1 2003-04-02 Bradley Bell <btb@icculus.org>
3 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
6 * main/wall.c: don't die when trying to toggle nonexistent
7 segment... vertigo level 10 is buggy!
9 * main/gamemine.c: comments/formatting
11 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
13 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
14 main/inferno.c: Allow use of 22K sound samples
16 2003-03-29 Bradley Bell <btb@icculus.org>
18 * arch/ogl/gr.c: default to bitmapped reticle
20 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
21 main/polyobj.c: rewrote endlevel stuff to reread exit model info
24 * arch/sdl/joy.c: fixed text seen for hats in control config
27 2003-03-28 Bradley Bell <btb@icculus.org>
29 * main/bm.c: heh, model nums in vertigo are hardcoded,
30 N_D2_POLYGON_MODELS can't change
32 * configure.ac, include/d1x.xpm, include/descent.xpm,
33 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
36 2003-03-27 Bradley Bell <btb@icculus.org>
38 * main/text.h: fixed text references for hat directions
40 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
42 2003-03-26 Bradley Bell <btb@icculus.org>
44 * main/playsave.c: make d2x keys backward compatible
46 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
48 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
51 2003-03-26 Bradley Bell <btb@icculus.org>
53 * main/piggy.c: fix crash when d1 data not present
55 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
56 read/write from plr file
58 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
59 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
62 2003-03-25 Bradley Bell <btb@icculus.org>
64 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
65 D1_PIGFILE ("descent.pig") macro
67 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
68 models from d1 pig file
70 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
71 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
72 really) from d1 pig file
74 2003-03-23 Bradley Bell <btb@icculus.org>
76 * main/bm.c: stop extra robots from overwriting exit models
78 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
79 texture list doesn't get full
81 * main/bm.c: fix mem leak when reading extra robots
83 2003-03-21 Bradley Bell <btb@icculus.org>
85 * main/menu.c: Added option to set movie resolution (mostly works)
87 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
89 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
90 replacement functions to piggy.c
92 * main/gameseq.c: attempt to support mac d1 descent.pig
94 * main/bm.c: fix mem leak
96 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
97 files, both d1 and d2 oem briefing where showed
99 * main/inferno.c, main/movie.c: Change the default movie
100 resolution to "high", implement the option -lowresmovies
102 2003-03-20 Bradley Bell <btb@icculus.org>
104 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
106 * main/piggy.c: comments
108 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
110 * main/gameseq.c: delete duplicate function
112 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
114 2003-03-19 Bradley Bell <btb@icculus.org>
116 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
117 (cddb discid) support
119 * arch/sdl/digi.c, main/kludge.c: implemented
120 digi_link_sound_to_object3 for looping sounds, other looping stuff
122 * arch/sdl/gr.c: removing dependencies on stuff in main/
124 * arch/linux/Makefile.am, arch/linux/init.c,
125 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
126 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
127 other header cleanups
129 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
131 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
133 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
134 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
135 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
136 load d1 textures for d1 levels
138 2003-03-19 Bradley Bell <btb@icculus.org>
140 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
141 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
142 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
143 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
146 * README: added some OS X info
148 2003-03-17 Bradley Bell <btb@icculus.org>
150 * main/newdemo.c: simplify DEMO_FILENAME macro
152 * main/console.c, main/game.c: enable experimental console support
154 * main/gamerend.c: fixed location of fps meter in multi
156 2003-03-16 Bradley Bell <btb@icculus.org>
158 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
159 also look in shared data dir for demos
161 * main/newdemo.c, main/newdemo.h: comments/formatting
163 2003-03-15 Christopher Thielen <chris@luethy.net>
165 * main/kludge.c: set CDROM_dir back to "." - tricks game into
166 thinking d2 cd is always present
168 2003-03-15 Bradley Bell <btb@icculus.org>
170 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
173 * arch/sdl/rbaudio.c: formatting, enabled volume control under
176 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
177 gr_init. don't really know why this works, though
179 2003-03-14 Bradley Bell <btb@icculus.org>
181 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
183 * unused/bios/rbaudio.h: removed duplicate file
185 2003-03-14 Christopher Thielen <chris@luethy.net>
187 * arch/sdl/rbaudio.c: stop cd audio when exiting
189 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
191 * main/gamecntl.c: add comments to the "only matt knows" cheats
193 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
195 * main/gamemine.c: formatting, better texture conversion for d1
198 2003-03-14 Bradley Bell <btb@icculus.org>
200 * main/piggy.c: must swap all mac version pigfiles
202 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
203 main/multi.c: formatting, minor cleanups
205 * 2d/rle.c: need to swap line_size on bigendian machines
207 * main/mission.c, main/mission.h: detect mac full version hogfile
209 2003-03-13 Bradley Bell <btb@icculus.org>
211 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
212 added joy/mouse sensitivity slider, increased range to 16, and
215 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
218 * arch/linux/Makefile.am: removed extra backslash
220 * TODO, installation.txt: updated some documentation
222 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
223 menu, with maxfps option
225 2003-03-12 Bradley Bell <btb@icculus.org>
227 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
229 * arch/linux/alsadigi.c, arch/linux/findfile.c,
230 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
231 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
232 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
233 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
234 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
235 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
236 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
237 arch/linux/include/music.h, arch/linux/include/serial.h,
238 arch/linux/include/ukali.h: formatting
240 2003-03-11 Chris Arena <ccarena@cox.net>
242 * main/menu.c: fixed brightness slider
244 2003-03-01 Bradley Bell <btb@icculus.org>
246 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
247 robots and animated bitmaps work, but colors are messed up
249 2003-02-28 Bradley Bell <btb@icculus.org>
251 * main/player.h: whitespace
253 * main/automap.c, main/cntrlcen.c, main/collide.c,
254 main/gamerend.c: use Builtin_mission_num instead of 0 (if
255 descent.hog is present, d1 becomes mission 0)
257 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
258 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
259 arch/win32/winnet.c: MinGW compiles with network enabled again,
260 but still doesn't work
264 2003-02-28 Bradley Bell <btb@icculus.org>
266 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
267 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
270 2003-02-27 Bradley Bell <btb@icculus.org>
272 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
273 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
274 main/network.c, main/network.h: noted that hoard.ham is only needed
275 for multiplayer HOARD games, and should not be equated with
276 "vertigo". put HoardEquipped() back in network.c.
