1 2003-10-05 Bradley Bell <btb@icculus.org>
3 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
4 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
7 2003-10-04 Bradley Bell <btb@icculus.org>
9 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
11 * main/netmisc.c: change byte to sbyte, comments/whitespace
13 2003-10-03 Bradley Bell <btb@icculus.org>
15 * cfile/cfile.c, main/config.c: fix win32 eof bug.
17 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
20 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
21 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
22 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
23 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
24 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
25 main/object.c, main/object.h, main/paging.c, main/player.h,
26 main/robot.h, main/segment.h, main/state.c, main/switch.c,
27 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
28 main/weapon.c, main/weapon.h: change byte to sbyte,
31 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
32 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
33 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
34 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
36 * configure.ac: better checking for timeval
38 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
40 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
41 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
42 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
43 arch/win32/winnet.c, configure.ac, include/byteswap.h,
44 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
45 main/multibot.c, main/network.c: Make network architecture
46 choosable from game menu, add support for UDP/IP on Mac OS X and
49 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
51 * include/byteswap.h: added macros for coping with alignment
54 2003-10-02 Bradley Bell <btb@icculus.org>
56 * main/multi.h: added padding to little-endian version of
59 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
61 * main/netmisc.c: delete duplicate function
63 2003-10-01 Bradley Bell <btb@icculus.org>
65 * main/bm.c: make sure d1_texture_indices gets freed between
68 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
70 * main/piggy.h: fix size of d1 shareware descent.pig
72 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
74 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
75 main/gameseq.c, main/piggy.c: fix loading of d1 texture
76 replacements for non-animated textures
78 2003-08-02 Matthew Mueller <donut@dakotacom.net>
80 * main/controls.c: use fixed 20fps wiggle
82 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
84 * Makefile.am, debian/changelog.in, debian/control,
85 debian/d2x-common.dirs, debian/d2x-common.install,
86 debian/d2x-common.manpages, debian/d2x-gl.files,
87 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
88 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
89 utilities/Makefile.am, utilities/hogcreate.1,
90 utilities/hogextract.1, utilities/mvlcreate.1,
91 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
92 add man pages, distribute utility programs in new d2x-common deb
94 * rpm/d2x.spec.in: updated rpm spec file
96 2003-08-02 Bradley Bell <btb@icculus.org>
98 * cfile/cfile.c: update raw_position in cfputc and cfputs
100 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
102 * main/piggy.c: make error message more friendly
104 * main/piggy.c: simplify copying of bitmap flags
106 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
109 * cfile/cfile.c: revert to always using custom fgets
111 * main/endlevel.c, main/mission.c: handle missing exit sequence
112 components gracefully
114 * main/playsave.c: comments
116 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
118 * cfile/cfile.c: update raw_position in cfwrite
120 * main/network.c: comments/formatting
122 2003-06-22 Bradley Bell <btb@icculus.org>
124 * cfile/cfile.c: use standard fgets for non-archive files
126 * main/movie.c: use con_printf for missing movie warning
128 2003-06-18 Bradley Bell <btb@icculus.org>
130 * main/movie.c: fixed cfile conversion of movielib code
132 * main/console.c, main/hud.c: strip out colors, etc when printing
135 * include/u_mem.h: fix NDEBUG calloc macro
137 2003-06-15 Bradley Bell <btb@icculus.org>
139 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
142 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
143 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
144 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
145 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
146 main/scores.c, main/state.c, main/text.c, misc/args.c,
147 misc/strio.c: convert file i/o to cfile
149 2003-06-14 Bradley Bell <btb@icculus.org>
151 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
152 writing and other modes besides "rb" (mostly taken from
155 2003-06-09 Bradley Bell <btb@icculus.org>
157 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
160 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
161 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
164 2003-06-07 Taylor Richards <taylor@icculus.org>
166 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
168 2003-06-07 Bradley Bell <btb@icculus.org>
170 * main/console.c: fix non-console build
172 * main/gamesave.c: comments
174 * main/bm.c: remove redundant break
176 2003-06-06 Bradley Bell <btb@icculus.org>
178 * main/gauges.c, main/kconfig.c: comments/formatting
180 * console/.cvsignore: added .cvsignore
182 * main/console.c: can't write to console after it's closed
184 2003-06-05 Bradley Bell <btb@icculus.org>
186 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
187 console/internal.c, console/internal.h, include/CON_console.h,
188 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
189 finish console conversion away from SDL
191 2003-06-04 Bradley Bell <btb@icculus.org>
193 * console/CON_console.c, include/CON.console.h, include/console.h,
194 main/console.c, main/game.c: console conversion to native gr,
197 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
198 put prototype for gr_bm_bitblt in gr.h
200 2003-06-03 Bradley Bell <btb@icculus.org>
202 * console/CON_console.c, console/DT_drawtext.c,
203 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
204 main/console.c: use native fonts for console
206 * main/playsave.c: use shorts for short data
208 2003-06-02 Bradley Bell <btb@icculus.org>
210 * configure.ac, main/console.c: set console background, fix
213 2003-06-01 Bradley Bell <btb@icculus.org>
215 * Makefile.am, arch/sdl/event.c, configure.ac,
216 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
217 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
218 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
