1 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * 2d/font.c: fix bug #2167: some characters would not display because
4 of signed/unsigned errors
5 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
6 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
8 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
9 all functions in kfuncs.c to return int instead of void
10 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
11 disable old hostage system in editor (d2 is simpler in this regard)
12 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
13 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
14 * main/editor/centers.c: change curseg2p to Curseg2p
15 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
16 * main/editor/macro.c: remove unused variable "length"
17 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
18 * main/editor/medmisc.c: Pass both arguments to render_frame
20 2005-01-23 Jason Owen <shannara256@yahoo.com>
22 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
23 may crash printf if the list of extensions is huge
25 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
27 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
28 only on last level of built-in mission.
29 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
31 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
32 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
33 buffers (speeding it up), and use cfopen instead of
34 PHYSFS_openRead/PHYSFS_openWrite where appropriate
35 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
36 sure nocfile.h and cfile.h are never both included
38 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
40 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
41 fix bug #1676 (filling up of OLG texture list)
43 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
45 * main/state.c: fix problems with copying/deleting save files
47 * main/automap.c: make automap fonts transparent.
49 2005-01-07 Bradley Bell <btb@icculus.org>
51 * main/menu.c: In Load Level, if there is no current mission,
54 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
56 * main/gameseq.c: Free polymodel data before reloading ham file.
58 * arch/ogl/gr.c: Implement fading in ogl_urect()
60 * main/gauges.c: Draw ship before shields in HUD.
62 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
64 * main/editor/centers.c: Use both ints with the robot producer
67 2004-12-23 Bradley Bell <btb@icculus.org>
69 * main/editor/centers.c, main/editor/editor.h,
70 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
71 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
72 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
75 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
77 * main/bmread.c: don't duplicate the period in the filename
79 * main/dumpmine.c: Add function prototypes to remove warnings
81 * main/dumpmine.c, ui/window.c: Specify that two functions return
84 * main/editor/autosave.c, main/editor/curves.c,
85 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
86 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
89 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
91 * main/editor/eobject.c, main/editor/kgame.c,
92 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
93 extra two parameters to get_seg_masks.
95 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
96 structs for mine saving functions
98 * main/inferno.c: Use PhysicsFS for making the hoard ham.
100 * main/bmread.c: add missing includes
102 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
104 * main/dumpmine.c: Fix type mismatches
106 2004-12-19 Bradley Bell <btb@icculus.org>
108 * ui/Makefile.am: fix ui Makefile.am
110 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
111 removeext, use it in ds_load instead of splitpath
113 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
115 * include/u_mem.h: prototype for strdup with MPW
117 * main/laser.c: abort weapon fire if unable to create object
119 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
120 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
121 unused/ui/icon.c: replace byte with sbyte
123 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
124 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
125 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
126 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
127 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
128 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
129 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
130 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
131 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
132 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
133 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
134 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
135 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
136 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
137 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
140 * ui/Makefile.am: added Makefile.am for ui
142 * main/editor/Makefile.am, main/editor/autosave.c,
143 main/editor/centers.c, main/editor/centers.h,
144 main/editor/curves.c, main/editor/eglobal.c,
145 main/editor/ehostage.c, main/editor/ehostage.h,
146 main/editor/elight.c, main/editor/eobject.c,
147 main/editor/eobject.h, main/editor/eswitch.c,
148 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
149 main/editor/group.c, main/editor/info.c, main/editor/info.h,
150 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
151 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
152 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
153 main/editor/ksegsel.c, main/editor/ksegsize.c,
154 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
155 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
156 main/editor/medlisp.h, main/editor/medmisc.c,
157 main/editor/medmisc.h, main/editor/medrobot.c,
158 main/editor/medrobot.h, main/editor/medsel.c,
159 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
160 main/editor/objpage.c, main/editor/objpage.h,
161 main/editor/seguvs.c, main/editor/texpage.c,
162 main/editor/texture.c: imported missing editor files from d1x
164 * main/Makefile.am: build dumpmine.c for editor
166 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
167 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
168 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
169 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
170 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
172 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
173 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
174 main/editor/eglobal.c, main/editor/ehostage.c,
175 main/editor/ehostage.h, main/editor/elight.c,
176 main/editor/eobject.c, main/editor/eobject.h,
177 main/editor/eswitch.c, main/editor/eswitch.h,
178 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
179 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
180 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
181 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
182 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
183 main/editor/ksegsel.c, main/editor/ksegsize.c,
184 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
185 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
186 main/editor/meddraw.h, main/editor/medlisp.h,
187 main/editor/medmisc.c, main/editor/medmisc.h,
188 main/editor/medrobot.c, main/editor/medrobot.h,
189 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
190 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
191 main/editor/objpage.h, main/editor/segment.c,
192 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
193 main/editor/texpage.h, main/editor/texture.c: Move old logs to
196 * main/editor/autosave.c main/editor/centers.c
197 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
198 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
199 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
200 main/editor/fixseg.c main/editor/func.c main/editor/group.c
201 main/editor/info.c main/editor/info.h main/editor/kbuild.c
202 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
203 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
204 main/editor/ksegmove.c main/editor/ksegsel.c
205 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
206 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
207 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
208 main/editor/medmisc.h main/editor/medrobot.c
209 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
210 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
211 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
212 main/editor/texpage.h main/editor/texture.c ui/barbox.c
213 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
214 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
215 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
216 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
217 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
218 conf.h in new editor files
220 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
222 * main/state.c: open autosave file for writing, not reading
224 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
225 main/state.c, main/state.h: added fast save
227 * main/gameseq.c, main/inferno.c: force gr_update() so screens
228 always show in OpenGL
230 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
232 * misc/strutil.c: Implement strdup for MPW
234 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
237 * misc/strutil.c: fix MPW compiler errors
239 * main/mission.c, main/mission.h: allocate mission filenames
242 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
244 * 2d/font.c: Initialise the dataptr member correctly.
246 * include/mono.h: Print only mildly interesting messages to
247 stderr.txt. (revert earlier carbon changes)
249 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
251 * include/physfsx.h: getRealPath uses the write directory if it
252 can't get the real directory
254 * D2X.make: remove misc/d_io.c
256 2004-12-03 Bradley Bell <btb@icculus.org>
258 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
259 pathname, ensure correct translation of path separators
261 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
263 * misc/strutil.c: fix stricmp and strnicmp
265 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
268 2004-12-02 Bradley Bell <btb@icculus.org>
270 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
271 I couldn't figure out why the previous code kept segfaulting under
274 * main/kconfig.c: disable call to reset_cockpit() which was
275 causing the "letterbox" bug
277 * main/inferno.c: don't die if title screens not found
279 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
281 * configure.ac: require PhysicsFS header and library
283 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
285 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
287 * D2X.make: fix build on Carbon by adding digiobj.c
289 * main/mission.c: set builtin_hogsize for non-built-in missions
291 * main/mission.c: pass individual mission around instead of whole list
293 * main/mission.c: remove mission list from global memory
295 2004-12-02 Bradley Bell <btb@icculus.org>
297 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
298 path separator gets added to hogdir
300 2004-12-01 Bradley Bell <btb@icculus.org>
302 * README, configure.ac, VisualC/d2x/d2x.dsp,
303 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
304 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
305 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
306 uses dynamic opengl loading
308 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
310 * arch/ogl/gr.c: make write_bmp use PhysicsFS
312 * include/args.h, misc/args.c: new AppendArgs function. This
313 separates the copying of the arguments passed to main() from the
314 reading of the arguments file
316 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
317 the flexible cfgets, Fix compiling issues in MPW.
319 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
320 reading into an int, so it's removed completely. PHYSFSX_getc was
321 removed, because it's only use in misc/strio.c was removed. Put
322 in PHYSFSX_getRealPath, which recognises platform-specific
323 separators and doesn't use snprintf (MPW doesn't have it). MPW
326 * main/inferno.c: Remove use of open_movie_file. Read the
327 arguments file from the base directory, if there is one. Set up
328 D2X's write directory, including replacing any tilde at the start
329 of the path (if there is one) with the string returned by
330 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
331 default is still ~/.d2x. Check if the write directory has to be
332 created. Read the arguments file in this write directory if there
333 is one. If there's still no write directory, set it to the base
334 directory. Won't set it to the current directory if this fails,
335 because of the issue of which character to use for which platform.
337 * main/playsave.c: Use PHYSFS_readSLE32 instead of
338 PHYSFS_readULE32 due to compiling issues in MPW. Use
339 cfile_read_short instead of PHYSFS_readULE16 because of both
340 compiling and endian issues. cfile_read_byte instead of
341 PHYSFSX_readU8. Write a dummy structure instead of seeking when
342 NETWORK isn't defined
344 * D2X.make: Don't compile cfile.c on Mac OS 9.
346 * README: add PhysicsFS to the required 'tools' in README, and
347 instructions for building in MPW.
349 * include/cfile.h: Make cfopen into an inline, where a read buffer
350 is set up. This speeds up loading significantly.
352 2004-12-01 Bradley Bell <btb@icculus.org>
354 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
355 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
358 * main/newmenu.c: fix player file deletion
360 * include/physfsx.h: fix statfs includes for OS X
362 * main/inferno.c, main/network.c: misc physfs conversions
364 * arch/linux/Makefile.am, arch/linux/findfile.c,
365 arch/win32/Makefile.am, arch/win32/findfile.c,
366 include/findfile.h, main/kludge.c, main/mission.c,
367 main/newmenu.c, main/piggy.c: get rid of findfile stuff
369 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
372 * main/state.c: improve savegame load/save
374 * main/movie.c: make -nomovies friendlier
376 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
378 * include/d_io.h, include/physfsx.h, main/inferno.c,
379 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
382 * main/scores.c: use physfs for scores file
384 * main/playsave.c: improve player loading
386 * main/movie.c: improve movie loading
388 * main/mission.c: improve mission loading
390 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
391 main/state.c: use physfs for savegames
393 * README: minor update
395 * main/newdemo.c: use physfs for demos
397 * include/physfsx.h: added PHYSFSX_rename function
399 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
400 physfs/rwops, add libmve callbacks
402 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
403 added physfsrwops stuff
405 * include/cfile.h: added cfile_close wrapper
407 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
410 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
413 * main/config.c: use physfs to read config file
415 * include/physfsx.h: added gets and puts functions
417 * include/cfile.h: correct seek return value
419 * main/config.c, main/playsave.c: use physfs to write
422 * include/physfsx.h: added my physfs extensions
424 * main/inferno.c: physfs initialization stuff
426 * configure.ac: add check for physfs lib
428 * include/cfile.h: made cfile into a wrapper for physfs
430 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
431 disabled althogdir stuff (shouldn't be needed w/physfs)
433 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
434 configure.ac: drop cfile stuff
436 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
438 * D2X.make: Don't use D2XFolder, because the userdir can now be
439 specified in Mac OS 9. Putting it in the source code folder is
440 more convenient. Turn debugging on. Don't compile old files,
441 compile new ones. Add the PhysicsFS library.
443 * iff/iff.c: Get rid of MIN redefinition.
