1 2004-05-22 Matthew Mueller <donut@dakotacom.net>
3 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
4 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
7 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
8 screenshots if the entire thing wasn't written in one call to
11 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
12 info not being updated on win32 (d1x r1.11)
14 * arch/win32/digi.c: remove some redundancy by not needing to do
15 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
16 clean up some indenting of DS_release_slot calls. And make
17 DS_release_slot return 1 when a sound is already not playing, in
18 addition to when a sound was killed. (d1x r1.10)
20 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
21 linux version (d1x r1.5)
23 * main/kconfig.c: make next axis config key skip currently
24 allocated axes (d1x r1.11)
26 2004-05-22 David Cleaver <wraithx@morpheus.net>
28 * main/kconfig.c: joy configuration next axis key from WraithX
31 2004-05-22 Bradley Bell <btb@icculus.org>
33 * main/game.c, main/inferno.c: typo
35 2004-05-21 Matthew Mueller <donut@dakotacom.net>
37 * main/game.c, main/game.h, main/inferno.c: make rear view
38 leave_time variable with -rearviewleavetime argument (d1x r1.25,
41 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
43 * main/inferno.c: change -udp documentation to d2x behaviour
45 2004-05-21 Bradley Bell <btb@icculus.org>
47 * include/gr.h: added missing define for menu fullscreen toggle
49 2004-05-21 Matthew Mueller <donut@dakotacom.net>
51 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
52 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
54 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
56 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
57 arch/linux/include/joystick.h: patch from Steven Mueller for using
58 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
60 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
62 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
63 main/physics.c, main/render.c, main/wall.c: file-line for segfault
64 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
66 * arch/win32/digi.c: digisound fixes (d1x r1.7)
68 2004-05-21 Bradley Bell <btb@icculus.org>
70 * main/inferno.c: added -udp documentation from d1x
72 2004-05-20 Bradley Bell <btb@icculus.org>
74 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
76 2004-05-20 David Cleaver <wraithx@morpheus.net>
78 * main/controls.c, main/gamecntl.c, main/kconfig.c,
79 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
80 game.c r1.21, r1.6, r1.4, r1.3)
82 2004-05-20 Bradley Bell <btb@icculus.org>
84 * main/inferno.c: document -ihaveabrokenmouse
86 2004-05-20 Matthew Mueller <donut@dakotacom.net>
88 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
90 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
92 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
93 mouse driver problems (d1x r1.2, r1.2)
95 2004-05-20 Matthew Mueller <donut@dakotacom.net>
97 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
98 join list score crash (d1x r1.8)
100 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
102 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
103 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
106 2004-05-20 Bradley Bell <btb@icculus.org>
108 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
110 * main/inferno.c: integrated some niceautomap stuff from d1x
112 2004-05-20 Matthew Mueller <donut@dakotacom.net>
114 * arch/win32/joyhh.c: fixed the config bug where it'd always put
115 in some weird axis (d1x r1.3)
117 * arch/win32/init.c: set win32 icon to icon from resource file
120 * arch/win32/key.c: win32: fixed space key not working in messages
123 2004-05-20 Bradley Bell <btb@icculus.org>
125 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
128 2004-05-20 Matthew Mueller <donut@dakotacom.net>
130 * main/inferno.c: document -gl_refresh (d1x r1.20)
132 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
133 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
136 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
137 change the arg type for (d1x r1.5)
139 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
141 * arch/win32/digi.c: altsounds (d1x r1.6)
143 2004-05-20 Matthew Mueller <donut@dakotacom.net>
145 * arch/win32/digi.c: fixed a major memory leak and removed a bit
146 of redundancy (d1x r1.5)
148 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
149 fix crashing (d1x r1.4)
151 * arch/win32/digi.c: win32's digi_start_sound was not calling
152 DS_release_slot after setting .playing=0, resulting in a
153 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
155 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
156 apparently it was somehow causing some joysticks (Sidewinder
157 Precision 2) to only turn when the stick was moving, but not when
158 at turned but held stationary. And it was completely unused
159 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
162 * main/game.c: add alt+enter to toggle fullscreen (in addition to
163 previous key combos (d1x r1.29)
165 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
166 g, and b values (d1x r1.15)
168 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
169 sometimes (didn't handle negative palette steps) (d1x r1.34)
171 * arch/ogl/ogl.c: add caching of weapon inner models, screen
172 shatter effects, robot explosions and weapons, and some more
173 always present stuff. Also clean up ogl_cache_weapon_textures
176 2004-05-20 Bradley Bell <btb@icculus.org>
178 * main/kludge.c, main/game.c: move gr_renderstats and
179 gr_badtexture back to game.c
181 2004-05-20 Matthew Mueller <donut@dakotacom.net>
183 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
184 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
186 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
188 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
189 loaded after texture caching stage (d1x r1.34)
191 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
192 for renderstats (d1x r1.33)
194 2004-05-19 Matthew Mueller <donut@dakotacom.net>
196 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
197 main/inferno.c: add anisotropic texture filtering suport (d1x
198 r1.33, r1.32, r1.23, r1.32)
200 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
203 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
204 include/ogl_init.h: utilize hardware multitexturing support if
205 possible (requires GL_NV_texture_env_combine4 extension) (d1x
206 r1.32, r1.30, r1.4, 1.22)
208 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
211 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
213 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
214 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
215 effects in OGL using SetGammaRamp, much faster than the hack that
216 was being used. currently SDL only (though not too hard to add to
217 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
219 * main/menu.c: allow arbitrary (custom) resolution entry in
220 change_res menu (d1x r1.14)
222 2004-05-19 Bradley Bell <btb@icculus.org>
224 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
225 d1x-style res change menu (mostly works)
227 * misc/args.c: use strnicmp instead of strncasecmp
229 2004-05-19 Matthew Mueller <donut@dakotacom.net>
231 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
232 command-line option (d1x r1.27)
234 * main/inferno.c: restore inferno.c initialization of
235 screen_compatible and use_double_buffer to 'normal' values, broken
236 long long ago in one of the high res menu patches (d1x r1.30)
238 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
239 resolutions to be specified on command line (d1x r1.2, r1.29,
240 r1.4) -- doesn't work yet
242 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
244 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
247 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
248 volume song stop/starting (d1x r1.7)
250 2004-05-18 Matthew Mueller <donut@dakotacom.net>
252 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
255 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
256 ogl_ulinec (d1x r1.29)
258 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
260 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
261 bottom are inclusive not exclusive (d1x r1.28)
263 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
264 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
266 * arch/sdl/digi.c: fix typo
268 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
270 * arch/win32/init.c, arch/win32/win32.c: move win32 window
271 creation code from arch_init_start into arch_init to fix weirdness
272 with --help (d1x r1.5, r1.6)
274 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
275 sync issues and lack of midi reset (d1x r1.5)
277 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
280 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
281 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
283 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
286 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
288 2004-05-18 Bradley Bell <btb@icculus.org>
290 * include/vecmat.h: comments/formatting
292 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
294 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
295 include/test.lnk: remove unnecessary files
297 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
298 This enables compilation with gcc 3.1
300 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
302 * main/switch.c: took care of switches triggering single-sided
303 walls (don't try to access the nonexistent adjacent wall via NULL
304 pointers or negative array indices)
306 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
308 * main/wall.c: fix invalid memory access for d1 levels which
309 don't have a corresponding wall behind.
311 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
313 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
314 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
315 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
316 interface header to new header file internal.h
318 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
320 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
321 bitmask for each joystick axis that has sent input data,
322 and will not crash Windows anymore during joystick setup because
323 of for() loop over axis being executed once too often.
325 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
326 gr_remap_mono_font() and call it after loading saved level.
328 * main/laser.c: limit homing missile turn rate
330 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
331 centers (work like fuel centers but provide shield)
333 * main/gameseg.c: fix endless loop in some levels with a
334 certain (complicated) structure
336 2004-05-13 Bradley Bell <btb@icculus.org>
338 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
339 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
340 updated project files for SDL 1.2.7
342 * Makefile.am: add VisualC, VisualCE dirs to tarball
344 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
346 * arch/sdl/digi.c: formatting
348 2004-05-12 Bradley Bell <btb@icculus.org>
350 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
353 * 2d/palette.c, include/palette.h: added function to create blend
356 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
358 2004-05-11 Bradley Bell <btb@icculus.org>
360 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
362 2004-05-10 Bradley Bell <btb@icculus.org>
364 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
365 g3_draw_transp_poly had the fade level backwards, decided to just
366 fix g3_draw_poly so it behaves correctly, transparency or not,
367 reverted changes to render_face
369 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
371 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
372 rendering transparent (e.g. cloaked) walls
374 * main/render.c: render_face now calls g3_draw_transp_poly() for
375 cloaked walls in OpenGL
377 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
379 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
380 that from other apps, had "static" distortions.
