1 2004-05-31 Bradley Bell <btb@icculus.org>
3 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
6 * English.lproj/InfoPlist.strings, d2x-Info.plist,
7 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
8 d2x.xcode/project.pbxproj: added XCode project files
10 2004-05-22 Bradley Bell <btb@icculus.org>
12 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
15 * rpm/d2x.spec.in: Changed descriptions
17 2004-05-22 Matthew Mueller <donut@dakotacom.net>
19 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
22 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
24 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
25 the win32 code (d1x r1.8, key_arch.c r1.2)
27 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
28 use 32bpp screen mode by default, add option to use 16bpp (d1x
31 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
32 replacement texture paletted->rgb conversion alpha problem (d1x
35 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
36 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
37 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
40 * arch/ogl/gr.c, include/loadgl.h: fix win32
41 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
43 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
44 include/ogl_init.h, main/render.c: opengl hardware
45 super-transparency support using GL_NV_register_combiners (d1x
46 r1.38, r1.41, r1.6, r1.26, r1.7)
48 2004-05-22 Bradley Bell <btb@icculus.org>
50 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
53 2004-05-22 Matthew Mueller <donut@dakotacom.net>
55 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
56 include/ogl_init.h: use GL_RGB for non-transparent textures, and
57 fix fonts not having transparent flag set (wouldn't get paletted)
58 (d1x r1.15, r1.37, r1.40, r1.25)
60 * arch/ogl/ogl.c: don't try to use paletted textures with
61 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
63 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
64 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
67 * 2d/font.c: memset ogl font bitmap data since the copy function
68 leaves some (unused) parts uninitialized, which aggravates
71 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
72 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
75 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
76 screenshots if the entire thing wasn't written in one call to
79 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
80 info not being updated on win32 (d1x r1.11)
82 * arch/win32/digi.c: remove some redundancy by not needing to do
83 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
84 clean up some indenting of DS_release_slot calls. And make
85 DS_release_slot return 1 when a sound is already not playing, in
86 addition to when a sound was killed. (d1x r1.10)
88 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
89 linux version (d1x r1.5)
91 * main/kconfig.c: make next axis config key skip currently
92 allocated axes (d1x r1.11)
94 2004-05-22 David Cleaver <wraithx@morpheus.net>
96 * main/kconfig.c: joy configuration next axis key from WraithX
99 2004-05-22 Bradley Bell <btb@icculus.org>
101 * main/game.c, main/inferno.c: typo
103 2004-05-21 Matthew Mueller <donut@dakotacom.net>
105 * main/game.c, main/game.h, main/inferno.c: make rear view
106 leave_time variable with -rearviewleavetime argument (d1x r1.25,
109 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
111 * main/inferno.c: change -udp documentation to d2x behaviour
113 2004-05-21 Bradley Bell <btb@icculus.org>
115 * include/gr.h: added missing define for menu fullscreen toggle
117 2004-05-21 Matthew Mueller <donut@dakotacom.net>
119 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
120 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
122 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
124 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
125 arch/linux/include/joystick.h: patch from Steven Mueller for using
126 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
128 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
130 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
131 main/physics.c, main/render.c, main/wall.c: file-line for segfault
132 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
134 * arch/win32/digi.c: digisound fixes (d1x r1.7)
136 2004-05-21 Bradley Bell <btb@icculus.org>
138 * main/inferno.c: added -udp documentation from d1x
140 2004-05-20 Bradley Bell <btb@icculus.org>
142 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
144 2004-05-20 David Cleaver <wraithx@morpheus.net>
146 * main/controls.c, main/gamecntl.c, main/kconfig.c,
147 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
148 game.c r1.21, r1.6, r1.4, r1.3)
150 2004-05-20 Bradley Bell <btb@icculus.org>
152 * main/inferno.c: document -ihaveabrokenmouse
154 2004-05-20 Matthew Mueller <donut@dakotacom.net>
156 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
158 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
160 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
161 mouse driver problems (d1x r1.2, r1.2)
163 2004-05-20 Matthew Mueller <donut@dakotacom.net>
165 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
166 join list score crash (d1x r1.8)
168 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
170 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
171 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
174 2004-05-20 Bradley Bell <btb@icculus.org>
176 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
178 * main/inferno.c: integrated some niceautomap stuff from d1x
180 2004-05-20 Matthew Mueller <donut@dakotacom.net>
182 * arch/win32/joyhh.c: fixed the config bug where it'd always put
183 in some weird axis (d1x r1.3)
185 * arch/win32/init.c: set win32 icon to icon from resource file
188 * arch/win32/key.c: win32: fixed space key not working in messages
191 2004-05-20 Bradley Bell <btb@icculus.org>
193 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
196 2004-05-20 Matthew Mueller <donut@dakotacom.net>
198 * main/inferno.c: document -gl_refresh (d1x r1.20)
200 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
201 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
204 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
205 change the arg type for (d1x r1.5)
207 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
209 * arch/win32/digi.c: altsounds (d1x r1.6)
211 2004-05-20 Matthew Mueller <donut@dakotacom.net>
213 * arch/win32/digi.c: fixed a major memory leak and removed a bit
214 of redundancy (d1x r1.5)
216 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
217 fix crashing (d1x r1.4)
219 * arch/win32/digi.c: win32's digi_start_sound was not calling
220 DS_release_slot after setting .playing=0, resulting in a
221 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
223 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
224 apparently it was somehow causing some joysticks (Sidewinder
225 Precision 2) to only turn when the stick was moving, but not when
226 at turned but held stationary. And it was completely unused
227 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
230 * main/game.c: add alt+enter to toggle fullscreen (in addition to
231 previous key combos (d1x r1.29)
233 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
234 g, and b values (d1x r1.15)
236 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
237 sometimes (didn't handle negative palette steps) (d1x r1.34)
239 * arch/ogl/ogl.c: add caching of weapon inner models, screen
240 shatter effects, robot explosions and weapons, and some more
241 always present stuff. Also clean up ogl_cache_weapon_textures
244 2004-05-20 Bradley Bell <btb@icculus.org>
246 * main/kludge.c, main/game.c: move gr_renderstats and
247 gr_badtexture back to game.c
249 2004-05-20 Matthew Mueller <donut@dakotacom.net>
251 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
252 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
254 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
256 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
257 loaded after texture caching stage (d1x r1.34)
259 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
260 for renderstats (d1x r1.33)
262 2004-05-19 Matthew Mueller <donut@dakotacom.net>
264 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
265 main/inferno.c: add anisotropic texture filtering suport (d1x
266 r1.33, r1.32, r1.23, r1.32)
268 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
271 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
272 include/ogl_init.h: utilize hardware multitexturing support if
273 possible (requires GL_NV_texture_env_combine4 extension) (d1x
274 r1.32, r1.30, r1.4, 1.22)
276 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
279 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
281 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
282 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
283 effects in OGL using SetGammaRamp, much faster than the hack that
284 was being used. currently SDL only (though not too hard to add to
285 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
287 * main/menu.c: allow arbitrary (custom) resolution entry in
288 change_res menu (d1x r1.14)
290 2004-05-19 Bradley Bell <btb@icculus.org>
292 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
293 d1x-style res change menu (mostly works)
295 * misc/args.c: use strnicmp instead of strncasecmp
297 2004-05-19 Matthew Mueller <donut@dakotacom.net>
299 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
300 command-line option (d1x r1.27)
302 * main/inferno.c: restore inferno.c initialization of
303 screen_compatible and use_double_buffer to 'normal' values, broken
304 long long ago in one of the high res menu patches (d1x r1.30)
306 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
307 resolutions to be specified on command line (d1x r1.2, r1.29,
308 r1.4) -- doesn't work yet
310 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
312 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
315 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
316 volume song stop/starting (d1x r1.7)
318 2004-05-18 Matthew Mueller <donut@dakotacom.net>
320 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
323 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
324 ogl_ulinec (d1x r1.29)
326 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
328 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
329 bottom are inclusive not exclusive (d1x r1.28)
331 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
332 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
334 * arch/sdl/digi.c: fix typo
336 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
338 * arch/win32/init.c, arch/win32/win32.c: move win32 window
339 creation code from arch_init_start into arch_init to fix weirdness
340 with --help (d1x r1.5, r1.6)
342 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
343 sync issues and lack of midi reset (d1x r1.5)
345 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
348 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
349 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
351 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
354 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
356 2004-05-18 Bradley Bell <btb@icculus.org>
358 * include/vecmat.h: comments/formatting
360 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
362 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
363 include/test.lnk: remove unnecessary files
365 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
366 This enables compilation with gcc 3.1
368 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
370 * main/switch.c: took care of switches triggering single-sided
371 walls (don't try to access the nonexistent adjacent wall via NULL
372 pointers or negative array indices)
374 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
376 * main/wall.c: fix invalid memory access for d1 levels which
377 don't have a corresponding wall behind.
379 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
381 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
382 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
383 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
384 interface header to new header file internal.h
386 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
388 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
389 bitmask for each joystick axis that has sent input data,
390 and will not crash Windows anymore during joystick setup because
391 of for() loop over axis being executed once too often.
393 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
394 gr_remap_mono_font() and call it after loading saved level.