219 main/gamerend.c: added console code (from SDL_console)
221 2003-05-30 Bradley Bell <btb@icculus.org>
223 * README: minor update
225 2003-05-28 Bradley Bell <btb@icculus.org>
227 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
232 2003-06-06 Bradley Bell <btb@icculus.org>
234 * main/kconfig.c: fix crash in control menus
236 * main/gauges.c: force cockpit redraw in opengl
238 * main/gamerend.c: move ogl swap, so cockpit and console get
241 2003-06-01 Bradley Bell <btb@icculus.org>
243 * configure.ac, libmve/mveplay.c: define struct timeval if needed
247 2003-05-12 Bradley Bell <btb@icculus.org>
249 * configure.ac: increment version number
251 * main/bm.c: use con_printf for exit model warnings
253 * configure.ac: must check for timespec after setting -mno-cygwin
255 * main/inferno.c: added -nohogdir and -userdir options
257 * NEWS, main/titles.c: use briefings with no extension
261 2003-04-30 Bradley Bell <btb@icculus.org>
263 * configure.ac: have to include time.h when checking for nanosleep
265 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
268 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
269 increment version number
271 * main/Makefile.am: make dist fix
275 2003-04-29 Bradley Bell <btb@icculus.org>
277 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
280 2003-04-24 Bradley Bell <btb@icculus.org>
282 * configure.ac: increment version number
284 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
287 2003-04-24 Ingo van Lil <inguin@gmx.de>
289 * main/render.c: fix misspellings of NDEBUG
293 2003-04-14 Bradley Bell <btb@icculus.org>
295 * cfile/cfile.c: prefer files from d2 hog over d1 hog
297 2003-04-11 Bradley Bell <btb@icculus.org>
299 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
304 2003-04-11 Bradley Bell <btb@icculus.org>
306 * libmve/mveplay.c: use _sleep instead of sleep on win32
308 * Makefile.am, README, README.utils, arch/sdl/digi.c,
309 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
310 include/cfile.h, include/error.h, libmve/Makefile.am,
311 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
312 main/endlevel.h, main/playsave.c, misc/fileutil.c:
313 utilities/Makefile.am: comments/formatting/dist problems
315 * configure.ac: use different defines for os x
317 2003-04-07 Bradley Bell <btb@icculus.org>
319 * include/error.h, misc/error.c: put some old stuff back in,
320 eliminate duplicate error messages
322 * main/text.c: don't die on text not found
325 * main/inferno.c: print some useful info if hog not found, allow
326 -help to work if no text available
328 2003-04-07 Steffen Pohle <stpohle@gmx.net>
330 * arch/linux/Makefile.am: revert to previous version, so linux
333 2003-04-03 Bradley Bell <btb@icculus.org>
335 * main/endlevel.c: fixed exit model scheme yet again
337 2003-04-02 Bradley Bell <btb@icculus.org>
339 * misc/error.c: call Int3 on Assert
341 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
344 * main/wall.c: don't die when trying to toggle nonexistent
345 segment... vertigo level 10 is buggy!
347 * main/gamemine.c: comments/formatting
349 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
351 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
352 main/inferno.c: Allow use of 22K sound samples
354 2003-03-29 Bradley Bell <btb@icculus.org>
356 * arch/ogl/gr.c: default to bitmapped reticle
358 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
359 main/polyobj.c: rewrote endlevel stuff to reread exit model info
362 * arch/sdl/joy.c: fixed text seen for hats in control config
365 2003-03-28 Bradley Bell <btb@icculus.org>
367 * main/bm.c: heh, model nums in vertigo are hardcoded,
368 N_D2_POLYGON_MODELS can't change
370 * configure.ac, include/d1x.xpm, include/descent.xpm,
371 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
374 2003-03-27 Bradley Bell <btb@icculus.org>
376 * main/text.h: fixed text references for hat directions
378 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
380 2003-03-26 Bradley Bell <btb@icculus.org>
382 * main/playsave.c: make d2x keys backward compatible
384 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
386 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
389 2003-03-26 Bradley Bell <btb@icculus.org>
391 * main/piggy.c: fix crash when d1 data not present
393 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
394 read/write from plr file
396 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
397 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
398 added escort.h header
400 2003-03-25 Bradley Bell <btb@icculus.org>
402 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
403 D1_PIGFILE ("descent.pig") macro
405 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
406 models from d1 pig file
408 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
409 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
410 really) from d1 pig file
412 2003-03-23 Bradley Bell <btb@icculus.org>
414 * main/bm.c: stop extra robots from overwriting exit models
416 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
417 texture list doesn't get full
419 * main/bm.c: fix mem leak when reading extra robots
421 2003-03-21 Bradley Bell <btb@icculus.org>
423 * main/menu.c: Added option to set movie resolution (mostly works)
425 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
427 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
428 replacement functions to piggy.c
430 * main/gameseq.c: attempt to support mac d1 descent.pig
432 * main/bm.c: fix mem leak
434 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
435 files, both d1 and d2 oem briefing where showed
437 * main/inferno.c, main/movie.c: Change the default movie
438 resolution to "high", implement the option -lowresmovies
440 2003-03-20 Bradley Bell <btb@icculus.org>
442 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
444 * main/piggy.c: comments
446 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
448 * main/gameseq.c: delete duplicate function
450 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
452 2003-03-19 Bradley Bell <btb@icculus.org>
454 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
455 (cddb discid) support
457 * arch/sdl/digi.c, main/kludge.c: implemented
458 digi_link_sound_to_object3 for looping sounds, other looping stuff
460 * arch/sdl/gr.c: removing dependencies on stuff in main/
462 * arch/linux/Makefile.am, arch/linux/init.c,
463 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
464 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
465 other header cleanups
467 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
469 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
471 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
472 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
