1 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * main/editor/eobject.c, main/editor/kgame.c,
4 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
5 extra two parameters to get_seg_masks.
7 2004-12-19 Bradley Bell <btb@icculus.org>
9 * ui/Makefile.am: fix ui Makefile.am
11 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
13 * include/u_mem.h: prototype for strdup with MPW
15 * main/laser.c: abort weapon fire if unable to create object
17 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
18 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
19 unused/ui/icon.c: replace byte with sbyte
21 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
22 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
23 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
24 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
25 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
26 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
27 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
28 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
29 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
30 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
31 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
32 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
33 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
34 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
35 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
38 * ui/Makefile.am: added Makefile.am for ui
40 * main/editor/Makefile.am, main/editor/autosave.c,
41 main/editor/centers.c, main/editor/centers.h,
42 main/editor/curves.c, main/editor/eglobal.c,
43 main/editor/ehostage.c, main/editor/ehostage.h,
44 main/editor/elight.c, main/editor/eobject.c,
45 main/editor/eobject.h, main/editor/eswitch.c,
46 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
47 main/editor/group.c, main/editor/info.c, main/editor/info.h,
48 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
49 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
50 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
51 main/editor/ksegsel.c, main/editor/ksegsize.c,
52 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
53 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
54 main/editor/medlisp.h, main/editor/medmisc.c,
55 main/editor/medmisc.h, main/editor/medrobot.c,
56 main/editor/medrobot.h, main/editor/medsel.c,
57 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
58 main/editor/objpage.c, main/editor/objpage.h,
59 main/editor/seguvs.c, main/editor/texpage.c,
60 main/editor/texture.c: imported missing editor files from d1x
62 * main/Makefile.am: build dumpmine.c for editor
64 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
65 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
66 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
67 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
68 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
70 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
71 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
72 main/editor/eglobal.c, main/editor/ehostage.c,
73 main/editor/ehostage.h, main/editor/elight.c,
74 main/editor/eobject.c, main/editor/eobject.h,
75 main/editor/eswitch.c, main/editor/eswitch.h,
76 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
77 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
78 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
79 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
80 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
81 main/editor/ksegsel.c, main/editor/ksegsize.c,
82 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
83 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
84 main/editor/meddraw.h, main/editor/medlisp.h,
85 main/editor/medmisc.c, main/editor/medmisc.h,
86 main/editor/medrobot.c, main/editor/medrobot.h,
87 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
88 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
89 main/editor/objpage.h, main/editor/segment.c,
90 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
91 main/editor/texpage.h, main/editor/texture.c: Move old logs to
94 * main/editor/autosave.c main/editor/centers.c
95 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
96 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
97 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
98 main/editor/fixseg.c main/editor/func.c main/editor/group.c
99 main/editor/info.c main/editor/info.h main/editor/kbuild.c
100 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
101 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
102 main/editor/ksegmove.c main/editor/ksegsel.c
103 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
104 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
105 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
106 main/editor/medmisc.h main/editor/medrobot.c
107 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
108 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
109 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
110 main/editor/texpage.h main/editor/texture.c ui/barbox.c
111 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
112 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
113 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
114 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
115 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
116 conf.h in new editor files
118 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
120 * main/state.c: open autosave file for writing, not reading
122 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
123 main/state.c, main/state.h: added fast save
125 * main/gameseq.c, main/inferno.c: force gr_update() so screens
126 always show in OpenGL
128 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
130 * misc/strutil.c: Implement strdup for MPW
132 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
135 * misc/strutil.c: fix MPW compiler errors
137 * main/mission.c, main/mission.h: allocate mission filenames
140 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
142 * 2d/font.c: Initialise the dataptr member correctly.
144 * include/mono.h: Print only mildly interesting messages to
145 stderr.txt. (revert earlier carbon changes)
147 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
149 * include/physfsx.h: getRealPath uses the write directory if it
150 can't get the real directory
152 * D2X.make: remove misc/d_io.c
154 2004-12-03 Bradley Bell <btb@icculus.org>
156 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
157 pathname, ensure correct translation of path separators
159 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
161 * misc/strutil.c: fix stricmp and strnicmp
163 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
166 2004-12-02 Bradley Bell <btb@icculus.org>
168 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
169 I couldn't figure out why the previous code kept segfaulting under
172 * main/kconfig.c: disable call to reset_cockpit() which was
173 causing the "letterbox" bug
175 * main/inferno.c: don't die if title screens not found
177 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
179 * configure.ac: require PhysicsFS header and library
181 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
183 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
185 * D2X.make: fix build on Carbon by adding digiobj.c
187 * main/mission.c: set builtin_hogsize for non-built-in missions
189 * main/mission.c: pass individual mission around instead of whole list
191 * main/mission.c: remove mission list from global memory
193 2004-12-02 Bradley Bell <btb@icculus.org>
195 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
196 path separator gets added to hogdir
198 2004-12-01 Bradley Bell <btb@icculus.org>
200 * README, configure.ac, VisualC/d2x/d2x.dsp,
201 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
202 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
203 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
204 uses dynamic opengl loading
206 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
208 * arch/ogl/gr.c: make write_bmp use PhysicsFS
210 * include/args.h, misc/args.c: new AppendArgs function. This
211 separates the copying of the arguments passed to main() from the
212 reading of the arguments file
214 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
215 the flexible cfgets, Fix compiling issues in MPW.
217 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
218 reading into an int, so it's removed completely. PHYSFSX_getc was
219 removed, because it's only use in misc/strio.c was removed. Put
220 in PHYSFSX_getRealPath, which recognises platform-specific
221 separators and doesn't use snprintf (MPW doesn't have it). MPW
224 * main/inferno.c: Remove use of open_movie_file. Read the
225 arguments file from the base directory, if there is one. Set up
226 D2X's write directory, including replacing any tilde at the start
227 of the path (if there is one) with the string returned by
228 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
229 default is still ~/.d2x. Check if the write directory has to be
230 created. Read the arguments file in this write directory if there
231 is one. If there's still no write directory, set it to the base
232 directory. Won't set it to the current directory if this fails,
233 because of the issue of which character to use for which platform.
235 * main/playsave.c: Use PHYSFS_readSLE32 instead of
236 PHYSFS_readULE32 due to compiling issues in MPW. Use
237 cfile_read_short instead of PHYSFS_readULE16 because of both
238 compiling and endian issues. cfile_read_byte instead of
239 PHYSFSX_readU8. Write a dummy structure instead of seeking when
240 NETWORK isn't defined
242 * D2X.make: Don't compile cfile.c on Mac OS 9.
244 * README: add PhysicsFS to the required 'tools' in README, and
245 instructions for building in MPW.
247 * include/cfile.h: Make cfopen into an inline, where a read buffer
248 is set up. This speeds up loading significantly.
250 2004-12-01 Bradley Bell <btb@icculus.org>
252 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
253 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
256 * main/newmenu.c: fix player file deletion
258 * include/physfsx.h: fix statfs includes for OS X
260 * main/inferno.c, main/network.c: misc physfs conversions
262 * arch/linux/Makefile.am, arch/linux/findfile.c,
263 arch/win32/Makefile.am, arch/win32/findfile.c,
264 include/findfile.h, main/kludge.c, main/mission.c,
265 main/newmenu.c, main/piggy.c: get rid of findfile stuff
267 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
270 * main/state.c: improve savegame load/save
272 * main/movie.c: make -nomovies friendlier
274 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
276 * include/d_io.h, include/physfsx.h, main/inferno.c,
277 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
280 * main/scores.c: use physfs for scores file
282 * main/playsave.c: improve player loading
284 * main/movie.c: improve movie loading
286 * main/mission.c: improve mission loading
288 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
289 main/state.c: use physfs for savegames
291 * README: minor update
293 * main/newdemo.c: use physfs for demos
295 * include/physfsx.h: added PHYSFSX_rename function
297 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
298 physfs/rwops, add libmve callbacks
300 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
301 added physfsrwops stuff
303 * include/cfile.h: added cfile_close wrapper
305 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
308 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
311 * main/config.c: use physfs to read config file
313 * include/physfsx.h: added gets and puts functions
315 * include/cfile.h: correct seek return value
317 * main/config.c, main/playsave.c: use physfs to write
320 * include/physfsx.h: added my physfs extensions
322 * main/inferno.c: physfs initialization stuff
324 * configure.ac: add check for physfs lib
326 * include/cfile.h: made cfile into a wrapper for physfs
328 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
329 disabled althogdir stuff (shouldn't be needed w/physfs)
331 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
332 configure.ac: drop cfile stuff
334 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
336 * D2X.make: Don't use D2XFolder, because the userdir can now be
337 specified in Mac OS 9. Putting it in the source code folder is
338 more convenient. Turn debugging on. Don't compile old files,
339 compile new ones. Add the PhysicsFS library.
341 * iff/iff.c: Get rid of MIN redefinition.
343 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
344 MPW doesn't like switches of long longs
346 2004-11-30 Bradley Bell <btb@icculus.org>
348 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
349 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
350 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
351 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
352 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
353 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
354 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
356 2004-11-28 Bradley Bell <btb@icculus.org>
358 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
360 * arch/sdl/digi.c: use d2src system for persistent sounds
362 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
365 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
366 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
367 ripped object stuff out of digi.c, now using digiobj.c. get rid of
368 a bunch of kludges, sound should be more true to original game now
370 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
373 2004-11-27 Bradley Bell <btb@icculus.org>
375 * main/text.c, main/text.h, main/titles.c: added function to
376 properly decode multi-line strings
378 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
379 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
382 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
384 * main/inferno.c: enable logo screens for shareware/oem
386 2004-11-26 Bradley Bell <btb@icculus.org>
388 * main/mission.c, main/titles.c: fix d1 briefing glitches
390 * main/game.c: free up cpu by not calling timer_delay so many
391 times (fixes Bug 2034)
393 * main/gameseq.c: enable briefing screens for mac shareware
395 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
396 doesn't care if it draws offscreen, I guess)
398 * main/credits.c: reduce flickering in credits w/opengl
400 2004-11-25 Bradley Bell <btb@icculus.org>
402 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
403 garbage on windows for some reason.
405 * 2d/font.c: fixed opengl menu font bug, caused by doing
406 arithmetic on signed chars.
