1 2003-03-25 Bradley Bell <btb@icculus.org>
3 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
4 D1_PIGFILE ("descent.pig") macro
6 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
7 models from d1 pig file
9 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
10 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
11 really) from d1 pig file
13 2003-03-23 Bradley Bell <btb@icculus.org>
15 * main/bm.c: stop extra robots from overwriting exit models
17 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
18 texture list doesn't get full
20 * main/bm.c: fix mem leak when reading extra robots
22 2003-03-21 Bradley Bell <btb@icculus.org>
24 * main/menu.c: Added option to set movie resolution (mostly works)
26 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
28 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
29 replacement functions to piggy.c
31 * main/gameseq.c: attempt to support mac d1 descent.pig
33 * main/bm.c: fix mem leak
35 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
36 files, both d1 and d2 oem briefing where showed
38 * main/inferno.c, main/movie.c: Change the default movie
39 resolution to "high", implement the option -lowresmovies
41 2003-03-20 Bradley Bell <btb@icculus.org>
43 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
45 * main/piggy.c: comments
47 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
49 * main/gameseq.c: delete duplicate function
51 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
53 2003-03-19 Bradley Bell <btb@icculus.org>
55 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
58 * arch/sdl/digi.c, main/kludge.c: implemented
59 digi_link_sound_to_object3 for looping sounds, other looping stuff
61 * arch/sdl/gr.c: removing dependencies on stuff in main/
63 * arch/linux/Makefile.am, arch/linux/init.c,
64 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
65 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
68 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
70 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
72 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
73 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
74 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
75 load d1 textures for d1 levels
77 2003-03-19 Bradley Bell <btb@icculus.org>
79 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
80 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
81 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
82 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
85 * README: added some OS X info
87 2003-03-17 Bradley Bell <btb@icculus.org>
89 * main/newdemo.c: simplify DEMO_FILENAME macro
91 * main/console.c, main/game.c: enable experimental console support
93 * main/gamerend.c: fixed location of fps meter in multi
95 2003-03-16 Bradley Bell <btb@icculus.org>
97 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
98 also look in shared data dir for demos
100 * main/newdemo.c, main/newdemo.h: comments/formatting
102 2003-03-15 Christopher Thielen <chris@luethy.net>
104 * main/kludge.c: set CDROM_dir back to "." - tricks game into
105 thinking d2 cd is always present
107 2003-03-15 Bradley Bell <btb@icculus.org>
109 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
112 * arch/sdl/rbaudio.c: formatting, enabled volume control under
115 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
116 gr_init. don't really know why this works, though
118 2003-03-14 Bradley Bell <btb@icculus.org>
120 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
122 * unused/bios/rbaudio.h: removed duplicate file
124 2003-03-14 Christopher Thielen <chris@luethy.net>
126 * arch/sdl/rbaudio.c: stop cd audio when exiting
128 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
130 * main/gamecntl.c: add comments to the "only matt knows" cheats
132 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
134 * main/gamemine.c: formatting, better texture conversion for d1
137 2003-03-14 Bradley Bell <btb@icculus.org>
139 * main/piggy.c: must swap all mac version pigfiles
141 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
142 main/multi.c: formatting, minor cleanups
144 * 2d/rle.c: need to swap line_size on bigendian machines
146 * main/mission.c, main/mission.h: detect mac full version hogfile
148 2003-03-13 Bradley Bell <btb@icculus.org>
150 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
151 added joy/mouse sensitivity slider, increased range to 16, and
154 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
157 * arch/linux/Makefile.am: removed extra backslash
159 * TODO, installation.txt: updated some documentation
161 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
162 menu, with maxfps option
164 2003-03-12 Bradley Bell <btb@icculus.org>
166 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
168 * arch/linux/alsadigi.c, arch/linux/findfile.c,
169 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
170 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
171 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
172 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
173 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
174 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
175 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
176 arch/linux/include/music.h, arch/linux/include/serial.h,
177 arch/linux/include/ukali.h: formatting
179 2003-03-11 Chris Arena <ccarena@cox.net>
181 * main/menu.c: fixed brightness slider
183 2003-03-01 Bradley Bell <btb@icculus.org>
185 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
186 robots and animated bitmaps work, but colors are messed up
188 2003-02-28 Bradley Bell <btb@icculus.org>
190 * main/player.h: whitespace
192 * main/automap.c, main/cntrlcen.c, main/collide.c,
193 main/gamerend.c: use Builtin_mission_num instead of 0 (if
194 descent.hog is present, d1 becomes mission 0)
196 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
197 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
198 arch/win32/winnet.c: MinGW compiles with network enabled again,
199 but still doesn't work
203 2003-02-28 Bradley Bell <btb@icculus.org>
205 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
206 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
209 2003-02-27 Bradley Bell <btb@icculus.org>
211 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
212 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
213 main/network.c, main/network.h: noted that hoard.ham is only needed
214 for multiplayer HOARD games, and should not be equated with
215 "vertigo". put HoardEquipped() back in network.c.
217 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
218 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
219 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
220 use timer_delay instead of d_delay
222 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
224 * main/render.c: added replacement qsort for solaris
226 2003-02-26 Bradley Bell <btb@icculus.org>
228 * main/gamemine.c: texture conversion for d1 shareware
230 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
232 * main/gamemine.c: better texture conversion for d1 levels
234 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
236 * main/kconfig.c: fix joystick support under MinGW
238 2003-02-26 Bradley Bell <btb@icculus.org>
240 * main/playsave.c: fix swapping glitch
242 * configure.ac, readme.txt: clean stuff up, getting ready for
245 * main/titles.c: begin support for rendering spinning robots in
248 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
251 * main/gamemine.c: load d1 shareware levels!
