1 2004-05-18 Bradley Bell <btb@icculus.org>
3 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
6 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
8 * include/vecmat.h: comments/formatting
10 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
12 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
13 include/test.lnk: remove unnecessary files
15 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
16 This enables compilation with gcc 3.1
18 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
20 * main/switch.c: took care of switches triggering single-sided
21 walls (don't try to access the nonexistent adjacent wall via NULL
22 pointers or negative array indices)
24 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
26 * main/wall.c: fix invalid memory access for d1 levels which
27 don't have a corresponding wall behind.
29 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
31 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
32 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
33 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
34 interface header to new header file internal.h
36 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
38 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
39 bitmask for each joystick axis that has sent input data,
40 and will not crash Windows anymore during joystick setup because
41 of for() loop over axis being executed once too often.
43 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
44 gr_remap_mono_font() and call it after loading saved level.
46 * main/laser.c: limit homing missile turn rate
48 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
49 centers (work like fuel centers but provide shield)
51 * main/gameseg.c: fix endless loop in some levels with a
52 certain (complicated) structure
54 2004-05-13 Bradley Bell <btb@icculus.org>
56 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
57 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
58 updated project files for SDL 1.2.7
60 * Makefile.am: add VisualC, VisualCE dirs to tarball
62 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
64 * arch/sdl/digi.c: formatting
66 2004-05-12 Bradley Bell <btb@icculus.org>
68 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
71 * 2d/palette.c, include/palette.h: added function to create blend
74 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
76 2004-05-11 Bradley Bell <btb@icculus.org>
78 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
80 2004-05-10 Bradley Bell <btb@icculus.org>
82 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
83 g3_draw_transp_poly had the fade level backwards, decided to just
84 fix g3_draw_poly so it behaves correctly, transparency or not,
85 reverted changes to render_face
87 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
89 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
90 rendering transparent (e.g. cloaked) walls
92 * main/render.c: render_face now calls g3_draw_transp_poly() for
93 cloaked walls in OpenGL
95 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
97 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
98 that from other apps, had "static" distortions.
100 2004-04-22 Bradley Bell <btb@icculus.org>
102 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
104 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
105 aligned version of PUT_INTEL_* macros
107 2004-04-15 Bradley Bell <btb@icculus.org>
109 * main/inferno.c: comment out unused checksum variable
111 2004-04-14 Bradley Bell <btb@icculus.org>
113 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
115 2004-04-14 Terran Melconian <terran@consistent.org>
117 * main/gameseg.c: use portable rand function (fixes #1118)
119 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
121 * main/songs.c: uncomment calls to RBAStop (fixes #473)
123 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
125 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
126 get rid of warnings (now compiles with -Werror on SunOS)
128 * main/piggy.c: fix (really) wierd SunOS bug
130 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
131 caused by not allocating enough mem for rle bitmaps
133 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
135 * include/pstypes.h: sun OS typedef fixes
137 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
139 * main/piggy.c: fix bug 1067
141 * main/piggy.c: fix bugfix for 1067
143 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
144 with descent.pig of mac registered)
146 2003-12-18 Bradley Bell <btb@icculus.org>
148 * main/kconfig.c: fixes for linux-native joystick
150 * main/kconfig.c: bunch of fixes (esp. for non linux-native
153 * arch/include/joy.h: comments/formatting
155 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
157 * compilerdefs.txt: added FreeBSD defs
159 2003-12-08 Bradley Bell <btb@icculus.org>
161 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
164 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
166 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
167 arch/linux/ipx_udp.c: fix FreeBSD compile errors
169 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
171 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
172 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
173 get rid of silly ulongs
175 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
176 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
177 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
178 change relevant __linux__ macros to __ELF__
180 2003-11-27 Bradley Bell <btb@icculus.org>
182 * include/ogl_init.h: added proto for ogl_check_mode
184 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
185 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
188 2003-11-26 Bradley Bell <btb@icculus.org>
190 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
191 3.3 compiler warnings
193 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
196 * include/pstypes.h: OS X fixes
198 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
199 main/newmenu.h: linux fixes
201 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
202 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
203 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
204 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
205 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
208 * arch/sdl/gr.c: fix sdl gr_update
210 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
211 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
212 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
213 cfile/cfile.c, console/CON_console.c, include/d_io.h,
214 include/error.h, include/pstypes.h, include/strutil.h,
215 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
216 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
217 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
218 main/playsave.c, main/songs.c, main/state.c, main/text.c,
219 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
222 2003-11-25 Bradley Bell <btb@icculus.org>
224 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
225 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
226 libmve/VisualC/mveplayer.dsp: updated project files
228 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
231 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
232 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
233 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
234 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
237 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
238 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
241 2003-11-24 Bradley Bell <btb@icculus.org>
243 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
244 libmve/mveplay.c: stuff to play mve's in WinCE
246 * arch/win32/findfile.c: unused functions...
250 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
251 enabled mouse control of menus
253 * main/mission.h: oops, didn't mean to change this.
255 2003-11-21 Bradley Bell <btb@icculus.org>
257 * VisualCE/d2x/d2x.vcp: updated project file
259 2003-11-20 Bradley Bell <btb@icculus.org>
261 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
262 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
263 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
266 2003-11-17 Bradley Bell <btb@icculus.org>
268 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
269 main/menu.c: added option to disable kalinix under unix
271 * main/game.c, main/newmenu.c: always set menu mode for GL popups
273 2003-11-14 Bradley Bell <btb@icculus.org>
275 * main/automap.c: fix automap background image
277 * main/automap.c, main/automap.h: delete cruft
279 * main/automap.c: fix level number position
281 * main/automap.c: simplify g3_draw_line hack
283 * main/menu.c: stop pointless vid mode changes
285 2003-11-07 Bradley Bell <btb@icculus.org>
287 * NEWS, installation.txt: s'more documentation
289 2003-11-07 Steffen Pohle <stpohle@gmx.net>
291 * configure.ac: fix .exe extension problems
293 2003-11-07 Bradley Bell <btb@icculus.org>
295 * arch/ogl/ogl.c: disable texture format verification for OS X -
298 2003-11-06 Bradley Bell <btb@icculus.org>
300 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
301 use more traditional Alt+Enter for toggling fullscreen
303 * 2d/ibitblt.c, main/mission.h: comments/formatting
305 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
307 2003-11-06 Bradley Bell <btb@icculus.org>
309 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
310 resolution change, use kludge to avoid repetitive res changes
312 2003-11-04 Bradley Bell <btb@icculus.org>
314 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
315 structures and i/o routines back to piggy.c
317 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
319 * installation.txt: tell to install d1 .pig for better textures
321 2003-11-04 Bradley Bell <btb@icculus.org>
323 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
324 oem d1 v1.0 and registered d2 v1.0, comments
326 2003-11-03 Bradley Bell <btb@icculus.org>
328 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
329 all d1 shareware - even though files are different!
331 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
334 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
337 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
340 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
342 * main/movie.c: when no movies are found, divide by six the
343 number of warning lines sent to stdout
345 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
347 * include/byteswap.h: fix stupid copy/paste error
349 2003-10-24 Bradley Bell <btb@icculus.org>
351 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
352 gr_linear_rep_movsd_2x instead of almost identical
353 gr_linear_movsd_double. Better since we have assembly versions.