445 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
446 MPW doesn't like switches of long longs
448 2004-11-30 Bradley Bell <btb@icculus.org>
450 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
451 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
452 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
453 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
454 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
455 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
456 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
458 2004-11-28 Bradley Bell <btb@icculus.org>
460 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
462 * arch/sdl/digi.c: use d2src system for persistent sounds
464 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
467 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
468 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
469 ripped object stuff out of digi.c, now using digiobj.c. get rid of
470 a bunch of kludges, sound should be more true to original game now
472 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
475 2004-11-27 Bradley Bell <btb@icculus.org>
477 * main/text.c, main/text.h, main/titles.c: added function to
478 properly decode multi-line strings
480 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
481 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
484 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
486 * main/inferno.c: enable logo screens for shareware/oem
488 2004-11-26 Bradley Bell <btb@icculus.org>
490 * main/mission.c, main/titles.c: fix d1 briefing glitches
492 * main/game.c: free up cpu by not calling timer_delay so many
493 times (fixes Bug 2034)
495 * main/gameseq.c: enable briefing screens for mac shareware
497 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
498 doesn't care if it draws offscreen, I guess)
500 * main/credits.c: reduce flickering in credits w/opengl
502 2004-11-25 Bradley Bell <btb@icculus.org>
504 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
505 garbage on windows for some reason.
507 * 2d/font.c: fixed opengl menu font bug, caused by doing
508 arithmetic on signed chars.
510 2004-11-23 Bradley Bell <btb@icculus.org>
512 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
514 2004-11-22 Bradley Bell <btb@icculus.org>
516 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
517 arch/linux/joystick.c, arch/linux/include/joystick.h,
518 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
519 arch use global variable joy_num_axes
521 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
523 * main/gamemine.c, main/piggy.c: compile again on older C compilers
525 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
527 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
528 Vertigo) missions, load add-on ham file at every load, not only the 1st
530 * main/bm.ch: fix bug where loading a hxm would affect other levels too
532 * main/fireball.c: don't Int3() every time explosions don't look best
534 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
536 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
538 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
540 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
542 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
544 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
546 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
547 shareware version of descent.hog. This is not yet bug-free
549 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
551 * main/network.c: fix crash introduced with previous change
553 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
555 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
556 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
557 make mission structre memory allocated
559 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
561 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
562 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
563 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
564 delete file compbit.h, move functionality to text.c, modify all
565 previous users of compbit.h to use existing function in text.h
567 * main/inferno.c: remove warning created by the fix for the cfgets
570 * main/bmread.c: add comment
572 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
574 * cfile/cfile.c: declare variable on top of block
576 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
577 main/multi.h, main/network.c: move mission list handling functionality
578 to mission.c, remove unnecessary load_mission calls in menu.c
580 * main/game.c: remove unnecessary build_mission_list call
582 * main/mission.c, main/mission.h: correct comments about anarchy-only
584 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
585 remove explicit uses of mission list
587 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
589 * libmve/mveplay.c: make it compile on Cygwin
591 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
593 * main/config.c: fix bug uncovered by having fgets cut off ending \n
595 * main/text.c: fix crash on Mac OS X, probably fix bug 738
597 * include/mono.h: add mprintf support for carbon (Mac OS 9)
599 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
601 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
602 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
603 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
604 information about the current mission, for easier code refactorisation.
606 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
608 * main/gamemine.c, main/piggy.c: fix bug 1675:
609 use better d2 textures if d1 hog is present but not loadable
611 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
613 * cfile/cfile.c: simplify, reduce number of global vars
615 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
617 * main/gameseg.c: fix bugfix of 2004-05-15
619 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
621 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
623 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
624 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
625 cfgets now always copies the terminating character to the dest buffer.
626 This fixes a bug that occured when reading cmd line args from d2x.ini
628 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
630 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
631 move more old change logs into ChangeLog-old
633 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
634 and Martin Schaffner <maschaffner@gmx.ch>
636 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
637 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
638 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
639 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
640 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
641 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
642 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
643 arch/include/joy.h, arch/win32/include/key.h
644 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
645 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
646 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
647 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
648 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
649 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
650 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
651 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
652 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
653 main/config.c, main/config.h, main/controls.c, main/controls.h
654 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
655 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
656 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
657 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
658 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
659 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
660 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
661 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
662 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
663 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
664 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
665 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
666 main/mission.c, main/mission.h, main/modem.h, main/morph.c
667 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
668 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
669 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
670 main/paging.c, main/paging.h, main/physics.c, main/physics.h
671 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
672 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
673 main/powerup.h, main/render.c, main/render.h, main/robot.c
674 main/robot.h, main/scores.c, main/scores.h, main/screens.h
675 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
676 main/songs.c, main/songs.h, main/sounds.h, main/state.c
677 main/state.h, main/switch.c, main/switch.h, main/terrain.c
678 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
679 main/text.h, main/textures.h, main/titles.c, main/titles.h
680 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
681 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
682 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
683 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
684 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
685 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
687 move old per-file change logs into new file ChangeLog-old
689 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
691 * arch/ogl/ogl.c: enable -gl_mipmap switch
693 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
695 * arch/carbon/descent.r: swap min and max size to correct places
697 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
699 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
701 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
703 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
705 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
707 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
708 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
710 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
711 link) on MPW on Mac OS 9 (carbon)
713 * include/mono.h: disable mprintf on carbon to avoid significant bloat
715 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
717 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
719 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
721 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
723 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
725 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
727 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
728 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
729 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
730 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
731 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
733 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
734 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
735 new files for supporting compilation with MPW for carbon (Mac OS 9)
737 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
739 * main/playsave.c: do not seek while writing, carbon does not like it
741 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
743 * cfile/cfile.c: use portable ffilelength in cfile_size
745 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
746 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
747 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
748 unsigned and signed char, MPW does not like these
750 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
752 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
755 2004-06-01 Bradley Bell <btb@icculus.org>
757 * libmve/mve_main.c: cast malloc function pointer
759 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
760 target to XCode project
762 2004-05-31 Bradley Bell <btb@icculus.org>
764 * include/pstypes.h: fix accidental solaris breakage
766 * main/object.c: fix crash caused by death-cam code
768 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
769 XCode project simplifications, network enabled
771 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
772 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
774 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
777 * English.lproj/InfoPlist.strings, d2x-Info.plist,
778 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
779 d2x.xcode/project.pbxproj: added XCode project files
781 2004-05-22 Bradley Bell <btb@icculus.org>
783 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
786 * rpm/d2x.spec.in: Changed descriptions
788 2004-05-22 Matthew Mueller <donut@dakotacom.net>
790 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
793 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
795 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
796 the win32 code (d1x r1.8, key_arch.c r1.2)
798 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
799 use 32bpp screen mode by default, add option to use 16bpp (d1x
802 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
803 replacement texture paletted->rgb conversion alpha problem (d1x
806 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
807 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
808 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
811 * arch/ogl/gr.c, include/loadgl.h: fix win32
812 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
814 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
815 include/ogl_init.h, main/render.c: opengl hardware
816 super-transparency support using GL_NV_register_combiners (d1x
817 r1.38, r1.41, r1.6, r1.26, r1.7)
819 2004-05-22 Bradley Bell <btb@icculus.org>
821 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
824 2004-05-22 Matthew Mueller <donut@dakotacom.net>
826 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
827 include/ogl_init.h: use GL_RGB for non-transparent textures, and
828 fix fonts not having transparent flag set (wouldn't get paletted)
829 (d1x r1.15, r1.37, r1.40, r1.25)
831 * arch/ogl/ogl.c: don't try to use paletted textures with
832 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
834 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
835 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
838 * 2d/font.c: memset ogl font bitmap data since the copy function
839 leaves some (unused) parts uninitialized, which aggravates
842 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
843 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
846 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
847 screenshots if the entire thing wasn't written in one call to
850 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
851 info not being updated on win32 (d1x r1.11)
853 * arch/win32/digi.c: remove some redundancy by not needing to do
854 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
855 clean up some indenting of DS_release_slot calls. And make
856 DS_release_slot return 1 when a sound is already not playing, in
857 addition to when a sound was killed. (d1x r1.10)
859 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
860 linux version (d1x r1.5)
862 * main/kconfig.c: make next axis config key skip currently
863 allocated axes (d1x r1.11)
865 2004-05-22 David Cleaver <wraithx@morpheus.net>
867 * main/kconfig.c: joy configuration next axis key from WraithX
870 2004-05-22 Bradley Bell <btb@icculus.org>
872 * main/game.c, main/inferno.c: typo
874 2004-05-21 Matthew Mueller <donut@dakotacom.net>
876 * main/game.c, main/game.h, main/inferno.c: make rear view
877 leave_time variable with -rearviewleavetime argument (d1x r1.25,
880 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
882 * main/inferno.c: change -udp documentation to d2x behaviour
884 2004-05-21 Bradley Bell <btb@icculus.org>
886 * include/gr.h: added missing define for menu fullscreen toggle
888 2004-05-21 Matthew Mueller <donut@dakotacom.net>
890 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
891 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
893 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
895 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
896 arch/linux/include/joystick.h: patch from Steven Mueller for using
897 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
899 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
901 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
902 main/physics.c, main/render.c, main/wall.c: file-line for segfault
903 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
905 * arch/win32/digi.c: digisound fixes (d1x r1.7)
907 2004-05-21 Bradley Bell <btb@icculus.org>
909 * main/inferno.c: added -udp documentation from d1x
911 2004-05-20 Bradley Bell <btb@icculus.org>
913 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
915 2004-05-20 David Cleaver <wraithx@morpheus.net>
917 * main/controls.c, main/gamecntl.c, main/kconfig.c,
918 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
919 game.c r1.21, r1.6, r1.4, r1.3)
921 2004-05-20 Bradley Bell <btb@icculus.org>
923 * main/inferno.c: document -ihaveabrokenmouse
925 2004-05-20 Matthew Mueller <donut@dakotacom.net>
927 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
929 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
931 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
932 mouse driver problems (d1x r1.2, r1.2)
934 2004-05-20 Matthew Mueller <donut@dakotacom.net>
936 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
937 join list score crash (d1x r1.8)
939 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
941 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
942 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
945 2004-05-20 Bradley Bell <btb@icculus.org>
947 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
949 * main/inferno.c: integrated some niceautomap stuff from d1x
951 2004-05-20 Matthew Mueller <donut@dakotacom.net>
953 * arch/win32/joyhh.c: fixed the config bug where it'd always put
954 in some weird axis (d1x r1.3)
956 * arch/win32/init.c: set win32 icon to icon from resource file
959 * arch/win32/key.c: win32: fixed space key not working in messages
962 2004-05-20 Bradley Bell <btb@icculus.org>
964 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
967 2004-05-20 Matthew Mueller <donut@dakotacom.net>
969 * main/inferno.c: document -gl_refresh (d1x r1.20)
971 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
972 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
975 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
976 change the arg type for (d1x r1.5)
978 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
980 * arch/win32/digi.c: altsounds (d1x r1.6)
982 2004-05-20 Matthew Mueller <donut@dakotacom.net>
984 * arch/win32/digi.c: fixed a major memory leak and removed a bit
985 of redundancy (d1x r1.5)
987 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
988 fix crashing (d1x r1.4)
990 * arch/win32/digi.c: win32's digi_start_sound was not calling
991 DS_release_slot after setting .playing=0, resulting in a
992 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
994 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
995 apparently it was somehow causing some joysticks (Sidewinder
996 Precision 2) to only turn when the stick was moving, but not when
997 at turned but held stationary. And it was completely unused
998 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1001 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1002 previous key combos (d1x r1.29)
1004 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1005 g, and b values (d1x r1.15)
1007 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1008 sometimes (didn't handle negative palette steps) (d1x r1.34)
1010 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1011 shatter effects, robot explosions and weapons, and some more
1012 always present stuff. Also clean up ogl_cache_weapon_textures
1013 calling. (d1x r1.37)
1015 2004-05-20 Bradley Bell <btb@icculus.org>
1017 * main/kludge.c, main/game.c: move gr_renderstats and
1018 gr_badtexture back to game.c
1020 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1022 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1023 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1025 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1027 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1028 loaded after texture caching stage (d1x r1.34)
1030 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1031 for renderstats (d1x r1.33)
1033 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1035 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1036 main/inferno.c: add anisotropic texture filtering suport (d1x
1037 r1.33, r1.32, r1.23, r1.32)
1039 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1042 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1043 include/ogl_init.h: utilize hardware multitexturing support if
1044 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1045 r1.32, r1.30, r1.4, 1.22)
1047 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1050 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1052 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1053 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1054 effects in OGL using SetGammaRamp, much faster than the hack that
1055 was being used. currently SDL only (though not too hard to add to
1056 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1058 * main/menu.c: allow arbitrary (custom) resolution entry in
1059 change_res menu (d1x r1.14)
1061 2004-05-19 Bradley Bell <btb@icculus.org>
1063 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1064 d1x-style res change menu (mostly works)
1066 * misc/args.c: use strnicmp instead of strncasecmp
1068 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1070 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1071 command-line option (d1x r1.27)
1073 * main/inferno.c: restore inferno.c initialization of
1074 screen_compatible and use_double_buffer to 'normal' values, broken
1075 long long ago in one of the high res menu patches (d1x r1.30)
1077 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1078 resolutions to be specified on command line (d1x r1.2, r1.29,
1079 r1.4) -- doesn't work yet
1081 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1083 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1086 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1087 volume song stop/starting (d1x r1.7)
1089 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1091 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1094 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1095 ogl_ulinec (d1x r1.29)
1097 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1099 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1100 bottom are inclusive not exclusive (d1x r1.28)
1102 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1103 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1105 * arch/sdl/digi.c: fix typo
1107 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1109 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1110 creation code from arch_init_start into arch_init to fix weirdness
1111 with --help (d1x r1.5, r1.6)
1113 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1114 sync issues and lack of midi reset (d1x r1.5)
1116 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1119 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1120 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1122 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1125 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1127 2004-05-18 Bradley Bell <btb@icculus.org>
1129 * include/vecmat.h: comments/formatting
1131 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1133 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1134 include/test.lnk: remove unnecessary files
1136 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1137 This enables compilation with gcc 3.1
1139 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1141 * main/switch.c: took care of switches triggering single-sided
1142 walls (don't try to access the nonexistent adjacent wall via NULL
1143 pointers or negative array indices)
1145 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1147 * main/wall.c: fix invalid memory access for d1 levels which
1148 don't have a corresponding wall behind.
