1 2003-11-24 Bradley Bell <btb@icculus.org>
3 * arch/win32/findfile.c: unused functions...
7 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
8 enabled mouse control of menus
10 * main/mission.h: oops, didn't mean to change this.
12 2003-11-21 Bradley Bell <btb@icculus.org>
14 * VisualCE/d2x/d2x.vcp: updated project file
16 2003-11-20 Bradley Bell <btb@icculus.org>
18 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
19 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
20 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
23 2003-11-17 Bradley Bell <btb@icculus.org>
25 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
26 main/menu.c: added option to disable kalinix under unix
28 * main/game.c, main/newmenu.c: always set menu mode for GL popups
30 2003-11-14 Bradley Bell <btb@icculus.org>
32 * main/automap.c: fix automap background image
34 * main/automap.c, main/automap.h: delete cruft
36 * main/automap.c: fix level number position
38 * main/automap.c: simplify g3_draw_line hack
40 * main/menu.c: stop pointless vid mode changes
42 2003-11-07 Bradley Bell <btb@icculus.org>
44 * NEWS, installation.txt: s'more documentation
46 2003-11-07 Steffen Pohle <stpohle@gmx.net>
48 * configure.ac: fix .exe extension problems
50 2003-11-07 Bradley Bell <btb@icculus.org>
52 * arch/ogl/ogl.c: disable texture format verification for OS X -
55 2003-11-06 Bradley Bell <btb@icculus.org>
57 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
58 use more traditional Alt+Enter for toggling fullscreen
60 * 2d/ibitblt.c, main/mission.h: comments/formatting
62 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
64 2003-11-06 Bradley Bell <btb@icculus.org>
66 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
67 resolution change, use kludge to avoid repetitive res changes
69 2003-11-04 Bradley Bell <btb@icculus.org>
71 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
72 structures and i/o routines back to piggy.c
74 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
76 * installation.txt: tell to install d1 .pig for better textures
78 2003-11-04 Bradley Bell <btb@icculus.org>
80 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
81 oem d1 v1.0 and registered d2 v1.0, comments
83 2003-11-03 Bradley Bell <btb@icculus.org>
85 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
86 all d1 shareware - even though files are different!
88 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
91 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
94 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
97 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
99 * main/movie.c: when no movies are found, divide by six the
100 number of warning lines sent to stdout
102 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
104 * include/byteswap.h: fix stupid copy/paste error
106 2003-10-24 Bradley Bell <btb@icculus.org>
108 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
109 gr_linear_rep_movsd_2x instead of almost identical
110 gr_linear_movsd_double. Better since we have assembly versions.
112 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
114 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
117 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
119 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
120 error with --disable-network, move reset_network_objects()
121 from gameseq.c to multi.c
123 2003-10-14 Bradley Bell <btb@icculus.org>
125 * AUTHORS, NEWS: stuff
127 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
129 2003-10-12 Bradley Bell <btb@icculus.org>
131 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
132 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
135 2003-10-12 Aaron Plattner <plattner@caltech.edu>
137 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
138 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
139 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
140 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
141 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
142 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
143 arch/win32/ipx_win.c, arch/win32/winnet.c,
144 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
145 main/multi.h, main/network.c: add IPv4 multicasting support
147 2003-10-11 Bradley Bell <btb@icculus.org>
149 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
151 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
152 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
153 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
154 main/weapon.h: lots of shareware and oem fixes
156 2003-10-10 Bradley Bell <btb@icculus.org>
158 * arch/win32/winnet.c: fixed stupid win32 network bug
160 2003-10-10 Bradley Bell <btb@icculus.org>
162 * main/piggy.c: increased D1_MAX_TMAP_NUM
164 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
166 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
167 which are animated in d2, refactorizes d1 texture reading
169 2003-10-10 Bradley Bell <btb@icculus.org>
171 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
172 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
173 main/collide.h, main/compbit.h, main/config.h, main/console.c,
174 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
175 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
176 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
177 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
178 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
179 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
180 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
181 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
182 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
183 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
184 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
185 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
186 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
187 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
188 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
189 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
190 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
191 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
192 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
193 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
194 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
195 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
196 main/wall.h: comments/formatting
198 2003-10-09 Bradley Bell <btb@icculus.org>
200 * main/text.c: fix text when using old datafiles
202 * main/laser.h: comments/whitespace
204 * main/laser.c, main/weapon.c: fixed smart missiles and smart
205 mines w/shareware data
207 * include/DT_drawtext.h: deleted unused file
209 2003-10-08 Bradley Bell <btb@icculus.org>
211 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
213 * arch/win32/ipx_udp.c: use closesocket() instead of close()
215 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
216 main/menu.c: Disabled 'd2x keys' weapon selection
218 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
220 * main/object.h, main/multi.h: get rid of most warnings issued by
221 cpp-precomp of gcc from Mac OS X dev tools
223 2003-10-05 Bradley Bell <btb@icculus.org>
225 * NEWS, configure.ac: increment version number
227 * cfile/cfile.c: better handling of CRLF text files (when that is
230 * utilities/hogcreate.c, utilities/hogextract.c,
231 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
232 reading/writing files
234 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
235 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
238 2003-10-04 Bradley Bell <btb@icculus.org>
240 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
242 * main/netmisc.c: change byte to sbyte, comments/whitespace
244 2003-10-03 Bradley Bell <btb@icculus.org>
246 * cfile/cfile.c, main/config.c: fix win32 eof bug.