355 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
357 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
360 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
362 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
363 error with --disable-network, move reset_network_objects()
364 from gameseq.c to multi.c
366 2003-10-14 Bradley Bell <btb@icculus.org>
368 * AUTHORS, NEWS: stuff
370 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
372 2003-10-12 Bradley Bell <btb@icculus.org>
374 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
375 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
378 2003-10-12 Aaron Plattner <plattner@caltech.edu>
380 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
381 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
382 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
383 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
384 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
385 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
386 arch/win32/ipx_win.c, arch/win32/winnet.c,
387 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
388 main/multi.h, main/network.c: add IPv4 multicasting support
390 2003-10-11 Bradley Bell <btb@icculus.org>
392 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
394 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
395 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
396 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
397 main/weapon.h: lots of shareware and oem fixes
399 2003-10-10 Bradley Bell <btb@icculus.org>
401 * arch/win32/winnet.c: fixed stupid win32 network bug
403 2003-10-10 Bradley Bell <btb@icculus.org>
405 * main/piggy.c: increased D1_MAX_TMAP_NUM
407 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
409 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
410 which are animated in d2, refactorizes d1 texture reading
412 2003-10-10 Bradley Bell <btb@icculus.org>
414 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
415 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
416 main/collide.h, main/compbit.h, main/config.h, main/console.c,
417 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
418 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
419 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
420 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
421 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
422 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
423 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
424 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
425 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
426 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
427 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
428 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
429 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
430 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
431 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
432 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
433 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
434 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
435 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
436 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
437 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
438 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
439 main/wall.h: comments/formatting
441 2003-10-09 Bradley Bell <btb@icculus.org>
443 * main/text.c: fix text when using old datafiles
445 * main/laser.h: comments/whitespace
447 * main/laser.c, main/weapon.c: fixed smart missiles and smart
448 mines w/shareware data
450 * include/DT_drawtext.h: deleted unused file
452 2003-10-08 Bradley Bell <btb@icculus.org>
454 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
456 * arch/win32/ipx_udp.c: use closesocket() instead of close()
458 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
459 main/menu.c: Disabled 'd2x keys' weapon selection
461 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
463 * main/object.h, main/multi.h: get rid of most warnings issued by
464 cpp-precomp of gcc from Mac OS X dev tools
466 2003-10-05 Bradley Bell <btb@icculus.org>
468 * NEWS, configure.ac: increment version number
470 * cfile/cfile.c: better handling of CRLF text files (when that is
473 * utilities/hogcreate.c, utilities/hogextract.c,
474 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
475 reading/writing files
477 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
478 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
481 2003-10-04 Bradley Bell <btb@icculus.org>
483 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
485 * main/netmisc.c: change byte to sbyte, comments/whitespace
487 2003-10-03 Bradley Bell <btb@icculus.org>
489 * cfile/cfile.c, main/config.c: fix win32 eof bug.
491 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
494 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
495 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
496 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
497 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
498 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
499 main/object.c, main/object.h, main/paging.c, main/player.h,
500 main/robot.h, main/segment.h, main/state.c, main/switch.c,
501 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
502 main/weapon.c, main/weapon.h: change byte to sbyte,
505 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
506 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
507 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
508 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
510 * configure.ac: better checking for timeval
512 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
514 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
515 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
516 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
517 arch/win32/winnet.c, configure.ac, include/byteswap.h,
518 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
519 main/multibot.c, main/network.c: Make network architecture
520 choosable from game menu, add support for UDP/IP on Mac OS X and
523 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
525 * include/byteswap.h: added macros for coping with alignment
528 2003-10-02 Bradley Bell <btb@icculus.org>
530 * main/multi.h: added padding to little-endian version of
533 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
535 * main/netmisc.c: delete duplicate function
537 2003-10-01 Bradley Bell <btb@icculus.org>
539 * main/bm.c: make sure d1_texture_indices gets freed between
542 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
544 * main/piggy.h: fix size of d1 shareware descent.pig
546 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
548 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
549 main/gameseq.c, main/piggy.c: fix loading of d1 texture
550 replacements for non-animated textures
552 2003-08-02 Matthew Mueller <donut@dakotacom.net>
554 * main/controls.c: use fixed 20fps wiggle
556 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
558 * Makefile.am, debian/changelog.in, debian/control,
559 debian/d2x-common.dirs, debian/d2x-common.install,
560 debian/d2x-common.manpages, debian/d2x-gl.files,
561 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
562 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
563 utilities/Makefile.am, utilities/hogcreate.1,
564 utilities/hogextract.1, utilities/mvlcreate.1,
565 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
566 add man pages, distribute utility programs in new d2x-common deb
568 * rpm/d2x.spec.in: updated rpm spec file
570 2003-08-02 Bradley Bell <btb@icculus.org>
572 * cfile/cfile.c: update raw_position in cfputc and cfputs
574 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
576 * main/piggy.c: make error message more friendly
578 * main/piggy.c: simplify copying of bitmap flags
580 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
583 * cfile/cfile.c: revert to always using custom fgets
585 * main/endlevel.c, main/mission.c: handle missing exit sequence
586 components gracefully
588 * main/playsave.c: comments
590 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
592 * cfile/cfile.c: update raw_position in cfwrite
594 * main/network.c: comments/formatting
596 2003-06-22 Bradley Bell <btb@icculus.org>
598 * cfile/cfile.c: use standard fgets for non-archive files
600 * main/movie.c: use con_printf for missing movie warning
602 2003-06-18 Bradley Bell <btb@icculus.org>
604 * main/movie.c: fixed cfile conversion of movielib code
606 * main/console.c, main/hud.c: strip out colors, etc when printing
609 * include/u_mem.h: fix NDEBUG calloc macro
611 2003-06-15 Bradley Bell <btb@icculus.org>
613 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
616 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
617 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
618 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
619 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
620 main/scores.c, main/state.c, main/text.c, misc/args.c,
621 misc/strio.c: convert file i/o to cfile
623 2003-06-14 Bradley Bell <btb@icculus.org>
625 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
626 writing and other modes besides "rb" (mostly taken from
629 2003-06-09 Bradley Bell <btb@icculus.org>
631 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
634 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
635 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
638 2003-06-07 Taylor Richards <taylor@icculus.org>
640 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
642 2003-06-07 Bradley Bell <btb@icculus.org>
644 * main/console.c: fix non-console build
646 * main/gamesave.c: comments
648 * main/bm.c: remove redundant break
650 2003-06-06 Bradley Bell <btb@icculus.org>
652 * main/gauges.c, main/kconfig.c: comments/formatting
654 * console/.cvsignore: added .cvsignore
656 * main/console.c: can't write to console after it's closed
658 2003-06-05 Bradley Bell <btb@icculus.org>
660 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
661 console/internal.c, console/internal.h, include/CON_console.h,
662 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
663 finish console conversion away from SDL
665 2003-06-04 Bradley Bell <btb@icculus.org>
667 * console/CON_console.c, include/CON.console.h, include/console.h,
668 main/console.c, main/game.c: console conversion to native gr,
671 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
672 put prototype for gr_bm_bitblt in gr.h
674 2003-06-03 Bradley Bell <btb@icculus.org>
676 * console/CON_console.c, console/DT_drawtext.c,
677 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
678 main/console.c: use native fonts for console
680 * main/playsave.c: use shorts for short data
682 2003-06-02 Bradley Bell <btb@icculus.org>
684 * configure.ac, main/console.c: set console background, fix
687 2003-06-01 Bradley Bell <btb@icculus.org>
689 * Makefile.am, arch/sdl/event.c, configure.ac,
690 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
691 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
692 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
693 main/gamerend.c: added console code (from SDL_console)
695 2003-05-30 Bradley Bell <btb@icculus.org>
697 * README: minor update
699 2003-05-28 Bradley Bell <btb@icculus.org>
701 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
706 2003-06-06 Bradley Bell <btb@icculus.org>
708 * main/kconfig.c: fix crash in control menus
710 * main/gauges.c: force cockpit redraw in opengl
712 * main/gamerend.c: move ogl swap, so cockpit and console get
715 2003-06-01 Bradley Bell <btb@icculus.org>
717 * configure.ac, libmve/mveplay.c: define struct timeval if needed
721 2003-05-12 Bradley Bell <btb@icculus.org>
723 * configure.ac: increment version number
725 * main/bm.c: use con_printf for exit model warnings
727 * configure.ac: must check for timespec after setting -mno-cygwin
729 * main/inferno.c: added -nohogdir and -userdir options
731 * NEWS, main/titles.c: use briefings with no extension
735 2003-04-30 Bradley Bell <btb@icculus.org>
737 * configure.ac: have to include time.h when checking for nanosleep
739 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
742 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
743 increment version number
745 * main/Makefile.am: make dist fix
749 2003-04-29 Bradley Bell <btb@icculus.org>
751 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
754 2003-04-24 Bradley Bell <btb@icculus.org>
756 * configure.ac: increment version number
758 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
761 2003-04-24 Ingo van Lil <inguin@gmx.de>
763 * main/render.c: fix misspellings of NDEBUG
767 2003-04-14 Bradley Bell <btb@icculus.org>
769 * cfile/cfile.c: prefer files from d2 hog over d1 hog
771 2003-04-11 Bradley Bell <btb@icculus.org>
773 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
778 2003-04-11 Bradley Bell <btb@icculus.org>
780 * libmve/mveplay.c: use _sleep instead of sleep on win32
782 * Makefile.am, README, README.utils, arch/sdl/digi.c,
783 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
784 include/cfile.h, include/error.h, libmve/Makefile.am,
785 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
786 main/endlevel.h, main/playsave.c, misc/fileutil.c:
787 utilities/Makefile.am: comments/formatting/dist problems
789 * configure.ac: use different defines for os x
791 2003-04-07 Bradley Bell <btb@icculus.org>
793 * include/error.h, misc/error.c: put some old stuff back in,
794 eliminate duplicate error messages
796 * main/text.c: don't die on text not found
799 * main/inferno.c: print some useful info if hog not found, allow
800 -help to work if no text available
802 2003-04-07 Steffen Pohle <stpohle@gmx.net>
804 * arch/linux/Makefile.am: revert to previous version, so linux
807 2003-04-03 Bradley Bell <btb@icculus.org>
809 * main/endlevel.c: fixed exit model scheme yet again
811 2003-04-02 Bradley Bell <btb@icculus.org>
813 * misc/error.c: call Int3 on Assert
815 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
818 * main/wall.c: don't die when trying to toggle nonexistent
819 segment... vertigo level 10 is buggy!
