1 2003-03-19 Bradley Bell <btb@icculus.org>
3 * README: added some OS X info
5 2003-03-17 Bradley Bell <btb@icculus.org>
7 * main/newdemo.c: simplify DEMO_FILENAME macro
9 * main/console.c, main/game.c: enable experimental console support
11 * main/gamerend.c: fixed location of fps meter in multi
13 2003-03-16 Bradley Bell <btb@icculus.org>
15 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
16 also look in shared data dir for demos
18 * main/newdemo.c, main/newdemo.h: comments/formatting
20 2003-03-15 Christopher Thielen <chris@luethy.net>
22 * main/kludge.c: set CDROM_dir back to "." - tricks game into
23 thinking d2 cd is always present
25 2003-03-15 Bradley Bell <btb@icculus.org>
27 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
30 * arch/sdl/rbaudio.c: formatting, enabled volume control under
33 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
34 gr_init. don't really know why this works, though
36 2003-03-14 Bradley Bell <btb@icculus.org>
38 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
40 * unused/bios/rbaudio.h: removed duplicate file
42 2003-03-14 Christopher Thielen <chris@luethy.net>
44 * arch/sdl/rbaudio.c: stop cd audio when exiting
46 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
48 * main/gamecntl.c: add comments to the "only matt knows" cheats
50 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
52 * main/gamemine.c: formatting, better texture conversion for d1
55 2003-03-14 Bradley Bell <btb@icculus.org>
57 * main/piggy.c: must swap all mac version pigfiles
59 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
60 main/multi.c: formatting, minor cleanups
62 * 2d/rle.c: need to swap line_size on bigendian machines
64 * main/mission.c, main/mission.h: detect mac full version hogfile
66 2003-03-13 Bradley Bell <btb@icculus.org>
68 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
69 added joy/mouse sensitivity slider, increased range to 16, and
72 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
75 * arch/linux/Makefile.am: removed extra backslash
77 * TODO, installation.txt: updated some documentation
79 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
80 menu, with maxfps option
82 2003-03-12 Bradley Bell <btb@icculus.org>
84 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
86 * arch/linux/alsadigi.c, arch/linux/findfile.c,
87 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
88 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
89 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
90 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
91 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
92 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
93 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
94 arch/linux/include/music.h, arch/linux/include/serial.h,
95 arch/linux/include/ukali.h: formatting
97 2003-03-11 Chris Arena <ccarena@cox.net>
99 * main/menu.c: fixed brightness slider
101 2003-03-01 Bradley Bell <btb@icculus.org>
103 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
104 robots and animated bitmaps work, but colors are messed up
106 2003-02-28 Bradley Bell <btb@icculus.org>
108 * main/player.h: whitespace
110 * main/automap.c, main/cntrlcen.c, main/collide.c,
111 main/gamerend.c: use Builtin_mission_num instead of 0 (if
112 descent.hog is present, d1 becomes mission 0)
114 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
115 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
116 arch/win32/winnet.c: MinGW compiles with network enabled again,
117 but still doesn't work
121 2003-02-28 Bradley Bell <btb@icculus.org>
123 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
124 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
127 2003-02-27 Bradley Bell <btb@icculus.org>
129 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
130 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
131 main/network.c, main/network.h: noted that hoard.ham is only needed
132 for multiplayer HOARD games, and should not be equated with
133 "vertigo". put HoardEquipped() back in network.c.
135 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
136 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
137 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
138 use timer_delay instead of d_delay
140 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
142 * main/render.c: added replacement qsort for solaris
144 2003-02-26 Bradley Bell <btb@icculus.org>
146 * main/gamemine.c: texture conversion for d1 shareware
148 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
150 * main/gamemine.c: better texture conversion for d1 levels
152 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
154 * main/kconfig.c: fix joystick support under MinGW
156 2003-02-26 Bradley Bell <btb@icculus.org>
158 * main/playsave.c: fix swapping glitch
160 * configure.ac, readme.txt: clean stuff up, getting ready for
163 * main/titles.c: begin support for rendering spinning robots in
166 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
169 * main/gamemine.c: load d1 shareware levels!
171 2003-02-25 Bradley Bell <btb@icculus.org>
175 * autogen.sh: add warning about old auto* versions, use
178 2003-02-24 Bradley Bell <btb@icculus.org>
180 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
181 briefings mostly working
182 * main/movie.c, main/titles.c: fixed some more briefing glitches
184 2003-02-23 Bradley Bell <btb@icculus.org>
186 * main/movie.c: fixed crash when using shareware data files
188 * arch/sdl/digi.c: fix crash on non-existent sounds
189 (i.e. shareware data)
191 2003-02-22 Bradley Bell <btb@icculus.org>
193 * main/titles.c: fixed fullscreen toggle in briefings
195 2003-02-21 Bradley Bell <btb@icculus.org>
197 * configure.ac: check for mingw when enabling nasm
198 * main/playsave.c: enable loading player files of either byte
201 2003-02-20 Bradley Bell <btb@icculus.org>
203 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
204 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
205 #343, not "rest of solution to bug #344"
206 * arch/sdl/timer.c, include/timer.h: revert to more accurate
208 * main/kludge.c: partial solution to bug #344
209 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
210 * compilerdefs.txt: added linux/mips info
211 * ChangeLog: clean up changelog
213 2003-02-19 Bradley Bell <btb@icculus.org>
215 * libmve/mveplay.c: os x needs nanosleep prototype.