473 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
474 load d1 textures for d1 levels
476 2003-03-19 Bradley Bell <btb@icculus.org>
478 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
479 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
480 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
481 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
484 * README: added some OS X info
486 2003-03-17 Bradley Bell <btb@icculus.org>
488 * main/newdemo.c: simplify DEMO_FILENAME macro
490 * main/console.c, main/game.c: enable experimental console support
492 * main/gamerend.c: fixed location of fps meter in multi
494 2003-03-16 Bradley Bell <btb@icculus.org>
496 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
497 also look in shared data dir for demos
499 * main/newdemo.c, main/newdemo.h: comments/formatting
501 2003-03-15 Christopher Thielen <chris@luethy.net>
503 * main/kludge.c: set CDROM_dir back to "." - tricks game into
504 thinking d2 cd is always present
506 2003-03-15 Bradley Bell <btb@icculus.org>
508 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
511 * arch/sdl/rbaudio.c: formatting, enabled volume control under
514 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
515 gr_init. don't really know why this works, though
517 2003-03-14 Bradley Bell <btb@icculus.org>
519 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
521 * unused/bios/rbaudio.h: removed duplicate file
523 2003-03-14 Christopher Thielen <chris@luethy.net>
525 * arch/sdl/rbaudio.c: stop cd audio when exiting
527 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
529 * main/gamecntl.c: add comments to the "only matt knows" cheats
531 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
533 * main/gamemine.c: formatting, better texture conversion for d1
536 2003-03-14 Bradley Bell <btb@icculus.org>
538 * main/piggy.c: must swap all mac version pigfiles
540 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
541 main/multi.c: formatting, minor cleanups
543 * 2d/rle.c: need to swap line_size on bigendian machines
545 * main/mission.c, main/mission.h: detect mac full version hogfile
547 2003-03-13 Bradley Bell <btb@icculus.org>
549 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
550 added joy/mouse sensitivity slider, increased range to 16, and
553 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
556 * arch/linux/Makefile.am: removed extra backslash
558 * TODO, installation.txt: updated some documentation
560 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
561 menu, with maxfps option
563 2003-03-12 Bradley Bell <btb@icculus.org>
565 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
567 * arch/linux/alsadigi.c, arch/linux/findfile.c,
568 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
569 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
570 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
571 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
572 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
573 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
574 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
575 arch/linux/include/music.h, arch/linux/include/serial.h,
576 arch/linux/include/ukali.h: formatting
578 2003-03-11 Chris Arena <ccarena@cox.net>
580 * main/menu.c: fixed brightness slider
582 2003-03-01 Bradley Bell <btb@icculus.org>
584 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
585 robots and animated bitmaps work, but colors are messed up
587 2003-02-28 Bradley Bell <btb@icculus.org>
589 * main/player.h: whitespace
591 * main/automap.c, main/cntrlcen.c, main/collide.c,
592 main/gamerend.c: use Builtin_mission_num instead of 0 (if
593 descent.hog is present, d1 becomes mission 0)
595 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
596 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
597 arch/win32/winnet.c: MinGW compiles with network enabled again,
598 but still doesn't work
602 2003-02-28 Bradley Bell <btb@icculus.org>
604 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
605 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
608 2003-02-27 Bradley Bell <btb@icculus.org>
610 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
611 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
612 main/network.c, main/network.h: noted that hoard.ham is only needed
613 for multiplayer HOARD games, and should not be equated with
614 "vertigo". put HoardEquipped() back in network.c.
616 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
617 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
618 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
619 use timer_delay instead of d_delay
621 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
623 * main/render.c: added replacement qsort for solaris
625 2003-02-26 Bradley Bell <btb@icculus.org>
627 * main/gamemine.c: texture conversion for d1 shareware
629 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
631 * main/gamemine.c: better texture conversion for d1 levels
633 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
635 * main/kconfig.c: fix joystick support under MinGW
637 2003-02-26 Bradley Bell <btb@icculus.org>
639 * main/playsave.c: fix swapping glitch
641 * configure.ac, readme.txt: clean stuff up, getting ready for
644 * main/titles.c: begin support for rendering spinning robots in
647 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
650 * main/gamemine.c: load d1 shareware levels!
652 2003-02-25 Bradley Bell <btb@icculus.org>
656 * autogen.sh: add warning about old auto* versions, use
659 2003-02-24 Bradley Bell <btb@icculus.org>
661 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
662 briefings mostly working
663 * main/movie.c, main/titles.c: fixed some more briefing glitches
665 2003-02-23 Bradley Bell <btb@icculus.org>
667 * main/movie.c: fixed crash when using shareware data files
669 * arch/sdl/digi.c: fix crash on non-existent sounds
670 (i.e. shareware data)
672 2003-02-22 Bradley Bell <btb@icculus.org>
674 * main/titles.c: fixed fullscreen toggle in briefings
676 2003-02-21 Bradley Bell <btb@icculus.org>
678 * configure.ac: check for mingw when enabling nasm
679 * main/playsave.c: enable loading player files of either byte
682 2003-02-20 Bradley Bell <btb@icculus.org>
684 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
685 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
686 #343, not "rest of solution to bug #344"
687 * arch/sdl/timer.c, include/timer.h: revert to more accurate
689 * main/kludge.c: partial solution to bug #344
690 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
691 * compilerdefs.txt: added linux/mips info
692 * ChangeLog: clean up changelog
694 2003-02-19 Bradley Bell <btb@icculus.org>
696 * libmve/mveplay.c: os x needs nanosleep prototype.
