1 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
3 * main/gamecntl.c: add comments to the "only matt knows" cheats
5 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
7 * main/gamemine.c: formatting, better texture conversion for d1
10 2003-03-14 Bradley Bell <btb@icculus.org>
12 * main/piggy.c: must swap all mac version pigfiles
14 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
15 main/multi.c: formatting, minor cleanups
17 * 2d/rle.c (rle_swap_0_255): need to swap line_size on bigendian
20 * main/mission.c, main/mission.h: detect mac full version hogfile
22 2003-03-13 Bradley Bell <btb@icculus.org>
24 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
25 added joy/mouse sensitivity slider, increased range to 16, and
28 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
31 * arch/linux/Makefile.am: removed extra backslash
33 * TODO, installation.txt: updated some documentation
35 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
36 menu, with maxfps option
38 2003-03-12 Bradley Bell <btb@icculus.org>
40 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
42 * arch/linux/alsadigi.c, arch/linux/findfile.c,
43 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
44 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
45 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
46 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
47 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
48 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
49 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
50 arch/linux/include/music.h, arch/linux/include/serial.h,
51 arch/linux/include/ukali.h: formatting
53 2003-03-11 Chris Arena <ccarena@cox.net>
55 * main/menu.c (do_options_menu): fixed brightness slider
57 2003-03-01 Bradley Bell <btb@icculus.org>
59 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
60 robots and animated bitmaps work, but colors are messed up
62 2003-02-28 Bradley Bell <btb@icculus.org>
64 * main/player.h: whitespace
66 * main/automap.c, main/cntrlcen.c, main/collide.c,
67 main/gamerend.c: use Builtin_mission_num instead of 0 (if
68 descent.hog is present, d1 becomes mission 0)
70 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
71 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
72 arch/win32/winnet.c: MinGW compiles with network enabled again,
73 but still doesn't work
77 2003-02-28 Bradley Bell <btb@icculus.org>
79 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
80 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
83 2003-02-27 Bradley Bell <btb@icculus.org>
85 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
86 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
87 main/network.c, main/network.h: noted that hoard.ham is only needed
88 for multiplayer HOARD games, and should not be equated with
89 "vertigo". put HoardEquipped() back in network.c.
91 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
92 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
93 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
94 use timer_delay instead of d_delay
96 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
98 * main/render.c: added replacement qsort for solaris
100 2003-02-26 Bradley Bell <btb@icculus.org>
102 * main/gamemine.c: texture conversion for d1 shareware
104 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
106 * main/gamemine.c: better texture conversion for d1 levels
108 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
110 * main/kconfig.c: fix joystick support under MinGW
112 2003-02-26 Bradley Bell <btb@icculus.org>
114 * main/playsave.c: fix swapping glitch
116 * configure.ac, readme.txt: clean stuff up, getting ready for
119 * main/titles.c: begin support for rendering spinning robots in
122 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
125 * main/gamemine.c: load d1 shareware levels!
127 2003-02-25 Bradley Bell <btb@icculus.org>
131 * autogen.sh: add warning about old auto* versions, use
134 2003-02-24 Bradley Bell <btb@icculus.org>
136 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
137 briefings mostly working
138 * main/movie.c, main/titles.c: fixed some more briefing glitches
140 2003-02-23 Bradley Bell <btb@icculus.org>
142 * main/movie.c: fixed crash when using shareware data files
144 * arch/sdl/digi.c: fix crash on non-existent sounds
145 (i.e. shareware data)
147 2003-02-22 Bradley Bell <btb@icculus.org>
149 * main/titles.c: fixed fullscreen toggle in briefings
151 2003-02-21 Bradley Bell <btb@icculus.org>
153 * configure.ac: check for mingw when enabling nasm
154 * main/playsave.c: enable loading player files of either byte
157 2003-02-20 Bradley Bell <btb@icculus.org>
159 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
160 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
161 #343, not "rest of solution to bug #344"
162 * arch/sdl/timer.c, include/timer.h: revert to more accurate
164 * main/kludge.c: partial solution to bug #344
165 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
166 * compilerdefs.txt: added linux/mips info
167 * ChangeLog: clean up changelog
169 2003-02-19 Bradley Bell <btb@icculus.org>
171 * libmve/mveplay.c: os x needs nanosleep prototype.
173 2003-02-18 Bradley Bell <btb@icculus.org>
175 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
176 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
177 to disable/enable audio
178 * libmve/: mve_main.c, mveplay.c: bigendian fixes
179 * main/: movie.h, titles.c: make sure movie's palette is set before
180 writing briefing text. Fixes bug #359
181 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
183 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
184 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
186 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
188 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
189 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
190 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
192 * include/libmve.h: blah
194 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
196 * main/render.c: 2nd attempt to fix solaris qsort bug
198 2003-02-18 Bradley Bell <btb@icculus.org>
200 * configure.ac, include/pstypes.h: put alignment detection in
203 2003-02-17 Bradley Bell <btb@icculus.org>
205 * Makefile.am, README.utils, configure.ac, include/libmve.h,
206 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
207 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
208 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
209 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
210 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
211 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
212 moved mve stuff to separate subdir
213 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
214 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
215 mve code. Fixes (at least) bugs #41, #348, and #350.