382 2004-04-22 Bradley Bell <btb@icculus.org>
384 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
386 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
387 aligned version of PUT_INTEL_* macros
389 2004-04-15 Bradley Bell <btb@icculus.org>
391 * main/inferno.c: comment out unused checksum variable
393 2004-04-14 Bradley Bell <btb@icculus.org>
395 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
397 2004-04-14 Terran Melconian <terran@consistent.org>
399 * main/gameseg.c: use portable rand function (fixes #1118)
401 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
403 * main/songs.c: uncomment calls to RBAStop (fixes #473)
405 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
407 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
408 get rid of warnings (now compiles with -Werror on SunOS)
410 * main/piggy.c: fix (really) wierd SunOS bug
412 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
413 caused by not allocating enough mem for rle bitmaps
415 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
417 * include/pstypes.h: sun OS typedef fixes
419 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
421 * main/piggy.c: fix bug 1067
423 * main/piggy.c: fix bugfix for 1067
425 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
426 with descent.pig of mac registered)
428 2003-12-18 Bradley Bell <btb@icculus.org>
430 * main/kconfig.c: fixes for linux-native joystick
432 * main/kconfig.c: bunch of fixes (esp. for non linux-native
435 * arch/include/joy.h: comments/formatting
437 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
439 * compilerdefs.txt: added FreeBSD defs
441 2003-12-08 Bradley Bell <btb@icculus.org>
443 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
446 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
448 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
449 arch/linux/ipx_udp.c: fix FreeBSD compile errors
451 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
453 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
454 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
455 get rid of silly ulongs
457 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
458 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
459 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
460 change relevant __linux__ macros to __ELF__
462 2003-11-27 Bradley Bell <btb@icculus.org>
464 * include/ogl_init.h: added proto for ogl_check_mode
466 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
467 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
470 2003-11-26 Bradley Bell <btb@icculus.org>
472 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
473 3.3 compiler warnings
475 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
478 * include/pstypes.h: OS X fixes
480 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
481 main/newmenu.h: linux fixes
483 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
484 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
485 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
486 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
487 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
490 * arch/sdl/gr.c: fix sdl gr_update
492 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
493 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
494 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
495 cfile/cfile.c, console/CON_console.c, include/d_io.h,
496 include/error.h, include/pstypes.h, include/strutil.h,
497 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
498 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
499 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
500 main/playsave.c, main/songs.c, main/state.c, main/text.c,
501 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
504 2003-11-25 Bradley Bell <btb@icculus.org>
506 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
507 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
508 libmve/VisualC/mveplayer.dsp: updated project files
510 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
513 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
514 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
515 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
516 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
519 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
520 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
523 2003-11-24 Bradley Bell <btb@icculus.org>
525 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
526 libmve/mveplay.c: stuff to play mve's in WinCE
528 * arch/win32/findfile.c: unused functions...
532 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
533 enabled mouse control of menus
535 * main/mission.h: oops, didn't mean to change this.
537 2003-11-21 Bradley Bell <btb@icculus.org>
539 * VisualCE/d2x/d2x.vcp: updated project file
541 2003-11-20 Bradley Bell <btb@icculus.org>
543 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
544 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
545 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
548 2003-11-17 Bradley Bell <btb@icculus.org>
550 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
551 main/menu.c: added option to disable kalinix under unix
553 * main/game.c, main/newmenu.c: always set menu mode for GL popups
555 2003-11-14 Bradley Bell <btb@icculus.org>
557 * main/automap.c: fix automap background image
559 * main/automap.c, main/automap.h: delete cruft
561 * main/automap.c: fix level number position
563 * main/automap.c: simplify g3_draw_line hack
565 * main/menu.c: stop pointless vid mode changes
567 2003-11-07 Bradley Bell <btb@icculus.org>
569 * NEWS, installation.txt: s'more documentation
571 2003-11-07 Steffen Pohle <stpohle@gmx.net>
573 * configure.ac: fix .exe extension problems
575 2003-11-07 Bradley Bell <btb@icculus.org>
577 * arch/ogl/ogl.c: disable texture format verification for OS X -
580 2003-11-06 Bradley Bell <btb@icculus.org>
582 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
583 use more traditional Alt+Enter for toggling fullscreen
585 * 2d/ibitblt.c, main/mission.h: comments/formatting
587 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
589 2003-11-06 Bradley Bell <btb@icculus.org>
591 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
592 resolution change, use kludge to avoid repetitive res changes
594 2003-11-04 Bradley Bell <btb@icculus.org>
596 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
597 structures and i/o routines back to piggy.c
599 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
601 * installation.txt: tell to install d1 .pig for better textures
603 2003-11-04 Bradley Bell <btb@icculus.org>
605 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
606 oem d1 v1.0 and registered d2 v1.0, comments
608 2003-11-03 Bradley Bell <btb@icculus.org>
610 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
611 all d1 shareware - even though files are different!
613 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
616 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
619 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
622 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
624 * main/movie.c: when no movies are found, divide by six the
625 number of warning lines sent to stdout
627 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
629 * include/byteswap.h: fix stupid copy/paste error
631 2003-10-24 Bradley Bell <btb@icculus.org>
633 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
634 gr_linear_rep_movsd_2x instead of almost identical
635 gr_linear_movsd_double. Better since we have assembly versions.
637 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
639 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
642 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
644 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
645 error with --disable-network, move reset_network_objects()
646 from gameseq.c to multi.c
648 2003-10-14 Bradley Bell <btb@icculus.org>
650 * AUTHORS, NEWS: stuff
652 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
654 2003-10-12 Bradley Bell <btb@icculus.org>
656 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
657 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
660 2003-10-12 Aaron Plattner <plattner@caltech.edu>
662 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
663 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
664 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
665 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
666 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
667 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
668 arch/win32/ipx_win.c, arch/win32/winnet.c,
669 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
670 main/multi.h, main/network.c: add IPv4 multicasting support
672 2003-10-11 Bradley Bell <btb@icculus.org>
674 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
676 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
677 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
678 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
679 main/weapon.h: lots of shareware and oem fixes
681 2003-10-10 Bradley Bell <btb@icculus.org>
683 * arch/win32/winnet.c: fixed stupid win32 network bug
685 2003-10-10 Bradley Bell <btb@icculus.org>
687 * main/piggy.c: increased D1_MAX_TMAP_NUM
689 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
691 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
692 which are animated in d2, refactorizes d1 texture reading
694 2003-10-10 Bradley Bell <btb@icculus.org>
696 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
697 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
698 main/collide.h, main/compbit.h, main/config.h, main/console.c,
699 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
700 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
701 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
702 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
703 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
704 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
705 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
706 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
707 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
708 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
709 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
710 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
711 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
712 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
713 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
714 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
715 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
716 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
717 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
718 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
719 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
720 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
721 main/wall.h: comments/formatting
723 2003-10-09 Bradley Bell <btb@icculus.org>
725 * main/text.c: fix text when using old datafiles
727 * main/laser.h: comments/whitespace
729 * main/laser.c, main/weapon.c: fixed smart missiles and smart
730 mines w/shareware data
732 * include/DT_drawtext.h: deleted unused file
734 2003-10-08 Bradley Bell <btb@icculus.org>
736 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
738 * arch/win32/ipx_udp.c: use closesocket() instead of close()
740 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
741 main/menu.c: Disabled 'd2x keys' weapon selection
743 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
745 * main/object.h, main/multi.h: get rid of most warnings issued by
746 cpp-precomp of gcc from Mac OS X dev tools
748 2003-10-05 Bradley Bell <btb@icculus.org>
750 * NEWS, configure.ac: increment version number
752 * cfile/cfile.c: better handling of CRLF text files (when that is
755 * utilities/hogcreate.c, utilities/hogextract.c,
756 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
757 reading/writing files
759 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
760 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
763 2003-10-04 Bradley Bell <btb@icculus.org>
765 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
767 * main/netmisc.c: change byte to sbyte, comments/whitespace
769 2003-10-03 Bradley Bell <btb@icculus.org>
771 * cfile/cfile.c, main/config.c: fix win32 eof bug.