698 2003-02-18 Bradley Bell <btb@icculus.org>
700 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
701 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
702 to disable/enable audio
703 * libmve/: mve_main.c, mveplay.c: bigendian fixes
704 * main/: movie.h, titles.c: make sure movie's palette is set before
705 writing briefing text. Fixes bug #359
706 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
708 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
709 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
711 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
713 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
714 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
715 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
717 * include/libmve.h: blah
719 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
721 * main/render.c: 2nd attempt to fix solaris qsort bug
723 2003-02-18 Bradley Bell <btb@icculus.org>
725 * configure.ac, include/pstypes.h: put alignment detection in
728 2003-02-17 Bradley Bell <btb@icculus.org>
730 * Makefile.am, README.utils, configure.ac, include/libmve.h,
731 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
732 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
733 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
734 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
735 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
736 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
737 moved mve stuff to separate subdir
738 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
739 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
740 mve code. Fixes (at least) bugs #41, #348, and #350.
742 2003-02-14 Bradley Bell <btb@icculus.org>
744 * main/Makefile.am: no more Makefile.mveplay. again
745 * main/mveplay.c: typo
747 2003-02-13 Bradley Bell <btb@icculus.org>
749 * utilities/mvlextract.c: uint -> unsigned int
750 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
751 standalone mveplayer, win32 support
752 * main/movie.c: random bugfixes, win32 support
753 * arch/sdl/Makefile.am: formatting
754 * configure.ac: disable networking on mac/win for now
755 * main/newmenu.c: comments
757 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
759 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
760 redundant swap functions.
762 2003-02-13 Bradley Bell <btb@icculus.org>
764 * ChangeLog: update changelog
766 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
768 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
769 polymodel alignment issues.
771 2003-02-13 Bradley Bell <btb@icculus.org>
773 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
774 fix various little bugs
775 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
776 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
777 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
779 * README.utils: new file
780 * main/: mve_main.c, mveplay.c: more movie fixes
781 * README: updated README
782 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
784 2003-02-12 Bradley Bell <btb@icculus.org>
786 * utilities/mvlextract.c: bigendian mvl support
787 * main/mveplay.c: formatting, stuff
788 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
789 truecolor mve support, standalone mveplayer
790 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
791 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
792 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
795 2003-01-22 Bradley Bell <btb@icculus.org>
797 * include/: interp.h, interp.h: restore prototype for
798 swap_polygon_model_data
800 2003-01-21 Bradley Bell <btb@icculus.org>
802 * main/piggy.c: use memcpy to avoid alignment problem
803 * compilerdefs.txt: updated some defs, added sunos/sparc
805 2003-01-15 Bradley Bell <btb@icculus.org>
807 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
808 * main/gamemine.c: attempting to support d1 shareware
809 * compilerdefs.txt: update defs
811 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
813 * main/mveplay.c: fix several bugs, comments, formatting.
815 2003-01-15 Bradley Bell <btb@icculus.org>
817 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
818 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
819 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
820 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
822 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
825 2003-01-11 Bradley Bell <btb@icculus.org>
827 * main/: mission.c, mission.h: attempt to support d1 for mac
829 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
832 2003-01-09 Bradley Bell <btb@icculus.org>
834 * main/movie.c: use ifdef around gr_toggle_fullscreen
836 2003-01-07 Bradley Bell <btb@icculus.org>
838 * Makefile.am, descent.msn, installation.txt, main/mission.c,
839 main/mission.h: don't need .msn file for descent.hog anymore
842 2003-01-06 Bradley Bell <btb@icculus.org>
844 * main/mission.h, main/mission.c: comments
845 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
848 2003-01-03 Bradley Bell <btb@icculus.org>
850 * utilities/: txb2txt.c, txt2txb.c: remove old files
851 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
852 * main/polyobj.c: attempt to make read_model_file
854 * main/menu.c: move vertigo text
856 2003-01-02 Bradley Bell <btb@icculus.org>
858 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
859 main/polyobj.h: cleanup alignment changes
860 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
861 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
862 main/object.h: fix alignment issues on sparc
863 * cvshowto.txt: update cvs info
865 * 2d/rle.c: make rle_swap handle RLE_BIG
867 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
869 * main/render.c: workaround solaris qsort bug
871 2003-01-01 Steffen Pohle <stpohle@gmx.net>
873 * arch/linux/linuxnet.c, arch/linux/ukali.c,
874 arch/linux/include/ukali.h, main/inferno.c: enabled kali
875 * arch/linux/Makefile.am: enabled linux joystick, kali
876 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
877 arch/sdl/event.c: enabled linux joystick
879 2002-12-31 Bradley Bell <btb@icculus.org>
881 * main/gamemine.c: simplified warning msg
882 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
883 * main/render.h: fix compiler warning
885 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
887 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
889 2002-12-24 Bradley Bell <btb@icculus.org>
891 * main/mission.c: fixes an infinite loop which was caused by d2x
892 thinking d2demo was a descent 1 mission
894 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
896 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
898 2002-12-24 Bradley Bell <btb@icculus.org>
900 * main/render.c: comments
902 2002-10-30 Bradley Bell <btb@icculus.org>
904 * main/inferno.c: add help for -hogdir option
905 * main/inferno.c: added -hogdir option
907 2002-10-28 Bradley Bell <btb@icculus.org>
909 * main/: inferno.c, menu.c: enabled Vertigo displays
912 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
914 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
915 main/netmisc.c, main/network.c: simplify and eliminate redundant
918 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
920 * maths/fixc.c: fix infinite loop in quad_sqrt.
