx_drv.h: more network fixing
3014 * arch/linux/include/ipx_drv.h: more network fixing
3016 * include/ipx.h: formatting
3018 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3020 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3021 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3022 main/inferno.c: fixed networking fuck-up?
3024 * Makefile.am: moved mingw info to README
3026 * README, mingw32.txt: moved mingw info to README
3028 2002-08-27 Bradley Bell <btb@icculus.org>
3030 * utilities/mvlextract.c: allow specifying file to extract
3032 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3035 * utilities/hogextract.c: allow specifying file to extract
3037 * main/mission.c: Have to get mission_num _after_ promoting...
3039 * main/: gameseq.c, titles.c: beginning d1 briefing support
3041 * descent.msn: beginning d1 briefing support
3043 * main/: titles.c, titles.h: d1-style mission briefings
3045 * main/piggy.h: whitespace
3047 * main/movie.c: beginning robot movie support, fall back on lo/hi
3048 res if hi/lo not available
3050 * main/mission.c: added Builtin_mission_num for builtin mission,
3051 D1Hogdir, d1-style mission briefings
3053 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3056 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3057 (for d1 missions that need d1 data)
3059 * 2d/ibitblt.c: whitespace
3061 2002-08-26 Bradley Bell <btb@icculus.org>
3063 * utilities/mvlcreate.c: oops
3065 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3068 * utilities/hogextract.c: added [v]iew option
3070 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3072 * main/titles.c: fix writable string, disable DumbAdjust thing
3074 * main/polyobj.h: whitespace
3076 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3079 * main/movie.c: read movies from AltHogDir, other fixes
3081 * main/: mission.c, mission.h: fix bug w/mission filename
3083 * main/gameseq.c: comments
3085 * main/digi.h: whitespace n stuff
3087 * include/mve_audio.h: added audio flag macros
3089 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3094 2002-08-23 Bradley Bell <btb@icculus.org>
3096 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3099 * Makefile.am: remove d2demo.mn2
3101 * cfile/cfile.c, include/cfile.h: add cfile_size function
3103 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3104 eliminate need for .mn2 files for oem and demo
3106 2002-08-22 Bradley Bell <btb@icculus.org>
3108 * main/bm.c: fix for vertigo
3110 * main/menu.h: make OEM menu pcx available
3112 * 2d/rle.c: merge with original d2 file
3114 * Makefile.am, configure.ac: let mission files get installed by
3117 2002-08-17 Bradley Bell <btb@icculus.org>
3119 * configure.ac: make FAST_FILE_IO the default on little-endian
3122 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3124 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3127 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3129 * main/: game.c, menu.c, mission.c: promote builtin missions.
3131 2002-08-15 Bradley Bell <btb@icculus.org>
3133 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3134 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3136 * utilities/.cvsignore: added cvsignore
3138 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3141 * main/piggy.c: mac data file loading
3143 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3144 transparency and swap 0/255 correctly for mac data files
3146 2002-08-13 Bradley Bell <btb@icculus.org>
3148 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3149 to utilities to avoid conflict with c++ std lib <utility>
3151 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3152 txt2txb.c: moved utility to utilities to avoid conflict with c++
3155 * Makefile.am, configure.ac: add utilities
3157 2002-08-09 Bradley Bell <btb@icculus.org>
3159 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3162 2002-08-08 Bradley Bell <btb@icculus.org>
3164 * main/inferno.c: comments
3166 * main/: newmenu.c, songs.c: mac demo datafile support
3168 * installation.txt: update
3170 * main/gamesave.c: use lowercase for consistency
3172 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3173 models for other than d2demo
3175 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3177 * main/gamemine.c: formatting, better d1 texture conversion
3179 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3180 main/mission.h: recognize .msn mission files.