1150 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1152 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1153 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1154 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1155 interface header to new header file internal.h
1157 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1159 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1160 bitmask for each joystick axis that has sent input data,
1161 and will not crash Windows anymore during joystick setup because
1162 of for() loop over axis being executed once too often.
1164 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1165 gr_remap_mono_font() and call it after loading saved level.
1167 * main/laser.c: limit homing missile turn rate
1169 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1170 centers (work like fuel centers but provide shield)
1172 * main/gameseg.c: fix endless loop in some levels with a
1173 certain (complicated) structure
1175 2004-05-13 Bradley Bell <btb@icculus.org>
1177 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1178 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1179 updated project files for SDL 1.2.7
1181 * Makefile.am: add VisualC, VisualCE dirs to tarball
1183 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1185 * arch/sdl/digi.c: formatting
1187 2004-05-12 Bradley Bell <btb@icculus.org>
1189 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1192 * 2d/palette.c, include/palette.h: added function to create blend
1195 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1197 2004-05-11 Bradley Bell <btb@icculus.org>
1199 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1201 2004-05-10 Bradley Bell <btb@icculus.org>
1203 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1204 g3_draw_transp_poly had the fade level backwards, decided to just
1205 fix g3_draw_poly so it behaves correctly, transparency or not,
1206 reverted changes to render_face
1208 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1210 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1211 rendering transparent (e.g. cloaked) walls
1213 * main/render.c: render_face now calls g3_draw_transp_poly() for
1214 cloaked walls in OpenGL
1216 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1218 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1219 that from other apps, had "static" distortions.
1221 2004-04-22 Bradley Bell <btb@icculus.org>
1223 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1225 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1226 aligned version of PUT_INTEL_* macros
1228 2004-04-15 Bradley Bell <btb@icculus.org>
1230 * main/inferno.c: comment out unused checksum variable
1232 2004-04-14 Bradley Bell <btb@icculus.org>
1234 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1236 2004-04-14 Terran Melconian <terran@consistent.org>
1238 * main/gameseg.c: use portable rand function (fixes #1118)
1240 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1242 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1244 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1246 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1247 get rid of warnings (now compiles with -Werror on SunOS)
1249 * main/piggy.c: fix (really) wierd SunOS bug
1251 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1252 caused by not allocating enough mem for rle bitmaps
1254 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1256 * include/pstypes.h: sun OS typedef fixes
1258 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1260 * main/piggy.c: fix bug 1067
1262 * main/piggy.c: fix bugfix for 1067
1264 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1265 with descent.pig of mac registered)
1267 2003-12-18 Bradley Bell <btb@icculus.org>
1269 * main/kconfig.c: fixes for linux-native joystick
1271 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1274 * arch/include/joy.h: comments/formatting
1276 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1278 * compilerdefs.txt: added FreeBSD defs
1280 2003-12-08 Bradley Bell <btb@icculus.org>
1282 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1285 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1287 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1288 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1290 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1292 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1293 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1294 get rid of silly ulongs
1296 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1297 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1298 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1299 change relevant __linux__ macros to __ELF__
1301 2003-11-27 Bradley Bell <btb@icculus.org>
1303 * include/ogl_init.h: added proto for ogl_check_mode
1305 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1306 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1309 2003-11-26 Bradley Bell <btb@icculus.org>
1311 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1312 3.3 compiler warnings
1314 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1317 * include/pstypes.h: OS X fixes
1319 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1320 main/newmenu.h: linux fixes
1322 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1323 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1324 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1325 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1326 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1329 * arch/sdl/gr.c: fix sdl gr_update
1331 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1332 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1333 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1334 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1335 include/error.h, include/pstypes.h, include/strutil.h,
1336 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1337 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1338 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1339 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1340 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1343 2003-11-25 Bradley Bell <btb@icculus.org>
1345 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1346 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1347 libmve/VisualC/mveplayer.dsp: updated project files
1349 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1350 working w/Visual C++
1352 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1353 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1354 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1355 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1358 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1359 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1362 2003-11-24 Bradley Bell <btb@icculus.org>
1364 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1365 libmve/mveplay.c: stuff to play mve's in WinCE
1367 * arch/win32/findfile.c: unused functions...
1371 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1372 enabled mouse control of menus
1374 * main/mission.h: oops, didn't mean to change this.
1376 2003-11-21 Bradley Bell <btb@icculus.org>
1378 * VisualCE/d2x/d2x.vcp: updated project file
1380 2003-11-20 Bradley Bell <btb@icculus.org>
1382 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1383 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1384 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1387 2003-11-17 Bradley Bell <btb@icculus.org>
1389 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1390 main/menu.c: added option to disable kalinix under unix
1392 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1394 2003-11-14 Bradley Bell <btb@icculus.org>
1396 * main/automap.c: fix automap background image
1398 * main/automap.c, main/automap.h: delete cruft
1400 * main/automap.c: fix level number position
1402 * main/automap.c: simplify g3_draw_line hack
1404 * main/menu.c: stop pointless vid mode changes
1406 2003-11-07 Bradley Bell <btb@icculus.org>
1408 * NEWS, installation.txt: s'more documentation
1410 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1412 * configure.ac: fix .exe extension problems
1414 2003-11-07 Bradley Bell <btb@icculus.org>
1416 * arch/ogl/ogl.c: disable texture format verification for OS X -
1419 2003-11-06 Bradley Bell <btb@icculus.org>
1421 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1422 use more traditional Alt+Enter for toggling fullscreen
1424 * 2d/ibitblt.c, main/mission.h: comments/formatting
1426 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1428 2003-11-06 Bradley Bell <btb@icculus.org>
1430 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1431 resolution change, use kludge to avoid repetitive res changes
1433 2003-11-04 Bradley Bell <btb@icculus.org>
1435 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1436 structures and i/o routines back to piggy.c
1438 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1440 * installation.txt: tell to install d1 .pig for better textures
1442 2003-11-04 Bradley Bell <btb@icculus.org>
1444 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1445 oem d1 v1.0 and registered d2 v1.0, comments
1447 2003-11-03 Bradley Bell <btb@icculus.org>
1449 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1450 all d1 shareware - even though files are different!
1452 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1455 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1458 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1461 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1463 * main/movie.c: when no movies are found, divide by six the
1464 number of warning lines sent to stdout
1466 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1468 * include/byteswap.h: fix stupid copy/paste error
1470 2003-10-24 Bradley Bell <btb@icculus.org>
1472 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1473 gr_linear_rep_movsd_2x instead of almost identical
1474 gr_linear_movsd_double. Better since we have assembly versions.