253 2003-02-25 Bradley Bell <btb@icculus.org>
257 * autogen.sh: add warning about old auto* versions, use
260 2003-02-24 Bradley Bell <btb@icculus.org>
262 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
263 briefings mostly working
264 * main/movie.c, main/titles.c: fixed some more briefing glitches
266 2003-02-23 Bradley Bell <btb@icculus.org>
268 * main/movie.c: fixed crash when using shareware data files
270 * arch/sdl/digi.c: fix crash on non-existent sounds
271 (i.e. shareware data)
273 2003-02-22 Bradley Bell <btb@icculus.org>
275 * main/titles.c: fixed fullscreen toggle in briefings
277 2003-02-21 Bradley Bell <btb@icculus.org>
279 * configure.ac: check for mingw when enabling nasm
280 * main/playsave.c: enable loading player files of either byte
283 2003-02-20 Bradley Bell <btb@icculus.org>
285 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
286 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
287 #343, not "rest of solution to bug #344"
288 * arch/sdl/timer.c, include/timer.h: revert to more accurate
290 * main/kludge.c: partial solution to bug #344
291 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
292 * compilerdefs.txt: added linux/mips info
293 * ChangeLog: clean up changelog
295 2003-02-19 Bradley Bell <btb@icculus.org>
297 * libmve/mveplay.c: os x needs nanosleep prototype.
299 2003-02-18 Bradley Bell <btb@icculus.org>
301 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
302 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
303 to disable/enable audio
304 * libmve/: mve_main.c, mveplay.c: bigendian fixes
305 * main/: movie.h, titles.c: make sure movie's palette is set before
306 writing briefing text. Fixes bug #359
307 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
309 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
310 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
312 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
314 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
315 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
316 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
318 * include/libmve.h: blah
320 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
322 * main/render.c: 2nd attempt to fix solaris qsort bug
324 2003-02-18 Bradley Bell <btb@icculus.org>
326 * configure.ac, include/pstypes.h: put alignment detection in
329 2003-02-17 Bradley Bell <btb@icculus.org>
331 * Makefile.am, README.utils, configure.ac, include/libmve.h,
332 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
333 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
334 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
335 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
336 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
337 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
338 moved mve stuff to separate subdir
339 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
340 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
341 mve code. Fixes (at least) bugs #41, #348, and #350.
343 2003-02-14 Bradley Bell <btb@icculus.org>
345 * main/Makefile.am: no more Makefile.mveplay. again
346 * main/mveplay.c: typo
348 2003-02-13 Bradley Bell <btb@icculus.org>
350 * utilities/mvlextract.c: uint -> unsigned int
351 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
352 standalone mveplayer, win32 support
353 * main/movie.c: random bugfixes, win32 support
354 * arch/sdl/Makefile.am: formatting
355 * configure.ac: disable networking on mac/win for now
356 * main/newmenu.c: comments
358 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
360 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
361 redundant swap functions.
363 2003-02-13 Bradley Bell <btb@icculus.org>
365 * ChangeLog: update changelog
367 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
369 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
370 polymodel alignment issues.
372 2003-02-13 Bradley Bell <btb@icculus.org>
374 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
375 fix various little bugs
376 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
377 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
378 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
380 * README.utils: new file
381 * main/: mve_main.c, mveplay.c: more movie fixes
382 * README: updated README
383 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
385 2003-02-12 Bradley Bell <btb@icculus.org>
387 * utilities/mvlextract.c: bigendian mvl support
388 * main/mveplay.c: formatting, stuff
389 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
390 truecolor mve support, standalone mveplayer
391 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
392 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
393 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
396 2003-01-22 Bradley Bell <btb@icculus.org>
398 * include/: interp.h, interp.h: restore prototype for
399 swap_polygon_model_data
401 2003-01-21 Bradley Bell <btb@icculus.org>
403 * main/piggy.c: use memcpy to avoid alignment problem
404 * compilerdefs.txt: updated some defs, added sunos/sparc
406 2003-01-15 Bradley Bell <btb@icculus.org>
408 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
409 * main/gamemine.c: attempting to support d1 shareware
410 * compilerdefs.txt: update defs
412 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
414 * main/mveplay.c: fix several bugs, comments, formatting.
416 2003-01-15 Bradley Bell <btb@icculus.org>
418 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
419 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
420 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
421 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
423 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
426 2003-01-11 Bradley Bell <btb@icculus.org>
428 * main/: mission.c, mission.h: attempt to support d1 for mac
430 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
433 2003-01-09 Bradley Bell <btb@icculus.org>
435 * main/movie.c: use ifdef around gr_toggle_fullscreen
437 2003-01-07 Bradley Bell <btb@icculus.org>
439 * Makefile.am, descent.msn, installation.txt, main/mission.c,
440 main/mission.h: don't need .msn file for descent.hog anymore
443 2003-01-06 Bradley Bell <btb@icculus.org>
445 * main/mission.h, main/mission.c: comments
446 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
449 2003-01-03 Bradley Bell <btb@icculus.org>
451 * utilities/: txb2txt.c, txt2txb.c: remove old files
452 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
453 * main/polyobj.c: attempt to make read_model_file
455 * main/menu.c: move vertigo text
457 2003-01-02 Bradley Bell <btb@icculus.org>
459 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
460 main/polyobj.h: cleanup alignment changes
461 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
462 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
463 main/object.h: fix alignment issues on sparc
464 * cvshowto.txt: update cvs info
466 * 2d/rle.c: make rle_swap handle RLE_BIG
468 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
470 * main/render.c: workaround solaris qsort bug
472 2003-01-01 Steffen Pohle <stpohle@gmx.net>
474 * arch/linux/linuxnet.c, arch/linux/ukali.c,
475 arch/linux/include/ukali.h, main/inferno.c: enabled kali
476 * arch/linux/Makefile.am: enabled linux joystick, kali
477 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
478 arch/sdl/event.c: enabled linux joystick
480 2002-12-31 Bradley Bell <btb@icculus.org>
482 * main/gamemine.c: simplified warning msg
483 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
484 * main/render.h: fix compiler warning
486 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
488 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
490 2002-12-24 Bradley Bell <btb@icculus.org>
492 * main/mission.c: fixes an infinite loop which was caused by d2x
493 thinking d2demo was a descent 1 mission
495 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
497 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
499 2002-12-24 Bradley Bell <btb@icculus.org>
501 * main/render.c: comments
503 2002-10-30 Bradley Bell <btb@icculus.org>
505 * main/inferno.c: add help for -hogdir option
506 * main/inferno.c: added -hogdir option
508 2002-10-28 Bradley Bell <btb@icculus.org>
510 * main/: inferno.c, menu.c: enabled Vertigo displays
513 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
515 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
516 main/netmisc.c, main/network.c: simplify and eliminate redundant
519 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
521 * maths/fixc.c: fix infinite loop in quad_sqrt.