396 * main/laser.c: limit homing missile turn rate
398 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
399 centers (work like fuel centers but provide shield)
401 * main/gameseg.c: fix endless loop in some levels with a
402 certain (complicated) structure
404 2004-05-13 Bradley Bell <btb@icculus.org>
406 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
407 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
408 updated project files for SDL 1.2.7
410 * Makefile.am: add VisualC, VisualCE dirs to tarball
412 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
414 * arch/sdl/digi.c: formatting
416 2004-05-12 Bradley Bell <btb@icculus.org>
418 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
421 * 2d/palette.c, include/palette.h: added function to create blend
424 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
426 2004-05-11 Bradley Bell <btb@icculus.org>
428 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
430 2004-05-10 Bradley Bell <btb@icculus.org>
432 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
433 g3_draw_transp_poly had the fade level backwards, decided to just
434 fix g3_draw_poly so it behaves correctly, transparency or not,
435 reverted changes to render_face
437 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
439 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
440 rendering transparent (e.g. cloaked) walls
442 * main/render.c: render_face now calls g3_draw_transp_poly() for
443 cloaked walls in OpenGL
445 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
447 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
448 that from other apps, had "static" distortions.
450 2004-04-22 Bradley Bell <btb@icculus.org>
452 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
454 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
455 aligned version of PUT_INTEL_* macros
457 2004-04-15 Bradley Bell <btb@icculus.org>
459 * main/inferno.c: comment out unused checksum variable
461 2004-04-14 Bradley Bell <btb@icculus.org>
463 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
465 2004-04-14 Terran Melconian <terran@consistent.org>
467 * main/gameseg.c: use portable rand function (fixes #1118)
469 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
471 * main/songs.c: uncomment calls to RBAStop (fixes #473)
473 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
475 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
476 get rid of warnings (now compiles with -Werror on SunOS)
478 * main/piggy.c: fix (really) wierd SunOS bug
480 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
481 caused by not allocating enough mem for rle bitmaps
483 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
485 * include/pstypes.h: sun OS typedef fixes
487 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
489 * main/piggy.c: fix bug 1067
491 * main/piggy.c: fix bugfix for 1067
493 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
494 with descent.pig of mac registered)
496 2003-12-18 Bradley Bell <btb@icculus.org>
498 * main/kconfig.c: fixes for linux-native joystick
500 * main/kconfig.c: bunch of fixes (esp. for non linux-native
503 * arch/include/joy.h: comments/formatting
505 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
507 * compilerdefs.txt: added FreeBSD defs
509 2003-12-08 Bradley Bell <btb@icculus.org>
511 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
514 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
516 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
517 arch/linux/ipx_udp.c: fix FreeBSD compile errors
519 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
521 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
522 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
523 get rid of silly ulongs
525 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
526 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
527 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
528 change relevant __linux__ macros to __ELF__
530 2003-11-27 Bradley Bell <btb@icculus.org>
532 * include/ogl_init.h: added proto for ogl_check_mode
534 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
535 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
538 2003-11-26 Bradley Bell <btb@icculus.org>
540 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
541 3.3 compiler warnings
543 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
546 * include/pstypes.h: OS X fixes
548 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
549 main/newmenu.h: linux fixes
551 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
552 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
553 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
554 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
555 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
558 * arch/sdl/gr.c: fix sdl gr_update
560 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
561 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
562 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
563 cfile/cfile.c, console/CON_console.c, include/d_io.h,
564 include/error.h, include/pstypes.h, include/strutil.h,
565 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
566 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
567 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
568 main/playsave.c, main/songs.c, main/state.c, main/text.c,
569 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
572 2003-11-25 Bradley Bell <btb@icculus.org>
574 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
575 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
576 libmve/VisualC/mveplayer.dsp: updated project files
578 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
581 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
582 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
583 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
584 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
587 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
588 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
591 2003-11-24 Bradley Bell <btb@icculus.org>
593 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
594 libmve/mveplay.c: stuff to play mve's in WinCE
596 * arch/win32/findfile.c: unused functions...
600 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
601 enabled mouse control of menus
603 * main/mission.h: oops, didn't mean to change this.
605 2003-11-21 Bradley Bell <btb@icculus.org>
607 * VisualCE/d2x/d2x.vcp: updated project file
609 2003-11-20 Bradley Bell <btb@icculus.org>
611 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
612 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
613 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
616 2003-11-17 Bradley Bell <btb@icculus.org>
618 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
619 main/menu.c: added option to disable kalinix under unix
621 * main/game.c, main/newmenu.c: always set menu mode for GL popups
623 2003-11-14 Bradley Bell <btb@icculus.org>
625 * main/automap.c: fix automap background image
627 * main/automap.c, main/automap.h: delete cruft
629 * main/automap.c: fix level number position
631 * main/automap.c: simplify g3_draw_line hack
633 * main/menu.c: stop pointless vid mode changes
635 2003-11-07 Bradley Bell <btb@icculus.org>
637 * NEWS, installation.txt: s'more documentation
639 2003-11-07 Steffen Pohle <stpohle@gmx.net>
641 * configure.ac: fix .exe extension problems
643 2003-11-07 Bradley Bell <btb@icculus.org>
645 * arch/ogl/ogl.c: disable texture format verification for OS X -
648 2003-11-06 Bradley Bell <btb@icculus.org>
650 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
651 use more traditional Alt+Enter for toggling fullscreen
653 * 2d/ibitblt.c, main/mission.h: comments/formatting
655 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
657 2003-11-06 Bradley Bell <btb@icculus.org>
659 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
660 resolution change, use kludge to avoid repetitive res changes
662 2003-11-04 Bradley Bell <btb@icculus.org>
664 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
665 structures and i/o routines back to piggy.c
667 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
669 * installation.txt: tell to install d1 .pig for better textures
671 2003-11-04 Bradley Bell <btb@icculus.org>
673 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
674 oem d1 v1.0 and registered d2 v1.0, comments
676 2003-11-03 Bradley Bell <btb@icculus.org>
678 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
679 all d1 shareware - even though files are different!
681 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
684 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
687 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
690 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
692 * main/movie.c: when no movies are found, divide by six the
693 number of warning lines sent to stdout
695 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
697 * include/byteswap.h: fix stupid copy/paste error
699 2003-10-24 Bradley Bell <btb@icculus.org>
701 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
702 gr_linear_rep_movsd_2x instead of almost identical
703 gr_linear_movsd_double. Better since we have assembly versions.
705 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
707 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
710 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
712 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
713 error with --disable-network, move reset_network_objects()
714 from gameseq.c to multi.c
716 2003-10-14 Bradley Bell <btb@icculus.org>
718 * AUTHORS, NEWS: stuff
720 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
722 2003-10-12 Bradley Bell <btb@icculus.org>
724 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
725 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
728 2003-10-12 Aaron Plattner <plattner@caltech.edu>
730 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
731 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
732 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
733 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
734 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
735 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
736 arch/win32/ipx_win.c, arch/win32/winnet.c,
737 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
738 main/multi.h, main/network.c: add IPv4 multicasting support
740 2003-10-11 Bradley Bell <btb@icculus.org>
742 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
744 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
745 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
746 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
747 main/weapon.h: lots of shareware and oem fixes
749 2003-10-10 Bradley Bell <btb@icculus.org>
751 * arch/win32/winnet.c: fixed stupid win32 network bug
753 2003-10-10 Bradley Bell <btb@icculus.org>
755 * main/piggy.c: increased D1_MAX_TMAP_NUM
757 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
759 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
760 which are animated in d2, refactorizes d1 texture reading
762 2003-10-10 Bradley Bell <btb@icculus.org>
764 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
765 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
766 main/collide.h, main/compbit.h, main/config.h, main/console.c,
767 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
768 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
769 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
770 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
771 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
772 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
773 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
774 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
775 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
776 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
777 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
778 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
779 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
780 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
781 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
782 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
783 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
784 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
785 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
786 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
787 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
788 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
789 main/wall.h: comments/formatting
791 2003-10-09 Bradley Bell <btb@icculus.org>
793 * main/text.c: fix text when using old datafiles
795 * main/laser.h: comments/whitespace
797 * main/laser.c, main/weapon.c: fixed smart missiles and smart
798 mines w/shareware data
800 * include/DT_drawtext.h: deleted unused file
802 2003-10-08 Bradley Bell <btb@icculus.org>
804 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
806 * arch/win32/ipx_udp.c: use closesocket() instead of close()
808 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
809 main/menu.c: Disabled 'd2x keys' weapon selection
811 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
813 * main/object.h, main/multi.h: get rid of most warnings issued by
814 cpp-precomp of gcc from Mac OS X dev tools
816 2003-10-05 Bradley Bell <btb@icculus.org>
818 * NEWS, configure.ac: increment version number
820 * cfile/cfile.c: better handling of CRLF text files (when that is
823 * utilities/hogcreate.c, utilities/hogextract.c,
824 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
825 reading/writing files
827 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
828 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
831 2003-10-04 Bradley Bell <btb@icculus.org>
833 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
835 * main/netmisc.c: change byte to sbyte, comments/whitespace
837 2003-10-03 Bradley Bell <btb@icculus.org>
839 * cfile/cfile.c, main/config.c: fix win32 eof bug.