248 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
251 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
252 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
253 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
254 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
255 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
256 main/object.c, main/object.h, main/paging.c, main/player.h,
257 main/robot.h, main/segment.h, main/state.c, main/switch.c,
258 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
259 main/weapon.c, main/weapon.h: change byte to sbyte,
262 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
263 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
264 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
265 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
267 * configure.ac: better checking for timeval
269 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
271 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
272 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
273 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
274 arch/win32/winnet.c, configure.ac, include/byteswap.h,
275 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
276 main/multibot.c, main/network.c: Make network architecture
277 choosable from game menu, add support for UDP/IP on Mac OS X and
280 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
282 * include/byteswap.h: added macros for coping with alignment
285 2003-10-02 Bradley Bell <btb@icculus.org>
287 * main/multi.h: added padding to little-endian version of
290 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
292 * main/netmisc.c: delete duplicate function
294 2003-10-01 Bradley Bell <btb@icculus.org>
296 * main/bm.c: make sure d1_texture_indices gets freed between
299 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
301 * main/piggy.h: fix size of d1 shareware descent.pig
303 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
305 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
306 main/gameseq.c, main/piggy.c: fix loading of d1 texture
307 replacements for non-animated textures
309 2003-08-02 Matthew Mueller <donut@dakotacom.net>
311 * main/controls.c: use fixed 20fps wiggle
313 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
315 * Makefile.am, debian/changelog.in, debian/control,
316 debian/d2x-common.dirs, debian/d2x-common.install,
317 debian/d2x-common.manpages, debian/d2x-gl.files,
318 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
319 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
320 utilities/Makefile.am, utilities/hogcreate.1,
321 utilities/hogextract.1, utilities/mvlcreate.1,
322 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
323 add man pages, distribute utility programs in new d2x-common deb
325 * rpm/d2x.spec.in: updated rpm spec file
327 2003-08-02 Bradley Bell <btb@icculus.org>
329 * cfile/cfile.c: update raw_position in cfputc and cfputs
331 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
333 * main/piggy.c: make error message more friendly
335 * main/piggy.c: simplify copying of bitmap flags
337 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
340 * cfile/cfile.c: revert to always using custom fgets
342 * main/endlevel.c, main/mission.c: handle missing exit sequence
343 components gracefully
345 * main/playsave.c: comments
347 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
349 * cfile/cfile.c: update raw_position in cfwrite
351 * main/network.c: comments/formatting
353 2003-06-22 Bradley Bell <btb@icculus.org>
355 * cfile/cfile.c: use standard fgets for non-archive files
357 * main/movie.c: use con_printf for missing movie warning
359 2003-06-18 Bradley Bell <btb@icculus.org>
361 * main/movie.c: fixed cfile conversion of movielib code
363 * main/console.c, main/hud.c: strip out colors, etc when printing
366 * include/u_mem.h: fix NDEBUG calloc macro
368 2003-06-15 Bradley Bell <btb@icculus.org>
370 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
373 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
374 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
375 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
376 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
377 main/scores.c, main/state.c, main/text.c, misc/args.c,
378 misc/strio.c: convert file i/o to cfile
380 2003-06-14 Bradley Bell <btb@icculus.org>
382 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
383 writing and other modes besides "rb" (mostly taken from
386 2003-06-09 Bradley Bell <btb@icculus.org>
388 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
391 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
392 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
395 2003-06-07 Taylor Richards <taylor@icculus.org>
397 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
399 2003-06-07 Bradley Bell <btb@icculus.org>
401 * main/console.c: fix non-console build
403 * main/gamesave.c: comments
405 * main/bm.c: remove redundant break
407 2003-06-06 Bradley Bell <btb@icculus.org>
409 * main/gauges.c, main/kconfig.c: comments/formatting
411 * console/.cvsignore: added .cvsignore
413 * main/console.c: can't write to console after it's closed
415 2003-06-05 Bradley Bell <btb@icculus.org>
417 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
418 console/internal.c, console/internal.h, include/CON_console.h,
419 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
420 finish console conversion away from SDL
422 2003-06-04 Bradley Bell <btb@icculus.org>
424 * console/CON_console.c, include/CON.console.h, include/console.h,
425 main/console.c, main/game.c: console conversion to native gr,
428 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
429 put prototype for gr_bm_bitblt in gr.h
431 2003-06-03 Bradley Bell <btb@icculus.org>
433 * console/CON_console.c, console/DT_drawtext.c,
434 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
435 main/console.c: use native fonts for console
437 * main/playsave.c: use shorts for short data
439 2003-06-02 Bradley Bell <btb@icculus.org>
441 * configure.ac, main/console.c: set console background, fix
444 2003-06-01 Bradley Bell <btb@icculus.org>
446 * Makefile.am, arch/sdl/event.c, configure.ac,
447 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
448 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
449 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
450 main/gamerend.c: added console code (from SDL_console)
452 2003-05-30 Bradley Bell <btb@icculus.org>
454 * README: minor update
456 2003-05-28 Bradley Bell <btb@icculus.org>
458 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
463 2003-06-06 Bradley Bell <btb@icculus.org>
465 * main/kconfig.c: fix crash in control menus
467 * main/gauges.c: force cockpit redraw in opengl
469 * main/gamerend.c: move ogl swap, so cockpit and console get
472 2003-06-01 Bradley Bell <btb@icculus.org>
474 * configure.ac, libmve/mveplay.c: define struct timeval if needed
478 2003-05-12 Bradley Bell <btb@icculus.org>
480 * configure.ac: increment version number
482 * main/bm.c: use con_printf for exit model warnings
484 * configure.ac: must check for timespec after setting -mno-cygwin
486 * main/inferno.c: added -nohogdir and -userdir options
488 * NEWS, main/titles.c: use briefings with no extension
492 2003-04-30 Bradley Bell <btb@icculus.org>
494 * configure.ac: have to include time.h when checking for nanosleep
496 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
499 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
500 increment version number
502 * main/Makefile.am: make dist fix
506 2003-04-29 Bradley Bell <btb@icculus.org>
508 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
511 2003-04-24 Bradley Bell <btb@icculus.org>
513 * configure.ac: increment version number
515 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
518 2003-04-24 Ingo van Lil <inguin@gmx.de>
520 * main/render.c: fix misspellings of NDEBUG
524 2003-04-14 Bradley Bell <btb@icculus.org>
526 * cfile/cfile.c: prefer files from d2 hog over d1 hog
528 2003-04-11 Bradley Bell <btb@icculus.org>
530 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
535 2003-04-11 Bradley Bell <btb@icculus.org>
537 * libmve/mveplay.c: use _sleep instead of sleep on win32
539 * Makefile.am, README, README.utils, arch/sdl/digi.c,
540 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
541 include/cfile.h, include/error.h, libmve/Makefile.am,
542 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
543 main/endlevel.h, main/playsave.c, misc/fileutil.c:
544 utilities/Makefile.am: comments/formatting/dist problems
546 * configure.ac: use different defines for os x
548 2003-04-07 Bradley Bell <btb@icculus.org>
550 * include/error.h, misc/error.c: put some old stuff back in,
551 eliminate duplicate error messages
553 * main/text.c: don't die on text not found
556 * main/inferno.c: print some useful info if hog not found, allow
557 -help to work if no text available
559 2003-04-07 Steffen Pohle <stpohle@gmx.net>
561 * arch/linux/Makefile.am: revert to previous version, so linux
564 2003-04-03 Bradley Bell <btb@icculus.org>
566 * main/endlevel.c: fixed exit model scheme yet again
568 2003-04-02 Bradley Bell <btb@icculus.org>
570 * misc/error.c: call Int3 on Assert
572 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
575 * main/wall.c: don't die when trying to toggle nonexistent
576 segment... vertigo level 10 is buggy!
