1 2004-11-27 Bradley Bell <btb@icculus.org>
3 * main/text.c, main/text.h, main/titles.c: added function to
4 properly decode multi-line strings
6 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
7 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
10 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
12 * main/inferno.c: enable logo screens for shareware/oem
14 2004-11-26 Bradley Bell <btb@icculus.org>
16 * main/mission.c, main/titles.c: fix d1 briefing glitches
18 * main/game.c: free up cpu by not calling timer_delay so many
19 times (fixes Bug 2034)
21 * main/gameseq.c: enable briefing screens for mac shareware
23 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
24 doesn't care if it draws offscreen, I guess)
26 * main/credits.c: reduce flickering in credits w/opengl
28 2004-11-25 Bradley Bell <btb@icculus.org>
30 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
31 garbage on windows for some reason.
33 * 2d/font.c: fixed opengl menu font bug, caused by doing
34 arithmetic on signed chars.
36 2004-11-23 Bradley Bell <btb@icculus.org>
38 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
40 2004-11-22 Bradley Bell <btb@icculus.org>
42 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
43 arch/linux/joystick.c, arch/linux/include/joystick.h,
44 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
45 arch use global variable joy_num_axes
47 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
49 * main/gamemine.c, main/piggy.c: compile again on older C compilers
51 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
53 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
54 Vertigo) missions, load add-on ham file at every load, not only the 1st
56 * main/bm.ch: fix bug where loading a hxm would affect other levels too
58 * main/fireball.c: don't Int3() every time explosions don't look best
60 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
62 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
64 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
66 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
68 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
70 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
72 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
73 shareware version of descent.hog. This is not yet bug-free
75 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
77 * main/network.c: fix crash introduced with previous change
79 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
81 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
82 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
83 make mission structre memory allocated
85 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
87 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
88 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
89 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
90 delete file compbit.h, move functionality to text.c, modify all
91 previous users of compbit.h to use existing function in text.h
93 * main/inferno.c: remove warning created by the fix for the cfgets
96 * main/bmread.c: add comment
98 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
100 * cfile/cfile.c: declare variable on top of block
102 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
103 main/multi.h, main/network.c: move mission list handling functionality
104 to mission.c, remove unnecessary load_mission calls in menu.c
106 * main/game.c: remove unnecessary build_mission_list call
108 * main/mission.c, main/mission.h: correct comments about anarchy-only
110 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
111 remove explicit uses of mission list
113 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
115 * libmve/mveplay.c: make it compile on Cygwin
117 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
119 * main/config.c: fix bug uncovered by having fgets cut off ending \n
121 * main/text.c: fix crash on Mac OS X, probably fix bug 738
123 * include/mono.h: add mprintf support for carbon (Mac OS 9)
125 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
127 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
128 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
129 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
130 information about the current mission, for easier code refactorisation.
132 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
134 * main/gamemine.c, main/piggy.c: fix bug 1675:
135 use better d2 textures if d1 hog is present but not loadable
137 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
139 * cfile/cfile.c: simplify, reduce number of global vars
141 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
143 * main/gameseg.c: fix bugfix of 2004-05-15
145 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
147 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
149 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
150 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
151 cfgets now always copies the terminating character to the dest buffer.
152 This fixes a bug that occured when reading cmd line args from d2x.ini
154 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
156 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
157 move more old change logs into ChangeLog-old
159 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
160 and Martin Schaffner <maschaffner@gmx.ch>
162 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
163 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
164 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
165 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
166 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
167 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
168 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
169 arch/include/joy.h, arch/win32/include/key.h
170 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
171 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
172 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
173 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
174 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
175 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
176 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
177 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
178 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
179 main/config.c, main/config.h, main/controls.c, main/controls.h
180 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
181 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
182 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
183 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
184 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
185 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
186 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
187 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
188 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
189 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
190 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
191 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
192 main/mission.c, main/mission.h, main/modem.h, main/morph.c
193 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
194 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
195 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
196 main/paging.c, main/paging.h, main/physics.c, main/physics.h
197 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
198 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
199 main/powerup.h, main/render.c, main/render.h, main/robot.c
200 main/robot.h, main/scores.c, main/scores.h, main/screens.h
201 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
202 main/songs.c, main/songs.h, main/sounds.h, main/state.c
203 main/state.h, main/switch.c, main/switch.h, main/terrain.c
204 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
205 main/text.h, main/textures.h, main/titles.c, main/titles.h
206 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
207 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
208 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
209 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
210 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
211 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
213 move old per-file change logs into new file ChangeLog-old
215 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
217 * arch/ogl/ogl.c: enable -gl_mipmap switch
219 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
221 * arch/carbon/descent.r: swap min and max size to correct places
223 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
225 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
227 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
229 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
231 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
233 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
234 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
236 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
237 link) on MPW on Mac OS 9 (carbon)
239 * include/mono.h: disable mprintf on carbon to avoid significant bloat
241 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
243 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
245 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
247 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
249 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
251 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
253 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
254 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
255 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
256 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
257 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
259 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
260 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
261 new files for supporting compilation with MPW for carbon (Mac OS 9)
263 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
265 * main/playsave.c: do not seek while writing, carbon does not like it
267 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
269 * cfile/cfile.c: use portable ffilelength in cfile_size
271 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
272 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
273 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
274 unsigned and signed char, MPW does not like these
276 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
278 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
281 2004-06-01 Bradley Bell <btb@icculus.org>
283 * libmve/mve_main.c: cast malloc function pointer
285 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
286 target to XCode project
288 2004-05-31 Bradley Bell <btb@icculus.org>
290 * include/pstypes.h: fix accidental solaris breakage
292 * main/object.c: fix crash caused by death-cam code
294 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
295 XCode project simplifications, network enabled
297 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
298 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
300 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
303 * English.lproj/InfoPlist.strings, d2x-Info.plist,
304 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
305 d2x.xcode/project.pbxproj: added XCode project files
307 2004-05-22 Bradley Bell <btb@icculus.org>
309 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
312 * rpm/d2x.spec.in: Changed descriptions
314 2004-05-22 Matthew Mueller <donut@dakotacom.net>
316 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
319 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
321 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
322 the win32 code (d1x r1.8, key_arch.c r1.2)
324 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
325 use 32bpp screen mode by default, add option to use 16bpp (d1x
328 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
329 replacement texture paletted->rgb conversion alpha problem (d1x
332 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
333 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
334 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
337 * arch/ogl/gr.c, include/loadgl.h: fix win32
338 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
340 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
341 include/ogl_init.h, main/render.c: opengl hardware
342 super-transparency support using GL_NV_register_combiners (d1x
343 r1.38, r1.41, r1.6, r1.26, r1.7)
345 2004-05-22 Bradley Bell <btb@icculus.org>
347 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
350 2004-05-22 Matthew Mueller <donut@dakotacom.net>
352 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
353 include/ogl_init.h: use GL_RGB for non-transparent textures, and
354 fix fonts not having transparent flag set (wouldn't get paletted)
355 (d1x r1.15, r1.37, r1.40, r1.25)
357 * arch/ogl/ogl.c: don't try to use paletted textures with
358 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
360 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
361 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
364 * 2d/font.c: memset ogl font bitmap data since the copy function
365 leaves some (unused) parts uninitialized, which aggravates
368 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
369 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
372 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
373 screenshots if the entire thing wasn't written in one call to
376 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
377 info not being updated on win32 (d1x r1.11)
379 * arch/win32/digi.c: remove some redundancy by not needing to do
380 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
381 clean up some indenting of DS_release_slot calls. And make
382 DS_release_slot return 1 when a sound is already not playing, in
383 addition to when a sound was killed. (d1x r1.10)
385 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
386 linux version (d1x r1.5)
388 * main/kconfig.c: make next axis config key skip currently
389 allocated axes (d1x r1.11)
391 2004-05-22 David Cleaver <wraithx@morpheus.net>
393 * main/kconfig.c: joy configuration next axis key from WraithX
396 2004-05-22 Bradley Bell <btb@icculus.org>
398 * main/game.c, main/inferno.c: typo
400 2004-05-21 Matthew Mueller <donut@dakotacom.net>
402 * main/game.c, main/game.h, main/inferno.c: make rear view
403 leave_time variable with -rearviewleavetime argument (d1x r1.25,
406 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
408 * main/inferno.c: change -udp documentation to d2x behaviour
410 2004-05-21 Bradley Bell <btb@icculus.org>
412 * include/gr.h: added missing define for menu fullscreen toggle
414 2004-05-21 Matthew Mueller <donut@dakotacom.net>
416 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
417 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
419 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
421 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
422 arch/linux/include/joystick.h: patch from Steven Mueller for using