773 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
776 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
777 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
778 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
779 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
780 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
781 main/object.c, main/object.h, main/paging.c, main/player.h,
782 main/robot.h, main/segment.h, main/state.c, main/switch.c,
783 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
784 main/weapon.c, main/weapon.h: change byte to sbyte,
787 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
788 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
789 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
790 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
792 * configure.ac: better checking for timeval
794 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
796 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
797 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
798 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
799 arch/win32/winnet.c, configure.ac, include/byteswap.h,
800 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
801 main/multibot.c, main/network.c: Make network architecture
802 choosable from game menu, add support for UDP/IP on Mac OS X and
805 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
807 * include/byteswap.h: added macros for coping with alignment
810 2003-10-02 Bradley Bell <btb@icculus.org>
812 * main/multi.h: added padding to little-endian version of
815 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
817 * main/netmisc.c: delete duplicate function
819 2003-10-01 Bradley Bell <btb@icculus.org>
821 * main/bm.c: make sure d1_texture_indices gets freed between
824 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
826 * main/piggy.h: fix size of d1 shareware descent.pig
828 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
830 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
831 main/gameseq.c, main/piggy.c: fix loading of d1 texture
832 replacements for non-animated textures
834 2003-08-02 Matthew Mueller <donut@dakotacom.net>
836 * main/controls.c: use fixed 20fps wiggle
838 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
840 * Makefile.am, debian/changelog.in, debian/control,
841 debian/d2x-common.dirs, debian/d2x-common.install,
842 debian/d2x-common.manpages, debian/d2x-gl.files,
843 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
844 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
845 utilities/Makefile.am, utilities/hogcreate.1,
846 utilities/hogextract.1, utilities/mvlcreate.1,
847 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
848 add man pages, distribute utility programs in new d2x-common deb
850 * rpm/d2x.spec.in: updated rpm spec file
852 2003-08-02 Bradley Bell <btb@icculus.org>
854 * cfile/cfile.c: update raw_position in cfputc and cfputs
856 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
858 * main/piggy.c: make error message more friendly
860 * main/piggy.c: simplify copying of bitmap flags
862 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
865 * cfile/cfile.c: revert to always using custom fgets
867 * main/endlevel.c, main/mission.c: handle missing exit sequence
868 components gracefully
870 * main/playsave.c: comments
872 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
874 * cfile/cfile.c: update raw_position in cfwrite
876 * main/network.c: comments/formatting
878 2003-06-22 Bradley Bell <btb@icculus.org>
880 * cfile/cfile.c: use standard fgets for non-archive files
882 * main/movie.c: use con_printf for missing movie warning
884 2003-06-18 Bradley Bell <btb@icculus.org>
886 * main/movie.c: fixed cfile conversion of movielib code
888 * main/console.c, main/hud.c: strip out colors, etc when printing
891 * include/u_mem.h: fix NDEBUG calloc macro
893 2003-06-15 Bradley Bell <btb@icculus.org>
895 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
898 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
899 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
900 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
901 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
902 main/scores.c, main/state.c, main/text.c, misc/args.c,
903 misc/strio.c: convert file i/o to cfile
905 2003-06-14 Bradley Bell <btb@icculus.org>
907 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
908 writing and other modes besides "rb" (mostly taken from
911 2003-06-09 Bradley Bell <btb@icculus.org>
913 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
916 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
917 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
920 2003-06-07 Taylor Richards <taylor@icculus.org>
922 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
924 2003-06-07 Bradley Bell <btb@icculus.org>
926 * main/console.c: fix non-console build
928 * main/gamesave.c: comments
930 * main/bm.c: remove redundant break
932 2003-06-06 Bradley Bell <btb@icculus.org>
934 * main/gauges.c, main/kconfig.c: comments/formatting
936 * console/.cvsignore: added .cvsignore
938 * main/console.c: can't write to console after it's closed
940 2003-06-05 Bradley Bell <btb@icculus.org>
942 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
943 console/internal.c, console/internal.h, include/CON_console.h,
944 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
945 finish console conversion away from SDL
947 2003-06-04 Bradley Bell <btb@icculus.org>
949 * console/CON_console.c, include/CON.console.h, include/console.h,
950 main/console.c, main/game.c: console conversion to native gr,
953 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
954 put prototype for gr_bm_bitblt in gr.h
956 2003-06-03 Bradley Bell <btb@icculus.org>
958 * console/CON_console.c, console/DT_drawtext.c,
959 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
960 main/console.c: use native fonts for console
962 * main/playsave.c: use shorts for short data
964 2003-06-02 Bradley Bell <btb@icculus.org>
966 * configure.ac, main/console.c: set console background, fix
969 2003-06-01 Bradley Bell <btb@icculus.org>
971 * Makefile.am, arch/sdl/event.c, configure.ac,
972 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
973 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
974 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
975 main/gamerend.c: added console code (from SDL_console)
977 2003-05-30 Bradley Bell <btb@icculus.org>
979 * README: minor update
981 2003-05-28 Bradley Bell <btb@icculus.org>
983 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
988 2003-06-06 Bradley Bell <btb@icculus.org>
990 * main/kconfig.c: fix crash in control menus
992 * main/gauges.c: force cockpit redraw in opengl
994 * main/gamerend.c: move ogl swap, so cockpit and console get
997 2003-06-01 Bradley Bell <btb@icculus.org>
999 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1003 2003-05-12 Bradley Bell <btb@icculus.org>
1005 * configure.ac: increment version number
1007 * main/bm.c: use con_printf for exit model warnings
1009 * configure.ac: must check for timespec after setting -mno-cygwin
1011 * main/inferno.c: added -nohogdir and -userdir options
1013 * NEWS, main/titles.c: use briefings with no extension
1017 2003-04-30 Bradley Bell <btb@icculus.org>
1019 * configure.ac: have to include time.h when checking for nanosleep
1021 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1024 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1025 increment version number
1027 * main/Makefile.am: make dist fix
1031 2003-04-29 Bradley Bell <btb@icculus.org>
1033 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1036 2003-04-24 Bradley Bell <btb@icculus.org>
1038 * configure.ac: increment version number
1040 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1043 2003-04-24 Ingo van Lil <inguin@gmx.de>
1045 * main/render.c: fix misspellings of NDEBUG
1049 2003-04-14 Bradley Bell <btb@icculus.org>
1051 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1053 2003-04-11 Bradley Bell <btb@icculus.org>
1055 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1060 2003-04-11 Bradley Bell <btb@icculus.org>
1062 * libmve/mveplay.c: use _sleep instead of sleep on win32
1064 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1065 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1066 include/cfile.h, include/error.h, libmve/Makefile.am,
1067 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1068 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1069 utilities/Makefile.am: comments/formatting/dist problems
1071 * configure.ac: use different defines for os x
1073 2003-04-07 Bradley Bell <btb@icculus.org>
1075 * include/error.h, misc/error.c: put some old stuff back in,
1076 eliminate duplicate error messages
1078 * main/text.c: don't die on text not found
1081 * main/inferno.c: print some useful info if hog not found, allow
1082 -help to work if no text available
1084 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1086 * arch/linux/Makefile.am: revert to previous version, so linux
1089 2003-04-03 Bradley Bell <btb@icculus.org>
1091 * main/endlevel.c: fixed exit model scheme yet again
1093 2003-04-02 Bradley Bell <btb@icculus.org>
1095 * misc/error.c: call Int3 on Assert
1097 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1100 * main/wall.c: don't die when trying to toggle nonexistent
1101 segment... vertigo level 10 is buggy!
