1 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
3 * main/piggy.c: fix bug 1067
5 2003-12-18 Bradley Bell <btb@icculus.org>
7 * main/kconfig.c: fixes for linux-native joystick
9 * main/kconfig.c: bunch of fixes (esp. for non linux-native
12 * arch/include/joy.h: comments/formatting
14 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
16 * compilerdefs.txt: added FreeBSD defs
18 2003-12-08 Bradley Bell <btb@icculus.org>
20 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
23 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
25 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
26 arch/linux/ipx_udp.c: fix FreeBSD compile errors
28 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
30 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
31 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
32 get rid of silly ulongs
34 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
35 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
36 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
37 change relevant __linux__ macros to __ELF__
39 2003-11-27 Bradley Bell <btb@icculus.org>
41 * include/ogl_init.h: added proto for ogl_check_mode
43 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
44 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
47 2003-11-26 Bradley Bell <btb@icculus.org>
49 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
52 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
55 * include/pstypes.h: OS X fixes
57 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
58 main/newmenu.h: linux fixes
60 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
61 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
62 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
63 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
64 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
67 * arch/sdl/gr.c: fix sdl gr_update
69 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
70 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
71 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
72 cfile/cfile.c, console/CON_console.c, include/d_io.h,
73 include/error.h, include/pstypes.h, include/strutil.h,
74 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
75 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
76 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
77 main/playsave.c, main/songs.c, main/state.c, main/text.c,
78 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
81 2003-11-25 Bradley Bell <btb@icculus.org>
83 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
84 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
85 libmve/VisualC/mveplayer.dsp: updated project files
87 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
90 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
91 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
92 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
93 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
96 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
97 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
100 2003-11-24 Bradley Bell <btb@icculus.org>
102 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
103 libmve/mveplay.c: stuff to play mve's in WinCE
105 * arch/win32/findfile.c: unused functions...
109 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
110 enabled mouse control of menus
112 * main/mission.h: oops, didn't mean to change this.
114 2003-11-21 Bradley Bell <btb@icculus.org>
116 * VisualCE/d2x/d2x.vcp: updated project file
118 2003-11-20 Bradley Bell <btb@icculus.org>
120 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
121 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
122 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
125 2003-11-17 Bradley Bell <btb@icculus.org>
127 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
128 main/menu.c: added option to disable kalinix under unix
130 * main/game.c, main/newmenu.c: always set menu mode for GL popups
132 2003-11-14 Bradley Bell <btb@icculus.org>
134 * main/automap.c: fix automap background image
136 * main/automap.c, main/automap.h: delete cruft
138 * main/automap.c: fix level number position
140 * main/automap.c: simplify g3_draw_line hack
142 * main/menu.c: stop pointless vid mode changes
144 2003-11-07 Bradley Bell <btb@icculus.org>
146 * NEWS, installation.txt: s'more documentation
148 2003-11-07 Steffen Pohle <stpohle@gmx.net>
150 * configure.ac: fix .exe extension problems
152 2003-11-07 Bradley Bell <btb@icculus.org>
154 * arch/ogl/ogl.c: disable texture format verification for OS X -
157 2003-11-06 Bradley Bell <btb@icculus.org>
159 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
160 use more traditional Alt+Enter for toggling fullscreen
162 * 2d/ibitblt.c, main/mission.h: comments/formatting
164 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
166 2003-11-06 Bradley Bell <btb@icculus.org>
168 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
169 resolution change, use kludge to avoid repetitive res changes
171 2003-11-04 Bradley Bell <btb@icculus.org>
173 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
174 structures and i/o routines back to piggy.c
176 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
178 * installation.txt: tell to install d1 .pig for better textures
180 2003-11-04 Bradley Bell <btb@icculus.org>
182 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
183 oem d1 v1.0 and registered d2 v1.0, comments
185 2003-11-03 Bradley Bell <btb@icculus.org>
187 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
188 all d1 shareware - even though files are different!
190 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
193 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
196 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
199 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
201 * main/movie.c: when no movies are found, divide by six the
202 number of warning lines sent to stdout
204 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
206 * include/byteswap.h: fix stupid copy/paste error
208 2003-10-24 Bradley Bell <btb@icculus.org>
210 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
211 gr_linear_rep_movsd_2x instead of almost identical
212 gr_linear_movsd_double. Better since we have assembly versions.
214 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
216 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
219 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
221 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
222 error with --disable-network, move reset_network_objects()
223 from gameseq.c to multi.c
225 2003-10-14 Bradley Bell <btb@icculus.org>
227 * AUTHORS, NEWS: stuff
229 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
231 2003-10-12 Bradley Bell <btb@icculus.org>
233 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
234 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
237 2003-10-12 Aaron Plattner <plattner@caltech.edu>
239 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
240 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
241 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
242 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
243 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
244 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
245 arch/win32/ipx_win.c, arch/win32/winnet.c,
246 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
247 main/multi.h, main/network.c: add IPv4 multicasting support
249 2003-10-11 Bradley Bell <btb@icculus.org>
251 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
253 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
254 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
255 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
256 main/weapon.h: lots of shareware and oem fixes
258 2003-10-10 Bradley Bell <btb@icculus.org>
260 * arch/win32/winnet.c: fixed stupid win32 network bug
262 2003-10-10 Bradley Bell <btb@icculus.org>
264 * main/piggy.c: increased D1_MAX_TMAP_NUM
266 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
268 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
269 which are animated in d2, refactorizes d1 texture reading
271 2003-10-10 Bradley Bell <btb@icculus.org>
273 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
274 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
275 main/collide.h, main/compbit.h, main/config.h, main/console.c,
276 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
277 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
278 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
279 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
280 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
281 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
282 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
283 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
284 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
285 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
286 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
287 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
288 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
289 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
290 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
291 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
292 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
293 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
294 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
295 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
296 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
297 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
298 main/wall.h: comments/formatting
300 2003-10-09 Bradley Bell <btb@icculus.org>
302 * main/text.c: fix text when using old datafiles
304 * main/laser.h: comments/whitespace
306 * main/laser.c, main/weapon.c: fixed smart missiles and smart
307 mines w/shareware data
309 * include/DT_drawtext.h: deleted unused file
311 2003-10-08 Bradley Bell <btb@icculus.org>
313 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
315 * arch/win32/ipx_udp.c: use closesocket() instead of close()
317 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
318 main/menu.c: Disabled 'd2x keys' weapon selection
320 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
322 * main/object.h, main/multi.h: get rid of most warnings issued by
323 cpp-precomp of gcc from Mac OS X dev tools
325 2003-10-05 Bradley Bell <btb@icculus.org>
327 * NEWS, configure.ac: increment version number
329 * cfile/cfile.c: better handling of CRLF text files (when that is
332 * utilities/hogcreate.c, utilities/hogextract.c,
333 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
334 reading/writing files
336 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
337 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
340 2003-10-04 Bradley Bell <btb@icculus.org>
342 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
344 * main/netmisc.c: change byte to sbyte, comments/whitespace
346 2003-10-03 Bradley Bell <btb@icculus.org>
348 * cfile/cfile.c, main/config.c: fix win32 eof bug.
