1 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * include/u_mem.h: prototype for strdup with MPW
5 * main/laser.c: abort weapon fire if unable to create object
7 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
8 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
9 unused/ui/icon.c: replace byte with sbyte
11 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
13 * main/state.c: open autosave file for writing, not reading
15 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
16 main/state.c, main/state.h: added fast save
18 * main/gameseq.c, main/inferno.c: force gr_update() so screens
21 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
23 * misc/strutil.c: Implement strdup for MPW
25 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
28 * misc/strutil.c: fix MPW compiler errors
30 * main/mission.c, main/mission.h: allocate mission filenames
33 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
35 * 2d/font.c: Initialise the dataptr member correctly.
37 * include/mono.h: Print only mildly interesting messages to
38 stderr.txt. (revert earlier carbon changes)
40 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
42 * include/physfsx.h: getRealPath uses the write directory if it
43 can't get the real directory
45 * D2X.make: remove misc/d_io.c
47 2004-12-03 Bradley Bell <btb@icculus.org>
49 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
50 pathname, ensure correct translation of path separators
52 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
54 * misc/strutil.c: fix stricmp and strnicmp
56 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
59 2004-12-02 Bradley Bell <btb@icculus.org>
61 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
62 I couldn't figure out why the previous code kept segfaulting under
65 * main/kconfig.c: disable call to reset_cockpit() which was
66 causing the "letterbox" bug
68 * main/inferno.c: don't die if title screens not found
70 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
72 * configure.ac: require PhysicsFS header and library
74 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
76 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
78 * D2X.make: fix build on Carbon by adding digiobj.c
80 * main/mission.c: set builtin_hogsize for non-built-in missions
82 * main/mission.c: pass individual mission around instead of whole list
84 * main/mission.c: remove mission list from global memory
86 2004-12-02 Bradley Bell <btb@icculus.org>
88 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
89 path separator gets added to hogdir
91 2004-12-01 Bradley Bell <btb@icculus.org>
93 * README, configure.ac, VisualC/d2x/d2x.dsp,
94 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
95 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
96 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
97 uses dynamic opengl loading
99 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
101 * arch/ogl/gr.c: make write_bmp use PhysicsFS
103 * include/args.h, misc/args.c: new AppendArgs function. This
104 separates the copying of the arguments passed to main() from the
105 reading of the arguments file
107 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
108 the flexible cfgets, Fix compiling issues in MPW.
110 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
111 reading into an int, so it's removed completely. PHYSFSX_getc was
112 removed, because it's only use in misc/strio.c was removed. Put
113 in PHYSFSX_getRealPath, which recognises platform-specific
114 separators and doesn't use snprintf (MPW doesn't have it). MPW
117 * main/inferno.c: Remove use of open_movie_file. Read the
118 arguments file from the base directory, if there is one. Set up
119 D2X's write directory, including replacing any tilde at the start
120 of the path (if there is one) with the string returned by
121 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
122 default is still ~/.d2x. Check if the write directory has to be
123 created. Read the arguments file in this write directory if there
124 is one. If there's still no write directory, set it to the base
125 directory. Won't set it to the current directory if this fails,
126 because of the issue of which character to use for which platform.
128 * main/playsave.c: Use PHYSFS_readSLE32 instead of
129 PHYSFS_readULE32 due to compiling issues in MPW. Use
130 cfile_read_short instead of PHYSFS_readULE16 because of both
131 compiling and endian issues. cfile_read_byte instead of
132 PHYSFSX_readU8. Write a dummy structure instead of seeking when
133 NETWORK isn't defined
135 * D2X.make: Don't compile cfile.c on Mac OS 9.
137 * README: add PhysicsFS to the required 'tools' in README, and
138 instructions for building in MPW.
140 * include/cfile.h: Make cfopen into an inline, where a read buffer
141 is set up. This speeds up loading significantly.
143 2004-12-01 Bradley Bell <btb@icculus.org>
145 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
146 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
149 * main/newmenu.c: fix player file deletion
151 * include/physfsx.h: fix statfs includes for OS X
153 * main/inferno.c, main/network.c: misc physfs conversions
155 * arch/linux/Makefile.am, arch/linux/findfile.c,
156 arch/win32/Makefile.am, arch/win32/findfile.c,
157 include/findfile.h, main/kludge.c, main/mission.c,
158 main/newmenu.c, main/piggy.c: get rid of findfile stuff
160 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
163 * main/state.c: improve savegame load/save
165 * main/movie.c: make -nomovies friendlier
167 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
169 * include/d_io.h, include/physfsx.h, main/inferno.c,
170 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
173 * main/scores.c: use physfs for scores file
175 * main/playsave.c: improve player loading
177 * main/movie.c: improve movie loading
179 * main/mission.c: improve mission loading
181 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
182 main/state.c: use physfs for savegames
184 * README: minor update
186 * main/newdemo.c: use physfs for demos
188 * include/physfsx.h: added PHYSFSX_rename function
190 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
191 physfs/rwops, add libmve callbacks
193 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
194 added physfsrwops stuff
196 * include/cfile.h: added cfile_close wrapper
198 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
201 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
204 * main/config.c: use physfs to read config file
206 * include/physfsx.h: added gets and puts functions
208 * include/cfile.h: correct seek return value
210 * main/config.c, main/playsave.c: use physfs to write
213 * include/physfsx.h: added my physfs extensions
215 * main/inferno.c: physfs initialization stuff
217 * configure.ac: add check for physfs lib
219 * include/cfile.h: made cfile into a wrapper for physfs
221 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
222 disabled althogdir stuff (shouldn't be needed w/physfs)
224 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
225 configure.ac: drop cfile stuff
227 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
229 * D2X.make: Don't use D2XFolder, because the userdir can now be
230 specified in Mac OS 9. Putting it in the source code folder is
231 more convenient. Turn debugging on. Don't compile old files,
232 compile new ones. Add the PhysicsFS library.
234 * iff/iff.c: Get rid of MIN redefinition.
236 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
237 MPW doesn't like switches of long longs
239 2004-11-30 Bradley Bell <btb@icculus.org>
241 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
242 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
243 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
244 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
245 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
246 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
247 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
249 2004-11-28 Bradley Bell <btb@icculus.org>
251 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
253 * arch/sdl/digi.c: use d2src system for persistent sounds
255 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
258 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
259 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
260 ripped object stuff out of digi.c, now using digiobj.c. get rid of
261 a bunch of kludges, sound should be more true to original game now
263 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
266 2004-11-27 Bradley Bell <btb@icculus.org>
268 * main/text.c, main/text.h, main/titles.c: added function to
269 properly decode multi-line strings
271 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
272 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
275 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
277 * main/inferno.c: enable logo screens for shareware/oem
279 2004-11-26 Bradley Bell <btb@icculus.org>
281 * main/mission.c, main/titles.c: fix d1 briefing glitches
283 * main/game.c: free up cpu by not calling timer_delay so many
284 times (fixes Bug 2034)
286 * main/gameseq.c: enable briefing screens for mac shareware
288 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
289 doesn't care if it draws offscreen, I guess)
291 * main/credits.c: reduce flickering in credits w/opengl
293 2004-11-25 Bradley Bell <btb@icculus.org>
295 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
296 garbage on windows for some reason.
298 * 2d/font.c: fixed opengl menu font bug, caused by doing
299 arithmetic on signed chars.
301 2004-11-23 Bradley Bell <btb@icculus.org>
303 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
305 2004-11-22 Bradley Bell <btb@icculus.org>
307 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
308 arch/linux/joystick.c, arch/linux/include/joystick.h,
309 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
310 arch use global variable joy_num_axes
312 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
314 * main/gamemine.c, main/piggy.c: compile again on older C compilers
316 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
318 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
319 Vertigo) missions, load add-on ham file at every load, not only the 1st
321 * main/bm.ch: fix bug where loading a hxm would affect other levels too
323 * main/fireball.c: don't Int3() every time explosions don't look best
325 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
327 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
329 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
331 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
333 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
335 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
337 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
338 shareware version of descent.hog. This is not yet bug-free
340 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
342 * main/network.c: fix crash introduced with previous change
344 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
346 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
347 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
348 make mission structre memory allocated
350 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
352 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
353 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
354 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
355 delete file compbit.h, move functionality to text.c, modify all
356 previous users of compbit.h to use existing function in text.h
358 * main/inferno.c: remove warning created by the fix for the cfgets
361 * main/bmread.c: add comment
363 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
365 * cfile/cfile.c: declare variable on top of block
367 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
368 main/multi.h, main/network.c: move mission list handling functionality
369 to mission.c, remove unnecessary load_mission calls in menu.c
371 * main/game.c: remove unnecessary build_mission_list call
373 * main/mission.c, main/mission.h: correct comments about anarchy-only
375 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
376 remove explicit uses of mission list
378 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
380 * libmve/mveplay.c: make it compile on Cygwin
382 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
384 * main/config.c: fix bug uncovered by having fgets cut off ending \n
386 * main/text.c: fix crash on Mac OS X, probably fix bug 738
388 * include/mono.h: add mprintf support for carbon (Mac OS 9)
390 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
392 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
393 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
394 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
395 information about the current mission, for easier code refactorisation.
397 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
399 * main/gamemine.c, main/piggy.c: fix bug 1675:
400 use better d2 textures if d1 hog is present but not loadable
402 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
404 * cfile/cfile.c: simplify, reduce number of global vars
406 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
408 * main/gameseg.c: fix bugfix of 2004-05-15
410 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
412 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
414 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
415 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
416 cfgets now always copies the terminating character to the dest buffer.
