1 2003-04-07 Bradley Bell <btb@icculus.org>
3 * main/text.c: don't die on text not found
5 * main/inferno.c: print some useful info if hog not found, allow
6 -help to work if no text available
8 2003-04-07 Steffen Pohle <stpohle@gmx.net>
10 * arch/linux/Makefile.am: revert to previous version, so linux
13 2003-04-03 Bradley Bell <btb@icculus.org>
15 * main/endlevel.c: fixed exit model scheme yet again
17 2003-04-02 Bradley Bell <btb@icculus.org>
19 * misc/error.c: call Int3 on Assert
21 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
24 * main/wall.c: don't die when trying to toggle nonexistent
25 segment... vertigo level 10 is buggy!
27 * main/gamemine.c: comments/formatting
29 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
31 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
32 main/inferno.c: Allow use of 22K sound samples
34 2003-03-29 Bradley Bell <btb@icculus.org>
36 * arch/ogl/gr.c: default to bitmapped reticle
38 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
39 main/polyobj.c: rewrote endlevel stuff to reread exit model info
42 * arch/sdl/joy.c: fixed text seen for hats in control config
45 2003-03-28 Bradley Bell <btb@icculus.org>
47 * main/bm.c: heh, model nums in vertigo are hardcoded,
48 N_D2_POLYGON_MODELS can't change
50 * configure.ac, include/d1x.xpm, include/descent.xpm,
51 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
54 2003-03-27 Bradley Bell <btb@icculus.org>
56 * main/text.h: fixed text references for hat directions
58 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
60 2003-03-26 Bradley Bell <btb@icculus.org>
62 * main/playsave.c: make d2x keys backward compatible
64 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
66 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
69 2003-03-26 Bradley Bell <btb@icculus.org>
71 * main/piggy.c: fix crash when d1 data not present
73 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
74 read/write from plr file
76 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
77 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
80 2003-03-25 Bradley Bell <btb@icculus.org>
82 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
83 D1_PIGFILE ("descent.pig") macro
85 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
86 models from d1 pig file
88 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
89 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
90 really) from d1 pig file
92 2003-03-23 Bradley Bell <btb@icculus.org>
94 * main/bm.c: stop extra robots from overwriting exit models
96 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
97 texture list doesn't get full
99 * main/bm.c: fix mem leak when reading extra robots
101 2003-03-21 Bradley Bell <btb@icculus.org>
103 * main/menu.c: Added option to set movie resolution (mostly works)
105 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
107 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
108 replacement functions to piggy.c
110 * main/gameseq.c: attempt to support mac d1 descent.pig
112 * main/bm.c: fix mem leak
114 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
115 files, both d1 and d2 oem briefing where showed
117 * main/inferno.c, main/movie.c: Change the default movie
118 resolution to "high", implement the option -lowresmovies
120 2003-03-20 Bradley Bell <btb@icculus.org>
122 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
124 * main/piggy.c: comments
126 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
128 * main/gameseq.c: delete duplicate function
130 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
132 2003-03-19 Bradley Bell <btb@icculus.org>
134 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
135 (cddb discid) support
137 * arch/sdl/digi.c, main/kludge.c: implemented
138 digi_link_sound_to_object3 for looping sounds, other looping stuff
140 * arch/sdl/gr.c: removing dependencies on stuff in main/
142 * arch/linux/Makefile.am, arch/linux/init.c,
143 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
144 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
145 other header cleanups
147 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
149 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
151 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
152 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
153 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
154 load d1 textures for d1 levels
156 2003-03-19 Bradley Bell <btb@icculus.org>
158 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
159 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
160 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
161 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
164 * README: added some OS X info
166 2003-03-17 Bradley Bell <btb@icculus.org>
168 * main/newdemo.c: simplify DEMO_FILENAME macro
170 * main/console.c, main/game.c: enable experimental console support
172 * main/gamerend.c: fixed location of fps meter in multi
174 2003-03-16 Bradley Bell <btb@icculus.org>
176 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
177 also look in shared data dir for demos
179 * main/newdemo.c, main/newdemo.h: comments/formatting
181 2003-03-15 Christopher Thielen <chris@luethy.net>
183 * main/kludge.c: set CDROM_dir back to "." - tricks game into
184 thinking d2 cd is always present
186 2003-03-15 Bradley Bell <btb@icculus.org>
188 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
191 * arch/sdl/rbaudio.c: formatting, enabled volume control under
194 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
195 gr_init. don't really know why this works, though
197 2003-03-14 Bradley Bell <btb@icculus.org>
199 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
201 * unused/bios/rbaudio.h: removed duplicate file
203 2003-03-14 Christopher Thielen <chris@luethy.net>
205 * arch/sdl/rbaudio.c: stop cd audio when exiting
207 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
209 * main/gamecntl.c: add comments to the "only matt knows" cheats
211 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
213 * main/gamemine.c: formatting, better texture conversion for d1
216 2003-03-14 Bradley Bell <btb@icculus.org>
218 * main/piggy.c: must swap all mac version pigfiles
220 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
221 main/multi.c: formatting, minor cleanups
223 * 2d/rle.c: need to swap line_size on bigendian machines
225 * main/mission.c, main/mission.h: detect mac full version hogfile
227 2003-03-13 Bradley Bell <btb@icculus.org>
229 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
230 added joy/mouse sensitivity slider, increased range to 16, and
233 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
236 * arch/linux/Makefile.am: removed extra backslash
238 * TODO, installation.txt: updated some documentation
240 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
241 menu, with maxfps option
243 2003-03-12 Bradley Bell <btb@icculus.org>
245 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
247 * arch/linux/alsadigi.c, arch/linux/findfile.c,
248 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
249 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
250 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
251 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
252 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
253 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
254 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
255 arch/linux/include/music.h, arch/linux/include/serial.h,
256 arch/linux/include/ukali.h: formatting
258 2003-03-11 Chris Arena <ccarena@cox.net>
260 * main/menu.c: fixed brightness slider
262 2003-03-01 Bradley Bell <btb@icculus.org>
264 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
265 robots and animated bitmaps work, but colors are messed up
267 2003-02-28 Bradley Bell <btb@icculus.org>
269 * main/player.h: whitespace
271 * main/automap.c, main/cntrlcen.c, main/collide.c,
272 main/gamerend.c: use Builtin_mission_num instead of 0 (if
273 descent.hog is present, d1 becomes mission 0)
275 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
276 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
277 arch/win32/winnet.c: MinGW compiles with network enabled again,
278 but still doesn't work
282 2003-02-28 Bradley Bell <btb@icculus.org>
284 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
285 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
288 2003-02-27 Bradley Bell <btb@icculus.org>
290 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
291 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
292 main/network.c, main/network.h: noted that hoard.ham is only needed
293 for multiplayer HOARD games, and should not be equated with
294 "vertigo". put HoardEquipped() back in network.c.
