1 2004-05-22 Matthew Mueller <donut@dakotacom.net>
3 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
4 include/ogl_init.h: use GL_RGB for non-transparent textures, and
5 fix fonts not having transparent flag set (wouldn't get paletted)
6 (d1x r1.15, r1.37, r1.40, r1.25)
8 * arch/ogl/ogl.c: don't try to use paletted textures with
9 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
11 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
12 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
15 * 2d/font.c: memset ogl font bitmap data since the copy function
16 leaves some (unused) parts uninitialized, which aggravates
19 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
20 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
23 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
24 screenshots if the entire thing wasn't written in one call to
27 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
28 info not being updated on win32 (d1x r1.11)
30 * arch/win32/digi.c: remove some redundancy by not needing to do
31 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
32 clean up some indenting of DS_release_slot calls. And make
33 DS_release_slot return 1 when a sound is already not playing, in
34 addition to when a sound was killed. (d1x r1.10)
36 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
37 linux version (d1x r1.5)
39 * main/kconfig.c: make next axis config key skip currently
40 allocated axes (d1x r1.11)
42 2004-05-22 David Cleaver <wraithx@morpheus.net>
44 * main/kconfig.c: joy configuration next axis key from WraithX
47 2004-05-22 Bradley Bell <btb@icculus.org>
49 * main/game.c, main/inferno.c: typo
51 2004-05-21 Matthew Mueller <donut@dakotacom.net>
53 * main/game.c, main/game.h, main/inferno.c: make rear view
54 leave_time variable with -rearviewleavetime argument (d1x r1.25,
57 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
59 * main/inferno.c: change -udp documentation to d2x behaviour
61 2004-05-21 Bradley Bell <btb@icculus.org>
63 * include/gr.h: added missing define for menu fullscreen toggle
65 2004-05-21 Matthew Mueller <donut@dakotacom.net>
67 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
68 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
70 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
72 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
73 arch/linux/include/joystick.h: patch from Steven Mueller for using
74 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
76 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
78 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
79 main/physics.c, main/render.c, main/wall.c: file-line for segfault
80 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
82 * arch/win32/digi.c: digisound fixes (d1x r1.7)
84 2004-05-21 Bradley Bell <btb@icculus.org>
86 * main/inferno.c: added -udp documentation from d1x
88 2004-05-20 Bradley Bell <btb@icculus.org>
90 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
92 2004-05-20 David Cleaver <wraithx@morpheus.net>
94 * main/controls.c, main/gamecntl.c, main/kconfig.c,
95 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
96 game.c r1.21, r1.6, r1.4, r1.3)
98 2004-05-20 Bradley Bell <btb@icculus.org>
100 * main/inferno.c: document -ihaveabrokenmouse
102 2004-05-20 Matthew Mueller <donut@dakotacom.net>
104 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
106 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
108 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
109 mouse driver problems (d1x r1.2, r1.2)
111 2004-05-20 Matthew Mueller <donut@dakotacom.net>
113 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
114 join list score crash (d1x r1.8)
116 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
118 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
119 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
122 2004-05-20 Bradley Bell <btb@icculus.org>
124 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
126 * main/inferno.c: integrated some niceautomap stuff from d1x
128 2004-05-20 Matthew Mueller <donut@dakotacom.net>
130 * arch/win32/joyhh.c: fixed the config bug where it'd always put
131 in some weird axis (d1x r1.3)
133 * arch/win32/init.c: set win32 icon to icon from resource file
136 * arch/win32/key.c: win32: fixed space key not working in messages
139 2004-05-20 Bradley Bell <btb@icculus.org>
141 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
144 2004-05-20 Matthew Mueller <donut@dakotacom.net>
146 * main/inferno.c: document -gl_refresh (d1x r1.20)
148 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
149 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
152 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
153 change the arg type for (d1x r1.5)
155 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
157 * arch/win32/digi.c: altsounds (d1x r1.6)
159 2004-05-20 Matthew Mueller <donut@dakotacom.net>
161 * arch/win32/digi.c: fixed a major memory leak and removed a bit
162 of redundancy (d1x r1.5)
164 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
165 fix crashing (d1x r1.4)
167 * arch/win32/digi.c: win32's digi_start_sound was not calling
168 DS_release_slot after setting .playing=0, resulting in a
169 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
171 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
172 apparently it was somehow causing some joysticks (Sidewinder
173 Precision 2) to only turn when the stick was moving, but not when
174 at turned but held stationary. And it was completely unused
175 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
178 * main/game.c: add alt+enter to toggle fullscreen (in addition to
179 previous key combos (d1x r1.29)
181 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
182 g, and b values (d1x r1.15)
184 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
185 sometimes (didn't handle negative palette steps) (d1x r1.34)
187 * arch/ogl/ogl.c: add caching of weapon inner models, screen
188 shatter effects, robot explosions and weapons, and some more
189 always present stuff. Also clean up ogl_cache_weapon_textures
192 2004-05-20 Bradley Bell <btb@icculus.org>
194 * main/kludge.c, main/game.c: move gr_renderstats and
195 gr_badtexture back to game.c
197 2004-05-20 Matthew Mueller <donut@dakotacom.net>
199 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
200 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
202 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
204 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
205 loaded after texture caching stage (d1x r1.34)
207 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
208 for renderstats (d1x r1.33)
210 2004-05-19 Matthew Mueller <donut@dakotacom.net>
212 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
213 main/inferno.c: add anisotropic texture filtering suport (d1x
214 r1.33, r1.32, r1.23, r1.32)
216 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
219 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
220 include/ogl_init.h: utilize hardware multitexturing support if
221 possible (requires GL_NV_texture_env_combine4 extension) (d1x
222 r1.32, r1.30, r1.4, 1.22)
224 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
227 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
229 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
230 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
231 effects in OGL using SetGammaRamp, much faster than the hack that
232 was being used. currently SDL only (though not too hard to add to
233 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
235 * main/menu.c: allow arbitrary (custom) resolution entry in
236 change_res menu (d1x r1.14)
238 2004-05-19 Bradley Bell <btb@icculus.org>
240 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
241 d1x-style res change menu (mostly works)
243 * misc/args.c: use strnicmp instead of strncasecmp
245 2004-05-19 Matthew Mueller <donut@dakotacom.net>
247 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
248 command-line option (d1x r1.27)
250 * main/inferno.c: restore inferno.c initialization of
251 screen_compatible and use_double_buffer to 'normal' values, broken
252 long long ago in one of the high res menu patches (d1x r1.30)
254 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
255 resolutions to be specified on command line (d1x r1.2, r1.29,
256 r1.4) -- doesn't work yet
258 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
260 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
263 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
264 volume song stop/starting (d1x r1.7)
266 2004-05-18 Matthew Mueller <donut@dakotacom.net>
268 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
271 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
272 ogl_ulinec (d1x r1.29)
274 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
276 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
277 bottom are inclusive not exclusive (d1x r1.28)
279 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
280 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
282 * arch/sdl/digi.c: fix typo
284 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
286 * arch/win32/init.c, arch/win32/win32.c: move win32 window
287 creation code from arch_init_start into arch_init to fix weirdness
288 with --help (d1x r1.5, r1.6)
290 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
291 sync issues and lack of midi reset (d1x r1.5)
293 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
296 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
297 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
299 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
302 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
304 2004-05-18 Bradley Bell <btb@icculus.org>
306 * include/vecmat.h: comments/formatting
308 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
310 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
311 include/test.lnk: remove unnecessary files
313 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
314 This enables compilation with gcc 3.1
316 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
318 * main/switch.c: took care of switches triggering single-sided
319 walls (don't try to access the nonexistent adjacent wall via NULL
320 pointers or negative array indices)
322 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
324 * main/wall.c: fix invalid memory access for d1 levels which
325 don't have a corresponding wall behind.
327 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
329 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
330 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
331 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
332 interface header to new header file internal.h
334 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
336 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
337 bitmask for each joystick axis that has sent input data,
338 and will not crash Windows anymore during joystick setup because
339 of for() loop over axis being executed once too often.
341 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
342 gr_remap_mono_font() and call it after loading saved level.
344 * main/laser.c: limit homing missile turn rate
346 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
347 centers (work like fuel centers but provide shield)
349 * main/gameseg.c: fix endless loop in some levels with a
350 certain (complicated) structure
352 2004-05-13 Bradley Bell <btb@icculus.org>
354 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
355 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
356 updated project files for SDL 1.2.7
358 * Makefile.am: add VisualC, VisualCE dirs to tarball
360 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
362 * arch/sdl/digi.c: formatting
364 2004-05-12 Bradley Bell <btb@icculus.org>
366 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
369 * 2d/palette.c, include/palette.h: added function to create blend
372 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
374 2004-05-11 Bradley Bell <btb@icculus.org>
376 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
378 2004-05-10 Bradley Bell <btb@icculus.org>
380 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
381 g3_draw_transp_poly had the fade level backwards, decided to just
382 fix g3_draw_poly so it behaves correctly, transparency or not,
383 reverted changes to render_face
385 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
387 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
388 rendering transparent (e.g. cloaked) walls
390 * main/render.c: render_face now calls g3_draw_transp_poly() for
391 cloaked walls in OpenGL
393 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
395 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
396 that from other apps, had "static" distortions.
