1 2003-06-22 Bradley Bell <btb@icculus.org>
3 * main/movie.c: use con_printf for missing movie warning
5 2003-06-18 Bradley Bell <btb@icculus.org>
7 * main/movie.c: fixed cfile conversion of movielib code
9 * main/console.c, main/hud.c: strip out colors, etc when printing
12 * include/u_mem.h: fix NDEBUG calloc macro
14 2003-06-15 Bradley Bell <btb@icculus.org>
16 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
19 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
20 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
21 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
22 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
23 main/scores.c, main/state.c, main/text.c, misc/args.c,
24 misc/strio.c: convert file i/o to cfile
26 2003-06-14 Bradley Bell <btb@icculus.org>
28 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
29 writing and other modes besides "rb" (mostly taken from
32 2003-06-09 Bradley Bell <btb@icculus.org>
34 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
37 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
38 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
41 2003-06-07 Taylor Richards <taylor@icculus.org>
43 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
45 2003-06-07 Bradley Bell <btb@icculus.org>
47 * main/console.c: fix non-console build
49 * main/gamesave.c: comments
51 * main/bm.c: remove redundant break
53 2003-06-06 Bradley Bell <btb@icculus.org>
55 * main/gauges.c, main/kconfig.c: comments/formatting
57 * console/.cvsignore: added .cvsignore
59 * main/console.c: can't write to console after it's closed
61 2003-06-05 Bradley Bell <btb@icculus.org>
63 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
64 console/internal.c, console/internal.h, include/CON_console.h,
65 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
66 finish console conversion away from SDL
68 2003-06-04 Bradley Bell <btb@icculus.org>
70 * console/CON_console.c, include/CON.console.h, include/console.h,
71 main/console.c, main/game.c: console conversion to native gr,
74 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
75 put prototype for gr_bm_bitblt in gr.h
77 2003-06-03 Bradley Bell <btb@icculus.org>
79 * console/CON_console.c, console/DT_drawtext.c,
80 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
81 main/console.c: use native fonts for console
83 * main/playsave.c: use shorts for short data
85 2003-06-02 Bradley Bell <btb@icculus.org>
87 * configure.ac, main/console.c: set console background, fix
90 2003-06-01 Bradley Bell <btb@icculus.org>
92 * Makefile.am, arch/sdl/event.c, configure.ac,
93 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
94 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
95 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
96 main/gamerend.c: added console code (from SDL_console)
98 2003-05-30 Bradley Bell <btb@icculus.org>
100 * README: minor update
102 2003-05-28 Bradley Bell <btb@icculus.org>
104 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
109 2003-06-06 Bradley Bell <btb@icculus.org>
111 * main/kconfig.c: fix crash in control menus
113 * main/gauges.c: force cockpit redraw in opengl
115 * main/gamerend.c: move ogl swap, so cockpit and console get
118 2003-06-01 Bradley Bell <btb@icculus.org>
120 * configure.ac, libmve/mveplay.c: define struct timeval if needed
124 2003-05-12 Bradley Bell <btb@icculus.org>
126 * configure.ac: increment version number
128 * main/bm.c: use con_printf for exit model warnings
130 * configure.ac: must check for timespec after setting -mno-cygwin
132 * main/inferno.c: added -nohogdir and -userdir options
134 * NEWS, main/titles.c: use briefings with no extension
138 2003-04-30 Bradley Bell <btb@icculus.org>
140 * configure.ac: have to include time.h when checking for nanosleep
142 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
145 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
146 increment version number
148 * main/Makefile.am: make dist fix
152 2003-04-29 Bradley Bell <btb@icculus.org>
154 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
157 2003-04-24 Bradley Bell <btb@icculus.org>
159 * configure.ac: increment version number
161 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
164 2003-04-24 Ingo van Lil <inguin@gmx.de>
166 * main/render.c: fix misspellings of NDEBUG
170 2003-04-14 Bradley Bell <btb@icculus.org>
172 * cfile/cfile.c: prefer files from d2 hog over d1 hog
174 2003-04-11 Bradley Bell <btb@icculus.org>
176 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
181 2003-04-11 Bradley Bell <btb@icculus.org>
183 * libmve/mveplay.c: use _sleep instead of sleep on win32
185 * Makefile.am, README, README.utils, arch/sdl/digi.c,
186 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
187 include/cfile.h, include/error.h, libmve/Makefile.am,
188 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
189 main/endlevel.h, main/playsave.c, misc/fileutil.c:
190 utilities/Makefile.am: comments/formatting/dist problems
192 * configure.ac: use different defines for os x
194 2003-04-07 Bradley Bell <btb@icculus.org>
196 * include/error.h, misc/error.c: put some old stuff back in,
197 eliminate duplicate error messages
199 * main/text.c: don't die on text not found
202 * main/inferno.c: print some useful info if hog not found, allow
203 -help to work if no text available
205 2003-04-07 Steffen Pohle <stpohle@gmx.net>
207 * arch/linux/Makefile.am: revert to previous version, so linux
210 2003-04-03 Bradley Bell <btb@icculus.org>
212 * main/endlevel.c: fixed exit model scheme yet again
214 2003-04-02 Bradley Bell <btb@icculus.org>
216 * misc/error.c: call Int3 on Assert
218 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
221 * main/wall.c: don't die when trying to toggle nonexistent
222 segment... vertigo level 10 is buggy!
