1 2004-12-19 Bradley Bell <btb@icculus.org>
3 * include/ui.h, main/editor/editor.h, main/editor/segment.c:
4 replace byte with sbyte
6 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
8 * include/u_mem.h: prototype for strdup with MPW
10 * main/laser.c: abort weapon fire if unable to create object
12 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
14 * main/state.c: open autosave file for writing, not reading
16 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
17 main/state.c, main/state.h: added fast save
19 * main/gameseq.c, main/inferno.c: force gr_update() so screens
22 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
24 * misc/strutil.c: Implement strdup for MPW
26 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
29 * misc/strutil.c: fix MPW compiler errors
31 * main/mission.c, main/mission.h: allocate mission filenames
34 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
36 * 2d/font.c: Initialise the dataptr member correctly.
38 * include/mono.h: Print only mildly interesting messages to
39 stderr.txt. (revert earlier carbon changes)
41 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
43 * include/physfsx.h: getRealPath uses the write directory if it
44 can't get the real directory
46 * D2X.make: remove misc/d_io.c
48 2004-12-03 Bradley Bell <btb@icculus.org>
50 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
51 pathname, ensure correct translation of path separators
53 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
55 * misc/strutil.c: fix stricmp and strnicmp
57 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
60 2004-12-02 Bradley Bell <btb@icculus.org>
62 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
63 I couldn't figure out why the previous code kept segfaulting under
66 * main/kconfig.c: disable call to reset_cockpit() which was
67 causing the "letterbox" bug
69 * main/inferno.c: don't die if title screens not found
71 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
73 * configure.ac: require PhysicsFS header and library
75 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
77 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
79 * D2X.make: fix build on Carbon by adding digiobj.c
81 * main/mission.c: set builtin_hogsize for non-built-in missions
83 * main/mission.c: pass individual mission around instead of whole list
85 * main/mission.c: remove mission list from global memory
87 2004-12-02 Bradley Bell <btb@icculus.org>
89 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
90 path separator gets added to hogdir
92 2004-12-01 Bradley Bell <btb@icculus.org>
94 * README, configure.ac, VisualC/d2x/d2x.dsp,
95 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
96 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
97 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
98 uses dynamic opengl loading
100 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
102 * arch/ogl/gr.c: make write_bmp use PhysicsFS
104 * include/args.h, misc/args.c: new AppendArgs function. This
105 separates the copying of the arguments passed to main() from the
106 reading of the arguments file
108 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
109 the flexible cfgets, Fix compiling issues in MPW.
111 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
112 reading into an int, so it's removed completely. PHYSFSX_getc was
113 removed, because it's only use in misc/strio.c was removed. Put
114 in PHYSFSX_getRealPath, which recognises platform-specific
115 separators and doesn't use snprintf (MPW doesn't have it). MPW
118 * main/inferno.c: Remove use of open_movie_file. Read the
119 arguments file from the base directory, if there is one. Set up
120 D2X's write directory, including replacing any tilde at the start
121 of the path (if there is one) with the string returned by
122 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
123 default is still ~/.d2x. Check if the write directory has to be
124 created. Read the arguments file in this write directory if there
125 is one. If there's still no write directory, set it to the base
126 directory. Won't set it to the current directory if this fails,
127 because of the issue of which character to use for which platform.
129 * main/playsave.c: Use PHYSFS_readSLE32 instead of
130 PHYSFS_readULE32 due to compiling issues in MPW. Use
131 cfile_read_short instead of PHYSFS_readULE16 because of both
132 compiling and endian issues. cfile_read_byte instead of
133 PHYSFSX_readU8. Write a dummy structure instead of seeking when
134 NETWORK isn't defined
136 * D2X.make: Don't compile cfile.c on Mac OS 9.
138 * README: add PhysicsFS to the required 'tools' in README, and
139 instructions for building in MPW.
141 * include/cfile.h: Make cfopen into an inline, where a read buffer
142 is set up. This speeds up loading significantly.
144 2004-12-01 Bradley Bell <btb@icculus.org>
146 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
147 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
150 * main/newmenu.c: fix player file deletion
152 * include/physfsx.h: fix statfs includes for OS X
154 * main/inferno.c, main/network.c: misc physfs conversions
156 * arch/linux/Makefile.am, arch/linux/findfile.c,
157 arch/win32/Makefile.am, arch/win32/findfile.c,
158 include/findfile.h, main/kludge.c, main/mission.c,
159 main/newmenu.c, main/piggy.c: get rid of findfile stuff
161 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
164 * main/state.c: improve savegame load/save
166 * main/movie.c: make -nomovies friendlier
168 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
170 * include/d_io.h, include/physfsx.h, main/inferno.c,
171 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
174 * main/scores.c: use physfs for scores file
176 * main/playsave.c: improve player loading
178 * main/movie.c: improve movie loading
180 * main/mission.c: improve mission loading
182 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
183 main/state.c: use physfs for savegames
185 * README: minor update
187 * main/newdemo.c: use physfs for demos
189 * include/physfsx.h: added PHYSFSX_rename function
191 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
192 physfs/rwops, add libmve callbacks
194 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
195 added physfsrwops stuff
197 * include/cfile.h: added cfile_close wrapper
199 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
202 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
205 * main/config.c: use physfs to read config file
207 * include/physfsx.h: added gets and puts functions
209 * include/cfile.h: correct seek return value
211 * main/config.c, main/playsave.c: use physfs to write
214 * include/physfsx.h: added my physfs extensions
216 * main/inferno.c: physfs initialization stuff
218 * configure.ac: add check for physfs lib
220 * include/cfile.h: made cfile into a wrapper for physfs
222 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
223 disabled althogdir stuff (shouldn't be needed w/physfs)
225 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
226 configure.ac: drop cfile stuff
228 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
230 * D2X.make: Don't use D2XFolder, because the userdir can now be
231 specified in Mac OS 9. Putting it in the source code folder is
232 more convenient. Turn debugging on. Don't compile old files,
233 compile new ones. Add the PhysicsFS library.
235 * iff/iff.c: Get rid of MIN redefinition.
237 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
238 MPW doesn't like switches of long longs
240 2004-11-30 Bradley Bell <btb@icculus.org>
242 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
243 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
244 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
245 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
246 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
247 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
248 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
250 2004-11-28 Bradley Bell <btb@icculus.org>
252 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
254 * arch/sdl/digi.c: use d2src system for persistent sounds
256 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
259 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
260 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
261 ripped object stuff out of digi.c, now using digiobj.c. get rid of
262 a bunch of kludges, sound should be more true to original game now
264 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
267 2004-11-27 Bradley Bell <btb@icculus.org>
269 * main/text.c, main/text.h, main/titles.c: added function to
270 properly decode multi-line strings
272 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
273 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
276 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
278 * main/inferno.c: enable logo screens for shareware/oem
280 2004-11-26 Bradley Bell <btb@icculus.org>
282 * main/mission.c, main/titles.c: fix d1 briefing glitches
284 * main/game.c: free up cpu by not calling timer_delay so many
285 times (fixes Bug 2034)
287 * main/gameseq.c: enable briefing screens for mac shareware
289 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
290 doesn't care if it draws offscreen, I guess)
292 * main/credits.c: reduce flickering in credits w/opengl
294 2004-11-25 Bradley Bell <btb@icculus.org>
296 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
297 garbage on windows for some reason.
299 * 2d/font.c: fixed opengl menu font bug, caused by doing
300 arithmetic on signed chars.
302 2004-11-23 Bradley Bell <btb@icculus.org>
304 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
306 2004-11-22 Bradley Bell <btb@icculus.org>
308 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
309 arch/linux/joystick.c, arch/linux/include/joystick.h,
310 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
311 arch use global variable joy_num_axes
313 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
315 * main/gamemine.c, main/piggy.c: compile again on older C compilers
317 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
319 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
320 Vertigo) missions, load add-on ham file at every load, not only the 1st
322 * main/bm.ch: fix bug where loading a hxm would affect other levels too
324 * main/fireball.c: don't Int3() every time explosions don't look best
326 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
328 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
330 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
332 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
334 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
336 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
338 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
339 shareware version of descent.hog. This is not yet bug-free
341 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
343 * main/network.c: fix crash introduced with previous change
345 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
347 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
348 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
349 make mission structre memory allocated
351 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
353 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
354 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
355 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
356 delete file compbit.h, move functionality to text.c, modify all
357 previous users of compbit.h to use existing function in text.h
359 * main/inferno.c: remove warning created by the fix for the cfgets
362 * main/bmread.c: add comment
364 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
366 * cfile/cfile.c: declare variable on top of block
368 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
369 main/multi.h, main/network.c: move mission list handling functionality
370 to mission.c, remove unnecessary load_mission calls in menu.c
372 * main/game.c: remove unnecessary build_mission_list call
374 * main/mission.c, main/mission.h: correct comments about anarchy-only
376 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
377 remove explicit uses of mission list
379 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
381 * libmve/mveplay.c: make it compile on Cygwin
383 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
385 * main/config.c: fix bug uncovered by having fgets cut off ending \n
387 * main/text.c: fix crash on Mac OS X, probably fix bug 738
389 * include/mono.h: add mprintf support for carbon (Mac OS 9)
391 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
393 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
394 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
395 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
396 information about the current mission, for easier code refactorisation.
398 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
400 * main/gamemine.c, main/piggy.c: fix bug 1675:
401 use better d2 textures if d1 hog is present but not loadable
403 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
405 * cfile/cfile.c: simplify, reduce number of global vars
407 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
409 * main/gameseg.c: fix bugfix of 2004-05-15
411 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
413 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
415 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
416 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
417 cfgets now always copies the terminating character to the dest buffer.