296 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
297 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
298 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
299 use timer_delay instead of d_delay
301 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
303 * main/render.c: added replacement qsort for solaris
305 2003-02-26 Bradley Bell <btb@icculus.org>
307 * main/gamemine.c: texture conversion for d1 shareware
309 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
311 * main/gamemine.c: better texture conversion for d1 levels
313 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
315 * main/kconfig.c: fix joystick support under MinGW
317 2003-02-26 Bradley Bell <btb@icculus.org>
319 * main/playsave.c: fix swapping glitch
321 * configure.ac, readme.txt: clean stuff up, getting ready for
324 * main/titles.c: begin support for rendering spinning robots in
327 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
330 * main/gamemine.c: load d1 shareware levels!
332 2003-02-25 Bradley Bell <btb@icculus.org>
336 * autogen.sh: add warning about old auto* versions, use
339 2003-02-24 Bradley Bell <btb@icculus.org>
341 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
342 briefings mostly working
343 * main/movie.c, main/titles.c: fixed some more briefing glitches
345 2003-02-23 Bradley Bell <btb@icculus.org>
347 * main/movie.c: fixed crash when using shareware data files
349 * arch/sdl/digi.c: fix crash on non-existent sounds
350 (i.e. shareware data)
352 2003-02-22 Bradley Bell <btb@icculus.org>
354 * main/titles.c: fixed fullscreen toggle in briefings
356 2003-02-21 Bradley Bell <btb@icculus.org>
358 * configure.ac: check for mingw when enabling nasm
359 * main/playsave.c: enable loading player files of either byte
362 2003-02-20 Bradley Bell <btb@icculus.org>
364 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
365 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
366 #343, not "rest of solution to bug #344"
367 * arch/sdl/timer.c, include/timer.h: revert to more accurate
369 * main/kludge.c: partial solution to bug #344
370 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
371 * compilerdefs.txt: added linux/mips info
372 * ChangeLog: clean up changelog
374 2003-02-19 Bradley Bell <btb@icculus.org>
376 * libmve/mveplay.c: os x needs nanosleep prototype.
378 2003-02-18 Bradley Bell <btb@icculus.org>
380 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
381 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
382 to disable/enable audio
383 * libmve/: mve_main.c, mveplay.c: bigendian fixes
384 * main/: movie.h, titles.c: make sure movie's palette is set before
385 writing briefing text. Fixes bug #359
386 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
388 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
389 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
391 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
393 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
394 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
395 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
397 * include/libmve.h: blah
399 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
401 * main/render.c: 2nd attempt to fix solaris qsort bug
403 2003-02-18 Bradley Bell <btb@icculus.org>
405 * configure.ac, include/pstypes.h: put alignment detection in
408 2003-02-17 Bradley Bell <btb@icculus.org>
410 * Makefile.am, README.utils, configure.ac, include/libmve.h,
411 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
412 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
413 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
414 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
415 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
416 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
417 moved mve stuff to separate subdir
418 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
419 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
420 mve code. Fixes (at least) bugs #41, #348, and #350.
422 2003-02-14 Bradley Bell <btb@icculus.org>
424 * main/Makefile.am: no more Makefile.mveplay. again
425 * main/mveplay.c: typo
427 2003-02-13 Bradley Bell <btb@icculus.org>
429 * utilities/mvlextract.c: uint -> unsigned int
430 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
431 standalone mveplayer, win32 support
432 * main/movie.c: random bugfixes, win32 support
433 * arch/sdl/Makefile.am: formatting
434 * configure.ac: disable networking on mac/win for now
435 * main/newmenu.c: comments
437 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
439 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
440 redundant swap functions.
442 2003-02-13 Bradley Bell <btb@icculus.org>
444 * ChangeLog: update changelog
446 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
448 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
449 polymodel alignment issues.
451 2003-02-13 Bradley Bell <btb@icculus.org>
453 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
454 fix various little bugs
455 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
456 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
457 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
459 * README.utils: new file
460 * main/: mve_main.c, mveplay.c: more movie fixes
461 * README: updated README
462 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
464 2003-02-12 Bradley Bell <btb@icculus.org>
466 * utilities/mvlextract.c: bigendian mvl support
467 * main/mveplay.c: formatting, stuff
468 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
469 truecolor mve support, standalone mveplayer
470 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
471 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
472 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
475 2003-01-22 Bradley Bell <btb@icculus.org>
477 * include/: interp.h, interp.h: restore prototype for
478 swap_polygon_model_data
480 2003-01-21 Bradley Bell <btb@icculus.org>
482 * main/piggy.c: use memcpy to avoid alignment problem
483 * compilerdefs.txt: updated some defs, added sunos/sparc
485 2003-01-15 Bradley Bell <btb@icculus.org>
487 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
488 * main/gamemine.c: attempting to support d1 shareware
489 * compilerdefs.txt: update defs
491 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
493 * main/mveplay.c: fix several bugs, comments, formatting.