217 2003-02-18 Bradley Bell <btb@icculus.org>
219 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
220 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
221 to disable/enable audio
222 * libmve/: mve_main.c, mveplay.c: bigendian fixes
223 * main/: movie.h, titles.c: make sure movie's palette is set before
224 writing briefing text. Fixes bug #359
225 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
227 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
228 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
230 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
232 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
233 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
234 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
236 * include/libmve.h: blah
238 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
240 * main/render.c: 2nd attempt to fix solaris qsort bug
242 2003-02-18 Bradley Bell <btb@icculus.org>
244 * configure.ac, include/pstypes.h: put alignment detection in
247 2003-02-17 Bradley Bell <btb@icculus.org>
249 * Makefile.am, README.utils, configure.ac, include/libmve.h,
250 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
251 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
252 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
253 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
254 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
255 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
256 moved mve stuff to separate subdir
257 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
258 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
259 mve code. Fixes (at least) bugs #41, #348, and #350.
261 2003-02-14 Bradley Bell <btb@icculus.org>
263 * main/Makefile.am: no more Makefile.mveplay. again
264 * main/mveplay.c: typo
266 2003-02-13 Bradley Bell <btb@icculus.org>
268 * utilities/mvlextract.c: uint -> unsigned int
269 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
270 standalone mveplayer, win32 support
271 * main/movie.c: random bugfixes, win32 support
272 * arch/sdl/Makefile.am: formatting
273 * configure.ac: disable networking on mac/win for now
274 * main/newmenu.c: comments
276 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
278 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
279 redundant swap functions.
281 2003-02-13 Bradley Bell <btb@icculus.org>
283 * ChangeLog: update changelog
285 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
287 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
288 polymodel alignment issues.
290 2003-02-13 Bradley Bell <btb@icculus.org>
292 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
293 fix various little bugs
294 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
295 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
296 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
298 * README.utils: new file
299 * main/: mve_main.c, mveplay.c: more movie fixes
300 * README: updated README
301 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
303 2003-02-12 Bradley Bell <btb@icculus.org>
305 * utilities/mvlextract.c: bigendian mvl support
306 * main/mveplay.c: formatting, stuff
307 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
308 truecolor mve support, standalone mveplayer
309 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
310 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
311 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
314 2003-01-22 Bradley Bell <btb@icculus.org>
316 * include/: interp.h, interp.h: restore prototype for
317 swap_polygon_model_data
319 2003-01-21 Bradley Bell <btb@icculus.org>
321 * main/piggy.c: use memcpy to avoid alignment problem
322 * compilerdefs.txt: updated some defs, added sunos/sparc
324 2003-01-15 Bradley Bell <btb@icculus.org>
326 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
327 * main/gamemine.c: attempting to support d1 shareware
328 * compilerdefs.txt: update defs
330 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
332 * main/mveplay.c: fix several bugs, comments, formatting.
334 2003-01-15 Bradley Bell <btb@icculus.org>
336 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
337 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
338 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
339 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
341 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
344 2003-01-11 Bradley Bell <btb@icculus.org>
346 * main/: mission.c, mission.h: attempt to support d1 for mac
348 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
351 2003-01-09 Bradley Bell <btb@icculus.org>
353 * main/movie.c: use ifdef around gr_toggle_fullscreen
355 2003-01-07 Bradley Bell <btb@icculus.org>
357 * Makefile.am, descent.msn, installation.txt, main/mission.c,
358 main/mission.h: don't need .msn file for descent.hog anymore
361 2003-01-06 Bradley Bell <btb@icculus.org>
363 * main/mission.h, main/mission.c: comments
364 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
367 2003-01-03 Bradley Bell <btb@icculus.org>
369 * utilities/: txb2txt.c, txt2txb.c: remove old files
370 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
371 * main/polyobj.c: attempt to make read_model_file
373 * main/menu.c: move vertigo text
375 2003-01-02 Bradley Bell <btb@icculus.org>
377 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
378 main/polyobj.h: cleanup alignment changes
379 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
380 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
381 main/object.h: fix alignment issues on sparc
382 * cvshowto.txt: update cvs info
384 * 2d/rle.c: make rle_swap handle RLE_BIG
386 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
388 * main/render.c: workaround solaris qsort bug
390 2003-01-01 Steffen Pohle <stpohle@gmx.net>
392 * arch/linux/linuxnet.c, arch/linux/ukali.c,
393 arch/linux/include/ukali.h, main/inferno.c: enabled kali
394 * arch/linux/Makefile.am: enabled linux joystick, kali
395 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
396 arch/sdl/event.c: enabled linux joystick
398 2002-12-31 Bradley Bell <btb@icculus.org>
400 * main/gamemine.c: simplified warning msg
401 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
402 * main/render.h: fix compiler warning
404 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
406 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
408 2002-12-24 Bradley Bell <btb@icculus.org>
410 * main/mission.c: fixes an infinite loop which was caused by d2x
411 thinking d2demo was a descent 1 mission
413 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
415 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
417 2002-12-24 Bradley Bell <btb@icculus.org>
419 * main/render.c: comments
421 2002-10-30 Bradley Bell <btb@icculus.org>
423 * main/inferno.c: add help for -hogdir option
424 * main/inferno.c: added -hogdir option
426 2002-10-28 Bradley Bell <btb@icculus.org>
428 * main/: inferno.c, menu.c: enabled Vertigo displays
431 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
433 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
434 main/netmisc.c, main/network.c: simplify and eliminate redundant
437 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
439 * maths/fixc.c: fix infinite loop in quad_sqrt.