418 This fixes a bug that occured when reading cmd line args from d2x.ini
420 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
422 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
423 move more old change logs into ChangeLog-old
425 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
426 and Martin Schaffner <maschaffner@gmx.ch>
428 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
429 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
430 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
431 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
432 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
433 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
434 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
435 arch/include/joy.h, arch/win32/include/key.h
436 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
437 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
438 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
439 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
440 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
441 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
442 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
443 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
444 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
445 main/config.c, main/config.h, main/controls.c, main/controls.h
446 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
447 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
448 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
449 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
450 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
451 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
452 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
453 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
454 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
455 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
456 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
457 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
458 main/mission.c, main/mission.h, main/modem.h, main/morph.c
459 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
460 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
461 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
462 main/paging.c, main/paging.h, main/physics.c, main/physics.h
463 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
464 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
465 main/powerup.h, main/render.c, main/render.h, main/robot.c
466 main/robot.h, main/scores.c, main/scores.h, main/screens.h
467 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
468 main/songs.c, main/songs.h, main/sounds.h, main/state.c
469 main/state.h, main/switch.c, main/switch.h, main/terrain.c
470 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
471 main/text.h, main/textures.h, main/titles.c, main/titles.h
472 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
473 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
474 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
475 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
476 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
477 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
479 move old per-file change logs into new file ChangeLog-old
481 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
483 * arch/ogl/ogl.c: enable -gl_mipmap switch
485 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
487 * arch/carbon/descent.r: swap min and max size to correct places
489 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
491 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
493 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
495 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
497 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
499 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
500 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
502 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
503 link) on MPW on Mac OS 9 (carbon)
505 * include/mono.h: disable mprintf on carbon to avoid significant bloat
507 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
509 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
511 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
513 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
515 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
517 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
519 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
520 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
521 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
522 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
523 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
525 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
526 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
527 new files for supporting compilation with MPW for carbon (Mac OS 9)
529 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
531 * main/playsave.c: do not seek while writing, carbon does not like it
533 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
535 * cfile/cfile.c: use portable ffilelength in cfile_size
537 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
538 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
539 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
540 unsigned and signed char, MPW does not like these
542 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
544 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
547 2004-06-01 Bradley Bell <btb@icculus.org>
549 * libmve/mve_main.c: cast malloc function pointer
551 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
552 target to XCode project
554 2004-05-31 Bradley Bell <btb@icculus.org>
556 * include/pstypes.h: fix accidental solaris breakage
558 * main/object.c: fix crash caused by death-cam code
560 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
561 XCode project simplifications, network enabled
563 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
564 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
566 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
569 * English.lproj/InfoPlist.strings, d2x-Info.plist,
570 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
571 d2x.xcode/project.pbxproj: added XCode project files
573 2004-05-22 Bradley Bell <btb@icculus.org>
575 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
578 * rpm/d2x.spec.in: Changed descriptions
580 2004-05-22 Matthew Mueller <donut@dakotacom.net>
582 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
585 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
587 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
588 the win32 code (d1x r1.8, key_arch.c r1.2)
590 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
591 use 32bpp screen mode by default, add option to use 16bpp (d1x
594 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
595 replacement texture paletted->rgb conversion alpha problem (d1x
598 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
599 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
600 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
603 * arch/ogl/gr.c, include/loadgl.h: fix win32
604 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
606 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
607 include/ogl_init.h, main/render.c: opengl hardware
608 super-transparency support using GL_NV_register_combiners (d1x
609 r1.38, r1.41, r1.6, r1.26, r1.7)
611 2004-05-22 Bradley Bell <btb@icculus.org>
613 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
616 2004-05-22 Matthew Mueller <donut@dakotacom.net>
618 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
619 include/ogl_init.h: use GL_RGB for non-transparent textures, and
620 fix fonts not having transparent flag set (wouldn't get paletted)
621 (d1x r1.15, r1.37, r1.40, r1.25)
623 * arch/ogl/ogl.c: don't try to use paletted textures with
624 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
626 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
627 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
630 * 2d/font.c: memset ogl font bitmap data since the copy function
631 leaves some (unused) parts uninitialized, which aggravates
634 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
635 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
638 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
639 screenshots if the entire thing wasn't written in one call to
642 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
643 info not being updated on win32 (d1x r1.11)
645 * arch/win32/digi.c: remove some redundancy by not needing to do
646 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
647 clean up some indenting of DS_release_slot calls. And make
648 DS_release_slot return 1 when a sound is already not playing, in
649 addition to when a sound was killed. (d1x r1.10)
651 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
652 linux version (d1x r1.5)
654 * main/kconfig.c: make next axis config key skip currently
655 allocated axes (d1x r1.11)
657 2004-05-22 David Cleaver <wraithx@morpheus.net>
659 * main/kconfig.c: joy configuration next axis key from WraithX
662 2004-05-22 Bradley Bell <btb@icculus.org>
664 * main/game.c, main/inferno.c: typo
666 2004-05-21 Matthew Mueller <donut@dakotacom.net>
668 * main/game.c, main/game.h, main/inferno.c: make rear view
669 leave_time variable with -rearviewleavetime argument (d1x r1.25,
672 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
674 * main/inferno.c: change -udp documentation to d2x behaviour
676 2004-05-21 Bradley Bell <btb@icculus.org>
678 * include/gr.h: added missing define for menu fullscreen toggle
680 2004-05-21 Matthew Mueller <donut@dakotacom.net>
682 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
683 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
685 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
687 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
688 arch/linux/include/joystick.h: patch from Steven Mueller for using
689 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
691 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
693 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
694 main/physics.c, main/render.c, main/wall.c: file-line for segfault
695 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
697 * arch/win32/digi.c: digisound fixes (d1x r1.7)
699 2004-05-21 Bradley Bell <btb@icculus.org>
701 * main/inferno.c: added -udp documentation from d1x
703 2004-05-20 Bradley Bell <btb@icculus.org>
705 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
707 2004-05-20 David Cleaver <wraithx@morpheus.net>
709 * main/controls.c, main/gamecntl.c, main/kconfig.c,
710 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
711 game.c r1.21, r1.6, r1.4, r1.3)
713 2004-05-20 Bradley Bell <btb@icculus.org>
715 * main/inferno.c: document -ihaveabrokenmouse
717 2004-05-20 Matthew Mueller <donut@dakotacom.net>
719 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
721 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
723 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
724 mouse driver problems (d1x r1.2, r1.2)
726 2004-05-20 Matthew Mueller <donut@dakotacom.net>
728 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
729 join list score crash (d1x r1.8)
731 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
733 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
734 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
737 2004-05-20 Bradley Bell <btb@icculus.org>
739 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
741 * main/inferno.c: integrated some niceautomap stuff from d1x
743 2004-05-20 Matthew Mueller <donut@dakotacom.net>
745 * arch/win32/joyhh.c: fixed the config bug where it'd always put
746 in some weird axis (d1x r1.3)
748 * arch/win32/init.c: set win32 icon to icon from resource file
751 * arch/win32/key.c: win32: fixed space key not working in messages
754 2004-05-20 Bradley Bell <btb@icculus.org>
756 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
759 2004-05-20 Matthew Mueller <donut@dakotacom.net>
761 * main/inferno.c: document -gl_refresh (d1x r1.20)
763 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
764 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
767 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
768 change the arg type for (d1x r1.5)
770 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
772 * arch/win32/digi.c: altsounds (d1x r1.6)
774 2004-05-20 Matthew Mueller <donut@dakotacom.net>
776 * arch/win32/digi.c: fixed a major memory leak and removed a bit
777 of redundancy (d1x r1.5)
779 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
780 fix crashing (d1x r1.4)
782 * arch/win32/digi.c: win32's digi_start_sound was not calling
783 DS_release_slot after setting .playing=0, resulting in a
784 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
786 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
787 apparently it was somehow causing some joysticks (Sidewinder
788 Precision 2) to only turn when the stick was moving, but not when
789 at turned but held stationary. And it was completely unused
790 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
793 * main/game.c: add alt+enter to toggle fullscreen (in addition to
794 previous key combos (d1x r1.29)
796 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
797 g, and b values (d1x r1.15)
799 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
800 sometimes (didn't handle negative palette steps) (d1x r1.34)
802 * arch/ogl/ogl.c: add caching of weapon inner models, screen
803 shatter effects, robot explosions and weapons, and some more
804 always present stuff. Also clean up ogl_cache_weapon_textures
807 2004-05-20 Bradley Bell <btb@icculus.org>
809 * main/kludge.c, main/game.c: move gr_renderstats and
810 gr_badtexture back to game.c
812 2004-05-20 Matthew Mueller <donut@dakotacom.net>
814 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
815 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
817 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
819 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
820 loaded after texture caching stage (d1x r1.34)
822 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
823 for renderstats (d1x r1.33)
825 2004-05-19 Matthew Mueller <donut@dakotacom.net>
827 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
828 main/inferno.c: add anisotropic texture filtering suport (d1x
829 r1.33, r1.32, r1.23, r1.32)
831 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
834 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
835 include/ogl_init.h: utilize hardware multitexturing support if
836 possible (requires GL_NV_texture_env_combine4 extension) (d1x
837 r1.32, r1.30, r1.4, 1.22)
839 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
842 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
844 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
845 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
846 effects in OGL using SetGammaRamp, much faster than the hack that
847 was being used. currently SDL only (though not too hard to add to
848 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
850 * main/menu.c: allow arbitrary (custom) resolution entry in
851 change_res menu (d1x r1.14)
853 2004-05-19 Bradley Bell <btb@icculus.org>
855 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
856 d1x-style res change menu (mostly works)
858 * misc/args.c: use strnicmp instead of strncasecmp
860 2004-05-19 Matthew Mueller <donut@dakotacom.net>
862 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
863 command-line option (d1x r1.27)
865 * main/inferno.c: restore inferno.c initialization of
866 screen_compatible and use_double_buffer to 'normal' values, broken
867 long long ago in one of the high res menu patches (d1x r1.30)
869 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
870 resolutions to be specified on command line (d1x r1.2, r1.29,
871 r1.4) -- doesn't work yet
873 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
875 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
878 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
879 volume song stop/starting (d1x r1.7)
881 2004-05-18 Matthew Mueller <donut@dakotacom.net>
883 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
886 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
887 ogl_ulinec (d1x r1.29)
889 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
891 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
892 bottom are inclusive not exclusive (d1x r1.28)
894 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
895 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
897 * arch/sdl/digi.c: fix typo
899 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
901 * arch/win32/init.c, arch/win32/win32.c: move win32 window
902 creation code from arch_init_start into arch_init to fix weirdness
903 with --help (d1x r1.5, r1.6)
905 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
906 sync issues and lack of midi reset (d1x r1.5)
908 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
911 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
912 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
914 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
917 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
919 2004-05-18 Bradley Bell <btb@icculus.org>
921 * include/vecmat.h: comments/formatting
923 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
925 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
926 include/test.lnk: remove unnecessary files
928 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
929 This enables compilation with gcc 3.1
931 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
933 * main/switch.c: took care of switches triggering single-sided
934 walls (don't try to access the nonexistent adjacent wall via NULL
935 pointers or negative array indices)
937 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
939 * main/wall.c: fix invalid memory access for d1 levels which
940 don't have a corresponding wall behind.
942 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
944 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
945 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
946 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
947 interface header to new header file internal.h
949 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
951 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
952 bitmask for each joystick axis that has sent input data,
953 and will not crash Windows anymore during joystick setup because
954 of for() loop over axis being executed once too often.
