1 2003-10-10 Bradley Bell <btb@icculus.org>
3 * arch/win32/winnet.c: fixed stupid win32 network bug
5 2003-10-10 Bradley Bell <btb@icculus.org>
7 * main/piggy.c: increased D1_MAX_TMAP_NUM
9 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
11 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
12 which are animated in d2, refactorizes d1 texture reading
14 2003-10-10 Bradley Bell <btb@icculus.org>
16 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
17 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
18 main/collide.h, main/compbit.h, main/config.h, main/console.c,
19 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
20 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
21 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
22 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
23 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
24 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
25 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
26 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
27 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
28 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
29 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
30 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
31 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
32 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
33 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
34 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
35 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
36 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
37 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
38 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
39 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
40 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
41 main/wall.h: comments/formatting
43 2003-10-09 Bradley Bell <btb@icculus.org>
45 * main/text.c: fix text when using old datafiles
47 * main/laser.h: comments/whitespace
49 * main/laser.c, main/weapon.c: fixed smart missiles and smart
50 mines w/shareware data
52 * include/DT_drawtext.h: deleted unused file
54 2003-10-08 Bradley Bell <btb@icculus.org>
56 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
58 * arch/win32/ipx_udp.c: use closesocket() instead of close()
60 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
61 main/menu.c: Disabled 'd2x keys' weapon selection
63 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
65 * main/object.h, main/multi.h: get rid of most warnings issued by
66 cpp-precomp of gcc from Mac OS X dev tools
68 2003-10-05 Bradley Bell <btb@icculus.org>
70 * NEWS, configure.ac: increment version number
72 * cfile/cfile.c: better handling of CRLF text files (when that is
75 * utilities/hogcreate.c, utilities/hogextract.c,
76 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
79 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
80 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
83 2003-10-04 Bradley Bell <btb@icculus.org>
85 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
87 * main/netmisc.c: change byte to sbyte, comments/whitespace
89 2003-10-03 Bradley Bell <btb@icculus.org>
91 * cfile/cfile.c, main/config.c: fix win32 eof bug.
93 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
96 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
97 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
98 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
99 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
100 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
101 main/object.c, main/object.h, main/paging.c, main/player.h,
102 main/robot.h, main/segment.h, main/state.c, main/switch.c,
103 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
104 main/weapon.c, main/weapon.h: change byte to sbyte,
107 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
108 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
109 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
110 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
112 * configure.ac: better checking for timeval
114 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
116 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
117 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
118 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
119 arch/win32/winnet.c, configure.ac, include/byteswap.h,
120 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
121 main/multibot.c, main/network.c: Make network architecture
122 choosable from game menu, add support for UDP/IP on Mac OS X and
125 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
127 * include/byteswap.h: added macros for coping with alignment
130 2003-10-02 Bradley Bell <btb@icculus.org>
132 * main/multi.h: added padding to little-endian version of
135 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
137 * main/netmisc.c: delete duplicate function
139 2003-10-01 Bradley Bell <btb@icculus.org>
141 * main/bm.c: make sure d1_texture_indices gets freed between
144 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
146 * main/piggy.h: fix size of d1 shareware descent.pig
148 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
150 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
151 main/gameseq.c, main/piggy.c: fix loading of d1 texture
152 replacements for non-animated textures
154 2003-08-02 Matthew Mueller <donut@dakotacom.net>
156 * main/controls.c: use fixed 20fps wiggle
158 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
160 * Makefile.am, debian/changelog.in, debian/control,
161 debian/d2x-common.dirs, debian/d2x-common.install,
162 debian/d2x-common.manpages, debian/d2x-gl.files,
163 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
164 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
165 utilities/Makefile.am, utilities/hogcreate.1,
166 utilities/hogextract.1, utilities/mvlcreate.1,
167 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
168 add man pages, distribute utility programs in new d2x-common deb
170 * rpm/d2x.spec.in: updated rpm spec file
172 2003-08-02 Bradley Bell <btb@icculus.org>
174 * cfile/cfile.c: update raw_position in cfputc and cfputs
176 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
178 * main/piggy.c: make error message more friendly
180 * main/piggy.c: simplify copying of bitmap flags
182 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
185 * cfile/cfile.c: revert to always using custom fgets
187 * main/endlevel.c, main/mission.c: handle missing exit sequence
188 components gracefully
190 * main/playsave.c: comments
192 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
194 * cfile/cfile.c: update raw_position in cfwrite
196 * main/network.c: comments/formatting
198 2003-06-22 Bradley Bell <btb@icculus.org>
200 * cfile/cfile.c: use standard fgets for non-archive files
202 * main/movie.c: use con_printf for missing movie warning
204 2003-06-18 Bradley Bell <btb@icculus.org>
206 * main/movie.c: fixed cfile conversion of movielib code
208 * main/console.c, main/hud.c: strip out colors, etc when printing
211 * include/u_mem.h: fix NDEBUG calloc macro
213 2003-06-15 Bradley Bell <btb@icculus.org>
215 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
218 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
219 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
220 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
221 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
222 main/scores.c, main/state.c, main/text.c, misc/args.c,
223 misc/strio.c: convert file i/o to cfile
225 2003-06-14 Bradley Bell <btb@icculus.org>
227 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
228 writing and other modes besides "rb" (mostly taken from
231 2003-06-09 Bradley Bell <btb@icculus.org>
233 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
236 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
237 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
240 2003-06-07 Taylor Richards <taylor@icculus.org>
242 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
244 2003-06-07 Bradley Bell <btb@icculus.org>
246 * main/console.c: fix non-console build
248 * main/gamesave.c: comments
250 * main/bm.c: remove redundant break
252 2003-06-06 Bradley Bell <btb@icculus.org>
254 * main/gauges.c, main/kconfig.c: comments/formatting
256 * console/.cvsignore: added .cvsignore
258 * main/console.c: can't write to console after it's closed
260 2003-06-05 Bradley Bell <btb@icculus.org>
262 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
263 console/internal.c, console/internal.h, include/CON_console.h,
264 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
265 finish console conversion away from SDL
267 2003-06-04 Bradley Bell <btb@icculus.org>
269 * console/CON_console.c, include/CON.console.h, include/console.h,
270 main/console.c, main/game.c: console conversion to native gr,
273 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
274 put prototype for gr_bm_bitblt in gr.h
276 2003-06-03 Bradley Bell <btb@icculus.org>
278 * console/CON_console.c, console/DT_drawtext.c,
279 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
280 main/console.c: use native fonts for console
282 * main/playsave.c: use shorts for short data
284 2003-06-02 Bradley Bell <btb@icculus.org>
286 * configure.ac, main/console.c: set console background, fix
289 2003-06-01 Bradley Bell <btb@icculus.org>
291 * Makefile.am, arch/sdl/event.c, configure.ac,
292 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
293 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
294 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
295 main/gamerend.c: added console code (from SDL_console)
297 2003-05-30 Bradley Bell <btb@icculus.org>
299 * README: minor update
301 2003-05-28 Bradley Bell <btb@icculus.org>
303 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
308 2003-06-06 Bradley Bell <btb@icculus.org>
310 * main/kconfig.c: fix crash in control menus
312 * main/gauges.c: force cockpit redraw in opengl
314 * main/gamerend.c: move ogl swap, so cockpit and console get
317 2003-06-01 Bradley Bell <btb@icculus.org>
319 * configure.ac, libmve/mveplay.c: define struct timeval if needed
323 2003-05-12 Bradley Bell <btb@icculus.org>
325 * configure.ac: increment version number
327 * main/bm.c: use con_printf for exit model warnings
329 * configure.ac: must check for timespec after setting -mno-cygwin