3182 2002-08-07 Bradley Bell <btb@icculus.org>
3184 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3185 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3186 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3187 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3188 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3189 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3192 2002-08-06 Bradley Bell <btb@icculus.org>
3194 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3196 * main/Makefile.am: formatting
3198 * 2d/font.c: make gr_remap_font just reload the whole thing
3200 * configure.ac: formatting
3202 * Makefile.am: added d2demo.mn2
3204 * d2demo.mn2: mission file for shareware
3206 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3207 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3209 * main/sounds.h: shareware stuff, whitespace
3211 * main/: polyobj.c, polyobj.h: more fast i/o macros
3213 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3216 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3217 endlevel stuff to non-shareware, allow movies/endlevel for
3220 * main/cntrlcen.c: typo
3222 * main/bm.h: use global Piggy_hamfile_version
3224 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3225 macros, use global Piggy_hamfile_version
3227 * main/Makefile.am: terrain and movie stuff always used now
3229 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3232 * main/: gamemine.c, gamesave.c: load DMB levels
3234 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3235 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3237 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3239 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3241 2002-08-04 Bradley Bell <btb@icculus.org>
3243 * main/inferno.c: shareware stuff, formatting
3245 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3247 * arch/sdl/gr.c: don't need to set mode in gr_init
3249 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3251 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3254 * Makefile.am, descent.mn2: added mission file for descent 1
3256 2002-08-02 Bradley Bell <btb@icculus.org>
3258 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3259 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3260 main/piggy.h, misc/error.c: junk
3262 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3263 render.h, scores.c, scores.h, terrain.c: shareware stuff
3265 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3266 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3267 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3268 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3269 main/weapon.c, main/weapon.h: fast i/o macros
3271 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3273 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3274 main/gamemine.h, main/gamesave.c: load d1 levels
3276 2002-07-30 Bradley Bell <btb@icculus.org>
3278 * configure.ac: oops
3280 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3283 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3284 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3285 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3286 main/piggy.c, main/titles.c: support shareware datafiles!
3288 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3289 piggy.c: SHAREWARE fixes
3291 2002-07-29 Bradley Bell <btb@icculus.org>
3293 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3294 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3295 misc/fileutil.c: Portability - OS X support
3297 2002-07-27 Bradley Bell <btb@icculus.org>
3299 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3300 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3301 segment.h: portability
3303 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3304 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3305 main/wall.h: portabilization
3307 * 2d/font.c, include/gr.h: portability
3309 2002-07-26 Bradley Bell <btb@icculus.org>
3311 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3313 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3315 * main/player.c: foo
3317 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3319 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3320 misc/fileutil.h: portable file i/o utils
3322 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3323 writable string anymore... / formatting
3325 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3326 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3327 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3328 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3329 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3330 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3331 portable-izing file loading routines
3333 2002-07-24 Bradley Bell <btb@icculus.org>
3335 * main/mveplay.c: correctly play files with 16bit uncompressed
3336 audio, mem checking, etc
3338 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3341 2002-07-23 Bradley Bell <btb@icculus.org>
3343 * misc/Makefile.am: unused file
3345 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3346 main/sounds.h: remove experimental nmovie stuff
3348 * main/movie.c: add some debugging output
3350 2002-07-22 Bradley Bell <btb@icculus.org>
3352 * main/: console.c, state.c: simplified header
3354 * main/movie.c: enable mveplay audio
3356 * main/old/movie.c: moved to main/
3358 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3359 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3360 main/mvelib.c, main/mveplay.c: initial movie support
3362 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3363 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3364 include/ogl_init.h, include/pstypes.h, main/console.c,
3365 main/state.c, mem/mem.c: OS X stuff
3367 * configure.ac: OS X and movie stuff
3369 2002-07-19 Bradley Bell <btb@icculus.org>
3371 * compilerdefs.txt: OSX defs
3373 2002-07-18 Bradley Bell <btb@icculus.org>
3375 * main/inferno.c: use simpler rcs tags
3377 * autogen.sh: keep Changelog in cvs (and use --accum)
3379 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3380 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3381 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3382 main/songs.c: changed cdrom->rbaudio