217 2003-02-14 Bradley Bell <btb@icculus.org>
219 * main/Makefile.am: no more Makefile.mveplay. again
220 * main/mveplay.c: typo
222 2003-02-13 Bradley Bell <btb@icculus.org>
224 * utilities/mvlextract.c: uint -> unsigned int
225 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
226 standalone mveplayer, win32 support
227 * main/movie.c: random bugfixes, win32 support
228 * arch/sdl/Makefile.am: formatting
229 * configure.ac: disable networking on mac/win for now
230 * main/newmenu.c: comments
232 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
234 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
235 redundant swap functions.
237 2003-02-13 Bradley Bell <btb@icculus.org>
239 * ChangeLog: update changelog
241 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
243 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
244 polymodel alignment issues.
246 2003-02-13 Bradley Bell <btb@icculus.org>
248 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
249 fix various little bugs
250 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
251 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
252 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
254 * README.utils: new file
255 * main/: mve_main.c, mveplay.c: more movie fixes
256 * README: updated README
257 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
259 2003-02-12 Bradley Bell <btb@icculus.org>
261 * utilities/mvlextract.c: bigendian mvl support
262 * main/mveplay.c: formatting, stuff
263 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
264 truecolor mve support, standalone mveplayer
265 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
266 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
267 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
270 2003-01-22 Bradley Bell <btb@icculus.org>
272 * include/: interp.h, interp.h: restore prototype for
273 swap_polygon_model_data
275 2003-01-21 Bradley Bell <btb@icculus.org>
277 * main/piggy.c: use memcpy to avoid alignment problem
278 * compilerdefs.txt: updated some defs, added sunos/sparc
280 2003-01-15 Bradley Bell <btb@icculus.org>
282 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
283 * main/gamemine.c: attempting to support d1 shareware
284 * compilerdefs.txt: update defs
286 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
288 * main/mveplay.c: fix several bugs, comments, formatting.
290 2003-01-15 Bradley Bell <btb@icculus.org>
292 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
293 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
294 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
295 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
297 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
300 2003-01-11 Bradley Bell <btb@icculus.org>
302 * main/: mission.c, mission.h: attempt to support d1 for mac
304 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
307 2003-01-09 Bradley Bell <btb@icculus.org>
309 * main/movie.c: use ifdef around gr_toggle_fullscreen
311 2003-01-07 Bradley Bell <btb@icculus.org>
313 * Makefile.am, descent.msn, installation.txt, main/mission.c,
314 main/mission.h: don't need .msn file for descent.hog anymore
317 2003-01-06 Bradley Bell <btb@icculus.org>
319 * main/mission.h, main/mission.c: comments
320 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
323 2003-01-03 Bradley Bell <btb@icculus.org>
325 * utilities/: txb2txt.c, txt2txb.c: remove old files
326 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
327 * main/polyobj.c: attempt to make read_model_file
329 * main/menu.c: move vertigo text
331 2003-01-02 Bradley Bell <btb@icculus.org>
333 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
334 main/polyobj.h: cleanup alignment changes
335 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
336 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
337 main/object.h: fix alignment issues on sparc
338 * cvshowto.txt: update cvs info
340 * 2d/rle.c: make rle_swap handle RLE_BIG
342 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
344 * main/render.c: workaround solaris qsort bug
346 2003-01-01 Steffen Pohle <stpohle@gmx.net>
348 * arch/linux/linuxnet.c, arch/linux/ukali.c,
349 arch/linux/include/ukali.h, main/inferno.c: enabled kali
350 * arch/linux/Makefile.am: enabled linux joystick, kali
351 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
352 arch/sdl/event.c: enabled linux joystick
354 2002-12-31 Bradley Bell <btb@icculus.org>
356 * main/gamemine.c: simplified warning msg
357 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
358 * main/render.h: fix compiler warning
360 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
362 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
364 2002-12-24 Bradley Bell <btb@icculus.org>
366 * main/mission.c: fixes an infinite loop which was caused by d2x
367 thinking d2demo was a descent 1 mission
369 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
371 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
373 2002-12-24 Bradley Bell <btb@icculus.org>
375 * main/render.c: comments
377 2002-10-30 Bradley Bell <btb@icculus.org>
379 * main/inferno.c: add help for -hogdir option
380 * main/inferno.c: added -hogdir option
382 2002-10-28 Bradley Bell <btb@icculus.org>
384 * main/: inferno.c, menu.c: enabled Vertigo displays
387 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
389 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
390 main/netmisc.c, main/network.c: simplify and eliminate redundant
393 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
395 * maths/fixc.c: fix infinite loop in quad_sqrt.
396 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
397 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
399 2002-10-12 Bradley Bell <btb@icculus.org>
401 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
403 2002-10-11 Bradley Bell <btb@icculus.org>
405 * main/hud.c: make hud_message work correctly
406 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
408 * main/network.c: formatting, small fixes
410 2002-10-10 Bradley Bell <btb@icculus.org>
412 * main/netmisc.h: no swap_object for little-endian
413 * main/: netmisc.h, network.c: use macros to simplify network
415 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
417 * main/inferno.c: enable loading screen for mac shareware with
419 * main/netmisc.c: whitespace
420 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
422 * main/hud.c: whitespace
423 * configure.ac: remove shareware build, add macdata build
424 * main/songs.c: whitespace
425 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
426 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
428 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
431 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
433 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
434 comments, formatting, etc.
435 * iff/iff.c: fix bigendian iff loading.