1476 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1478 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1481 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1483 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1484 error with --disable-network, move reset_network_objects()
1485 from gameseq.c to multi.c
1487 2003-10-14 Bradley Bell <btb@icculus.org>
1489 * AUTHORS, NEWS: stuff
1491 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1493 2003-10-12 Bradley Bell <btb@icculus.org>
1495 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1496 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1499 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1501 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1502 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1503 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1504 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1505 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1506 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1507 arch/win32/ipx_win.c, arch/win32/winnet.c,
1508 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1509 main/multi.h, main/network.c: add IPv4 multicasting support
1511 2003-10-11 Bradley Bell <btb@icculus.org>
1513 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1515 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1516 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1517 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1518 main/weapon.h: lots of shareware and oem fixes
1520 2003-10-10 Bradley Bell <btb@icculus.org>
1522 * arch/win32/winnet.c: fixed stupid win32 network bug
1524 2003-10-10 Bradley Bell <btb@icculus.org>
1526 * main/piggy.c: increased D1_MAX_TMAP_NUM
1528 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1530 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1531 which are animated in d2, refactorizes d1 texture reading
1533 2003-10-10 Bradley Bell <btb@icculus.org>
1535 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1536 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1537 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1538 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1539 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1540 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1541 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1542 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1543 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1544 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1545 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1546 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1547 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1548 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1549 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1550 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1551 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1552 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1553 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1554 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1555 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1556 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1557 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1558 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1559 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1560 main/wall.h: comments/formatting
1562 2003-10-09 Bradley Bell <btb@icculus.org>
1564 * main/text.c: fix text when using old datafiles
1566 * main/laser.h: comments/whitespace
1568 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1569 mines w/shareware data
1571 * include/DT_drawtext.h: deleted unused file
1573 2003-10-08 Bradley Bell <btb@icculus.org>
1575 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1577 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1579 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1580 main/menu.c: Disabled 'd2x keys' weapon selection
1582 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1584 * main/object.h, main/multi.h: get rid of most warnings issued by
1585 cpp-precomp of gcc from Mac OS X dev tools
1587 2003-10-05 Bradley Bell <btb@icculus.org>
1589 * NEWS, configure.ac: increment version number
1591 * cfile/cfile.c: better handling of CRLF text files (when that is
1594 * utilities/hogcreate.c, utilities/hogextract.c,
1595 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1596 reading/writing files
1598 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1599 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1602 2003-10-04 Bradley Bell <btb@icculus.org>
1604 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1606 * main/netmisc.c: change byte to sbyte, comments/whitespace
1608 2003-10-03 Bradley Bell <btb@icculus.org>
1610 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1612 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1615 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1616 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1617 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1618 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1619 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1620 main/object.c, main/object.h, main/paging.c, main/player.h,
1621 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1622 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1623 main/weapon.c, main/weapon.h: change byte to sbyte,
1626 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1627 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1628 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1629 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1631 * configure.ac: better checking for timeval
1633 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1635 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1636 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1637 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1638 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1639 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1640 main/multibot.c, main/network.c: Make network architecture
1641 choosable from game menu, add support for UDP/IP on Mac OS X and
1644 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1646 * include/byteswap.h: added macros for coping with alignment
1649 2003-10-02 Bradley Bell <btb@icculus.org>
1651 * main/multi.h: added padding to little-endian version of
1654 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1656 * main/netmisc.c: delete duplicate function
1658 2003-10-01 Bradley Bell <btb@icculus.org>
1660 * main/bm.c: make sure d1_texture_indices gets freed between
1663 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1665 * main/piggy.h: fix size of d1 shareware descent.pig
1667 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1669 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1670 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1671 replacements for non-animated textures
1673 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1675 * main/controls.c: use fixed 20fps wiggle
1677 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1679 * Makefile.am, debian/changelog.in, debian/control,
1680 debian/d2x-common.dirs, debian/d2x-common.install,
1681 debian/d2x-common.manpages, debian/d2x-gl.files,
1682 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1683 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1684 utilities/Makefile.am, utilities/hogcreate.1,
1685 utilities/hogextract.1, utilities/mvlcreate.1,
1686 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1687 add man pages, distribute utility programs in new d2x-common deb
1689 * rpm/d2x.spec.in: updated rpm spec file
1691 2003-08-02 Bradley Bell <btb@icculus.org>
1693 * cfile/cfile.c: update raw_position in cfputc and cfputs
1695 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1697 * main/piggy.c: make error message more friendly
1699 * main/piggy.c: simplify copying of bitmap flags
1701 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1704 * cfile/cfile.c: revert to always using custom fgets
1706 * main/endlevel.c, main/mission.c: handle missing exit sequence
1707 components gracefully
1709 * main/playsave.c: comments
1711 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1713 * cfile/cfile.c: update raw_position in cfwrite
1715 * main/network.c: comments/formatting
1717 2003-06-22 Bradley Bell <btb@icculus.org>
1719 * cfile/cfile.c: use standard fgets for non-archive files
1721 * main/movie.c: use con_printf for missing movie warning
1723 2003-06-18 Bradley Bell <btb@icculus.org>
1725 * main/movie.c: fixed cfile conversion of movielib code
1727 * main/console.c, main/hud.c: strip out colors, etc when printing
1730 * include/u_mem.h: fix NDEBUG calloc macro
1732 2003-06-15 Bradley Bell <btb@icculus.org>
1734 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1737 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1738 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1739 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1740 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1741 main/scores.c, main/state.c, main/text.c, misc/args.c,
1742 misc/strio.c: convert file i/o to cfile
1744 2003-06-14 Bradley Bell <btb@icculus.org>
1746 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1747 writing and other modes besides "rb" (mostly taken from
1750 2003-06-09 Bradley Bell <btb@icculus.org>
1752 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1755 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1756 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1759 2003-06-07 Taylor Richards <taylor@icculus.org>
1761 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1763 2003-06-07 Bradley Bell <btb@icculus.org>
1765 * main/console.c: fix non-console build
1767 * main/gamesave.c: comments
1769 * main/bm.c: remove redundant break
1771 2003-06-06 Bradley Bell <btb@icculus.org>
1773 * main/gauges.c, main/kconfig.c: comments/formatting
1775 * console/.cvsignore: added .cvsignore
1777 * main/console.c: can't write to console after it's closed
1779 2003-06-05 Bradley Bell <btb@icculus.org>
1781 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1782 console/internal.c, console/internal.h, include/CON_console.h,
1783 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1784 finish console conversion away from SDL
1786 2003-06-04 Bradley Bell <btb@icculus.org>
1788 * console/CON_console.c, include/CON.console.h, include/console.h,
1789 main/console.c, main/game.c: console conversion to native gr,
1792 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1793 put prototype for gr_bm_bitblt in gr.h
1795 2003-06-03 Bradley Bell <btb@icculus.org>
1797 * console/CON_console.c, console/DT_drawtext.c,
1798 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1799 main/console.c: use native fonts for console
1801 * main/playsave.c: use shorts for short data
1803 2003-06-02 Bradley Bell <btb@icculus.org>
1805 * configure.ac, main/console.c: set console background, fix
1808 2003-06-01 Bradley Bell <btb@icculus.org>
1810 * Makefile.am, arch/sdl/event.c, configure.ac,
1811 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1812 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1813 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1814 main/gamerend.c: added console code (from SDL_console)
1816 2003-05-30 Bradley Bell <btb@icculus.org>
1818 * README: minor update
1820 2003-05-28 Bradley Bell <btb@icculus.org>
1822 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1827 2003-06-06 Bradley Bell <btb@icculus.org>
1829 * main/kconfig.c: fix crash in control menus
1831 * main/gauges.c: force cockpit redraw in opengl
1833 * main/gamerend.c: move ogl swap, so cockpit and console get
1836 2003-06-01 Bradley Bell <btb@icculus.org>
1838 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1842 2003-05-12 Bradley Bell <btb@icculus.org>
1844 * configure.ac: increment version number
1846 * main/bm.c: use con_printf for exit model warnings
1848 * configure.ac: must check for timespec after setting -mno-cygwin
1850 * main/inferno.c: added -nohogdir and -userdir options
1852 * NEWS, main/titles.c: use briefings with no extension
1856 2003-04-30 Bradley Bell <btb@icculus.org>
1858 * configure.ac: have to include time.h when checking for nanosleep
1860 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1863 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1864 increment version number
1866 * main/Makefile.am: make dist fix
1870 2003-04-29 Bradley Bell <btb@icculus.org>
1872 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1875 2003-04-24 Bradley Bell <btb@icculus.org>
1877 * configure.ac: increment version number
1879 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1882 2003-04-24 Ingo van Lil <inguin@gmx.de>
1884 * main/render.c: fix misspellings of NDEBUG
1888 2003-04-14 Bradley Bell <btb@icculus.org>
1890 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1892 2003-04-11 Bradley Bell <btb@icculus.org>
1894 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1899 2003-04-11 Bradley Bell <btb@icculus.org>
1901 * libmve/mveplay.c: use _sleep instead of sleep on win32
1903 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1904 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1905 include/cfile.h, include/error.h, libmve/Makefile.am,
1906 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1907 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1908 utilities/Makefile.am: comments/formatting/dist problems
1910 * configure.ac: use different defines for os x
1912 2003-04-07 Bradley Bell <btb@icculus.org>
1914 * include/error.h, misc/error.c: put some old stuff back in,
1915 eliminate duplicate error messages
1917 * main/text.c: don't die on text not found
1920 * main/inferno.c: print some useful info if hog not found, allow
1921 -help to work if no text available
1923 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1925 * arch/linux/Makefile.am: revert to previous version, so linux
1928 2003-04-03 Bradley Bell <btb@icculus.org>
1930 * main/endlevel.c: fixed exit model scheme yet again
1932 2003-04-02 Bradley Bell <btb@icculus.org>
1934 * misc/error.c: call Int3 on Assert
1936 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1939 * main/wall.c: don't die when trying to toggle nonexistent
1940 segment... vertigo level 10 is buggy!