423 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
425 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
427 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
428 main/physics.c, main/render.c, main/wall.c: file-line for segfault
429 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
431 * arch/win32/digi.c: digisound fixes (d1x r1.7)
433 2004-05-21 Bradley Bell <btb@icculus.org>
435 * main/inferno.c: added -udp documentation from d1x
437 2004-05-20 Bradley Bell <btb@icculus.org>
439 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
441 2004-05-20 David Cleaver <wraithx@morpheus.net>
443 * main/controls.c, main/gamecntl.c, main/kconfig.c,
444 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
445 game.c r1.21, r1.6, r1.4, r1.3)
447 2004-05-20 Bradley Bell <btb@icculus.org>
449 * main/inferno.c: document -ihaveabrokenmouse
451 2004-05-20 Matthew Mueller <donut@dakotacom.net>
453 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
455 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
457 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
458 mouse driver problems (d1x r1.2, r1.2)
460 2004-05-20 Matthew Mueller <donut@dakotacom.net>
462 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
463 join list score crash (d1x r1.8)
465 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
467 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
468 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
471 2004-05-20 Bradley Bell <btb@icculus.org>
473 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
475 * main/inferno.c: integrated some niceautomap stuff from d1x
477 2004-05-20 Matthew Mueller <donut@dakotacom.net>
479 * arch/win32/joyhh.c: fixed the config bug where it'd always put
480 in some weird axis (d1x r1.3)
482 * arch/win32/init.c: set win32 icon to icon from resource file
485 * arch/win32/key.c: win32: fixed space key not working in messages
488 2004-05-20 Bradley Bell <btb@icculus.org>
490 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
493 2004-05-20 Matthew Mueller <donut@dakotacom.net>
495 * main/inferno.c: document -gl_refresh (d1x r1.20)
497 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
498 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
501 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
502 change the arg type for (d1x r1.5)
504 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
506 * arch/win32/digi.c: altsounds (d1x r1.6)
508 2004-05-20 Matthew Mueller <donut@dakotacom.net>
510 * arch/win32/digi.c: fixed a major memory leak and removed a bit
511 of redundancy (d1x r1.5)
513 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
514 fix crashing (d1x r1.4)
516 * arch/win32/digi.c: win32's digi_start_sound was not calling
517 DS_release_slot after setting .playing=0, resulting in a
518 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
520 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
521 apparently it was somehow causing some joysticks (Sidewinder
522 Precision 2) to only turn when the stick was moving, but not when
523 at turned but held stationary. And it was completely unused
524 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
527 * main/game.c: add alt+enter to toggle fullscreen (in addition to
528 previous key combos (d1x r1.29)
530 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
531 g, and b values (d1x r1.15)
533 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
534 sometimes (didn't handle negative palette steps) (d1x r1.34)
536 * arch/ogl/ogl.c: add caching of weapon inner models, screen
537 shatter effects, robot explosions and weapons, and some more
538 always present stuff. Also clean up ogl_cache_weapon_textures
541 2004-05-20 Bradley Bell <btb@icculus.org>
543 * main/kludge.c, main/game.c: move gr_renderstats and
544 gr_badtexture back to game.c
546 2004-05-20 Matthew Mueller <donut@dakotacom.net>
548 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
549 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
551 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
553 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
554 loaded after texture caching stage (d1x r1.34)
556 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
557 for renderstats (d1x r1.33)
559 2004-05-19 Matthew Mueller <donut@dakotacom.net>
561 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
562 main/inferno.c: add anisotropic texture filtering suport (d1x
563 r1.33, r1.32, r1.23, r1.32)
565 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
568 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
569 include/ogl_init.h: utilize hardware multitexturing support if
570 possible (requires GL_NV_texture_env_combine4 extension) (d1x
571 r1.32, r1.30, r1.4, 1.22)
573 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
576 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
578 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
579 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
580 effects in OGL using SetGammaRamp, much faster than the hack that
581 was being used. currently SDL only (though not too hard to add to
582 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
584 * main/menu.c: allow arbitrary (custom) resolution entry in
585 change_res menu (d1x r1.14)
587 2004-05-19 Bradley Bell <btb@icculus.org>
589 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
590 d1x-style res change menu (mostly works)
592 * misc/args.c: use strnicmp instead of strncasecmp
594 2004-05-19 Matthew Mueller <donut@dakotacom.net>
596 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
597 command-line option (d1x r1.27)
599 * main/inferno.c: restore inferno.c initialization of
600 screen_compatible and use_double_buffer to 'normal' values, broken
601 long long ago in one of the high res menu patches (d1x r1.30)
603 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
604 resolutions to be specified on command line (d1x r1.2, r1.29,
605 r1.4) -- doesn't work yet
607 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
609 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
612 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
613 volume song stop/starting (d1x r1.7)
615 2004-05-18 Matthew Mueller <donut@dakotacom.net>
617 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
620 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
621 ogl_ulinec (d1x r1.29)
623 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
625 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
626 bottom are inclusive not exclusive (d1x r1.28)
628 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
629 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
631 * arch/sdl/digi.c: fix typo
633 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
635 * arch/win32/init.c, arch/win32/win32.c: move win32 window
636 creation code from arch_init_start into arch_init to fix weirdness
637 with --help (d1x r1.5, r1.6)
639 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
640 sync issues and lack of midi reset (d1x r1.5)
642 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
645 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
646 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
648 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
651 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
653 2004-05-18 Bradley Bell <btb@icculus.org>
655 * include/vecmat.h: comments/formatting
657 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
659 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
660 include/test.lnk: remove unnecessary files
662 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
663 This enables compilation with gcc 3.1
665 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
667 * main/switch.c: took care of switches triggering single-sided
668 walls (don't try to access the nonexistent adjacent wall via NULL
669 pointers or negative array indices)
671 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
673 * main/wall.c: fix invalid memory access for d1 levels which
674 don't have a corresponding wall behind.
676 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
678 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
679 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
680 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
681 interface header to new header file internal.h
683 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
685 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
686 bitmask for each joystick axis that has sent input data,
687 and will not crash Windows anymore during joystick setup because
688 of for() loop over axis being executed once too often.
690 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
691 gr_remap_mono_font() and call it after loading saved level.
693 * main/laser.c: limit homing missile turn rate
695 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
696 centers (work like fuel centers but provide shield)
698 * main/gameseg.c: fix endless loop in some levels with a
699 certain (complicated) structure
701 2004-05-13 Bradley Bell <btb@icculus.org>
703 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
704 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
705 updated project files for SDL 1.2.7
707 * Makefile.am: add VisualC, VisualCE dirs to tarball
709 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
711 * arch/sdl/digi.c: formatting
713 2004-05-12 Bradley Bell <btb@icculus.org>
715 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
718 * 2d/palette.c, include/palette.h: added function to create blend
721 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
723 2004-05-11 Bradley Bell <btb@icculus.org>
725 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
727 2004-05-10 Bradley Bell <btb@icculus.org>
729 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
730 g3_draw_transp_poly had the fade level backwards, decided to just
731 fix g3_draw_poly so it behaves correctly, transparency or not,
732 reverted changes to render_face
734 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
736 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
737 rendering transparent (e.g. cloaked) walls
739 * main/render.c: render_face now calls g3_draw_transp_poly() for
740 cloaked walls in OpenGL
742 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
744 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
745 that from other apps, had "static" distortions.
747 2004-04-22 Bradley Bell <btb@icculus.org>
749 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
751 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
752 aligned version of PUT_INTEL_* macros
754 2004-04-15 Bradley Bell <btb@icculus.org>
756 * main/inferno.c: comment out unused checksum variable
758 2004-04-14 Bradley Bell <btb@icculus.org>
760 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
762 2004-04-14 Terran Melconian <terran@consistent.org>
764 * main/gameseg.c: use portable rand function (fixes #1118)
766 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
768 * main/songs.c: uncomment calls to RBAStop (fixes #473)
770 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
772 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
773 get rid of warnings (now compiles with -Werror on SunOS)
775 * main/piggy.c: fix (really) wierd SunOS bug
777 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
778 caused by not allocating enough mem for rle bitmaps
780 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
782 * include/pstypes.h: sun OS typedef fixes
784 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
786 * main/piggy.c: fix bug 1067
788 * main/piggy.c: fix bugfix for 1067
790 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
791 with descent.pig of mac registered)
793 2003-12-18 Bradley Bell <btb@icculus.org>
795 * main/kconfig.c: fixes for linux-native joystick
797 * main/kconfig.c: bunch of fixes (esp. for non linux-native
800 * arch/include/joy.h: comments/formatting
802 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
804 * compilerdefs.txt: added FreeBSD defs
806 2003-12-08 Bradley Bell <btb@icculus.org>
808 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
811 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
813 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
814 arch/linux/ipx_udp.c: fix FreeBSD compile errors
816 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
818 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
819 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
820 get rid of silly ulongs
822 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
823 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
824 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
825 change relevant __linux__ macros to __ELF__
827 2003-11-27 Bradley Bell <btb@icculus.org>
829 * include/ogl_init.h: added proto for ogl_check_mode
831 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
832 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
835 2003-11-26 Bradley Bell <btb@icculus.org>
837 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
838 3.3 compiler warnings
840 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
843 * include/pstypes.h: OS X fixes
845 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
846 main/newmenu.h: linux fixes
848 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
849 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
850 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
851 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
852 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
855 * arch/sdl/gr.c: fix sdl gr_update
857 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
858 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
859 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
860 cfile/cfile.c, console/CON_console.c, include/d_io.h,
861 include/error.h, include/pstypes.h, include/strutil.h,
862 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
863 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
864 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
865 main/playsave.c, main/songs.c, main/state.c, main/text.c,
866 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
869 2003-11-25 Bradley Bell <btb@icculus.org>
871 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
872 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
873 libmve/VisualC/mveplayer.dsp: updated project files
875 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
878 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
879 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
880 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
881 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
884 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
885 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
888 2003-11-24 Bradley Bell <btb@icculus.org>
890 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
891 libmve/mveplay.c: stuff to play mve's in WinCE
893 * arch/win32/findfile.c: unused functions...
897 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
898 enabled mouse control of menus
900 * main/mission.h: oops, didn't mean to change this.