408 2004-11-23 Bradley Bell <btb@icculus.org>
410 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
412 2004-11-22 Bradley Bell <btb@icculus.org>
414 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
415 arch/linux/joystick.c, arch/linux/include/joystick.h,
416 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
417 arch use global variable joy_num_axes
419 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
421 * main/gamemine.c, main/piggy.c: compile again on older C compilers
423 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
425 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
426 Vertigo) missions, load add-on ham file at every load, not only the 1st
428 * main/bm.ch: fix bug where loading a hxm would affect other levels too
430 * main/fireball.c: don't Int3() every time explosions don't look best
432 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
434 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
436 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
438 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
440 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
442 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
444 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
445 shareware version of descent.hog. This is not yet bug-free
447 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
449 * main/network.c: fix crash introduced with previous change
451 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
453 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
454 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
455 make mission structre memory allocated
457 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
459 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
460 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
461 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
462 delete file compbit.h, move functionality to text.c, modify all
463 previous users of compbit.h to use existing function in text.h
465 * main/inferno.c: remove warning created by the fix for the cfgets
468 * main/bmread.c: add comment
470 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
472 * cfile/cfile.c: declare variable on top of block
474 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
475 main/multi.h, main/network.c: move mission list handling functionality
476 to mission.c, remove unnecessary load_mission calls in menu.c
478 * main/game.c: remove unnecessary build_mission_list call
480 * main/mission.c, main/mission.h: correct comments about anarchy-only
482 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
483 remove explicit uses of mission list
485 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
487 * libmve/mveplay.c: make it compile on Cygwin
489 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
491 * main/config.c: fix bug uncovered by having fgets cut off ending \n
493 * main/text.c: fix crash on Mac OS X, probably fix bug 738
495 * include/mono.h: add mprintf support for carbon (Mac OS 9)
497 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
499 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
500 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
501 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
502 information about the current mission, for easier code refactorisation.
504 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
506 * main/gamemine.c, main/piggy.c: fix bug 1675:
507 use better d2 textures if d1 hog is present but not loadable
509 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
511 * cfile/cfile.c: simplify, reduce number of global vars
513 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
515 * main/gameseg.c: fix bugfix of 2004-05-15
517 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
519 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
521 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
522 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
523 cfgets now always copies the terminating character to the dest buffer.
524 This fixes a bug that occured when reading cmd line args from d2x.ini
526 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
528 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
529 move more old change logs into ChangeLog-old
531 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
532 and Martin Schaffner <maschaffner@gmx.ch>
534 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
535 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
536 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
537 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
538 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
539 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
540 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
541 arch/include/joy.h, arch/win32/include/key.h
542 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
543 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
544 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
545 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
546 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
547 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
548 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
549 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
550 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
551 main/config.c, main/config.h, main/controls.c, main/controls.h
552 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
553 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
554 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
555 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
556 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
557 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
558 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
559 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
560 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
561 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
562 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
563 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
564 main/mission.c, main/mission.h, main/modem.h, main/morph.c
565 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
566 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
567 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
568 main/paging.c, main/paging.h, main/physics.c, main/physics.h
569 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
570 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
571 main/powerup.h, main/render.c, main/render.h, main/robot.c
572 main/robot.h, main/scores.c, main/scores.h, main/screens.h
573 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
574 main/songs.c, main/songs.h, main/sounds.h, main/state.c
575 main/state.h, main/switch.c, main/switch.h, main/terrain.c
576 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
577 main/text.h, main/textures.h, main/titles.c, main/titles.h
578 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
579 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
580 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
581 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
582 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
583 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
585 move old per-file change logs into new file ChangeLog-old
587 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
589 * arch/ogl/ogl.c: enable -gl_mipmap switch
591 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
593 * arch/carbon/descent.r: swap min and max size to correct places
595 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
597 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
599 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
601 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
603 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
605 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
606 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
608 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
609 link) on MPW on Mac OS 9 (carbon)
611 * include/mono.h: disable mprintf on carbon to avoid significant bloat
613 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
615 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
617 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
619 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
621 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
623 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
625 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
626 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
627 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
628 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
629 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
631 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
632 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
633 new files for supporting compilation with MPW for carbon (Mac OS 9)
635 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
637 * main/playsave.c: do not seek while writing, carbon does not like it
639 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
641 * cfile/cfile.c: use portable ffilelength in cfile_size
643 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
644 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
645 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
646 unsigned and signed char, MPW does not like these
648 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
650 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
653 2004-06-01 Bradley Bell <btb@icculus.org>
655 * libmve/mve_main.c: cast malloc function pointer
657 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
658 target to XCode project
660 2004-05-31 Bradley Bell <btb@icculus.org>
662 * include/pstypes.h: fix accidental solaris breakage
664 * main/object.c: fix crash caused by death-cam code
666 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
667 XCode project simplifications, network enabled
669 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
670 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
672 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
675 * English.lproj/InfoPlist.strings, d2x-Info.plist,
676 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
677 d2x.xcode/project.pbxproj: added XCode project files
679 2004-05-22 Bradley Bell <btb@icculus.org>
681 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
684 * rpm/d2x.spec.in: Changed descriptions
686 2004-05-22 Matthew Mueller <donut@dakotacom.net>
688 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
691 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
693 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
694 the win32 code (d1x r1.8, key_arch.c r1.2)
696 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
697 use 32bpp screen mode by default, add option to use 16bpp (d1x
700 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
701 replacement texture paletted->rgb conversion alpha problem (d1x
704 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
705 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
706 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
709 * arch/ogl/gr.c, include/loadgl.h: fix win32
710 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
712 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
713 include/ogl_init.h, main/render.c: opengl hardware
714 super-transparency support using GL_NV_register_combiners (d1x
715 r1.38, r1.41, r1.6, r1.26, r1.7)
717 2004-05-22 Bradley Bell <btb@icculus.org>
719 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
722 2004-05-22 Matthew Mueller <donut@dakotacom.net>
724 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
725 include/ogl_init.h: use GL_RGB for non-transparent textures, and
726 fix fonts not having transparent flag set (wouldn't get paletted)
727 (d1x r1.15, r1.37, r1.40, r1.25)
729 * arch/ogl/ogl.c: don't try to use paletted textures with
730 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
732 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
733 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
736 * 2d/font.c: memset ogl font bitmap data since the copy function
737 leaves some (unused) parts uninitialized, which aggravates
740 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
741 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
744 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
745 screenshots if the entire thing wasn't written in one call to
748 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
749 info not being updated on win32 (d1x r1.11)
751 * arch/win32/digi.c: remove some redundancy by not needing to do
752 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
753 clean up some indenting of DS_release_slot calls. And make
754 DS_release_slot return 1 when a sound is already not playing, in
755 addition to when a sound was killed. (d1x r1.10)
757 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
758 linux version (d1x r1.5)
760 * main/kconfig.c: make next axis config key skip currently
761 allocated axes (d1x r1.11)
763 2004-05-22 David Cleaver <wraithx@morpheus.net>
765 * main/kconfig.c: joy configuration next axis key from WraithX
768 2004-05-22 Bradley Bell <btb@icculus.org>
770 * main/game.c, main/inferno.c: typo
772 2004-05-21 Matthew Mueller <donut@dakotacom.net>
774 * main/game.c, main/game.h, main/inferno.c: make rear view
775 leave_time variable with -rearviewleavetime argument (d1x r1.25,
778 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
780 * main/inferno.c: change -udp documentation to d2x behaviour
782 2004-05-21 Bradley Bell <btb@icculus.org>
784 * include/gr.h: added missing define for menu fullscreen toggle
786 2004-05-21 Matthew Mueller <donut@dakotacom.net>
788 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
789 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
791 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
793 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
794 arch/linux/include/joystick.h: patch from Steven Mueller for using
795 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
797 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
799 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
800 main/physics.c, main/render.c, main/wall.c: file-line for segfault
801 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
803 * arch/win32/digi.c: digisound fixes (d1x r1.7)
805 2004-05-21 Bradley Bell <btb@icculus.org>
807 * main/inferno.c: added -udp documentation from d1x
809 2004-05-20 Bradley Bell <btb@icculus.org>
811 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
813 2004-05-20 David Cleaver <wraithx@morpheus.net>
815 * main/controls.c, main/gamecntl.c, main/kconfig.c,
816 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
817 game.c r1.21, r1.6, r1.4, r1.3)
819 2004-05-20 Bradley Bell <btb@icculus.org>
821 * main/inferno.c: document -ihaveabrokenmouse
823 2004-05-20 Matthew Mueller <donut@dakotacom.net>
825 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
827 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
829 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
830 mouse driver problems (d1x r1.2, r1.2)
832 2004-05-20 Matthew Mueller <donut@dakotacom.net>
834 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
835 join list score crash (d1x r1.8)
837 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
839 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
840 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
843 2004-05-20 Bradley Bell <btb@icculus.org>
845 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
847 * main/inferno.c: integrated some niceautomap stuff from d1x
849 2004-05-20 Matthew Mueller <donut@dakotacom.net>
851 * arch/win32/joyhh.c: fixed the config bug where it'd always put
852 in some weird axis (d1x r1.3)
854 * arch/win32/init.c: set win32 icon to icon from resource file
857 * arch/win32/key.c: win32: fixed space key not working in messages
860 2004-05-20 Bradley Bell <btb@icculus.org>
862 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
865 2004-05-20 Matthew Mueller <donut@dakotacom.net>
867 * main/inferno.c: document -gl_refresh (d1x r1.20)
869 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
870 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
873 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
874 change the arg type for (d1x r1.5)
876 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
878 * arch/win32/digi.c: altsounds (d1x r1.6)
880 2004-05-20 Matthew Mueller <donut@dakotacom.net>
882 * arch/win32/digi.c: fixed a major memory leak and removed a bit
883 of redundancy (d1x r1.5)
885 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
886 fix crashing (d1x r1.4)
888 * arch/win32/digi.c: win32's digi_start_sound was not calling
889 DS_release_slot after setting .playing=0, resulting in a
890 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
892 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
893 apparently it was somehow causing some joysticks (Sidewinder
894 Precision 2) to only turn when the stick was moving, but not when
895 at turned but held stationary. And it was completely unused
896 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
899 * main/game.c: add alt+enter to toggle fullscreen (in addition to
900 previous key combos (d1x r1.29)
902 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
903 g, and b values (d1x r1.15)
905 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
906 sometimes (didn't handle negative palette steps) (d1x r1.34)
908 * arch/ogl/ogl.c: add caching of weapon inner models, screen
909 shatter effects, robot explosions and weapons, and some more
910 always present stuff. Also clean up ogl_cache_weapon_textures
913 2004-05-20 Bradley Bell <btb@icculus.org>
915 * main/kludge.c, main/game.c: move gr_renderstats and
916 gr_badtexture back to game.c
918 2004-05-20 Matthew Mueller <donut@dakotacom.net>
920 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
921 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
923 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
925 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
926 loaded after texture caching stage (d1x r1.34)
928 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
929 for renderstats (d1x r1.33)
931 2004-05-19 Matthew Mueller <donut@dakotacom.net>
933 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
934 main/inferno.c: add anisotropic texture filtering suport (d1x
935 r1.33, r1.32, r1.23, r1.32)
937 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
940 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
941 include/ogl_init.h: utilize hardware multitexturing support if
942 possible (requires GL_NV_texture_env_combine4 extension) (d1x
943 r1.32, r1.30, r1.4, 1.22)
945 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
948 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
950 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
951 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
952 effects in OGL using SetGammaRamp, much faster than the hack that
953 was being used. currently SDL only (though not too hard to add to
954 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
956 * main/menu.c: allow arbitrary (custom) resolution entry in
957 change_res menu (d1x r1.14)
959 2004-05-19 Bradley Bell <btb@icculus.org>
961 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
962 d1x-style res change menu (mostly works)
964 * misc/args.c: use strnicmp instead of strncasecmp
966 2004-05-19 Matthew Mueller <donut@dakotacom.net>
968 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
969 command-line option (d1x r1.27)
971 * main/inferno.c: restore inferno.c initialization of
972 screen_compatible and use_double_buffer to 'normal' values, broken
973 long long ago in one of the high res menu patches (d1x r1.30)
975 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
976 resolutions to be specified on command line (d1x r1.2, r1.29,
977 r1.4) -- doesn't work yet
979 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
981 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
984 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
985 volume song stop/starting (d1x r1.7)
987 2004-05-18 Matthew Mueller <donut@dakotacom.net>
989 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
992 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
993 ogl_ulinec (d1x r1.29)
995 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
997 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
998 bottom are inclusive not exclusive (d1x r1.28)
1000 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1001 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1003 * arch/sdl/digi.c: fix typo
1005 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1007 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1008 creation code from arch_init_start into arch_init to fix weirdness
1009 with --help (d1x r1.5, r1.6)
1011 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1012 sync issues and lack of midi reset (d1x r1.5)
1014 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1017 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1018 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1020 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1023 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1025 2004-05-18 Bradley Bell <btb@icculus.org>
1027 * include/vecmat.h: comments/formatting
1029 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1031 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1032 include/test.lnk: remove unnecessary files
1034 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1035 This enables compilation with gcc 3.1
1037 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1039 * main/switch.c: took care of switches triggering single-sided
1040 walls (don't try to access the nonexistent adjacent wall via NULL
1041 pointers or negative array indices)
1043 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1045 * main/wall.c: fix invalid memory access for d1 levels which
1046 don't have a corresponding wall behind.