1942 * main/gamemine.c: comments/formatting
1944 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1946 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1947 main/inferno.c: Allow use of 22K sound samples
1949 2003-03-29 Bradley Bell <btb@icculus.org>
1951 * arch/ogl/gr.c: default to bitmapped reticle
1953 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1954 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1957 * arch/sdl/joy.c: fixed text seen for hats in control config
1960 2003-03-28 Bradley Bell <btb@icculus.org>
1962 * main/bm.c: heh, model nums in vertigo are hardcoded,
1963 N_D2_POLYGON_MODELS can't change
1965 * configure.ac, include/d1x.xpm, include/descent.xpm,
1966 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1969 2003-03-27 Bradley Bell <btb@icculus.org>
1971 * main/text.h: fixed text references for hat directions
1973 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1975 2003-03-26 Bradley Bell <btb@icculus.org>
1977 * main/playsave.c: make d2x keys backward compatible
1979 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1981 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1984 2003-03-26 Bradley Bell <btb@icculus.org>
1986 * main/piggy.c: fix crash when d1 data not present
1988 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1989 read/write from plr file
1991 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1992 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1993 added escort.h header
1995 2003-03-25 Bradley Bell <btb@icculus.org>
1997 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1998 D1_PIGFILE ("descent.pig") macro
2000 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2001 models from d1 pig file
2003 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2004 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2005 really) from d1 pig file
2007 2003-03-23 Bradley Bell <btb@icculus.org>
2009 * main/bm.c: stop extra robots from overwriting exit models
2011 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2012 texture list doesn't get full
2014 * main/bm.c: fix mem leak when reading extra robots
2016 2003-03-21 Bradley Bell <btb@icculus.org>
2018 * main/menu.c: Added option to set movie resolution (mostly works)
2020 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2022 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2023 replacement functions to piggy.c
2025 * main/gameseq.c: attempt to support mac d1 descent.pig
2027 * main/bm.c: fix mem leak
2029 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2030 files, both d1 and d2 oem briefing where showed
2032 * main/inferno.c, main/movie.c: Change the default movie
2033 resolution to "high", implement the option -lowresmovies
2035 2003-03-20 Bradley Bell <btb@icculus.org>
2037 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2039 * main/piggy.c: comments
2041 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2043 * main/gameseq.c: delete duplicate function
2045 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2047 2003-03-19 Bradley Bell <btb@icculus.org>
2049 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2050 (cddb discid) support
2052 * arch/sdl/digi.c, main/kludge.c: implemented
2053 digi_link_sound_to_object3 for looping sounds, other looping stuff
2055 * arch/sdl/gr.c: removing dependencies on stuff in main/
2057 * arch/linux/Makefile.am, arch/linux/init.c,
2058 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2059 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2060 other header cleanups
2062 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2064 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2066 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2067 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2068 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2069 load d1 textures for d1 levels
2071 2003-03-19 Bradley Bell <btb@icculus.org>
2073 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2074 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2075 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2076 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2079 * README: added some OS X info
2081 2003-03-17 Bradley Bell <btb@icculus.org>
2083 * main/newdemo.c: simplify DEMO_FILENAME macro
2085 * main/console.c, main/game.c: enable experimental console support
2087 * main/gamerend.c: fixed location of fps meter in multi
2089 2003-03-16 Bradley Bell <btb@icculus.org>
2091 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2092 also look in shared data dir for demos
2094 * main/newdemo.c, main/newdemo.h: comments/formatting
2096 2003-03-15 Christopher Thielen <chris@luethy.net>
2098 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2099 thinking d2 cd is always present
2101 2003-03-15 Bradley Bell <btb@icculus.org>
2103 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2106 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2109 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2110 gr_init. don't really know why this works, though
2112 2003-03-14 Bradley Bell <btb@icculus.org>
2114 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2116 * unused/bios/rbaudio.h: removed duplicate file
2118 2003-03-14 Christopher Thielen <chris@luethy.net>
2120 * arch/sdl/rbaudio.c: stop cd audio when exiting
2122 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2124 * main/gamecntl.c: add comments to the "only matt knows" cheats
2126 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2128 * main/gamemine.c: formatting, better texture conversion for d1
2131 2003-03-14 Bradley Bell <btb@icculus.org>
2133 * main/piggy.c: must swap all mac version pigfiles
2135 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2136 main/multi.c: formatting, minor cleanups
2138 * 2d/rle.c: need to swap line_size on bigendian machines
2140 * main/mission.c, main/mission.h: detect mac full version hogfile
2142 2003-03-13 Bradley Bell <btb@icculus.org>
2144 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2145 added joy/mouse sensitivity slider, increased range to 16, and
2148 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2151 * arch/linux/Makefile.am: removed extra backslash
2153 * TODO, installation.txt: updated some documentation
2155 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2156 menu, with maxfps option
2158 2003-03-12 Bradley Bell <btb@icculus.org>
2160 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2162 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2163 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2164 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2165 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2166 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2167 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2168 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2169 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2170 arch/linux/include/music.h, arch/linux/include/serial.h,
2171 arch/linux/include/ukali.h: formatting
2173 2003-03-11 Chris Arena <ccarena@cox.net>
2175 * main/menu.c: fixed brightness slider
2177 2003-03-01 Bradley Bell <btb@icculus.org>
2179 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2180 robots and animated bitmaps work, but colors are messed up
2182 2003-02-28 Bradley Bell <btb@icculus.org>
2184 * main/player.h: whitespace
2186 * main/automap.c, main/cntrlcen.c, main/collide.c,
2187 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2188 descent.hog is present, d1 becomes mission 0)
2190 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2191 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2192 arch/win32/winnet.c: MinGW compiles with network enabled again,
2193 but still doesn't work
2197 2003-02-28 Bradley Bell <btb@icculus.org>
2199 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2200 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2201 many opengl glitches
2203 2003-02-27 Bradley Bell <btb@icculus.org>
2205 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2206 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2207 main/network.c, main/network.h: noted that hoard.ham is only needed
2208 for multiplayer HOARD games, and should not be equated with
2209 "vertigo". put HoardEquipped() back in network.c.
2211 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2212 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2213 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2214 use timer_delay instead of d_delay
2216 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2218 * main/render.c: added replacement qsort for solaris
2220 2003-02-26 Bradley Bell <btb@icculus.org>
2222 * main/gamemine.c: texture conversion for d1 shareware
2224 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2226 * main/gamemine.c: better texture conversion for d1 levels
2228 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2230 * main/kconfig.c: fix joystick support under MinGW
2232 2003-02-26 Bradley Bell <btb@icculus.org>
2234 * main/playsave.c: fix swapping glitch
2236 * configure.ac, readme.txt: clean stuff up, getting ready for
2239 * main/titles.c: begin support for rendering spinning robots in
2242 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2245 * main/gamemine.c: load d1 shareware levels!
2247 2003-02-25 Bradley Bell <btb@icculus.org>
2251 * autogen.sh: add warning about old auto* versions, use
2254 2003-02-24 Bradley Bell <btb@icculus.org>
2256 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2257 briefings mostly working
2259 * main/movie.c, main/titles.c: fixed some more briefing glitches
2261 2003-02-23 Bradley Bell <btb@icculus.org>
2263 * main/movie.c: fixed crash when using shareware data files
2266 * arch/sdl/digi.c: fix crash on non-existent sounds
2267 (i.e. shareware data)
2269 2003-02-22 Bradley Bell <btb@icculus.org>
2271 * main/titles.c: fixed fullscreen toggle in briefings
2273 2003-02-21 Bradley Bell <btb@icculus.org>
2275 * configure.ac: check for mingw when enabling nasm
2277 * main/playsave.c: enable loading player files of either byte
2280 2003-02-20 Bradley Bell <btb@icculus.org>
2282 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2284 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2285 #343, not "rest of solution to bug #344"
2287 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2290 * main/kludge.c: partial solution to bug #344
2292 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2294 * compilerdefs.txt: added linux/mips info
2296 * ChangeLog: clean up changelog
2298 2003-02-19 Bradley Bell <btb@icculus.org>
2300 * libmve/mveplay.c: os x needs nanosleep prototype.
2302 2003-02-18 Bradley Bell <btb@icculus.org>
2304 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2306 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2307 to disable/enable audio
2309 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2311 * main/: movie.h, titles.c: make sure movie's palette is set before
2312 writing briefing text. Fixes bug #359
2314 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2317 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2318 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2321 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2324 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2325 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2326 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2329 * include/libmve.h: blah
2331 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2333 * main/render.c: 2nd attempt to fix solaris qsort bug
2335 2003-02-18 Bradley Bell <btb@icculus.org>
2337 * configure.ac, include/pstypes.h: put alignment detection in
2340 2003-02-17 Bradley Bell <btb@icculus.org>
2342 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2343 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2344 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2345 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2346 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2347 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2348 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2349 moved mve stuff to separate subdir
2351 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2352 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2353 mve code. Fixes (at least) bugs #41, #348, and #350.
2355 2003-02-14 Bradley Bell <btb@icculus.org>
2357 * main/Makefile.am: no more Makefile.mveplay. again
2359 * main/mveplay.c: typo
2361 2003-02-13 Bradley Bell <btb@icculus.org>
2363 * utilities/mvlextract.c: uint -> unsigned int
2365 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2366 standalone mveplayer, win32 support
2368 * main/movie.c: random bugfixes, win32 support
2370 * arch/sdl/Makefile.am: formatting
2372 * configure.ac: disable networking on mac/win for now
2374 * main/newmenu.c: comments
2376 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2378 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2379 redundant swap functions.
2381 2003-02-13 Bradley Bell <btb@icculus.org>
2383 * ChangeLog: update changelog
2385 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2387 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2388 polymodel alignment issues.
2390 2003-02-13 Bradley Bell <btb@icculus.org>
2392 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2393 fix various little bugs
2395 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2396 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2398 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2401 * README.utils: new file
2403 * main/: mve_main.c, mveplay.c: more movie fixes
2405 * README: updated README
2407 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2409 2003-02-12 Bradley Bell <btb@icculus.org>
2411 * utilities/mvlextract.c: bigendian mvl support
2413 * main/mveplay.c: formatting, stuff
2415 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2416 truecolor mve support, standalone mveplayer
2418 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2419 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2420 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2421 standalone mveplayer
2423 2003-01-22 Bradley Bell <btb@icculus.org>
2425 * include/: interp.h, interp.h: restore prototype for
2426 swap_polygon_model_data
2428 2003-01-21 Bradley Bell <btb@icculus.org>
2430 * main/piggy.c: use memcpy to avoid alignment problem
2432 * compilerdefs.txt: updated some defs, added sunos/sparc
2434 2003-01-15 Bradley Bell <btb@icculus.org>
2436 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2438 * main/gamemine.c: attempting to support d1 shareware
2440 * compilerdefs.txt: update defs
2442 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2444 * main/mveplay.c: fix several bugs, comments, formatting.
2446 2003-01-15 Bradley Bell <btb@icculus.org>
2448 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2449 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2450 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2451 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2454 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2455 formatting, comments
2457 2003-01-11 Bradley Bell <btb@icculus.org>
2459 * main/: mission.c, mission.h: attempt to support d1 for mac
2462 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2464 * main/object.h: foo
2466 2003-01-09 Bradley Bell <btb@icculus.org>
2468 * main/movie.c: use ifdef around gr_toggle_fullscreen
2470 2003-01-07 Bradley Bell <btb@icculus.org>
2472 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2473 main/mission.h: don't need .msn file for descent.hog anymore
2477 2003-01-06 Bradley Bell <btb@icculus.org>
2479 * main/mission.h, main/mission.c: comments
2481 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2484 2003-01-03 Bradley Bell <btb@icculus.org>
2486 * utilities/: txb2txt.c, txt2txb.c: remove old files
2488 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2490 * main/polyobj.c: attempt to make read_model_file
2493 * main/menu.c: move vertigo text
2495 2003-01-02 Bradley Bell <btb@icculus.org>
2497 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2498 main/polyobj.h: cleanup alignment changes
2500 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2501 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2502 main/object.h: fix alignment issues on sparc
2504 * cvshowto.txt: update cvs info
2508 * 2d/rle.c: make rle_swap handle RLE_BIG
2510 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2512 * main/render.c: workaround solaris qsort bug
2514 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2516 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2517 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2519 * arch/linux/Makefile.am: enabled linux joystick, kali
2521 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2522 arch/sdl/event.c: enabled linux joystick
2524 2002-12-31 Bradley Bell <btb@icculus.org>
2526 * main/gamemine.c: simplified warning msg
2528 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2530 * main/render.h: fix compiler warning
2532 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2534 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2536 2002-12-24 Bradley Bell <btb@icculus.org>
2538 * main/mission.c: fixes an infinite loop which was caused by d2x
2539 thinking d2demo was a descent 1 mission
2541 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2543 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2545 2002-12-24 Bradley Bell <btb@icculus.org>
2547 * main/render.c: comments
2549 2002-10-30 Bradley Bell <btb@icculus.org>
2551 * main/inferno.c: add help for -hogdir option
2553 * main/inferno.c: added -hogdir option
2555 2002-10-28 Bradley Bell <btb@icculus.org>
2557 * main/: inferno.c, menu.c: enabled Vertigo displays
2559 * include/3d.h: typo
2561 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2563 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2564 main/netmisc.c, main/network.c: simplify and eliminate redundant
2567 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2569 * maths/fixc.c: fix infinite loop in quad_sqrt.