956 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
957 gr_remap_mono_font() and call it after loading saved level.
959 * main/laser.c: limit homing missile turn rate
961 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
962 centers (work like fuel centers but provide shield)
964 * main/gameseg.c: fix endless loop in some levels with a
965 certain (complicated) structure
967 2004-05-13 Bradley Bell <btb@icculus.org>
969 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
970 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
971 updated project files for SDL 1.2.7
973 * Makefile.am: add VisualC, VisualCE dirs to tarball
975 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
977 * arch/sdl/digi.c: formatting
979 2004-05-12 Bradley Bell <btb@icculus.org>
981 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
984 * 2d/palette.c, include/palette.h: added function to create blend
987 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
989 2004-05-11 Bradley Bell <btb@icculus.org>
991 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
993 2004-05-10 Bradley Bell <btb@icculus.org>
995 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
996 g3_draw_transp_poly had the fade level backwards, decided to just
997 fix g3_draw_poly so it behaves correctly, transparency or not,
998 reverted changes to render_face
1000 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1002 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1003 rendering transparent (e.g. cloaked) walls
1005 * main/render.c: render_face now calls g3_draw_transp_poly() for
1006 cloaked walls in OpenGL
1008 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1010 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1011 that from other apps, had "static" distortions.
1013 2004-04-22 Bradley Bell <btb@icculus.org>
1015 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1017 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1018 aligned version of PUT_INTEL_* macros
1020 2004-04-15 Bradley Bell <btb@icculus.org>
1022 * main/inferno.c: comment out unused checksum variable
1024 2004-04-14 Bradley Bell <btb@icculus.org>
1026 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1028 2004-04-14 Terran Melconian <terran@consistent.org>
1030 * main/gameseg.c: use portable rand function (fixes #1118)
1032 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1034 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1036 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1038 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1039 get rid of warnings (now compiles with -Werror on SunOS)
1041 * main/piggy.c: fix (really) wierd SunOS bug
1043 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1044 caused by not allocating enough mem for rle bitmaps
1046 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1048 * include/pstypes.h: sun OS typedef fixes
1050 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1052 * main/piggy.c: fix bug 1067
1054 * main/piggy.c: fix bugfix for 1067
1056 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1057 with descent.pig of mac registered)
1059 2003-12-18 Bradley Bell <btb@icculus.org>
1061 * main/kconfig.c: fixes for linux-native joystick
1063 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1066 * arch/include/joy.h: comments/formatting
1068 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1070 * compilerdefs.txt: added FreeBSD defs
1072 2003-12-08 Bradley Bell <btb@icculus.org>
1074 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1077 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1079 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1080 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1082 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1084 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1085 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1086 get rid of silly ulongs
1088 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1089 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1090 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1091 change relevant __linux__ macros to __ELF__
1093 2003-11-27 Bradley Bell <btb@icculus.org>
1095 * include/ogl_init.h: added proto for ogl_check_mode
1097 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1098 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1101 2003-11-26 Bradley Bell <btb@icculus.org>
1103 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1104 3.3 compiler warnings
1106 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1109 * include/pstypes.h: OS X fixes
1111 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1112 main/newmenu.h: linux fixes
1114 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1115 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1116 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1117 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1118 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1121 * arch/sdl/gr.c: fix sdl gr_update
1123 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1124 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1125 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1126 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1127 include/error.h, include/pstypes.h, include/strutil.h,
1128 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1129 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1130 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1131 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1132 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1135 2003-11-25 Bradley Bell <btb@icculus.org>
1137 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1138 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1139 libmve/VisualC/mveplayer.dsp: updated project files
1141 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1142 working w/Visual C++
1144 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1145 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1146 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1147 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1150 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1151 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1154 2003-11-24 Bradley Bell <btb@icculus.org>
1156 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1157 libmve/mveplay.c: stuff to play mve's in WinCE
1159 * arch/win32/findfile.c: unused functions...
1163 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1164 enabled mouse control of menus
1166 * main/mission.h: oops, didn't mean to change this.
1168 2003-11-21 Bradley Bell <btb@icculus.org>
1170 * VisualCE/d2x/d2x.vcp: updated project file
1172 2003-11-20 Bradley Bell <btb@icculus.org>
1174 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1175 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1176 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1179 2003-11-17 Bradley Bell <btb@icculus.org>
1181 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1182 main/menu.c: added option to disable kalinix under unix
1184 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1186 2003-11-14 Bradley Bell <btb@icculus.org>
1188 * main/automap.c: fix automap background image
1190 * main/automap.c, main/automap.h: delete cruft
1192 * main/automap.c: fix level number position
1194 * main/automap.c: simplify g3_draw_line hack
1196 * main/menu.c: stop pointless vid mode changes
1198 2003-11-07 Bradley Bell <btb@icculus.org>
1200 * NEWS, installation.txt: s'more documentation
1202 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1204 * configure.ac: fix .exe extension problems
1206 2003-11-07 Bradley Bell <btb@icculus.org>
1208 * arch/ogl/ogl.c: disable texture format verification for OS X -
1211 2003-11-06 Bradley Bell <btb@icculus.org>
1213 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1214 use more traditional Alt+Enter for toggling fullscreen
1216 * 2d/ibitblt.c, main/mission.h: comments/formatting
1218 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1220 2003-11-06 Bradley Bell <btb@icculus.org>
1222 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1223 resolution change, use kludge to avoid repetitive res changes
1225 2003-11-04 Bradley Bell <btb@icculus.org>
1227 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1228 structures and i/o routines back to piggy.c
1230 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1232 * installation.txt: tell to install d1 .pig for better textures
1234 2003-11-04 Bradley Bell <btb@icculus.org>
1236 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1237 oem d1 v1.0 and registered d2 v1.0, comments
1239 2003-11-03 Bradley Bell <btb@icculus.org>
1241 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1242 all d1 shareware - even though files are different!
1244 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1247 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1250 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1253 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1255 * main/movie.c: when no movies are found, divide by six the
1256 number of warning lines sent to stdout
1258 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1260 * include/byteswap.h: fix stupid copy/paste error
1262 2003-10-24 Bradley Bell <btb@icculus.org>
1264 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1265 gr_linear_rep_movsd_2x instead of almost identical
1266 gr_linear_movsd_double. Better since we have assembly versions.
1268 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1270 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1273 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1275 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1276 error with --disable-network, move reset_network_objects()
1277 from gameseq.c to multi.c
1279 2003-10-14 Bradley Bell <btb@icculus.org>
1281 * AUTHORS, NEWS: stuff
1283 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1285 2003-10-12 Bradley Bell <btb@icculus.org>
1287 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1288 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1291 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1293 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1294 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1295 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1296 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1297 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1298 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1299 arch/win32/ipx_win.c, arch/win32/winnet.c,
1300 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1301 main/multi.h, main/network.c: add IPv4 multicasting support
1303 2003-10-11 Bradley Bell <btb@icculus.org>
1305 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1307 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1308 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1309 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1310 main/weapon.h: lots of shareware and oem fixes
1312 2003-10-10 Bradley Bell <btb@icculus.org>
1314 * arch/win32/winnet.c: fixed stupid win32 network bug
1316 2003-10-10 Bradley Bell <btb@icculus.org>
1318 * main/piggy.c: increased D1_MAX_TMAP_NUM
1320 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1322 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1323 which are animated in d2, refactorizes d1 texture reading
1325 2003-10-10 Bradley Bell <btb@icculus.org>
1327 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1328 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1329 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1330 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1331 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1332 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1333 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1334 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1335 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1336 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1337 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1338 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1339 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1340 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1341 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1342 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1343 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1344 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1345 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1346 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1347 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1348 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1349 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1350 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1351 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1352 main/wall.h: comments/formatting
1354 2003-10-09 Bradley Bell <btb@icculus.org>
1356 * main/text.c: fix text when using old datafiles
1358 * main/laser.h: comments/whitespace
1360 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1361 mines w/shareware data
1363 * include/DT_drawtext.h: deleted unused file
1365 2003-10-08 Bradley Bell <btb@icculus.org>
1367 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1369 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1371 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1372 main/menu.c: Disabled 'd2x keys' weapon selection
1374 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1376 * main/object.h, main/multi.h: get rid of most warnings issued by
1377 cpp-precomp of gcc from Mac OS X dev tools
1379 2003-10-05 Bradley Bell <btb@icculus.org>
1381 * NEWS, configure.ac: increment version number
1383 * cfile/cfile.c: better handling of CRLF text files (when that is
1386 * utilities/hogcreate.c, utilities/hogextract.c,
1387 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1388 reading/writing files
1390 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1391 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1394 2003-10-04 Bradley Bell <btb@icculus.org>
1396 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1398 * main/netmisc.c: change byte to sbyte, comments/whitespace
1400 2003-10-03 Bradley Bell <btb@icculus.org>
1402 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1404 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1407 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1408 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1409 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1410 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1411 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1412 main/object.c, main/object.h, main/paging.c, main/player.h,
1413 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1414 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1415 main/weapon.c, main/weapon.h: change byte to sbyte,
1418 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1419 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1420 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1421 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1423 * configure.ac: better checking for timeval
1425 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1427 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1428 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1429 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1430 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1431 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1432 main/multibot.c, main/network.c: Make network architecture
1433 choosable from game menu, add support for UDP/IP on Mac OS X and
1436 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1438 * include/byteswap.h: added macros for coping with alignment
1441 2003-10-02 Bradley Bell <btb@icculus.org>
1443 * main/multi.h: added padding to little-endian version of
1446 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1448 * main/netmisc.c: delete duplicate function
1450 2003-10-01 Bradley Bell <btb@icculus.org>
