1 2005-03-16 Bradley Bell <btb@icculus.org>
3 * main/dumpmine.c: get rid of compiler warnings
5 2005-03-15 Bradley Bell <btb@icculus.org>
7 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
8 Fixes laser and plasma lighting bug, hopefully doesn't break
11 * main/state.c: Fix crash if Num_walls=0
13 2005-03-12 Bradley Bell <btb@icculus.org>
15 * Makefile.am, configure.ac: enable editor in unix-style builds
17 2005-03-12 Chris Taylor <chris@icculus.org>
19 * main/gamesave.c: could check reactor model num, don't check
20 reactor object shields (not used anyway, it's stored/calculated
23 2005-03-06 Chris Taylor <chris@icculus.org>
25 * main/piggy.c: load the descent 1 color palette when NDEBUG is
28 * main/editor/seguvs.c: check the uvs after they're assigned
30 2005-02-27 Chris Taylor <chris@icculus.org>
32 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
33 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
34 gr_update in event loops
36 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
37 file.c, involves modifying the listbox so it can use
38 an array of string pointers
40 2005-02-26 Chris Taylor <chris@icculus.org>
42 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
45 * ui/window.c: only disable the keyboard for MS DOS
47 * main/editor/eswitch.c: add remove_trigger_num
50 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
51 still works if there's no BITMAPS.TBL in a PhysicsFS search path
53 * main/inferno.c: determine properly if 800x600 resolution is
54 available (for editor)
56 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
57 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
58 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
59 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
61 * ui/keypad.c: fix the reading of keypad (.pad) files
63 * ui/menubar.c: use cfile to read the menubar file MED.MNU
65 2005-02-25 Chris Taylor <chris@icculus.org>
67 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
68 allowing Mac OS 9 and X to both use conf.h but one can build for
69 OpenGL while the other doesn't.
71 * main/editor/mine.c: use the Descent 2 definitions for maximum
74 2005-02-25 Bradley Bell <btb@icculus.org>
76 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
77 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
78 d2src system for persistent sounds. Untested, of course.
80 * ChangeLog-old: clean up old changelog a little
82 * ChangeLog-old: converted old changelog to "cvs log" format, so
83 it can be manipulated with cvs2cl and other tools.
85 2005-02-24 Tim Massey <tmassey@obscorp.com>
87 * main/inferno.c: allow -notitles to work in shareware [and
88 non-RELEASE] version too. (d1x r1.35)
90 2005-02-24 Peter Hawkins <peterh@isa.net.au>
92 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
94 2005-02-24 Matthew Mueller <donut@dakotacom.net>
96 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
97 don't do it automatically (eg, ati's fglrx linux driver) (d1x
100 2005-02-24 Bradley Bell <btb@icculus.org>
102 * main/movie.c: change movie Warnings to con_printf, simplify
105 2005-02-24 Chris Taylor <chris@icculus.org>
107 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
108 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
109 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
110 PHYSFSX_openWriteBuffered, where appropriate
112 * main/gauges.c: draw behind the shield number properly with OpenGL
114 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
115 is selected as a secondary weapon
117 * main/titles.c: check properly whether there's a briefing
119 * main/mission.c: recursively search directories in "missions"
122 2005-02-11 Bradley Bell <btb@icculus.org>
124 * debian/control: build-dep on libphysfs-dev
126 * arch/ogl/gr.c: use GLint for arb_max_textures
128 * arch/ogl/Makefile.am: added internal.h to dist
130 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
132 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
134 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
135 dynamically find and load the OpenGL library
137 * main/editor/macro.c: use physfs instead of non-existing cflib.h
139 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
141 * main/editor/medwall.c: include cntrlcen.h
143 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
145 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
147 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
148 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
150 * ui/number.c: s/inputbox/Inputbox/
152 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
154 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
156 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
157 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
158 main/gamesave.c: s/128/PATH_MAX
160 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
162 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
164 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
165 mouse_set_limits and mouse_set_pos (we don't want to limit user)
167 * ui/menubar.c: specify int type for state2_alt_down
169 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
171 * main/piggy.c: call bm_read_all even if EDITOR is defined
173 * main/gamesave.c: if LVL can't be found, try filename that was passed
175 * main/mission.c: ensure mission name is properly terminated
177 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
179 * 2d/font.c: fix bug #2167: some characters would not display because
180 of signed/unsigned errors
182 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
184 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
185 gauge when appropriate
187 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
188 all functions in kfuncs.c to return int instead of void
190 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
191 disable old hostage system in editor (d2 is simpler in this regard)
193 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
195 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
197 * main/editor/centers.c: change curseg2p to Curseg2p
199 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
201 * main/editor/macro.c: remove unused variable "length"
203 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
205 * main/editor/medmisc.c: Pass both arguments to render_frame
207 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
208 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
209 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
210 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
211 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
212 instead of d1-style mem.h and types.h
214 * main/editor/texpage.c: do texture replacement for any mission
216 * main/editor/medwall.c: add prototype for create_removable_wall
218 * main/editor/medrobot.c: don't try to set the removed follow_path
220 2005-01-23 Jason Owen <shannara256@yahoo.com>
222 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
223 may crash printf if the list of extensions is huge
225 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
227 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
228 only on last level of built-in mission.
230 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
233 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
234 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
235 buffers (speeding it up), and use cfopen instead of
236 PHYSFS_openRead/PHYSFS_openWrite where appropriate
238 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
239 sure nocfile.h and cfile.h are never both included
241 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
243 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
244 fix bug #1676 (filling up of OLG texture list)
246 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
248 * main/state.c: fix problems with copying/deleting save files
250 * main/automap.c: make automap fonts transparent.
252 2005-01-07 Bradley Bell <btb@icculus.org>
254 * main/menu.c: In Load Level, if there is no current mission,
257 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
259 * main/gameseq.c: Free polymodel data before reloading ham file.
261 * arch/ogl/gr.c: Implement fading in ogl_urect()
263 * main/gauges.c: Draw ship before shields in HUD.
265 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
267 * main/editor/centers.c: Use both ints with the robot producer
270 2004-12-23 Bradley Bell <btb@icculus.org>
272 * main/editor/centers.c, main/editor/editor.h,
273 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
274 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
275 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
278 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
280 * main/bmread.c: don't duplicate the period in the filename
282 * main/dumpmine.c: Add function prototypes to remove warnings
284 * main/dumpmine.c, ui/window.c: Specify that two functions return
287 * main/editor/autosave.c, main/editor/curves.c,
288 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
289 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
292 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
294 * main/editor/eobject.c, main/editor/kgame.c,
295 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
296 extra two parameters to get_seg_masks.
298 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
299 structs for mine saving functions
301 * main/inferno.c: Use PhysicsFS for making the hoard ham.
303 * main/bmread.c: add missing includes
305 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
307 * main/dumpmine.c: Fix type mismatches
309 2004-12-19 Bradley Bell <btb@icculus.org>
311 * ui/Makefile.am: fix ui Makefile.am
313 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
314 removeext, use it in ds_load instead of splitpath
316 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
318 * include/u_mem.h: prototype for strdup with MPW
320 * main/laser.c: abort weapon fire if unable to create object
322 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
323 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
324 unused/ui/icon.c: replace byte with sbyte
326 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
327 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
328 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
329 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
330 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
331 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
332 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
333 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
334 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
335 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
336 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
337 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
338 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
339 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
340 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
343 * ui/Makefile.am: added Makefile.am for ui
345 * main/editor/Makefile.am, main/editor/autosave.c,
346 main/editor/centers.c, main/editor/centers.h,
347 main/editor/curves.c, main/editor/eglobal.c,
348 main/editor/ehostage.c, main/editor/ehostage.h,
349 main/editor/elight.c, main/editor/eobject.c,
350 main/editor/eobject.h, main/editor/eswitch.c,
351 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
352 main/editor/group.c, main/editor/info.c, main/editor/info.h,
353 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
354 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
355 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
356 main/editor/ksegsel.c, main/editor/ksegsize.c,
357 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
358 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
359 main/editor/medlisp.h, main/editor/medmisc.c,
360 main/editor/medmisc.h, main/editor/medrobot.c,
361 main/editor/medrobot.h, main/editor/medsel.c,
362 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
363 main/editor/objpage.c, main/editor/objpage.h,
364 main/editor/seguvs.c, main/editor/texpage.c,
365 main/editor/texture.c: imported missing editor files from d1x
367 * main/Makefile.am: build dumpmine.c for editor
369 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
370 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
371 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
372 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
373 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
375 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
376 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
377 main/editor/eglobal.c, main/editor/ehostage.c,
378 main/editor/ehostage.h, main/editor/elight.c,
379 main/editor/eobject.c, main/editor/eobject.h,
380 main/editor/eswitch.c, main/editor/eswitch.h,
381 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
382 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
383 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
384 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
385 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
386 main/editor/ksegsel.c, main/editor/ksegsize.c,
387 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
388 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
389 main/editor/meddraw.h, main/editor/medlisp.h,
390 main/editor/medmisc.c, main/editor/medmisc.h,
391 main/editor/medrobot.c, main/editor/medrobot.h,
392 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
393 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
394 main/editor/objpage.h, main/editor/segment.c,
395 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
396 main/editor/texpage.h, main/editor/texture.c: Move old logs to
399 * main/editor/autosave.c main/editor/centers.c
400 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
401 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
402 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
403 main/editor/fixseg.c main/editor/func.c main/editor/group.c
404 main/editor/info.c main/editor/info.h main/editor/kbuild.c
405 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
406 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
407 main/editor/ksegmove.c main/editor/ksegsel.c
408 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
409 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
410 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
411 main/editor/medmisc.h main/editor/medrobot.c
412 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
413 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
414 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
415 main/editor/texpage.h main/editor/texture.c ui/barbox.c
416 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
417 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
418 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
419 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
420 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
421 conf.h in new editor files
423 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
425 * main/state.c: open autosave file for writing, not reading
427 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
428 main/state.c, main/state.h: added fast save
430 * main/gameseq.c, main/inferno.c: force gr_update() so screens
431 always show in OpenGL
433 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
435 * misc/strutil.c: Implement strdup for MPW
437 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
440 * misc/strutil.c: fix MPW compiler errors
442 * main/mission.c, main/mission.h: allocate mission filenames
445 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
447 * 2d/font.c: Initialise the dataptr member correctly.
449 * include/mono.h: Print only mildly interesting messages to
450 stderr.txt. (revert earlier carbon changes)
452 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
454 * include/physfsx.h: getRealPath uses the write directory if it
455 can't get the real directory
457 * D2X.make: remove misc/d_io.c
459 2004-12-03 Bradley Bell <btb@icculus.org>
461 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
462 pathname, ensure correct translation of path separators
464 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
466 * misc/strutil.c: fix stricmp and strnicmp
468 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
471 2004-12-02 Bradley Bell <btb@icculus.org>
473 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
474 I couldn't figure out why the previous code kept segfaulting under
477 * main/kconfig.c: disable call to reset_cockpit() which was
478 causing the "letterbox" bug
480 * main/inferno.c: don't die if title screens not found
482 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
484 * configure.ac: require PhysicsFS header and library
486 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
488 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
490 * D2X.make: fix build on Carbon by adding digiobj.c
492 * main/mission.c: set builtin_hogsize for non-built-in missions
494 * main/mission.c: pass individual mission around instead of whole list
496 * main/mission.c: remove mission list from global memory
498 2004-12-02 Bradley Bell <btb@icculus.org>
500 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
501 path separator gets added to hogdir
503 2004-12-01 Bradley Bell <btb@icculus.org>
505 * README, configure.ac, VisualC/d2x/d2x.dsp,
506 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
507 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
508 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
509 uses dynamic opengl loading
511 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
513 * arch/ogl/gr.c: make write_bmp use PhysicsFS
515 * include/args.h, misc/args.c: new AppendArgs function. This
516 separates the copying of the arguments passed to main() from the
517 reading of the arguments file
519 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
520 the flexible cfgets, Fix compiling issues in MPW.