2571 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2572 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2574 2002-10-12 Bradley Bell <btb@icculus.org>
2576 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2578 2002-10-11 Bradley Bell <btb@icculus.org>
2580 * main/hud.c: make hud_message work correctly
2582 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2585 * main/network.c: formatting, small fixes
2587 2002-10-10 Bradley Bell <btb@icculus.org>
2589 * main/netmisc.h: no swap_object for little-endian
2591 * main/: netmisc.h, network.c: use macros to simplify network
2594 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2597 * main/inferno.c: enable loading screen for mac shareware with
2600 * main/netmisc.c: whitespace
2602 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2605 * main/hud.c: whitespace
2607 * configure.ac: remove shareware build, add macdata build
2609 * main/songs.c: whitespace
2611 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2612 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2615 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2618 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2620 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2621 comments, formatting, etc.
2623 * iff/iff.c: fix bigendian iff loading.
2625 2002-10-03 Bradley Bell <btb@icculus.org>
2627 * utilities/txb2tex.c: typo
2629 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2630 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2633 * arch/sdl/mouse.c: whitespace
2635 2002-09-19 Bradley Bell <btb@icculus.org>
2637 * main/kconfig.c: fix a oops, add old logs
2639 * main/kconfig.c: support for >3 mouse buttons
2641 2002-09-18 Bradley Bell <btb@icculus.org>
2643 * include/gr.h: fix palette swap define
2645 2002-09-14 Bradley Bell <btb@icculus.org>
2647 * main/titles.c: load hires briefing screen if lores doesn't exist
2648 (i.e. vertigo) and MenuHires=0
2650 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2652 * main/: multi.h, network.h: pack some structures for ipx
2655 2002-09-14 Bradley Bell <btb@icculus.org>
2657 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2658 and load_endlevel_data() to expect newline-terminated strings, fix
2659 load_game_data to read null-terminated string for
2662 2002-09-07 Bradley Bell <btb@icculus.org>
2664 * main/newmenu.c: added error message
2666 * main/menu.h: enable -nohires with mac shareware
2668 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2670 * 2d/font.c: enable 0/255 palette swap for fonts
2672 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2675 * 2d/2dsline.c: fix ogl blooper
2677 2002-09-05 Bradley Bell <btb@icculus.org>
2679 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2682 * include/strutil.h: need string.h for strcasecmp
2684 * include/rle.h: okay, maybe it needs to be this way
2686 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2688 * 2d/scalec.c: more stuff from d2src
2690 * 2d/rle.c: more stuff from d2src, formatting
2692 * 2d/font.c: useless cruft
2694 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2696 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2699 2002-09-04 Bradley Bell <btb@icculus.org>
2701 * include/grdef.h: fix compiler warnings
2703 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2705 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2708 * main/game.c: we want the mac ibitblt for everything but dos and
2711 * main/texmerge.c: these routines are in tmerge.c
2713 * main/credits.c: enable credits for mac and oem data
2715 * main/bm.c: use either exit.ham or exit.pofs
2717 * include/ibitblt.h: enable some more code from d2src
2719 * include/gr.h: enable mac ubitblt_double
2721 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2723 * include/grdef.h: moved some inline asm from linear.h
2725 * 2d/ibitblt.c: brought in line with original d2 version
2727 * 2d/bitblt.c: reverted to original d2 version of this file, then
2728 added d1x enhancements
2730 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2732 * 2d/linear.h: moved these back to their original locations
2735 * main/mveplay.c: close some memory holes, speed up palette loading
2737 * main/movie.c: added fullscreen toggle while playing movies
2739 * main/inferno.c: comment out -superhires help text (always on)
2741 * include/timer.h: added approx_fsec_to_usec macro
2743 * arch/sdl/joy.c: fix compiler warning
2745 2002-09-01 Bradley Bell <btb@icculus.org>
2747 * main/network.c: oops
2749 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2751 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2752 timer_get_fixed_seconds
2756 2002-08-31 Bradley Bell <btb@icculus.org>
2758 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2761 * main/multi.h: network endian stuff
2763 * 2d/font.c, include/gr.h: fast file i/o for font headers
2765 * arch/win32/arch_ip.cpp: unused file
2767 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2768 bigendian networking fixes
2770 * main/menu.c: make net menu more accurate, also make superhires
2773 * include/pstypes.h: better to have __pack__ all the time, I think.
2774 needed for networking, e.g.
2776 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2779 * arch/win32/Makefile.am: unused file
2783 2002-08-30 Bradley Bell <btb@icculus.org>
2785 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2787 * main/: newmenu.h, titles.c: formatting
2789 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2790 main/multi.h: networking works, finally
2792 * TODO: added TODO file
2794 * arch/linux/arch_ip.cpp: unused fine
2796 * README: network sorta working
2798 * main/: Makefile.am, multi.c, network.c, network.h: more
2801 * main/menu.c: load builtin mission correctly
2803 * main/inferno.c: documentation
2805 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2808 * main/Makefile.mveplay: don't need no more
2810 2002-08-29 Bradley Bell <btb@icculus.org>
2812 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2813 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2814 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2817 * include/ipx_drv.h: more network fixing
2819 * arch/linux/include/ipx_drv.h: more network fixing
2821 * include/ipx.h: formatting
2823 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2825 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2826 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2827 main/inferno.c: fixed networking fuck-up?
2829 * Makefile.am: moved mingw info to README
2831 * README, mingw32.txt: moved mingw info to README
2833 2002-08-27 Bradley Bell <btb@icculus.org>
2835 * utilities/mvlextract.c: allow specifying file to extract
2837 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2840 * utilities/hogextract.c: allow specifying file to extract
2842 * main/mission.c: Have to get mission_num _after_ promoting...
2844 * main/: gameseq.c, titles.c: beginning d1 briefing support
2846 * descent.msn: beginning d1 briefing support
2848 * main/: titles.c, titles.h: d1-style mission briefings
2850 * main/piggy.h: whitespace
2852 * main/movie.c: beginning robot movie support, fall back on lo/hi
2853 res if hi/lo not available
2855 * main/mission.c: added Builtin_mission_num for builtin mission,
2856 D1Hogdir, d1-style mission briefings
2858 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2861 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2862 (for d1 missions that need d1 data)
2864 * 2d/ibitblt.c: whitespace
2866 2002-08-26 Bradley Bell <btb@icculus.org>
2868 * utilities/mvlcreate.c: oops
2870 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2873 * utilities/hogextract.c: added [v]iew option
2875 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2877 * main/titles.c: fix writable string, disable DumbAdjust thing
2879 * main/polyobj.h: whitespace
2881 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2884 * main/movie.c: read movies from AltHogDir, other fixes
2886 * main/: mission.c, mission.h: fix bug w/mission filename
2888 * main/gameseq.c: comments
2890 * main/digi.h: whitespace n stuff
2892 * include/mve_audio.h: added audio flag macros
2894 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2899 2002-08-23 Bradley Bell <btb@icculus.org>
2901 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2904 * Makefile.am: remove d2demo.mn2
2906 * cfile/cfile.c, include/cfile.h: add cfile_size function
2908 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2909 eliminate need for .mn2 files for oem and demo
2911 2002-08-22 Bradley Bell <btb@icculus.org>
2913 * main/bm.c: fix for vertigo
2915 * main/menu.h: make OEM menu pcx available
2917 * 2d/rle.c: merge with original d2 file
2919 * Makefile.am, configure.ac: let mission files get installed by
2922 2002-08-17 Bradley Bell <btb@icculus.org>
2924 * configure.ac: make FAST_FILE_IO the default on little-endian
2927 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2929 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2932 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2934 * main/: game.c, menu.c, mission.c: promote builtin missions.
2936 2002-08-15 Bradley Bell <btb@icculus.org>
2938 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2939 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2941 * utilities/.cvsignore: added cvsignore
2943 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2946 * main/piggy.c: mac data file loading
2948 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2949 transparency and swap 0/255 correctly for mac data files
2951 2002-08-13 Bradley Bell <btb@icculus.org>
2953 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2954 to utilities to avoid conflict with c++ std lib <utility>
2956 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2957 txt2txb.c: moved utility to utilities to avoid conflict with c++
2960 * Makefile.am, configure.ac: add utilities
2962 2002-08-09 Bradley Bell <btb@icculus.org>
2964 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2967 2002-08-08 Bradley Bell <btb@icculus.org>
2969 * main/inferno.c: comments
2971 * main/: newmenu.c, songs.c: mac demo datafile support
2973 * installation.txt: update
2975 * main/gamesave.c: use lowercase for consistency
2977 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2978 models for other than d2demo
2980 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2982 * main/gamemine.c: formatting, better d1 texture conversion
2984 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2985 main/mission.h: recognize .msn mission files.
2987 2002-08-07 Bradley Bell <btb@icculus.org>
2989 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2990 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2991 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2992 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2993 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2994 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2997 2002-08-06 Bradley Bell <btb@icculus.org>
2999 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3001 * main/Makefile.am: formatting
3003 * 2d/font.c: make gr_remap_font just reload the whole thing
3005 * configure.ac: formatting
3007 * Makefile.am: added d2demo.mn2
3009 * d2demo.mn2: mission file for shareware
3011 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3012 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3014 * main/sounds.h: shareware stuff, whitespace
3016 * main/: polyobj.c, polyobj.h: more fast i/o macros
3018 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3021 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3022 endlevel stuff to non-shareware, allow movies/endlevel for
3025 * main/cntrlcen.c: typo
3027 * main/bm.h: use global Piggy_hamfile_version
3029 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3030 macros, use global Piggy_hamfile_version
3032 * main/Makefile.am: terrain and movie stuff always used now
3034 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3037 * main/: gamemine.c, gamesave.c: load DMB levels
3039 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3040 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3042 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3044 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3046 2002-08-04 Bradley Bell <btb@icculus.org>
3048 * main/inferno.c: shareware stuff, formatting
3050 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3052 * arch/sdl/gr.c: don't need to set mode in gr_init
3054 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3056 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3059 * Makefile.am, descent.mn2: added mission file for descent 1
3061 2002-08-02 Bradley Bell <btb@icculus.org>
3063 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3064 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3065 main/piggy.h, misc/error.c: junk
3067 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3068 render.h, scores.c, scores.h, terrain.c: shareware stuff
3070 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3071 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3072 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3073 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3074 main/weapon.c, main/weapon.h: fast i/o macros
3076 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3078 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3079 main/gamemine.h, main/gamesave.c: load d1 levels
3081 2002-07-30 Bradley Bell <btb@icculus.org>
3083 * configure.ac: oops
3085 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3088 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3089 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3090 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3091 main/piggy.c, main/titles.c: support shareware datafiles!