495 2003-01-15 Bradley Bell <btb@icculus.org>
497 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
498 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
499 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
500 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
502 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
505 2003-01-11 Bradley Bell <btb@icculus.org>
507 * main/: mission.c, mission.h: attempt to support d1 for mac
509 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
512 2003-01-09 Bradley Bell <btb@icculus.org>
514 * main/movie.c: use ifdef around gr_toggle_fullscreen
516 2003-01-07 Bradley Bell <btb@icculus.org>
518 * Makefile.am, descent.msn, installation.txt, main/mission.c,
519 main/mission.h: don't need .msn file for descent.hog anymore
522 2003-01-06 Bradley Bell <btb@icculus.org>
524 * main/mission.h, main/mission.c: comments
525 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
528 2003-01-03 Bradley Bell <btb@icculus.org>
530 * utilities/: txb2txt.c, txt2txb.c: remove old files
531 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
532 * main/polyobj.c: attempt to make read_model_file
534 * main/menu.c: move vertigo text
536 2003-01-02 Bradley Bell <btb@icculus.org>
538 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
539 main/polyobj.h: cleanup alignment changes
540 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
541 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
542 main/object.h: fix alignment issues on sparc
543 * cvshowto.txt: update cvs info
545 * 2d/rle.c: make rle_swap handle RLE_BIG
547 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
549 * main/render.c: workaround solaris qsort bug
551 2003-01-01 Steffen Pohle <stpohle@gmx.net>
553 * arch/linux/linuxnet.c, arch/linux/ukali.c,
554 arch/linux/include/ukali.h, main/inferno.c: enabled kali
555 * arch/linux/Makefile.am: enabled linux joystick, kali
556 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
557 arch/sdl/event.c: enabled linux joystick
559 2002-12-31 Bradley Bell <btb@icculus.org>
561 * main/gamemine.c: simplified warning msg
562 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
563 * main/render.h: fix compiler warning
565 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
567 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
569 2002-12-24 Bradley Bell <btb@icculus.org>
571 * main/mission.c: fixes an infinite loop which was caused by d2x
572 thinking d2demo was a descent 1 mission
574 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
576 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
578 2002-12-24 Bradley Bell <btb@icculus.org>
580 * main/render.c: comments
582 2002-10-30 Bradley Bell <btb@icculus.org>
584 * main/inferno.c: add help for -hogdir option
585 * main/inferno.c: added -hogdir option
587 2002-10-28 Bradley Bell <btb@icculus.org>
589 * main/: inferno.c, menu.c: enabled Vertigo displays
592 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
594 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
595 main/netmisc.c, main/network.c: simplify and eliminate redundant
598 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
600 * maths/fixc.c: fix infinite loop in quad_sqrt.
601 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
602 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
604 2002-10-12 Bradley Bell <btb@icculus.org>
606 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
608 2002-10-11 Bradley Bell <btb@icculus.org>
610 * main/hud.c: make hud_message work correctly
611 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
613 * main/network.c: formatting, small fixes
615 2002-10-10 Bradley Bell <btb@icculus.org>
617 * main/netmisc.h: no swap_object for little-endian
618 * main/: netmisc.h, network.c: use macros to simplify network
620 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
622 * main/inferno.c: enable loading screen for mac shareware with
624 * main/netmisc.c: whitespace
625 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
627 * main/hud.c: whitespace
628 * configure.ac: remove shareware build, add macdata build
629 * main/songs.c: whitespace
630 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
631 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
633 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
636 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
638 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
639 comments, formatting, etc.
640 * iff/iff.c: fix bigendian iff loading.
642 2002-10-03 Bradley Bell <btb@icculus.org>
644 * utilities/txb2tex.c: typo
645 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
646 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
648 * arch/sdl/mouse.c: whitespace
650 2002-09-19 Bradley Bell <btb@icculus.org>
652 * main/kconfig.c: fix a oops, add old logs
653 * main/kconfig.c: support for >3 mouse buttons
655 2002-09-18 Bradley Bell <btb@icculus.org>
657 * include/gr.h: fix palette swap define
659 2002-09-14 Bradley Bell <btb@icculus.org>
661 * main/titles.c: load hires briefing screen if lores doesn't exist
662 (i.e. vertigo) and MenuHires=0
664 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
666 * main/: multi.h, network.h: pack some structures for ipx
669 2002-09-14 Bradley Bell <btb@icculus.org>
671 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
672 and load_endlevel_data() to expect newline-terminated strings, fix
673 load_game_data to read null-terminated string for
676 2002-09-07 Bradley Bell <btb@icculus.org>
678 * main/newmenu.c: added error message
679 * main/menu.h: enable -nohires with mac shareware
680 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
681 * 2d/font.c: enable 0/255 palette swap for fonts
682 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
684 * 2d/2dsline.c: fix ogl blooper
686 2002-09-05 Bradley Bell <btb@icculus.org>
688 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
690 * include/strutil.h: need string.h for strcasecmp
691 * include/rle.h: okay, maybe it needs to be this way
692 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
693 * 2d/scalec.c: more stuff from d2src
694 * 2d/rle.c: more stuff from d2src, formatting
695 * 2d/font.c: useless cruft
696 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
697 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
700 2002-09-04 Bradley Bell <btb@icculus.org>
702 * include/grdef.h: fix compiler warnings
703 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
704 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
706 * main/game.c: we want the mac ibitblt for everything but dos and
708 * main/texmerge.c: these routines are in tmerge.c
709 * main/credits.c: enable credits for mac and oem data
710 * main/bm.c: use either exit.ham or exit.pofs
711 * include/ibitblt.h: enable some more code from d2src
712 * include/gr.h: enable mac ubitblt_double
713 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
714 * include/grdef.h: moved some inline asm from linear.h
715 * 2d/ibitblt.c: brought in line with original d2 version
716 * 2d/bitblt.c: reverted to original d2 version of this file, then
717 added d1x enhancements
718 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
719 * 2d/linear.h: moved these back to their original locations
721 * main/mveplay.c: close some memory holes, speed up palette loading
722 * main/movie.c: added fullscreen toggle while playing movies
723 * main/inferno.c: comment out -superhires help text (always on)
724 * include/timer.h: added approx_fsec_to_usec macro
725 * arch/sdl/joy.c: fix compiler warning
727 2002-09-01 Bradley Bell <btb@icculus.org>
729 * main/network.c: oops
730 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
731 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
732 timer_get_fixed_seconds
735 2002-08-31 Bradley Bell <btb@icculus.org>
737 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
739 * main/multi.h: network endian stuff
740 * 2d/font.c, include/gr.h: fast file i/o for font headers
741 * arch/win32/arch_ip.cpp: unused file
742 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
743 bigendian networking fixes
744 * main/menu.c: make net menu more accurate, also make superhires
746 * include/pstypes.h: better to have __pack__ all the time, I think.