331 * main/inferno.c: added -nohogdir and -userdir options
333 * NEWS, main/titles.c: use briefings with no extension
337 2003-04-30 Bradley Bell <btb@icculus.org>
339 * configure.ac: have to include time.h when checking for nanosleep
341 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
344 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
345 increment version number
347 * main/Makefile.am: make dist fix
351 2003-04-29 Bradley Bell <btb@icculus.org>
353 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
356 2003-04-24 Bradley Bell <btb@icculus.org>
358 * configure.ac: increment version number
360 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
363 2003-04-24 Ingo van Lil <inguin@gmx.de>
365 * main/render.c: fix misspellings of NDEBUG
369 2003-04-14 Bradley Bell <btb@icculus.org>
371 * cfile/cfile.c: prefer files from d2 hog over d1 hog
373 2003-04-11 Bradley Bell <btb@icculus.org>
375 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
380 2003-04-11 Bradley Bell <btb@icculus.org>
382 * libmve/mveplay.c: use _sleep instead of sleep on win32
384 * Makefile.am, README, README.utils, arch/sdl/digi.c,
385 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
386 include/cfile.h, include/error.h, libmve/Makefile.am,
387 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
388 main/endlevel.h, main/playsave.c, misc/fileutil.c:
389 utilities/Makefile.am: comments/formatting/dist problems
391 * configure.ac: use different defines for os x
393 2003-04-07 Bradley Bell <btb@icculus.org>
395 * include/error.h, misc/error.c: put some old stuff back in,
396 eliminate duplicate error messages
398 * main/text.c: don't die on text not found
401 * main/inferno.c: print some useful info if hog not found, allow
402 -help to work if no text available
404 2003-04-07 Steffen Pohle <stpohle@gmx.net>
406 * arch/linux/Makefile.am: revert to previous version, so linux
409 2003-04-03 Bradley Bell <btb@icculus.org>
411 * main/endlevel.c: fixed exit model scheme yet again
413 2003-04-02 Bradley Bell <btb@icculus.org>
415 * misc/error.c: call Int3 on Assert
417 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
420 * main/wall.c: don't die when trying to toggle nonexistent
421 segment... vertigo level 10 is buggy!
423 * main/gamemine.c: comments/formatting
425 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
427 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
428 main/inferno.c: Allow use of 22K sound samples
430 2003-03-29 Bradley Bell <btb@icculus.org>
432 * arch/ogl/gr.c: default to bitmapped reticle
434 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
435 main/polyobj.c: rewrote endlevel stuff to reread exit model info
438 * arch/sdl/joy.c: fixed text seen for hats in control config
441 2003-03-28 Bradley Bell <btb@icculus.org>
443 * main/bm.c: heh, model nums in vertigo are hardcoded,
444 N_D2_POLYGON_MODELS can't change
446 * configure.ac, include/d1x.xpm, include/descent.xpm,
447 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
450 2003-03-27 Bradley Bell <btb@icculus.org>
452 * main/text.h: fixed text references for hat directions
454 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
456 2003-03-26 Bradley Bell <btb@icculus.org>
458 * main/playsave.c: make d2x keys backward compatible
460 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
462 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
465 2003-03-26 Bradley Bell <btb@icculus.org>
467 * main/piggy.c: fix crash when d1 data not present
469 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
470 read/write from plr file
472 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
473 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
474 added escort.h header
476 2003-03-25 Bradley Bell <btb@icculus.org>
478 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
479 D1_PIGFILE ("descent.pig") macro
481 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
482 models from d1 pig file
484 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
485 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
486 really) from d1 pig file
488 2003-03-23 Bradley Bell <btb@icculus.org>
490 * main/bm.c: stop extra robots from overwriting exit models
492 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
493 texture list doesn't get full
495 * main/bm.c: fix mem leak when reading extra robots
497 2003-03-21 Bradley Bell <btb@icculus.org>
499 * main/menu.c: Added option to set movie resolution (mostly works)
501 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
503 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
504 replacement functions to piggy.c
506 * main/gameseq.c: attempt to support mac d1 descent.pig
508 * main/bm.c: fix mem leak
510 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
511 files, both d1 and d2 oem briefing where showed
513 * main/inferno.c, main/movie.c: Change the default movie
514 resolution to "high", implement the option -lowresmovies
516 2003-03-20 Bradley Bell <btb@icculus.org>
518 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
520 * main/piggy.c: comments
522 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
524 * main/gameseq.c: delete duplicate function
526 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
528 2003-03-19 Bradley Bell <btb@icculus.org>
530 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
531 (cddb discid) support
533 * arch/sdl/digi.c, main/kludge.c: implemented
534 digi_link_sound_to_object3 for looping sounds, other looping stuff
536 * arch/sdl/gr.c: removing dependencies on stuff in main/
538 * arch/linux/Makefile.am, arch/linux/init.c,
539 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
540 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
541 other header cleanups
543 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
545 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
547 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
548 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
549 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
550 load d1 textures for d1 levels
552 2003-03-19 Bradley Bell <btb@icculus.org>
554 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
555 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
556 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
557 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
560 * README: added some OS X info
562 2003-03-17 Bradley Bell <btb@icculus.org>
564 * main/newdemo.c: simplify DEMO_FILENAME macro
566 * main/console.c, main/game.c: enable experimental console support
568 * main/gamerend.c: fixed location of fps meter in multi
570 2003-03-16 Bradley Bell <btb@icculus.org>
572 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
573 also look in shared data dir for demos
575 * main/newdemo.c, main/newdemo.h: comments/formatting
577 2003-03-15 Christopher Thielen <chris@luethy.net>
579 * main/kludge.c: set CDROM_dir back to "." - tricks game into
580 thinking d2 cd is always present
582 2003-03-15 Bradley Bell <btb@icculus.org>
584 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
587 * arch/sdl/rbaudio.c: formatting, enabled volume control under
590 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
591 gr_init. don't really know why this works, though
593 2003-03-14 Bradley Bell <btb@icculus.org>
595 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
597 * unused/bios/rbaudio.h: removed duplicate file
599 2003-03-14 Christopher Thielen <chris@luethy.net>
601 * arch/sdl/rbaudio.c: stop cd audio when exiting
603 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
605 * main/gamecntl.c: add comments to the "only matt knows" cheats
607 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
609 * main/gamemine.c: formatting, better texture conversion for d1
612 2003-03-14 Bradley Bell <btb@icculus.org>
614 * main/piggy.c: must swap all mac version pigfiles
616 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
617 main/multi.c: formatting, minor cleanups
619 * 2d/rle.c: need to swap line_size on bigendian machines
621 * main/mission.c, main/mission.h: detect mac full version hogfile
623 2003-03-13 Bradley Bell <btb@icculus.org>
625 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
626 added joy/mouse sensitivity slider, increased range to 16, and
629 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
632 * arch/linux/Makefile.am: removed extra backslash
634 * TODO, installation.txt: updated some documentation
636 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
637 menu, with maxfps option
639 2003-03-12 Bradley Bell <btb@icculus.org>
641 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
643 * arch/linux/alsadigi.c, arch/linux/findfile.c,
644 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
645 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
646 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
647 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
648 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
649 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
650 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
651 arch/linux/include/music.h, arch/linux/include/serial.h,
652 arch/linux/include/ukali.h: formatting
654 2003-03-11 Chris Arena <ccarena@cox.net>
656 * main/menu.c: fixed brightness slider
658 2003-03-01 Bradley Bell <btb@icculus.org>
660 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
661 robots and animated bitmaps work, but colors are messed up
663 2003-02-28 Bradley Bell <btb@icculus.org>
665 * main/player.h: whitespace
667 * main/automap.c, main/cntrlcen.c, main/collide.c,
668 main/gamerend.c: use Builtin_mission_num instead of 0 (if
669 descent.hog is present, d1 becomes mission 0)
671 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
672 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
673 arch/win32/winnet.c: MinGW compiles with network enabled again,
674 but still doesn't work
678 2003-02-28 Bradley Bell <btb@icculus.org>
680 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
681 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
684 2003-02-27 Bradley Bell <btb@icculus.org>
686 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
687 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
688 main/network.c, main/network.h: noted that hoard.ham is only needed
689 for multiplayer HOARD games, and should not be equated with
690 "vertigo". put HoardEquipped() back in network.c.