1048 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1050 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1051 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1052 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1053 interface header to new header file internal.h
1055 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1057 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1058 bitmask for each joystick axis that has sent input data,
1059 and will not crash Windows anymore during joystick setup because
1060 of for() loop over axis being executed once too often.
1062 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1063 gr_remap_mono_font() and call it after loading saved level.
1065 * main/laser.c: limit homing missile turn rate
1067 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1068 centers (work like fuel centers but provide shield)
1070 * main/gameseg.c: fix endless loop in some levels with a
1071 certain (complicated) structure
1073 2004-05-13 Bradley Bell <btb@icculus.org>
1075 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1076 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1077 updated project files for SDL 1.2.7
1079 * Makefile.am: add VisualC, VisualCE dirs to tarball
1081 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1083 * arch/sdl/digi.c: formatting
1085 2004-05-12 Bradley Bell <btb@icculus.org>
1087 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1090 * 2d/palette.c, include/palette.h: added function to create blend
1093 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1095 2004-05-11 Bradley Bell <btb@icculus.org>
1097 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1099 2004-05-10 Bradley Bell <btb@icculus.org>
1101 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1102 g3_draw_transp_poly had the fade level backwards, decided to just
1103 fix g3_draw_poly so it behaves correctly, transparency or not,
1104 reverted changes to render_face
1106 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1108 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1109 rendering transparent (e.g. cloaked) walls
1111 * main/render.c: render_face now calls g3_draw_transp_poly() for
1112 cloaked walls in OpenGL
1114 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1116 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1117 that from other apps, had "static" distortions.
1119 2004-04-22 Bradley Bell <btb@icculus.org>
1121 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1123 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1124 aligned version of PUT_INTEL_* macros
1126 2004-04-15 Bradley Bell <btb@icculus.org>
1128 * main/inferno.c: comment out unused checksum variable
1130 2004-04-14 Bradley Bell <btb@icculus.org>
1132 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1134 2004-04-14 Terran Melconian <terran@consistent.org>
1136 * main/gameseg.c: use portable rand function (fixes #1118)
1138 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1140 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1142 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1144 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1145 get rid of warnings (now compiles with -Werror on SunOS)
1147 * main/piggy.c: fix (really) wierd SunOS bug
1149 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1150 caused by not allocating enough mem for rle bitmaps
1152 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1154 * include/pstypes.h: sun OS typedef fixes
1156 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1158 * main/piggy.c: fix bug 1067
1160 * main/piggy.c: fix bugfix for 1067
1162 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1163 with descent.pig of mac registered)
1165 2003-12-18 Bradley Bell <btb@icculus.org>
1167 * main/kconfig.c: fixes for linux-native joystick
1169 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1172 * arch/include/joy.h: comments/formatting
1174 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1176 * compilerdefs.txt: added FreeBSD defs
1178 2003-12-08 Bradley Bell <btb@icculus.org>
1180 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1183 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1185 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1186 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1188 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1190 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1191 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1192 get rid of silly ulongs
1194 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1195 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1196 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1197 change relevant __linux__ macros to __ELF__
1199 2003-11-27 Bradley Bell <btb@icculus.org>
1201 * include/ogl_init.h: added proto for ogl_check_mode
1203 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1204 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1207 2003-11-26 Bradley Bell <btb@icculus.org>
1209 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1210 3.3 compiler warnings
1212 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1215 * include/pstypes.h: OS X fixes
1217 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1218 main/newmenu.h: linux fixes
1220 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1221 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1222 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1223 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1224 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1227 * arch/sdl/gr.c: fix sdl gr_update
1229 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1230 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1231 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1232 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1233 include/error.h, include/pstypes.h, include/strutil.h,
1234 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1235 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1236 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1237 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1238 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1241 2003-11-25 Bradley Bell <btb@icculus.org>
1243 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1244 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1245 libmve/VisualC/mveplayer.dsp: updated project files
1247 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1248 working w/Visual C++
1250 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1251 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1252 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1253 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1256 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1257 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1260 2003-11-24 Bradley Bell <btb@icculus.org>
1262 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1263 libmve/mveplay.c: stuff to play mve's in WinCE
1265 * arch/win32/findfile.c: unused functions...
1269 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1270 enabled mouse control of menus
1272 * main/mission.h: oops, didn't mean to change this.
1274 2003-11-21 Bradley Bell <btb@icculus.org>
1276 * VisualCE/d2x/d2x.vcp: updated project file
1278 2003-11-20 Bradley Bell <btb@icculus.org>
1280 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1281 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1282 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1285 2003-11-17 Bradley Bell <btb@icculus.org>
1287 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1288 main/menu.c: added option to disable kalinix under unix
1290 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1292 2003-11-14 Bradley Bell <btb@icculus.org>
1294 * main/automap.c: fix automap background image
1296 * main/automap.c, main/automap.h: delete cruft
1298 * main/automap.c: fix level number position
1300 * main/automap.c: simplify g3_draw_line hack
1302 * main/menu.c: stop pointless vid mode changes
1304 2003-11-07 Bradley Bell <btb@icculus.org>
1306 * NEWS, installation.txt: s'more documentation
1308 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1310 * configure.ac: fix .exe extension problems
1312 2003-11-07 Bradley Bell <btb@icculus.org>
1314 * arch/ogl/ogl.c: disable texture format verification for OS X -
1317 2003-11-06 Bradley Bell <btb@icculus.org>
1319 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1320 use more traditional Alt+Enter for toggling fullscreen
1322 * 2d/ibitblt.c, main/mission.h: comments/formatting
1324 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1326 2003-11-06 Bradley Bell <btb@icculus.org>
1328 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1329 resolution change, use kludge to avoid repetitive res changes
1331 2003-11-04 Bradley Bell <btb@icculus.org>
1333 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1334 structures and i/o routines back to piggy.c
1336 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1338 * installation.txt: tell to install d1 .pig for better textures
1340 2003-11-04 Bradley Bell <btb@icculus.org>
1342 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1343 oem d1 v1.0 and registered d2 v1.0, comments
1345 2003-11-03 Bradley Bell <btb@icculus.org>
1347 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1348 all d1 shareware - even though files are different!
1350 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1353 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1356 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1359 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1361 * main/movie.c: when no movies are found, divide by six the
1362 number of warning lines sent to stdout
1364 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1366 * include/byteswap.h: fix stupid copy/paste error
1368 2003-10-24 Bradley Bell <btb@icculus.org>
1370 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1371 gr_linear_rep_movsd_2x instead of almost identical
1372 gr_linear_movsd_double. Better since we have assembly versions.