921 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
922 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
924 2002-10-12 Bradley Bell <btb@icculus.org>
926 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
928 2002-10-11 Bradley Bell <btb@icculus.org>
930 * main/hud.c: make hud_message work correctly
931 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
933 * main/network.c: formatting, small fixes
935 2002-10-10 Bradley Bell <btb@icculus.org>
937 * main/netmisc.h: no swap_object for little-endian
938 * main/: netmisc.h, network.c: use macros to simplify network
940 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
942 * main/inferno.c: enable loading screen for mac shareware with
944 * main/netmisc.c: whitespace
945 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
947 * main/hud.c: whitespace
948 * configure.ac: remove shareware build, add macdata build
949 * main/songs.c: whitespace
950 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
951 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
953 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
956 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
958 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
959 comments, formatting, etc.
960 * iff/iff.c: fix bigendian iff loading.
962 2002-10-03 Bradley Bell <btb@icculus.org>
964 * utilities/txb2tex.c: typo
965 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
966 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
968 * arch/sdl/mouse.c: whitespace
970 2002-09-19 Bradley Bell <btb@icculus.org>
972 * main/kconfig.c: fix a oops, add old logs
973 * main/kconfig.c: support for >3 mouse buttons
975 2002-09-18 Bradley Bell <btb@icculus.org>
977 * include/gr.h: fix palette swap define
979 2002-09-14 Bradley Bell <btb@icculus.org>
981 * main/titles.c: load hires briefing screen if lores doesn't exist
982 (i.e. vertigo) and MenuHires=0
984 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
986 * main/: multi.h, network.h: pack some structures for ipx
989 2002-09-14 Bradley Bell <btb@icculus.org>
991 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
992 and load_endlevel_data() to expect newline-terminated strings, fix
993 load_game_data to read null-terminated string for
996 2002-09-07 Bradley Bell <btb@icculus.org>
998 * main/newmenu.c: added error message
999 * main/menu.h: enable -nohires with mac shareware
1000 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1001 * 2d/font.c: enable 0/255 palette swap for fonts
1002 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1004 * 2d/2dsline.c: fix ogl blooper
1006 2002-09-05 Bradley Bell <btb@icculus.org>
1008 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1010 * include/strutil.h: need string.h for strcasecmp
1011 * include/rle.h: okay, maybe it needs to be this way
1012 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1013 * 2d/scalec.c: more stuff from d2src
1014 * 2d/rle.c: more stuff from d2src, formatting
1015 * 2d/font.c: useless cruft
1016 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1017 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1020 2002-09-04 Bradley Bell <btb@icculus.org>
1022 * include/grdef.h: fix compiler warnings
1023 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1024 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1026 * main/game.c: we want the mac ibitblt for everything but dos and
1028 * main/texmerge.c: these routines are in tmerge.c
1029 * main/credits.c: enable credits for mac and oem data
1030 * main/bm.c: use either exit.ham or exit.pofs
1031 * include/ibitblt.h: enable some more code from d2src
1032 * include/gr.h: enable mac ubitblt_double
1033 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1034 * include/grdef.h: moved some inline asm from linear.h
1035 * 2d/ibitblt.c: brought in line with original d2 version
1036 * 2d/bitblt.c: reverted to original d2 version of this file, then
1037 added d1x enhancements
1038 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1039 * 2d/linear.h: moved these back to their original locations
1041 * main/mveplay.c: close some memory holes, speed up palette loading
1042 * main/movie.c: added fullscreen toggle while playing movies
1043 * main/inferno.c: comment out -superhires help text (always on)
1044 * include/timer.h: added approx_fsec_to_usec macro
1045 * arch/sdl/joy.c: fix compiler warning
1047 2002-09-01 Bradley Bell <btb@icculus.org>
1049 * main/network.c: oops
1050 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1051 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1052 timer_get_fixed_seconds
1055 2002-08-31 Bradley Bell <btb@icculus.org>
1057 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1059 * main/multi.h: network endian stuff
1060 * 2d/font.c, include/gr.h: fast file i/o for font headers
1061 * arch/win32/arch_ip.cpp: unused file
1062 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1063 bigendian networking fixes
1064 * main/menu.c: make net menu more accurate, also make superhires
1066 * include/pstypes.h: better to have __pack__ all the time, I think.
1067 needed for networking, e.g.
1068 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1070 * arch/win32/Makefile.am: unused file
1073 2002-08-30 Bradley Bell <btb@icculus.org>
1075 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1076 * main/: newmenu.h, titles.c: formatting
1077 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1078 main/multi.h: networking works, finally
1079 * TODO: added TODO file
1080 * arch/linux/arch_ip.cpp: unused fine
1081 * README: network sorta working
1082 * main/: Makefile.am, multi.c, network.c, network.h: more
1084 * main/menu.c: load builtin mission correctly
1085 * main/inferno.c: documentation
1086 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1088 * main/Makefile.mveplay: don't need no more
1090 2002-08-29 Bradley Bell <btb@icculus.org>
1092 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1093 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1094 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1096 * include/ipx_drv.h: more network fixing
1097 * arch/linux/include/ipx_drv.h: more network fixing
1098 * include/ipx.h: formatting
1099 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1100 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1101 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1102 main/inferno.c: fixed networking fuck-up?
1103 * Makefile.am: moved mingw info to README
1104 * README, mingw32.txt: moved mingw info to README
1106 2002-08-27 Bradley Bell <btb@icculus.org>
1108 * utilities/mvlextract.c: allow specifying file to extract
1109 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1111 * utilities/hogextract.c: allow specifying file to extract
1112 * main/mission.c: Have to get mission_num _after_ promoting...