692 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
693 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
694 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
695 use timer_delay instead of d_delay
697 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
699 * main/render.c: added replacement qsort for solaris
701 2003-02-26 Bradley Bell <btb@icculus.org>
703 * main/gamemine.c: texture conversion for d1 shareware
705 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
707 * main/gamemine.c: better texture conversion for d1 levels
709 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
711 * main/kconfig.c: fix joystick support under MinGW
713 2003-02-26 Bradley Bell <btb@icculus.org>
715 * main/playsave.c: fix swapping glitch
717 * configure.ac, readme.txt: clean stuff up, getting ready for
720 * main/titles.c: begin support for rendering spinning robots in
723 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
726 * main/gamemine.c: load d1 shareware levels!
728 2003-02-25 Bradley Bell <btb@icculus.org>
732 * autogen.sh: add warning about old auto* versions, use
735 2003-02-24 Bradley Bell <btb@icculus.org>
737 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
738 briefings mostly working
739 * main/movie.c, main/titles.c: fixed some more briefing glitches
741 2003-02-23 Bradley Bell <btb@icculus.org>
743 * main/movie.c: fixed crash when using shareware data files
745 * arch/sdl/digi.c: fix crash on non-existent sounds
746 (i.e. shareware data)
748 2003-02-22 Bradley Bell <btb@icculus.org>
750 * main/titles.c: fixed fullscreen toggle in briefings
752 2003-02-21 Bradley Bell <btb@icculus.org>
754 * configure.ac: check for mingw when enabling nasm
755 * main/playsave.c: enable loading player files of either byte
758 2003-02-20 Bradley Bell <btb@icculus.org>
760 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
761 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
762 #343, not "rest of solution to bug #344"
763 * arch/sdl/timer.c, include/timer.h: revert to more accurate
765 * main/kludge.c: partial solution to bug #344
766 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
767 * compilerdefs.txt: added linux/mips info
768 * ChangeLog: clean up changelog
770 2003-02-19 Bradley Bell <btb@icculus.org>
772 * libmve/mveplay.c: os x needs nanosleep prototype.
774 2003-02-18 Bradley Bell <btb@icculus.org>
776 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
777 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
778 to disable/enable audio
779 * libmve/: mve_main.c, mveplay.c: bigendian fixes
780 * main/: movie.h, titles.c: make sure movie's palette is set before
781 writing briefing text. Fixes bug #359
782 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
784 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
785 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
787 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
789 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
790 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
791 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
793 * include/libmve.h: blah
795 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
797 * main/render.c: 2nd attempt to fix solaris qsort bug
799 2003-02-18 Bradley Bell <btb@icculus.org>
801 * configure.ac, include/pstypes.h: put alignment detection in
804 2003-02-17 Bradley Bell <btb@icculus.org>
806 * Makefile.am, README.utils, configure.ac, include/libmve.h,
807 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
808 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
809 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
810 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
811 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
812 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
813 moved mve stuff to separate subdir
814 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
815 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
816 mve code. Fixes (at least) bugs #41, #348, and #350.
818 2003-02-14 Bradley Bell <btb@icculus.org>
820 * main/Makefile.am: no more Makefile.mveplay. again
821 * main/mveplay.c: typo
823 2003-02-13 Bradley Bell <btb@icculus.org>
825 * utilities/mvlextract.c: uint -> unsigned int
826 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
827 standalone mveplayer, win32 support
828 * main/movie.c: random bugfixes, win32 support
829 * arch/sdl/Makefile.am: formatting
830 * configure.ac: disable networking on mac/win for now
831 * main/newmenu.c: comments
833 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
835 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
836 redundant swap functions.
838 2003-02-13 Bradley Bell <btb@icculus.org>
840 * ChangeLog: update changelog
842 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
844 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
845 polymodel alignment issues.
847 2003-02-13 Bradley Bell <btb@icculus.org>
849 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
850 fix various little bugs
851 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
852 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
853 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
855 * README.utils: new file
856 * main/: mve_main.c, mveplay.c: more movie fixes
857 * README: updated README
858 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
860 2003-02-12 Bradley Bell <btb@icculus.org>
862 * utilities/mvlextract.c: bigendian mvl support
863 * main/mveplay.c: formatting, stuff
864 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
865 truecolor mve support, standalone mveplayer
866 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
867 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
868 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
871 2003-01-22 Bradley Bell <btb@icculus.org>
873 * include/: interp.h, interp.h: restore prototype for
874 swap_polygon_model_data
876 2003-01-21 Bradley Bell <btb@icculus.org>
878 * main/piggy.c: use memcpy to avoid alignment problem
879 * compilerdefs.txt: updated some defs, added sunos/sparc
881 2003-01-15 Bradley Bell <btb@icculus.org>
883 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
884 * main/gamemine.c: attempting to support d1 shareware
885 * compilerdefs.txt: update defs
887 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
889 * main/mveplay.c: fix several bugs, comments, formatting.