821 * main/gamemine.c: comments/formatting
823 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
825 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
826 main/inferno.c: Allow use of 22K sound samples
828 2003-03-29 Bradley Bell <btb@icculus.org>
830 * arch/ogl/gr.c: default to bitmapped reticle
832 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
833 main/polyobj.c: rewrote endlevel stuff to reread exit model info
836 * arch/sdl/joy.c: fixed text seen for hats in control config
839 2003-03-28 Bradley Bell <btb@icculus.org>
841 * main/bm.c: heh, model nums in vertigo are hardcoded,
842 N_D2_POLYGON_MODELS can't change
844 * configure.ac, include/d1x.xpm, include/descent.xpm,
845 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
848 2003-03-27 Bradley Bell <btb@icculus.org>
850 * main/text.h: fixed text references for hat directions
852 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
854 2003-03-26 Bradley Bell <btb@icculus.org>
856 * main/playsave.c: make d2x keys backward compatible
858 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
860 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
863 2003-03-26 Bradley Bell <btb@icculus.org>
865 * main/piggy.c: fix crash when d1 data not present
867 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
868 read/write from plr file
870 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
871 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
872 added escort.h header
874 2003-03-25 Bradley Bell <btb@icculus.org>
876 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
877 D1_PIGFILE ("descent.pig") macro
879 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
880 models from d1 pig file
882 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
883 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
884 really) from d1 pig file
886 2003-03-23 Bradley Bell <btb@icculus.org>
888 * main/bm.c: stop extra robots from overwriting exit models
890 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
891 texture list doesn't get full
893 * main/bm.c: fix mem leak when reading extra robots
895 2003-03-21 Bradley Bell <btb@icculus.org>
897 * main/menu.c: Added option to set movie resolution (mostly works)
899 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
901 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
902 replacement functions to piggy.c
904 * main/gameseq.c: attempt to support mac d1 descent.pig
906 * main/bm.c: fix mem leak
908 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
909 files, both d1 and d2 oem briefing where showed
911 * main/inferno.c, main/movie.c: Change the default movie
912 resolution to "high", implement the option -lowresmovies
914 2003-03-20 Bradley Bell <btb@icculus.org>
916 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
918 * main/piggy.c: comments
920 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
922 * main/gameseq.c: delete duplicate function
924 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
926 2003-03-19 Bradley Bell <btb@icculus.org>
928 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
929 (cddb discid) support
931 * arch/sdl/digi.c, main/kludge.c: implemented
932 digi_link_sound_to_object3 for looping sounds, other looping stuff
934 * arch/sdl/gr.c: removing dependencies on stuff in main/
936 * arch/linux/Makefile.am, arch/linux/init.c,
937 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
938 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
939 other header cleanups
941 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
943 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
945 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
946 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
947 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
948 load d1 textures for d1 levels
950 2003-03-19 Bradley Bell <btb@icculus.org>
952 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
953 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
954 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
955 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
958 * README: added some OS X info
960 2003-03-17 Bradley Bell <btb@icculus.org>
962 * main/newdemo.c: simplify DEMO_FILENAME macro
964 * main/console.c, main/game.c: enable experimental console support
966 * main/gamerend.c: fixed location of fps meter in multi
968 2003-03-16 Bradley Bell <btb@icculus.org>
970 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
971 also look in shared data dir for demos
973 * main/newdemo.c, main/newdemo.h: comments/formatting
975 2003-03-15 Christopher Thielen <chris@luethy.net>
977 * main/kludge.c: set CDROM_dir back to "." - tricks game into
978 thinking d2 cd is always present
980 2003-03-15 Bradley Bell <btb@icculus.org>
982 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
985 * arch/sdl/rbaudio.c: formatting, enabled volume control under
988 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
989 gr_init. don't really know why this works, though
991 2003-03-14 Bradley Bell <btb@icculus.org>
993 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
995 * unused/bios/rbaudio.h: removed duplicate file
997 2003-03-14 Christopher Thielen <chris@luethy.net>
999 * arch/sdl/rbaudio.c: stop cd audio when exiting
1001 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1003 * main/gamecntl.c: add comments to the "only matt knows" cheats
1005 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1007 * main/gamemine.c: formatting, better texture conversion for d1
1010 2003-03-14 Bradley Bell <btb@icculus.org>
1012 * main/piggy.c: must swap all mac version pigfiles
1014 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1015 main/multi.c: formatting, minor cleanups
1017 * 2d/rle.c: need to swap line_size on bigendian machines
1019 * main/mission.c, main/mission.h: detect mac full version hogfile
1021 2003-03-13 Bradley Bell <btb@icculus.org>
1023 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1024 added joy/mouse sensitivity slider, increased range to 16, and
1027 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1030 * arch/linux/Makefile.am: removed extra backslash
1032 * TODO, installation.txt: updated some documentation
1034 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1035 menu, with maxfps option
1037 2003-03-12 Bradley Bell <btb@icculus.org>
1039 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1041 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1042 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1043 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1044 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1045 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1046 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1047 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1048 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1049 arch/linux/include/music.h, arch/linux/include/serial.h,
1050 arch/linux/include/ukali.h: formatting
1052 2003-03-11 Chris Arena <ccarena@cox.net>
1054 * main/menu.c: fixed brightness slider
1056 2003-03-01 Bradley Bell <btb@icculus.org>
1058 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1059 robots and animated bitmaps work, but colors are messed up
1061 2003-02-28 Bradley Bell <btb@icculus.org>
1063 * main/player.h: whitespace
1065 * main/automap.c, main/cntrlcen.c, main/collide.c,
1066 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1067 descent.hog is present, d1 becomes mission 0)
1069 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1070 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1071 arch/win32/winnet.c: MinGW compiles with network enabled again,
1072 but still doesn't work
1076 2003-02-28 Bradley Bell <btb@icculus.org>
1078 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1079 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1080 many opengl glitches
1082 2003-02-27 Bradley Bell <btb@icculus.org>
1084 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1085 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1086 main/network.c, main/network.h: noted that hoard.ham is only needed
1087 for multiplayer HOARD games, and should not be equated with
1088 "vertigo". put HoardEquipped() back in network.c.
1090 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1091 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1092 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1093 use timer_delay instead of d_delay
1095 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1097 * main/render.c: added replacement qsort for solaris
1099 2003-02-26 Bradley Bell <btb@icculus.org>
1101 * main/gamemine.c: texture conversion for d1 shareware
1103 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1105 * main/gamemine.c: better texture conversion for d1 levels
1107 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1109 * main/kconfig.c: fix joystick support under MinGW
1111 2003-02-26 Bradley Bell <btb@icculus.org>
1113 * main/playsave.c: fix swapping glitch
1115 * configure.ac, readme.txt: clean stuff up, getting ready for
1118 * main/titles.c: begin support for rendering spinning robots in
1121 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1124 * main/gamemine.c: load d1 shareware levels!