1452 * main/bm.c: make sure d1_texture_indices gets freed between
1455 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1457 * main/piggy.h: fix size of d1 shareware descent.pig
1459 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1461 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1462 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1463 replacements for non-animated textures
1465 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1467 * main/controls.c: use fixed 20fps wiggle
1469 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1471 * Makefile.am, debian/changelog.in, debian/control,
1472 debian/d2x-common.dirs, debian/d2x-common.install,
1473 debian/d2x-common.manpages, debian/d2x-gl.files,
1474 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1475 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1476 utilities/Makefile.am, utilities/hogcreate.1,
1477 utilities/hogextract.1, utilities/mvlcreate.1,
1478 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1479 add man pages, distribute utility programs in new d2x-common deb
1481 * rpm/d2x.spec.in: updated rpm spec file
1483 2003-08-02 Bradley Bell <btb@icculus.org>
1485 * cfile/cfile.c: update raw_position in cfputc and cfputs
1487 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1489 * main/piggy.c: make error message more friendly
1491 * main/piggy.c: simplify copying of bitmap flags
1493 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1496 * cfile/cfile.c: revert to always using custom fgets
1498 * main/endlevel.c, main/mission.c: handle missing exit sequence
1499 components gracefully
1501 * main/playsave.c: comments
1503 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1505 * cfile/cfile.c: update raw_position in cfwrite
1507 * main/network.c: comments/formatting
1509 2003-06-22 Bradley Bell <btb@icculus.org>
1511 * cfile/cfile.c: use standard fgets for non-archive files
1513 * main/movie.c: use con_printf for missing movie warning
1515 2003-06-18 Bradley Bell <btb@icculus.org>
1517 * main/movie.c: fixed cfile conversion of movielib code
1519 * main/console.c, main/hud.c: strip out colors, etc when printing
1522 * include/u_mem.h: fix NDEBUG calloc macro
1524 2003-06-15 Bradley Bell <btb@icculus.org>
1526 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1529 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1530 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1531 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1532 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1533 main/scores.c, main/state.c, main/text.c, misc/args.c,
1534 misc/strio.c: convert file i/o to cfile
1536 2003-06-14 Bradley Bell <btb@icculus.org>
1538 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1539 writing and other modes besides "rb" (mostly taken from
1542 2003-06-09 Bradley Bell <btb@icculus.org>
1544 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1547 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1548 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1551 2003-06-07 Taylor Richards <taylor@icculus.org>
1553 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1555 2003-06-07 Bradley Bell <btb@icculus.org>
1557 * main/console.c: fix non-console build
1559 * main/gamesave.c: comments
1561 * main/bm.c: remove redundant break
1563 2003-06-06 Bradley Bell <btb@icculus.org>
1565 * main/gauges.c, main/kconfig.c: comments/formatting
1567 * console/.cvsignore: added .cvsignore
1569 * main/console.c: can't write to console after it's closed
1571 2003-06-05 Bradley Bell <btb@icculus.org>
1573 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1574 console/internal.c, console/internal.h, include/CON_console.h,
1575 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1576 finish console conversion away from SDL
1578 2003-06-04 Bradley Bell <btb@icculus.org>
1580 * console/CON_console.c, include/CON.console.h, include/console.h,
1581 main/console.c, main/game.c: console conversion to native gr,
1584 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1585 put prototype for gr_bm_bitblt in gr.h
1587 2003-06-03 Bradley Bell <btb@icculus.org>
1589 * console/CON_console.c, console/DT_drawtext.c,
1590 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1591 main/console.c: use native fonts for console
1593 * main/playsave.c: use shorts for short data
1595 2003-06-02 Bradley Bell <btb@icculus.org>
1597 * configure.ac, main/console.c: set console background, fix
1600 2003-06-01 Bradley Bell <btb@icculus.org>
1602 * Makefile.am, arch/sdl/event.c, configure.ac,
1603 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1604 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1605 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1606 main/gamerend.c: added console code (from SDL_console)
1608 2003-05-30 Bradley Bell <btb@icculus.org>
1610 * README: minor update
1612 2003-05-28 Bradley Bell <btb@icculus.org>
1614 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1619 2003-06-06 Bradley Bell <btb@icculus.org>
1621 * main/kconfig.c: fix crash in control menus
1623 * main/gauges.c: force cockpit redraw in opengl
1625 * main/gamerend.c: move ogl swap, so cockpit and console get
1628 2003-06-01 Bradley Bell <btb@icculus.org>
1630 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1634 2003-05-12 Bradley Bell <btb@icculus.org>
1636 * configure.ac: increment version number
1638 * main/bm.c: use con_printf for exit model warnings
1640 * configure.ac: must check for timespec after setting -mno-cygwin
1642 * main/inferno.c: added -nohogdir and -userdir options
1644 * NEWS, main/titles.c: use briefings with no extension
1648 2003-04-30 Bradley Bell <btb@icculus.org>
1650 * configure.ac: have to include time.h when checking for nanosleep
1652 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1655 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1656 increment version number
1658 * main/Makefile.am: make dist fix
1662 2003-04-29 Bradley Bell <btb@icculus.org>
1664 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1667 2003-04-24 Bradley Bell <btb@icculus.org>
1669 * configure.ac: increment version number
1671 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1674 2003-04-24 Ingo van Lil <inguin@gmx.de>
1676 * main/render.c: fix misspellings of NDEBUG
1680 2003-04-14 Bradley Bell <btb@icculus.org>
1682 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1684 2003-04-11 Bradley Bell <btb@icculus.org>
1686 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1691 2003-04-11 Bradley Bell <btb@icculus.org>
1693 * libmve/mveplay.c: use _sleep instead of sleep on win32
1695 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1696 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1697 include/cfile.h, include/error.h, libmve/Makefile.am,
1698 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1699 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1700 utilities/Makefile.am: comments/formatting/dist problems
1702 * configure.ac: use different defines for os x
1704 2003-04-07 Bradley Bell <btb@icculus.org>
1706 * include/error.h, misc/error.c: put some old stuff back in,
1707 eliminate duplicate error messages
1709 * main/text.c: don't die on text not found
1712 * main/inferno.c: print some useful info if hog not found, allow
1713 -help to work if no text available
1715 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1717 * arch/linux/Makefile.am: revert to previous version, so linux
1720 2003-04-03 Bradley Bell <btb@icculus.org>
1722 * main/endlevel.c: fixed exit model scheme yet again
1724 2003-04-02 Bradley Bell <btb@icculus.org>
1726 * misc/error.c: call Int3 on Assert
1728 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1731 * main/wall.c: don't die when trying to toggle nonexistent
1732 segment... vertigo level 10 is buggy!
1734 * main/gamemine.c: comments/formatting
1736 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1738 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1739 main/inferno.c: Allow use of 22K sound samples
1741 2003-03-29 Bradley Bell <btb@icculus.org>
1743 * arch/ogl/gr.c: default to bitmapped reticle
1745 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1746 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1749 * arch/sdl/joy.c: fixed text seen for hats in control config
1752 2003-03-28 Bradley Bell <btb@icculus.org>
1754 * main/bm.c: heh, model nums in vertigo are hardcoded,
1755 N_D2_POLYGON_MODELS can't change
1757 * configure.ac, include/d1x.xpm, include/descent.xpm,
1758 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1761 2003-03-27 Bradley Bell <btb@icculus.org>
1763 * main/text.h: fixed text references for hat directions
1765 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1767 2003-03-26 Bradley Bell <btb@icculus.org>
1769 * main/playsave.c: make d2x keys backward compatible
1771 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1773 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1776 2003-03-26 Bradley Bell <btb@icculus.org>
1778 * main/piggy.c: fix crash when d1 data not present
1780 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1781 read/write from plr file
1783 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1784 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1785 added escort.h header
1787 2003-03-25 Bradley Bell <btb@icculus.org>
1789 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1790 D1_PIGFILE ("descent.pig") macro
1792 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1793 models from d1 pig file
1795 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1796 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1797 really) from d1 pig file
1799 2003-03-23 Bradley Bell <btb@icculus.org>
1801 * main/bm.c: stop extra robots from overwriting exit models
1803 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1804 texture list doesn't get full
1806 * main/bm.c: fix mem leak when reading extra robots
1808 2003-03-21 Bradley Bell <btb@icculus.org>
1810 * main/menu.c: Added option to set movie resolution (mostly works)
1812 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1814 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1815 replacement functions to piggy.c
1817 * main/gameseq.c: attempt to support mac d1 descent.pig
1819 * main/bm.c: fix mem leak
1821 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1822 files, both d1 and d2 oem briefing where showed
1824 * main/inferno.c, main/movie.c: Change the default movie
1825 resolution to "high", implement the option -lowresmovies
1827 2003-03-20 Bradley Bell <btb@icculus.org>
1829 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1831 * main/piggy.c: comments
1833 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1835 * main/gameseq.c: delete duplicate function
1837 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1839 2003-03-19 Bradley Bell <btb@icculus.org>
1841 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1842 (cddb discid) support
1844 * arch/sdl/digi.c, main/kludge.c: implemented
1845 digi_link_sound_to_object3 for looping sounds, other looping stuff
1847 * arch/sdl/gr.c: removing dependencies on stuff in main/
1849 * arch/linux/Makefile.am, arch/linux/init.c,
1850 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1851 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1852 other header cleanups
1854 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1856 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1858 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1859 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1860 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1861 load d1 textures for d1 levels
1863 2003-03-19 Bradley Bell <btb@icculus.org>
1865 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1866 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1867 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1868 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1871 * README: added some OS X info
1873 2003-03-17 Bradley Bell <btb@icculus.org>
1875 * main/newdemo.c: simplify DEMO_FILENAME macro
1877 * main/console.c, main/game.c: enable experimental console support
1879 * main/gamerend.c: fixed location of fps meter in multi
1881 2003-03-16 Bradley Bell <btb@icculus.org>
1883 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1884 also look in shared data dir for demos
1886 * main/newdemo.c, main/newdemo.h: comments/formatting
1888 2003-03-15 Christopher Thielen <chris@luethy.net>
1890 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1891 thinking d2 cd is always present
1893 2003-03-15 Bradley Bell <btb@icculus.org>
1895 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1898 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1901 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1902 gr_init. don't really know why this works, though
1904 2003-03-14 Bradley Bell <btb@icculus.org>
1906 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1908 * unused/bios/rbaudio.h: removed duplicate file
1910 2003-03-14 Christopher Thielen <chris@luethy.net>
1912 * arch/sdl/rbaudio.c: stop cd audio when exiting
1914 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1916 * main/gamecntl.c: add comments to the "only matt knows" cheats
1918 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1920 * main/gamemine.c: formatting, better texture conversion for d1
1923 2003-03-14 Bradley Bell <btb@icculus.org>
1925 * main/piggy.c: must swap all mac version pigfiles
1927 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1928 main/multi.c: formatting, minor cleanups
1930 * 2d/rle.c: need to swap line_size on bigendian machines
1932 * main/mission.c, main/mission.h: detect mac full version hogfile
1934 2003-03-13 Bradley Bell <btb@icculus.org>
1936 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1937 added joy/mouse sensitivity slider, increased range to 16, and
1940 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1943 * arch/linux/Makefile.am: removed extra backslash
1945 * TODO, installation.txt: updated some documentation
1947 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1948 menu, with maxfps option
1950 2003-03-12 Bradley Bell <btb@icculus.org>
1952 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1954 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1955 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1956 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1957 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1958 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1959 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1960 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1961 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1962 arch/linux/include/music.h, arch/linux/include/serial.h,
1963 arch/linux/include/ukali.h: formatting
1965 2003-03-11 Chris Arena <ccarena@cox.net>
1967 * main/menu.c: fixed brightness slider
1969 2003-03-01 Bradley Bell <btb@icculus.org>
1971 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1972 robots and animated bitmaps work, but colors are messed up
1974 2003-02-28 Bradley Bell <btb@icculus.org>
1976 * main/player.h: whitespace
1978 * main/automap.c, main/cntrlcen.c, main/collide.c,
1979 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1980 descent.hog is present, d1 becomes mission 0)
1982 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1983 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1984 arch/win32/winnet.c: MinGW compiles with network enabled again,
1985 but still doesn't work
1989 2003-02-28 Bradley Bell <btb@icculus.org>
1991 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1992 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1993 many opengl glitches
1995 2003-02-27 Bradley Bell <btb@icculus.org>
1997 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1998 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1999 main/network.c, main/network.h: noted that hoard.ham is only needed
2000 for multiplayer HOARD games, and should not be equated with
2001 "vertigo". put HoardEquipped() back in network.c.