902 2003-11-21 Bradley Bell <btb@icculus.org>
904 * VisualCE/d2x/d2x.vcp: updated project file
906 2003-11-20 Bradley Bell <btb@icculus.org>
908 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
909 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
910 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
913 2003-11-17 Bradley Bell <btb@icculus.org>
915 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
916 main/menu.c: added option to disable kalinix under unix
918 * main/game.c, main/newmenu.c: always set menu mode for GL popups
920 2003-11-14 Bradley Bell <btb@icculus.org>
922 * main/automap.c: fix automap background image
924 * main/automap.c, main/automap.h: delete cruft
926 * main/automap.c: fix level number position
928 * main/automap.c: simplify g3_draw_line hack
930 * main/menu.c: stop pointless vid mode changes
932 2003-11-07 Bradley Bell <btb@icculus.org>
934 * NEWS, installation.txt: s'more documentation
936 2003-11-07 Steffen Pohle <stpohle@gmx.net>
938 * configure.ac: fix .exe extension problems
940 2003-11-07 Bradley Bell <btb@icculus.org>
942 * arch/ogl/ogl.c: disable texture format verification for OS X -
945 2003-11-06 Bradley Bell <btb@icculus.org>
947 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
948 use more traditional Alt+Enter for toggling fullscreen
950 * 2d/ibitblt.c, main/mission.h: comments/formatting
952 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
954 2003-11-06 Bradley Bell <btb@icculus.org>
956 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
957 resolution change, use kludge to avoid repetitive res changes
959 2003-11-04 Bradley Bell <btb@icculus.org>
961 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
962 structures and i/o routines back to piggy.c
964 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
966 * installation.txt: tell to install d1 .pig for better textures
968 2003-11-04 Bradley Bell <btb@icculus.org>
970 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
971 oem d1 v1.0 and registered d2 v1.0, comments
973 2003-11-03 Bradley Bell <btb@icculus.org>
975 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
976 all d1 shareware - even though files are different!
978 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
981 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
984 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
987 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
989 * main/movie.c: when no movies are found, divide by six the
990 number of warning lines sent to stdout
992 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
994 * include/byteswap.h: fix stupid copy/paste error
996 2003-10-24 Bradley Bell <btb@icculus.org>
998 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
999 gr_linear_rep_movsd_2x instead of almost identical
1000 gr_linear_movsd_double. Better since we have assembly versions.
1002 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1004 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1007 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1009 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1010 error with --disable-network, move reset_network_objects()
1011 from gameseq.c to multi.c
1013 2003-10-14 Bradley Bell <btb@icculus.org>
1015 * AUTHORS, NEWS: stuff
1017 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1019 2003-10-12 Bradley Bell <btb@icculus.org>
1021 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1022 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1025 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1027 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1028 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1029 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1030 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1031 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1032 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1033 arch/win32/ipx_win.c, arch/win32/winnet.c,
1034 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1035 main/multi.h, main/network.c: add IPv4 multicasting support
1037 2003-10-11 Bradley Bell <btb@icculus.org>
1039 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1041 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1042 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1043 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1044 main/weapon.h: lots of shareware and oem fixes
1046 2003-10-10 Bradley Bell <btb@icculus.org>
1048 * arch/win32/winnet.c: fixed stupid win32 network bug
1050 2003-10-10 Bradley Bell <btb@icculus.org>
1052 * main/piggy.c: increased D1_MAX_TMAP_NUM
1054 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1056 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1057 which are animated in d2, refactorizes d1 texture reading
1059 2003-10-10 Bradley Bell <btb@icculus.org>
1061 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1062 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1063 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1064 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1065 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1066 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1067 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1068 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1069 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1070 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1071 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1072 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1073 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1074 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1075 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1076 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1077 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1078 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1079 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1080 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1081 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1082 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1083 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1084 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1085 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1086 main/wall.h: comments/formatting
1088 2003-10-09 Bradley Bell <btb@icculus.org>
1090 * main/text.c: fix text when using old datafiles
1092 * main/laser.h: comments/whitespace
1094 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1095 mines w/shareware data
1097 * include/DT_drawtext.h: deleted unused file
1099 2003-10-08 Bradley Bell <btb@icculus.org>
1101 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1103 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1105 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1106 main/menu.c: Disabled 'd2x keys' weapon selection
1108 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1110 * main/object.h, main/multi.h: get rid of most warnings issued by
1111 cpp-precomp of gcc from Mac OS X dev tools
1113 2003-10-05 Bradley Bell <btb@icculus.org>
1115 * NEWS, configure.ac: increment version number
1117 * cfile/cfile.c: better handling of CRLF text files (when that is
1120 * utilities/hogcreate.c, utilities/hogextract.c,
1121 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1122 reading/writing files
1124 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1125 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1128 2003-10-04 Bradley Bell <btb@icculus.org>
1130 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1132 * main/netmisc.c: change byte to sbyte, comments/whitespace
1134 2003-10-03 Bradley Bell <btb@icculus.org>
1136 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1138 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1141 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1142 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1143 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1144 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1145 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1146 main/object.c, main/object.h, main/paging.c, main/player.h,
1147 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1148 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1149 main/weapon.c, main/weapon.h: change byte to sbyte,
1152 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1153 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1154 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1155 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1157 * configure.ac: better checking for timeval
1159 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1161 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1162 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1163 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1164 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1165 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1166 main/multibot.c, main/network.c: Make network architecture
1167 choosable from game menu, add support for UDP/IP on Mac OS X and
1170 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1172 * include/byteswap.h: added macros for coping with alignment
1175 2003-10-02 Bradley Bell <btb@icculus.org>
1177 * main/multi.h: added padding to little-endian version of
1180 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1182 * main/netmisc.c: delete duplicate function
1184 2003-10-01 Bradley Bell <btb@icculus.org>
1186 * main/bm.c: make sure d1_texture_indices gets freed between
1189 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1191 * main/piggy.h: fix size of d1 shareware descent.pig
1193 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1195 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1196 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1197 replacements for non-animated textures
1199 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1201 * main/controls.c: use fixed 20fps wiggle
1203 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1205 * Makefile.am, debian/changelog.in, debian/control,
1206 debian/d2x-common.dirs, debian/d2x-common.install,
1207 debian/d2x-common.manpages, debian/d2x-gl.files,
1208 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1209 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1210 utilities/Makefile.am, utilities/hogcreate.1,
1211 utilities/hogextract.1, utilities/mvlcreate.1,
1212 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1213 add man pages, distribute utility programs in new d2x-common deb
1215 * rpm/d2x.spec.in: updated rpm spec file
1217 2003-08-02 Bradley Bell <btb@icculus.org>
1219 * cfile/cfile.c: update raw_position in cfputc and cfputs
1221 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1223 * main/piggy.c: make error message more friendly
1225 * main/piggy.c: simplify copying of bitmap flags
1227 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1230 * cfile/cfile.c: revert to always using custom fgets
1232 * main/endlevel.c, main/mission.c: handle missing exit sequence
1233 components gracefully
1235 * main/playsave.c: comments
1237 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1239 * cfile/cfile.c: update raw_position in cfwrite
1241 * main/network.c: comments/formatting
1243 2003-06-22 Bradley Bell <btb@icculus.org>
1245 * cfile/cfile.c: use standard fgets for non-archive files
1247 * main/movie.c: use con_printf for missing movie warning
1249 2003-06-18 Bradley Bell <btb@icculus.org>
1251 * main/movie.c: fixed cfile conversion of movielib code
1253 * main/console.c, main/hud.c: strip out colors, etc when printing
1256 * include/u_mem.h: fix NDEBUG calloc macro
1258 2003-06-15 Bradley Bell <btb@icculus.org>
1260 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1263 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1264 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1265 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1266 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1267 main/scores.c, main/state.c, main/text.c, misc/args.c,
1268 misc/strio.c: convert file i/o to cfile
1270 2003-06-14 Bradley Bell <btb@icculus.org>
1272 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1273 writing and other modes besides "rb" (mostly taken from
1276 2003-06-09 Bradley Bell <btb@icculus.org>
1278 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1281 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1282 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1285 2003-06-07 Taylor Richards <taylor@icculus.org>
1287 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1289 2003-06-07 Bradley Bell <btb@icculus.org>
1291 * main/console.c: fix non-console build
1293 * main/gamesave.c: comments
1295 * main/bm.c: remove redundant break
1297 2003-06-06 Bradley Bell <btb@icculus.org>
1299 * main/gauges.c, main/kconfig.c: comments/formatting
1301 * console/.cvsignore: added .cvsignore
1303 * main/console.c: can't write to console after it's closed
1305 2003-06-05 Bradley Bell <btb@icculus.org>
1307 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1308 console/internal.c, console/internal.h, include/CON_console.h,
1309 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1310 finish console conversion away from SDL
1312 2003-06-04 Bradley Bell <btb@icculus.org>
1314 * console/CON_console.c, include/CON.console.h, include/console.h,
1315 main/console.c, main/game.c: console conversion to native gr,
1318 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1319 put prototype for gr_bm_bitblt in gr.h
1321 2003-06-03 Bradley Bell <btb@icculus.org>
1323 * console/CON_console.c, console/DT_drawtext.c,
1324 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1325 main/console.c: use native fonts for console
1327 * main/playsave.c: use shorts for short data
1329 2003-06-02 Bradley Bell <btb@icculus.org>
1331 * configure.ac, main/console.c: set console background, fix
1334 2003-06-01 Bradley Bell <btb@icculus.org>
1336 * Makefile.am, arch/sdl/event.c, configure.ac,
1337 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1338 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1339 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1340 main/gamerend.c: added console code (from SDL_console)
1342 2003-05-30 Bradley Bell <btb@icculus.org>
1344 * README: minor update
1346 2003-05-28 Bradley Bell <btb@icculus.org>
1348 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1353 2003-06-06 Bradley Bell <btb@icculus.org>
1355 * main/kconfig.c: fix crash in control menus
1357 * main/gauges.c: force cockpit redraw in opengl
1359 * main/gamerend.c: move ogl swap, so cockpit and console get
1362 2003-06-01 Bradley Bell <btb@icculus.org>
1364 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1368 2003-05-12 Bradley Bell <btb@icculus.org>
1370 * configure.ac: increment version number
1372 * main/bm.c: use con_printf for exit model warnings
1374 * configure.ac: must check for timespec after setting -mno-cygwin
1376 * main/inferno.c: added -nohogdir and -userdir options
1378 * NEWS, main/titles.c: use briefings with no extension
1382 2003-04-30 Bradley Bell <btb@icculus.org>
1384 * configure.ac: have to include time.h when checking for nanosleep
1386 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1389 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1390 increment version number
1392 * main/Makefile.am: make dist fix
1396 2003-04-29 Bradley Bell <btb@icculus.org>
1398 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1401 2003-04-24 Bradley Bell <btb@icculus.org>
1403 * configure.ac: increment version number
1405 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1408 2003-04-24 Ingo van Lil <inguin@gmx.de>
1410 * main/render.c: fix misspellings of NDEBUG
1414 2003-04-14 Bradley Bell <btb@icculus.org>
1416 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1418 2003-04-11 Bradley Bell <btb@icculus.org>
1420 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1425 2003-04-11 Bradley Bell <btb@icculus.org>
1427 * libmve/mveplay.c: use _sleep instead of sleep on win32
1429 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1430 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1431 include/cfile.h, include/error.h, libmve/Makefile.am,
1432 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1433 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1434 utilities/Makefile.am: comments/formatting/dist problems
1436 * configure.ac: use different defines for os x
1438 2003-04-07 Bradley Bell <btb@icculus.org>
1440 * include/error.h, misc/error.c: put some old stuff back in,
1441 eliminate duplicate error messages
1443 * main/text.c: don't die on text not found
1446 * main/inferno.c: print some useful info if hog not found, allow
1447 -help to work if no text available
1449 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1451 * arch/linux/Makefile.am: revert to previous version, so linux
1454 2003-04-03 Bradley Bell <btb@icculus.org>
1456 * main/endlevel.c: fixed exit model scheme yet again
1458 2003-04-02 Bradley Bell <btb@icculus.org>
1460 * misc/error.c: call Int3 on Assert
1462 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1465 * main/wall.c: don't die when trying to toggle nonexistent
1466 segment... vertigo level 10 is buggy!