1374 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1376 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1379 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1381 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1382 error with --disable-network, move reset_network_objects()
1383 from gameseq.c to multi.c
1385 2003-10-14 Bradley Bell <btb@icculus.org>
1387 * AUTHORS, NEWS: stuff
1389 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1391 2003-10-12 Bradley Bell <btb@icculus.org>
1393 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1394 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1397 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1399 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1400 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1401 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1402 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1403 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1404 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1405 arch/win32/ipx_win.c, arch/win32/winnet.c,
1406 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1407 main/multi.h, main/network.c: add IPv4 multicasting support
1409 2003-10-11 Bradley Bell <btb@icculus.org>
1411 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1413 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1414 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1415 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1416 main/weapon.h: lots of shareware and oem fixes
1418 2003-10-10 Bradley Bell <btb@icculus.org>
1420 * arch/win32/winnet.c: fixed stupid win32 network bug
1422 2003-10-10 Bradley Bell <btb@icculus.org>
1424 * main/piggy.c: increased D1_MAX_TMAP_NUM
1426 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1428 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1429 which are animated in d2, refactorizes d1 texture reading
1431 2003-10-10 Bradley Bell <btb@icculus.org>
1433 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1434 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1435 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1436 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1437 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1438 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1439 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1440 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1441 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1442 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1443 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1444 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1445 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1446 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1447 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1448 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1449 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1450 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1451 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1452 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1453 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1454 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1455 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1456 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1457 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1458 main/wall.h: comments/formatting
1460 2003-10-09 Bradley Bell <btb@icculus.org>
1462 * main/text.c: fix text when using old datafiles
1464 * main/laser.h: comments/whitespace
1466 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1467 mines w/shareware data
1469 * include/DT_drawtext.h: deleted unused file
1471 2003-10-08 Bradley Bell <btb@icculus.org>
1473 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1475 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1477 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1478 main/menu.c: Disabled 'd2x keys' weapon selection
1480 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1482 * main/object.h, main/multi.h: get rid of most warnings issued by
1483 cpp-precomp of gcc from Mac OS X dev tools
1485 2003-10-05 Bradley Bell <btb@icculus.org>
1487 * NEWS, configure.ac: increment version number
1489 * cfile/cfile.c: better handling of CRLF text files (when that is
1492 * utilities/hogcreate.c, utilities/hogextract.c,
1493 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1494 reading/writing files
1496 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1497 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1500 2003-10-04 Bradley Bell <btb@icculus.org>
1502 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1504 * main/netmisc.c: change byte to sbyte, comments/whitespace
1506 2003-10-03 Bradley Bell <btb@icculus.org>
1508 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1510 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1513 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1514 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1515 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1516 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1517 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1518 main/object.c, main/object.h, main/paging.c, main/player.h,
1519 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1520 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1521 main/weapon.c, main/weapon.h: change byte to sbyte,
1524 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1525 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1526 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1527 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1529 * configure.ac: better checking for timeval
1531 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1533 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1534 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1535 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1536 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1537 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1538 main/multibot.c, main/network.c: Make network architecture
1539 choosable from game menu, add support for UDP/IP on Mac OS X and
1542 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1544 * include/byteswap.h: added macros for coping with alignment
1547 2003-10-02 Bradley Bell <btb@icculus.org>
1549 * main/multi.h: added padding to little-endian version of
1552 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1554 * main/netmisc.c: delete duplicate function
1556 2003-10-01 Bradley Bell <btb@icculus.org>
1558 * main/bm.c: make sure d1_texture_indices gets freed between
1561 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1563 * main/piggy.h: fix size of d1 shareware descent.pig
1565 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1567 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1568 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1569 replacements for non-animated textures
1571 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1573 * main/controls.c: use fixed 20fps wiggle
1575 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1577 * Makefile.am, debian/changelog.in, debian/control,
1578 debian/d2x-common.dirs, debian/d2x-common.install,
1579 debian/d2x-common.manpages, debian/d2x-gl.files,
1580 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1581 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1582 utilities/Makefile.am, utilities/hogcreate.1,
1583 utilities/hogextract.1, utilities/mvlcreate.1,
1584 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1585 add man pages, distribute utility programs in new d2x-common deb
1587 * rpm/d2x.spec.in: updated rpm spec file
1589 2003-08-02 Bradley Bell <btb@icculus.org>
1591 * cfile/cfile.c: update raw_position in cfputc and cfputs
1593 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1595 * main/piggy.c: make error message more friendly
1597 * main/piggy.c: simplify copying of bitmap flags
1599 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1602 * cfile/cfile.c: revert to always using custom fgets
1604 * main/endlevel.c, main/mission.c: handle missing exit sequence
1605 components gracefully
1607 * main/playsave.c: comments
1609 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1611 * cfile/cfile.c: update raw_position in cfwrite
1613 * main/network.c: comments/formatting
1615 2003-06-22 Bradley Bell <btb@icculus.org>
1617 * cfile/cfile.c: use standard fgets for non-archive files
1619 * main/movie.c: use con_printf for missing movie warning
1621 2003-06-18 Bradley Bell <btb@icculus.org>
1623 * main/movie.c: fixed cfile conversion of movielib code
1625 * main/console.c, main/hud.c: strip out colors, etc when printing
1628 * include/u_mem.h: fix NDEBUG calloc macro
1630 2003-06-15 Bradley Bell <btb@icculus.org>
1632 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1635 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1636 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1637 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1638 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1639 main/scores.c, main/state.c, main/text.c, misc/args.c,
1640 misc/strio.c: convert file i/o to cfile
1642 2003-06-14 Bradley Bell <btb@icculus.org>
1644 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1645 writing and other modes besides "rb" (mostly taken from
1648 2003-06-09 Bradley Bell <btb@icculus.org>
1650 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1653 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1654 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1657 2003-06-07 Taylor Richards <taylor@icculus.org>
1659 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1661 2003-06-07 Bradley Bell <btb@icculus.org>
1663 * main/console.c: fix non-console build
1665 * main/gamesave.c: comments
1667 * main/bm.c: remove redundant break
1669 2003-06-06 Bradley Bell <btb@icculus.org>
1671 * main/gauges.c, main/kconfig.c: comments/formatting
1673 * console/.cvsignore: added .cvsignore
1675 * main/console.c: can't write to console after it's closed
1677 2003-06-05 Bradley Bell <btb@icculus.org>
1679 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1680 console/internal.c, console/internal.h, include/CON_console.h,
1681 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1682 finish console conversion away from SDL
1684 2003-06-04 Bradley Bell <btb@icculus.org>
1686 * console/CON_console.c, include/CON.console.h, include/console.h,
1687 main/console.c, main/game.c: console conversion to native gr,
1690 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1691 put prototype for gr_bm_bitblt in gr.h
1693 2003-06-03 Bradley Bell <btb@icculus.org>
1695 * console/CON_console.c, console/DT_drawtext.c,
1696 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1697 main/console.c: use native fonts for console
1699 * main/playsave.c: use shorts for short data
1701 2003-06-02 Bradley Bell <btb@icculus.org>
1703 * configure.ac, main/console.c: set console background, fix
1706 2003-06-01 Bradley Bell <btb@icculus.org>
1708 * Makefile.am, arch/sdl/event.c, configure.ac,
1709 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1710 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1711 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1712 main/gamerend.c: added console code (from SDL_console)
1714 2003-05-30 Bradley Bell <btb@icculus.org>
1716 * README: minor update
1718 2003-05-28 Bradley Bell <btb@icculus.org>
1720 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1725 2003-06-06 Bradley Bell <btb@icculus.org>
1727 * main/kconfig.c: fix crash in control menus
1729 * main/gauges.c: force cockpit redraw in opengl
1731 * main/gamerend.c: move ogl swap, so cockpit and console get
1734 2003-06-01 Bradley Bell <btb@icculus.org>
1736 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1740 2003-05-12 Bradley Bell <btb@icculus.org>
1742 * configure.ac: increment version number
1744 * main/bm.c: use con_printf for exit model warnings
1746 * configure.ac: must check for timespec after setting -mno-cygwin
1748 * main/inferno.c: added -nohogdir and -userdir options
1750 * NEWS, main/titles.c: use briefings with no extension
1754 2003-04-30 Bradley Bell <btb@icculus.org>
1756 * configure.ac: have to include time.h when checking for nanosleep
1758 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1761 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1762 increment version number
1764 * main/Makefile.am: make dist fix
1768 2003-04-29 Bradley Bell <btb@icculus.org>
1770 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1773 2003-04-24 Bradley Bell <btb@icculus.org>
1775 * configure.ac: increment version number
1777 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1780 2003-04-24 Ingo van Lil <inguin@gmx.de>
1782 * main/render.c: fix misspellings of NDEBUG
1786 2003-04-14 Bradley Bell <btb@icculus.org>
1788 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1790 2003-04-11 Bradley Bell <btb@icculus.org>
1792 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1797 2003-04-11 Bradley Bell <btb@icculus.org>
1799 * libmve/mveplay.c: use _sleep instead of sleep on win32
1801 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1802 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1803 include/cfile.h, include/error.h, libmve/Makefile.am,
1804 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1805 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1806 utilities/Makefile.am: comments/formatting/dist problems
1808 * configure.ac: use different defines for os x
1810 2003-04-07 Bradley Bell <btb@icculus.org>
1812 * include/error.h, misc/error.c: put some old stuff back in,
1813 eliminate duplicate error messages
1815 * main/text.c: don't die on text not found
1818 * main/inferno.c: print some useful info if hog not found, allow
1819 -help to work if no text available
1821 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1823 * arch/linux/Makefile.am: revert to previous version, so linux
1826 2003-04-03 Bradley Bell <btb@icculus.org>
1828 * main/endlevel.c: fixed exit model scheme yet again
1830 2003-04-02 Bradley Bell <btb@icculus.org>
1832 * misc/error.c: call Int3 on Assert
1834 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1837 * main/wall.c: don't die when trying to toggle nonexistent
1838 segment... vertigo level 10 is buggy!
1840 * main/gamemine.c: comments/formatting
1842 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1844 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1845 main/inferno.c: Allow use of 22K sound samples
1847 2003-03-29 Bradley Bell <btb@icculus.org>
1849 * arch/ogl/gr.c: default to bitmapped reticle
1851 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1852 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1855 * arch/sdl/joy.c: fixed text seen for hats in control config
1858 2003-03-28 Bradley Bell <btb@icculus.org>
1860 * main/bm.c: heh, model nums in vertigo are hardcoded,
1861 N_D2_POLYGON_MODELS can't change
1863 * configure.ac, include/d1x.xpm, include/descent.xpm,
1864 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1867 2003-03-27 Bradley Bell <btb@icculus.org>
1869 * main/text.h: fixed text references for hat directions
1871 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1873 2003-03-26 Bradley Bell <btb@icculus.org>
1875 * main/playsave.c: make d2x keys backward compatible
1877 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1879 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1882 2003-03-26 Bradley Bell <btb@icculus.org>
1884 * main/piggy.c: fix crash when d1 data not present
1886 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1887 read/write from plr file
1889 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1890 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1891 added escort.h header
1893 2003-03-25 Bradley Bell <btb@icculus.org>
1895 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1896 D1_PIGFILE ("descent.pig") macro
1898 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1899 models from d1 pig file
1901 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1902 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1903 really) from d1 pig file
1905 2003-03-23 Bradley Bell <btb@icculus.org>
1907 * main/bm.c: stop extra robots from overwriting exit models
1909 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1910 texture list doesn't get full
1912 * main/bm.c: fix mem leak when reading extra robots
1914 2003-03-21 Bradley Bell <btb@icculus.org>
1916 * main/menu.c: Added option to set movie resolution (mostly works)
1918 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1920 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1921 replacement functions to piggy.c
1923 * main/gameseq.c: attempt to support mac d1 descent.pig
1925 * main/bm.c: fix mem leak
1927 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1928 files, both d1 and d2 oem briefing where showed
1930 * main/inferno.c, main/movie.c: Change the default movie
1931 resolution to "high", implement the option -lowresmovies
1933 2003-03-20 Bradley Bell <btb@icculus.org>
1935 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1937 * main/piggy.c: comments
1939 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1941 * main/gameseq.c: delete duplicate function
1943 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1945 2003-03-19 Bradley Bell <btb@icculus.org>
1947 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1948 (cddb discid) support
1950 * arch/sdl/digi.c, main/kludge.c: implemented
1951 digi_link_sound_to_object3 for looping sounds, other looping stuff
1953 * arch/sdl/gr.c: removing dependencies on stuff in main/
1955 * arch/linux/Makefile.am, arch/linux/init.c,
1956 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1957 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1958 other header cleanups
1960 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1962 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1964 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1965 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1966 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1967 load d1 textures for d1 levels
1969 2003-03-19 Bradley Bell <btb@icculus.org>
1971 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1972 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1973 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1974 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1977 * README: added some OS X info
1979 2003-03-17 Bradley Bell <btb@icculus.org>
1981 * main/newdemo.c: simplify DEMO_FILENAME macro
1983 * main/console.c, main/game.c: enable experimental console support
1985 * main/gamerend.c: fixed location of fps meter in multi
1987 2003-03-16 Bradley Bell <btb@icculus.org>
1989 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1990 also look in shared data dir for demos
1992 * main/newdemo.c, main/newdemo.h: comments/formatting
1994 2003-03-15 Christopher Thielen <chris@luethy.net>
1996 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1997 thinking d2 cd is always present
1999 2003-03-15 Bradley Bell <btb@icculus.org>
2001 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2004 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2007 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2008 gr_init. don't really know why this works, though
2010 2003-03-14 Bradley Bell <btb@icculus.org>
2012 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2014 * unused/bios/rbaudio.h: removed duplicate file
2016 2003-03-14 Christopher Thielen <chris@luethy.net>
2018 * arch/sdl/rbaudio.c: stop cd audio when exiting
2020 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2022 * main/gamecntl.c: add comments to the "only matt knows" cheats
2024 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2026 * main/gamemine.c: formatting, better texture conversion for d1
2029 2003-03-14 Bradley Bell <btb@icculus.org>
2031 * main/piggy.c: must swap all mac version pigfiles
2033 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2034 main/multi.c: formatting, minor cleanups
2036 * 2d/rle.c: need to swap line_size on bigendian machines
2038 * main/mission.c, main/mission.h: detect mac full version hogfile
2040 2003-03-13 Bradley Bell <btb@icculus.org>
2042 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2043 added joy/mouse sensitivity slider, increased range to 16, and
2046 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2049 * arch/linux/Makefile.am: removed extra backslash
2051 * TODO, installation.txt: updated some documentation
2053 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2054 menu, with maxfps option
2056 2003-03-12 Bradley Bell <btb@icculus.org>
2058 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2060 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2061 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2062 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2063 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2064 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2065 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2066 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2067 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2068 arch/linux/include/music.h, arch/linux/include/serial.h,
2069 arch/linux/include/ukali.h: formatting
2071 2003-03-11 Chris Arena <ccarena@cox.net>
2073 * main/menu.c: fixed brightness slider
2075 2003-03-01 Bradley Bell <btb@icculus.org>
2077 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2078 robots and animated bitmaps work, but colors are messed up
2080 2003-02-28 Bradley Bell <btb@icculus.org>
2082 * main/player.h: whitespace
2084 * main/automap.c, main/cntrlcen.c, main/collide.c,
2085 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2086 descent.hog is present, d1 becomes mission 0)
2088 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2089 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2090 arch/win32/winnet.c: MinGW compiles with network enabled again,
2091 but still doesn't work
2095 2003-02-28 Bradley Bell <btb@icculus.org>
2097 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2098 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2099 many opengl glitches
2101 2003-02-27 Bradley Bell <btb@icculus.org>
2103 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2104 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2105 main/network.c, main/network.h: noted that hoard.ham is only needed
2106 for multiplayer HOARD games, and should not be equated with
2107 "vertigo". put HoardEquipped() back in network.c.