578 * main/gamemine.c: comments/formatting
580 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
582 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
583 main/inferno.c: Allow use of 22K sound samples
585 2003-03-29 Bradley Bell <btb@icculus.org>
587 * arch/ogl/gr.c: default to bitmapped reticle
589 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
590 main/polyobj.c: rewrote endlevel stuff to reread exit model info
593 * arch/sdl/joy.c: fixed text seen for hats in control config
596 2003-03-28 Bradley Bell <btb@icculus.org>
598 * main/bm.c: heh, model nums in vertigo are hardcoded,
599 N_D2_POLYGON_MODELS can't change
601 * configure.ac, include/d1x.xpm, include/descent.xpm,
602 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
605 2003-03-27 Bradley Bell <btb@icculus.org>
607 * main/text.h: fixed text references for hat directions
609 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
611 2003-03-26 Bradley Bell <btb@icculus.org>
613 * main/playsave.c: make d2x keys backward compatible
615 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
617 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
620 2003-03-26 Bradley Bell <btb@icculus.org>
622 * main/piggy.c: fix crash when d1 data not present
624 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
625 read/write from plr file
627 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
628 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
629 added escort.h header
631 2003-03-25 Bradley Bell <btb@icculus.org>
633 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
634 D1_PIGFILE ("descent.pig") macro
636 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
637 models from d1 pig file
639 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
640 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
641 really) from d1 pig file
643 2003-03-23 Bradley Bell <btb@icculus.org>
645 * main/bm.c: stop extra robots from overwriting exit models
647 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
648 texture list doesn't get full
650 * main/bm.c: fix mem leak when reading extra robots
652 2003-03-21 Bradley Bell <btb@icculus.org>
654 * main/menu.c: Added option to set movie resolution (mostly works)
656 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
658 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
659 replacement functions to piggy.c
661 * main/gameseq.c: attempt to support mac d1 descent.pig
663 * main/bm.c: fix mem leak
665 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
666 files, both d1 and d2 oem briefing where showed
668 * main/inferno.c, main/movie.c: Change the default movie
669 resolution to "high", implement the option -lowresmovies
671 2003-03-20 Bradley Bell <btb@icculus.org>
673 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
675 * main/piggy.c: comments
677 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
679 * main/gameseq.c: delete duplicate function
681 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
683 2003-03-19 Bradley Bell <btb@icculus.org>
685 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
686 (cddb discid) support
688 * arch/sdl/digi.c, main/kludge.c: implemented
689 digi_link_sound_to_object3 for looping sounds, other looping stuff
691 * arch/sdl/gr.c: removing dependencies on stuff in main/
693 * arch/linux/Makefile.am, arch/linux/init.c,
694 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
695 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
696 other header cleanups
698 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
700 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
702 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
703 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
704 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
705 load d1 textures for d1 levels
707 2003-03-19 Bradley Bell <btb@icculus.org>
709 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
710 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
711 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
712 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
715 * README: added some OS X info
717 2003-03-17 Bradley Bell <btb@icculus.org>
719 * main/newdemo.c: simplify DEMO_FILENAME macro
721 * main/console.c, main/game.c: enable experimental console support
723 * main/gamerend.c: fixed location of fps meter in multi
725 2003-03-16 Bradley Bell <btb@icculus.org>
727 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
728 also look in shared data dir for demos
730 * main/newdemo.c, main/newdemo.h: comments/formatting
732 2003-03-15 Christopher Thielen <chris@luethy.net>
734 * main/kludge.c: set CDROM_dir back to "." - tricks game into
735 thinking d2 cd is always present
737 2003-03-15 Bradley Bell <btb@icculus.org>
739 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
742 * arch/sdl/rbaudio.c: formatting, enabled volume control under
745 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
746 gr_init. don't really know why this works, though
748 2003-03-14 Bradley Bell <btb@icculus.org>
750 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
752 * unused/bios/rbaudio.h: removed duplicate file
754 2003-03-14 Christopher Thielen <chris@luethy.net>
756 * arch/sdl/rbaudio.c: stop cd audio when exiting
758 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
760 * main/gamecntl.c: add comments to the "only matt knows" cheats
762 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
764 * main/gamemine.c: formatting, better texture conversion for d1
767 2003-03-14 Bradley Bell <btb@icculus.org>
769 * main/piggy.c: must swap all mac version pigfiles
771 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
772 main/multi.c: formatting, minor cleanups
774 * 2d/rle.c: need to swap line_size on bigendian machines
776 * main/mission.c, main/mission.h: detect mac full version hogfile
778 2003-03-13 Bradley Bell <btb@icculus.org>
780 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
781 added joy/mouse sensitivity slider, increased range to 16, and
784 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
787 * arch/linux/Makefile.am: removed extra backslash
789 * TODO, installation.txt: updated some documentation
791 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
792 menu, with maxfps option
794 2003-03-12 Bradley Bell <btb@icculus.org>
796 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
798 * arch/linux/alsadigi.c, arch/linux/findfile.c,
799 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
800 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
801 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
802 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
803 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
804 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
805 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
806 arch/linux/include/music.h, arch/linux/include/serial.h,
807 arch/linux/include/ukali.h: formatting
809 2003-03-11 Chris Arena <ccarena@cox.net>
811 * main/menu.c: fixed brightness slider
813 2003-03-01 Bradley Bell <btb@icculus.org>
815 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
816 robots and animated bitmaps work, but colors are messed up
818 2003-02-28 Bradley Bell <btb@icculus.org>
820 * main/player.h: whitespace
822 * main/automap.c, main/cntrlcen.c, main/collide.c,
823 main/gamerend.c: use Builtin_mission_num instead of 0 (if
824 descent.hog is present, d1 becomes mission 0)
826 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
827 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
828 arch/win32/winnet.c: MinGW compiles with network enabled again,
829 but still doesn't work
833 2003-02-28 Bradley Bell <btb@icculus.org>
835 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
836 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
839 2003-02-27 Bradley Bell <btb@icculus.org>
841 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
842 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
843 main/network.c, main/network.h: noted that hoard.ham is only needed
844 for multiplayer HOARD games, and should not be equated with
845 "vertigo". put HoardEquipped() back in network.c.
847 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
848 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
849 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
850 use timer_delay instead of d_delay
852 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
854 * main/render.c: added replacement qsort for solaris
856 2003-02-26 Bradley Bell <btb@icculus.org>
858 * main/gamemine.c: texture conversion for d1 shareware
860 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
862 * main/gamemine.c: better texture conversion for d1 levels
864 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
866 * main/kconfig.c: fix joystick support under MinGW
868 2003-02-26 Bradley Bell <btb@icculus.org>
870 * main/playsave.c: fix swapping glitch
872 * configure.ac, readme.txt: clean stuff up, getting ready for
875 * main/titles.c: begin support for rendering spinning robots in
878 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
881 * main/gamemine.c: load d1 shareware levels!
883 2003-02-25 Bradley Bell <btb@icculus.org>
887 * autogen.sh: add warning about old auto* versions, use
890 2003-02-24 Bradley Bell <btb@icculus.org>
892 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
893 briefings mostly working
894 * main/movie.c, main/titles.c: fixed some more briefing glitches
896 2003-02-23 Bradley Bell <btb@icculus.org>
898 * main/movie.c: fixed crash when using shareware data files
900 * arch/sdl/digi.c: fix crash on non-existent sounds
901 (i.e. shareware data)
903 2003-02-22 Bradley Bell <btb@icculus.org>
905 * main/titles.c: fixed fullscreen toggle in briefings
907 2003-02-21 Bradley Bell <btb@icculus.org>
909 * configure.ac: check for mingw when enabling nasm
910 * main/playsave.c: enable loading player files of either byte
913 2003-02-20 Bradley Bell <btb@icculus.org>
915 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
916 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
917 #343, not "rest of solution to bug #344"
918 * arch/sdl/timer.c, include/timer.h: revert to more accurate
920 * main/kludge.c: partial solution to bug #344
921 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
922 * compilerdefs.txt: added linux/mips info
923 * ChangeLog: clean up changelog
925 2003-02-19 Bradley Bell <btb@icculus.org>
927 * libmve/mveplay.c: os x needs nanosleep prototype.
929 2003-02-18 Bradley Bell <btb@icculus.org>
931 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
932 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
933 to disable/enable audio
934 * libmve/: mve_main.c, mveplay.c: bigendian fixes
935 * main/: movie.h, titles.c: make sure movie's palette is set before
936 writing briefing text. Fixes bug #359
937 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
939 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
940 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
942 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
944 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
945 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
946 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
948 * include/libmve.h: blah
950 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
952 * main/render.c: 2nd attempt to fix solaris qsort bug
954 2003-02-18 Bradley Bell <btb@icculus.org>
956 * configure.ac, include/pstypes.h: put alignment detection in
959 2003-02-17 Bradley Bell <btb@icculus.org>
961 * Makefile.am, README.utils, configure.ac, include/libmve.h,
962 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
963 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
964 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
965 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
966 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
967 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
968 moved mve stuff to separate subdir
969 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
970 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
971 mve code. Fixes (at least) bugs #41, #348, and #350.
973 2003-02-14 Bradley Bell <btb@icculus.org>
975 * main/Makefile.am: no more Makefile.mveplay. again
976 * main/mveplay.c: typo
978 2003-02-13 Bradley Bell <btb@icculus.org>
980 * utilities/mvlextract.c: uint -> unsigned int
981 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
982 standalone mveplayer, win32 support
983 * main/movie.c: random bugfixes, win32 support
984 * arch/sdl/Makefile.am: formatting
985 * configure.ac: disable networking on mac/win for now
986 * main/newmenu.c: comments
988 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
990 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
991 redundant swap functions.