398 2004-04-22 Bradley Bell <btb@icculus.org>
400 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
402 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
403 aligned version of PUT_INTEL_* macros
405 2004-04-15 Bradley Bell <btb@icculus.org>
407 * main/inferno.c: comment out unused checksum variable
409 2004-04-14 Bradley Bell <btb@icculus.org>
411 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
413 2004-04-14 Terran Melconian <terran@consistent.org>
415 * main/gameseg.c: use portable rand function (fixes #1118)
417 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
419 * main/songs.c: uncomment calls to RBAStop (fixes #473)
421 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
423 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
424 get rid of warnings (now compiles with -Werror on SunOS)
426 * main/piggy.c: fix (really) wierd SunOS bug
428 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
429 caused by not allocating enough mem for rle bitmaps
431 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
433 * include/pstypes.h: sun OS typedef fixes
435 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
437 * main/piggy.c: fix bug 1067
439 * main/piggy.c: fix bugfix for 1067
441 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
442 with descent.pig of mac registered)
444 2003-12-18 Bradley Bell <btb@icculus.org>
446 * main/kconfig.c: fixes for linux-native joystick
448 * main/kconfig.c: bunch of fixes (esp. for non linux-native
451 * arch/include/joy.h: comments/formatting
453 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
455 * compilerdefs.txt: added FreeBSD defs
457 2003-12-08 Bradley Bell <btb@icculus.org>
459 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
462 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
464 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
465 arch/linux/ipx_udp.c: fix FreeBSD compile errors
467 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
469 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
470 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
471 get rid of silly ulongs
473 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
474 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
475 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
476 change relevant __linux__ macros to __ELF__
478 2003-11-27 Bradley Bell <btb@icculus.org>
480 * include/ogl_init.h: added proto for ogl_check_mode
482 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
483 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
486 2003-11-26 Bradley Bell <btb@icculus.org>
488 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
489 3.3 compiler warnings
491 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
494 * include/pstypes.h: OS X fixes
496 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
497 main/newmenu.h: linux fixes
499 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
500 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
501 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
502 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
503 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
506 * arch/sdl/gr.c: fix sdl gr_update
508 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
509 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
510 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
511 cfile/cfile.c, console/CON_console.c, include/d_io.h,
512 include/error.h, include/pstypes.h, include/strutil.h,
513 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
514 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
515 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
516 main/playsave.c, main/songs.c, main/state.c, main/text.c,
517 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
520 2003-11-25 Bradley Bell <btb@icculus.org>
522 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
523 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
524 libmve/VisualC/mveplayer.dsp: updated project files
526 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
529 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
530 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
531 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
532 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
535 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
536 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
539 2003-11-24 Bradley Bell <btb@icculus.org>
541 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
542 libmve/mveplay.c: stuff to play mve's in WinCE
544 * arch/win32/findfile.c: unused functions...
548 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
549 enabled mouse control of menus
551 * main/mission.h: oops, didn't mean to change this.
553 2003-11-21 Bradley Bell <btb@icculus.org>
555 * VisualCE/d2x/d2x.vcp: updated project file
557 2003-11-20 Bradley Bell <btb@icculus.org>
559 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
560 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
561 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
564 2003-11-17 Bradley Bell <btb@icculus.org>
566 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
567 main/menu.c: added option to disable kalinix under unix
569 * main/game.c, main/newmenu.c: always set menu mode for GL popups
571 2003-11-14 Bradley Bell <btb@icculus.org>
573 * main/automap.c: fix automap background image
575 * main/automap.c, main/automap.h: delete cruft
577 * main/automap.c: fix level number position
579 * main/automap.c: simplify g3_draw_line hack
581 * main/menu.c: stop pointless vid mode changes
583 2003-11-07 Bradley Bell <btb@icculus.org>
585 * NEWS, installation.txt: s'more documentation
587 2003-11-07 Steffen Pohle <stpohle@gmx.net>
589 * configure.ac: fix .exe extension problems
591 2003-11-07 Bradley Bell <btb@icculus.org>
593 * arch/ogl/ogl.c: disable texture format verification for OS X -
596 2003-11-06 Bradley Bell <btb@icculus.org>
598 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
599 use more traditional Alt+Enter for toggling fullscreen
601 * 2d/ibitblt.c, main/mission.h: comments/formatting
603 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
605 2003-11-06 Bradley Bell <btb@icculus.org>
607 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
608 resolution change, use kludge to avoid repetitive res changes
610 2003-11-04 Bradley Bell <btb@icculus.org>
612 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
613 structures and i/o routines back to piggy.c
615 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
617 * installation.txt: tell to install d1 .pig for better textures
619 2003-11-04 Bradley Bell <btb@icculus.org>
621 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
622 oem d1 v1.0 and registered d2 v1.0, comments
624 2003-11-03 Bradley Bell <btb@icculus.org>
626 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
627 all d1 shareware - even though files are different!
629 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
632 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
635 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
638 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
640 * main/movie.c: when no movies are found, divide by six the
641 number of warning lines sent to stdout
643 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
645 * include/byteswap.h: fix stupid copy/paste error
647 2003-10-24 Bradley Bell <btb@icculus.org>
649 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
650 gr_linear_rep_movsd_2x instead of almost identical
651 gr_linear_movsd_double. Better since we have assembly versions.
653 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
655 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
658 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
660 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
661 error with --disable-network, move reset_network_objects()
662 from gameseq.c to multi.c
664 2003-10-14 Bradley Bell <btb@icculus.org>
666 * AUTHORS, NEWS: stuff
668 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
670 2003-10-12 Bradley Bell <btb@icculus.org>
672 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
673 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
676 2003-10-12 Aaron Plattner <plattner@caltech.edu>
678 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
679 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
680 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
681 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
682 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
683 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
684 arch/win32/ipx_win.c, arch/win32/winnet.c,
685 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
686 main/multi.h, main/network.c: add IPv4 multicasting support
688 2003-10-11 Bradley Bell <btb@icculus.org>
690 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
692 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
693 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
694 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
695 main/weapon.h: lots of shareware and oem fixes
697 2003-10-10 Bradley Bell <btb@icculus.org>
699 * arch/win32/winnet.c: fixed stupid win32 network bug
701 2003-10-10 Bradley Bell <btb@icculus.org>
703 * main/piggy.c: increased D1_MAX_TMAP_NUM
705 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
707 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
708 which are animated in d2, refactorizes d1 texture reading
710 2003-10-10 Bradley Bell <btb@icculus.org>
712 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
713 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
714 main/collide.h, main/compbit.h, main/config.h, main/console.c,
715 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
716 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
717 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
718 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
719 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
720 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
721 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
722 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
723 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
724 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
725 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
726 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
727 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
728 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
729 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
730 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
731 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
732 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
733 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
734 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
735 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
736 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
737 main/wall.h: comments/formatting
739 2003-10-09 Bradley Bell <btb@icculus.org>
741 * main/text.c: fix text when using old datafiles
743 * main/laser.h: comments/whitespace
745 * main/laser.c, main/weapon.c: fixed smart missiles and smart
746 mines w/shareware data
748 * include/DT_drawtext.h: deleted unused file
750 2003-10-08 Bradley Bell <btb@icculus.org>
752 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
754 * arch/win32/ipx_udp.c: use closesocket() instead of close()
756 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
757 main/menu.c: Disabled 'd2x keys' weapon selection
759 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
761 * main/object.h, main/multi.h: get rid of most warnings issued by
762 cpp-precomp of gcc from Mac OS X dev tools
764 2003-10-05 Bradley Bell <btb@icculus.org>
766 * NEWS, configure.ac: increment version number
768 * cfile/cfile.c: better handling of CRLF text files (when that is
771 * utilities/hogcreate.c, utilities/hogextract.c,
772 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
773 reading/writing files
775 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
776 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
779 2003-10-04 Bradley Bell <btb@icculus.org>
781 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
783 * main/netmisc.c: change byte to sbyte, comments/whitespace
785 2003-10-03 Bradley Bell <btb@icculus.org>
787 * cfile/cfile.c, main/config.c: fix win32 eof bug.