522 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
523 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
525 2002-10-12 Bradley Bell <btb@icculus.org>
527 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
529 2002-10-11 Bradley Bell <btb@icculus.org>
531 * main/hud.c: make hud_message work correctly
532 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
534 * main/network.c: formatting, small fixes
536 2002-10-10 Bradley Bell <btb@icculus.org>
538 * main/netmisc.h: no swap_object for little-endian
539 * main/: netmisc.h, network.c: use macros to simplify network
541 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
543 * main/inferno.c: enable loading screen for mac shareware with
545 * main/netmisc.c: whitespace
546 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
548 * main/hud.c: whitespace
549 * configure.ac: remove shareware build, add macdata build
550 * main/songs.c: whitespace
551 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
552 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
554 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
557 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
559 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
560 comments, formatting, etc.
561 * iff/iff.c: fix bigendian iff loading.
563 2002-10-03 Bradley Bell <btb@icculus.org>
565 * utilities/txb2tex.c: typo
566 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
567 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
569 * arch/sdl/mouse.c: whitespace
571 2002-09-19 Bradley Bell <btb@icculus.org>
573 * main/kconfig.c: fix a oops, add old logs
574 * main/kconfig.c: support for >3 mouse buttons
576 2002-09-18 Bradley Bell <btb@icculus.org>
578 * include/gr.h: fix palette swap define
580 2002-09-14 Bradley Bell <btb@icculus.org>
582 * main/titles.c: load hires briefing screen if lores doesn't exist
583 (i.e. vertigo) and MenuHires=0
585 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
587 * main/: multi.h, network.h: pack some structures for ipx
590 2002-09-14 Bradley Bell <btb@icculus.org>
592 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
593 and load_endlevel_data() to expect newline-terminated strings, fix
594 load_game_data to read null-terminated string for
597 2002-09-07 Bradley Bell <btb@icculus.org>
599 * main/newmenu.c: added error message
600 * main/menu.h: enable -nohires with mac shareware
601 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
602 * 2d/font.c: enable 0/255 palette swap for fonts
603 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
605 * 2d/2dsline.c: fix ogl blooper
607 2002-09-05 Bradley Bell <btb@icculus.org>
609 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
611 * include/strutil.h: need string.h for strcasecmp
612 * include/rle.h: okay, maybe it needs to be this way
613 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
614 * 2d/scalec.c: more stuff from d2src
615 * 2d/rle.c: more stuff from d2src, formatting
616 * 2d/font.c: useless cruft
617 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
618 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
621 2002-09-04 Bradley Bell <btb@icculus.org>
623 * include/grdef.h: fix compiler warnings
624 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
625 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
627 * main/game.c: we want the mac ibitblt for everything but dos and
629 * main/texmerge.c: these routines are in tmerge.c
630 * main/credits.c: enable credits for mac and oem data
631 * main/bm.c: use either exit.ham or exit.pofs
632 * include/ibitblt.h: enable some more code from d2src
633 * include/gr.h: enable mac ubitblt_double
634 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
635 * include/grdef.h: moved some inline asm from linear.h
636 * 2d/ibitblt.c: brought in line with original d2 version
637 * 2d/bitblt.c: reverted to original d2 version of this file, then
638 added d1x enhancements
639 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
640 * 2d/linear.h: moved these back to their original locations
642 * main/mveplay.c: close some memory holes, speed up palette loading
643 * main/movie.c: added fullscreen toggle while playing movies
644 * main/inferno.c: comment out -superhires help text (always on)
645 * include/timer.h: added approx_fsec_to_usec macro
646 * arch/sdl/joy.c: fix compiler warning
648 2002-09-01 Bradley Bell <btb@icculus.org>
650 * main/network.c: oops
651 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
652 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
653 timer_get_fixed_seconds
656 2002-08-31 Bradley Bell <btb@icculus.org>
658 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
660 * main/multi.h: network endian stuff
661 * 2d/font.c, include/gr.h: fast file i/o for font headers
662 * arch/win32/arch_ip.cpp: unused file
663 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
664 bigendian networking fixes
665 * main/menu.c: make net menu more accurate, also make superhires
667 * include/pstypes.h: better to have __pack__ all the time, I think.
668 needed for networking, e.g.
669 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
671 * arch/win32/Makefile.am: unused file
674 2002-08-30 Bradley Bell <btb@icculus.org>
676 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
677 * main/: newmenu.h, titles.c: formatting
678 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
679 main/multi.h: networking works, finally
680 * TODO: added TODO file
681 * arch/linux/arch_ip.cpp: unused fine
682 * README: network sorta working
683 * main/: Makefile.am, multi.c, network.c, network.h: more
685 * main/menu.c: load builtin mission correctly
686 * main/inferno.c: documentation
687 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
689 * main/Makefile.mveplay: don't need no more
691 2002-08-29 Bradley Bell <btb@icculus.org>
693 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
694 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
695 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
697 * include/ipx_drv.h: more network fixing
698 * arch/linux/include/ipx_drv.h: more network fixing
699 * include/ipx.h: formatting
700 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
701 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
702 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
703 main/inferno.c: fixed networking fuck-up?