440 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
441 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
443 2002-10-12 Bradley Bell <btb@icculus.org>
445 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
447 2002-10-11 Bradley Bell <btb@icculus.org>
449 * main/hud.c: make hud_message work correctly
450 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
452 * main/network.c: formatting, small fixes
454 2002-10-10 Bradley Bell <btb@icculus.org>
456 * main/netmisc.h: no swap_object for little-endian
457 * main/: netmisc.h, network.c: use macros to simplify network
459 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
461 * main/inferno.c: enable loading screen for mac shareware with
463 * main/netmisc.c: whitespace
464 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
466 * main/hud.c: whitespace
467 * configure.ac: remove shareware build, add macdata build
468 * main/songs.c: whitespace
469 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
470 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
472 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
475 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
477 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
478 comments, formatting, etc.
479 * iff/iff.c: fix bigendian iff loading.
481 2002-10-03 Bradley Bell <btb@icculus.org>
483 * utilities/txb2tex.c: typo
484 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
485 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
487 * arch/sdl/mouse.c: whitespace
489 2002-09-19 Bradley Bell <btb@icculus.org>
491 * main/kconfig.c: fix a oops, add old logs
492 * main/kconfig.c: support for >3 mouse buttons
494 2002-09-18 Bradley Bell <btb@icculus.org>
496 * include/gr.h: fix palette swap define
498 2002-09-14 Bradley Bell <btb@icculus.org>
500 * main/titles.c: load hires briefing screen if lores doesn't exist
501 (i.e. vertigo) and MenuHires=0
503 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
505 * main/: multi.h, network.h: pack some structures for ipx
508 2002-09-14 Bradley Bell <btb@icculus.org>
510 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
511 and load_endlevel_data() to expect newline-terminated strings, fix
512 load_game_data to read null-terminated string for
515 2002-09-07 Bradley Bell <btb@icculus.org>
517 * main/newmenu.c: added error message
518 * main/menu.h: enable -nohires with mac shareware
519 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
520 * 2d/font.c: enable 0/255 palette swap for fonts
521 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
523 * 2d/2dsline.c: fix ogl blooper
525 2002-09-05 Bradley Bell <btb@icculus.org>
527 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
529 * include/strutil.h: need string.h for strcasecmp
530 * include/rle.h: okay, maybe it needs to be this way
531 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
532 * 2d/scalec.c: more stuff from d2src
533 * 2d/rle.c: more stuff from d2src, formatting
534 * 2d/font.c: useless cruft
535 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
536 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
539 2002-09-04 Bradley Bell <btb@icculus.org>
541 * include/grdef.h: fix compiler warnings
542 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
543 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
545 * main/game.c: we want the mac ibitblt for everything but dos and
547 * main/texmerge.c: these routines are in tmerge.c
548 * main/credits.c: enable credits for mac and oem data
549 * main/bm.c: use either exit.ham or exit.pofs
550 * include/ibitblt.h: enable some more code from d2src
551 * include/gr.h: enable mac ubitblt_double
552 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
553 * include/grdef.h: moved some inline asm from linear.h
554 * 2d/ibitblt.c: brought in line with original d2 version
555 * 2d/bitblt.c: reverted to original d2 version of this file, then
556 added d1x enhancements
557 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
558 * 2d/linear.h: moved these back to their original locations
560 * main/mveplay.c: close some memory holes, speed up palette loading
561 * main/movie.c: added fullscreen toggle while playing movies
562 * main/inferno.c: comment out -superhires help text (always on)
563 * include/timer.h: added approx_fsec_to_usec macro
564 * arch/sdl/joy.c: fix compiler warning
566 2002-09-01 Bradley Bell <btb@icculus.org>
568 * main/network.c: oops
569 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
570 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
571 timer_get_fixed_seconds
574 2002-08-31 Bradley Bell <btb@icculus.org>
576 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
578 * main/multi.h: network endian stuff
579 * 2d/font.c, include/gr.h: fast file i/o for font headers
580 * arch/win32/arch_ip.cpp: unused file
581 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
582 bigendian networking fixes
583 * main/menu.c: make net menu more accurate, also make superhires
585 * include/pstypes.h: better to have __pack__ all the time, I think.
586 needed for networking, e.g.
587 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
589 * arch/win32/Makefile.am: unused file
592 2002-08-30 Bradley Bell <btb@icculus.org>
594 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
595 * main/: newmenu.h, titles.c: formatting
596 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
597 main/multi.h: networking works, finally
598 * TODO: added TODO file
599 * arch/linux/arch_ip.cpp: unused fine
600 * README: network sorta working
601 * main/: Makefile.am, multi.c, network.c, network.h: more
603 * main/menu.c: load builtin mission correctly
604 * main/inferno.c: documentation
605 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
607 * main/Makefile.mveplay: don't need no more
609 2002-08-29 Bradley Bell <btb@icculus.org>
611 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
612 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
613 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
615 * include/ipx_drv.h: more network fixing
616 * arch/linux/include/ipx_drv.h: more network fixing
617 * include/ipx.h: formatting
618 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
619 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
620 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
621 main/inferno.c: fixed networking fuck-up?
622 * Makefile.am: moved mingw info to README
623 * README, mingw32.txt: moved mingw info to README
625 2002-08-27 Bradley Bell <btb@icculus.org>
627 * utilities/mvlextract.c: allow specifying file to extract
628 * utilities/: tex2txb.c, txb2tex.c: use default extension to
630 * utilities/hogextract.c: allow specifying file to extract
631 * main/mission.c: Have to get mission_num _after_ promoting...