789 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
792 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
793 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
794 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
795 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
796 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
797 main/object.c, main/object.h, main/paging.c, main/player.h,
798 main/robot.h, main/segment.h, main/state.c, main/switch.c,
799 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
800 main/weapon.c, main/weapon.h: change byte to sbyte,
803 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
804 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
805 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
806 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
808 * configure.ac: better checking for timeval
810 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
812 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
813 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
814 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
815 arch/win32/winnet.c, configure.ac, include/byteswap.h,
816 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
817 main/multibot.c, main/network.c: Make network architecture
818 choosable from game menu, add support for UDP/IP on Mac OS X and
821 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
823 * include/byteswap.h: added macros for coping with alignment
826 2003-10-02 Bradley Bell <btb@icculus.org>
828 * main/multi.h: added padding to little-endian version of
831 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
833 * main/netmisc.c: delete duplicate function
835 2003-10-01 Bradley Bell <btb@icculus.org>
837 * main/bm.c: make sure d1_texture_indices gets freed between
840 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
842 * main/piggy.h: fix size of d1 shareware descent.pig
844 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
846 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
847 main/gameseq.c, main/piggy.c: fix loading of d1 texture
848 replacements for non-animated textures
850 2003-08-02 Matthew Mueller <donut@dakotacom.net>
852 * main/controls.c: use fixed 20fps wiggle
854 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
856 * Makefile.am, debian/changelog.in, debian/control,
857 debian/d2x-common.dirs, debian/d2x-common.install,
858 debian/d2x-common.manpages, debian/d2x-gl.files,
859 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
860 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
861 utilities/Makefile.am, utilities/hogcreate.1,
862 utilities/hogextract.1, utilities/mvlcreate.1,
863 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
864 add man pages, distribute utility programs in new d2x-common deb
866 * rpm/d2x.spec.in: updated rpm spec file
868 2003-08-02 Bradley Bell <btb@icculus.org>
870 * cfile/cfile.c: update raw_position in cfputc and cfputs
872 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
874 * main/piggy.c: make error message more friendly
876 * main/piggy.c: simplify copying of bitmap flags
878 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
881 * cfile/cfile.c: revert to always using custom fgets
883 * main/endlevel.c, main/mission.c: handle missing exit sequence
884 components gracefully
886 * main/playsave.c: comments
888 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
890 * cfile/cfile.c: update raw_position in cfwrite
892 * main/network.c: comments/formatting
894 2003-06-22 Bradley Bell <btb@icculus.org>
896 * cfile/cfile.c: use standard fgets for non-archive files
898 * main/movie.c: use con_printf for missing movie warning
900 2003-06-18 Bradley Bell <btb@icculus.org>
902 * main/movie.c: fixed cfile conversion of movielib code
904 * main/console.c, main/hud.c: strip out colors, etc when printing
907 * include/u_mem.h: fix NDEBUG calloc macro
909 2003-06-15 Bradley Bell <btb@icculus.org>
911 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
914 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
915 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
916 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
917 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
918 main/scores.c, main/state.c, main/text.c, misc/args.c,
919 misc/strio.c: convert file i/o to cfile
921 2003-06-14 Bradley Bell <btb@icculus.org>
923 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
924 writing and other modes besides "rb" (mostly taken from
927 2003-06-09 Bradley Bell <btb@icculus.org>
929 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
932 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
933 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
936 2003-06-07 Taylor Richards <taylor@icculus.org>
938 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
940 2003-06-07 Bradley Bell <btb@icculus.org>
942 * main/console.c: fix non-console build
944 * main/gamesave.c: comments
946 * main/bm.c: remove redundant break
948 2003-06-06 Bradley Bell <btb@icculus.org>
950 * main/gauges.c, main/kconfig.c: comments/formatting
952 * console/.cvsignore: added .cvsignore
954 * main/console.c: can't write to console after it's closed
956 2003-06-05 Bradley Bell <btb@icculus.org>
958 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
959 console/internal.c, console/internal.h, include/CON_console.h,
960 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
961 finish console conversion away from SDL
963 2003-06-04 Bradley Bell <btb@icculus.org>
965 * console/CON_console.c, include/CON.console.h, include/console.h,
966 main/console.c, main/game.c: console conversion to native gr,
969 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
970 put prototype for gr_bm_bitblt in gr.h
972 2003-06-03 Bradley Bell <btb@icculus.org>
974 * console/CON_console.c, console/DT_drawtext.c,
975 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
976 main/console.c: use native fonts for console
978 * main/playsave.c: use shorts for short data
980 2003-06-02 Bradley Bell <btb@icculus.org>
982 * configure.ac, main/console.c: set console background, fix
985 2003-06-01 Bradley Bell <btb@icculus.org>
987 * Makefile.am, arch/sdl/event.c, configure.ac,
988 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
989 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
990 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
991 main/gamerend.c: added console code (from SDL_console)
993 2003-05-30 Bradley Bell <btb@icculus.org>
995 * README: minor update
997 2003-05-28 Bradley Bell <btb@icculus.org>
999 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1004 2003-06-06 Bradley Bell <btb@icculus.org>
1006 * main/kconfig.c: fix crash in control menus
1008 * main/gauges.c: force cockpit redraw in opengl
1010 * main/gamerend.c: move ogl swap, so cockpit and console get
1013 2003-06-01 Bradley Bell <btb@icculus.org>
1015 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1019 2003-05-12 Bradley Bell <btb@icculus.org>
1021 * configure.ac: increment version number
1023 * main/bm.c: use con_printf for exit model warnings
1025 * configure.ac: must check for timespec after setting -mno-cygwin
1027 * main/inferno.c: added -nohogdir and -userdir options
1029 * NEWS, main/titles.c: use briefings with no extension
1033 2003-04-30 Bradley Bell <btb@icculus.org>
1035 * configure.ac: have to include time.h when checking for nanosleep
1037 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1040 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1041 increment version number
1043 * main/Makefile.am: make dist fix
1047 2003-04-29 Bradley Bell <btb@icculus.org>
1049 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1052 2003-04-24 Bradley Bell <btb@icculus.org>
1054 * configure.ac: increment version number
1056 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1059 2003-04-24 Ingo van Lil <inguin@gmx.de>
1061 * main/render.c: fix misspellings of NDEBUG
1065 2003-04-14 Bradley Bell <btb@icculus.org>
1067 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1069 2003-04-11 Bradley Bell <btb@icculus.org>
1071 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1076 2003-04-11 Bradley Bell <btb@icculus.org>
1078 * libmve/mveplay.c: use _sleep instead of sleep on win32
1080 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1081 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1082 include/cfile.h, include/error.h, libmve/Makefile.am,
1083 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1084 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1085 utilities/Makefile.am: comments/formatting/dist problems
1087 * configure.ac: use different defines for os x
1089 2003-04-07 Bradley Bell <btb@icculus.org>
1091 * include/error.h, misc/error.c: put some old stuff back in,
1092 eliminate duplicate error messages
1094 * main/text.c: don't die on text not found
1097 * main/inferno.c: print some useful info if hog not found, allow
1098 -help to work if no text available
1100 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1102 * arch/linux/Makefile.am: revert to previous version, so linux
1105 2003-04-03 Bradley Bell <btb@icculus.org>
1107 * main/endlevel.c: fixed exit model scheme yet again
1109 2003-04-02 Bradley Bell <btb@icculus.org>
1111 * misc/error.c: call Int3 on Assert
1113 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1116 * main/wall.c: don't die when trying to toggle nonexistent
1117 segment... vertigo level 10 is buggy!