2109 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2110 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2111 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2112 use timer_delay instead of d_delay
2114 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2116 * main/render.c: added replacement qsort for solaris
2118 2003-02-26 Bradley Bell <btb@icculus.org>
2120 * main/gamemine.c: texture conversion for d1 shareware
2122 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2124 * main/gamemine.c: better texture conversion for d1 levels
2126 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2128 * main/kconfig.c: fix joystick support under MinGW
2130 2003-02-26 Bradley Bell <btb@icculus.org>
2132 * main/playsave.c: fix swapping glitch
2134 * configure.ac, readme.txt: clean stuff up, getting ready for
2137 * main/titles.c: begin support for rendering spinning robots in
2140 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2143 * main/gamemine.c: load d1 shareware levels!
2145 2003-02-25 Bradley Bell <btb@icculus.org>
2149 * autogen.sh: add warning about old auto* versions, use
2152 2003-02-24 Bradley Bell <btb@icculus.org>
2154 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2155 briefings mostly working
2157 * main/movie.c, main/titles.c: fixed some more briefing glitches
2159 2003-02-23 Bradley Bell <btb@icculus.org>
2161 * main/movie.c: fixed crash when using shareware data files
2164 * arch/sdl/digi.c: fix crash on non-existent sounds
2165 (i.e. shareware data)
2167 2003-02-22 Bradley Bell <btb@icculus.org>
2169 * main/titles.c: fixed fullscreen toggle in briefings
2171 2003-02-21 Bradley Bell <btb@icculus.org>
2173 * configure.ac: check for mingw when enabling nasm
2175 * main/playsave.c: enable loading player files of either byte
2178 2003-02-20 Bradley Bell <btb@icculus.org>
2180 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2182 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2183 #343, not "rest of solution to bug #344"
2185 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2188 * main/kludge.c: partial solution to bug #344
2190 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2192 * compilerdefs.txt: added linux/mips info
2194 * ChangeLog: clean up changelog
2196 2003-02-19 Bradley Bell <btb@icculus.org>
2198 * libmve/mveplay.c: os x needs nanosleep prototype.
2200 2003-02-18 Bradley Bell <btb@icculus.org>
2202 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2204 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2205 to disable/enable audio
2207 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2209 * main/: movie.h, titles.c: make sure movie's palette is set before
2210 writing briefing text. Fixes bug #359
2212 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2215 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2216 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2219 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2222 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2223 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2224 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2227 * include/libmve.h: blah
2229 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2231 * main/render.c: 2nd attempt to fix solaris qsort bug
2233 2003-02-18 Bradley Bell <btb@icculus.org>
2235 * configure.ac, include/pstypes.h: put alignment detection in
2238 2003-02-17 Bradley Bell <btb@icculus.org>
2240 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2241 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2242 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2243 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2244 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2245 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2246 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2247 moved mve stuff to separate subdir
2249 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2250 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2251 mve code. Fixes (at least) bugs #41, #348, and #350.
2253 2003-02-14 Bradley Bell <btb@icculus.org>
2255 * main/Makefile.am: no more Makefile.mveplay. again
2257 * main/mveplay.c: typo
2259 2003-02-13 Bradley Bell <btb@icculus.org>
2261 * utilities/mvlextract.c: uint -> unsigned int
2263 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2264 standalone mveplayer, win32 support
2266 * main/movie.c: random bugfixes, win32 support
2268 * arch/sdl/Makefile.am: formatting
2270 * configure.ac: disable networking on mac/win for now
2272 * main/newmenu.c: comments
2274 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2276 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2277 redundant swap functions.
2279 2003-02-13 Bradley Bell <btb@icculus.org>
2281 * ChangeLog: update changelog
2283 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2285 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2286 polymodel alignment issues.
2288 2003-02-13 Bradley Bell <btb@icculus.org>
2290 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2291 fix various little bugs
2293 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2294 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2296 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2299 * README.utils: new file
2301 * main/: mve_main.c, mveplay.c: more movie fixes
2303 * README: updated README
2305 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2307 2003-02-12 Bradley Bell <btb@icculus.org>
2309 * utilities/mvlextract.c: bigendian mvl support
2311 * main/mveplay.c: formatting, stuff
2313 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2314 truecolor mve support, standalone mveplayer
2316 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2317 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2318 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2319 standalone mveplayer
2321 2003-01-22 Bradley Bell <btb@icculus.org>
2323 * include/: interp.h, interp.h: restore prototype for
2324 swap_polygon_model_data
2326 2003-01-21 Bradley Bell <btb@icculus.org>
2328 * main/piggy.c: use memcpy to avoid alignment problem
2330 * compilerdefs.txt: updated some defs, added sunos/sparc
2332 2003-01-15 Bradley Bell <btb@icculus.org>
2334 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2336 * main/gamemine.c: attempting to support d1 shareware
2338 * compilerdefs.txt: update defs
2340 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2342 * main/mveplay.c: fix several bugs, comments, formatting.
2344 2003-01-15 Bradley Bell <btb@icculus.org>
2346 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2347 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2348 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2349 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2352 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2353 formatting, comments
2355 2003-01-11 Bradley Bell <btb@icculus.org>
2357 * main/: mission.c, mission.h: attempt to support d1 for mac
2360 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2362 * main/object.h: foo
2364 2003-01-09 Bradley Bell <btb@icculus.org>
2366 * main/movie.c: use ifdef around gr_toggle_fullscreen
2368 2003-01-07 Bradley Bell <btb@icculus.org>
2370 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2371 main/mission.h: don't need .msn file for descent.hog anymore
2375 2003-01-06 Bradley Bell <btb@icculus.org>
2377 * main/mission.h, main/mission.c: comments
2379 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2382 2003-01-03 Bradley Bell <btb@icculus.org>
2384 * utilities/: txb2txt.c, txt2txb.c: remove old files
2386 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2388 * main/polyobj.c: attempt to make read_model_file
2391 * main/menu.c: move vertigo text
2393 2003-01-02 Bradley Bell <btb@icculus.org>
2395 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2396 main/polyobj.h: cleanup alignment changes
2398 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2399 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2400 main/object.h: fix alignment issues on sparc
2402 * cvshowto.txt: update cvs info
2406 * 2d/rle.c: make rle_swap handle RLE_BIG
2408 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2410 * main/render.c: workaround solaris qsort bug
2412 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2414 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2415 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2417 * arch/linux/Makefile.am: enabled linux joystick, kali
2419 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2420 arch/sdl/event.c: enabled linux joystick
2422 2002-12-31 Bradley Bell <btb@icculus.org>
2424 * main/gamemine.c: simplified warning msg
2426 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2428 * main/render.h: fix compiler warning
2430 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2432 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2434 2002-12-24 Bradley Bell <btb@icculus.org>
2436 * main/mission.c: fixes an infinite loop which was caused by d2x
2437 thinking d2demo was a descent 1 mission
2439 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2441 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2443 2002-12-24 Bradley Bell <btb@icculus.org>
2445 * main/render.c: comments
2447 2002-10-30 Bradley Bell <btb@icculus.org>
2449 * main/inferno.c: add help for -hogdir option
2451 * main/inferno.c: added -hogdir option
2453 2002-10-28 Bradley Bell <btb@icculus.org>
2455 * main/: inferno.c, menu.c: enabled Vertigo displays
2457 * include/3d.h: typo
2459 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2461 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2462 main/netmisc.c, main/network.c: simplify and eliminate redundant
2465 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2467 * maths/fixc.c: fix infinite loop in quad_sqrt.
2469 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2470 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2472 2002-10-12 Bradley Bell <btb@icculus.org>
2474 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2476 2002-10-11 Bradley Bell <btb@icculus.org>
2478 * main/hud.c: make hud_message work correctly
2480 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2483 * main/network.c: formatting, small fixes
2485 2002-10-10 Bradley Bell <btb@icculus.org>
2487 * main/netmisc.h: no swap_object for little-endian
2489 * main/: netmisc.h, network.c: use macros to simplify network
2492 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2495 * main/inferno.c: enable loading screen for mac shareware with
2498 * main/netmisc.c: whitespace
2500 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2503 * main/hud.c: whitespace
2505 * configure.ac: remove shareware build, add macdata build
2507 * main/songs.c: whitespace
2509 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2510 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2513 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2516 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2518 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2519 comments, formatting, etc.
2521 * iff/iff.c: fix bigendian iff loading.