704 * Makefile.am: moved mingw info to README
705 * README, mingw32.txt: moved mingw info to README
707 2002-08-27 Bradley Bell <btb@icculus.org>
709 * utilities/mvlextract.c: allow specifying file to extract
710 * utilities/: tex2txb.c, txb2tex.c: use default extension to
712 * utilities/hogextract.c: allow specifying file to extract
713 * main/mission.c: Have to get mission_num _after_ promoting...
714 * main/: gameseq.c, titles.c: beginning d1 briefing support
715 * descent.msn: beginning d1 briefing support
716 * main/: titles.c, titles.h: d1-style mission briefings
717 * main/piggy.h: whitespace
718 * main/movie.c: beginning robot movie support, fall back on lo/hi
719 res if hi/lo not available
720 * main/mission.c: added Builtin_mission_num for builtin mission,
721 D1Hogdir, d1-style mission briefings
722 * main/: gameseq.c, mission.h: added Builtin_mission_num for
724 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
725 (for d1 missions that need d1 data)
726 * 2d/ibitblt.c: whitespace
728 2002-08-26 Bradley Bell <btb@icculus.org>
730 * utilities/mvlcreate.c: oops
731 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
733 * utilities/hogextract.c: added [v]iew option
734 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
735 * main/titles.c: fix writable string, disable DumbAdjust thing
736 * main/polyobj.h: whitespace
737 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
739 * main/movie.c: read movies from AltHogDir, other fixes
740 * main/: mission.c, mission.h: fix bug w/mission filename
741 * main/gameseq.c: comments
742 * main/digi.h: whitespace n stuff
743 * include/mve_audio.h: added audio flag macros
744 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
748 2002-08-23 Bradley Bell <btb@icculus.org>
750 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
752 * Makefile.am: remove d2demo.mn2
753 * cfile/cfile.c, include/cfile.h: add cfile_size function
754 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
755 eliminate need for .mn2 files for oem and demo
757 2002-08-22 Bradley Bell <btb@icculus.org>
759 * main/bm.c: fix for vertigo
760 * main/menu.h: make OEM menu pcx available
761 * 2d/rle.c: merge with original d2 file
762 * Makefile.am, configure.ac: let mission files get installed by
765 2002-08-17 Bradley Bell <btb@icculus.org>
767 * configure.ac: make FAST_FILE_IO the default on little-endian
769 * NEWS, README, compilerdefs.txt, readme.txt: documentation
770 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
773 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
775 * main/: game.c, menu.c, mission.c: promote builtin missions.
777 2002-08-15 Bradley Bell <btb@icculus.org>
779 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
780 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
781 * utilities/.cvsignore: added cvsignore
782 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
784 * main/piggy.c: mac data file loading
785 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
786 transparency and swap 0/255 correctly for mac data files
788 2002-08-13 Bradley Bell <btb@icculus.org>
790 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
791 to utilities to avoid conflict with c++ std lib <utility>
792 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
793 txt2txb.c: moved utility to utilities to avoid conflict with c++
795 * Makefile.am, configure.ac: add utilities
797 2002-08-09 Bradley Bell <btb@icculus.org>
799 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
802 2002-08-08 Bradley Bell <btb@icculus.org>
804 * main/inferno.c: comments
805 * main/: newmenu.c, songs.c: mac demo datafile support
806 * installation.txt: update
807 * main/gamesave.c: use lowercase for consistency
808 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
809 models for other than d2demo
811 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
813 * main/gamemine.c: formatting, better d1 texture conversion
814 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
815 main/mission.h: recognize .msn mission files.
817 2002-08-07 Bradley Bell <btb@icculus.org>
819 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
820 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
821 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
822 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
823 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
824 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
827 2002-08-06 Bradley Bell <btb@icculus.org>
829 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
830 * main/Makefile.am: formatting
831 * 2d/font.c: make gr_remap_font just reload the whole thing
832 * configure.ac: formatting
833 * Makefile.am: added d2demo.mn2
834 * d2demo.mn2: mission file for shareware
835 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
836 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
837 * main/sounds.h: shareware stuff, whitespace
838 * main/: polyobj.c, polyobj.h: more fast i/o macros
839 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
841 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
842 endlevel stuff to non-shareware, allow movies/endlevel for
844 * main/cntrlcen.c: typo
845 * main/bm.h: use global Piggy_hamfile_version
846 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
847 macros, use global Piggy_hamfile_version
848 * main/Makefile.am: terrain and movie stuff always used now
849 * 2d/pcx.c, include/pcx.h: make pcx header available to other
851 * main/: gamemine.c, gamesave.c: load DMB levels
852 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
853 segment.c, segment.h, switch.c, switch.h: fast i/o macros
855 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
857 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
859 2002-08-04 Bradley Bell <btb@icculus.org>
861 * main/inferno.c: shareware stuff, formatting
862 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
863 * arch/sdl/gr.c: don't need to set mode in gr_init
865 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
867 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
869 * Makefile.am, descent.mn2: added mission file for descent 1
871 2002-08-02 Bradley Bell <btb@icculus.org>
873 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
874 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
875 main/piggy.h, misc/error.c: junk
876 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
877 render.h, scores.c, scores.h, terrain.c: shareware stuff
878 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
879 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
880 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
881 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
882 main/weapon.c, main/weapon.h: fast i/o macros
884 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
886 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
887 main/gamemine.h, main/gamesave.c: load d1 levels
889 2002-07-30 Bradley Bell <btb@icculus.org>
892 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
894 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
895 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
896 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
897 main/piggy.c, main/titles.c: support shareware datafiles!