841 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
844 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
845 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
846 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
847 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
848 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
849 main/object.c, main/object.h, main/paging.c, main/player.h,
850 main/robot.h, main/segment.h, main/state.c, main/switch.c,
851 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
852 main/weapon.c, main/weapon.h: change byte to sbyte,
855 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
856 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
857 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
858 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
860 * configure.ac: better checking for timeval
862 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
864 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
865 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
866 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
867 arch/win32/winnet.c, configure.ac, include/byteswap.h,
868 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
869 main/multibot.c, main/network.c: Make network architecture
870 choosable from game menu, add support for UDP/IP on Mac OS X and
873 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
875 * include/byteswap.h: added macros for coping with alignment
878 2003-10-02 Bradley Bell <btb@icculus.org>
880 * main/multi.h: added padding to little-endian version of
883 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
885 * main/netmisc.c: delete duplicate function
887 2003-10-01 Bradley Bell <btb@icculus.org>
889 * main/bm.c: make sure d1_texture_indices gets freed between
892 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
894 * main/piggy.h: fix size of d1 shareware descent.pig
896 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
898 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
899 main/gameseq.c, main/piggy.c: fix loading of d1 texture
900 replacements for non-animated textures
902 2003-08-02 Matthew Mueller <donut@dakotacom.net>
904 * main/controls.c: use fixed 20fps wiggle
906 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
908 * Makefile.am, debian/changelog.in, debian/control,
909 debian/d2x-common.dirs, debian/d2x-common.install,
910 debian/d2x-common.manpages, debian/d2x-gl.files,
911 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
912 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
913 utilities/Makefile.am, utilities/hogcreate.1,
914 utilities/hogextract.1, utilities/mvlcreate.1,
915 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
916 add man pages, distribute utility programs in new d2x-common deb
918 * rpm/d2x.spec.in: updated rpm spec file
920 2003-08-02 Bradley Bell <btb@icculus.org>
922 * cfile/cfile.c: update raw_position in cfputc and cfputs
924 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
926 * main/piggy.c: make error message more friendly
928 * main/piggy.c: simplify copying of bitmap flags
930 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
933 * cfile/cfile.c: revert to always using custom fgets
935 * main/endlevel.c, main/mission.c: handle missing exit sequence
936 components gracefully
938 * main/playsave.c: comments
940 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
942 * cfile/cfile.c: update raw_position in cfwrite
944 * main/network.c: comments/formatting
946 2003-06-22 Bradley Bell <btb@icculus.org>
948 * cfile/cfile.c: use standard fgets for non-archive files
950 * main/movie.c: use con_printf for missing movie warning
952 2003-06-18 Bradley Bell <btb@icculus.org>
954 * main/movie.c: fixed cfile conversion of movielib code
956 * main/console.c, main/hud.c: strip out colors, etc when printing
959 * include/u_mem.h: fix NDEBUG calloc macro
961 2003-06-15 Bradley Bell <btb@icculus.org>
963 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
966 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
967 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
968 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
969 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
970 main/scores.c, main/state.c, main/text.c, misc/args.c,
971 misc/strio.c: convert file i/o to cfile
973 2003-06-14 Bradley Bell <btb@icculus.org>
975 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
976 writing and other modes besides "rb" (mostly taken from
979 2003-06-09 Bradley Bell <btb@icculus.org>
981 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
984 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
985 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
988 2003-06-07 Taylor Richards <taylor@icculus.org>
990 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
992 2003-06-07 Bradley Bell <btb@icculus.org>
994 * main/console.c: fix non-console build
996 * main/gamesave.c: comments
998 * main/bm.c: remove redundant break
1000 2003-06-06 Bradley Bell <btb@icculus.org>
1002 * main/gauges.c, main/kconfig.c: comments/formatting
1004 * console/.cvsignore: added .cvsignore
1006 * main/console.c: can't write to console after it's closed
1008 2003-06-05 Bradley Bell <btb@icculus.org>
1010 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1011 console/internal.c, console/internal.h, include/CON_console.h,
1012 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1013 finish console conversion away from SDL
1015 2003-06-04 Bradley Bell <btb@icculus.org>
1017 * console/CON_console.c, include/CON.console.h, include/console.h,
1018 main/console.c, main/game.c: console conversion to native gr,
1021 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1022 put prototype for gr_bm_bitblt in gr.h
1024 2003-06-03 Bradley Bell <btb@icculus.org>
1026 * console/CON_console.c, console/DT_drawtext.c,
1027 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1028 main/console.c: use native fonts for console
1030 * main/playsave.c: use shorts for short data
1032 2003-06-02 Bradley Bell <btb@icculus.org>
1034 * configure.ac, main/console.c: set console background, fix
1037 2003-06-01 Bradley Bell <btb@icculus.org>
1039 * Makefile.am, arch/sdl/event.c, configure.ac,
1040 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1041 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1042 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1043 main/gamerend.c: added console code (from SDL_console)
1045 2003-05-30 Bradley Bell <btb@icculus.org>
1047 * README: minor update
1049 2003-05-28 Bradley Bell <btb@icculus.org>
1051 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1056 2003-06-06 Bradley Bell <btb@icculus.org>
1058 * main/kconfig.c: fix crash in control menus
1060 * main/gauges.c: force cockpit redraw in opengl
1062 * main/gamerend.c: move ogl swap, so cockpit and console get
1065 2003-06-01 Bradley Bell <btb@icculus.org>
1067 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1071 2003-05-12 Bradley Bell <btb@icculus.org>
1073 * configure.ac: increment version number
1075 * main/bm.c: use con_printf for exit model warnings
1077 * configure.ac: must check for timespec after setting -mno-cygwin
1079 * main/inferno.c: added -nohogdir and -userdir options
1081 * NEWS, main/titles.c: use briefings with no extension
1085 2003-04-30 Bradley Bell <btb@icculus.org>
1087 * configure.ac: have to include time.h when checking for nanosleep
1089 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1092 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1093 increment version number
1095 * main/Makefile.am: make dist fix
1099 2003-04-29 Bradley Bell <btb@icculus.org>
1101 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1104 2003-04-24 Bradley Bell <btb@icculus.org>
1106 * configure.ac: increment version number
1108 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1111 2003-04-24 Ingo van Lil <inguin@gmx.de>
1113 * main/render.c: fix misspellings of NDEBUG
1117 2003-04-14 Bradley Bell <btb@icculus.org>
1119 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1121 2003-04-11 Bradley Bell <btb@icculus.org>
1123 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1128 2003-04-11 Bradley Bell <btb@icculus.org>
1130 * libmve/mveplay.c: use _sleep instead of sleep on win32
1132 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1133 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1134 include/cfile.h, include/error.h, libmve/Makefile.am,
1135 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1136 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1137 utilities/Makefile.am: comments/formatting/dist problems
1139 * configure.ac: use different defines for os x
1141 2003-04-07 Bradley Bell <btb@icculus.org>
1143 * include/error.h, misc/error.c: put some old stuff back in,
1144 eliminate duplicate error messages
1146 * main/text.c: don't die on text not found
1149 * main/inferno.c: print some useful info if hog not found, allow
1150 -help to work if no text available
1152 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1154 * arch/linux/Makefile.am: revert to previous version, so linux
1157 2003-04-03 Bradley Bell <btb@icculus.org>
1159 * main/endlevel.c: fixed exit model scheme yet again
1161 2003-04-02 Bradley Bell <btb@icculus.org>
1163 * misc/error.c: call Int3 on Assert
1165 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1168 * main/wall.c: don't die when trying to toggle nonexistent
1169 segment... vertigo level 10 is buggy!