1113 * main/: gameseq.c, titles.c: beginning d1 briefing support
1114 * descent.msn: beginning d1 briefing support
1115 * main/: titles.c, titles.h: d1-style mission briefings
1116 * main/piggy.h: whitespace
1117 * main/movie.c: beginning robot movie support, fall back on lo/hi
1118 res if hi/lo not available
1119 * main/mission.c: added Builtin_mission_num for builtin mission,
1120 D1Hogdir, d1-style mission briefings
1121 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1123 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1124 (for d1 missions that need d1 data)
1125 * 2d/ibitblt.c: whitespace
1127 2002-08-26 Bradley Bell <btb@icculus.org>
1129 * utilities/mvlcreate.c: oops
1130 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1132 * utilities/hogextract.c: added [v]iew option
1133 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1134 * main/titles.c: fix writable string, disable DumbAdjust thing
1135 * main/polyobj.h: whitespace
1136 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1138 * main/movie.c: read movies from AltHogDir, other fixes
1139 * main/: mission.c, mission.h: fix bug w/mission filename
1140 * main/gameseq.c: comments
1141 * main/digi.h: whitespace n stuff
1142 * include/mve_audio.h: added audio flag macros
1143 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1147 2002-08-23 Bradley Bell <btb@icculus.org>
1149 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1151 * Makefile.am: remove d2demo.mn2
1152 * cfile/cfile.c, include/cfile.h: add cfile_size function
1153 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1154 eliminate need for .mn2 files for oem and demo
1156 2002-08-22 Bradley Bell <btb@icculus.org>
1158 * main/bm.c: fix for vertigo
1159 * main/menu.h: make OEM menu pcx available
1160 * 2d/rle.c: merge with original d2 file
1161 * Makefile.am, configure.ac: let mission files get installed by
1164 2002-08-17 Bradley Bell <btb@icculus.org>
1166 * configure.ac: make FAST_FILE_IO the default on little-endian
1168 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1169 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1172 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1174 * main/: game.c, menu.c, mission.c: promote builtin missions.
1176 2002-08-15 Bradley Bell <btb@icculus.org>
1178 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1179 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1180 * utilities/.cvsignore: added cvsignore
1181 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1183 * main/piggy.c: mac data file loading
1184 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1185 transparency and swap 0/255 correctly for mac data files
1187 2002-08-13 Bradley Bell <btb@icculus.org>
1189 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1190 to utilities to avoid conflict with c++ std lib <utility>
1191 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1192 txt2txb.c: moved utility to utilities to avoid conflict with c++
1194 * Makefile.am, configure.ac: add utilities
1196 2002-08-09 Bradley Bell <btb@icculus.org>
1198 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1201 2002-08-08 Bradley Bell <btb@icculus.org>
1203 * main/inferno.c: comments
1204 * main/: newmenu.c, songs.c: mac demo datafile support
1205 * installation.txt: update
1206 * main/gamesave.c: use lowercase for consistency
1207 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1208 models for other than d2demo
1210 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1212 * main/gamemine.c: formatting, better d1 texture conversion
1213 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1214 main/mission.h: recognize .msn mission files.
1216 2002-08-07 Bradley Bell <btb@icculus.org>
1218 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1219 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1220 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1221 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1222 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1223 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1226 2002-08-06 Bradley Bell <btb@icculus.org>
1228 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1229 * main/Makefile.am: formatting
1230 * 2d/font.c: make gr_remap_font just reload the whole thing
1231 * configure.ac: formatting
1232 * Makefile.am: added d2demo.mn2
1233 * d2demo.mn2: mission file for shareware
1234 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1235 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1236 * main/sounds.h: shareware stuff, whitespace
1237 * main/: polyobj.c, polyobj.h: more fast i/o macros
1238 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1240 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1241 endlevel stuff to non-shareware, allow movies/endlevel for
1243 * main/cntrlcen.c: typo
1244 * main/bm.h: use global Piggy_hamfile_version
1245 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1246 macros, use global Piggy_hamfile_version
1247 * main/Makefile.am: terrain and movie stuff always used now
1248 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1250 * main/: gamemine.c, gamesave.c: load DMB levels
1251 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1252 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1254 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1256 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1258 2002-08-04 Bradley Bell <btb@icculus.org>
1260 * main/inferno.c: shareware stuff, formatting
1261 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1262 * arch/sdl/gr.c: don't need to set mode in gr_init
1264 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1266 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1268 * Makefile.am, descent.mn2: added mission file for descent 1
1270 2002-08-02 Bradley Bell <btb@icculus.org>
1272 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1273 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1274 main/piggy.h, misc/error.c: junk
1275 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1276 render.h, scores.c, scores.h, terrain.c: shareware stuff
1277 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1278 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1279 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1280 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1281 main/weapon.c, main/weapon.h: fast i/o macros
1283 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1285 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1286 main/gamemine.h, main/gamesave.c: load d1 levels
1288 2002-07-30 Bradley Bell <btb@icculus.org>
1290 * configure.ac: oops
1291 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1293 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1294 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1295 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1296 main/piggy.c, main/titles.c: support shareware datafiles!