632 * main/: gameseq.c, titles.c: beginning d1 briefing support
633 * descent.msn: beginning d1 briefing support
634 * main/: titles.c, titles.h: d1-style mission briefings
635 * main/piggy.h: whitespace
636 * main/movie.c: beginning robot movie support, fall back on lo/hi
637 res if hi/lo not available
638 * main/mission.c: added Builtin_mission_num for builtin mission,
639 D1Hogdir, d1-style mission briefings
640 * main/: gameseq.c, mission.h: added Builtin_mission_num for
642 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
643 (for d1 missions that need d1 data)
644 * 2d/ibitblt.c: whitespace
646 2002-08-26 Bradley Bell <btb@icculus.org>
648 * utilities/mvlcreate.c: oops
649 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
651 * utilities/hogextract.c: added [v]iew option
652 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
653 * main/titles.c: fix writable string, disable DumbAdjust thing
654 * main/polyobj.h: whitespace
655 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
657 * main/movie.c: read movies from AltHogDir, other fixes
658 * main/: mission.c, mission.h: fix bug w/mission filename
659 * main/gameseq.c: comments
660 * main/digi.h: whitespace n stuff
661 * include/mve_audio.h: added audio flag macros
662 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
666 2002-08-23 Bradley Bell <btb@icculus.org>
668 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
670 * Makefile.am: remove d2demo.mn2
671 * cfile/cfile.c, include/cfile.h: add cfile_size function
672 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
673 eliminate need for .mn2 files for oem and demo
675 2002-08-22 Bradley Bell <btb@icculus.org>
677 * main/bm.c: fix for vertigo
678 * main/menu.h: make OEM menu pcx available
679 * 2d/rle.c: merge with original d2 file
680 * Makefile.am, configure.ac: let mission files get installed by
683 2002-08-17 Bradley Bell <btb@icculus.org>
685 * configure.ac: make FAST_FILE_IO the default on little-endian
687 * NEWS, README, compilerdefs.txt, readme.txt: documentation
688 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
691 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
693 * main/: game.c, menu.c, mission.c: promote builtin missions.
695 2002-08-15 Bradley Bell <btb@icculus.org>
697 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
698 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
699 * utilities/.cvsignore: added cvsignore
700 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
702 * main/piggy.c: mac data file loading
703 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
704 transparency and swap 0/255 correctly for mac data files
706 2002-08-13 Bradley Bell <btb@icculus.org>
708 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
709 to utilities to avoid conflict with c++ std lib <utility>
710 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
711 txt2txb.c: moved utility to utilities to avoid conflict with c++
713 * Makefile.am, configure.ac: add utilities
715 2002-08-09 Bradley Bell <btb@icculus.org>
717 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
720 2002-08-08 Bradley Bell <btb@icculus.org>
722 * main/inferno.c: comments
723 * main/: newmenu.c, songs.c: mac demo datafile support
724 * installation.txt: update
725 * main/gamesave.c: use lowercase for consistency
726 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
727 models for other than d2demo
729 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
731 * main/gamemine.c: formatting, better d1 texture conversion
732 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
733 main/mission.h: recognize .msn mission files.
735 2002-08-07 Bradley Bell <btb@icculus.org>
737 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
738 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
739 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
740 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
741 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
742 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
745 2002-08-06 Bradley Bell <btb@icculus.org>
747 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
748 * main/Makefile.am: formatting
749 * 2d/font.c: make gr_remap_font just reload the whole thing
750 * configure.ac: formatting
751 * Makefile.am: added d2demo.mn2
752 * d2demo.mn2: mission file for shareware
753 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
754 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
755 * main/sounds.h: shareware stuff, whitespace
756 * main/: polyobj.c, polyobj.h: more fast i/o macros
757 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
759 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
760 endlevel stuff to non-shareware, allow movies/endlevel for
762 * main/cntrlcen.c: typo
763 * main/bm.h: use global Piggy_hamfile_version
764 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
765 macros, use global Piggy_hamfile_version
766 * main/Makefile.am: terrain and movie stuff always used now
767 * 2d/pcx.c, include/pcx.h: make pcx header available to other
769 * main/: gamemine.c, gamesave.c: load DMB levels
770 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
771 segment.c, segment.h, switch.c, switch.h: fast i/o macros
773 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
775 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
777 2002-08-04 Bradley Bell <btb@icculus.org>
779 * main/inferno.c: shareware stuff, formatting
780 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
781 * arch/sdl/gr.c: don't need to set mode in gr_init
783 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
785 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
787 * Makefile.am, descent.mn2: added mission file for descent 1
789 2002-08-02 Bradley Bell <btb@icculus.org>
791 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
792 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
793 main/piggy.h, misc/error.c: junk
794 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
795 render.h, scores.c, scores.h, terrain.c: shareware stuff
796 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
797 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
798 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
799 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
800 main/weapon.c, main/weapon.h: fast i/o macros
802 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
804 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
805 main/gamemine.h, main/gamesave.c: load d1 levels
807 2002-07-30 Bradley Bell <btb@icculus.org>
810 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
812 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
813 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
814 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
815 main/piggy.c, main/titles.c: support shareware datafiles!