891 2003-01-15 Bradley Bell <btb@icculus.org>
893 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
894 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
895 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
896 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
898 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
901 2003-01-11 Bradley Bell <btb@icculus.org>
903 * main/: mission.c, mission.h: attempt to support d1 for mac
905 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
908 2003-01-09 Bradley Bell <btb@icculus.org>
910 * main/movie.c: use ifdef around gr_toggle_fullscreen
912 2003-01-07 Bradley Bell <btb@icculus.org>
914 * Makefile.am, descent.msn, installation.txt, main/mission.c,
915 main/mission.h: don't need .msn file for descent.hog anymore
918 2003-01-06 Bradley Bell <btb@icculus.org>
920 * main/mission.h, main/mission.c: comments
921 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
924 2003-01-03 Bradley Bell <btb@icculus.org>
926 * utilities/: txb2txt.c, txt2txb.c: remove old files
927 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
928 * main/polyobj.c: attempt to make read_model_file
930 * main/menu.c: move vertigo text
932 2003-01-02 Bradley Bell <btb@icculus.org>
934 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
935 main/polyobj.h: cleanup alignment changes
936 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
937 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
938 main/object.h: fix alignment issues on sparc
939 * cvshowto.txt: update cvs info
941 * 2d/rle.c: make rle_swap handle RLE_BIG
943 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
945 * main/render.c: workaround solaris qsort bug
947 2003-01-01 Steffen Pohle <stpohle@gmx.net>
949 * arch/linux/linuxnet.c, arch/linux/ukali.c,
950 arch/linux/include/ukali.h, main/inferno.c: enabled kali
951 * arch/linux/Makefile.am: enabled linux joystick, kali
952 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
953 arch/sdl/event.c: enabled linux joystick
955 2002-12-31 Bradley Bell <btb@icculus.org>
957 * main/gamemine.c: simplified warning msg
958 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
959 * main/render.h: fix compiler warning
961 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
963 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
965 2002-12-24 Bradley Bell <btb@icculus.org>
967 * main/mission.c: fixes an infinite loop which was caused by d2x
968 thinking d2demo was a descent 1 mission
970 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
972 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
974 2002-12-24 Bradley Bell <btb@icculus.org>
976 * main/render.c: comments
978 2002-10-30 Bradley Bell <btb@icculus.org>
980 * main/inferno.c: add help for -hogdir option
981 * main/inferno.c: added -hogdir option
983 2002-10-28 Bradley Bell <btb@icculus.org>
985 * main/: inferno.c, menu.c: enabled Vertigo displays
988 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
990 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
991 main/netmisc.c, main/network.c: simplify and eliminate redundant
994 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
996 * maths/fixc.c: fix infinite loop in quad_sqrt.
997 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
998 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1000 2002-10-12 Bradley Bell <btb@icculus.org>
1002 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1004 2002-10-11 Bradley Bell <btb@icculus.org>
1006 * main/hud.c: make hud_message work correctly
1007 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1009 * main/network.c: formatting, small fixes
1011 2002-10-10 Bradley Bell <btb@icculus.org>
1013 * main/netmisc.h: no swap_object for little-endian
1014 * main/: netmisc.h, network.c: use macros to simplify network
1016 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1018 * main/inferno.c: enable loading screen for mac shareware with
1020 * main/netmisc.c: whitespace
1021 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1023 * main/hud.c: whitespace
1024 * configure.ac: remove shareware build, add macdata build
1025 * main/songs.c: whitespace
1026 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1027 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1029 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1032 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1034 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1035 comments, formatting, etc.
1036 * iff/iff.c: fix bigendian iff loading.
1038 2002-10-03 Bradley Bell <btb@icculus.org>
1040 * utilities/txb2tex.c: typo
1041 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1042 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1044 * arch/sdl/mouse.c: whitespace
1046 2002-09-19 Bradley Bell <btb@icculus.org>
1048 * main/kconfig.c: fix a oops, add old logs
1049 * main/kconfig.c: support for >3 mouse buttons
1051 2002-09-18 Bradley Bell <btb@icculus.org>
1053 * include/gr.h: fix palette swap define
1055 2002-09-14 Bradley Bell <btb@icculus.org>
1057 * main/titles.c: load hires briefing screen if lores doesn't exist
1058 (i.e. vertigo) and MenuHires=0
1060 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1062 * main/: multi.h, network.h: pack some structures for ipx
1065 2002-09-14 Bradley Bell <btb@icculus.org>
1067 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1068 and load_endlevel_data() to expect newline-terminated strings, fix
1069 load_game_data to read null-terminated string for
1072 2002-09-07 Bradley Bell <btb@icculus.org>
1074 * main/newmenu.c: added error message
1075 * main/menu.h: enable -nohires with mac shareware
1076 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1077 * 2d/font.c: enable 0/255 palette swap for fonts
1078 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1080 * 2d/2dsline.c: fix ogl blooper
1082 2002-09-05 Bradley Bell <btb@icculus.org>
1084 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1086 * include/strutil.h: need string.h for strcasecmp
1087 * include/rle.h: okay, maybe it needs to be this way
1088 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1089 * 2d/scalec.c: more stuff from d2src
1090 * 2d/rle.c: more stuff from d2src, formatting
1091 * 2d/font.c: useless cruft
1092 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1093 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1096 2002-09-04 Bradley Bell <btb@icculus.org>
1098 * include/grdef.h: fix compiler warnings
1099 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1100 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1102 * main/game.c: we want the mac ibitblt for everything but dos and
1104 * main/texmerge.c: these routines are in tmerge.c
1105 * main/credits.c: enable credits for mac and oem data
1106 * main/bm.c: use either exit.ham or exit.pofs
1107 * include/ibitblt.h: enable some more code from d2src
1108 * include/gr.h: enable mac ubitblt_double
1109 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1110 * include/grdef.h: moved some inline asm from linear.h
1111 * 2d/ibitblt.c: brought in line with original d2 version
1112 * 2d/bitblt.c: reverted to original d2 version of this file, then
1113 added d1x enhancements
1114 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1115 * 2d/linear.h: moved these back to their original locations
1117 * main/mveplay.c: close some memory holes, speed up palette loading
1118 * main/movie.c: added fullscreen toggle while playing movies
1119 * main/inferno.c: comment out -superhires help text (always on)
1120 * include/timer.h: added approx_fsec_to_usec macro
1121 * arch/sdl/joy.c: fix compiler warning
1123 2002-09-01 Bradley Bell <btb@icculus.org>
1125 * main/network.c: oops
1126 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1127 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1128 timer_get_fixed_seconds
1131 2002-08-31 Bradley Bell <btb@icculus.org>
1133 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1135 * main/multi.h: network endian stuff
1136 * 2d/font.c, include/gr.h: fast file i/o for font headers
1137 * arch/win32/arch_ip.cpp: unused file
1138 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1139 bigendian networking fixes
1140 * main/menu.c: make net menu more accurate, also make superhires
1142 * include/pstypes.h: better to have __pack__ all the time, I think.
1143 needed for networking, e.g.
1144 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1146 * arch/win32/Makefile.am: unused file
1149 2002-08-30 Bradley Bell <btb@icculus.org>
1151 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1152 * main/: newmenu.h, titles.c: formatting
1153 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1154 main/multi.h: networking works, finally
1155 * TODO: added TODO file
1156 * arch/linux/arch_ip.cpp: unused fine
1157 * README: network sorta working
1158 * main/: Makefile.am, multi.c, network.c, network.h: more
1160 * main/menu.c: load builtin mission correctly
1161 * main/inferno.c: documentation
1162 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1164 * main/Makefile.mveplay: don't need no more
1166 2002-08-29 Bradley Bell <btb@icculus.org>
1168 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1169 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1170 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1172 * include/ipx_drv.h: more network fixing
1173 * arch/linux/include/ipx_drv.h: more network fixing
1174 * include/ipx.h: formatting
1175 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1176 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1177 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1178 main/inferno.c: fixed networking fuck-up?