2003 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2004 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2005 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2006 use timer_delay instead of d_delay
2008 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2010 * main/render.c: added replacement qsort for solaris
2012 2003-02-26 Bradley Bell <btb@icculus.org>
2014 * main/gamemine.c: texture conversion for d1 shareware
2016 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2018 * main/gamemine.c: better texture conversion for d1 levels
2020 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2022 * main/kconfig.c: fix joystick support under MinGW
2024 2003-02-26 Bradley Bell <btb@icculus.org>
2026 * main/playsave.c: fix swapping glitch
2028 * configure.ac, readme.txt: clean stuff up, getting ready for
2031 * main/titles.c: begin support for rendering spinning robots in
2034 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2037 * main/gamemine.c: load d1 shareware levels!
2039 2003-02-25 Bradley Bell <btb@icculus.org>
2043 * autogen.sh: add warning about old auto* versions, use
2046 2003-02-24 Bradley Bell <btb@icculus.org>
2048 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2049 briefings mostly working
2051 * main/movie.c, main/titles.c: fixed some more briefing glitches
2053 2003-02-23 Bradley Bell <btb@icculus.org>
2055 * main/movie.c: fixed crash when using shareware data files
2058 * arch/sdl/digi.c: fix crash on non-existent sounds
2059 (i.e. shareware data)
2061 2003-02-22 Bradley Bell <btb@icculus.org>
2063 * main/titles.c: fixed fullscreen toggle in briefings
2065 2003-02-21 Bradley Bell <btb@icculus.org>
2067 * configure.ac: check for mingw when enabling nasm
2069 * main/playsave.c: enable loading player files of either byte
2072 2003-02-20 Bradley Bell <btb@icculus.org>
2074 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2076 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2077 #343, not "rest of solution to bug #344"
2079 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2082 * main/kludge.c: partial solution to bug #344
2084 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2086 * compilerdefs.txt: added linux/mips info
2088 * ChangeLog: clean up changelog
2090 2003-02-19 Bradley Bell <btb@icculus.org>
2092 * libmve/mveplay.c: os x needs nanosleep prototype.
2094 2003-02-18 Bradley Bell <btb@icculus.org>
2096 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2098 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2099 to disable/enable audio
2101 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2103 * main/: movie.h, titles.c: make sure movie's palette is set before
2104 writing briefing text. Fixes bug #359
2106 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2109 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2110 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2113 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2116 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2117 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2118 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2121 * include/libmve.h: blah
2123 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2125 * main/render.c: 2nd attempt to fix solaris qsort bug
2127 2003-02-18 Bradley Bell <btb@icculus.org>
2129 * configure.ac, include/pstypes.h: put alignment detection in
2132 2003-02-17 Bradley Bell <btb@icculus.org>
2134 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2135 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2136 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2137 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2138 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2139 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2140 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2141 moved mve stuff to separate subdir
2143 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2144 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2145 mve code. Fixes (at least) bugs #41, #348, and #350.
2147 2003-02-14 Bradley Bell <btb@icculus.org>
2149 * main/Makefile.am: no more Makefile.mveplay. again
2151 * main/mveplay.c: typo
2153 2003-02-13 Bradley Bell <btb@icculus.org>
2155 * utilities/mvlextract.c: uint -> unsigned int
2157 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2158 standalone mveplayer, win32 support
2160 * main/movie.c: random bugfixes, win32 support
2162 * arch/sdl/Makefile.am: formatting
2164 * configure.ac: disable networking on mac/win for now
2166 * main/newmenu.c: comments
2168 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2170 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2171 redundant swap functions.
2173 2003-02-13 Bradley Bell <btb@icculus.org>
2175 * ChangeLog: update changelog
2177 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2179 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2180 polymodel alignment issues.
2182 2003-02-13 Bradley Bell <btb@icculus.org>
2184 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2185 fix various little bugs
2187 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2188 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2190 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2193 * README.utils: new file
2195 * main/: mve_main.c, mveplay.c: more movie fixes
2197 * README: updated README
2199 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2201 2003-02-12 Bradley Bell <btb@icculus.org>
2203 * utilities/mvlextract.c: bigendian mvl support
2205 * main/mveplay.c: formatting, stuff
2207 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2208 truecolor mve support, standalone mveplayer
2210 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2211 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2212 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2213 standalone mveplayer
2215 2003-01-22 Bradley Bell <btb@icculus.org>
2217 * include/: interp.h, interp.h: restore prototype for
2218 swap_polygon_model_data
2220 2003-01-21 Bradley Bell <btb@icculus.org>
2222 * main/piggy.c: use memcpy to avoid alignment problem
2224 * compilerdefs.txt: updated some defs, added sunos/sparc
2226 2003-01-15 Bradley Bell <btb@icculus.org>
2228 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2230 * main/gamemine.c: attempting to support d1 shareware
2232 * compilerdefs.txt: update defs
2234 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2236 * main/mveplay.c: fix several bugs, comments, formatting.
2238 2003-01-15 Bradley Bell <btb@icculus.org>
2240 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2241 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2242 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2243 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2246 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2247 formatting, comments
2249 2003-01-11 Bradley Bell <btb@icculus.org>
2251 * main/: mission.c, mission.h: attempt to support d1 for mac
2254 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2256 * main/object.h: foo
2258 2003-01-09 Bradley Bell <btb@icculus.org>
2260 * main/movie.c: use ifdef around gr_toggle_fullscreen
2262 2003-01-07 Bradley Bell <btb@icculus.org>
2264 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2265 main/mission.h: don't need .msn file for descent.hog anymore
2269 2003-01-06 Bradley Bell <btb@icculus.org>
2271 * main/mission.h, main/mission.c: comments
2273 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2276 2003-01-03 Bradley Bell <btb@icculus.org>
2278 * utilities/: txb2txt.c, txt2txb.c: remove old files
2280 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2282 * main/polyobj.c: attempt to make read_model_file
2285 * main/menu.c: move vertigo text
2287 2003-01-02 Bradley Bell <btb@icculus.org>
2289 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2290 main/polyobj.h: cleanup alignment changes
2292 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2293 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2294 main/object.h: fix alignment issues on sparc
2296 * cvshowto.txt: update cvs info
2300 * 2d/rle.c: make rle_swap handle RLE_BIG
2302 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2304 * main/render.c: workaround solaris qsort bug
2306 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2308 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2309 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2311 * arch/linux/Makefile.am: enabled linux joystick, kali
2313 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2314 arch/sdl/event.c: enabled linux joystick
2316 2002-12-31 Bradley Bell <btb@icculus.org>
2318 * main/gamemine.c: simplified warning msg
2320 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2322 * main/render.h: fix compiler warning
2324 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2326 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2328 2002-12-24 Bradley Bell <btb@icculus.org>
2330 * main/mission.c: fixes an infinite loop which was caused by d2x
2331 thinking d2demo was a descent 1 mission
2333 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2335 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2337 2002-12-24 Bradley Bell <btb@icculus.org>
2339 * main/render.c: comments
2341 2002-10-30 Bradley Bell <btb@icculus.org>
2343 * main/inferno.c: add help for -hogdir option
2345 * main/inferno.c: added -hogdir option
2347 2002-10-28 Bradley Bell <btb@icculus.org>
2349 * main/: inferno.c, menu.c: enabled Vertigo displays
2351 * include/3d.h: typo
2353 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2355 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2356 main/netmisc.c, main/network.c: simplify and eliminate redundant
2359 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2361 * maths/fixc.c: fix infinite loop in quad_sqrt.
2363 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2364 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2366 2002-10-12 Bradley Bell <btb@icculus.org>
2368 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2370 2002-10-11 Bradley Bell <btb@icculus.org>
2372 * main/hud.c: make hud_message work correctly
2374 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2377 * main/network.c: formatting, small fixes
2379 2002-10-10 Bradley Bell <btb@icculus.org>
2381 * main/netmisc.h: no swap_object for little-endian
2383 * main/: netmisc.h, network.c: use macros to simplify network
2386 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2389 * main/inferno.c: enable loading screen for mac shareware with
2392 * main/netmisc.c: whitespace
2394 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2397 * main/hud.c: whitespace
2399 * configure.ac: remove shareware build, add macdata build
2401 * main/songs.c: whitespace
2403 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2404 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2407 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2410 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2412 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2413 comments, formatting, etc.
2415 * iff/iff.c: fix bigendian iff loading.