898 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
899 piggy.c: SHAREWARE fixes
901 2002-07-29 Bradley Bell <btb@icculus.org>
903 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
904 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
905 misc/fileutil.c: Portability - OS X support
907 2002-07-27 Bradley Bell <btb@icculus.org>
909 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
910 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
911 segment.h: portability
912 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
913 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
914 main/wall.h: portabilization
915 * 2d/font.c, include/gr.h: portability
917 2002-07-26 Bradley Bell <btb@icculus.org>
919 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
920 * arch/linux/findfile.c, include/pstypes.h: os x fixes
922 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
923 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
924 misc/fileutil.h: portable file i/o utils
925 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
926 writable string anymore... / formatting
927 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
928 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
929 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
930 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
931 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
932 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
933 portable-izing file loading routines
935 2002-07-24 Bradley Bell <btb@icculus.org>
937 * main/mveplay.c: correctly play files with 16bit uncompressed
938 audio, mem checking, etc
939 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
942 2002-07-23 Bradley Bell <btb@icculus.org>
944 * misc/Makefile.am: unused file
945 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
946 main/sounds.h: remove experimental nmovie stuff
947 * main/movie.c: add some debugging output
949 2002-07-22 Bradley Bell <btb@icculus.org>
951 * main/: console.c, state.c: simplified header
952 * main/movie.c: enable mveplay audio
953 * main/old/movie.c: moved to main/
954 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
955 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
956 main/mvelib.c, main/mveplay.c: initial movie support
957 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
958 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
959 include/ogl_init.h, include/pstypes.h, main/console.c,
960 main/state.c, mem/mem.c: OS X stuff
961 * configure.ac: OS X and movie stuff
963 2002-07-19 Bradley Bell <btb@icculus.org>
965 * compilerdefs.txt: OSX defs
967 2002-07-18 Bradley Bell <btb@icculus.org>
969 * main/inferno.c: use simpler rcs tags
970 * autogen.sh: keep Changelog in cvs (and use --accum)
971 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
972 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
973 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
974 main/songs.c: changed cdrom->rbaudio
975 * include/rbaudio.h: moved to /include
977 2002-07-17 Bradley Bell <btb@icculus.org>
979 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
980 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
981 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
982 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
983 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
984 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
985 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
986 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
987 3d/setup.c: use simpler rcs tags
992 2002-07-17 Bradley Bell <btb@icculus.org>
994 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
995 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
996 * debian/rules: don't need readme's
997 * debian/rules: move d1x license to COPYING, license clarifications
998 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
999 license to COPYING, license clarifications
1000 * debian/rules: fix debian docs
1001 * debian/rules: fix debian manpages
1002 * debian/d2x-sdl.menu: fix debian menu
1003 * debian/rules: link to undocumented man page for debs
1004 * Makefile.am, configure.ac, debian/control, debian/copyright,
1005 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1006 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1007 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1010 2002-07-16 Bradley Bell <btb@icculus.org>
1012 * debian/: rules, changelog.in: deb stuff
1013 * configure.ac: cleaner nasm detection
1014 * debian/: changelog.in, control, rules: deb stuff
1015 * README, installation.txt: typos, stuff
1016 * configure.ac: better #defines
1017 * configure.ac: whitespace
1018 * configure.ac: better documentation
1019 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1020 SDL_JOYSTICK not needed
1021 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1022 * configure.ac: need higher SDL for joystick
1023 * debian/: control, rules: deb stuff
1024 * arch/sdl/joy.c: old junk
1025 * Makefile.am, configure.ac: automake updates
1026 * main/: inferno.c, text.c: don't use althogdir on non-unix
1027 * configure.ac: more autoconf updates
1028 * misc/strutil.c: better strrev
1029 * main/inferno.c: need limits.h on mingw also
1030 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1033 2002-04-19 Bradley Bell <btb@icculus.org>
1035 * main/network.c: let hoard.ham be a cfile
1036 * main/text.c: better error message when hog not found
1039 2002-03-23 Bradley Bell <btb@icculus.org>
1041 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1042 arch/sdl/Makefile.am: Use SDL joystick automatically
1043 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1045 2002-03-05 Bradley Bell <btb@icculus.org>
1047 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1050 2002-02-23 Bradley Bell <btb@icculus.org>
1052 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1053 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1054 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1055 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1056 main/editor/Makefile.am: moved includes to include
1057 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1058 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1059 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1060 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1062 * main/game.c: disabled cockpit for OGL, formatting
1063 * 2d/ibitblt.c: formatting
1065 2002-02-16 Bradley Bell <btb@icculus.org>
1067 * include/oldsdl.h: check for older macros
1068 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1069 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1070 allow older sdl versions
1072 2002-02-15 Bradley Bell <btb@icculus.org>
1074 * main/: automap.c, automap.h, inferno.c: automap resolution now
1076 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1077 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1078 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1079 win32/include/key_arch.h: never mind - that would be pointless
1080 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1081 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1082 win32/include/key_arch.h: copied files from d1x
1083 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1084 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1085 * main/multipow.c: need conf.h
1086 * arch/win32/Makefile.am: new file
1087 * include/pstypes.h: added u_int16_t (needed in base_ip)
1088 * arch/win32/arch_ip.cpp: copied from d1x
1090 2002-02-14 Bradley Bell <btb@icculus.org>