437 2002-10-03 Bradley Bell <btb@icculus.org>
439 * utilities/txb2tex.c: typo
440 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
441 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
443 * arch/sdl/mouse.c: whitespace
445 2002-09-19 Bradley Bell <btb@icculus.org>
447 * main/kconfig.c: fix a oops, add old logs
448 * main/kconfig.c: support for >3 mouse buttons
450 2002-09-18 Bradley Bell <btb@icculus.org>
452 * include/gr.h: fix palette swap define
454 2002-09-14 Bradley Bell <btb@icculus.org>
456 * main/titles.c: load hires briefing screen if lores doesn't exist
457 (i.e. vertigo) and MenuHires=0
459 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
461 * main/: multi.h, network.h: pack some structures for ipx
464 2002-09-14 Bradley Bell <btb@icculus.org>
466 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
467 and load_endlevel_data() to expect newline-terminated strings, fix
468 load_game_data to read null-terminated string for
471 2002-09-07 Bradley Bell <btb@icculus.org>
473 * main/newmenu.c: added error message
474 * main/menu.h: enable -nohires with mac shareware
475 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
476 * 2d/font.c: enable 0/255 palette swap for fonts
477 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
479 * 2d/2dsline.c: fix ogl blooper
481 2002-09-05 Bradley Bell <btb@icculus.org>
483 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
485 * include/strutil.h: need string.h for strcasecmp
486 * include/rle.h: okay, maybe it needs to be this way
487 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
488 * 2d/scalec.c: more stuff from d2src
489 * 2d/rle.c: more stuff from d2src, formatting
490 * 2d/font.c: useless cruft
491 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
492 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
495 2002-09-04 Bradley Bell <btb@icculus.org>
497 * include/grdef.h: fix compiler warnings
498 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
499 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
501 * main/game.c: we want the mac ibitblt for everything but dos and
503 * main/texmerge.c: these routines are in tmerge.c
504 * main/credits.c: enable credits for mac and oem data
505 * main/bm.c: use either exit.ham or exit.pofs
506 * include/ibitblt.h: enable some more code from d2src
507 * include/gr.h: enable mac ubitblt_double
508 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
509 * include/grdef.h: moved some inline asm from linear.h
510 * 2d/ibitblt.c: brought in line with original d2 version
511 * 2d/bitblt.c: reverted to original d2 version of this file, then
512 added d1x enhancements
513 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
514 * 2d/linear.h: moved these back to their original locations
516 * main/mveplay.c: close some memory holes, speed up palette loading
517 * main/movie.c: added fullscreen toggle while playing movies
518 * main/inferno.c: comment out -superhires help text (always on)
519 * include/timer.h: added approx_fsec_to_usec macro
520 * arch/sdl/joy.c: fix compiler warning
522 2002-09-01 Bradley Bell <btb@icculus.org>
524 * main/network.c: oops
525 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
526 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
527 timer_get_fixed_seconds
530 2002-08-31 Bradley Bell <btb@icculus.org>
532 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
534 * main/multi.h: network endian stuff
535 * 2d/font.c, include/gr.h: fast file i/o for font headers
536 * arch/win32/arch_ip.cpp: unused file
537 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
538 bigendian networking fixes
539 * main/menu.c: make net menu more accurate, also make superhires
541 * include/pstypes.h: better to have __pack__ all the time, I think.
542 needed for networking, e.g.
543 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
545 * arch/win32/Makefile.am: unused file
548 2002-08-30 Bradley Bell <btb@icculus.org>
550 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
551 * main/: newmenu.h, titles.c: formatting
552 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
553 main/multi.h: networking works, finally
554 * TODO: added TODO file
555 * arch/linux/arch_ip.cpp: unused fine
556 * README: network sorta working
557 * main/: Makefile.am, multi.c, network.c, network.h: more
559 * main/menu.c: load builtin mission correctly
560 * main/inferno.c: documentation
561 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
563 * main/Makefile.mveplay: don't need no more
565 2002-08-29 Bradley Bell <btb@icculus.org>
567 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
568 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
569 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
571 * include/ipx_drv.h: more network fixing
572 * arch/linux/include/ipx_drv.h: more network fixing
573 * include/ipx.h: formatting
574 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
575 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
576 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
577 main/inferno.c: fixed networking fuck-up?
578 * Makefile.am: moved mingw info to README
579 * README, mingw32.txt: moved mingw info to README
581 2002-08-27 Bradley Bell <btb@icculus.org>
583 * utilities/mvlextract.c: allow specifying file to extract
584 * utilities/: tex2txb.c, txb2tex.c: use default extension to
586 * utilities/hogextract.c: allow specifying file to extract
587 * main/mission.c: Have to get mission_num _after_ promoting...
588 * main/: gameseq.c, titles.c: beginning d1 briefing support
589 * descent.msn: beginning d1 briefing support
590 * main/: titles.c, titles.h: d1-style mission briefings
591 * main/piggy.h: whitespace
592 * main/movie.c: beginning robot movie support, fall back on lo/hi
593 res if hi/lo not available
594 * main/mission.c: added Builtin_mission_num for builtin mission,
595 D1Hogdir, d1-style mission briefings
596 * main/: gameseq.c, mission.h: added Builtin_mission_num for
598 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
599 (for d1 missions that need d1 data)
600 * 2d/ibitblt.c: whitespace
602 2002-08-26 Bradley Bell <btb@icculus.org>
604 * utilities/mvlcreate.c: oops
605 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
607 * utilities/hogextract.c: added [v]iew option
608 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
609 * main/titles.c: fix writable string, disable DumbAdjust thing
610 * main/polyobj.h: whitespace
611 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
613 * main/movie.c: read movies from AltHogDir, other fixes
614 * main/: mission.c, mission.h: fix bug w/mission filename
615 * main/gameseq.c: comments
616 * main/digi.h: whitespace n stuff
617 * include/mve_audio.h: added audio flag macros
618 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
622 2002-08-23 Bradley Bell <btb@icculus.org>
624 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
626 * Makefile.am: remove d2demo.mn2
627 * cfile/cfile.c, include/cfile.h: add cfile_size function
628 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
629 eliminate need for .mn2 files for oem and demo
631 2002-08-22 Bradley Bell <btb@icculus.org>
633 * main/bm.c: fix for vertigo
634 * main/menu.h: make OEM menu pcx available
635 * 2d/rle.c: merge with original d2 file
636 * Makefile.am, configure.ac: let mission files get installed by
639 2002-08-17 Bradley Bell <btb@icculus.org>
641 * configure.ac: make FAST_FILE_IO the default on little-endian
643 * NEWS, README, compilerdefs.txt, readme.txt: documentation
644 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
647 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
649 * main/: game.c, menu.c, mission.c: promote builtin missions.