278 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
279 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
280 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
281 use timer_delay instead of d_delay
283 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
285 * main/render.c: added replacement qsort for solaris
287 2003-02-26 Bradley Bell <btb@icculus.org>
289 * main/gamemine.c: texture conversion for d1 shareware
291 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
293 * main/gamemine.c: better texture conversion for d1 levels
295 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
297 * main/kconfig.c: fix joystick support under MinGW
299 2003-02-26 Bradley Bell <btb@icculus.org>
301 * main/playsave.c: fix swapping glitch
303 * configure.ac, readme.txt: clean stuff up, getting ready for
306 * main/titles.c: begin support for rendering spinning robots in
309 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
312 * main/gamemine.c: load d1 shareware levels!
314 2003-02-25 Bradley Bell <btb@icculus.org>
318 * autogen.sh: add warning about old auto* versions, use
321 2003-02-24 Bradley Bell <btb@icculus.org>
323 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
324 briefings mostly working
325 * main/movie.c, main/titles.c: fixed some more briefing glitches
327 2003-02-23 Bradley Bell <btb@icculus.org>
329 * main/movie.c: fixed crash when using shareware data files
331 * arch/sdl/digi.c: fix crash on non-existent sounds
332 (i.e. shareware data)
334 2003-02-22 Bradley Bell <btb@icculus.org>
336 * main/titles.c: fixed fullscreen toggle in briefings
338 2003-02-21 Bradley Bell <btb@icculus.org>
340 * configure.ac: check for mingw when enabling nasm
341 * main/playsave.c: enable loading player files of either byte
344 2003-02-20 Bradley Bell <btb@icculus.org>
346 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
347 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
348 #343, not "rest of solution to bug #344"
349 * arch/sdl/timer.c, include/timer.h: revert to more accurate
351 * main/kludge.c: partial solution to bug #344
352 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
353 * compilerdefs.txt: added linux/mips info
354 * ChangeLog: clean up changelog
356 2003-02-19 Bradley Bell <btb@icculus.org>
358 * libmve/mveplay.c: os x needs nanosleep prototype.
360 2003-02-18 Bradley Bell <btb@icculus.org>
362 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
363 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
364 to disable/enable audio
365 * libmve/: mve_main.c, mveplay.c: bigendian fixes
366 * main/: movie.h, titles.c: make sure movie's palette is set before
367 writing briefing text. Fixes bug #359
368 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
370 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
371 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
373 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
375 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
376 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
377 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
379 * include/libmve.h: blah
381 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
383 * main/render.c: 2nd attempt to fix solaris qsort bug
385 2003-02-18 Bradley Bell <btb@icculus.org>
387 * configure.ac, include/pstypes.h: put alignment detection in
390 2003-02-17 Bradley Bell <btb@icculus.org>
392 * Makefile.am, README.utils, configure.ac, include/libmve.h,
393 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
394 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
395 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
396 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
397 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
398 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
399 moved mve stuff to separate subdir
400 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
401 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
402 mve code. Fixes (at least) bugs #41, #348, and #350.
404 2003-02-14 Bradley Bell <btb@icculus.org>
406 * main/Makefile.am: no more Makefile.mveplay. again
407 * main/mveplay.c: typo
409 2003-02-13 Bradley Bell <btb@icculus.org>
411 * utilities/mvlextract.c: uint -> unsigned int
412 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
413 standalone mveplayer, win32 support
414 * main/movie.c: random bugfixes, win32 support
415 * arch/sdl/Makefile.am: formatting
416 * configure.ac: disable networking on mac/win for now
417 * main/newmenu.c: comments
419 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
421 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
422 redundant swap functions.
424 2003-02-13 Bradley Bell <btb@icculus.org>
426 * ChangeLog: update changelog
428 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
430 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
431 polymodel alignment issues.
433 2003-02-13 Bradley Bell <btb@icculus.org>
435 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
436 fix various little bugs
437 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
438 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
439 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
441 * README.utils: new file
442 * main/: mve_main.c, mveplay.c: more movie fixes
443 * README: updated README
444 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
446 2003-02-12 Bradley Bell <btb@icculus.org>
448 * utilities/mvlextract.c: bigendian mvl support
449 * main/mveplay.c: formatting, stuff
450 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
451 truecolor mve support, standalone mveplayer
452 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
453 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
454 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
457 2003-01-22 Bradley Bell <btb@icculus.org>
459 * include/: interp.h, interp.h: restore prototype for
460 swap_polygon_model_data
462 2003-01-21 Bradley Bell <btb@icculus.org>
464 * main/piggy.c: use memcpy to avoid alignment problem
465 * compilerdefs.txt: updated some defs, added sunos/sparc
467 2003-01-15 Bradley Bell <btb@icculus.org>
469 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
470 * main/gamemine.c: attempting to support d1 shareware
471 * compilerdefs.txt: update defs
473 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
475 * main/mveplay.c: fix several bugs, comments, formatting.