417 This fixes a bug that occured when reading cmd line args from d2x.ini
419 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
421 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
422 move more old change logs into ChangeLog-old
424 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
425 and Martin Schaffner <maschaffner@gmx.ch>
427 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
428 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
429 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
430 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
431 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
432 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
433 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
434 arch/include/joy.h, arch/win32/include/key.h
435 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
436 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
437 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
438 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
439 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
440 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
441 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
442 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
443 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
444 main/config.c, main/config.h, main/controls.c, main/controls.h
445 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
446 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
447 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
448 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
449 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
450 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
451 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
452 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
453 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
454 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
455 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
456 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
457 main/mission.c, main/mission.h, main/modem.h, main/morph.c
458 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
459 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
460 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
461 main/paging.c, main/paging.h, main/physics.c, main/physics.h
462 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
463 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
464 main/powerup.h, main/render.c, main/render.h, main/robot.c
465 main/robot.h, main/scores.c, main/scores.h, main/screens.h
466 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
467 main/songs.c, main/songs.h, main/sounds.h, main/state.c
468 main/state.h, main/switch.c, main/switch.h, main/terrain.c
469 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
470 main/text.h, main/textures.h, main/titles.c, main/titles.h
471 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
472 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
473 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
474 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
475 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
476 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
478 move old per-file change logs into new file ChangeLog-old
480 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
482 * arch/ogl/ogl.c: enable -gl_mipmap switch
484 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
486 * arch/carbon/descent.r: swap min and max size to correct places
488 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
490 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
492 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
494 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
496 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
498 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
499 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
501 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
502 link) on MPW on Mac OS 9 (carbon)
504 * include/mono.h: disable mprintf on carbon to avoid significant bloat
506 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
508 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
510 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
512 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
514 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
516 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
518 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
519 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
520 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
521 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
522 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
524 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
525 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
526 new files for supporting compilation with MPW for carbon (Mac OS 9)
528 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
530 * main/playsave.c: do not seek while writing, carbon does not like it
532 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
534 * cfile/cfile.c: use portable ffilelength in cfile_size
536 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
537 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
538 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
539 unsigned and signed char, MPW does not like these
541 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
543 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
546 2004-06-01 Bradley Bell <btb@icculus.org>
548 * libmve/mve_main.c: cast malloc function pointer
550 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
551 target to XCode project
553 2004-05-31 Bradley Bell <btb@icculus.org>
555 * include/pstypes.h: fix accidental solaris breakage
557 * main/object.c: fix crash caused by death-cam code
559 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
560 XCode project simplifications, network enabled
562 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
563 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
565 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
568 * English.lproj/InfoPlist.strings, d2x-Info.plist,
569 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
570 d2x.xcode/project.pbxproj: added XCode project files
572 2004-05-22 Bradley Bell <btb@icculus.org>
574 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
577 * rpm/d2x.spec.in: Changed descriptions
579 2004-05-22 Matthew Mueller <donut@dakotacom.net>
581 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
584 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
586 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
587 the win32 code (d1x r1.8, key_arch.c r1.2)
589 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
590 use 32bpp screen mode by default, add option to use 16bpp (d1x
593 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
594 replacement texture paletted->rgb conversion alpha problem (d1x
597 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
598 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
599 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
602 * arch/ogl/gr.c, include/loadgl.h: fix win32
603 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
605 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
606 include/ogl_init.h, main/render.c: opengl hardware
607 super-transparency support using GL_NV_register_combiners (d1x
608 r1.38, r1.41, r1.6, r1.26, r1.7)
610 2004-05-22 Bradley Bell <btb@icculus.org>
612 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
615 2004-05-22 Matthew Mueller <donut@dakotacom.net>
617 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
618 include/ogl_init.h: use GL_RGB for non-transparent textures, and
619 fix fonts not having transparent flag set (wouldn't get paletted)
620 (d1x r1.15, r1.37, r1.40, r1.25)
622 * arch/ogl/ogl.c: don't try to use paletted textures with
623 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
625 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
626 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
629 * 2d/font.c: memset ogl font bitmap data since the copy function
630 leaves some (unused) parts uninitialized, which aggravates
633 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
634 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
637 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
638 screenshots if the entire thing wasn't written in one call to
641 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
642 info not being updated on win32 (d1x r1.11)
644 * arch/win32/digi.c: remove some redundancy by not needing to do
645 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
646 clean up some indenting of DS_release_slot calls. And make
647 DS_release_slot return 1 when a sound is already not playing, in
648 addition to when a sound was killed. (d1x r1.10)
650 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
651 linux version (d1x r1.5)
653 * main/kconfig.c: make next axis config key skip currently
654 allocated axes (d1x r1.11)
656 2004-05-22 David Cleaver <wraithx@morpheus.net>
658 * main/kconfig.c: joy configuration next axis key from WraithX
661 2004-05-22 Bradley Bell <btb@icculus.org>
663 * main/game.c, main/inferno.c: typo
665 2004-05-21 Matthew Mueller <donut@dakotacom.net>
667 * main/game.c, main/game.h, main/inferno.c: make rear view
668 leave_time variable with -rearviewleavetime argument (d1x r1.25,
671 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
673 * main/inferno.c: change -udp documentation to d2x behaviour
675 2004-05-21 Bradley Bell <btb@icculus.org>
677 * include/gr.h: added missing define for menu fullscreen toggle
679 2004-05-21 Matthew Mueller <donut@dakotacom.net>
681 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
682 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
684 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
686 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
687 arch/linux/include/joystick.h: patch from Steven Mueller for using
688 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
690 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
692 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
693 main/physics.c, main/render.c, main/wall.c: file-line for segfault
694 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
696 * arch/win32/digi.c: digisound fixes (d1x r1.7)
698 2004-05-21 Bradley Bell <btb@icculus.org>
700 * main/inferno.c: added -udp documentation from d1x
702 2004-05-20 Bradley Bell <btb@icculus.org>
704 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
706 2004-05-20 David Cleaver <wraithx@morpheus.net>
708 * main/controls.c, main/gamecntl.c, main/kconfig.c,
709 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
710 game.c r1.21, r1.6, r1.4, r1.3)
712 2004-05-20 Bradley Bell <btb@icculus.org>
714 * main/inferno.c: document -ihaveabrokenmouse
716 2004-05-20 Matthew Mueller <donut@dakotacom.net>
718 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
720 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
722 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
723 mouse driver problems (d1x r1.2, r1.2)
725 2004-05-20 Matthew Mueller <donut@dakotacom.net>
727 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
728 join list score crash (d1x r1.8)
730 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
732 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
733 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
736 2004-05-20 Bradley Bell <btb@icculus.org>
738 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
740 * main/inferno.c: integrated some niceautomap stuff from d1x
742 2004-05-20 Matthew Mueller <donut@dakotacom.net>
744 * arch/win32/joyhh.c: fixed the config bug where it'd always put
745 in some weird axis (d1x r1.3)
747 * arch/win32/init.c: set win32 icon to icon from resource file
750 * arch/win32/key.c: win32: fixed space key not working in messages
753 2004-05-20 Bradley Bell <btb@icculus.org>
755 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
758 2004-05-20 Matthew Mueller <donut@dakotacom.net>
760 * main/inferno.c: document -gl_refresh (d1x r1.20)
762 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
763 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
766 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
767 change the arg type for (d1x r1.5)
769 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
771 * arch/win32/digi.c: altsounds (d1x r1.6)
773 2004-05-20 Matthew Mueller <donut@dakotacom.net>
775 * arch/win32/digi.c: fixed a major memory leak and removed a bit
776 of redundancy (d1x r1.5)
778 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
779 fix crashing (d1x r1.4)
781 * arch/win32/digi.c: win32's digi_start_sound was not calling
782 DS_release_slot after setting .playing=0, resulting in a
783 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
785 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
786 apparently it was somehow causing some joysticks (Sidewinder
787 Precision 2) to only turn when the stick was moving, but not when
788 at turned but held stationary. And it was completely unused
789 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
792 * main/game.c: add alt+enter to toggle fullscreen (in addition to
793 previous key combos (d1x r1.29)
795 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
796 g, and b values (d1x r1.15)
798 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
799 sometimes (didn't handle negative palette steps) (d1x r1.34)
801 * arch/ogl/ogl.c: add caching of weapon inner models, screen
802 shatter effects, robot explosions and weapons, and some more
803 always present stuff. Also clean up ogl_cache_weapon_textures
806 2004-05-20 Bradley Bell <btb@icculus.org>
808 * main/kludge.c, main/game.c: move gr_renderstats and
809 gr_badtexture back to game.c
811 2004-05-20 Matthew Mueller <donut@dakotacom.net>
813 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
814 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
816 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
818 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
819 loaded after texture caching stage (d1x r1.34)
821 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
822 for renderstats (d1x r1.33)
824 2004-05-19 Matthew Mueller <donut@dakotacom.net>
826 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
827 main/inferno.c: add anisotropic texture filtering suport (d1x
828 r1.33, r1.32, r1.23, r1.32)
830 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
833 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
834 include/ogl_init.h: utilize hardware multitexturing support if
835 possible (requires GL_NV_texture_env_combine4 extension) (d1x
836 r1.32, r1.30, r1.4, 1.22)
838 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
841 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
843 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
844 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
845 effects in OGL using SetGammaRamp, much faster than the hack that
846 was being used. currently SDL only (though not too hard to add to
847 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
849 * main/menu.c: allow arbitrary (custom) resolution entry in
850 change_res menu (d1x r1.14)
852 2004-05-19 Bradley Bell <btb@icculus.org>
854 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
855 d1x-style res change menu (mostly works)
857 * misc/args.c: use strnicmp instead of strncasecmp
859 2004-05-19 Matthew Mueller <donut@dakotacom.net>
861 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
862 command-line option (d1x r1.27)
864 * main/inferno.c: restore inferno.c initialization of
865 screen_compatible and use_double_buffer to 'normal' values, broken
866 long long ago in one of the high res menu patches (d1x r1.30)
868 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
869 resolutions to be specified on command line (d1x r1.2, r1.29,
870 r1.4) -- doesn't work yet
872 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
874 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
877 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
878 volume song stop/starting (d1x r1.7)
880 2004-05-18 Matthew Mueller <donut@dakotacom.net>
882 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
885 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
886 ogl_ulinec (d1x r1.29)
888 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
890 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
891 bottom are inclusive not exclusive (d1x r1.28)
893 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
894 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
896 * arch/sdl/digi.c: fix typo
898 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
900 * arch/win32/init.c, arch/win32/win32.c: move win32 window
901 creation code from arch_init_start into arch_init to fix weirdness
902 with --help (d1x r1.5, r1.6)
904 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
905 sync issues and lack of midi reset (d1x r1.5)
907 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
910 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
911 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
913 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
916 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
918 2004-05-18 Bradley Bell <btb@icculus.org>
920 * include/vecmat.h: comments/formatting
922 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
924 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
925 include/test.lnk: remove unnecessary files
927 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
928 This enables compilation with gcc 3.1
930 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
932 * main/switch.c: took care of switches triggering single-sided
933 walls (don't try to access the nonexistent adjacent wall via NULL
934 pointers or negative array indices)
936 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
938 * main/wall.c: fix invalid memory access for d1 levels which
939 don't have a corresponding wall behind.
941 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
943 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
944 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
945 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
946 interface header to new header file internal.h
948 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
950 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
951 bitmask for each joystick axis that has sent input data,
952 and will not crash Windows anymore during joystick setup because
953 of for() loop over axis being executed once too often.
955 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
956 gr_remap_mono_font() and call it after loading saved level.