651 2002-08-15 Bradley Bell <btb@icculus.org>
653 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
654 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
655 * utilities/.cvsignore: added cvsignore
656 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
658 * main/piggy.c: mac data file loading
659 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
660 transparency and swap 0/255 correctly for mac data files
662 2002-08-13 Bradley Bell <btb@icculus.org>
664 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
665 to utilities to avoid conflict with c++ std lib <utility>
666 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
667 txt2txb.c: moved utility to utilities to avoid conflict with c++
669 * Makefile.am, configure.ac: add utilities
671 2002-08-09 Bradley Bell <btb@icculus.org>
673 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
676 2002-08-08 Bradley Bell <btb@icculus.org>
678 * main/inferno.c: comments
679 * main/: newmenu.c, songs.c: mac demo datafile support
680 * installation.txt: update
681 * main/gamesave.c: use lowercase for consistency
682 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
683 models for other than d2demo
685 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
687 * main/gamemine.c: formatting, better d1 texture conversion
688 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
689 main/mission.h: recognize .msn mission files.
691 2002-08-07 Bradley Bell <btb@icculus.org>
693 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
694 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
695 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
696 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
697 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
698 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
701 2002-08-06 Bradley Bell <btb@icculus.org>
703 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
704 * main/Makefile.am: formatting
705 * 2d/font.c: make gr_remap_font just reload the whole thing
706 * configure.ac: formatting
707 * Makefile.am: added d2demo.mn2
708 * d2demo.mn2: mission file for shareware
709 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
710 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
711 * main/sounds.h: shareware stuff, whitespace
712 * main/: polyobj.c, polyobj.h: more fast i/o macros
713 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
715 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
716 endlevel stuff to non-shareware, allow movies/endlevel for
718 * main/cntrlcen.c: typo
719 * main/bm.h: use global Piggy_hamfile_version
720 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
721 macros, use global Piggy_hamfile_version
722 * main/Makefile.am: terrain and movie stuff always used now
723 * 2d/pcx.c, include/pcx.h: make pcx header available to other
725 * main/: gamemine.c, gamesave.c: load DMB levels
726 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
727 segment.c, segment.h, switch.c, switch.h: fast i/o macros
729 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
731 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
733 2002-08-04 Bradley Bell <btb@icculus.org>
735 * main/inferno.c: shareware stuff, formatting
736 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
737 * arch/sdl/gr.c: don't need to set mode in gr_init
739 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
741 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
743 * Makefile.am, descent.mn2: added mission file for descent 1
745 2002-08-02 Bradley Bell <btb@icculus.org>
747 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
748 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
749 main/piggy.h, misc/error.c: junk
750 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
751 render.h, scores.c, scores.h, terrain.c: shareware stuff
752 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
753 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
754 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
755 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
756 main/weapon.c, main/weapon.h: fast i/o macros
758 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
760 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
761 main/gamemine.h, main/gamesave.c: load d1 levels
763 2002-07-30 Bradley Bell <btb@icculus.org>
766 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
768 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
769 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
770 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
771 main/piggy.c, main/titles.c: support shareware datafiles!