816 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
817 piggy.c: SHAREWARE fixes
819 2002-07-29 Bradley Bell <btb@icculus.org>
821 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
822 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
823 misc/fileutil.c: Portability - OS X support
825 2002-07-27 Bradley Bell <btb@icculus.org>
827 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
828 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
829 segment.h: portability
830 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
831 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
832 main/wall.h: portabilization
833 * 2d/font.c, include/gr.h: portability
835 2002-07-26 Bradley Bell <btb@icculus.org>
837 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
838 * arch/linux/findfile.c, include/pstypes.h: os x fixes
840 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
841 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
842 misc/fileutil.h: portable file i/o utils
843 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
844 writable string anymore... / formatting
845 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
846 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
847 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
848 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
849 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
850 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
851 portable-izing file loading routines
853 2002-07-24 Bradley Bell <btb@icculus.org>
855 * main/mveplay.c: correctly play files with 16bit uncompressed
856 audio, mem checking, etc
857 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
860 2002-07-23 Bradley Bell <btb@icculus.org>
862 * misc/Makefile.am: unused file
863 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
864 main/sounds.h: remove experimental nmovie stuff
865 * main/movie.c: add some debugging output
867 2002-07-22 Bradley Bell <btb@icculus.org>
869 * main/: console.c, state.c: simplified header
870 * main/movie.c: enable mveplay audio
871 * main/old/movie.c: moved to main/
872 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
873 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
874 main/mvelib.c, main/mveplay.c: initial movie support
875 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
876 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
877 include/ogl_init.h, include/pstypes.h, main/console.c,
878 main/state.c, mem/mem.c: OS X stuff
879 * configure.ac: OS X and movie stuff
881 2002-07-19 Bradley Bell <btb@icculus.org>
883 * compilerdefs.txt: OSX defs
885 2002-07-18 Bradley Bell <btb@icculus.org>
887 * main/inferno.c: use simpler rcs tags
888 * autogen.sh: keep Changelog in cvs (and use --accum)
889 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
890 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
891 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
892 main/songs.c: changed cdrom->rbaudio
893 * include/rbaudio.h: moved to /include
895 2002-07-17 Bradley Bell <btb@icculus.org>
897 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
898 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
899 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
900 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
901 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
902 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
903 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
904 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
905 3d/setup.c: use simpler rcs tags
910 2002-07-17 Bradley Bell <btb@icculus.org>
912 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
913 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
914 * debian/rules: don't need readme's
915 * debian/rules: move d1x license to COPYING, license clarifications
916 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
917 license to COPYING, license clarifications
918 * debian/rules: fix debian docs
919 * debian/rules: fix debian manpages
920 * debian/d2x-sdl.menu: fix debian menu
921 * debian/rules: link to undocumented man page for debs
922 * Makefile.am, configure.ac, debian/control, debian/copyright,
923 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
924 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
925 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
928 2002-07-16 Bradley Bell <btb@icculus.org>
930 * debian/: rules, changelog.in: deb stuff
931 * configure.ac: cleaner nasm detection
932 * debian/: changelog.in, control, rules: deb stuff
933 * README, installation.txt: typos, stuff
934 * configure.ac: better #defines
935 * configure.ac: whitespace
936 * configure.ac: better documentation
937 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
938 SDL_JOYSTICK not needed
939 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
940 * configure.ac: need higher SDL for joystick
941 * debian/: control, rules: deb stuff
942 * arch/sdl/joy.c: old junk
943 * Makefile.am, configure.ac: automake updates
944 * main/: inferno.c, text.c: don't use althogdir on non-unix
945 * configure.ac: more autoconf updates
946 * misc/strutil.c: better strrev
947 * main/inferno.c: need limits.h on mingw also
948 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
951 2002-04-19 Bradley Bell <btb@icculus.org>
953 * main/network.c: let hoard.ham be a cfile
954 * main/text.c: better error message when hog not found
957 2002-03-23 Bradley Bell <btb@icculus.org>
959 * acconfig.h, configure.ac, arch/linux/Makefile.am,
960 arch/sdl/Makefile.am: Use SDL joystick automatically
961 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
963 2002-03-05 Bradley Bell <btb@icculus.org>
965 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
968 2002-02-23 Bradley Bell <btb@icculus.org>
970 * texmap/ntmap.c: fix bug preventing higher res sdl modes
971 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
972 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
973 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
974 main/editor/Makefile.am: moved includes to include
975 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
976 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
977 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
978 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
980 * main/game.c: disabled cockpit for OGL, formatting
981 * 2d/ibitblt.c: formatting
983 2002-02-16 Bradley Bell <btb@icculus.org>
985 * include/oldsdl.h: check for older macros
986 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
987 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
988 allow older sdl versions
990 2002-02-15 Bradley Bell <btb@icculus.org>
992 * main/: automap.c, automap.h, inferno.c: automap resolution now
994 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
995 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
996 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
997 win32/include/key_arch.h: never mind - that would be pointless
998 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
999 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1000 win32/include/key_arch.h: copied files from d1x
1001 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1002 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1003 * main/multipow.c: need conf.h
1004 * arch/win32/Makefile.am: new file
1005 * include/pstypes.h: added u_int16_t (needed in base_ip)
1006 * arch/win32/arch_ip.cpp: copied from d1x
1008 2002-02-14 Bradley Bell <btb@icculus.org>
1010 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1011 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1012 main/netlist.c: Added hotkeys to toggle fullscreen mode
1013 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1014 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1015 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1016 reorder.h: Lotsa networking stuff from d1x
1018 2002-02-13 Bradley Bell <btb@icculus.org>
1020 * include/gr.h, main/game.c: Fullscreen toggle stuff
1021 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1023 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1024 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1027 2002-02-11 Bradley Bell <btb@icculus.org>
1029 * main/bm.c: use portable loader if bigendian
1030 * include/pstypes.h: don't define bool for c++
1031 * include/cfile.h: extern AltHogDir stuff
1032 * include/byteswap.h: use WORDS_BIGENDIAN
1033 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1034 * main/vers_id.h: added D2X_IVER