747 needed for networking, e.g.
748 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
750 * arch/win32/Makefile.am: unused file
753 2002-08-30 Bradley Bell <btb@icculus.org>
755 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
756 * main/: newmenu.h, titles.c: formatting
757 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
758 main/multi.h: networking works, finally
759 * TODO: added TODO file
760 * arch/linux/arch_ip.cpp: unused fine
761 * README: network sorta working
762 * main/: Makefile.am, multi.c, network.c, network.h: more
764 * main/menu.c: load builtin mission correctly
765 * main/inferno.c: documentation
766 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
768 * main/Makefile.mveplay: don't need no more
770 2002-08-29 Bradley Bell <btb@icculus.org>
772 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
773 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
774 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
776 * include/ipx_drv.h: more network fixing
777 * arch/linux/include/ipx_drv.h: more network fixing
778 * include/ipx.h: formatting
779 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
780 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
781 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
782 main/inferno.c: fixed networking fuck-up?
783 * Makefile.am: moved mingw info to README
784 * README, mingw32.txt: moved mingw info to README
786 2002-08-27 Bradley Bell <btb@icculus.org>
788 * utilities/mvlextract.c: allow specifying file to extract
789 * utilities/: tex2txb.c, txb2tex.c: use default extension to
791 * utilities/hogextract.c: allow specifying file to extract
792 * main/mission.c: Have to get mission_num _after_ promoting...
793 * main/: gameseq.c, titles.c: beginning d1 briefing support
794 * descent.msn: beginning d1 briefing support
795 * main/: titles.c, titles.h: d1-style mission briefings
796 * main/piggy.h: whitespace
797 * main/movie.c: beginning robot movie support, fall back on lo/hi
798 res if hi/lo not available
799 * main/mission.c: added Builtin_mission_num for builtin mission,
800 D1Hogdir, d1-style mission briefings
801 * main/: gameseq.c, mission.h: added Builtin_mission_num for
803 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
804 (for d1 missions that need d1 data)
805 * 2d/ibitblt.c: whitespace
807 2002-08-26 Bradley Bell <btb@icculus.org>
809 * utilities/mvlcreate.c: oops
810 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
812 * utilities/hogextract.c: added [v]iew option
813 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
814 * main/titles.c: fix writable string, disable DumbAdjust thing
815 * main/polyobj.h: whitespace
816 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
818 * main/movie.c: read movies from AltHogDir, other fixes
819 * main/: mission.c, mission.h: fix bug w/mission filename
820 * main/gameseq.c: comments
821 * main/digi.h: whitespace n stuff
822 * include/mve_audio.h: added audio flag macros
823 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
827 2002-08-23 Bradley Bell <btb@icculus.org>
829 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
831 * Makefile.am: remove d2demo.mn2
832 * cfile/cfile.c, include/cfile.h: add cfile_size function
833 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
834 eliminate need for .mn2 files for oem and demo
836 2002-08-22 Bradley Bell <btb@icculus.org>
838 * main/bm.c: fix for vertigo
839 * main/menu.h: make OEM menu pcx available
840 * 2d/rle.c: merge with original d2 file
841 * Makefile.am, configure.ac: let mission files get installed by
844 2002-08-17 Bradley Bell <btb@icculus.org>
846 * configure.ac: make FAST_FILE_IO the default on little-endian
848 * NEWS, README, compilerdefs.txt, readme.txt: documentation
849 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
852 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
854 * main/: game.c, menu.c, mission.c: promote builtin missions.
856 2002-08-15 Bradley Bell <btb@icculus.org>
858 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
859 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
860 * utilities/.cvsignore: added cvsignore
861 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
863 * main/piggy.c: mac data file loading
864 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
865 transparency and swap 0/255 correctly for mac data files
867 2002-08-13 Bradley Bell <btb@icculus.org>
869 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
870 to utilities to avoid conflict with c++ std lib <utility>
871 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
872 txt2txb.c: moved utility to utilities to avoid conflict with c++
874 * Makefile.am, configure.ac: add utilities
876 2002-08-09 Bradley Bell <btb@icculus.org>
878 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
881 2002-08-08 Bradley Bell <btb@icculus.org>
883 * main/inferno.c: comments
884 * main/: newmenu.c, songs.c: mac demo datafile support
885 * installation.txt: update
886 * main/gamesave.c: use lowercase for consistency
887 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
888 models for other than d2demo
890 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
892 * main/gamemine.c: formatting, better d1 texture conversion
893 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
894 main/mission.h: recognize .msn mission files.
896 2002-08-07 Bradley Bell <btb@icculus.org>
898 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
899 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
900 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
901 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
902 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
903 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
906 2002-08-06 Bradley Bell <btb@icculus.org>
908 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
909 * main/Makefile.am: formatting
910 * 2d/font.c: make gr_remap_font just reload the whole thing
911 * configure.ac: formatting
912 * Makefile.am: added d2demo.mn2
913 * d2demo.mn2: mission file for shareware
914 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
915 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
916 * main/sounds.h: shareware stuff, whitespace
917 * main/: polyobj.c, polyobj.h: more fast i/o macros
918 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
920 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
921 endlevel stuff to non-shareware, allow movies/endlevel for
923 * main/cntrlcen.c: typo
924 * main/bm.h: use global Piggy_hamfile_version
925 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
926 macros, use global Piggy_hamfile_version
927 * main/Makefile.am: terrain and movie stuff always used now
928 * 2d/pcx.c, include/pcx.h: make pcx header available to other
930 * main/: gamemine.c, gamesave.c: load DMB levels
931 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
932 segment.c, segment.h, switch.c, switch.h: fast i/o macros
934 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
936 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
938 2002-08-04 Bradley Bell <btb@icculus.org>
940 * main/inferno.c: shareware stuff, formatting
941 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
942 * arch/sdl/gr.c: don't need to set mode in gr_init
944 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
946 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
948 * Makefile.am, descent.mn2: added mission file for descent 1
950 2002-08-02 Bradley Bell <btb@icculus.org>
952 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
953 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
954 main/piggy.h, misc/error.c: junk
955 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
956 render.h, scores.c, scores.h, terrain.c: shareware stuff
957 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
958 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
959 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
960 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
961 main/weapon.c, main/weapon.h: fast i/o macros
963 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
965 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
966 main/gamemine.h, main/gamesave.c: load d1 levels
968 2002-07-30 Bradley Bell <btb@icculus.org>
971 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
973 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
974 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
975 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
976 main/piggy.c, main/titles.c: support shareware datafiles!