772 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
773 piggy.c: SHAREWARE fixes
775 2002-07-29 Bradley Bell <btb@icculus.org>
777 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
778 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
779 misc/fileutil.c: Portability - OS X support
781 2002-07-27 Bradley Bell <btb@icculus.org>
783 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
784 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
785 segment.h: portability
786 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
787 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
788 main/wall.h: portabilization
789 * 2d/font.c, include/gr.h: portability
791 2002-07-26 Bradley Bell <btb@icculus.org>
793 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
794 * arch/linux/findfile.c, include/pstypes.h: os x fixes
796 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
797 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
798 misc/fileutil.h: portable file i/o utils
799 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
800 writable string anymore... / formatting
801 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
802 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
803 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
804 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
805 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
806 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
807 portable-izing file loading routines
809 2002-07-24 Bradley Bell <btb@icculus.org>
811 * main/mveplay.c: correctly play files with 16bit uncompressed
812 audio, mem checking, etc
813 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
816 2002-07-23 Bradley Bell <btb@icculus.org>
818 * misc/Makefile.am: unused file
819 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
820 main/sounds.h: remove experimental nmovie stuff
821 * main/movie.c: add some debugging output
823 2002-07-22 Bradley Bell <btb@icculus.org>
825 * main/: console.c, state.c: simplified header
826 * main/movie.c: enable mveplay audio
827 * main/old/movie.c: moved to main/
828 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
829 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
830 main/mvelib.c, main/mveplay.c: initial movie support
831 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
832 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
833 include/ogl_init.h, include/pstypes.h, main/console.c,
834 main/state.c, mem/mem.c: OS X stuff
835 * configure.ac: OS X and movie stuff
837 2002-07-19 Bradley Bell <btb@icculus.org>
839 * compilerdefs.txt: OSX defs
841 2002-07-18 Bradley Bell <btb@icculus.org>
843 * main/inferno.c: use simpler rcs tags
844 * autogen.sh: keep Changelog in cvs (and use --accum)
845 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
846 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
847 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
848 main/songs.c: changed cdrom->rbaudio
849 * include/rbaudio.h: moved to /include
851 2002-07-17 Bradley Bell <btb@icculus.org>
853 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
854 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
855 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
856 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
857 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
858 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
859 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
860 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
861 3d/setup.c: use simpler rcs tags
866 2002-07-17 Bradley Bell <btb@icculus.org>
868 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
869 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
870 * debian/rules: don't need readme's
871 * debian/rules: move d1x license to COPYING, license clarifications
872 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
873 license to COPYING, license clarifications
874 * debian/rules: fix debian docs
875 * debian/rules: fix debian manpages
876 * debian/d2x-sdl.menu: fix debian menu
877 * debian/rules: link to undocumented man page for debs
878 * Makefile.am, configure.ac, debian/control, debian/copyright,
879 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
880 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
881 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
884 2002-07-16 Bradley Bell <btb@icculus.org>
886 * debian/: rules, changelog.in: deb stuff
887 * configure.ac: cleaner nasm detection
888 * debian/: changelog.in, control, rules: deb stuff
889 * README, installation.txt: typos, stuff
890 * configure.ac: better #defines
891 * configure.ac: whitespace
892 * configure.ac: better documentation
893 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
894 SDL_JOYSTICK not needed
895 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
896 * configure.ac: need higher SDL for joystick
897 * debian/: control, rules: deb stuff
898 * arch/sdl/joy.c: old junk
899 * Makefile.am, configure.ac: automake updates
900 * main/: inferno.c, text.c: don't use althogdir on non-unix
901 * configure.ac: more autoconf updates
902 * misc/strutil.c: better strrev
903 * main/inferno.c: need limits.h on mingw also
904 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
907 2002-04-19 Bradley Bell <btb@icculus.org>
909 * main/network.c: let hoard.ham be a cfile
910 * main/text.c: better error message when hog not found
913 2002-03-23 Bradley Bell <btb@icculus.org>
915 * acconfig.h, configure.ac, arch/linux/Makefile.am,
916 arch/sdl/Makefile.am: Use SDL joystick automatically
917 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
919 2002-03-05 Bradley Bell <btb@icculus.org>
921 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
924 2002-02-23 Bradley Bell <btb@icculus.org>
926 * texmap/ntmap.c: fix bug preventing higher res sdl modes
927 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
928 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
929 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
930 main/editor/Makefile.am: moved includes to include
931 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
932 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
933 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
934 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
936 * main/game.c: disabled cockpit for OGL, formatting
937 * 2d/ibitblt.c: formatting
939 2002-02-16 Bradley Bell <btb@icculus.org>
941 * include/oldsdl.h: check for older macros
942 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
943 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
944 allow older sdl versions
946 2002-02-15 Bradley Bell <btb@icculus.org>
948 * main/: automap.c, automap.h, inferno.c: automap resolution now
950 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
951 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
952 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
953 win32/include/key_arch.h: never mind - that would be pointless
954 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
955 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
956 win32/include/key_arch.h: copied files from d1x
957 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
958 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
959 * main/multipow.c: need conf.h
960 * arch/win32/Makefile.am: new file
961 * include/pstypes.h: added u_int16_t (needed in base_ip)
962 * arch/win32/arch_ip.cpp: copied from d1x
964 2002-02-14 Bradley Bell <btb@icculus.org>
966 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
967 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
968 main/netlist.c: Added hotkeys to toggle fullscreen mode
969 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
970 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
971 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
972 reorder.h: Lotsa networking stuff from d1x
974 2002-02-13 Bradley Bell <btb@icculus.org>
976 * include/gr.h, main/game.c: Fullscreen toggle stuff
977 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
979 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
980 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
983 2002-02-11 Bradley Bell <btb@icculus.org>
985 * main/bm.c: use portable loader if bigendian
986 * include/pstypes.h: don't define bool for c++
987 * include/cfile.h: extern AltHogDir stuff
988 * include/byteswap.h: use WORDS_BIGENDIAN
989 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
990 * main/vers_id.h: added D2X_IVER
991 * misc/args.c: don't use d1x.ini
992 * Makefile.am: rpm stuff
993 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
996 2002-02-09 Bradley Bell <btb@icculus.org>
998 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1000 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1002 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1005 2002-02-06 Bradley Bell <btb@icculus.org>
1007 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1008 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1009 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1010 * debian/: changelog.in, control, copyright, d2x-gl.files,
1011 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1015 2002-02-02 Bradley Bell <btb@icculus.org>
1017 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1018 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1019 Enabled RELEASE option
1021 2002-01-31 Bradley Bell <btb@icculus.org>
1023 * Makefile.am, configure.ac: specify prerequisite versions of
1024 autoconf and automake
1026 2002-01-29 Bradley Bell <btb@icculus.org>
1028 * main/mission.c: RCS header added
1029 * main/inferno.c: update copyright date
1030 * main/mission.c: allow missions to be in AltHogDir
1031 * configure.ac: Display results of configure
1032 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1035 2002-01-28 Bradley Bell <btb@icculus.org>
1037 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1038 Data files now go in DATADIR/games/d2x, user files now go in
1041 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1043 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1044 files now go in ~/.d2x
1046 2002-01-24 Bradley Bell <btb@icculus.org>
1048 * configure.ac: fix nasm not found error message
1050 2002-01-18 Bradley Bell <btb@icculus.org>
1052 * configure.in: getting rid of old configure.in
1053 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1054 main/movie.c: Movie playing kludgey stuff
1055 * misc/args.c: formatting
1056 * main/inferno.c: allow -h for help
1057 * include/error.h: don't die on int3, unless -debug given
1058 * mingw32.txt: more stuff
1060 2001-12-29 Bradley Bell <btb@icculus.org>
1062 * Makefile.am: Got rid of thinking.txt
1063 * main/inferno.c: document -nomovies option
1065 2001-12-28 Bradley Bell <btb@icculus.org>
1067 * main/titles.c: formatting, put some code into place for rendering
1068 of robots during briefings
1070 2001-12-27 Bradley Bell <btb@icculus.org>
1074 2001-12-23 Craig Hadady <chadady@iglou.com>
1076 * 2d/rle.c: fixed bug in dummy array.