1179 * Makefile.am: moved mingw info to README
1180 * README, mingw32.txt: moved mingw info to README
1182 2002-08-27 Bradley Bell <btb@icculus.org>
1184 * utilities/mvlextract.c: allow specifying file to extract
1185 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1187 * utilities/hogextract.c: allow specifying file to extract
1188 * main/mission.c: Have to get mission_num _after_ promoting...
1189 * main/: gameseq.c, titles.c: beginning d1 briefing support
1190 * descent.msn: beginning d1 briefing support
1191 * main/: titles.c, titles.h: d1-style mission briefings
1192 * main/piggy.h: whitespace
1193 * main/movie.c: beginning robot movie support, fall back on lo/hi
1194 res if hi/lo not available
1195 * main/mission.c: added Builtin_mission_num for builtin mission,
1196 D1Hogdir, d1-style mission briefings
1197 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1199 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1200 (for d1 missions that need d1 data)
1201 * 2d/ibitblt.c: whitespace
1203 2002-08-26 Bradley Bell <btb@icculus.org>
1205 * utilities/mvlcreate.c: oops
1206 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1208 * utilities/hogextract.c: added [v]iew option
1209 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1210 * main/titles.c: fix writable string, disable DumbAdjust thing
1211 * main/polyobj.h: whitespace
1212 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1214 * main/movie.c: read movies from AltHogDir, other fixes
1215 * main/: mission.c, mission.h: fix bug w/mission filename
1216 * main/gameseq.c: comments
1217 * main/digi.h: whitespace n stuff
1218 * include/mve_audio.h: added audio flag macros
1219 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1223 2002-08-23 Bradley Bell <btb@icculus.org>
1225 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1227 * Makefile.am: remove d2demo.mn2
1228 * cfile/cfile.c, include/cfile.h: add cfile_size function
1229 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1230 eliminate need for .mn2 files for oem and demo
1232 2002-08-22 Bradley Bell <btb@icculus.org>
1234 * main/bm.c: fix for vertigo
1235 * main/menu.h: make OEM menu pcx available
1236 * 2d/rle.c: merge with original d2 file
1237 * Makefile.am, configure.ac: let mission files get installed by
1240 2002-08-17 Bradley Bell <btb@icculus.org>
1242 * configure.ac: make FAST_FILE_IO the default on little-endian
1244 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1245 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1248 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1250 * main/: game.c, menu.c, mission.c: promote builtin missions.
1252 2002-08-15 Bradley Bell <btb@icculus.org>
1254 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1255 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1256 * utilities/.cvsignore: added cvsignore
1257 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1259 * main/piggy.c: mac data file loading
1260 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1261 transparency and swap 0/255 correctly for mac data files
1263 2002-08-13 Bradley Bell <btb@icculus.org>
1265 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1266 to utilities to avoid conflict with c++ std lib <utility>
1267 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1268 txt2txb.c: moved utility to utilities to avoid conflict with c++
1270 * Makefile.am, configure.ac: add utilities
1272 2002-08-09 Bradley Bell <btb@icculus.org>
1274 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1277 2002-08-08 Bradley Bell <btb@icculus.org>
1279 * main/inferno.c: comments
1280 * main/: newmenu.c, songs.c: mac demo datafile support
1281 * installation.txt: update
1282 * main/gamesave.c: use lowercase for consistency
1283 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1284 models for other than d2demo
1286 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1288 * main/gamemine.c: formatting, better d1 texture conversion
1289 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1290 main/mission.h: recognize .msn mission files.
1292 2002-08-07 Bradley Bell <btb@icculus.org>
1294 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1295 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1296 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1297 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1298 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1299 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1302 2002-08-06 Bradley Bell <btb@icculus.org>
1304 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1305 * main/Makefile.am: formatting
1306 * 2d/font.c: make gr_remap_font just reload the whole thing
1307 * configure.ac: formatting
1308 * Makefile.am: added d2demo.mn2
1309 * d2demo.mn2: mission file for shareware
1310 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1311 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1312 * main/sounds.h: shareware stuff, whitespace
1313 * main/: polyobj.c, polyobj.h: more fast i/o macros
1314 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1316 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1317 endlevel stuff to non-shareware, allow movies/endlevel for
1319 * main/cntrlcen.c: typo
1320 * main/bm.h: use global Piggy_hamfile_version
1321 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1322 macros, use global Piggy_hamfile_version
1323 * main/Makefile.am: terrain and movie stuff always used now
1324 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1326 * main/: gamemine.c, gamesave.c: load DMB levels
1327 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1328 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1330 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1332 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1334 2002-08-04 Bradley Bell <btb@icculus.org>
1336 * main/inferno.c: shareware stuff, formatting
1337 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1338 * arch/sdl/gr.c: don't need to set mode in gr_init
1340 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1342 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1344 * Makefile.am, descent.mn2: added mission file for descent 1
1346 2002-08-02 Bradley Bell <btb@icculus.org>
1348 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1349 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1350 main/piggy.h, misc/error.c: junk
1351 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1352 render.h, scores.c, scores.h, terrain.c: shareware stuff
1353 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1354 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1355 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1356 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1357 main/weapon.c, main/weapon.h: fast i/o macros
1359 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1361 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1362 main/gamemine.h, main/gamesave.c: load d1 levels
1364 2002-07-30 Bradley Bell <btb@icculus.org>
1366 * configure.ac: oops
1367 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1369 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1370 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1371 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1372 main/piggy.c, main/titles.c: support shareware datafiles!
