1 2005-02-26 Chris Taylor <chris@icculus.org>
3 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
6 * ui/window.c: only disable the keyboard for MS DOS
8 * main/editor/eswitch.c: add remove_trigger_num
11 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
12 still works if there's no BITMAPS.TBL in a PhysicsFS search path
14 * main/inferno.c: determine properly if 800x600 resolution is
15 available (for editor)
17 * main/editor/medsel.c, ui/checkbox.c, ui/gadget.c, ui/inputbox.c, ui/menu.c,
18 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
20 2005-02-25 Chris Taylor <chris@icculus.org>
22 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
23 allowing Mac OS 9 and X to both use conf.h but one can build for
24 OpenGL while the other doesn't.
26 * main/editor/mine.c: use the Descent 2 definitions for maximum
29 2005-02-25 Bradley Bell <btb@icculus.org>
31 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
32 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
33 d2src system for persistent sounds. Untested, of course.
35 * ChangeLog-old: clean up old changelog a little
37 * ChangeLog-old: converted old changelog to "cvs log" format, so
38 it can be manipulated with cvs2cl and other tools.
40 2005-02-24 Tim Massey <tmassey@obscorp.com>
42 * main/inferno.c: allow -notitles to work in shareware [and
43 non-RELEASE] version too. (d1x r1.35)
45 2005-02-24 Peter Hawkins <peterh@isa.net.au>
47 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
49 2005-02-24 Matthew Mueller <donut@dakotacom.net>
51 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
52 don't do it automatically (eg, ati's fglrx linux driver) (d1x
55 2005-02-24 Bradley Bell <btb@icculus.org>
57 * main/movie.c: change movie Warnings to con_printf, simplify
60 2005-02-24 Chris Taylor <chris@icculus.org>
62 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
63 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
64 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
65 PHYSFSX_openWriteBuffered, where appropriate
67 * main/gauges.c: draw behind the shield number properly with OpenGL
69 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
70 is selected as a secondary weapon
72 * main/titles.c: check properly whether there's a briefing
74 * main/mission.c: recursively search directories in "missions"
77 2005-02-11 Bradley Bell <btb@icculus.org>
79 * debian/control: build-dep on libphysfs-dev
81 * arch/ogl/gr.c: use GLint for arb_max_textures
83 * arch/ogl/Makefile.am: added internal.h to dist
85 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
87 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
89 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
90 dynamically find and load the OpenGL library
92 * main/editor/macro.c: use physfs instead of non-existing cflib.h
94 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
96 * main/editor/medwall.c: include cntrlcen.h
98 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
100 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
102 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
103 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
105 * ui/number.c: s/inputbox/Inputbox/
107 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
109 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
111 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
112 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
113 main/gamesave.c: s/128/PATH_MAX
115 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
117 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
119 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
120 mouse_set_limits and mouse_set_pos (we don't want to limit user)
122 * ui/menubar.c: specify int type for state2_alt_down
124 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
126 * main/piggy.c: call bm_read_all even if EDITOR is defined
128 * main/gamesave.c: if LVL can't be found, try filename that was passed
130 * main/mission.c: ensure mission name is properly terminated
132 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
134 * 2d/font.c: fix bug #2167: some characters would not display because
135 of signed/unsigned errors
137 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
139 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
140 gauge when appropriate
142 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
143 all functions in kfuncs.c to return int instead of void
145 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
146 disable old hostage system in editor (d2 is simpler in this regard)
148 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
150 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
152 * main/editor/centers.c: change curseg2p to Curseg2p
154 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
156 * main/editor/macro.c: remove unused variable "length"
158 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
160 * main/editor/medmisc.c: Pass both arguments to render_frame
162 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
163 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
164 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
165 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
166 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
167 instead of d1-style mem.h and types.h
169 * main/editor/texpage.c: do texture replacement for any mission
171 * main/editor/medwall.c: add prototype for create_removable_wall
173 * main/editor/medrobot.c: don't try to set the removed follow_path
175 2005-01-23 Jason Owen <shannara256@yahoo.com>
177 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
178 may crash printf if the list of extensions is huge
180 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
182 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
183 only on last level of built-in mission.
185 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
188 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
189 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
190 buffers (speeding it up), and use cfopen instead of
191 PHYSFS_openRead/PHYSFS_openWrite where appropriate
193 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
194 sure nocfile.h and cfile.h are never both included
196 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
198 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
199 fix bug #1676 (filling up of OLG texture list)
201 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
203 * main/state.c: fix problems with copying/deleting save files
205 * main/automap.c: make automap fonts transparent.
207 2005-01-07 Bradley Bell <btb@icculus.org>
209 * main/menu.c: In Load Level, if there is no current mission,
212 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
214 * main/gameseq.c: Free polymodel data before reloading ham file.
216 * arch/ogl/gr.c: Implement fading in ogl_urect()
218 * main/gauges.c: Draw ship before shields in HUD.
220 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
222 * main/editor/centers.c: Use both ints with the robot producer
225 2004-12-23 Bradley Bell <btb@icculus.org>
227 * main/editor/centers.c, main/editor/editor.h,
228 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
229 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
230 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
233 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
235 * main/bmread.c: don't duplicate the period in the filename
237 * main/dumpmine.c: Add function prototypes to remove warnings
239 * main/dumpmine.c, ui/window.c: Specify that two functions return
242 * main/editor/autosave.c, main/editor/curves.c,
243 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
244 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
247 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
249 * main/editor/eobject.c, main/editor/kgame.c,
250 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
251 extra two parameters to get_seg_masks.
253 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
254 structs for mine saving functions
256 * main/inferno.c: Use PhysicsFS for making the hoard ham.
258 * main/bmread.c: add missing includes
260 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
262 * main/dumpmine.c: Fix type mismatches
264 2004-12-19 Bradley Bell <btb@icculus.org>
266 * ui/Makefile.am: fix ui Makefile.am
268 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
269 removeext, use it in ds_load instead of splitpath
271 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
273 * include/u_mem.h: prototype for strdup with MPW
275 * main/laser.c: abort weapon fire if unable to create object
277 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
278 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
279 unused/ui/icon.c: replace byte with sbyte
281 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
282 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
283 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
284 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
285 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
286 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
287 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
288 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
289 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
290 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
291 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
292 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
293 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
294 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
295 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
298 * ui/Makefile.am: added Makefile.am for ui
300 * main/editor/Makefile.am, main/editor/autosave.c,
301 main/editor/centers.c, main/editor/centers.h,
302 main/editor/curves.c, main/editor/eglobal.c,
303 main/editor/ehostage.c, main/editor/ehostage.h,
304 main/editor/elight.c, main/editor/eobject.c,
305 main/editor/eobject.h, main/editor/eswitch.c,
306 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
307 main/editor/group.c, main/editor/info.c, main/editor/info.h,
308 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
309 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
310 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
311 main/editor/ksegsel.c, main/editor/ksegsize.c,
312 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
313 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
314 main/editor/medlisp.h, main/editor/medmisc.c,
315 main/editor/medmisc.h, main/editor/medrobot.c,
316 main/editor/medrobot.h, main/editor/medsel.c,
317 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
318 main/editor/objpage.c, main/editor/objpage.h,
319 main/editor/seguvs.c, main/editor/texpage.c,
320 main/editor/texture.c: imported missing editor files from d1x
322 * main/Makefile.am: build dumpmine.c for editor
324 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
325 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
326 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
327 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
328 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
330 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
331 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
332 main/editor/eglobal.c, main/editor/ehostage.c,
333 main/editor/ehostage.h, main/editor/elight.c,
334 main/editor/eobject.c, main/editor/eobject.h,
335 main/editor/eswitch.c, main/editor/eswitch.h,
336 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
337 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
338 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
339 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
340 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
341 main/editor/ksegsel.c, main/editor/ksegsize.c,
342 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
343 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
344 main/editor/meddraw.h, main/editor/medlisp.h,
345 main/editor/medmisc.c, main/editor/medmisc.h,
346 main/editor/medrobot.c, main/editor/medrobot.h,
347 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
348 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
349 main/editor/objpage.h, main/editor/segment.c,
350 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
351 main/editor/texpage.h, main/editor/texture.c: Move old logs to
354 * main/editor/autosave.c main/editor/centers.c
355 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
356 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
357 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
358 main/editor/fixseg.c main/editor/func.c main/editor/group.c
359 main/editor/info.c main/editor/info.h main/editor/kbuild.c
360 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
361 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
362 main/editor/ksegmove.c main/editor/ksegsel.c
363 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
364 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
365 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
366 main/editor/medmisc.h main/editor/medrobot.c
367 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
368 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
369 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
370 main/editor/texpage.h main/editor/texture.c ui/barbox.c
371 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
372 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
373 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
374 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
375 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
376 conf.h in new editor files
378 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
380 * main/state.c: open autosave file for writing, not reading
382 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
383 main/state.c, main/state.h: added fast save
385 * main/gameseq.c, main/inferno.c: force gr_update() so screens
386 always show in OpenGL
388 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
390 * misc/strutil.c: Implement strdup for MPW
392 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
395 * misc/strutil.c: fix MPW compiler errors
397 * main/mission.c, main/mission.h: allocate mission filenames
400 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
402 * 2d/font.c: Initialise the dataptr member correctly.
404 * include/mono.h: Print only mildly interesting messages to
405 stderr.txt. (revert earlier carbon changes)
407 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
409 * include/physfsx.h: getRealPath uses the write directory if it
410 can't get the real directory
412 * D2X.make: remove misc/d_io.c
414 2004-12-03 Bradley Bell <btb@icculus.org>
416 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
417 pathname, ensure correct translation of path separators
419 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
421 * misc/strutil.c: fix stricmp and strnicmp
423 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
426 2004-12-02 Bradley Bell <btb@icculus.org>
428 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
429 I couldn't figure out why the previous code kept segfaulting under
432 * main/kconfig.c: disable call to reset_cockpit() which was
433 causing the "letterbox" bug
435 * main/inferno.c: don't die if title screens not found
437 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
439 * configure.ac: require PhysicsFS header and library
441 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
443 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
445 * D2X.make: fix build on Carbon by adding digiobj.c
447 * main/mission.c: set builtin_hogsize for non-built-in missions
449 * main/mission.c: pass individual mission around instead of whole list
451 * main/mission.c: remove mission list from global memory
453 2004-12-02 Bradley Bell <btb@icculus.org>
455 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
456 path separator gets added to hogdir
458 2004-12-01 Bradley Bell <btb@icculus.org>
460 * README, configure.ac, VisualC/d2x/d2x.dsp,
461 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
462 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
463 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
464 uses dynamic opengl loading
466 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
468 * arch/ogl/gr.c: make write_bmp use PhysicsFS
470 * include/args.h, misc/args.c: new AppendArgs function. This
471 separates the copying of the arguments passed to main() from the
472 reading of the arguments file
474 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
475 the flexible cfgets, Fix compiling issues in MPW.
477 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
478 reading into an int, so it's removed completely. PHYSFSX_getc was
479 removed, because it's only use in misc/strio.c was removed. Put
480 in PHYSFSX_getRealPath, which recognises platform-specific
481 separators and doesn't use snprintf (MPW doesn't have it). MPW
484 * main/inferno.c: Remove use of open_movie_file. Read the
485 arguments file from the base directory, if there is one. Set up
486 D2X's write directory, including replacing any tilde at the start
487 of the path (if there is one) with the string returned by
488 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
489 default is still ~/.d2x. Check if the write directory has to be
490 created. Read the arguments file in this write directory if there
491 is one. If there's still no write directory, set it to the base
492 directory. Won't set it to the current directory if this fails,
493 because of the issue of which character to use for which platform.