1103 * main/gamemine.c: comments/formatting
1105 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1107 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1108 main/inferno.c: Allow use of 22K sound samples
1110 2003-03-29 Bradley Bell <btb@icculus.org>
1112 * arch/ogl/gr.c: default to bitmapped reticle
1114 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1115 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1118 * arch/sdl/joy.c: fixed text seen for hats in control config
1121 2003-03-28 Bradley Bell <btb@icculus.org>
1123 * main/bm.c: heh, model nums in vertigo are hardcoded,
1124 N_D2_POLYGON_MODELS can't change
1126 * configure.ac, include/d1x.xpm, include/descent.xpm,
1127 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1130 2003-03-27 Bradley Bell <btb@icculus.org>
1132 * main/text.h: fixed text references for hat directions
1134 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1136 2003-03-26 Bradley Bell <btb@icculus.org>
1138 * main/playsave.c: make d2x keys backward compatible
1140 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1142 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1145 2003-03-26 Bradley Bell <btb@icculus.org>
1147 * main/piggy.c: fix crash when d1 data not present
1149 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1150 read/write from plr file
1152 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1153 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1154 added escort.h header
1156 2003-03-25 Bradley Bell <btb@icculus.org>
1158 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1159 D1_PIGFILE ("descent.pig") macro
1161 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1162 models from d1 pig file
1164 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1165 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1166 really) from d1 pig file
1168 2003-03-23 Bradley Bell <btb@icculus.org>
1170 * main/bm.c: stop extra robots from overwriting exit models
1172 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1173 texture list doesn't get full
1175 * main/bm.c: fix mem leak when reading extra robots
1177 2003-03-21 Bradley Bell <btb@icculus.org>
1179 * main/menu.c: Added option to set movie resolution (mostly works)
1181 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1183 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1184 replacement functions to piggy.c
1186 * main/gameseq.c: attempt to support mac d1 descent.pig
1188 * main/bm.c: fix mem leak
1190 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1191 files, both d1 and d2 oem briefing where showed
1193 * main/inferno.c, main/movie.c: Change the default movie
1194 resolution to "high", implement the option -lowresmovies
1196 2003-03-20 Bradley Bell <btb@icculus.org>
1198 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1200 * main/piggy.c: comments
1202 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1204 * main/gameseq.c: delete duplicate function
1206 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1208 2003-03-19 Bradley Bell <btb@icculus.org>
1210 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1211 (cddb discid) support
1213 * arch/sdl/digi.c, main/kludge.c: implemented
1214 digi_link_sound_to_object3 for looping sounds, other looping stuff
1216 * arch/sdl/gr.c: removing dependencies on stuff in main/
1218 * arch/linux/Makefile.am, arch/linux/init.c,
1219 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1220 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1221 other header cleanups
1223 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1225 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1227 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1228 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1229 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1230 load d1 textures for d1 levels
1232 2003-03-19 Bradley Bell <btb@icculus.org>
1234 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1235 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1236 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1237 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1240 * README: added some OS X info
1242 2003-03-17 Bradley Bell <btb@icculus.org>
1244 * main/newdemo.c: simplify DEMO_FILENAME macro
1246 * main/console.c, main/game.c: enable experimental console support
1248 * main/gamerend.c: fixed location of fps meter in multi
1250 2003-03-16 Bradley Bell <btb@icculus.org>
1252 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1253 also look in shared data dir for demos
1255 * main/newdemo.c, main/newdemo.h: comments/formatting
1257 2003-03-15 Christopher Thielen <chris@luethy.net>
1259 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1260 thinking d2 cd is always present
1262 2003-03-15 Bradley Bell <btb@icculus.org>
1264 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1267 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1270 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1271 gr_init. don't really know why this works, though
1273 2003-03-14 Bradley Bell <btb@icculus.org>
1275 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1277 * unused/bios/rbaudio.h: removed duplicate file
1279 2003-03-14 Christopher Thielen <chris@luethy.net>
1281 * arch/sdl/rbaudio.c: stop cd audio when exiting
1283 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1285 * main/gamecntl.c: add comments to the "only matt knows" cheats
1287 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1289 * main/gamemine.c: formatting, better texture conversion for d1
1292 2003-03-14 Bradley Bell <btb@icculus.org>
1294 * main/piggy.c: must swap all mac version pigfiles
1296 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1297 main/multi.c: formatting, minor cleanups
1299 * 2d/rle.c: need to swap line_size on bigendian machines
1301 * main/mission.c, main/mission.h: detect mac full version hogfile
1303 2003-03-13 Bradley Bell <btb@icculus.org>
1305 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1306 added joy/mouse sensitivity slider, increased range to 16, and
1309 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1312 * arch/linux/Makefile.am: removed extra backslash
1314 * TODO, installation.txt: updated some documentation
1316 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1317 menu, with maxfps option
1319 2003-03-12 Bradley Bell <btb@icculus.org>
1321 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1323 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1324 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1325 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1326 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1327 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1328 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1329 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1330 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1331 arch/linux/include/music.h, arch/linux/include/serial.h,
1332 arch/linux/include/ukali.h: formatting
1334 2003-03-11 Chris Arena <ccarena@cox.net>
1336 * main/menu.c: fixed brightness slider
1338 2003-03-01 Bradley Bell <btb@icculus.org>
1340 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1341 robots and animated bitmaps work, but colors are messed up
1343 2003-02-28 Bradley Bell <btb@icculus.org>
1345 * main/player.h: whitespace
1347 * main/automap.c, main/cntrlcen.c, main/collide.c,
1348 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1349 descent.hog is present, d1 becomes mission 0)
1351 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1352 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1353 arch/win32/winnet.c: MinGW compiles with network enabled again,
1354 but still doesn't work
1358 2003-02-28 Bradley Bell <btb@icculus.org>
1360 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1361 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1362 many opengl glitches
1364 2003-02-27 Bradley Bell <btb@icculus.org>
1366 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1367 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1368 main/network.c, main/network.h: noted that hoard.ham is only needed
1369 for multiplayer HOARD games, and should not be equated with
1370 "vertigo". put HoardEquipped() back in network.c.
1372 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1373 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1374 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1375 use timer_delay instead of d_delay
1377 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1379 * main/render.c: added replacement qsort for solaris
1381 2003-02-26 Bradley Bell <btb@icculus.org>
1383 * main/gamemine.c: texture conversion for d1 shareware
1385 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1387 * main/gamemine.c: better texture conversion for d1 levels
1389 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1391 * main/kconfig.c: fix joystick support under MinGW
1393 2003-02-26 Bradley Bell <btb@icculus.org>
1395 * main/playsave.c: fix swapping glitch
1397 * configure.ac, readme.txt: clean stuff up, getting ready for
1400 * main/titles.c: begin support for rendering spinning robots in
1403 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1406 * main/gamemine.c: load d1 shareware levels!
1408 2003-02-25 Bradley Bell <btb@icculus.org>
1412 * autogen.sh: add warning about old auto* versions, use
1415 2003-02-24 Bradley Bell <btb@icculus.org>
1417 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1418 briefings mostly working
1420 * main/movie.c, main/titles.c: fixed some more briefing glitches
1422 2003-02-23 Bradley Bell <btb@icculus.org>
1424 * main/movie.c: fixed crash when using shareware data files
1427 * arch/sdl/digi.c: fix crash on non-existent sounds
1428 (i.e. shareware data)
1430 2003-02-22 Bradley Bell <btb@icculus.org>
1432 * main/titles.c: fixed fullscreen toggle in briefings
1434 2003-02-21 Bradley Bell <btb@icculus.org>
1436 * configure.ac: check for mingw when enabling nasm
1438 * main/playsave.c: enable loading player files of either byte
1441 2003-02-20 Bradley Bell <btb@icculus.org>
1443 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1445 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1446 #343, not "rest of solution to bug #344"
1448 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1451 * main/kludge.c: partial solution to bug #344
1453 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1455 * compilerdefs.txt: added linux/mips info
1457 * ChangeLog: clean up changelog
1459 2003-02-19 Bradley Bell <btb@icculus.org>
1461 * libmve/mveplay.c: os x needs nanosleep prototype.
1463 2003-02-18 Bradley Bell <btb@icculus.org>
1465 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1467 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1468 to disable/enable audio
1470 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1472 * main/: movie.h, titles.c: make sure movie's palette is set before
1473 writing briefing text. Fixes bug #359
1475 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1478 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1479 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1482 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1485 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1486 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1487 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1490 * include/libmve.h: blah
1492 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1494 * main/render.c: 2nd attempt to fix solaris qsort bug
1496 2003-02-18 Bradley Bell <btb@icculus.org>
1498 * configure.ac, include/pstypes.h: put alignment detection in
1501 2003-02-17 Bradley Bell <btb@icculus.org>
1503 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1504 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1505 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1506 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1507 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1508 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1509 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1510 moved mve stuff to separate subdir
1512 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1513 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1514 mve code. Fixes (at least) bugs #41, #348, and #350.
1516 2003-02-14 Bradley Bell <btb@icculus.org>
1518 * main/Makefile.am: no more Makefile.mveplay. again
1520 * main/mveplay.c: typo
1522 2003-02-13 Bradley Bell <btb@icculus.org>
1524 * utilities/mvlextract.c: uint -> unsigned int
1526 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1527 standalone mveplayer, win32 support
1529 * main/movie.c: random bugfixes, win32 support
1531 * arch/sdl/Makefile.am: formatting
1533 * configure.ac: disable networking on mac/win for now
1535 * main/newmenu.c: comments
1537 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1539 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1540 redundant swap functions.
1542 2003-02-13 Bradley Bell <btb@icculus.org>
1544 * ChangeLog: update changelog
1546 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1548 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1549 polymodel alignment issues.
1551 2003-02-13 Bradley Bell <btb@icculus.org>
1553 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1554 fix various little bugs
1556 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1557 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1559 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1562 * README.utils: new file
1564 * main/: mve_main.c, mveplay.c: more movie fixes
1566 * README: updated README
1568 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1570 2003-02-12 Bradley Bell <btb@icculus.org>
1572 * utilities/mvlextract.c: bigendian mvl support
1574 * main/mveplay.c: formatting, stuff
1576 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1577 truecolor mve support, standalone mveplayer
1579 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1580 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1581 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1582 standalone mveplayer
1584 2003-01-22 Bradley Bell <btb@icculus.org>
1586 * include/: interp.h, interp.h: restore prototype for
1587 swap_polygon_model_data
1589 2003-01-21 Bradley Bell <btb@icculus.org>
1591 * main/piggy.c: use memcpy to avoid alignment problem
1593 * compilerdefs.txt: updated some defs, added sunos/sparc
1595 2003-01-15 Bradley Bell <btb@icculus.org>
1597 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1599 * main/gamemine.c: attempting to support d1 shareware
1601 * compilerdefs.txt: update defs
1603 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1605 * main/mveplay.c: fix several bugs, comments, formatting.