3093 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3094 piggy.c: SHAREWARE fixes
3096 2002-07-29 Bradley Bell <btb@icculus.org>
3098 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3099 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3100 misc/fileutil.c: Portability - OS X support
3102 2002-07-27 Bradley Bell <btb@icculus.org>
3104 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3105 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3106 segment.h: portability
3108 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3109 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3110 main/wall.h: portabilization
3112 * 2d/font.c, include/gr.h: portability
3114 2002-07-26 Bradley Bell <btb@icculus.org>
3116 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3118 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3120 * main/player.c: foo
3122 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3124 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3125 misc/fileutil.h: portable file i/o utils
3127 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3128 writable string anymore... / formatting
3130 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3131 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3132 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3133 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3134 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3135 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3136 portable-izing file loading routines
3138 2002-07-24 Bradley Bell <btb@icculus.org>
3140 * main/mveplay.c: correctly play files with 16bit uncompressed
3141 audio, mem checking, etc
3143 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3146 2002-07-23 Bradley Bell <btb@icculus.org>
3148 * misc/Makefile.am: unused file
3150 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3151 main/sounds.h: remove experimental nmovie stuff
3153 * main/movie.c: add some debugging output
3155 2002-07-22 Bradley Bell <btb@icculus.org>
3157 * main/: console.c, state.c: simplified header
3159 * main/movie.c: enable mveplay audio
3161 * main/old/movie.c: moved to main/
3163 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3164 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3165 main/mvelib.c, main/mveplay.c: initial movie support
3167 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3168 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3169 include/ogl_init.h, include/pstypes.h, main/console.c,
3170 main/state.c, mem/mem.c: OS X stuff
3172 * configure.ac: OS X and movie stuff
3174 2002-07-19 Bradley Bell <btb@icculus.org>
3176 * compilerdefs.txt: OSX defs
3178 2002-07-18 Bradley Bell <btb@icculus.org>
3180 * main/inferno.c: use simpler rcs tags
3182 * autogen.sh: keep Changelog in cvs (and use --accum)
3184 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3185 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3186 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3187 main/songs.c: changed cdrom->rbaudio
3189 * include/rbaudio.h: moved to /include
3191 2002-07-17 Bradley Bell <btb@icculus.org>
3193 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3194 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3195 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3196 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3197 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3198 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3199 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3200 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3201 3d/setup.c: use simpler rcs tags
3206 2002-07-17 Bradley Bell <btb@icculus.org>
3208 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3210 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3212 * debian/rules: don't need readme's
3214 * debian/rules: move d1x license to COPYING, license clarifications
3216 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3217 license to COPYING, license clarifications
3219 * debian/rules: fix debian docs
3221 * debian/rules: fix debian manpages
3223 * debian/d2x-sdl.menu: fix debian menu
3225 * debian/rules: link to undocumented man page for debs
3227 * Makefile.am, configure.ac, debian/control, debian/copyright,
3228 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3229 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3230 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3233 2002-07-16 Bradley Bell <btb@icculus.org>
3235 * debian/: rules, changelog.in: deb stuff
3237 * configure.ac: cleaner nasm detection
3239 * debian/: changelog.in, control, rules: deb stuff
3241 * README, installation.txt: typos, stuff
3243 * configure.ac: better #defines
3245 * configure.ac: whitespace
3247 * configure.ac: better documentation
3249 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3250 SDL_JOYSTICK not needed
3252 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3254 * configure.ac: need higher SDL for joystick
3256 * debian/: control, rules: deb stuff
3258 * arch/sdl/joy.c: old junk
3260 * Makefile.am, configure.ac: automake updates
3262 * main/: inferno.c, text.c: don't use althogdir on non-unix
3264 * configure.ac: more autoconf updates
3266 * misc/strutil.c: better strrev
3268 * main/inferno.c: need limits.h on mingw also
3270 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3273 2002-04-19 Bradley Bell <btb@icculus.org>
3275 * main/network.c: let hoard.ham be a cfile
3277 * main/text.c: better error message when hog not found
3281 2002-03-23 Bradley Bell <btb@icculus.org>
3283 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3284 arch/sdl/Makefile.am: Use SDL joystick automatically
3286 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3288 2002-03-05 Bradley Bell <btb@icculus.org>
3290 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3293 2002-02-23 Bradley Bell <btb@icculus.org>
3295 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3297 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3298 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3299 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3300 main/editor/Makefile.am: moved includes to include
3302 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3304 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3305 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3306 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3309 * main/game.c: disabled cockpit for OGL, formatting
3311 * 2d/ibitblt.c: formatting
3313 2002-02-16 Bradley Bell <btb@icculus.org>
3315 * include/oldsdl.h: check for older macros
3317 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3318 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3319 allow older sdl versions
3321 2002-02-15 Bradley Bell <btb@icculus.org>
3323 * main/: automap.c, automap.h, inferno.c: automap resolution now
3326 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3328 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3329 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3330 win32/include/key_arch.h: never mind - that would be pointless
3332 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3333 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3334 win32/include/key_arch.h: copied files from d1x
3336 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3337 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3339 * main/multipow.c: need conf.h
3341 * arch/win32/Makefile.am: new file
3343 * include/pstypes.h: added u_int16_t (needed in base_ip)
3345 * arch/win32/arch_ip.cpp: copied from d1x
3347 2002-02-14 Bradley Bell <btb@icculus.org>
3349 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3351 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3352 main/netlist.c: Added hotkeys to toggle fullscreen mode
3354 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3355 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3357 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3358 reorder.h: Lotsa networking stuff from d1x
3360 2002-02-13 Bradley Bell <btb@icculus.org>
3362 * include/gr.h, main/game.c: Fullscreen toggle stuff
3364 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3367 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3368 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3371 2002-02-11 Bradley Bell <btb@icculus.org>
3373 * main/bm.c: use portable loader if bigendian
3375 * include/pstypes.h: don't define bool for c++
3377 * include/cfile.h: extern AltHogDir stuff
3379 * include/byteswap.h: use WORDS_BIGENDIAN
3381 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3383 * main/vers_id.h: added D2X_IVER
3385 * misc/args.c: don't use d1x.ini
3387 * Makefile.am: rpm stuff
3389 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3392 2002-02-09 Bradley Bell <btb@icculus.org>
3394 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3396 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3398 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3401 2002-02-06 Bradley Bell <btb@icculus.org>
3403 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3404 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3405 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3407 * debian/: changelog.in, control, copyright, d2x-gl.files,
3408 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3412 2002-02-02 Bradley Bell <btb@icculus.org>
3414 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3416 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3417 Enabled RELEASE option
3419 2002-01-31 Bradley Bell <btb@icculus.org>
3421 * Makefile.am, configure.ac: specify prerequisite versions of
3422 autoconf and automake
3424 2002-01-29 Bradley Bell <btb@icculus.org>
3426 * main/mission.c: RCS header added
3428 * main/inferno.c: update copyright date
3430 * main/mission.c: allow missions to be in AltHogDir
3432 * configure.ac: Display results of configure
3434 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3437 2002-01-28 Bradley Bell <btb@icculus.org>
3439 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3440 Data files now go in DATADIR/games/d2x, user files now go in
3443 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3445 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3446 files now go in ~/.d2x
3448 2002-01-24 Bradley Bell <btb@icculus.org>
3450 * configure.ac: fix nasm not found error message
3452 2002-01-18 Bradley Bell <btb@icculus.org>
3454 * configure.in: getting rid of old configure.in
3456 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3457 main/movie.c: Movie playing kludgey stuff
3459 * misc/args.c: formatting
3461 * main/inferno.c: allow -h for help
3463 * include/error.h: don't die on int3, unless -debug given
3465 * mingw32.txt: more stuff
3467 2001-12-29 Bradley Bell <btb@icculus.org>
3469 * Makefile.am: Got rid of thinking.txt
3471 * main/inferno.c: document -nomovies option
3473 2001-12-28 Bradley Bell <btb@icculus.org>
3475 * main/titles.c: formatting, put some code into place for rendering
3476 of robots during briefings
3478 2001-12-27 Bradley Bell <btb@icculus.org>
3482 2001-12-23 Craig Hadady <chadady@iglou.com>
3484 * 2d/rle.c: fixed bug in dummy array.
3486 2001-12-03 Bradley Bell <btb@icculus.org>
3488 * arch/sdl/init.c: fix formatting
3490 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3491 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3492 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3493 and sdl joystick stuff
3495 2001-11-30 Bradley Bell <btb@icculus.org>
3497 * thinking.txt: not needed
3499 2001-11-27 Bradley Bell <btb@icculus.org>
3501 * cygconf, mingw32.txt: use sdl from source on cygwin
3503 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3504 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3505 SDL_CFLAGS to CFLAGS
3507 2001-11-27 Bradley Bell <btb@icculus.org>
3511 2001-11-14 Bradley Bell <btb@icculus.org>
3513 * texmap/scanline.c: use optimization flags as texmap default
3515 * NEWS: mouse wheel, etc
3517 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3518 wheel to emulate 3rd axis
3520 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3522 * include/error.h: kludge to ungrab mouse when we hit an int3
3524 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3525 __ENV_MSDOS__ to __MSDOS__
3527 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3530 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3533 * arch/sdl/digi.c: implemented digi_set_volume
3535 * include/grdef.h, main/config.c, misc/d_io.c: change
3536 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3538 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3539 main/piggy.c: use MAKE_SIG
3541 * installation.txt: update
3543 * configure.ac: new file
3545 * arch/sdl/joydefs.c: #include pstypes.h
3547 * arch/sdl/init.c: SDL joystick stuff
3549 * acconfig.h: adjust MINGW defines
3551 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3552 controls menu now works
3554 2001-11-13 Bradley Bell <btb@icculus.org>
3556 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3559 * Makefile.am: New file
3561 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3564 * compilerdefs.txt: New file
3566 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3568 2001-11-12 Bradley Bell <btb@icculus.org>
3570 * main/playsave.c: load player files regardless of byte order of
3573 2001-11-11 Bradley Bell <btb@icculus.org>
3575 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3578 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3580 * NEWS: GL savegame thumbnails
3582 * acconfig.h, configure.in: make option for NMOVIES, default to off
3584 2001-11-09 Bradley Bell <btb@icculus.org>
3586 * main/state.c: Enabled savegame thumbnails under OpenGL
3588 * unused/pa_null/pa_enabl.h: remove duplicate header
3590 * misc/args.c: use d2x.ini for option file
3592 * mem/mem.c: Move mem_realloc inside the ifdef
3594 * main/menu.c: fix 640x400 menu text
3596 * main/inferno.c: added documentation
3598 * main/endlevel.c: fix warnings
3600 * arch/ogl/gr.c: Get rid of gl spew
3602 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3604 * acconfig.h: Define __SDL__ for mingw
3606 2001-11-08 Bradley Bell <btb@icculus.org>
3608 * 2d/font.c: free OGL font data when rereading
3610 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3611 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3612 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3613 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3614 main/weapon.h: Enabled shareware build, endlevel flythrough
3617 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3618 of use for shareware build
3620 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3623 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3625 2001-11-05 Bradley Bell <btb@icculus.org>
3627 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3630 * include/3d.h: Add comment
3632 2001-11-04 Bradley Bell <btb@icculus.org>
3634 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3637 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3640 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3642 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3643 main/hudmsg.h: Enable d1x-style hud_message
3645 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3647 * 2d/font.c: re-init ogl fonts after remapping colors.