495 * main/playsave.c: Use PHYSFS_readSLE32 instead of
496 PHYSFS_readULE32 due to compiling issues in MPW. Use
497 cfile_read_short instead of PHYSFS_readULE16 because of both
498 compiling and endian issues. cfile_read_byte instead of
499 PHYSFSX_readU8. Write a dummy structure instead of seeking when
500 NETWORK isn't defined
502 * D2X.make: Don't compile cfile.c on Mac OS 9.
504 * README: add PhysicsFS to the required 'tools' in README, and
505 instructions for building in MPW.
507 * include/cfile.h: Make cfopen into an inline, where a read buffer
508 is set up. This speeds up loading significantly.
510 2004-12-01 Bradley Bell <btb@icculus.org>
512 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
513 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
516 * main/newmenu.c: fix player file deletion
518 * include/physfsx.h: fix statfs includes for OS X
520 * main/inferno.c, main/network.c: misc physfs conversions
522 * arch/linux/Makefile.am, arch/linux/findfile.c,
523 arch/win32/Makefile.am, arch/win32/findfile.c,
524 include/findfile.h, main/kludge.c, main/mission.c,
525 main/newmenu.c, main/piggy.c: get rid of findfile stuff
527 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
530 * main/state.c: improve savegame load/save
532 * main/movie.c: make -nomovies friendlier
534 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
536 * include/d_io.h, include/physfsx.h, main/inferno.c,
537 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
540 * main/scores.c: use physfs for scores file
542 * main/playsave.c: improve player loading
544 * main/movie.c: improve movie loading
546 * main/mission.c: improve mission loading
548 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
549 main/state.c: use physfs for savegames
551 * README: minor update
553 * main/newdemo.c: use physfs for demos
555 * include/physfsx.h: added PHYSFSX_rename function
557 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
558 physfs/rwops, add libmve callbacks
560 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
561 added physfsrwops stuff
563 * include/cfile.h: added cfile_close wrapper
565 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
568 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
571 * main/config.c: use physfs to read config file
573 * include/physfsx.h: added gets and puts functions
575 * include/cfile.h: correct seek return value
577 * main/config.c, main/playsave.c: use physfs to write
580 * include/physfsx.h: added my physfs extensions
582 * main/inferno.c: physfs initialization stuff
584 * configure.ac: add check for physfs lib
586 * include/cfile.h: made cfile into a wrapper for physfs
588 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
589 disabled althogdir stuff (shouldn't be needed w/physfs)
591 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
592 configure.ac: drop cfile stuff
594 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
596 * D2X.make: Don't use D2XFolder, because the userdir can now be
597 specified in Mac OS 9. Putting it in the source code folder is
598 more convenient. Turn debugging on. Don't compile old files,
599 compile new ones. Add the PhysicsFS library.
601 * iff/iff.c: Get rid of MIN redefinition.
603 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
604 MPW doesn't like switches of long longs
606 2004-11-30 Bradley Bell <btb@icculus.org>
608 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
609 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
610 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
611 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
612 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
613 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
614 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
616 2004-11-28 Bradley Bell <btb@icculus.org>
618 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
620 * arch/sdl/digi.c: use d2src system for persistent sounds
622 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
625 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
626 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
627 ripped object stuff out of digi.c, now using digiobj.c. get rid of
628 a bunch of kludges, sound should be more true to original game now
630 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
633 2004-11-27 Bradley Bell <btb@icculus.org>
635 * main/text.c, main/text.h, main/titles.c: added function to
636 properly decode multi-line strings
638 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
639 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
642 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
644 * main/inferno.c: enable logo screens for shareware/oem
646 2004-11-26 Bradley Bell <btb@icculus.org>
648 * main/mission.c, main/titles.c: fix d1 briefing glitches
650 * main/game.c: free up cpu by not calling timer_delay so many
651 times (fixes Bug 2034)
653 * main/gameseq.c: enable briefing screens for mac shareware
655 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
656 doesn't care if it draws offscreen, I guess)
658 * main/credits.c: reduce flickering in credits w/opengl
660 2004-11-25 Bradley Bell <btb@icculus.org>
662 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
663 garbage on windows for some reason.
665 * 2d/font.c: fixed opengl menu font bug, caused by doing
666 arithmetic on signed chars.
668 2004-11-23 Bradley Bell <btb@icculus.org>
670 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
672 2004-11-22 Bradley Bell <btb@icculus.org>
674 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
675 arch/linux/joystick.c, arch/linux/include/joystick.h,
676 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
677 arch use global variable joy_num_axes
679 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
681 * main/gamemine.c, main/piggy.c: compile again on older C compilers
683 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
685 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
686 Vertigo) missions, load add-on ham file at every load, not only the 1st
688 * main/bm.ch: fix bug where loading a hxm would affect other levels too
690 * main/fireball.c: don't Int3() every time explosions don't look best
692 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
694 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
696 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
698 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
700 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
702 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
704 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
705 shareware version of descent.hog. This is not yet bug-free
707 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
709 * main/network.c: fix crash introduced with previous change
711 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
713 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
714 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
715 make mission structre memory allocated
717 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
719 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
720 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
721 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
722 delete file compbit.h, move functionality to text.c, modify all
723 previous users of compbit.h to use existing function in text.h
725 * main/inferno.c: remove warning created by the fix for the cfgets
728 * main/bmread.c: add comment
730 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
732 * cfile/cfile.c: declare variable on top of block
734 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
735 main/multi.h, main/network.c: move mission list handling functionality
736 to mission.c, remove unnecessary load_mission calls in menu.c
738 * main/game.c: remove unnecessary build_mission_list call
740 * main/mission.c, main/mission.h: correct comments about anarchy-only
742 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
743 remove explicit uses of mission list
745 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
747 * libmve/mveplay.c: make it compile on Cygwin
749 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
751 * main/config.c: fix bug uncovered by having fgets cut off ending \n
753 * main/text.c: fix crash on Mac OS X, probably fix bug 738
755 * include/mono.h: add mprintf support for carbon (Mac OS 9)
757 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
759 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
760 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
761 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
762 information about the current mission, for easier code refactorisation.
764 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
766 * main/gamemine.c, main/piggy.c: fix bug 1675:
767 use better d2 textures if d1 hog is present but not loadable
769 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
771 * cfile/cfile.c: simplify, reduce number of global vars
773 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
775 * main/gameseg.c: fix bugfix of 2004-05-15
777 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
779 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
781 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
782 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
783 cfgets now always copies the terminating character to the dest buffer.
784 This fixes a bug that occured when reading cmd line args from d2x.ini
786 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
788 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
789 move more old change logs into ChangeLog-old
791 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
792 and Martin Schaffner <maschaffner@gmx.ch>
794 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
795 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
796 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
797 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
798 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
799 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
800 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
801 arch/include/joy.h, arch/win32/include/key.h
802 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
803 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
804 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
805 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
806 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
807 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
808 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
809 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
810 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
811 main/config.c, main/config.h, main/controls.c, main/controls.h
812 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
813 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
814 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
815 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
816 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
817 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
818 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
819 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
820 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
821 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
822 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
823 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
824 main/mission.c, main/mission.h, main/modem.h, main/morph.c
825 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
826 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
827 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
828 main/paging.c, main/paging.h, main/physics.c, main/physics.h
829 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
830 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
831 main/powerup.h, main/render.c, main/render.h, main/robot.c
832 main/robot.h, main/scores.c, main/scores.h, main/screens.h
833 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
834 main/songs.c, main/songs.h, main/sounds.h, main/state.c
835 main/state.h, main/switch.c, main/switch.h, main/terrain.c
836 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
837 main/text.h, main/textures.h, main/titles.c, main/titles.h
838 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
839 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
840 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
841 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
842 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
843 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
845 move old per-file change logs into new file ChangeLog-old
847 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
849 * arch/ogl/ogl.c: enable -gl_mipmap switch
851 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
853 * arch/carbon/descent.r: swap min and max size to correct places
855 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
857 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
859 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
861 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
863 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
865 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
866 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
868 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
869 link) on MPW on Mac OS 9 (carbon)
871 * include/mono.h: disable mprintf on carbon to avoid significant bloat
873 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
875 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
877 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
879 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
881 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
883 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
885 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
886 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
887 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
888 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
889 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
891 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
892 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
893 new files for supporting compilation with MPW for carbon (Mac OS 9)
895 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
897 * main/playsave.c: do not seek while writing, carbon does not like it
899 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
901 * cfile/cfile.c: use portable ffilelength in cfile_size
903 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
904 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
905 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
906 unsigned and signed char, MPW does not like these
908 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
910 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
913 2004-06-01 Bradley Bell <btb@icculus.org>
915 * libmve/mve_main.c: cast malloc function pointer
917 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
918 target to XCode project
920 2004-05-31 Bradley Bell <btb@icculus.org>
922 * include/pstypes.h: fix accidental solaris breakage
924 * main/object.c: fix crash caused by death-cam code
926 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
927 XCode project simplifications, network enabled
929 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
930 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
932 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
935 * English.lproj/InfoPlist.strings, d2x-Info.plist,
936 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
937 d2x.xcode/project.pbxproj: added XCode project files
939 2004-05-22 Bradley Bell <btb@icculus.org>
941 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
944 * rpm/d2x.spec.in: Changed descriptions
946 2004-05-22 Matthew Mueller <donut@dakotacom.net>
948 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
951 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
953 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
954 the win32 code (d1x r1.8, key_arch.c r1.2)
956 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
957 use 32bpp screen mode by default, add option to use 16bpp (d1x
960 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
961 replacement texture paletted->rgb conversion alpha problem (d1x
964 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
965 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
966 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
969 * arch/ogl/gr.c, include/loadgl.h: fix win32
970 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
972 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
973 include/ogl_init.h, main/render.c: opengl hardware
974 super-transparency support using GL_NV_register_combiners (d1x
975 r1.38, r1.41, r1.6, r1.26, r1.7)
977 2004-05-22 Bradley Bell <btb@icculus.org>
979 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
982 2004-05-22 Matthew Mueller <donut@dakotacom.net>
984 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
985 include/ogl_init.h: use GL_RGB for non-transparent textures, and
986 fix fonts not having transparent flag set (wouldn't get paletted)
987 (d1x r1.15, r1.37, r1.40, r1.25)
989 * arch/ogl/ogl.c: don't try to use paletted textures with
990 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
992 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
993 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
996 * 2d/font.c: memset ogl font bitmap data since the copy function
997 leaves some (unused) parts uninitialized, which aggravates
1000 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1001 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1004 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1005 screenshots if the entire thing wasn't written in one call to
1008 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1009 info not being updated on win32 (d1x r1.11)
1011 * arch/win32/digi.c: remove some redundancy by not needing to do
1012 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1013 clean up some indenting of DS_release_slot calls. And make
1014 DS_release_slot return 1 when a sound is already not playing, in
1015 addition to when a sound was killed. (d1x r1.10)
1017 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1018 linux version (d1x r1.5)
1020 * main/kconfig.c: make next axis config key skip currently
1021 allocated axes (d1x r1.11)