1607 2003-01-15 Bradley Bell <btb@icculus.org>
1609 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1610 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1611 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1612 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1615 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1616 formatting, comments
1618 2003-01-11 Bradley Bell <btb@icculus.org>
1620 * main/: mission.c, mission.h: attempt to support d1 for mac
1623 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1625 * main/object.h: foo
1627 2003-01-09 Bradley Bell <btb@icculus.org>
1629 * main/movie.c: use ifdef around gr_toggle_fullscreen
1631 2003-01-07 Bradley Bell <btb@icculus.org>
1633 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1634 main/mission.h: don't need .msn file for descent.hog anymore
1638 2003-01-06 Bradley Bell <btb@icculus.org>
1640 * main/mission.h, main/mission.c: comments
1642 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1645 2003-01-03 Bradley Bell <btb@icculus.org>
1647 * utilities/: txb2txt.c, txt2txb.c: remove old files
1649 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1651 * main/polyobj.c: attempt to make read_model_file
1654 * main/menu.c: move vertigo text
1656 2003-01-02 Bradley Bell <btb@icculus.org>
1658 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1659 main/polyobj.h: cleanup alignment changes
1661 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1662 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1663 main/object.h: fix alignment issues on sparc
1665 * cvshowto.txt: update cvs info
1669 * 2d/rle.c: make rle_swap handle RLE_BIG
1671 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1673 * main/render.c: workaround solaris qsort bug
1675 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1677 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1678 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1680 * arch/linux/Makefile.am: enabled linux joystick, kali
1682 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1683 arch/sdl/event.c: enabled linux joystick
1685 2002-12-31 Bradley Bell <btb@icculus.org>
1687 * main/gamemine.c: simplified warning msg
1689 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1691 * main/render.h: fix compiler warning
1693 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1695 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1697 2002-12-24 Bradley Bell <btb@icculus.org>
1699 * main/mission.c: fixes an infinite loop which was caused by d2x
1700 thinking d2demo was a descent 1 mission
1702 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1704 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1706 2002-12-24 Bradley Bell <btb@icculus.org>
1708 * main/render.c: comments
1710 2002-10-30 Bradley Bell <btb@icculus.org>
1712 * main/inferno.c: add help for -hogdir option
1714 * main/inferno.c: added -hogdir option
1716 2002-10-28 Bradley Bell <btb@icculus.org>
1718 * main/: inferno.c, menu.c: enabled Vertigo displays
1720 * include/3d.h: typo
1722 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1724 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1725 main/netmisc.c, main/network.c: simplify and eliminate redundant
1728 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1730 * maths/fixc.c: fix infinite loop in quad_sqrt.
1732 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1733 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1735 2002-10-12 Bradley Bell <btb@icculus.org>
1737 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1739 2002-10-11 Bradley Bell <btb@icculus.org>
1741 * main/hud.c: make hud_message work correctly
1743 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1746 * main/network.c: formatting, small fixes
1748 2002-10-10 Bradley Bell <btb@icculus.org>
1750 * main/netmisc.h: no swap_object for little-endian
1752 * main/: netmisc.h, network.c: use macros to simplify network
1755 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1758 * main/inferno.c: enable loading screen for mac shareware with
1761 * main/netmisc.c: whitespace
1763 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1766 * main/hud.c: whitespace
1768 * configure.ac: remove shareware build, add macdata build
1770 * main/songs.c: whitespace
1772 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1773 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1776 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1779 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1781 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1782 comments, formatting, etc.
1784 * iff/iff.c: fix bigendian iff loading.
1786 2002-10-03 Bradley Bell <btb@icculus.org>
1788 * utilities/txb2tex.c: typo
1790 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1791 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1794 * arch/sdl/mouse.c: whitespace
1796 2002-09-19 Bradley Bell <btb@icculus.org>
1798 * main/kconfig.c: fix a oops, add old logs
1800 * main/kconfig.c: support for >3 mouse buttons
1802 2002-09-18 Bradley Bell <btb@icculus.org>
1804 * include/gr.h: fix palette swap define
1806 2002-09-14 Bradley Bell <btb@icculus.org>
1808 * main/titles.c: load hires briefing screen if lores doesn't exist
1809 (i.e. vertigo) and MenuHires=0
1811 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1813 * main/: multi.h, network.h: pack some structures for ipx
1816 2002-09-14 Bradley Bell <btb@icculus.org>
1818 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1819 and load_endlevel_data() to expect newline-terminated strings, fix
1820 load_game_data to read null-terminated string for
1823 2002-09-07 Bradley Bell <btb@icculus.org>
1825 * main/newmenu.c: added error message
1827 * main/menu.h: enable -nohires with mac shareware
1829 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1831 * 2d/font.c: enable 0/255 palette swap for fonts
1833 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1836 * 2d/2dsline.c: fix ogl blooper
1838 2002-09-05 Bradley Bell <btb@icculus.org>
1840 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1843 * include/strutil.h: need string.h for strcasecmp
1845 * include/rle.h: okay, maybe it needs to be this way
1847 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1849 * 2d/scalec.c: more stuff from d2src
1851 * 2d/rle.c: more stuff from d2src, formatting
1853 * 2d/font.c: useless cruft
1855 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1857 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1860 2002-09-04 Bradley Bell <btb@icculus.org>
1862 * include/grdef.h: fix compiler warnings
1864 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1866 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1869 * main/game.c: we want the mac ibitblt for everything but dos and
1872 * main/texmerge.c: these routines are in tmerge.c
1874 * main/credits.c: enable credits for mac and oem data
1876 * main/bm.c: use either exit.ham or exit.pofs
1878 * include/ibitblt.h: enable some more code from d2src
1880 * include/gr.h: enable mac ubitblt_double
1882 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1884 * include/grdef.h: moved some inline asm from linear.h
1886 * 2d/ibitblt.c: brought in line with original d2 version
1888 * 2d/bitblt.c: reverted to original d2 version of this file, then
1889 added d1x enhancements
1891 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1893 * 2d/linear.h: moved these back to their original locations
1896 * main/mveplay.c: close some memory holes, speed up palette loading
1898 * main/movie.c: added fullscreen toggle while playing movies
1900 * main/inferno.c: comment out -superhires help text (always on)
1902 * include/timer.h: added approx_fsec_to_usec macro
1904 * arch/sdl/joy.c: fix compiler warning
1906 2002-09-01 Bradley Bell <btb@icculus.org>
1908 * main/network.c: oops
1910 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1912 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1913 timer_get_fixed_seconds
1917 2002-08-31 Bradley Bell <btb@icculus.org>
1919 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1922 * main/multi.h: network endian stuff
1924 * 2d/font.c, include/gr.h: fast file i/o for font headers
1926 * arch/win32/arch_ip.cpp: unused file
1928 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1929 bigendian networking fixes
1931 * main/menu.c: make net menu more accurate, also make superhires
1934 * include/pstypes.h: better to have __pack__ all the time, I think.
1935 needed for networking, e.g.
1937 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1940 * arch/win32/Makefile.am: unused file
1944 2002-08-30 Bradley Bell <btb@icculus.org>
1946 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1948 * main/: newmenu.h, titles.c: formatting
1950 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1951 main/multi.h: networking works, finally
1953 * TODO: added TODO file
1955 * arch/linux/arch_ip.cpp: unused fine
1957 * README: network sorta working
1959 * main/: Makefile.am, multi.c, network.c, network.h: more
1962 * main/menu.c: load builtin mission correctly
1964 * main/inferno.c: documentation
1966 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1969 * main/Makefile.mveplay: don't need no more
1971 2002-08-29 Bradley Bell <btb@icculus.org>
1973 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1974 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1975 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1978 * include/ipx_drv.h: more network fixing
1980 * arch/linux/include/ipx_drv.h: more network fixing
1982 * include/ipx.h: formatting
1984 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1986 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1987 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1988 main/inferno.c: fixed networking fuck-up?
1990 * Makefile.am: moved mingw info to README
1992 * README, mingw32.txt: moved mingw info to README
1994 2002-08-27 Bradley Bell <btb@icculus.org>
1996 * utilities/mvlextract.c: allow specifying file to extract
1998 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2001 * utilities/hogextract.c: allow specifying file to extract
2003 * main/mission.c: Have to get mission_num _after_ promoting...
2005 * main/: gameseq.c, titles.c: beginning d1 briefing support
2007 * descent.msn: beginning d1 briefing support
2009 * main/: titles.c, titles.h: d1-style mission briefings
2011 * main/piggy.h: whitespace
2013 * main/movie.c: beginning robot movie support, fall back on lo/hi
2014 res if hi/lo not available
2016 * main/mission.c: added Builtin_mission_num for builtin mission,
2017 D1Hogdir, d1-style mission briefings
2019 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2022 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2023 (for d1 missions that need d1 data)
2025 * 2d/ibitblt.c: whitespace
2027 2002-08-26 Bradley Bell <btb@icculus.org>
2029 * utilities/mvlcreate.c: oops
2031 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2034 * utilities/hogextract.c: added [v]iew option
2036 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2038 * main/titles.c: fix writable string, disable DumbAdjust thing
2040 * main/polyobj.h: whitespace
2042 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2045 * main/movie.c: read movies from AltHogDir, other fixes
2047 * main/: mission.c, mission.h: fix bug w/mission filename
2049 * main/gameseq.c: comments
2051 * main/digi.h: whitespace n stuff
2053 * include/mve_audio.h: added audio flag macros
2055 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2060 2002-08-23 Bradley Bell <btb@icculus.org>
2062 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2065 * Makefile.am: remove d2demo.mn2
2067 * cfile/cfile.c, include/cfile.h: add cfile_size function
2069 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2070 eliminate need for .mn2 files for oem and demo
2072 2002-08-22 Bradley Bell <btb@icculus.org>
2074 * main/bm.c: fix for vertigo
2076 * main/menu.h: make OEM menu pcx available
2078 * 2d/rle.c: merge with original d2 file
2080 * Makefile.am, configure.ac: let mission files get installed by
2083 2002-08-17 Bradley Bell <btb@icculus.org>
2085 * configure.ac: make FAST_FILE_IO the default on little-endian
2088 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2090 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2093 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2095 * main/: game.c, menu.c, mission.c: promote builtin missions.