1035 * misc/args.c: don't use d1x.ini
1036 * Makefile.am: rpm stuff
1037 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1040 2002-02-09 Bradley Bell <btb@icculus.org>
1042 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1044 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1046 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1049 2002-02-06 Bradley Bell <btb@icculus.org>
1051 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1052 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1053 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1054 * debian/: changelog.in, control, copyright, d2x-gl.files,
1055 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1059 2002-02-02 Bradley Bell <btb@icculus.org>
1061 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1062 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1063 Enabled RELEASE option
1065 2002-01-31 Bradley Bell <btb@icculus.org>
1067 * Makefile.am, configure.ac: specify prerequisite versions of
1068 autoconf and automake
1070 2002-01-29 Bradley Bell <btb@icculus.org>
1072 * main/mission.c: RCS header added
1073 * main/inferno.c: update copyright date
1074 * main/mission.c: allow missions to be in AltHogDir
1075 * configure.ac: Display results of configure
1076 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1079 2002-01-28 Bradley Bell <btb@icculus.org>
1081 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1082 Data files now go in DATADIR/games/d2x, user files now go in
1085 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1087 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1088 files now go in ~/.d2x
1090 2002-01-24 Bradley Bell <btb@icculus.org>
1092 * configure.ac: fix nasm not found error message
1094 2002-01-18 Bradley Bell <btb@icculus.org>
1096 * configure.in: getting rid of old configure.in
1097 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1098 main/movie.c: Movie playing kludgey stuff
1099 * misc/args.c: formatting
1100 * main/inferno.c: allow -h for help
1101 * include/error.h: don't die on int3, unless -debug given
1102 * mingw32.txt: more stuff
1104 2001-12-29 Bradley Bell <btb@icculus.org>
1106 * Makefile.am: Got rid of thinking.txt
1107 * main/inferno.c: document -nomovies option
1109 2001-12-28 Bradley Bell <btb@icculus.org>
1111 * main/titles.c: formatting, put some code into place for rendering
1112 of robots during briefings
1114 2001-12-27 Bradley Bell <btb@icculus.org>
1118 2001-12-23 Craig Hadady <chadady@iglou.com>
1120 * 2d/rle.c: fixed bug in dummy array.
1122 2001-12-03 Bradley Bell <btb@icculus.org>
1124 * arch/sdl/init.c: fix formatting
1125 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1126 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1127 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1128 and sdl joystick stuff
1130 2001-11-30 Bradley Bell <btb@icculus.org>
1132 * thinking.txt: not needed
1134 2001-11-27 Bradley Bell <btb@icculus.org>
1136 * cygconf, mingw32.txt: use sdl from source on cygwin
1137 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1138 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1139 SDL_CFLAGS to CFLAGS
1141 2001-11-27 Bradley Bell <btb@icculus.org>
1145 2001-11-14 Bradley Bell <btb@icculus.org>
1147 * texmap/scanline.c: use optimization flags as texmap default
1148 * NEWS: mouse wheel, etc
1149 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1150 wheel to emulate 3rd axis
1151 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1152 * include/error.h: kludge to ungrab mouse when we hit an int3
1153 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1154 __ENV_MSDOS__ to __MSDOS__
1155 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1157 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1159 * arch/sdl/digi.c: implemented digi_set_volume
1160 * include/grdef.h, main/config.c, misc/d_io.c: change
1161 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1162 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1163 main/piggy.c: use MAKE_SIG
1164 * installation.txt: update
1165 * configure.ac: new file
1166 * arch/sdl/joydefs.c: #include pstypes.h
1167 * arch/sdl/init.c: SDL joystick stuff
1168 * acconfig.h: adjust MINGW defines
1169 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1170 controls menu now works
1172 2001-11-13 Bradley Bell <btb@icculus.org>
1174 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1176 * Makefile.am: New file
1177 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1179 * compilerdefs.txt: New file
1180 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1182 2001-11-12 Bradley Bell <btb@icculus.org>
1184 * main/playsave.c: load player files regardless of byte order of
1187 2001-11-11 Bradley Bell <btb@icculus.org>
1189 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1191 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1192 * NEWS: GL savegame thumbnails
1193 * acconfig.h, configure.in: make option for NMOVIES, default to off
1195 2001-11-09 Bradley Bell <btb@icculus.org>
1197 * main/state.c: Enabled savegame thumbnails under OpenGL
1198 * unused/pa_null/pa_enabl.h: remove duplicate header
1199 * misc/args.c: use d2x.ini for option file
1200 * mem/mem.c: Move mem_realloc inside the ifdef
1201 * main/menu.c: fix 640x400 menu text
1202 * main/inferno.c: added documentation
1203 * main/endlevel.c: fix warnings
1204 * arch/ogl/gr.c: Get rid of gl spew
1205 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1206 * acconfig.h: Define __SDL__ for mingw
1208 2001-11-08 Bradley Bell <btb@icculus.org>
1210 * 2d/font.c: free OGL font data when rereading
1211 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1212 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1213 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1214 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1215 main/weapon.h: Enabled shareware build, endlevel flythrough
1217 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1218 of use for shareware build
1219 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1221 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1223 2001-11-05 Bradley Bell <btb@icculus.org>
1225 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1227 * include/3d.h: Add comment
1229 2001-11-04 Bradley Bell <btb@icculus.org>
1231 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1233 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1235 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1236 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1237 main/hudmsg.h: Enable d1x-style hud_message
1238 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1239 * 2d/font.c: re-init ogl fonts after remapping colors.
1241 2001-11-02 Bradley Bell <btb@icculus.org>
1243 * misc/Makefile.am: remove byteswap.h (duplicate header)
1244 * 2d/font.c: fixed gr_remap_font, minor stuff
1245 * configure.in: take out -O2 if doing debug build
1246 * main/bm.c: formatting
1247 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1248 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1249 macros, get rid of functions
1251 2001-11-01 Bradley Bell <btb@icculus.org>
1253 * misc/byteswap.h: removed duplicate header
1255 2001-10-31 Bradley Bell <btb@icculus.org>
1257 * NEWS, main/automap.c: automap works in opengl
1258 * NEWS, configure.in: Added news
1259 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1260 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1261 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1262 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1263 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1264 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1265 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1266 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1267 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1269 2001-10-27 Bradley Bell <btb@icculus.org>
1271 * main/inferno.c: added some documentation
1273 2001-10-25 Bradley Bell <btb@icculus.org>
1275 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1277 * Makefile.am, configure.in, arch/Makefile.am,
1278 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1279 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1280 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1281 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1282 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1283 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1284 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1285 it's ugly, but It'll be easier to sync with d1x.