1023 2004-05-22 David Cleaver <wraithx@morpheus.net>
1025 * main/kconfig.c: joy configuration next axis key from WraithX
1028 2004-05-22 Bradley Bell <btb@icculus.org>
1030 * main/game.c, main/inferno.c: typo
1032 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1034 * main/game.c, main/game.h, main/inferno.c: make rear view
1035 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1038 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1040 * main/inferno.c: change -udp documentation to d2x behaviour
1042 2004-05-21 Bradley Bell <btb@icculus.org>
1044 * include/gr.h: added missing define for menu fullscreen toggle
1046 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1048 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1049 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1051 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1053 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1054 arch/linux/include/joystick.h: patch from Steven Mueller for using
1055 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1057 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1059 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1060 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1061 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1063 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1065 2004-05-21 Bradley Bell <btb@icculus.org>
1067 * main/inferno.c: added -udp documentation from d1x
1069 2004-05-20 Bradley Bell <btb@icculus.org>
1071 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1073 2004-05-20 David Cleaver <wraithx@morpheus.net>
1075 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1076 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1077 game.c r1.21, r1.6, r1.4, r1.3)
1079 2004-05-20 Bradley Bell <btb@icculus.org>
1081 * main/inferno.c: document -ihaveabrokenmouse
1083 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1085 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1087 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1089 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1090 mouse driver problems (d1x r1.2, r1.2)
1092 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1094 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1095 join list score crash (d1x r1.8)
1097 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1099 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1100 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1103 2004-05-20 Bradley Bell <btb@icculus.org>
1105 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1107 * main/inferno.c: integrated some niceautomap stuff from d1x
1109 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1111 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1112 in some weird axis (d1x r1.3)
1114 * arch/win32/init.c: set win32 icon to icon from resource file
1117 * arch/win32/key.c: win32: fixed space key not working in messages
1120 2004-05-20 Bradley Bell <btb@icculus.org>
1122 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1125 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1127 * main/inferno.c: document -gl_refresh (d1x r1.20)
1129 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1130 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1133 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1134 change the arg type for (d1x r1.5)
1136 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1138 * arch/win32/digi.c: altsounds (d1x r1.6)
1140 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1142 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1143 of redundancy (d1x r1.5)
1145 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1146 fix crashing (d1x r1.4)
1148 * arch/win32/digi.c: win32's digi_start_sound was not calling
1149 DS_release_slot after setting .playing=0, resulting in a
1150 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1152 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1153 apparently it was somehow causing some joysticks (Sidewinder
1154 Precision 2) to only turn when the stick was moving, but not when
1155 at turned but held stationary. And it was completely unused
1156 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1159 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1160 previous key combos (d1x r1.29)
1162 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1163 g, and b values (d1x r1.15)
1165 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1166 sometimes (didn't handle negative palette steps) (d1x r1.34)
1168 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1169 shatter effects, robot explosions and weapons, and some more
1170 always present stuff. Also clean up ogl_cache_weapon_textures
1171 calling. (d1x r1.37)
1173 2004-05-20 Bradley Bell <btb@icculus.org>
1175 * main/kludge.c, main/game.c: move gr_renderstats and
1176 gr_badtexture back to game.c
1178 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1180 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1181 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1183 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1185 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1186 loaded after texture caching stage (d1x r1.34)
1188 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1189 for renderstats (d1x r1.33)
1191 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1193 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1194 main/inferno.c: add anisotropic texture filtering suport (d1x
1195 r1.33, r1.32, r1.23, r1.32)
1197 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1200 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1201 include/ogl_init.h: utilize hardware multitexturing support if
1202 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1203 r1.32, r1.30, r1.4, 1.22)
1205 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1208 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1210 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1211 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1212 effects in OGL using SetGammaRamp, much faster than the hack that
1213 was being used. currently SDL only (though not too hard to add to
1214 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1216 * main/menu.c: allow arbitrary (custom) resolution entry in
1217 change_res menu (d1x r1.14)
1219 2004-05-19 Bradley Bell <btb@icculus.org>
1221 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1222 d1x-style res change menu (mostly works)
1224 * misc/args.c: use strnicmp instead of strncasecmp
1226 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1228 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1229 command-line option (d1x r1.27)
1231 * main/inferno.c: restore inferno.c initialization of
1232 screen_compatible and use_double_buffer to 'normal' values, broken
1233 long long ago in one of the high res menu patches (d1x r1.30)
1235 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1236 resolutions to be specified on command line (d1x r1.2, r1.29,
1237 r1.4) -- doesn't work yet
1239 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1241 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1244 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1245 volume song stop/starting (d1x r1.7)
1247 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1249 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1252 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1253 ogl_ulinec (d1x r1.29)
1255 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1257 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1258 bottom are inclusive not exclusive (d1x r1.28)
1260 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1261 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1263 * arch/sdl/digi.c: fix typo
1265 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1267 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1268 creation code from arch_init_start into arch_init to fix weirdness
1269 with --help (d1x r1.5, r1.6)
1271 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1272 sync issues and lack of midi reset (d1x r1.5)
1274 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1277 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1278 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1280 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1283 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1285 2004-05-18 Bradley Bell <btb@icculus.org>
1287 * include/vecmat.h: comments/formatting
1289 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1291 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1292 include/test.lnk: remove unnecessary files
1294 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1295 This enables compilation with gcc 3.1
1297 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1299 * main/switch.c: took care of switches triggering single-sided
1300 walls (don't try to access the nonexistent adjacent wall via NULL
1301 pointers or negative array indices)
1303 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1305 * main/wall.c: fix invalid memory access for d1 levels which
1306 don't have a corresponding wall behind.
1308 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1310 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1311 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1312 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1313 interface header to new header file internal.h
1315 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1317 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1318 bitmask for each joystick axis that has sent input data,
1319 and will not crash Windows anymore during joystick setup because
1320 of for() loop over axis being executed once too often.
1322 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1323 gr_remap_mono_font() and call it after loading saved level.
1325 * main/laser.c: limit homing missile turn rate
1327 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1328 centers (work like fuel centers but provide shield)
1330 * main/gameseg.c: fix endless loop in some levels with a
1331 certain (complicated) structure
1333 2004-05-13 Bradley Bell <btb@icculus.org>
1335 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1336 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1337 updated project files for SDL 1.2.7
1339 * Makefile.am: add VisualC, VisualCE dirs to tarball
1341 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1343 * arch/sdl/digi.c: formatting
1345 2004-05-12 Bradley Bell <btb@icculus.org>
1347 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1350 * 2d/palette.c, include/palette.h: added function to create blend
1353 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1355 2004-05-11 Bradley Bell <btb@icculus.org>
1357 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1359 2004-05-10 Bradley Bell <btb@icculus.org>
1361 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1362 g3_draw_transp_poly had the fade level backwards, decided to just
1363 fix g3_draw_poly so it behaves correctly, transparency or not,
1364 reverted changes to render_face
1366 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1368 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1369 rendering transparent (e.g. cloaked) walls
1371 * main/render.c: render_face now calls g3_draw_transp_poly() for
1372 cloaked walls in OpenGL
1374 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1376 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1377 that from other apps, had "static" distortions.
1379 2004-04-22 Bradley Bell <btb@icculus.org>
1381 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1383 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1384 aligned version of PUT_INTEL_* macros
1386 2004-04-15 Bradley Bell <btb@icculus.org>
1388 * main/inferno.c: comment out unused checksum variable
1390 2004-04-14 Bradley Bell <btb@icculus.org>
1392 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1394 2004-04-14 Terran Melconian <terran@consistent.org>
1396 * main/gameseg.c: use portable rand function (fixes #1118)
1398 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1400 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1402 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1404 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1405 get rid of warnings (now compiles with -Werror on SunOS)
1407 * main/piggy.c: fix (really) wierd SunOS bug
1409 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1410 caused by not allocating enough mem for rle bitmaps
1412 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1414 * include/pstypes.h: sun OS typedef fixes
1416 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1418 * main/piggy.c: fix bug 1067
1420 * main/piggy.c: fix bugfix for 1067
1422 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1423 with descent.pig of mac registered)
1425 2003-12-18 Bradley Bell <btb@icculus.org>
1427 * main/kconfig.c: fixes for linux-native joystick
1429 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1432 * arch/include/joy.h: comments/formatting
1434 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1436 * compilerdefs.txt: added FreeBSD defs
1438 2003-12-08 Bradley Bell <btb@icculus.org>
1440 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1443 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1445 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1446 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1448 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1450 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1451 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1452 get rid of silly ulongs
1454 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1455 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1456 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1457 change relevant __linux__ macros to __ELF__
1459 2003-11-27 Bradley Bell <btb@icculus.org>
1461 * include/ogl_init.h: added proto for ogl_check_mode
1463 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1464 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1467 2003-11-26 Bradley Bell <btb@icculus.org>
1469 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1470 3.3 compiler warnings
1472 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1475 * include/pstypes.h: OS X fixes
1477 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1478 main/newmenu.h: linux fixes
1480 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1481 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1482 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1483 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1484 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1487 * arch/sdl/gr.c: fix sdl gr_update
1489 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1490 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1491 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1492 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1493 include/error.h, include/pstypes.h, include/strutil.h,
1494 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1495 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1496 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1497 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1498 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1501 2003-11-25 Bradley Bell <btb@icculus.org>
1503 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1504 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1505 libmve/VisualC/mveplayer.dsp: updated project files
1507 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1508 working w/Visual C++
1510 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1511 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1512 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1513 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1516 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1517 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1520 2003-11-24 Bradley Bell <btb@icculus.org>
1522 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1523 libmve/mveplay.c: stuff to play mve's in WinCE
1525 * arch/win32/findfile.c: unused functions...
1529 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1530 enabled mouse control of menus
1532 * main/mission.h: oops, didn't mean to change this.
1534 2003-11-21 Bradley Bell <btb@icculus.org>
1536 * VisualCE/d2x/d2x.vcp: updated project file
1538 2003-11-20 Bradley Bell <btb@icculus.org>
1540 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1541 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1542 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1545 2003-11-17 Bradley Bell <btb@icculus.org>
1547 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1548 main/menu.c: added option to disable kalinix under unix
1550 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1552 2003-11-14 Bradley Bell <btb@icculus.org>
1554 * main/automap.c: fix automap background image
1556 * main/automap.c, main/automap.h: delete cruft
1558 * main/automap.c: fix level number position
1560 * main/automap.c: simplify g3_draw_line hack
1562 * main/menu.c: stop pointless vid mode changes
1564 2003-11-07 Bradley Bell <btb@icculus.org>
1566 * NEWS, installation.txt: s'more documentation
1568 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1570 * configure.ac: fix .exe extension problems
1572 2003-11-07 Bradley Bell <btb@icculus.org>
1574 * arch/ogl/ogl.c: disable texture format verification for OS X -
1577 2003-11-06 Bradley Bell <btb@icculus.org>
1579 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1580 use more traditional Alt+Enter for toggling fullscreen
1582 * 2d/ibitblt.c, main/mission.h: comments/formatting
1584 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1586 2003-11-06 Bradley Bell <btb@icculus.org>
1588 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1589 resolution change, use kludge to avoid repetitive res changes
1591 2003-11-04 Bradley Bell <btb@icculus.org>
1593 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1594 structures and i/o routines back to piggy.c
1596 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1598 * installation.txt: tell to install d1 .pig for better textures
1600 2003-11-04 Bradley Bell <btb@icculus.org>
1602 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1603 oem d1 v1.0 and registered d2 v1.0, comments
1605 2003-11-03 Bradley Bell <btb@icculus.org>
1607 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1608 all d1 shareware - even though files are different!