1373 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1374 piggy.c: SHAREWARE fixes
1376 2002-07-29 Bradley Bell <btb@icculus.org>
1378 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1379 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1380 misc/fileutil.c: Portability - OS X support
1382 2002-07-27 Bradley Bell <btb@icculus.org>
1384 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1385 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1386 segment.h: portability
1387 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1388 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1389 main/wall.h: portabilization
1390 * 2d/font.c, include/gr.h: portability
1392 2002-07-26 Bradley Bell <btb@icculus.org>
1394 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1395 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1396 * main/player.c: foo
1397 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1398 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1399 misc/fileutil.h: portable file i/o utils
1400 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1401 writable string anymore... / formatting
1402 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1403 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1404 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1405 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1406 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1407 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1408 portable-izing file loading routines
1410 2002-07-24 Bradley Bell <btb@icculus.org>
1412 * main/mveplay.c: correctly play files with 16bit uncompressed
1413 audio, mem checking, etc
1414 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1417 2002-07-23 Bradley Bell <btb@icculus.org>
1419 * misc/Makefile.am: unused file
1420 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1421 main/sounds.h: remove experimental nmovie stuff
1422 * main/movie.c: add some debugging output
1424 2002-07-22 Bradley Bell <btb@icculus.org>
1426 * main/: console.c, state.c: simplified header
1427 * main/movie.c: enable mveplay audio
1428 * main/old/movie.c: moved to main/
1429 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1430 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1431 main/mvelib.c, main/mveplay.c: initial movie support
1432 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1433 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1434 include/ogl_init.h, include/pstypes.h, main/console.c,
1435 main/state.c, mem/mem.c: OS X stuff
1436 * configure.ac: OS X and movie stuff
1438 2002-07-19 Bradley Bell <btb@icculus.org>
1440 * compilerdefs.txt: OSX defs
1442 2002-07-18 Bradley Bell <btb@icculus.org>
1444 * main/inferno.c: use simpler rcs tags
1445 * autogen.sh: keep Changelog in cvs (and use --accum)
1446 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1447 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1448 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1449 main/songs.c: changed cdrom->rbaudio
1450 * include/rbaudio.h: moved to /include
1452 2002-07-17 Bradley Bell <btb@icculus.org>
1454 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1455 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1456 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1457 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1458 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1459 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1460 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1461 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1462 3d/setup.c: use simpler rcs tags
1467 2002-07-17 Bradley Bell <btb@icculus.org>
1469 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1470 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1471 * debian/rules: don't need readme's
1472 * debian/rules: move d1x license to COPYING, license clarifications
1473 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1474 license to COPYING, license clarifications
1475 * debian/rules: fix debian docs
1476 * debian/rules: fix debian manpages
1477 * debian/d2x-sdl.menu: fix debian menu
1478 * debian/rules: link to undocumented man page for debs
1479 * Makefile.am, configure.ac, debian/control, debian/copyright,
1480 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1481 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1482 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1485 2002-07-16 Bradley Bell <btb@icculus.org>
1487 * debian/: rules, changelog.in: deb stuff
1488 * configure.ac: cleaner nasm detection
1489 * debian/: changelog.in, control, rules: deb stuff
1490 * README, installation.txt: typos, stuff
1491 * configure.ac: better #defines
1492 * configure.ac: whitespace
1493 * configure.ac: better documentation
1494 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1495 SDL_JOYSTICK not needed
1496 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1497 * configure.ac: need higher SDL for joystick
1498 * debian/: control, rules: deb stuff
1499 * arch/sdl/joy.c: old junk
1500 * Makefile.am, configure.ac: automake updates
1501 * main/: inferno.c, text.c: don't use althogdir on non-unix
1502 * configure.ac: more autoconf updates
1503 * misc/strutil.c: better strrev
1504 * main/inferno.c: need limits.h on mingw also
1505 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1508 2002-04-19 Bradley Bell <btb@icculus.org>
1510 * main/network.c: let hoard.ham be a cfile
1511 * main/text.c: better error message when hog not found
1514 2002-03-23 Bradley Bell <btb@icculus.org>
1516 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1517 arch/sdl/Makefile.am: Use SDL joystick automatically
1518 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1520 2002-03-05 Bradley Bell <btb@icculus.org>
1522 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1525 2002-02-23 Bradley Bell <btb@icculus.org>
1527 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1528 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1529 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1530 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1531 main/editor/Makefile.am: moved includes to include
1532 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1533 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1534 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1535 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1537 * main/game.c: disabled cockpit for OGL, formatting
1538 * 2d/ibitblt.c: formatting
1540 2002-02-16 Bradley Bell <btb@icculus.org>
1542 * include/oldsdl.h: check for older macros
1543 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1544 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1545 allow older sdl versions
1547 2002-02-15 Bradley Bell <btb@icculus.org>
1549 * main/: automap.c, automap.h, inferno.c: automap resolution now
1551 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1552 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1553 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1554 win32/include/key_arch.h: never mind - that would be pointless
1555 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1556 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1557 win32/include/key_arch.h: copied files from d1x
1558 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1559 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1560 * main/multipow.c: need conf.h
1561 * arch/win32/Makefile.am: new file
1562 * include/pstypes.h: added u_int16_t (needed in base_ip)
1563 * arch/win32/arch_ip.cpp: copied from d1x
1565 2002-02-14 Bradley Bell <btb@icculus.org>
1567 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1568 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1569 main/netlist.c: Added hotkeys to toggle fullscreen mode
1570 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1571 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1572 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1573 reorder.h: Lotsa networking stuff from d1x
1575 2002-02-13 Bradley Bell <btb@icculus.org>
1577 * include/gr.h, main/game.c: Fullscreen toggle stuff
1578 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1580 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1581 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1584 2002-02-11 Bradley Bell <btb@icculus.org>
1586 * main/bm.c: use portable loader if bigendian
1587 * include/pstypes.h: don't define bool for c++
1588 * include/cfile.h: extern AltHogDir stuff
1589 * include/byteswap.h: use WORDS_BIGENDIAN
1590 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1591 * main/vers_id.h: added D2X_IVER
1592 * misc/args.c: don't use d1x.ini
1593 * Makefile.am: rpm stuff
1594 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1597 2002-02-09 Bradley Bell <btb@icculus.org>
1599 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1601 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1603 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1606 2002-02-06 Bradley Bell <btb@icculus.org>
1608 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1609 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1610 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1611 * debian/: changelog.in, control, copyright, d2x-gl.files,
1612 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1616 2002-02-02 Bradley Bell <btb@icculus.org>
1618 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1619 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1620 Enabled RELEASE option
1622 2002-01-31 Bradley Bell <btb@icculus.org>
1624 * Makefile.am, configure.ac: specify prerequisite versions of
1625 autoconf and automake
1627 2002-01-29 Bradley Bell <btb@icculus.org>
1629 * main/mission.c: RCS header added
1630 * main/inferno.c: update copyright date
1631 * main/mission.c: allow missions to be in AltHogDir
1632 * configure.ac: Display results of configure
1633 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1636 2002-01-28 Bradley Bell <btb@icculus.org>
1638 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1639 Data files now go in DATADIR/games/d2x, user files now go in
1642 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1644 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1645 files now go in ~/.d2x
1647 2002-01-24 Bradley Bell <btb@icculus.org>
1649 * configure.ac: fix nasm not found error message
1651 2002-01-18 Bradley Bell <btb@icculus.org>
1653 * configure.in: getting rid of old configure.in
1654 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1655 main/movie.c: Movie playing kludgey stuff
1656 * misc/args.c: formatting
1657 * main/inferno.c: allow -h for help
1658 * include/error.h: don't die on int3, unless -debug given
1659 * mingw32.txt: more stuff
1661 2001-12-29 Bradley Bell <btb@icculus.org>
1663 * Makefile.am: Got rid of thinking.txt
1664 * main/inferno.c: document -nomovies option
1666 2001-12-28 Bradley Bell <btb@icculus.org>
1668 * main/titles.c: formatting, put some code into place for rendering
1669 of robots during briefings
1671 2001-12-27 Bradley Bell <btb@icculus.org>
1675 2001-12-23 Craig Hadady <chadady@iglou.com>
1677 * 2d/rle.c: fixed bug in dummy array.