3384 * include/rbaudio.h: moved to /include
3386 2002-07-17 Bradley Bell <btb@icculus.org>
3388 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3389 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3390 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3391 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3392 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3393 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3394 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3395 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3396 3d/setup.c: use simpler rcs tags
3401 2002-07-17 Bradley Bell <btb@icculus.org>
3403 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3405 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3407 * debian/rules: don't need readme's
3409 * debian/rules: move d1x license to COPYING, license clarifications
3411 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3412 license to COPYING, license clarifications
3414 * debian/rules: fix debian docs
3416 * debian/rules: fix debian manpages
3418 * debian/d2x-sdl.menu: fix debian menu
3420 * debian/rules: link to undocumented man page for debs
3422 * Makefile.am, configure.ac, debian/control, debian/copyright,
3423 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3424 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3425 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3428 2002-07-16 Bradley Bell <btb@icculus.org>
3430 * debian/: rules, changelog.in: deb stuff
3432 * configure.ac: cleaner nasm detection
3434 * debian/: changelog.in, control, rules: deb stuff
3436 * README, installation.txt: typos, stuff
3438 * configure.ac: better #defines
3440 * configure.ac: whitespace
3442 * configure.ac: better documentation
3444 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3445 SDL_JOYSTICK not needed
3447 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3449 * configure.ac: need higher SDL for joystick
3451 * debian/: control, rules: deb stuff
3453 * arch/sdl/joy.c: old junk
3455 * Makefile.am, configure.ac: automake updates
3457 * main/: inferno.c, text.c: don't use althogdir on non-unix
3459 * configure.ac: more autoconf updates
3461 * misc/strutil.c: better strrev
3463 * main/inferno.c: need limits.h on mingw also
3465 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3468 2002-04-19 Bradley Bell <btb@icculus.org>
3470 * main/network.c: let hoard.ham be a cfile
3472 * main/text.c: better error message when hog not found
3476 2002-03-23 Bradley Bell <btb@icculus.org>
3478 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3479 arch/sdl/Makefile.am: Use SDL joystick automatically
3481 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3483 2002-03-05 Bradley Bell <btb@icculus.org>
3485 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3488 2002-02-23 Bradley Bell <btb@icculus.org>
3490 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3492 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3493 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3494 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3495 main/editor/Makefile.am: moved includes to include
3497 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3499 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3500 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3501 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3504 * main/game.c: disabled cockpit for OGL, formatting
3506 * 2d/ibitblt.c: formatting
3508 2002-02-16 Bradley Bell <btb@icculus.org>
3510 * include/oldsdl.h: check for older macros
3512 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3513 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3514 allow older sdl versions
3516 2002-02-15 Bradley Bell <btb@icculus.org>
3518 * main/: automap.c, automap.h, inferno.c: automap resolution now
3521 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3523 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3524 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3525 win32/include/key_arch.h: never mind - that would be pointless
3527 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3528 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3529 win32/include/key_arch.h: copied files from d1x
3531 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3532 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3534 * main/multipow.c: need conf.h
3536 * arch/win32/Makefile.am: new file
3538 * include/pstypes.h: added u_int16_t (needed in base_ip)
3540 * arch/win32/arch_ip.cpp: copied from d1x
3542 2002-02-14 Bradley Bell <btb@icculus.org>
3544 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3546 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3547 main/netlist.c: Added hotkeys to toggle fullscreen mode
3549 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3550 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3552 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3553 reorder.h: Lotsa networking stuff from d1x
3555 2002-02-13 Bradley Bell <btb@icculus.org>
3557 * include/gr.h, main/game.c: Fullscreen toggle stuff
3559 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3562 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3563 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3566 2002-02-11 Bradley Bell <btb@icculus.org>
3568 * main/bm.c: use portable loader if bigendian
3570 * include/pstypes.h: don't define bool for c++
3572 * include/cfile.h: extern AltHogDir stuff
3574 * include/byteswap.h: use WORDS_BIGENDIAN
3576 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3578 * main/vers_id.h: added D2X_IVER
3580 * misc/args.c: don't use d1x.ini
3582 * Makefile.am: rpm stuff
3584 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3587 2002-02-09 Bradley Bell <btb@icculus.org>
3589 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3591 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3593 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3596 2002-02-06 Bradley Bell <btb@icculus.org>