1468 * main/gamemine.c: comments/formatting
1470 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1472 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1473 main/inferno.c: Allow use of 22K sound samples
1475 2003-03-29 Bradley Bell <btb@icculus.org>
1477 * arch/ogl/gr.c: default to bitmapped reticle
1479 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1480 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1483 * arch/sdl/joy.c: fixed text seen for hats in control config
1486 2003-03-28 Bradley Bell <btb@icculus.org>
1488 * main/bm.c: heh, model nums in vertigo are hardcoded,
1489 N_D2_POLYGON_MODELS can't change
1491 * configure.ac, include/d1x.xpm, include/descent.xpm,
1492 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1495 2003-03-27 Bradley Bell <btb@icculus.org>
1497 * main/text.h: fixed text references for hat directions
1499 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1501 2003-03-26 Bradley Bell <btb@icculus.org>
1503 * main/playsave.c: make d2x keys backward compatible
1505 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1507 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1510 2003-03-26 Bradley Bell <btb@icculus.org>
1512 * main/piggy.c: fix crash when d1 data not present
1514 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1515 read/write from plr file
1517 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1518 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1519 added escort.h header
1521 2003-03-25 Bradley Bell <btb@icculus.org>
1523 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1524 D1_PIGFILE ("descent.pig") macro
1526 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1527 models from d1 pig file
1529 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1530 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1531 really) from d1 pig file
1533 2003-03-23 Bradley Bell <btb@icculus.org>
1535 * main/bm.c: stop extra robots from overwriting exit models
1537 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1538 texture list doesn't get full
1540 * main/bm.c: fix mem leak when reading extra robots
1542 2003-03-21 Bradley Bell <btb@icculus.org>
1544 * main/menu.c: Added option to set movie resolution (mostly works)
1546 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1548 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1549 replacement functions to piggy.c
1551 * main/gameseq.c: attempt to support mac d1 descent.pig
1553 * main/bm.c: fix mem leak
1555 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1556 files, both d1 and d2 oem briefing where showed
1558 * main/inferno.c, main/movie.c: Change the default movie
1559 resolution to "high", implement the option -lowresmovies
1561 2003-03-20 Bradley Bell <btb@icculus.org>
1563 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1565 * main/piggy.c: comments
1567 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1569 * main/gameseq.c: delete duplicate function
1571 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1573 2003-03-19 Bradley Bell <btb@icculus.org>
1575 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1576 (cddb discid) support
1578 * arch/sdl/digi.c, main/kludge.c: implemented
1579 digi_link_sound_to_object3 for looping sounds, other looping stuff
1581 * arch/sdl/gr.c: removing dependencies on stuff in main/
1583 * arch/linux/Makefile.am, arch/linux/init.c,
1584 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1585 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1586 other header cleanups
1588 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1590 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1592 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1593 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1594 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1595 load d1 textures for d1 levels
1597 2003-03-19 Bradley Bell <btb@icculus.org>
1599 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1600 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1601 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1602 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1605 * README: added some OS X info
1607 2003-03-17 Bradley Bell <btb@icculus.org>
1609 * main/newdemo.c: simplify DEMO_FILENAME macro
1611 * main/console.c, main/game.c: enable experimental console support
1613 * main/gamerend.c: fixed location of fps meter in multi
1615 2003-03-16 Bradley Bell <btb@icculus.org>
1617 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1618 also look in shared data dir for demos
1620 * main/newdemo.c, main/newdemo.h: comments/formatting
1622 2003-03-15 Christopher Thielen <chris@luethy.net>
1624 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1625 thinking d2 cd is always present
1627 2003-03-15 Bradley Bell <btb@icculus.org>
1629 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1632 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1635 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1636 gr_init. don't really know why this works, though
1638 2003-03-14 Bradley Bell <btb@icculus.org>
1640 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1642 * unused/bios/rbaudio.h: removed duplicate file
1644 2003-03-14 Christopher Thielen <chris@luethy.net>
1646 * arch/sdl/rbaudio.c: stop cd audio when exiting
1648 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1650 * main/gamecntl.c: add comments to the "only matt knows" cheats
1652 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1654 * main/gamemine.c: formatting, better texture conversion for d1
1657 2003-03-14 Bradley Bell <btb@icculus.org>
1659 * main/piggy.c: must swap all mac version pigfiles
1661 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1662 main/multi.c: formatting, minor cleanups
1664 * 2d/rle.c: need to swap line_size on bigendian machines
1666 * main/mission.c, main/mission.h: detect mac full version hogfile
1668 2003-03-13 Bradley Bell <btb@icculus.org>
1670 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1671 added joy/mouse sensitivity slider, increased range to 16, and
1674 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1677 * arch/linux/Makefile.am: removed extra backslash
1679 * TODO, installation.txt: updated some documentation
1681 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1682 menu, with maxfps option
1684 2003-03-12 Bradley Bell <btb@icculus.org>
1686 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1688 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1689 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1690 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1691 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1692 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1693 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1694 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1695 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1696 arch/linux/include/music.h, arch/linux/include/serial.h,
1697 arch/linux/include/ukali.h: formatting
1699 2003-03-11 Chris Arena <ccarena@cox.net>
1701 * main/menu.c: fixed brightness slider
1703 2003-03-01 Bradley Bell <btb@icculus.org>
1705 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1706 robots and animated bitmaps work, but colors are messed up
1708 2003-02-28 Bradley Bell <btb@icculus.org>
1710 * main/player.h: whitespace
1712 * main/automap.c, main/cntrlcen.c, main/collide.c,
1713 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1714 descent.hog is present, d1 becomes mission 0)
1716 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1717 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1718 arch/win32/winnet.c: MinGW compiles with network enabled again,
1719 but still doesn't work
1723 2003-02-28 Bradley Bell <btb@icculus.org>
1725 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1726 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1727 many opengl glitches
1729 2003-02-27 Bradley Bell <btb@icculus.org>
1731 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1732 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1733 main/network.c, main/network.h: noted that hoard.ham is only needed
1734 for multiplayer HOARD games, and should not be equated with
1735 "vertigo". put HoardEquipped() back in network.c.
1737 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1738 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1739 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1740 use timer_delay instead of d_delay
1742 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1744 * main/render.c: added replacement qsort for solaris
1746 2003-02-26 Bradley Bell <btb@icculus.org>
1748 * main/gamemine.c: texture conversion for d1 shareware
1750 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1752 * main/gamemine.c: better texture conversion for d1 levels
1754 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1756 * main/kconfig.c: fix joystick support under MinGW
1758 2003-02-26 Bradley Bell <btb@icculus.org>
1760 * main/playsave.c: fix swapping glitch
1762 * configure.ac, readme.txt: clean stuff up, getting ready for
1765 * main/titles.c: begin support for rendering spinning robots in
1768 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1771 * main/gamemine.c: load d1 shareware levels!
1773 2003-02-25 Bradley Bell <btb@icculus.org>
1777 * autogen.sh: add warning about old auto* versions, use
1780 2003-02-24 Bradley Bell <btb@icculus.org>
1782 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1783 briefings mostly working
1785 * main/movie.c, main/titles.c: fixed some more briefing glitches
1787 2003-02-23 Bradley Bell <btb@icculus.org>
1789 * main/movie.c: fixed crash when using shareware data files
1792 * arch/sdl/digi.c: fix crash on non-existent sounds
1793 (i.e. shareware data)
1795 2003-02-22 Bradley Bell <btb@icculus.org>
1797 * main/titles.c: fixed fullscreen toggle in briefings
1799 2003-02-21 Bradley Bell <btb@icculus.org>
1801 * configure.ac: check for mingw when enabling nasm
1803 * main/playsave.c: enable loading player files of either byte
1806 2003-02-20 Bradley Bell <btb@icculus.org>
1808 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1810 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1811 #343, not "rest of solution to bug #344"
1813 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1816 * main/kludge.c: partial solution to bug #344
1818 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1820 * compilerdefs.txt: added linux/mips info
1822 * ChangeLog: clean up changelog
1824 2003-02-19 Bradley Bell <btb@icculus.org>
1826 * libmve/mveplay.c: os x needs nanosleep prototype.