224 * main/gamemine.c: comments/formatting
226 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
228 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
229 main/inferno.c: Allow use of 22K sound samples
231 2003-03-29 Bradley Bell <btb@icculus.org>
233 * arch/ogl/gr.c: default to bitmapped reticle
235 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
236 main/polyobj.c: rewrote endlevel stuff to reread exit model info
239 * arch/sdl/joy.c: fixed text seen for hats in control config
242 2003-03-28 Bradley Bell <btb@icculus.org>
244 * main/bm.c: heh, model nums in vertigo are hardcoded,
245 N_D2_POLYGON_MODELS can't change
247 * configure.ac, include/d1x.xpm, include/descent.xpm,
248 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
251 2003-03-27 Bradley Bell <btb@icculus.org>
253 * main/text.h: fixed text references for hat directions
255 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
257 2003-03-26 Bradley Bell <btb@icculus.org>
259 * main/playsave.c: make d2x keys backward compatible
261 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
263 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
266 2003-03-26 Bradley Bell <btb@icculus.org>
268 * main/piggy.c: fix crash when d1 data not present
270 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
271 read/write from plr file
273 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
274 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
275 added escort.h header
277 2003-03-25 Bradley Bell <btb@icculus.org>
279 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
280 D1_PIGFILE ("descent.pig") macro
282 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
283 models from d1 pig file
285 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
286 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
287 really) from d1 pig file
289 2003-03-23 Bradley Bell <btb@icculus.org>
291 * main/bm.c: stop extra robots from overwriting exit models
293 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
294 texture list doesn't get full
296 * main/bm.c: fix mem leak when reading extra robots
298 2003-03-21 Bradley Bell <btb@icculus.org>
300 * main/menu.c: Added option to set movie resolution (mostly works)
302 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
304 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
305 replacement functions to piggy.c
307 * main/gameseq.c: attempt to support mac d1 descent.pig
309 * main/bm.c: fix mem leak
311 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
312 files, both d1 and d2 oem briefing where showed
314 * main/inferno.c, main/movie.c: Change the default movie
315 resolution to "high", implement the option -lowresmovies
317 2003-03-20 Bradley Bell <btb@icculus.org>
319 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
321 * main/piggy.c: comments
323 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
325 * main/gameseq.c: delete duplicate function
327 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
329 2003-03-19 Bradley Bell <btb@icculus.org>
331 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
332 (cddb discid) support
334 * arch/sdl/digi.c, main/kludge.c: implemented
335 digi_link_sound_to_object3 for looping sounds, other looping stuff
337 * arch/sdl/gr.c: removing dependencies on stuff in main/
339 * arch/linux/Makefile.am, arch/linux/init.c,
340 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
341 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
342 other header cleanups
344 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
346 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
348 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
349 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
350 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
351 load d1 textures for d1 levels
353 2003-03-19 Bradley Bell <btb@icculus.org>
355 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
356 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
357 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
358 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
361 * README: added some OS X info
363 2003-03-17 Bradley Bell <btb@icculus.org>
365 * main/newdemo.c: simplify DEMO_FILENAME macro
367 * main/console.c, main/game.c: enable experimental console support
369 * main/gamerend.c: fixed location of fps meter in multi
371 2003-03-16 Bradley Bell <btb@icculus.org>
373 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
374 also look in shared data dir for demos
376 * main/newdemo.c, main/newdemo.h: comments/formatting
378 2003-03-15 Christopher Thielen <chris@luethy.net>
380 * main/kludge.c: set CDROM_dir back to "." - tricks game into
381 thinking d2 cd is always present
383 2003-03-15 Bradley Bell <btb@icculus.org>
385 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
388 * arch/sdl/rbaudio.c: formatting, enabled volume control under
391 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
392 gr_init. don't really know why this works, though
394 2003-03-14 Bradley Bell <btb@icculus.org>
396 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
398 * unused/bios/rbaudio.h: removed duplicate file
400 2003-03-14 Christopher Thielen <chris@luethy.net>
402 * arch/sdl/rbaudio.c: stop cd audio when exiting
404 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
406 * main/gamecntl.c: add comments to the "only matt knows" cheats
408 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
410 * main/gamemine.c: formatting, better texture conversion for d1
413 2003-03-14 Bradley Bell <btb@icculus.org>
415 * main/piggy.c: must swap all mac version pigfiles
417 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
418 main/multi.c: formatting, minor cleanups
420 * 2d/rle.c: need to swap line_size on bigendian machines
422 * main/mission.c, main/mission.h: detect mac full version hogfile
424 2003-03-13 Bradley Bell <btb@icculus.org>
426 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
427 added joy/mouse sensitivity slider, increased range to 16, and
430 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
433 * arch/linux/Makefile.am: removed extra backslash
435 * TODO, installation.txt: updated some documentation
437 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
438 menu, with maxfps option
440 2003-03-12 Bradley Bell <btb@icculus.org>
442 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
444 * arch/linux/alsadigi.c, arch/linux/findfile.c,
445 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
446 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
447 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
448 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
449 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
450 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
451 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
452 arch/linux/include/music.h, arch/linux/include/serial.h,
453 arch/linux/include/ukali.h: formatting
455 2003-03-11 Chris Arena <ccarena@cox.net>
457 * main/menu.c: fixed brightness slider
459 2003-03-01 Bradley Bell <btb@icculus.org>
461 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
462 robots and animated bitmaps work, but colors are messed up
464 2003-02-28 Bradley Bell <btb@icculus.org>
466 * main/player.h: whitespace
468 * main/automap.c, main/cntrlcen.c, main/collide.c,
469 main/gamerend.c: use Builtin_mission_num instead of 0 (if
470 descent.hog is present, d1 becomes mission 0)
472 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
473 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
474 arch/win32/winnet.c: MinGW compiles with network enabled again,
475 but still doesn't work
479 2003-02-28 Bradley Bell <btb@icculus.org>
481 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
482 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
485 2003-02-27 Bradley Bell <btb@icculus.org>
487 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
488 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
489 main/network.c, main/network.h: noted that hoard.ham is only needed
490 for multiplayer HOARD games, and should not be equated with
491 "vertigo". put HoardEquipped() back in network.c.
493 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
494 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
495 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
496 use timer_delay instead of d_delay
498 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
500 * main/render.c: added replacement qsort for solaris
502 2003-02-26 Bradley Bell <btb@icculus.org>
504 * main/gamemine.c: texture conversion for d1 shareware
506 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
508 * main/gamemine.c: better texture conversion for d1 levels
510 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
512 * main/kconfig.c: fix joystick support under MinGW
514 2003-02-26 Bradley Bell <btb@icculus.org>
516 * main/playsave.c: fix swapping glitch
518 * configure.ac, readme.txt: clean stuff up, getting ready for
521 * main/titles.c: begin support for rendering spinning robots in
524 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
527 * main/gamemine.c: load d1 shareware levels!
529 2003-02-25 Bradley Bell <btb@icculus.org>
533 * autogen.sh: add warning about old auto* versions, use
536 2003-02-24 Bradley Bell <btb@icculus.org>
538 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
539 briefings mostly working
540 * main/movie.c, main/titles.c: fixed some more briefing glitches
542 2003-02-23 Bradley Bell <btb@icculus.org>
544 * main/movie.c: fixed crash when using shareware data files
546 * arch/sdl/digi.c: fix crash on non-existent sounds
547 (i.e. shareware data)
549 2003-02-22 Bradley Bell <btb@icculus.org>
551 * main/titles.c: fixed fullscreen toggle in briefings
553 2003-02-21 Bradley Bell <btb@icculus.org>
555 * configure.ac: check for mingw when enabling nasm
556 * main/playsave.c: enable loading player files of either byte
559 2003-02-20 Bradley Bell <btb@icculus.org>
561 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
562 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
563 #343, not "rest of solution to bug #344"
564 * arch/sdl/timer.c, include/timer.h: revert to more accurate
566 * main/kludge.c: partial solution to bug #344
567 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
568 * compilerdefs.txt: added linux/mips info
569 * ChangeLog: clean up changelog
571 2003-02-19 Bradley Bell <btb@icculus.org>
573 * libmve/mveplay.c: os x needs nanosleep prototype.