1171 * main/gamemine.c: comments/formatting
1173 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1175 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1176 main/inferno.c: Allow use of 22K sound samples
1178 2003-03-29 Bradley Bell <btb@icculus.org>
1180 * arch/ogl/gr.c: default to bitmapped reticle
1182 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1183 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1186 * arch/sdl/joy.c: fixed text seen for hats in control config
1189 2003-03-28 Bradley Bell <btb@icculus.org>
1191 * main/bm.c: heh, model nums in vertigo are hardcoded,
1192 N_D2_POLYGON_MODELS can't change
1194 * configure.ac, include/d1x.xpm, include/descent.xpm,
1195 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1198 2003-03-27 Bradley Bell <btb@icculus.org>
1200 * main/text.h: fixed text references for hat directions
1202 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1204 2003-03-26 Bradley Bell <btb@icculus.org>
1206 * main/playsave.c: make d2x keys backward compatible
1208 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1210 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1213 2003-03-26 Bradley Bell <btb@icculus.org>
1215 * main/piggy.c: fix crash when d1 data not present
1217 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1218 read/write from plr file
1220 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1221 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1222 added escort.h header
1224 2003-03-25 Bradley Bell <btb@icculus.org>
1226 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1227 D1_PIGFILE ("descent.pig") macro
1229 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1230 models from d1 pig file
1232 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1233 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1234 really) from d1 pig file
1236 2003-03-23 Bradley Bell <btb@icculus.org>
1238 * main/bm.c: stop extra robots from overwriting exit models
1240 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1241 texture list doesn't get full
1243 * main/bm.c: fix mem leak when reading extra robots
1245 2003-03-21 Bradley Bell <btb@icculus.org>
1247 * main/menu.c: Added option to set movie resolution (mostly works)
1249 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1251 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1252 replacement functions to piggy.c
1254 * main/gameseq.c: attempt to support mac d1 descent.pig
1256 * main/bm.c: fix mem leak
1258 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1259 files, both d1 and d2 oem briefing where showed
1261 * main/inferno.c, main/movie.c: Change the default movie
1262 resolution to "high", implement the option -lowresmovies
1264 2003-03-20 Bradley Bell <btb@icculus.org>
1266 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1268 * main/piggy.c: comments
1270 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1272 * main/gameseq.c: delete duplicate function
1274 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1276 2003-03-19 Bradley Bell <btb@icculus.org>
1278 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1279 (cddb discid) support
1281 * arch/sdl/digi.c, main/kludge.c: implemented
1282 digi_link_sound_to_object3 for looping sounds, other looping stuff
1284 * arch/sdl/gr.c: removing dependencies on stuff in main/
1286 * arch/linux/Makefile.am, arch/linux/init.c,
1287 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1288 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1289 other header cleanups
1291 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1293 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1295 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1296 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1297 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1298 load d1 textures for d1 levels
1300 2003-03-19 Bradley Bell <btb@icculus.org>
1302 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1303 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1304 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1305 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1308 * README: added some OS X info
1310 2003-03-17 Bradley Bell <btb@icculus.org>
1312 * main/newdemo.c: simplify DEMO_FILENAME macro
1314 * main/console.c, main/game.c: enable experimental console support
1316 * main/gamerend.c: fixed location of fps meter in multi
1318 2003-03-16 Bradley Bell <btb@icculus.org>
1320 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1321 also look in shared data dir for demos
1323 * main/newdemo.c, main/newdemo.h: comments/formatting
1325 2003-03-15 Christopher Thielen <chris@luethy.net>
1327 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1328 thinking d2 cd is always present
1330 2003-03-15 Bradley Bell <btb@icculus.org>
1332 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1335 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1338 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1339 gr_init. don't really know why this works, though
1341 2003-03-14 Bradley Bell <btb@icculus.org>
1343 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1345 * unused/bios/rbaudio.h: removed duplicate file
1347 2003-03-14 Christopher Thielen <chris@luethy.net>
1349 * arch/sdl/rbaudio.c: stop cd audio when exiting
1351 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1353 * main/gamecntl.c: add comments to the "only matt knows" cheats
1355 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1357 * main/gamemine.c: formatting, better texture conversion for d1
1360 2003-03-14 Bradley Bell <btb@icculus.org>
1362 * main/piggy.c: must swap all mac version pigfiles
1364 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1365 main/multi.c: formatting, minor cleanups
1367 * 2d/rle.c: need to swap line_size on bigendian machines
1369 * main/mission.c, main/mission.h: detect mac full version hogfile
1371 2003-03-13 Bradley Bell <btb@icculus.org>
1373 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1374 added joy/mouse sensitivity slider, increased range to 16, and
1377 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1380 * arch/linux/Makefile.am: removed extra backslash
1382 * TODO, installation.txt: updated some documentation
1384 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1385 menu, with maxfps option
1387 2003-03-12 Bradley Bell <btb@icculus.org>
1389 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1391 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1392 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1393 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1394 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1395 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1396 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1397 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1398 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1399 arch/linux/include/music.h, arch/linux/include/serial.h,
1400 arch/linux/include/ukali.h: formatting
1402 2003-03-11 Chris Arena <ccarena@cox.net>
1404 * main/menu.c: fixed brightness slider
1406 2003-03-01 Bradley Bell <btb@icculus.org>
1408 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1409 robots and animated bitmaps work, but colors are messed up
1411 2003-02-28 Bradley Bell <btb@icculus.org>
1413 * main/player.h: whitespace
1415 * main/automap.c, main/cntrlcen.c, main/collide.c,
1416 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1417 descent.hog is present, d1 becomes mission 0)
1419 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1420 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1421 arch/win32/winnet.c: MinGW compiles with network enabled again,
1422 but still doesn't work
1426 2003-02-28 Bradley Bell <btb@icculus.org>
1428 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1429 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1430 many opengl glitches
1432 2003-02-27 Bradley Bell <btb@icculus.org>
1434 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1435 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1436 main/network.c, main/network.h: noted that hoard.ham is only needed
1437 for multiplayer HOARD games, and should not be equated with
1438 "vertigo". put HoardEquipped() back in network.c.
1440 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1441 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1442 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1443 use timer_delay instead of d_delay
1445 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1447 * main/render.c: added replacement qsort for solaris
1449 2003-02-26 Bradley Bell <btb@icculus.org>
1451 * main/gamemine.c: texture conversion for d1 shareware
1453 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1455 * main/gamemine.c: better texture conversion for d1 levels
1457 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1459 * main/kconfig.c: fix joystick support under MinGW
1461 2003-02-26 Bradley Bell <btb@icculus.org>
1463 * main/playsave.c: fix swapping glitch
1465 * configure.ac, readme.txt: clean stuff up, getting ready for
1468 * main/titles.c: begin support for rendering spinning robots in
1471 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1474 * main/gamemine.c: load d1 shareware levels!
1476 2003-02-25 Bradley Bell <btb@icculus.org>
1480 * autogen.sh: add warning about old auto* versions, use
1483 2003-02-24 Bradley Bell <btb@icculus.org>
1485 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1486 briefings mostly working
1488 * main/movie.c, main/titles.c: fixed some more briefing glitches
1490 2003-02-23 Bradley Bell <btb@icculus.org>
1492 * main/movie.c: fixed crash when using shareware data files
1495 * arch/sdl/digi.c: fix crash on non-existent sounds
1496 (i.e. shareware data)
1498 2003-02-22 Bradley Bell <btb@icculus.org>
1500 * main/titles.c: fixed fullscreen toggle in briefings
1502 2003-02-21 Bradley Bell <btb@icculus.org>
1504 * configure.ac: check for mingw when enabling nasm
1506 * main/playsave.c: enable loading player files of either byte
1509 2003-02-20 Bradley Bell <btb@icculus.org>
1511 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1513 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1514 #343, not "rest of solution to bug #344"
1516 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1519 * main/kludge.c: partial solution to bug #344
1521 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1523 * compilerdefs.txt: added linux/mips info
1525 * ChangeLog: clean up changelog
1527 2003-02-19 Bradley Bell <btb@icculus.org>
1529 * libmve/mveplay.c: os x needs nanosleep prototype.
1531 2003-02-18 Bradley Bell <btb@icculus.org>
1533 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1535 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1536 to disable/enable audio
1538 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1540 * main/: movie.h, titles.c: make sure movie's palette is set before
1541 writing briefing text. Fixes bug #359
1543 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1546 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1547 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1550 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1553 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1554 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1555 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1558 * include/libmve.h: blah
1560 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1562 * main/render.c: 2nd attempt to fix solaris qsort bug
1564 2003-02-18 Bradley Bell <btb@icculus.org>
1566 * configure.ac, include/pstypes.h: put alignment detection in
1569 2003-02-17 Bradley Bell <btb@icculus.org>
1571 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1572 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1573 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1574 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1575 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1576 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1577 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1578 moved mve stuff to separate subdir
1580 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1581 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1582 mve code. Fixes (at least) bugs #41, #348, and #350.
1584 2003-02-14 Bradley Bell <btb@icculus.org>
1586 * main/Makefile.am: no more Makefile.mveplay. again
1588 * main/mveplay.c: typo
1590 2003-02-13 Bradley Bell <btb@icculus.org>
1592 * utilities/mvlextract.c: uint -> unsigned int
1594 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1595 standalone mveplayer, win32 support
1597 * main/movie.c: random bugfixes, win32 support
1599 * arch/sdl/Makefile.am: formatting
1601 * configure.ac: disable networking on mac/win for now
1603 * main/newmenu.c: comments
1605 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1607 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1608 redundant swap functions.
1610 2003-02-13 Bradley Bell <btb@icculus.org>
1612 * ChangeLog: update changelog
1614 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1616 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1617 polymodel alignment issues.
1619 2003-02-13 Bradley Bell <btb@icculus.org>
1621 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1622 fix various little bugs
1624 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1625 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1627 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1630 * README.utils: new file
1632 * main/: mve_main.c, mveplay.c: more movie fixes
1634 * README: updated README
1636 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1638 2003-02-12 Bradley Bell <btb@icculus.org>
1640 * utilities/mvlextract.c: bigendian mvl support
1642 * main/mveplay.c: formatting, stuff
1644 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1645 truecolor mve support, standalone mveplayer
1647 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1648 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1649 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1650 standalone mveplayer
1652 2003-01-22 Bradley Bell <btb@icculus.org>
1654 * include/: interp.h, interp.h: restore prototype for
1655 swap_polygon_model_data
1657 2003-01-21 Bradley Bell <btb@icculus.org>
1659 * main/piggy.c: use memcpy to avoid alignment problem
1661 * compilerdefs.txt: updated some defs, added sunos/sparc
1663 2003-01-15 Bradley Bell <btb@icculus.org>
1665 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1667 * main/gamemine.c: attempting to support d1 shareware
1669 * compilerdefs.txt: update defs
1671 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1673 * main/mveplay.c: fix several bugs, comments, formatting.