977 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
978 piggy.c: SHAREWARE fixes
980 2002-07-29 Bradley Bell <btb@icculus.org>
982 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
983 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
984 misc/fileutil.c: Portability - OS X support
986 2002-07-27 Bradley Bell <btb@icculus.org>
988 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
989 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
990 segment.h: portability
991 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
992 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
993 main/wall.h: portabilization
994 * 2d/font.c, include/gr.h: portability
996 2002-07-26 Bradley Bell <btb@icculus.org>
998 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
999 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1000 * main/player.c: foo
1001 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1002 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1003 misc/fileutil.h: portable file i/o utils
1004 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1005 writable string anymore... / formatting
1006 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1007 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1008 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1009 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1010 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1011 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1012 portable-izing file loading routines
1014 2002-07-24 Bradley Bell <btb@icculus.org>
1016 * main/mveplay.c: correctly play files with 16bit uncompressed
1017 audio, mem checking, etc
1018 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1021 2002-07-23 Bradley Bell <btb@icculus.org>
1023 * misc/Makefile.am: unused file
1024 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1025 main/sounds.h: remove experimental nmovie stuff
1026 * main/movie.c: add some debugging output
1028 2002-07-22 Bradley Bell <btb@icculus.org>
1030 * main/: console.c, state.c: simplified header
1031 * main/movie.c: enable mveplay audio
1032 * main/old/movie.c: moved to main/
1033 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1034 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1035 main/mvelib.c, main/mveplay.c: initial movie support
1036 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1037 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1038 include/ogl_init.h, include/pstypes.h, main/console.c,
1039 main/state.c, mem/mem.c: OS X stuff
1040 * configure.ac: OS X and movie stuff
1042 2002-07-19 Bradley Bell <btb@icculus.org>
1044 * compilerdefs.txt: OSX defs
1046 2002-07-18 Bradley Bell <btb@icculus.org>
1048 * main/inferno.c: use simpler rcs tags
1049 * autogen.sh: keep Changelog in cvs (and use --accum)
1050 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1051 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1052 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1053 main/songs.c: changed cdrom->rbaudio
1054 * include/rbaudio.h: moved to /include
1056 2002-07-17 Bradley Bell <btb@icculus.org>
1058 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1059 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1060 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1061 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1062 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1063 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1064 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1065 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1066 3d/setup.c: use simpler rcs tags
1071 2002-07-17 Bradley Bell <btb@icculus.org>
1073 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1074 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1075 * debian/rules: don't need readme's
1076 * debian/rules: move d1x license to COPYING, license clarifications
1077 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1078 license to COPYING, license clarifications
1079 * debian/rules: fix debian docs
1080 * debian/rules: fix debian manpages
1081 * debian/d2x-sdl.menu: fix debian menu
1082 * debian/rules: link to undocumented man page for debs
1083 * Makefile.am, configure.ac, debian/control, debian/copyright,
1084 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1085 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1086 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1089 2002-07-16 Bradley Bell <btb@icculus.org>
1091 * debian/: rules, changelog.in: deb stuff
1092 * configure.ac: cleaner nasm detection
1093 * debian/: changelog.in, control, rules: deb stuff
1094 * README, installation.txt: typos, stuff
1095 * configure.ac: better #defines
1096 * configure.ac: whitespace
1097 * configure.ac: better documentation
1098 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1099 SDL_JOYSTICK not needed
1100 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1101 * configure.ac: need higher SDL for joystick
1102 * debian/: control, rules: deb stuff
1103 * arch/sdl/joy.c: old junk
1104 * Makefile.am, configure.ac: automake updates
1105 * main/: inferno.c, text.c: don't use althogdir on non-unix
1106 * configure.ac: more autoconf updates
1107 * misc/strutil.c: better strrev
1108 * main/inferno.c: need limits.h on mingw also
1109 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1112 2002-04-19 Bradley Bell <btb@icculus.org>
1114 * main/network.c: let hoard.ham be a cfile
1115 * main/text.c: better error message when hog not found
1118 2002-03-23 Bradley Bell <btb@icculus.org>
1120 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1121 arch/sdl/Makefile.am: Use SDL joystick automatically
1122 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1124 2002-03-05 Bradley Bell <btb@icculus.org>
1126 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1129 2002-02-23 Bradley Bell <btb@icculus.org>
1131 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1132 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1133 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1134 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1135 main/editor/Makefile.am: moved includes to include
1136 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1137 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1138 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1139 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1141 * main/game.c: disabled cockpit for OGL, formatting
1142 * 2d/ibitblt.c: formatting
1144 2002-02-16 Bradley Bell <btb@icculus.org>
1146 * include/oldsdl.h: check for older macros
1147 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1148 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1149 allow older sdl versions
1151 2002-02-15 Bradley Bell <btb@icculus.org>
1153 * main/: automap.c, automap.h, inferno.c: automap resolution now
1155 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1156 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1157 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1158 win32/include/key_arch.h: never mind - that would be pointless
1159 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1160 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1161 win32/include/key_arch.h: copied files from d1x
1162 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1163 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1164 * main/multipow.c: need conf.h
1165 * arch/win32/Makefile.am: new file
1166 * include/pstypes.h: added u_int16_t (needed in base_ip)
1167 * arch/win32/arch_ip.cpp: copied from d1x
1169 2002-02-14 Bradley Bell <btb@icculus.org>