1078 2001-12-03 Bradley Bell <btb@icculus.org>
1080 * arch/sdl/init.c: fix formatting
1081 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1082 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1083 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1084 and sdl joystick stuff
1086 2001-11-30 Bradley Bell <btb@icculus.org>
1088 * thinking.txt: not needed
1090 2001-11-27 Bradley Bell <btb@icculus.org>
1092 * cygconf, mingw32.txt: use sdl from source on cygwin
1093 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1094 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1095 SDL_CFLAGS to CFLAGS
1097 2001-11-27 Bradley Bell <btb@icculus.org>
1101 2001-11-14 Bradley Bell <btb@icculus.org>
1103 * texmap/scanline.c: use optimization flags as texmap default
1104 * NEWS: mouse wheel, etc
1105 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1106 wheel to emulate 3rd axis
1107 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1108 * include/error.h: kludge to ungrab mouse when we hit an int3
1109 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1110 __ENV_MSDOS__ to __MSDOS__
1111 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1113 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1115 * arch/sdl/digi.c: implemented digi_set_volume
1116 * include/grdef.h, main/config.c, misc/d_io.c: change
1117 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1118 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1119 main/piggy.c: use MAKE_SIG
1120 * installation.txt: update
1121 * configure.ac: new file
1122 * arch/sdl/joydefs.c: #include pstypes.h
1123 * arch/sdl/init.c: SDL joystick stuff
1124 * acconfig.h: adjust MINGW defines
1125 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1126 controls menu now works
1128 2001-11-13 Bradley Bell <btb@icculus.org>
1130 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1132 * Makefile.am: New file
1133 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1135 * compilerdefs.txt: New file
1136 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1138 2001-11-12 Bradley Bell <btb@icculus.org>
1140 * main/playsave.c: load player files regardless of byte order of
1143 2001-11-11 Bradley Bell <btb@icculus.org>
1145 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1147 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1148 * NEWS: GL savegame thumbnails
1149 * acconfig.h, configure.in: make option for NMOVIES, default to off
1151 2001-11-09 Bradley Bell <btb@icculus.org>
1153 * main/state.c: Enabled savegame thumbnails under OpenGL
1154 * unused/pa_null/pa_enabl.h: remove duplicate header
1155 * misc/args.c: use d2x.ini for option file
1156 * mem/mem.c: Move mem_realloc inside the ifdef
1157 * main/menu.c: fix 640x400 menu text
1158 * main/inferno.c: added documentation
1159 * main/endlevel.c: fix warnings
1160 * arch/ogl/gr.c: Get rid of gl spew
1161 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1162 * acconfig.h: Define __SDL__ for mingw
1164 2001-11-08 Bradley Bell <btb@icculus.org>
1166 * 2d/font.c: free OGL font data when rereading
1167 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1168 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1169 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1170 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1171 main/weapon.h: Enabled shareware build, endlevel flythrough
1173 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1174 of use for shareware build
1175 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1177 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1179 2001-11-05 Bradley Bell <btb@icculus.org>
1181 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1183 * include/3d.h: Add comment
1185 2001-11-04 Bradley Bell <btb@icculus.org>
1187 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1189 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1191 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1192 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1193 main/hudmsg.h: Enable d1x-style hud_message
1194 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1195 * 2d/font.c: re-init ogl fonts after remapping colors.
1197 2001-11-02 Bradley Bell <btb@icculus.org>
1199 * misc/Makefile.am: remove byteswap.h (duplicate header)
1200 * 2d/font.c: fixed gr_remap_font, minor stuff
1201 * configure.in: take out -O2 if doing debug build
1202 * main/bm.c: formatting
1203 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1204 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1205 macros, get rid of functions
1207 2001-11-01 Bradley Bell <btb@icculus.org>
1209 * misc/byteswap.h: removed duplicate header
1211 2001-10-31 Bradley Bell <btb@icculus.org>
1213 * NEWS, main/automap.c: automap works in opengl
1214 * NEWS, configure.in: Added news
1215 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1216 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1217 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1218 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1219 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1220 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1221 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1222 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1223 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1225 2001-10-27 Bradley Bell <btb@icculus.org>
1227 * main/inferno.c: added some documentation
1229 2001-10-25 Bradley Bell <btb@icculus.org>
1231 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1233 * Makefile.am, configure.in, arch/Makefile.am,
1234 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1235 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1236 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1237 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1238 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1239 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1240 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1241 it's ugly, but It'll be easier to sync with d1x.