1675 2003-01-15 Bradley Bell <btb@icculus.org>
1677 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1678 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1679 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1680 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1683 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1684 formatting, comments
1686 2003-01-11 Bradley Bell <btb@icculus.org>
1688 * main/: mission.c, mission.h: attempt to support d1 for mac
1691 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1693 * main/object.h: foo
1695 2003-01-09 Bradley Bell <btb@icculus.org>
1697 * main/movie.c: use ifdef around gr_toggle_fullscreen
1699 2003-01-07 Bradley Bell <btb@icculus.org>
1701 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1702 main/mission.h: don't need .msn file for descent.hog anymore
1706 2003-01-06 Bradley Bell <btb@icculus.org>
1708 * main/mission.h, main/mission.c: comments
1710 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1713 2003-01-03 Bradley Bell <btb@icculus.org>
1715 * utilities/: txb2txt.c, txt2txb.c: remove old files
1717 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1719 * main/polyobj.c: attempt to make read_model_file
1722 * main/menu.c: move vertigo text
1724 2003-01-02 Bradley Bell <btb@icculus.org>
1726 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1727 main/polyobj.h: cleanup alignment changes
1729 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1730 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1731 main/object.h: fix alignment issues on sparc
1733 * cvshowto.txt: update cvs info
1737 * 2d/rle.c: make rle_swap handle RLE_BIG
1739 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1741 * main/render.c: workaround solaris qsort bug
1743 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1745 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1746 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1748 * arch/linux/Makefile.am: enabled linux joystick, kali
1750 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1751 arch/sdl/event.c: enabled linux joystick
1753 2002-12-31 Bradley Bell <btb@icculus.org>
1755 * main/gamemine.c: simplified warning msg
1757 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1759 * main/render.h: fix compiler warning
1761 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1763 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1765 2002-12-24 Bradley Bell <btb@icculus.org>
1767 * main/mission.c: fixes an infinite loop which was caused by d2x
1768 thinking d2demo was a descent 1 mission
1770 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1772 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1774 2002-12-24 Bradley Bell <btb@icculus.org>
1776 * main/render.c: comments
1778 2002-10-30 Bradley Bell <btb@icculus.org>
1780 * main/inferno.c: add help for -hogdir option
1782 * main/inferno.c: added -hogdir option
1784 2002-10-28 Bradley Bell <btb@icculus.org>
1786 * main/: inferno.c, menu.c: enabled Vertigo displays
1788 * include/3d.h: typo
1790 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1792 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1793 main/netmisc.c, main/network.c: simplify and eliminate redundant
1796 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1798 * maths/fixc.c: fix infinite loop in quad_sqrt.
1800 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1801 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1803 2002-10-12 Bradley Bell <btb@icculus.org>
1805 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1807 2002-10-11 Bradley Bell <btb@icculus.org>
1809 * main/hud.c: make hud_message work correctly
1811 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1814 * main/network.c: formatting, small fixes
1816 2002-10-10 Bradley Bell <btb@icculus.org>
1818 * main/netmisc.h: no swap_object for little-endian
1820 * main/: netmisc.h, network.c: use macros to simplify network
1823 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1826 * main/inferno.c: enable loading screen for mac shareware with
1829 * main/netmisc.c: whitespace
1831 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1834 * main/hud.c: whitespace
1836 * configure.ac: remove shareware build, add macdata build
1838 * main/songs.c: whitespace
1840 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1841 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1844 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1847 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1849 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1850 comments, formatting, etc.
1852 * iff/iff.c: fix bigendian iff loading.
1854 2002-10-03 Bradley Bell <btb@icculus.org>
1856 * utilities/txb2tex.c: typo
1858 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1859 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1862 * arch/sdl/mouse.c: whitespace
1864 2002-09-19 Bradley Bell <btb@icculus.org>
1866 * main/kconfig.c: fix a oops, add old logs
1868 * main/kconfig.c: support for >3 mouse buttons
1870 2002-09-18 Bradley Bell <btb@icculus.org>
1872 * include/gr.h: fix palette swap define
1874 2002-09-14 Bradley Bell <btb@icculus.org>
1876 * main/titles.c: load hires briefing screen if lores doesn't exist
1877 (i.e. vertigo) and MenuHires=0
1879 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1881 * main/: multi.h, network.h: pack some structures for ipx
1884 2002-09-14 Bradley Bell <btb@icculus.org>
1886 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1887 and load_endlevel_data() to expect newline-terminated strings, fix
1888 load_game_data to read null-terminated string for
1891 2002-09-07 Bradley Bell <btb@icculus.org>
1893 * main/newmenu.c: added error message
1895 * main/menu.h: enable -nohires with mac shareware
1897 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1899 * 2d/font.c: enable 0/255 palette swap for fonts
1901 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1904 * 2d/2dsline.c: fix ogl blooper
1906 2002-09-05 Bradley Bell <btb@icculus.org>
1908 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1911 * include/strutil.h: need string.h for strcasecmp
1913 * include/rle.h: okay, maybe it needs to be this way
1915 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1917 * 2d/scalec.c: more stuff from d2src
1919 * 2d/rle.c: more stuff from d2src, formatting
1921 * 2d/font.c: useless cruft
1923 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1925 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1928 2002-09-04 Bradley Bell <btb@icculus.org>
1930 * include/grdef.h: fix compiler warnings
1932 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1934 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1937 * main/game.c: we want the mac ibitblt for everything but dos and
1940 * main/texmerge.c: these routines are in tmerge.c
1942 * main/credits.c: enable credits for mac and oem data
1944 * main/bm.c: use either exit.ham or exit.pofs
1946 * include/ibitblt.h: enable some more code from d2src
1948 * include/gr.h: enable mac ubitblt_double
1950 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1952 * include/grdef.h: moved some inline asm from linear.h
1954 * 2d/ibitblt.c: brought in line with original d2 version
1956 * 2d/bitblt.c: reverted to original d2 version of this file, then
1957 added d1x enhancements
1959 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1961 * 2d/linear.h: moved these back to their original locations
1964 * main/mveplay.c: close some memory holes, speed up palette loading
1966 * main/movie.c: added fullscreen toggle while playing movies
1968 * main/inferno.c: comment out -superhires help text (always on)
1970 * include/timer.h: added approx_fsec_to_usec macro
1972 * arch/sdl/joy.c: fix compiler warning
1974 2002-09-01 Bradley Bell <btb@icculus.org>
1976 * main/network.c: oops
1978 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1980 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1981 timer_get_fixed_seconds
1985 2002-08-31 Bradley Bell <btb@icculus.org>
1987 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1990 * main/multi.h: network endian stuff
1992 * 2d/font.c, include/gr.h: fast file i/o for font headers
1994 * arch/win32/arch_ip.cpp: unused file
1996 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1997 bigendian networking fixes
1999 * main/menu.c: make net menu more accurate, also make superhires
2002 * include/pstypes.h: better to have __pack__ all the time, I think.
2003 needed for networking, e.g.
2005 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2008 * arch/win32/Makefile.am: unused file
2012 2002-08-30 Bradley Bell <btb@icculus.org>
2014 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2016 * main/: newmenu.h, titles.c: formatting
2018 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2019 main/multi.h: networking works, finally
2021 * TODO: added TODO file
2023 * arch/linux/arch_ip.cpp: unused fine
2025 * README: network sorta working
2027 * main/: Makefile.am, multi.c, network.c, network.h: more
2030 * main/menu.c: load builtin mission correctly
2032 * main/inferno.c: documentation
2034 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2037 * main/Makefile.mveplay: don't need no more
2039 2002-08-29 Bradley Bell <btb@icculus.org>
2041 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2042 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2043 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2046 * include/ipx_drv.h: more network fixing
2048 * arch/linux/include/ipx_drv.h: more network fixing
2050 * include/ipx.h: formatting
2052 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2054 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2055 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2056 main/inferno.c: fixed networking fuck-up?
2058 * Makefile.am: moved mingw info to README
2060 * README, mingw32.txt: moved mingw info to README
2062 2002-08-27 Bradley Bell <btb@icculus.org>
2064 * utilities/mvlextract.c: allow specifying file to extract
2066 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2069 * utilities/hogextract.c: allow specifying file to extract
2071 * main/mission.c: Have to get mission_num _after_ promoting...