1171 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1172 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1173 main/netlist.c: Added hotkeys to toggle fullscreen mode
1174 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1175 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1176 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1177 reorder.h: Lotsa networking stuff from d1x
1179 2002-02-13 Bradley Bell <btb@icculus.org>
1181 * include/gr.h, main/game.c: Fullscreen toggle stuff
1182 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1184 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1185 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1188 2002-02-11 Bradley Bell <btb@icculus.org>
1190 * main/bm.c: use portable loader if bigendian
1191 * include/pstypes.h: don't define bool for c++
1192 * include/cfile.h: extern AltHogDir stuff
1193 * include/byteswap.h: use WORDS_BIGENDIAN
1194 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1195 * main/vers_id.h: added D2X_IVER
1196 * misc/args.c: don't use d1x.ini
1197 * Makefile.am: rpm stuff
1198 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1201 2002-02-09 Bradley Bell <btb@icculus.org>
1203 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1205 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1207 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1210 2002-02-06 Bradley Bell <btb@icculus.org>
1212 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1213 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1214 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1215 * debian/: changelog.in, control, copyright, d2x-gl.files,
1216 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1220 2002-02-02 Bradley Bell <btb@icculus.org>
1222 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1223 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1224 Enabled RELEASE option
1226 2002-01-31 Bradley Bell <btb@icculus.org>
1228 * Makefile.am, configure.ac: specify prerequisite versions of
1229 autoconf and automake
1231 2002-01-29 Bradley Bell <btb@icculus.org>
1233 * main/mission.c: RCS header added
1234 * main/inferno.c: update copyright date
1235 * main/mission.c: allow missions to be in AltHogDir
1236 * configure.ac: Display results of configure
1237 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1240 2002-01-28 Bradley Bell <btb@icculus.org>
1242 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1243 Data files now go in DATADIR/games/d2x, user files now go in
1246 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1248 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1249 files now go in ~/.d2x
1251 2002-01-24 Bradley Bell <btb@icculus.org>
1253 * configure.ac: fix nasm not found error message
1255 2002-01-18 Bradley Bell <btb@icculus.org>
1257 * configure.in: getting rid of old configure.in
1258 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1259 main/movie.c: Movie playing kludgey stuff
1260 * misc/args.c: formatting
1261 * main/inferno.c: allow -h for help
1262 * include/error.h: don't die on int3, unless -debug given
1263 * mingw32.txt: more stuff
1265 2001-12-29 Bradley Bell <btb@icculus.org>
1267 * Makefile.am: Got rid of thinking.txt
1268 * main/inferno.c: document -nomovies option
1270 2001-12-28 Bradley Bell <btb@icculus.org>
1272 * main/titles.c: formatting, put some code into place for rendering
1273 of robots during briefings
1275 2001-12-27 Bradley Bell <btb@icculus.org>
1279 2001-12-23 Craig Hadady <chadady@iglou.com>
1281 * 2d/rle.c: fixed bug in dummy array.
1283 2001-12-03 Bradley Bell <btb@icculus.org>
1285 * arch/sdl/init.c: fix formatting
1286 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1287 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1288 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1289 and sdl joystick stuff
1291 2001-11-30 Bradley Bell <btb@icculus.org>
1293 * thinking.txt: not needed
1295 2001-11-27 Bradley Bell <btb@icculus.org>
1297 * cygconf, mingw32.txt: use sdl from source on cygwin
1298 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1299 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1300 SDL_CFLAGS to CFLAGS
1302 2001-11-27 Bradley Bell <btb@icculus.org>
1306 2001-11-14 Bradley Bell <btb@icculus.org>
1308 * texmap/scanline.c: use optimization flags as texmap default
1309 * NEWS: mouse wheel, etc
1310 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1311 wheel to emulate 3rd axis
1312 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1313 * include/error.h: kludge to ungrab mouse when we hit an int3
1314 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1315 __ENV_MSDOS__ to __MSDOS__
1316 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1318 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1320 * arch/sdl/digi.c: implemented digi_set_volume
1321 * include/grdef.h, main/config.c, misc/d_io.c: change
1322 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1323 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1324 main/piggy.c: use MAKE_SIG
1325 * installation.txt: update
1326 * configure.ac: new file
1327 * arch/sdl/joydefs.c: #include pstypes.h
1328 * arch/sdl/init.c: SDL joystick stuff
1329 * acconfig.h: adjust MINGW defines
1330 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1331 controls menu now works
1333 2001-11-13 Bradley Bell <btb@icculus.org>
1335 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1337 * Makefile.am: New file
1338 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1340 * compilerdefs.txt: New file
1341 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1343 2001-11-12 Bradley Bell <btb@icculus.org>
1345 * main/playsave.c: load player files regardless of byte order of
1348 2001-11-11 Bradley Bell <btb@icculus.org>
1350 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1352 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1353 * NEWS: GL savegame thumbnails
1354 * acconfig.h, configure.in: make option for NMOVIES, default to off
1356 2001-11-09 Bradley Bell <btb@icculus.org>
1358 * main/state.c: Enabled savegame thumbnails under OpenGL
1359 * unused/pa_null/pa_enabl.h: remove duplicate header
1360 * misc/args.c: use d2x.ini for option file
1361 * mem/mem.c: Move mem_realloc inside the ifdef
1362 * main/menu.c: fix 640x400 menu text
1363 * main/inferno.c: added documentation
1364 * main/endlevel.c: fix warnings
1365 * arch/ogl/gr.c: Get rid of gl spew
1366 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1367 * acconfig.h: Define __SDL__ for mingw
1369 2001-11-08 Bradley Bell <btb@icculus.org>
1371 * 2d/font.c: free OGL font data when rereading
1372 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1373 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1374 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1375 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1376 main/weapon.h: Enabled shareware build, endlevel flythrough
1378 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1379 of use for shareware build
1380 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1382 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1384 2001-11-05 Bradley Bell <btb@icculus.org>
1386 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1388 * include/3d.h: Add comment
1390 2001-11-04 Bradley Bell <btb@icculus.org>
1392 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1394 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1396 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1397 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1398 main/hudmsg.h: Enable d1x-style hud_message
1399 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1400 * 2d/font.c: re-init ogl fonts after remapping colors.