522 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
523 reading into an int, so it's removed completely. PHYSFSX_getc was
524 removed, because it's only use in misc/strio.c was removed. Put
525 in PHYSFSX_getRealPath, which recognises platform-specific
526 separators and doesn't use snprintf (MPW doesn't have it). MPW
529 * main/inferno.c: Remove use of open_movie_file. Read the
530 arguments file from the base directory, if there is one. Set up
531 D2X's write directory, including replacing any tilde at the start
532 of the path (if there is one) with the string returned by
533 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
534 default is still ~/.d2x. Check if the write directory has to be
535 created. Read the arguments file in this write directory if there
536 is one. If there's still no write directory, set it to the base
537 directory. Won't set it to the current directory if this fails,
538 because of the issue of which character to use for which platform.
540 * main/playsave.c: Use PHYSFS_readSLE32 instead of
541 PHYSFS_readULE32 due to compiling issues in MPW. Use
542 cfile_read_short instead of PHYSFS_readULE16 because of both
543 compiling and endian issues. cfile_read_byte instead of
544 PHYSFSX_readU8. Write a dummy structure instead of seeking when
545 NETWORK isn't defined
547 * D2X.make: Don't compile cfile.c on Mac OS 9.
549 * README: add PhysicsFS to the required 'tools' in README, and
550 instructions for building in MPW.
552 * include/cfile.h: Make cfopen into an inline, where a read buffer
553 is set up. This speeds up loading significantly.
555 2004-12-01 Bradley Bell <btb@icculus.org>
557 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
558 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
561 * main/newmenu.c: fix player file deletion
563 * include/physfsx.h: fix statfs includes for OS X
565 * main/inferno.c, main/network.c: misc physfs conversions
567 * arch/linux/Makefile.am, arch/linux/findfile.c,
568 arch/win32/Makefile.am, arch/win32/findfile.c,
569 include/findfile.h, main/kludge.c, main/mission.c,
570 main/newmenu.c, main/piggy.c: get rid of findfile stuff
572 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
575 * main/state.c: improve savegame load/save
577 * main/movie.c: make -nomovies friendlier
579 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
581 * include/d_io.h, include/physfsx.h, main/inferno.c,
582 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
585 * main/scores.c: use physfs for scores file
587 * main/playsave.c: improve player loading
589 * main/movie.c: improve movie loading
591 * main/mission.c: improve mission loading
593 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
594 main/state.c: use physfs for savegames
596 * README: minor update
598 * main/newdemo.c: use physfs for demos
600 * include/physfsx.h: added PHYSFSX_rename function
602 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
603 physfs/rwops, add libmve callbacks
605 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
606 added physfsrwops stuff
608 * include/cfile.h: added cfile_close wrapper
610 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
613 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
616 * main/config.c: use physfs to read config file
618 * include/physfsx.h: added gets and puts functions
620 * include/cfile.h: correct seek return value
622 * main/config.c, main/playsave.c: use physfs to write
625 * include/physfsx.h: added my physfs extensions
627 * main/inferno.c: physfs initialization stuff
629 * configure.ac: add check for physfs lib
631 * include/cfile.h: made cfile into a wrapper for physfs
633 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
634 disabled althogdir stuff (shouldn't be needed w/physfs)
636 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
637 configure.ac: drop cfile stuff
639 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
641 * D2X.make: Don't use D2XFolder, because the userdir can now be
642 specified in Mac OS 9. Putting it in the source code folder is
643 more convenient. Turn debugging on. Don't compile old files,
644 compile new ones. Add the PhysicsFS library.
646 * iff/iff.c: Get rid of MIN redefinition.
648 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
649 MPW doesn't like switches of long longs
651 2004-11-30 Bradley Bell <btb@icculus.org>
653 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
654 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
655 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
656 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
657 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
658 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
659 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
661 2004-11-28 Bradley Bell <btb@icculus.org>
663 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
665 * arch/sdl/digi.c: use d2src system for persistent sounds
667 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
670 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
671 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
672 ripped object stuff out of digi.c, now using digiobj.c. get rid of
673 a bunch of kludges, sound should be more true to original game now
675 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
678 2004-11-27 Bradley Bell <btb@icculus.org>
680 * main/text.c, main/text.h, main/titles.c: added function to
681 properly decode multi-line strings
683 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
684 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
687 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
689 * main/inferno.c: enable logo screens for shareware/oem
691 2004-11-26 Bradley Bell <btb@icculus.org>
693 * main/mission.c, main/titles.c: fix d1 briefing glitches
695 * main/game.c: free up cpu by not calling timer_delay so many
696 times (fixes Bug 2034)
698 * main/gameseq.c: enable briefing screens for mac shareware
700 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
701 doesn't care if it draws offscreen, I guess)
703 * main/credits.c: reduce flickering in credits w/opengl
705 2004-11-25 Bradley Bell <btb@icculus.org>
707 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
708 garbage on windows for some reason.
710 * 2d/font.c: fixed opengl menu font bug, caused by doing
711 arithmetic on signed chars.
713 2004-11-23 Bradley Bell <btb@icculus.org>
715 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
717 2004-11-22 Bradley Bell <btb@icculus.org>
719 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
720 arch/linux/joystick.c, arch/linux/include/joystick.h,
721 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
722 arch use global variable joy_num_axes
724 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
726 * main/gamemine.c, main/piggy.c: compile again on older C compilers
728 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
730 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
731 Vertigo) missions, load add-on ham file at every load, not only the 1st
733 * main/bm.ch: fix bug where loading a hxm would affect other levels too
735 * main/fireball.c: don't Int3() every time explosions don't look best
737 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
739 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
741 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
743 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
745 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
747 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
749 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
750 shareware version of descent.hog. This is not yet bug-free
752 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
754 * main/network.c: fix crash introduced with previous change
756 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
758 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
759 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
760 make mission structre memory allocated
762 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
764 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
765 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
766 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
767 delete file compbit.h, move functionality to text.c, modify all
768 previous users of compbit.h to use existing function in text.h
770 * main/inferno.c: remove warning created by the fix for the cfgets
773 * main/bmread.c: add comment
775 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
777 * cfile/cfile.c: declare variable on top of block
779 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
780 main/multi.h, main/network.c: move mission list handling functionality
781 to mission.c, remove unnecessary load_mission calls in menu.c
783 * main/game.c: remove unnecessary build_mission_list call
785 * main/mission.c, main/mission.h: correct comments about anarchy-only
787 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
788 remove explicit uses of mission list
790 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
792 * libmve/mveplay.c: make it compile on Cygwin
794 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
796 * main/config.c: fix bug uncovered by having fgets cut off ending \n
798 * main/text.c: fix crash on Mac OS X, probably fix bug 738
800 * include/mono.h: add mprintf support for carbon (Mac OS 9)
802 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
804 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
805 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
806 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
807 information about the current mission, for easier code refactorisation.
809 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
811 * main/gamemine.c, main/piggy.c: fix bug 1675:
812 use better d2 textures if d1 hog is present but not loadable
814 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
816 * cfile/cfile.c: simplify, reduce number of global vars
818 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
820 * main/gameseg.c: fix bugfix of 2004-05-15
822 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
824 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
826 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
827 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
828 cfgets now always copies the terminating character to the dest buffer.
829 This fixes a bug that occured when reading cmd line args from d2x.ini
831 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
833 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
834 move more old change logs into ChangeLog-old
836 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
837 and Martin Schaffner <maschaffner@gmx.ch>
839 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
840 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
841 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
842 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
843 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
844 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
845 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
846 arch/include/joy.h, arch/win32/include/key.h
847 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
848 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
849 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
850 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
851 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
852 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
853 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
854 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
855 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
856 main/config.c, main/config.h, main/controls.c, main/controls.h
857 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
858 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
859 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
860 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
861 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
862 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
863 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
864 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
865 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
866 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
867 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
868 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
869 main/mission.c, main/mission.h, main/modem.h, main/morph.c
870 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
871 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
872 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
873 main/paging.c, main/paging.h, main/physics.c, main/physics.h
874 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
875 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
876 main/powerup.h, main/render.c, main/render.h, main/robot.c
877 main/robot.h, main/scores.c, main/scores.h, main/screens.h
878 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
879 main/songs.c, main/songs.h, main/sounds.h, main/state.c
880 main/state.h, main/switch.c, main/switch.h, main/terrain.c
881 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
882 main/text.h, main/textures.h, main/titles.c, main/titles.h
883 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
884 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
885 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
886 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
887 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
888 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
890 move old per-file change logs into new file ChangeLog-old
892 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
894 * arch/ogl/ogl.c: enable -gl_mipmap switch
896 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
898 * arch/carbon/descent.r: swap min and max size to correct places
900 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
902 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
904 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
906 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
908 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
910 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
911 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
913 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
914 link) on MPW on Mac OS 9 (carbon)
916 * include/mono.h: disable mprintf on carbon to avoid significant bloat
918 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
920 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
922 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
924 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
926 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
928 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
930 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
931 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
932 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
933 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
934 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
936 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
937 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
938 new files for supporting compilation with MPW for carbon (Mac OS 9)
940 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
942 * main/playsave.c: do not seek while writing, carbon does not like it
944 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
946 * cfile/cfile.c: use portable ffilelength in cfile_size
948 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
949 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
950 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
951 unsigned and signed char, MPW does not like these
953 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
955 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
958 2004-06-01 Bradley Bell <btb@icculus.org>
960 * libmve/mve_main.c: cast malloc function pointer
962 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
963 target to XCode project
965 2004-05-31 Bradley Bell <btb@icculus.org>
967 * include/pstypes.h: fix accidental solaris breakage
969 * main/object.c: fix crash caused by death-cam code
971 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
972 XCode project simplifications, network enabled
974 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
975 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
977 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
980 * English.lproj/InfoPlist.strings, d2x-Info.plist,
981 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
982 d2x.xcode/project.pbxproj: added XCode project files
984 2004-05-22 Bradley Bell <btb@icculus.org>
986 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
989 * rpm/d2x.spec.in: Changed descriptions
991 2004-05-22 Matthew Mueller <donut@dakotacom.net>
993 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
996 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
998 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
999 the win32 code (d1x r1.8, key_arch.c r1.2)
1001 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1002 use 32bpp screen mode by default, add option to use 16bpp (d1x
1005 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1006 replacement texture paletted->rgb conversion alpha problem (d1x
1009 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1010 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1011 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1014 * arch/ogl/gr.c, include/loadgl.h: fix win32
1015 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1017 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1018 include/ogl_init.h, main/render.c: opengl hardware
1019 super-transparency support using GL_NV_register_combiners (d1x
1020 r1.38, r1.41, r1.6, r1.26, r1.7)
1022 2004-05-22 Bradley Bell <btb@icculus.org>
1024 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1027 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1029 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1030 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1031 fix fonts not having transparent flag set (wouldn't get paletted)
1032 (d1x r1.15, r1.37, r1.40, r1.25)
1034 * arch/ogl/ogl.c: don't try to use paletted textures with
1035 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1037 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1038 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1041 * 2d/font.c: memset ogl font bitmap data since the copy function
1042 leaves some (unused) parts uninitialized, which aggravates
1043 valgrind (d1x r1.14)
1045 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1046 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1049 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1050 screenshots if the entire thing wasn't written in one call to
1053 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1054 info not being updated on win32 (d1x r1.11)