477 2003-01-15 Bradley Bell <btb@icculus.org>
479 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
480 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
481 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
482 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
484 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
487 2003-01-11 Bradley Bell <btb@icculus.org>
489 * main/: mission.c, mission.h: attempt to support d1 for mac
491 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
494 2003-01-09 Bradley Bell <btb@icculus.org>
496 * main/movie.c: use ifdef around gr_toggle_fullscreen
498 2003-01-07 Bradley Bell <btb@icculus.org>
500 * Makefile.am, descent.msn, installation.txt, main/mission.c,
501 main/mission.h: don't need .msn file for descent.hog anymore
504 2003-01-06 Bradley Bell <btb@icculus.org>
506 * main/mission.h, main/mission.c: comments
507 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
510 2003-01-03 Bradley Bell <btb@icculus.org>
512 * utilities/: txb2txt.c, txt2txb.c: remove old files
513 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
514 * main/polyobj.c: attempt to make read_model_file
516 * main/menu.c: move vertigo text
518 2003-01-02 Bradley Bell <btb@icculus.org>
520 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
521 main/polyobj.h: cleanup alignment changes
522 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
523 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
524 main/object.h: fix alignment issues on sparc
525 * cvshowto.txt: update cvs info
527 * 2d/rle.c: make rle_swap handle RLE_BIG
529 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
531 * main/render.c: workaround solaris qsort bug
533 2003-01-01 Steffen Pohle <stpohle@gmx.net>
535 * arch/linux/linuxnet.c, arch/linux/ukali.c,
536 arch/linux/include/ukali.h, main/inferno.c: enabled kali
537 * arch/linux/Makefile.am: enabled linux joystick, kali
538 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
539 arch/sdl/event.c: enabled linux joystick
541 2002-12-31 Bradley Bell <btb@icculus.org>
543 * main/gamemine.c: simplified warning msg
544 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
545 * main/render.h: fix compiler warning
547 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
549 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
551 2002-12-24 Bradley Bell <btb@icculus.org>
553 * main/mission.c: fixes an infinite loop which was caused by d2x
554 thinking d2demo was a descent 1 mission
556 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
558 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
560 2002-12-24 Bradley Bell <btb@icculus.org>
562 * main/render.c: comments
564 2002-10-30 Bradley Bell <btb@icculus.org>
566 * main/inferno.c: add help for -hogdir option
567 * main/inferno.c: added -hogdir option
569 2002-10-28 Bradley Bell <btb@icculus.org>
571 * main/: inferno.c, menu.c: enabled Vertigo displays
574 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
576 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
577 main/netmisc.c, main/network.c: simplify and eliminate redundant
580 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
582 * maths/fixc.c: fix infinite loop in quad_sqrt.
583 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
584 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
586 2002-10-12 Bradley Bell <btb@icculus.org>
588 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
590 2002-10-11 Bradley Bell <btb@icculus.org>
592 * main/hud.c: make hud_message work correctly
593 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
595 * main/network.c: formatting, small fixes
597 2002-10-10 Bradley Bell <btb@icculus.org>
599 * main/netmisc.h: no swap_object for little-endian
600 * main/: netmisc.h, network.c: use macros to simplify network
602 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
604 * main/inferno.c: enable loading screen for mac shareware with
606 * main/netmisc.c: whitespace
607 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
609 * main/hud.c: whitespace
610 * configure.ac: remove shareware build, add macdata build
611 * main/songs.c: whitespace
612 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
613 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
615 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
618 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
620 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
621 comments, formatting, etc.
622 * iff/iff.c: fix bigendian iff loading.
624 2002-10-03 Bradley Bell <btb@icculus.org>
626 * utilities/txb2tex.c: typo
627 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
628 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
630 * arch/sdl/mouse.c: whitespace
632 2002-09-19 Bradley Bell <btb@icculus.org>
634 * main/kconfig.c: fix a oops, add old logs
635 * main/kconfig.c: support for >3 mouse buttons
637 2002-09-18 Bradley Bell <btb@icculus.org>
639 * include/gr.h: fix palette swap define
641 2002-09-14 Bradley Bell <btb@icculus.org>
643 * main/titles.c: load hires briefing screen if lores doesn't exist
644 (i.e. vertigo) and MenuHires=0
646 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
648 * main/: multi.h, network.h: pack some structures for ipx
651 2002-09-14 Bradley Bell <btb@icculus.org>
653 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
654 and load_endlevel_data() to expect newline-terminated strings, fix
655 load_game_data to read null-terminated string for
658 2002-09-07 Bradley Bell <btb@icculus.org>
660 * main/newmenu.c: added error message
661 * main/menu.h: enable -nohires with mac shareware
662 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
663 * 2d/font.c: enable 0/255 palette swap for fonts
664 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
666 * 2d/2dsline.c: fix ogl blooper
668 2002-09-05 Bradley Bell <btb@icculus.org>
670 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
672 * include/strutil.h: need string.h for strcasecmp
673 * include/rle.h: okay, maybe it needs to be this way
674 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
675 * 2d/scalec.c: more stuff from d2src
676 * 2d/rle.c: more stuff from d2src, formatting
677 * 2d/font.c: useless cruft
678 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
679 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
682 2002-09-04 Bradley Bell <btb@icculus.org>
684 * include/grdef.h: fix compiler warnings
685 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
686 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
688 * main/game.c: we want the mac ibitblt for everything but dos and
690 * main/texmerge.c: these routines are in tmerge.c
691 * main/credits.c: enable credits for mac and oem data
692 * main/bm.c: use either exit.ham or exit.pofs
693 * include/ibitblt.h: enable some more code from d2src
694 * include/gr.h: enable mac ubitblt_double
695 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
696 * include/grdef.h: moved some inline asm from linear.h
697 * 2d/ibitblt.c: brought in line with original d2 version
698 * 2d/bitblt.c: reverted to original d2 version of this file, then
699 added d1x enhancements
700 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
701 * 2d/linear.h: moved these back to their original locations
703 * main/mveplay.c: close some memory holes, speed up palette loading
704 * main/movie.c: added fullscreen toggle while playing movies
705 * main/inferno.c: comment out -superhires help text (always on)
706 * include/timer.h: added approx_fsec_to_usec macro
707 * arch/sdl/joy.c: fix compiler warning
709 2002-09-01 Bradley Bell <btb@icculus.org>
711 * main/network.c: oops
712 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
713 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
714 timer_get_fixed_seconds
717 2002-08-31 Bradley Bell <btb@icculus.org>
719 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
721 * main/multi.h: network endian stuff
722 * 2d/font.c, include/gr.h: fast file i/o for font headers
723 * arch/win32/arch_ip.cpp: unused file
724 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
725 bigendian networking fixes
726 * main/menu.c: make net menu more accurate, also make superhires
728 * include/pstypes.h: better to have __pack__ all the time, I think.