1610 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1613 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1616 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1619 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1621 * main/movie.c: when no movies are found, divide by six the
1622 number of warning lines sent to stdout
1624 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1626 * include/byteswap.h: fix stupid copy/paste error
1628 2003-10-24 Bradley Bell <btb@icculus.org>
1630 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1631 gr_linear_rep_movsd_2x instead of almost identical
1632 gr_linear_movsd_double. Better since we have assembly versions.
1634 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1636 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1639 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1641 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1642 error with --disable-network, move reset_network_objects()
1643 from gameseq.c to multi.c
1645 2003-10-14 Bradley Bell <btb@icculus.org>
1647 * AUTHORS, NEWS: stuff
1649 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1651 2003-10-12 Bradley Bell <btb@icculus.org>
1653 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1654 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1657 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1659 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1660 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1661 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1662 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1663 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1664 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1665 arch/win32/ipx_win.c, arch/win32/winnet.c,
1666 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1667 main/multi.h, main/network.c: add IPv4 multicasting support
1669 2003-10-11 Bradley Bell <btb@icculus.org>
1671 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1673 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1674 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1675 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1676 main/weapon.h: lots of shareware and oem fixes
1678 2003-10-10 Bradley Bell <btb@icculus.org>
1680 * arch/win32/winnet.c: fixed stupid win32 network bug
1682 2003-10-10 Bradley Bell <btb@icculus.org>
1684 * main/piggy.c: increased D1_MAX_TMAP_NUM
1686 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1688 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1689 which are animated in d2, refactorizes d1 texture reading
1691 2003-10-10 Bradley Bell <btb@icculus.org>
1693 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1694 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1695 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1696 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1697 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1698 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1699 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1700 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1701 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1702 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1703 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1704 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1705 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1706 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1707 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1708 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1709 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1710 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1711 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1712 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1713 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1714 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1715 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1716 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1717 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1718 main/wall.h: comments/formatting
1720 2003-10-09 Bradley Bell <btb@icculus.org>
1722 * main/text.c: fix text when using old datafiles
1724 * main/laser.h: comments/whitespace
1726 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1727 mines w/shareware data
1729 * include/DT_drawtext.h: deleted unused file
1731 2003-10-08 Bradley Bell <btb@icculus.org>
1733 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1735 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1737 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1738 main/menu.c: Disabled 'd2x keys' weapon selection
1740 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1742 * main/object.h, main/multi.h: get rid of most warnings issued by
1743 cpp-precomp of gcc from Mac OS X dev tools
1745 2003-10-05 Bradley Bell <btb@icculus.org>
1747 * NEWS, configure.ac: increment version number
1749 * cfile/cfile.c: better handling of CRLF text files (when that is
1752 * utilities/hogcreate.c, utilities/hogextract.c,
1753 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1754 reading/writing files
1756 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1757 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1760 2003-10-04 Bradley Bell <btb@icculus.org>
1762 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1764 * main/netmisc.c: change byte to sbyte, comments/whitespace
1766 2003-10-03 Bradley Bell <btb@icculus.org>
1768 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1770 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1773 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1774 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1775 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1776 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1777 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1778 main/object.c, main/object.h, main/paging.c, main/player.h,
1779 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1780 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1781 main/weapon.c, main/weapon.h: change byte to sbyte,
1784 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1785 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1786 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1787 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1789 * configure.ac: better checking for timeval
1791 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1793 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1794 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1795 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1796 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1797 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1798 main/multibot.c, main/network.c: Make network architecture
1799 choosable from game menu, add support for UDP/IP on Mac OS X and
1802 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1804 * include/byteswap.h: added macros for coping with alignment
1807 2003-10-02 Bradley Bell <btb@icculus.org>
1809 * main/multi.h: added padding to little-endian version of
1812 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1814 * main/netmisc.c: delete duplicate function
1816 2003-10-01 Bradley Bell <btb@icculus.org>
1818 * main/bm.c: make sure d1_texture_indices gets freed between
1821 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1823 * main/piggy.h: fix size of d1 shareware descent.pig
1825 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1827 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1828 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1829 replacements for non-animated textures
1831 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1833 * main/controls.c: use fixed 20fps wiggle
1835 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1837 * Makefile.am, debian/changelog.in, debian/control,
1838 debian/d2x-common.dirs, debian/d2x-common.install,
1839 debian/d2x-common.manpages, debian/d2x-gl.files,
1840 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1841 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1842 utilities/Makefile.am, utilities/hogcreate.1,
1843 utilities/hogextract.1, utilities/mvlcreate.1,
1844 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1845 add man pages, distribute utility programs in new d2x-common deb
1847 * rpm/d2x.spec.in: updated rpm spec file
1849 2003-08-02 Bradley Bell <btb@icculus.org>
1851 * cfile/cfile.c: update raw_position in cfputc and cfputs
1853 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1855 * main/piggy.c: make error message more friendly
1857 * main/piggy.c: simplify copying of bitmap flags
1859 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1862 * cfile/cfile.c: revert to always using custom fgets
1864 * main/endlevel.c, main/mission.c: handle missing exit sequence
1865 components gracefully
1867 * main/playsave.c: comments
1869 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1871 * cfile/cfile.c: update raw_position in cfwrite
1873 * main/network.c: comments/formatting
1875 2003-06-22 Bradley Bell <btb@icculus.org>
1877 * cfile/cfile.c: use standard fgets for non-archive files
1879 * main/movie.c: use con_printf for missing movie warning
1881 2003-06-18 Bradley Bell <btb@icculus.org>
1883 * main/movie.c: fixed cfile conversion of movielib code
1885 * main/console.c, main/hud.c: strip out colors, etc when printing
1888 * include/u_mem.h: fix NDEBUG calloc macro
1890 2003-06-15 Bradley Bell <btb@icculus.org>
1892 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1895 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1896 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1897 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1898 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1899 main/scores.c, main/state.c, main/text.c, misc/args.c,
1900 misc/strio.c: convert file i/o to cfile
1902 2003-06-14 Bradley Bell <btb@icculus.org>
1904 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1905 writing and other modes besides "rb" (mostly taken from
1908 2003-06-09 Bradley Bell <btb@icculus.org>
1910 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1913 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1914 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1917 2003-06-07 Taylor Richards <taylor@icculus.org>
1919 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1921 2003-06-07 Bradley Bell <btb@icculus.org>
1923 * main/console.c: fix non-console build
1925 * main/gamesave.c: comments
1927 * main/bm.c: remove redundant break
1929 2003-06-06 Bradley Bell <btb@icculus.org>
1931 * main/gauges.c, main/kconfig.c: comments/formatting
1933 * console/.cvsignore: added .cvsignore
1935 * main/console.c: can't write to console after it's closed
1937 2003-06-05 Bradley Bell <btb@icculus.org>
1939 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1940 console/internal.c, console/internal.h, include/CON_console.h,
1941 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1942 finish console conversion away from SDL
1944 2003-06-04 Bradley Bell <btb@icculus.org>
1946 * console/CON_console.c, include/CON.console.h, include/console.h,
1947 main/console.c, main/game.c: console conversion to native gr,
1950 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1951 put prototype for gr_bm_bitblt in gr.h
1953 2003-06-03 Bradley Bell <btb@icculus.org>
1955 * console/CON_console.c, console/DT_drawtext.c,
1956 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1957 main/console.c: use native fonts for console
1959 * main/playsave.c: use shorts for short data
1961 2003-06-02 Bradley Bell <btb@icculus.org>
1963 * configure.ac, main/console.c: set console background, fix
1966 2003-06-01 Bradley Bell <btb@icculus.org>
1968 * Makefile.am, arch/sdl/event.c, configure.ac,
1969 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1970 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1971 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1972 main/gamerend.c: added console code (from SDL_console)
1974 2003-05-30 Bradley Bell <btb@icculus.org>
1976 * README: minor update
1978 2003-05-28 Bradley Bell <btb@icculus.org>
1980 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1985 2003-06-06 Bradley Bell <btb@icculus.org>
1987 * main/kconfig.c: fix crash in control menus
1989 * main/gauges.c: force cockpit redraw in opengl
1991 * main/gamerend.c: move ogl swap, so cockpit and console get
1994 2003-06-01 Bradley Bell <btb@icculus.org>
1996 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2000 2003-05-12 Bradley Bell <btb@icculus.org>
2002 * configure.ac: increment version number
2004 * main/bm.c: use con_printf for exit model warnings
2006 * configure.ac: must check for timespec after setting -mno-cygwin
2008 * main/inferno.c: added -nohogdir and -userdir options
2010 * NEWS, main/titles.c: use briefings with no extension
2014 2003-04-30 Bradley Bell <btb@icculus.org>
2016 * configure.ac: have to include time.h when checking for nanosleep
2018 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2021 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2022 increment version number
2024 * main/Makefile.am: make dist fix
2028 2003-04-29 Bradley Bell <btb@icculus.org>
2030 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2033 2003-04-24 Bradley Bell <btb@icculus.org>
2035 * configure.ac: increment version number
2037 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2040 2003-04-24 Ingo van Lil <inguin@gmx.de>
2042 * main/render.c: fix misspellings of NDEBUG
2046 2003-04-14 Bradley Bell <btb@icculus.org>
2048 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2050 2003-04-11 Bradley Bell <btb@icculus.org>
2052 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2057 2003-04-11 Bradley Bell <btb@icculus.org>
2059 * libmve/mveplay.c: use _sleep instead of sleep on win32
2061 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2062 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2063 include/cfile.h, include/error.h, libmve/Makefile.am,
2064 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2065 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2066 utilities/Makefile.am: comments/formatting/dist problems
2068 * configure.ac: use different defines for os x
2070 2003-04-07 Bradley Bell <btb@icculus.org>
2072 * include/error.h, misc/error.c: put some old stuff back in,
2073 eliminate duplicate error messages
2075 * main/text.c: don't die on text not found
2078 * main/inferno.c: print some useful info if hog not found, allow
2079 -help to work if no text available
2081 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2083 * arch/linux/Makefile.am: revert to previous version, so linux
2086 2003-04-03 Bradley Bell <btb@icculus.org>
2088 * main/endlevel.c: fixed exit model scheme yet again
2090 2003-04-02 Bradley Bell <btb@icculus.org>
2092 * misc/error.c: call Int3 on Assert
2094 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2097 * main/wall.c: don't die when trying to toggle nonexistent
2098 segment... vertigo level 10 is buggy!