350 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
353 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
354 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
355 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
356 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
357 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
358 main/object.c, main/object.h, main/paging.c, main/player.h,
359 main/robot.h, main/segment.h, main/state.c, main/switch.c,
360 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
361 main/weapon.c, main/weapon.h: change byte to sbyte,
364 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
365 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
366 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
367 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
369 * configure.ac: better checking for timeval
371 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
373 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
374 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
375 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
376 arch/win32/winnet.c, configure.ac, include/byteswap.h,
377 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
378 main/multibot.c, main/network.c: Make network architecture
379 choosable from game menu, add support for UDP/IP on Mac OS X and
382 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
384 * include/byteswap.h: added macros for coping with alignment
387 2003-10-02 Bradley Bell <btb@icculus.org>
389 * main/multi.h: added padding to little-endian version of
392 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
394 * main/netmisc.c: delete duplicate function
396 2003-10-01 Bradley Bell <btb@icculus.org>
398 * main/bm.c: make sure d1_texture_indices gets freed between
401 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
403 * main/piggy.h: fix size of d1 shareware descent.pig
405 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
407 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
408 main/gameseq.c, main/piggy.c: fix loading of d1 texture
409 replacements for non-animated textures
411 2003-08-02 Matthew Mueller <donut@dakotacom.net>
413 * main/controls.c: use fixed 20fps wiggle
415 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
417 * Makefile.am, debian/changelog.in, debian/control,
418 debian/d2x-common.dirs, debian/d2x-common.install,
419 debian/d2x-common.manpages, debian/d2x-gl.files,
420 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
421 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
422 utilities/Makefile.am, utilities/hogcreate.1,
423 utilities/hogextract.1, utilities/mvlcreate.1,
424 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
425 add man pages, distribute utility programs in new d2x-common deb
427 * rpm/d2x.spec.in: updated rpm spec file
429 2003-08-02 Bradley Bell <btb@icculus.org>
431 * cfile/cfile.c: update raw_position in cfputc and cfputs
433 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
435 * main/piggy.c: make error message more friendly
437 * main/piggy.c: simplify copying of bitmap flags
439 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
442 * cfile/cfile.c: revert to always using custom fgets
444 * main/endlevel.c, main/mission.c: handle missing exit sequence
445 components gracefully
447 * main/playsave.c: comments
449 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
451 * cfile/cfile.c: update raw_position in cfwrite
453 * main/network.c: comments/formatting
455 2003-06-22 Bradley Bell <btb@icculus.org>
457 * cfile/cfile.c: use standard fgets for non-archive files
459 * main/movie.c: use con_printf for missing movie warning
461 2003-06-18 Bradley Bell <btb@icculus.org>
463 * main/movie.c: fixed cfile conversion of movielib code
465 * main/console.c, main/hud.c: strip out colors, etc when printing
468 * include/u_mem.h: fix NDEBUG calloc macro
470 2003-06-15 Bradley Bell <btb@icculus.org>
472 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
475 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
476 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
477 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
478 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
479 main/scores.c, main/state.c, main/text.c, misc/args.c,
480 misc/strio.c: convert file i/o to cfile
482 2003-06-14 Bradley Bell <btb@icculus.org>
484 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
485 writing and other modes besides "rb" (mostly taken from
488 2003-06-09 Bradley Bell <btb@icculus.org>
490 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
493 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
494 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
497 2003-06-07 Taylor Richards <taylor@icculus.org>
499 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
501 2003-06-07 Bradley Bell <btb@icculus.org>
503 * main/console.c: fix non-console build
505 * main/gamesave.c: comments
507 * main/bm.c: remove redundant break
509 2003-06-06 Bradley Bell <btb@icculus.org>
511 * main/gauges.c, main/kconfig.c: comments/formatting
513 * console/.cvsignore: added .cvsignore
515 * main/console.c: can't write to console after it's closed
517 2003-06-05 Bradley Bell <btb@icculus.org>
519 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
520 console/internal.c, console/internal.h, include/CON_console.h,
521 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
522 finish console conversion away from SDL
524 2003-06-04 Bradley Bell <btb@icculus.org>
526 * console/CON_console.c, include/CON.console.h, include/console.h,
527 main/console.c, main/game.c: console conversion to native gr,
530 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
531 put prototype for gr_bm_bitblt in gr.h
533 2003-06-03 Bradley Bell <btb@icculus.org>
535 * console/CON_console.c, console/DT_drawtext.c,
536 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
537 main/console.c: use native fonts for console
539 * main/playsave.c: use shorts for short data
541 2003-06-02 Bradley Bell <btb@icculus.org>
543 * configure.ac, main/console.c: set console background, fix
546 2003-06-01 Bradley Bell <btb@icculus.org>
548 * Makefile.am, arch/sdl/event.c, configure.ac,
549 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
550 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
551 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
552 main/gamerend.c: added console code (from SDL_console)
554 2003-05-30 Bradley Bell <btb@icculus.org>
556 * README: minor update
558 2003-05-28 Bradley Bell <btb@icculus.org>
560 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
565 2003-06-06 Bradley Bell <btb@icculus.org>
567 * main/kconfig.c: fix crash in control menus
569 * main/gauges.c: force cockpit redraw in opengl
571 * main/gamerend.c: move ogl swap, so cockpit and console get
574 2003-06-01 Bradley Bell <btb@icculus.org>
576 * configure.ac, libmve/mveplay.c: define struct timeval if needed
580 2003-05-12 Bradley Bell <btb@icculus.org>
582 * configure.ac: increment version number
584 * main/bm.c: use con_printf for exit model warnings
586 * configure.ac: must check for timespec after setting -mno-cygwin
588 * main/inferno.c: added -nohogdir and -userdir options
590 * NEWS, main/titles.c: use briefings with no extension
594 2003-04-30 Bradley Bell <btb@icculus.org>
596 * configure.ac: have to include time.h when checking for nanosleep
598 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
601 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
602 increment version number
604 * main/Makefile.am: make dist fix
608 2003-04-29 Bradley Bell <btb@icculus.org>
610 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
613 2003-04-24 Bradley Bell <btb@icculus.org>
615 * configure.ac: increment version number
617 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
620 2003-04-24 Ingo van Lil <inguin@gmx.de>
622 * main/render.c: fix misspellings of NDEBUG
626 2003-04-14 Bradley Bell <btb@icculus.org>
628 * cfile/cfile.c: prefer files from d2 hog over d1 hog
630 2003-04-11 Bradley Bell <btb@icculus.org>
632 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
637 2003-04-11 Bradley Bell <btb@icculus.org>
639 * libmve/mveplay.c: use _sleep instead of sleep on win32
641 * Makefile.am, README, README.utils, arch/sdl/digi.c,
642 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
643 include/cfile.h, include/error.h, libmve/Makefile.am,
644 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
645 main/endlevel.h, main/playsave.c, misc/fileutil.c:
646 utilities/Makefile.am: comments/formatting/dist problems
648 * configure.ac: use different defines for os x
650 2003-04-07 Bradley Bell <btb@icculus.org>
652 * include/error.h, misc/error.c: put some old stuff back in,
653 eliminate duplicate error messages
655 * main/text.c: don't die on text not found
658 * main/inferno.c: print some useful info if hog not found, allow
659 -help to work if no text available
661 2003-04-07 Steffen Pohle <stpohle@gmx.net>
663 * arch/linux/Makefile.am: revert to previous version, so linux
666 2003-04-03 Bradley Bell <btb@icculus.org>
668 * main/endlevel.c: fixed exit model scheme yet again
670 2003-04-02 Bradley Bell <btb@icculus.org>
672 * misc/error.c: call Int3 on Assert
674 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
677 * main/wall.c: don't die when trying to toggle nonexistent
678 segment... vertigo level 10 is buggy!