729 needed for networking, e.g.
730 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
732 * arch/win32/Makefile.am: unused file
735 2002-08-30 Bradley Bell <btb@icculus.org>
737 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
738 * main/: newmenu.h, titles.c: formatting
739 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
740 main/multi.h: networking works, finally
741 * TODO: added TODO file
742 * arch/linux/arch_ip.cpp: unused fine
743 * README: network sorta working
744 * main/: Makefile.am, multi.c, network.c, network.h: more
746 * main/menu.c: load builtin mission correctly
747 * main/inferno.c: documentation
748 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
750 * main/Makefile.mveplay: don't need no more
752 2002-08-29 Bradley Bell <btb@icculus.org>
754 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
755 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
756 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
758 * include/ipx_drv.h: more network fixing
759 * arch/linux/include/ipx_drv.h: more network fixing
760 * include/ipx.h: formatting
761 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
762 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
763 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
764 main/inferno.c: fixed networking fuck-up?
765 * Makefile.am: moved mingw info to README
766 * README, mingw32.txt: moved mingw info to README
768 2002-08-27 Bradley Bell <btb@icculus.org>
770 * utilities/mvlextract.c: allow specifying file to extract
771 * utilities/: tex2txb.c, txb2tex.c: use default extension to
773 * utilities/hogextract.c: allow specifying file to extract
774 * main/mission.c: Have to get mission_num _after_ promoting...
775 * main/: gameseq.c, titles.c: beginning d1 briefing support
776 * descent.msn: beginning d1 briefing support
777 * main/: titles.c, titles.h: d1-style mission briefings
778 * main/piggy.h: whitespace
779 * main/movie.c: beginning robot movie support, fall back on lo/hi
780 res if hi/lo not available
781 * main/mission.c: added Builtin_mission_num for builtin mission,
782 D1Hogdir, d1-style mission briefings
783 * main/: gameseq.c, mission.h: added Builtin_mission_num for
785 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
786 (for d1 missions that need d1 data)
787 * 2d/ibitblt.c: whitespace
789 2002-08-26 Bradley Bell <btb@icculus.org>
791 * utilities/mvlcreate.c: oops
792 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
794 * utilities/hogextract.c: added [v]iew option
795 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
796 * main/titles.c: fix writable string, disable DumbAdjust thing
797 * main/polyobj.h: whitespace
798 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
800 * main/movie.c: read movies from AltHogDir, other fixes
801 * main/: mission.c, mission.h: fix bug w/mission filename
802 * main/gameseq.c: comments
803 * main/digi.h: whitespace n stuff
804 * include/mve_audio.h: added audio flag macros
805 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
809 2002-08-23 Bradley Bell <btb@icculus.org>
811 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
813 * Makefile.am: remove d2demo.mn2
814 * cfile/cfile.c, include/cfile.h: add cfile_size function
815 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
816 eliminate need for .mn2 files for oem and demo
818 2002-08-22 Bradley Bell <btb@icculus.org>
820 * main/bm.c: fix for vertigo
821 * main/menu.h: make OEM menu pcx available
822 * 2d/rle.c: merge with original d2 file
823 * Makefile.am, configure.ac: let mission files get installed by
826 2002-08-17 Bradley Bell <btb@icculus.org>
828 * configure.ac: make FAST_FILE_IO the default on little-endian
830 * NEWS, README, compilerdefs.txt, readme.txt: documentation
831 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
834 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
836 * main/: game.c, menu.c, mission.c: promote builtin missions.
838 2002-08-15 Bradley Bell <btb@icculus.org>
840 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
841 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
842 * utilities/.cvsignore: added cvsignore
843 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
845 * main/piggy.c: mac data file loading
846 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
847 transparency and swap 0/255 correctly for mac data files
849 2002-08-13 Bradley Bell <btb@icculus.org>
851 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
852 to utilities to avoid conflict with c++ std lib <utility>
853 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
854 txt2txb.c: moved utility to utilities to avoid conflict with c++
856 * Makefile.am, configure.ac: add utilities
858 2002-08-09 Bradley Bell <btb@icculus.org>
860 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
863 2002-08-08 Bradley Bell <btb@icculus.org>
865 * main/inferno.c: comments
866 * main/: newmenu.c, songs.c: mac demo datafile support
867 * installation.txt: update
868 * main/gamesave.c: use lowercase for consistency
869 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
870 models for other than d2demo
872 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
874 * main/gamemine.c: formatting, better d1 texture conversion
875 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
876 main/mission.h: recognize .msn mission files.
878 2002-08-07 Bradley Bell <btb@icculus.org>
880 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
881 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
882 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
883 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
884 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
885 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
888 2002-08-06 Bradley Bell <btb@icculus.org>
890 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
891 * main/Makefile.am: formatting
892 * 2d/font.c: make gr_remap_font just reload the whole thing
893 * configure.ac: formatting
894 * Makefile.am: added d2demo.mn2
895 * d2demo.mn2: mission file for shareware
896 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
897 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
898 * main/sounds.h: shareware stuff, whitespace
899 * main/: polyobj.c, polyobj.h: more fast i/o macros
900 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
902 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
903 endlevel stuff to non-shareware, allow movies/endlevel for
905 * main/cntrlcen.c: typo
906 * main/bm.h: use global Piggy_hamfile_version
907 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
908 macros, use global Piggy_hamfile_version
909 * main/Makefile.am: terrain and movie stuff always used now
910 * 2d/pcx.c, include/pcx.h: make pcx header available to other
912 * main/: gamemine.c, gamesave.c: load DMB levels
913 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
914 segment.c, segment.h, switch.c, switch.h: fast i/o macros
916 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
918 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
920 2002-08-04 Bradley Bell <btb@icculus.org>
922 * main/inferno.c: shareware stuff, formatting
923 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
924 * arch/sdl/gr.c: don't need to set mode in gr_init
926 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
928 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
930 * Makefile.am, descent.mn2: added mission file for descent 1
932 2002-08-02 Bradley Bell <btb@icculus.org>
934 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
935 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
936 main/piggy.h, misc/error.c: junk
937 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
938 render.h, scores.c, scores.h, terrain.c: shareware stuff
939 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
940 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
941 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
942 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
943 main/weapon.c, main/weapon.h: fast i/o macros
945 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
947 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
948 main/gamemine.h, main/gamesave.c: load d1 levels
950 2002-07-30 Bradley Bell <btb@icculus.org>
953 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
955 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
956 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
957 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
958 main/piggy.c, main/titles.c: support shareware datafiles!