958 * main/laser.c: limit homing missile turn rate
960 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
961 centers (work like fuel centers but provide shield)
963 * main/gameseg.c: fix endless loop in some levels with a
964 certain (complicated) structure
966 2004-05-13 Bradley Bell <btb@icculus.org>
968 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
969 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
970 updated project files for SDL 1.2.7
972 * Makefile.am: add VisualC, VisualCE dirs to tarball
974 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
976 * arch/sdl/digi.c: formatting
978 2004-05-12 Bradley Bell <btb@icculus.org>
980 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
983 * 2d/palette.c, include/palette.h: added function to create blend
986 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
988 2004-05-11 Bradley Bell <btb@icculus.org>
990 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
992 2004-05-10 Bradley Bell <btb@icculus.org>
994 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
995 g3_draw_transp_poly had the fade level backwards, decided to just
996 fix g3_draw_poly so it behaves correctly, transparency or not,
997 reverted changes to render_face
999 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1001 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1002 rendering transparent (e.g. cloaked) walls
1004 * main/render.c: render_face now calls g3_draw_transp_poly() for
1005 cloaked walls in OpenGL
1007 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1009 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1010 that from other apps, had "static" distortions.
1012 2004-04-22 Bradley Bell <btb@icculus.org>
1014 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1016 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1017 aligned version of PUT_INTEL_* macros
1019 2004-04-15 Bradley Bell <btb@icculus.org>
1021 * main/inferno.c: comment out unused checksum variable
1023 2004-04-14 Bradley Bell <btb@icculus.org>
1025 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1027 2004-04-14 Terran Melconian <terran@consistent.org>
1029 * main/gameseg.c: use portable rand function (fixes #1118)
1031 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1033 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1035 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1037 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1038 get rid of warnings (now compiles with -Werror on SunOS)
1040 * main/piggy.c: fix (really) wierd SunOS bug
1042 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1043 caused by not allocating enough mem for rle bitmaps
1045 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1047 * include/pstypes.h: sun OS typedef fixes
1049 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1051 * main/piggy.c: fix bug 1067
1053 * main/piggy.c: fix bugfix for 1067
1055 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1056 with descent.pig of mac registered)
1058 2003-12-18 Bradley Bell <btb@icculus.org>
1060 * main/kconfig.c: fixes for linux-native joystick
1062 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1065 * arch/include/joy.h: comments/formatting
1067 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1069 * compilerdefs.txt: added FreeBSD defs
1071 2003-12-08 Bradley Bell <btb@icculus.org>
1073 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1076 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1078 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1079 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1081 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1083 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1084 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1085 get rid of silly ulongs
1087 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1088 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1089 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1090 change relevant __linux__ macros to __ELF__
1092 2003-11-27 Bradley Bell <btb@icculus.org>
1094 * include/ogl_init.h: added proto for ogl_check_mode
1096 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1097 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1100 2003-11-26 Bradley Bell <btb@icculus.org>
1102 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1103 3.3 compiler warnings
1105 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1108 * include/pstypes.h: OS X fixes
1110 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1111 main/newmenu.h: linux fixes
1113 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1114 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1115 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1116 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1117 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1120 * arch/sdl/gr.c: fix sdl gr_update
1122 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1123 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1124 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1125 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1126 include/error.h, include/pstypes.h, include/strutil.h,
1127 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1128 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1129 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1130 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1131 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1134 2003-11-25 Bradley Bell <btb@icculus.org>
1136 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1137 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1138 libmve/VisualC/mveplayer.dsp: updated project files
1140 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1141 working w/Visual C++
1143 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1144 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1145 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1146 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1149 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1150 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1153 2003-11-24 Bradley Bell <btb@icculus.org>
1155 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1156 libmve/mveplay.c: stuff to play mve's in WinCE
1158 * arch/win32/findfile.c: unused functions...
1162 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1163 enabled mouse control of menus
1165 * main/mission.h: oops, didn't mean to change this.
1167 2003-11-21 Bradley Bell <btb@icculus.org>
1169 * VisualCE/d2x/d2x.vcp: updated project file
1171 2003-11-20 Bradley Bell <btb@icculus.org>
1173 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1174 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1175 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1178 2003-11-17 Bradley Bell <btb@icculus.org>
1180 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1181 main/menu.c: added option to disable kalinix under unix
1183 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1185 2003-11-14 Bradley Bell <btb@icculus.org>
1187 * main/automap.c: fix automap background image
1189 * main/automap.c, main/automap.h: delete cruft
1191 * main/automap.c: fix level number position
1193 * main/automap.c: simplify g3_draw_line hack
1195 * main/menu.c: stop pointless vid mode changes
1197 2003-11-07 Bradley Bell <btb@icculus.org>
1199 * NEWS, installation.txt: s'more documentation
1201 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1203 * configure.ac: fix .exe extension problems
1205 2003-11-07 Bradley Bell <btb@icculus.org>
1207 * arch/ogl/ogl.c: disable texture format verification for OS X -
1210 2003-11-06 Bradley Bell <btb@icculus.org>
1212 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1213 use more traditional Alt+Enter for toggling fullscreen
1215 * 2d/ibitblt.c, main/mission.h: comments/formatting
1217 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1219 2003-11-06 Bradley Bell <btb@icculus.org>
1221 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1222 resolution change, use kludge to avoid repetitive res changes
1224 2003-11-04 Bradley Bell <btb@icculus.org>
1226 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1227 structures and i/o routines back to piggy.c
1229 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1231 * installation.txt: tell to install d1 .pig for better textures
1233 2003-11-04 Bradley Bell <btb@icculus.org>
1235 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1236 oem d1 v1.0 and registered d2 v1.0, comments
1238 2003-11-03 Bradley Bell <btb@icculus.org>
1240 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1241 all d1 shareware - even though files are different!
1243 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1246 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1249 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1252 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1254 * main/movie.c: when no movies are found, divide by six the
1255 number of warning lines sent to stdout
1257 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1259 * include/byteswap.h: fix stupid copy/paste error
1261 2003-10-24 Bradley Bell <btb@icculus.org>
1263 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1264 gr_linear_rep_movsd_2x instead of almost identical
1265 gr_linear_movsd_double. Better since we have assembly versions.
1267 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1269 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1272 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1274 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1275 error with --disable-network, move reset_network_objects()
1276 from gameseq.c to multi.c
1278 2003-10-14 Bradley Bell <btb@icculus.org>
1280 * AUTHORS, NEWS: stuff
1282 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1284 2003-10-12 Bradley Bell <btb@icculus.org>
1286 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1287 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1290 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1292 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1293 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1294 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1295 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1296 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1297 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1298 arch/win32/ipx_win.c, arch/win32/winnet.c,
1299 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1300 main/multi.h, main/network.c: add IPv4 multicasting support
1302 2003-10-11 Bradley Bell <btb@icculus.org>
1304 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1306 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1307 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1308 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1309 main/weapon.h: lots of shareware and oem fixes
1311 2003-10-10 Bradley Bell <btb@icculus.org>
1313 * arch/win32/winnet.c: fixed stupid win32 network bug
1315 2003-10-10 Bradley Bell <btb@icculus.org>
1317 * main/piggy.c: increased D1_MAX_TMAP_NUM
1319 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1321 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1322 which are animated in d2, refactorizes d1 texture reading
1324 2003-10-10 Bradley Bell <btb@icculus.org>
1326 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1327 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1328 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1329 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1330 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1331 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1332 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1333 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1334 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1335 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1336 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1337 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1338 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1339 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1340 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1341 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1342 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1343 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1344 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1345 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1346 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1347 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1348 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1349 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1350 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1351 main/wall.h: comments/formatting
1353 2003-10-09 Bradley Bell <btb@icculus.org>
1355 * main/text.c: fix text when using old datafiles
1357 * main/laser.h: comments/whitespace
1359 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1360 mines w/shareware data
1362 * include/DT_drawtext.h: deleted unused file
1364 2003-10-08 Bradley Bell <btb@icculus.org>
1366 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1368 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1370 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1371 main/menu.c: Disabled 'd2x keys' weapon selection
1373 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1375 * main/object.h, main/multi.h: get rid of most warnings issued by
1376 cpp-precomp of gcc from Mac OS X dev tools
1378 2003-10-05 Bradley Bell <btb@icculus.org>
1380 * NEWS, configure.ac: increment version number
1382 * cfile/cfile.c: better handling of CRLF text files (when that is
1385 * utilities/hogcreate.c, utilities/hogextract.c,
1386 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1387 reading/writing files
1389 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1390 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1393 2003-10-04 Bradley Bell <btb@icculus.org>
1395 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1397 * main/netmisc.c: change byte to sbyte, comments/whitespace
1399 2003-10-03 Bradley Bell <btb@icculus.org>
1401 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1403 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1406 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1407 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1408 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1409 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1410 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1411 main/object.c, main/object.h, main/paging.c, main/player.h,
1412 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1413 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1414 main/weapon.c, main/weapon.h: change byte to sbyte,
1417 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1418 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1419 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1420 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1422 * configure.ac: better checking for timeval
1424 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1426 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1427 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1428 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1429 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1430 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1431 main/multibot.c, main/network.c: Make network architecture
1432 choosable from game menu, add support for UDP/IP on Mac OS X and
1435 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1437 * include/byteswap.h: added macros for coping with alignment
1440 2003-10-02 Bradley Bell <btb@icculus.org>
1442 * main/multi.h: added padding to little-endian version of
1445 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1447 * main/netmisc.c: delete duplicate function
1449 2003-10-01 Bradley Bell <btb@icculus.org>
1451 * main/bm.c: make sure d1_texture_indices gets freed between