2523 2002-10-03 Bradley Bell <btb@icculus.org>
2525 * utilities/txb2tex.c: typo
2527 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2528 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2531 * arch/sdl/mouse.c: whitespace
2533 2002-09-19 Bradley Bell <btb@icculus.org>
2535 * main/kconfig.c: fix a oops, add old logs
2537 * main/kconfig.c: support for >3 mouse buttons
2539 2002-09-18 Bradley Bell <btb@icculus.org>
2541 * include/gr.h: fix palette swap define
2543 2002-09-14 Bradley Bell <btb@icculus.org>
2545 * main/titles.c: load hires briefing screen if lores doesn't exist
2546 (i.e. vertigo) and MenuHires=0
2548 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2550 * main/: multi.h, network.h: pack some structures for ipx
2553 2002-09-14 Bradley Bell <btb@icculus.org>
2555 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2556 and load_endlevel_data() to expect newline-terminated strings, fix
2557 load_game_data to read null-terminated string for
2560 2002-09-07 Bradley Bell <btb@icculus.org>
2562 * main/newmenu.c: added error message
2564 * main/menu.h: enable -nohires with mac shareware
2566 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2568 * 2d/font.c: enable 0/255 palette swap for fonts
2570 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2573 * 2d/2dsline.c: fix ogl blooper
2575 2002-09-05 Bradley Bell <btb@icculus.org>
2577 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2580 * include/strutil.h: need string.h for strcasecmp
2582 * include/rle.h: okay, maybe it needs to be this way
2584 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2586 * 2d/scalec.c: more stuff from d2src
2588 * 2d/rle.c: more stuff from d2src, formatting
2590 * 2d/font.c: useless cruft
2592 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2594 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2597 2002-09-04 Bradley Bell <btb@icculus.org>
2599 * include/grdef.h: fix compiler warnings
2601 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2603 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2606 * main/game.c: we want the mac ibitblt for everything but dos and
2609 * main/texmerge.c: these routines are in tmerge.c
2611 * main/credits.c: enable credits for mac and oem data
2613 * main/bm.c: use either exit.ham or exit.pofs
2615 * include/ibitblt.h: enable some more code from d2src
2617 * include/gr.h: enable mac ubitblt_double
2619 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2621 * include/grdef.h: moved some inline asm from linear.h
2623 * 2d/ibitblt.c: brought in line with original d2 version
2625 * 2d/bitblt.c: reverted to original d2 version of this file, then
2626 added d1x enhancements
2628 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2630 * 2d/linear.h: moved these back to their original locations
2633 * main/mveplay.c: close some memory holes, speed up palette loading
2635 * main/movie.c: added fullscreen toggle while playing movies
2637 * main/inferno.c: comment out -superhires help text (always on)
2639 * include/timer.h: added approx_fsec_to_usec macro
2641 * arch/sdl/joy.c: fix compiler warning
2643 2002-09-01 Bradley Bell <btb@icculus.org>
2645 * main/network.c: oops
2647 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2649 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2650 timer_get_fixed_seconds
2654 2002-08-31 Bradley Bell <btb@icculus.org>
2656 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2659 * main/multi.h: network endian stuff
2661 * 2d/font.c, include/gr.h: fast file i/o for font headers
2663 * arch/win32/arch_ip.cpp: unused file
2665 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2666 bigendian networking fixes
2668 * main/menu.c: make net menu more accurate, also make superhires
2671 * include/pstypes.h: better to have __pack__ all the time, I think.
2672 needed for networking, e.g.
2674 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2677 * arch/win32/Makefile.am: unused file
2681 2002-08-30 Bradley Bell <btb@icculus.org>
2683 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2685 * main/: newmenu.h, titles.c: formatting
2687 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2688 main/multi.h: networking works, finally
2690 * TODO: added TODO file
2692 * arch/linux/arch_ip.cpp: unused fine
2694 * README: network sorta working
2696 * main/: Makefile.am, multi.c, network.c, network.h: more
2699 * main/menu.c: load builtin mission correctly
2701 * main/inferno.c: documentation
2703 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2706 * main/Makefile.mveplay: don't need no more
2708 2002-08-29 Bradley Bell <btb@icculus.org>
2710 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2711 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2712 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2715 * include/ipx_drv.h: more network fixing
2717 * arch/linux/include/ipx_drv.h: more network fixing
2719 * include/ipx.h: formatting
2721 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2723 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2724 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2725 main/inferno.c: fixed networking fuck-up?
2727 * Makefile.am: moved mingw info to README
2729 * README, mingw32.txt: moved mingw info to README
2731 2002-08-27 Bradley Bell <btb@icculus.org>
2733 * utilities/mvlextract.c: allow specifying file to extract
2735 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2738 * utilities/hogextract.c: allow specifying file to extract
2740 * main/mission.c: Have to get mission_num _after_ promoting...
2742 * main/: gameseq.c, titles.c: beginning d1 briefing support
2744 * descent.msn: beginning d1 briefing support
2746 * main/: titles.c, titles.h: d1-style mission briefings
2748 * main/piggy.h: whitespace
2750 * main/movie.c: beginning robot movie support, fall back on lo/hi
2751 res if hi/lo not available
2753 * main/mission.c: added Builtin_mission_num for builtin mission,
2754 D1Hogdir, d1-style mission briefings
2756 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2759 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2760 (for d1 missions that need d1 data)
2762 * 2d/ibitblt.c: whitespace
2764 2002-08-26 Bradley Bell <btb@icculus.org>
2766 * utilities/mvlcreate.c: oops
2768 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2771 * utilities/hogextract.c: added [v]iew option
2773 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2775 * main/titles.c: fix writable string, disable DumbAdjust thing
2777 * main/polyobj.h: whitespace
2779 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2782 * main/movie.c: read movies from AltHogDir, other fixes
2784 * main/: mission.c, mission.h: fix bug w/mission filename
2786 * main/gameseq.c: comments
2788 * main/digi.h: whitespace n stuff
2790 * include/mve_audio.h: added audio flag macros
2792 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2797 2002-08-23 Bradley Bell <btb@icculus.org>
2799 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2802 * Makefile.am: remove d2demo.mn2
2804 * cfile/cfile.c, include/cfile.h: add cfile_size function
2806 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2807 eliminate need for .mn2 files for oem and demo
2809 2002-08-22 Bradley Bell <btb@icculus.org>
2811 * main/bm.c: fix for vertigo
2813 * main/menu.h: make OEM menu pcx available
2815 * 2d/rle.c: merge with original d2 file
2817 * Makefile.am, configure.ac: let mission files get installed by
2820 2002-08-17 Bradley Bell <btb@icculus.org>
2822 * configure.ac: make FAST_FILE_IO the default on little-endian
2825 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2827 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2830 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2832 * main/: game.c, menu.c, mission.c: promote builtin missions.
2834 2002-08-15 Bradley Bell <btb@icculus.org>
2836 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2837 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2839 * utilities/.cvsignore: added cvsignore
2841 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2844 * main/piggy.c: mac data file loading
2846 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2847 transparency and swap 0/255 correctly for mac data files
2849 2002-08-13 Bradley Bell <btb@icculus.org>
2851 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2852 to utilities to avoid conflict with c++ std lib <utility>
2854 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2855 txt2txb.c: moved utility to utilities to avoid conflict with c++
2858 * Makefile.am, configure.ac: add utilities
2860 2002-08-09 Bradley Bell <btb@icculus.org>
2862 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2865 2002-08-08 Bradley Bell <btb@icculus.org>
2867 * main/inferno.c: comments
2869 * main/: newmenu.c, songs.c: mac demo datafile support
2871 * installation.txt: update
2873 * main/gamesave.c: use lowercase for consistency
2875 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2876 models for other than d2demo
2878 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2880 * main/gamemine.c: formatting, better d1 texture conversion
2882 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2883 main/mission.h: recognize .msn mission files.
2885 2002-08-07 Bradley Bell <btb@icculus.org>
2887 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2888 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2889 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2890 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2891 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2892 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2895 2002-08-06 Bradley Bell <btb@icculus.org>
2897 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2899 * main/Makefile.am: formatting
2901 * 2d/font.c: make gr_remap_font just reload the whole thing
2903 * configure.ac: formatting
2905 * Makefile.am: added d2demo.mn2
2907 * d2demo.mn2: mission file for shareware
2909 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2910 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2912 * main/sounds.h: shareware stuff, whitespace
2914 * main/: polyobj.c, polyobj.h: more fast i/o macros
2916 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2919 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2920 endlevel stuff to non-shareware, allow movies/endlevel for
2923 * main/cntrlcen.c: typo
2925 * main/bm.h: use global Piggy_hamfile_version
2927 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2928 macros, use global Piggy_hamfile_version
2930 * main/Makefile.am: terrain and movie stuff always used now
2932 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2935 * main/: gamemine.c, gamesave.c: load DMB levels
2937 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2938 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2940 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2942 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2944 2002-08-04 Bradley Bell <btb@icculus.org>
2946 * main/inferno.c: shareware stuff, formatting
2948 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2950 * arch/sdl/gr.c: don't need to set mode in gr_init
2952 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2954 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2957 * Makefile.am, descent.mn2: added mission file for descent 1
2959 2002-08-02 Bradley Bell <btb@icculus.org>
2961 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2962 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2963 main/piggy.h, misc/error.c: junk
2965 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2966 render.h, scores.c, scores.h, terrain.c: shareware stuff
2968 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2969 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2970 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2971 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2972 main/weapon.c, main/weapon.h: fast i/o macros
2974 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2976 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2977 main/gamemine.h, main/gamesave.c: load d1 levels
2979 2002-07-30 Bradley Bell <btb@icculus.org>
2981 * configure.ac: oops
2983 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2986 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2987 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2988 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2989 main/piggy.c, main/titles.c: support shareware datafiles!