2100 * main/gamemine.c: comments/formatting
2102 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2104 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2105 main/inferno.c: Allow use of 22K sound samples
2107 2003-03-29 Bradley Bell <btb@icculus.org>
2109 * arch/ogl/gr.c: default to bitmapped reticle
2111 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2112 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2115 * arch/sdl/joy.c: fixed text seen for hats in control config
2118 2003-03-28 Bradley Bell <btb@icculus.org>
2120 * main/bm.c: heh, model nums in vertigo are hardcoded,
2121 N_D2_POLYGON_MODELS can't change
2123 * configure.ac, include/d1x.xpm, include/descent.xpm,
2124 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2127 2003-03-27 Bradley Bell <btb@icculus.org>
2129 * main/text.h: fixed text references for hat directions
2131 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2133 2003-03-26 Bradley Bell <btb@icculus.org>
2135 * main/playsave.c: make d2x keys backward compatible
2137 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2139 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2142 2003-03-26 Bradley Bell <btb@icculus.org>
2144 * main/piggy.c: fix crash when d1 data not present
2146 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2147 read/write from plr file
2149 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2150 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2151 added escort.h header
2153 2003-03-25 Bradley Bell <btb@icculus.org>
2155 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2156 D1_PIGFILE ("descent.pig") macro
2158 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2159 models from d1 pig file
2161 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2162 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2163 really) from d1 pig file
2165 2003-03-23 Bradley Bell <btb@icculus.org>
2167 * main/bm.c: stop extra robots from overwriting exit models
2169 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2170 texture list doesn't get full
2172 * main/bm.c: fix mem leak when reading extra robots
2174 2003-03-21 Bradley Bell <btb@icculus.org>
2176 * main/menu.c: Added option to set movie resolution (mostly works)
2178 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2180 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2181 replacement functions to piggy.c
2183 * main/gameseq.c: attempt to support mac d1 descent.pig
2185 * main/bm.c: fix mem leak
2187 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2188 files, both d1 and d2 oem briefing where showed
2190 * main/inferno.c, main/movie.c: Change the default movie
2191 resolution to "high", implement the option -lowresmovies
2193 2003-03-20 Bradley Bell <btb@icculus.org>
2195 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2197 * main/piggy.c: comments
2199 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2201 * main/gameseq.c: delete duplicate function
2203 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2205 2003-03-19 Bradley Bell <btb@icculus.org>
2207 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2208 (cddb discid) support
2210 * arch/sdl/digi.c, main/kludge.c: implemented
2211 digi_link_sound_to_object3 for looping sounds, other looping stuff
2213 * arch/sdl/gr.c: removing dependencies on stuff in main/
2215 * arch/linux/Makefile.am, arch/linux/init.c,
2216 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2217 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2218 other header cleanups
2220 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2222 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2224 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2225 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2226 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2227 load d1 textures for d1 levels
2229 2003-03-19 Bradley Bell <btb@icculus.org>
2231 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2232 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2233 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2234 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2237 * README: added some OS X info
2239 2003-03-17 Bradley Bell <btb@icculus.org>
2241 * main/newdemo.c: simplify DEMO_FILENAME macro
2243 * main/console.c, main/game.c: enable experimental console support
2245 * main/gamerend.c: fixed location of fps meter in multi
2247 2003-03-16 Bradley Bell <btb@icculus.org>
2249 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2250 also look in shared data dir for demos
2252 * main/newdemo.c, main/newdemo.h: comments/formatting
2254 2003-03-15 Christopher Thielen <chris@luethy.net>
2256 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2257 thinking d2 cd is always present
2259 2003-03-15 Bradley Bell <btb@icculus.org>
2261 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2264 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2267 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2268 gr_init. don't really know why this works, though
2270 2003-03-14 Bradley Bell <btb@icculus.org>
2272 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2274 * unused/bios/rbaudio.h: removed duplicate file
2276 2003-03-14 Christopher Thielen <chris@luethy.net>
2278 * arch/sdl/rbaudio.c: stop cd audio when exiting
2280 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2282 * main/gamecntl.c: add comments to the "only matt knows" cheats
2284 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2286 * main/gamemine.c: formatting, better texture conversion for d1
2289 2003-03-14 Bradley Bell <btb@icculus.org>
2291 * main/piggy.c: must swap all mac version pigfiles
2293 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2294 main/multi.c: formatting, minor cleanups
2296 * 2d/rle.c: need to swap line_size on bigendian machines
2298 * main/mission.c, main/mission.h: detect mac full version hogfile
2300 2003-03-13 Bradley Bell <btb@icculus.org>
2302 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2303 added joy/mouse sensitivity slider, increased range to 16, and
2306 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2309 * arch/linux/Makefile.am: removed extra backslash
2311 * TODO, installation.txt: updated some documentation
2313 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2314 menu, with maxfps option
2316 2003-03-12 Bradley Bell <btb@icculus.org>
2318 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2320 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2321 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2322 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2323 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2324 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2325 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2326 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2327 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2328 arch/linux/include/music.h, arch/linux/include/serial.h,
2329 arch/linux/include/ukali.h: formatting
2331 2003-03-11 Chris Arena <ccarena@cox.net>
2333 * main/menu.c: fixed brightness slider
2335 2003-03-01 Bradley Bell <btb@icculus.org>
2337 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2338 robots and animated bitmaps work, but colors are messed up
2340 2003-02-28 Bradley Bell <btb@icculus.org>
2342 * main/player.h: whitespace
2344 * main/automap.c, main/cntrlcen.c, main/collide.c,
2345 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2346 descent.hog is present, d1 becomes mission 0)
2348 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2349 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2350 arch/win32/winnet.c: MinGW compiles with network enabled again,
2351 but still doesn't work
2355 2003-02-28 Bradley Bell <btb@icculus.org>
2357 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2358 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2359 many opengl glitches
2361 2003-02-27 Bradley Bell <btb@icculus.org>
2363 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2364 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2365 main/network.c, main/network.h: noted that hoard.ham is only needed
2366 for multiplayer HOARD games, and should not be equated with
2367 "vertigo". put HoardEquipped() back in network.c.
2369 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2370 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2371 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2372 use timer_delay instead of d_delay
2374 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2376 * main/render.c: added replacement qsort for solaris
2378 2003-02-26 Bradley Bell <btb@icculus.org>
2380 * main/gamemine.c: texture conversion for d1 shareware
2382 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2384 * main/gamemine.c: better texture conversion for d1 levels
2386 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2388 * main/kconfig.c: fix joystick support under MinGW
2390 2003-02-26 Bradley Bell <btb@icculus.org>
2392 * main/playsave.c: fix swapping glitch
2394 * configure.ac, readme.txt: clean stuff up, getting ready for
2397 * main/titles.c: begin support for rendering spinning robots in
2400 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2403 * main/gamemine.c: load d1 shareware levels!
2405 2003-02-25 Bradley Bell <btb@icculus.org>
2409 * autogen.sh: add warning about old auto* versions, use
2412 2003-02-24 Bradley Bell <btb@icculus.org>
2414 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2415 briefings mostly working
2417 * main/movie.c, main/titles.c: fixed some more briefing glitches
2419 2003-02-23 Bradley Bell <btb@icculus.org>
2421 * main/movie.c: fixed crash when using shareware data files
2424 * arch/sdl/digi.c: fix crash on non-existent sounds
2425 (i.e. shareware data)
2427 2003-02-22 Bradley Bell <btb@icculus.org>
2429 * main/titles.c: fixed fullscreen toggle in briefings
2431 2003-02-21 Bradley Bell <btb@icculus.org>
2433 * configure.ac: check for mingw when enabling nasm
2435 * main/playsave.c: enable loading player files of either byte
2438 2003-02-20 Bradley Bell <btb@icculus.org>
2440 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2442 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2443 #343, not "rest of solution to bug #344"
2445 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2448 * main/kludge.c: partial solution to bug #344
2450 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2452 * compilerdefs.txt: added linux/mips info
2454 * ChangeLog: clean up changelog
2456 2003-02-19 Bradley Bell <btb@icculus.org>
2458 * libmve/mveplay.c: os x needs nanosleep prototype.
2460 2003-02-18 Bradley Bell <btb@icculus.org>
2462 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2464 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2465 to disable/enable audio
2467 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2469 * main/: movie.h, titles.c: make sure movie's palette is set before
2470 writing briefing text. Fixes bug #359
2472 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2475 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2476 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2479 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2482 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2483 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2484 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2487 * include/libmve.h: blah
2489 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2491 * main/render.c: 2nd attempt to fix solaris qsort bug
2493 2003-02-18 Bradley Bell <btb@icculus.org>
2495 * configure.ac, include/pstypes.h: put alignment detection in
2498 2003-02-17 Bradley Bell <btb@icculus.org>
2500 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2501 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2502 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2503 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2504 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2505 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2506 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2507 moved mve stuff to separate subdir
2509 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2510 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2511 mve code. Fixes (at least) bugs #41, #348, and #350.
2513 2003-02-14 Bradley Bell <btb@icculus.org>
2515 * main/Makefile.am: no more Makefile.mveplay. again
2517 * main/mveplay.c: typo
2519 2003-02-13 Bradley Bell <btb@icculus.org>
2521 * utilities/mvlextract.c: uint -> unsigned int
2523 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2524 standalone mveplayer, win32 support
2526 * main/movie.c: random bugfixes, win32 support
2528 * arch/sdl/Makefile.am: formatting
2530 * configure.ac: disable networking on mac/win for now
2532 * main/newmenu.c: comments
2534 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2536 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2537 redundant swap functions.
2539 2003-02-13 Bradley Bell <btb@icculus.org>
2541 * ChangeLog: update changelog
2543 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2545 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2546 polymodel alignment issues.
2548 2003-02-13 Bradley Bell <btb@icculus.org>
2550 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2551 fix various little bugs
2553 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2554 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2556 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2559 * README.utils: new file
2561 * main/: mve_main.c, mveplay.c: more movie fixes
2563 * README: updated README
2565 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2567 2003-02-12 Bradley Bell <btb@icculus.org>
2569 * utilities/mvlextract.c: bigendian mvl support
2571 * main/mveplay.c: formatting, stuff
2573 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2574 truecolor mve support, standalone mveplayer
2576 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2577 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2578 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2579 standalone mveplayer
2581 2003-01-22 Bradley Bell <btb@icculus.org>
2583 * include/: interp.h, interp.h: restore prototype for
2584 swap_polygon_model_data
2586 2003-01-21 Bradley Bell <btb@icculus.org>
2588 * main/piggy.c: use memcpy to avoid alignment problem
2590 * compilerdefs.txt: updated some defs, added sunos/sparc
2592 2003-01-15 Bradley Bell <btb@icculus.org>
2594 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2596 * main/gamemine.c: attempting to support d1 shareware
2598 * compilerdefs.txt: update defs
2600 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2602 * main/mveplay.c: fix several bugs, comments, formatting.
2604 2003-01-15 Bradley Bell <btb@icculus.org>
2606 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2607 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2608 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2609 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2612 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2613 formatting, comments
2615 2003-01-11 Bradley Bell <btb@icculus.org>
2617 * main/: mission.c, mission.h: attempt to support d1 for mac
2620 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2622 * main/object.h: foo
2624 2003-01-09 Bradley Bell <btb@icculus.org>
2626 * main/movie.c: use ifdef around gr_toggle_fullscreen
2628 2003-01-07 Bradley Bell <btb@icculus.org>
2630 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2631 main/mission.h: don't need .msn file for descent.hog anymore
2635 2003-01-06 Bradley Bell <btb@icculus.org>
2637 * main/mission.h, main/mission.c: comments
2639 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2642 2003-01-03 Bradley Bell <btb@icculus.org>
2644 * utilities/: txb2txt.c, txt2txb.c: remove old files
2646 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2648 * main/polyobj.c: attempt to make read_model_file
2651 * main/menu.c: move vertigo text
2653 2003-01-02 Bradley Bell <btb@icculus.org>
2655 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2656 main/polyobj.h: cleanup alignment changes
2658 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2659 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2660 main/object.h: fix alignment issues on sparc
2662 * cvshowto.txt: update cvs info
2666 * 2d/rle.c: make rle_swap handle RLE_BIG
2668 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2670 * main/render.c: workaround solaris qsort bug
2672 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2674 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2675 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2677 * arch/linux/Makefile.am: enabled linux joystick, kali
2679 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2680 arch/sdl/event.c: enabled linux joystick
2682 2002-12-31 Bradley Bell <btb@icculus.org>
2684 * main/gamemine.c: simplified warning msg
2686 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2688 * main/render.h: fix compiler warning
2690 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2692 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2694 2002-12-24 Bradley Bell <btb@icculus.org>
2696 * main/mission.c: fixes an infinite loop which was caused by d2x
2697 thinking d2demo was a descent 1 mission
2699 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2701 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2703 2002-12-24 Bradley Bell <btb@icculus.org>
2705 * main/render.c: comments
2707 2002-10-30 Bradley Bell <btb@icculus.org>
2709 * main/inferno.c: add help for -hogdir option
2711 * main/inferno.c: added -hogdir option
2713 2002-10-28 Bradley Bell <btb@icculus.org>
2715 * main/: inferno.c, menu.c: enabled Vertigo displays
2717 * include/3d.h: typo
2719 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2721 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2722 main/netmisc.c, main/network.c: simplify and eliminate redundant
2725 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2727 * maths/fixc.c: fix infinite loop in quad_sqrt.