1056 * arch/win32/digi.c: remove some redundancy by not needing to do
1057 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1058 clean up some indenting of DS_release_slot calls. And make
1059 DS_release_slot return 1 when a sound is already not playing, in
1060 addition to when a sound was killed. (d1x r1.10)
1062 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1063 linux version (d1x r1.5)
1065 * main/kconfig.c: make next axis config key skip currently
1066 allocated axes (d1x r1.11)
1068 2004-05-22 David Cleaver <wraithx@morpheus.net>
1070 * main/kconfig.c: joy configuration next axis key from WraithX
1073 2004-05-22 Bradley Bell <btb@icculus.org>
1075 * main/game.c, main/inferno.c: typo
1077 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1079 * main/game.c, main/game.h, main/inferno.c: make rear view
1080 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1083 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1085 * main/inferno.c: change -udp documentation to d2x behaviour
1087 2004-05-21 Bradley Bell <btb@icculus.org>
1089 * include/gr.h: added missing define for menu fullscreen toggle
1091 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1093 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1094 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1096 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1098 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1099 arch/linux/include/joystick.h: patch from Steven Mueller for using
1100 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1102 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1104 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1105 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1106 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1108 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1110 2004-05-21 Bradley Bell <btb@icculus.org>
1112 * main/inferno.c: added -udp documentation from d1x
1114 2004-05-20 Bradley Bell <btb@icculus.org>
1116 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1118 2004-05-20 David Cleaver <wraithx@morpheus.net>
1120 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1121 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1122 game.c r1.21, r1.6, r1.4, r1.3)
1124 2004-05-20 Bradley Bell <btb@icculus.org>
1126 * main/inferno.c: document -ihaveabrokenmouse
1128 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1130 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1132 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1134 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1135 mouse driver problems (d1x r1.2, r1.2)
1137 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1139 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1140 join list score crash (d1x r1.8)
1142 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1144 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1145 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1148 2004-05-20 Bradley Bell <btb@icculus.org>
1150 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1152 * main/inferno.c: integrated some niceautomap stuff from d1x
1154 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1156 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1157 in some weird axis (d1x r1.3)
1159 * arch/win32/init.c: set win32 icon to icon from resource file
1162 * arch/win32/key.c: win32: fixed space key not working in messages
1165 2004-05-20 Bradley Bell <btb@icculus.org>
1167 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1170 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1172 * main/inferno.c: document -gl_refresh (d1x r1.20)
1174 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1175 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1178 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1179 change the arg type for (d1x r1.5)
1181 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1183 * arch/win32/digi.c: altsounds (d1x r1.6)
1185 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1187 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1188 of redundancy (d1x r1.5)
1190 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1191 fix crashing (d1x r1.4)
1193 * arch/win32/digi.c: win32's digi_start_sound was not calling
1194 DS_release_slot after setting .playing=0, resulting in a
1195 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1197 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1198 apparently it was somehow causing some joysticks (Sidewinder
1199 Precision 2) to only turn when the stick was moving, but not when
1200 at turned but held stationary. And it was completely unused
1201 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1204 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1205 previous key combos (d1x r1.29)
1207 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1208 g, and b values (d1x r1.15)
1210 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1211 sometimes (didn't handle negative palette steps) (d1x r1.34)
1213 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1214 shatter effects, robot explosions and weapons, and some more
1215 always present stuff. Also clean up ogl_cache_weapon_textures
1216 calling. (d1x r1.37)
1218 2004-05-20 Bradley Bell <btb@icculus.org>
1220 * main/kludge.c, main/game.c: move gr_renderstats and
1221 gr_badtexture back to game.c
1223 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1225 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1226 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1228 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1230 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1231 loaded after texture caching stage (d1x r1.34)
1233 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1234 for renderstats (d1x r1.33)
1236 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1238 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1239 main/inferno.c: add anisotropic texture filtering suport (d1x
1240 r1.33, r1.32, r1.23, r1.32)
1242 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1245 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1246 include/ogl_init.h: utilize hardware multitexturing support if
1247 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1248 r1.32, r1.30, r1.4, 1.22)
1250 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1253 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1255 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1256 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1257 effects in OGL using SetGammaRamp, much faster than the hack that
1258 was being used. currently SDL only (though not too hard to add to
1259 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1261 * main/menu.c: allow arbitrary (custom) resolution entry in
1262 change_res menu (d1x r1.14)
1264 2004-05-19 Bradley Bell <btb@icculus.org>
1266 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1267 d1x-style res change menu (mostly works)
1269 * misc/args.c: use strnicmp instead of strncasecmp
1271 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1273 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1274 command-line option (d1x r1.27)
1276 * main/inferno.c: restore inferno.c initialization of
1277 screen_compatible and use_double_buffer to 'normal' values, broken
1278 long long ago in one of the high res menu patches (d1x r1.30)
1280 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1281 resolutions to be specified on command line (d1x r1.2, r1.29,
1282 r1.4) -- doesn't work yet
1284 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1286 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1289 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1290 volume song stop/starting (d1x r1.7)
1292 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1294 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1297 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1298 ogl_ulinec (d1x r1.29)
1300 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1302 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1303 bottom are inclusive not exclusive (d1x r1.28)
1305 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1306 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1308 * arch/sdl/digi.c: fix typo
1310 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1312 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1313 creation code from arch_init_start into arch_init to fix weirdness
1314 with --help (d1x r1.5, r1.6)
1316 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1317 sync issues and lack of midi reset (d1x r1.5)
1319 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1322 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1323 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1325 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1328 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1330 2004-05-18 Bradley Bell <btb@icculus.org>
1332 * include/vecmat.h: comments/formatting
1334 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1336 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1337 include/test.lnk: remove unnecessary files
1339 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1340 This enables compilation with gcc 3.1
1342 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1344 * main/switch.c: took care of switches triggering single-sided
1345 walls (don't try to access the nonexistent adjacent wall via NULL
1346 pointers or negative array indices)
1348 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1350 * main/wall.c: fix invalid memory access for d1 levels which
1351 don't have a corresponding wall behind.
1353 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1355 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1356 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1357 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1358 interface header to new header file internal.h
1360 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1362 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1363 bitmask for each joystick axis that has sent input data,
1364 and will not crash Windows anymore during joystick setup because
1365 of for() loop over axis being executed once too often.
1367 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1368 gr_remap_mono_font() and call it after loading saved level.
1370 * main/laser.c: limit homing missile turn rate
1372 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1373 centers (work like fuel centers but provide shield)
1375 * main/gameseg.c: fix endless loop in some levels with a
1376 certain (complicated) structure
1378 2004-05-13 Bradley Bell <btb@icculus.org>
1380 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1381 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1382 updated project files for SDL 1.2.7
1384 * Makefile.am: add VisualC, VisualCE dirs to tarball
1386 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1388 * arch/sdl/digi.c: formatting
1390 2004-05-12 Bradley Bell <btb@icculus.org>
1392 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1395 * 2d/palette.c, include/palette.h: added function to create blend
1398 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1400 2004-05-11 Bradley Bell <btb@icculus.org>
1402 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1404 2004-05-10 Bradley Bell <btb@icculus.org>
1406 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1407 g3_draw_transp_poly had the fade level backwards, decided to just
1408 fix g3_draw_poly so it behaves correctly, transparency or not,
1409 reverted changes to render_face
1411 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1413 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1414 rendering transparent (e.g. cloaked) walls
1416 * main/render.c: render_face now calls g3_draw_transp_poly() for
1417 cloaked walls in OpenGL
1419 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1421 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1422 that from other apps, had "static" distortions.
1424 2004-04-22 Bradley Bell <btb@icculus.org>
1426 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1428 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1429 aligned version of PUT_INTEL_* macros
1431 2004-04-15 Bradley Bell <btb@icculus.org>
1433 * main/inferno.c: comment out unused checksum variable
1435 2004-04-14 Bradley Bell <btb@icculus.org>
1437 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1439 2004-04-14 Terran Melconian <terran@consistent.org>
1441 * main/gameseg.c: use portable rand function (fixes #1118)
1443 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1445 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1447 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1449 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1450 get rid of warnings (now compiles with -Werror on SunOS)
1452 * main/piggy.c: fix (really) wierd SunOS bug
1454 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1455 caused by not allocating enough mem for rle bitmaps
1457 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1459 * include/pstypes.h: sun OS typedef fixes
1461 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1463 * main/piggy.c: fix bug 1067
1465 * main/piggy.c: fix bugfix for 1067
1467 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1468 with descent.pig of mac registered)
1470 2003-12-18 Bradley Bell <btb@icculus.org>
1472 * main/kconfig.c: fixes for linux-native joystick
1474 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1477 * arch/include/joy.h: comments/formatting
1479 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1481 * compilerdefs.txt: added FreeBSD defs
1483 2003-12-08 Bradley Bell <btb@icculus.org>
1485 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1488 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1490 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1491 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1493 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1495 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1496 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1497 get rid of silly ulongs
1499 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1500 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1501 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1502 change relevant __linux__ macros to __ELF__
1504 2003-11-27 Bradley Bell <btb@icculus.org>
1506 * include/ogl_init.h: added proto for ogl_check_mode
1508 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1509 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1512 2003-11-26 Bradley Bell <btb@icculus.org>
1514 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1515 3.3 compiler warnings
1517 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1520 * include/pstypes.h: OS X fixes
1522 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1523 main/newmenu.h: linux fixes
1525 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1526 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1527 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1528 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1529 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1532 * arch/sdl/gr.c: fix sdl gr_update
1534 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1535 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1536 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1537 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1538 include/error.h, include/pstypes.h, include/strutil.h,
1539 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1540 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1541 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1542 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1543 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1546 2003-11-25 Bradley Bell <btb@icculus.org>
1548 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1549 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1550 libmve/VisualC/mveplayer.dsp: updated project files
1552 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1553 working w/Visual C++
1555 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1556 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1557 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1558 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1561 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1562 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1565 2003-11-24 Bradley Bell <btb@icculus.org>
1567 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1568 libmve/mveplay.c: stuff to play mve's in WinCE
1570 * arch/win32/findfile.c: unused functions...
1574 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1575 enabled mouse control of menus
1577 * main/mission.h: oops, didn't mean to change this.
1579 2003-11-21 Bradley Bell <btb@icculus.org>
1581 * VisualCE/d2x/d2x.vcp: updated project file
1583 2003-11-20 Bradley Bell <btb@icculus.org>
1585 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1586 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1587 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1590 2003-11-17 Bradley Bell <btb@icculus.org>
1592 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1593 main/menu.c: added option to disable kalinix under unix
1595 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1597 2003-11-14 Bradley Bell <btb@icculus.org>
1599 * main/automap.c: fix automap background image
1601 * main/automap.c, main/automap.h: delete cruft
1603 * main/automap.c: fix level number position
1605 * main/automap.c: simplify g3_draw_line hack
1607 * main/menu.c: stop pointless vid mode changes
1609 2003-11-07 Bradley Bell <btb@icculus.org>
1611 * NEWS, installation.txt: s'more documentation
1613 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1615 * configure.ac: fix .exe extension problems
1617 2003-11-07 Bradley Bell <btb@icculus.org>
1619 * arch/ogl/ogl.c: disable texture format verification for OS X -
1622 2003-11-06 Bradley Bell <btb@icculus.org>
1624 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1625 use more traditional Alt+Enter for toggling fullscreen
1627 * 2d/ibitblt.c, main/mission.h: comments/formatting
1629 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1631 2003-11-06 Bradley Bell <btb@icculus.org>
1633 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1634 resolution change, use kludge to avoid repetitive res changes
1636 2003-11-04 Bradley Bell <btb@icculus.org>
1638 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1639 structures and i/o routines back to piggy.c
1641 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1643 * installation.txt: tell to install d1 .pig for better textures
1645 2003-11-04 Bradley Bell <btb@icculus.org>
1647 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1648 oem d1 v1.0 and registered d2 v1.0, comments
1650 2003-11-03 Bradley Bell <btb@icculus.org>
1652 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1653 all d1 shareware - even though files are different!