1286 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1287 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1288 main/editor/Makefile.am: attempt at support for editor, makefile
1290 * misc/d_delay.c: formatting fix
1291 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1292 tmappent.S, tmapppro.S: adding support for runtime selection of
1294 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1295 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1296 including multi.h and network.h, fix backslashes, fix compiler
1298 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1299 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1300 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1301 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1302 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1303 including multi.h and network.h, fix backslashes
1304 * include/pstypes.h: added typedef for u_int64_t on mingw
1305 * include/3d.h: added prototype for g3_uninit_polygon_model
1306 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1308 2001-10-24 Bradley Bell <btb@icculus.org>
1310 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1311 arch subdirs, as in d1x.
1312 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1313 earlier style until i understand automake 1.5 better. remove input
1315 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1316 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1317 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1318 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1319 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1320 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1321 Moved input stuff to arch subdirs, as in d1x.
1322 * NEWS, configure.in: blah blah
1324 2001-10-23 Bradley Bell <btb@icculus.org>
1326 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1327 * texmap/tmapppro.S: no need for #include <conf.h> here
1328 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1330 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1331 file. RCS header added
1332 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1333 #ifdef'ing out the whole file. RCS header added
1334 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1335 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1336 fixes. Now works with automake 1.5 and autoconf 2.52.
1337 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1338 mingw (-grabmouse now works on win32).
1339 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1340 These don't belong in cvs
1344 2001-10-20 Bradley Bell <btb@icculus.org>
1346 * 2d/font.c: Don't free unused variables...
1347 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1349 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1350 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1351 main/Makefile.am: make dist more sensible
1352 * Makefile.am: Kludge for linking on mingw
1354 2001-10-19 Bradley Bell <btb@icculus.org>
1356 * Makefile.am, configure.in, arch/win32/Makefile.am,
1357 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1358 * include/ipx_drv.h: Check for __MINGW32__
1359 * include/i86.h: Imported from d1x
1360 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1361 * arch/dos/modex.asm: Fixed %include
1362 * main/console.c: RCS headers added
1363 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1365 * Makefile.am, main/Makefile.am: Moved final link to top-level
1366 directory instead of main/
1367 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1368 __ENV_LINUX__ to __linux__
1369 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1370 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1371 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1372 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1373 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1374 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1375 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1376 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1377 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1378 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1380 * configure.in: add --enable-xploader, support arch/linux subdir,
1382 * main/inferno.c: conditionalize conf.h
1384 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1386 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1387 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1388 misc/fileutil.h: Partial application of linux/alpha patch.
1390 2001-10-19 Bradley Bell <btb@icculus.org>
1392 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1393 networking in line with d1x, moved some arch/linux_* stuff to
1395 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1396 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1397 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1398 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1400 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1401 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1402 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1403 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1404 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1405 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1406 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1407 linux/include/ukali.h: Brought linux networking in line with d1x,
1408 moved some arch/linux_* stuff to arch/linux/*
1409 * include/ipx_drv.h: Imported from d1x
1410 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1411 * main/ipx_drv.c: Imported from d1x
1412 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1413 main/network.h, main/Makefile.am: Trying to get network working on
1415 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1416 main/Makefile.am: build fixes
1417 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1418 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1419 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1420 starting to get net working.
1421 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1422 conditionalized min,max macros
1424 2001-10-18 Bradley Bell <btb@icculus.org>
1426 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1427 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1428 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1429 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1431 * 2d/2dsline.c: RCS headers added/changed
1432 * configure.in: fix NASMFLAGS bug
1433 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1436 2001-10-17 Bradley Bell <btb@icculus.org>
1438 * NEWS: Fixed the invulnerable robots bug!
1439 * main/collide.c: Fixed the invulnerable robots bug!
1441 2001-10-14 Bradley Bell <btb@icculus.org>
1443 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1446 2001-10-13 Bradley Bell <btb@icculus.org>
1448 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1449 arch/Makefile.am, arch/dos/Makefile.am,
1450 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1451 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1452 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1453 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1454 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1455 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1456 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1457 arch/win32/include/Makefile.am, iff/Makefile.am,
1458 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1459 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1460 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1461 unused/bios/Makefile.am, unused/lib/Makefile.am,
1462 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1463 unused/ui/Makefile.am, unused/vga/Makefile.am,
1464 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1465 automake stuff from "inert" subdirs. And there was much rejoicing.
1466 * Makefile.am, NEWS, configure.in: Stuff
1467 * ChangeLog: removing auto-generated file
1468 * cygconf: Added instructions for mingw32 build
1469 * Makefile.am: renamed INSTALL to installation.txt
1470 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1471 * mingw32.txt: Added instructions for mingw32 build
1472 * configure.in: Enable assembly under mingw32
1474 2001-10-12 Bradley Bell <btb@icculus.org>
1476 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1477 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1478 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1479 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1480 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1481 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1482 to __DJGPP__, since it's built-in.