1828 2003-02-18 Bradley Bell <btb@icculus.org>
1830 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1832 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1833 to disable/enable audio
1835 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1837 * main/: movie.h, titles.c: make sure movie's palette is set before
1838 writing briefing text. Fixes bug #359
1840 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1843 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1844 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1847 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1850 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1851 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1852 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1855 * include/libmve.h: blah
1857 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1859 * main/render.c: 2nd attempt to fix solaris qsort bug
1861 2003-02-18 Bradley Bell <btb@icculus.org>
1863 * configure.ac, include/pstypes.h: put alignment detection in
1866 2003-02-17 Bradley Bell <btb@icculus.org>
1868 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1869 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1870 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1871 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1872 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1873 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1874 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1875 moved mve stuff to separate subdir
1877 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1878 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1879 mve code. Fixes (at least) bugs #41, #348, and #350.
1881 2003-02-14 Bradley Bell <btb@icculus.org>
1883 * main/Makefile.am: no more Makefile.mveplay. again
1885 * main/mveplay.c: typo
1887 2003-02-13 Bradley Bell <btb@icculus.org>
1889 * utilities/mvlextract.c: uint -> unsigned int
1891 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1892 standalone mveplayer, win32 support
1894 * main/movie.c: random bugfixes, win32 support
1896 * arch/sdl/Makefile.am: formatting
1898 * configure.ac: disable networking on mac/win for now
1900 * main/newmenu.c: comments
1902 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1904 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1905 redundant swap functions.
1907 2003-02-13 Bradley Bell <btb@icculus.org>
1909 * ChangeLog: update changelog
1911 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1913 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1914 polymodel alignment issues.
1916 2003-02-13 Bradley Bell <btb@icculus.org>
1918 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1919 fix various little bugs
1921 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1922 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1924 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1927 * README.utils: new file
1929 * main/: mve_main.c, mveplay.c: more movie fixes
1931 * README: updated README
1933 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1935 2003-02-12 Bradley Bell <btb@icculus.org>
1937 * utilities/mvlextract.c: bigendian mvl support
1939 * main/mveplay.c: formatting, stuff
1941 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1942 truecolor mve support, standalone mveplayer
1944 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1945 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1946 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1947 standalone mveplayer
1949 2003-01-22 Bradley Bell <btb@icculus.org>
1951 * include/: interp.h, interp.h: restore prototype for
1952 swap_polygon_model_data
1954 2003-01-21 Bradley Bell <btb@icculus.org>
1956 * main/piggy.c: use memcpy to avoid alignment problem
1958 * compilerdefs.txt: updated some defs, added sunos/sparc
1960 2003-01-15 Bradley Bell <btb@icculus.org>
1962 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1964 * main/gamemine.c: attempting to support d1 shareware
1966 * compilerdefs.txt: update defs
1968 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1970 * main/mveplay.c: fix several bugs, comments, formatting.
1972 2003-01-15 Bradley Bell <btb@icculus.org>
1974 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1975 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1976 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1977 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1980 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1981 formatting, comments
1983 2003-01-11 Bradley Bell <btb@icculus.org>
1985 * main/: mission.c, mission.h: attempt to support d1 for mac
1988 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1990 * main/object.h: foo
1992 2003-01-09 Bradley Bell <btb@icculus.org>
1994 * main/movie.c: use ifdef around gr_toggle_fullscreen
1996 2003-01-07 Bradley Bell <btb@icculus.org>
1998 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1999 main/mission.h: don't need .msn file for descent.hog anymore
2003 2003-01-06 Bradley Bell <btb@icculus.org>
2005 * main/mission.h, main/mission.c: comments
2007 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2010 2003-01-03 Bradley Bell <btb@icculus.org>
2012 * utilities/: txb2txt.c, txt2txb.c: remove old files
2014 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2016 * main/polyobj.c: attempt to make read_model_file
2019 * main/menu.c: move vertigo text
2021 2003-01-02 Bradley Bell <btb@icculus.org>
2023 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2024 main/polyobj.h: cleanup alignment changes
2026 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2027 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2028 main/object.h: fix alignment issues on sparc
2030 * cvshowto.txt: update cvs info
2034 * 2d/rle.c: make rle_swap handle RLE_BIG
2036 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2038 * main/render.c: workaround solaris qsort bug
2040 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2042 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2043 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2045 * arch/linux/Makefile.am: enabled linux joystick, kali
2047 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2048 arch/sdl/event.c: enabled linux joystick
2050 2002-12-31 Bradley Bell <btb@icculus.org>
2052 * main/gamemine.c: simplified warning msg
2054 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2056 * main/render.h: fix compiler warning
2058 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2060 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2062 2002-12-24 Bradley Bell <btb@icculus.org>
2064 * main/mission.c: fixes an infinite loop which was caused by d2x
2065 thinking d2demo was a descent 1 mission
2067 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2069 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2071 2002-12-24 Bradley Bell <btb@icculus.org>
2073 * main/render.c: comments
2075 2002-10-30 Bradley Bell <btb@icculus.org>
2077 * main/inferno.c: add help for -hogdir option
2079 * main/inferno.c: added -hogdir option
2081 2002-10-28 Bradley Bell <btb@icculus.org>
2083 * main/: inferno.c, menu.c: enabled Vertigo displays
2085 * include/3d.h: typo
2087 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2089 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2090 main/netmisc.c, main/network.c: simplify and eliminate redundant
2093 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2095 * maths/fixc.c: fix infinite loop in quad_sqrt.
2097 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2098 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2100 2002-10-12 Bradley Bell <btb@icculus.org>
2102 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2104 2002-10-11 Bradley Bell <btb@icculus.org>
2106 * main/hud.c: make hud_message work correctly
2108 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2111 * main/network.c: formatting, small fixes
2113 2002-10-10 Bradley Bell <btb@icculus.org>
2115 * main/netmisc.h: no swap_object for little-endian
2117 * main/: netmisc.h, network.c: use macros to simplify network
2120 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2123 * main/inferno.c: enable loading screen for mac shareware with
2126 * main/netmisc.c: whitespace
2128 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2131 * main/hud.c: whitespace
2133 * configure.ac: remove shareware build, add macdata build
2135 * main/songs.c: whitespace
2137 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2138 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2141 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2144 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2146 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2147 comments, formatting, etc.
2149 * iff/iff.c: fix bigendian iff loading.
2151 2002-10-03 Bradley Bell <btb@icculus.org>
2153 * utilities/txb2tex.c: typo
2155 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2156 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2159 * arch/sdl/mouse.c: whitespace
2161 2002-09-19 Bradley Bell <btb@icculus.org>
2163 * main/kconfig.c: fix a oops, add old logs
2165 * main/kconfig.c: support for >3 mouse buttons
2167 2002-09-18 Bradley Bell <btb@icculus.org>
2169 * include/gr.h: fix palette swap define
2171 2002-09-14 Bradley Bell <btb@icculus.org>
2173 * main/titles.c: load hires briefing screen if lores doesn't exist
2174 (i.e. vertigo) and MenuHires=0
2176 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2178 * main/: multi.h, network.h: pack some structures for ipx
2181 2002-09-14 Bradley Bell <btb@icculus.org>
2183 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2184 and load_endlevel_data() to expect newline-terminated strings, fix
2185 load_game_data to read null-terminated string for
2188 2002-09-07 Bradley Bell <btb@icculus.org>
2190 * main/newmenu.c: added error message
2192 * main/menu.h: enable -nohires with mac shareware
2194 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2196 * 2d/font.c: enable 0/255 palette swap for fonts
2198 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2201 * 2d/2dsline.c: fix ogl blooper
2203 2002-09-05 Bradley Bell <btb@icculus.org>
2205 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2208 * include/strutil.h: need string.h for strcasecmp
2210 * include/rle.h: okay, maybe it needs to be this way
2212 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2214 * 2d/scalec.c: more stuff from d2src
2216 * 2d/rle.c: more stuff from d2src, formatting
2218 * 2d/font.c: useless cruft
2220 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2222 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2225 2002-09-04 Bradley Bell <btb@icculus.org>
2227 * include/grdef.h: fix compiler warnings
2229 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2231 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2234 * main/game.c: we want the mac ibitblt for everything but dos and
2237 * main/texmerge.c: these routines are in tmerge.c
2239 * main/credits.c: enable credits for mac and oem data
2241 * main/bm.c: use either exit.ham or exit.pofs
2243 * include/ibitblt.h: enable some more code from d2src
2245 * include/gr.h: enable mac ubitblt_double
2247 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2249 * include/grdef.h: moved some inline asm from linear.h
2251 * 2d/ibitblt.c: brought in line with original d2 version
2253 * 2d/bitblt.c: reverted to original d2 version of this file, then
2254 added d1x enhancements
2256 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2258 * 2d/linear.h: moved these back to their original locations
2261 * main/mveplay.c: close some memory holes, speed up palette loading
2263 * main/movie.c: added fullscreen toggle while playing movies
2265 * main/inferno.c: comment out -superhires help text (always on)
2267 * include/timer.h: added approx_fsec_to_usec macro
2269 * arch/sdl/joy.c: fix compiler warning
2271 2002-09-01 Bradley Bell <btb@icculus.org>
2273 * main/network.c: oops
2275 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2277 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2278 timer_get_fixed_seconds
2282 2002-08-31 Bradley Bell <btb@icculus.org>
2284 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2287 * main/multi.h: network endian stuff
2289 * 2d/font.c, include/gr.h: fast file i/o for font headers
2291 * arch/win32/arch_ip.cpp: unused file
2293 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2294 bigendian networking fixes
2296 * main/menu.c: make net menu more accurate, also make superhires
2299 * include/pstypes.h: better to have __pack__ all the time, I think.
2300 needed for networking, e.g.