1655 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1658 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1661 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1664 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1666 * main/movie.c: when no movies are found, divide by six the
1667 number of warning lines sent to stdout
1669 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1671 * include/byteswap.h: fix stupid copy/paste error
1673 2003-10-24 Bradley Bell <btb@icculus.org>
1675 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1676 gr_linear_rep_movsd_2x instead of almost identical
1677 gr_linear_movsd_double. Better since we have assembly versions.
1679 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1681 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1684 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1686 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1687 error with --disable-network, move reset_network_objects()
1688 from gameseq.c to multi.c
1690 2003-10-14 Bradley Bell <btb@icculus.org>
1692 * AUTHORS, NEWS: stuff
1694 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1696 2003-10-12 Bradley Bell <btb@icculus.org>
1698 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1699 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1702 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1704 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1705 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1706 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1707 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1708 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1709 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1710 arch/win32/ipx_win.c, arch/win32/winnet.c,
1711 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1712 main/multi.h, main/network.c: add IPv4 multicasting support
1714 2003-10-11 Bradley Bell <btb@icculus.org>
1716 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1718 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1719 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1720 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1721 main/weapon.h: lots of shareware and oem fixes
1723 2003-10-10 Bradley Bell <btb@icculus.org>
1725 * arch/win32/winnet.c: fixed stupid win32 network bug
1727 2003-10-10 Bradley Bell <btb@icculus.org>
1729 * main/piggy.c: increased D1_MAX_TMAP_NUM
1731 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1733 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1734 which are animated in d2, refactorizes d1 texture reading
1736 2003-10-10 Bradley Bell <btb@icculus.org>
1738 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1739 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1740 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1741 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1742 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1743 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1744 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1745 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1746 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1747 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1748 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1749 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1750 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1751 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1752 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1753 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1754 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1755 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1756 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1757 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1758 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1759 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1760 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1761 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1762 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1763 main/wall.h: comments/formatting
1765 2003-10-09 Bradley Bell <btb@icculus.org>
1767 * main/text.c: fix text when using old datafiles
1769 * main/laser.h: comments/whitespace
1771 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1772 mines w/shareware data
1774 * include/DT_drawtext.h: deleted unused file
1776 2003-10-08 Bradley Bell <btb@icculus.org>
1778 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1780 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1782 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1783 main/menu.c: Disabled 'd2x keys' weapon selection
1785 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1787 * main/object.h, main/multi.h: get rid of most warnings issued by
1788 cpp-precomp of gcc from Mac OS X dev tools
1790 2003-10-05 Bradley Bell <btb@icculus.org>
1792 * NEWS, configure.ac: increment version number
1794 * cfile/cfile.c: better handling of CRLF text files (when that is
1797 * utilities/hogcreate.c, utilities/hogextract.c,
1798 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1799 reading/writing files
1801 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1802 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1805 2003-10-04 Bradley Bell <btb@icculus.org>
1807 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1809 * main/netmisc.c: change byte to sbyte, comments/whitespace
1811 2003-10-03 Bradley Bell <btb@icculus.org>
1813 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1815 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1818 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1819 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1820 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1821 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1822 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1823 main/object.c, main/object.h, main/paging.c, main/player.h,
1824 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1825 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1826 main/weapon.c, main/weapon.h: change byte to sbyte,
1829 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1830 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1831 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1832 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1834 * configure.ac: better checking for timeval
1836 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1838 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1839 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1840 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1841 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1842 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1843 main/multibot.c, main/network.c: Make network architecture
1844 choosable from game menu, add support for UDP/IP on Mac OS X and
1847 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1849 * include/byteswap.h: added macros for coping with alignment
1852 2003-10-02 Bradley Bell <btb@icculus.org>
1854 * main/multi.h: added padding to little-endian version of
1857 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1859 * main/netmisc.c: delete duplicate function
1861 2003-10-01 Bradley Bell <btb@icculus.org>
1863 * main/bm.c: make sure d1_texture_indices gets freed between
1866 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1868 * main/piggy.h: fix size of d1 shareware descent.pig
1870 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1872 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1873 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1874 replacements for non-animated textures
1876 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1878 * main/controls.c: use fixed 20fps wiggle
1880 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1882 * Makefile.am, debian/changelog.in, debian/control,
1883 debian/d2x-common.dirs, debian/d2x-common.install,
1884 debian/d2x-common.manpages, debian/d2x-gl.files,
1885 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1886 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1887 utilities/Makefile.am, utilities/hogcreate.1,
1888 utilities/hogextract.1, utilities/mvlcreate.1,
1889 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1890 add man pages, distribute utility programs in new d2x-common deb
1892 * rpm/d2x.spec.in: updated rpm spec file
1894 2003-08-02 Bradley Bell <btb@icculus.org>
1896 * cfile/cfile.c: update raw_position in cfputc and cfputs
1898 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1900 * main/piggy.c: make error message more friendly
1902 * main/piggy.c: simplify copying of bitmap flags
1904 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1907 * cfile/cfile.c: revert to always using custom fgets
1909 * main/endlevel.c, main/mission.c: handle missing exit sequence
1910 components gracefully
1912 * main/playsave.c: comments
1914 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1916 * cfile/cfile.c: update raw_position in cfwrite
1918 * main/network.c: comments/formatting
1920 2003-06-22 Bradley Bell <btb@icculus.org>
1922 * cfile/cfile.c: use standard fgets for non-archive files
1924 * main/movie.c: use con_printf for missing movie warning
1926 2003-06-18 Bradley Bell <btb@icculus.org>
1928 * main/movie.c: fixed cfile conversion of movielib code
1930 * main/console.c, main/hud.c: strip out colors, etc when printing
1933 * include/u_mem.h: fix NDEBUG calloc macro
1935 2003-06-15 Bradley Bell <btb@icculus.org>
1937 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1940 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1941 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1942 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1943 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1944 main/scores.c, main/state.c, main/text.c, misc/args.c,
1945 misc/strio.c: convert file i/o to cfile
1947 2003-06-14 Bradley Bell <btb@icculus.org>
1949 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1950 writing and other modes besides "rb" (mostly taken from
1953 2003-06-09 Bradley Bell <btb@icculus.org>
1955 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1958 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1959 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1962 2003-06-07 Taylor Richards <taylor@icculus.org>
1964 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1966 2003-06-07 Bradley Bell <btb@icculus.org>
1968 * main/console.c: fix non-console build
1970 * main/gamesave.c: comments
1972 * main/bm.c: remove redundant break
1974 2003-06-06 Bradley Bell <btb@icculus.org>
1976 * main/gauges.c, main/kconfig.c: comments/formatting
1978 * console/.cvsignore: added .cvsignore
1980 * main/console.c: can't write to console after it's closed
1982 2003-06-05 Bradley Bell <btb@icculus.org>
1984 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1985 console/internal.c, console/internal.h, include/CON_console.h,
1986 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1987 finish console conversion away from SDL
1989 2003-06-04 Bradley Bell <btb@icculus.org>
1991 * console/CON_console.c, include/CON.console.h, include/console.h,
1992 main/console.c, main/game.c: console conversion to native gr,
1995 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1996 put prototype for gr_bm_bitblt in gr.h
1998 2003-06-03 Bradley Bell <btb@icculus.org>
2000 * console/CON_console.c, console/DT_drawtext.c,
2001 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2002 main/console.c: use native fonts for console
2004 * main/playsave.c: use shorts for short data
2006 2003-06-02 Bradley Bell <btb@icculus.org>
2008 * configure.ac, main/console.c: set console background, fix
2011 2003-06-01 Bradley Bell <btb@icculus.org>
2013 * Makefile.am, arch/sdl/event.c, configure.ac,
2014 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2015 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2016 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2017 main/gamerend.c: added console code (from SDL_console)
2019 2003-05-30 Bradley Bell <btb@icculus.org>
2021 * README: minor update
2023 2003-05-28 Bradley Bell <btb@icculus.org>
2025 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2030 2003-06-06 Bradley Bell <btb@icculus.org>
2032 * main/kconfig.c: fix crash in control menus
2034 * main/gauges.c: force cockpit redraw in opengl
2036 * main/gamerend.c: move ogl swap, so cockpit and console get
2039 2003-06-01 Bradley Bell <btb@icculus.org>
2041 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2045 2003-05-12 Bradley Bell <btb@icculus.org>
2047 * configure.ac: increment version number
2049 * main/bm.c: use con_printf for exit model warnings
2051 * configure.ac: must check for timespec after setting -mno-cygwin
2053 * main/inferno.c: added -nohogdir and -userdir options
2055 * NEWS, main/titles.c: use briefings with no extension
2059 2003-04-30 Bradley Bell <btb@icculus.org>
2061 * configure.ac: have to include time.h when checking for nanosleep
2063 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2066 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2067 increment version number
2069 * main/Makefile.am: make dist fix
2073 2003-04-29 Bradley Bell <btb@icculus.org>
2075 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2078 2003-04-24 Bradley Bell <btb@icculus.org>
2080 * configure.ac: increment version number
2082 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2085 2003-04-24 Ingo van Lil <inguin@gmx.de>
2087 * main/render.c: fix misspellings of NDEBUG
2091 2003-04-14 Bradley Bell <btb@icculus.org>
2093 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2095 2003-04-11 Bradley Bell <btb@icculus.org>
2097 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2102 2003-04-11 Bradley Bell <btb@icculus.org>
2104 * libmve/mveplay.c: use _sleep instead of sleep on win32
2106 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2107 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2108 include/cfile.h, include/error.h, libmve/Makefile.am,
2109 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2110 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2111 utilities/Makefile.am: comments/formatting/dist problems
2113 * configure.ac: use different defines for os x
2115 2003-04-07 Bradley Bell <btb@icculus.org>
2117 * include/error.h, misc/error.c: put some old stuff back in,
2118 eliminate duplicate error messages
2120 * main/text.c: don't die on text not found
2123 * main/inferno.c: print some useful info if hog not found, allow
2124 -help to work if no text available
2126 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2128 * arch/linux/Makefile.am: revert to previous version, so linux
2131 2003-04-03 Bradley Bell <btb@icculus.org>
2133 * main/endlevel.c: fixed exit model scheme yet again
2135 2003-04-02 Bradley Bell <btb@icculus.org>
2137 * misc/error.c: call Int3 on Assert
2139 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2142 * main/wall.c: don't die when trying to toggle nonexistent
2143 segment... vertigo level 10 is buggy!