1119 * main/gamemine.c: comments/formatting
1121 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1123 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1124 main/inferno.c: Allow use of 22K sound samples
1126 2003-03-29 Bradley Bell <btb@icculus.org>
1128 * arch/ogl/gr.c: default to bitmapped reticle
1130 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1131 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1134 * arch/sdl/joy.c: fixed text seen for hats in control config
1137 2003-03-28 Bradley Bell <btb@icculus.org>
1139 * main/bm.c: heh, model nums in vertigo are hardcoded,
1140 N_D2_POLYGON_MODELS can't change
1142 * configure.ac, include/d1x.xpm, include/descent.xpm,
1143 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1146 2003-03-27 Bradley Bell <btb@icculus.org>
1148 * main/text.h: fixed text references for hat directions
1150 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1152 2003-03-26 Bradley Bell <btb@icculus.org>
1154 * main/playsave.c: make d2x keys backward compatible
1156 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1158 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1161 2003-03-26 Bradley Bell <btb@icculus.org>
1163 * main/piggy.c: fix crash when d1 data not present
1165 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1166 read/write from plr file
1168 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1169 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1170 added escort.h header
1172 2003-03-25 Bradley Bell <btb@icculus.org>
1174 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1175 D1_PIGFILE ("descent.pig") macro
1177 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1178 models from d1 pig file
1180 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1181 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1182 really) from d1 pig file
1184 2003-03-23 Bradley Bell <btb@icculus.org>
1186 * main/bm.c: stop extra robots from overwriting exit models
1188 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1189 texture list doesn't get full
1191 * main/bm.c: fix mem leak when reading extra robots
1193 2003-03-21 Bradley Bell <btb@icculus.org>
1195 * main/menu.c: Added option to set movie resolution (mostly works)
1197 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1199 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1200 replacement functions to piggy.c
1202 * main/gameseq.c: attempt to support mac d1 descent.pig
1204 * main/bm.c: fix mem leak
1206 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1207 files, both d1 and d2 oem briefing where showed
1209 * main/inferno.c, main/movie.c: Change the default movie
1210 resolution to "high", implement the option -lowresmovies
1212 2003-03-20 Bradley Bell <btb@icculus.org>
1214 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1216 * main/piggy.c: comments
1218 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1220 * main/gameseq.c: delete duplicate function
1222 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1224 2003-03-19 Bradley Bell <btb@icculus.org>
1226 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1227 (cddb discid) support
1229 * arch/sdl/digi.c, main/kludge.c: implemented
1230 digi_link_sound_to_object3 for looping sounds, other looping stuff
1232 * arch/sdl/gr.c: removing dependencies on stuff in main/
1234 * arch/linux/Makefile.am, arch/linux/init.c,
1235 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1236 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1237 other header cleanups
1239 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1241 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1243 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1244 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1245 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1246 load d1 textures for d1 levels
1248 2003-03-19 Bradley Bell <btb@icculus.org>
1250 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1251 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1252 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1253 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1256 * README: added some OS X info
1258 2003-03-17 Bradley Bell <btb@icculus.org>
1260 * main/newdemo.c: simplify DEMO_FILENAME macro
1262 * main/console.c, main/game.c: enable experimental console support
1264 * main/gamerend.c: fixed location of fps meter in multi
1266 2003-03-16 Bradley Bell <btb@icculus.org>
1268 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1269 also look in shared data dir for demos
1271 * main/newdemo.c, main/newdemo.h: comments/formatting
1273 2003-03-15 Christopher Thielen <chris@luethy.net>
1275 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1276 thinking d2 cd is always present
1278 2003-03-15 Bradley Bell <btb@icculus.org>
1280 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1283 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1286 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1287 gr_init. don't really know why this works, though
1289 2003-03-14 Bradley Bell <btb@icculus.org>
1291 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1293 * unused/bios/rbaudio.h: removed duplicate file
1295 2003-03-14 Christopher Thielen <chris@luethy.net>
1297 * arch/sdl/rbaudio.c: stop cd audio when exiting
1299 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1301 * main/gamecntl.c: add comments to the "only matt knows" cheats
1303 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1305 * main/gamemine.c: formatting, better texture conversion for d1
1308 2003-03-14 Bradley Bell <btb@icculus.org>
1310 * main/piggy.c: must swap all mac version pigfiles
1312 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1313 main/multi.c: formatting, minor cleanups
1315 * 2d/rle.c: need to swap line_size on bigendian machines
1317 * main/mission.c, main/mission.h: detect mac full version hogfile
1319 2003-03-13 Bradley Bell <btb@icculus.org>
1321 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1322 added joy/mouse sensitivity slider, increased range to 16, and
1325 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1328 * arch/linux/Makefile.am: removed extra backslash
1330 * TODO, installation.txt: updated some documentation
1332 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1333 menu, with maxfps option
1335 2003-03-12 Bradley Bell <btb@icculus.org>
1337 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1339 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1340 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1341 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1342 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1343 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1344 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1345 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1346 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1347 arch/linux/include/music.h, arch/linux/include/serial.h,
1348 arch/linux/include/ukali.h: formatting
1350 2003-03-11 Chris Arena <ccarena@cox.net>
1352 * main/menu.c: fixed brightness slider
1354 2003-03-01 Bradley Bell <btb@icculus.org>
1356 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1357 robots and animated bitmaps work, but colors are messed up
1359 2003-02-28 Bradley Bell <btb@icculus.org>
1361 * main/player.h: whitespace
1363 * main/automap.c, main/cntrlcen.c, main/collide.c,
1364 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1365 descent.hog is present, d1 becomes mission 0)
1367 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1368 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1369 arch/win32/winnet.c: MinGW compiles with network enabled again,
1370 but still doesn't work
1374 2003-02-28 Bradley Bell <btb@icculus.org>
1376 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1377 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1378 many opengl glitches
1380 2003-02-27 Bradley Bell <btb@icculus.org>
1382 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1383 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1384 main/network.c, main/network.h: noted that hoard.ham is only needed
1385 for multiplayer HOARD games, and should not be equated with
1386 "vertigo". put HoardEquipped() back in network.c.
1388 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1389 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1390 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1391 use timer_delay instead of d_delay
1393 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1395 * main/render.c: added replacement qsort for solaris
1397 2003-02-26 Bradley Bell <btb@icculus.org>
1399 * main/gamemine.c: texture conversion for d1 shareware
1401 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1403 * main/gamemine.c: better texture conversion for d1 levels
1405 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1407 * main/kconfig.c: fix joystick support under MinGW
1409 2003-02-26 Bradley Bell <btb@icculus.org>
1411 * main/playsave.c: fix swapping glitch
1413 * configure.ac, readme.txt: clean stuff up, getting ready for
1416 * main/titles.c: begin support for rendering spinning robots in
1419 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1422 * main/gamemine.c: load d1 shareware levels!
1424 2003-02-25 Bradley Bell <btb@icculus.org>
1428 * autogen.sh: add warning about old auto* versions, use
1431 2003-02-24 Bradley Bell <btb@icculus.org>
1433 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1434 briefings mostly working
1436 * main/movie.c, main/titles.c: fixed some more briefing glitches
1438 2003-02-23 Bradley Bell <btb@icculus.org>
1440 * main/movie.c: fixed crash when using shareware data files
1443 * arch/sdl/digi.c: fix crash on non-existent sounds
1444 (i.e. shareware data)
1446 2003-02-22 Bradley Bell <btb@icculus.org>
1448 * main/titles.c: fixed fullscreen toggle in briefings
1450 2003-02-21 Bradley Bell <btb@icculus.org>
1452 * configure.ac: check for mingw when enabling nasm
1454 * main/playsave.c: enable loading player files of either byte
1457 2003-02-20 Bradley Bell <btb@icculus.org>
1459 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1461 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1462 #343, not "rest of solution to bug #344"
1464 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1467 * main/kludge.c: partial solution to bug #344
1469 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1471 * compilerdefs.txt: added linux/mips info
1473 * ChangeLog: clean up changelog
1475 2003-02-19 Bradley Bell <btb@icculus.org>
1477 * libmve/mveplay.c: os x needs nanosleep prototype.
1479 2003-02-18 Bradley Bell <btb@icculus.org>
1481 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1483 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1484 to disable/enable audio
1486 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1488 * main/: movie.h, titles.c: make sure movie's palette is set before
1489 writing briefing text. Fixes bug #359
1491 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1494 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1495 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1498 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1501 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1502 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1503 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1506 * include/libmve.h: blah
1508 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1510 * main/render.c: 2nd attempt to fix solaris qsort bug
1512 2003-02-18 Bradley Bell <btb@icculus.org>
1514 * configure.ac, include/pstypes.h: put alignment detection in
1517 2003-02-17 Bradley Bell <btb@icculus.org>
1519 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1520 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1521 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1522 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1523 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1524 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1525 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1526 moved mve stuff to separate subdir
1528 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1529 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1530 mve code. Fixes (at least) bugs #41, #348, and #350.
1532 2003-02-14 Bradley Bell <btb@icculus.org>
1534 * main/Makefile.am: no more Makefile.mveplay. again
1536 * main/mveplay.c: typo
1538 2003-02-13 Bradley Bell <btb@icculus.org>
1540 * utilities/mvlextract.c: uint -> unsigned int
1542 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1543 standalone mveplayer, win32 support
1545 * main/movie.c: random bugfixes, win32 support
1547 * arch/sdl/Makefile.am: formatting
1549 * configure.ac: disable networking on mac/win for now
1551 * main/newmenu.c: comments
1553 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1555 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1556 redundant swap functions.
1558 2003-02-13 Bradley Bell <btb@icculus.org>
1560 * ChangeLog: update changelog
1562 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1564 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1565 polymodel alignment issues.
1567 2003-02-13 Bradley Bell <btb@icculus.org>
1569 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1570 fix various little bugs
1572 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1573 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1575 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1578 * README.utils: new file
1580 * main/: mve_main.c, mveplay.c: more movie fixes
1582 * README: updated README
1584 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1586 2003-02-12 Bradley Bell <btb@icculus.org>
1588 * utilities/mvlextract.c: bigendian mvl support
1590 * main/mveplay.c: formatting, stuff
1592 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1593 truecolor mve support, standalone mveplayer
1595 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1596 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1597 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1598 standalone mveplayer
1600 2003-01-22 Bradley Bell <btb@icculus.org>
1602 * include/: interp.h, interp.h: restore prototype for
1603 swap_polygon_model_data
1605 2003-01-21 Bradley Bell <btb@icculus.org>
1607 * main/piggy.c: use memcpy to avoid alignment problem
1609 * compilerdefs.txt: updated some defs, added sunos/sparc
1611 2003-01-15 Bradley Bell <btb@icculus.org>
1613 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1615 * main/gamemine.c: attempting to support d1 shareware
1617 * compilerdefs.txt: update defs
1619 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1621 * main/mveplay.c: fix several bugs, comments, formatting.