1092 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1093 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1094 main/netlist.c: Added hotkeys to toggle fullscreen mode
1095 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1096 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1097 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1098 reorder.h: Lotsa networking stuff from d1x
1100 2002-02-13 Bradley Bell <btb@icculus.org>
1102 * include/gr.h, main/game.c: Fullscreen toggle stuff
1103 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1105 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1106 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1109 2002-02-11 Bradley Bell <btb@icculus.org>
1111 * main/bm.c: use portable loader if bigendian
1112 * include/pstypes.h: don't define bool for c++
1113 * include/cfile.h: extern AltHogDir stuff
1114 * include/byteswap.h: use WORDS_BIGENDIAN
1115 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1116 * main/vers_id.h: added D2X_IVER
1117 * misc/args.c: don't use d1x.ini
1118 * Makefile.am: rpm stuff
1119 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1122 2002-02-09 Bradley Bell <btb@icculus.org>
1124 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1126 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1128 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1131 2002-02-06 Bradley Bell <btb@icculus.org>
1133 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1134 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1135 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1136 * debian/: changelog.in, control, copyright, d2x-gl.files,
1137 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1141 2002-02-02 Bradley Bell <btb@icculus.org>
1143 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1144 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1145 Enabled RELEASE option
1147 2002-01-31 Bradley Bell <btb@icculus.org>
1149 * Makefile.am, configure.ac: specify prerequisite versions of
1150 autoconf and automake
1152 2002-01-29 Bradley Bell <btb@icculus.org>
1154 * main/mission.c: RCS header added
1155 * main/inferno.c: update copyright date
1156 * main/mission.c: allow missions to be in AltHogDir
1157 * configure.ac: Display results of configure
1158 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1161 2002-01-28 Bradley Bell <btb@icculus.org>
1163 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1164 Data files now go in DATADIR/games/d2x, user files now go in
1167 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1169 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1170 files now go in ~/.d2x
1172 2002-01-24 Bradley Bell <btb@icculus.org>
1174 * configure.ac: fix nasm not found error message
1176 2002-01-18 Bradley Bell <btb@icculus.org>
1178 * configure.in: getting rid of old configure.in
1179 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1180 main/movie.c: Movie playing kludgey stuff
1181 * misc/args.c: formatting
1182 * main/inferno.c: allow -h for help
1183 * include/error.h: don't die on int3, unless -debug given
1184 * mingw32.txt: more stuff
1186 2001-12-29 Bradley Bell <btb@icculus.org>
1188 * Makefile.am: Got rid of thinking.txt
1189 * main/inferno.c: document -nomovies option
1191 2001-12-28 Bradley Bell <btb@icculus.org>
1193 * main/titles.c: formatting, put some code into place for rendering
1194 of robots during briefings
1196 2001-12-27 Bradley Bell <btb@icculus.org>
1200 2001-12-23 Craig Hadady <chadady@iglou.com>
1202 * 2d/rle.c: fixed bug in dummy array.
1204 2001-12-03 Bradley Bell <btb@icculus.org>
1206 * arch/sdl/init.c: fix formatting
1207 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1208 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1209 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1210 and sdl joystick stuff
1212 2001-11-30 Bradley Bell <btb@icculus.org>
1214 * thinking.txt: not needed
1216 2001-11-27 Bradley Bell <btb@icculus.org>
1218 * cygconf, mingw32.txt: use sdl from source on cygwin
1219 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1220 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1221 SDL_CFLAGS to CFLAGS
1223 2001-11-27 Bradley Bell <btb@icculus.org>
1227 2001-11-14 Bradley Bell <btb@icculus.org>
1229 * texmap/scanline.c: use optimization flags as texmap default
1230 * NEWS: mouse wheel, etc
1231 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1232 wheel to emulate 3rd axis
1233 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1234 * include/error.h: kludge to ungrab mouse when we hit an int3
1235 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1236 __ENV_MSDOS__ to __MSDOS__
1237 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1239 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1241 * arch/sdl/digi.c: implemented digi_set_volume
1242 * include/grdef.h, main/config.c, misc/d_io.c: change
1243 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1244 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1245 main/piggy.c: use MAKE_SIG
1246 * installation.txt: update
1247 * configure.ac: new file
1248 * arch/sdl/joydefs.c: #include pstypes.h
1249 * arch/sdl/init.c: SDL joystick stuff
1250 * acconfig.h: adjust MINGW defines
1251 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1252 controls menu now works
1254 2001-11-13 Bradley Bell <btb@icculus.org>
1256 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1258 * Makefile.am: New file
1259 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1261 * compilerdefs.txt: New file
1262 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1264 2001-11-12 Bradley Bell <btb@icculus.org>
1266 * main/playsave.c: load player files regardless of byte order of
1269 2001-11-11 Bradley Bell <btb@icculus.org>
1271 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1273 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1274 * NEWS: GL savegame thumbnails
1275 * acconfig.h, configure.in: make option for NMOVIES, default to off
1277 2001-11-09 Bradley Bell <btb@icculus.org>
1279 * main/state.c: Enabled savegame thumbnails under OpenGL
1280 * unused/pa_null/pa_enabl.h: remove duplicate header
1281 * misc/args.c: use d2x.ini for option file
1282 * mem/mem.c: Move mem_realloc inside the ifdef
1283 * main/menu.c: fix 640x400 menu text
1284 * main/inferno.c: added documentation
1285 * main/endlevel.c: fix warnings
1286 * arch/ogl/gr.c: Get rid of gl spew
1287 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1288 * acconfig.h: Define __SDL__ for mingw
1290 2001-11-08 Bradley Bell <btb@icculus.org>
1292 * 2d/font.c: free OGL font data when rereading
1293 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1294 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1295 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1296 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1297 main/weapon.h: Enabled shareware build, endlevel flythrough
1299 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1300 of use for shareware build
1301 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1303 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1305 2001-11-05 Bradley Bell <btb@icculus.org>
1307 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1309 * include/3d.h: Add comment
1311 2001-11-04 Bradley Bell <btb@icculus.org>
1313 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1315 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1317 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1318 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1319 main/hudmsg.h: Enable d1x-style hud_message
1320 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1321 * 2d/font.c: re-init ogl fonts after remapping colors.