1679 2001-12-03 Bradley Bell <btb@icculus.org>
1681 * arch/sdl/init.c: fix formatting
1682 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1683 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1684 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1685 and sdl joystick stuff
1687 2001-11-30 Bradley Bell <btb@icculus.org>
1689 * thinking.txt: not needed
1691 2001-11-27 Bradley Bell <btb@icculus.org>
1693 * cygconf, mingw32.txt: use sdl from source on cygwin
1694 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1695 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1696 SDL_CFLAGS to CFLAGS
1698 2001-11-27 Bradley Bell <btb@icculus.org>
1702 2001-11-14 Bradley Bell <btb@icculus.org>
1704 * texmap/scanline.c: use optimization flags as texmap default
1705 * NEWS: mouse wheel, etc
1706 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1707 wheel to emulate 3rd axis
1708 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1709 * include/error.h: kludge to ungrab mouse when we hit an int3
1710 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1711 __ENV_MSDOS__ to __MSDOS__
1712 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1714 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1716 * arch/sdl/digi.c: implemented digi_set_volume
1717 * include/grdef.h, main/config.c, misc/d_io.c: change
1718 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1719 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1720 main/piggy.c: use MAKE_SIG
1721 * installation.txt: update
1722 * configure.ac: new file
1723 * arch/sdl/joydefs.c: #include pstypes.h
1724 * arch/sdl/init.c: SDL joystick stuff
1725 * acconfig.h: adjust MINGW defines
1726 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1727 controls menu now works
1729 2001-11-13 Bradley Bell <btb@icculus.org>
1731 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1733 * Makefile.am: New file
1734 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1736 * compilerdefs.txt: New file
1737 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1739 2001-11-12 Bradley Bell <btb@icculus.org>
1741 * main/playsave.c: load player files regardless of byte order of
1744 2001-11-11 Bradley Bell <btb@icculus.org>
1746 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1748 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1749 * NEWS: GL savegame thumbnails
1750 * acconfig.h, configure.in: make option for NMOVIES, default to off
1752 2001-11-09 Bradley Bell <btb@icculus.org>
1754 * main/state.c: Enabled savegame thumbnails under OpenGL
1755 * unused/pa_null/pa_enabl.h: remove duplicate header
1756 * misc/args.c: use d2x.ini for option file
1757 * mem/mem.c: Move mem_realloc inside the ifdef
1758 * main/menu.c: fix 640x400 menu text
1759 * main/inferno.c: added documentation
1760 * main/endlevel.c: fix warnings
1761 * arch/ogl/gr.c: Get rid of gl spew
1762 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1763 * acconfig.h: Define __SDL__ for mingw
1765 2001-11-08 Bradley Bell <btb@icculus.org>
1767 * 2d/font.c: free OGL font data when rereading
1768 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1769 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1770 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1771 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1772 main/weapon.h: Enabled shareware build, endlevel flythrough
1774 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1775 of use for shareware build
1776 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1778 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1780 2001-11-05 Bradley Bell <btb@icculus.org>
1782 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1784 * include/3d.h: Add comment
1786 2001-11-04 Bradley Bell <btb@icculus.org>
1788 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1790 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1792 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1793 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1794 main/hudmsg.h: Enable d1x-style hud_message
1795 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1796 * 2d/font.c: re-init ogl fonts after remapping colors.
1798 2001-11-02 Bradley Bell <btb@icculus.org>
1800 * misc/Makefile.am: remove byteswap.h (duplicate header)
1801 * 2d/font.c: fixed gr_remap_font, minor stuff
1802 * configure.in: take out -O2 if doing debug build
1803 * main/bm.c: formatting
1804 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1805 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1806 macros, get rid of functions
1808 2001-11-01 Bradley Bell <btb@icculus.org>
1810 * misc/byteswap.h: removed duplicate header
1812 2001-10-31 Bradley Bell <btb@icculus.org>
1814 * NEWS, main/automap.c: automap works in opengl
1815 * NEWS, configure.in: Added news
1816 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1817 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1818 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1819 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1820 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1821 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1822 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1823 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1824 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1826 2001-10-27 Bradley Bell <btb@icculus.org>
1828 * main/inferno.c: added some documentation
1830 2001-10-25 Bradley Bell <btb@icculus.org>
1832 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1834 * Makefile.am, configure.in, arch/Makefile.am,
1835 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1836 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1837 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1838 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1839 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1840 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1841 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1842 it's ugly, but It'll be easier to sync with d1x.
1843 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1844 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1845 main/editor/Makefile.am: attempt at support for editor, makefile
1847 * misc/d_delay.c: formatting fix
1848 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1849 tmappent.S, tmapppro.S: adding support for runtime selection of
1851 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1852 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1853 including multi.h and network.h, fix backslashes, fix compiler
1855 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1856 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1857 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1858 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1859 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1860 including multi.h and network.h, fix backslashes
1861 * include/pstypes.h: added typedef for u_int64_t on mingw
1862 * include/3d.h: added prototype for g3_uninit_polygon_model
1863 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1865 2001-10-24 Bradley Bell <btb@icculus.org>
1867 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1868 arch subdirs, as in d1x.
1869 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1870 earlier style until i understand automake 1.5 better. remove input
1872 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1873 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1874 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1875 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1876 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1877 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1878 Moved input stuff to arch subdirs, as in d1x.
1879 * NEWS, configure.in: blah blah
1881 2001-10-23 Bradley Bell <btb@icculus.org>
1883 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1884 * texmap/tmapppro.S: no need for #include <conf.h> here
1885 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1887 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1888 file. RCS header added
1889 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1890 #ifdef'ing out the whole file. RCS header added
1891 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1892 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1893 fixes. Now works with automake 1.5 and autoconf 2.52.
1894 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1895 mingw (-grabmouse now works on win32).
1896 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1897 These don't belong in cvs
1901 2001-10-20 Bradley Bell <btb@icculus.org>
1903 * 2d/font.c: Don't free unused variables...
1904 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1906 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1907 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1908 main/Makefile.am: make dist more sensible
1909 * Makefile.am: Kludge for linking on mingw
1911 2001-10-19 Bradley Bell <btb@icculus.org>
1913 * Makefile.am, configure.in, arch/win32/Makefile.am,
1914 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1915 * include/ipx_drv.h: Check for __MINGW32__
1916 * include/i86.h: Imported from d1x
1917 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1918 * arch/dos/modex.asm: Fixed %include
1919 * main/console.c: RCS headers added
1920 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1922 * Makefile.am, main/Makefile.am: Moved final link to top-level
1923 directory instead of main/
1924 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1925 __ENV_LINUX__ to __linux__
1926 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1927 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1928 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1929 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1930 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1931 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1932 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1933 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1934 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1935 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1937 * configure.in: add --enable-xploader, support arch/linux subdir,
1939 * main/inferno.c: conditionalize conf.h
1941 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1943 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1944 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1945 misc/fileutil.h: Partial application of linux/alpha patch.
1947 2001-10-19 Bradley Bell <btb@icculus.org>
1949 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1950 networking in line with d1x, moved some arch/linux_* stuff to
1952 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1953 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1954 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1955 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1957 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1958 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1959 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1960 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1961 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1962 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1963 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1964 linux/include/ukali.h: Brought linux networking in line with d1x,
1965 moved some arch/linux_* stuff to arch/linux/*
1966 * include/ipx_drv.h: Imported from d1x
1967 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1968 * main/ipx_drv.c: Imported from d1x
1969 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1970 main/network.h, main/Makefile.am: Trying to get network working on
1972 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1973 main/Makefile.am: build fixes
1974 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1975 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1976 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1977 starting to get net working.
1978 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1979 conditionalized min,max macros
1981 2001-10-18 Bradley Bell <btb@icculus.org>
1983 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1984 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1985 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1986 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1988 * 2d/2dsline.c: RCS headers added/changed
1989 * configure.in: fix NASMFLAGS bug
1990 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1993 2001-10-17 Bradley Bell <btb@icculus.org>
1995 * NEWS: Fixed the invulnerable robots bug!