1623 2003-01-15 Bradley Bell <btb@icculus.org>
1625 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1626 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1627 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1628 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1631 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1632 formatting, comments
1634 2003-01-11 Bradley Bell <btb@icculus.org>
1636 * main/: mission.c, mission.h: attempt to support d1 for mac
1639 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1641 * main/object.h: foo
1643 2003-01-09 Bradley Bell <btb@icculus.org>
1645 * main/movie.c: use ifdef around gr_toggle_fullscreen
1647 2003-01-07 Bradley Bell <btb@icculus.org>
1649 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1650 main/mission.h: don't need .msn file for descent.hog anymore
1654 2003-01-06 Bradley Bell <btb@icculus.org>
1656 * main/mission.h, main/mission.c: comments
1658 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1661 2003-01-03 Bradley Bell <btb@icculus.org>
1663 * utilities/: txb2txt.c, txt2txb.c: remove old files
1665 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1667 * main/polyobj.c: attempt to make read_model_file
1670 * main/menu.c: move vertigo text
1672 2003-01-02 Bradley Bell <btb@icculus.org>
1674 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1675 main/polyobj.h: cleanup alignment changes
1677 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1678 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1679 main/object.h: fix alignment issues on sparc
1681 * cvshowto.txt: update cvs info
1685 * 2d/rle.c: make rle_swap handle RLE_BIG
1687 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1689 * main/render.c: workaround solaris qsort bug
1691 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1693 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1694 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1696 * arch/linux/Makefile.am: enabled linux joystick, kali
1698 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1699 arch/sdl/event.c: enabled linux joystick
1701 2002-12-31 Bradley Bell <btb@icculus.org>
1703 * main/gamemine.c: simplified warning msg
1705 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1707 * main/render.h: fix compiler warning
1709 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1711 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1713 2002-12-24 Bradley Bell <btb@icculus.org>
1715 * main/mission.c: fixes an infinite loop which was caused by d2x
1716 thinking d2demo was a descent 1 mission
1718 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1720 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1722 2002-12-24 Bradley Bell <btb@icculus.org>
1724 * main/render.c: comments
1726 2002-10-30 Bradley Bell <btb@icculus.org>
1728 * main/inferno.c: add help for -hogdir option
1730 * main/inferno.c: added -hogdir option
1732 2002-10-28 Bradley Bell <btb@icculus.org>
1734 * main/: inferno.c, menu.c: enabled Vertigo displays
1736 * include/3d.h: typo
1738 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1740 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1741 main/netmisc.c, main/network.c: simplify and eliminate redundant
1744 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1746 * maths/fixc.c: fix infinite loop in quad_sqrt.
1748 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1749 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1751 2002-10-12 Bradley Bell <btb@icculus.org>
1753 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1755 2002-10-11 Bradley Bell <btb@icculus.org>
1757 * main/hud.c: make hud_message work correctly
1759 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1762 * main/network.c: formatting, small fixes
1764 2002-10-10 Bradley Bell <btb@icculus.org>
1766 * main/netmisc.h: no swap_object for little-endian
1768 * main/: netmisc.h, network.c: use macros to simplify network
1771 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1774 * main/inferno.c: enable loading screen for mac shareware with
1777 * main/netmisc.c: whitespace
1779 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1782 * main/hud.c: whitespace
1784 * configure.ac: remove shareware build, add macdata build
1786 * main/songs.c: whitespace
1788 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1789 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1792 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1795 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1797 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1798 comments, formatting, etc.
1800 * iff/iff.c: fix bigendian iff loading.
1802 2002-10-03 Bradley Bell <btb@icculus.org>
1804 * utilities/txb2tex.c: typo
1806 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1807 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1810 * arch/sdl/mouse.c: whitespace
1812 2002-09-19 Bradley Bell <btb@icculus.org>
1814 * main/kconfig.c: fix a oops, add old logs
1816 * main/kconfig.c: support for >3 mouse buttons
1818 2002-09-18 Bradley Bell <btb@icculus.org>
1820 * include/gr.h: fix palette swap define
1822 2002-09-14 Bradley Bell <btb@icculus.org>
1824 * main/titles.c: load hires briefing screen if lores doesn't exist
1825 (i.e. vertigo) and MenuHires=0
1827 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1829 * main/: multi.h, network.h: pack some structures for ipx
1832 2002-09-14 Bradley Bell <btb@icculus.org>
1834 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1835 and load_endlevel_data() to expect newline-terminated strings, fix
1836 load_game_data to read null-terminated string for
1839 2002-09-07 Bradley Bell <btb@icculus.org>
1841 * main/newmenu.c: added error message
1843 * main/menu.h: enable -nohires with mac shareware
1845 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1847 * 2d/font.c: enable 0/255 palette swap for fonts
1849 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1852 * 2d/2dsline.c: fix ogl blooper
1854 2002-09-05 Bradley Bell <btb@icculus.org>
1856 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1859 * include/strutil.h: need string.h for strcasecmp
1861 * include/rle.h: okay, maybe it needs to be this way
1863 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1865 * 2d/scalec.c: more stuff from d2src
1867 * 2d/rle.c: more stuff from d2src, formatting
1869 * 2d/font.c: useless cruft
1871 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1873 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1876 2002-09-04 Bradley Bell <btb@icculus.org>
1878 * include/grdef.h: fix compiler warnings
1880 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1882 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1885 * main/game.c: we want the mac ibitblt for everything but dos and
1888 * main/texmerge.c: these routines are in tmerge.c
1890 * main/credits.c: enable credits for mac and oem data
1892 * main/bm.c: use either exit.ham or exit.pofs
1894 * include/ibitblt.h: enable some more code from d2src
1896 * include/gr.h: enable mac ubitblt_double
1898 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1900 * include/grdef.h: moved some inline asm from linear.h
1902 * 2d/ibitblt.c: brought in line with original d2 version
1904 * 2d/bitblt.c: reverted to original d2 version of this file, then
1905 added d1x enhancements
1907 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1909 * 2d/linear.h: moved these back to their original locations
1912 * main/mveplay.c: close some memory holes, speed up palette loading
1914 * main/movie.c: added fullscreen toggle while playing movies
1916 * main/inferno.c: comment out -superhires help text (always on)
1918 * include/timer.h: added approx_fsec_to_usec macro
1920 * arch/sdl/joy.c: fix compiler warning
1922 2002-09-01 Bradley Bell <btb@icculus.org>
1924 * main/network.c: oops
1926 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1928 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1929 timer_get_fixed_seconds
1933 2002-08-31 Bradley Bell <btb@icculus.org>
1935 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1938 * main/multi.h: network endian stuff
1940 * 2d/font.c, include/gr.h: fast file i/o for font headers
1942 * arch/win32/arch_ip.cpp: unused file
1944 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1945 bigendian networking fixes
1947 * main/menu.c: make net menu more accurate, also make superhires
1950 * include/pstypes.h: better to have __pack__ all the time, I think.
1951 needed for networking, e.g.
1953 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1956 * arch/win32/Makefile.am: unused file
1960 2002-08-30 Bradley Bell <btb@icculus.org>
1962 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1964 * main/: newmenu.h, titles.c: formatting
1966 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1967 main/multi.h: networking works, finally
1969 * TODO: added TODO file
1971 * arch/linux/arch_ip.cpp: unused fine
1973 * README: network sorta working
1975 * main/: Makefile.am, multi.c, network.c, network.h: more
1978 * main/menu.c: load builtin mission correctly
1980 * main/inferno.c: documentation
1982 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1985 * main/Makefile.mveplay: don't need no more
1987 2002-08-29 Bradley Bell <btb@icculus.org>
1989 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1990 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1991 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1994 * include/ipx_drv.h: more network fixing
1996 * arch/linux/include/ipx_drv.h: more network fixing
1998 * include/ipx.h: formatting
2000 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2002 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2003 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2004 main/inferno.c: fixed networking fuck-up?
2006 * Makefile.am: moved mingw info to README
2008 * README, mingw32.txt: moved mingw info to README
2010 2002-08-27 Bradley Bell <btb@icculus.org>
2012 * utilities/mvlextract.c: allow specifying file to extract
2014 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2017 * utilities/hogextract.c: allow specifying file to extract
2019 * main/mission.c: Have to get mission_num _after_ promoting...
2021 * main/: gameseq.c, titles.c: beginning d1 briefing support
2023 * descent.msn: beginning d1 briefing support
2025 * main/: titles.c, titles.h: d1-style mission briefings
2027 * main/piggy.h: whitespace
2029 * main/movie.c: beginning robot movie support, fall back on lo/hi
2030 res if hi/lo not available
2032 * main/mission.c: added Builtin_mission_num for builtin mission,
2033 D1Hogdir, d1-style mission briefings
2035 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2038 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2039 (for d1 missions that need d1 data)
2041 * 2d/ibitblt.c: whitespace
2043 2002-08-26 Bradley Bell <btb@icculus.org>
2045 * utilities/mvlcreate.c: oops
2047 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2050 * utilities/hogextract.c: added [v]iew option
2052 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2054 * main/titles.c: fix writable string, disable DumbAdjust thing
2056 * main/polyobj.h: whitespace
2058 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2061 * main/movie.c: read movies from AltHogDir, other fixes
2063 * main/: mission.c, mission.h: fix bug w/mission filename
2065 * main/gameseq.c: comments
2067 * main/digi.h: whitespace n stuff
2069 * include/mve_audio.h: added audio flag macros
2071 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2076 2002-08-23 Bradley Bell <btb@icculus.org>
2078 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2081 * Makefile.am: remove d2demo.mn2
2083 * cfile/cfile.c, include/cfile.h: add cfile_size function
2085 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2086 eliminate need for .mn2 files for oem and demo
2088 2002-08-22 Bradley Bell <btb@icculus.org>
2090 * main/bm.c: fix for vertigo
2092 * main/menu.h: make OEM menu pcx available
2094 * 2d/rle.c: merge with original d2 file
2096 * Makefile.am, configure.ac: let mission files get installed by
2099 2002-08-17 Bradley Bell <btb@icculus.org>
2101 * configure.ac: make FAST_FILE_IO the default on little-endian
2104 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2106 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2109 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2111 * main/: game.c, menu.c, mission.c: promote builtin missions.