575 2003-02-18 Bradley Bell <btb@icculus.org>
577 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
578 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
579 to disable/enable audio
580 * libmve/: mve_main.c, mveplay.c: bigendian fixes
581 * main/: movie.h, titles.c: make sure movie's palette is set before
582 writing briefing text. Fixes bug #359
583 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
585 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
586 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
588 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
590 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
591 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
592 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
594 * include/libmve.h: blah
596 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
598 * main/render.c: 2nd attempt to fix solaris qsort bug
600 2003-02-18 Bradley Bell <btb@icculus.org>
602 * configure.ac, include/pstypes.h: put alignment detection in
605 2003-02-17 Bradley Bell <btb@icculus.org>
607 * Makefile.am, README.utils, configure.ac, include/libmve.h,
608 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
609 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
610 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
611 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
612 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
613 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
614 moved mve stuff to separate subdir
615 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
616 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
617 mve code. Fixes (at least) bugs #41, #348, and #350.
619 2003-02-14 Bradley Bell <btb@icculus.org>
621 * main/Makefile.am: no more Makefile.mveplay. again
622 * main/mveplay.c: typo
624 2003-02-13 Bradley Bell <btb@icculus.org>
626 * utilities/mvlextract.c: uint -> unsigned int
627 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
628 standalone mveplayer, win32 support
629 * main/movie.c: random bugfixes, win32 support
630 * arch/sdl/Makefile.am: formatting
631 * configure.ac: disable networking on mac/win for now
632 * main/newmenu.c: comments
634 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
636 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
637 redundant swap functions.
639 2003-02-13 Bradley Bell <btb@icculus.org>
641 * ChangeLog: update changelog
643 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
645 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
646 polymodel alignment issues.
648 2003-02-13 Bradley Bell <btb@icculus.org>
650 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
651 fix various little bugs
652 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
653 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
654 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
656 * README.utils: new file
657 * main/: mve_main.c, mveplay.c: more movie fixes
658 * README: updated README
659 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
661 2003-02-12 Bradley Bell <btb@icculus.org>
663 * utilities/mvlextract.c: bigendian mvl support
664 * main/mveplay.c: formatting, stuff
665 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
666 truecolor mve support, standalone mveplayer
667 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
668 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
669 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
672 2003-01-22 Bradley Bell <btb@icculus.org>
674 * include/: interp.h, interp.h: restore prototype for
675 swap_polygon_model_data
677 2003-01-21 Bradley Bell <btb@icculus.org>
679 * main/piggy.c: use memcpy to avoid alignment problem
680 * compilerdefs.txt: updated some defs, added sunos/sparc
682 2003-01-15 Bradley Bell <btb@icculus.org>
684 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
685 * main/gamemine.c: attempting to support d1 shareware
686 * compilerdefs.txt: update defs
688 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
690 * main/mveplay.c: fix several bugs, comments, formatting.
692 2003-01-15 Bradley Bell <btb@icculus.org>
694 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
695 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
696 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
697 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
699 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
702 2003-01-11 Bradley Bell <btb@icculus.org>
704 * main/: mission.c, mission.h: attempt to support d1 for mac
706 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
709 2003-01-09 Bradley Bell <btb@icculus.org>
711 * main/movie.c: use ifdef around gr_toggle_fullscreen
713 2003-01-07 Bradley Bell <btb@icculus.org>
715 * Makefile.am, descent.msn, installation.txt, main/mission.c,
716 main/mission.h: don't need .msn file for descent.hog anymore
719 2003-01-06 Bradley Bell <btb@icculus.org>
721 * main/mission.h, main/mission.c: comments
722 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
725 2003-01-03 Bradley Bell <btb@icculus.org>
727 * utilities/: txb2txt.c, txt2txb.c: remove old files
728 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
729 * main/polyobj.c: attempt to make read_model_file
731 * main/menu.c: move vertigo text
733 2003-01-02 Bradley Bell <btb@icculus.org>
735 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
736 main/polyobj.h: cleanup alignment changes
737 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
738 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
739 main/object.h: fix alignment issues on sparc
740 * cvshowto.txt: update cvs info
742 * 2d/rle.c: make rle_swap handle RLE_BIG
744 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
746 * main/render.c: workaround solaris qsort bug
748 2003-01-01 Steffen Pohle <stpohle@gmx.net>
750 * arch/linux/linuxnet.c, arch/linux/ukali.c,
751 arch/linux/include/ukali.h, main/inferno.c: enabled kali
752 * arch/linux/Makefile.am: enabled linux joystick, kali
753 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
754 arch/sdl/event.c: enabled linux joystick
756 2002-12-31 Bradley Bell <btb@icculus.org>
758 * main/gamemine.c: simplified warning msg
759 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
760 * main/render.h: fix compiler warning
762 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
764 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
766 2002-12-24 Bradley Bell <btb@icculus.org>
768 * main/mission.c: fixes an infinite loop which was caused by d2x
769 thinking d2demo was a descent 1 mission
771 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
773 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
775 2002-12-24 Bradley Bell <btb@icculus.org>
777 * main/render.c: comments
779 2002-10-30 Bradley Bell <btb@icculus.org>
781 * main/inferno.c: add help for -hogdir option
782 * main/inferno.c: added -hogdir option
784 2002-10-28 Bradley Bell <btb@icculus.org>
786 * main/: inferno.c, menu.c: enabled Vertigo displays
789 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
791 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
792 main/netmisc.c, main/network.c: simplify and eliminate redundant
795 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
797 * maths/fixc.c: fix infinite loop in quad_sqrt.
798 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
799 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
801 2002-10-12 Bradley Bell <btb@icculus.org>
803 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
805 2002-10-11 Bradley Bell <btb@icculus.org>
807 * main/hud.c: make hud_message work correctly
808 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
810 * main/network.c: formatting, small fixes
812 2002-10-10 Bradley Bell <btb@icculus.org>
814 * main/netmisc.h: no swap_object for little-endian
815 * main/: netmisc.h, network.c: use macros to simplify network
817 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
819 * main/inferno.c: enable loading screen for mac shareware with
821 * main/netmisc.c: whitespace
822 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
824 * main/hud.c: whitespace
825 * configure.ac: remove shareware build, add macdata build
826 * main/songs.c: whitespace
827 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
828 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
830 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
833 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
835 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
836 comments, formatting, etc.