680 * main/gamemine.c: comments/formatting
682 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
684 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
685 main/inferno.c: Allow use of 22K sound samples
687 2003-03-29 Bradley Bell <btb@icculus.org>
689 * arch/ogl/gr.c: default to bitmapped reticle
691 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
692 main/polyobj.c: rewrote endlevel stuff to reread exit model info
695 * arch/sdl/joy.c: fixed text seen for hats in control config
698 2003-03-28 Bradley Bell <btb@icculus.org>
700 * main/bm.c: heh, model nums in vertigo are hardcoded,
701 N_D2_POLYGON_MODELS can't change
703 * configure.ac, include/d1x.xpm, include/descent.xpm,
704 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
707 2003-03-27 Bradley Bell <btb@icculus.org>
709 * main/text.h: fixed text references for hat directions
711 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
713 2003-03-26 Bradley Bell <btb@icculus.org>
715 * main/playsave.c: make d2x keys backward compatible
717 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
719 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
722 2003-03-26 Bradley Bell <btb@icculus.org>
724 * main/piggy.c: fix crash when d1 data not present
726 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
727 read/write from plr file
729 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
730 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
731 added escort.h header
733 2003-03-25 Bradley Bell <btb@icculus.org>
735 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
736 D1_PIGFILE ("descent.pig") macro
738 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
739 models from d1 pig file
741 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
742 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
743 really) from d1 pig file
745 2003-03-23 Bradley Bell <btb@icculus.org>
747 * main/bm.c: stop extra robots from overwriting exit models
749 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
750 texture list doesn't get full
752 * main/bm.c: fix mem leak when reading extra robots
754 2003-03-21 Bradley Bell <btb@icculus.org>
756 * main/menu.c: Added option to set movie resolution (mostly works)
758 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
760 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
761 replacement functions to piggy.c
763 * main/gameseq.c: attempt to support mac d1 descent.pig
765 * main/bm.c: fix mem leak
767 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
768 files, both d1 and d2 oem briefing where showed
770 * main/inferno.c, main/movie.c: Change the default movie
771 resolution to "high", implement the option -lowresmovies
773 2003-03-20 Bradley Bell <btb@icculus.org>
775 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
777 * main/piggy.c: comments
779 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
781 * main/gameseq.c: delete duplicate function
783 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
785 2003-03-19 Bradley Bell <btb@icculus.org>
787 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
788 (cddb discid) support
790 * arch/sdl/digi.c, main/kludge.c: implemented
791 digi_link_sound_to_object3 for looping sounds, other looping stuff
793 * arch/sdl/gr.c: removing dependencies on stuff in main/
795 * arch/linux/Makefile.am, arch/linux/init.c,
796 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
797 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
798 other header cleanups
800 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
802 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
804 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
805 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
806 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
807 load d1 textures for d1 levels
809 2003-03-19 Bradley Bell <btb@icculus.org>
811 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
812 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
813 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
814 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
817 * README: added some OS X info
819 2003-03-17 Bradley Bell <btb@icculus.org>
821 * main/newdemo.c: simplify DEMO_FILENAME macro
823 * main/console.c, main/game.c: enable experimental console support
825 * main/gamerend.c: fixed location of fps meter in multi
827 2003-03-16 Bradley Bell <btb@icculus.org>
829 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
830 also look in shared data dir for demos
832 * main/newdemo.c, main/newdemo.h: comments/formatting
834 2003-03-15 Christopher Thielen <chris@luethy.net>
836 * main/kludge.c: set CDROM_dir back to "." - tricks game into
837 thinking d2 cd is always present
839 2003-03-15 Bradley Bell <btb@icculus.org>
841 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
844 * arch/sdl/rbaudio.c: formatting, enabled volume control under
847 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
848 gr_init. don't really know why this works, though
850 2003-03-14 Bradley Bell <btb@icculus.org>
852 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
854 * unused/bios/rbaudio.h: removed duplicate file
856 2003-03-14 Christopher Thielen <chris@luethy.net>
858 * arch/sdl/rbaudio.c: stop cd audio when exiting
860 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
862 * main/gamecntl.c: add comments to the "only matt knows" cheats
864 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
866 * main/gamemine.c: formatting, better texture conversion for d1
869 2003-03-14 Bradley Bell <btb@icculus.org>
871 * main/piggy.c: must swap all mac version pigfiles
873 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
874 main/multi.c: formatting, minor cleanups
876 * 2d/rle.c: need to swap line_size on bigendian machines
878 * main/mission.c, main/mission.h: detect mac full version hogfile
880 2003-03-13 Bradley Bell <btb@icculus.org>
882 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
883 added joy/mouse sensitivity slider, increased range to 16, and
886 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
889 * arch/linux/Makefile.am: removed extra backslash
891 * TODO, installation.txt: updated some documentation
893 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
894 menu, with maxfps option
896 2003-03-12 Bradley Bell <btb@icculus.org>
898 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
900 * arch/linux/alsadigi.c, arch/linux/findfile.c,
901 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
902 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
903 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
904 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
905 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
906 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
907 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
908 arch/linux/include/music.h, arch/linux/include/serial.h,
909 arch/linux/include/ukali.h: formatting
911 2003-03-11 Chris Arena <ccarena@cox.net>
913 * main/menu.c: fixed brightness slider
915 2003-03-01 Bradley Bell <btb@icculus.org>
917 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
918 robots and animated bitmaps work, but colors are messed up
920 2003-02-28 Bradley Bell <btb@icculus.org>
922 * main/player.h: whitespace
924 * main/automap.c, main/cntrlcen.c, main/collide.c,
925 main/gamerend.c: use Builtin_mission_num instead of 0 (if
926 descent.hog is present, d1 becomes mission 0)
928 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
929 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
930 arch/win32/winnet.c: MinGW compiles with network enabled again,
931 but still doesn't work
935 2003-02-28 Bradley Bell <btb@icculus.org>
937 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
938 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
941 2003-02-27 Bradley Bell <btb@icculus.org>
943 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
944 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
945 main/network.c, main/network.h: noted that hoard.ham is only needed
946 for multiplayer HOARD games, and should not be equated with
947 "vertigo". put HoardEquipped() back in network.c.
949 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
950 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
951 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
952 use timer_delay instead of d_delay
954 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
956 * main/render.c: added replacement qsort for solaris
958 2003-02-26 Bradley Bell <btb@icculus.org>
960 * main/gamemine.c: texture conversion for d1 shareware
962 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
964 * main/gamemine.c: better texture conversion for d1 levels
966 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
968 * main/kconfig.c: fix joystick support under MinGW
970 2003-02-26 Bradley Bell <btb@icculus.org>
972 * main/playsave.c: fix swapping glitch
974 * configure.ac, readme.txt: clean stuff up, getting ready for
977 * main/titles.c: begin support for rendering spinning robots in
980 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
983 * main/gamemine.c: load d1 shareware levels!
985 2003-02-25 Bradley Bell <btb@icculus.org>
989 * autogen.sh: add warning about old auto* versions, use
992 2003-02-24 Bradley Bell <btb@icculus.org>
994 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
995 briefings mostly working
996 * main/movie.c, main/titles.c: fixed some more briefing glitches
998 2003-02-23 Bradley Bell <btb@icculus.org>
1000 * main/movie.c: fixed crash when using shareware data files
1002 * arch/sdl/digi.c: fix crash on non-existent sounds
1003 (i.e. shareware data)
1005 2003-02-22 Bradley Bell <btb@icculus.org>
1007 * main/titles.c: fixed fullscreen toggle in briefings
1009 2003-02-21 Bradley Bell <btb@icculus.org>
1011 * configure.ac: check for mingw when enabling nasm
1012 * main/playsave.c: enable loading player files of either byte
1015 2003-02-20 Bradley Bell <btb@icculus.org>
1017 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1018 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1019 #343, not "rest of solution to bug #344"
1020 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1022 * main/kludge.c: partial solution to bug #344
1023 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1024 * compilerdefs.txt: added linux/mips info
1025 * ChangeLog: clean up changelog
1027 2003-02-19 Bradley Bell <btb@icculus.org>
1029 * libmve/mveplay.c: os x needs nanosleep prototype.