1454 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1456 * main/piggy.h: fix size of d1 shareware descent.pig
1458 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1460 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1461 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1462 replacements for non-animated textures
1464 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1466 * main/controls.c: use fixed 20fps wiggle
1468 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1470 * Makefile.am, debian/changelog.in, debian/control,
1471 debian/d2x-common.dirs, debian/d2x-common.install,
1472 debian/d2x-common.manpages, debian/d2x-gl.files,
1473 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1474 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1475 utilities/Makefile.am, utilities/hogcreate.1,
1476 utilities/hogextract.1, utilities/mvlcreate.1,
1477 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1478 add man pages, distribute utility programs in new d2x-common deb
1480 * rpm/d2x.spec.in: updated rpm spec file
1482 2003-08-02 Bradley Bell <btb@icculus.org>
1484 * cfile/cfile.c: update raw_position in cfputc and cfputs
1486 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1488 * main/piggy.c: make error message more friendly
1490 * main/piggy.c: simplify copying of bitmap flags
1492 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1495 * cfile/cfile.c: revert to always using custom fgets
1497 * main/endlevel.c, main/mission.c: handle missing exit sequence
1498 components gracefully
1500 * main/playsave.c: comments
1502 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1504 * cfile/cfile.c: update raw_position in cfwrite
1506 * main/network.c: comments/formatting
1508 2003-06-22 Bradley Bell <btb@icculus.org>
1510 * cfile/cfile.c: use standard fgets for non-archive files
1512 * main/movie.c: use con_printf for missing movie warning
1514 2003-06-18 Bradley Bell <btb@icculus.org>
1516 * main/movie.c: fixed cfile conversion of movielib code
1518 * main/console.c, main/hud.c: strip out colors, etc when printing
1521 * include/u_mem.h: fix NDEBUG calloc macro
1523 2003-06-15 Bradley Bell <btb@icculus.org>
1525 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1528 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1529 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1530 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1531 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1532 main/scores.c, main/state.c, main/text.c, misc/args.c,
1533 misc/strio.c: convert file i/o to cfile
1535 2003-06-14 Bradley Bell <btb@icculus.org>
1537 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1538 writing and other modes besides "rb" (mostly taken from
1541 2003-06-09 Bradley Bell <btb@icculus.org>
1543 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1546 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1547 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1550 2003-06-07 Taylor Richards <taylor@icculus.org>
1552 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1554 2003-06-07 Bradley Bell <btb@icculus.org>
1556 * main/console.c: fix non-console build
1558 * main/gamesave.c: comments
1560 * main/bm.c: remove redundant break
1562 2003-06-06 Bradley Bell <btb@icculus.org>
1564 * main/gauges.c, main/kconfig.c: comments/formatting
1566 * console/.cvsignore: added .cvsignore
1568 * main/console.c: can't write to console after it's closed
1570 2003-06-05 Bradley Bell <btb@icculus.org>
1572 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1573 console/internal.c, console/internal.h, include/CON_console.h,
1574 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1575 finish console conversion away from SDL
1577 2003-06-04 Bradley Bell <btb@icculus.org>
1579 * console/CON_console.c, include/CON.console.h, include/console.h,
1580 main/console.c, main/game.c: console conversion to native gr,
1583 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1584 put prototype for gr_bm_bitblt in gr.h
1586 2003-06-03 Bradley Bell <btb@icculus.org>
1588 * console/CON_console.c, console/DT_drawtext.c,
1589 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1590 main/console.c: use native fonts for console
1592 * main/playsave.c: use shorts for short data
1594 2003-06-02 Bradley Bell <btb@icculus.org>
1596 * configure.ac, main/console.c: set console background, fix
1599 2003-06-01 Bradley Bell <btb@icculus.org>
1601 * Makefile.am, arch/sdl/event.c, configure.ac,
1602 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1603 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1604 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1605 main/gamerend.c: added console code (from SDL_console)
1607 2003-05-30 Bradley Bell <btb@icculus.org>
1609 * README: minor update
1611 2003-05-28 Bradley Bell <btb@icculus.org>
1613 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1618 2003-06-06 Bradley Bell <btb@icculus.org>
1620 * main/kconfig.c: fix crash in control menus
1622 * main/gauges.c: force cockpit redraw in opengl
1624 * main/gamerend.c: move ogl swap, so cockpit and console get
1627 2003-06-01 Bradley Bell <btb@icculus.org>
1629 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1633 2003-05-12 Bradley Bell <btb@icculus.org>
1635 * configure.ac: increment version number
1637 * main/bm.c: use con_printf for exit model warnings
1639 * configure.ac: must check for timespec after setting -mno-cygwin
1641 * main/inferno.c: added -nohogdir and -userdir options
1643 * NEWS, main/titles.c: use briefings with no extension
1647 2003-04-30 Bradley Bell <btb@icculus.org>
1649 * configure.ac: have to include time.h when checking for nanosleep
1651 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1654 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1655 increment version number
1657 * main/Makefile.am: make dist fix
1661 2003-04-29 Bradley Bell <btb@icculus.org>
1663 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1666 2003-04-24 Bradley Bell <btb@icculus.org>
1668 * configure.ac: increment version number
1670 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1673 2003-04-24 Ingo van Lil <inguin@gmx.de>
1675 * main/render.c: fix misspellings of NDEBUG
1679 2003-04-14 Bradley Bell <btb@icculus.org>
1681 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1683 2003-04-11 Bradley Bell <btb@icculus.org>
1685 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1690 2003-04-11 Bradley Bell <btb@icculus.org>
1692 * libmve/mveplay.c: use _sleep instead of sleep on win32
1694 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1695 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1696 include/cfile.h, include/error.h, libmve/Makefile.am,
1697 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1698 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1699 utilities/Makefile.am: comments/formatting/dist problems
1701 * configure.ac: use different defines for os x
1703 2003-04-07 Bradley Bell <btb@icculus.org>
1705 * include/error.h, misc/error.c: put some old stuff back in,
1706 eliminate duplicate error messages
1708 * main/text.c: don't die on text not found
1711 * main/inferno.c: print some useful info if hog not found, allow
1712 -help to work if no text available
1714 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1716 * arch/linux/Makefile.am: revert to previous version, so linux
1719 2003-04-03 Bradley Bell <btb@icculus.org>
1721 * main/endlevel.c: fixed exit model scheme yet again
1723 2003-04-02 Bradley Bell <btb@icculus.org>
1725 * misc/error.c: call Int3 on Assert
1727 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1730 * main/wall.c: don't die when trying to toggle nonexistent
1731 segment... vertigo level 10 is buggy!
1733 * main/gamemine.c: comments/formatting
1735 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1737 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1738 main/inferno.c: Allow use of 22K sound samples
1740 2003-03-29 Bradley Bell <btb@icculus.org>
1742 * arch/ogl/gr.c: default to bitmapped reticle
1744 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1745 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1748 * arch/sdl/joy.c: fixed text seen for hats in control config
1751 2003-03-28 Bradley Bell <btb@icculus.org>
1753 * main/bm.c: heh, model nums in vertigo are hardcoded,
1754 N_D2_POLYGON_MODELS can't change
1756 * configure.ac, include/d1x.xpm, include/descent.xpm,
1757 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1760 2003-03-27 Bradley Bell <btb@icculus.org>
1762 * main/text.h: fixed text references for hat directions
1764 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1766 2003-03-26 Bradley Bell <btb@icculus.org>
1768 * main/playsave.c: make d2x keys backward compatible
1770 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1772 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1775 2003-03-26 Bradley Bell <btb@icculus.org>
1777 * main/piggy.c: fix crash when d1 data not present
1779 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1780 read/write from plr file
1782 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1783 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1784 added escort.h header
1786 2003-03-25 Bradley Bell <btb@icculus.org>
1788 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1789 D1_PIGFILE ("descent.pig") macro
1791 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1792 models from d1 pig file
1794 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1795 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1796 really) from d1 pig file
1798 2003-03-23 Bradley Bell <btb@icculus.org>
1800 * main/bm.c: stop extra robots from overwriting exit models
1802 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1803 texture list doesn't get full
1805 * main/bm.c: fix mem leak when reading extra robots
1807 2003-03-21 Bradley Bell <btb@icculus.org>
1809 * main/menu.c: Added option to set movie resolution (mostly works)
1811 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1813 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1814 replacement functions to piggy.c
1816 * main/gameseq.c: attempt to support mac d1 descent.pig
1818 * main/bm.c: fix mem leak
1820 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1821 files, both d1 and d2 oem briefing where showed
1823 * main/inferno.c, main/movie.c: Change the default movie
1824 resolution to "high", implement the option -lowresmovies
1826 2003-03-20 Bradley Bell <btb@icculus.org>
1828 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1830 * main/piggy.c: comments
1832 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1834 * main/gameseq.c: delete duplicate function
1836 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1838 2003-03-19 Bradley Bell <btb@icculus.org>
1840 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1841 (cddb discid) support
1843 * arch/sdl/digi.c, main/kludge.c: implemented
1844 digi_link_sound_to_object3 for looping sounds, other looping stuff
1846 * arch/sdl/gr.c: removing dependencies on stuff in main/
1848 * arch/linux/Makefile.am, arch/linux/init.c,
1849 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1850 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1851 other header cleanups
1853 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1855 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1857 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1858 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1859 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1860 load d1 textures for d1 levels
1862 2003-03-19 Bradley Bell <btb@icculus.org>
1864 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1865 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1866 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1867 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1870 * README: added some OS X info
1872 2003-03-17 Bradley Bell <btb@icculus.org>
1874 * main/newdemo.c: simplify DEMO_FILENAME macro
1876 * main/console.c, main/game.c: enable experimental console support
1878 * main/gamerend.c: fixed location of fps meter in multi
1880 2003-03-16 Bradley Bell <btb@icculus.org>
1882 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1883 also look in shared data dir for demos
1885 * main/newdemo.c, main/newdemo.h: comments/formatting
1887 2003-03-15 Christopher Thielen <chris@luethy.net>
1889 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1890 thinking d2 cd is always present
1892 2003-03-15 Bradley Bell <btb@icculus.org>
1894 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1897 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1900 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1901 gr_init. don't really know why this works, though
1903 2003-03-14 Bradley Bell <btb@icculus.org>
1905 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1907 * unused/bios/rbaudio.h: removed duplicate file
1909 2003-03-14 Christopher Thielen <chris@luethy.net>
1911 * arch/sdl/rbaudio.c: stop cd audio when exiting
1913 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1915 * main/gamecntl.c: add comments to the "only matt knows" cheats
1917 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1919 * main/gamemine.c: formatting, better texture conversion for d1
1922 2003-03-14 Bradley Bell <btb@icculus.org>
1924 * main/piggy.c: must swap all mac version pigfiles
1926 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1927 main/multi.c: formatting, minor cleanups
1929 * 2d/rle.c: need to swap line_size on bigendian machines
1931 * main/mission.c, main/mission.h: detect mac full version hogfile
1933 2003-03-13 Bradley Bell <btb@icculus.org>
1935 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1936 added joy/mouse sensitivity slider, increased range to 16, and
1939 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1942 * arch/linux/Makefile.am: removed extra backslash
1944 * TODO, installation.txt: updated some documentation
1946 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1947 menu, with maxfps option
1949 2003-03-12 Bradley Bell <btb@icculus.org>
1951 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1953 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1954 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1955 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1956 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1957 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1958 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1959 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1960 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1961 arch/linux/include/music.h, arch/linux/include/serial.h,
1962 arch/linux/include/ukali.h: formatting
1964 2003-03-11 Chris Arena <ccarena@cox.net>
1966 * main/menu.c: fixed brightness slider
1968 2003-03-01 Bradley Bell <btb@icculus.org>
1970 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1971 robots and animated bitmaps work, but colors are messed up
1973 2003-02-28 Bradley Bell <btb@icculus.org>
1975 * main/player.h: whitespace
1977 * main/automap.c, main/cntrlcen.c, main/collide.c,
1978 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1979 descent.hog is present, d1 becomes mission 0)
1981 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1982 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1983 arch/win32/winnet.c: MinGW compiles with network enabled again,
1984 but still doesn't work
1988 2003-02-28 Bradley Bell <btb@icculus.org>
1990 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1991 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1992 many opengl glitches
1994 2003-02-27 Bradley Bell <btb@icculus.org>
1996 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1997 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1998 main/network.c, main/network.h: noted that hoard.ham is only needed
1999 for multiplayer HOARD games, and should not be equated with
2000 "vertigo". put HoardEquipped() back in network.c.