837 * iff/iff.c: fix bigendian iff loading.
839 2002-10-03 Bradley Bell <btb@icculus.org>
841 * utilities/txb2tex.c: typo
842 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
843 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
845 * arch/sdl/mouse.c: whitespace
847 2002-09-19 Bradley Bell <btb@icculus.org>
849 * main/kconfig.c: fix a oops, add old logs
850 * main/kconfig.c: support for >3 mouse buttons
852 2002-09-18 Bradley Bell <btb@icculus.org>
854 * include/gr.h: fix palette swap define
856 2002-09-14 Bradley Bell <btb@icculus.org>
858 * main/titles.c: load hires briefing screen if lores doesn't exist
859 (i.e. vertigo) and MenuHires=0
861 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
863 * main/: multi.h, network.h: pack some structures for ipx
866 2002-09-14 Bradley Bell <btb@icculus.org>
868 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
869 and load_endlevel_data() to expect newline-terminated strings, fix
870 load_game_data to read null-terminated string for
873 2002-09-07 Bradley Bell <btb@icculus.org>
875 * main/newmenu.c: added error message
876 * main/menu.h: enable -nohires with mac shareware
877 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
878 * 2d/font.c: enable 0/255 palette swap for fonts
879 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
881 * 2d/2dsline.c: fix ogl blooper
883 2002-09-05 Bradley Bell <btb@icculus.org>
885 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
887 * include/strutil.h: need string.h for strcasecmp
888 * include/rle.h: okay, maybe it needs to be this way
889 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
890 * 2d/scalec.c: more stuff from d2src
891 * 2d/rle.c: more stuff from d2src, formatting
892 * 2d/font.c: useless cruft
893 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
894 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
897 2002-09-04 Bradley Bell <btb@icculus.org>
899 * include/grdef.h: fix compiler warnings
900 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
901 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
903 * main/game.c: we want the mac ibitblt for everything but dos and
905 * main/texmerge.c: these routines are in tmerge.c
906 * main/credits.c: enable credits for mac and oem data
907 * main/bm.c: use either exit.ham or exit.pofs
908 * include/ibitblt.h: enable some more code from d2src
909 * include/gr.h: enable mac ubitblt_double
910 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
911 * include/grdef.h: moved some inline asm from linear.h
912 * 2d/ibitblt.c: brought in line with original d2 version
913 * 2d/bitblt.c: reverted to original d2 version of this file, then
914 added d1x enhancements
915 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
916 * 2d/linear.h: moved these back to their original locations
918 * main/mveplay.c: close some memory holes, speed up palette loading
919 * main/movie.c: added fullscreen toggle while playing movies
920 * main/inferno.c: comment out -superhires help text (always on)
921 * include/timer.h: added approx_fsec_to_usec macro
922 * arch/sdl/joy.c: fix compiler warning
924 2002-09-01 Bradley Bell <btb@icculus.org>
926 * main/network.c: oops
927 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
928 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
929 timer_get_fixed_seconds
932 2002-08-31 Bradley Bell <btb@icculus.org>
934 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
936 * main/multi.h: network endian stuff
937 * 2d/font.c, include/gr.h: fast file i/o for font headers
938 * arch/win32/arch_ip.cpp: unused file
939 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
940 bigendian networking fixes
941 * main/menu.c: make net menu more accurate, also make superhires
943 * include/pstypes.h: better to have __pack__ all the time, I think.
944 needed for networking, e.g.
945 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
947 * arch/win32/Makefile.am: unused file
950 2002-08-30 Bradley Bell <btb@icculus.org>
952 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
953 * main/: newmenu.h, titles.c: formatting
954 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
955 main/multi.h: networking works, finally
956 * TODO: added TODO file
957 * arch/linux/arch_ip.cpp: unused fine
958 * README: network sorta working
959 * main/: Makefile.am, multi.c, network.c, network.h: more
961 * main/menu.c: load builtin mission correctly
962 * main/inferno.c: documentation
963 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
965 * main/Makefile.mveplay: don't need no more
967 2002-08-29 Bradley Bell <btb@icculus.org>
969 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
970 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
971 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
973 * include/ipx_drv.h: more network fixing
974 * arch/linux/include/ipx_drv.h: more network fixing
975 * include/ipx.h: formatting
976 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
977 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
978 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
979 main/inferno.c: fixed networking fuck-up?
980 * Makefile.am: moved mingw info to README
981 * README, mingw32.txt: moved mingw info to README
983 2002-08-27 Bradley Bell <btb@icculus.org>
985 * utilities/mvlextract.c: allow specifying file to extract
986 * utilities/: tex2txb.c, txb2tex.c: use default extension to
988 * utilities/hogextract.c: allow specifying file to extract
989 * main/mission.c: Have to get mission_num _after_ promoting...
990 * main/: gameseq.c, titles.c: beginning d1 briefing support
991 * descent.msn: beginning d1 briefing support
992 * main/: titles.c, titles.h: d1-style mission briefings
993 * main/piggy.h: whitespace
994 * main/movie.c: beginning robot movie support, fall back on lo/hi
995 res if hi/lo not available
996 * main/mission.c: added Builtin_mission_num for builtin mission,
997 D1Hogdir, d1-style mission briefings
998 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1000 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1001 (for d1 missions that need d1 data)
1002 * 2d/ibitblt.c: whitespace
1004 2002-08-26 Bradley Bell <btb@icculus.org>
1006 * utilities/mvlcreate.c: oops
1007 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1009 * utilities/hogextract.c: added [v]iew option
1010 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1011 * main/titles.c: fix writable string, disable DumbAdjust thing
1012 * main/polyobj.h: whitespace
1013 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1015 * main/movie.c: read movies from AltHogDir, other fixes
1016 * main/: mission.c, mission.h: fix bug w/mission filename
1017 * main/gameseq.c: comments
1018 * main/digi.h: whitespace n stuff
1019 * include/mve_audio.h: added audio flag macros
1020 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1024 2002-08-23 Bradley Bell <btb@icculus.org>
1026 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1028 * Makefile.am: remove d2demo.mn2
1029 * cfile/cfile.c, include/cfile.h: add cfile_size function
1030 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1031 eliminate need for .mn2 files for oem and demo
1033 2002-08-22 Bradley Bell <btb@icculus.org>
1035 * main/bm.c: fix for vertigo
1036 * main/menu.h: make OEM menu pcx available
1037 * 2d/rle.c: merge with original d2 file
1038 * Makefile.am, configure.ac: let mission files get installed by
1041 2002-08-17 Bradley Bell <btb@icculus.org>
1043 * configure.ac: make FAST_FILE_IO the default on little-endian
1045 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1046 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1049 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1051 * main/: game.c, menu.c, mission.c: promote builtin missions.