1402 2001-11-02 Bradley Bell <btb@icculus.org>
1404 * misc/Makefile.am: remove byteswap.h (duplicate header)
1405 * 2d/font.c: fixed gr_remap_font, minor stuff
1406 * configure.in: take out -O2 if doing debug build
1407 * main/bm.c: formatting
1408 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1409 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1410 macros, get rid of functions
1412 2001-11-01 Bradley Bell <btb@icculus.org>
1414 * misc/byteswap.h: removed duplicate header
1416 2001-10-31 Bradley Bell <btb@icculus.org>
1418 * NEWS, main/automap.c: automap works in opengl
1419 * NEWS, configure.in: Added news
1420 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1421 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1422 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1423 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1424 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1425 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1426 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1427 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1428 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1430 2001-10-27 Bradley Bell <btb@icculus.org>
1432 * main/inferno.c: added some documentation
1434 2001-10-25 Bradley Bell <btb@icculus.org>
1436 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1438 * Makefile.am, configure.in, arch/Makefile.am,
1439 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1440 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1441 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1442 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1443 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1444 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1445 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1446 it's ugly, but It'll be easier to sync with d1x.
1447 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1448 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1449 main/editor/Makefile.am: attempt at support for editor, makefile
1451 * misc/d_delay.c: formatting fix
1452 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1453 tmappent.S, tmapppro.S: adding support for runtime selection of
1455 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1456 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1457 including multi.h and network.h, fix backslashes, fix compiler
1459 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1460 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1461 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1462 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1463 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1464 including multi.h and network.h, fix backslashes
1465 * include/pstypes.h: added typedef for u_int64_t on mingw
1466 * include/3d.h: added prototype for g3_uninit_polygon_model
1467 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1469 2001-10-24 Bradley Bell <btb@icculus.org>
1471 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1472 arch subdirs, as in d1x.
1473 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1474 earlier style until i understand automake 1.5 better. remove input
1476 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1477 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1478 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1479 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1480 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1481 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1482 Moved input stuff to arch subdirs, as in d1x.
1483 * NEWS, configure.in: blah blah
1485 2001-10-23 Bradley Bell <btb@icculus.org>
1487 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1488 * texmap/tmapppro.S: no need for #include <conf.h> here
1489 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1491 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1492 file. RCS header added
1493 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1494 #ifdef'ing out the whole file. RCS header added
1495 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1496 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1497 fixes. Now works with automake 1.5 and autoconf 2.52.
1498 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1499 mingw (-grabmouse now works on win32).
1500 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1501 These don't belong in cvs
1505 2001-10-20 Bradley Bell <btb@icculus.org>
1507 * 2d/font.c: Don't free unused variables...
1508 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1510 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1511 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1512 main/Makefile.am: make dist more sensible
1513 * Makefile.am: Kludge for linking on mingw
1515 2001-10-19 Bradley Bell <btb@icculus.org>
1517 * Makefile.am, configure.in, arch/win32/Makefile.am,
1518 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1519 * include/ipx_drv.h: Check for __MINGW32__
1520 * include/i86.h: Imported from d1x
1521 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1522 * arch/dos/modex.asm: Fixed %include
1523 * main/console.c: RCS headers added
1524 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1526 * Makefile.am, main/Makefile.am: Moved final link to top-level
1527 directory instead of main/
1528 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1529 __ENV_LINUX__ to __linux__
1530 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1531 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1532 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1533 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1534 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1535 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1536 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1537 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1538 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1539 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1541 * configure.in: add --enable-xploader, support arch/linux subdir,
1543 * main/inferno.c: conditionalize conf.h
1545 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1547 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1548 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1549 misc/fileutil.h: Partial application of linux/alpha patch.
1551 2001-10-19 Bradley Bell <btb@icculus.org>
1553 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1554 networking in line with d1x, moved some arch/linux_* stuff to
1556 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1557 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1558 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1559 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1561 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1562 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1563 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1564 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1565 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1566 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1567 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1568 linux/include/ukali.h: Brought linux networking in line with d1x,
1569 moved some arch/linux_* stuff to arch/linux/*
1570 * include/ipx_drv.h: Imported from d1x
1571 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1572 * main/ipx_drv.c: Imported from d1x
1573 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1574 main/network.h, main/Makefile.am: Trying to get network working on
1576 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1577 main/Makefile.am: build fixes
1578 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1579 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1580 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1581 starting to get net working.
1582 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1583 conditionalized min,max macros
1585 2001-10-18 Bradley Bell <btb@icculus.org>
1587 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1588 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1589 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1590 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1592 * 2d/2dsline.c: RCS headers added/changed
1593 * configure.in: fix NASMFLAGS bug
1594 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1597 2001-10-17 Bradley Bell <btb@icculus.org>
1599 * NEWS: Fixed the invulnerable robots bug!
1600 * main/collide.c: Fixed the invulnerable robots bug!
1602 2001-10-14 Bradley Bell <btb@icculus.org>
1604 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1607 2001-10-13 Bradley Bell <btb@icculus.org>
1609 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1610 arch/Makefile.am, arch/dos/Makefile.am,
1611 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1612 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1613 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1614 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1615 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1616 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1617 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1618 arch/win32/include/Makefile.am, iff/Makefile.am,
1619 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1620 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1621 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1622 unused/bios/Makefile.am, unused/lib/Makefile.am,
1623 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1624 unused/ui/Makefile.am, unused/vga/Makefile.am,
1625 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1626 automake stuff from "inert" subdirs. And there was much rejoicing.
1627 * Makefile.am, NEWS, configure.in: Stuff
1628 * ChangeLog: removing auto-generated file
1629 * cygconf: Added instructions for mingw32 build
1630 * Makefile.am: renamed INSTALL to installation.txt
1631 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1632 * mingw32.txt: Added instructions for mingw32 build
1633 * configure.in: Enable assembly under mingw32
1635 2001-10-12 Bradley Bell <btb@icculus.org>
1637 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1638 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1639 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1640 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1641 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1642 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1643 to __DJGPP__, since it's built-in.