2113 2002-08-15 Bradley Bell <btb@icculus.org>
2115 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2116 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2118 * utilities/.cvsignore: added cvsignore
2120 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2123 * main/piggy.c: mac data file loading
2125 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2126 transparency and swap 0/255 correctly for mac data files
2128 2002-08-13 Bradley Bell <btb@icculus.org>
2130 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2131 to utilities to avoid conflict with c++ std lib <utility>
2133 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2134 txt2txb.c: moved utility to utilities to avoid conflict with c++
2137 * Makefile.am, configure.ac: add utilities
2139 2002-08-09 Bradley Bell <btb@icculus.org>
2141 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2144 2002-08-08 Bradley Bell <btb@icculus.org>
2146 * main/inferno.c: comments
2148 * main/: newmenu.c, songs.c: mac demo datafile support
2150 * installation.txt: update
2152 * main/gamesave.c: use lowercase for consistency
2154 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2155 models for other than d2demo
2157 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2159 * main/gamemine.c: formatting, better d1 texture conversion
2161 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2162 main/mission.h: recognize .msn mission files.
2164 2002-08-07 Bradley Bell <btb@icculus.org>
2166 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2167 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2168 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2169 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2170 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2171 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2174 2002-08-06 Bradley Bell <btb@icculus.org>
2176 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2178 * main/Makefile.am: formatting
2180 * 2d/font.c: make gr_remap_font just reload the whole thing
2182 * configure.ac: formatting
2184 * Makefile.am: added d2demo.mn2
2186 * d2demo.mn2: mission file for shareware
2188 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2189 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2191 * main/sounds.h: shareware stuff, whitespace
2193 * main/: polyobj.c, polyobj.h: more fast i/o macros
2195 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2198 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2199 endlevel stuff to non-shareware, allow movies/endlevel for
2202 * main/cntrlcen.c: typo
2204 * main/bm.h: use global Piggy_hamfile_version
2206 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2207 macros, use global Piggy_hamfile_version
2209 * main/Makefile.am: terrain and movie stuff always used now
2211 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2214 * main/: gamemine.c, gamesave.c: load DMB levels
2216 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2217 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2219 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2221 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2223 2002-08-04 Bradley Bell <btb@icculus.org>
2225 * main/inferno.c: shareware stuff, formatting
2227 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2229 * arch/sdl/gr.c: don't need to set mode in gr_init
2231 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2233 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2236 * Makefile.am, descent.mn2: added mission file for descent 1
2238 2002-08-02 Bradley Bell <btb@icculus.org>
2240 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2241 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2242 main/piggy.h, misc/error.c: junk
2244 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2245 render.h, scores.c, scores.h, terrain.c: shareware stuff
2247 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2248 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2249 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2250 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2251 main/weapon.c, main/weapon.h: fast i/o macros
2253 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2255 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2256 main/gamemine.h, main/gamesave.c: load d1 levels
2258 2002-07-30 Bradley Bell <btb@icculus.org>
2260 * configure.ac: oops
2262 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2265 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2266 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2267 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2268 main/piggy.c, main/titles.c: support shareware datafiles!
2270 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2271 piggy.c: SHAREWARE fixes
2273 2002-07-29 Bradley Bell <btb@icculus.org>
2275 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2276 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2277 misc/fileutil.c: Portability - OS X support
2279 2002-07-27 Bradley Bell <btb@icculus.org>
2281 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2282 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2283 segment.h: portability
2285 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2286 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2287 main/wall.h: portabilization
2289 * 2d/font.c, include/gr.h: portability
2291 2002-07-26 Bradley Bell <btb@icculus.org>
2293 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2295 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2297 * main/player.c: foo
2299 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2301 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2302 misc/fileutil.h: portable file i/o utils
2304 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2305 writable string anymore... / formatting
2307 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2308 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2309 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2310 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2311 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2312 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2313 portable-izing file loading routines
2315 2002-07-24 Bradley Bell <btb@icculus.org>
2317 * main/mveplay.c: correctly play files with 16bit uncompressed
2318 audio, mem checking, etc
2320 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2323 2002-07-23 Bradley Bell <btb@icculus.org>
2325 * misc/Makefile.am: unused file
2327 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2328 main/sounds.h: remove experimental nmovie stuff
2330 * main/movie.c: add some debugging output
2332 2002-07-22 Bradley Bell <btb@icculus.org>
2334 * main/: console.c, state.c: simplified header
2336 * main/movie.c: enable mveplay audio
2338 * main/old/movie.c: moved to main/
2340 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2341 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2342 main/mvelib.c, main/mveplay.c: initial movie support
2344 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2345 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2346 include/ogl_init.h, include/pstypes.h, main/console.c,
2347 main/state.c, mem/mem.c: OS X stuff
2349 * configure.ac: OS X and movie stuff
2351 2002-07-19 Bradley Bell <btb@icculus.org>
2353 * compilerdefs.txt: OSX defs
2355 2002-07-18 Bradley Bell <btb@icculus.org>
2357 * main/inferno.c: use simpler rcs tags
2359 * autogen.sh: keep Changelog in cvs (and use --accum)
2361 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2362 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2363 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2364 main/songs.c: changed cdrom->rbaudio
2366 * include/rbaudio.h: moved to /include
2368 2002-07-17 Bradley Bell <btb@icculus.org>
2370 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2371 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2372 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2373 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2374 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2375 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2376 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2377 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2378 3d/setup.c: use simpler rcs tags
2383 2002-07-17 Bradley Bell <btb@icculus.org>
2385 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2387 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2389 * debian/rules: don't need readme's
2391 * debian/rules: move d1x license to COPYING, license clarifications
2393 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2394 license to COPYING, license clarifications
2396 * debian/rules: fix debian docs
2398 * debian/rules: fix debian manpages
2400 * debian/d2x-sdl.menu: fix debian menu
2402 * debian/rules: link to undocumented man page for debs
2404 * Makefile.am, configure.ac, debian/control, debian/copyright,
2405 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2406 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2407 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2410 2002-07-16 Bradley Bell <btb@icculus.org>
2412 * debian/: rules, changelog.in: deb stuff
2414 * configure.ac: cleaner nasm detection
2416 * debian/: changelog.in, control, rules: deb stuff
2418 * README, installation.txt: typos, stuff
2420 * configure.ac: better #defines
2422 * configure.ac: whitespace
2424 * configure.ac: better documentation
2426 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2427 SDL_JOYSTICK not needed
2429 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2431 * configure.ac: need higher SDL for joystick
2433 * debian/: control, rules: deb stuff
2435 * arch/sdl/joy.c: old junk
2437 * Makefile.am, configure.ac: automake updates
2439 * main/: inferno.c, text.c: don't use althogdir on non-unix
2441 * configure.ac: more autoconf updates
2443 * misc/strutil.c: better strrev
2445 * main/inferno.c: need limits.h on mingw also
2447 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2450 2002-04-19 Bradley Bell <btb@icculus.org>
2452 * main/network.c: let hoard.ham be a cfile
2454 * main/text.c: better error message when hog not found
2458 2002-03-23 Bradley Bell <btb@icculus.org>
2460 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2461 arch/sdl/Makefile.am: Use SDL joystick automatically
2463 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2465 2002-03-05 Bradley Bell <btb@icculus.org>
2467 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2470 2002-02-23 Bradley Bell <btb@icculus.org>
2472 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2474 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2475 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2476 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2477 main/editor/Makefile.am: moved includes to include
2479 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2481 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2482 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2483 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2486 * main/game.c: disabled cockpit for OGL, formatting
2488 * 2d/ibitblt.c: formatting
2490 2002-02-16 Bradley Bell <btb@icculus.org>
2492 * include/oldsdl.h: check for older macros
2494 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2495 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2496 allow older sdl versions
2498 2002-02-15 Bradley Bell <btb@icculus.org>
2500 * main/: automap.c, automap.h, inferno.c: automap resolution now
2503 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2505 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2506 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2507 win32/include/key_arch.h: never mind - that would be pointless
2509 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2510 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2511 win32/include/key_arch.h: copied files from d1x
2513 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2514 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2516 * main/multipow.c: need conf.h
2518 * arch/win32/Makefile.am: new file
2520 * include/pstypes.h: added u_int16_t (needed in base_ip)
2522 * arch/win32/arch_ip.cpp: copied from d1x