1484 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1486 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1487 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1491 2001-10-12 Bradley Bell <btb@icculus.org>
1493 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1494 * Makefile.am: make sure cygconf gets archived
1495 * configure.in: Increment version number in preparation for release
1496 * configure.in: Fix detection of opengl
1497 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1498 cygconf, arch/Makefile.am, arch/include/joy.h,
1499 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1500 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1501 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1502 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1503 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1504 Vastly improved compilability.
1506 2001-10-11 Bradley Bell <btb@icculus.org>
1508 * Makefile.am: Added macros/sdl.m4
1509 * autogen.sh: Added macros/sdl.m4
1511 2001-10-09 Bradley Bell <btb@icculus.org>
1513 * main/vers_id.h: Added DESCENT_VERSION constant
1514 * main/inferno.c: Added command-line help.
1515 * include/ogl_init.h: opengl improvments (following d1x changes)
1517 2001-10-07 Bradley Bell <btb@icculus.org>
1519 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1520 arch/ogl/Makefile.am: Remove duplicate headers.
1522 2001-08-02 Thimo Neubauer <thimo@debian.org>
1524 * mem/mem.c: totally crippled the memory manager because it does
1525 not make sense for non-DOS-systems and it would have been too
1526 complicated to get it 64bit clean
1528 2001-06-19 Bradley Bell <btb@icculus.org>
1530 * cvshowto.txt: updated anonymous password
1532 2001-02-08 Bradley Bell <btb@icculus.org>
1534 * COPYING, license.txt: Added d1x license
1536 2001-02-01 Bradley Bell <btb@icculus.org>
1538 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1540 2001-01-31 Bradley Bell <btb@icculus.org>
1542 * configure.in, arch/include/mouse.h, include/pstypes.h,
1543 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1544 * main/polyobj.c: fix typo
1545 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1546 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1547 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1548 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1549 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1550 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1551 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1552 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1553 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1554 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1555 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1556 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1557 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1558 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1559 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1560 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1561 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1562 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1563 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1564 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1565 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1566 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1567 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1568 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1569 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1570 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1572 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1573 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1574 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1575 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1577 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1579 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1580 cross-compiling, and cygwin fixes
1582 2001-01-30 Bradley Bell <btb@icculus.org>
1584 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1585 include/pstypes.h, include/strutil.h, main/Makefile.am,
1586 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1587 needs --without-assembler and --without-network to compile
1589 2001-01-29 Bradley Bell <btb@icculus.org>
1591 * configure.in, main/Makefile.am: Fixes to build system
1592 * main/kconfig.c: fix for non-linux joysticks
1593 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1594 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1595 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1596 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1597 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1598 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1599 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1601 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1602 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1603 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1604 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1605 sdl_timer.c: Fixed build system, minor fixes
1606 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1607 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1609 2001-01-28 Bradley Bell <btb@icculus.org>
1611 * conf.h.in, configure.in, arch/Makefile.am,
1612 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1613 arch/include/key.h, main/Makefile.am: More header unification...
1614 * main/newdemo.c: Added <ctype.h>
1615 * arch/include/: event.h, joy.h: unified input headers.
1616 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1617 OpenGL now uses SDL-GL instead of gii
1618 * arch/include/: key.h, mouse.h: Unified arch headers
1620 2001-01-25 Bradley Bell <btb@icculus.org>
1622 * autogen.sh: use "set -e" so execution stops if something goes
1625 2001-01-24 Bradley Bell <btb@icculus.org>
1628 * Makefile.am: Add ChangeLog to dist
1629 * ChangeLog: Putting this here so automake doesn't complain
1633 2001-01-24 Bradley Bell <btb@icculus.org>
1635 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1636 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1637 for building ChangeLog from RCS entries
1638 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1639 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1640 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1641 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1642 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1643 arch/Makefile.am, arch/dos/Makefile.am,
1644 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1645 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1646 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1647 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1648 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1649 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1650 unused/Makefile.am, unused/bios/Makefile.am,
1651 unused/lib/Makefile.am, unused/novga/Makefile.am,
1652 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1653 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1654 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1655 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1656 make dist, VPATH builds, ...
1657 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1658 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1659 arch/dos/Makefile.in, arch/linux/Makefile.in,
1660 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1661 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1662 misc/Makefile.in, texmap/Makefile.in: cruft removal
1663 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1665 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1666 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1667 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1668 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1670 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1671 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1672 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1673 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1674 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1675 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1676 main/songs.c, misc/args.c: changed args_find to FindArg
1678 2001-01-22 Bradley Bell <btb@icculus.org>
1680 * configure, main/Makefile.am, main/Makefile.in: configuration
1682 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1683 fix compiler warnings w/opengl
1684 * include/console.h: ggi support
1685 * arch/linux_init.c: svgalib support
1686 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1687 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1688 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1689 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1690 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1691 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1692 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1693 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1694 warnings and enable NDEBUG
1695 * arch/svgalib_init.c: svgalib support
1697 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1699 * main/kconfig.c: joystick support
1701 2001-01-21 Bradley Bell <btb@icculus.org>
1703 * cvshowto.txt: new file, taken from d1x webpage
1704 * AUTHORS, README: Taking over as maintainer of d2x
1705 * ChangeLog: Grab mouse with SDL/X11
1706 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1708 2001-01-20 Bradley Bell <btb@icculus.org>
1710 * configure, configure.in: Turned -Werror back off by default
1711 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1712 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1713 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1714 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1715 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1716 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1717 main/laser.c, main/multi.c, main/network.c, main/network.h,
1718 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1719 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1720 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1721 warnings, for non-OpenGL on linux, anyway...
1723 2001-01-19 Bradley Bell <btb@icculus.org>
1725 * copying: remove duplicate file
1726 * Import of d2x-0.0.9-pre1
1727 * Import of d2x-0.0.8