1645 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1647 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1648 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1652 2001-10-12 Bradley Bell <btb@icculus.org>
1654 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1655 * Makefile.am: make sure cygconf gets archived
1656 * configure.in: Increment version number in preparation for release
1657 * configure.in: Fix detection of opengl
1658 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1659 cygconf, arch/Makefile.am, arch/include/joy.h,
1660 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1661 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1662 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1663 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1664 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1665 Vastly improved compilability.
1667 2001-10-11 Bradley Bell <btb@icculus.org>
1669 * Makefile.am: Added macros/sdl.m4
1670 * autogen.sh: Added macros/sdl.m4
1672 2001-10-09 Bradley Bell <btb@icculus.org>
1674 * main/vers_id.h: Added DESCENT_VERSION constant
1675 * main/inferno.c: Added command-line help.
1676 * include/ogl_init.h: opengl improvments (following d1x changes)
1678 2001-10-07 Bradley Bell <btb@icculus.org>
1680 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1681 arch/ogl/Makefile.am: Remove duplicate headers.
1683 2001-08-02 Thimo Neubauer <thimo@debian.org>
1685 * mem/mem.c: totally crippled the memory manager because it does
1686 not make sense for non-DOS-systems and it would have been too
1687 complicated to get it 64bit clean
1689 2001-06-19 Bradley Bell <btb@icculus.org>
1691 * cvshowto.txt: updated anonymous password
1693 2001-02-08 Bradley Bell <btb@icculus.org>
1695 * COPYING, license.txt: Added d1x license
1697 2001-02-01 Bradley Bell <btb@icculus.org>
1699 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1701 2001-01-31 Bradley Bell <btb@icculus.org>
1703 * configure.in, arch/include/mouse.h, include/pstypes.h,
1704 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1705 * main/polyobj.c: fix typo
1706 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1707 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1708 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1709 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1710 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1711 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1712 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1713 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1714 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1715 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1716 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1717 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1718 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1719 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1720 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1721 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1722 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1723 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1724 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1725 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1726 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1727 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1728 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1729 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1730 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1731 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1733 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1734 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1735 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1736 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1738 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1740 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1741 cross-compiling, and cygwin fixes
1743 2001-01-30 Bradley Bell <btb@icculus.org>
1745 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1746 include/pstypes.h, include/strutil.h, main/Makefile.am,
1747 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1748 needs --without-assembler and --without-network to compile
1750 2001-01-29 Bradley Bell <btb@icculus.org>
1752 * configure.in, main/Makefile.am: Fixes to build system
1753 * main/kconfig.c: fix for non-linux joysticks
1754 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1755 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1756 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1757 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1758 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1759 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1760 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1762 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1763 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1764 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1765 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1766 sdl_timer.c: Fixed build system, minor fixes
1767 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1768 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1770 2001-01-28 Bradley Bell <btb@icculus.org>
1772 * conf.h.in, configure.in, arch/Makefile.am,
1773 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1774 arch/include/key.h, main/Makefile.am: More header unification...
1775 * main/newdemo.c: Added <ctype.h>
1776 * arch/include/: event.h, joy.h: unified input headers.
1777 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1778 OpenGL now uses SDL-GL instead of gii
1779 * arch/include/: key.h, mouse.h: Unified arch headers
1781 2001-01-25 Bradley Bell <btb@icculus.org>
1783 * autogen.sh: use "set -e" so execution stops if something goes
1786 2001-01-24 Bradley Bell <btb@icculus.org>
1789 * Makefile.am: Add ChangeLog to dist
1790 * ChangeLog: Putting this here so automake doesn't complain
1794 2001-01-24 Bradley Bell <btb@icculus.org>
1796 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1797 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1798 for building ChangeLog from RCS entries
1799 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1800 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1801 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1802 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1803 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1804 arch/Makefile.am, arch/dos/Makefile.am,
1805 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1806 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1807 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1808 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1809 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1810 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1811 unused/Makefile.am, unused/bios/Makefile.am,
1812 unused/lib/Makefile.am, unused/novga/Makefile.am,
1813 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1814 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1815 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1816 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1817 make dist, VPATH builds, ...
1818 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1819 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1820 arch/dos/Makefile.in, arch/linux/Makefile.in,
1821 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1822 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1823 misc/Makefile.in, texmap/Makefile.in: cruft removal
1824 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1826 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1827 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1828 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1829 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1831 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1832 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1833 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1834 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1835 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1836 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1837 main/songs.c, misc/args.c: changed args_find to FindArg
1839 2001-01-22 Bradley Bell <btb@icculus.org>
1841 * configure, main/Makefile.am, main/Makefile.in: configuration
1843 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1844 fix compiler warnings w/opengl
1845 * include/console.h: ggi support
1846 * arch/linux_init.c: svgalib support
1847 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1848 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1849 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1850 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1851 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1852 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1853 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1854 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1855 warnings and enable NDEBUG
1856 * arch/svgalib_init.c: svgalib support
1858 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1860 * main/kconfig.c: joystick support
1862 2001-01-21 Bradley Bell <btb@icculus.org>
1864 * cvshowto.txt: new file, taken from d1x webpage
1865 * AUTHORS, README: Taking over as maintainer of d2x
1866 * ChangeLog: Grab mouse with SDL/X11
1867 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1869 2001-01-20 Bradley Bell <btb@icculus.org>
1871 * configure, configure.in: Turned -Werror back off by default
1872 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1873 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1874 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1875 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1876 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1877 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1878 main/laser.c, main/multi.c, main/network.c, main/network.h,
1879 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1880 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1881 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1882 warnings, for non-OpenGL on linux, anyway...
1884 2001-01-19 Bradley Bell <btb@icculus.org>
1886 * copying: remove duplicate file
1887 * Import of d2x-0.0.9-pre1
1888 * Import of d2x-0.0.8