2991 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2992 piggy.c: SHAREWARE fixes
2994 2002-07-29 Bradley Bell <btb@icculus.org>
2996 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2997 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2998 misc/fileutil.c: Portability - OS X support
3000 2002-07-27 Bradley Bell <btb@icculus.org>
3002 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3003 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3004 segment.h: portability
3006 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3007 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3008 main/wall.h: portabilization
3010 * 2d/font.c, include/gr.h: portability
3012 2002-07-26 Bradley Bell <btb@icculus.org>
3014 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3016 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3018 * main/player.c: foo
3020 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3022 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3023 misc/fileutil.h: portable file i/o utils
3025 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3026 writable string anymore... / formatting
3028 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3029 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3030 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3031 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3032 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3033 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3034 portable-izing file loading routines
3036 2002-07-24 Bradley Bell <btb@icculus.org>
3038 * main/mveplay.c: correctly play files with 16bit uncompressed
3039 audio, mem checking, etc
3041 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3044 2002-07-23 Bradley Bell <btb@icculus.org>
3046 * misc/Makefile.am: unused file
3048 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3049 main/sounds.h: remove experimental nmovie stuff
3051 * main/movie.c: add some debugging output
3053 2002-07-22 Bradley Bell <btb@icculus.org>
3055 * main/: console.c, state.c: simplified header
3057 * main/movie.c: enable mveplay audio
3059 * main/old/movie.c: moved to main/
3061 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3062 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3063 main/mvelib.c, main/mveplay.c: initial movie support
3065 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3066 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3067 include/ogl_init.h, include/pstypes.h, main/console.c,
3068 main/state.c, mem/mem.c: OS X stuff
3070 * configure.ac: OS X and movie stuff
3072 2002-07-19 Bradley Bell <btb@icculus.org>
3074 * compilerdefs.txt: OSX defs
3076 2002-07-18 Bradley Bell <btb@icculus.org>
3078 * main/inferno.c: use simpler rcs tags
3080 * autogen.sh: keep Changelog in cvs (and use --accum)
3082 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3083 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3084 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3085 main/songs.c: changed cdrom->rbaudio
3087 * include/rbaudio.h: moved to /include
3089 2002-07-17 Bradley Bell <btb@icculus.org>
3091 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3092 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3093 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3094 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3095 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3096 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3097 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3098 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3099 3d/setup.c: use simpler rcs tags
3104 2002-07-17 Bradley Bell <btb@icculus.org>
3106 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3108 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3110 * debian/rules: don't need readme's
3112 * debian/rules: move d1x license to COPYING, license clarifications
3114 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3115 license to COPYING, license clarifications
3117 * debian/rules: fix debian docs
3119 * debian/rules: fix debian manpages
3121 * debian/d2x-sdl.menu: fix debian menu
3123 * debian/rules: link to undocumented man page for debs
3125 * Makefile.am, configure.ac, debian/control, debian/copyright,
3126 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3127 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3128 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3131 2002-07-16 Bradley Bell <btb@icculus.org>
3133 * debian/: rules, changelog.in: deb stuff
3135 * configure.ac: cleaner nasm detection
3137 * debian/: changelog.in, control, rules: deb stuff
3139 * README, installation.txt: typos, stuff
3141 * configure.ac: better #defines
3143 * configure.ac: whitespace
3145 * configure.ac: better documentation
3147 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3148 SDL_JOYSTICK not needed
3150 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3152 * configure.ac: need higher SDL for joystick
3154 * debian/: control, rules: deb stuff
3156 * arch/sdl/joy.c: old junk
3158 * Makefile.am, configure.ac: automake updates
3160 * main/: inferno.c, text.c: don't use althogdir on non-unix
3162 * configure.ac: more autoconf updates
3164 * misc/strutil.c: better strrev
3166 * main/inferno.c: need limits.h on mingw also
3168 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3171 2002-04-19 Bradley Bell <btb@icculus.org>
3173 * main/network.c: let hoard.ham be a cfile
3175 * main/text.c: better error message when hog not found
3179 2002-03-23 Bradley Bell <btb@icculus.org>
3181 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3182 arch/sdl/Makefile.am: Use SDL joystick automatically
3184 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3186 2002-03-05 Bradley Bell <btb@icculus.org>
3188 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3191 2002-02-23 Bradley Bell <btb@icculus.org>
3193 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3195 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3196 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3197 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3198 main/editor/Makefile.am: moved includes to include
3200 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3202 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3203 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3204 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3207 * main/game.c: disabled cockpit for OGL, formatting
3209 * 2d/ibitblt.c: formatting
3211 2002-02-16 Bradley Bell <btb@icculus.org>
3213 * include/oldsdl.h: check for older macros
3215 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3216 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3217 allow older sdl versions
3219 2002-02-15 Bradley Bell <btb@icculus.org>
3221 * main/: automap.c, automap.h, inferno.c: automap resolution now
3224 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3226 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3227 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3228 win32/include/key_arch.h: never mind - that would be pointless
3230 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3231 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3232 win32/include/key_arch.h: copied files from d1x
3234 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3235 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3237 * main/multipow.c: need conf.h
3239 * arch/win32/Makefile.am: new file
3241 * include/pstypes.h: added u_int16_t (needed in base_ip)
3243 * arch/win32/arch_ip.cpp: copied from d1x
3245 2002-02-14 Bradley Bell <btb@icculus.org>
3247 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3249 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3250 main/netlist.c: Added hotkeys to toggle fullscreen mode
3252 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3253 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3255 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3256 reorder.h: Lotsa networking stuff from d1x
3258 2002-02-13 Bradley Bell <btb@icculus.org>
3260 * include/gr.h, main/game.c: Fullscreen toggle stuff
3262 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3265 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3266 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3269 2002-02-11 Bradley Bell <btb@icculus.org>
3271 * main/bm.c: use portable loader if bigendian
3273 * include/pstypes.h: don't define bool for c++
3275 * include/cfile.h: extern AltHogDir stuff
3277 * include/byteswap.h: use WORDS_BIGENDIAN
3279 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3281 * main/vers_id.h: added D2X_IVER
3283 * misc/args.c: don't use d1x.ini
3285 * Makefile.am: rpm stuff
3287 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3290 2002-02-09 Bradley Bell <btb@icculus.org>
3292 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3294 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3296 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3299 2002-02-06 Bradley Bell <btb@icculus.org>
3301 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3302 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3303 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3305 * debian/: changelog.in, control, copyright, d2x-gl.files,
3306 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3310 2002-02-02 Bradley Bell <btb@icculus.org>
3312 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3314 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3315 Enabled RELEASE option
3317 2002-01-31 Bradley Bell <btb@icculus.org>
3319 * Makefile.am, configure.ac: specify prerequisite versions of
3320 autoconf and automake
3322 2002-01-29 Bradley Bell <btb@icculus.org>
3324 * main/mission.c: RCS header added
3326 * main/inferno.c: update copyright date
3328 * main/mission.c: allow missions to be in AltHogDir
3330 * configure.ac: Display results of configure
3332 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3335 2002-01-28 Bradley Bell <btb@icculus.org>
3337 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3338 Data files now go in DATADIR/games/d2x, user files now go in
3341 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3343 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3344 files now go in ~/.d2x
3346 2002-01-24 Bradley Bell <btb@icculus.org>
3348 * configure.ac: fix nasm not found error message
3350 2002-01-18 Bradley Bell <btb@icculus.org>
3352 * configure.in: getting rid of old configure.in
3354 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3355 main/movie.c: Movie playing kludgey stuff
3357 * misc/args.c: formatting
3359 * main/inferno.c: allow -h for help
3361 * include/error.h: don't die on int3, unless -debug given
3363 * mingw32.txt: more stuff
3365 2001-12-29 Bradley Bell <btb@icculus.org>
3367 * Makefile.am: Got rid of thinking.txt
3369 * main/inferno.c: document -nomovies option
3371 2001-12-28 Bradley Bell <btb@icculus.org>
3373 * main/titles.c: formatting, put some code into place for rendering
3374 of robots during briefings
3376 2001-12-27 Bradley Bell <btb@icculus.org>
3380 2001-12-23 Craig Hadady <chadady@iglou.com>
3382 * 2d/rle.c: fixed bug in dummy array.
3384 2001-12-03 Bradley Bell <btb@icculus.org>
3386 * arch/sdl/init.c: fix formatting
3388 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3389 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3390 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3391 and sdl joystick stuff
3393 2001-11-30 Bradley Bell <btb@icculus.org>
3395 * thinking.txt: not needed
3397 2001-11-27 Bradley Bell <btb@icculus.org>
3399 * cygconf, mingw32.txt: use sdl from source on cygwin
3401 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3402 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3403 SDL_CFLAGS to CFLAGS
3405 2001-11-27 Bradley Bell <btb@icculus.org>
3409 2001-11-14 Bradley Bell <btb@icculus.org>
3411 * texmap/scanline.c: use optimization flags as texmap default
3413 * NEWS: mouse wheel, etc
3415 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3416 wheel to emulate 3rd axis
3418 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3420 * include/error.h: kludge to ungrab mouse when we hit an int3
3422 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3423 __ENV_MSDOS__ to __MSDOS__
3425 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3428 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3431 * arch/sdl/digi.c: implemented digi_set_volume
3433 * include/grdef.h, main/config.c, misc/d_io.c: change
3434 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3436 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3437 main/piggy.c: use MAKE_SIG
3439 * installation.txt: update
3441 * configure.ac: new file
3443 * arch/sdl/joydefs.c: #include pstypes.h
3445 * arch/sdl/init.c: SDL joystick stuff
3447 * acconfig.h: adjust MINGW defines
3449 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3450 controls menu now works
3452 2001-11-13 Bradley Bell <btb@icculus.org>
3454 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3457 * Makefile.am: New file
3459 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3462 * compilerdefs.txt: New file
3464 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3466 2001-11-12 Bradley Bell <btb@icculus.org>
3468 * main/playsave.c: load player files regardless of byte order of
3471 2001-11-11 Bradley Bell <btb@icculus.org>
3473 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3476 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3478 * NEWS: GL savegame thumbnails
3480 * acconfig.h, configure.in: make option for NMOVIES, default to off
3482 2001-11-09 Bradley Bell <btb@icculus.org>
3484 * main/state.c: Enabled savegame thumbnails under OpenGL
3486 * unused/pa_null/pa_enabl.h: remove duplicate header
3488 * misc/args.c: use d2x.ini for option file
3490 * mem/mem.c: Move mem_realloc inside the ifdef
3492 * main/menu.c: fix 640x400 menu text
3494 * main/inferno.c: added documentation
3496 * main/endlevel.c: fix warnings
3498 * arch/ogl/gr.c: Get rid of gl spew
3500 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3502 * acconfig.h: Define __SDL__ for mingw
3504 2001-11-08 Bradley Bell <btb@icculus.org>
3506 * 2d/font.c: free OGL font data when rereading
3508 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3509 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3510 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3511 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3512 main/weapon.h: Enabled shareware build, endlevel flythrough
3515 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3516 of use for shareware build
3518 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3521 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3523 2001-11-05 Bradley Bell <btb@icculus.org>
3525 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3528 * include/3d.h: Add comment
3530 2001-11-04 Bradley Bell <btb@icculus.org>
3532 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3535 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3538 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3540 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3541 main/hudmsg.h: Enable d1x-style hud_message
3543 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3545 * 2d/font.c: re-init ogl fonts after remapping colors.
3547 2001-11-02 Bradley Bell <btb@icculus.org>
3549 * misc/Makefile.am: remove byteswap.h (duplicate header)
3551 * 2d/font.c: fixed gr_remap_font, minor stuff
3553 * configure.in: take out -O2 if doing debug build
3555 * main/bm.c: formatting
3557 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3559 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3560 macros, get rid of functions
3562 2001-11-01 Bradley Bell <btb@icculus.org>
3564 * misc/byteswap.h: removed duplicate header
3566 2001-10-31 Bradley Bell <btb@icculus.org>
3568 * NEWS, main/automap.c: automap works in opengl
3570 * NEWS, configure.in: Added news
3572 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3574 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3576 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3577 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3578 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3580 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3582 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3584 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3585 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3587 2001-10-27 Bradley Bell <btb@icculus.org>
3589 * main/inferno.c: added some documentation
3591 2001-10-25 Bradley Bell <btb@icculus.org>
3593 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3596 * Makefile.am, configure.in, arch/Makefile.am,
3597 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3598 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3599 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3600 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3601 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3602 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3603 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3604 it's ugly, but It'll be easier to sync with d1x.