2002 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2003 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2004 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2005 use timer_delay instead of d_delay
2007 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2009 * main/render.c: added replacement qsort for solaris
2011 2003-02-26 Bradley Bell <btb@icculus.org>
2013 * main/gamemine.c: texture conversion for d1 shareware
2015 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2017 * main/gamemine.c: better texture conversion for d1 levels
2019 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2021 * main/kconfig.c: fix joystick support under MinGW
2023 2003-02-26 Bradley Bell <btb@icculus.org>
2025 * main/playsave.c: fix swapping glitch
2027 * configure.ac, readme.txt: clean stuff up, getting ready for
2030 * main/titles.c: begin support for rendering spinning robots in
2033 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2036 * main/gamemine.c: load d1 shareware levels!
2038 2003-02-25 Bradley Bell <btb@icculus.org>
2042 * autogen.sh: add warning about old auto* versions, use
2045 2003-02-24 Bradley Bell <btb@icculus.org>
2047 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2048 briefings mostly working
2050 * main/movie.c, main/titles.c: fixed some more briefing glitches
2052 2003-02-23 Bradley Bell <btb@icculus.org>
2054 * main/movie.c: fixed crash when using shareware data files
2057 * arch/sdl/digi.c: fix crash on non-existent sounds
2058 (i.e. shareware data)
2060 2003-02-22 Bradley Bell <btb@icculus.org>
2062 * main/titles.c: fixed fullscreen toggle in briefings
2064 2003-02-21 Bradley Bell <btb@icculus.org>
2066 * configure.ac: check for mingw when enabling nasm
2068 * main/playsave.c: enable loading player files of either byte
2071 2003-02-20 Bradley Bell <btb@icculus.org>
2073 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2075 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2076 #343, not "rest of solution to bug #344"
2078 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2081 * main/kludge.c: partial solution to bug #344
2083 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2085 * compilerdefs.txt: added linux/mips info
2087 * ChangeLog: clean up changelog
2089 2003-02-19 Bradley Bell <btb@icculus.org>
2091 * libmve/mveplay.c: os x needs nanosleep prototype.
2093 2003-02-18 Bradley Bell <btb@icculus.org>
2095 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2097 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2098 to disable/enable audio
2100 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2102 * main/: movie.h, titles.c: make sure movie's palette is set before
2103 writing briefing text. Fixes bug #359
2105 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2108 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2109 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2112 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2115 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2116 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2117 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2120 * include/libmve.h: blah
2122 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2124 * main/render.c: 2nd attempt to fix solaris qsort bug
2126 2003-02-18 Bradley Bell <btb@icculus.org>
2128 * configure.ac, include/pstypes.h: put alignment detection in
2131 2003-02-17 Bradley Bell <btb@icculus.org>
2133 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2134 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2135 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2136 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2137 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2138 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2139 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2140 moved mve stuff to separate subdir
2142 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2143 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2144 mve code. Fixes (at least) bugs #41, #348, and #350.
2146 2003-02-14 Bradley Bell <btb@icculus.org>
2148 * main/Makefile.am: no more Makefile.mveplay. again
2150 * main/mveplay.c: typo
2152 2003-02-13 Bradley Bell <btb@icculus.org>
2154 * utilities/mvlextract.c: uint -> unsigned int
2156 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2157 standalone mveplayer, win32 support
2159 * main/movie.c: random bugfixes, win32 support
2161 * arch/sdl/Makefile.am: formatting
2163 * configure.ac: disable networking on mac/win for now
2165 * main/newmenu.c: comments
2167 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2169 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2170 redundant swap functions.
2172 2003-02-13 Bradley Bell <btb@icculus.org>
2174 * ChangeLog: update changelog
2176 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2178 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2179 polymodel alignment issues.
2181 2003-02-13 Bradley Bell <btb@icculus.org>
2183 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2184 fix various little bugs
2186 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2187 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2189 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2192 * README.utils: new file
2194 * main/: mve_main.c, mveplay.c: more movie fixes
2196 * README: updated README
2198 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2200 2003-02-12 Bradley Bell <btb@icculus.org>
2202 * utilities/mvlextract.c: bigendian mvl support
2204 * main/mveplay.c: formatting, stuff
2206 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2207 truecolor mve support, standalone mveplayer
2209 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2210 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2211 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2212 standalone mveplayer
2214 2003-01-22 Bradley Bell <btb@icculus.org>
2216 * include/: interp.h, interp.h: restore prototype for
2217 swap_polygon_model_data
2219 2003-01-21 Bradley Bell <btb@icculus.org>
2221 * main/piggy.c: use memcpy to avoid alignment problem
2223 * compilerdefs.txt: updated some defs, added sunos/sparc
2225 2003-01-15 Bradley Bell <btb@icculus.org>
2227 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2229 * main/gamemine.c: attempting to support d1 shareware
2231 * compilerdefs.txt: update defs
2233 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2235 * main/mveplay.c: fix several bugs, comments, formatting.
2237 2003-01-15 Bradley Bell <btb@icculus.org>
2239 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2240 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2241 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2242 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2245 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2246 formatting, comments
2248 2003-01-11 Bradley Bell <btb@icculus.org>
2250 * main/: mission.c, mission.h: attempt to support d1 for mac
2253 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2255 * main/object.h: foo
2257 2003-01-09 Bradley Bell <btb@icculus.org>
2259 * main/movie.c: use ifdef around gr_toggle_fullscreen
2261 2003-01-07 Bradley Bell <btb@icculus.org>
2263 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2264 main/mission.h: don't need .msn file for descent.hog anymore
2268 2003-01-06 Bradley Bell <btb@icculus.org>
2270 * main/mission.h, main/mission.c: comments
2272 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2275 2003-01-03 Bradley Bell <btb@icculus.org>
2277 * utilities/: txb2txt.c, txt2txb.c: remove old files
2279 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2281 * main/polyobj.c: attempt to make read_model_file
2284 * main/menu.c: move vertigo text
2286 2003-01-02 Bradley Bell <btb@icculus.org>
2288 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2289 main/polyobj.h: cleanup alignment changes
2291 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2292 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2293 main/object.h: fix alignment issues on sparc
2295 * cvshowto.txt: update cvs info
2299 * 2d/rle.c: make rle_swap handle RLE_BIG
2301 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2303 * main/render.c: workaround solaris qsort bug
2305 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2307 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2308 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2310 * arch/linux/Makefile.am: enabled linux joystick, kali
2312 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2313 arch/sdl/event.c: enabled linux joystick
2315 2002-12-31 Bradley Bell <btb@icculus.org>
2317 * main/gamemine.c: simplified warning msg
2319 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2321 * main/render.h: fix compiler warning
2323 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2325 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2327 2002-12-24 Bradley Bell <btb@icculus.org>
2329 * main/mission.c: fixes an infinite loop which was caused by d2x
2330 thinking d2demo was a descent 1 mission
2332 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2334 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2336 2002-12-24 Bradley Bell <btb@icculus.org>
2338 * main/render.c: comments
2340 2002-10-30 Bradley Bell <btb@icculus.org>
2342 * main/inferno.c: add help for -hogdir option
2344 * main/inferno.c: added -hogdir option
2346 2002-10-28 Bradley Bell <btb@icculus.org>
2348 * main/: inferno.c, menu.c: enabled Vertigo displays
2350 * include/3d.h: typo
2352 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2354 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2355 main/netmisc.c, main/network.c: simplify and eliminate redundant
2358 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2360 * maths/fixc.c: fix infinite loop in quad_sqrt.
2362 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2363 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2365 2002-10-12 Bradley Bell <btb@icculus.org>
2367 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2369 2002-10-11 Bradley Bell <btb@icculus.org>
2371 * main/hud.c: make hud_message work correctly
2373 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2376 * main/network.c: formatting, small fixes
2378 2002-10-10 Bradley Bell <btb@icculus.org>
2380 * main/netmisc.h: no swap_object for little-endian
2382 * main/: netmisc.h, network.c: use macros to simplify network
2385 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2388 * main/inferno.c: enable loading screen for mac shareware with
2391 * main/netmisc.c: whitespace
2393 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2396 * main/hud.c: whitespace
2398 * configure.ac: remove shareware build, add macdata build
2400 * main/songs.c: whitespace
2402 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2403 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2406 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2409 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2411 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2412 comments, formatting, etc.
2414 * iff/iff.c: fix bigendian iff loading.