1031 2003-02-18 Bradley Bell <btb@icculus.org>
1033 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1034 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1035 to disable/enable audio
1036 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1037 * main/: movie.h, titles.c: make sure movie's palette is set before
1038 writing briefing text. Fixes bug #359
1039 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1041 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1042 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1044 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1046 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1047 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1048 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1050 * include/libmve.h: blah
1052 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1054 * main/render.c: 2nd attempt to fix solaris qsort bug
1056 2003-02-18 Bradley Bell <btb@icculus.org>
1058 * configure.ac, include/pstypes.h: put alignment detection in
1061 2003-02-17 Bradley Bell <btb@icculus.org>
1063 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1064 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1065 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1066 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1067 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1068 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1069 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1070 moved mve stuff to separate subdir
1071 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1072 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1073 mve code. Fixes (at least) bugs #41, #348, and #350.
1075 2003-02-14 Bradley Bell <btb@icculus.org>
1077 * main/Makefile.am: no more Makefile.mveplay. again
1078 * main/mveplay.c: typo
1080 2003-02-13 Bradley Bell <btb@icculus.org>
1082 * utilities/mvlextract.c: uint -> unsigned int
1083 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1084 standalone mveplayer, win32 support
1085 * main/movie.c: random bugfixes, win32 support
1086 * arch/sdl/Makefile.am: formatting
1087 * configure.ac: disable networking on mac/win for now
1088 * main/newmenu.c: comments
1090 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1092 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1093 redundant swap functions.
1095 2003-02-13 Bradley Bell <btb@icculus.org>
1097 * ChangeLog: update changelog
1099 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1101 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1102 polymodel alignment issues.
1104 2003-02-13 Bradley Bell <btb@icculus.org>
1106 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1107 fix various little bugs
1108 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1109 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1110 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1112 * README.utils: new file
1113 * main/: mve_main.c, mveplay.c: more movie fixes
1114 * README: updated README
1115 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1117 2003-02-12 Bradley Bell <btb@icculus.org>
1119 * utilities/mvlextract.c: bigendian mvl support
1120 * main/mveplay.c: formatting, stuff
1121 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1122 truecolor mve support, standalone mveplayer
1123 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1124 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1125 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1126 standalone mveplayer
1128 2003-01-22 Bradley Bell <btb@icculus.org>
1130 * include/: interp.h, interp.h: restore prototype for
1131 swap_polygon_model_data
1133 2003-01-21 Bradley Bell <btb@icculus.org>
1135 * main/piggy.c: use memcpy to avoid alignment problem
1136 * compilerdefs.txt: updated some defs, added sunos/sparc
1138 2003-01-15 Bradley Bell <btb@icculus.org>
1140 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1141 * main/gamemine.c: attempting to support d1 shareware
1142 * compilerdefs.txt: update defs
1144 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1146 * main/mveplay.c: fix several bugs, comments, formatting.
1148 2003-01-15 Bradley Bell <btb@icculus.org>
1150 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1151 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1152 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1153 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1155 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1156 formatting, comments
1158 2003-01-11 Bradley Bell <btb@icculus.org>
1160 * main/: mission.c, mission.h: attempt to support d1 for mac
1162 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1163 * main/object.h: foo
1165 2003-01-09 Bradley Bell <btb@icculus.org>
1167 * main/movie.c: use ifdef around gr_toggle_fullscreen
1169 2003-01-07 Bradley Bell <btb@icculus.org>
1171 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1172 main/mission.h: don't need .msn file for descent.hog anymore
1175 2003-01-06 Bradley Bell <btb@icculus.org>
1177 * main/mission.h, main/mission.c: comments
1178 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1181 2003-01-03 Bradley Bell <btb@icculus.org>
1183 * utilities/: txb2txt.c, txt2txb.c: remove old files
1184 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1185 * main/polyobj.c: attempt to make read_model_file
1187 * main/menu.c: move vertigo text
1189 2003-01-02 Bradley Bell <btb@icculus.org>
1191 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1192 main/polyobj.h: cleanup alignment changes
1193 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1194 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1195 main/object.h: fix alignment issues on sparc
1196 * cvshowto.txt: update cvs info
1198 * 2d/rle.c: make rle_swap handle RLE_BIG
1200 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1202 * main/render.c: workaround solaris qsort bug
1204 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1206 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1207 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1208 * arch/linux/Makefile.am: enabled linux joystick, kali
1209 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1210 arch/sdl/event.c: enabled linux joystick
1212 2002-12-31 Bradley Bell <btb@icculus.org>
1214 * main/gamemine.c: simplified warning msg
1215 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1216 * main/render.h: fix compiler warning
1218 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1220 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1222 2002-12-24 Bradley Bell <btb@icculus.org>
1224 * main/mission.c: fixes an infinite loop which was caused by d2x
1225 thinking d2demo was a descent 1 mission
1227 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1229 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1231 2002-12-24 Bradley Bell <btb@icculus.org>
1233 * main/render.c: comments
1235 2002-10-30 Bradley Bell <btb@icculus.org>
1237 * main/inferno.c: add help for -hogdir option
1238 * main/inferno.c: added -hogdir option
1240 2002-10-28 Bradley Bell <btb@icculus.org>
1242 * main/: inferno.c, menu.c: enabled Vertigo displays
1243 * include/3d.h: typo
1245 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1247 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1248 main/netmisc.c, main/network.c: simplify and eliminate redundant
1251 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1253 * maths/fixc.c: fix infinite loop in quad_sqrt.
1254 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1255 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1257 2002-10-12 Bradley Bell <btb@icculus.org>
1259 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1261 2002-10-11 Bradley Bell <btb@icculus.org>
1263 * main/hud.c: make hud_message work correctly
1264 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1266 * main/network.c: formatting, small fixes
1268 2002-10-10 Bradley Bell <btb@icculus.org>
1270 * main/netmisc.h: no swap_object for little-endian
1271 * main/: netmisc.h, network.c: use macros to simplify network
1273 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1275 * main/inferno.c: enable loading screen for mac shareware with
1277 * main/netmisc.c: whitespace
1278 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1280 * main/hud.c: whitespace
1281 * configure.ac: remove shareware build, add macdata build
1282 * main/songs.c: whitespace
1283 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1284 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1286 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1289 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1291 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1292 comments, formatting, etc.
1293 * iff/iff.c: fix bigendian iff loading.
1295 2002-10-03 Bradley Bell <btb@icculus.org>
1297 * utilities/txb2tex.c: typo
1298 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1299 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1301 * arch/sdl/mouse.c: whitespace
1303 2002-09-19 Bradley Bell <btb@icculus.org>
1305 * main/kconfig.c: fix a oops, add old logs
1306 * main/kconfig.c: support for >3 mouse buttons
1308 2002-09-18 Bradley Bell <btb@icculus.org>
1310 * include/gr.h: fix palette swap define
1312 2002-09-14 Bradley Bell <btb@icculus.org>
1314 * main/titles.c: load hires briefing screen if lores doesn't exist
1315 (i.e. vertigo) and MenuHires=0
1317 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1319 * main/: multi.h, network.h: pack some structures for ipx
1322 2002-09-14 Bradley Bell <btb@icculus.org>
1324 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1325 and load_endlevel_data() to expect newline-terminated strings, fix
1326 load_game_data to read null-terminated string for
1329 2002-09-07 Bradley Bell <btb@icculus.org>
1331 * main/newmenu.c: added error message
1332 * main/menu.h: enable -nohires with mac shareware
1333 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1334 * 2d/font.c: enable 0/255 palette swap for fonts
1335 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1337 * 2d/2dsline.c: fix ogl blooper
1339 2002-09-05 Bradley Bell <btb@icculus.org>
1341 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1343 * include/strutil.h: need string.h for strcasecmp
1344 * include/rle.h: okay, maybe it needs to be this way
1345 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1346 * 2d/scalec.c: more stuff from d2src
1347 * 2d/rle.c: more stuff from d2src, formatting
1348 * 2d/font.c: useless cruft
1349 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1350 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1353 2002-09-04 Bradley Bell <btb@icculus.org>
1355 * include/grdef.h: fix compiler warnings
1356 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1357 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1359 * main/game.c: we want the mac ibitblt for everything but dos and
1361 * main/texmerge.c: these routines are in tmerge.c
1362 * main/credits.c: enable credits for mac and oem data
1363 * main/bm.c: use either exit.ham or exit.pofs
1364 * include/ibitblt.h: enable some more code from d2src
1365 * include/gr.h: enable mac ubitblt_double
1366 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1367 * include/grdef.h: moved some inline asm from linear.h
1368 * 2d/ibitblt.c: brought in line with original d2 version
1369 * 2d/bitblt.c: reverted to original d2 version of this file, then
1370 added d1x enhancements
1371 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1372 * 2d/linear.h: moved these back to their original locations
1374 * main/mveplay.c: close some memory holes, speed up palette loading
1375 * main/movie.c: added fullscreen toggle while playing movies
1376 * main/inferno.c: comment out -superhires help text (always on)
1377 * include/timer.h: added approx_fsec_to_usec macro
1378 * arch/sdl/joy.c: fix compiler warning
1380 2002-09-01 Bradley Bell <btb@icculus.org>
1382 * main/network.c: oops
1383 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1384 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1385 timer_get_fixed_seconds
1388 2002-08-31 Bradley Bell <btb@icculus.org>
1390 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1392 * main/multi.h: network endian stuff
1393 * 2d/font.c, include/gr.h: fast file i/o for font headers
1394 * arch/win32/arch_ip.cpp: unused file
1395 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1396 bigendian networking fixes
1397 * main/menu.c: make net menu more accurate, also make superhires
1399 * include/pstypes.h: better to have __pack__ all the time, I think.