1242 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1243 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1244 main/editor/Makefile.am: attempt at support for editor, makefile
1246 * misc/d_delay.c: formatting fix
1247 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1248 tmappent.S, tmapppro.S: adding support for runtime selection of
1250 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1251 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1252 including multi.h and network.h, fix backslashes, fix compiler
1254 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1255 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1256 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1257 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1258 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1259 including multi.h and network.h, fix backslashes
1260 * include/pstypes.h: added typedef for u_int64_t on mingw
1261 * include/3d.h: added prototype for g3_uninit_polygon_model
1262 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1264 2001-10-24 Bradley Bell <btb@icculus.org>
1266 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1267 arch subdirs, as in d1x.
1268 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1269 earlier style until i understand automake 1.5 better. remove input
1271 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1272 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1273 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1274 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1275 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1276 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1277 Moved input stuff to arch subdirs, as in d1x.
1278 * NEWS, configure.in: blah blah
1280 2001-10-23 Bradley Bell <btb@icculus.org>
1282 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1283 * texmap/tmapppro.S: no need for #include <conf.h> here
1284 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1286 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1287 file. RCS header added
1288 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1289 #ifdef'ing out the whole file. RCS header added
1290 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1291 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1292 fixes. Now works with automake 1.5 and autoconf 2.52.
1293 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1294 mingw (-grabmouse now works on win32).
1295 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1296 These don't belong in cvs
1300 2001-10-20 Bradley Bell <btb@icculus.org>
1302 * 2d/font.c: Don't free unused variables...
1303 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1305 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1306 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1307 main/Makefile.am: make dist more sensible
1308 * Makefile.am: Kludge for linking on mingw
1310 2001-10-19 Bradley Bell <btb@icculus.org>
1312 * Makefile.am, configure.in, arch/win32/Makefile.am,
1313 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1314 * include/ipx_drv.h: Check for __MINGW32__
1315 * include/i86.h: Imported from d1x
1316 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1317 * arch/dos/modex.asm: Fixed %include
1318 * main/console.c: RCS headers added
1319 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1321 * Makefile.am, main/Makefile.am: Moved final link to top-level
1322 directory instead of main/
1323 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1324 __ENV_LINUX__ to __linux__
1325 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1326 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1327 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1328 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1329 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1330 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1331 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1332 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1333 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1334 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1336 * configure.in: add --enable-xploader, support arch/linux subdir,
1338 * main/inferno.c: conditionalize conf.h
1340 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1342 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1343 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1344 misc/fileutil.h: Partial application of linux/alpha patch.
1346 2001-10-19 Bradley Bell <btb@icculus.org>
1348 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1349 networking in line with d1x, moved some arch/linux_* stuff to
1351 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1352 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1353 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1354 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1356 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1357 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1358 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1359 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1360 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1361 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1362 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1363 linux/include/ukali.h: Brought linux networking in line with d1x,
1364 moved some arch/linux_* stuff to arch/linux/*
1365 * include/ipx_drv.h: Imported from d1x
1366 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1367 * main/ipx_drv.c: Imported from d1x
1368 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1369 main/network.h, main/Makefile.am: Trying to get network working on
1371 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1372 main/Makefile.am: build fixes
1373 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1374 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1375 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1376 starting to get net working.
1377 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1378 conditionalized min,max macros
1380 2001-10-18 Bradley Bell <btb@icculus.org>
1382 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1383 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1384 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1385 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1387 * 2d/2dsline.c: RCS headers added/changed
1388 * configure.in: fix NASMFLAGS bug
1389 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1392 2001-10-17 Bradley Bell <btb@icculus.org>
1394 * NEWS: Fixed the invulnerable robots bug!
1395 * main/collide.c: Fixed the invulnerable robots bug!
1397 2001-10-14 Bradley Bell <btb@icculus.org>
1399 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1402 2001-10-13 Bradley Bell <btb@icculus.org>
1404 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1405 arch/Makefile.am, arch/dos/Makefile.am,
1406 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1407 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1408 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1409 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1410 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1411 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1412 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1413 arch/win32/include/Makefile.am, iff/Makefile.am,
1414 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1415 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1416 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1417 unused/bios/Makefile.am, unused/lib/Makefile.am,
1418 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1419 unused/ui/Makefile.am, unused/vga/Makefile.am,
1420 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1421 automake stuff from "inert" subdirs. And there was much rejoicing.
1422 * Makefile.am, NEWS, configure.in: Stuff
1423 * ChangeLog: removing auto-generated file
1424 * cygconf: Added instructions for mingw32 build
1425 * Makefile.am: renamed INSTALL to installation.txt
1426 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1427 * mingw32.txt: Added instructions for mingw32 build
1428 * configure.in: Enable assembly under mingw32
1430 2001-10-12 Bradley Bell <btb@icculus.org>
1432 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1433 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1434 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1435 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1436 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1437 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1438 to __DJGPP__, since it's built-in.
1440 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1442 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1443 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1447 2001-10-12 Bradley Bell <btb@icculus.org>
1449 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1450 * Makefile.am: make sure cygconf gets archived
1451 * configure.in: Increment version number in preparation for release
1452 * configure.in: Fix detection of opengl
1453 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1454 cygconf, arch/Makefile.am, arch/include/joy.h,
1455 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1456 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1457 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1458 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1459 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1460 Vastly improved compilability.