2416 2002-10-03 Bradley Bell <btb@icculus.org>
2418 * utilities/txb2tex.c: typo
2420 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2421 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2424 * arch/sdl/mouse.c: whitespace
2426 2002-09-19 Bradley Bell <btb@icculus.org>
2428 * main/kconfig.c: fix a oops, add old logs
2430 * main/kconfig.c: support for >3 mouse buttons
2432 2002-09-18 Bradley Bell <btb@icculus.org>
2434 * include/gr.h: fix palette swap define
2436 2002-09-14 Bradley Bell <btb@icculus.org>
2438 * main/titles.c: load hires briefing screen if lores doesn't exist
2439 (i.e. vertigo) and MenuHires=0
2441 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2443 * main/: multi.h, network.h: pack some structures for ipx
2446 2002-09-14 Bradley Bell <btb@icculus.org>
2448 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2449 and load_endlevel_data() to expect newline-terminated strings, fix
2450 load_game_data to read null-terminated string for
2453 2002-09-07 Bradley Bell <btb@icculus.org>
2455 * main/newmenu.c: added error message
2457 * main/menu.h: enable -nohires with mac shareware
2459 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2461 * 2d/font.c: enable 0/255 palette swap for fonts
2463 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2466 * 2d/2dsline.c: fix ogl blooper
2468 2002-09-05 Bradley Bell <btb@icculus.org>
2470 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2473 * include/strutil.h: need string.h for strcasecmp
2475 * include/rle.h: okay, maybe it needs to be this way
2477 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2479 * 2d/scalec.c: more stuff from d2src
2481 * 2d/rle.c: more stuff from d2src, formatting
2483 * 2d/font.c: useless cruft
2485 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2487 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2490 2002-09-04 Bradley Bell <btb@icculus.org>
2492 * include/grdef.h: fix compiler warnings
2494 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2496 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2499 * main/game.c: we want the mac ibitblt for everything but dos and
2502 * main/texmerge.c: these routines are in tmerge.c
2504 * main/credits.c: enable credits for mac and oem data
2506 * main/bm.c: use either exit.ham or exit.pofs
2508 * include/ibitblt.h: enable some more code from d2src
2510 * include/gr.h: enable mac ubitblt_double
2512 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2514 * include/grdef.h: moved some inline asm from linear.h
2516 * 2d/ibitblt.c: brought in line with original d2 version
2518 * 2d/bitblt.c: reverted to original d2 version of this file, then
2519 added d1x enhancements
2521 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2523 * 2d/linear.h: moved these back to their original locations
2526 * main/mveplay.c: close some memory holes, speed up palette loading
2528 * main/movie.c: added fullscreen toggle while playing movies
2530 * main/inferno.c: comment out -superhires help text (always on)
2532 * include/timer.h: added approx_fsec_to_usec macro
2534 * arch/sdl/joy.c: fix compiler warning
2536 2002-09-01 Bradley Bell <btb@icculus.org>
2538 * main/network.c: oops
2540 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2542 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2543 timer_get_fixed_seconds
2547 2002-08-31 Bradley Bell <btb@icculus.org>
2549 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2552 * main/multi.h: network endian stuff
2554 * 2d/font.c, include/gr.h: fast file i/o for font headers
2556 * arch/win32/arch_ip.cpp: unused file
2558 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2559 bigendian networking fixes
2561 * main/menu.c: make net menu more accurate, also make superhires
2564 * include/pstypes.h: better to have __pack__ all the time, I think.
2565 needed for networking, e.g.
2567 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2570 * arch/win32/Makefile.am: unused file
2574 2002-08-30 Bradley Bell <btb@icculus.org>
2576 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2578 * main/: newmenu.h, titles.c: formatting
2580 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2581 main/multi.h: networking works, finally
2583 * TODO: added TODO file
2585 * arch/linux/arch_ip.cpp: unused fine
2587 * README: network sorta working
2589 * main/: Makefile.am, multi.c, network.c, network.h: more
2592 * main/menu.c: load builtin mission correctly
2594 * main/inferno.c: documentation
2596 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2599 * main/Makefile.mveplay: don't need no more
2601 2002-08-29 Bradley Bell <btb@icculus.org>
2603 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2604 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2605 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2608 * include/ipx_drv.h: more network fixing
2610 * arch/linux/include/ipx_drv.h: more network fixing
2612 * include/ipx.h: formatting
2614 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2616 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2617 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2618 main/inferno.c: fixed networking fuck-up?
2620 * Makefile.am: moved mingw info to README
2622 * README, mingw32.txt: moved mingw info to README
2624 2002-08-27 Bradley Bell <btb@icculus.org>
2626 * utilities/mvlextract.c: allow specifying file to extract
2628 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2631 * utilities/hogextract.c: allow specifying file to extract
2633 * main/mission.c: Have to get mission_num _after_ promoting...
2635 * main/: gameseq.c, titles.c: beginning d1 briefing support
2637 * descent.msn: beginning d1 briefing support
2639 * main/: titles.c, titles.h: d1-style mission briefings
2641 * main/piggy.h: whitespace
2643 * main/movie.c: beginning robot movie support, fall back on lo/hi
2644 res if hi/lo not available
2646 * main/mission.c: added Builtin_mission_num for builtin mission,
2647 D1Hogdir, d1-style mission briefings
2649 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2652 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2653 (for d1 missions that need d1 data)
2655 * 2d/ibitblt.c: whitespace
2657 2002-08-26 Bradley Bell <btb@icculus.org>
2659 * utilities/mvlcreate.c: oops
2661 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2664 * utilities/hogextract.c: added [v]iew option
2666 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2668 * main/titles.c: fix writable string, disable DumbAdjust thing
2670 * main/polyobj.h: whitespace
2672 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2675 * main/movie.c: read movies from AltHogDir, other fixes
2677 * main/: mission.c, mission.h: fix bug w/mission filename
2679 * main/gameseq.c: comments
2681 * main/digi.h: whitespace n stuff
2683 * include/mve_audio.h: added audio flag macros
2685 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2690 2002-08-23 Bradley Bell <btb@icculus.org>
2692 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2695 * Makefile.am: remove d2demo.mn2
2697 * cfile/cfile.c, include/cfile.h: add cfile_size function
2699 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2700 eliminate need for .mn2 files for oem and demo
2702 2002-08-22 Bradley Bell <btb@icculus.org>
2704 * main/bm.c: fix for vertigo
2706 * main/menu.h: make OEM menu pcx available
2708 * 2d/rle.c: merge with original d2 file
2710 * Makefile.am, configure.ac: let mission files get installed by
2713 2002-08-17 Bradley Bell <btb@icculus.org>
2715 * configure.ac: make FAST_FILE_IO the default on little-endian
2718 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2720 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2723 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2725 * main/: game.c, menu.c, mission.c: promote builtin missions.
2727 2002-08-15 Bradley Bell <btb@icculus.org>
2729 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2730 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2732 * utilities/.cvsignore: added cvsignore
2734 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2737 * main/piggy.c: mac data file loading
2739 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2740 transparency and swap 0/255 correctly for mac data files
2742 2002-08-13 Bradley Bell <btb@icculus.org>
2744 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2745 to utilities to avoid conflict with c++ std lib <utility>
2747 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2748 txt2txb.c: moved utility to utilities to avoid conflict with c++
2751 * Makefile.am, configure.ac: add utilities
2753 2002-08-09 Bradley Bell <btb@icculus.org>
2755 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2758 2002-08-08 Bradley Bell <btb@icculus.org>
2760 * main/inferno.c: comments
2762 * main/: newmenu.c, songs.c: mac demo datafile support
2764 * installation.txt: update
2766 * main/gamesave.c: use lowercase for consistency
2768 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2769 models for other than d2demo
2771 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2773 * main/gamemine.c: formatting, better d1 texture conversion
2775 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2776 main/mission.h: recognize .msn mission files.
2778 2002-08-07 Bradley Bell <btb@icculus.org>
2780 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2781 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2782 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2783 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2784 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2785 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2788 2002-08-06 Bradley Bell <btb@icculus.org>
2790 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2792 * main/Makefile.am: formatting
2794 * 2d/font.c: make gr_remap_font just reload the whole thing
2796 * configure.ac: formatting
2798 * Makefile.am: added d2demo.mn2
2800 * d2demo.mn2: mission file for shareware
2802 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2803 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2805 * main/sounds.h: shareware stuff, whitespace
2807 * main/: polyobj.c, polyobj.h: more fast i/o macros
2809 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2812 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2813 endlevel stuff to non-shareware, allow movies/endlevel for
2816 * main/cntrlcen.c: typo
2818 * main/bm.h: use global Piggy_hamfile_version
2820 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2821 macros, use global Piggy_hamfile_version
2823 * main/Makefile.am: terrain and movie stuff always used now
2825 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2828 * main/: gamemine.c, gamesave.c: load DMB levels
2830 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2831 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2833 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2835 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2837 2002-08-04 Bradley Bell <btb@icculus.org>
2839 * main/inferno.c: shareware stuff, formatting
2841 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2843 * arch/sdl/gr.c: don't need to set mode in gr_init
2845 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2847 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2850 * Makefile.am, descent.mn2: added mission file for descent 1
2852 2002-08-02 Bradley Bell <btb@icculus.org>
2854 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2855 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2856 main/piggy.h, misc/error.c: junk
2858 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2859 render.h, scores.c, scores.h, terrain.c: shareware stuff
2861 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2862 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2863 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2864 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2865 main/weapon.c, main/weapon.h: fast i/o macros
2867 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2869 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2870 main/gamemine.h, main/gamesave.c: load d1 levels
2872 2002-07-30 Bradley Bell <btb@icculus.org>
2874 * configure.ac: oops
2876 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2879 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2880 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2881 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2882 main/piggy.c, main/titles.c: support shareware datafiles!