2729 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2730 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2732 2002-10-12 Bradley Bell <btb@icculus.org>
2734 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2736 2002-10-11 Bradley Bell <btb@icculus.org>
2738 * main/hud.c: make hud_message work correctly
2740 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2743 * main/network.c: formatting, small fixes
2745 2002-10-10 Bradley Bell <btb@icculus.org>
2747 * main/netmisc.h: no swap_object for little-endian
2749 * main/: netmisc.h, network.c: use macros to simplify network
2752 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2755 * main/inferno.c: enable loading screen for mac shareware with
2758 * main/netmisc.c: whitespace
2760 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2763 * main/hud.c: whitespace
2765 * configure.ac: remove shareware build, add macdata build
2767 * main/songs.c: whitespace
2769 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2770 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2773 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2776 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2778 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2779 comments, formatting, etc.
2781 * iff/iff.c: fix bigendian iff loading.
2783 2002-10-03 Bradley Bell <btb@icculus.org>
2785 * utilities/txb2tex.c: typo
2787 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2788 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2791 * arch/sdl/mouse.c: whitespace
2793 2002-09-19 Bradley Bell <btb@icculus.org>
2795 * main/kconfig.c: fix a oops, add old logs
2797 * main/kconfig.c: support for >3 mouse buttons
2799 2002-09-18 Bradley Bell <btb@icculus.org>
2801 * include/gr.h: fix palette swap define
2803 2002-09-14 Bradley Bell <btb@icculus.org>
2805 * main/titles.c: load hires briefing screen if lores doesn't exist
2806 (i.e. vertigo) and MenuHires=0
2808 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2810 * main/: multi.h, network.h: pack some structures for ipx
2813 2002-09-14 Bradley Bell <btb@icculus.org>
2815 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2816 and load_endlevel_data() to expect newline-terminated strings, fix
2817 load_game_data to read null-terminated string for
2820 2002-09-07 Bradley Bell <btb@icculus.org>
2822 * main/newmenu.c: added error message
2824 * main/menu.h: enable -nohires with mac shareware
2826 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2828 * 2d/font.c: enable 0/255 palette swap for fonts
2830 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2833 * 2d/2dsline.c: fix ogl blooper
2835 2002-09-05 Bradley Bell <btb@icculus.org>
2837 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2840 * include/strutil.h: need string.h for strcasecmp
2842 * include/rle.h: okay, maybe it needs to be this way
2844 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2846 * 2d/scalec.c: more stuff from d2src
2848 * 2d/rle.c: more stuff from d2src, formatting
2850 * 2d/font.c: useless cruft
2852 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2854 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2857 2002-09-04 Bradley Bell <btb@icculus.org>
2859 * include/grdef.h: fix compiler warnings
2861 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2863 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2866 * main/game.c: we want the mac ibitblt for everything but dos and
2869 * main/texmerge.c: these routines are in tmerge.c
2871 * main/credits.c: enable credits for mac and oem data
2873 * main/bm.c: use either exit.ham or exit.pofs
2875 * include/ibitblt.h: enable some more code from d2src
2877 * include/gr.h: enable mac ubitblt_double
2879 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2881 * include/grdef.h: moved some inline asm from linear.h
2883 * 2d/ibitblt.c: brought in line with original d2 version
2885 * 2d/bitblt.c: reverted to original d2 version of this file, then
2886 added d1x enhancements
2888 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2890 * 2d/linear.h: moved these back to their original locations
2893 * main/mveplay.c: close some memory holes, speed up palette loading
2895 * main/movie.c: added fullscreen toggle while playing movies
2897 * main/inferno.c: comment out -superhires help text (always on)
2899 * include/timer.h: added approx_fsec_to_usec macro
2901 * arch/sdl/joy.c: fix compiler warning
2903 2002-09-01 Bradley Bell <btb@icculus.org>
2905 * main/network.c: oops
2907 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2909 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2910 timer_get_fixed_seconds
2914 2002-08-31 Bradley Bell <btb@icculus.org>
2916 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2919 * main/multi.h: network endian stuff
2921 * 2d/font.c, include/gr.h: fast file i/o for font headers
2923 * arch/win32/arch_ip.cpp: unused file
2925 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2926 bigendian networking fixes
2928 * main/menu.c: make net menu more accurate, also make superhires
2931 * include/pstypes.h: better to have __pack__ all the time, I think.
2932 needed for networking, e.g.
2934 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2937 * arch/win32/Makefile.am: unused file
2941 2002-08-30 Bradley Bell <btb@icculus.org>
2943 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2945 * main/: newmenu.h, titles.c: formatting
2947 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2948 main/multi.h: networking works, finally
2950 * TODO: added TODO file
2952 * arch/linux/arch_ip.cpp: unused fine
2954 * README: network sorta working
2956 * main/: Makefile.am, multi.c, network.c, network.h: more
2959 * main/menu.c: load builtin mission correctly
2961 * main/inferno.c: documentation
2963 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2966 * main/Makefile.mveplay: don't need no more
2968 2002-08-29 Bradley Bell <btb@icculus.org>
2970 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2971 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2972 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2975 * include/ipx_drv.h: more network fixing
2977 * arch/linux/include/ipx_drv.h: more network fixing
2979 * include/ipx.h: formatting
2981 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2983 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2984 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2985 main/inferno.c: fixed networking fuck-up?
2987 * Makefile.am: moved mingw info to README
2989 * README, mingw32.txt: moved mingw info to README
2991 2002-08-27 Bradley Bell <btb@icculus.org>
2993 * utilities/mvlextract.c: allow specifying file to extract
2995 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2998 * utilities/hogextract.c: allow specifying file to extract
3000 * main/mission.c: Have to get mission_num _after_ promoting...
3002 * main/: gameseq.c, titles.c: beginning d1 briefing support
3004 * descent.msn: beginning d1 briefing support
3006 * main/: titles.c, titles.h: d1-style mission briefings
3008 * main/piggy.h: whitespace
3010 * main/movie.c: beginning robot movie support, fall back on lo/hi
3011 res if hi/lo not available
3013 * main/mission.c: added Builtin_mission_num for builtin mission,
3014 D1Hogdir, d1-style mission briefings
3016 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3019 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3020 (for d1 missions that need d1 data)
3022 * 2d/ibitblt.c: whitespace
3024 2002-08-26 Bradley Bell <btb@icculus.org>
3026 * utilities/mvlcreate.c: oops
3028 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3031 * utilities/hogextract.c: added [v]iew option
3033 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3035 * main/titles.c: fix writable string, disable DumbAdjust thing
3037 * main/polyobj.h: whitespace
3039 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3042 * main/movie.c: read movies from AltHogDir, other fixes
3044 * main/: mission.c, mission.h: fix bug w/mission filename
3046 * main/gameseq.c: comments
3048 * main/digi.h: whitespace n stuff
3050 * include/mve_audio.h: added audio flag macros
3052 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3057 2002-08-23 Bradley Bell <btb@icculus.org>
3059 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3062 * Makefile.am: remove d2demo.mn2
3064 * cfile/cfile.c, include/cfile.h: add cfile_size function
3066 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3067 eliminate need for .mn2 files for oem and demo
3069 2002-08-22 Bradley Bell <btb@icculus.org>
3071 * main/bm.c: fix for vertigo
3073 * main/menu.h: make OEM menu pcx available
3075 * 2d/rle.c: merge with original d2 file
3077 * Makefile.am, configure.ac: let mission files get installed by
3080 2002-08-17 Bradley Bell <btb@icculus.org>
3082 * configure.ac: make FAST_FILE_IO the default on little-endian
3085 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3087 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3090 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3092 * main/: game.c, menu.c, mission.c: promote builtin missions.
3094 2002-08-15 Bradley Bell <btb@icculus.org>
3096 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3097 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3099 * utilities/.cvsignore: added cvsignore
3101 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3104 * main/piggy.c: mac data file loading
3106 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3107 transparency and swap 0/255 correctly for mac data files
3109 2002-08-13 Bradley Bell <btb@icculus.org>
3111 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3112 to utilities to avoid conflict with c++ std lib <utility>
3114 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3115 txt2txb.c: moved utility to utilities to avoid conflict with c++
3118 * Makefile.am, configure.ac: add utilities
3120 2002-08-09 Bradley Bell <btb@icculus.org>
3122 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3125 2002-08-08 Bradley Bell <btb@icculus.org>
3127 * main/inferno.c: comments
3129 * main/: newmenu.c, songs.c: mac demo datafile support
3131 * installation.txt: update
3133 * main/gamesave.c: use lowercase for consistency
3135 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3136 models for other than d2demo
3138 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3140 * main/gamemine.c: formatting, better d1 texture conversion
3142 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3143 main/mission.h: recognize .msn mission files.
3145 2002-08-07 Bradley Bell <btb@icculus.org>
3147 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3148 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3149 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3150 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3151 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3152 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3155 2002-08-06 Bradley Bell <btb@icculus.org>
3157 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3159 * main/Makefile.am: formatting
3161 * 2d/font.c: make gr_remap_font just reload the whole thing
3163 * configure.ac: formatting
3165 * Makefile.am: added d2demo.mn2
3167 * d2demo.mn2: mission file for shareware
3169 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3170 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3172 * main/sounds.h: shareware stuff, whitespace
3174 * main/: polyobj.c, polyobj.h: more fast i/o macros
3176 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3179 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3180 endlevel stuff to non-shareware, allow movies/endlevel for
3183 * main/cntrlcen.c: typo
3185 * main/bm.h: use global Piggy_hamfile_version
3187 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3188 macros, use global Piggy_hamfile_version
3190 * main/Makefile.am: terrain and movie stuff always used now
3192 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3195 * main/: gamemine.c, gamesave.c: load DMB levels
3197 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3198 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3200 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3202 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3204 2002-08-04 Bradley Bell <btb@icculus.org>
3206 * main/inferno.c: shareware stuff, formatting
3208 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3210 * arch/sdl/gr.c: don't need to set mode in gr_init
3212 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3214 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3217 * Makefile.am, descent.mn2: added mission file for descent 1
3219 2002-08-02 Bradley Bell <btb@icculus.org>
3221 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3222 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3223 main/piggy.h, misc/error.c: junk
3225 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3226 render.h, scores.c, scores.h, terrain.c: shareware stuff
3228 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3229 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3230 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3231 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3232 main/weapon.c, main/weapon.h: fast i/o macros
3234 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3236 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3237 main/gamemine.h, main/gamesave.c: load d1 levels
3239 2002-07-30 Bradley Bell <btb@icculus.org>
3241 * configure.ac: oops
3243 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3246 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3247 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3248 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3249 main/piggy.c, main/titles.c: support shareware datafiles!