2145 * main/gamemine.c: comments/formatting
2147 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2149 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2150 main/inferno.c: Allow use of 22K sound samples
2152 2003-03-29 Bradley Bell <btb@icculus.org>
2154 * arch/ogl/gr.c: default to bitmapped reticle
2156 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2157 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2160 * arch/sdl/joy.c: fixed text seen for hats in control config
2163 2003-03-28 Bradley Bell <btb@icculus.org>
2165 * main/bm.c: heh, model nums in vertigo are hardcoded,
2166 N_D2_POLYGON_MODELS can't change
2168 * configure.ac, include/d1x.xpm, include/descent.xpm,
2169 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2172 2003-03-27 Bradley Bell <btb@icculus.org>
2174 * main/text.h: fixed text references for hat directions
2176 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2178 2003-03-26 Bradley Bell <btb@icculus.org>
2180 * main/playsave.c: make d2x keys backward compatible
2182 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2184 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2187 2003-03-26 Bradley Bell <btb@icculus.org>
2189 * main/piggy.c: fix crash when d1 data not present
2191 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2192 read/write from plr file
2194 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2195 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2196 added escort.h header
2198 2003-03-25 Bradley Bell <btb@icculus.org>
2200 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2201 D1_PIGFILE ("descent.pig") macro
2203 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2204 models from d1 pig file
2206 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2207 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2208 really) from d1 pig file
2210 2003-03-23 Bradley Bell <btb@icculus.org>
2212 * main/bm.c: stop extra robots from overwriting exit models
2214 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2215 texture list doesn't get full
2217 * main/bm.c: fix mem leak when reading extra robots
2219 2003-03-21 Bradley Bell <btb@icculus.org>
2221 * main/menu.c: Added option to set movie resolution (mostly works)
2223 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2225 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2226 replacement functions to piggy.c
2228 * main/gameseq.c: attempt to support mac d1 descent.pig
2230 * main/bm.c: fix mem leak
2232 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2233 files, both d1 and d2 oem briefing where showed
2235 * main/inferno.c, main/movie.c: Change the default movie
2236 resolution to "high", implement the option -lowresmovies
2238 2003-03-20 Bradley Bell <btb@icculus.org>
2240 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2242 * main/piggy.c: comments
2244 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2246 * main/gameseq.c: delete duplicate function
2248 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2250 2003-03-19 Bradley Bell <btb@icculus.org>
2252 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2253 (cddb discid) support
2255 * arch/sdl/digi.c, main/kludge.c: implemented
2256 digi_link_sound_to_object3 for looping sounds, other looping stuff
2258 * arch/sdl/gr.c: removing dependencies on stuff in main/
2260 * arch/linux/Makefile.am, arch/linux/init.c,
2261 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2262 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2263 other header cleanups
2265 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2267 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2269 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2270 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2271 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2272 load d1 textures for d1 levels
2274 2003-03-19 Bradley Bell <btb@icculus.org>
2276 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2277 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2278 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2279 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2282 * README: added some OS X info
2284 2003-03-17 Bradley Bell <btb@icculus.org>
2286 * main/newdemo.c: simplify DEMO_FILENAME macro
2288 * main/console.c, main/game.c: enable experimental console support
2290 * main/gamerend.c: fixed location of fps meter in multi
2292 2003-03-16 Bradley Bell <btb@icculus.org>
2294 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2295 also look in shared data dir for demos
2297 * main/newdemo.c, main/newdemo.h: comments/formatting
2299 2003-03-15 Christopher Thielen <chris@luethy.net>
2301 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2302 thinking d2 cd is always present
2304 2003-03-15 Bradley Bell <btb@icculus.org>
2306 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2309 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2312 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2313 gr_init. don't really know why this works, though
2315 2003-03-14 Bradley Bell <btb@icculus.org>
2317 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2319 * unused/bios/rbaudio.h: removed duplicate file
2321 2003-03-14 Christopher Thielen <chris@luethy.net>
2323 * arch/sdl/rbaudio.c: stop cd audio when exiting
2325 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2327 * main/gamecntl.c: add comments to the "only matt knows" cheats
2329 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2331 * main/gamemine.c: formatting, better texture conversion for d1
2334 2003-03-14 Bradley Bell <btb@icculus.org>
2336 * main/piggy.c: must swap all mac version pigfiles
2338 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2339 main/multi.c: formatting, minor cleanups
2341 * 2d/rle.c: need to swap line_size on bigendian machines
2343 * main/mission.c, main/mission.h: detect mac full version hogfile
2345 2003-03-13 Bradley Bell <btb@icculus.org>
2347 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2348 added joy/mouse sensitivity slider, increased range to 16, and
2351 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2354 * arch/linux/Makefile.am: removed extra backslash
2356 * TODO, installation.txt: updated some documentation
2358 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2359 menu, with maxfps option
2361 2003-03-12 Bradley Bell <btb@icculus.org>
2363 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2365 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2366 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2367 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2368 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2369 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2370 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2371 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2372 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2373 arch/linux/include/music.h, arch/linux/include/serial.h,
2374 arch/linux/include/ukali.h: formatting
2376 2003-03-11 Chris Arena <ccarena@cox.net>
2378 * main/menu.c: fixed brightness slider
2380 2003-03-01 Bradley Bell <btb@icculus.org>
2382 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2383 robots and animated bitmaps work, but colors are messed up
2385 2003-02-28 Bradley Bell <btb@icculus.org>
2387 * main/player.h: whitespace
2389 * main/automap.c, main/cntrlcen.c, main/collide.c,
2390 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2391 descent.hog is present, d1 becomes mission 0)
2393 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2394 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2395 arch/win32/winnet.c: MinGW compiles with network enabled again,
2396 but still doesn't work
2400 2003-02-28 Bradley Bell <btb@icculus.org>
2402 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2403 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2404 many opengl glitches
2406 2003-02-27 Bradley Bell <btb@icculus.org>
2408 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2409 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2410 main/network.c, main/network.h: noted that hoard.ham is only needed
2411 for multiplayer HOARD games, and should not be equated with
2412 "vertigo". put HoardEquipped() back in network.c.
2414 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2415 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2416 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2417 use timer_delay instead of d_delay
2419 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2421 * main/render.c: added replacement qsort for solaris
2423 2003-02-26 Bradley Bell <btb@icculus.org>
2425 * main/gamemine.c: texture conversion for d1 shareware
2427 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2429 * main/gamemine.c: better texture conversion for d1 levels
2431 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2433 * main/kconfig.c: fix joystick support under MinGW
2435 2003-02-26 Bradley Bell <btb@icculus.org>
2437 * main/playsave.c: fix swapping glitch
2439 * configure.ac, readme.txt: clean stuff up, getting ready for
2442 * main/titles.c: begin support for rendering spinning robots in
2445 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2448 * main/gamemine.c: load d1 shareware levels!
2450 2003-02-25 Bradley Bell <btb@icculus.org>
2454 * autogen.sh: add warning about old auto* versions, use
2457 2003-02-24 Bradley Bell <btb@icculus.org>
2459 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2460 briefings mostly working
2462 * main/movie.c, main/titles.c: fixed some more briefing glitches
2464 2003-02-23 Bradley Bell <btb@icculus.org>
2466 * main/movie.c: fixed crash when using shareware data files
2469 * arch/sdl/digi.c: fix crash on non-existent sounds
2470 (i.e. shareware data)
2472 2003-02-22 Bradley Bell <btb@icculus.org>
2474 * main/titles.c: fixed fullscreen toggle in briefings
2476 2003-02-21 Bradley Bell <btb@icculus.org>
2478 * configure.ac: check for mingw when enabling nasm
2480 * main/playsave.c: enable loading player files of either byte
2483 2003-02-20 Bradley Bell <btb@icculus.org>
2485 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2487 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2488 #343, not "rest of solution to bug #344"
2490 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2493 * main/kludge.c: partial solution to bug #344
2495 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2497 * compilerdefs.txt: added linux/mips info
2499 * ChangeLog: clean up changelog
2501 2003-02-19 Bradley Bell <btb@icculus.org>
2503 * libmve/mveplay.c: os x needs nanosleep prototype.
2505 2003-02-18 Bradley Bell <btb@icculus.org>
2507 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2509 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2510 to disable/enable audio
2512 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2514 * main/: movie.h, titles.c: make sure movie's palette is set before
2515 writing briefing text. Fixes bug #359
2517 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2520 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2521 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2524 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2527 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2528 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2529 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2532 * include/libmve.h: blah
2534 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2536 * main/render.c: 2nd attempt to fix solaris qsort bug
2538 2003-02-18 Bradley Bell <btb@icculus.org>
2540 * configure.ac, include/pstypes.h: put alignment detection in
2543 2003-02-17 Bradley Bell <btb@icculus.org>
2545 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2546 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2547 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2548 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2549 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2550 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2551 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2552 moved mve stuff to separate subdir
2554 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2555 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2556 mve code. Fixes (at least) bugs #41, #348, and #350.
2558 2003-02-14 Bradley Bell <btb@icculus.org>
2560 * main/Makefile.am: no more Makefile.mveplay. again
2562 * main/mveplay.c: typo
2564 2003-02-13 Bradley Bell <btb@icculus.org>
2566 * utilities/mvlextract.c: uint -> unsigned int
2568 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2569 standalone mveplayer, win32 support
2571 * main/movie.c: random bugfixes, win32 support
2573 * arch/sdl/Makefile.am: formatting
2575 * configure.ac: disable networking on mac/win for now
2577 * main/newmenu.c: comments
2579 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2581 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2582 redundant swap functions.
2584 2003-02-13 Bradley Bell <btb@icculus.org>
2586 * ChangeLog: update changelog
2588 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2590 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2591 polymodel alignment issues.
2593 2003-02-13 Bradley Bell <btb@icculus.org>
2595 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2596 fix various little bugs
2598 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2599 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2601 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2604 * README.utils: new file
2606 * main/: mve_main.c, mveplay.c: more movie fixes
2608 * README: updated README
2610 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2612 2003-02-12 Bradley Bell <btb@icculus.org>
2614 * utilities/mvlextract.c: bigendian mvl support
2616 * main/mveplay.c: formatting, stuff
2618 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2619 truecolor mve support, standalone mveplayer
2621 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2622 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2623 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2624 standalone mveplayer
2626 2003-01-22 Bradley Bell <btb@icculus.org>
2628 * include/: interp.h, interp.h: restore prototype for
2629 swap_polygon_model_data
2631 2003-01-21 Bradley Bell <btb@icculus.org>
2633 * main/piggy.c: use memcpy to avoid alignment problem
2635 * compilerdefs.txt: updated some defs, added sunos/sparc
2637 2003-01-15 Bradley Bell <btb@icculus.org>
2639 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2641 * main/gamemine.c: attempting to support d1 shareware
2643 * compilerdefs.txt: update defs
2645 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2647 * main/mveplay.c: fix several bugs, comments, formatting.
2649 2003-01-15 Bradley Bell <btb@icculus.org>
2651 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2652 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2653 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2654 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2657 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2658 formatting, comments
2660 2003-01-11 Bradley Bell <btb@icculus.org>
2662 * main/: mission.c, mission.h: attempt to support d1 for mac
2665 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2667 * main/object.h: foo
2669 2003-01-09 Bradley Bell <btb@icculus.org>
2671 * main/movie.c: use ifdef around gr_toggle_fullscreen
2673 2003-01-07 Bradley Bell <btb@icculus.org>
2675 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2676 main/mission.h: don't need .msn file for descent.hog anymore
2680 2003-01-06 Bradley Bell <btb@icculus.org>
2682 * main/mission.h, main/mission.c: comments
2684 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2687 2003-01-03 Bradley Bell <btb@icculus.org>
2689 * utilities/: txb2txt.c, txt2txb.c: remove old files
2691 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2693 * main/polyobj.c: attempt to make read_model_file
2696 * main/menu.c: move vertigo text
2698 2003-01-02 Bradley Bell <btb@icculus.org>
2700 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2701 main/polyobj.h: cleanup alignment changes
2703 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2704 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2705 main/object.h: fix alignment issues on sparc
2707 * cvshowto.txt: update cvs info
2711 * 2d/rle.c: make rle_swap handle RLE_BIG
2713 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2715 * main/render.c: workaround solaris qsort bug
2717 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2719 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2720 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2722 * arch/linux/Makefile.am: enabled linux joystick, kali
2724 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2725 arch/sdl/event.c: enabled linux joystick
2727 2002-12-31 Bradley Bell <btb@icculus.org>
2729 * main/gamemine.c: simplified warning msg
2731 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2733 * main/render.h: fix compiler warning
2735 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2737 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2739 2002-12-24 Bradley Bell <btb@icculus.org>
2741 * main/mission.c: fixes an infinite loop which was caused by d2x
2742 thinking d2demo was a descent 1 mission
2744 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2746 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2748 2002-12-24 Bradley Bell <btb@icculus.org>
2750 * main/render.c: comments
2752 2002-10-30 Bradley Bell <btb@icculus.org>
2754 * main/inferno.c: add help for -hogdir option
2756 * main/inferno.c: added -hogdir option
2758 2002-10-28 Bradley Bell <btb@icculus.org>
2760 * main/: inferno.c, menu.c: enabled Vertigo displays
2762 * include/3d.h: typo
2764 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2766 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2767 main/netmisc.c, main/network.c: simplify and eliminate redundant
2770 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2772 * maths/fixc.c: fix infinite loop in quad_sqrt.