1462 2001-10-11 Bradley Bell <btb@icculus.org>
1464 * Makefile.am: Added macros/sdl.m4
1465 * autogen.sh: Added macros/sdl.m4
1467 2001-10-09 Bradley Bell <btb@icculus.org>
1469 * main/vers_id.h: Added DESCENT_VERSION constant
1470 * main/inferno.c: Added command-line help.
1471 * include/ogl_init.h: opengl improvments (following d1x changes)
1473 2001-10-07 Bradley Bell <btb@icculus.org>
1475 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1476 arch/ogl/Makefile.am: Remove duplicate headers.
1478 2001-08-02 Thimo Neubauer <thimo@debian.org>
1480 * mem/mem.c: totally crippled the memory manager because it does
1481 not make sense for non-DOS-systems and it would have been too
1482 complicated to get it 64bit clean
1484 2001-06-19 Bradley Bell <btb@icculus.org>
1486 * cvshowto.txt: updated anonymous password
1488 2001-02-08 Bradley Bell <btb@icculus.org>
1490 * COPYING, license.txt: Added d1x license
1492 2001-02-01 Bradley Bell <btb@icculus.org>
1494 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1496 2001-01-31 Bradley Bell <btb@icculus.org>
1498 * configure.in, arch/include/mouse.h, include/pstypes.h,
1499 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1500 * main/polyobj.c: fix typo
1501 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1502 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1503 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1504 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1505 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1506 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1507 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1508 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1509 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1510 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1511 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1512 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1513 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1514 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1515 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1516 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1517 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1518 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1519 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1520 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1521 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1522 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1523 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1524 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1525 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1526 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1528 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1529 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1530 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1531 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1533 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1535 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1536 cross-compiling, and cygwin fixes
1538 2001-01-30 Bradley Bell <btb@icculus.org>
1540 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1541 include/pstypes.h, include/strutil.h, main/Makefile.am,
1542 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1543 needs --without-assembler and --without-network to compile
1545 2001-01-29 Bradley Bell <btb@icculus.org>
1547 * configure.in, main/Makefile.am: Fixes to build system
1548 * main/kconfig.c: fix for non-linux joysticks
1549 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1550 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1551 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1552 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1553 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1554 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1555 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1557 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1558 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1559 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1560 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1561 sdl_timer.c: Fixed build system, minor fixes
1562 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1563 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1565 2001-01-28 Bradley Bell <btb@icculus.org>
1567 * conf.h.in, configure.in, arch/Makefile.am,
1568 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1569 arch/include/key.h, main/Makefile.am: More header unification...
1570 * main/newdemo.c: Added <ctype.h>
1571 * arch/include/: event.h, joy.h: unified input headers.
1572 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1573 OpenGL now uses SDL-GL instead of gii
1574 * arch/include/: key.h, mouse.h: Unified arch headers
1576 2001-01-25 Bradley Bell <btb@icculus.org>
1578 * autogen.sh: use "set -e" so execution stops if something goes
1581 2001-01-24 Bradley Bell <btb@icculus.org>
1584 * Makefile.am: Add ChangeLog to dist
1585 * ChangeLog: Putting this here so automake doesn't complain
1589 2001-01-24 Bradley Bell <btb@icculus.org>
1591 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1592 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1593 for building ChangeLog from RCS entries
1594 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1595 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1596 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1597 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1598 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1599 arch/Makefile.am, arch/dos/Makefile.am,
1600 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1601 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1602 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1603 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1604 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1605 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1606 unused/Makefile.am, unused/bios/Makefile.am,
1607 unused/lib/Makefile.am, unused/novga/Makefile.am,
1608 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1609 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1610 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1611 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1612 make dist, VPATH builds, ...
1613 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1614 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1615 arch/dos/Makefile.in, arch/linux/Makefile.in,
1616 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1617 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1618 misc/Makefile.in, texmap/Makefile.in: cruft removal
1619 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1621 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1622 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1623 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1624 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1626 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1627 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1628 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1629 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1630 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1631 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1632 main/songs.c, misc/args.c: changed args_find to FindArg
1634 2001-01-22 Bradley Bell <btb@icculus.org>
1636 * configure, main/Makefile.am, main/Makefile.in: configuration
1638 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1639 fix compiler warnings w/opengl
1640 * include/console.h: ggi support
1641 * arch/linux_init.c: svgalib support
1642 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1643 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1644 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1645 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1646 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1647 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1648 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1649 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1650 warnings and enable NDEBUG
1651 * arch/svgalib_init.c: svgalib support
1653 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1655 * main/kconfig.c: joystick support
1657 2001-01-21 Bradley Bell <btb@icculus.org>
1659 * cvshowto.txt: new file, taken from d1x webpage
1660 * AUTHORS, README: Taking over as maintainer of d2x
1661 * ChangeLog: Grab mouse with SDL/X11
1662 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1664 2001-01-20 Bradley Bell <btb@icculus.org>
1666 * configure, configure.in: Turned -Werror back off by default
1667 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1668 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1669 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1670 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1671 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1672 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1673 main/laser.c, main/multi.c, main/network.c, main/network.h,
1674 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1675 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1676 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1677 warnings, for non-OpenGL on linux, anyway...
1679 2001-01-19 Bradley Bell <btb@icculus.org>
1681 * copying: remove duplicate file
1682 * Import of d2x-0.0.9-pre1
1683 * Import of d2x-0.0.8