993 2003-02-13 Bradley Bell <btb@icculus.org>
995 * ChangeLog: update changelog
997 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
999 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1000 polymodel alignment issues.
1002 2003-02-13 Bradley Bell <btb@icculus.org>
1004 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1005 fix various little bugs
1006 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1007 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1008 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1010 * README.utils: new file
1011 * main/: mve_main.c, mveplay.c: more movie fixes
1012 * README: updated README
1013 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1015 2003-02-12 Bradley Bell <btb@icculus.org>
1017 * utilities/mvlextract.c: bigendian mvl support
1018 * main/mveplay.c: formatting, stuff
1019 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1020 truecolor mve support, standalone mveplayer
1021 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1022 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1023 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1024 standalone mveplayer
1026 2003-01-22 Bradley Bell <btb@icculus.org>
1028 * include/: interp.h, interp.h: restore prototype for
1029 swap_polygon_model_data
1031 2003-01-21 Bradley Bell <btb@icculus.org>
1033 * main/piggy.c: use memcpy to avoid alignment problem
1034 * compilerdefs.txt: updated some defs, added sunos/sparc
1036 2003-01-15 Bradley Bell <btb@icculus.org>
1038 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1039 * main/gamemine.c: attempting to support d1 shareware
1040 * compilerdefs.txt: update defs
1042 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1044 * main/mveplay.c: fix several bugs, comments, formatting.
1046 2003-01-15 Bradley Bell <btb@icculus.org>
1048 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1049 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1050 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1051 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1053 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1054 formatting, comments
1056 2003-01-11 Bradley Bell <btb@icculus.org>
1058 * main/: mission.c, mission.h: attempt to support d1 for mac
1060 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1061 * main/object.h: foo
1063 2003-01-09 Bradley Bell <btb@icculus.org>
1065 * main/movie.c: use ifdef around gr_toggle_fullscreen
1067 2003-01-07 Bradley Bell <btb@icculus.org>
1069 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1070 main/mission.h: don't need .msn file for descent.hog anymore
1073 2003-01-06 Bradley Bell <btb@icculus.org>
1075 * main/mission.h, main/mission.c: comments
1076 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1079 2003-01-03 Bradley Bell <btb@icculus.org>
1081 * utilities/: txb2txt.c, txt2txb.c: remove old files
1082 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1083 * main/polyobj.c: attempt to make read_model_file
1085 * main/menu.c: move vertigo text
1087 2003-01-02 Bradley Bell <btb@icculus.org>
1089 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1090 main/polyobj.h: cleanup alignment changes
1091 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1092 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1093 main/object.h: fix alignment issues on sparc
1094 * cvshowto.txt: update cvs info
1096 * 2d/rle.c: make rle_swap handle RLE_BIG
1098 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1100 * main/render.c: workaround solaris qsort bug
1102 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1104 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1105 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1106 * arch/linux/Makefile.am: enabled linux joystick, kali
1107 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1108 arch/sdl/event.c: enabled linux joystick
1110 2002-12-31 Bradley Bell <btb@icculus.org>
1112 * main/gamemine.c: simplified warning msg
1113 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1114 * main/render.h: fix compiler warning
1116 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1118 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1120 2002-12-24 Bradley Bell <btb@icculus.org>
1122 * main/mission.c: fixes an infinite loop which was caused by d2x
1123 thinking d2demo was a descent 1 mission
1125 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1127 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1129 2002-12-24 Bradley Bell <btb@icculus.org>
1131 * main/render.c: comments
1133 2002-10-30 Bradley Bell <btb@icculus.org>
1135 * main/inferno.c: add help for -hogdir option
1136 * main/inferno.c: added -hogdir option
1138 2002-10-28 Bradley Bell <btb@icculus.org>
1140 * main/: inferno.c, menu.c: enabled Vertigo displays
1141 * include/3d.h: typo
1143 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1145 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1146 main/netmisc.c, main/network.c: simplify and eliminate redundant
1149 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1151 * maths/fixc.c: fix infinite loop in quad_sqrt.
1152 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1153 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1155 2002-10-12 Bradley Bell <btb@icculus.org>
1157 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1159 2002-10-11 Bradley Bell <btb@icculus.org>
1161 * main/hud.c: make hud_message work correctly
1162 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1164 * main/network.c: formatting, small fixes
1166 2002-10-10 Bradley Bell <btb@icculus.org>
1168 * main/netmisc.h: no swap_object for little-endian
1169 * main/: netmisc.h, network.c: use macros to simplify network
1171 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1173 * main/inferno.c: enable loading screen for mac shareware with
1175 * main/netmisc.c: whitespace
1176 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1178 * main/hud.c: whitespace
1179 * configure.ac: remove shareware build, add macdata build
1180 * main/songs.c: whitespace
1181 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1182 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1184 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1187 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1189 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1190 comments, formatting, etc.
1191 * iff/iff.c: fix bigendian iff loading.
1193 2002-10-03 Bradley Bell <btb@icculus.org>
1195 * utilities/txb2tex.c: typo
1196 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1197 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1199 * arch/sdl/mouse.c: whitespace
1201 2002-09-19 Bradley Bell <btb@icculus.org>
1203 * main/kconfig.c: fix a oops, add old logs
1204 * main/kconfig.c: support for >3 mouse buttons
1206 2002-09-18 Bradley Bell <btb@icculus.org>
1208 * include/gr.h: fix palette swap define
1210 2002-09-14 Bradley Bell <btb@icculus.org>
1212 * main/titles.c: load hires briefing screen if lores doesn't exist
1213 (i.e. vertigo) and MenuHires=0
1215 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1217 * main/: multi.h, network.h: pack some structures for ipx
1220 2002-09-14 Bradley Bell <btb@icculus.org>
1222 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1223 and load_endlevel_data() to expect newline-terminated strings, fix
1224 load_game_data to read null-terminated string for
1227 2002-09-07 Bradley Bell <btb@icculus.org>
1229 * main/newmenu.c: added error message
1230 * main/menu.h: enable -nohires with mac shareware
1231 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1232 * 2d/font.c: enable 0/255 palette swap for fonts
1233 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1235 * 2d/2dsline.c: fix ogl blooper
1237 2002-09-05 Bradley Bell <btb@icculus.org>
1239 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1241 * include/strutil.h: need string.h for strcasecmp
1242 * include/rle.h: okay, maybe it needs to be this way
1243 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1244 * 2d/scalec.c: more stuff from d2src
1245 * 2d/rle.c: more stuff from d2src, formatting
1246 * 2d/font.c: useless cruft
1247 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1248 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1251 2002-09-04 Bradley Bell <btb@icculus.org>
1253 * include/grdef.h: fix compiler warnings
1254 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1255 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1257 * main/game.c: we want the mac ibitblt for everything but dos and
1259 * main/texmerge.c: these routines are in tmerge.c
1260 * main/credits.c: enable credits for mac and oem data
1261 * main/bm.c: use either exit.ham or exit.pofs
1262 * include/ibitblt.h: enable some more code from d2src
1263 * include/gr.h: enable mac ubitblt_double
1264 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1265 * include/grdef.h: moved some inline asm from linear.h
1266 * 2d/ibitblt.c: brought in line with original d2 version
1267 * 2d/bitblt.c: reverted to original d2 version of this file, then
1268 added d1x enhancements
1269 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1270 * 2d/linear.h: moved these back to their original locations
1272 * main/mveplay.c: close some memory holes, speed up palette loading
1273 * main/movie.c: added fullscreen toggle while playing movies
1274 * main/inferno.c: comment out -superhires help text (always on)
1275 * include/timer.h: added approx_fsec_to_usec macro
1276 * arch/sdl/joy.c: fix compiler warning
1278 2002-09-01 Bradley Bell <btb@icculus.org>
1280 * main/network.c: oops
1281 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1282 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1283 timer_get_fixed_seconds
1286 2002-08-31 Bradley Bell <btb@icculus.org>
1288 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1290 * main/multi.h: network endian stuff
1291 * 2d/font.c, include/gr.h: fast file i/o for font headers
1292 * arch/win32/arch_ip.cpp: unused file
1293 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1294 bigendian networking fixes
1295 * main/menu.c: make net menu more accurate, also make superhires
1297 * include/pstypes.h: better to have __pack__ all the time, I think.