2417 2002-10-03 Bradley Bell <btb@icculus.org>
2419 * utilities/txb2tex.c: typo
2421 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2422 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2425 * arch/sdl/mouse.c: whitespace
2427 2002-09-19 Bradley Bell <btb@icculus.org>
2429 * main/kconfig.c: fix a oops, add old logs
2431 * main/kconfig.c: support for >3 mouse buttons
2433 2002-09-18 Bradley Bell <btb@icculus.org>
2435 * include/gr.h: fix palette swap define
2437 2002-09-14 Bradley Bell <btb@icculus.org>
2439 * main/titles.c: load hires briefing screen if lores doesn't exist
2440 (i.e. vertigo) and MenuHires=0
2442 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2444 * main/: multi.h, network.h: pack some structures for ipx
2447 2002-09-14 Bradley Bell <btb@icculus.org>
2449 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2450 and load_endlevel_data() to expect newline-terminated strings, fix
2451 load_game_data to read null-terminated string for
2454 2002-09-07 Bradley Bell <btb@icculus.org>
2456 * main/newmenu.c: added error message
2458 * main/menu.h: enable -nohires with mac shareware
2460 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2462 * 2d/font.c: enable 0/255 palette swap for fonts
2464 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2467 * 2d/2dsline.c: fix ogl blooper
2469 2002-09-05 Bradley Bell <btb@icculus.org>
2471 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2474 * include/strutil.h: need string.h for strcasecmp
2476 * include/rle.h: okay, maybe it needs to be this way
2478 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2480 * 2d/scalec.c: more stuff from d2src
2482 * 2d/rle.c: more stuff from d2src, formatting
2484 * 2d/font.c: useless cruft
2486 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2488 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2491 2002-09-04 Bradley Bell <btb@icculus.org>
2493 * include/grdef.h: fix compiler warnings
2495 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2497 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2500 * main/game.c: we want the mac ibitblt for everything but dos and
2503 * main/texmerge.c: these routines are in tmerge.c
2505 * main/credits.c: enable credits for mac and oem data
2507 * main/bm.c: use either exit.ham or exit.pofs
2509 * include/ibitblt.h: enable some more code from d2src
2511 * include/gr.h: enable mac ubitblt_double
2513 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2515 * include/grdef.h: moved some inline asm from linear.h
2517 * 2d/ibitblt.c: brought in line with original d2 version
2519 * 2d/bitblt.c: reverted to original d2 version of this file, then
2520 added d1x enhancements
2522 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2524 * 2d/linear.h: moved these back to their original locations
2527 * main/mveplay.c: close some memory holes, speed up palette loading
2529 * main/movie.c: added fullscreen toggle while playing movies
2531 * main/inferno.c: comment out -superhires help text (always on)
2533 * include/timer.h: added approx_fsec_to_usec macro
2535 * arch/sdl/joy.c: fix compiler warning
2537 2002-09-01 Bradley Bell <btb@icculus.org>
2539 * main/network.c: oops
2541 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2543 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2544 timer_get_fixed_seconds
2548 2002-08-31 Bradley Bell <btb@icculus.org>
2550 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2553 * main/multi.h: network endian stuff
2555 * 2d/font.c, include/gr.h: fast file i/o for font headers
2557 * arch/win32/arch_ip.cpp: unused file
2559 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2560 bigendian networking fixes
2562 * main/menu.c: make net menu more accurate, also make superhires
2565 * include/pstypes.h: better to have __pack__ all the time, I think.
2566 needed for networking, e.g.
2568 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2571 * arch/win32/Makefile.am: unused file
2575 2002-08-30 Bradley Bell <btb@icculus.org>
2577 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2579 * main/: newmenu.h, titles.c: formatting
2581 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2582 main/multi.h: networking works, finally
2584 * TODO: added TODO file
2586 * arch/linux/arch_ip.cpp: unused fine
2588 * README: network sorta working
2590 * main/: Makefile.am, multi.c, network.c, network.h: more
2593 * main/menu.c: load builtin mission correctly
2595 * main/inferno.c: documentation
2597 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2600 * main/Makefile.mveplay: don't need no more
2602 2002-08-29 Bradley Bell <btb@icculus.org>
2604 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2605 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2606 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2609 * include/ipx_drv.h: more network fixing
2611 * arch/linux/include/ipx_drv.h: more network fixing
2613 * include/ipx.h: formatting
2615 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2617 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2618 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2619 main/inferno.c: fixed networking fuck-up?
2621 * Makefile.am: moved mingw info to README
2623 * README, mingw32.txt: moved mingw info to README
2625 2002-08-27 Bradley Bell <btb@icculus.org>
2627 * utilities/mvlextract.c: allow specifying file to extract
2629 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2632 * utilities/hogextract.c: allow specifying file to extract
2634 * main/mission.c: Have to get mission_num _after_ promoting...
2636 * main/: gameseq.c, titles.c: beginning d1 briefing support
2638 * descent.msn: beginning d1 briefing support
2640 * main/: titles.c, titles.h: d1-style mission briefings
2642 * main/piggy.h: whitespace
2644 * main/movie.c: beginning robot movie support, fall back on lo/hi
2645 res if hi/lo not available
2647 * main/mission.c: added Builtin_mission_num for builtin mission,
2648 D1Hogdir, d1-style mission briefings
2650 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2653 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2654 (for d1 missions that need d1 data)
2656 * 2d/ibitblt.c: whitespace
2658 2002-08-26 Bradley Bell <btb@icculus.org>
2660 * utilities/mvlcreate.c: oops
2662 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2665 * utilities/hogextract.c: added [v]iew option
2667 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2669 * main/titles.c: fix writable string, disable DumbAdjust thing
2671 * main/polyobj.h: whitespace
2673 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2676 * main/movie.c: read movies from AltHogDir, other fixes
2678 * main/: mission.c, mission.h: fix bug w/mission filename
2680 * main/gameseq.c: comments
2682 * main/digi.h: whitespace n stuff
2684 * include/mve_audio.h: added audio flag macros
2686 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2691 2002-08-23 Bradley Bell <btb@icculus.org>
2693 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2696 * Makefile.am: remove d2demo.mn2
2698 * cfile/cfile.c, include/cfile.h: add cfile_size function
2700 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2701 eliminate need for .mn2 files for oem and demo
2703 2002-08-22 Bradley Bell <btb@icculus.org>
2705 * main/bm.c: fix for vertigo
2707 * main/menu.h: make OEM menu pcx available
2709 * 2d/rle.c: merge with original d2 file
2711 * Makefile.am, configure.ac: let mission files get installed by
2714 2002-08-17 Bradley Bell <btb@icculus.org>
2716 * configure.ac: make FAST_FILE_IO the default on little-endian
2719 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2721 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2724 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2726 * main/: game.c, menu.c, mission.c: promote builtin missions.
2728 2002-08-15 Bradley Bell <btb@icculus.org>
2730 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2731 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2733 * utilities/.cvsignore: added cvsignore
2735 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2738 * main/piggy.c: mac data file loading
2740 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2741 transparency and swap 0/255 correctly for mac data files
2743 2002-08-13 Bradley Bell <btb@icculus.org>
2745 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2746 to utilities to avoid conflict with c++ std lib <utility>
2748 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2749 txt2txb.c: moved utility to utilities to avoid conflict with c++
2752 * Makefile.am, configure.ac: add utilities
2754 2002-08-09 Bradley Bell <btb@icculus.org>
2756 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2759 2002-08-08 Bradley Bell <btb@icculus.org>
2761 * main/inferno.c: comments
2763 * main/: newmenu.c, songs.c: mac demo datafile support
2765 * installation.txt: update
2767 * main/gamesave.c: use lowercase for consistency
2769 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2770 models for other than d2demo
2772 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2774 * main/gamemine.c: formatting, better d1 texture conversion
2776 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2777 main/mission.h: recognize .msn mission files.
2779 2002-08-07 Bradley Bell <btb@icculus.org>
2781 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2782 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2783 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2784 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2785 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2786 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2789 2002-08-06 Bradley Bell <btb@icculus.org>
2791 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2793 * main/Makefile.am: formatting
2795 * 2d/font.c: make gr_remap_font just reload the whole thing
2797 * configure.ac: formatting
2799 * Makefile.am: added d2demo.mn2
2801 * d2demo.mn2: mission file for shareware
2803 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2804 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2806 * main/sounds.h: shareware stuff, whitespace
2808 * main/: polyobj.c, polyobj.h: more fast i/o macros
2810 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2813 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2814 endlevel stuff to non-shareware, allow movies/endlevel for
2817 * main/cntrlcen.c: typo
2819 * main/bm.h: use global Piggy_hamfile_version
2821 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2822 macros, use global Piggy_hamfile_version
2824 * main/Makefile.am: terrain and movie stuff always used now
2826 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2829 * main/: gamemine.c, gamesave.c: load DMB levels
2831 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2832 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2834 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2836 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2838 2002-08-04 Bradley Bell <btb@icculus.org>
2840 * main/inferno.c: shareware stuff, formatting
2842 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2844 * arch/sdl/gr.c: don't need to set mode in gr_init
2846 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2848 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2851 * Makefile.am, descent.mn2: added mission file for descent 1
2853 2002-08-02 Bradley Bell <btb@icculus.org>
2855 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2856 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2857 main/piggy.h, misc/error.c: junk
2859 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2860 render.h, scores.c, scores.h, terrain.c: shareware stuff
2862 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2863 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2864 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2865 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2866 main/weapon.c, main/weapon.h: fast i/o macros
2868 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2870 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2871 main/gamemine.h, main/gamesave.c: load d1 levels
2873 2002-07-30 Bradley Bell <btb@icculus.org>
2875 * configure.ac: oops
2877 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2880 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2881 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2882 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2883 main/piggy.c, main/titles.c: support shareware datafiles!