1053 2002-08-15 Bradley Bell <btb@icculus.org>
1055 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1056 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1057 * utilities/.cvsignore: added cvsignore
1058 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1060 * main/piggy.c: mac data file loading
1061 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1062 transparency and swap 0/255 correctly for mac data files
1064 2002-08-13 Bradley Bell <btb@icculus.org>
1066 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1067 to utilities to avoid conflict with c++ std lib <utility>
1068 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1069 txt2txb.c: moved utility to utilities to avoid conflict with c++
1071 * Makefile.am, configure.ac: add utilities
1073 2002-08-09 Bradley Bell <btb@icculus.org>
1075 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1078 2002-08-08 Bradley Bell <btb@icculus.org>
1080 * main/inferno.c: comments
1081 * main/: newmenu.c, songs.c: mac demo datafile support
1082 * installation.txt: update
1083 * main/gamesave.c: use lowercase for consistency
1084 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1085 models for other than d2demo
1087 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1089 * main/gamemine.c: formatting, better d1 texture conversion
1090 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1091 main/mission.h: recognize .msn mission files.
1093 2002-08-07 Bradley Bell <btb@icculus.org>
1095 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1096 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1097 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1098 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1099 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1100 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1103 2002-08-06 Bradley Bell <btb@icculus.org>
1105 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1106 * main/Makefile.am: formatting
1107 * 2d/font.c: make gr_remap_font just reload the whole thing
1108 * configure.ac: formatting
1109 * Makefile.am: added d2demo.mn2
1110 * d2demo.mn2: mission file for shareware
1111 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1112 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1113 * main/sounds.h: shareware stuff, whitespace
1114 * main/: polyobj.c, polyobj.h: more fast i/o macros
1115 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1117 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1118 endlevel stuff to non-shareware, allow movies/endlevel for
1120 * main/cntrlcen.c: typo
1121 * main/bm.h: use global Piggy_hamfile_version
1122 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1123 macros, use global Piggy_hamfile_version
1124 * main/Makefile.am: terrain and movie stuff always used now
1125 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1127 * main/: gamemine.c, gamesave.c: load DMB levels
1128 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1129 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1131 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1133 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1135 2002-08-04 Bradley Bell <btb@icculus.org>
1137 * main/inferno.c: shareware stuff, formatting
1138 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1139 * arch/sdl/gr.c: don't need to set mode in gr_init
1141 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1143 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1145 * Makefile.am, descent.mn2: added mission file for descent 1
1147 2002-08-02 Bradley Bell <btb@icculus.org>
1149 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1150 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1151 main/piggy.h, misc/error.c: junk
1152 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1153 render.h, scores.c, scores.h, terrain.c: shareware stuff
1154 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1155 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1156 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1157 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1158 main/weapon.c, main/weapon.h: fast i/o macros
1160 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1162 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1163 main/gamemine.h, main/gamesave.c: load d1 levels
1165 2002-07-30 Bradley Bell <btb@icculus.org>
1167 * configure.ac: oops
1168 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1170 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1171 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1172 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1173 main/piggy.c, main/titles.c: support shareware datafiles!
1174 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1175 piggy.c: SHAREWARE fixes
1177 2002-07-29 Bradley Bell <btb@icculus.org>
1179 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1180 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1181 misc/fileutil.c: Portability - OS X support
1183 2002-07-27 Bradley Bell <btb@icculus.org>
1185 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1186 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1187 segment.h: portability
1188 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1189 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1190 main/wall.h: portabilization
1191 * 2d/font.c, include/gr.h: portability
1193 2002-07-26 Bradley Bell <btb@icculus.org>
1195 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1196 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1197 * main/player.c: foo
1198 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1199 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1200 misc/fileutil.h: portable file i/o utils
1201 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1202 writable string anymore... / formatting
1203 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1204 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1205 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1206 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1207 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1208 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1209 portable-izing file loading routines
1211 2002-07-24 Bradley Bell <btb@icculus.org>
1213 * main/mveplay.c: correctly play files with 16bit uncompressed
1214 audio, mem checking, etc
1215 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1218 2002-07-23 Bradley Bell <btb@icculus.org>
1220 * misc/Makefile.am: unused file
1221 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1222 main/sounds.h: remove experimental nmovie stuff
1223 * main/movie.c: add some debugging output
1225 2002-07-22 Bradley Bell <btb@icculus.org>
1227 * main/: console.c, state.c: simplified header
1228 * main/movie.c: enable mveplay audio
1229 * main/old/movie.c: moved to main/
1230 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1231 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1232 main/mvelib.c, main/mveplay.c: initial movie support
1233 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1234 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1235 include/ogl_init.h, include/pstypes.h, main/console.c,
1236 main/state.c, mem/mem.c: OS X stuff
1237 * configure.ac: OS X and movie stuff
1239 2002-07-19 Bradley Bell <btb@icculus.org>
1241 * compilerdefs.txt: OSX defs
1243 2002-07-18 Bradley Bell <btb@icculus.org>
1245 * main/inferno.c: use simpler rcs tags
1246 * autogen.sh: keep Changelog in cvs (and use --accum)
1247 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1248 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1249 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1250 main/songs.c: changed cdrom->rbaudio
1251 * include/rbaudio.h: moved to /include
1253 2002-07-17 Bradley Bell <btb@icculus.org>
1255 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1256 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1257 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1258 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1259 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1260 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1261 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1262 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1263 3d/setup.c: use simpler rcs tags
1268 2002-07-17 Bradley Bell <btb@icculus.org>
1270 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1271 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1272 * debian/rules: don't need readme's
1273 * debian/rules: move d1x license to COPYING, license clarifications
1274 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1275 license to COPYING, license clarifications
1276 * debian/rules: fix debian docs
1277 * debian/rules: fix debian manpages
1278 * debian/d2x-sdl.menu: fix debian menu
1279 * debian/rules: link to undocumented man page for debs
1280 * Makefile.am, configure.ac, debian/control, debian/copyright,
1281 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1282 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1283 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1286 2002-07-16 Bradley Bell <btb@icculus.org>
1288 * debian/: rules, changelog.in: deb stuff
1289 * configure.ac: cleaner nasm detection
1290 * debian/: changelog.in, control, rules: deb stuff
1291 * README, installation.txt: typos, stuff
1292 * configure.ac: better #defines
1293 * configure.ac: whitespace
1294 * configure.ac: better documentation
1295 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1296 SDL_JOYSTICK not needed
1297 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1298 * configure.ac: need higher SDL for joystick
1299 * debian/: control, rules: deb stuff
1300 * arch/sdl/joy.c: old junk
1301 * Makefile.am, configure.ac: automake updates
1302 * main/: inferno.c, text.c: don't use althogdir on non-unix
1303 * configure.ac: more autoconf updates
1304 * misc/strutil.c: better strrev
1305 * main/inferno.c: need limits.h on mingw also