1126 2003-02-25 Bradley Bell <btb@icculus.org>
1130 * autogen.sh: add warning about old auto* versions, use
1133 2003-02-24 Bradley Bell <btb@icculus.org>
1135 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1136 briefings mostly working
1137 * main/movie.c, main/titles.c: fixed some more briefing glitches
1139 2003-02-23 Bradley Bell <btb@icculus.org>
1141 * main/movie.c: fixed crash when using shareware data files
1143 * arch/sdl/digi.c: fix crash on non-existent sounds
1144 (i.e. shareware data)
1146 2003-02-22 Bradley Bell <btb@icculus.org>
1148 * main/titles.c: fixed fullscreen toggle in briefings
1150 2003-02-21 Bradley Bell <btb@icculus.org>
1152 * configure.ac: check for mingw when enabling nasm
1153 * main/playsave.c: enable loading player files of either byte
1156 2003-02-20 Bradley Bell <btb@icculus.org>
1158 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1159 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1160 #343, not "rest of solution to bug #344"
1161 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1163 * main/kludge.c: partial solution to bug #344
1164 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1165 * compilerdefs.txt: added linux/mips info
1166 * ChangeLog: clean up changelog
1168 2003-02-19 Bradley Bell <btb@icculus.org>
1170 * libmve/mveplay.c: os x needs nanosleep prototype.
1172 2003-02-18 Bradley Bell <btb@icculus.org>
1174 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1175 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1176 to disable/enable audio
1177 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1178 * main/: movie.h, titles.c: make sure movie's palette is set before
1179 writing briefing text. Fixes bug #359
1180 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1182 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1183 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1185 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1187 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1188 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1189 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1191 * include/libmve.h: blah
1193 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1195 * main/render.c: 2nd attempt to fix solaris qsort bug
1197 2003-02-18 Bradley Bell <btb@icculus.org>
1199 * configure.ac, include/pstypes.h: put alignment detection in
1202 2003-02-17 Bradley Bell <btb@icculus.org>
1204 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1205 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1206 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1207 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1208 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1209 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1210 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1211 moved mve stuff to separate subdir
1212 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1213 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1214 mve code. Fixes (at least) bugs #41, #348, and #350.
1216 2003-02-14 Bradley Bell <btb@icculus.org>
1218 * main/Makefile.am: no more Makefile.mveplay. again
1219 * main/mveplay.c: typo
1221 2003-02-13 Bradley Bell <btb@icculus.org>
1223 * utilities/mvlextract.c: uint -> unsigned int
1224 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1225 standalone mveplayer, win32 support
1226 * main/movie.c: random bugfixes, win32 support
1227 * arch/sdl/Makefile.am: formatting
1228 * configure.ac: disable networking on mac/win for now
1229 * main/newmenu.c: comments
1231 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1233 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1234 redundant swap functions.
1236 2003-02-13 Bradley Bell <btb@icculus.org>
1238 * ChangeLog: update changelog
1240 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1242 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1243 polymodel alignment issues.
1245 2003-02-13 Bradley Bell <btb@icculus.org>
1247 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1248 fix various little bugs
1249 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1250 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1251 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1253 * README.utils: new file
1254 * main/: mve_main.c, mveplay.c: more movie fixes
1255 * README: updated README
1256 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1258 2003-02-12 Bradley Bell <btb@icculus.org>
1260 * utilities/mvlextract.c: bigendian mvl support
1261 * main/mveplay.c: formatting, stuff
1262 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1263 truecolor mve support, standalone mveplayer
1264 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1265 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1266 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1267 standalone mveplayer
1269 2003-01-22 Bradley Bell <btb@icculus.org>
1271 * include/: interp.h, interp.h: restore prototype for
1272 swap_polygon_model_data
1274 2003-01-21 Bradley Bell <btb@icculus.org>
1276 * main/piggy.c: use memcpy to avoid alignment problem
1277 * compilerdefs.txt: updated some defs, added sunos/sparc
1279 2003-01-15 Bradley Bell <btb@icculus.org>
1281 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1282 * main/gamemine.c: attempting to support d1 shareware
1283 * compilerdefs.txt: update defs
1285 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1287 * main/mveplay.c: fix several bugs, comments, formatting.
1289 2003-01-15 Bradley Bell <btb@icculus.org>
1291 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1292 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1293 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1294 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1296 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1297 formatting, comments
1299 2003-01-11 Bradley Bell <btb@icculus.org>
1301 * main/: mission.c, mission.h: attempt to support d1 for mac
1303 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1304 * main/object.h: foo
1306 2003-01-09 Bradley Bell <btb@icculus.org>
1308 * main/movie.c: use ifdef around gr_toggle_fullscreen
1310 2003-01-07 Bradley Bell <btb@icculus.org>
1312 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1313 main/mission.h: don't need .msn file for descent.hog anymore
1316 2003-01-06 Bradley Bell <btb@icculus.org>
1318 * main/mission.h, main/mission.c: comments
1319 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1322 2003-01-03 Bradley Bell <btb@icculus.org>
1324 * utilities/: txb2txt.c, txt2txb.c: remove old files
1325 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1326 * main/polyobj.c: attempt to make read_model_file
1328 * main/menu.c: move vertigo text
1330 2003-01-02 Bradley Bell <btb@icculus.org>
1332 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1333 main/polyobj.h: cleanup alignment changes
1334 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1335 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1336 main/object.h: fix alignment issues on sparc
1337 * cvshowto.txt: update cvs info
1339 * 2d/rle.c: make rle_swap handle RLE_BIG
1341 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1343 * main/render.c: workaround solaris qsort bug
1345 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1347 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1348 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1349 * arch/linux/Makefile.am: enabled linux joystick, kali
1350 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1351 arch/sdl/event.c: enabled linux joystick
1353 2002-12-31 Bradley Bell <btb@icculus.org>
1355 * main/gamemine.c: simplified warning msg
1356 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1357 * main/render.h: fix compiler warning
1359 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1361 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1363 2002-12-24 Bradley Bell <btb@icculus.org>
1365 * main/mission.c: fixes an infinite loop which was caused by d2x
1366 thinking d2demo was a descent 1 mission
1368 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1370 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1372 2002-12-24 Bradley Bell <btb@icculus.org>
1374 * main/render.c: comments
1376 2002-10-30 Bradley Bell <btb@icculus.org>
1378 * main/inferno.c: add help for -hogdir option
1379 * main/inferno.c: added -hogdir option
1381 2002-10-28 Bradley Bell <btb@icculus.org>
1383 * main/: inferno.c, menu.c: enabled Vertigo displays
1384 * include/3d.h: typo
1386 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1388 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1389 main/netmisc.c, main/network.c: simplify and eliminate redundant
1392 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1394 * maths/fixc.c: fix infinite loop in quad_sqrt.
1395 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1396 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1398 2002-10-12 Bradley Bell <btb@icculus.org>
1400 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1402 2002-10-11 Bradley Bell <btb@icculus.org>
1404 * main/hud.c: make hud_message work correctly
1405 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1407 * main/network.c: formatting, small fixes
1409 2002-10-10 Bradley Bell <btb@icculus.org>
1411 * main/netmisc.h: no swap_object for little-endian
1412 * main/: netmisc.h, network.c: use macros to simplify network
1414 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1416 * main/inferno.c: enable loading screen for mac shareware with
1418 * main/netmisc.c: whitespace
1419 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1421 * main/hud.c: whitespace
1422 * configure.ac: remove shareware build, add macdata build
1423 * main/songs.c: whitespace
1424 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1425 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1427 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1430 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1432 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1433 comments, formatting, etc.
1434 * iff/iff.c: fix bigendian iff loading.