2885 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2886 piggy.c: SHAREWARE fixes
2888 2002-07-29 Bradley Bell <btb@icculus.org>
2890 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2891 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2892 misc/fileutil.c: Portability - OS X support
2894 2002-07-27 Bradley Bell <btb@icculus.org>
2896 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2897 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2898 segment.h: portability
2900 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2901 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2902 main/wall.h: portabilization
2904 * 2d/font.c, include/gr.h: portability
2906 2002-07-26 Bradley Bell <btb@icculus.org>
2908 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2910 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2912 * main/player.c: foo
2914 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2916 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2917 misc/fileutil.h: portable file i/o utils
2919 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2920 writable string anymore... / formatting
2922 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2923 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2924 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2925 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2926 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2927 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2928 portable-izing file loading routines
2930 2002-07-24 Bradley Bell <btb@icculus.org>
2932 * main/mveplay.c: correctly play files with 16bit uncompressed
2933 audio, mem checking, etc
2935 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2938 2002-07-23 Bradley Bell <btb@icculus.org>
2940 * misc/Makefile.am: unused file
2942 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2943 main/sounds.h: remove experimental nmovie stuff
2945 * main/movie.c: add some debugging output
2947 2002-07-22 Bradley Bell <btb@icculus.org>
2949 * main/: console.c, state.c: simplified header
2951 * main/movie.c: enable mveplay audio
2953 * main/old/movie.c: moved to main/
2955 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2956 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2957 main/mvelib.c, main/mveplay.c: initial movie support
2959 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2960 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2961 include/ogl_init.h, include/pstypes.h, main/console.c,
2962 main/state.c, mem/mem.c: OS X stuff
2964 * configure.ac: OS X and movie stuff
2966 2002-07-19 Bradley Bell <btb@icculus.org>
2968 * compilerdefs.txt: OSX defs
2970 2002-07-18 Bradley Bell <btb@icculus.org>
2972 * main/inferno.c: use simpler rcs tags
2974 * autogen.sh: keep Changelog in cvs (and use --accum)
2976 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2977 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2978 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2979 main/songs.c: changed cdrom->rbaudio
2981 * include/rbaudio.h: moved to /include
2983 2002-07-17 Bradley Bell <btb@icculus.org>
2985 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2986 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2987 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2988 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2989 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2990 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2991 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2992 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2993 3d/setup.c: use simpler rcs tags
2998 2002-07-17 Bradley Bell <btb@icculus.org>
3000 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3002 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3004 * debian/rules: don't need readme's
3006 * debian/rules: move d1x license to COPYING, license clarifications
3008 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3009 license to COPYING, license clarifications
3011 * debian/rules: fix debian docs
3013 * debian/rules: fix debian manpages
3015 * debian/d2x-sdl.menu: fix debian menu
3017 * debian/rules: link to undocumented man page for debs
3019 * Makefile.am, configure.ac, debian/control, debian/copyright,
3020 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3021 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3022 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3025 2002-07-16 Bradley Bell <btb@icculus.org>
3027 * debian/: rules, changelog.in: deb stuff
3029 * configure.ac: cleaner nasm detection
3031 * debian/: changelog.in, control, rules: deb stuff
3033 * README, installation.txt: typos, stuff
3035 * configure.ac: better #defines
3037 * configure.ac: whitespace
3039 * configure.ac: better documentation
3041 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3042 SDL_JOYSTICK not needed
3044 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3046 * configure.ac: need higher SDL for joystick
3048 * debian/: control, rules: deb stuff
3050 * arch/sdl/joy.c: old junk
3052 * Makefile.am, configure.ac: automake updates
3054 * main/: inferno.c, text.c: don't use althogdir on non-unix
3056 * configure.ac: more autoconf updates
3058 * misc/strutil.c: better strrev
3060 * main/inferno.c: need limits.h on mingw also
3062 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3065 2002-04-19 Bradley Bell <btb@icculus.org>
3067 * main/network.c: let hoard.ham be a cfile
3069 * main/text.c: better error message when hog not found
3073 2002-03-23 Bradley Bell <btb@icculus.org>
3075 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3076 arch/sdl/Makefile.am: Use SDL joystick automatically
3078 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3080 2002-03-05 Bradley Bell <btb@icculus.org>
3082 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3085 2002-02-23 Bradley Bell <btb@icculus.org>
3087 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3089 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3090 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3091 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3092 main/editor/Makefile.am: moved includes to include
3094 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3096 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3097 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3098 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3101 * main/game.c: disabled cockpit for OGL, formatting
3103 * 2d/ibitblt.c: formatting
3105 2002-02-16 Bradley Bell <btb@icculus.org>
3107 * include/oldsdl.h: check for older macros
3109 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3110 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3111 allow older sdl versions
3113 2002-02-15 Bradley Bell <btb@icculus.org>
3115 * main/: automap.c, automap.h, inferno.c: automap resolution now
3118 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3120 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3121 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3122 win32/include/key_arch.h: never mind - that would be pointless
3124 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3125 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3126 win32/include/key_arch.h: copied files from d1x
3128 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3129 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3131 * main/multipow.c: need conf.h
3133 * arch/win32/Makefile.am: new file
3135 * include/pstypes.h: added u_int16_t (needed in base_ip)
3137 * arch/win32/arch_ip.cpp: copied from d1x
3139 2002-02-14 Bradley Bell <btb@icculus.org>
3141 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3143 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3144 main/netlist.c: Added hotkeys to toggle fullscreen mode
3146 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3147 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3149 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3150 reorder.h: Lotsa networking stuff from d1x
3152 2002-02-13 Bradley Bell <btb@icculus.org>
3154 * include/gr.h, main/game.c: Fullscreen toggle stuff
3156 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3159 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3160 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3163 2002-02-11 Bradley Bell <btb@icculus.org>
3165 * main/bm.c: use portable loader if bigendian
3167 * include/pstypes.h: don't define bool for c++
3169 * include/cfile.h: extern AltHogDir stuff
3171 * include/byteswap.h: use WORDS_BIGENDIAN
3173 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3175 * main/vers_id.h: added D2X_IVER
3177 * misc/args.c: don't use d1x.ini
3179 * Makefile.am: rpm stuff
3181 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3184 2002-02-09 Bradley Bell <btb@icculus.org>
3186 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3188 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3190 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3193 2002-02-06 Bradley Bell <btb@icculus.org>
3195 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3196 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3197 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3199 * debian/: changelog.in, control, copyright, d2x-gl.files,
3200 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3204 2002-02-02 Bradley Bell <btb@icculus.org>
3206 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3208 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3209 Enabled RELEASE option
3211 2002-01-31 Bradley Bell <btb@icculus.org>
3213 * Makefile.am, configure.ac: specify prerequisite versions of
3214 autoconf and automake
3216 2002-01-29 Bradley Bell <btb@icculus.org>
3218 * main/mission.c: RCS header added
3220 * main/inferno.c: update copyright date
3222 * main/mission.c: allow missions to be in AltHogDir
3224 * configure.ac: Display results of configure
3226 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3229 2002-01-28 Bradley Bell <btb@icculus.org>
3231 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3232 Data files now go in DATADIR/games/d2x, user files now go in
3235 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3237 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3238 files now go in ~/.d2x
3240 2002-01-24 Bradley Bell <btb@icculus.org>
3242 * configure.ac: fix nasm not found error message
3244 2002-01-18 Bradley Bell <btb@icculus.org>
3246 * configure.in: getting rid of old configure.in
3248 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3249 main/movie.c: Movie playing kludgey stuff
3251 * misc/args.c: formatting
3253 * main/inferno.c: allow -h for help
3255 * include/error.h: don't die on int3, unless -debug given
3257 * mingw32.txt: more stuff
3259 2001-12-29 Bradley Bell <btb@icculus.org>
3261 * Makefile.am: Got rid of thinking.txt
3263 * main/inferno.c: document -nomovies option
3265 2001-12-28 Bradley Bell <btb@icculus.org>
3267 * main/titles.c: formatting, put some code into place for rendering
3268 of robots during briefings
3270 2001-12-27 Bradley Bell <btb@icculus.org>
3274 2001-12-23 Craig Hadady <chadady@iglou.com>
3276 * 2d/rle.c: fixed bug in dummy array.
3278 2001-12-03 Bradley Bell <btb@icculus.org>
3280 * arch/sdl/init.c: fix formatting
3282 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3283 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3284 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3285 and sdl joystick stuff
3287 2001-11-30 Bradley Bell <btb@icculus.org>
3289 * thinking.txt: not needed
3291 2001-11-27 Bradley Bell <btb@icculus.org>
3293 * cygconf, mingw32.txt: use sdl from source on cygwin
3295 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3296 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3297 SDL_CFLAGS to CFLAGS
3299 2001-11-27 Bradley Bell <btb@icculus.org>
3303 2001-11-14 Bradley Bell <btb@icculus.org>
3305 * texmap/scanline.c: use optimization flags as texmap default
3307 * NEWS: mouse wheel, etc
3309 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3310 wheel to emulate 3rd axis
3312 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3314 * include/error.h: kludge to ungrab mouse when we hit an int3
3316 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3317 __ENV_MSDOS__ to __MSDOS__
3319 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3322 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3325 * arch/sdl/digi.c: implemented digi_set_volume
3327 * include/grdef.h, main/config.c, misc/d_io.c: change
3328 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3330 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3331 main/piggy.c: use MAKE_SIG
3333 * installation.txt: update
3335 * configure.ac: new file
3337 * arch/sdl/joydefs.c: #include pstypes.h
3339 * arch/sdl/init.c: SDL joystick stuff
3341 * acconfig.h: adjust MINGW defines
3343 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3344 controls menu now works
3346 2001-11-13 Bradley Bell <btb@icculus.org>
3348 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3351 * Makefile.am: New file
3353 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3356 * compilerdefs.txt: New file
3358 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3360 2001-11-12 Bradley Bell <btb@icculus.org>
3362 * main/playsave.c: load player files regardless of byte order of
3365 2001-11-11 Bradley Bell <btb@icculus.org>
3367 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3370 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3372 * NEWS: GL savegame thumbnails
3374 * acconfig.h, configure.in: make option for NMOVIES, default to off
3376 2001-11-09 Bradley Bell <btb@icculus.org>
3378 * main/state.c: Enabled savegame thumbnails under OpenGL
3380 * unused/pa_null/pa_enabl.h: remove duplicate header
3382 * misc/args.c: use d2x.ini for option file
3384 * mem/mem.c: Move mem_realloc inside the ifdef
3386 * main/menu.c: fix 640x400 menu text
3388 * main/inferno.c: added documentation
3390 * main/endlevel.c: fix warnings
3392 * arch/ogl/gr.c: Get rid of gl spew
3394 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3396 * acconfig.h: Define __SDL__ for mingw
3398 2001-11-08 Bradley Bell <btb@icculus.org>
3400 * 2d/font.c: free OGL font data when rereading
3402 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3403 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3404 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3405 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3406 main/weapon.h: Enabled shareware build, endlevel flythrough
3409 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3410 of use for shareware build
3412 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3415 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3417 2001-11-05 Bradley Bell <btb@icculus.org>
3419 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3422 * include/3d.h: Add comment
3424 2001-11-04 Bradley Bell <btb@icculus.org>
3426 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3429 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3432 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3434 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3435 main/hudmsg.h: Enable d1x-style hud_message
3437 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3439 * 2d/font.c: re-init ogl fonts after remapping colors.
3441 2001-11-02 Bradley Bell <btb@icculus.org>
3443 * misc/Makefile.am: remove byteswap.h (duplicate header)
3445 * 2d/font.c: fixed gr_remap_font, minor stuff
3447 * configure.in: take out -O2 if doing debug build
3449 * main/bm.c: formatting
3451 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3453 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3454 macros, get rid of functions
3456 2001-11-01 Bradley Bell <btb@icculus.org>
3458 * misc/byteswap.h: removed duplicate header
3460 2001-10-31 Bradley Bell <btb@icculus.org>
3462 * NEWS, main/automap.c: automap works in opengl
3464 * NEWS, configure.in: Added news
3466 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3468 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3470 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3471 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3472 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3474 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3476 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3478 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3479 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3481 2001-10-27 Bradley Bell <btb@icculus.org>
3483 * main/inferno.c: added some documentation
3485 2001-10-25 Bradley Bell <btb@icculus.org>
3487 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3490 * Makefile.am, configure.in, arch/Makefile.am,
3491 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3492 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3493 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3494 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3495 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3496 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3497 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3498 it's ugly, but It'll be easier to sync with d1x.