2524 2002-02-14 Bradley Bell <btb@icculus.org>
2526 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2528 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2529 main/netlist.c: Added hotkeys to toggle fullscreen mode
2531 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2532 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2534 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2535 reorder.h: Lotsa networking stuff from d1x
2537 2002-02-13 Bradley Bell <btb@icculus.org>
2539 * include/gr.h, main/game.c: Fullscreen toggle stuff
2541 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2544 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2545 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2548 2002-02-11 Bradley Bell <btb@icculus.org>
2550 * main/bm.c: use portable loader if bigendian
2552 * include/pstypes.h: don't define bool for c++
2554 * include/cfile.h: extern AltHogDir stuff
2556 * include/byteswap.h: use WORDS_BIGENDIAN
2558 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2560 * main/vers_id.h: added D2X_IVER
2562 * misc/args.c: don't use d1x.ini
2564 * Makefile.am: rpm stuff
2566 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2569 2002-02-09 Bradley Bell <btb@icculus.org>
2571 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2573 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2575 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2578 2002-02-06 Bradley Bell <btb@icculus.org>
2580 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2581 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2582 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2584 * debian/: changelog.in, control, copyright, d2x-gl.files,
2585 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2589 2002-02-02 Bradley Bell <btb@icculus.org>
2591 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2593 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2594 Enabled RELEASE option
2596 2002-01-31 Bradley Bell <btb@icculus.org>
2598 * Makefile.am, configure.ac: specify prerequisite versions of
2599 autoconf and automake
2601 2002-01-29 Bradley Bell <btb@icculus.org>
2603 * main/mission.c: RCS header added
2605 * main/inferno.c: update copyright date
2607 * main/mission.c: allow missions to be in AltHogDir
2609 * configure.ac: Display results of configure
2611 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2614 2002-01-28 Bradley Bell <btb@icculus.org>
2616 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2617 Data files now go in DATADIR/games/d2x, user files now go in
2620 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2622 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2623 files now go in ~/.d2x
2625 2002-01-24 Bradley Bell <btb@icculus.org>
2627 * configure.ac: fix nasm not found error message
2629 2002-01-18 Bradley Bell <btb@icculus.org>
2631 * configure.in: getting rid of old configure.in
2633 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2634 main/movie.c: Movie playing kludgey stuff
2636 * misc/args.c: formatting
2638 * main/inferno.c: allow -h for help
2640 * include/error.h: don't die on int3, unless -debug given
2642 * mingw32.txt: more stuff
2644 2001-12-29 Bradley Bell <btb@icculus.org>
2646 * Makefile.am: Got rid of thinking.txt
2648 * main/inferno.c: document -nomovies option
2650 2001-12-28 Bradley Bell <btb@icculus.org>
2652 * main/titles.c: formatting, put some code into place for rendering
2653 of robots during briefings
2655 2001-12-27 Bradley Bell <btb@icculus.org>
2659 2001-12-23 Craig Hadady <chadady@iglou.com>
2661 * 2d/rle.c: fixed bug in dummy array.
2663 2001-12-03 Bradley Bell <btb@icculus.org>
2665 * arch/sdl/init.c: fix formatting
2667 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2668 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2669 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2670 and sdl joystick stuff
2672 2001-11-30 Bradley Bell <btb@icculus.org>
2674 * thinking.txt: not needed
2676 2001-11-27 Bradley Bell <btb@icculus.org>
2678 * cygconf, mingw32.txt: use sdl from source on cygwin
2680 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2681 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2682 SDL_CFLAGS to CFLAGS
2684 2001-11-27 Bradley Bell <btb@icculus.org>
2688 2001-11-14 Bradley Bell <btb@icculus.org>
2690 * texmap/scanline.c: use optimization flags as texmap default
2692 * NEWS: mouse wheel, etc
2694 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2695 wheel to emulate 3rd axis
2697 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2699 * include/error.h: kludge to ungrab mouse when we hit an int3
2701 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2702 __ENV_MSDOS__ to __MSDOS__
2704 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2707 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2710 * arch/sdl/digi.c: implemented digi_set_volume
2712 * include/grdef.h, main/config.c, misc/d_io.c: change
2713 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2715 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2716 main/piggy.c: use MAKE_SIG
2718 * installation.txt: update
2720 * configure.ac: new file
2722 * arch/sdl/joydefs.c: #include pstypes.h
2724 * arch/sdl/init.c: SDL joystick stuff
2726 * acconfig.h: adjust MINGW defines
2728 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2729 controls menu now works
2731 2001-11-13 Bradley Bell <btb@icculus.org>
2733 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2736 * Makefile.am: New file
2738 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2741 * compilerdefs.txt: New file
2743 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2745 2001-11-12 Bradley Bell <btb@icculus.org>
2747 * main/playsave.c: load player files regardless of byte order of
2750 2001-11-11 Bradley Bell <btb@icculus.org>
2752 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2755 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2757 * NEWS: GL savegame thumbnails
2759 * acconfig.h, configure.in: make option for NMOVIES, default to off
2761 2001-11-09 Bradley Bell <btb@icculus.org>
2763 * main/state.c: Enabled savegame thumbnails under OpenGL
2765 * unused/pa_null/pa_enabl.h: remove duplicate header
2767 * misc/args.c: use d2x.ini for option file
2769 * mem/mem.c: Move mem_realloc inside the ifdef
2771 * main/menu.c: fix 640x400 menu text
2773 * main/inferno.c: added documentation
2775 * main/endlevel.c: fix warnings
2777 * arch/ogl/gr.c: Get rid of gl spew
2779 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2781 * acconfig.h: Define __SDL__ for mingw
2783 2001-11-08 Bradley Bell <btb@icculus.org>
2785 * 2d/font.c: free OGL font data when rereading
2787 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2788 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2789 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2790 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2791 main/weapon.h: Enabled shareware build, endlevel flythrough
2794 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2795 of use for shareware build
2797 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2800 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2802 2001-11-05 Bradley Bell <btb@icculus.org>
2804 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2807 * include/3d.h: Add comment
2809 2001-11-04 Bradley Bell <btb@icculus.org>
2811 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2814 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2817 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2819 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2820 main/hudmsg.h: Enable d1x-style hud_message
2822 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2824 * 2d/font.c: re-init ogl fonts after remapping colors.
2826 2001-11-02 Bradley Bell <btb@icculus.org>
2828 * misc/Makefile.am: remove byteswap.h (duplicate header)
2830 * 2d/font.c: fixed gr_remap_font, minor stuff
2832 * configure.in: take out -O2 if doing debug build
2834 * main/bm.c: formatting
2836 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2838 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2839 macros, get rid of functions
2841 2001-11-01 Bradley Bell <btb@icculus.org>
2843 * misc/byteswap.h: removed duplicate header
2845 2001-10-31 Bradley Bell <btb@icculus.org>
2847 * NEWS, main/automap.c: automap works in opengl
2849 * NEWS, configure.in: Added news
2851 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2853 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2855 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2856 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2857 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2859 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2861 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2863 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2864 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2866 2001-10-27 Bradley Bell <btb@icculus.org>
2868 * main/inferno.c: added some documentation
2870 2001-10-25 Bradley Bell <btb@icculus.org>
2872 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2875 * Makefile.am, configure.in, arch/Makefile.am,
2876 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2877 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2878 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2879 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2880 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2881 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2882 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2883 it's ugly, but It'll be easier to sync with d1x.
2885 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2886 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2887 main/editor/Makefile.am: attempt at support for editor, makefile
2890 * misc/d_delay.c: formatting fix
2892 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2893 tmappent.S, tmapppro.S: adding support for runtime selection of
2896 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2897 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2898 including multi.h and network.h, fix backslashes, fix compiler
2901 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2902 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2903 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2904 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2905 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2906 including multi.h and network.h, fix backslashes
2908 * include/pstypes.h: added typedef for u_int64_t on mingw
2910 * include/3d.h: added prototype for g3_uninit_polygon_model
2912 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2914 2001-10-24 Bradley Bell <btb@icculus.org>
2916 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2917 arch subdirs, as in d1x.
2919 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2920 earlier style until i understand automake 1.5 better. remove input
2923 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2924 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2925 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2926 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2927 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2928 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2929 Moved input stuff to arch subdirs, as in d1x.
2931 * NEWS, configure.in: blah blah
2933 2001-10-23 Bradley Bell <btb@icculus.org>
2935 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2937 * texmap/tmapppro.S: no need for #include <conf.h> here
2939 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2942 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2943 file. RCS header added
2945 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2946 #ifdef'ing out the whole file. RCS header added
2948 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2949 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2950 fixes. Now works with automake 1.5 and autoconf 2.52.
2951 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2952 mingw (-grabmouse now works on win32).
2954 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2955 These don't belong in cvs
2959 2001-10-20 Bradley Bell <btb@icculus.org>
2961 * 2d/font.c: Don't free unused variables...