1400 needed for networking, e.g.
1401 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1403 * arch/win32/Makefile.am: unused file
1406 2002-08-30 Bradley Bell <btb@icculus.org>
1408 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1409 * main/: newmenu.h, titles.c: formatting
1410 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1411 main/multi.h: networking works, finally
1412 * TODO: added TODO file
1413 * arch/linux/arch_ip.cpp: unused fine
1414 * README: network sorta working
1415 * main/: Makefile.am, multi.c, network.c, network.h: more
1417 * main/menu.c: load builtin mission correctly
1418 * main/inferno.c: documentation
1419 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1421 * main/Makefile.mveplay: don't need no more
1423 2002-08-29 Bradley Bell <btb@icculus.org>
1425 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1426 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1427 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1429 * include/ipx_drv.h: more network fixing
1430 * arch/linux/include/ipx_drv.h: more network fixing
1431 * include/ipx.h: formatting
1432 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1433 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1434 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1435 main/inferno.c: fixed networking fuck-up?
1436 * Makefile.am: moved mingw info to README
1437 * README, mingw32.txt: moved mingw info to README
1439 2002-08-27 Bradley Bell <btb@icculus.org>
1441 * utilities/mvlextract.c: allow specifying file to extract
1442 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1444 * utilities/hogextract.c: allow specifying file to extract
1445 * main/mission.c: Have to get mission_num _after_ promoting...
1446 * main/: gameseq.c, titles.c: beginning d1 briefing support
1447 * descent.msn: beginning d1 briefing support
1448 * main/: titles.c, titles.h: d1-style mission briefings
1449 * main/piggy.h: whitespace
1450 * main/movie.c: beginning robot movie support, fall back on lo/hi
1451 res if hi/lo not available
1452 * main/mission.c: added Builtin_mission_num for builtin mission,
1453 D1Hogdir, d1-style mission briefings
1454 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1456 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1457 (for d1 missions that need d1 data)
1458 * 2d/ibitblt.c: whitespace
1460 2002-08-26 Bradley Bell <btb@icculus.org>
1462 * utilities/mvlcreate.c: oops
1463 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1465 * utilities/hogextract.c: added [v]iew option
1466 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1467 * main/titles.c: fix writable string, disable DumbAdjust thing
1468 * main/polyobj.h: whitespace
1469 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1471 * main/movie.c: read movies from AltHogDir, other fixes
1472 * main/: mission.c, mission.h: fix bug w/mission filename
1473 * main/gameseq.c: comments
1474 * main/digi.h: whitespace n stuff
1475 * include/mve_audio.h: added audio flag macros
1476 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1480 2002-08-23 Bradley Bell <btb@icculus.org>
1482 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1484 * Makefile.am: remove d2demo.mn2
1485 * cfile/cfile.c, include/cfile.h: add cfile_size function
1486 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1487 eliminate need for .mn2 files for oem and demo
1489 2002-08-22 Bradley Bell <btb@icculus.org>
1491 * main/bm.c: fix for vertigo
1492 * main/menu.h: make OEM menu pcx available
1493 * 2d/rle.c: merge with original d2 file
1494 * Makefile.am, configure.ac: let mission files get installed by
1497 2002-08-17 Bradley Bell <btb@icculus.org>
1499 * configure.ac: make FAST_FILE_IO the default on little-endian
1501 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1502 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1505 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1507 * main/: game.c, menu.c, mission.c: promote builtin missions.
1509 2002-08-15 Bradley Bell <btb@icculus.org>
1511 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1512 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1513 * utilities/.cvsignore: added cvsignore
1514 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1516 * main/piggy.c: mac data file loading
1517 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1518 transparency and swap 0/255 correctly for mac data files
1520 2002-08-13 Bradley Bell <btb@icculus.org>
1522 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1523 to utilities to avoid conflict with c++ std lib <utility>
1524 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1525 txt2txb.c: moved utility to utilities to avoid conflict with c++
1527 * Makefile.am, configure.ac: add utilities
1529 2002-08-09 Bradley Bell <btb@icculus.org>
1531 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1534 2002-08-08 Bradley Bell <btb@icculus.org>
1536 * main/inferno.c: comments
1537 * main/: newmenu.c, songs.c: mac demo datafile support
1538 * installation.txt: update
1539 * main/gamesave.c: use lowercase for consistency
1540 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1541 models for other than d2demo
1543 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1545 * main/gamemine.c: formatting, better d1 texture conversion
1546 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1547 main/mission.h: recognize .msn mission files.
1549 2002-08-07 Bradley Bell <btb@icculus.org>
1551 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1552 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1553 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1554 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1555 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1556 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1559 2002-08-06 Bradley Bell <btb@icculus.org>
1561 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1562 * main/Makefile.am: formatting
1563 * 2d/font.c: make gr_remap_font just reload the whole thing
1564 * configure.ac: formatting
1565 * Makefile.am: added d2demo.mn2
1566 * d2demo.mn2: mission file for shareware
1567 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1568 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1569 * main/sounds.h: shareware stuff, whitespace
1570 * main/: polyobj.c, polyobj.h: more fast i/o macros
1571 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1573 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1574 endlevel stuff to non-shareware, allow movies/endlevel for
1576 * main/cntrlcen.c: typo
1577 * main/bm.h: use global Piggy_hamfile_version
1578 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1579 macros, use global Piggy_hamfile_version
1580 * main/Makefile.am: terrain and movie stuff always used now
1581 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1583 * main/: gamemine.c, gamesave.c: load DMB levels
1584 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1585 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1587 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1589 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1591 2002-08-04 Bradley Bell <btb@icculus.org>
1593 * main/inferno.c: shareware stuff, formatting
1594 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1595 * arch/sdl/gr.c: don't need to set mode in gr_init
1597 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1599 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1601 * Makefile.am, descent.mn2: added mission file for descent 1
1603 2002-08-02 Bradley Bell <btb@icculus.org>
1605 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1606 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1607 main/piggy.h, misc/error.c: junk
1608 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1609 render.h, scores.c, scores.h, terrain.c: shareware stuff
1610 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1611 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1612 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1613 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1614 main/weapon.c, main/weapon.h: fast i/o macros
1616 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1618 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1619 main/gamemine.h, main/gamesave.c: load d1 levels
1621 2002-07-30 Bradley Bell <btb@icculus.org>
1623 * configure.ac: oops
1624 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1626 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1627 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1628 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1629 main/piggy.c, main/titles.c: support shareware datafiles!