3598 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3599 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3600 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3602 * debian/: changelog.in, control, copyright, d2x-gl.files,
3603 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3607 2002-02-02 Bradley Bell <btb@icculus.org>
3609 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3611 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3612 Enabled RELEASE option
3614 2002-01-31 Bradley Bell <btb@icculus.org>
3616 * Makefile.am, configure.ac: specify prerequisite versions of
3617 autoconf and automake
3619 2002-01-29 Bradley Bell <btb@icculus.org>
3621 * main/mission.c: RCS header added
3623 * main/inferno.c: update copyright date
3625 * main/mission.c: allow missions to be in AltHogDir
3627 * configure.ac: Display results of configure
3629 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3632 2002-01-28 Bradley Bell <btb@icculus.org>
3634 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3635 Data files now go in DATADIR/games/d2x, user files now go in
3638 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3640 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3641 files now go in ~/.d2x
3643 2002-01-24 Bradley Bell <btb@icculus.org>
3645 * configure.ac: fix nasm not found error message
3647 2002-01-18 Bradley Bell <btb@icculus.org>
3649 * configure.in: getting rid of old configure.in
3651 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3652 main/movie.c: Movie playing kludgey stuff
3654 * misc/args.c: formatting
3656 * main/inferno.c: allow -h for help
3658 * include/error.h: don't die on int3, unless -debug given
3660 * mingw32.txt: more stuff
3662 2001-12-29 Bradley Bell <btb@icculus.org>
3664 * Makefile.am: Got rid of thinking.txt
3666 * main/inferno.c: document -nomovies option
3668 2001-12-28 Bradley Bell <btb@icculus.org>
3670 * main/titles.c: formatting, put some code into place for rendering
3671 of robots during briefings
3673 2001-12-27 Bradley Bell <btb@icculus.org>
3677 2001-12-23 Craig Hadady <chadady@iglou.com>
3679 * 2d/rle.c: fixed bug in dummy array.
3681 2001-12-03 Bradley Bell <btb@icculus.org>
3683 * arch/sdl/init.c: fix formatting
3685 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3686 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3687 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3688 and sdl joystick stuff
3690 2001-11-30 Bradley Bell <btb@icculus.org>
3692 * thinking.txt: not needed
3694 2001-11-27 Bradley Bell <btb@icculus.org>
3696 * cygconf, mingw32.txt: use sdl from source on cygwin
3698 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3699 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3700 SDL_CFLAGS to CFLAGS
3702 2001-11-27 Bradley Bell <btb@icculus.org>
3706 2001-11-14 Bradley Bell <btb@icculus.org>
3708 * texmap/scanline.c: use optimization flags as texmap default
3710 * NEWS: mouse wheel, etc
3712 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3713 wheel to emulate 3rd axis
3715 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3717 * include/error.h: kludge to ungrab mouse when we hit an int3
3719 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3720 __ENV_MSDOS__ to __MSDOS__
3722 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3725 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3728 * arch/sdl/digi.c: implemented digi_set_volume
3730 * include/grdef.h, main/config.c, misc/d_io.c: change
3731 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3733 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3734 main/piggy.c: use MAKE_SIG
3736 * installation.txt: update
3738 * configure.ac: new file
3740 * arch/sdl/joydefs.c: #include pstypes.h
3742 * arch/sdl/init.c: SDL joystick stuff
3744 * acconfig.h: adjust MINGW defines
3746 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3747 controls menu now works
3749 2001-11-13 Bradley Bell <btb@icculus.org>
3751 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3754 * Makefile.am: New file
3756 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3759 * compilerdefs.txt: New file
3761 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3763 2001-11-12 Bradley Bell <btb@icculus.org>
3765 * main/playsave.c: load player files regardless of byte order of
3768 2001-11-11 Bradley Bell <btb@icculus.org>
3770 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3773 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3775 * NEWS: GL savegame thumbnails
3777 * acconfig.h, configure.in: make option for NMOVIES, default to off
3779 2001-11-09 Bradley Bell <btb@icculus.org>
3781 * main/state.c: Enabled savegame thumbnails under OpenGL
3783 * unused/pa_null/pa_enabl.h: remove duplicate header
3785 * misc/args.c: use d2x.ini for option file
3787 * mem/mem.c: Move mem_realloc inside the ifdef
3789 * main/menu.c: fix 640x400 menu text
3791 * main/inferno.c: added documentation
3793 * main/endlevel.c: fix warnings
3795 * arch/ogl/gr.c: Get rid of gl spew
3797 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3799 * acconfig.h: Define __SDL__ for mingw
3801 2001-11-08 Bradley Bell <btb@icculus.org>
3803 * 2d/font.c: free OGL font data when rereading
3805 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3806 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3807 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3808 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3809 main/weapon.h: Enabled shareware build, endlevel flythrough
3812 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3813 of use for shareware build
3815 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3818 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3820 2001-11-05 Bradley Bell <btb@icculus.org>
3822 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3825 * include/3d.h: Add comment
3827 2001-11-04 Bradley Bell <btb@icculus.org>
3829 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3832 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3835 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3837 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3838 main/hudmsg.h: Enable d1x-style hud_message
3840 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3842 * 2d/font.c: re-init ogl fonts after remapping colors.