1306 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1309 2002-04-19 Bradley Bell <btb@icculus.org>
1311 * main/network.c: let hoard.ham be a cfile
1312 * main/text.c: better error message when hog not found
1315 2002-03-23 Bradley Bell <btb@icculus.org>
1317 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1318 arch/sdl/Makefile.am: Use SDL joystick automatically
1319 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1321 2002-03-05 Bradley Bell <btb@icculus.org>
1323 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1326 2002-02-23 Bradley Bell <btb@icculus.org>
1328 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1329 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1330 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1331 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1332 main/editor/Makefile.am: moved includes to include
1333 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1334 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1335 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1336 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1338 * main/game.c: disabled cockpit for OGL, formatting
1339 * 2d/ibitblt.c: formatting
1341 2002-02-16 Bradley Bell <btb@icculus.org>
1343 * include/oldsdl.h: check for older macros
1344 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1345 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1346 allow older sdl versions
1348 2002-02-15 Bradley Bell <btb@icculus.org>
1350 * main/: automap.c, automap.h, inferno.c: automap resolution now
1352 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1353 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1354 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1355 win32/include/key_arch.h: never mind - that would be pointless
1356 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1357 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1358 win32/include/key_arch.h: copied files from d1x
1359 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1360 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1361 * main/multipow.c: need conf.h
1362 * arch/win32/Makefile.am: new file
1363 * include/pstypes.h: added u_int16_t (needed in base_ip)
1364 * arch/win32/arch_ip.cpp: copied from d1x
1366 2002-02-14 Bradley Bell <btb@icculus.org>
1368 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1369 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1370 main/netlist.c: Added hotkeys to toggle fullscreen mode
1371 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1372 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1373 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1374 reorder.h: Lotsa networking stuff from d1x
1376 2002-02-13 Bradley Bell <btb@icculus.org>
1378 * include/gr.h, main/game.c: Fullscreen toggle stuff
1379 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1381 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1382 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1385 2002-02-11 Bradley Bell <btb@icculus.org>
1387 * main/bm.c: use portable loader if bigendian
1388 * include/pstypes.h: don't define bool for c++
1389 * include/cfile.h: extern AltHogDir stuff
1390 * include/byteswap.h: use WORDS_BIGENDIAN
1391 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1392 * main/vers_id.h: added D2X_IVER
1393 * misc/args.c: don't use d1x.ini
1394 * Makefile.am: rpm stuff
1395 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1398 2002-02-09 Bradley Bell <btb@icculus.org>
1400 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1402 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1404 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1407 2002-02-06 Bradley Bell <btb@icculus.org>
1409 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1410 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1411 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1412 * debian/: changelog.in, control, copyright, d2x-gl.files,
1413 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1417 2002-02-02 Bradley Bell <btb@icculus.org>
1419 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1420 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1421 Enabled RELEASE option
1423 2002-01-31 Bradley Bell <btb@icculus.org>
1425 * Makefile.am, configure.ac: specify prerequisite versions of
1426 autoconf and automake
1428 2002-01-29 Bradley Bell <btb@icculus.org>
1430 * main/mission.c: RCS header added
1431 * main/inferno.c: update copyright date
1432 * main/mission.c: allow missions to be in AltHogDir
1433 * configure.ac: Display results of configure
1434 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1437 2002-01-28 Bradley Bell <btb@icculus.org>
1439 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1440 Data files now go in DATADIR/games/d2x, user files now go in
1443 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1445 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1446 files now go in ~/.d2x
1448 2002-01-24 Bradley Bell <btb@icculus.org>
1450 * configure.ac: fix nasm not found error message
1452 2002-01-18 Bradley Bell <btb@icculus.org>
1454 * configure.in: getting rid of old configure.in
1455 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1456 main/movie.c: Movie playing kludgey stuff
1457 * misc/args.c: formatting
1458 * main/inferno.c: allow -h for help
1459 * include/error.h: don't die on int3, unless -debug given
1460 * mingw32.txt: more stuff
1462 2001-12-29 Bradley Bell <btb@icculus.org>
1464 * Makefile.am: Got rid of thinking.txt
1465 * main/inferno.c: document -nomovies option
1467 2001-12-28 Bradley Bell <btb@icculus.org>
1469 * main/titles.c: formatting, put some code into place for rendering
1470 of robots during briefings
1472 2001-12-27 Bradley Bell <btb@icculus.org>
1476 2001-12-23 Craig Hadady <chadady@iglou.com>
1478 * 2d/rle.c: fixed bug in dummy array.
1480 2001-12-03 Bradley Bell <btb@icculus.org>
1482 * arch/sdl/init.c: fix formatting
1483 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1484 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1485 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1486 and sdl joystick stuff
1488 2001-11-30 Bradley Bell <btb@icculus.org>
1490 * thinking.txt: not needed
1492 2001-11-27 Bradley Bell <btb@icculus.org>
1494 * cygconf, mingw32.txt: use sdl from source on cygwin
1495 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1496 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1497 SDL_CFLAGS to CFLAGS
1499 2001-11-27 Bradley Bell <btb@icculus.org>
1503 2001-11-14 Bradley Bell <btb@icculus.org>
1505 * texmap/scanline.c: use optimization flags as texmap default
1506 * NEWS: mouse wheel, etc
1507 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1508 wheel to emulate 3rd axis
1509 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1510 * include/error.h: kludge to ungrab mouse when we hit an int3
1511 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1512 __ENV_MSDOS__ to __MSDOS__
1513 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1515 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1517 * arch/sdl/digi.c: implemented digi_set_volume
1518 * include/grdef.h, main/config.c, misc/d_io.c: change
1519 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1520 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1521 main/piggy.c: use MAKE_SIG
1522 * installation.txt: update
1523 * configure.ac: new file
1524 * arch/sdl/joydefs.c: #include pstypes.h
1525 * arch/sdl/init.c: SDL joystick stuff
1526 * acconfig.h: adjust MINGW defines
1527 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1528 controls menu now works
1530 2001-11-13 Bradley Bell <btb@icculus.org>
1532 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1534 * Makefile.am: New file
1535 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1537 * compilerdefs.txt: New file
1538 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1540 2001-11-12 Bradley Bell <btb@icculus.org>
1542 * main/playsave.c: load player files regardless of byte order of
1545 2001-11-11 Bradley Bell <btb@icculus.org>
1547 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1549 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1550 * NEWS: GL savegame thumbnails
1551 * acconfig.h, configure.in: make option for NMOVIES, default to off
1553 2001-11-09 Bradley Bell <btb@icculus.org>
1555 * main/state.c: Enabled savegame thumbnails under OpenGL
1556 * unused/pa_null/pa_enabl.h: remove duplicate header
1557 * misc/args.c: use d2x.ini for option file
1558 * mem/mem.c: Move mem_realloc inside the ifdef
1559 * main/menu.c: fix 640x400 menu text
1560 * main/inferno.c: added documentation
1561 * main/endlevel.c: fix warnings
1562 * arch/ogl/gr.c: Get rid of gl spew
1563 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1564 * acconfig.h: Define __SDL__ for mingw
1566 2001-11-08 Bradley Bell <btb@icculus.org>
1568 * 2d/font.c: free OGL font data when rereading
1569 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1570 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1571 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1572 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1573 main/weapon.h: Enabled shareware build, endlevel flythrough
1575 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1576 of use for shareware build
1577 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1579 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1581 2001-11-05 Bradley Bell <btb@icculus.org>
1583 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1585 * include/3d.h: Add comment
1587 2001-11-04 Bradley Bell <btb@icculus.org>
1589 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1591 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1593 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1594 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1595 main/hudmsg.h: Enable d1x-style hud_message
1596 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1597 * 2d/font.c: re-init ogl fonts after remapping colors.