2774 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2775 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2777 2002-10-12 Bradley Bell <btb@icculus.org>
2779 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2781 2002-10-11 Bradley Bell <btb@icculus.org>
2783 * main/hud.c: make hud_message work correctly
2785 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2788 * main/network.c: formatting, small fixes
2790 2002-10-10 Bradley Bell <btb@icculus.org>
2792 * main/netmisc.h: no swap_object for little-endian
2794 * main/: netmisc.h, network.c: use macros to simplify network
2797 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2800 * main/inferno.c: enable loading screen for mac shareware with
2803 * main/netmisc.c: whitespace
2805 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2808 * main/hud.c: whitespace
2810 * configure.ac: remove shareware build, add macdata build
2812 * main/songs.c: whitespace
2814 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2815 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2818 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2821 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2823 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2824 comments, formatting, etc.
2826 * iff/iff.c: fix bigendian iff loading.
2828 2002-10-03 Bradley Bell <btb@icculus.org>
2830 * utilities/txb2tex.c: typo
2832 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2833 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2836 * arch/sdl/mouse.c: whitespace
2838 2002-09-19 Bradley Bell <btb@icculus.org>
2840 * main/kconfig.c: fix a oops, add old logs
2842 * main/kconfig.c: support for >3 mouse buttons
2844 2002-09-18 Bradley Bell <btb@icculus.org>
2846 * include/gr.h: fix palette swap define
2848 2002-09-14 Bradley Bell <btb@icculus.org>
2850 * main/titles.c: load hires briefing screen if lores doesn't exist
2851 (i.e. vertigo) and MenuHires=0
2853 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2855 * main/: multi.h, network.h: pack some structures for ipx
2858 2002-09-14 Bradley Bell <btb@icculus.org>
2860 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2861 and load_endlevel_data() to expect newline-terminated strings, fix
2862 load_game_data to read null-terminated string for
2865 2002-09-07 Bradley Bell <btb@icculus.org>
2867 * main/newmenu.c: added error message
2869 * main/menu.h: enable -nohires with mac shareware
2871 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2873 * 2d/font.c: enable 0/255 palette swap for fonts
2875 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2878 * 2d/2dsline.c: fix ogl blooper
2880 2002-09-05 Bradley Bell <btb@icculus.org>
2882 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2885 * include/strutil.h: need string.h for strcasecmp
2887 * include/rle.h: okay, maybe it needs to be this way
2889 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2891 * 2d/scalec.c: more stuff from d2src
2893 * 2d/rle.c: more stuff from d2src, formatting
2895 * 2d/font.c: useless cruft
2897 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2899 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2902 2002-09-04 Bradley Bell <btb@icculus.org>
2904 * include/grdef.h: fix compiler warnings
2906 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2908 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2911 * main/game.c: we want the mac ibitblt for everything but dos and
2914 * main/texmerge.c: these routines are in tmerge.c
2916 * main/credits.c: enable credits for mac and oem data
2918 * main/bm.c: use either exit.ham or exit.pofs
2920 * include/ibitblt.h: enable some more code from d2src
2922 * include/gr.h: enable mac ubitblt_double
2924 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2926 * include/grdef.h: moved some inline asm from linear.h
2928 * 2d/ibitblt.c: brought in line with original d2 version
2930 * 2d/bitblt.c: reverted to original d2 version of this file, then
2931 added d1x enhancements
2933 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2935 * 2d/linear.h: moved these back to their original locations
2938 * main/mveplay.c: close some memory holes, speed up palette loading
2940 * main/movie.c: added fullscreen toggle while playing movies
2942 * main/inferno.c: comment out -superhires help text (always on)
2944 * include/timer.h: added approx_fsec_to_usec macro
2946 * arch/sdl/joy.c: fix compiler warning
2948 2002-09-01 Bradley Bell <btb@icculus.org>
2950 * main/network.c: oops
2952 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2954 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2955 timer_get_fixed_seconds
2959 2002-08-31 Bradley Bell <btb@icculus.org>
2961 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2964 * main/multi.h: network endian stuff
2966 * 2d/font.c, include/gr.h: fast file i/o for font headers
2968 * arch/win32/arch_ip.cpp: unused file
2970 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2971 bigendian networking fixes
2973 * main/menu.c: make net menu more accurate, also make superhires
2976 * include/pstypes.h: better to have __pack__ all the time, I think.
2977 needed for networking, e.g.
2979 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2982 * arch/win32/Makefile.am: unused file
2986 2002-08-30 Bradley Bell <btb@icculus.org>
2988 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2990 * main/: newmenu.h, titles.c: formatting
2992 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2993 main/multi.h: networking works, finally
2995 * TODO: added TODO file
2997 * arch/linux/arch_ip.cpp: unused fine
2999 * README: network sorta working
3001 * main/: Makefile.am, multi.c, network.c, network.h: more
3004 * main/menu.c: load builtin mission correctly
3006 * main/inferno.c: documentation
3008 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3011 * main/Makefile.mveplay: don't need no more
3013 2002-08-29 Bradley Bell <btb@icculus.org>
3015 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3016 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3017 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3020 * include/ipx_drv.h: more network fixing
3022 * arch/linux/include/ipx_drv.h: more network fixing
3024 * include/ipx.h: formatting
3026 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3028 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3029 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3030 main/inferno.c: fixed networking fuck-up?
3032 * Makefile.am: moved mingw info to README
3034 * README, mingw32.txt: moved mingw info to README
3036 2002-08-27 Bradley Bell <btb@icculus.org>
3038 * utilities/mvlextract.c: allow specifying file to extract
3040 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3043 * utilities/hogextract.c: allow specifying file to extract
3045 * main/mission.c: Have to get mission_num _after_ promoting...
3047 * main/: gameseq.c, titles.c: beginning d1 briefing support
3049 * descent.msn: beginning d1 briefing support
3051 * main/: titles.c, titles.h: d1-style mission briefings
3053 * main/piggy.h: whitespace
3055 * main/movie.c: beginning robot movie support, fall back on lo/hi
3056 res if hi/lo not available
3058 * main/mission.c: added Builtin_mission_num for builtin mission,
3059 D1Hogdir, d1-style mission briefings
3061 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3064 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3065 (for d1 missions that need d1 data)
3067 * 2d/ibitblt.c: whitespace
3069 2002-08-26 Bradley Bell <btb@icculus.org>
3071 * utilities/mvlcreate.c: oops
3073 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3076 * utilities/hogextract.c: added [v]iew option
3078 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3080 * main/titles.c: fix writable string, disable DumbAdjust thing
3082 * main/polyobj.h: whitespace
3084 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3087 * main/movie.c: read movies from AltHogDir, other fixes
3089 * main/: mission.c, mission.h: fix bug w/mission filename
3091 * main/gameseq.c: comments
3093 * main/digi.h: whitespace n stuff
3095 * include/mve_audio.h: added audio flag macros
3097 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3102 2002-08-23 Bradley Bell <btb@icculus.org>
3104 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3107 * Makefile.am: remove d2demo.mn2
3109 * cfile/cfile.c, include/cfile.h: add cfile_size function
3111 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3112 eliminate need for .mn2 files for oem and demo
3114 2002-08-22 Bradley Bell <btb@icculus.org>
3116 * main/bm.c: fix for vertigo
3118 * main/menu.h: make OEM menu pcx available
3120 * 2d/rle.c: merge with original d2 file
3122 * Makefile.am, configure.ac: let mission files get installed by
3125 2002-08-17 Bradley Bell <btb@icculus.org>
3127 * configure.ac: make FAST_FILE_IO the default on little-endian
3130 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3132 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3135 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3137 * main/: game.c, menu.c, mission.c: promote builtin missions.
3139 2002-08-15 Bradley Bell <btb@icculus.org>
3141 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3142 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3144 * utilities/.cvsignore: added cvsignore
3146 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3149 * main/piggy.c: mac data file loading
3151 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3152 transparency and swap 0/255 correctly for mac data files
3154 2002-08-13 Bradley Bell <btb@icculus.org>
3156 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3157 to utilities to avoid conflict with c++ std lib <utility>
3159 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3160 txt2txb.c: moved utility to utilities to avoid conflict with c++
3163 * Makefile.am, configure.ac: add utilities
3165 2002-08-09 Bradley Bell <btb@icculus.org>
3167 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3170 2002-08-08 Bradley Bell <btb@icculus.org>
3172 * main/inferno.c: comments
3174 * main/: newmenu.c, songs.c: mac demo datafile support
3176 * installation.txt: update
3178 * main/gamesave.c: use lowercase for consistency
3180 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3181 models for other than d2demo
3183 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3185 * main/gamemine.c: formatting, better d1 texture conversion
3187 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3188 main/mission.h: recognize .msn mission files.
3190 2002-08-07 Bradley Bell <btb@icculus.org>
3192 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3193 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3194 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3195 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3196 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3197 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3200 2002-08-06 Bradley Bell <btb@icculus.org>
3202 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3204 * main/Makefile.am: formatting
3206 * 2d/font.c: make gr_remap_font just reload the whole thing
3208 * configure.ac: formatting
3210 * Makefile.am: added d2demo.mn2
3212 * d2demo.mn2: mission file for shareware
3214 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3215 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3217 * main/sounds.h: shareware stuff, whitespace
3219 * main/: polyobj.c, polyobj.h: more fast i/o macros
3221 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3224 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3225 endlevel stuff to non-shareware, allow movies/endlevel for
3228 * main/cntrlcen.c: typo
3230 * main/bm.h: use global Piggy_hamfile_version
3232 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3233 macros, use global Piggy_hamfile_version
3235 * main/Makefile.am: terrain and movie stuff always used now
3237 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3240 * main/: gamemine.c, gamesave.c: load DMB levels
3242 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3243 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3245 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3247 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3249 2002-08-04 Bradley Bell <btb@icculus.org>
3251 * main/inferno.c: shareware stuff, formatting
3253 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3255 * arch/sdl/gr.c: don't need to set mode in gr_init
3257 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3259 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3262 * Makefile.am, descent.mn2: added mission file for descent 1
3264 2002-08-02 Bradley Bell <btb@icculus.org>
3266 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3267 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3268 main/piggy.h, misc/error.c: junk
3270 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3271 render.h, scores.c, scores.h, terrain.c: shareware stuff
3273 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3274 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3275 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3276 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3277 main/weapon.c, main/weapon.h: fast i/o macros
3279 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3281 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3282 main/gamemine.h, main/gamesave.c: load d1 levels
3284 2002-07-30 Bradley Bell <btb@icculus.org>
3286 * configure.ac: oops
3288 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3291 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3292 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3293 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3294 main/piggy.c, main/titles.c: support shareware datafiles!