3251 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3252 piggy.c: SHAREWARE fixes
3254 2002-07-29 Bradley Bell <btb@icculus.org>
3256 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3257 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3258 misc/fileutil.c: Portability - OS X support
3260 2002-07-27 Bradley Bell <btb@icculus.org>
3262 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3263 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3264 segment.h: portability
3266 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3267 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3268 main/wall.h: portabilization
3270 * 2d/font.c, include/gr.h: portability
3272 2002-07-26 Bradley Bell <btb@icculus.org>
3274 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3276 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3278 * main/player.c: foo
3280 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3282 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3283 misc/fileutil.h: portable file i/o utils
3285 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3286 writable string anymore... / formatting
3288 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3289 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3290 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3291 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3292 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3293 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3294 portable-izing file loading routines
3296 2002-07-24 Bradley Bell <btb@icculus.org>
3298 * main/mveplay.c: correctly play files with 16bit uncompressed
3299 audio, mem checking, etc
3301 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3304 2002-07-23 Bradley Bell <btb@icculus.org>
3306 * misc/Makefile.am: unused file
3308 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3309 main/sounds.h: remove experimental nmovie stuff
3311 * main/movie.c: add some debugging output
3313 2002-07-22 Bradley Bell <btb@icculus.org>
3315 * main/: console.c, state.c: simplified header
3317 * main/movie.c: enable mveplay audio
3319 * main/old/movie.c: moved to main/
3321 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3322 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3323 main/mvelib.c, main/mveplay.c: initial movie support
3325 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3326 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3327 include/ogl_init.h, include/pstypes.h, main/console.c,
3328 main/state.c, mem/mem.c: OS X stuff
3330 * configure.ac: OS X and movie stuff
3332 2002-07-19 Bradley Bell <btb@icculus.org>
3334 * compilerdefs.txt: OSX defs
3336 2002-07-18 Bradley Bell <btb@icculus.org>
3338 * main/inferno.c: use simpler rcs tags
3340 * autogen.sh: keep Changelog in cvs (and use --accum)
3342 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3343 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3344 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3345 main/songs.c: changed cdrom->rbaudio
3347 * include/rbaudio.h: moved to /include
3349 2002-07-17 Bradley Bell <btb@icculus.org>
3351 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3352 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3353 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3354 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3355 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3356 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3357 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3358 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3359 3d/setup.c: use simpler rcs tags
3364 2002-07-17 Bradley Bell <btb@icculus.org>
3366 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3368 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3370 * debian/rules: don't need readme's
3372 * debian/rules: move d1x license to COPYING, license clarifications
3374 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3375 license to COPYING, license clarifications
3377 * debian/rules: fix debian docs
3379 * debian/rules: fix debian manpages
3381 * debian/d2x-sdl.menu: fix debian menu
3383 * debian/rules: link to undocumented man page for debs
3385 * Makefile.am, configure.ac, debian/control, debian/copyright,
3386 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3387 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3388 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3391 2002-07-16 Bradley Bell <btb@icculus.org>
3393 * debian/: rules, changelog.in: deb stuff
3395 * configure.ac: cleaner nasm detection
3397 * debian/: changelog.in, control, rules: deb stuff
3399 * README, installation.txt: typos, stuff
3401 * configure.ac: better #defines
3403 * configure.ac: whitespace
3405 * configure.ac: better documentation
3407 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3408 SDL_JOYSTICK not needed
3410 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3412 * configure.ac: need higher SDL for joystick
3414 * debian/: control, rules: deb stuff
3416 * arch/sdl/joy.c: old junk
3418 * Makefile.am, configure.ac: automake updates
3420 * main/: inferno.c, text.c: don't use althogdir on non-unix
3422 * configure.ac: more autoconf updates
3424 * misc/strutil.c: better strrev
3426 * main/inferno.c: need limits.h on mingw also
3428 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3431 2002-04-19 Bradley Bell <btb@icculus.org>
3433 * main/network.c: let hoard.ham be a cfile
3435 * main/text.c: better error message when hog not found
3439 2002-03-23 Bradley Bell <btb@icculus.org>
3441 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3442 arch/sdl/Makefile.am: Use SDL joystick automatically
3444 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3446 2002-03-05 Bradley Bell <btb@icculus.org>
3448 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3451 2002-02-23 Bradley Bell <btb@icculus.org>
3453 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3455 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3456 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3457 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3458 main/editor/Makefile.am: moved includes to include
3460 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3462 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3463 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3464 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3467 * main/game.c: disabled cockpit for OGL, formatting
3469 * 2d/ibitblt.c: formatting
3471 2002-02-16 Bradley Bell <btb@icculus.org>
3473 * include/oldsdl.h: check for older macros
3475 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3476 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3477 allow older sdl versions
3479 2002-02-15 Bradley Bell <btb@icculus.org>
3481 * main/: automap.c, automap.h, inferno.c: automap resolution now
3484 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3486 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3487 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3488 win32/include/key_arch.h: never mind - that would be pointless
3490 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3491 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3492 win32/include/key_arch.h: copied files from d1x
3494 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3495 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3497 * main/multipow.c: need conf.h
3499 * arch/win32/Makefile.am: new file
3501 * include/pstypes.h: added u_int16_t (needed in base_ip)
3503 * arch/win32/arch_ip.cpp: copied from d1x
3505 2002-02-14 Bradley Bell <btb@icculus.org>
3507 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3509 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3510 main/netlist.c: Added hotkeys to toggle fullscreen mode
3512 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3513 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3515 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3516 reorder.h: Lotsa networking stuff from d1x
3518 2002-02-13 Bradley Bell <btb@icculus.org>
3520 * include/gr.h, main/game.c: Fullscreen toggle stuff
3522 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3525 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3526 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3529 2002-02-11 Bradley Bell <btb@icculus.org>
3531 * main/bm.c: use portable loader if bigendian
3533 * include/pstypes.h: don't define bool for c++
3535 * include/cfile.h: extern AltHogDir stuff
3537 * include/byteswap.h: use WORDS_BIGENDIAN
3539 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3541 * main/vers_id.h: added D2X_IVER
3543 * misc/args.c: don't use d1x.ini
3545 * Makefile.am: rpm stuff
3547 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3550 2002-02-09 Bradley Bell <btb@icculus.org>
3552 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3554 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3556 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3559 2002-02-06 Bradley Bell <btb@icculus.org>
3561 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3562 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3563 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3565 * debian/: changelog.in, control, copyright, d2x-gl.files,
3566 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3570 2002-02-02 Bradley Bell <btb@icculus.org>
3572 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3574 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3575 Enabled RELEASE option
3577 2002-01-31 Bradley Bell <btb@icculus.org>
3579 * Makefile.am, configure.ac: specify prerequisite versions of
3580 autoconf and automake
3582 2002-01-29 Bradley Bell <btb@icculus.org>
3584 * main/mission.c: RCS header added
3586 * main/inferno.c: update copyright date
3588 * main/mission.c: allow missions to be in AltHogDir
3590 * configure.ac: Display results of configure
3592 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3595 2002-01-28 Bradley Bell <btb@icculus.org>
3597 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3598 Data files now go in DATADIR/games/d2x, user files now go in
3601 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3603 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3604 files now go in ~/.d2x
3606 2002-01-24 Bradley Bell <btb@icculus.org>
3608 * configure.ac: fix nasm not found error message
3610 2002-01-18 Bradley Bell <btb@icculus.org>
3612 * configure.in: getting rid of old configure.in
3614 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3615 main/movie.c: Movie playing kludgey stuff
3617 * misc/args.c: formatting
3619 * main/inferno.c: allow -h for help
3621 * include/error.h: don't die on int3, unless -debug given
3623 * mingw32.txt: more stuff
3625 2001-12-29 Bradley Bell <btb@icculus.org>
3627 * Makefile.am: Got rid of thinking.txt
3629 * main/inferno.c: document -nomovies option
3631 2001-12-28 Bradley Bell <btb@icculus.org>
3633 * main/titles.c: formatting, put some code into place for rendering
3634 of robots during briefings
3636 2001-12-27 Bradley Bell <btb@icculus.org>
3640 2001-12-23 Craig Hadady <chadady@iglou.com>
3642 * 2d/rle.c: fixed bug in dummy array.
3644 2001-12-03 Bradley Bell <btb@icculus.org>
3646 * arch/sdl/init.c: fix formatting
3648 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3649 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3650 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3651 and sdl joystick stuff
3653 2001-11-30 Bradley Bell <btb@icculus.org>
3655 * thinking.txt: not needed
3657 2001-11-27 Bradley Bell <btb@icculus.org>
3659 * cygconf, mingw32.txt: use sdl from source on cygwin
3661 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3662 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3663 SDL_CFLAGS to CFLAGS
3665 2001-11-27 Bradley Bell <btb@icculus.org>
3669 2001-11-14 Bradley Bell <btb@icculus.org>
3671 * texmap/scanline.c: use optimization flags as texmap default
3673 * NEWS: mouse wheel, etc
3675 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3676 wheel to emulate 3rd axis
3678 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3680 * include/error.h: kludge to ungrab mouse when we hit an int3
3682 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3683 __ENV_MSDOS__ to __MSDOS__
3685 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3688 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3691 * arch/sdl/digi.c: implemented digi_set_volume
3693 * include/grdef.h, main/config.c, misc/d_io.c: change
3694 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3696 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3697 main/piggy.c: use MAKE_SIG
3699 * installation.txt: update
3701 * configure.ac: new file
3703 * arch/sdl/joydefs.c: #include pstypes.h
3705 * arch/sdl/init.c: SDL joystick stuff
3707 * acconfig.h: adjust MINGW defines
3709 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3710 controls menu now works
3712 2001-11-13 Bradley Bell <btb@icculus.org>
3714 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3717 * Makefile.am: New file
3719 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3722 * compilerdefs.txt: New file
3724 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3726 2001-11-12 Bradley Bell <btb@icculus.org>
3728 * main/playsave.c: load player files regardless of byte order of
3731 2001-11-11 Bradley Bell <btb@icculus.org>
3733 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3736 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3738 * NEWS: GL savegame thumbnails
3740 * acconfig.h, configure.in: make option for NMOVIES, default to off
3742 2001-11-09 Bradley Bell <btb@icculus.org>
3744 * main/state.c: Enabled savegame thumbnails under OpenGL
3746 * unused/pa_null/pa_enabl.h: remove duplicate header
3748 * misc/args.c: use d2x.ini for option file
3750 * mem/mem.c: Move mem_realloc inside the ifdef
3752 * main/menu.c: fix 640x400 menu text
3754 * main/inferno.c: added documentation
3756 * main/endlevel.c: fix warnings
3758 * arch/ogl/gr.c: Get rid of gl spew
3760 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3762 * acconfig.h: Define __SDL__ for mingw
3764 2001-11-08 Bradley Bell <btb@icculus.org>
3766 * 2d/font.c: free OGL font data when rereading
3768 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3769 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3770 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3771 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3772 main/weapon.h: Enabled shareware build, endlevel flythrough
3775 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3776 of use for shareware build
3778 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3781 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3783 2001-11-05 Bradley Bell <btb@icculus.org>
3785 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3788 * include/3d.h: Add comment
3790 2001-11-04 Bradley Bell <btb@icculus.org>
3792 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3795 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3798 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3800 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3801 main/hudmsg.h: Enable d1x-style hud_message
3803 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3805 * 2d/font.c: re-init ogl fonts after remapping colors.