3649 2001-11-02 Bradley Bell <btb@icculus.org>
3651 * misc/Makefile.am: remove byteswap.h (duplicate header)
3653 * 2d/font.c: fixed gr_remap_font, minor stuff
3655 * configure.in: take out -O2 if doing debug build
3657 * main/bm.c: formatting
3659 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3661 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3662 macros, get rid of functions
3664 2001-11-01 Bradley Bell <btb@icculus.org>
3666 * misc/byteswap.h: removed duplicate header
3668 2001-10-31 Bradley Bell <btb@icculus.org>
3670 * NEWS, main/automap.c: automap works in opengl
3672 * NEWS, configure.in: Added news
3674 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3676 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3678 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3679 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3680 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3682 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3684 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3686 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3687 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3689 2001-10-27 Bradley Bell <btb@icculus.org>
3691 * main/inferno.c: added some documentation
3693 2001-10-25 Bradley Bell <btb@icculus.org>
3695 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3698 * Makefile.am, configure.in, arch/Makefile.am,
3699 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3700 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3701 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3702 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3703 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3704 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3705 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3706 it's ugly, but It'll be easier to sync with d1x.
3708 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3709 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3710 main/editor/Makefile.am: attempt at support for editor, makefile
3713 * misc/d_delay.c: formatting fix
3715 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3716 tmappent.S, tmapppro.S: adding support for runtime selection of
3719 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3720 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3721 including multi.h and network.h, fix backslashes, fix compiler
3724 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3725 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3726 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3727 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3728 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3729 including multi.h and network.h, fix backslashes
3731 * include/pstypes.h: added typedef for u_int64_t on mingw
3733 * include/3d.h: added prototype for g3_uninit_polygon_model
3735 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3737 2001-10-24 Bradley Bell <btb@icculus.org>
3739 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3740 arch subdirs, as in d1x.
3742 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3743 earlier style until i understand automake 1.5 better. remove input
3746 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3747 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3748 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3749 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3750 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3751 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3752 Moved input stuff to arch subdirs, as in d1x.
3754 * NEWS, configure.in: blah blah
3756 2001-10-23 Bradley Bell <btb@icculus.org>
3758 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3760 * texmap/tmapppro.S: no need for #include <conf.h> here
3762 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3765 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3766 file. RCS header added
3768 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3769 #ifdef'ing out the whole file. RCS header added
3771 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3772 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3773 fixes. Now works with automake 1.5 and autoconf 2.52.
3774 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3775 mingw (-grabmouse now works on win32).
3777 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3778 These don't belong in cvs
3782 2001-10-20 Bradley Bell <btb@icculus.org>
3784 * 2d/font.c: Don't free unused variables...
3786 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3789 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3790 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3791 main/Makefile.am: make dist more sensible
3793 * Makefile.am: Kludge for linking on mingw
3795 2001-10-19 Bradley Bell <btb@icculus.org>
3797 * Makefile.am, configure.in, arch/win32/Makefile.am,
3798 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3800 * include/ipx_drv.h: Check for __MINGW32__
3802 * include/i86.h: Imported from d1x
3804 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3806 * arch/dos/modex.asm: Fixed %include
3808 * main/console.c: RCS headers added
3810 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3813 * Makefile.am, main/Makefile.am: Moved final link to top-level
3814 directory instead of main/
3816 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3817 __ENV_LINUX__ to __linux__
3819 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3820 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3821 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3822 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3823 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3824 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3825 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3826 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3827 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3828 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3831 * configure.in: add --enable-xploader, support arch/linux subdir,
3834 * main/inferno.c: conditionalize conf.h
3836 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3838 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3839 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3840 misc/fileutil.h: Partial application of linux/alpha patch.
3842 2001-10-19 Bradley Bell <btb@icculus.org>
3844 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3845 networking in line with d1x, moved some arch/linux_* stuff to
3848 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3849 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3850 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3851 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3854 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3855 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3856 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3857 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3858 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3859 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3860 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3861 linux/include/ukali.h: Brought linux networking in line with d1x,
3862 moved some arch/linux_* stuff to arch/linux/*
3864 * include/ipx_drv.h: Imported from d1x
3866 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3868 * main/ipx_drv.c: Imported from d1x
3870 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3871 main/network.h, main/Makefile.am: Trying to get network working on
3874 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3875 main/Makefile.am: build fixes
3877 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3878 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3879 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3880 starting to get net working.
3882 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3883 conditionalized min,max macros
3885 2001-10-18 Bradley Bell <btb@icculus.org>
3887 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3888 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3889 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3890 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3893 * 2d/2dsline.c: RCS headers added/changed
3895 * configure.in: fix NASMFLAGS bug
3897 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3900 2001-10-17 Bradley Bell <btb@icculus.org>
3902 * NEWS: Fixed the invulnerable robots bug!
3904 * main/collide.c: Fixed the invulnerable robots bug!
3906 2001-10-14 Bradley Bell <btb@icculus.org>
3908 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3911 2001-10-13 Bradley Bell <btb@icculus.org>
3913 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3914 arch/Makefile.am, arch/dos/Makefile.am,
3915 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3916 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3917 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3918 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3919 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3920 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3921 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3922 arch/win32/include/Makefile.am, iff/Makefile.am,
3923 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3924 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3925 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3926 unused/bios/Makefile.am, unused/lib/Makefile.am,
3927 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3928 unused/ui/Makefile.am, unused/vga/Makefile.am,
3929 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3930 automake stuff from "inert" subdirs. And there was much rejoicing.
3932 * Makefile.am, NEWS, configure.in: Stuff
3934 * ChangeLog: removing auto-generated file
3936 * cygconf: Added instructions for mingw32 build
3938 * Makefile.am: renamed INSTALL to installation.txt
3940 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3942 * mingw32.txt: Added instructions for mingw32 build
3944 * configure.in: Enable assembly under mingw32
3946 2001-10-12 Bradley Bell <btb@icculus.org>
3948 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3950 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3951 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3952 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3953 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3954 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3955 to __DJGPP__, since it's built-in.
3957 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3959 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3960 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3964 2001-10-12 Bradley Bell <btb@icculus.org>
3966 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3968 * Makefile.am: make sure cygconf gets archived
3970 * configure.in: Increment version number in preparation for release
3972 * configure.in: Fix detection of opengl
3974 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3975 cygconf, arch/Makefile.am, arch/include/joy.h,
3976 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3977 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3978 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3979 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3980 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3981 Vastly improved compilability.
3983 2001-10-11 Bradley Bell <btb@icculus.org>
3985 * Makefile.am: Added macros/sdl.m4
3987 * autogen.sh: Added macros/sdl.m4
3989 2001-10-09 Bradley Bell <btb@icculus.org>
3991 * main/vers_id.h: Added DESCENT_VERSION constant
3993 * main/inferno.c: Added command-line help.
3995 * include/ogl_init.h: opengl improvments (following d1x changes)
3997 2001-10-07 Bradley Bell <btb@icculus.org>
3999 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4000 arch/ogl/Makefile.am: Remove duplicate headers.
4002 2001-08-02 Thimo Neubauer <thimo@debian.org>
4004 * mem/mem.c: totally crippled the memory manager because it does
4005 not make sense for non-DOS-systems and it would have been too
4006 complicated to get it 64bit clean
4008 2001-06-19 Bradley Bell <btb@icculus.org>
4010 * cvshowto.txt: updated anonymous password
4012 2001-02-08 Bradley Bell <btb@icculus.org>
4014 * COPYING, license.txt: Added d1x license
4016 2001-02-01 Bradley Bell <btb@icculus.org>
4018 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4020 2001-01-31 Bradley Bell <btb@icculus.org>
4022 * configure.in, arch/include/mouse.h, include/pstypes.h,
4023 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4025 * main/polyobj.c: fix typo
4027 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4028 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4029 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4030 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4031 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4032 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4033 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4034 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4035 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4036 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4037 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4038 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4039 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4040 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4041 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4042 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4043 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4044 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4045 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4046 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4047 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4048 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4049 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4050 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4051 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4052 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4055 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4056 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4057 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4058 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4061 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4064 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4065 cross-compiling, and cygwin fixes
4067 2001-01-30 Bradley Bell <btb@icculus.org>
4069 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4070 include/pstypes.h, include/strutil.h, main/Makefile.am,
4071 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4072 needs --without-assembler and --without-network to compile
4074 2001-01-29 Bradley Bell <btb@icculus.org>
4076 * configure.in, main/Makefile.am: Fixes to build system
4078 * main/kconfig.c: fix for non-linux joysticks
4080 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4081 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4082 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4083 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4084 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4085 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4086 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4087 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4088 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4089 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4091 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4092 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4093 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4094 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4095 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4096 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4099 * arch/dos/include/joy.h, arch/dos/include/key.h,
4100 arch/dos/include/mouse.h: Unified input headers.
4102 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4104 2001-01-28 Bradley Bell <btb@icculus.org>
4106 * conf.h.in, configure.in, arch/Makefile.am,
4107 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4108 arch/include/key.h, main/Makefile.am: More header unification...
4110 * main/newdemo.c: Added <ctype.h>
4112 * arch/include/event.h, arch/include/joy.h: unified input headers.
4114 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4115 OpenGL now uses SDL-GL instead of gii
4117 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4119 2001-01-25 Bradley Bell <btb@icculus.org>
4121 * autogen.sh: use "set -e" so execution stops if something goes
4124 2001-01-24 Bradley Bell <btb@icculus.org>
4128 * Makefile.am: Add ChangeLog to dist
4132 2001-01-24 Bradley Bell <btb@icculus.org>
4134 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4136 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4137 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4140 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4141 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4142 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4143 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4144 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4145 arch/Makefile.am, arch/dos/Makefile.am,
4146 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4147 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4148 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4149 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4150 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4151 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4152 unused/Makefile.am, unused/bios/Makefile.am,
4153 unused/lib/Makefile.am, unused/novga/Makefile.am,
4154 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4155 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4156 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4157 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4158 make dist, VPATH builds, ...
4160 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4161 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4162 arch/dos/Makefile.in, arch/linux/Makefile.in,
4163 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4164 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4165 misc/Makefile.in, texmap/Makefile.in: cruft removal
4167 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4170 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4172 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4174 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4177 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4178 added -grabmouse option
4180 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4181 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4182 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4183 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4184 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4185 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4186 main/songs.c, misc/args.c: changed args_find to FindArg
4188 2001-01-22 Bradley Bell <btb@icculus.org>
4190 * configure, main/Makefile.am, main/Makefile.in: configuration
4193 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4194 fix compiler warnings w/opengl
4196 * include/console.h: ggi support
4198 * arch/linux_init.c: svgalib support
4200 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4201 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4202 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4203 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4204 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4205 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4208 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4210 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4211 main/render.c: fix warnings and enable NDEBUG *
4212 arch/svgalib_init.c: svgalib support
4214 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4216 * main/kconfig.c: joystick support
4218 2001-01-21 Bradley Bell <btb@icculus.org>
4220 * cvshowto.txt: new file, taken from d1x webpage
4222 * AUTHORS, README: Taking over as maintainer of d2x
4224 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4226 2001-01-20 Bradley Bell <btb@icculus.org>
4228 * configure, configure.in: Turned -Werror back off by default
4230 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4231 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4232 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4233 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4234 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4235 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4236 main/laser.c, main/multi.c, main/network.c, main/network.h,
4237 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4238 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4239 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4240 warnings, for non-OpenGL on linux, anyway...
4242 2001-01-19 Bradley Bell <btb@icculus.org>
4244 * copying: remove duplicate file
4246 * Import of d2x-0.0.9-pre1
4248 * Import of d2x-0.0.8