3844 2001-11-02 Bradley Bell <btb@icculus.org>
3846 * misc/Makefile.am: remove byteswap.h (duplicate header)
3848 * 2d/font.c: fixed gr_remap_font, minor stuff
3850 * configure.in: take out -O2 if doing debug build
3852 * main/bm.c: formatting
3854 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3856 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3857 macros, get rid of functions
3859 2001-11-01 Bradley Bell <btb@icculus.org>
3861 * misc/byteswap.h: removed duplicate header
3863 2001-10-31 Bradley Bell <btb@icculus.org>
3865 * NEWS, main/automap.c: automap works in opengl
3867 * NEWS, configure.in: Added news
3869 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3871 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3873 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3874 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3875 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3877 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3879 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3881 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3882 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3884 2001-10-27 Bradley Bell <btb@icculus.org>
3886 * main/inferno.c: added some documentation
3888 2001-10-25 Bradley Bell <btb@icculus.org>
3890 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3893 * Makefile.am, configure.in, arch/Makefile.am,
3894 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3895 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3896 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3897 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3898 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3899 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3900 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3901 it's ugly, but It'll be easier to sync with d1x.
3903 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3904 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3905 main/editor/Makefile.am: attempt at support for editor, makefile
3908 * misc/d_delay.c: formatting fix
3910 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3911 tmappent.S, tmapppro.S: adding support for runtime selection of
3914 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3915 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3916 including multi.h and network.h, fix backslashes, fix compiler
3919 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3920 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3921 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3922 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3923 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3924 including multi.h and network.h, fix backslashes
3926 * include/pstypes.h: added typedef for u_int64_t on mingw
3928 * include/3d.h: added prototype for g3_uninit_polygon_model
3930 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3932 2001-10-24 Bradley Bell <btb@icculus.org>
3934 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3935 arch subdirs, as in d1x.
3937 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3938 earlier style until i understand automake 1.5 better. remove input
3941 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3942 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3943 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3944 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3945 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3946 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3947 Moved input stuff to arch subdirs, as in d1x.
3949 * NEWS, configure.in: blah blah
3951 2001-10-23 Bradley Bell <btb@icculus.org>
3953 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3955 * texmap/tmapppro.S: no need for #include <conf.h> here
3957 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3960 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3961 file. RCS header added
3963 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3964 #ifdef'ing out the whole file. RCS header added
3966 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3967 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3968 fixes. Now works with automake 1.5 and autoconf 2.52.
3969 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3970 mingw (-grabmouse now works on win32).
3972 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3973 These don't belong in cvs
3977 2001-10-20 Bradley Bell <btb@icculus.org>
3979 * 2d/font.c: Don't free unused variables...
3981 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3984 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3985 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3986 main/Makefile.am: make dist more sensible
3988 * Makefile.am: Kludge for linking on mingw
3990 2001-10-19 Bradley Bell <btb@icculus.org>
3992 * Makefile.am, configure.in, arch/win32/Makefile.am,
3993 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3995 * include/ipx_drv.h: Check for __MINGW32__
3997 * include/i86.h: Imported from d1x
3999 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4001 * arch/dos/modex.asm: Fixed %include
4003 * main/console.c: RCS headers added
4005 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4008 * Makefile.am, main/Makefile.am: Moved final link to top-level
4009 directory instead of main/
4011 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4012 __ENV_LINUX__ to __linux__
4014 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4015 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4016 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4017 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4018 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4019 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4020 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4021 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4022 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4023 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4026 * configure.in: add --enable-xploader, support arch/linux subdir,
4029 * main/inferno.c: conditionalize conf.h
4031 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4033 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4034 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4035 misc/fileutil.h: Partial application of linux/alpha patch.