2097 2002-08-15 Bradley Bell <btb@icculus.org>
2099 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2100 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2102 * utilities/.cvsignore: added cvsignore
2104 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2107 * main/piggy.c: mac data file loading
2109 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2110 transparency and swap 0/255 correctly for mac data files
2112 2002-08-13 Bradley Bell <btb@icculus.org>
2114 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2115 to utilities to avoid conflict with c++ std lib <utility>
2117 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2118 txt2txb.c: moved utility to utilities to avoid conflict with c++
2121 * Makefile.am, configure.ac: add utilities
2123 2002-08-09 Bradley Bell <btb@icculus.org>
2125 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2128 2002-08-08 Bradley Bell <btb@icculus.org>
2130 * main/inferno.c: comments
2132 * main/: newmenu.c, songs.c: mac demo datafile support
2134 * installation.txt: update
2136 * main/gamesave.c: use lowercase for consistency
2138 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2139 models for other than d2demo
2141 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2143 * main/gamemine.c: formatting, better d1 texture conversion
2145 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2146 main/mission.h: recognize .msn mission files.
2148 2002-08-07 Bradley Bell <btb@icculus.org>
2150 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2151 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2152 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2153 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2154 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2155 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2158 2002-08-06 Bradley Bell <btb@icculus.org>
2160 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2162 * main/Makefile.am: formatting
2164 * 2d/font.c: make gr_remap_font just reload the whole thing
2166 * configure.ac: formatting
2168 * Makefile.am: added d2demo.mn2
2170 * d2demo.mn2: mission file for shareware
2172 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2173 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2175 * main/sounds.h: shareware stuff, whitespace
2177 * main/: polyobj.c, polyobj.h: more fast i/o macros
2179 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2182 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2183 endlevel stuff to non-shareware, allow movies/endlevel for
2186 * main/cntrlcen.c: typo
2188 * main/bm.h: use global Piggy_hamfile_version
2190 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2191 macros, use global Piggy_hamfile_version
2193 * main/Makefile.am: terrain and movie stuff always used now
2195 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2198 * main/: gamemine.c, gamesave.c: load DMB levels
2200 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2201 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2203 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2205 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2207 2002-08-04 Bradley Bell <btb@icculus.org>
2209 * main/inferno.c: shareware stuff, formatting
2211 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2213 * arch/sdl/gr.c: don't need to set mode in gr_init
2215 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2217 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2220 * Makefile.am, descent.mn2: added mission file for descent 1
2222 2002-08-02 Bradley Bell <btb@icculus.org>
2224 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2225 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2226 main/piggy.h, misc/error.c: junk
2228 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2229 render.h, scores.c, scores.h, terrain.c: shareware stuff
2231 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2232 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2233 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2234 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2235 main/weapon.c, main/weapon.h: fast i/o macros
2237 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2239 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2240 main/gamemine.h, main/gamesave.c: load d1 levels
2242 2002-07-30 Bradley Bell <btb@icculus.org>
2244 * configure.ac: oops
2246 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2249 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2250 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2251 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2252 main/piggy.c, main/titles.c: support shareware datafiles!
2254 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2255 piggy.c: SHAREWARE fixes
2257 2002-07-29 Bradley Bell <btb@icculus.org>
2259 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2260 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2261 misc/fileutil.c: Portability - OS X support
2263 2002-07-27 Bradley Bell <btb@icculus.org>
2265 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2266 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2267 segment.h: portability
2269 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2270 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2271 main/wall.h: portabilization
2273 * 2d/font.c, include/gr.h: portability
2275 2002-07-26 Bradley Bell <btb@icculus.org>
2277 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2279 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2281 * main/player.c: foo
2283 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2285 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2286 misc/fileutil.h: portable file i/o utils
2288 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2289 writable string anymore... / formatting
2291 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2292 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2293 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2294 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2295 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2296 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2297 portable-izing file loading routines
2299 2002-07-24 Bradley Bell <btb@icculus.org>
2301 * main/mveplay.c: correctly play files with 16bit uncompressed
2302 audio, mem checking, etc
2304 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2307 2002-07-23 Bradley Bell <btb@icculus.org>
2309 * misc/Makefile.am: unused file
2311 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2312 main/sounds.h: remove experimental nmovie stuff
2314 * main/movie.c: add some debugging output
2316 2002-07-22 Bradley Bell <btb@icculus.org>
2318 * main/: console.c, state.c: simplified header
2320 * main/movie.c: enable mveplay audio
2322 * main/old/movie.c: moved to main/
2324 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2325 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2326 main/mvelib.c, main/mveplay.c: initial movie support
2328 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2329 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2330 include/ogl_init.h, include/pstypes.h, main/console.c,
2331 main/state.c, mem/mem.c: OS X stuff
2333 * configure.ac: OS X and movie stuff
2335 2002-07-19 Bradley Bell <btb@icculus.org>
2337 * compilerdefs.txt: OSX defs
2339 2002-07-18 Bradley Bell <btb@icculus.org>
2341 * main/inferno.c: use simpler rcs tags
2343 * autogen.sh: keep Changelog in cvs (and use --accum)
2345 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2346 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2347 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2348 main/songs.c: changed cdrom->rbaudio
2350 * include/rbaudio.h: moved to /include
2352 2002-07-17 Bradley Bell <btb@icculus.org>
2354 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2355 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2356 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2357 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2358 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2359 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2360 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2361 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2362 3d/setup.c: use simpler rcs tags
2367 2002-07-17 Bradley Bell <btb@icculus.org>
2369 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2371 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2373 * debian/rules: don't need readme's
2375 * debian/rules: move d1x license to COPYING, license clarifications
2377 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2378 license to COPYING, license clarifications
2380 * debian/rules: fix debian docs
2382 * debian/rules: fix debian manpages
2384 * debian/d2x-sdl.menu: fix debian menu
2386 * debian/rules: link to undocumented man page for debs
2388 * Makefile.am, configure.ac, debian/control, debian/copyright,
2389 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2390 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2391 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2394 2002-07-16 Bradley Bell <btb@icculus.org>
2396 * debian/: rules, changelog.in: deb stuff
2398 * configure.ac: cleaner nasm detection
2400 * debian/: changelog.in, control, rules: deb stuff
2402 * README, installation.txt: typos, stuff
2404 * configure.ac: better #defines
2406 * configure.ac: whitespace
2408 * configure.ac: better documentation
2410 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2411 SDL_JOYSTICK not needed
2413 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2415 * configure.ac: need higher SDL for joystick
2417 * debian/: control, rules: deb stuff
2419 * arch/sdl/joy.c: old junk
2421 * Makefile.am, configure.ac: automake updates
2423 * main/: inferno.c, text.c: don't use althogdir on non-unix
2425 * configure.ac: more autoconf updates
2427 * misc/strutil.c: better strrev
2429 * main/inferno.c: need limits.h on mingw also
2431 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2434 2002-04-19 Bradley Bell <btb@icculus.org>
2436 * main/network.c: let hoard.ham be a cfile
2438 * main/text.c: better error message when hog not found
2442 2002-03-23 Bradley Bell <btb@icculus.org>
2444 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2445 arch/sdl/Makefile.am: Use SDL joystick automatically
2447 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2449 2002-03-05 Bradley Bell <btb@icculus.org>
2451 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2454 2002-02-23 Bradley Bell <btb@icculus.org>
2456 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2458 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2459 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2460 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2461 main/editor/Makefile.am: moved includes to include
2463 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2465 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2466 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2467 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2470 * main/game.c: disabled cockpit for OGL, formatting
2472 * 2d/ibitblt.c: formatting
2474 2002-02-16 Bradley Bell <btb@icculus.org>
2476 * include/oldsdl.h: check for older macros
2478 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2479 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2480 allow older sdl versions
2482 2002-02-15 Bradley Bell <btb@icculus.org>
2484 * main/: automap.c, automap.h, inferno.c: automap resolution now
2487 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2489 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2490 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2491 win32/include/key_arch.h: never mind - that would be pointless
2493 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2494 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2495 win32/include/key_arch.h: copied files from d1x
2497 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2498 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2500 * main/multipow.c: need conf.h
2502 * arch/win32/Makefile.am: new file
2504 * include/pstypes.h: added u_int16_t (needed in base_ip)
2506 * arch/win32/arch_ip.cpp: copied from d1x