1323 2001-11-02 Bradley Bell <btb@icculus.org>
1325 * misc/Makefile.am: remove byteswap.h (duplicate header)
1326 * 2d/font.c: fixed gr_remap_font, minor stuff
1327 * configure.in: take out -O2 if doing debug build
1328 * main/bm.c: formatting
1329 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1330 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1331 macros, get rid of functions
1333 2001-11-01 Bradley Bell <btb@icculus.org>
1335 * misc/byteswap.h: removed duplicate header
1337 2001-10-31 Bradley Bell <btb@icculus.org>
1339 * NEWS, main/automap.c: automap works in opengl
1340 * NEWS, configure.in: Added news
1341 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1342 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1343 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1344 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1345 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1346 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1347 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1348 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1349 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1351 2001-10-27 Bradley Bell <btb@icculus.org>
1353 * main/inferno.c: added some documentation
1355 2001-10-25 Bradley Bell <btb@icculus.org>
1357 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1359 * Makefile.am, configure.in, arch/Makefile.am,
1360 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1361 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1362 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1363 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1364 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1365 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1366 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1367 it's ugly, but It'll be easier to sync with d1x.
1368 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1369 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1370 main/editor/Makefile.am: attempt at support for editor, makefile
1372 * misc/d_delay.c: formatting fix
1373 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1374 tmappent.S, tmapppro.S: adding support for runtime selection of
1376 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1377 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1378 including multi.h and network.h, fix backslashes, fix compiler
1380 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1381 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1382 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1383 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1384 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1385 including multi.h and network.h, fix backslashes
1386 * include/pstypes.h: added typedef for u_int64_t on mingw
1387 * include/3d.h: added prototype for g3_uninit_polygon_model
1388 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1390 2001-10-24 Bradley Bell <btb@icculus.org>
1392 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1393 arch subdirs, as in d1x.
1394 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1395 earlier style until i understand automake 1.5 better. remove input
1397 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1398 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1399 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1400 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1401 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1402 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1403 Moved input stuff to arch subdirs, as in d1x.
1404 * NEWS, configure.in: blah blah
1406 2001-10-23 Bradley Bell <btb@icculus.org>
1408 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1409 * texmap/tmapppro.S: no need for #include <conf.h> here
1410 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1412 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1413 file. RCS header added
1414 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1415 #ifdef'ing out the whole file. RCS header added
1416 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1417 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1418 fixes. Now works with automake 1.5 and autoconf 2.52.
1419 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1420 mingw (-grabmouse now works on win32).
1421 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1422 These don't belong in cvs
1426 2001-10-20 Bradley Bell <btb@icculus.org>
1428 * 2d/font.c: Don't free unused variables...
1429 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1431 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1432 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1433 main/Makefile.am: make dist more sensible
1434 * Makefile.am: Kludge for linking on mingw
1436 2001-10-19 Bradley Bell <btb@icculus.org>
1438 * Makefile.am, configure.in, arch/win32/Makefile.am,
1439 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1440 * include/ipx_drv.h: Check for __MINGW32__
1441 * include/i86.h: Imported from d1x
1442 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1443 * arch/dos/modex.asm: Fixed %include
1444 * main/console.c: RCS headers added
1445 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1447 * Makefile.am, main/Makefile.am: Moved final link to top-level
1448 directory instead of main/
1449 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1450 __ENV_LINUX__ to __linux__
1451 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1452 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1453 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1454 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1455 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1456 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1457 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1458 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1459 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1460 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1462 * configure.in: add --enable-xploader, support arch/linux subdir,
1464 * main/inferno.c: conditionalize conf.h
1466 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1468 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1469 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1470 misc/fileutil.h: Partial application of linux/alpha patch.
1472 2001-10-19 Bradley Bell <btb@icculus.org>
1474 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1475 networking in line with d1x, moved some arch/linux_* stuff to
1477 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1478 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1479 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1480 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1482 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1483 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1484 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1485 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1486 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1487 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1488 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1489 linux/include/ukali.h: Brought linux networking in line with d1x,
1490 moved some arch/linux_* stuff to arch/linux/*
1491 * include/ipx_drv.h: Imported from d1x
1492 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1493 * main/ipx_drv.c: Imported from d1x
1494 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1495 main/network.h, main/Makefile.am: Trying to get network working on
1497 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1498 main/Makefile.am: build fixes
1499 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1500 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1501 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1502 starting to get net working.
1503 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1504 conditionalized min,max macros
1506 2001-10-18 Bradley Bell <btb@icculus.org>
1508 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1509 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1510 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1511 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1513 * 2d/2dsline.c: RCS headers added/changed
1514 * configure.in: fix NASMFLAGS bug
1515 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1518 2001-10-17 Bradley Bell <btb@icculus.org>
1520 * NEWS: Fixed the invulnerable robots bug!
1521 * main/collide.c: Fixed the invulnerable robots bug!
1523 2001-10-14 Bradley Bell <btb@icculus.org>
1525 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1528 2001-10-13 Bradley Bell <btb@icculus.org>
1530 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1531 arch/Makefile.am, arch/dos/Makefile.am,
1532 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1533 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1534 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1535 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1536 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1537 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1538 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1539 arch/win32/include/Makefile.am, iff/Makefile.am,
1540 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1541 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1542 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1543 unused/bios/Makefile.am, unused/lib/Makefile.am,
1544 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1545 unused/ui/Makefile.am, unused/vga/Makefile.am,
1546 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1547 automake stuff from "inert" subdirs. And there was much rejoicing.
1548 * Makefile.am, NEWS, configure.in: Stuff
1549 * ChangeLog: removing auto-generated file
1550 * cygconf: Added instructions for mingw32 build
1551 * Makefile.am: renamed INSTALL to installation.txt
1552 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1553 * mingw32.txt: Added instructions for mingw32 build
1554 * configure.in: Enable assembly under mingw32
1556 2001-10-12 Bradley Bell <btb@icculus.org>
1558 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1559 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1560 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1561 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1562 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1563 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1564 to __DJGPP__, since it's built-in.