1630 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1631 piggy.c: SHAREWARE fixes
1633 2002-07-29 Bradley Bell <btb@icculus.org>
1635 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1636 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1637 misc/fileutil.c: Portability - OS X support
1639 2002-07-27 Bradley Bell <btb@icculus.org>
1641 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1642 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1643 segment.h: portability
1644 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1645 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1646 main/wall.h: portabilization
1647 * 2d/font.c, include/gr.h: portability
1649 2002-07-26 Bradley Bell <btb@icculus.org>
1651 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1652 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1653 * main/player.c: foo
1654 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1655 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1656 misc/fileutil.h: portable file i/o utils
1657 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1658 writable string anymore... / formatting
1659 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1660 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1661 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1662 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1663 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1664 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1665 portable-izing file loading routines
1667 2002-07-24 Bradley Bell <btb@icculus.org>
1669 * main/mveplay.c: correctly play files with 16bit uncompressed
1670 audio, mem checking, etc
1671 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1674 2002-07-23 Bradley Bell <btb@icculus.org>
1676 * misc/Makefile.am: unused file
1677 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1678 main/sounds.h: remove experimental nmovie stuff
1679 * main/movie.c: add some debugging output
1681 2002-07-22 Bradley Bell <btb@icculus.org>
1683 * main/: console.c, state.c: simplified header
1684 * main/movie.c: enable mveplay audio
1685 * main/old/movie.c: moved to main/
1686 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1687 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1688 main/mvelib.c, main/mveplay.c: initial movie support
1689 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1690 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1691 include/ogl_init.h, include/pstypes.h, main/console.c,
1692 main/state.c, mem/mem.c: OS X stuff
1693 * configure.ac: OS X and movie stuff
1695 2002-07-19 Bradley Bell <btb@icculus.org>
1697 * compilerdefs.txt: OSX defs
1699 2002-07-18 Bradley Bell <btb@icculus.org>
1701 * main/inferno.c: use simpler rcs tags
1702 * autogen.sh: keep Changelog in cvs (and use --accum)
1703 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1704 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1705 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1706 main/songs.c: changed cdrom->rbaudio
1707 * include/rbaudio.h: moved to /include
1709 2002-07-17 Bradley Bell <btb@icculus.org>
1711 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1712 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1713 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1714 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1715 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1716 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1717 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1718 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1719 3d/setup.c: use simpler rcs tags
1724 2002-07-17 Bradley Bell <btb@icculus.org>
1726 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1727 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1728 * debian/rules: don't need readme's
1729 * debian/rules: move d1x license to COPYING, license clarifications
1730 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1731 license to COPYING, license clarifications
1732 * debian/rules: fix debian docs
1733 * debian/rules: fix debian manpages
1734 * debian/d2x-sdl.menu: fix debian menu
1735 * debian/rules: link to undocumented man page for debs
1736 * Makefile.am, configure.ac, debian/control, debian/copyright,
1737 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1738 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1739 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1742 2002-07-16 Bradley Bell <btb@icculus.org>
1744 * debian/: rules, changelog.in: deb stuff
1745 * configure.ac: cleaner nasm detection
1746 * debian/: changelog.in, control, rules: deb stuff
1747 * README, installation.txt: typos, stuff
1748 * configure.ac: better #defines
1749 * configure.ac: whitespace
1750 * configure.ac: better documentation
1751 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1752 SDL_JOYSTICK not needed
1753 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1754 * configure.ac: need higher SDL for joystick
1755 * debian/: control, rules: deb stuff
1756 * arch/sdl/joy.c: old junk
1757 * Makefile.am, configure.ac: automake updates
1758 * main/: inferno.c, text.c: don't use althogdir on non-unix
1759 * configure.ac: more autoconf updates
1760 * misc/strutil.c: better strrev
1761 * main/inferno.c: need limits.h on mingw also
1762 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1765 2002-04-19 Bradley Bell <btb@icculus.org>
1767 * main/network.c: let hoard.ham be a cfile
1768 * main/text.c: better error message when hog not found
1771 2002-03-23 Bradley Bell <btb@icculus.org>
1773 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1774 arch/sdl/Makefile.am: Use SDL joystick automatically
1775 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1777 2002-03-05 Bradley Bell <btb@icculus.org>
1779 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1782 2002-02-23 Bradley Bell <btb@icculus.org>
1784 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1785 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1786 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1787 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1788 main/editor/Makefile.am: moved includes to include
1789 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1790 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1791 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1792 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1794 * main/game.c: disabled cockpit for OGL, formatting
1795 * 2d/ibitblt.c: formatting
1797 2002-02-16 Bradley Bell <btb@icculus.org>
1799 * include/oldsdl.h: check for older macros
1800 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1801 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1802 allow older sdl versions
1804 2002-02-15 Bradley Bell <btb@icculus.org>
1806 * main/: automap.c, automap.h, inferno.c: automap resolution now
1808 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1809 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1810 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1811 win32/include/key_arch.h: never mind - that would be pointless
1812 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1813 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1814 win32/include/key_arch.h: copied files from d1x
1815 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1816 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1817 * main/multipow.c: need conf.h
1818 * arch/win32/Makefile.am: new file
1819 * include/pstypes.h: added u_int16_t (needed in base_ip)
1820 * arch/win32/arch_ip.cpp: copied from d1x
1822 2002-02-14 Bradley Bell <btb@icculus.org>
1824 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1825 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1826 main/netlist.c: Added hotkeys to toggle fullscreen mode
1827 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1828 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1829 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1830 reorder.h: Lotsa networking stuff from d1x
1832 2002-02-13 Bradley Bell <btb@icculus.org>
1834 * include/gr.h, main/game.c: Fullscreen toggle stuff
1835 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1837 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1838 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1841 2002-02-11 Bradley Bell <btb@icculus.org>
1843 * main/bm.c: use portable loader if bigendian
1844 * include/pstypes.h: don't define bool for c++
1845 * include/cfile.h: extern AltHogDir stuff
1846 * include/byteswap.h: use WORDS_BIGENDIAN
1847 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1848 * main/vers_id.h: added D2X_IVER
1849 * misc/args.c: don't use d1x.ini
1850 * Makefile.am: rpm stuff
1851 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1854 2002-02-09 Bradley Bell <btb@icculus.org>
1856 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1858 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1860 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1863 2002-02-06 Bradley Bell <btb@icculus.org>
1865 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1866 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1867 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1868 * debian/: changelog.in, control, copyright, d2x-gl.files,
1869 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1873 2002-02-02 Bradley Bell <btb@icculus.org>
1875 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1876 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1877 Enabled RELEASE option
1879 2002-01-31 Bradley Bell <btb@icculus.org>
1881 * Makefile.am, configure.ac: specify prerequisite versions of
1882 autoconf and automake
1884 2002-01-29 Bradley Bell <btb@icculus.org>
1886 * main/mission.c: RCS header added
1887 * main/inferno.c: update copyright date
1888 * main/mission.c: allow missions to be in AltHogDir
1889 * configure.ac: Display results of configure
1890 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1893 2002-01-28 Bradley Bell <btb@icculus.org>
1895 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1896 Data files now go in DATADIR/games/d2x, user files now go in
1899 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1901 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1902 files now go in ~/.d2x
1904 2002-01-24 Bradley Bell <btb@icculus.org>
1906 * configure.ac: fix nasm not found error message
1908 2002-01-18 Bradley Bell <btb@icculus.org>
1910 * configure.in: getting rid of old configure.in
1911 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1912 main/movie.c: Movie playing kludgey stuff
1913 * misc/args.c: formatting
1914 * main/inferno.c: allow -h for help
1915 * include/error.h: don't die on int3, unless -debug given
1916 * mingw32.txt: more stuff
1918 2001-12-29 Bradley Bell <btb@icculus.org>
1920 * Makefile.am: Got rid of thinking.txt
1921 * main/inferno.c: document -nomovies option
1923 2001-12-28 Bradley Bell <btb@icculus.org>
1925 * main/titles.c: formatting, put some code into place for rendering
1926 of robots during briefings
1928 2001-12-27 Bradley Bell <btb@icculus.org>
1932 2001-12-23 Craig Hadady <chadady@iglou.com>
1934 * 2d/rle.c: fixed bug in dummy array.