3296 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3297 piggy.c: SHAREWARE fixes
3299 2002-07-29 Bradley Bell <btb@icculus.org>
3301 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3302 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3303 misc/fileutil.c: Portability - OS X support
3305 2002-07-27 Bradley Bell <btb@icculus.org>
3307 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3308 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3309 segment.h: portability
3311 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3312 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3313 main/wall.h: portabilization
3315 * 2d/font.c, include/gr.h: portability
3317 2002-07-26 Bradley Bell <btb@icculus.org>
3319 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3321 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3323 * main/player.c: foo
3325 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3327 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3328 misc/fileutil.h: portable file i/o utils
3330 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3331 writable string anymore... / formatting
3333 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3334 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3335 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3336 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3337 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3338 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3339 portable-izing file loading routines
3341 2002-07-24 Bradley Bell <btb@icculus.org>
3343 * main/mveplay.c: correctly play files with 16bit uncompressed
3344 audio, mem checking, etc
3346 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3349 2002-07-23 Bradley Bell <btb@icculus.org>
3351 * misc/Makefile.am: unused file
3353 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3354 main/sounds.h: remove experimental nmovie stuff
3356 * main/movie.c: add some debugging output
3358 2002-07-22 Bradley Bell <btb@icculus.org>
3360 * main/: console.c, state.c: simplified header
3362 * main/movie.c: enable mveplay audio
3364 * main/old/movie.c: moved to main/
3366 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3367 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3368 main/mvelib.c, main/mveplay.c: initial movie support
3370 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3371 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3372 include/ogl_init.h, include/pstypes.h, main/console.c,
3373 main/state.c, mem/mem.c: OS X stuff
3375 * configure.ac: OS X and movie stuff
3377 2002-07-19 Bradley Bell <btb@icculus.org>
3379 * compilerdefs.txt: OSX defs
3381 2002-07-18 Bradley Bell <btb@icculus.org>
3383 * main/inferno.c: use simpler rcs tags
3385 * autogen.sh: keep Changelog in cvs (and use --accum)
3387 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3388 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3389 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3390 main/songs.c: changed cdrom->rbaudio
3392 * include/rbaudio.h: moved to /include
3394 2002-07-17 Bradley Bell <btb@icculus.org>
3396 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3397 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3398 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3399 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3400 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3401 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3402 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3403 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3404 3d/setup.c: use simpler rcs tags
3409 2002-07-17 Bradley Bell <btb@icculus.org>
3411 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3413 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3415 * debian/rules: don't need readme's
3417 * debian/rules: move d1x license to COPYING, license clarifications
3419 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3420 license to COPYING, license clarifications
3422 * debian/rules: fix debian docs
3424 * debian/rules: fix debian manpages
3426 * debian/d2x-sdl.menu: fix debian menu
3428 * debian/rules: link to undocumented man page for debs
3430 * Makefile.am, configure.ac, debian/control, debian/copyright,
3431 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3432 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3433 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3436 2002-07-16 Bradley Bell <btb@icculus.org>
3438 * debian/: rules, changelog.in: deb stuff
3440 * configure.ac: cleaner nasm detection
3442 * debian/: changelog.in, control, rules: deb stuff
3444 * README, installation.txt: typos, stuff
3446 * configure.ac: better #defines
3448 * configure.ac: whitespace
3450 * configure.ac: better documentation
3452 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3453 SDL_JOYSTICK not needed
3455 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3457 * configure.ac: need higher SDL for joystick
3459 * debian/: control, rules: deb stuff
3461 * arch/sdl/joy.c: old junk
3463 * Makefile.am, configure.ac: automake updates
3465 * main/: inferno.c, text.c: don't use althogdir on non-unix
3467 * configure.ac: more autoconf updates
3469 * misc/strutil.c: better strrev
3471 * main/inferno.c: need limits.h on mingw also
3473 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3476 2002-04-19 Bradley Bell <btb@icculus.org>
3478 * main/network.c: let hoard.ham be a cfile
3480 * main/text.c: better error message when hog not found
3484 2002-03-23 Bradley Bell <btb@icculus.org>
3486 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3487 arch/sdl/Makefile.am: Use SDL joystick automatically
3489 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3491 2002-03-05 Bradley Bell <btb@icculus.org>
3493 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3496 2002-02-23 Bradley Bell <btb@icculus.org>
3498 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3500 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3501 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3502 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3503 main/editor/Makefile.am: moved includes to include
3505 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3507 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3508 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3509 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3512 * main/game.c: disabled cockpit for OGL, formatting
3514 * 2d/ibitblt.c: formatting
3516 2002-02-16 Bradley Bell <btb@icculus.org>
3518 * include/oldsdl.h: check for older macros
3520 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3521 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3522 allow older sdl versions
3524 2002-02-15 Bradley Bell <btb@icculus.org>
3526 * main/: automap.c, automap.h, inferno.c: automap resolution now
3529 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3531 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3532 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3533 win32/include/key_arch.h: never mind - that would be pointless
3535 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3536 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3537 win32/include/key_arch.h: copied files from d1x
3539 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3540 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3542 * main/multipow.c: need conf.h
3544 * arch/win32/Makefile.am: new file
3546 * include/pstypes.h: added u_int16_t (needed in base_ip)
3548 * arch/win32/arch_ip.cpp: copied from d1x
3550 2002-02-14 Bradley Bell <btb@icculus.org>
3552 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3554 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3555 main/netlist.c: Added hotkeys to toggle fullscreen mode
3557 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3558 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3560 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3561 reorder.h: Lotsa networking stuff from d1x
3563 2002-02-13 Bradley Bell <btb@icculus.org>
3565 * include/gr.h, main/game.c: Fullscreen toggle stuff
3567 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3570 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3571 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3574 2002-02-11 Bradley Bell <btb@icculus.org>
3576 * main/bm.c: use portable loader if bigendian
3578 * include/pstypes.h: don't define bool for c++
3580 * include/cfile.h: extern AltHogDir stuff
3582 * include/byteswap.h: use WORDS_BIGENDIAN
3584 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3586 * main/vers_id.h: added D2X_IVER
3588 * misc/args.c: don't use d1x.ini
3590 * Makefile.am: rpm stuff
3592 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3595 2002-02-09 Bradley Bell <btb@icculus.org>
3597 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3599 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3601 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3604 2002-02-06 Bradley Bell <btb@icculus.org>
3606 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3607 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3608 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3610 * debian/: changelog.in, control, copyright, d2x-gl.files,
3611 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3615 2002-02-02 Bradley Bell <btb@icculus.org>
3617 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3619 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3620 Enabled RELEASE option
3622 2002-01-31 Bradley Bell <btb@icculus.org>
3624 * Makefile.am, configure.ac: specify prerequisite versions of
3625 autoconf and automake
3627 2002-01-29 Bradley Bell <btb@icculus.org>
3629 * main/mission.c: RCS header added
3631 * main/inferno.c: update copyright date
3633 * main/mission.c: allow missions to be in AltHogDir
3635 * configure.ac: Display results of configure
3637 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3640 2002-01-28 Bradley Bell <btb@icculus.org>
3642 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3643 Data files now go in DATADIR/games/d2x, user files now go in
3646 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3648 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3649 files now go in ~/.d2x
3651 2002-01-24 Bradley Bell <btb@icculus.org>
3653 * configure.ac: fix nasm not found error message
3655 2002-01-18 Bradley Bell <btb@icculus.org>
3657 * configure.in: getting rid of old configure.in
3659 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3660 main/movie.c: Movie playing kludgey stuff
3662 * misc/args.c: formatting
3664 * main/inferno.c: allow -h for help
3666 * include/error.h: don't die on int3, unless -debug given
3668 * mingw32.txt: more stuff
3670 2001-12-29 Bradley Bell <btb@icculus.org>
3672 * Makefile.am: Got rid of thinking.txt
3674 * main/inferno.c: document -nomovies option
3676 2001-12-28 Bradley Bell <btb@icculus.org>
3678 * main/titles.c: formatting, put some code into place for rendering
3679 of robots during briefings
3681 2001-12-27 Bradley Bell <btb@icculus.org>
3685 2001-12-23 Craig Hadady <chadady@iglou.com>
3687 * 2d/rle.c: fixed bug in dummy array.
3689 2001-12-03 Bradley Bell <btb@icculus.org>
3691 * arch/sdl/init.c: fix formatting
3693 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3694 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3695 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3696 and sdl joystick stuff
3698 2001-11-30 Bradley Bell <btb@icculus.org>
3700 * thinking.txt: not needed
3702 2001-11-27 Bradley Bell <btb@icculus.org>
3704 * cygconf, mingw32.txt: use sdl from source on cygwin
3706 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3707 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3708 SDL_CFLAGS to CFLAGS
3710 2001-11-27 Bradley Bell <btb@icculus.org>
3714 2001-11-14 Bradley Bell <btb@icculus.org>
3716 * texmap/scanline.c: use optimization flags as texmap default
3718 * NEWS: mouse wheel, etc
3720 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3721 wheel to emulate 3rd axis
3723 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3725 * include/error.h: kludge to ungrab mouse when we hit an int3
3727 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3728 __ENV_MSDOS__ to __MSDOS__
3730 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3733 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3736 * arch/sdl/digi.c: implemented digi_set_volume
3738 * include/grdef.h, main/config.c, misc/d_io.c: change
3739 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3741 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3742 main/piggy.c: use MAKE_SIG
3744 * installation.txt: update
3746 * configure.ac: new file
3748 * arch/sdl/joydefs.c: #include pstypes.h
3750 * arch/sdl/init.c: SDL joystick stuff
3752 * acconfig.h: adjust MINGW defines
3754 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3755 controls menu now works
3757 2001-11-13 Bradley Bell <btb@icculus.org>
3759 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3762 * Makefile.am: New file
3764 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3767 * compilerdefs.txt: New file
3769 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3771 2001-11-12 Bradley Bell <btb@icculus.org>
3773 * main/playsave.c: load player files regardless of byte order of
3776 2001-11-11 Bradley Bell <btb@icculus.org>
3778 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3781 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3783 * NEWS: GL savegame thumbnails
3785 * acconfig.h, configure.in: make option for NMOVIES, default to off
3787 2001-11-09 Bradley Bell <btb@icculus.org>
3789 * main/state.c: Enabled savegame thumbnails under OpenGL
3791 * unused/pa_null/pa_enabl.h: remove duplicate header
3793 * misc/args.c: use d2x.ini for option file
3795 * mem/mem.c: Move mem_realloc inside the ifdef
3797 * main/menu.c: fix 640x400 menu text
3799 * main/inferno.c: added documentation
3801 * main/endlevel.c: fix warnings
3803 * arch/ogl/gr.c: Get rid of gl spew
3805 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3807 * acconfig.h: Define __SDL__ for mingw
3809 2001-11-08 Bradley Bell <btb@icculus.org>
3811 * 2d/font.c: free OGL font data when rereading
3813 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3814 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3815 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3816 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3817 main/weapon.h: Enabled shareware build, endlevel flythrough
3820 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3821 of use for shareware build
3823 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3826 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3828 2001-11-05 Bradley Bell <btb@icculus.org>
3830 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3833 * include/3d.h: Add comment
3835 2001-11-04 Bradley Bell <btb@icculus.org>
3837 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3840 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3843 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3845 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3846 main/hudmsg.h: Enable d1x-style hud_message
3848 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3850 * 2d/font.c: re-init ogl fonts after remapping colors.