959 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
960 piggy.c: SHAREWARE fixes
962 2002-07-29 Bradley Bell <btb@icculus.org>
964 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
965 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
966 misc/fileutil.c: Portability - OS X support
968 2002-07-27 Bradley Bell <btb@icculus.org>
970 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
971 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
972 segment.h: portability
973 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
974 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
975 main/wall.h: portabilization
976 * 2d/font.c, include/gr.h: portability
978 2002-07-26 Bradley Bell <btb@icculus.org>
980 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
981 * arch/linux/findfile.c, include/pstypes.h: os x fixes
983 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
984 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
985 misc/fileutil.h: portable file i/o utils
986 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
987 writable string anymore... / formatting
988 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
989 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
990 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
991 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
992 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
993 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
994 portable-izing file loading routines
996 2002-07-24 Bradley Bell <btb@icculus.org>
998 * main/mveplay.c: correctly play files with 16bit uncompressed
999 audio, mem checking, etc
1000 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1003 2002-07-23 Bradley Bell <btb@icculus.org>
1005 * misc/Makefile.am: unused file
1006 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1007 main/sounds.h: remove experimental nmovie stuff
1008 * main/movie.c: add some debugging output
1010 2002-07-22 Bradley Bell <btb@icculus.org>
1012 * main/: console.c, state.c: simplified header
1013 * main/movie.c: enable mveplay audio
1014 * main/old/movie.c: moved to main/
1015 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1016 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1017 main/mvelib.c, main/mveplay.c: initial movie support
1018 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1019 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1020 include/ogl_init.h, include/pstypes.h, main/console.c,
1021 main/state.c, mem/mem.c: OS X stuff
1022 * configure.ac: OS X and movie stuff
1024 2002-07-19 Bradley Bell <btb@icculus.org>
1026 * compilerdefs.txt: OSX defs
1028 2002-07-18 Bradley Bell <btb@icculus.org>
1030 * main/inferno.c: use simpler rcs tags
1031 * autogen.sh: keep Changelog in cvs (and use --accum)
1032 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1033 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1034 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1035 main/songs.c: changed cdrom->rbaudio
1036 * include/rbaudio.h: moved to /include
1038 2002-07-17 Bradley Bell <btb@icculus.org>
1040 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1041 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1042 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1043 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1044 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1045 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1046 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1047 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1048 3d/setup.c: use simpler rcs tags
1053 2002-07-17 Bradley Bell <btb@icculus.org>
1055 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1056 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1057 * debian/rules: don't need readme's
1058 * debian/rules: move d1x license to COPYING, license clarifications
1059 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1060 license to COPYING, license clarifications
1061 * debian/rules: fix debian docs
1062 * debian/rules: fix debian manpages
1063 * debian/d2x-sdl.menu: fix debian menu
1064 * debian/rules: link to undocumented man page for debs
1065 * Makefile.am, configure.ac, debian/control, debian/copyright,
1066 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1067 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1068 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1071 2002-07-16 Bradley Bell <btb@icculus.org>
1073 * debian/: rules, changelog.in: deb stuff
1074 * configure.ac: cleaner nasm detection
1075 * debian/: changelog.in, control, rules: deb stuff
1076 * README, installation.txt: typos, stuff
1077 * configure.ac: better #defines
1078 * configure.ac: whitespace
1079 * configure.ac: better documentation
1080 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1081 SDL_JOYSTICK not needed
1082 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1083 * configure.ac: need higher SDL for joystick
1084 * debian/: control, rules: deb stuff
1085 * arch/sdl/joy.c: old junk
1086 * Makefile.am, configure.ac: automake updates
1087 * main/: inferno.c, text.c: don't use althogdir on non-unix
1088 * configure.ac: more autoconf updates
1089 * misc/strutil.c: better strrev
1090 * main/inferno.c: need limits.h on mingw also
1091 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1094 2002-04-19 Bradley Bell <btb@icculus.org>
1096 * main/network.c: let hoard.ham be a cfile
1097 * main/text.c: better error message when hog not found
1100 2002-03-23 Bradley Bell <btb@icculus.org>
1102 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1103 arch/sdl/Makefile.am: Use SDL joystick automatically
1104 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1106 2002-03-05 Bradley Bell <btb@icculus.org>
1108 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1111 2002-02-23 Bradley Bell <btb@icculus.org>
1113 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1114 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1115 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1116 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1117 main/editor/Makefile.am: moved includes to include
1118 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1119 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1120 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1121 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1123 * main/game.c: disabled cockpit for OGL, formatting
1124 * 2d/ibitblt.c: formatting
1126 2002-02-16 Bradley Bell <btb@icculus.org>
1128 * include/oldsdl.h: check for older macros
1129 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1130 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1131 allow older sdl versions
1133 2002-02-15 Bradley Bell <btb@icculus.org>
1135 * main/: automap.c, automap.h, inferno.c: automap resolution now
1137 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1138 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1139 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1140 win32/include/key_arch.h: never mind - that would be pointless
1141 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1142 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1143 win32/include/key_arch.h: copied files from d1x
1144 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1145 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1146 * main/multipow.c: need conf.h
1147 * arch/win32/Makefile.am: new file
1148 * include/pstypes.h: added u_int16_t (needed in base_ip)
1149 * arch/win32/arch_ip.cpp: copied from d1x
1151 2002-02-14 Bradley Bell <btb@icculus.org>