1936 2001-12-03 Bradley Bell <btb@icculus.org>
1938 * arch/sdl/init.c: fix formatting
1939 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1940 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1941 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1942 and sdl joystick stuff
1944 2001-11-30 Bradley Bell <btb@icculus.org>
1946 * thinking.txt: not needed
1948 2001-11-27 Bradley Bell <btb@icculus.org>
1950 * cygconf, mingw32.txt: use sdl from source on cygwin
1951 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1952 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1953 SDL_CFLAGS to CFLAGS
1955 2001-11-27 Bradley Bell <btb@icculus.org>
1959 2001-11-14 Bradley Bell <btb@icculus.org>
1961 * texmap/scanline.c: use optimization flags as texmap default
1962 * NEWS: mouse wheel, etc
1963 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1964 wheel to emulate 3rd axis
1965 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1966 * include/error.h: kludge to ungrab mouse when we hit an int3
1967 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1968 __ENV_MSDOS__ to __MSDOS__
1969 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1971 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1973 * arch/sdl/digi.c: implemented digi_set_volume
1974 * include/grdef.h, main/config.c, misc/d_io.c: change
1975 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1976 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1977 main/piggy.c: use MAKE_SIG
1978 * installation.txt: update
1979 * configure.ac: new file
1980 * arch/sdl/joydefs.c: #include pstypes.h
1981 * arch/sdl/init.c: SDL joystick stuff
1982 * acconfig.h: adjust MINGW defines
1983 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1984 controls menu now works
1986 2001-11-13 Bradley Bell <btb@icculus.org>
1988 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1990 * Makefile.am: New file
1991 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1993 * compilerdefs.txt: New file
1994 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1996 2001-11-12 Bradley Bell <btb@icculus.org>
1998 * main/playsave.c: load player files regardless of byte order of
2001 2001-11-11 Bradley Bell <btb@icculus.org>
2003 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2005 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2006 * NEWS: GL savegame thumbnails
2007 * acconfig.h, configure.in: make option for NMOVIES, default to off
2009 2001-11-09 Bradley Bell <btb@icculus.org>
2011 * main/state.c: Enabled savegame thumbnails under OpenGL
2012 * unused/pa_null/pa_enabl.h: remove duplicate header
2013 * misc/args.c: use d2x.ini for option file
2014 * mem/mem.c: Move mem_realloc inside the ifdef
2015 * main/menu.c: fix 640x400 menu text
2016 * main/inferno.c: added documentation
2017 * main/endlevel.c: fix warnings
2018 * arch/ogl/gr.c: Get rid of gl spew
2019 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2020 * acconfig.h: Define __SDL__ for mingw
2022 2001-11-08 Bradley Bell <btb@icculus.org>
2024 * 2d/font.c: free OGL font data when rereading
2025 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2026 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2027 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2028 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2029 main/weapon.h: Enabled shareware build, endlevel flythrough
2031 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2032 of use for shareware build
2033 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2035 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2037 2001-11-05 Bradley Bell <btb@icculus.org>
2039 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2041 * include/3d.h: Add comment
2043 2001-11-04 Bradley Bell <btb@icculus.org>
2045 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2047 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2049 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2050 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2051 main/hudmsg.h: Enable d1x-style hud_message
2052 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2053 * 2d/font.c: re-init ogl fonts after remapping colors.
2055 2001-11-02 Bradley Bell <btb@icculus.org>
2057 * misc/Makefile.am: remove byteswap.h (duplicate header)
2058 * 2d/font.c: fixed gr_remap_font, minor stuff
2059 * configure.in: take out -O2 if doing debug build
2060 * main/bm.c: formatting
2061 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2062 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2063 macros, get rid of functions
2065 2001-11-01 Bradley Bell <btb@icculus.org>
2067 * misc/byteswap.h: removed duplicate header
2069 2001-10-31 Bradley Bell <btb@icculus.org>
2071 * NEWS, main/automap.c: automap works in opengl
2072 * NEWS, configure.in: Added news
2073 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2074 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2075 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2076 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2077 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2078 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2079 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2080 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2081 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2083 2001-10-27 Bradley Bell <btb@icculus.org>
2085 * main/inferno.c: added some documentation
2087 2001-10-25 Bradley Bell <btb@icculus.org>
2089 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2091 * Makefile.am, configure.in, arch/Makefile.am,
2092 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2093 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2094 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2095 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2096 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2097 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2098 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2099 it's ugly, but It'll be easier to sync with d1x.
2100 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2101 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2102 main/editor/Makefile.am: attempt at support for editor, makefile
2104 * misc/d_delay.c: formatting fix
2105 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2106 tmappent.S, tmapppro.S: adding support for runtime selection of
2108 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2109 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2110 including multi.h and network.h, fix backslashes, fix compiler
2112 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2113 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2114 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2115 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2116 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2117 including multi.h and network.h, fix backslashes
2118 * include/pstypes.h: added typedef for u_int64_t on mingw
2119 * include/3d.h: added prototype for g3_uninit_polygon_model
2120 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2122 2001-10-24 Bradley Bell <btb@icculus.org>
2124 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2125 arch subdirs, as in d1x.
2126 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2127 earlier style until i understand automake 1.5 better. remove input
2129 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2130 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2131 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2132 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2133 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2134 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2135 Moved input stuff to arch subdirs, as in d1x.
2136 * NEWS, configure.in: blah blah
2138 2001-10-23 Bradley Bell <btb@icculus.org>
2140 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2141 * texmap/tmapppro.S: no need for #include <conf.h> here
2142 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2144 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2145 file. RCS header added
2146 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2147 #ifdef'ing out the whole file. RCS header added
2148 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2149 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2150 fixes. Now works with automake 1.5 and autoconf 2.52.
2151 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2152 mingw (-grabmouse now works on win32).
2153 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2154 These don't belong in cvs
2158 2001-10-20 Bradley Bell <btb@icculus.org>
2160 * 2d/font.c: Don't free unused variables...
2161 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2163 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2164 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2165 main/Makefile.am: make dist more sensible
2166 * Makefile.am: Kludge for linking on mingw
2168 2001-10-19 Bradley Bell <btb@icculus.org>
2170 * Makefile.am, configure.in, arch/win32/Makefile.am,
2171 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2172 * include/ipx_drv.h: Check for __MINGW32__
2173 * include/i86.h: Imported from d1x
2174 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2175 * arch/dos/modex.asm: Fixed %include
2176 * main/console.c: RCS headers added
2177 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2179 * Makefile.am, main/Makefile.am: Moved final link to top-level
2180 directory instead of main/
2181 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2182 __ENV_LINUX__ to __linux__
2183 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2184 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2185 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2186 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2187 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2188 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2189 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2190 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2191 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2192 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2194 * configure.in: add --enable-xploader, support arch/linux subdir,
2196 * main/inferno.c: conditionalize conf.h
2198 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2200 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2201 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2202 misc/fileutil.h: Partial application of linux/alpha patch.