2508 2002-02-14 Bradley Bell <btb@icculus.org>
2510 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2512 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2513 main/netlist.c: Added hotkeys to toggle fullscreen mode
2515 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2516 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2518 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2519 reorder.h: Lotsa networking stuff from d1x
2521 2002-02-13 Bradley Bell <btb@icculus.org>
2523 * include/gr.h, main/game.c: Fullscreen toggle stuff
2525 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2528 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2529 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2532 2002-02-11 Bradley Bell <btb@icculus.org>
2534 * main/bm.c: use portable loader if bigendian
2536 * include/pstypes.h: don't define bool for c++
2538 * include/cfile.h: extern AltHogDir stuff
2540 * include/byteswap.h: use WORDS_BIGENDIAN
2542 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2544 * main/vers_id.h: added D2X_IVER
2546 * misc/args.c: don't use d1x.ini
2548 * Makefile.am: rpm stuff
2550 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2553 2002-02-09 Bradley Bell <btb@icculus.org>
2555 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2557 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2559 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2562 2002-02-06 Bradley Bell <btb@icculus.org>
2564 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2565 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2566 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2568 * debian/: changelog.in, control, copyright, d2x-gl.files,
2569 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2573 2002-02-02 Bradley Bell <btb@icculus.org>
2575 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2577 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2578 Enabled RELEASE option
2580 2002-01-31 Bradley Bell <btb@icculus.org>
2582 * Makefile.am, configure.ac: specify prerequisite versions of
2583 autoconf and automake
2585 2002-01-29 Bradley Bell <btb@icculus.org>
2587 * main/mission.c: RCS header added
2589 * main/inferno.c: update copyright date
2591 * main/mission.c: allow missions to be in AltHogDir
2593 * configure.ac: Display results of configure
2595 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2598 2002-01-28 Bradley Bell <btb@icculus.org>
2600 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2601 Data files now go in DATADIR/games/d2x, user files now go in
2604 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2606 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2607 files now go in ~/.d2x
2609 2002-01-24 Bradley Bell <btb@icculus.org>
2611 * configure.ac: fix nasm not found error message
2613 2002-01-18 Bradley Bell <btb@icculus.org>
2615 * configure.in: getting rid of old configure.in
2617 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2618 main/movie.c: Movie playing kludgey stuff
2620 * misc/args.c: formatting
2622 * main/inferno.c: allow -h for help
2624 * include/error.h: don't die on int3, unless -debug given
2626 * mingw32.txt: more stuff
2628 2001-12-29 Bradley Bell <btb@icculus.org>
2630 * Makefile.am: Got rid of thinking.txt
2632 * main/inferno.c: document -nomovies option
2634 2001-12-28 Bradley Bell <btb@icculus.org>
2636 * main/titles.c: formatting, put some code into place for rendering
2637 of robots during briefings
2639 2001-12-27 Bradley Bell <btb@icculus.org>
2643 2001-12-23 Craig Hadady <chadady@iglou.com>
2645 * 2d/rle.c: fixed bug in dummy array.
2647 2001-12-03 Bradley Bell <btb@icculus.org>
2649 * arch/sdl/init.c: fix formatting
2651 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2652 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2653 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2654 and sdl joystick stuff
2656 2001-11-30 Bradley Bell <btb@icculus.org>
2658 * thinking.txt: not needed
2660 2001-11-27 Bradley Bell <btb@icculus.org>
2662 * cygconf, mingw32.txt: use sdl from source on cygwin
2664 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2665 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2666 SDL_CFLAGS to CFLAGS
2668 2001-11-27 Bradley Bell <btb@icculus.org>
2672 2001-11-14 Bradley Bell <btb@icculus.org>
2674 * texmap/scanline.c: use optimization flags as texmap default
2676 * NEWS: mouse wheel, etc
2678 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2679 wheel to emulate 3rd axis
2681 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2683 * include/error.h: kludge to ungrab mouse when we hit an int3
2685 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2686 __ENV_MSDOS__ to __MSDOS__
2688 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2691 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2694 * arch/sdl/digi.c: implemented digi_set_volume
2696 * include/grdef.h, main/config.c, misc/d_io.c: change
2697 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2699 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2700 main/piggy.c: use MAKE_SIG
2702 * installation.txt: update
2704 * configure.ac: new file
2706 * arch/sdl/joydefs.c: #include pstypes.h
2708 * arch/sdl/init.c: SDL joystick stuff
2710 * acconfig.h: adjust MINGW defines
2712 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2713 controls menu now works
2715 2001-11-13 Bradley Bell <btb@icculus.org>
2717 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2720 * Makefile.am: New file
2722 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2725 * compilerdefs.txt: New file
2727 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2729 2001-11-12 Bradley Bell <btb@icculus.org>
2731 * main/playsave.c: load player files regardless of byte order of
2734 2001-11-11 Bradley Bell <btb@icculus.org>
2736 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2739 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2741 * NEWS: GL savegame thumbnails
2743 * acconfig.h, configure.in: make option for NMOVIES, default to off
2745 2001-11-09 Bradley Bell <btb@icculus.org>
2747 * main/state.c: Enabled savegame thumbnails under OpenGL
2749 * unused/pa_null/pa_enabl.h: remove duplicate header
2751 * misc/args.c: use d2x.ini for option file
2753 * mem/mem.c: Move mem_realloc inside the ifdef
2755 * main/menu.c: fix 640x400 menu text
2757 * main/inferno.c: added documentation
2759 * main/endlevel.c: fix warnings
2761 * arch/ogl/gr.c: Get rid of gl spew
2763 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2765 * acconfig.h: Define __SDL__ for mingw
2767 2001-11-08 Bradley Bell <btb@icculus.org>
2769 * 2d/font.c: free OGL font data when rereading
2771 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2772 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2773 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2774 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2775 main/weapon.h: Enabled shareware build, endlevel flythrough
2778 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2779 of use for shareware build
2781 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2784 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2786 2001-11-05 Bradley Bell <btb@icculus.org>
2788 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2791 * include/3d.h: Add comment
2793 2001-11-04 Bradley Bell <btb@icculus.org>
2795 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2798 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2801 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2803 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2804 main/hudmsg.h: Enable d1x-style hud_message
2806 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2808 * 2d/font.c: re-init ogl fonts after remapping colors.
2810 2001-11-02 Bradley Bell <btb@icculus.org>
2812 * misc/Makefile.am: remove byteswap.h (duplicate header)
2814 * 2d/font.c: fixed gr_remap_font, minor stuff
2816 * configure.in: take out -O2 if doing debug build
2818 * main/bm.c: formatting
2820 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2822 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2823 macros, get rid of functions
2825 2001-11-01 Bradley Bell <btb@icculus.org>
2827 * misc/byteswap.h: removed duplicate header
2829 2001-10-31 Bradley Bell <btb@icculus.org>
2831 * NEWS, main/automap.c: automap works in opengl
2833 * NEWS, configure.in: Added news
2835 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2837 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2839 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2840 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2841 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2843 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2845 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2847 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2848 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2850 2001-10-27 Bradley Bell <btb@icculus.org>
2852 * main/inferno.c: added some documentation
2854 2001-10-25 Bradley Bell <btb@icculus.org>
2856 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2859 * Makefile.am, configure.in, arch/Makefile.am,
2860 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2861 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2862 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2863 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2864 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2865 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2866 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2867 it's ugly, but It'll be easier to sync with d1x.
2869 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2870 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2871 main/editor/Makefile.am: attempt at support for editor, makefile
2874 * misc/d_delay.c: formatting fix
2876 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2877 tmappent.S, tmapppro.S: adding support for runtime selection of
2880 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2881 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2882 including multi.h and network.h, fix backslashes, fix compiler
2885 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2886 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2887 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2888 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2889 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2890 including multi.h and network.h, fix backslashes
2892 * include/pstypes.h: added typedef for u_int64_t on mingw
2894 * include/3d.h: added prototype for g3_uninit_polygon_model
2896 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2898 2001-10-24 Bradley Bell <btb@icculus.org>
2900 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2901 arch subdirs, as in d1x.
2903 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2904 earlier style until i understand automake 1.5 better. remove input
2907 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2908 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2909 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2910 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2911 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2912 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2913 Moved input stuff to arch subdirs, as in d1x.
2915 * NEWS, configure.in: blah blah
2917 2001-10-23 Bradley Bell <btb@icculus.org>
2919 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2921 * texmap/tmapppro.S: no need for #include <conf.h> here
2923 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2926 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2927 file. RCS header added
2929 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2930 #ifdef'ing out the whole file. RCS header added
2932 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2933 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2934 fixes. Now works with automake 1.5 and autoconf 2.52.
2935 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2936 mingw (-grabmouse now works on win32).
2938 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2939 These don't belong in cvs
2943 2001-10-20 Bradley Bell <btb@icculus.org>
2945 * 2d/font.c: Don't free unused variables...