1153 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1154 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1155 main/netlist.c: Added hotkeys to toggle fullscreen mode
1156 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1157 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1158 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1159 reorder.h: Lotsa networking stuff from d1x
1161 2002-02-13 Bradley Bell <btb@icculus.org>
1163 * include/gr.h, main/game.c: Fullscreen toggle stuff
1164 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1166 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1167 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1170 2002-02-11 Bradley Bell <btb@icculus.org>
1172 * main/bm.c: use portable loader if bigendian
1173 * include/pstypes.h: don't define bool for c++
1174 * include/cfile.h: extern AltHogDir stuff
1175 * include/byteswap.h: use WORDS_BIGENDIAN
1176 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1177 * main/vers_id.h: added D2X_IVER
1178 * misc/args.c: don't use d1x.ini
1179 * Makefile.am: rpm stuff
1180 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1183 2002-02-09 Bradley Bell <btb@icculus.org>
1185 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1187 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1189 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1192 2002-02-06 Bradley Bell <btb@icculus.org>
1194 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1195 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1196 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1197 * debian/: changelog.in, control, copyright, d2x-gl.files,
1198 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1202 2002-02-02 Bradley Bell <btb@icculus.org>
1204 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1205 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1206 Enabled RELEASE option
1208 2002-01-31 Bradley Bell <btb@icculus.org>
1210 * Makefile.am, configure.ac: specify prerequisite versions of
1211 autoconf and automake
1213 2002-01-29 Bradley Bell <btb@icculus.org>
1215 * main/mission.c: RCS header added
1216 * main/inferno.c: update copyright date
1217 * main/mission.c: allow missions to be in AltHogDir
1218 * configure.ac: Display results of configure
1219 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1222 2002-01-28 Bradley Bell <btb@icculus.org>
1224 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1225 Data files now go in DATADIR/games/d2x, user files now go in
1228 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1230 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1231 files now go in ~/.d2x
1233 2002-01-24 Bradley Bell <btb@icculus.org>
1235 * configure.ac: fix nasm not found error message
1237 2002-01-18 Bradley Bell <btb@icculus.org>
1239 * configure.in: getting rid of old configure.in
1240 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1241 main/movie.c: Movie playing kludgey stuff
1242 * misc/args.c: formatting
1243 * main/inferno.c: allow -h for help
1244 * include/error.h: don't die on int3, unless -debug given
1245 * mingw32.txt: more stuff
1247 2001-12-29 Bradley Bell <btb@icculus.org>
1249 * Makefile.am: Got rid of thinking.txt
1250 * main/inferno.c: document -nomovies option
1252 2001-12-28 Bradley Bell <btb@icculus.org>
1254 * main/titles.c: formatting, put some code into place for rendering
1255 of robots during briefings
1257 2001-12-27 Bradley Bell <btb@icculus.org>
1261 2001-12-23 Craig Hadady <chadady@iglou.com>
1263 * 2d/rle.c: fixed bug in dummy array.
1265 2001-12-03 Bradley Bell <btb@icculus.org>
1267 * arch/sdl/init.c: fix formatting
1268 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1269 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1270 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1271 and sdl joystick stuff
1273 2001-11-30 Bradley Bell <btb@icculus.org>
1275 * thinking.txt: not needed
1277 2001-11-27 Bradley Bell <btb@icculus.org>
1279 * cygconf, mingw32.txt: use sdl from source on cygwin
1280 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1281 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1282 SDL_CFLAGS to CFLAGS
1284 2001-11-27 Bradley Bell <btb@icculus.org>
1288 2001-11-14 Bradley Bell <btb@icculus.org>
1290 * texmap/scanline.c: use optimization flags as texmap default
1291 * NEWS: mouse wheel, etc
1292 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1293 wheel to emulate 3rd axis
1294 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1295 * include/error.h: kludge to ungrab mouse when we hit an int3
1296 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1297 __ENV_MSDOS__ to __MSDOS__
1298 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1300 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1302 * arch/sdl/digi.c: implemented digi_set_volume
1303 * include/grdef.h, main/config.c, misc/d_io.c: change
1304 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1305 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1306 main/piggy.c: use MAKE_SIG
1307 * installation.txt: update
1308 * configure.ac: new file
1309 * arch/sdl/joydefs.c: #include pstypes.h
1310 * arch/sdl/init.c: SDL joystick stuff
1311 * acconfig.h: adjust MINGW defines
1312 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1313 controls menu now works
1315 2001-11-13 Bradley Bell <btb@icculus.org>
1317 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1319 * Makefile.am: New file
1320 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1322 * compilerdefs.txt: New file
1323 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1325 2001-11-12 Bradley Bell <btb@icculus.org>
1327 * main/playsave.c: load player files regardless of byte order of
1330 2001-11-11 Bradley Bell <btb@icculus.org>
1332 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1334 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1335 * NEWS: GL savegame thumbnails
1336 * acconfig.h, configure.in: make option for NMOVIES, default to off
1338 2001-11-09 Bradley Bell <btb@icculus.org>
1340 * main/state.c: Enabled savegame thumbnails under OpenGL
1341 * unused/pa_null/pa_enabl.h: remove duplicate header
1342 * misc/args.c: use d2x.ini for option file
1343 * mem/mem.c: Move mem_realloc inside the ifdef
1344 * main/menu.c: fix 640x400 menu text
1345 * main/inferno.c: added documentation
1346 * main/endlevel.c: fix warnings
1347 * arch/ogl/gr.c: Get rid of gl spew
1348 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1349 * acconfig.h: Define __SDL__ for mingw
1351 2001-11-08 Bradley Bell <btb@icculus.org>
1353 * 2d/font.c: free OGL font data when rereading
1354 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1355 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1356 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1357 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1358 main/weapon.h: Enabled shareware build, endlevel flythrough
1360 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1361 of use for shareware build
1362 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1364 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1366 2001-11-05 Bradley Bell <btb@icculus.org>
1368 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1370 * include/3d.h: Add comment
1372 2001-11-04 Bradley Bell <btb@icculus.org>
1374 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1376 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1378 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1379 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1380 main/hudmsg.h: Enable d1x-style hud_message
1381 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1382 * 2d/font.c: re-init ogl fonts after remapping colors.