1566 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1568 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1569 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1573 2001-10-12 Bradley Bell <btb@icculus.org>
1575 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1576 * Makefile.am: make sure cygconf gets archived
1577 * configure.in: Increment version number in preparation for release
1578 * configure.in: Fix detection of opengl
1579 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1580 cygconf, arch/Makefile.am, arch/include/joy.h,
1581 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1582 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1583 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1584 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1585 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1586 Vastly improved compilability.
1588 2001-10-11 Bradley Bell <btb@icculus.org>
1590 * Makefile.am: Added macros/sdl.m4
1591 * autogen.sh: Added macros/sdl.m4
1593 2001-10-09 Bradley Bell <btb@icculus.org>
1595 * main/vers_id.h: Added DESCENT_VERSION constant
1596 * main/inferno.c: Added command-line help.
1597 * include/ogl_init.h: opengl improvments (following d1x changes)
1599 2001-10-07 Bradley Bell <btb@icculus.org>
1601 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1602 arch/ogl/Makefile.am: Remove duplicate headers.
1604 2001-08-02 Thimo Neubauer <thimo@debian.org>
1606 * mem/mem.c: totally crippled the memory manager because it does
1607 not make sense for non-DOS-systems and it would have been too
1608 complicated to get it 64bit clean
1610 2001-06-19 Bradley Bell <btb@icculus.org>
1612 * cvshowto.txt: updated anonymous password
1614 2001-02-08 Bradley Bell <btb@icculus.org>
1616 * COPYING, license.txt: Added d1x license
1618 2001-02-01 Bradley Bell <btb@icculus.org>
1620 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1622 2001-01-31 Bradley Bell <btb@icculus.org>
1624 * configure.in, arch/include/mouse.h, include/pstypes.h,
1625 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1626 * main/polyobj.c: fix typo
1627 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1628 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1629 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1630 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1631 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1632 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1633 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1634 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1635 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1636 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1637 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1638 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1639 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1640 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1641 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1642 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1643 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1644 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1645 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1646 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1647 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1648 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1649 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1650 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1651 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1652 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1654 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1655 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1656 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1657 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1659 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1661 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1662 cross-compiling, and cygwin fixes
1664 2001-01-30 Bradley Bell <btb@icculus.org>
1666 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1667 include/pstypes.h, include/strutil.h, main/Makefile.am,
1668 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1669 needs --without-assembler and --without-network to compile
1671 2001-01-29 Bradley Bell <btb@icculus.org>
1673 * configure.in, main/Makefile.am: Fixes to build system
1674 * main/kconfig.c: fix for non-linux joysticks
1675 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1676 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1677 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1678 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1679 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1680 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1681 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1683 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1684 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1685 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1686 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1687 sdl_timer.c: Fixed build system, minor fixes
1688 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1689 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1691 2001-01-28 Bradley Bell <btb@icculus.org>
1693 * conf.h.in, configure.in, arch/Makefile.am,
1694 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1695 arch/include/key.h, main/Makefile.am: More header unification...
1696 * main/newdemo.c: Added <ctype.h>
1697 * arch/include/: event.h, joy.h: unified input headers.
1698 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1699 OpenGL now uses SDL-GL instead of gii
1700 * arch/include/: key.h, mouse.h: Unified arch headers
1702 2001-01-25 Bradley Bell <btb@icculus.org>
1704 * autogen.sh: use "set -e" so execution stops if something goes
1707 2001-01-24 Bradley Bell <btb@icculus.org>
1710 * Makefile.am: Add ChangeLog to dist
1711 * ChangeLog: Putting this here so automake doesn't complain
1715 2001-01-24 Bradley Bell <btb@icculus.org>
1717 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1718 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1719 for building ChangeLog from RCS entries
1720 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1721 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1722 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1723 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1724 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1725 arch/Makefile.am, arch/dos/Makefile.am,
1726 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1727 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1728 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1729 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1730 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1731 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1732 unused/Makefile.am, unused/bios/Makefile.am,
1733 unused/lib/Makefile.am, unused/novga/Makefile.am,
1734 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1735 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1736 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1737 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1738 make dist, VPATH builds, ...
1739 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1740 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1741 arch/dos/Makefile.in, arch/linux/Makefile.in,
1742 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1743 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1744 misc/Makefile.in, texmap/Makefile.in: cruft removal
1745 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1747 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1748 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1749 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1750 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1752 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1753 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1754 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1755 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1756 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1757 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1758 main/songs.c, misc/args.c: changed args_find to FindArg
1760 2001-01-22 Bradley Bell <btb@icculus.org>
1762 * configure, main/Makefile.am, main/Makefile.in: configuration
1764 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1765 fix compiler warnings w/opengl
1766 * include/console.h: ggi support
1767 * arch/linux_init.c: svgalib support
1768 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1769 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1770 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1771 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1772 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1773 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1774 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1775 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1776 warnings and enable NDEBUG
1777 * arch/svgalib_init.c: svgalib support
1779 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1781 * main/kconfig.c: joystick support
1783 2001-01-21 Bradley Bell <btb@icculus.org>
1785 * cvshowto.txt: new file, taken from d1x webpage
1786 * AUTHORS, README: Taking over as maintainer of d2x
1787 * ChangeLog: Grab mouse with SDL/X11
1788 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1790 2001-01-20 Bradley Bell <btb@icculus.org>
1792 * configure, configure.in: Turned -Werror back off by default
1793 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1794 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1795 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1796 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1797 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1798 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1799 main/laser.c, main/multi.c, main/network.c, main/network.h,
1800 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1801 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1802 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1803 warnings, for non-OpenGL on linux, anyway...
1805 2001-01-19 Bradley Bell <btb@icculus.org>
1807 * copying: remove duplicate file
1808 * Import of d2x-0.0.9-pre1
1809 * Import of d2x-0.0.8