1436 2002-10-03 Bradley Bell <btb@icculus.org>
1438 * utilities/txb2tex.c: typo
1439 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1440 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1442 * arch/sdl/mouse.c: whitespace
1444 2002-09-19 Bradley Bell <btb@icculus.org>
1446 * main/kconfig.c: fix a oops, add old logs
1447 * main/kconfig.c: support for >3 mouse buttons
1449 2002-09-18 Bradley Bell <btb@icculus.org>
1451 * include/gr.h: fix palette swap define
1453 2002-09-14 Bradley Bell <btb@icculus.org>
1455 * main/titles.c: load hires briefing screen if lores doesn't exist
1456 (i.e. vertigo) and MenuHires=0
1458 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1460 * main/: multi.h, network.h: pack some structures for ipx
1463 2002-09-14 Bradley Bell <btb@icculus.org>
1465 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1466 and load_endlevel_data() to expect newline-terminated strings, fix
1467 load_game_data to read null-terminated string for
1470 2002-09-07 Bradley Bell <btb@icculus.org>
1472 * main/newmenu.c: added error message
1473 * main/menu.h: enable -nohires with mac shareware
1474 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1475 * 2d/font.c: enable 0/255 palette swap for fonts
1476 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1478 * 2d/2dsline.c: fix ogl blooper
1480 2002-09-05 Bradley Bell <btb@icculus.org>
1482 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1484 * include/strutil.h: need string.h for strcasecmp
1485 * include/rle.h: okay, maybe it needs to be this way
1486 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1487 * 2d/scalec.c: more stuff from d2src
1488 * 2d/rle.c: more stuff from d2src, formatting
1489 * 2d/font.c: useless cruft
1490 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1491 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1494 2002-09-04 Bradley Bell <btb@icculus.org>
1496 * include/grdef.h: fix compiler warnings
1497 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1498 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1500 * main/game.c: we want the mac ibitblt for everything but dos and
1502 * main/texmerge.c: these routines are in tmerge.c
1503 * main/credits.c: enable credits for mac and oem data
1504 * main/bm.c: use either exit.ham or exit.pofs
1505 * include/ibitblt.h: enable some more code from d2src
1506 * include/gr.h: enable mac ubitblt_double
1507 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1508 * include/grdef.h: moved some inline asm from linear.h
1509 * 2d/ibitblt.c: brought in line with original d2 version
1510 * 2d/bitblt.c: reverted to original d2 version of this file, then
1511 added d1x enhancements
1512 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1513 * 2d/linear.h: moved these back to their original locations
1515 * main/mveplay.c: close some memory holes, speed up palette loading
1516 * main/movie.c: added fullscreen toggle while playing movies
1517 * main/inferno.c: comment out -superhires help text (always on)
1518 * include/timer.h: added approx_fsec_to_usec macro
1519 * arch/sdl/joy.c: fix compiler warning
1521 2002-09-01 Bradley Bell <btb@icculus.org>
1523 * main/network.c: oops
1524 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1525 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1526 timer_get_fixed_seconds
1529 2002-08-31 Bradley Bell <btb@icculus.org>
1531 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1533 * main/multi.h: network endian stuff
1534 * 2d/font.c, include/gr.h: fast file i/o for font headers
1535 * arch/win32/arch_ip.cpp: unused file
1536 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1537 bigendian networking fixes
1538 * main/menu.c: make net menu more accurate, also make superhires
1540 * include/pstypes.h: better to have __pack__ all the time, I think.
1541 needed for networking, e.g.
1542 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1544 * arch/win32/Makefile.am: unused file
1547 2002-08-30 Bradley Bell <btb@icculus.org>
1549 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1550 * main/: newmenu.h, titles.c: formatting
1551 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1552 main/multi.h: networking works, finally
1553 * TODO: added TODO file
1554 * arch/linux/arch_ip.cpp: unused fine
1555 * README: network sorta working
1556 * main/: Makefile.am, multi.c, network.c, network.h: more
1558 * main/menu.c: load builtin mission correctly
1559 * main/inferno.c: documentation
1560 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1562 * main/Makefile.mveplay: don't need no more
1564 2002-08-29 Bradley Bell <btb@icculus.org>
1566 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1567 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1568 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1570 * include/ipx_drv.h: more network fixing
1571 * arch/linux/include/ipx_drv.h: more network fixing
1572 * include/ipx.h: formatting
1573 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1574 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1575 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1576 main/inferno.c: fixed networking fuck-up?
1577 * Makefile.am: moved mingw info to README
1578 * README, mingw32.txt: moved mingw info to README
1580 2002-08-27 Bradley Bell <btb@icculus.org>
1582 * utilities/mvlextract.c: allow specifying file to extract
1583 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1585 * utilities/hogextract.c: allow specifying file to extract
1586 * main/mission.c: Have to get mission_num _after_ promoting...
1587 * main/: gameseq.c, titles.c: beginning d1 briefing support
1588 * descent.msn: beginning d1 briefing support
1589 * main/: titles.c, titles.h: d1-style mission briefings
1590 * main/piggy.h: whitespace
1591 * main/movie.c: beginning robot movie support, fall back on lo/hi
1592 res if hi/lo not available
1593 * main/mission.c: added Builtin_mission_num for builtin mission,
1594 D1Hogdir, d1-style mission briefings
1595 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1597 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1598 (for d1 missions that need d1 data)
1599 * 2d/ibitblt.c: whitespace
1601 2002-08-26 Bradley Bell <btb@icculus.org>
1603 * utilities/mvlcreate.c: oops
1604 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1606 * utilities/hogextract.c: added [v]iew option
1607 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1608 * main/titles.c: fix writable string, disable DumbAdjust thing
1609 * main/polyobj.h: whitespace
1610 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1612 * main/movie.c: read movies from AltHogDir, other fixes
1613 * main/: mission.c, mission.h: fix bug w/mission filename
1614 * main/gameseq.c: comments
1615 * main/digi.h: whitespace n stuff
1616 * include/mve_audio.h: added audio flag macros
1617 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1621 2002-08-23 Bradley Bell <btb@icculus.org>
1623 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1625 * Makefile.am: remove d2demo.mn2
1626 * cfile/cfile.c, include/cfile.h: add cfile_size function
1627 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1628 eliminate need for .mn2 files for oem and demo
1630 2002-08-22 Bradley Bell <btb@icculus.org>
1632 * main/bm.c: fix for vertigo
1633 * main/menu.h: make OEM menu pcx available
1634 * 2d/rle.c: merge with original d2 file
1635 * Makefile.am, configure.ac: let mission files get installed by
1638 2002-08-17 Bradley Bell <btb@icculus.org>
1640 * configure.ac: make FAST_FILE_IO the default on little-endian
1642 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1643 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1646 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1648 * main/: game.c, menu.c, mission.c: promote builtin missions.
1650 2002-08-15 Bradley Bell <btb@icculus.org>
1652 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1653 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1654 * utilities/.cvsignore: added cvsignore
1655 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1657 * main/piggy.c: mac data file loading
1658 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1659 transparency and swap 0/255 correctly for mac data files
1661 2002-08-13 Bradley Bell <btb@icculus.org>
1663 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1664 to utilities to avoid conflict with c++ std lib <utility>
1665 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1666 txt2txb.c: moved utility to utilities to avoid conflict with c++
1668 * Makefile.am, configure.ac: add utilities
1670 2002-08-09 Bradley Bell <btb@icculus.org>
1672 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1675 2002-08-08 Bradley Bell <btb@icculus.org>
1677 * main/inferno.c: comments
1678 * main/: newmenu.c, songs.c: mac demo datafile support
1679 * installation.txt: update
1680 * main/gamesave.c: use lowercase for consistency
1681 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1682 models for other than d2demo
1684 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1686 * main/gamemine.c: formatting, better d1 texture conversion
1687 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1688 main/mission.h: recognize .msn mission files.