3500 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3501 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3502 main/editor/Makefile.am: attempt at support for editor, makefile
3505 * misc/d_delay.c: formatting fix
3507 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3508 tmappent.S, tmapppro.S: adding support for runtime selection of
3511 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3512 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3513 including multi.h and network.h, fix backslashes, fix compiler
3516 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3517 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3518 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3519 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3520 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3521 including multi.h and network.h, fix backslashes
3523 * include/pstypes.h: added typedef for u_int64_t on mingw
3525 * include/3d.h: added prototype for g3_uninit_polygon_model
3527 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3529 2001-10-24 Bradley Bell <btb@icculus.org>
3531 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3532 arch subdirs, as in d1x.
3534 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3535 earlier style until i understand automake 1.5 better. remove input
3538 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3539 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3540 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3541 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3542 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3543 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3544 Moved input stuff to arch subdirs, as in d1x.
3546 * NEWS, configure.in: blah blah
3548 2001-10-23 Bradley Bell <btb@icculus.org>
3550 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3552 * texmap/tmapppro.S: no need for #include <conf.h> here
3554 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3557 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3558 file. RCS header added
3560 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3561 #ifdef'ing out the whole file. RCS header added
3563 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3564 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3565 fixes. Now works with automake 1.5 and autoconf 2.52.
3566 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3567 mingw (-grabmouse now works on win32).
3569 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3570 These don't belong in cvs
3574 2001-10-20 Bradley Bell <btb@icculus.org>
3576 * 2d/font.c: Don't free unused variables...
3578 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3581 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3582 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3583 main/Makefile.am: make dist more sensible
3585 * Makefile.am: Kludge for linking on mingw
3587 2001-10-19 Bradley Bell <btb@icculus.org>
3589 * Makefile.am, configure.in, arch/win32/Makefile.am,
3590 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3592 * include/ipx_drv.h: Check for __MINGW32__
3594 * include/i86.h: Imported from d1x
3596 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3598 * arch/dos/modex.asm: Fixed %include
3600 * main/console.c: RCS headers added
3602 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3605 * Makefile.am, main/Makefile.am: Moved final link to top-level
3606 directory instead of main/
3608 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3609 __ENV_LINUX__ to __linux__
3611 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3612 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3613 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3614 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3615 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3616 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3617 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3618 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3619 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3620 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3623 * configure.in: add --enable-xploader, support arch/linux subdir,
3626 * main/inferno.c: conditionalize conf.h
3628 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3630 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3631 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3632 misc/fileutil.h: Partial application of linux/alpha patch.
3634 2001-10-19 Bradley Bell <btb@icculus.org>
3636 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3637 networking in line with d1x, moved some arch/linux_* stuff to
3640 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3641 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3642 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3643 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3646 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3647 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3648 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3649 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3650 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3651 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3652 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3653 linux/include/ukali.h: Brought linux networking in line with d1x,
3654 moved some arch/linux_* stuff to arch/linux/*
3656 * include/ipx_drv.h: Imported from d1x
3658 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3660 * main/ipx_drv.c: Imported from d1x
3662 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3663 main/network.h, main/Makefile.am: Trying to get network working on
3666 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3667 main/Makefile.am: build fixes
3669 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3670 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3671 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3672 starting to get net working.
3674 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3675 conditionalized min,max macros
3677 2001-10-18 Bradley Bell <btb@icculus.org>
3679 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3680 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3681 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3682 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3685 * 2d/2dsline.c: RCS headers added/changed
3687 * configure.in: fix NASMFLAGS bug
3689 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3692 2001-10-17 Bradley Bell <btb@icculus.org>
3694 * NEWS: Fixed the invulnerable robots bug!
3696 * main/collide.c: Fixed the invulnerable robots bug!
3698 2001-10-14 Bradley Bell <btb@icculus.org>
3700 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3703 2001-10-13 Bradley Bell <btb@icculus.org>
3705 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3706 arch/Makefile.am, arch/dos/Makefile.am,
3707 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3708 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3709 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3710 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3711 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3712 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3713 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3714 arch/win32/include/Makefile.am, iff/Makefile.am,
3715 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3716 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3717 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3718 unused/bios/Makefile.am, unused/lib/Makefile.am,
3719 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3720 unused/ui/Makefile.am, unused/vga/Makefile.am,
3721 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3722 automake stuff from "inert" subdirs. And there was much rejoicing.
3724 * Makefile.am, NEWS, configure.in: Stuff
3726 * ChangeLog: removing auto-generated file
3728 * cygconf: Added instructions for mingw32 build
3730 * Makefile.am: renamed INSTALL to installation.txt
3732 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3734 * mingw32.txt: Added instructions for mingw32 build
3736 * configure.in: Enable assembly under mingw32
3738 2001-10-12 Bradley Bell <btb@icculus.org>
3740 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3742 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3743 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3744 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3745 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3746 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3747 to __DJGPP__, since it's built-in.
3749 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3751 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3752 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3756 2001-10-12 Bradley Bell <btb@icculus.org>
3758 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3760 * Makefile.am: make sure cygconf gets archived
3762 * configure.in: Increment version number in preparation for release
3764 * configure.in: Fix detection of opengl
3766 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3767 cygconf, arch/Makefile.am, arch/include/joy.h,
3768 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3769 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3770 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3771 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3772 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3773 Vastly improved compilability.
3775 2001-10-11 Bradley Bell <btb@icculus.org>
3777 * Makefile.am: Added macros/sdl.m4
3779 * autogen.sh: Added macros/sdl.m4
3781 2001-10-09 Bradley Bell <btb@icculus.org>
3783 * main/vers_id.h: Added DESCENT_VERSION constant
3785 * main/inferno.c: Added command-line help.
3787 * include/ogl_init.h: opengl improvments (following d1x changes)
3789 2001-10-07 Bradley Bell <btb@icculus.org>
3791 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3792 arch/ogl/Makefile.am: Remove duplicate headers.
3794 2001-08-02 Thimo Neubauer <thimo@debian.org>
3796 * mem/mem.c: totally crippled the memory manager because it does
3797 not make sense for non-DOS-systems and it would have been too
3798 complicated to get it 64bit clean
3800 2001-06-19 Bradley Bell <btb@icculus.org>
3802 * cvshowto.txt: updated anonymous password
3804 2001-02-08 Bradley Bell <btb@icculus.org>
3806 * COPYING, license.txt: Added d1x license
3808 2001-02-01 Bradley Bell <btb@icculus.org>
3810 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3812 2001-01-31 Bradley Bell <btb@icculus.org>
3814 * configure.in, arch/include/mouse.h, include/pstypes.h,
3815 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3817 * main/polyobj.c: fix typo
3819 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3820 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3821 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3822 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3823 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3824 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3825 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3826 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3827 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3828 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3829 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3830 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3831 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3832 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3833 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3834 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3835 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3836 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3837 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3838 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3839 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3840 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3841 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3842 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3843 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3844 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3847 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3848 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3849 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3850 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3853 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3856 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3857 cross-compiling, and cygwin fixes
3859 2001-01-30 Bradley Bell <btb@icculus.org>
3861 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3862 include/pstypes.h, include/strutil.h, main/Makefile.am,
3863 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3864 needs --without-assembler and --without-network to compile
3866 2001-01-29 Bradley Bell <btb@icculus.org>
3868 * configure.in, main/Makefile.am: Fixes to build system
3870 * main/kconfig.c: fix for non-linux joysticks
3872 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3873 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3874 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3875 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3876 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3877 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3878 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3879 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3880 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3881 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3883 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3884 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3885 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3886 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3887 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3888 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3891 * arch/dos/include/joy.h, arch/dos/include/key.h,
3892 arch/dos/include/mouse.h: Unified input headers.
3894 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3896 2001-01-28 Bradley Bell <btb@icculus.org>
3898 * conf.h.in, configure.in, arch/Makefile.am,
3899 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3900 arch/include/key.h, main/Makefile.am: More header unification...
3902 * main/newdemo.c: Added <ctype.h>
3904 * arch/include/event.h, arch/include/joy.h: unified input headers.
3906 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3907 OpenGL now uses SDL-GL instead of gii
3909 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3911 2001-01-25 Bradley Bell <btb@icculus.org>
3913 * autogen.sh: use "set -e" so execution stops if something goes
3916 2001-01-24 Bradley Bell <btb@icculus.org>
3920 * Makefile.am: Add ChangeLog to dist
3924 2001-01-24 Bradley Bell <btb@icculus.org>
3926 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3928 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3929 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3932 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3933 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3934 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3935 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3936 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3937 arch/Makefile.am, arch/dos/Makefile.am,
3938 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3939 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3940 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3941 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3942 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3943 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3944 unused/Makefile.am, unused/bios/Makefile.am,
3945 unused/lib/Makefile.am, unused/novga/Makefile.am,
3946 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3947 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3948 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3949 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3950 make dist, VPATH builds, ...
3952 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3953 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3954 arch/dos/Makefile.in, arch/linux/Makefile.in,
3955 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3956 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3957 misc/Makefile.in, texmap/Makefile.in: cruft removal
3959 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3962 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3964 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3966 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3969 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3970 added -grabmouse option
3972 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3973 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3974 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3975 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3976 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3977 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3978 main/songs.c, misc/args.c: changed args_find to FindArg
3980 2001-01-22 Bradley Bell <btb@icculus.org>
3982 * configure, main/Makefile.am, main/Makefile.in: configuration
3985 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3986 fix compiler warnings w/opengl
3988 * include/console.h: ggi support
3990 * arch/linux_init.c: svgalib support
3992 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3993 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3994 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3995 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3996 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3997 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4000 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4002 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4003 main/render.c: fix warnings and enable NDEBUG *
4004 arch/svgalib_init.c: svgalib support
4006 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4008 * main/kconfig.c: joystick support
4010 2001-01-21 Bradley Bell <btb@icculus.org>
4012 * cvshowto.txt: new file, taken from d1x webpage
4014 * AUTHORS, README: Taking over as maintainer of d2x
4016 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4018 2001-01-20 Bradley Bell <btb@icculus.org>
4020 * configure, configure.in: Turned -Werror back off by default
4022 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4023 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4024 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4025 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4026 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4027 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4028 main/laser.c, main/multi.c, main/network.c, main/network.h,
4029 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4030 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4031 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4032 warnings, for non-OpenGL on linux, anyway...
4034 2001-01-19 Bradley Bell <btb@icculus.org>
4036 * copying: remove duplicate file
4038 * Import of d2x-0.0.9-pre1
4040 * Import of d2x-0.0.8