2302 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2305 * arch/win32/Makefile.am: unused file
2309 2002-08-30 Bradley Bell <btb@icculus.org>
2311 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2313 * main/: newmenu.h, titles.c: formatting
2315 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2316 main/multi.h: networking works, finally
2318 * TODO: added TODO file
2320 * arch/linux/arch_ip.cpp: unused fine
2322 * README: network sorta working
2324 * main/: Makefile.am, multi.c, network.c, network.h: more
2327 * main/menu.c: load builtin mission correctly
2329 * main/inferno.c: documentation
2331 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2334 * main/Makefile.mveplay: don't need no more
2336 2002-08-29 Bradley Bell <btb@icculus.org>
2338 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2339 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2340 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2343 * include/ipx_drv.h: more network fixing
2345 * arch/linux/include/ipx_drv.h: more network fixing
2347 * include/ipx.h: formatting
2349 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2351 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2352 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2353 main/inferno.c: fixed networking fuck-up?
2355 * Makefile.am: moved mingw info to README
2357 * README, mingw32.txt: moved mingw info to README
2359 2002-08-27 Bradley Bell <btb@icculus.org>
2361 * utilities/mvlextract.c: allow specifying file to extract
2363 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2366 * utilities/hogextract.c: allow specifying file to extract
2368 * main/mission.c: Have to get mission_num _after_ promoting...
2370 * main/: gameseq.c, titles.c: beginning d1 briefing support
2372 * descent.msn: beginning d1 briefing support
2374 * main/: titles.c, titles.h: d1-style mission briefings
2376 * main/piggy.h: whitespace
2378 * main/movie.c: beginning robot movie support, fall back on lo/hi
2379 res if hi/lo not available
2381 * main/mission.c: added Builtin_mission_num for builtin mission,
2382 D1Hogdir, d1-style mission briefings
2384 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2387 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2388 (for d1 missions that need d1 data)
2390 * 2d/ibitblt.c: whitespace
2392 2002-08-26 Bradley Bell <btb@icculus.org>
2394 * utilities/mvlcreate.c: oops
2396 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2399 * utilities/hogextract.c: added [v]iew option
2401 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2403 * main/titles.c: fix writable string, disable DumbAdjust thing
2405 * main/polyobj.h: whitespace
2407 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2410 * main/movie.c: read movies from AltHogDir, other fixes
2412 * main/: mission.c, mission.h: fix bug w/mission filename
2414 * main/gameseq.c: comments
2416 * main/digi.h: whitespace n stuff
2418 * include/mve_audio.h: added audio flag macros
2420 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2425 2002-08-23 Bradley Bell <btb@icculus.org>
2427 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2430 * Makefile.am: remove d2demo.mn2
2432 * cfile/cfile.c, include/cfile.h: add cfile_size function
2434 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2435 eliminate need for .mn2 files for oem and demo
2437 2002-08-22 Bradley Bell <btb@icculus.org>
2439 * main/bm.c: fix for vertigo
2441 * main/menu.h: make OEM menu pcx available
2443 * 2d/rle.c: merge with original d2 file
2445 * Makefile.am, configure.ac: let mission files get installed by
2448 2002-08-17 Bradley Bell <btb@icculus.org>
2450 * configure.ac: make FAST_FILE_IO the default on little-endian
2453 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2455 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2458 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2460 * main/: game.c, menu.c, mission.c: promote builtin missions.
2462 2002-08-15 Bradley Bell <btb@icculus.org>
2464 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2465 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2467 * utilities/.cvsignore: added cvsignore
2469 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2472 * main/piggy.c: mac data file loading
2474 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2475 transparency and swap 0/255 correctly for mac data files
2477 2002-08-13 Bradley Bell <btb@icculus.org>
2479 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2480 to utilities to avoid conflict with c++ std lib <utility>
2482 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2483 txt2txb.c: moved utility to utilities to avoid conflict with c++
2486 * Makefile.am, configure.ac: add utilities
2488 2002-08-09 Bradley Bell <btb@icculus.org>
2490 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2493 2002-08-08 Bradley Bell <btb@icculus.org>
2495 * main/inferno.c: comments
2497 * main/: newmenu.c, songs.c: mac demo datafile support
2499 * installation.txt: update
2501 * main/gamesave.c: use lowercase for consistency
2503 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2504 models for other than d2demo
2506 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2508 * main/gamemine.c: formatting, better d1 texture conversion
2510 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2511 main/mission.h: recognize .msn mission files.
2513 2002-08-07 Bradley Bell <btb@icculus.org>
2515 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2516 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2517 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2518 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2519 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2520 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2523 2002-08-06 Bradley Bell <btb@icculus.org>
2525 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2527 * main/Makefile.am: formatting
2529 * 2d/font.c: make gr_remap_font just reload the whole thing
2531 * configure.ac: formatting
2533 * Makefile.am: added d2demo.mn2
2535 * d2demo.mn2: mission file for shareware
2537 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2538 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2540 * main/sounds.h: shareware stuff, whitespace
2542 * main/: polyobj.c, polyobj.h: more fast i/o macros
2544 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2547 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2548 endlevel stuff to non-shareware, allow movies/endlevel for
2551 * main/cntrlcen.c: typo
2553 * main/bm.h: use global Piggy_hamfile_version
2555 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2556 macros, use global Piggy_hamfile_version
2558 * main/Makefile.am: terrain and movie stuff always used now
2560 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2563 * main/: gamemine.c, gamesave.c: load DMB levels
2565 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2566 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2568 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2570 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2572 2002-08-04 Bradley Bell <btb@icculus.org>
2574 * main/inferno.c: shareware stuff, formatting
2576 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2578 * arch/sdl/gr.c: don't need to set mode in gr_init
2580 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2582 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2585 * Makefile.am, descent.mn2: added mission file for descent 1
2587 2002-08-02 Bradley Bell <btb@icculus.org>
2589 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2590 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2591 main/piggy.h, misc/error.c: junk
2593 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2594 render.h, scores.c, scores.h, terrain.c: shareware stuff
2596 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2597 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2598 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2599 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2600 main/weapon.c, main/weapon.h: fast i/o macros
2602 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2604 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2605 main/gamemine.h, main/gamesave.c: load d1 levels
2607 2002-07-30 Bradley Bell <btb@icculus.org>
2609 * configure.ac: oops
2611 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2614 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2615 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2616 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2617 main/piggy.c, main/titles.c: support shareware datafiles!
2619 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2620 piggy.c: SHAREWARE fixes
2622 2002-07-29 Bradley Bell <btb@icculus.org>
2624 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2625 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2626 misc/fileutil.c: Portability - OS X support
2628 2002-07-27 Bradley Bell <btb@icculus.org>
2630 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2631 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2632 segment.h: portability
2634 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2635 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2636 main/wall.h: portabilization
2638 * 2d/font.c, include/gr.h: portability
2640 2002-07-26 Bradley Bell <btb@icculus.org>
2642 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2644 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2646 * main/player.c: foo
2648 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2650 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2651 misc/fileutil.h: portable file i/o utils
2653 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2654 writable string anymore... / formatting
2656 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2657 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2658 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2659 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2660 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2661 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2662 portable-izing file loading routines
2664 2002-07-24 Bradley Bell <btb@icculus.org>
2666 * main/mveplay.c: correctly play files with 16bit uncompressed
2667 audio, mem checking, etc
2669 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2672 2002-07-23 Bradley Bell <btb@icculus.org>
2674 * misc/Makefile.am: unused file
2676 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2677 main/sounds.h: remove experimental nmovie stuff
2679 * main/movie.c: add some debugging output
2681 2002-07-22 Bradley Bell <btb@icculus.org>
2683 * main/: console.c, state.c: simplified header
2685 * main/movie.c: enable mveplay audio
2687 * main/old/movie.c: moved to main/
2689 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2690 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2691 main/mvelib.c, main/mveplay.c: initial movie support
2693 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2694 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2695 include/ogl_init.h, include/pstypes.h, main/console.c,
2696 main/state.c, mem/mem.c: OS X stuff
2698 * configure.ac: OS X and movie stuff
2700 2002-07-19 Bradley Bell <btb@icculus.org>
2702 * compilerdefs.txt: OSX defs
2704 2002-07-18 Bradley Bell <btb@icculus.org>
2706 * main/inferno.c: use simpler rcs tags
2708 * autogen.sh: keep Changelog in cvs (and use --accum)
2710 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2711 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2712 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2713 main/songs.c: changed cdrom->rbaudio
2715 * include/rbaudio.h: moved to /include
2717 2002-07-17 Bradley Bell <btb@icculus.org>
2719 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2720 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2721 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2722 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2723 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2724 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2725 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2726 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2727 3d/setup.c: use simpler rcs tags
2732 2002-07-17 Bradley Bell <btb@icculus.org>
2734 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2736 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2738 * debian/rules: don't need readme's
2740 * debian/rules: move d1x license to COPYING, license clarifications
2742 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2743 license to COPYING, license clarifications
2745 * debian/rules: fix debian docs
2747 * debian/rules: fix debian manpages
2749 * debian/d2x-sdl.menu: fix debian menu
2751 * debian/rules: link to undocumented man page for debs
2753 * Makefile.am, configure.ac, debian/control, debian/copyright,
2754 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2755 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2756 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2759 2002-07-16 Bradley Bell <btb@icculus.org>
2761 * debian/: rules, changelog.in: deb stuff
2763 * configure.ac: cleaner nasm detection
2765 * debian/: changelog.in, control, rules: deb stuff
2767 * README, installation.txt: typos, stuff
2769 * configure.ac: better #defines
2771 * configure.ac: whitespace
2773 * configure.ac: better documentation
2775 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2776 SDL_JOYSTICK not needed