1298 needed for networking, e.g.
1299 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1301 * arch/win32/Makefile.am: unused file
1304 2002-08-30 Bradley Bell <btb@icculus.org>
1306 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1307 * main/: newmenu.h, titles.c: formatting
1308 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1309 main/multi.h: networking works, finally
1310 * TODO: added TODO file
1311 * arch/linux/arch_ip.cpp: unused fine
1312 * README: network sorta working
1313 * main/: Makefile.am, multi.c, network.c, network.h: more
1315 * main/menu.c: load builtin mission correctly
1316 * main/inferno.c: documentation
1317 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1319 * main/Makefile.mveplay: don't need no more
1321 2002-08-29 Bradley Bell <btb@icculus.org>
1323 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1324 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1325 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1327 * include/ipx_drv.h: more network fixing
1328 * arch/linux/include/ipx_drv.h: more network fixing
1329 * include/ipx.h: formatting
1330 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1331 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1332 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1333 main/inferno.c: fixed networking fuck-up?
1334 * Makefile.am: moved mingw info to README
1335 * README, mingw32.txt: moved mingw info to README
1337 2002-08-27 Bradley Bell <btb@icculus.org>
1339 * utilities/mvlextract.c: allow specifying file to extract
1340 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1342 * utilities/hogextract.c: allow specifying file to extract
1343 * main/mission.c: Have to get mission_num _after_ promoting...
1344 * main/: gameseq.c, titles.c: beginning d1 briefing support
1345 * descent.msn: beginning d1 briefing support
1346 * main/: titles.c, titles.h: d1-style mission briefings
1347 * main/piggy.h: whitespace
1348 * main/movie.c: beginning robot movie support, fall back on lo/hi
1349 res if hi/lo not available
1350 * main/mission.c: added Builtin_mission_num for builtin mission,
1351 D1Hogdir, d1-style mission briefings
1352 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1354 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1355 (for d1 missions that need d1 data)
1356 * 2d/ibitblt.c: whitespace
1358 2002-08-26 Bradley Bell <btb@icculus.org>
1360 * utilities/mvlcreate.c: oops
1361 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1363 * utilities/hogextract.c: added [v]iew option
1364 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1365 * main/titles.c: fix writable string, disable DumbAdjust thing
1366 * main/polyobj.h: whitespace
1367 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1369 * main/movie.c: read movies from AltHogDir, other fixes
1370 * main/: mission.c, mission.h: fix bug w/mission filename
1371 * main/gameseq.c: comments
1372 * main/digi.h: whitespace n stuff
1373 * include/mve_audio.h: added audio flag macros
1374 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1378 2002-08-23 Bradley Bell <btb@icculus.org>
1380 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1382 * Makefile.am: remove d2demo.mn2
1383 * cfile/cfile.c, include/cfile.h: add cfile_size function
1384 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1385 eliminate need for .mn2 files for oem and demo
1387 2002-08-22 Bradley Bell <btb@icculus.org>
1389 * main/bm.c: fix for vertigo
1390 * main/menu.h: make OEM menu pcx available
1391 * 2d/rle.c: merge with original d2 file
1392 * Makefile.am, configure.ac: let mission files get installed by
1395 2002-08-17 Bradley Bell <btb@icculus.org>
1397 * configure.ac: make FAST_FILE_IO the default on little-endian
1399 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1400 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1403 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1405 * main/: game.c, menu.c, mission.c: promote builtin missions.
1407 2002-08-15 Bradley Bell <btb@icculus.org>
1409 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1410 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1411 * utilities/.cvsignore: added cvsignore
1412 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1414 * main/piggy.c: mac data file loading
1415 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1416 transparency and swap 0/255 correctly for mac data files
1418 2002-08-13 Bradley Bell <btb@icculus.org>
1420 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1421 to utilities to avoid conflict with c++ std lib <utility>
1422 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1423 txt2txb.c: moved utility to utilities to avoid conflict with c++
1425 * Makefile.am, configure.ac: add utilities
1427 2002-08-09 Bradley Bell <btb@icculus.org>
1429 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1432 2002-08-08 Bradley Bell <btb@icculus.org>
1434 * main/inferno.c: comments
1435 * main/: newmenu.c, songs.c: mac demo datafile support
1436 * installation.txt: update
1437 * main/gamesave.c: use lowercase for consistency
1438 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1439 models for other than d2demo
1441 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1443 * main/gamemine.c: formatting, better d1 texture conversion
1444 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1445 main/mission.h: recognize .msn mission files.
1447 2002-08-07 Bradley Bell <btb@icculus.org>
1449 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1450 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1451 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1452 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1453 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1454 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1457 2002-08-06 Bradley Bell <btb@icculus.org>
1459 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1460 * main/Makefile.am: formatting
1461 * 2d/font.c: make gr_remap_font just reload the whole thing
1462 * configure.ac: formatting
1463 * Makefile.am: added d2demo.mn2
1464 * d2demo.mn2: mission file for shareware
1465 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1466 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1467 * main/sounds.h: shareware stuff, whitespace
1468 * main/: polyobj.c, polyobj.h: more fast i/o macros
1469 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1471 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1472 endlevel stuff to non-shareware, allow movies/endlevel for
1474 * main/cntrlcen.c: typo
1475 * main/bm.h: use global Piggy_hamfile_version
1476 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1477 macros, use global Piggy_hamfile_version
1478 * main/Makefile.am: terrain and movie stuff always used now
1479 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1481 * main/: gamemine.c, gamesave.c: load DMB levels
1482 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1483 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1485 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1487 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1489 2002-08-04 Bradley Bell <btb@icculus.org>
1491 * main/inferno.c: shareware stuff, formatting
1492 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1493 * arch/sdl/gr.c: don't need to set mode in gr_init
1495 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1497 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1499 * Makefile.am, descent.mn2: added mission file for descent 1
1501 2002-08-02 Bradley Bell <btb@icculus.org>
1503 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1504 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1505 main/piggy.h, misc/error.c: junk
1506 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1507 render.h, scores.c, scores.h, terrain.c: shareware stuff
1508 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1509 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1510 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1511 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1512 main/weapon.c, main/weapon.h: fast i/o macros
1514 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1516 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1517 main/gamemine.h, main/gamesave.c: load d1 levels
1519 2002-07-30 Bradley Bell <btb@icculus.org>
1521 * configure.ac: oops
1522 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1524 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1525 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1526 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1527 main/piggy.c, main/titles.c: support shareware datafiles!