2963 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2966 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2967 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2968 main/Makefile.am: make dist more sensible
2970 * Makefile.am: Kludge for linking on mingw
2972 2001-10-19 Bradley Bell <btb@icculus.org>
2974 * Makefile.am, configure.in, arch/win32/Makefile.am,
2975 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2977 * include/ipx_drv.h: Check for __MINGW32__
2979 * include/i86.h: Imported from d1x
2981 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2983 * arch/dos/modex.asm: Fixed %include
2985 * main/console.c: RCS headers added
2987 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2990 * Makefile.am, main/Makefile.am: Moved final link to top-level
2991 directory instead of main/
2993 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2994 __ENV_LINUX__ to __linux__
2996 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2997 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2998 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2999 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3000 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3001 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3002 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3003 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3004 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3005 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3008 * configure.in: add --enable-xploader, support arch/linux subdir,
3011 * main/inferno.c: conditionalize conf.h
3013 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3015 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3016 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3017 misc/fileutil.h: Partial application of linux/alpha patch.
3019 2001-10-19 Bradley Bell <btb@icculus.org>
3021 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3022 networking in line with d1x, moved some arch/linux_* stuff to
3025 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3026 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3027 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3028 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3031 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3032 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3033 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3034 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3035 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3036 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3037 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3038 linux/include/ukali.h: Brought linux networking in line with d1x,
3039 moved some arch/linux_* stuff to arch/linux/*
3041 * include/ipx_drv.h: Imported from d1x
3043 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3045 * main/ipx_drv.c: Imported from d1x
3047 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3048 main/network.h, main/Makefile.am: Trying to get network working on
3051 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3052 main/Makefile.am: build fixes
3054 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3055 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3056 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3057 starting to get net working.
3059 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3060 conditionalized min,max macros
3062 2001-10-18 Bradley Bell <btb@icculus.org>
3064 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3065 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3066 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3067 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3070 * 2d/2dsline.c: RCS headers added/changed
3072 * configure.in: fix NASMFLAGS bug
3074 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3077 2001-10-17 Bradley Bell <btb@icculus.org>
3079 * NEWS: Fixed the invulnerable robots bug!
3081 * main/collide.c: Fixed the invulnerable robots bug!
3083 2001-10-14 Bradley Bell <btb@icculus.org>
3085 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3088 2001-10-13 Bradley Bell <btb@icculus.org>
3090 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3091 arch/Makefile.am, arch/dos/Makefile.am,
3092 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3093 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3094 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3095 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3096 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3097 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3098 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3099 arch/win32/include/Makefile.am, iff/Makefile.am,
3100 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3101 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3102 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3103 unused/bios/Makefile.am, unused/lib/Makefile.am,
3104 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3105 unused/ui/Makefile.am, unused/vga/Makefile.am,
3106 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3107 automake stuff from "inert" subdirs. And there was much rejoicing.
3109 * Makefile.am, NEWS, configure.in: Stuff
3111 * ChangeLog: removing auto-generated file
3113 * cygconf: Added instructions for mingw32 build
3115 * Makefile.am: renamed INSTALL to installation.txt
3117 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3119 * mingw32.txt: Added instructions for mingw32 build
3121 * configure.in: Enable assembly under mingw32
3123 2001-10-12 Bradley Bell <btb@icculus.org>
3125 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3127 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3128 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3129 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3130 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3131 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3132 to __DJGPP__, since it's built-in.
3134 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3136 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3137 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3141 2001-10-12 Bradley Bell <btb@icculus.org>
3143 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3145 * Makefile.am: make sure cygconf gets archived
3147 * configure.in: Increment version number in preparation for release
3149 * configure.in: Fix detection of opengl
3151 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3152 cygconf, arch/Makefile.am, arch/include/joy.h,
3153 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3154 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3155 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3156 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3157 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3158 Vastly improved compilability.
3160 2001-10-11 Bradley Bell <btb@icculus.org>
3162 * Makefile.am: Added macros/sdl.m4
3164 * autogen.sh: Added macros/sdl.m4
3166 2001-10-09 Bradley Bell <btb@icculus.org>
3168 * main/vers_id.h: Added DESCENT_VERSION constant
3170 * main/inferno.c: Added command-line help.
3172 * include/ogl_init.h: opengl improvments (following d1x changes)
3174 2001-10-07 Bradley Bell <btb@icculus.org>
3176 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3177 arch/ogl/Makefile.am: Remove duplicate headers.
3179 2001-08-02 Thimo Neubauer <thimo@debian.org>
3181 * mem/mem.c: totally crippled the memory manager because it does
3182 not make sense for non-DOS-systems and it would have been too
3183 complicated to get it 64bit clean
3185 2001-06-19 Bradley Bell <btb@icculus.org>
3187 * cvshowto.txt: updated anonymous password
3189 2001-02-08 Bradley Bell <btb@icculus.org>
3191 * COPYING, license.txt: Added d1x license
3193 2001-02-01 Bradley Bell <btb@icculus.org>
3195 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3197 2001-01-31 Bradley Bell <btb@icculus.org>
3199 * configure.in, arch/include/mouse.h, include/pstypes.h,
3200 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3202 * main/polyobj.c: fix typo
3204 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3205 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3206 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3207 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3208 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3209 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3210 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3211 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3212 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3213 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3214 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3215 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3216 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3217 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3218 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3219 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3220 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3221 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3222 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3223 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3224 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3225 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3226 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3227 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3228 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3229 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3232 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3233 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3234 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3235 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3238 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3241 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3242 cross-compiling, and cygwin fixes
3244 2001-01-30 Bradley Bell <btb@icculus.org>
3246 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3247 include/pstypes.h, include/strutil.h, main/Makefile.am,
3248 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3249 needs --without-assembler and --without-network to compile
3251 2001-01-29 Bradley Bell <btb@icculus.org>
3253 * configure.in, main/Makefile.am: Fixes to build system
3255 * main/kconfig.c: fix for non-linux joysticks
3257 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3258 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3259 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3260 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3261 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3262 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3263 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3264 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3265 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3266 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3268 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3269 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3270 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3271 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3272 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3273 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3276 * arch/dos/include/joy.h, arch/dos/include/key.h,
3277 arch/dos/include/mouse.h: Unified input headers.
3279 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3281 2001-01-28 Bradley Bell <btb@icculus.org>
3283 * conf.h.in, configure.in, arch/Makefile.am,
3284 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3285 arch/include/key.h, main/Makefile.am: More header unification...
3287 * main/newdemo.c: Added <ctype.h>
3289 * arch/include/event.h, arch/include/joy.h: unified input headers.
3291 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3292 OpenGL now uses SDL-GL instead of gii
3294 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3296 2001-01-25 Bradley Bell <btb@icculus.org>
3298 * autogen.sh: use "set -e" so execution stops if something goes
3301 2001-01-24 Bradley Bell <btb@icculus.org>
3305 * Makefile.am: Add ChangeLog to dist
3309 2001-01-24 Bradley Bell <btb@icculus.org>
3311 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3313 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3314 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3317 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3318 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3319 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3320 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3321 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3322 arch/Makefile.am, arch/dos/Makefile.am,
3323 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3324 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3325 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3326 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3327 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3328 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3329 unused/Makefile.am, unused/bios/Makefile.am,
3330 unused/lib/Makefile.am, unused/novga/Makefile.am,
3331 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3332 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3333 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3334 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3335 make dist, VPATH builds, ...
3337 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3338 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3339 arch/dos/Makefile.in, arch/linux/Makefile.in,
3340 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3341 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3342 misc/Makefile.in, texmap/Makefile.in: cruft removal
3344 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3347 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3349 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3351 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3354 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3355 added -grabmouse option
3357 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3358 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3359 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3360 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3361 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3362 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3363 main/songs.c, misc/args.c: changed args_find to FindArg
3365 2001-01-22 Bradley Bell <btb@icculus.org>
3367 * configure, main/Makefile.am, main/Makefile.in: configuration
3370 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3371 fix compiler warnings w/opengl
3373 * include/console.h: ggi support
3375 * arch/linux_init.c: svgalib support
3377 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3378 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3379 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3380 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3381 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3382 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3385 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3387 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3388 main/render.c: fix warnings and enable NDEBUG *
3389 arch/svgalib_init.c: svgalib support
3391 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3393 * main/kconfig.c: joystick support
3395 2001-01-21 Bradley Bell <btb@icculus.org>
3397 * cvshowto.txt: new file, taken from d1x webpage
3399 * AUTHORS, README: Taking over as maintainer of d2x
3401 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3403 2001-01-20 Bradley Bell <btb@icculus.org>
3405 * configure, configure.in: Turned -Werror back off by default
3407 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3408 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3409 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3410 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3411 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3412 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3413 main/laser.c, main/multi.c, main/network.c, main/network.h,
3414 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3415 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3416 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3417 warnings, for non-OpenGL on linux, anyway...
3419 2001-01-19 Bradley Bell <btb@icculus.org>
3421 * copying: remove duplicate file
3423 * Import of d2x-0.0.9-pre1
3425 * Import of d2x-0.0.8