2778 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2780 * configure.ac: need higher SDL for joystick
2782 * debian/: control, rules: deb stuff
2784 * arch/sdl/joy.c: old junk
2786 * Makefile.am, configure.ac: automake updates
2788 * main/: inferno.c, text.c: don't use althogdir on non-unix
2790 * configure.ac: more autoconf updates
2792 * misc/strutil.c: better strrev
2794 * main/inferno.c: need limits.h on mingw also
2796 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2799 2002-04-19 Bradley Bell <btb@icculus.org>
2801 * main/network.c: let hoard.ham be a cfile
2803 * main/text.c: better error message when hog not found
2807 2002-03-23 Bradley Bell <btb@icculus.org>
2809 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2810 arch/sdl/Makefile.am: Use SDL joystick automatically
2812 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2814 2002-03-05 Bradley Bell <btb@icculus.org>
2816 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2819 2002-02-23 Bradley Bell <btb@icculus.org>
2821 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2823 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2824 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2825 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2826 main/editor/Makefile.am: moved includes to include
2828 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2830 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2831 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2832 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2835 * main/game.c: disabled cockpit for OGL, formatting
2837 * 2d/ibitblt.c: formatting
2839 2002-02-16 Bradley Bell <btb@icculus.org>
2841 * include/oldsdl.h: check for older macros
2843 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2844 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2845 allow older sdl versions
2847 2002-02-15 Bradley Bell <btb@icculus.org>
2849 * main/: automap.c, automap.h, inferno.c: automap resolution now
2852 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2854 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2855 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2856 win32/include/key_arch.h: never mind - that would be pointless
2858 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2859 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2860 win32/include/key_arch.h: copied files from d1x
2862 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2863 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2865 * main/multipow.c: need conf.h
2867 * arch/win32/Makefile.am: new file
2869 * include/pstypes.h: added u_int16_t (needed in base_ip)
2871 * arch/win32/arch_ip.cpp: copied from d1x
2873 2002-02-14 Bradley Bell <btb@icculus.org>
2875 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2877 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2878 main/netlist.c: Added hotkeys to toggle fullscreen mode
2880 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2881 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2883 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2884 reorder.h: Lotsa networking stuff from d1x
2886 2002-02-13 Bradley Bell <btb@icculus.org>
2888 * include/gr.h, main/game.c: Fullscreen toggle stuff
2890 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2893 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2894 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2897 2002-02-11 Bradley Bell <btb@icculus.org>
2899 * main/bm.c: use portable loader if bigendian
2901 * include/pstypes.h: don't define bool for c++
2903 * include/cfile.h: extern AltHogDir stuff
2905 * include/byteswap.h: use WORDS_BIGENDIAN
2907 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2909 * main/vers_id.h: added D2X_IVER
2911 * misc/args.c: don't use d1x.ini
2913 * Makefile.am: rpm stuff
2915 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2918 2002-02-09 Bradley Bell <btb@icculus.org>
2920 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2922 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2924 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2927 2002-02-06 Bradley Bell <btb@icculus.org>
2929 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2930 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2931 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2933 * debian/: changelog.in, control, copyright, d2x-gl.files,
2934 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2938 2002-02-02 Bradley Bell <btb@icculus.org>
2940 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2942 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2943 Enabled RELEASE option
2945 2002-01-31 Bradley Bell <btb@icculus.org>
2947 * Makefile.am, configure.ac: specify prerequisite versions of
2948 autoconf and automake
2950 2002-01-29 Bradley Bell <btb@icculus.org>
2952 * main/mission.c: RCS header added
2954 * main/inferno.c: update copyright date
2956 * main/mission.c: allow missions to be in AltHogDir
2958 * configure.ac: Display results of configure
2960 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2963 2002-01-28 Bradley Bell <btb@icculus.org>
2965 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2966 Data files now go in DATADIR/games/d2x, user files now go in
2969 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2971 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2972 files now go in ~/.d2x
2974 2002-01-24 Bradley Bell <btb@icculus.org>
2976 * configure.ac: fix nasm not found error message
2978 2002-01-18 Bradley Bell <btb@icculus.org>
2980 * configure.in: getting rid of old configure.in
2982 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2983 main/movie.c: Movie playing kludgey stuff
2985 * misc/args.c: formatting
2987 * main/inferno.c: allow -h for help
2989 * include/error.h: don't die on int3, unless -debug given
2991 * mingw32.txt: more stuff
2993 2001-12-29 Bradley Bell <btb@icculus.org>
2995 * Makefile.am: Got rid of thinking.txt
2997 * main/inferno.c: document -nomovies option
2999 2001-12-28 Bradley Bell <btb@icculus.org>
3001 * main/titles.c: formatting, put some code into place for rendering
3002 of robots during briefings
3004 2001-12-27 Bradley Bell <btb@icculus.org>
3008 2001-12-23 Craig Hadady <chadady@iglou.com>
3010 * 2d/rle.c: fixed bug in dummy array.
3012 2001-12-03 Bradley Bell <btb@icculus.org>
3014 * arch/sdl/init.c: fix formatting
3016 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3017 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3018 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3019 and sdl joystick stuff
3021 2001-11-30 Bradley Bell <btb@icculus.org>
3023 * thinking.txt: not needed
3025 2001-11-27 Bradley Bell <btb@icculus.org>
3027 * cygconf, mingw32.txt: use sdl from source on cygwin
3029 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3030 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3031 SDL_CFLAGS to CFLAGS
3033 2001-11-27 Bradley Bell <btb@icculus.org>
3037 2001-11-14 Bradley Bell <btb@icculus.org>
3039 * texmap/scanline.c: use optimization flags as texmap default
3041 * NEWS: mouse wheel, etc
3043 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3044 wheel to emulate 3rd axis
3046 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3048 * include/error.h: kludge to ungrab mouse when we hit an int3
3050 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3051 __ENV_MSDOS__ to __MSDOS__
3053 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3056 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3059 * arch/sdl/digi.c: implemented digi_set_volume
3061 * include/grdef.h, main/config.c, misc/d_io.c: change
3062 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3064 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3065 main/piggy.c: use MAKE_SIG
3067 * installation.txt: update
3069 * configure.ac: new file
3071 * arch/sdl/joydefs.c: #include pstypes.h
3073 * arch/sdl/init.c: SDL joystick stuff
3075 * acconfig.h: adjust MINGW defines
3077 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3078 controls menu now works
3080 2001-11-13 Bradley Bell <btb@icculus.org>
3082 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3085 * Makefile.am: New file
3087 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3090 * compilerdefs.txt: New file
3092 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3094 2001-11-12 Bradley Bell <btb@icculus.org>
3096 * main/playsave.c: load player files regardless of byte order of
3099 2001-11-11 Bradley Bell <btb@icculus.org>
3101 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3104 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3106 * NEWS: GL savegame thumbnails
3108 * acconfig.h, configure.in: make option for NMOVIES, default to off
3110 2001-11-09 Bradley Bell <btb@icculus.org>
3112 * main/state.c: Enabled savegame thumbnails under OpenGL
3114 * unused/pa_null/pa_enabl.h: remove duplicate header
3116 * misc/args.c: use d2x.ini for option file
3118 * mem/mem.c: Move mem_realloc inside the ifdef
3120 * main/menu.c: fix 640x400 menu text
3122 * main/inferno.c: added documentation
3124 * main/endlevel.c: fix warnings
3126 * arch/ogl/gr.c: Get rid of gl spew
3128 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3130 * acconfig.h: Define __SDL__ for mingw
3132 2001-11-08 Bradley Bell <btb@icculus.org>
3134 * 2d/font.c: free OGL font data when rereading
3136 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3137 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3138 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3139 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3140 main/weapon.h: Enabled shareware build, endlevel flythrough
3143 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3144 of use for shareware build
3146 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3149 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3151 2001-11-05 Bradley Bell <btb@icculus.org>
3153 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3156 * include/3d.h: Add comment
3158 2001-11-04 Bradley Bell <btb@icculus.org>
3160 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3163 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3166 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3168 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3169 main/hudmsg.h: Enable d1x-style hud_message
3171 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3173 * 2d/font.c: re-init ogl fonts after remapping colors.
3175 2001-11-02 Bradley Bell <btb@icculus.org>
3177 * misc/Makefile.am: remove byteswap.h (duplicate header)
3179 * 2d/font.c: fixed gr_remap_font, minor stuff
3181 * configure.in: take out -O2 if doing debug build
3183 * main/bm.c: formatting
3185 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3187 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3188 macros, get rid of functions
3190 2001-11-01 Bradley Bell <btb@icculus.org>
3192 * misc/byteswap.h: removed duplicate header
3194 2001-10-31 Bradley Bell <btb@icculus.org>
3196 * NEWS, main/automap.c: automap works in opengl
3198 * NEWS, configure.in: Added news
3200 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3202 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3204 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3205 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3206 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3208 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3210 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3212 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3213 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3215 2001-10-27 Bradley Bell <btb@icculus.org>
3217 * main/inferno.c: added some documentation
3219 2001-10-25 Bradley Bell <btb@icculus.org>
3221 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3224 * Makefile.am, configure.in, arch/Makefile.am,
3225 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3226 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3227 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3228 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3229 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3230 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3231 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3232 it's ugly, but It'll be easier to sync with d1x.
3234 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3235 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3236 main/editor/Makefile.am: attempt at support for editor, makefile
3239 * misc/d_delay.c: formatting fix
3241 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3242 tmappent.S, tmapppro.S: adding support for runtime selection of
3245 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3246 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3247 including multi.h and network.h, fix backslashes, fix compiler
3250 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3251 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3252 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3253 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3254 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3255 including multi.h and network.h, fix backslashes
3257 * include/pstypes.h: added typedef for u_int64_t on mingw
3259 * include/3d.h: added prototype for g3_uninit_polygon_model
3261 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3263 2001-10-24 Bradley Bell <btb@icculus.org>
3265 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3266 arch subdirs, as in d1x.