1528 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1529 piggy.c: SHAREWARE fixes
1531 2002-07-29 Bradley Bell <btb@icculus.org>
1533 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1534 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1535 misc/fileutil.c: Portability - OS X support
1537 2002-07-27 Bradley Bell <btb@icculus.org>
1539 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1540 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1541 segment.h: portability
1542 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1543 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1544 main/wall.h: portabilization
1545 * 2d/font.c, include/gr.h: portability
1547 2002-07-26 Bradley Bell <btb@icculus.org>
1549 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1550 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1551 * main/player.c: foo
1552 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1553 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1554 misc/fileutil.h: portable file i/o utils
1555 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1556 writable string anymore... / formatting
1557 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1558 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1559 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1560 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1561 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1562 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1563 portable-izing file loading routines
1565 2002-07-24 Bradley Bell <btb@icculus.org>
1567 * main/mveplay.c: correctly play files with 16bit uncompressed
1568 audio, mem checking, etc
1569 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1572 2002-07-23 Bradley Bell <btb@icculus.org>
1574 * misc/Makefile.am: unused file
1575 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1576 main/sounds.h: remove experimental nmovie stuff
1577 * main/movie.c: add some debugging output
1579 2002-07-22 Bradley Bell <btb@icculus.org>
1581 * main/: console.c, state.c: simplified header
1582 * main/movie.c: enable mveplay audio
1583 * main/old/movie.c: moved to main/
1584 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1585 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1586 main/mvelib.c, main/mveplay.c: initial movie support
1587 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1588 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1589 include/ogl_init.h, include/pstypes.h, main/console.c,
1590 main/state.c, mem/mem.c: OS X stuff
1591 * configure.ac: OS X and movie stuff
1593 2002-07-19 Bradley Bell <btb@icculus.org>
1595 * compilerdefs.txt: OSX defs
1597 2002-07-18 Bradley Bell <btb@icculus.org>
1599 * main/inferno.c: use simpler rcs tags
1600 * autogen.sh: keep Changelog in cvs (and use --accum)
1601 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1602 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1603 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1604 main/songs.c: changed cdrom->rbaudio
1605 * include/rbaudio.h: moved to /include
1607 2002-07-17 Bradley Bell <btb@icculus.org>
1609 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1610 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1611 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1612 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1613 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1614 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1615 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1616 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1617 3d/setup.c: use simpler rcs tags
1622 2002-07-17 Bradley Bell <btb@icculus.org>
1624 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1625 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1626 * debian/rules: don't need readme's
1627 * debian/rules: move d1x license to COPYING, license clarifications
1628 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1629 license to COPYING, license clarifications
1630 * debian/rules: fix debian docs
1631 * debian/rules: fix debian manpages
1632 * debian/d2x-sdl.menu: fix debian menu
1633 * debian/rules: link to undocumented man page for debs
1634 * Makefile.am, configure.ac, debian/control, debian/copyright,
1635 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1636 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1637 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1640 2002-07-16 Bradley Bell <btb@icculus.org>
1642 * debian/: rules, changelog.in: deb stuff
1643 * configure.ac: cleaner nasm detection
1644 * debian/: changelog.in, control, rules: deb stuff
1645 * README, installation.txt: typos, stuff
1646 * configure.ac: better #defines
1647 * configure.ac: whitespace
1648 * configure.ac: better documentation
1649 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1650 SDL_JOYSTICK not needed
1651 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1652 * configure.ac: need higher SDL for joystick
1653 * debian/: control, rules: deb stuff
1654 * arch/sdl/joy.c: old junk
1655 * Makefile.am, configure.ac: automake updates
1656 * main/: inferno.c, text.c: don't use althogdir on non-unix
1657 * configure.ac: more autoconf updates
1658 * misc/strutil.c: better strrev
1659 * main/inferno.c: need limits.h on mingw also
1660 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1663 2002-04-19 Bradley Bell <btb@icculus.org>
1665 * main/network.c: let hoard.ham be a cfile
1666 * main/text.c: better error message when hog not found
1669 2002-03-23 Bradley Bell <btb@icculus.org>
1671 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1672 arch/sdl/Makefile.am: Use SDL joystick automatically
1673 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1675 2002-03-05 Bradley Bell <btb@icculus.org>
1677 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1680 2002-02-23 Bradley Bell <btb@icculus.org>
1682 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1683 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1684 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1685 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1686 main/editor/Makefile.am: moved includes to include
1687 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1688 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1689 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1690 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1692 * main/game.c: disabled cockpit for OGL, formatting
1693 * 2d/ibitblt.c: formatting
1695 2002-02-16 Bradley Bell <btb@icculus.org>
1697 * include/oldsdl.h: check for older macros
1698 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1699 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1700 allow older sdl versions
1702 2002-02-15 Bradley Bell <btb@icculus.org>
1704 * main/: automap.c, automap.h, inferno.c: automap resolution now
1706 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1707 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1708 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1709 win32/include/key_arch.h: never mind - that would be pointless
1710 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1711 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1712 win32/include/key_arch.h: copied files from d1x
1713 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1714 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1715 * main/multipow.c: need conf.h
1716 * arch/win32/Makefile.am: new file
1717 * include/pstypes.h: added u_int16_t (needed in base_ip)
1718 * arch/win32/arch_ip.cpp: copied from d1x
1720 2002-02-14 Bradley Bell <btb@icculus.org>
1722 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1723 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1724 main/netlist.c: Added hotkeys to toggle fullscreen mode
1725 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1726 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1727 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1728 reorder.h: Lotsa networking stuff from d1x
1730 2002-02-13 Bradley Bell <btb@icculus.org>
1732 * include/gr.h, main/game.c: Fullscreen toggle stuff
1733 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1735 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1736 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1739 2002-02-11 Bradley Bell <btb@icculus.org>
1741 * main/bm.c: use portable loader if bigendian
1742 * include/pstypes.h: don't define bool for c++
1743 * include/cfile.h: extern AltHogDir stuff
1744 * include/byteswap.h: use WORDS_BIGENDIAN
1745 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1746 * main/vers_id.h: added D2X_IVER
1747 * misc/args.c: don't use d1x.ini
1748 * Makefile.am: rpm stuff
1749 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1752 2002-02-09 Bradley Bell <btb@icculus.org>
1754 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1756 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1758 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1761 2002-02-06 Bradley Bell <btb@icculus.org>
1763 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1764 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1765 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1766 * debian/: changelog.in, control, copyright, d2x-gl.files,
1767 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1771 2002-02-02 Bradley Bell <btb@icculus.org>
1773 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1774 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1775 Enabled RELEASE option
1777 2002-01-31 Bradley Bell <btb@icculus.org>
1779 * Makefile.am, configure.ac: specify prerequisite versions of
1780 autoconf and automake
1782 2002-01-29 Bradley Bell <btb@icculus.org>
1784 * main/mission.c: RCS header added
1785 * main/inferno.c: update copyright date
1786 * main/mission.c: allow missions to be in AltHogDir
1787 * configure.ac: Display results of configure
1788 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1791 2002-01-28 Bradley Bell <btb@icculus.org>
1793 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1794 Data files now go in DATADIR/games/d2x, user files now go in
1797 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1799 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1800 files now go in ~/.d2x
1802 2002-01-24 Bradley Bell <btb@icculus.org>
1804 * configure.ac: fix nasm not found error message
1806 2002-01-18 Bradley Bell <btb@icculus.org>
1808 * configure.in: getting rid of old configure.in
1809 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1810 main/movie.c: Movie playing kludgey stuff
1811 * misc/args.c: formatting
1812 * main/inferno.c: allow -h for help
1813 * include/error.h: don't die on int3, unless -debug given
1814 * mingw32.txt: more stuff
1816 2001-12-29 Bradley Bell <btb@icculus.org>
1818 * Makefile.am: Got rid of thinking.txt
1819 * main/inferno.c: document -nomovies option
1821 2001-12-28 Bradley Bell <btb@icculus.org>
1823 * main/titles.c: formatting, put some code into place for rendering
1824 of robots during briefings
1826 2001-12-27 Bradley Bell <btb@icculus.org>
1830 2001-12-23 Craig Hadady <chadady@iglou.com>
1832 * 2d/rle.c: fixed bug in dummy array.