2204 2001-10-19 Bradley Bell <btb@icculus.org>
2206 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2207 networking in line with d1x, moved some arch/linux_* stuff to
2209 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2210 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2211 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2212 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2214 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2215 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2216 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2217 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2218 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2219 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2220 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2221 linux/include/ukali.h: Brought linux networking in line with d1x,
2222 moved some arch/linux_* stuff to arch/linux/*
2223 * include/ipx_drv.h: Imported from d1x
2224 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2225 * main/ipx_drv.c: Imported from d1x
2226 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2227 main/network.h, main/Makefile.am: Trying to get network working on
2229 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2230 main/Makefile.am: build fixes
2231 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2232 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2233 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2234 starting to get net working.
2235 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2236 conditionalized min,max macros
2238 2001-10-18 Bradley Bell <btb@icculus.org>
2240 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2241 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2242 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2243 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2245 * 2d/2dsline.c: RCS headers added/changed
2246 * configure.in: fix NASMFLAGS bug
2247 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2250 2001-10-17 Bradley Bell <btb@icculus.org>
2252 * NEWS: Fixed the invulnerable robots bug!
2253 * main/collide.c: Fixed the invulnerable robots bug!
2255 2001-10-14 Bradley Bell <btb@icculus.org>
2257 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2260 2001-10-13 Bradley Bell <btb@icculus.org>
2262 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2263 arch/Makefile.am, arch/dos/Makefile.am,
2264 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2265 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2266 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2267 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2268 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2269 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2270 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2271 arch/win32/include/Makefile.am, iff/Makefile.am,
2272 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2273 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2274 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2275 unused/bios/Makefile.am, unused/lib/Makefile.am,
2276 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2277 unused/ui/Makefile.am, unused/vga/Makefile.am,
2278 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2279 automake stuff from "inert" subdirs. And there was much rejoicing.
2280 * Makefile.am, NEWS, configure.in: Stuff
2281 * ChangeLog: removing auto-generated file
2282 * cygconf: Added instructions for mingw32 build
2283 * Makefile.am: renamed INSTALL to installation.txt
2284 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2285 * mingw32.txt: Added instructions for mingw32 build
2286 * configure.in: Enable assembly under mingw32
2288 2001-10-12 Bradley Bell <btb@icculus.org>
2290 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2291 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2292 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2293 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2294 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2295 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2296 to __DJGPP__, since it's built-in.
2298 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2300 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2301 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2305 2001-10-12 Bradley Bell <btb@icculus.org>
2307 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2308 * Makefile.am: make sure cygconf gets archived
2309 * configure.in: Increment version number in preparation for release
2310 * configure.in: Fix detection of opengl
2311 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2312 cygconf, arch/Makefile.am, arch/include/joy.h,
2313 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2314 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2315 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2316 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2317 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2318 Vastly improved compilability.
2320 2001-10-11 Bradley Bell <btb@icculus.org>
2322 * Makefile.am: Added macros/sdl.m4
2323 * autogen.sh: Added macros/sdl.m4
2325 2001-10-09 Bradley Bell <btb@icculus.org>
2327 * main/vers_id.h: Added DESCENT_VERSION constant
2328 * main/inferno.c: Added command-line help.
2329 * include/ogl_init.h: opengl improvments (following d1x changes)
2331 2001-10-07 Bradley Bell <btb@icculus.org>
2333 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2334 arch/ogl/Makefile.am: Remove duplicate headers.
2336 2001-08-02 Thimo Neubauer <thimo@debian.org>
2338 * mem/mem.c: totally crippled the memory manager because it does
2339 not make sense for non-DOS-systems and it would have been too
2340 complicated to get it 64bit clean
2342 2001-06-19 Bradley Bell <btb@icculus.org>
2344 * cvshowto.txt: updated anonymous password
2346 2001-02-08 Bradley Bell <btb@icculus.org>
2348 * COPYING, license.txt: Added d1x license
2350 2001-02-01 Bradley Bell <btb@icculus.org>
2352 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2354 2001-01-31 Bradley Bell <btb@icculus.org>
2356 * configure.in, arch/include/mouse.h, include/pstypes.h,
2357 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2358 * main/polyobj.c: fix typo
2359 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2360 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2361 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2362 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2363 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2364 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2365 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2366 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2367 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2368 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2369 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2370 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2371 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2372 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2373 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2374 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2375 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2376 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2377 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2378 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2379 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2380 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2381 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2382 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2383 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2384 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2386 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2387 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2388 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2389 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2391 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2393 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2394 cross-compiling, and cygwin fixes
2396 2001-01-30 Bradley Bell <btb@icculus.org>
2398 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2399 include/pstypes.h, include/strutil.h, main/Makefile.am,
2400 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2401 needs --without-assembler and --without-network to compile
2403 2001-01-29 Bradley Bell <btb@icculus.org>
2405 * configure.in, main/Makefile.am: Fixes to build system
2406 * main/kconfig.c: fix for non-linux joysticks
2407 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2408 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2409 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2410 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2411 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2412 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2413 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2415 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2416 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2417 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2418 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2419 sdl_timer.c: Fixed build system, minor fixes
2420 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2421 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2423 2001-01-28 Bradley Bell <btb@icculus.org>
2425 * conf.h.in, configure.in, arch/Makefile.am,
2426 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2427 arch/include/key.h, main/Makefile.am: More header unification...
2428 * main/newdemo.c: Added <ctype.h>
2429 * arch/include/: event.h, joy.h: unified input headers.
2430 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2431 OpenGL now uses SDL-GL instead of gii
2432 * arch/include/: key.h, mouse.h: Unified arch headers
2434 2001-01-25 Bradley Bell <btb@icculus.org>
2436 * autogen.sh: use "set -e" so execution stops if something goes
2439 2001-01-24 Bradley Bell <btb@icculus.org>
2442 * Makefile.am: Add ChangeLog to dist
2443 * ChangeLog: Putting this here so automake doesn't complain
2447 2001-01-24 Bradley Bell <btb@icculus.org>
2449 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2450 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2451 for building ChangeLog from RCS entries
2452 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2453 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2454 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2455 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2456 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2457 arch/Makefile.am, arch/dos/Makefile.am,
2458 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2459 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2460 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2461 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2462 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2463 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2464 unused/Makefile.am, unused/bios/Makefile.am,
2465 unused/lib/Makefile.am, unused/novga/Makefile.am,
2466 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2467 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2468 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2469 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2470 make dist, VPATH builds, ...
2471 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2472 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2473 arch/dos/Makefile.in, arch/linux/Makefile.in,
2474 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2475 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2476 misc/Makefile.in, texmap/Makefile.in: cruft removal
2477 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2479 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2480 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2481 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2482 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2484 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2485 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2486 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2487 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2488 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2489 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2490 main/songs.c, misc/args.c: changed args_find to FindArg
2492 2001-01-22 Bradley Bell <btb@icculus.org>
2494 * configure, main/Makefile.am, main/Makefile.in: configuration
2496 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2497 fix compiler warnings w/opengl
2498 * include/console.h: ggi support
2499 * arch/linux_init.c: svgalib support
2500 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2501 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2502 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2503 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2504 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2505 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2506 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2507 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2508 warnings and enable NDEBUG
2509 * arch/svgalib_init.c: svgalib support
2511 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2513 * main/kconfig.c: joystick support
2515 2001-01-21 Bradley Bell <btb@icculus.org>
2517 * cvshowto.txt: new file, taken from d1x webpage
2518 * AUTHORS, README: Taking over as maintainer of d2x
2519 * ChangeLog: Grab mouse with SDL/X11
2520 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2522 2001-01-20 Bradley Bell <btb@icculus.org>
2524 * configure, configure.in: Turned -Werror back off by default
2525 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2526 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2527 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2528 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2529 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2530 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2531 main/laser.c, main/multi.c, main/network.c, main/network.h,
2532 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2533 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2534 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2535 warnings, for non-OpenGL on linux, anyway...
2537 2001-01-19 Bradley Bell <btb@icculus.org>
2539 * copying: remove duplicate file
2540 * Import of d2x-0.0.9-pre1
2541 * Import of d2x-0.0.8