3268 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3269 earlier style until i understand automake 1.5 better. remove input
3272 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3273 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3274 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3275 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3276 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3277 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3278 Moved input stuff to arch subdirs, as in d1x.
3280 * NEWS, configure.in: blah blah
3282 2001-10-23 Bradley Bell <btb@icculus.org>
3284 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3286 * texmap/tmapppro.S: no need for #include <conf.h> here
3288 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3291 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3292 file. RCS header added
3294 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3295 #ifdef'ing out the whole file. RCS header added
3297 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3298 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3299 fixes. Now works with automake 1.5 and autoconf 2.52.
3300 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3301 mingw (-grabmouse now works on win32).
3303 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3304 These don't belong in cvs
3308 2001-10-20 Bradley Bell <btb@icculus.org>
3310 * 2d/font.c: Don't free unused variables...
3312 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3315 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3316 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3317 main/Makefile.am: make dist more sensible
3319 * Makefile.am: Kludge for linking on mingw
3321 2001-10-19 Bradley Bell <btb@icculus.org>
3323 * Makefile.am, configure.in, arch/win32/Makefile.am,
3324 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3326 * include/ipx_drv.h: Check for __MINGW32__
3328 * include/i86.h: Imported from d1x
3330 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3332 * arch/dos/modex.asm: Fixed %include
3334 * main/console.c: RCS headers added
3336 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3339 * Makefile.am, main/Makefile.am: Moved final link to top-level
3340 directory instead of main/
3342 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3343 __ENV_LINUX__ to __linux__
3345 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3346 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3347 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3348 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3349 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3350 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3351 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3352 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3353 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3354 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3357 * configure.in: add --enable-xploader, support arch/linux subdir,
3360 * main/inferno.c: conditionalize conf.h
3362 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3364 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3365 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3366 misc/fileutil.h: Partial application of linux/alpha patch.
3368 2001-10-19 Bradley Bell <btb@icculus.org>
3370 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3371 networking in line with d1x, moved some arch/linux_* stuff to
3374 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3375 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3376 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3377 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3380 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3381 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3382 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3383 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3384 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3385 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3386 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3387 linux/include/ukali.h: Brought linux networking in line with d1x,
3388 moved some arch/linux_* stuff to arch/linux/*
3390 * include/ipx_drv.h: Imported from d1x
3392 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3394 * main/ipx_drv.c: Imported from d1x
3396 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3397 main/network.h, main/Makefile.am: Trying to get network working on
3400 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3401 main/Makefile.am: build fixes
3403 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3404 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3405 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3406 starting to get net working.
3408 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3409 conditionalized min,max macros
3411 2001-10-18 Bradley Bell <btb@icculus.org>
3413 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3414 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3415 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3416 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3419 * 2d/2dsline.c: RCS headers added/changed
3421 * configure.in: fix NASMFLAGS bug
3423 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3426 2001-10-17 Bradley Bell <btb@icculus.org>
3428 * NEWS: Fixed the invulnerable robots bug!
3430 * main/collide.c: Fixed the invulnerable robots bug!
3432 2001-10-14 Bradley Bell <btb@icculus.org>
3434 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3437 2001-10-13 Bradley Bell <btb@icculus.org>
3439 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3440 arch/Makefile.am, arch/dos/Makefile.am,
3441 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3442 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3443 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3444 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3445 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3446 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3447 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3448 arch/win32/include/Makefile.am, iff/Makefile.am,
3449 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3450 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3451 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3452 unused/bios/Makefile.am, unused/lib/Makefile.am,
3453 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3454 unused/ui/Makefile.am, unused/vga/Makefile.am,
3455 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3456 automake stuff from "inert" subdirs. And there was much rejoicing.
3458 * Makefile.am, NEWS, configure.in: Stuff
3460 * ChangeLog: removing auto-generated file
3462 * cygconf: Added instructions for mingw32 build
3464 * Makefile.am: renamed INSTALL to installation.txt
3466 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3468 * mingw32.txt: Added instructions for mingw32 build
3470 * configure.in: Enable assembly under mingw32
3472 2001-10-12 Bradley Bell <btb@icculus.org>
3474 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3476 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3477 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3478 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3479 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3480 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3481 to __DJGPP__, since it's built-in.
3483 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3485 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3486 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3490 2001-10-12 Bradley Bell <btb@icculus.org>
3492 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3494 * Makefile.am: make sure cygconf gets archived
3496 * configure.in: Increment version number in preparation for release
3498 * configure.in: Fix detection of opengl
3500 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3501 cygconf, arch/Makefile.am, arch/include/joy.h,
3502 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3503 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3504 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3505 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3506 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3507 Vastly improved compilability.
3509 2001-10-11 Bradley Bell <btb@icculus.org>
3511 * Makefile.am: Added macros/sdl.m4
3513 * autogen.sh: Added macros/sdl.m4
3515 2001-10-09 Bradley Bell <btb@icculus.org>
3517 * main/vers_id.h: Added DESCENT_VERSION constant
3519 * main/inferno.c: Added command-line help.
3521 * include/ogl_init.h: opengl improvments (following d1x changes)
3523 2001-10-07 Bradley Bell <btb@icculus.org>
3525 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3526 arch/ogl/Makefile.am: Remove duplicate headers.
3528 2001-08-02 Thimo Neubauer <thimo@debian.org>
3530 * mem/mem.c: totally crippled the memory manager because it does
3531 not make sense for non-DOS-systems and it would have been too
3532 complicated to get it 64bit clean
3534 2001-06-19 Bradley Bell <btb@icculus.org>
3536 * cvshowto.txt: updated anonymous password
3538 2001-02-08 Bradley Bell <btb@icculus.org>
3540 * COPYING, license.txt: Added d1x license
3542 2001-02-01 Bradley Bell <btb@icculus.org>
3544 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3546 2001-01-31 Bradley Bell <btb@icculus.org>
3548 * configure.in, arch/include/mouse.h, include/pstypes.h,
3549 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3551 * main/polyobj.c: fix typo
3553 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3554 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3555 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3556 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3557 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3558 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3559 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3560 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3561 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3562 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3563 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3564 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3565 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3566 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3567 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3568 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3569 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3570 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3571 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3572 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3573 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3574 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3575 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3576 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3577 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3578 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3581 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3582 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3583 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3584 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3587 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3590 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3591 cross-compiling, and cygwin fixes
3593 2001-01-30 Bradley Bell <btb@icculus.org>
3595 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3596 include/pstypes.h, include/strutil.h, main/Makefile.am,
3597 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3598 needs --without-assembler and --without-network to compile
3600 2001-01-29 Bradley Bell <btb@icculus.org>
3602 * configure.in, main/Makefile.am: Fixes to build system
3604 * main/kconfig.c: fix for non-linux joysticks
3606 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3607 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3608 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3609 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3610 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3611 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3612 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3613 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3614 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3615 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3617 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3618 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3619 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3620 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3621 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3622 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3625 * arch/dos/include/joy.h, arch/dos/include/key.h,
3626 arch/dos/include/mouse.h: Unified input headers.
3628 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3630 2001-01-28 Bradley Bell <btb@icculus.org>
3632 * conf.h.in, configure.in, arch/Makefile.am,
3633 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3634 arch/include/key.h, main/Makefile.am: More header unification...
3636 * main/newdemo.c: Added <ctype.h>
3638 * arch/include/event.h, arch/include/joy.h: unified input headers.
3640 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3641 OpenGL now uses SDL-GL instead of gii
3643 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3645 2001-01-25 Bradley Bell <btb@icculus.org>
3647 * autogen.sh: use "set -e" so execution stops if something goes
3650 2001-01-24 Bradley Bell <btb@icculus.org>
3654 * Makefile.am: Add ChangeLog to dist
3658 2001-01-24 Bradley Bell <btb@icculus.org>
3660 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3662 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3663 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3666 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3667 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3668 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3669 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3670 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3671 arch/Makefile.am, arch/dos/Makefile.am,
3672 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3673 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3674 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3675 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3676 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3677 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3678 unused/Makefile.am, unused/bios/Makefile.am,
3679 unused/lib/Makefile.am, unused/novga/Makefile.am,
3680 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3681 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3682 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3683 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3684 make dist, VPATH builds, ...
3686 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3687 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3688 arch/dos/Makefile.in, arch/linux/Makefile.in,
3689 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3690 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3691 misc/Makefile.in, texmap/Makefile.in: cruft removal
3693 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3696 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3698 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3700 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3703 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3704 added -grabmouse option
3706 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3707 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3708 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3709 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3710 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3711 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3712 main/songs.c, misc/args.c: changed args_find to FindArg
3714 2001-01-22 Bradley Bell <btb@icculus.org>
3716 * configure, main/Makefile.am, main/Makefile.in: configuration
3719 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3720 fix compiler warnings w/opengl
3722 * include/console.h: ggi support
3724 * arch/linux_init.c: svgalib support
3726 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3727 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3728 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3729 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3730 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3731 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3734 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3736 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3737 main/render.c: fix warnings and enable NDEBUG *
3738 arch/svgalib_init.c: svgalib support
3740 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3742 * main/kconfig.c: joystick support
3744 2001-01-21 Bradley Bell <btb@icculus.org>
3746 * cvshowto.txt: new file, taken from d1x webpage
3748 * AUTHORS, README: Taking over as maintainer of d2x
3750 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3752 2001-01-20 Bradley Bell <btb@icculus.org>
3754 * configure, configure.in: Turned -Werror back off by default
3756 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3757 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3758 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3759 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3760 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3761 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3762 main/laser.c, main/multi.c, main/network.c, main/network.h,
3763 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3764 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3765 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3766 warnings, for non-OpenGL on linux, anyway...
3768 2001-01-19 Bradley Bell <btb@icculus.org>
3770 * copying: remove duplicate file
3772 * Import of d2x-0.0.9-pre1
3774 * Import of d2x-0.0.8