1690 2002-08-07 Bradley Bell <btb@icculus.org>
1692 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1693 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1694 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1695 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1696 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1697 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1700 2002-08-06 Bradley Bell <btb@icculus.org>
1702 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1703 * main/Makefile.am: formatting
1704 * 2d/font.c: make gr_remap_font just reload the whole thing
1705 * configure.ac: formatting
1706 * Makefile.am: added d2demo.mn2
1707 * d2demo.mn2: mission file for shareware
1708 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1709 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1710 * main/sounds.h: shareware stuff, whitespace
1711 * main/: polyobj.c, polyobj.h: more fast i/o macros
1712 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1714 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1715 endlevel stuff to non-shareware, allow movies/endlevel for
1717 * main/cntrlcen.c: typo
1718 * main/bm.h: use global Piggy_hamfile_version
1719 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1720 macros, use global Piggy_hamfile_version
1721 * main/Makefile.am: terrain and movie stuff always used now
1722 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1724 * main/: gamemine.c, gamesave.c: load DMB levels
1725 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1726 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1728 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1730 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1732 2002-08-04 Bradley Bell <btb@icculus.org>
1734 * main/inferno.c: shareware stuff, formatting
1735 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1736 * arch/sdl/gr.c: don't need to set mode in gr_init
1738 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1740 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1742 * Makefile.am, descent.mn2: added mission file for descent 1
1744 2002-08-02 Bradley Bell <btb@icculus.org>
1746 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1747 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1748 main/piggy.h, misc/error.c: junk
1749 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1750 render.h, scores.c, scores.h, terrain.c: shareware stuff
1751 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1752 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1753 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1754 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1755 main/weapon.c, main/weapon.h: fast i/o macros
1757 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1759 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1760 main/gamemine.h, main/gamesave.c: load d1 levels
1762 2002-07-30 Bradley Bell <btb@icculus.org>
1764 * configure.ac: oops
1765 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1767 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1768 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1769 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1770 main/piggy.c, main/titles.c: support shareware datafiles!
1771 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1772 piggy.c: SHAREWARE fixes
1774 2002-07-29 Bradley Bell <btb@icculus.org>
1776 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1777 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1778 misc/fileutil.c: Portability - OS X support
1780 2002-07-27 Bradley Bell <btb@icculus.org>
1782 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1783 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1784 segment.h: portability
1785 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1786 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1787 main/wall.h: portabilization
1788 * 2d/font.c, include/gr.h: portability
1790 2002-07-26 Bradley Bell <btb@icculus.org>
1792 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1793 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1794 * main/player.c: foo
1795 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1796 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1797 misc/fileutil.h: portable file i/o utils
1798 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1799 writable string anymore... / formatting
1800 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1801 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1802 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1803 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1804 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1805 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1806 portable-izing file loading routines
1808 2002-07-24 Bradley Bell <btb@icculus.org>
1810 * main/mveplay.c: correctly play files with 16bit uncompressed
1811 audio, mem checking, etc
1812 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1815 2002-07-23 Bradley Bell <btb@icculus.org>
1817 * misc/Makefile.am: unused file
1818 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1819 main/sounds.h: remove experimental nmovie stuff
1820 * main/movie.c: add some debugging output
1822 2002-07-22 Bradley Bell <btb@icculus.org>
1824 * main/: console.c, state.c: simplified header
1825 * main/movie.c: enable mveplay audio
1826 * main/old/movie.c: moved to main/
1827 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1828 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1829 main/mvelib.c, main/mveplay.c: initial movie support
1830 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1831 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1832 include/ogl_init.h, include/pstypes.h, main/console.c,
1833 main/state.c, mem/mem.c: OS X stuff
1834 * configure.ac: OS X and movie stuff
1836 2002-07-19 Bradley Bell <btb@icculus.org>
1838 * compilerdefs.txt: OSX defs
1840 2002-07-18 Bradley Bell <btb@icculus.org>
1842 * main/inferno.c: use simpler rcs tags
1843 * autogen.sh: keep Changelog in cvs (and use --accum)
1844 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1845 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1846 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1847 main/songs.c: changed cdrom->rbaudio
1848 * include/rbaudio.h: moved to /include
1850 2002-07-17 Bradley Bell <btb@icculus.org>
1852 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1853 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1854 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1855 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1856 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1857 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1858 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1859 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1860 3d/setup.c: use simpler rcs tags
1865 2002-07-17 Bradley Bell <btb@icculus.org>
1867 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1868 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1869 * debian/rules: don't need readme's
1870 * debian/rules: move d1x license to COPYING, license clarifications
1871 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1872 license to COPYING, license clarifications
1873 * debian/rules: fix debian docs
1874 * debian/rules: fix debian manpages
1875 * debian/d2x-sdl.menu: fix debian menu
1876 * debian/rules: link to undocumented man page for debs
1877 * Makefile.am, configure.ac, debian/control, debian/copyright,
1878 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1879 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1880 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1883 2002-07-16 Bradley Bell <btb@icculus.org>
1885 * debian/: rules, changelog.in: deb stuff
1886 * configure.ac: cleaner nasm detection
1887 * debian/: changelog.in, control, rules: deb stuff
1888 * README, installation.txt: typos, stuff
1889 * configure.ac: better #defines
1890 * configure.ac: whitespace
1891 * configure.ac: better documentation
1892 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1893 SDL_JOYSTICK not needed
1894 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1895 * configure.ac: need higher SDL for joystick
1896 * debian/: control, rules: deb stuff
1897 * arch/sdl/joy.c: old junk
1898 * Makefile.am, configure.ac: automake updates
1899 * main/: inferno.c, text.c: don't use althogdir on non-unix
1900 * configure.ac: more autoconf updates
1901 * misc/strutil.c: better strrev
1902 * main/inferno.c: need limits.h on mingw also
1903 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1906 2002-04-19 Bradley Bell <btb@icculus.org>
1908 * main/network.c: let hoard.ham be a cfile
1909 * main/text.c: better error message when hog not found
1912 2002-03-23 Bradley Bell <btb@icculus.org>
1914 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1915 arch/sdl/Makefile.am: Use SDL joystick automatically
1916 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1918 2002-03-05 Bradley Bell <btb@icculus.org>
1920 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1923 2002-02-23 Bradley Bell <btb@icculus.org>
1925 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1926 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1927 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1928 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1929 main/editor/Makefile.am: moved includes to include
1930 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1931 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1932 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1933 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1935 * main/game.c: disabled cockpit for OGL, formatting
1936 * 2d/ibitblt.c: formatting
1938 2002-02-16 Bradley Bell <btb@icculus.org>
1940 * include/oldsdl.h: check for older macros
1941 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1942 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1943 allow older sdl versions
1945 2002-02-15 Bradley Bell <btb@icculus.org>
1947 * main/: automap.c, automap.h, inferno.c: automap resolution now
1949 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1950 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1951 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1952 win32/include/key_arch.h: never mind - that would be pointless
1953 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1954 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1955 win32/include/key_arch.h: copied files from d1x
1956 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1957 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1958 * main/multipow.c: need conf.h
1959 * arch/win32/Makefile.am: new file
1960 * include/pstypes.h: added u_int16_t (needed in base_ip)
1961 * arch/win32/arch_ip.cpp: copied from d1x
1963 2002-02-14 Bradley Bell <btb@icculus.org>
1965 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1966 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1967 main/netlist.c: Added hotkeys to toggle fullscreen mode
1968 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1969 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1970 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1971 reorder.h: Lotsa networking stuff from d1x
1973 2002-02-13 Bradley Bell <btb@icculus.org>
1975 * include/gr.h, main/game.c: Fullscreen toggle stuff
1976 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1978 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1979 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1982 2002-02-11 Bradley Bell <btb@icculus.org>
1984 * main/bm.c: use portable loader if bigendian
1985 * include/pstypes.h: don't define bool for c++
1986 * include/cfile.h: extern AltHogDir stuff
1987 * include/byteswap.h: use WORDS_BIGENDIAN
1988 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1989 * main/vers_id.h: added D2X_IVER
1990 * misc/args.c: don't use d1x.ini
1991 * Makefile.am: rpm stuff
1992 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1995 2002-02-09 Bradley Bell <btb@icculus.org>
1997 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1999 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2001 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2004 2002-02-06 Bradley Bell <btb@icculus.org>
2006 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2007 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2008 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2009 * debian/: changelog.in, control, copyright, d2x-gl.files,
2010 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2014 2002-02-02 Bradley Bell <btb@icculus.org>
2016 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2017 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2018 Enabled RELEASE option
2020 2002-01-31 Bradley Bell <btb@icculus.org>
2022 * Makefile.am, configure.ac: specify prerequisite versions of
2023 autoconf and automake
2025 2002-01-29 Bradley Bell <btb@icculus.org>
2027 * main/mission.c: RCS header added
2028 * main/inferno.c: update copyright date
2029 * main/mission.c: allow missions to be in AltHogDir
2030 * configure.ac: Display results of configure
2031 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2034 2002-01-28 Bradley Bell <btb@icculus.org>
2036 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2037 Data files now go in DATADIR/games/d2x, user files now go in
2040 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2042 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2043 files now go in ~/.d2x
2045 2002-01-24 Bradley Bell <btb@icculus.org>
2047 * configure.ac: fix nasm not found error message
2049 2002-01-18 Bradley Bell <btb@icculus.org>
2051 * configure.in: getting rid of old configure.in
2052 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2053 main/movie.c: Movie playing kludgey stuff
2054 * misc/args.c: formatting
2055 * main/inferno.c: allow -h for help
2056 * include/error.h: don't die on int3, unless -debug given
2057 * mingw32.txt: more stuff
2059 2001-12-29 Bradley Bell <btb@icculus.org>
2061 * Makefile.am: Got rid of thinking.txt
2062 * main/inferno.c: document -nomovies option
2064 2001-12-28 Bradley Bell <btb@icculus.org>
2066 * main/titles.c: formatting, put some code into place for rendering
2067 of robots during briefings
2069 2001-12-27 Bradley Bell <btb@icculus.org>
2073 2001-12-23 Craig Hadady <chadady@iglou.com>
2075 * 2d/rle.c: fixed bug in dummy array.