1599 2001-11-02 Bradley Bell <btb@icculus.org>
1601 * misc/Makefile.am: remove byteswap.h (duplicate header)
1602 * 2d/font.c: fixed gr_remap_font, minor stuff
1603 * configure.in: take out -O2 if doing debug build
1604 * main/bm.c: formatting
1605 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1606 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1607 macros, get rid of functions
1609 2001-11-01 Bradley Bell <btb@icculus.org>
1611 * misc/byteswap.h: removed duplicate header
1613 2001-10-31 Bradley Bell <btb@icculus.org>
1615 * NEWS, main/automap.c: automap works in opengl
1616 * NEWS, configure.in: Added news
1617 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1618 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1619 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1620 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1621 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1622 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1623 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1624 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1625 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1627 2001-10-27 Bradley Bell <btb@icculus.org>
1629 * main/inferno.c: added some documentation
1631 2001-10-25 Bradley Bell <btb@icculus.org>
1633 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1635 * Makefile.am, configure.in, arch/Makefile.am,
1636 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1637 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1638 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1639 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1640 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1641 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1642 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1643 it's ugly, but It'll be easier to sync with d1x.
1644 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1645 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1646 main/editor/Makefile.am: attempt at support for editor, makefile
1648 * misc/d_delay.c: formatting fix
1649 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1650 tmappent.S, tmapppro.S: adding support for runtime selection of
1652 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1653 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1654 including multi.h and network.h, fix backslashes, fix compiler
1656 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1657 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1658 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1659 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1660 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1661 including multi.h and network.h, fix backslashes
1662 * include/pstypes.h: added typedef for u_int64_t on mingw
1663 * include/3d.h: added prototype for g3_uninit_polygon_model
1664 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1666 2001-10-24 Bradley Bell <btb@icculus.org>
1668 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1669 arch subdirs, as in d1x.
1670 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1671 earlier style until i understand automake 1.5 better. remove input
1673 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1674 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1675 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1676 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1677 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1678 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1679 Moved input stuff to arch subdirs, as in d1x.
1680 * NEWS, configure.in: blah blah
1682 2001-10-23 Bradley Bell <btb@icculus.org>
1684 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1685 * texmap/tmapppro.S: no need for #include <conf.h> here
1686 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1688 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1689 file. RCS header added
1690 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1691 #ifdef'ing out the whole file. RCS header added
1692 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1693 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1694 fixes. Now works with automake 1.5 and autoconf 2.52.
1695 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1696 mingw (-grabmouse now works on win32).
1697 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1698 These don't belong in cvs
1702 2001-10-20 Bradley Bell <btb@icculus.org>
1704 * 2d/font.c: Don't free unused variables...
1705 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1707 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1708 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1709 main/Makefile.am: make dist more sensible
1710 * Makefile.am: Kludge for linking on mingw
1712 2001-10-19 Bradley Bell <btb@icculus.org>
1714 * Makefile.am, configure.in, arch/win32/Makefile.am,
1715 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1716 * include/ipx_drv.h: Check for __MINGW32__
1717 * include/i86.h: Imported from d1x
1718 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1719 * arch/dos/modex.asm: Fixed %include
1720 * main/console.c: RCS headers added
1721 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1723 * Makefile.am, main/Makefile.am: Moved final link to top-level
1724 directory instead of main/
1725 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1726 __ENV_LINUX__ to __linux__
1727 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1728 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1729 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1730 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1731 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1732 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1733 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1734 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1735 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1736 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1738 * configure.in: add --enable-xploader, support arch/linux subdir,
1740 * main/inferno.c: conditionalize conf.h
1742 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1744 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1745 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1746 misc/fileutil.h: Partial application of linux/alpha patch.
1748 2001-10-19 Bradley Bell <btb@icculus.org>
1750 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1751 networking in line with d1x, moved some arch/linux_* stuff to
1753 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1754 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1755 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1756 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1758 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1759 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1760 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1761 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1762 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1763 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1764 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1765 linux/include/ukali.h: Brought linux networking in line with d1x,
1766 moved some arch/linux_* stuff to arch/linux/*
1767 * include/ipx_drv.h: Imported from d1x
1768 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1769 * main/ipx_drv.c: Imported from d1x
1770 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1771 main/network.h, main/Makefile.am: Trying to get network working on
1773 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1774 main/Makefile.am: build fixes
1775 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1776 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1777 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1778 starting to get net working.
1779 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1780 conditionalized min,max macros
1782 2001-10-18 Bradley Bell <btb@icculus.org>
1784 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1785 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1786 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1787 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1789 * 2d/2dsline.c: RCS headers added/changed
1790 * configure.in: fix NASMFLAGS bug
1791 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1794 2001-10-17 Bradley Bell <btb@icculus.org>
1796 * NEWS: Fixed the invulnerable robots bug!
1797 * main/collide.c: Fixed the invulnerable robots bug!
1799 2001-10-14 Bradley Bell <btb@icculus.org>
1801 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1804 2001-10-13 Bradley Bell <btb@icculus.org>
1806 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1807 arch/Makefile.am, arch/dos/Makefile.am,
1808 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1809 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1810 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1811 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1812 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1813 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1814 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1815 arch/win32/include/Makefile.am, iff/Makefile.am,
1816 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1817 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1818 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1819 unused/bios/Makefile.am, unused/lib/Makefile.am,
1820 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1821 unused/ui/Makefile.am, unused/vga/Makefile.am,
1822 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1823 automake stuff from "inert" subdirs. And there was much rejoicing.