1834 2001-12-03 Bradley Bell <btb@icculus.org>
1836 * arch/sdl/init.c: fix formatting
1837 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1838 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1839 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1840 and sdl joystick stuff
1842 2001-11-30 Bradley Bell <btb@icculus.org>
1844 * thinking.txt: not needed
1846 2001-11-27 Bradley Bell <btb@icculus.org>
1848 * cygconf, mingw32.txt: use sdl from source on cygwin
1849 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1850 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1851 SDL_CFLAGS to CFLAGS
1853 2001-11-27 Bradley Bell <btb@icculus.org>
1857 2001-11-14 Bradley Bell <btb@icculus.org>
1859 * texmap/scanline.c: use optimization flags as texmap default
1860 * NEWS: mouse wheel, etc
1861 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1862 wheel to emulate 3rd axis
1863 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1864 * include/error.h: kludge to ungrab mouse when we hit an int3
1865 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1866 __ENV_MSDOS__ to __MSDOS__
1867 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1869 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1871 * arch/sdl/digi.c: implemented digi_set_volume
1872 * include/grdef.h, main/config.c, misc/d_io.c: change
1873 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1874 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1875 main/piggy.c: use MAKE_SIG
1876 * installation.txt: update
1877 * configure.ac: new file
1878 * arch/sdl/joydefs.c: #include pstypes.h
1879 * arch/sdl/init.c: SDL joystick stuff
1880 * acconfig.h: adjust MINGW defines
1881 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1882 controls menu now works
1884 2001-11-13 Bradley Bell <btb@icculus.org>
1886 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1888 * Makefile.am: New file
1889 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1891 * compilerdefs.txt: New file
1892 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1894 2001-11-12 Bradley Bell <btb@icculus.org>
1896 * main/playsave.c: load player files regardless of byte order of
1899 2001-11-11 Bradley Bell <btb@icculus.org>
1901 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1903 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1904 * NEWS: GL savegame thumbnails
1905 * acconfig.h, configure.in: make option for NMOVIES, default to off
1907 2001-11-09 Bradley Bell <btb@icculus.org>
1909 * main/state.c: Enabled savegame thumbnails under OpenGL
1910 * unused/pa_null/pa_enabl.h: remove duplicate header
1911 * misc/args.c: use d2x.ini for option file
1912 * mem/mem.c: Move mem_realloc inside the ifdef
1913 * main/menu.c: fix 640x400 menu text
1914 * main/inferno.c: added documentation
1915 * main/endlevel.c: fix warnings
1916 * arch/ogl/gr.c: Get rid of gl spew
1917 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1918 * acconfig.h: Define __SDL__ for mingw
1920 2001-11-08 Bradley Bell <btb@icculus.org>
1922 * 2d/font.c: free OGL font data when rereading
1923 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1924 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1925 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1926 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1927 main/weapon.h: Enabled shareware build, endlevel flythrough
1929 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1930 of use for shareware build
1931 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1933 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1935 2001-11-05 Bradley Bell <btb@icculus.org>
1937 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1939 * include/3d.h: Add comment
1941 2001-11-04 Bradley Bell <btb@icculus.org>
1943 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1945 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1947 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1948 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1949 main/hudmsg.h: Enable d1x-style hud_message
1950 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1951 * 2d/font.c: re-init ogl fonts after remapping colors.
1953 2001-11-02 Bradley Bell <btb@icculus.org>
1955 * misc/Makefile.am: remove byteswap.h (duplicate header)
1956 * 2d/font.c: fixed gr_remap_font, minor stuff
1957 * configure.in: take out -O2 if doing debug build
1958 * main/bm.c: formatting
1959 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1960 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1961 macros, get rid of functions
1963 2001-11-01 Bradley Bell <btb@icculus.org>
1965 * misc/byteswap.h: removed duplicate header
1967 2001-10-31 Bradley Bell <btb@icculus.org>
1969 * NEWS, main/automap.c: automap works in opengl
1970 * NEWS, configure.in: Added news
1971 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1972 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1973 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1974 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1975 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1976 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1977 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1978 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1979 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1981 2001-10-27 Bradley Bell <btb@icculus.org>
1983 * main/inferno.c: added some documentation
1985 2001-10-25 Bradley Bell <btb@icculus.org>
1987 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1989 * Makefile.am, configure.in, arch/Makefile.am,
1990 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1991 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1992 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1993 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1994 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1995 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1996 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1997 it's ugly, but It'll be easier to sync with d1x.
1998 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1999 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2000 main/editor/Makefile.am: attempt at support for editor, makefile
2002 * misc/d_delay.c: formatting fix
2003 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2004 tmappent.S, tmapppro.S: adding support for runtime selection of
2006 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2007 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2008 including multi.h and network.h, fix backslashes, fix compiler
2010 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2011 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2012 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2013 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2014 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2015 including multi.h and network.h, fix backslashes
2016 * include/pstypes.h: added typedef for u_int64_t on mingw
2017 * include/3d.h: added prototype for g3_uninit_polygon_model
2018 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2020 2001-10-24 Bradley Bell <btb@icculus.org>
2022 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2023 arch subdirs, as in d1x.
2024 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2025 earlier style until i understand automake 1.5 better. remove input
2027 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2028 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2029 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2030 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2031 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2032 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2033 Moved input stuff to arch subdirs, as in d1x.
2034 * NEWS, configure.in: blah blah
2036 2001-10-23 Bradley Bell <btb@icculus.org>
2038 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2039 * texmap/tmapppro.S: no need for #include <conf.h> here
2040 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2042 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2043 file. RCS header added
2044 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2045 #ifdef'ing out the whole file. RCS header added
2046 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2047 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2048 fixes. Now works with automake 1.5 and autoconf 2.52.
2049 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2050 mingw (-grabmouse now works on win32).
2051 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2052 These don't belong in cvs
2056 2001-10-20 Bradley Bell <btb@icculus.org>
2058 * 2d/font.c: Don't free unused variables...
2059 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2061 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2062 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2063 main/Makefile.am: make dist more sensible
2064 * Makefile.am: Kludge for linking on mingw
2066 2001-10-19 Bradley Bell <btb@icculus.org>
2068 * Makefile.am, configure.in, arch/win32/Makefile.am,
2069 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2070 * include/ipx_drv.h: Check for __MINGW32__
2071 * include/i86.h: Imported from d1x
2072 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2073 * arch/dos/modex.asm: Fixed %include
2074 * main/console.c: RCS headers added
2075 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2077 * Makefile.am, main/Makefile.am: Moved final link to top-level
2078 directory instead of main/
2079 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2080 __ENV_LINUX__ to __linux__
2081 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2082 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2083 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2084 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2085 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2086 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2087 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2088 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2089 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2090 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2092 * configure.in: add --enable-xploader, support arch/linux subdir,
2094 * main/inferno.c: conditionalize conf.h
2096 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2098 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2099 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2100 misc/fileutil.h: Partial application of linux/alpha patch.
2102 2001-10-19 Bradley Bell <btb@icculus.org>
2104 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2105 networking in line with d1x, moved some arch/linux_* stuff to
2107 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2108 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2109 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2110 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2112 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2113 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2114 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2115 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2116 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2117 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2118 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2119 linux/include/ukali.h: Brought linux networking in line with d1x,
2120 moved some arch/linux_* stuff to arch/linux/*
2121 * include/ipx_drv.h: Imported from d1x
2122 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2123 * main/ipx_drv.c: Imported from d1x
2124 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2125 main/network.h, main/Makefile.am: Trying to get network working on
2127 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2128 main/Makefile.am: build fixes
2129 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2130 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2131 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2132 starting to get net working.