2077 2001-12-03 Bradley Bell <btb@icculus.org>
2079 * arch/sdl/init.c: fix formatting
2080 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2081 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2082 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2083 and sdl joystick stuff
2085 2001-11-30 Bradley Bell <btb@icculus.org>
2087 * thinking.txt: not needed
2089 2001-11-27 Bradley Bell <btb@icculus.org>
2091 * cygconf, mingw32.txt: use sdl from source on cygwin
2092 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2093 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2094 SDL_CFLAGS to CFLAGS
2096 2001-11-27 Bradley Bell <btb@icculus.org>
2100 2001-11-14 Bradley Bell <btb@icculus.org>
2102 * texmap/scanline.c: use optimization flags as texmap default
2103 * NEWS: mouse wheel, etc
2104 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2105 wheel to emulate 3rd axis
2106 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2107 * include/error.h: kludge to ungrab mouse when we hit an int3
2108 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2109 __ENV_MSDOS__ to __MSDOS__
2110 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2112 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2114 * arch/sdl/digi.c: implemented digi_set_volume
2115 * include/grdef.h, main/config.c, misc/d_io.c: change
2116 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2117 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2118 main/piggy.c: use MAKE_SIG
2119 * installation.txt: update
2120 * configure.ac: new file
2121 * arch/sdl/joydefs.c: #include pstypes.h
2122 * arch/sdl/init.c: SDL joystick stuff
2123 * acconfig.h: adjust MINGW defines
2124 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2125 controls menu now works
2127 2001-11-13 Bradley Bell <btb@icculus.org>
2129 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2131 * Makefile.am: New file
2132 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2134 * compilerdefs.txt: New file
2135 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2137 2001-11-12 Bradley Bell <btb@icculus.org>
2139 * main/playsave.c: load player files regardless of byte order of
2142 2001-11-11 Bradley Bell <btb@icculus.org>
2144 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2146 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2147 * NEWS: GL savegame thumbnails
2148 * acconfig.h, configure.in: make option for NMOVIES, default to off
2150 2001-11-09 Bradley Bell <btb@icculus.org>
2152 * main/state.c: Enabled savegame thumbnails under OpenGL
2153 * unused/pa_null/pa_enabl.h: remove duplicate header
2154 * misc/args.c: use d2x.ini for option file
2155 * mem/mem.c: Move mem_realloc inside the ifdef
2156 * main/menu.c: fix 640x400 menu text
2157 * main/inferno.c: added documentation
2158 * main/endlevel.c: fix warnings
2159 * arch/ogl/gr.c: Get rid of gl spew
2160 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2161 * acconfig.h: Define __SDL__ for mingw
2163 2001-11-08 Bradley Bell <btb@icculus.org>
2165 * 2d/font.c: free OGL font data when rereading
2166 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2167 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2168 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2169 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2170 main/weapon.h: Enabled shareware build, endlevel flythrough
2172 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2173 of use for shareware build
2174 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2176 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2178 2001-11-05 Bradley Bell <btb@icculus.org>
2180 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2182 * include/3d.h: Add comment
2184 2001-11-04 Bradley Bell <btb@icculus.org>
2186 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2188 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2190 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2191 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2192 main/hudmsg.h: Enable d1x-style hud_message
2193 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2194 * 2d/font.c: re-init ogl fonts after remapping colors.
2196 2001-11-02 Bradley Bell <btb@icculus.org>
2198 * misc/Makefile.am: remove byteswap.h (duplicate header)
2199 * 2d/font.c: fixed gr_remap_font, minor stuff
2200 * configure.in: take out -O2 if doing debug build
2201 * main/bm.c: formatting
2202 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2203 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2204 macros, get rid of functions
2206 2001-11-01 Bradley Bell <btb@icculus.org>
2208 * misc/byteswap.h: removed duplicate header
2210 2001-10-31 Bradley Bell <btb@icculus.org>
2212 * NEWS, main/automap.c: automap works in opengl
2213 * NEWS, configure.in: Added news
2214 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2215 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2216 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2217 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2218 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2219 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2220 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2221 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2222 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2224 2001-10-27 Bradley Bell <btb@icculus.org>
2226 * main/inferno.c: added some documentation
2228 2001-10-25 Bradley Bell <btb@icculus.org>
2230 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2232 * Makefile.am, configure.in, arch/Makefile.am,
2233 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2234 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2235 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2236 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2237 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2238 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2239 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2240 it's ugly, but It'll be easier to sync with d1x.
2241 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2242 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2243 main/editor/Makefile.am: attempt at support for editor, makefile
2245 * misc/d_delay.c: formatting fix
2246 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2247 tmappent.S, tmapppro.S: adding support for runtime selection of
2249 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2250 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2251 including multi.h and network.h, fix backslashes, fix compiler
2253 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2254 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2255 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2256 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2257 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2258 including multi.h and network.h, fix backslashes
2259 * include/pstypes.h: added typedef for u_int64_t on mingw
2260 * include/3d.h: added prototype for g3_uninit_polygon_model
2261 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2263 2001-10-24 Bradley Bell <btb@icculus.org>
2265 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2266 arch subdirs, as in d1x.
2267 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2268 earlier style until i understand automake 1.5 better. remove input
2270 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2271 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2272 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2273 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2274 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2275 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2276 Moved input stuff to arch subdirs, as in d1x.
2277 * NEWS, configure.in: blah blah
2279 2001-10-23 Bradley Bell <btb@icculus.org>
2281 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2282 * texmap/tmapppro.S: no need for #include <conf.h> here
2283 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2285 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2286 file. RCS header added
2287 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2288 #ifdef'ing out the whole file. RCS header added
2289 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2290 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2291 fixes. Now works with automake 1.5 and autoconf 2.52.
2292 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2293 mingw (-grabmouse now works on win32).
2294 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2295 These don't belong in cvs
2299 2001-10-20 Bradley Bell <btb@icculus.org>
2301 * 2d/font.c: Don't free unused variables...
2302 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2304 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2305 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2306 main/Makefile.am: make dist more sensible
2307 * Makefile.am: Kludge for linking on mingw
2309 2001-10-19 Bradley Bell <btb@icculus.org>
2311 * Makefile.am, configure.in, arch/win32/Makefile.am,
2312 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2313 * include/ipx_drv.h: Check for __MINGW32__
2314 * include/i86.h: Imported from d1x
2315 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2316 * arch/dos/modex.asm: Fixed %include
2317 * main/console.c: RCS headers added
2318 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2320 * Makefile.am, main/Makefile.am: Moved final link to top-level
2321 directory instead of main/
2322 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2323 __ENV_LINUX__ to __linux__
2324 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2325 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2326 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2327 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2328 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2329 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2330 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2331 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2332 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2333 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2335 * configure.in: add --enable-xploader, support arch/linux subdir,
2337 * main/inferno.c: conditionalize conf.h
2339 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2341 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2342 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2343 misc/fileutil.h: Partial application of linux/alpha patch.