1297 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1298 piggy.c: SHAREWARE fixes
1300 2002-07-29 Bradley Bell <btb@icculus.org>
1302 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1303 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1304 misc/fileutil.c: Portability - OS X support
1306 2002-07-27 Bradley Bell <btb@icculus.org>
1308 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1309 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1310 segment.h: portability
1311 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1312 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1313 main/wall.h: portabilization
1314 * 2d/font.c, include/gr.h: portability
1316 2002-07-26 Bradley Bell <btb@icculus.org>
1318 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1319 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1320 * main/player.c: foo
1321 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1322 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1323 misc/fileutil.h: portable file i/o utils
1324 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1325 writable string anymore... / formatting
1326 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1327 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1328 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1329 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1330 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1331 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1332 portable-izing file loading routines
1334 2002-07-24 Bradley Bell <btb@icculus.org>
1336 * main/mveplay.c: correctly play files with 16bit uncompressed
1337 audio, mem checking, etc
1338 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1341 2002-07-23 Bradley Bell <btb@icculus.org>
1343 * misc/Makefile.am: unused file
1344 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1345 main/sounds.h: remove experimental nmovie stuff
1346 * main/movie.c: add some debugging output
1348 2002-07-22 Bradley Bell <btb@icculus.org>
1350 * main/: console.c, state.c: simplified header
1351 * main/movie.c: enable mveplay audio
1352 * main/old/movie.c: moved to main/
1353 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1354 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1355 main/mvelib.c, main/mveplay.c: initial movie support
1356 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1357 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1358 include/ogl_init.h, include/pstypes.h, main/console.c,
1359 main/state.c, mem/mem.c: OS X stuff
1360 * configure.ac: OS X and movie stuff
1362 2002-07-19 Bradley Bell <btb@icculus.org>
1364 * compilerdefs.txt: OSX defs
1366 2002-07-18 Bradley Bell <btb@icculus.org>
1368 * main/inferno.c: use simpler rcs tags
1369 * autogen.sh: keep Changelog in cvs (and use --accum)
1370 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1371 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1372 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1373 main/songs.c: changed cdrom->rbaudio
1374 * include/rbaudio.h: moved to /include
1376 2002-07-17 Bradley Bell <btb@icculus.org>
1378 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1379 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1380 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1381 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1382 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1383 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1384 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1385 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1386 3d/setup.c: use simpler rcs tags
1391 2002-07-17 Bradley Bell <btb@icculus.org>
1393 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1394 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1395 * debian/rules: don't need readme's
1396 * debian/rules: move d1x license to COPYING, license clarifications
1397 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1398 license to COPYING, license clarifications
1399 * debian/rules: fix debian docs
1400 * debian/rules: fix debian manpages
1401 * debian/d2x-sdl.menu: fix debian menu
1402 * debian/rules: link to undocumented man page for debs
1403 * Makefile.am, configure.ac, debian/control, debian/copyright,
1404 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1405 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1406 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1409 2002-07-16 Bradley Bell <btb@icculus.org>
1411 * debian/: rules, changelog.in: deb stuff
1412 * configure.ac: cleaner nasm detection
1413 * debian/: changelog.in, control, rules: deb stuff
1414 * README, installation.txt: typos, stuff
1415 * configure.ac: better #defines
1416 * configure.ac: whitespace
1417 * configure.ac: better documentation
1418 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1419 SDL_JOYSTICK not needed
1420 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1421 * configure.ac: need higher SDL for joystick
1422 * debian/: control, rules: deb stuff
1423 * arch/sdl/joy.c: old junk
1424 * Makefile.am, configure.ac: automake updates
1425 * main/: inferno.c, text.c: don't use althogdir on non-unix
1426 * configure.ac: more autoconf updates
1427 * misc/strutil.c: better strrev
1428 * main/inferno.c: need limits.h on mingw also
1429 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1432 2002-04-19 Bradley Bell <btb@icculus.org>
1434 * main/network.c: let hoard.ham be a cfile
1435 * main/text.c: better error message when hog not found
1438 2002-03-23 Bradley Bell <btb@icculus.org>
1440 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1441 arch/sdl/Makefile.am: Use SDL joystick automatically
1442 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1444 2002-03-05 Bradley Bell <btb@icculus.org>
1446 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1449 2002-02-23 Bradley Bell <btb@icculus.org>
1451 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1452 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1453 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1454 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1455 main/editor/Makefile.am: moved includes to include
1456 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1457 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1458 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1459 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1461 * main/game.c: disabled cockpit for OGL, formatting
1462 * 2d/ibitblt.c: formatting
1464 2002-02-16 Bradley Bell <btb@icculus.org>
1466 * include/oldsdl.h: check for older macros
1467 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1468 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1469 allow older sdl versions
1471 2002-02-15 Bradley Bell <btb@icculus.org>
1473 * main/: automap.c, automap.h, inferno.c: automap resolution now
1475 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1476 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1477 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1478 win32/include/key_arch.h: never mind - that would be pointless
1479 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1480 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1481 win32/include/key_arch.h: copied files from d1x
1482 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1483 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1484 * main/multipow.c: need conf.h
1485 * arch/win32/Makefile.am: new file
1486 * include/pstypes.h: added u_int16_t (needed in base_ip)
1487 * arch/win32/arch_ip.cpp: copied from d1x
1489 2002-02-14 Bradley Bell <btb@icculus.org>