2133 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2134 conditionalized min,max macros
2136 2001-10-18 Bradley Bell <btb@icculus.org>
2138 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2139 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2140 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2141 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2143 * 2d/2dsline.c: RCS headers added/changed
2144 * configure.in: fix NASMFLAGS bug
2145 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2148 2001-10-17 Bradley Bell <btb@icculus.org>
2150 * NEWS: Fixed the invulnerable robots bug!
2151 * main/collide.c: Fixed the invulnerable robots bug!
2153 2001-10-14 Bradley Bell <btb@icculus.org>
2155 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2158 2001-10-13 Bradley Bell <btb@icculus.org>
2160 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2161 arch/Makefile.am, arch/dos/Makefile.am,
2162 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2163 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2164 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2165 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2166 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2167 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2168 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2169 arch/win32/include/Makefile.am, iff/Makefile.am,
2170 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2171 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2172 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2173 unused/bios/Makefile.am, unused/lib/Makefile.am,
2174 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2175 unused/ui/Makefile.am, unused/vga/Makefile.am,
2176 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2177 automake stuff from "inert" subdirs. And there was much rejoicing.
2178 * Makefile.am, NEWS, configure.in: Stuff
2179 * ChangeLog: removing auto-generated file
2180 * cygconf: Added instructions for mingw32 build
2181 * Makefile.am: renamed INSTALL to installation.txt
2182 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2183 * mingw32.txt: Added instructions for mingw32 build
2184 * configure.in: Enable assembly under mingw32
2186 2001-10-12 Bradley Bell <btb@icculus.org>
2188 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2189 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2190 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2191 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2192 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2193 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2194 to __DJGPP__, since it's built-in.
2196 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2198 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2199 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2203 2001-10-12 Bradley Bell <btb@icculus.org>
2205 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2206 * Makefile.am: make sure cygconf gets archived
2207 * configure.in: Increment version number in preparation for release
2208 * configure.in: Fix detection of opengl
2209 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2210 cygconf, arch/Makefile.am, arch/include/joy.h,
2211 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2212 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2213 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2214 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2215 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2216 Vastly improved compilability.
2218 2001-10-11 Bradley Bell <btb@icculus.org>
2220 * Makefile.am: Added macros/sdl.m4
2221 * autogen.sh: Added macros/sdl.m4
2223 2001-10-09 Bradley Bell <btb@icculus.org>
2225 * main/vers_id.h: Added DESCENT_VERSION constant
2226 * main/inferno.c: Added command-line help.
2227 * include/ogl_init.h: opengl improvments (following d1x changes)
2229 2001-10-07 Bradley Bell <btb@icculus.org>
2231 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2232 arch/ogl/Makefile.am: Remove duplicate headers.
2234 2001-08-02 Thimo Neubauer <thimo@debian.org>
2236 * mem/mem.c: totally crippled the memory manager because it does
2237 not make sense for non-DOS-systems and it would have been too
2238 complicated to get it 64bit clean
2240 2001-06-19 Bradley Bell <btb@icculus.org>
2242 * cvshowto.txt: updated anonymous password
2244 2001-02-08 Bradley Bell <btb@icculus.org>
2246 * COPYING, license.txt: Added d1x license
2248 2001-02-01 Bradley Bell <btb@icculus.org>
2250 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2252 2001-01-31 Bradley Bell <btb@icculus.org>
2254 * configure.in, arch/include/mouse.h, include/pstypes.h,
2255 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2256 * main/polyobj.c: fix typo
2257 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2258 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2259 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2260 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2261 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2262 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2263 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2264 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2265 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2266 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2267 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2268 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2269 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2270 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2271 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2272 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2273 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2274 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2275 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2276 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2277 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2278 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2279 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2280 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2281 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2282 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2284 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2285 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2286 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2287 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2289 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2291 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2292 cross-compiling, and cygwin fixes
2294 2001-01-30 Bradley Bell <btb@icculus.org>
2296 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2297 include/pstypes.h, include/strutil.h, main/Makefile.am,
2298 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2299 needs --without-assembler and --without-network to compile
2301 2001-01-29 Bradley Bell <btb@icculus.org>
2303 * configure.in, main/Makefile.am: Fixes to build system
2304 * main/kconfig.c: fix for non-linux joysticks
2305 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2306 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2307 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2308 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2309 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2310 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2311 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2313 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2314 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2315 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2316 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2317 sdl_timer.c: Fixed build system, minor fixes
2318 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2319 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2321 2001-01-28 Bradley Bell <btb@icculus.org>
2323 * conf.h.in, configure.in, arch/Makefile.am,
2324 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2325 arch/include/key.h, main/Makefile.am: More header unification...
2326 * main/newdemo.c: Added <ctype.h>
2327 * arch/include/: event.h, joy.h: unified input headers.
2328 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2329 OpenGL now uses SDL-GL instead of gii
2330 * arch/include/: key.h, mouse.h: Unified arch headers
2332 2001-01-25 Bradley Bell <btb@icculus.org>
2334 * autogen.sh: use "set -e" so execution stops if something goes
2337 2001-01-24 Bradley Bell <btb@icculus.org>
2340 * Makefile.am: Add ChangeLog to dist
2341 * ChangeLog: Putting this here so automake doesn't complain
2345 2001-01-24 Bradley Bell <btb@icculus.org>
2347 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2348 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2349 for building ChangeLog from RCS entries
2350 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2351 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2352 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2353 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2354 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2355 arch/Makefile.am, arch/dos/Makefile.am,
2356 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2357 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2358 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2359 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2360 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2361 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2362 unused/Makefile.am, unused/bios/Makefile.am,
2363 unused/lib/Makefile.am, unused/novga/Makefile.am,
2364 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2365 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2366 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2367 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2368 make dist, VPATH builds, ...
2369 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2370 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2371 arch/dos/Makefile.in, arch/linux/Makefile.in,
2372 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2373 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2374 misc/Makefile.in, texmap/Makefile.in: cruft removal
2375 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2377 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2378 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2379 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2380 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2382 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2383 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2384 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2385 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2386 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2387 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2388 main/songs.c, misc/args.c: changed args_find to FindArg
2390 2001-01-22 Bradley Bell <btb@icculus.org>
2392 * configure, main/Makefile.am, main/Makefile.in: configuration
2394 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2395 fix compiler warnings w/opengl
2396 * include/console.h: ggi support
2397 * arch/linux_init.c: svgalib support
2398 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2399 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2400 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2401 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2402 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2403 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2404 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2405 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2406 warnings and enable NDEBUG
2407 * arch/svgalib_init.c: svgalib support
2409 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2411 * main/kconfig.c: joystick support
2413 2001-01-21 Bradley Bell <btb@icculus.org>
2415 * cvshowto.txt: new file, taken from d1x webpage
2416 * AUTHORS, README: Taking over as maintainer of d2x
2417 * ChangeLog: Grab mouse with SDL/X11
2418 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2420 2001-01-20 Bradley Bell <btb@icculus.org>
2422 * configure, configure.in: Turned -Werror back off by default
2423 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2424 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2425 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2426 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2427 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2428 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2429 main/laser.c, main/multi.c, main/network.c, main/network.h,
2430 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2431 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2432 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2433 warnings, for non-OpenGL on linux, anyway...
2435 2001-01-19 Bradley Bell <btb@icculus.org>
2437 * copying: remove duplicate file
2438 * Import of d2x-0.0.9-pre1
2439 * Import of d2x-0.0.8