1824 * Makefile.am, NEWS, configure.in: Stuff
1825 * ChangeLog: removing auto-generated file
1826 * cygconf: Added instructions for mingw32 build
1827 * Makefile.am: renamed INSTALL to installation.txt
1828 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1829 * mingw32.txt: Added instructions for mingw32 build
1830 * configure.in: Enable assembly under mingw32
1832 2001-10-12 Bradley Bell <btb@icculus.org>
1834 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1835 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1836 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1837 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1838 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1839 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1840 to __DJGPP__, since it's built-in.
1842 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1844 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1845 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1849 2001-10-12 Bradley Bell <btb@icculus.org>
1851 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1852 * Makefile.am: make sure cygconf gets archived
1853 * configure.in: Increment version number in preparation for release
1854 * configure.in: Fix detection of opengl
1855 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1856 cygconf, arch/Makefile.am, arch/include/joy.h,
1857 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1858 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1859 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1860 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1861 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1862 Vastly improved compilability.
1864 2001-10-11 Bradley Bell <btb@icculus.org>
1866 * Makefile.am: Added macros/sdl.m4
1867 * autogen.sh: Added macros/sdl.m4
1869 2001-10-09 Bradley Bell <btb@icculus.org>
1871 * main/vers_id.h: Added DESCENT_VERSION constant
1872 * main/inferno.c: Added command-line help.
1873 * include/ogl_init.h: opengl improvments (following d1x changes)
1875 2001-10-07 Bradley Bell <btb@icculus.org>
1877 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1878 arch/ogl/Makefile.am: Remove duplicate headers.
1880 2001-08-02 Thimo Neubauer <thimo@debian.org>
1882 * mem/mem.c: totally crippled the memory manager because it does
1883 not make sense for non-DOS-systems and it would have been too
1884 complicated to get it 64bit clean
1886 2001-06-19 Bradley Bell <btb@icculus.org>
1888 * cvshowto.txt: updated anonymous password
1890 2001-02-08 Bradley Bell <btb@icculus.org>
1892 * COPYING, license.txt: Added d1x license
1894 2001-02-01 Bradley Bell <btb@icculus.org>
1896 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1898 2001-01-31 Bradley Bell <btb@icculus.org>
1900 * configure.in, arch/include/mouse.h, include/pstypes.h,
1901 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1902 * main/polyobj.c: fix typo
1903 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1904 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1905 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1906 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1907 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1908 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1909 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1910 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1911 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1912 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1913 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1914 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1915 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1916 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1917 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1918 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1919 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1920 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1921 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1922 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1923 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1924 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1925 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1926 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1927 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1928 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1930 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1931 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1932 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1933 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1935 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1937 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1938 cross-compiling, and cygwin fixes
1940 2001-01-30 Bradley Bell <btb@icculus.org>
1942 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1943 include/pstypes.h, include/strutil.h, main/Makefile.am,
1944 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1945 needs --without-assembler and --without-network to compile
1947 2001-01-29 Bradley Bell <btb@icculus.org>
1949 * configure.in, main/Makefile.am: Fixes to build system
1950 * main/kconfig.c: fix for non-linux joysticks
1951 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1952 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1953 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1954 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1955 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1956 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1957 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1959 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1960 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1961 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1962 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1963 sdl_timer.c: Fixed build system, minor fixes
1964 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1965 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1967 2001-01-28 Bradley Bell <btb@icculus.org>
1969 * conf.h.in, configure.in, arch/Makefile.am,
1970 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1971 arch/include/key.h, main/Makefile.am: More header unification...
1972 * main/newdemo.c: Added <ctype.h>
1973 * arch/include/: event.h, joy.h: unified input headers.
1974 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1975 OpenGL now uses SDL-GL instead of gii
1976 * arch/include/: key.h, mouse.h: Unified arch headers
1978 2001-01-25 Bradley Bell <btb@icculus.org>
1980 * autogen.sh: use "set -e" so execution stops if something goes
1983 2001-01-24 Bradley Bell <btb@icculus.org>
1986 * Makefile.am: Add ChangeLog to dist
1987 * ChangeLog: Putting this here so automake doesn't complain
1991 2001-01-24 Bradley Bell <btb@icculus.org>
1993 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1994 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1995 for building ChangeLog from RCS entries
1996 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1997 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1998 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1999 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2000 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2001 arch/Makefile.am, arch/dos/Makefile.am,
2002 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2003 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2004 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2005 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2006 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2007 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2008 unused/Makefile.am, unused/bios/Makefile.am,
2009 unused/lib/Makefile.am, unused/novga/Makefile.am,
2010 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2011 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2012 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2013 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2014 make dist, VPATH builds, ...
2015 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2016 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2017 arch/dos/Makefile.in, arch/linux/Makefile.in,
2018 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2019 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2020 misc/Makefile.in, texmap/Makefile.in: cruft removal
2021 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2023 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2024 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2025 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2026 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2028 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2029 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2030 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2031 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2032 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2033 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2034 main/songs.c, misc/args.c: changed args_find to FindArg
2036 2001-01-22 Bradley Bell <btb@icculus.org>
2038 * configure, main/Makefile.am, main/Makefile.in: configuration
2040 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2041 fix compiler warnings w/opengl
2042 * include/console.h: ggi support
2043 * arch/linux_init.c: svgalib support
2044 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2045 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2046 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2047 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2048 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2049 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2050 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2051 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2052 warnings and enable NDEBUG
2053 * arch/svgalib_init.c: svgalib support
2055 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2057 * main/kconfig.c: joystick support
2059 2001-01-21 Bradley Bell <btb@icculus.org>
2061 * cvshowto.txt: new file, taken from d1x webpage
2062 * AUTHORS, README: Taking over as maintainer of d2x
2063 * ChangeLog: Grab mouse with SDL/X11
2064 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2066 2001-01-20 Bradley Bell <btb@icculus.org>
2068 * configure, configure.in: Turned -Werror back off by default
2069 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2070 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2071 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2072 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2073 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2074 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2075 main/laser.c, main/multi.c, main/network.c, main/network.h,
2076 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2077 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2078 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2079 warnings, for non-OpenGL on linux, anyway...
2081 2001-01-19 Bradley Bell <btb@icculus.org>
2083 * copying: remove duplicate file
2084 * Import of d2x-0.0.9-pre1
2085 * Import of d2x-0.0.8