4037 2001-10-19 Bradley Bell <btb@icculus.org>
4039 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4040 networking in line with d1x, moved some arch/linux_* stuff to
4043 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4044 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4045 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4046 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4049 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4050 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4051 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4052 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4053 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4054 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4055 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4056 linux/include/ukali.h: Brought linux networking in line with d1x,
4057 moved some arch/linux_* stuff to arch/linux/*
4059 * include/ipx_drv.h: Imported from d1x
4061 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4063 * main/ipx_drv.c: Imported from d1x
4065 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4066 main/network.h, main/Makefile.am: Trying to get network working on
4069 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4070 main/Makefile.am: build fixes
4072 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4073 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4074 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4075 starting to get net working.
4077 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4078 conditionalized min,max macros
4080 2001-10-18 Bradley Bell <btb@icculus.org>
4082 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4083 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4084 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4085 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4088 * 2d/2dsline.c: RCS headers added/changed
4090 * configure.in: fix NASMFLAGS bug
4092 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4095 2001-10-17 Bradley Bell <btb@icculus.org>
4097 * NEWS: Fixed the invulnerable robots bug!
4099 * main/collide.c: Fixed the invulnerable robots bug!
4101 2001-10-14 Bradley Bell <btb@icculus.org>
4103 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4106 2001-10-13 Bradley Bell <btb@icculus.org>
4108 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4109 arch/Makefile.am, arch/dos/Makefile.am,
4110 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4111 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4112 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4113 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4114 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4115 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4116 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4117 arch/win32/include/Makefile.am, iff/Makefile.am,
4118 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4119 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4120 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4121 unused/bios/Makefile.am, unused/lib/Makefile.am,
4122 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4123 unused/ui/Makefile.am, unused/vga/Makefile.am,
4124 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4125 automake stuff from "inert" subdirs. And there was much rejoicing.
4127 * Makefile.am, NEWS, configure.in: Stuff
4129 * ChangeLog: removing auto-generated file
4131 * cygconf: Added instructions for mingw32 build
4133 * Makefile.am: renamed INSTALL to installation.txt
4135 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4137 * mingw32.txt: Added instructions for mingw32 build
4139 * configure.in: Enable assembly under mingw32
4141 2001-10-12 Bradley Bell <btb@icculus.org>
4143 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4145 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4146 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4147 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4148 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4149 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4150 to __DJGPP__, since it's built-in.
4152 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4154 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4155 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4159 2001-10-12 Bradley Bell <btb@icculus.org>
4161 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4163 * Makefile.am: make sure cygconf gets archived
4165 * configure.in: Increment version number in preparation for release
4167 * configure.in: Fix detection of opengl
4169 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4170 cygconf, arch/Makefile.am, arch/include/joy.h,
4171 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4172 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4173 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4174 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4175 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4176 Vastly improved compilability.
4178 2001-10-11 Bradley Bell <btb@icculus.org>
4180 * Makefile.am: Added macros/sdl.m4
4182 * autogen.sh: Added macros/sdl.m4
4184 2001-10-09 Bradley Bell <btb@icculus.org>
4186 * main/vers_id.h: Added DESCENT_VERSION constant
4188 * main/inferno.c: Added command-line help.
4190 * include/ogl_init.h: opengl improvments (following d1x changes)
4192 2001-10-07 Bradley Bell <btb@icculus.org>
4194 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4195 arch/ogl/Makefile.am: Remove duplicate headers.