3606 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3607 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3608 main/editor/Makefile.am: attempt at support for editor, makefile
3611 * misc/d_delay.c: formatting fix
3613 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3614 tmappent.S, tmapppro.S: adding support for runtime selection of
3617 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3618 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3619 including multi.h and network.h, fix backslashes, fix compiler
3622 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3623 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3624 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3625 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3626 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3627 including multi.h and network.h, fix backslashes
3629 * include/pstypes.h: added typedef for u_int64_t on mingw
3631 * include/3d.h: added prototype for g3_uninit_polygon_model
3633 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3635 2001-10-24 Bradley Bell <btb@icculus.org>
3637 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3638 arch subdirs, as in d1x.
3640 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3641 earlier style until i understand automake 1.5 better. remove input
3644 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3645 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3646 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3647 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3648 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3649 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3650 Moved input stuff to arch subdirs, as in d1x.
3652 * NEWS, configure.in: blah blah
3654 2001-10-23 Bradley Bell <btb@icculus.org>
3656 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3658 * texmap/tmapppro.S: no need for #include <conf.h> here
3660 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3663 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3664 file. RCS header added
3666 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3667 #ifdef'ing out the whole file. RCS header added
3669 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3670 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3671 fixes. Now works with automake 1.5 and autoconf 2.52.
3672 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3673 mingw (-grabmouse now works on win32).
3675 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3676 These don't belong in cvs
3680 2001-10-20 Bradley Bell <btb@icculus.org>
3682 * 2d/font.c: Don't free unused variables...
3684 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3687 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3688 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3689 main/Makefile.am: make dist more sensible
3691 * Makefile.am: Kludge for linking on mingw
3693 2001-10-19 Bradley Bell <btb@icculus.org>
3695 * Makefile.am, configure.in, arch/win32/Makefile.am,
3696 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3698 * include/ipx_drv.h: Check for __MINGW32__
3700 * include/i86.h: Imported from d1x
3702 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3704 * arch/dos/modex.asm: Fixed %include
3706 * main/console.c: RCS headers added
3708 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3711 * Makefile.am, main/Makefile.am: Moved final link to top-level
3712 directory instead of main/
3714 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3715 __ENV_LINUX__ to __linux__
3717 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3718 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3719 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3720 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3721 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3722 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3723 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3724 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3725 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3726 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3729 * configure.in: add --enable-xploader, support arch/linux subdir,
3732 * main/inferno.c: conditionalize conf.h
3734 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3736 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3737 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3738 misc/fileutil.h: Partial application of linux/alpha patch.
3740 2001-10-19 Bradley Bell <btb@icculus.org>
3742 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3743 networking in line with d1x, moved some arch/linux_* stuff to
3746 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3747 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3748 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3749 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3752 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3753 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3754 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3755 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3756 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3757 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3758 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3759 linux/include/ukali.h: Brought linux networking in line with d1x,
3760 moved some arch/linux_* stuff to arch/linux/*
3762 * include/ipx_drv.h: Imported from d1x
3764 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3766 * main/ipx_drv.c: Imported from d1x
3768 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3769 main/network.h, main/Makefile.am: Trying to get network working on
3772 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3773 main/Makefile.am: build fixes
3775 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3776 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3777 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3778 starting to get net working.
3780 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3781 conditionalized min,max macros
3783 2001-10-18 Bradley Bell <btb@icculus.org>
3785 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3786 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3787 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3788 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3791 * 2d/2dsline.c: RCS headers added/changed
3793 * configure.in: fix NASMFLAGS bug
3795 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3798 2001-10-17 Bradley Bell <btb@icculus.org>
3800 * NEWS: Fixed the invulnerable robots bug!
3802 * main/collide.c: Fixed the invulnerable robots bug!
3804 2001-10-14 Bradley Bell <btb@icculus.org>
3806 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3809 2001-10-13 Bradley Bell <btb@icculus.org>
3811 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3812 arch/Makefile.am, arch/dos/Makefile.am,
3813 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3814 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3815 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3816 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3817 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3818 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3819 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3820 arch/win32/include/Makefile.am, iff/Makefile.am,
3821 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3822 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3823 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3824 unused/bios/Makefile.am, unused/lib/Makefile.am,
3825 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3826 unused/ui/Makefile.am, unused/vga/Makefile.am,
3827 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3828 automake stuff from "inert" subdirs. And there was much rejoicing.
3830 * Makefile.am, NEWS, configure.in: Stuff
3832 * ChangeLog: removing auto-generated file
3834 * cygconf: Added instructions for mingw32 build
3836 * Makefile.am: renamed INSTALL to installation.txt
3838 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3840 * mingw32.txt: Added instructions for mingw32 build
3842 * configure.in: Enable assembly under mingw32
3844 2001-10-12 Bradley Bell <btb@icculus.org>
3846 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3848 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3849 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3850 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3851 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3852 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3853 to __DJGPP__, since it's built-in.
3855 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3857 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3858 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3862 2001-10-12 Bradley Bell <btb@icculus.org>
3864 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3866 * Makefile.am: make sure cygconf gets archived
3868 * configure.in: Increment version number in preparation for release
3870 * configure.in: Fix detection of opengl
3872 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3873 cygconf, arch/Makefile.am, arch/include/joy.h,
3874 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3875 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3876 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3877 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3878 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3879 Vastly improved compilability.
3881 2001-10-11 Bradley Bell <btb@icculus.org>
3883 * Makefile.am: Added macros/sdl.m4
3885 * autogen.sh: Added macros/sdl.m4
3887 2001-10-09 Bradley Bell <btb@icculus.org>
3889 * main/vers_id.h: Added DESCENT_VERSION constant
3891 * main/inferno.c: Added command-line help.
3893 * include/ogl_init.h: opengl improvments (following d1x changes)
3895 2001-10-07 Bradley Bell <btb@icculus.org>
3897 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3898 arch/ogl/Makefile.am: Remove duplicate headers.
3900 2001-08-02 Thimo Neubauer <thimo@debian.org>
3902 * mem/mem.c: totally crippled the memory manager because it does
3903 not make sense for non-DOS-systems and it would have been too
3904 complicated to get it 64bit clean
3906 2001-06-19 Bradley Bell <btb@icculus.org>
3908 * cvshowto.txt: updated anonymous password
3910 2001-02-08 Bradley Bell <btb@icculus.org>
3912 * COPYING, license.txt: Added d1x license
3914 2001-02-01 Bradley Bell <btb@icculus.org>
3916 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3918 2001-01-31 Bradley Bell <btb@icculus.org>
3920 * configure.in, arch/include/mouse.h, include/pstypes.h,
3921 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3923 * main/polyobj.c: fix typo
3925 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3926 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3927 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3928 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3929 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3930 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3931 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3932 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3933 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3934 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3935 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3936 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3937 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3938 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3939 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3940 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3941 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3942 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3943 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3944 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3945 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3946 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3947 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3948 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3949 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3950 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3953 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3954 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3955 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3956 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3959 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3962 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3963 cross-compiling, and cygwin fixes
3965 2001-01-30 Bradley Bell <btb@icculus.org>
3967 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3968 include/pstypes.h, include/strutil.h, main/Makefile.am,
3969 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3970 needs --without-assembler and --without-network to compile
3972 2001-01-29 Bradley Bell <btb@icculus.org>
3974 * configure.in, main/Makefile.am: Fixes to build system
3976 * main/kconfig.c: fix for non-linux joysticks
3978 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3979 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3980 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3981 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3982 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3983 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3984 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3985 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3986 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3987 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3989 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3990 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3991 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3992 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3993 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3994 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3997 * arch/dos/include/joy.h, arch/dos/include/key.h,
3998 arch/dos/include/mouse.h: Unified input headers.
4000 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4002 2001-01-28 Bradley Bell <btb@icculus.org>
4004 * conf.h.in, configure.in, arch/Makefile.am,
4005 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4006 arch/include/key.h, main/Makefile.am: More header unification...
4008 * main/newdemo.c: Added <ctype.h>
4010 * arch/include/event.h, arch/include/joy.h: unified input headers.
4012 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4013 OpenGL now uses SDL-GL instead of gii
4015 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4017 2001-01-25 Bradley Bell <btb@icculus.org>
4019 * autogen.sh: use "set -e" so execution stops if something goes
4022 2001-01-24 Bradley Bell <btb@icculus.org>
4026 * Makefile.am: Add ChangeLog to dist
4030 2001-01-24 Bradley Bell <btb@icculus.org>
4032 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4034 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4035 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4038 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4039 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4040 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4041 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4042 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4043 arch/Makefile.am, arch/dos/Makefile.am,
4044 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4045 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4046 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4047 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4048 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4049 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4050 unused/Makefile.am, unused/bios/Makefile.am,
4051 unused/lib/Makefile.am, unused/novga/Makefile.am,
4052 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4053 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4054 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4055 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4056 make dist, VPATH builds, ...
4058 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4059 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4060 arch/dos/Makefile.in, arch/linux/Makefile.in,
4061 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4062 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4063 misc/Makefile.in, texmap/Makefile.in: cruft removal
4065 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4068 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4070 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4072 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4075 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4076 added -grabmouse option
4078 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4079 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4080 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4081 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4082 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4083 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4084 main/songs.c, misc/args.c: changed args_find to FindArg
4086 2001-01-22 Bradley Bell <btb@icculus.org>
4088 * configure, main/Makefile.am, main/Makefile.in: configuration
4091 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4092 fix compiler warnings w/opengl
4094 * include/console.h: ggi support
4096 * arch/linux_init.c: svgalib support
4098 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4099 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4100 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4101 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4102 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4103 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4106 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4108 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4109 main/render.c: fix warnings and enable NDEBUG *
4110 arch/svgalib_init.c: svgalib support
4112 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4114 * main/kconfig.c: joystick support
4116 2001-01-21 Bradley Bell <btb@icculus.org>
4118 * cvshowto.txt: new file, taken from d1x webpage
4120 * AUTHORS, README: Taking over as maintainer of d2x
4122 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4124 2001-01-20 Bradley Bell <btb@icculus.org>
4126 * configure, configure.in: Turned -Werror back off by default
4128 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4129 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4130 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4131 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4132 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4133 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4134 main/laser.c, main/multi.c, main/network.c, main/network.h,
4135 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4136 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4137 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4138 warnings, for non-OpenGL on linux, anyway...
4140 2001-01-19 Bradley Bell <btb@icculus.org>
4142 * copying: remove duplicate file
4144 * Import of d2x-0.0.9-pre1
4146 * Import of d2x-0.0.8