2073 * main/: gameseq.c, titles.c: beginning d1 briefing support
2075 * descent.msn: beginning d1 briefing support
2077 * main/: titles.c, titles.h: d1-style mission briefings
2079 * main/piggy.h: whitespace
2081 * main/movie.c: beginning robot movie support, fall back on lo/hi
2082 res if hi/lo not available
2084 * main/mission.c: added Builtin_mission_num for builtin mission,
2085 D1Hogdir, d1-style mission briefings
2087 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2090 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2091 (for d1 missions that need d1 data)
2093 * 2d/ibitblt.c: whitespace
2095 2002-08-26 Bradley Bell <btb@icculus.org>
2097 * utilities/mvlcreate.c: oops
2099 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2102 * utilities/hogextract.c: added [v]iew option
2104 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2106 * main/titles.c: fix writable string, disable DumbAdjust thing
2108 * main/polyobj.h: whitespace
2110 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2113 * main/movie.c: read movies from AltHogDir, other fixes
2115 * main/: mission.c, mission.h: fix bug w/mission filename
2117 * main/gameseq.c: comments
2119 * main/digi.h: whitespace n stuff
2121 * include/mve_audio.h: added audio flag macros
2123 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2128 2002-08-23 Bradley Bell <btb@icculus.org>
2130 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2133 * Makefile.am: remove d2demo.mn2
2135 * cfile/cfile.c, include/cfile.h: add cfile_size function
2137 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2138 eliminate need for .mn2 files for oem and demo
2140 2002-08-22 Bradley Bell <btb@icculus.org>
2142 * main/bm.c: fix for vertigo
2144 * main/menu.h: make OEM menu pcx available
2146 * 2d/rle.c: merge with original d2 file
2148 * Makefile.am, configure.ac: let mission files get installed by
2151 2002-08-17 Bradley Bell <btb@icculus.org>
2153 * configure.ac: make FAST_FILE_IO the default on little-endian
2156 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2158 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2161 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2163 * main/: game.c, menu.c, mission.c: promote builtin missions.
2165 2002-08-15 Bradley Bell <btb@icculus.org>
2167 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2168 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2170 * utilities/.cvsignore: added cvsignore
2172 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2175 * main/piggy.c: mac data file loading
2177 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2178 transparency and swap 0/255 correctly for mac data files
2180 2002-08-13 Bradley Bell <btb@icculus.org>
2182 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2183 to utilities to avoid conflict with c++ std lib <utility>
2185 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2186 txt2txb.c: moved utility to utilities to avoid conflict with c++
2189 * Makefile.am, configure.ac: add utilities
2191 2002-08-09 Bradley Bell <btb@icculus.org>
2193 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2196 2002-08-08 Bradley Bell <btb@icculus.org>
2198 * main/inferno.c: comments
2200 * main/: newmenu.c, songs.c: mac demo datafile support
2202 * installation.txt: update
2204 * main/gamesave.c: use lowercase for consistency
2206 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2207 models for other than d2demo
2209 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2211 * main/gamemine.c: formatting, better d1 texture conversion
2213 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2214 main/mission.h: recognize .msn mission files.
2216 2002-08-07 Bradley Bell <btb@icculus.org>
2218 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2219 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2220 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2221 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2222 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2223 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2226 2002-08-06 Bradley Bell <btb@icculus.org>
2228 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2230 * main/Makefile.am: formatting
2232 * 2d/font.c: make gr_remap_font just reload the whole thing
2234 * configure.ac: formatting
2236 * Makefile.am: added d2demo.mn2
2238 * d2demo.mn2: mission file for shareware
2240 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2241 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2243 * main/sounds.h: shareware stuff, whitespace
2245 * main/: polyobj.c, polyobj.h: more fast i/o macros
2247 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2250 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2251 endlevel stuff to non-shareware, allow movies/endlevel for
2254 * main/cntrlcen.c: typo
2256 * main/bm.h: use global Piggy_hamfile_version
2258 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2259 macros, use global Piggy_hamfile_version
2261 * main/Makefile.am: terrain and movie stuff always used now
2263 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2266 * main/: gamemine.c, gamesave.c: load DMB levels
2268 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2269 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2271 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2273 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2275 2002-08-04 Bradley Bell <btb@icculus.org>
2277 * main/inferno.c: shareware stuff, formatting
2279 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2281 * arch/sdl/gr.c: don't need to set mode in gr_init
2283 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2285 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2288 * Makefile.am, descent.mn2: added mission file for descent 1
2290 2002-08-02 Bradley Bell <btb@icculus.org>
2292 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2293 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2294 main/piggy.h, misc/error.c: junk
2296 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2297 render.h, scores.c, scores.h, terrain.c: shareware stuff
2299 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2300 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2301 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2302 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2303 main/weapon.c, main/weapon.h: fast i/o macros
2305 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2307 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2308 main/gamemine.h, main/gamesave.c: load d1 levels
2310 2002-07-30 Bradley Bell <btb@icculus.org>
2312 * configure.ac: oops
2314 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2317 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2318 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2319 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2320 main/piggy.c, main/titles.c: support shareware datafiles!
2322 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2323 piggy.c: SHAREWARE fixes
2325 2002-07-29 Bradley Bell <btb@icculus.org>
2327 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2328 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2329 misc/fileutil.c: Portability - OS X support
2331 2002-07-27 Bradley Bell <btb@icculus.org>
2333 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2334 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2335 segment.h: portability
2337 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2338 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2339 main/wall.h: portabilization
2341 * 2d/font.c, include/gr.h: portability
2343 2002-07-26 Bradley Bell <btb@icculus.org>
2345 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2347 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2349 * main/player.c: foo
2351 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2353 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2354 misc/fileutil.h: portable file i/o utils
2356 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2357 writable string anymore... / formatting
2359 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2360 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2361 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2362 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2363 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2364 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2365 portable-izing file loading routines
2367 2002-07-24 Bradley Bell <btb@icculus.org>
2369 * main/mveplay.c: correctly play files with 16bit uncompressed
2370 audio, mem checking, etc
2372 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2375 2002-07-23 Bradley Bell <btb@icculus.org>
2377 * misc/Makefile.am: unused file
2379 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2380 main/sounds.h: remove experimental nmovie stuff
2382 * main/movie.c: add some debugging output
2384 2002-07-22 Bradley Bell <btb@icculus.org>
2386 * main/: console.c, state.c: simplified header
2388 * main/movie.c: enable mveplay audio
2390 * main/old/movie.c: moved to main/
2392 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2393 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2394 main/mvelib.c, main/mveplay.c: initial movie support
2396 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2397 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2398 include/ogl_init.h, include/pstypes.h, main/console.c,
2399 main/state.c, mem/mem.c: OS X stuff
2401 * configure.ac: OS X and movie stuff
2403 2002-07-19 Bradley Bell <btb@icculus.org>
2405 * compilerdefs.txt: OSX defs
2407 2002-07-18 Bradley Bell <btb@icculus.org>
2409 * main/inferno.c: use simpler rcs tags
2411 * autogen.sh: keep Changelog in cvs (and use --accum)
2413 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2414 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2415 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2416 main/songs.c: changed cdrom->rbaudio
2418 * include/rbaudio.h: moved to /include
2420 2002-07-17 Bradley Bell <btb@icculus.org>
2422 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2423 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2424 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2425 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2426 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2427 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2428 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2429 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2430 3d/setup.c: use simpler rcs tags
2435 2002-07-17 Bradley Bell <btb@icculus.org>
2437 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2439 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2441 * debian/rules: don't need readme's
2443 * debian/rules: move d1x license to COPYING, license clarifications
2445 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2446 license to COPYING, license clarifications
2448 * debian/rules: fix debian docs
2450 * debian/rules: fix debian manpages
2452 * debian/d2x-sdl.menu: fix debian menu
2454 * debian/rules: link to undocumented man page for debs
2456 * Makefile.am, configure.ac, debian/control, debian/copyright,
2457 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2458 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2459 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2462 2002-07-16 Bradley Bell <btb@icculus.org>
2464 * debian/: rules, changelog.in: deb stuff
2466 * configure.ac: cleaner nasm detection
2468 * debian/: changelog.in, control, rules: deb stuff
2470 * README, installation.txt: typos, stuff
2472 * configure.ac: better #defines
2474 * configure.ac: whitespace
2476 * configure.ac: better documentation
2478 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2479 SDL_JOYSTICK not needed
2481 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2483 * configure.ac: need higher SDL for joystick
2485 * debian/: control, rules: deb stuff
2487 * arch/sdl/joy.c: old junk
2489 * Makefile.am, configure.ac: automake updates
2491 * main/: inferno.c, text.c: don't use althogdir on non-unix
2493 * configure.ac: more autoconf updates
2495 * misc/strutil.c: better strrev
2497 * main/inferno.c: need limits.h on mingw also
2499 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2502 2002-04-19 Bradley Bell <btb@icculus.org>
2504 * main/network.c: let hoard.ham be a cfile
2506 * main/text.c: better error message when hog not found
2510 2002-03-23 Bradley Bell <btb@icculus.org>
2512 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2513 arch/sdl/Makefile.am: Use SDL joystick automatically
2515 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2517 2002-03-05 Bradley Bell <btb@icculus.org>
2519 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2522 2002-02-23 Bradley Bell <btb@icculus.org>
2524 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2526 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2527 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2528 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2529 main/editor/Makefile.am: moved includes to include
2531 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2533 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2534 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2535 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2538 * main/game.c: disabled cockpit for OGL, formatting