4197 2001-08-02 Thimo Neubauer <thimo@debian.org>
4199 * mem/mem.c: totally crippled the memory manager because it does
4200 not make sense for non-DOS-systems and it would have been too
4201 complicated to get it 64bit clean
4203 2001-06-19 Bradley Bell <btb@icculus.org>
4205 * cvshowto.txt: updated anonymous password
4207 2001-02-08 Bradley Bell <btb@icculus.org>
4209 * COPYING, license.txt: Added d1x license
4211 2001-02-01 Bradley Bell <btb@icculus.org>
4213 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4215 2001-01-31 Bradley Bell <btb@icculus.org>
4217 * configure.in, arch/include/mouse.h, include/pstypes.h,
4218 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4220 * main/polyobj.c: fix typo
4222 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4223 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4224 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4225 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4226 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4227 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4228 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4229 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4230 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4231 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4232 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4233 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4234 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4235 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4236 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4237 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4238 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4239 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4240 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4241 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4242 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4243 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4244 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4245 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4246 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4247 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4250 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4251 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4252 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4253 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4256 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4259 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4260 cross-compiling, and cygwin fixes
4262 2001-01-30 Bradley Bell <btb@icculus.org>
4264 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4265 include/pstypes.h, include/strutil.h, main/Makefile.am,
4266 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4267 needs --without-assembler and --without-network to compile
4269 2001-01-29 Bradley Bell <btb@icculus.org>
4271 * configure.in, main/Makefile.am: Fixes to build system
4273 * main/kconfig.c: fix for non-linux joysticks
4275 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4276 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4277 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4278 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4279 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4280 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4281 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4282 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4283 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4284 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4286 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4287 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4288 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4289 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4290 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4291 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4294 * arch/dos/include/joy.h, arch/dos/include/key.h,
4295 arch/dos/include/mouse.h: Unified input headers.
4297 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4299 2001-01-28 Bradley Bell <btb@icculus.org>
4301 * conf.h.in, configure.in, arch/Makefile.am,
4302 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4303 arch/include/key.h, main/Makefile.am: More header unification...
4305 * main/newdemo.c: Added <ctype.h>
4307 * arch/include/event.h, arch/include/joy.h: unified input headers.
4309 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4310 OpenGL now uses SDL-GL instead of gii
4312 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4314 2001-01-25 Bradley Bell <btb@icculus.org>
4316 * autogen.sh: use "set -e" so execution stops if something goes
4319 2001-01-24 Bradley Bell <btb@icculus.org>
4323 * Makefile.am: Add ChangeLog to dist
4327 2001-01-24 Bradley Bell <btb@icculus.org>
4329 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4331 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4332 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4335 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4336 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4337 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4338 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4339 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4340 arch/Makefile.am, arch/dos/Makefile.am,
4341 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4342 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4343 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4344 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4345 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4346 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4347 unused/Makefile.am, unused/bios/Makefile.am,
4348 unused/lib/Makefile.am, unused/novga/Makefile.am,
4349 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4350 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4351 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4352 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4353 make dist, VPATH builds, ...
4355 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4356 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4357 arch/dos/Makefile.in, arch/linux/Makefile.in,
4358 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4359 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4360 misc/Makefile.in, texmap/Makefile.in: cruft removal
4362 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4365 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4367 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4369 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4372 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4373 added -grabmouse option
4375 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4376 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4377 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4378 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4379 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4380 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4381 main/songs.c, misc/args.c: changed args_find to FindArg
4383 2001-01-22 Bradley Bell <btb@icculus.org>
4385 * configure, main/Makefile.am, main/Makefile.in: configuration
4388 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4389 fix compiler warnings w/opengl
4391 * include/console.h: ggi support
4393 * arch/linux_init.c: svgalib support
4395 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4396 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4397 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4398 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4399 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4400 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4403 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4405 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4406 main/render.c: fix warnings and enable NDEBUG *
4407 arch/svgalib_init.c: svgalib support
4409 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4411 * main/kconfig.c: joystick support
4413 2001-01-21 Bradley Bell <btb@icculus.org>
4415 * cvshowto.txt: new file, taken from d1x webpage
4417 * AUTHORS, README: Taking over as maintainer of d2x
4419 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4421 2001-01-20 Bradley Bell <btb@icculus.org>
4423 * configure, configure.in: Turned -Werror back off by default
4425 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4426 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4427 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4428 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4429 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4430 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4431 main/laser.c, main/multi.c, main/network.c, main/network.h,
4432 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4433 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4434 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4435 warnings, for non-OpenGL on linux, anyway...
4437 2001-01-19 Bradley Bell <btb@icculus.org>
4439 * copying: remove duplicate file
4441 * Import of d2x-0.0.9-pre1
4443 * Import of d2x-0.0.8