1384 2001-11-02 Bradley Bell <btb@icculus.org>
1386 * misc/Makefile.am: remove byteswap.h (duplicate header)
1387 * 2d/font.c: fixed gr_remap_font, minor stuff
1388 * configure.in: take out -O2 if doing debug build
1389 * main/bm.c: formatting
1390 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1391 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1392 macros, get rid of functions
1394 2001-11-01 Bradley Bell <btb@icculus.org>
1396 * misc/byteswap.h: removed duplicate header
1398 2001-10-31 Bradley Bell <btb@icculus.org>
1400 * NEWS, main/automap.c: automap works in opengl
1401 * NEWS, configure.in: Added news
1402 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1403 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1404 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1405 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1406 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1407 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1408 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1409 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1410 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1412 2001-10-27 Bradley Bell <btb@icculus.org>
1414 * main/inferno.c: added some documentation
1416 2001-10-25 Bradley Bell <btb@icculus.org>
1418 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1420 * Makefile.am, configure.in, arch/Makefile.am,
1421 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1422 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1423 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1424 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1425 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1426 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1427 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1428 it's ugly, but It'll be easier to sync with d1x.
1429 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1430 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1431 main/editor/Makefile.am: attempt at support for editor, makefile
1433 * misc/d_delay.c: formatting fix
1434 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1435 tmappent.S, tmapppro.S: adding support for runtime selection of
1437 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1438 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1439 including multi.h and network.h, fix backslashes, fix compiler
1441 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1442 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1443 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1444 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1445 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1446 including multi.h and network.h, fix backslashes
1447 * include/pstypes.h: added typedef for u_int64_t on mingw
1448 * include/3d.h: added prototype for g3_uninit_polygon_model
1449 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1451 2001-10-24 Bradley Bell <btb@icculus.org>
1453 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1454 arch subdirs, as in d1x.
1455 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1456 earlier style until i understand automake 1.5 better. remove input
1458 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1459 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1460 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1461 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1462 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1463 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1464 Moved input stuff to arch subdirs, as in d1x.
1465 * NEWS, configure.in: blah blah
1467 2001-10-23 Bradley Bell <btb@icculus.org>
1469 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1470 * texmap/tmapppro.S: no need for #include <conf.h> here
1471 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1473 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1474 file. RCS header added
1475 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1476 #ifdef'ing out the whole file. RCS header added
1477 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1478 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1479 fixes. Now works with automake 1.5 and autoconf 2.52.
1480 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1481 mingw (-grabmouse now works on win32).
1482 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1483 These don't belong in cvs
1487 2001-10-20 Bradley Bell <btb@icculus.org>
1489 * 2d/font.c: Don't free unused variables...
1490 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1492 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1493 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1494 main/Makefile.am: make dist more sensible
1495 * Makefile.am: Kludge for linking on mingw
1497 2001-10-19 Bradley Bell <btb@icculus.org>
1499 * Makefile.am, configure.in, arch/win32/Makefile.am,
1500 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1501 * include/ipx_drv.h: Check for __MINGW32__
1502 * include/i86.h: Imported from d1x
1503 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1504 * arch/dos/modex.asm: Fixed %include
1505 * main/console.c: RCS headers added
1506 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1508 * Makefile.am, main/Makefile.am: Moved final link to top-level
1509 directory instead of main/
1510 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1511 __ENV_LINUX__ to __linux__
1512 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1513 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1514 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1515 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1516 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1517 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1518 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1519 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1520 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1521 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1523 * configure.in: add --enable-xploader, support arch/linux subdir,
1525 * main/inferno.c: conditionalize conf.h
1527 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1529 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1530 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1531 misc/fileutil.h: Partial application of linux/alpha patch.
1533 2001-10-19 Bradley Bell <btb@icculus.org>
1535 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1536 networking in line with d1x, moved some arch/linux_* stuff to
1538 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1539 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1540 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1541 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1543 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1544 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1545 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1546 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1547 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1548 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1549 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1550 linux/include/ukali.h: Brought linux networking in line with d1x,
1551 moved some arch/linux_* stuff to arch/linux/*
1552 * include/ipx_drv.h: Imported from d1x
1553 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1554 * main/ipx_drv.c: Imported from d1x
1555 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1556 main/network.h, main/Makefile.am: Trying to get network working on
1558 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1559 main/Makefile.am: build fixes
1560 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1561 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1562 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1563 starting to get net working.
1564 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1565 conditionalized min,max macros
1567 2001-10-18 Bradley Bell <btb@icculus.org>
1569 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1570 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1571 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1572 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1574 * 2d/2dsline.c: RCS headers added/changed
1575 * configure.in: fix NASMFLAGS bug
1576 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1579 2001-10-17 Bradley Bell <btb@icculus.org>
1581 * NEWS: Fixed the invulnerable robots bug!
1582 * main/collide.c: Fixed the invulnerable robots bug!
1584 2001-10-14 Bradley Bell <btb@icculus.org>
1586 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1589 2001-10-13 Bradley Bell <btb@icculus.org>
1591 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1592 arch/Makefile.am, arch/dos/Makefile.am,
1593 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1594 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1595 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1596 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1597 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1598 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1599 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1600 arch/win32/include/Makefile.am, iff/Makefile.am,
1601 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1602 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1603 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1604 unused/bios/Makefile.am, unused/lib/Makefile.am,
1605 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1606 unused/ui/Makefile.am, unused/vga/Makefile.am,
1607 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1608 automake stuff from "inert" subdirs. And there was much rejoicing.
1609 * Makefile.am, NEWS, configure.in: Stuff
1610 * ChangeLog: removing auto-generated file
1611 * cygconf: Added instructions for mingw32 build
1612 * Makefile.am: renamed INSTALL to installation.txt
1613 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1614 * mingw32.txt: Added instructions for mingw32 build
1615 * configure.in: Enable assembly under mingw32
1617 2001-10-12 Bradley Bell <btb@icculus.org>
1619 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1620 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1621 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1622 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1623 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1624 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1625 to __DJGPP__, since it's built-in.