3807 2001-11-02 Bradley Bell <btb@icculus.org>
3809 * misc/Makefile.am: remove byteswap.h (duplicate header)
3811 * 2d/font.c: fixed gr_remap_font, minor stuff
3813 * configure.in: take out -O2 if doing debug build
3815 * main/bm.c: formatting
3817 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3819 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3820 macros, get rid of functions
3822 2001-11-01 Bradley Bell <btb@icculus.org>
3824 * misc/byteswap.h: removed duplicate header
3826 2001-10-31 Bradley Bell <btb@icculus.org>
3828 * NEWS, main/automap.c: automap works in opengl
3830 * NEWS, configure.in: Added news
3832 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3834 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3836 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3837 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3838 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3840 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3842 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3844 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3845 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3847 2001-10-27 Bradley Bell <btb@icculus.org>
3849 * main/inferno.c: added some documentation
3851 2001-10-25 Bradley Bell <btb@icculus.org>
3853 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3856 * Makefile.am, configure.in, arch/Makefile.am,
3857 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3858 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3859 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3860 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3861 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3862 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3863 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3864 it's ugly, but It'll be easier to sync with d1x.
3866 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3867 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3868 main/editor/Makefile.am: attempt at support for editor, makefile
3871 * misc/d_delay.c: formatting fix
3873 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3874 tmappent.S, tmapppro.S: adding support for runtime selection of
3877 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3878 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3879 including multi.h and network.h, fix backslashes, fix compiler
3882 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3883 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3884 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3885 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3886 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3887 including multi.h and network.h, fix backslashes
3889 * include/pstypes.h: added typedef for u_int64_t on mingw
3891 * include/3d.h: added prototype for g3_uninit_polygon_model
3893 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3895 2001-10-24 Bradley Bell <btb@icculus.org>
3897 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3898 arch subdirs, as in d1x.
3900 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3901 earlier style until i understand automake 1.5 better. remove input
3904 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3905 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3906 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3907 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3908 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3909 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3910 Moved input stuff to arch subdirs, as in d1x.
3912 * NEWS, configure.in: blah blah
3914 2001-10-23 Bradley Bell <btb@icculus.org>
3916 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3918 * texmap/tmapppro.S: no need for #include <conf.h> here
3920 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3923 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3924 file. RCS header added
3926 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3927 #ifdef'ing out the whole file. RCS header added
3929 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3930 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3931 fixes. Now works with automake 1.5 and autoconf 2.52.
3932 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3933 mingw (-grabmouse now works on win32).
3935 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3936 These don't belong in cvs
3940 2001-10-20 Bradley Bell <btb@icculus.org>
3942 * 2d/font.c: Don't free unused variables...
3944 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3947 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3948 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3949 main/Makefile.am: make dist more sensible
3951 * Makefile.am: Kludge for linking on mingw
3953 2001-10-19 Bradley Bell <btb@icculus.org>
3955 * Makefile.am, configure.in, arch/win32/Makefile.am,
3956 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3958 * include/ipx_drv.h: Check for __MINGW32__
3960 * include/i86.h: Imported from d1x
3962 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3964 * arch/dos/modex.asm: Fixed %include
3966 * main/console.c: RCS headers added
3968 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3971 * Makefile.am, main/Makefile.am: Moved final link to top-level
3972 directory instead of main/
3974 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3975 __ENV_LINUX__ to __linux__
3977 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3978 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3979 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3980 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3981 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3982 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3983 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3984 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3985 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3986 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3989 * configure.in: add --enable-xploader, support arch/linux subdir,
3992 * main/inferno.c: conditionalize conf.h
3994 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3996 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3997 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3998 misc/fileutil.h: Partial application of linux/alpha patch.
4000 2001-10-19 Bradley Bell <btb@icculus.org>
4002 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4003 networking in line with d1x, moved some arch/linux_* stuff to
4006 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4007 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4008 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4009 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4012 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4013 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4014 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4015 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4016 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4017 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4018 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4019 linux/include/ukali.h: Brought linux networking in line with d1x,
4020 moved some arch/linux_* stuff to arch/linux/*
4022 * include/ipx_drv.h: Imported from d1x
4024 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4026 * main/ipx_drv.c: Imported from d1x
4028 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4029 main/network.h, main/Makefile.am: Trying to get network working on
4032 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4033 main/Makefile.am: build fixes
4035 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4036 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4037 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4038 starting to get net working.
4040 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4041 conditionalized min,max macros
4043 2001-10-18 Bradley Bell <btb@icculus.org>
4045 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4046 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4047 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4048 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4051 * 2d/2dsline.c: RCS headers added/changed
4053 * configure.in: fix NASMFLAGS bug
4055 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4058 2001-10-17 Bradley Bell <btb@icculus.org>
4060 * NEWS: Fixed the invulnerable robots bug!
4062 * main/collide.c: Fixed the invulnerable robots bug!
4064 2001-10-14 Bradley Bell <btb@icculus.org>
4066 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4069 2001-10-13 Bradley Bell <btb@icculus.org>
4071 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4072 arch/Makefile.am, arch/dos/Makefile.am,
4073 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4074 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4075 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4076 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4077 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4078 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4079 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4080 arch/win32/include/Makefile.am, iff/Makefile.am,
4081 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4082 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4083 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4084 unused/bios/Makefile.am, unused/lib/Makefile.am,
4085 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4086 unused/ui/Makefile.am, unused/vga/Makefile.am,
4087 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4088 automake stuff from "inert" subdirs. And there was much rejoicing.
4090 * Makefile.am, NEWS, configure.in: Stuff
4092 * ChangeLog: removing auto-generated file
4094 * cygconf: Added instructions for mingw32 build
4096 * Makefile.am: renamed INSTALL to installation.txt
4098 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4100 * mingw32.txt: Added instructions for mingw32 build
4102 * configure.in: Enable assembly under mingw32
4104 2001-10-12 Bradley Bell <btb@icculus.org>
4106 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4108 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4109 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4110 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4111 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4112 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4113 to __DJGPP__, since it's built-in.
4115 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4117 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4118 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4122 2001-10-12 Bradley Bell <btb@icculus.org>
4124 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4126 * Makefile.am: make sure cygconf gets archived
4128 * configure.in: Increment version number in preparation for release
4130 * configure.in: Fix detection of opengl
4132 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4133 cygconf, arch/Makefile.am, arch/include/joy.h,
4134 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4135 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4136 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4137 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4138 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4139 Vastly improved compilability.
4141 2001-10-11 Bradley Bell <btb@icculus.org>
4143 * Makefile.am: Added macros/sdl.m4
4145 * autogen.sh: Added macros/sdl.m4
4147 2001-10-09 Bradley Bell <btb@icculus.org>
4149 * main/vers_id.h: Added DESCENT_VERSION constant
4151 * main/inferno.c: Added command-line help.
4153 * include/ogl_init.h: opengl improvments (following d1x changes)
4155 2001-10-07 Bradley Bell <btb@icculus.org>
4157 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4158 arch/ogl/Makefile.am: Remove duplicate headers.
4160 2001-08-02 Thimo Neubauer <thimo@debian.org>
4162 * mem/mem.c: totally crippled the memory manager because it does
4163 not make sense for non-DOS-systems and it would have been too
4164 complicated to get it 64bit clean
4166 2001-06-19 Bradley Bell <btb@icculus.org>
4168 * cvshowto.txt: updated anonymous password
4170 2001-02-08 Bradley Bell <btb@icculus.org>
4172 * COPYING, license.txt: Added d1x license
4174 2001-02-01 Bradley Bell <btb@icculus.org>
4176 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4178 2001-01-31 Bradley Bell <btb@icculus.org>
4180 * configure.in, arch/include/mouse.h, include/pstypes.h,
4181 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4183 * main/polyobj.c: fix typo
4185 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4186 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4187 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4188 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4189 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4190 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4191 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4192 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4193 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4194 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4195 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4196 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4197 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4198 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4199 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4200 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4201 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4202 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4203 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4204 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4205 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4206 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4207 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4208 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4209 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4210 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4213 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4214 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4215 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4216 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4219 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4222 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4223 cross-compiling, and cygwin fixes
4225 2001-01-30 Bradley Bell <btb@icculus.org>
4227 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4228 include/pstypes.h, include/strutil.h, main/Makefile.am,
4229 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4230 needs --without-assembler and --without-network to compile
4232 2001-01-29 Bradley Bell <btb@icculus.org>
4234 * configure.in, main/Makefile.am: Fixes to build system
4236 * main/kconfig.c: fix for non-linux joysticks
4238 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4239 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4240 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4241 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4242 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4243 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4244 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4245 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4246 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4247 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4249 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4250 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4251 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4252 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4253 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4254 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4257 * arch/dos/include/joy.h, arch/dos/include/key.h,
4258 arch/dos/include/mouse.h: Unified input headers.
4260 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4262 2001-01-28 Bradley Bell <btb@icculus.org>
4264 * conf.h.in, configure.in, arch/Makefile.am,
4265 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4266 arch/include/key.h, main/Makefile.am: More header unification...
4268 * main/newdemo.c: Added <ctype.h>
4270 * arch/include/event.h, arch/include/joy.h: unified input headers.
4272 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4273 OpenGL now uses SDL-GL instead of gii
4275 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4277 2001-01-25 Bradley Bell <btb@icculus.org>
4279 * autogen.sh: use "set -e" so execution stops if something goes
4282 2001-01-24 Bradley Bell <btb@icculus.org>
4286 * Makefile.am: Add ChangeLog to dist
4290 2001-01-24 Bradley Bell <btb@icculus.org>
4292 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4294 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4295 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4298 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4299 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4300 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4301 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4302 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4303 arch/Makefile.am, arch/dos/Makefile.am,
4304 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4305 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4306 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4307 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4308 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4309 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4310 unused/Makefile.am, unused/bios/Makefile.am,
4311 unused/lib/Makefile.am, unused/novga/Makefile.am,
4312 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4313 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4314 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4315 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4316 make dist, VPATH builds, ...
4318 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4319 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4320 arch/dos/Makefile.in, arch/linux/Makefile.in,
4321 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4322 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4323 misc/Makefile.in, texmap/Makefile.in: cruft removal
4325 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4328 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4330 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4332 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4335 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4336 added -grabmouse option
4338 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4339 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4340 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4341 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4342 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4343 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4344 main/songs.c, misc/args.c: changed args_find to FindArg
4346 2001-01-22 Bradley Bell <btb@icculus.org>
4348 * configure, main/Makefile.am, main/Makefile.in: configuration
4351 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4352 fix compiler warnings w/opengl
4354 * include/console.h: ggi support
4356 * arch/linux_init.c: svgalib support
4358 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4359 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4360 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4361 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4362 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4363 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4366 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4368 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4369 main/render.c: fix warnings and enable NDEBUG *
4370 arch/svgalib_init.c: svgalib support
4372 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4374 * main/kconfig.c: joystick support
4376 2001-01-21 Bradley Bell <btb@icculus.org>
4378 * cvshowto.txt: new file, taken from d1x webpage
4380 * AUTHORS, README: Taking over as maintainer of d2x
4382 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4384 2001-01-20 Bradley Bell <btb@icculus.org>
4386 * configure, configure.in: Turned -Werror back off by default
4388 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4389 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4390 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4391 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4392 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4393 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4394 main/laser.c, main/multi.c, main/network.c, main/network.h,
4395 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4396 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4397 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4398 warnings, for non-OpenGL on linux, anyway...
4400 2001-01-19 Bradley Bell <btb@icculus.org>
4402 * copying: remove duplicate file
4404 * Import of d2x-0.0.9-pre1
4406 * Import of d2x-0.0.8