3852 2001-11-02 Bradley Bell <btb@icculus.org>
3854 * misc/Makefile.am: remove byteswap.h (duplicate header)
3856 * 2d/font.c: fixed gr_remap_font, minor stuff
3858 * configure.in: take out -O2 if doing debug build
3860 * main/bm.c: formatting
3862 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3864 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3865 macros, get rid of functions
3867 2001-11-01 Bradley Bell <btb@icculus.org>
3869 * misc/byteswap.h: removed duplicate header
3871 2001-10-31 Bradley Bell <btb@icculus.org>
3873 * NEWS, main/automap.c: automap works in opengl
3875 * NEWS, configure.in: Added news
3877 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3879 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3881 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3882 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3883 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3885 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3887 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3889 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3890 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3892 2001-10-27 Bradley Bell <btb@icculus.org>
3894 * main/inferno.c: added some documentation
3896 2001-10-25 Bradley Bell <btb@icculus.org>
3898 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3901 * Makefile.am, configure.in, arch/Makefile.am,
3902 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3903 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3904 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3905 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3906 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3907 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3908 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3909 it's ugly, but It'll be easier to sync with d1x.
3911 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3912 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3913 main/editor/Makefile.am: attempt at support for editor, makefile
3916 * misc/d_delay.c: formatting fix
3918 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3919 tmappent.S, tmapppro.S: adding support for runtime selection of
3922 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3923 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3924 including multi.h and network.h, fix backslashes, fix compiler
3927 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3928 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3929 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3930 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3931 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3932 including multi.h and network.h, fix backslashes
3934 * include/pstypes.h: added typedef for u_int64_t on mingw
3936 * include/3d.h: added prototype for g3_uninit_polygon_model
3938 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3940 2001-10-24 Bradley Bell <btb@icculus.org>
3942 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3943 arch subdirs, as in d1x.
3945 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3946 earlier style until i understand automake 1.5 better. remove input
3949 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3950 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3951 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3952 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3953 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3954 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3955 Moved input stuff to arch subdirs, as in d1x.
3957 * NEWS, configure.in: blah blah
3959 2001-10-23 Bradley Bell <btb@icculus.org>
3961 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3963 * texmap/tmapppro.S: no need for #include <conf.h> here
3965 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3968 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3969 file. RCS header added
3971 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3972 #ifdef'ing out the whole file. RCS header added
3974 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3975 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3976 fixes. Now works with automake 1.5 and autoconf 2.52.
3977 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3978 mingw (-grabmouse now works on win32).
3980 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3981 These don't belong in cvs
3985 2001-10-20 Bradley Bell <btb@icculus.org>
3987 * 2d/font.c: Don't free unused variables...
3989 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3992 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3993 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3994 main/Makefile.am: make dist more sensible
3996 * Makefile.am: Kludge for linking on mingw
3998 2001-10-19 Bradley Bell <btb@icculus.org>
4000 * Makefile.am, configure.in, arch/win32/Makefile.am,
4001 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4003 * include/ipx_drv.h: Check for __MINGW32__
4005 * include/i86.h: Imported from d1x
4007 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4009 * arch/dos/modex.asm: Fixed %include
4011 * main/console.c: RCS headers added
4013 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4016 * Makefile.am, main/Makefile.am: Moved final link to top-level
4017 directory instead of main/
4019 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4020 __ENV_LINUX__ to __linux__
4022 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4023 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4024 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4025 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4026 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4027 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4028 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4029 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4030 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4031 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4034 * configure.in: add --enable-xploader, support arch/linux subdir,
4037 * main/inferno.c: conditionalize conf.h
4039 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4041 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4042 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4043 misc/fileutil.h: Partial application of linux/alpha patch.
4045 2001-10-19 Bradley Bell <btb@icculus.org>
4047 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4048 networking in line with d1x, moved some arch/linux_* stuff to
4051 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4052 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4053 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4054 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4057 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4058 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4059 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4060 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4061 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4062 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4063 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4064 linux/include/ukali.h: Brought linux networking in line with d1x,
4065 moved some arch/linux_* stuff to arch/linux/*
4067 * include/ipx_drv.h: Imported from d1x
4069 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4071 * main/ipx_drv.c: Imported from d1x
4073 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4074 main/network.h, main/Makefile.am: Trying to get network working on
4077 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4078 main/Makefile.am: build fixes
4080 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4081 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4082 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4083 starting to get net working.
4085 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4086 conditionalized min,max macros
4088 2001-10-18 Bradley Bell <btb@icculus.org>
4090 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4091 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4092 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4093 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4096 * 2d/2dsline.c: RCS headers added/changed
4098 * configure.in: fix NASMFLAGS bug
4100 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4103 2001-10-17 Bradley Bell <btb@icculus.org>
4105 * NEWS: Fixed the invulnerable robots bug!
4107 * main/collide.c: Fixed the invulnerable robots bug!
4109 2001-10-14 Bradley Bell <btb@icculus.org>
4111 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4114 2001-10-13 Bradley Bell <btb@icculus.org>
4116 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4117 arch/Makefile.am, arch/dos/Makefile.am,
4118 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4119 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4120 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4121 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4122 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4123 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4124 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4125 arch/win32/include/Makefile.am, iff/Makefile.am,
4126 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4127 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4128 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4129 unused/bios/Makefile.am, unused/lib/Makefile.am,
4130 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4131 unused/ui/Makefile.am, unused/vga/Makefile.am,
4132 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4133 automake stuff from "inert" subdirs. And there was much rejoicing.
4135 * Makefile.am, NEWS, configure.in: Stuff
4137 * ChangeLog: removing auto-generated file
4139 * cygconf: Added instructions for mingw32 build
4141 * Makefile.am: renamed INSTALL to installation.txt
4143 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4145 * mingw32.txt: Added instructions for mingw32 build
4147 * configure.in: Enable assembly under mingw32
4149 2001-10-12 Bradley Bell <btb@icculus.org>
4151 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4153 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4154 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4155 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4156 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4157 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4158 to __DJGPP__, since it's built-in.
4160 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4162 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4163 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4167 2001-10-12 Bradley Bell <btb@icculus.org>
4169 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4171 * Makefile.am: make sure cygconf gets archived
4173 * configure.in: Increment version number in preparation for release
4175 * configure.in: Fix detection of opengl
4177 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4178 cygconf, arch/Makefile.am, arch/include/joy.h,
4179 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4180 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4181 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4182 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4183 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4184 Vastly improved compilability.
4186 2001-10-11 Bradley Bell <btb@icculus.org>
4188 * Makefile.am: Added macros/sdl.m4
4190 * autogen.sh: Added macros/sdl.m4
4192 2001-10-09 Bradley Bell <btb@icculus.org>
4194 * main/vers_id.h: Added DESCENT_VERSION constant
4196 * main/inferno.c: Added command-line help.
4198 * include/ogl_init.h: opengl improvments (following d1x changes)
4200 2001-10-07 Bradley Bell <btb@icculus.org>
4202 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4203 arch/ogl/Makefile.am: Remove duplicate headers.
4205 2001-08-02 Thimo Neubauer <thimo@debian.org>
4207 * mem/mem.c: totally crippled the memory manager because it does
4208 not make sense for non-DOS-systems and it would have been too
4209 complicated to get it 64bit clean
4211 2001-06-19 Bradley Bell <btb@icculus.org>
4213 * cvshowto.txt: updated anonymous password
4215 2001-02-08 Bradley Bell <btb@icculus.org>
4217 * COPYING, license.txt: Added d1x license
4219 2001-02-01 Bradley Bell <btb@icculus.org>
4221 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4223 2001-01-31 Bradley Bell <btb@icculus.org>
4225 * configure.in, arch/include/mouse.h, include/pstypes.h,
4226 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4228 * main/polyobj.c: fix typo
4230 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4231 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4232 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4233 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4234 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4235 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4236 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4237 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4238 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4239 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4240 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4241 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4242 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4243 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4244 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4245 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4246 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4247 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4248 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4249 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4250 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4251 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4252 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4253 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4254 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4255 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4258 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4259 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4260 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4261 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4264 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4267 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4268 cross-compiling, and cygwin fixes
4270 2001-01-30 Bradley Bell <btb@icculus.org>
4272 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4273 include/pstypes.h, include/strutil.h, main/Makefile.am,
4274 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4275 needs --without-assembler and --without-network to compile
4277 2001-01-29 Bradley Bell <btb@icculus.org>
4279 * configure.in, main/Makefile.am: Fixes to build system
4281 * main/kconfig.c: fix for non-linux joysticks
4283 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4284 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4285 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4286 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4287 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4288 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4289 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4290 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4291 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4292 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4294 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4295 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4296 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4297 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4298 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4299 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4302 * arch/dos/include/joy.h, arch/dos/include/key.h,
4303 arch/dos/include/mouse.h: Unified input headers.
4305 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4307 2001-01-28 Bradley Bell <btb@icculus.org>
4309 * conf.h.in, configure.in, arch/Makefile.am,
4310 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4311 arch/include/key.h, main/Makefile.am: More header unification...
4313 * main/newdemo.c: Added <ctype.h>
4315 * arch/include/event.h, arch/include/joy.h: unified input headers.
4317 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4318 OpenGL now uses SDL-GL instead of gii
4320 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4322 2001-01-25 Bradley Bell <btb@icculus.org>
4324 * autogen.sh: use "set -e" so execution stops if something goes
4327 2001-01-24 Bradley Bell <btb@icculus.org>
4331 * Makefile.am: Add ChangeLog to dist
4335 2001-01-24 Bradley Bell <btb@icculus.org>
4337 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4339 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4340 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4343 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4344 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4345 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4346 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4347 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4348 arch/Makefile.am, arch/dos/Makefile.am,
4349 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4350 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4351 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4352 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4353 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4354 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4355 unused/Makefile.am, unused/bios/Makefile.am,
4356 unused/lib/Makefile.am, unused/novga/Makefile.am,
4357 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4358 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4359 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4360 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4361 make dist, VPATH builds, ...
4363 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4364 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4365 arch/dos/Makefile.in, arch/linux/Makefile.in,
4366 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4367 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4368 misc/Makefile.in, texmap/Makefile.in: cruft removal
4370 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4373 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4375 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4377 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4380 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4381 added -grabmouse option
4383 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4384 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4385 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4386 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4387 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4388 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4389 main/songs.c, misc/args.c: changed args_find to FindArg
4391 2001-01-22 Bradley Bell <btb@icculus.org>
4393 * configure, main/Makefile.am, main/Makefile.in: configuration
4396 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4397 fix compiler warnings w/opengl
4399 * include/console.h: ggi support
4401 * arch/linux_init.c: svgalib support
4403 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4404 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4405 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4406 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4407 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4408 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4411 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4413 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4414 main/render.c: fix warnings and enable NDEBUG *
4415 arch/svgalib_init.c: svgalib support
4417 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4419 * main/kconfig.c: joystick support
4421 2001-01-21 Bradley Bell <btb@icculus.org>
4423 * cvshowto.txt: new file, taken from d1x webpage
4425 * AUTHORS, README: Taking over as maintainer of d2x
4427 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4429 2001-01-20 Bradley Bell <btb@icculus.org>
4431 * configure, configure.in: Turned -Werror back off by default
4433 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4434 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4435 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4436 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4437 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4438 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4439 main/laser.c, main/multi.c, main/network.c, main/network.h,
4440 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4441 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4442 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4443 warnings, for non-OpenGL on linux, anyway...
4445 2001-01-19 Bradley Bell <btb@icculus.org>
4447 * copying: remove duplicate file
4449 * Import of d2x-0.0.9-pre1
4451 * Import of d2x-0.0.8