1996 * main/collide.c: Fixed the invulnerable robots bug!
1998 2001-10-14 Bradley Bell <btb@icculus.org>
2000 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2003 2001-10-13 Bradley Bell <btb@icculus.org>
2005 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2006 arch/Makefile.am, arch/dos/Makefile.am,
2007 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2008 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2009 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2010 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2011 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2012 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2013 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2014 arch/win32/include/Makefile.am, iff/Makefile.am,
2015 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2016 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2017 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2018 unused/bios/Makefile.am, unused/lib/Makefile.am,
2019 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2020 unused/ui/Makefile.am, unused/vga/Makefile.am,
2021 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2022 automake stuff from "inert" subdirs. And there was much rejoicing.
2023 * Makefile.am, NEWS, configure.in: Stuff
2024 * ChangeLog: removing auto-generated file
2025 * cygconf: Added instructions for mingw32 build
2026 * Makefile.am: renamed INSTALL to installation.txt
2027 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2028 * mingw32.txt: Added instructions for mingw32 build
2029 * configure.in: Enable assembly under mingw32
2031 2001-10-12 Bradley Bell <btb@icculus.org>
2033 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2034 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2035 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2036 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2037 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2038 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2039 to __DJGPP__, since it's built-in.
2041 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2043 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2044 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2048 2001-10-12 Bradley Bell <btb@icculus.org>
2050 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2051 * Makefile.am: make sure cygconf gets archived
2052 * configure.in: Increment version number in preparation for release
2053 * configure.in: Fix detection of opengl
2054 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2055 cygconf, arch/Makefile.am, arch/include/joy.h,
2056 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2057 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2058 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2059 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2060 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2061 Vastly improved compilability.
2063 2001-10-11 Bradley Bell <btb@icculus.org>
2065 * Makefile.am: Added macros/sdl.m4
2066 * autogen.sh: Added macros/sdl.m4
2068 2001-10-09 Bradley Bell <btb@icculus.org>
2070 * main/vers_id.h: Added DESCENT_VERSION constant
2071 * main/inferno.c: Added command-line help.
2072 * include/ogl_init.h: opengl improvments (following d1x changes)
2074 2001-10-07 Bradley Bell <btb@icculus.org>
2076 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2077 arch/ogl/Makefile.am: Remove duplicate headers.
2079 2001-08-02 Thimo Neubauer <thimo@debian.org>
2081 * mem/mem.c: totally crippled the memory manager because it does
2082 not make sense for non-DOS-systems and it would have been too
2083 complicated to get it 64bit clean
2085 2001-06-19 Bradley Bell <btb@icculus.org>
2087 * cvshowto.txt: updated anonymous password
2089 2001-02-08 Bradley Bell <btb@icculus.org>
2091 * COPYING, license.txt: Added d1x license
2093 2001-02-01 Bradley Bell <btb@icculus.org>
2095 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2097 2001-01-31 Bradley Bell <btb@icculus.org>
2099 * configure.in, arch/include/mouse.h, include/pstypes.h,
2100 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2101 * main/polyobj.c: fix typo
2102 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2103 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2104 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2105 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2106 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2107 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2108 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2109 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2110 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2111 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2112 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2113 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2114 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2115 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2116 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2117 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2118 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2119 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2120 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2121 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2122 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2123 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2124 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2125 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2126 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2127 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2129 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2130 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2131 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2132 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2134 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2136 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2137 cross-compiling, and cygwin fixes
2139 2001-01-30 Bradley Bell <btb@icculus.org>
2141 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2142 include/pstypes.h, include/strutil.h, main/Makefile.am,
2143 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2144 needs --without-assembler and --without-network to compile
2146 2001-01-29 Bradley Bell <btb@icculus.org>
2148 * configure.in, main/Makefile.am: Fixes to build system
2149 * main/kconfig.c: fix for non-linux joysticks
2150 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2151 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2152 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2153 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2154 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2155 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2156 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2158 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2159 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2160 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2161 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2162 sdl_timer.c: Fixed build system, minor fixes
2163 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2164 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2166 2001-01-28 Bradley Bell <btb@icculus.org>
2168 * conf.h.in, configure.in, arch/Makefile.am,
2169 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2170 arch/include/key.h, main/Makefile.am: More header unification...
2171 * main/newdemo.c: Added <ctype.h>
2172 * arch/include/: event.h, joy.h: unified input headers.
2173 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2174 OpenGL now uses SDL-GL instead of gii
2175 * arch/include/: key.h, mouse.h: Unified arch headers
2177 2001-01-25 Bradley Bell <btb@icculus.org>
2179 * autogen.sh: use "set -e" so execution stops if something goes
2182 2001-01-24 Bradley Bell <btb@icculus.org>
2185 * Makefile.am: Add ChangeLog to dist
2186 * ChangeLog: Putting this here so automake doesn't complain
2190 2001-01-24 Bradley Bell <btb@icculus.org>
2192 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2193 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2194 for building ChangeLog from RCS entries
2195 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2196 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2197 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2198 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2199 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2200 arch/Makefile.am, arch/dos/Makefile.am,
2201 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2202 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2203 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2204 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2205 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2206 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2207 unused/Makefile.am, unused/bios/Makefile.am,
2208 unused/lib/Makefile.am, unused/novga/Makefile.am,
2209 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2210 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2211 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2212 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2213 make dist, VPATH builds, ...
2214 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2215 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2216 arch/dos/Makefile.in, arch/linux/Makefile.in,
2217 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2218 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2219 misc/Makefile.in, texmap/Makefile.in: cruft removal
2220 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2222 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2223 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2224 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2225 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2227 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2228 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2229 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2230 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2231 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2232 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2233 main/songs.c, misc/args.c: changed args_find to FindArg
2235 2001-01-22 Bradley Bell <btb@icculus.org>
2237 * configure, main/Makefile.am, main/Makefile.in: configuration
2239 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2240 fix compiler warnings w/opengl
2241 * include/console.h: ggi support
2242 * arch/linux_init.c: svgalib support
2243 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2244 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2245 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2246 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2247 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2248 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2249 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2250 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2251 warnings and enable NDEBUG
2252 * arch/svgalib_init.c: svgalib support
2254 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2256 * main/kconfig.c: joystick support
2258 2001-01-21 Bradley Bell <btb@icculus.org>
2260 * cvshowto.txt: new file, taken from d1x webpage
2261 * AUTHORS, README: Taking over as maintainer of d2x
2262 * ChangeLog: Grab mouse with SDL/X11
2263 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2265 2001-01-20 Bradley Bell <btb@icculus.org>
2267 * configure, configure.in: Turned -Werror back off by default
2268 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2269 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2270 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2271 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2272 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2273 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2274 main/laser.c, main/multi.c, main/network.c, main/network.h,
2275 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2276 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2277 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2278 warnings, for non-OpenGL on linux, anyway...
2280 2001-01-19 Bradley Bell <btb@icculus.org>
2282 * copying: remove duplicate file
2283 * Import of d2x-0.0.9-pre1
2284 * Import of d2x-0.0.8