2540 * 2d/ibitblt.c: formatting
2542 2002-02-16 Bradley Bell <btb@icculus.org>
2544 * include/oldsdl.h: check for older macros
2546 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2547 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2548 allow older sdl versions
2550 2002-02-15 Bradley Bell <btb@icculus.org>
2552 * main/: automap.c, automap.h, inferno.c: automap resolution now
2555 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2557 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2558 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2559 win32/include/key_arch.h: never mind - that would be pointless
2561 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2562 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2563 win32/include/key_arch.h: copied files from d1x
2565 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2566 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2568 * main/multipow.c: need conf.h
2570 * arch/win32/Makefile.am: new file
2572 * include/pstypes.h: added u_int16_t (needed in base_ip)
2574 * arch/win32/arch_ip.cpp: copied from d1x
2576 2002-02-14 Bradley Bell <btb@icculus.org>
2578 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2580 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2581 main/netlist.c: Added hotkeys to toggle fullscreen mode
2583 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2584 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2586 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2587 reorder.h: Lotsa networking stuff from d1x
2589 2002-02-13 Bradley Bell <btb@icculus.org>
2591 * include/gr.h, main/game.c: Fullscreen toggle stuff
2593 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2596 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2597 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2600 2002-02-11 Bradley Bell <btb@icculus.org>
2602 * main/bm.c: use portable loader if bigendian
2604 * include/pstypes.h: don't define bool for c++
2606 * include/cfile.h: extern AltHogDir stuff
2608 * include/byteswap.h: use WORDS_BIGENDIAN
2610 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2612 * main/vers_id.h: added D2X_IVER
2614 * misc/args.c: don't use d1x.ini
2616 * Makefile.am: rpm stuff
2618 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2621 2002-02-09 Bradley Bell <btb@icculus.org>
2623 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2625 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2627 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2630 2002-02-06 Bradley Bell <btb@icculus.org>
2632 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2633 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2634 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2636 * debian/: changelog.in, control, copyright, d2x-gl.files,
2637 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2641 2002-02-02 Bradley Bell <btb@icculus.org>
2643 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2645 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2646 Enabled RELEASE option
2648 2002-01-31 Bradley Bell <btb@icculus.org>
2650 * Makefile.am, configure.ac: specify prerequisite versions of
2651 autoconf and automake
2653 2002-01-29 Bradley Bell <btb@icculus.org>
2655 * main/mission.c: RCS header added
2657 * main/inferno.c: update copyright date
2659 * main/mission.c: allow missions to be in AltHogDir
2661 * configure.ac: Display results of configure
2663 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2666 2002-01-28 Bradley Bell <btb@icculus.org>
2668 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2669 Data files now go in DATADIR/games/d2x, user files now go in
2672 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2674 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2675 files now go in ~/.d2x
2677 2002-01-24 Bradley Bell <btb@icculus.org>
2679 * configure.ac: fix nasm not found error message
2681 2002-01-18 Bradley Bell <btb@icculus.org>
2683 * configure.in: getting rid of old configure.in
2685 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2686 main/movie.c: Movie playing kludgey stuff
2688 * misc/args.c: formatting
2690 * main/inferno.c: allow -h for help
2692 * include/error.h: don't die on int3, unless -debug given
2694 * mingw32.txt: more stuff
2696 2001-12-29 Bradley Bell <btb@icculus.org>
2698 * Makefile.am: Got rid of thinking.txt
2700 * main/inferno.c: document -nomovies option
2702 2001-12-28 Bradley Bell <btb@icculus.org>
2704 * main/titles.c: formatting, put some code into place for rendering
2705 of robots during briefings
2707 2001-12-27 Bradley Bell <btb@icculus.org>
2711 2001-12-23 Craig Hadady <chadady@iglou.com>
2713 * 2d/rle.c: fixed bug in dummy array.
2715 2001-12-03 Bradley Bell <btb@icculus.org>
2717 * arch/sdl/init.c: fix formatting
2719 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2720 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2721 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2722 and sdl joystick stuff
2724 2001-11-30 Bradley Bell <btb@icculus.org>
2726 * thinking.txt: not needed
2728 2001-11-27 Bradley Bell <btb@icculus.org>
2730 * cygconf, mingw32.txt: use sdl from source on cygwin
2732 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2733 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2734 SDL_CFLAGS to CFLAGS
2736 2001-11-27 Bradley Bell <btb@icculus.org>
2740 2001-11-14 Bradley Bell <btb@icculus.org>
2742 * texmap/scanline.c: use optimization flags as texmap default
2744 * NEWS: mouse wheel, etc
2746 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2747 wheel to emulate 3rd axis
2749 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2751 * include/error.h: kludge to ungrab mouse when we hit an int3
2753 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2754 __ENV_MSDOS__ to __MSDOS__
2756 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2759 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2762 * arch/sdl/digi.c: implemented digi_set_volume
2764 * include/grdef.h, main/config.c, misc/d_io.c: change
2765 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2767 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2768 main/piggy.c: use MAKE_SIG
2770 * installation.txt: update
2772 * configure.ac: new file
2774 * arch/sdl/joydefs.c: #include pstypes.h
2776 * arch/sdl/init.c: SDL joystick stuff
2778 * acconfig.h: adjust MINGW defines
2780 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2781 controls menu now works
2783 2001-11-13 Bradley Bell <btb@icculus.org>
2785 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2788 * Makefile.am: New file
2790 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2793 * compilerdefs.txt: New file
2795 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2797 2001-11-12 Bradley Bell <btb@icculus.org>
2799 * main/playsave.c: load player files regardless of byte order of
2802 2001-11-11 Bradley Bell <btb@icculus.org>
2804 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2807 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2809 * NEWS: GL savegame thumbnails
2811 * acconfig.h, configure.in: make option for NMOVIES, default to off
2813 2001-11-09 Bradley Bell <btb@icculus.org>
2815 * main/state.c: Enabled savegame thumbnails under OpenGL
2817 * unused/pa_null/pa_enabl.h: remove duplicate header
2819 * misc/args.c: use d2x.ini for option file
2821 * mem/mem.c: Move mem_realloc inside the ifdef
2823 * main/menu.c: fix 640x400 menu text
2825 * main/inferno.c: added documentation
2827 * main/endlevel.c: fix warnings
2829 * arch/ogl/gr.c: Get rid of gl spew
2831 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2833 * acconfig.h: Define __SDL__ for mingw
2835 2001-11-08 Bradley Bell <btb@icculus.org>
2837 * 2d/font.c: free OGL font data when rereading
2839 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2840 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2841 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2842 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2843 main/weapon.h: Enabled shareware build, endlevel flythrough
2846 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2847 of use for shareware build
2849 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2852 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2854 2001-11-05 Bradley Bell <btb@icculus.org>
2856 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2859 * include/3d.h: Add comment
2861 2001-11-04 Bradley Bell <btb@icculus.org>
2863 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2866 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2869 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2871 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2872 main/hudmsg.h: Enable d1x-style hud_message
2874 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2876 * 2d/font.c: re-init ogl fonts after remapping colors.
2878 2001-11-02 Bradley Bell <btb@icculus.org>
2880 * misc/Makefile.am: remove byteswap.h (duplicate header)
2882 * 2d/font.c: fixed gr_remap_font, minor stuff
2884 * configure.in: take out -O2 if doing debug build
2886 * main/bm.c: formatting
2888 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2890 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2891 macros, get rid of functions
2893 2001-11-01 Bradley Bell <btb@icculus.org>
2895 * misc/byteswap.h: removed duplicate header
2897 2001-10-31 Bradley Bell <btb@icculus.org>
2899 * NEWS, main/automap.c: automap works in opengl
2901 * NEWS, configure.in: Added news
2903 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2905 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2907 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2908 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2909 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2911 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2913 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2915 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2916 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2918 2001-10-27 Bradley Bell <btb@icculus.org>
2920 * main/inferno.c: added some documentation
2922 2001-10-25 Bradley Bell <btb@icculus.org>
2924 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2927 * Makefile.am, configure.in, arch/Makefile.am,
2928 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2929 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2930 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2931 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2932 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2933 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2934 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2935 it's ugly, but It'll be easier to sync with d1x.
2937 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2938 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2939 main/editor/Makefile.am: attempt at support for editor, makefile
2942 * misc/d_delay.c: formatting fix
2944 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2945 tmappent.S, tmapppro.S: adding support for runtime selection of
2948 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2949 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2950 including multi.h and network.h, fix backslashes, fix compiler
2953 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2954 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2955 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2956 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2957 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2958 including multi.h and network.h, fix backslashes
2960 * include/pstypes.h: added typedef for u_int64_t on mingw
2962 * include/3d.h: added prototype for g3_uninit_polygon_model
2964 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2966 2001-10-24 Bradley Bell <btb@icculus.org>
2968 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2969 arch subdirs, as in d1x.
2971 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2972 earlier style until i understand automake 1.5 better. remove input
2975 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2976 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2977 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2978 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2979 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2980 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2981 Moved input stuff to arch subdirs, as in d1x.
2983 * NEWS, configure.in: blah blah
2985 2001-10-23 Bradley Bell <btb@icculus.org>
2987 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2989 * texmap/tmapppro.S: no need for #include <conf.h> here
2991 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2994 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2995 file. RCS header added
2997 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2998 #ifdef'ing out the whole file. RCS header added
3000 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3001 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3002 fixes. Now works with automake 1.5 and autoconf 2.52.
3003 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3004 mingw (-grabmouse now works on win32).