2884 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2885 piggy.c: SHAREWARE fixes
2887 2002-07-29 Bradley Bell <btb@icculus.org>
2889 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2890 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2891 misc/fileutil.c: Portability - OS X support
2893 2002-07-27 Bradley Bell <btb@icculus.org>
2895 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2896 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2897 segment.h: portability
2899 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2900 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2901 main/wall.h: portabilization
2903 * 2d/font.c, include/gr.h: portability
2905 2002-07-26 Bradley Bell <btb@icculus.org>
2907 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2909 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2911 * main/player.c: foo
2913 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2915 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2916 misc/fileutil.h: portable file i/o utils
2918 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2919 writable string anymore... / formatting
2921 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2922 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2923 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2924 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2925 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2926 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2927 portable-izing file loading routines
2929 2002-07-24 Bradley Bell <btb@icculus.org>
2931 * main/mveplay.c: correctly play files with 16bit uncompressed
2932 audio, mem checking, etc
2934 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2937 2002-07-23 Bradley Bell <btb@icculus.org>
2939 * misc/Makefile.am: unused file
2941 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2942 main/sounds.h: remove experimental nmovie stuff
2944 * main/movie.c: add some debugging output
2946 2002-07-22 Bradley Bell <btb@icculus.org>
2948 * main/: console.c, state.c: simplified header
2950 * main/movie.c: enable mveplay audio
2952 * main/old/movie.c: moved to main/
2954 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2955 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2956 main/mvelib.c, main/mveplay.c: initial movie support
2958 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2959 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2960 include/ogl_init.h, include/pstypes.h, main/console.c,
2961 main/state.c, mem/mem.c: OS X stuff
2963 * configure.ac: OS X and movie stuff
2965 2002-07-19 Bradley Bell <btb@icculus.org>
2967 * compilerdefs.txt: OSX defs
2969 2002-07-18 Bradley Bell <btb@icculus.org>
2971 * main/inferno.c: use simpler rcs tags
2973 * autogen.sh: keep Changelog in cvs (and use --accum)
2975 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2976 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2977 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2978 main/songs.c: changed cdrom->rbaudio
2980 * include/rbaudio.h: moved to /include
2982 2002-07-17 Bradley Bell <btb@icculus.org>
2984 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2985 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2986 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2987 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2988 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2989 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2990 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2991 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2992 3d/setup.c: use simpler rcs tags
2997 2002-07-17 Bradley Bell <btb@icculus.org>
2999 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3001 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3003 * debian/rules: don't need readme's
3005 * debian/rules: move d1x license to COPYING, license clarifications
3007 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3008 license to COPYING, license clarifications
3010 * debian/rules: fix debian docs
3012 * debian/rules: fix debian manpages
3014 * debian/d2x-sdl.menu: fix debian menu
3016 * debian/rules: link to undocumented man page for debs
3018 * Makefile.am, configure.ac, debian/control, debian/copyright,
3019 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3020 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3021 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3024 2002-07-16 Bradley Bell <btb@icculus.org>
3026 * debian/: rules, changelog.in: deb stuff
3028 * configure.ac: cleaner nasm detection
3030 * debian/: changelog.in, control, rules: deb stuff
3032 * README, installation.txt: typos, stuff
3034 * configure.ac: better #defines
3036 * configure.ac: whitespace
3038 * configure.ac: better documentation
3040 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3041 SDL_JOYSTICK not needed
3043 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3045 * configure.ac: need higher SDL for joystick
3047 * debian/: control, rules: deb stuff
3049 * arch/sdl/joy.c: old junk
3051 * Makefile.am, configure.ac: automake updates
3053 * main/: inferno.c, text.c: don't use althogdir on non-unix
3055 * configure.ac: more autoconf updates
3057 * misc/strutil.c: better strrev
3059 * main/inferno.c: need limits.h on mingw also
3061 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3064 2002-04-19 Bradley Bell <btb@icculus.org>
3066 * main/network.c: let hoard.ham be a cfile
3068 * main/text.c: better error message when hog not found
3072 2002-03-23 Bradley Bell <btb@icculus.org>
3074 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3075 arch/sdl/Makefile.am: Use SDL joystick automatically
3077 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3079 2002-03-05 Bradley Bell <btb@icculus.org>
3081 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3084 2002-02-23 Bradley Bell <btb@icculus.org>
3086 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3088 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3089 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3090 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3091 main/editor/Makefile.am: moved includes to include
3093 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3095 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3096 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3097 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3100 * main/game.c: disabled cockpit for OGL, formatting
3102 * 2d/ibitblt.c: formatting
3104 2002-02-16 Bradley Bell <btb@icculus.org>
3106 * include/oldsdl.h: check for older macros
3108 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3109 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3110 allow older sdl versions
3112 2002-02-15 Bradley Bell <btb@icculus.org>
3114 * main/: automap.c, automap.h, inferno.c: automap resolution now
3117 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3119 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3120 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3121 win32/include/key_arch.h: never mind - that would be pointless
3123 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3124 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3125 win32/include/key_arch.h: copied files from d1x
3127 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3128 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3130 * main/multipow.c: need conf.h
3132 * arch/win32/Makefile.am: new file
3134 * include/pstypes.h: added u_int16_t (needed in base_ip)
3136 * arch/win32/arch_ip.cpp: copied from d1x
3138 2002-02-14 Bradley Bell <btb@icculus.org>
3140 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3142 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3143 main/netlist.c: Added hotkeys to toggle fullscreen mode
3145 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3146 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3148 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3149 reorder.h: Lotsa networking stuff from d1x
3151 2002-02-13 Bradley Bell <btb@icculus.org>
3153 * include/gr.h, main/game.c: Fullscreen toggle stuff
3155 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3158 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3159 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3162 2002-02-11 Bradley Bell <btb@icculus.org>
3164 * main/bm.c: use portable loader if bigendian
3166 * include/pstypes.h: don't define bool for c++
3168 * include/cfile.h: extern AltHogDir stuff
3170 * include/byteswap.h: use WORDS_BIGENDIAN
3172 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3174 * main/vers_id.h: added D2X_IVER
3176 * misc/args.c: don't use d1x.ini
3178 * Makefile.am: rpm stuff
3180 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3183 2002-02-09 Bradley Bell <btb@icculus.org>
3185 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3187 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3189 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3192 2002-02-06 Bradley Bell <btb@icculus.org>
3194 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3195 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3196 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3198 * debian/: changelog.in, control, copyright, d2x-gl.files,
3199 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3203 2002-02-02 Bradley Bell <btb@icculus.org>
3205 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3207 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3208 Enabled RELEASE option
3210 2002-01-31 Bradley Bell <btb@icculus.org>
3212 * Makefile.am, configure.ac: specify prerequisite versions of
3213 autoconf and automake
3215 2002-01-29 Bradley Bell <btb@icculus.org>
3217 * main/mission.c: RCS header added
3219 * main/inferno.c: update copyright date
3221 * main/mission.c: allow missions to be in AltHogDir
3223 * configure.ac: Display results of configure
3225 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3228 2002-01-28 Bradley Bell <btb@icculus.org>
3230 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3231 Data files now go in DATADIR/games/d2x, user files now go in
3234 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3236 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3237 files now go in ~/.d2x
3239 2002-01-24 Bradley Bell <btb@icculus.org>
3241 * configure.ac: fix nasm not found error message
3243 2002-01-18 Bradley Bell <btb@icculus.org>
3245 * configure.in: getting rid of old configure.in
3247 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3248 main/movie.c: Movie playing kludgey stuff
3250 * misc/args.c: formatting
3252 * main/inferno.c: allow -h for help
3254 * include/error.h: don't die on int3, unless -debug given
3256 * mingw32.txt: more stuff
3258 2001-12-29 Bradley Bell <btb@icculus.org>
3260 * Makefile.am: Got rid of thinking.txt
3262 * main/inferno.c: document -nomovies option
3264 2001-12-28 Bradley Bell <btb@icculus.org>
3266 * main/titles.c: formatting, put some code into place for rendering
3267 of robots during briefings
3269 2001-12-27 Bradley Bell <btb@icculus.org>
3273 2001-12-23 Craig Hadady <chadady@iglou.com>
3275 * 2d/rle.c: fixed bug in dummy array.
3277 2001-12-03 Bradley Bell <btb@icculus.org>
3279 * arch/sdl/init.c: fix formatting
3281 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3282 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3283 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3284 and sdl joystick stuff
3286 2001-11-30 Bradley Bell <btb@icculus.org>
3288 * thinking.txt: not needed
3290 2001-11-27 Bradley Bell <btb@icculus.org>
3292 * cygconf, mingw32.txt: use sdl from source on cygwin
3294 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3295 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3296 SDL_CFLAGS to CFLAGS
3298 2001-11-27 Bradley Bell <btb@icculus.org>
3302 2001-11-14 Bradley Bell <btb@icculus.org>
3304 * texmap/scanline.c: use optimization flags as texmap default
3306 * NEWS: mouse wheel, etc
3308 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3309 wheel to emulate 3rd axis
3311 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3313 * include/error.h: kludge to ungrab mouse when we hit an int3
3315 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3316 __ENV_MSDOS__ to __MSDOS__
3318 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3321 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3324 * arch/sdl/digi.c: implemented digi_set_volume
3326 * include/grdef.h, main/config.c, misc/d_io.c: change
3327 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3329 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3330 main/piggy.c: use MAKE_SIG
3332 * installation.txt: update
3334 * configure.ac: new file
3336 * arch/sdl/joydefs.c: #include pstypes.h
3338 * arch/sdl/init.c: SDL joystick stuff
3340 * acconfig.h: adjust MINGW defines
3342 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3343 controls menu now works
3345 2001-11-13 Bradley Bell <btb@icculus.org>
3347 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3350 * Makefile.am: New file
3352 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3355 * compilerdefs.txt: New file
3357 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3359 2001-11-12 Bradley Bell <btb@icculus.org>
3361 * main/playsave.c: load player files regardless of byte order of
3364 2001-11-11 Bradley Bell <btb@icculus.org>
3366 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3369 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3371 * NEWS: GL savegame thumbnails
3373 * acconfig.h, configure.in: make option for NMOVIES, default to off
3375 2001-11-09 Bradley Bell <btb@icculus.org>
3377 * main/state.c: Enabled savegame thumbnails under OpenGL
3379 * unused/pa_null/pa_enabl.h: remove duplicate header
3381 * misc/args.c: use d2x.ini for option file
3383 * mem/mem.c: Move mem_realloc inside the ifdef
3385 * main/menu.c: fix 640x400 menu text
3387 * main/inferno.c: added documentation
3389 * main/endlevel.c: fix warnings
3391 * arch/ogl/gr.c: Get rid of gl spew
3393 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3395 * acconfig.h: Define __SDL__ for mingw
3397 2001-11-08 Bradley Bell <btb@icculus.org>
3399 * 2d/font.c: free OGL font data when rereading
3401 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3402 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3403 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3404 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3405 main/weapon.h: Enabled shareware build, endlevel flythrough
3408 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3409 of use for shareware build
3411 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3414 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3416 2001-11-05 Bradley Bell <btb@icculus.org>
3418 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3421 * include/3d.h: Add comment
3423 2001-11-04 Bradley Bell <btb@icculus.org>
3425 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3428 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3431 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3433 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3434 main/hudmsg.h: Enable d1x-style hud_message
3436 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3438 * 2d/font.c: re-init ogl fonts after remapping colors.
3440 2001-11-02 Bradley Bell <btb@icculus.org>
3442 * misc/Makefile.am: remove byteswap.h (duplicate header)
3444 * 2d/font.c: fixed gr_remap_font, minor stuff
3446 * configure.in: take out -O2 if doing debug build
3448 * main/bm.c: formatting
3450 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3452 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3453 macros, get rid of functions
3455 2001-11-01 Bradley Bell <btb@icculus.org>
3457 * misc/byteswap.h: removed duplicate header
3459 2001-10-31 Bradley Bell <btb@icculus.org>
3461 * NEWS, main/automap.c: automap works in opengl
3463 * NEWS, configure.in: Added news
3465 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3467 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3469 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3470 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3471 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3473 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3475 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3477 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3478 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3480 2001-10-27 Bradley Bell <btb@icculus.org>
3482 * main/inferno.c: added some documentation
3484 2001-10-25 Bradley Bell <btb@icculus.org>
3486 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3489 * Makefile.am, configure.in, arch/Makefile.am,
3490 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3491 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3492 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3493 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3494 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3495 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3496 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3497 it's ugly, but It'll be easier to sync with d1x.