1627 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1629 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1630 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1634 2001-10-12 Bradley Bell <btb@icculus.org>
1636 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1637 * Makefile.am: make sure cygconf gets archived
1638 * configure.in: Increment version number in preparation for release
1639 * configure.in: Fix detection of opengl
1640 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1641 cygconf, arch/Makefile.am, arch/include/joy.h,
1642 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1643 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1644 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1645 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1646 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1647 Vastly improved compilability.
1649 2001-10-11 Bradley Bell <btb@icculus.org>
1651 * Makefile.am: Added macros/sdl.m4
1652 * autogen.sh: Added macros/sdl.m4
1654 2001-10-09 Bradley Bell <btb@icculus.org>
1656 * main/vers_id.h: Added DESCENT_VERSION constant
1657 * main/inferno.c: Added command-line help.
1658 * include/ogl_init.h: opengl improvments (following d1x changes)
1660 2001-10-07 Bradley Bell <btb@icculus.org>
1662 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1663 arch/ogl/Makefile.am: Remove duplicate headers.
1665 2001-08-02 Thimo Neubauer <thimo@debian.org>
1667 * mem/mem.c: totally crippled the memory manager because it does
1668 not make sense for non-DOS-systems and it would have been too
1669 complicated to get it 64bit clean
1671 2001-06-19 Bradley Bell <btb@icculus.org>
1673 * cvshowto.txt: updated anonymous password
1675 2001-02-08 Bradley Bell <btb@icculus.org>
1677 * COPYING, license.txt: Added d1x license
1679 2001-02-01 Bradley Bell <btb@icculus.org>
1681 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1683 2001-01-31 Bradley Bell <btb@icculus.org>
1685 * configure.in, arch/include/mouse.h, include/pstypes.h,
1686 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1687 * main/polyobj.c: fix typo
1688 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1689 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1690 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1691 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1692 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1693 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1694 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1695 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1696 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1697 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1698 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1699 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1700 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1701 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1702 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1703 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1704 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1705 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1706 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1707 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1708 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1709 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1710 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1711 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1712 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1713 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1715 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1716 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1717 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1718 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1720 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1722 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1723 cross-compiling, and cygwin fixes
1725 2001-01-30 Bradley Bell <btb@icculus.org>
1727 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1728 include/pstypes.h, include/strutil.h, main/Makefile.am,
1729 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1730 needs --without-assembler and --without-network to compile
1732 2001-01-29 Bradley Bell <btb@icculus.org>
1734 * configure.in, main/Makefile.am: Fixes to build system
1735 * main/kconfig.c: fix for non-linux joysticks
1736 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1737 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1738 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1739 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1740 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1741 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1742 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1744 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1745 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1746 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1747 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1748 sdl_timer.c: Fixed build system, minor fixes
1749 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1750 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1752 2001-01-28 Bradley Bell <btb@icculus.org>
1754 * conf.h.in, configure.in, arch/Makefile.am,
1755 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1756 arch/include/key.h, main/Makefile.am: More header unification...
1757 * main/newdemo.c: Added <ctype.h>
1758 * arch/include/: event.h, joy.h: unified input headers.
1759 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1760 OpenGL now uses SDL-GL instead of gii
1761 * arch/include/: key.h, mouse.h: Unified arch headers
1763 2001-01-25 Bradley Bell <btb@icculus.org>
1765 * autogen.sh: use "set -e" so execution stops if something goes
1768 2001-01-24 Bradley Bell <btb@icculus.org>
1771 * Makefile.am: Add ChangeLog to dist
1772 * ChangeLog: Putting this here so automake doesn't complain
1776 2001-01-24 Bradley Bell <btb@icculus.org>
1778 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1779 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1780 for building ChangeLog from RCS entries
1781 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1782 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1783 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1784 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1785 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1786 arch/Makefile.am, arch/dos/Makefile.am,
1787 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1788 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1789 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1790 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1791 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1792 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1793 unused/Makefile.am, unused/bios/Makefile.am,
1794 unused/lib/Makefile.am, unused/novga/Makefile.am,
1795 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1796 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1797 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1798 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1799 make dist, VPATH builds, ...
1800 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1801 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1802 arch/dos/Makefile.in, arch/linux/Makefile.in,
1803 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1804 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1805 misc/Makefile.in, texmap/Makefile.in: cruft removal
1806 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1808 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1809 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1810 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1811 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1813 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1814 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1815 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1816 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1817 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1818 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1819 main/songs.c, misc/args.c: changed args_find to FindArg
1821 2001-01-22 Bradley Bell <btb@icculus.org>
1823 * configure, main/Makefile.am, main/Makefile.in: configuration
1825 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1826 fix compiler warnings w/opengl
1827 * include/console.h: ggi support
1828 * arch/linux_init.c: svgalib support
1829 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1830 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1831 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1832 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1833 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1834 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1835 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1836 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1837 warnings and enable NDEBUG
1838 * arch/svgalib_init.c: svgalib support
1840 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1842 * main/kconfig.c: joystick support
1844 2001-01-21 Bradley Bell <btb@icculus.org>
1846 * cvshowto.txt: new file, taken from d1x webpage
1847 * AUTHORS, README: Taking over as maintainer of d2x
1848 * ChangeLog: Grab mouse with SDL/X11
1849 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1851 2001-01-20 Bradley Bell <btb@icculus.org>
1853 * configure, configure.in: Turned -Werror back off by default
1854 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1855 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1856 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1857 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1858 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1859 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1860 main/laser.c, main/multi.c, main/network.c, main/network.h,
1861 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1862 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1863 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1864 warnings, for non-OpenGL on linux, anyway...
1866 2001-01-19 Bradley Bell <btb@icculus.org>
1868 * copying: remove duplicate file
1869 * Import of d2x-0.0.9-pre1
1870 * Import of d2x-0.0.8