3006 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3007 These don't belong in cvs
3011 2001-10-20 Bradley Bell <btb@icculus.org>
3013 * 2d/font.c: Don't free unused variables...
3015 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3018 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3019 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3020 main/Makefile.am: make dist more sensible
3022 * Makefile.am: Kludge for linking on mingw
3024 2001-10-19 Bradley Bell <btb@icculus.org>
3026 * Makefile.am, configure.in, arch/win32/Makefile.am,
3027 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3029 * include/ipx_drv.h: Check for __MINGW32__
3031 * include/i86.h: Imported from d1x
3033 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3035 * arch/dos/modex.asm: Fixed %include
3037 * main/console.c: RCS headers added
3039 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3042 * Makefile.am, main/Makefile.am: Moved final link to top-level
3043 directory instead of main/
3045 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3046 __ENV_LINUX__ to __linux__
3048 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3049 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3050 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3051 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3052 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3053 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3054 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3055 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3056 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3057 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3060 * configure.in: add --enable-xploader, support arch/linux subdir,
3063 * main/inferno.c: conditionalize conf.h
3065 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3067 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3068 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3069 misc/fileutil.h: Partial application of linux/alpha patch.
3071 2001-10-19 Bradley Bell <btb@icculus.org>
3073 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3074 networking in line with d1x, moved some arch/linux_* stuff to
3077 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3078 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3079 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3080 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3083 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3084 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3085 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3086 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3087 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3088 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3089 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3090 linux/include/ukali.h: Brought linux networking in line with d1x,
3091 moved some arch/linux_* stuff to arch/linux/*
3093 * include/ipx_drv.h: Imported from d1x
3095 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3097 * main/ipx_drv.c: Imported from d1x
3099 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3100 main/network.h, main/Makefile.am: Trying to get network working on
3103 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3104 main/Makefile.am: build fixes
3106 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3107 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3108 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3109 starting to get net working.
3111 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3112 conditionalized min,max macros
3114 2001-10-18 Bradley Bell <btb@icculus.org>
3116 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3117 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3118 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3119 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3122 * 2d/2dsline.c: RCS headers added/changed
3124 * configure.in: fix NASMFLAGS bug
3126 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3129 2001-10-17 Bradley Bell <btb@icculus.org>
3131 * NEWS: Fixed the invulnerable robots bug!
3133 * main/collide.c: Fixed the invulnerable robots bug!
3135 2001-10-14 Bradley Bell <btb@icculus.org>
3137 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3140 2001-10-13 Bradley Bell <btb@icculus.org>
3142 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3143 arch/Makefile.am, arch/dos/Makefile.am,
3144 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3145 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3146 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3147 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3148 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3149 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3150 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3151 arch/win32/include/Makefile.am, iff/Makefile.am,
3152 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3153 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3154 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3155 unused/bios/Makefile.am, unused/lib/Makefile.am,
3156 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3157 unused/ui/Makefile.am, unused/vga/Makefile.am,
3158 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3159 automake stuff from "inert" subdirs. And there was much rejoicing.
3161 * Makefile.am, NEWS, configure.in: Stuff
3163 * ChangeLog: removing auto-generated file
3165 * cygconf: Added instructions for mingw32 build
3167 * Makefile.am: renamed INSTALL to installation.txt
3169 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3171 * mingw32.txt: Added instructions for mingw32 build
3173 * configure.in: Enable assembly under mingw32
3175 2001-10-12 Bradley Bell <btb@icculus.org>
3177 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3179 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3180 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3181 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3182 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3183 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3184 to __DJGPP__, since it's built-in.
3186 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3188 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3189 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3193 2001-10-12 Bradley Bell <btb@icculus.org>
3195 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3197 * Makefile.am: make sure cygconf gets archived
3199 * configure.in: Increment version number in preparation for release
3201 * configure.in: Fix detection of opengl
3203 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3204 cygconf, arch/Makefile.am, arch/include/joy.h,
3205 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3206 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3207 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3208 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3209 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3210 Vastly improved compilability.
3212 2001-10-11 Bradley Bell <btb@icculus.org>
3214 * Makefile.am: Added macros/sdl.m4
3216 * autogen.sh: Added macros/sdl.m4
3218 2001-10-09 Bradley Bell <btb@icculus.org>
3220 * main/vers_id.h: Added DESCENT_VERSION constant
3222 * main/inferno.c: Added command-line help.
3224 * include/ogl_init.h: opengl improvments (following d1x changes)
3226 2001-10-07 Bradley Bell <btb@icculus.org>
3228 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3229 arch/ogl/Makefile.am: Remove duplicate headers.
3231 2001-08-02 Thimo Neubauer <thimo@debian.org>
3233 * mem/mem.c: totally crippled the memory manager because it does
3234 not make sense for non-DOS-systems and it would have been too
3235 complicated to get it 64bit clean
3237 2001-06-19 Bradley Bell <btb@icculus.org>
3239 * cvshowto.txt: updated anonymous password
3241 2001-02-08 Bradley Bell <btb@icculus.org>
3243 * COPYING, license.txt: Added d1x license
3245 2001-02-01 Bradley Bell <btb@icculus.org>
3247 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3249 2001-01-31 Bradley Bell <btb@icculus.org>
3251 * configure.in, arch/include/mouse.h, include/pstypes.h,
3252 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3254 * main/polyobj.c: fix typo
3256 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3257 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3258 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3259 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3260 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3261 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3262 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3263 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3264 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3265 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3266 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3267 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3268 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3269 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3270 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3271 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3272 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3273 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3274 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3275 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3276 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3277 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3278 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3279 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3280 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3281 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3284 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3285 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3286 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3287 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3290 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3293 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3294 cross-compiling, and cygwin fixes
3296 2001-01-30 Bradley Bell <btb@icculus.org>
3298 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3299 include/pstypes.h, include/strutil.h, main/Makefile.am,
3300 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3301 needs --without-assembler and --without-network to compile
3303 2001-01-29 Bradley Bell <btb@icculus.org>
3305 * configure.in, main/Makefile.am: Fixes to build system
3307 * main/kconfig.c: fix for non-linux joysticks
3309 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3310 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3311 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3312 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3313 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3314 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3315 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3316 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3317 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3318 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3320 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3321 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3322 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3323 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3324 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3325 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3328 * arch/dos/include/joy.h, arch/dos/include/key.h,
3329 arch/dos/include/mouse.h: Unified input headers.
3331 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3333 2001-01-28 Bradley Bell <btb@icculus.org>
3335 * conf.h.in, configure.in, arch/Makefile.am,
3336 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3337 arch/include/key.h, main/Makefile.am: More header unification...
3339 * main/newdemo.c: Added <ctype.h>
3341 * arch/include/event.h, arch/include/joy.h: unified input headers.
3343 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3344 OpenGL now uses SDL-GL instead of gii
3346 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3348 2001-01-25 Bradley Bell <btb@icculus.org>
3350 * autogen.sh: use "set -e" so execution stops if something goes
3353 2001-01-24 Bradley Bell <btb@icculus.org>
3357 * Makefile.am: Add ChangeLog to dist
3361 2001-01-24 Bradley Bell <btb@icculus.org>
3363 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3365 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3366 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3369 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3370 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3371 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3372 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3373 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3374 arch/Makefile.am, arch/dos/Makefile.am,
3375 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3376 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3377 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3378 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3379 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3380 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3381 unused/Makefile.am, unused/bios/Makefile.am,
3382 unused/lib/Makefile.am, unused/novga/Makefile.am,
3383 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3384 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3385 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3386 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3387 make dist, VPATH builds, ...
3389 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3390 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3391 arch/dos/Makefile.in, arch/linux/Makefile.in,
3392 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3393 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3394 misc/Makefile.in, texmap/Makefile.in: cruft removal
3396 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3399 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3401 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3403 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3406 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3407 added -grabmouse option
3409 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3410 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3411 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3412 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3413 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3414 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3415 main/songs.c, misc/args.c: changed args_find to FindArg
3417 2001-01-22 Bradley Bell <btb@icculus.org>
3419 * configure, main/Makefile.am, main/Makefile.in: configuration
3422 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3423 fix compiler warnings w/opengl
3425 * include/console.h: ggi support
3427 * arch/linux_init.c: svgalib support
3429 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3430 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3431 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3432 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3433 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3434 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3437 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3439 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3440 main/render.c: fix warnings and enable NDEBUG *
3441 arch/svgalib_init.c: svgalib support
3443 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3445 * main/kconfig.c: joystick support
3447 2001-01-21 Bradley Bell <btb@icculus.org>
3449 * cvshowto.txt: new file, taken from d1x webpage
3451 * AUTHORS, README: Taking over as maintainer of d2x
3453 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3455 2001-01-20 Bradley Bell <btb@icculus.org>
3457 * configure, configure.in: Turned -Werror back off by default
3459 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3460 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3461 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3462 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3463 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3464 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3465 main/laser.c, main/multi.c, main/network.c, main/network.h,
3466 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3467 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3468 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3469 warnings, for non-OpenGL on linux, anyway...
3471 2001-01-19 Bradley Bell <btb@icculus.org>
3473 * copying: remove duplicate file
3475 * Import of d2x-0.0.9-pre1
3477 * Import of d2x-0.0.8