2345 2001-10-19 Bradley Bell <btb@icculus.org>
2347 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2348 networking in line with d1x, moved some arch/linux_* stuff to
2350 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2351 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2352 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2353 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2355 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2356 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2357 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2358 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2359 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2360 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2361 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2362 linux/include/ukali.h: Brought linux networking in line with d1x,
2363 moved some arch/linux_* stuff to arch/linux/*
2364 * include/ipx_drv.h: Imported from d1x
2365 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2366 * main/ipx_drv.c: Imported from d1x
2367 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2368 main/network.h, main/Makefile.am: Trying to get network working on
2370 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2371 main/Makefile.am: build fixes
2372 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2373 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2374 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2375 starting to get net working.
2376 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2377 conditionalized min,max macros
2379 2001-10-18 Bradley Bell <btb@icculus.org>
2381 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2382 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2383 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2384 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2386 * 2d/2dsline.c: RCS headers added/changed
2387 * configure.in: fix NASMFLAGS bug
2388 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2391 2001-10-17 Bradley Bell <btb@icculus.org>
2393 * NEWS: Fixed the invulnerable robots bug!
2394 * main/collide.c: Fixed the invulnerable robots bug!
2396 2001-10-14 Bradley Bell <btb@icculus.org>
2398 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2401 2001-10-13 Bradley Bell <btb@icculus.org>
2403 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2404 arch/Makefile.am, arch/dos/Makefile.am,
2405 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2406 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2407 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2408 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2409 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2410 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2411 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2412 arch/win32/include/Makefile.am, iff/Makefile.am,
2413 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2414 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2415 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2416 unused/bios/Makefile.am, unused/lib/Makefile.am,
2417 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2418 unused/ui/Makefile.am, unused/vga/Makefile.am,
2419 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2420 automake stuff from "inert" subdirs. And there was much rejoicing.
2421 * Makefile.am, NEWS, configure.in: Stuff
2422 * ChangeLog: removing auto-generated file
2423 * cygconf: Added instructions for mingw32 build
2424 * Makefile.am: renamed INSTALL to installation.txt
2425 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2426 * mingw32.txt: Added instructions for mingw32 build
2427 * configure.in: Enable assembly under mingw32
2429 2001-10-12 Bradley Bell <btb@icculus.org>
2431 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2432 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2433 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2434 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2435 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2436 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2437 to __DJGPP__, since it's built-in.
2439 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2441 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2442 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2446 2001-10-12 Bradley Bell <btb@icculus.org>
2448 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2449 * Makefile.am: make sure cygconf gets archived
2450 * configure.in: Increment version number in preparation for release
2451 * configure.in: Fix detection of opengl
2452 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2453 cygconf, arch/Makefile.am, arch/include/joy.h,
2454 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2455 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2456 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2457 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2458 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2459 Vastly improved compilability.
2461 2001-10-11 Bradley Bell <btb@icculus.org>
2463 * Makefile.am: Added macros/sdl.m4
2464 * autogen.sh: Added macros/sdl.m4
2466 2001-10-09 Bradley Bell <btb@icculus.org>
2468 * main/vers_id.h: Added DESCENT_VERSION constant
2469 * main/inferno.c: Added command-line help.
2470 * include/ogl_init.h: opengl improvments (following d1x changes)
2472 2001-10-07 Bradley Bell <btb@icculus.org>
2474 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2475 arch/ogl/Makefile.am: Remove duplicate headers.
2477 2001-08-02 Thimo Neubauer <thimo@debian.org>
2479 * mem/mem.c: totally crippled the memory manager because it does
2480 not make sense for non-DOS-systems and it would have been too
2481 complicated to get it 64bit clean
2483 2001-06-19 Bradley Bell <btb@icculus.org>
2485 * cvshowto.txt: updated anonymous password
2487 2001-02-08 Bradley Bell <btb@icculus.org>
2489 * COPYING, license.txt: Added d1x license
2491 2001-02-01 Bradley Bell <btb@icculus.org>
2493 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2495 2001-01-31 Bradley Bell <btb@icculus.org>
2497 * configure.in, arch/include/mouse.h, include/pstypes.h,
2498 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2499 * main/polyobj.c: fix typo
2500 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2501 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2502 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2503 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2504 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2505 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2506 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2507 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2508 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2509 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2510 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2511 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2512 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2513 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2514 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2515 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2516 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2517 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2518 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2519 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2520 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2521 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2522 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2523 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2524 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2525 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2527 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2528 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2529 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2530 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2532 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2534 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2535 cross-compiling, and cygwin fixes
2537 2001-01-30 Bradley Bell <btb@icculus.org>
2539 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2540 include/pstypes.h, include/strutil.h, main/Makefile.am,
2541 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2542 needs --without-assembler and --without-network to compile
2544 2001-01-29 Bradley Bell <btb@icculus.org>
2546 * configure.in, main/Makefile.am: Fixes to build system
2547 * main/kconfig.c: fix for non-linux joysticks
2548 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2549 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2550 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2551 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2552 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2553 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2554 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2556 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2557 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2558 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2559 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2560 sdl_timer.c: Fixed build system, minor fixes
2561 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2562 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2564 2001-01-28 Bradley Bell <btb@icculus.org>
2566 * conf.h.in, configure.in, arch/Makefile.am,
2567 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2568 arch/include/key.h, main/Makefile.am: More header unification...
2569 * main/newdemo.c: Added <ctype.h>
2570 * arch/include/: event.h, joy.h: unified input headers.
2571 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2572 OpenGL now uses SDL-GL instead of gii
2573 * arch/include/: key.h, mouse.h: Unified arch headers
2575 2001-01-25 Bradley Bell <btb@icculus.org>
2577 * autogen.sh: use "set -e" so execution stops if something goes
2580 2001-01-24 Bradley Bell <btb@icculus.org>
2583 * Makefile.am: Add ChangeLog to dist
2584 * ChangeLog: Putting this here so automake doesn't complain
2588 2001-01-24 Bradley Bell <btb@icculus.org>
2590 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2591 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2592 for building ChangeLog from RCS entries
2593 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2594 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2595 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2596 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2597 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2598 arch/Makefile.am, arch/dos/Makefile.am,
2599 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2600 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2601 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2602 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2603 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2604 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2605 unused/Makefile.am, unused/bios/Makefile.am,
2606 unused/lib/Makefile.am, unused/novga/Makefile.am,
2607 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2608 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2609 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2610 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2611 make dist, VPATH builds, ...
2612 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2613 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2614 arch/dos/Makefile.in, arch/linux/Makefile.in,
2615 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2616 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2617 misc/Makefile.in, texmap/Makefile.in: cruft removal
2618 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2620 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2621 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2622 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2623 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2625 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2626 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2627 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2628 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2629 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2630 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2631 main/songs.c, misc/args.c: changed args_find to FindArg
2633 2001-01-22 Bradley Bell <btb@icculus.org>
2635 * configure, main/Makefile.am, main/Makefile.in: configuration
2637 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2638 fix compiler warnings w/opengl
2639 * include/console.h: ggi support
2640 * arch/linux_init.c: svgalib support
2641 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2642 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2643 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2644 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2645 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2646 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2647 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2648 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2649 warnings and enable NDEBUG
2650 * arch/svgalib_init.c: svgalib support
2652 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2654 * main/kconfig.c: joystick support
2656 2001-01-21 Bradley Bell <btb@icculus.org>
2658 * cvshowto.txt: new file, taken from d1x webpage
2659 * AUTHORS, README: Taking over as maintainer of d2x
2660 * ChangeLog: Grab mouse with SDL/X11
2661 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2663 2001-01-20 Bradley Bell <btb@icculus.org>
2665 * configure, configure.in: Turned -Werror back off by default
2666 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2667 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2668 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2669 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2670 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2671 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2672 main/laser.c, main/multi.c, main/network.c, main/network.h,
2673 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2674 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2675 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2676 warnings, for non-OpenGL on linux, anyway...
2678 2001-01-19 Bradley Bell <btb@icculus.org>
2680 * copying: remove duplicate file
2681 * Import of d2x-0.0.9-pre1
2682 * Import of d2x-0.0.8