2947 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2950 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2951 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2952 main/Makefile.am: make dist more sensible
2954 * Makefile.am: Kludge for linking on mingw
2956 2001-10-19 Bradley Bell <btb@icculus.org>
2958 * Makefile.am, configure.in, arch/win32/Makefile.am,
2959 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2961 * include/ipx_drv.h: Check for __MINGW32__
2963 * include/i86.h: Imported from d1x
2965 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2967 * arch/dos/modex.asm: Fixed %include
2969 * main/console.c: RCS headers added
2971 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2974 * Makefile.am, main/Makefile.am: Moved final link to top-level
2975 directory instead of main/
2977 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2978 __ENV_LINUX__ to __linux__
2980 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2981 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2982 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2983 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2984 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2985 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2986 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2987 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2988 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2989 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2992 * configure.in: add --enable-xploader, support arch/linux subdir,
2995 * main/inferno.c: conditionalize conf.h
2997 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2999 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3000 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3001 misc/fileutil.h: Partial application of linux/alpha patch.
3003 2001-10-19 Bradley Bell <btb@icculus.org>
3005 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3006 networking in line with d1x, moved some arch/linux_* stuff to
3009 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3010 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3011 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3012 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3015 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3016 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3017 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3018 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3019 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3020 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3021 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3022 linux/include/ukali.h: Brought linux networking in line with d1x,
3023 moved some arch/linux_* stuff to arch/linux/*
3025 * include/ipx_drv.h: Imported from d1x
3027 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3029 * main/ipx_drv.c: Imported from d1x
3031 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3032 main/network.h, main/Makefile.am: Trying to get network working on
3035 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3036 main/Makefile.am: build fixes
3038 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3039 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3040 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3041 starting to get net working.
3043 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3044 conditionalized min,max macros
3046 2001-10-18 Bradley Bell <btb@icculus.org>
3048 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3049 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3050 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3051 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3054 * 2d/2dsline.c: RCS headers added/changed
3056 * configure.in: fix NASMFLAGS bug
3058 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3061 2001-10-17 Bradley Bell <btb@icculus.org>
3063 * NEWS: Fixed the invulnerable robots bug!
3065 * main/collide.c: Fixed the invulnerable robots bug!
3067 2001-10-14 Bradley Bell <btb@icculus.org>
3069 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3072 2001-10-13 Bradley Bell <btb@icculus.org>
3074 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3075 arch/Makefile.am, arch/dos/Makefile.am,
3076 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3077 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3078 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3079 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3080 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3081 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3082 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3083 arch/win32/include/Makefile.am, iff/Makefile.am,
3084 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3085 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3086 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3087 unused/bios/Makefile.am, unused/lib/Makefile.am,
3088 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3089 unused/ui/Makefile.am, unused/vga/Makefile.am,
3090 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3091 automake stuff from "inert" subdirs. And there was much rejoicing.
3093 * Makefile.am, NEWS, configure.in: Stuff
3095 * ChangeLog: removing auto-generated file
3097 * cygconf: Added instructions for mingw32 build
3099 * Makefile.am: renamed INSTALL to installation.txt
3101 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3103 * mingw32.txt: Added instructions for mingw32 build
3105 * configure.in: Enable assembly under mingw32
3107 2001-10-12 Bradley Bell <btb@icculus.org>
3109 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3111 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3112 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3113 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3114 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3115 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3116 to __DJGPP__, since it's built-in.
3118 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3120 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3121 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3125 2001-10-12 Bradley Bell <btb@icculus.org>
3127 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3129 * Makefile.am: make sure cygconf gets archived
3131 * configure.in: Increment version number in preparation for release
3133 * configure.in: Fix detection of opengl
3135 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3136 cygconf, arch/Makefile.am, arch/include/joy.h,
3137 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3138 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3139 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3140 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3141 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3142 Vastly improved compilability.
3144 2001-10-11 Bradley Bell <btb@icculus.org>
3146 * Makefile.am: Added macros/sdl.m4
3148 * autogen.sh: Added macros/sdl.m4
3150 2001-10-09 Bradley Bell <btb@icculus.org>
3152 * main/vers_id.h: Added DESCENT_VERSION constant
3154 * main/inferno.c: Added command-line help.
3156 * include/ogl_init.h: opengl improvments (following d1x changes)
3158 2001-10-07 Bradley Bell <btb@icculus.org>
3160 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3161 arch/ogl/Makefile.am: Remove duplicate headers.
3163 2001-08-02 Thimo Neubauer <thimo@debian.org>
3165 * mem/mem.c: totally crippled the memory manager because it does
3166 not make sense for non-DOS-systems and it would have been too
3167 complicated to get it 64bit clean
3169 2001-06-19 Bradley Bell <btb@icculus.org>
3171 * cvshowto.txt: updated anonymous password
3173 2001-02-08 Bradley Bell <btb@icculus.org>
3175 * COPYING, license.txt: Added d1x license
3177 2001-02-01 Bradley Bell <btb@icculus.org>
3179 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3181 2001-01-31 Bradley Bell <btb@icculus.org>
3183 * configure.in, arch/include/mouse.h, include/pstypes.h,
3184 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3186 * main/polyobj.c: fix typo
3188 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3189 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3190 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3191 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3192 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3193 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3194 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3195 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3196 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3197 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3198 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3199 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3200 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3201 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3202 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3203 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3204 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3205 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3206 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3207 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3208 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3209 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3210 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3211 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3212 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3213 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3216 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3217 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3218 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3219 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3222 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3225 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3226 cross-compiling, and cygwin fixes
3228 2001-01-30 Bradley Bell <btb@icculus.org>
3230 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3231 include/pstypes.h, include/strutil.h, main/Makefile.am,
3232 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3233 needs --without-assembler and --without-network to compile
3235 2001-01-29 Bradley Bell <btb@icculus.org>
3237 * configure.in, main/Makefile.am: Fixes to build system
3239 * main/kconfig.c: fix for non-linux joysticks
3241 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3242 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3243 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3244 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3245 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3246 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3247 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3248 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3249 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3250 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3252 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3253 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3254 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3255 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3256 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3257 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3260 * arch/dos/include/joy.h, arch/dos/include/key.h,
3261 arch/dos/include/mouse.h: Unified input headers.
3263 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3265 2001-01-28 Bradley Bell <btb@icculus.org>
3267 * conf.h.in, configure.in, arch/Makefile.am,
3268 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3269 arch/include/key.h, main/Makefile.am: More header unification...
3271 * main/newdemo.c: Added <ctype.h>
3273 * arch/include/event.h, arch/include/joy.h: unified input headers.
3275 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3276 OpenGL now uses SDL-GL instead of gii
3278 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3280 2001-01-25 Bradley Bell <btb@icculus.org>
3282 * autogen.sh: use "set -e" so execution stops if something goes
3285 2001-01-24 Bradley Bell <btb@icculus.org>
3289 * Makefile.am: Add ChangeLog to dist
3293 2001-01-24 Bradley Bell <btb@icculus.org>
3295 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3297 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3298 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3301 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3302 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3303 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3304 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3305 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3306 arch/Makefile.am, arch/dos/Makefile.am,
3307 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3308 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3309 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3310 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3311 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3312 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3313 unused/Makefile.am, unused/bios/Makefile.am,
3314 unused/lib/Makefile.am, unused/novga/Makefile.am,
3315 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3316 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3317 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3318 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3319 make dist, VPATH builds, ...
3321 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3322 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3323 arch/dos/Makefile.in, arch/linux/Makefile.in,
3324 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3325 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3326 misc/Makefile.in, texmap/Makefile.in: cruft removal
3328 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3331 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3333 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3335 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3338 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3339 added -grabmouse option
3341 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3342 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3343 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3344 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3345 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3346 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3347 main/songs.c, misc/args.c: changed args_find to FindArg
3349 2001-01-22 Bradley Bell <btb@icculus.org>
3351 * configure, main/Makefile.am, main/Makefile.in: configuration
3354 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3355 fix compiler warnings w/opengl
3357 * include/console.h: ggi support
3359 * arch/linux_init.c: svgalib support
3361 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3362 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3363 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3364 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3365 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3366 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3369 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3371 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3372 main/render.c: fix warnings and enable NDEBUG *
3373 arch/svgalib_init.c: svgalib support
3375 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3377 * main/kconfig.c: joystick support
3379 2001-01-21 Bradley Bell <btb@icculus.org>
3381 * cvshowto.txt: new file, taken from d1x webpage
3383 * AUTHORS, README: Taking over as maintainer of d2x
3385 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3387 2001-01-20 Bradley Bell <btb@icculus.org>
3389 * configure, configure.in: Turned -Werror back off by default
3391 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3392 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3393 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3394 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3395 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3396 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3397 main/laser.c, main/multi.c, main/network.c, main/network.h,
3398 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3399 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3400 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3401 warnings, for non-OpenGL on linux, anyway...
3403 2001-01-19 Bradley Bell <btb@icculus.org>
3405 * copying: remove duplicate file
3407 * Import of d2x-0.0.9-pre1
3409 * Import of d2x-0.0.8