3499 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3500 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3501 main/editor/Makefile.am: attempt at support for editor, makefile
3504 * misc/d_delay.c: formatting fix
3506 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3507 tmappent.S, tmapppro.S: adding support for runtime selection of
3510 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3511 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3512 including multi.h and network.h, fix backslashes, fix compiler
3515 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3516 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3517 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3518 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3519 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3520 including multi.h and network.h, fix backslashes
3522 * include/pstypes.h: added typedef for u_int64_t on mingw
3524 * include/3d.h: added prototype for g3_uninit_polygon_model
3526 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3528 2001-10-24 Bradley Bell <btb@icculus.org>
3530 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3531 arch subdirs, as in d1x.
3533 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3534 earlier style until i understand automake 1.5 better. remove input
3537 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3538 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3539 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3540 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3541 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3542 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3543 Moved input stuff to arch subdirs, as in d1x.
3545 * NEWS, configure.in: blah blah
3547 2001-10-23 Bradley Bell <btb@icculus.org>
3549 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3551 * texmap/tmapppro.S: no need for #include <conf.h> here
3553 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3556 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3557 file. RCS header added
3559 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3560 #ifdef'ing out the whole file. RCS header added
3562 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3563 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3564 fixes. Now works with automake 1.5 and autoconf 2.52.
3565 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3566 mingw (-grabmouse now works on win32).
3568 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3569 These don't belong in cvs
3573 2001-10-20 Bradley Bell <btb@icculus.org>
3575 * 2d/font.c: Don't free unused variables...
3577 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3580 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3581 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3582 main/Makefile.am: make dist more sensible
3584 * Makefile.am: Kludge for linking on mingw
3586 2001-10-19 Bradley Bell <btb@icculus.org>
3588 * Makefile.am, configure.in, arch/win32/Makefile.am,
3589 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3591 * include/ipx_drv.h: Check for __MINGW32__
3593 * include/i86.h: Imported from d1x
3595 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3597 * arch/dos/modex.asm: Fixed %include
3599 * main/console.c: RCS headers added
3601 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3604 * Makefile.am, main/Makefile.am: Moved final link to top-level
3605 directory instead of main/
3607 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3608 __ENV_LINUX__ to __linux__
3610 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3611 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3612 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3613 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3614 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3615 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3616 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3617 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3618 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3619 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3622 * configure.in: add --enable-xploader, support arch/linux subdir,
3625 * main/inferno.c: conditionalize conf.h
3627 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3629 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3630 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3631 misc/fileutil.h: Partial application of linux/alpha patch.
3633 2001-10-19 Bradley Bell <btb@icculus.org>
3635 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3636 networking in line with d1x, moved some arch/linux_* stuff to
3639 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3640 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3641 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3642 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3645 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3646 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3647 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3648 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3649 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3650 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3651 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3652 linux/include/ukali.h: Brought linux networking in line with d1x,
3653 moved some arch/linux_* stuff to arch/linux/*
3655 * include/ipx_drv.h: Imported from d1x
3657 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3659 * main/ipx_drv.c: Imported from d1x
3661 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3662 main/network.h, main/Makefile.am: Trying to get network working on
3665 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3666 main/Makefile.am: build fixes
3668 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3669 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3670 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3671 starting to get net working.
3673 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3674 conditionalized min,max macros
3676 2001-10-18 Bradley Bell <btb@icculus.org>
3678 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3679 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3680 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3681 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3684 * 2d/2dsline.c: RCS headers added/changed
3686 * configure.in: fix NASMFLAGS bug
3688 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3691 2001-10-17 Bradley Bell <btb@icculus.org>
3693 * NEWS: Fixed the invulnerable robots bug!
3695 * main/collide.c: Fixed the invulnerable robots bug!
3697 2001-10-14 Bradley Bell <btb@icculus.org>
3699 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3702 2001-10-13 Bradley Bell <btb@icculus.org>
3704 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3705 arch/Makefile.am, arch/dos/Makefile.am,
3706 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3707 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3708 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3709 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3710 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3711 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3712 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3713 arch/win32/include/Makefile.am, iff/Makefile.am,
3714 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3715 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3716 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3717 unused/bios/Makefile.am, unused/lib/Makefile.am,
3718 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3719 unused/ui/Makefile.am, unused/vga/Makefile.am,
3720 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3721 automake stuff from "inert" subdirs. And there was much rejoicing.
3723 * Makefile.am, NEWS, configure.in: Stuff
3725 * ChangeLog: removing auto-generated file
3727 * cygconf: Added instructions for mingw32 build
3729 * Makefile.am: renamed INSTALL to installation.txt
3731 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3733 * mingw32.txt: Added instructions for mingw32 build
3735 * configure.in: Enable assembly under mingw32
3737 2001-10-12 Bradley Bell <btb@icculus.org>
3739 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3741 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3742 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3743 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3744 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3745 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3746 to __DJGPP__, since it's built-in.
3748 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3750 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3751 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3755 2001-10-12 Bradley Bell <btb@icculus.org>
3757 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3759 * Makefile.am: make sure cygconf gets archived
3761 * configure.in: Increment version number in preparation for release
3763 * configure.in: Fix detection of opengl
3765 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3766 cygconf, arch/Makefile.am, arch/include/joy.h,
3767 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3768 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3769 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3770 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3771 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3772 Vastly improved compilability.
3774 2001-10-11 Bradley Bell <btb@icculus.org>
3776 * Makefile.am: Added macros/sdl.m4
3778 * autogen.sh: Added macros/sdl.m4
3780 2001-10-09 Bradley Bell <btb@icculus.org>
3782 * main/vers_id.h: Added DESCENT_VERSION constant
3784 * main/inferno.c: Added command-line help.
3786 * include/ogl_init.h: opengl improvments (following d1x changes)
3788 2001-10-07 Bradley Bell <btb@icculus.org>
3790 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3791 arch/ogl/Makefile.am: Remove duplicate headers.
3793 2001-08-02 Thimo Neubauer <thimo@debian.org>
3795 * mem/mem.c: totally crippled the memory manager because it does
3796 not make sense for non-DOS-systems and it would have been too
3797 complicated to get it 64bit clean
3799 2001-06-19 Bradley Bell <btb@icculus.org>
3801 * cvshowto.txt: updated anonymous password
3803 2001-02-08 Bradley Bell <btb@icculus.org>
3805 * COPYING, license.txt: Added d1x license
3807 2001-02-01 Bradley Bell <btb@icculus.org>
3809 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3811 2001-01-31 Bradley Bell <btb@icculus.org>
3813 * configure.in, arch/include/mouse.h, include/pstypes.h,
3814 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3816 * main/polyobj.c: fix typo
3818 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3819 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3820 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3821 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3822 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3823 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3824 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3825 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3826 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3827 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3828 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3829 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3830 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3831 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3832 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3833 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3834 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3835 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3836 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3837 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3838 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3839 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3840 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3841 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3842 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3843 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3846 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3847 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3848 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3849 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3852 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3855 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3856 cross-compiling, and cygwin fixes
3858 2001-01-30 Bradley Bell <btb@icculus.org>
3860 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3861 include/pstypes.h, include/strutil.h, main/Makefile.am,
3862 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3863 needs --without-assembler and --without-network to compile
3865 2001-01-29 Bradley Bell <btb@icculus.org>
3867 * configure.in, main/Makefile.am: Fixes to build system
3869 * main/kconfig.c: fix for non-linux joysticks
3871 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3872 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3873 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3874 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3875 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3876 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3877 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3878 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3879 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3880 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3882 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3883 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3884 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3885 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3886 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3887 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3890 * arch/dos/include/joy.h, arch/dos/include/key.h,
3891 arch/dos/include/mouse.h: Unified input headers.
3893 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3895 2001-01-28 Bradley Bell <btb@icculus.org>
3897 * conf.h.in, configure.in, arch/Makefile.am,
3898 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3899 arch/include/key.h, main/Makefile.am: More header unification...
3901 * main/newdemo.c: Added <ctype.h>
3903 * arch/include/event.h, arch/include/joy.h: unified input headers.
3905 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3906 OpenGL now uses SDL-GL instead of gii
3908 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3910 2001-01-25 Bradley Bell <btb@icculus.org>
3912 * autogen.sh: use "set -e" so execution stops if something goes
3915 2001-01-24 Bradley Bell <btb@icculus.org>
3919 * Makefile.am: Add ChangeLog to dist
3923 2001-01-24 Bradley Bell <btb@icculus.org>
3925 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3927 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3928 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3931 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3932 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3933 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3934 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3935 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3936 arch/Makefile.am, arch/dos/Makefile.am,
3937 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3938 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3939 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3940 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3941 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3942 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3943 unused/Makefile.am, unused/bios/Makefile.am,
3944 unused/lib/Makefile.am, unused/novga/Makefile.am,
3945 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3946 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3947 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3948 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3949 make dist, VPATH builds, ...
3951 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3952 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3953 arch/dos/Makefile.in, arch/linux/Makefile.in,
3954 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3955 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3956 misc/Makefile.in, texmap/Makefile.in: cruft removal
3958 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3961 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3963 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3965 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3968 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3969 added -grabmouse option
3971 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3972 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3973 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3974 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3975 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3976 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3977 main/songs.c, misc/args.c: changed args_find to FindArg
3979 2001-01-22 Bradley Bell <btb@icculus.org>
3981 * configure, main/Makefile.am, main/Makefile.in: configuration
3984 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3985 fix compiler warnings w/opengl
3987 * include/console.h: ggi support
3989 * arch/linux_init.c: svgalib support
3991 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3992 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3993 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3994 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3995 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3996 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3999 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4001 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4002 main/render.c: fix warnings and enable NDEBUG *
4003 arch/svgalib_init.c: svgalib support
4005 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4007 * main/kconfig.c: joystick support
4009 2001-01-21 Bradley Bell <btb@icculus.org>
4011 * cvshowto.txt: new file, taken from d1x webpage
4013 * AUTHORS, README: Taking over as maintainer of d2x
4015 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4017 2001-01-20 Bradley Bell <btb@icculus.org>
4019 * configure, configure.in: Turned -Werror back off by default
4021 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4022 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4023 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4024 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4025 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4026 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4027 main/laser.c, main/multi.c, main/network.c, main/network.h,
4028 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4029 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4030 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4031 warnings, for non-OpenGL on linux, anyway...
4033 2001-01-19 Bradley Bell <btb@icculus.org>
4035 * copying: remove duplicate file
4037 * Import of d2x-0.0.9-pre1
4039 * Import of d2x-0.0.8