1491 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1492 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1493 main/netlist.c: Added hotkeys to toggle fullscreen mode
1494 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1495 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1496 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1497 reorder.h: Lotsa networking stuff from d1x
1499 2002-02-13 Bradley Bell <btb@icculus.org>
1501 * include/gr.h, main/game.c: Fullscreen toggle stuff
1502 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1504 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1505 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1508 2002-02-11 Bradley Bell <btb@icculus.org>
1510 * main/bm.c: use portable loader if bigendian
1511 * include/pstypes.h: don't define bool for c++
1512 * include/cfile.h: extern AltHogDir stuff
1513 * include/byteswap.h: use WORDS_BIGENDIAN
1514 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1515 * main/vers_id.h: added D2X_IVER
1516 * misc/args.c: don't use d1x.ini
1517 * Makefile.am: rpm stuff
1518 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1521 2002-02-09 Bradley Bell <btb@icculus.org>
1523 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1525 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1527 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1530 2002-02-06 Bradley Bell <btb@icculus.org>
1532 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1533 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1534 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1535 * debian/: changelog.in, control, copyright, d2x-gl.files,
1536 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1540 2002-02-02 Bradley Bell <btb@icculus.org>
1542 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1543 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1544 Enabled RELEASE option
1546 2002-01-31 Bradley Bell <btb@icculus.org>
1548 * Makefile.am, configure.ac: specify prerequisite versions of
1549 autoconf and automake
1551 2002-01-29 Bradley Bell <btb@icculus.org>
1553 * main/mission.c: RCS header added
1554 * main/inferno.c: update copyright date
1555 * main/mission.c: allow missions to be in AltHogDir
1556 * configure.ac: Display results of configure
1557 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1560 2002-01-28 Bradley Bell <btb@icculus.org>
1562 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1563 Data files now go in DATADIR/games/d2x, user files now go in
1566 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1568 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1569 files now go in ~/.d2x
1571 2002-01-24 Bradley Bell <btb@icculus.org>
1573 * configure.ac: fix nasm not found error message
1575 2002-01-18 Bradley Bell <btb@icculus.org>
1577 * configure.in: getting rid of old configure.in
1578 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1579 main/movie.c: Movie playing kludgey stuff
1580 * misc/args.c: formatting
1581 * main/inferno.c: allow -h for help
1582 * include/error.h: don't die on int3, unless -debug given
1583 * mingw32.txt: more stuff
1585 2001-12-29 Bradley Bell <btb@icculus.org>
1587 * Makefile.am: Got rid of thinking.txt
1588 * main/inferno.c: document -nomovies option
1590 2001-12-28 Bradley Bell <btb@icculus.org>
1592 * main/titles.c: formatting, put some code into place for rendering
1593 of robots during briefings
1595 2001-12-27 Bradley Bell <btb@icculus.org>
1599 2001-12-23 Craig Hadady <chadady@iglou.com>
1601 * 2d/rle.c: fixed bug in dummy array.
1603 2001-12-03 Bradley Bell <btb@icculus.org>
1605 * arch/sdl/init.c: fix formatting
1606 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1607 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1608 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1609 and sdl joystick stuff
1611 2001-11-30 Bradley Bell <btb@icculus.org>
1613 * thinking.txt: not needed
1615 2001-11-27 Bradley Bell <btb@icculus.org>
1617 * cygconf, mingw32.txt: use sdl from source on cygwin
1618 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1619 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1620 SDL_CFLAGS to CFLAGS
1622 2001-11-27 Bradley Bell <btb@icculus.org>
1626 2001-11-14 Bradley Bell <btb@icculus.org>
1628 * texmap/scanline.c: use optimization flags as texmap default
1629 * NEWS: mouse wheel, etc
1630 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1631 wheel to emulate 3rd axis
1632 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1633 * include/error.h: kludge to ungrab mouse when we hit an int3
1634 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1635 __ENV_MSDOS__ to __MSDOS__
1636 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1638 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1640 * arch/sdl/digi.c: implemented digi_set_volume
1641 * include/grdef.h, main/config.c, misc/d_io.c: change
1642 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1643 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1644 main/piggy.c: use MAKE_SIG
1645 * installation.txt: update
1646 * configure.ac: new file
1647 * arch/sdl/joydefs.c: #include pstypes.h
1648 * arch/sdl/init.c: SDL joystick stuff
1649 * acconfig.h: adjust MINGW defines
1650 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1651 controls menu now works
1653 2001-11-13 Bradley Bell <btb@icculus.org>
1655 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1657 * Makefile.am: New file
1658 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1660 * compilerdefs.txt: New file
1661 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1663 2001-11-12 Bradley Bell <btb@icculus.org>
1665 * main/playsave.c: load player files regardless of byte order of
1668 2001-11-11 Bradley Bell <btb@icculus.org>
1670 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1672 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1673 * NEWS: GL savegame thumbnails
1674 * acconfig.h, configure.in: make option for NMOVIES, default to off
1676 2001-11-09 Bradley Bell <btb@icculus.org>
1678 * main/state.c: Enabled savegame thumbnails under OpenGL
1679 * unused/pa_null/pa_enabl.h: remove duplicate header
1680 * misc/args.c: use d2x.ini for option file
1681 * mem/mem.c: Move mem_realloc inside the ifdef
1682 * main/menu.c: fix 640x400 menu text
1683 * main/inferno.c: added documentation
1684 * main/endlevel.c: fix warnings
1685 * arch/ogl/gr.c: Get rid of gl spew
1686 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1687 * acconfig.h: Define __SDL__ for mingw
1689 2001-11-08 Bradley Bell <btb@icculus.org>
1691 * 2d/font.c: free OGL font data when rereading
1692 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1693 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1694 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1695 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1696 main/weapon.h: Enabled shareware build, endlevel flythrough
1698 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1699 of use for shareware build
1700 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1702 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1704 2001-11-05 Bradley Bell <btb@icculus.org>
1706 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1708 * include/3d.h: Add comment
1710 2001-11-04 Bradley Bell <btb@icculus.org>
1712 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1714 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1716 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1717 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1718 main/hudmsg.h: Enable d1x-style hud_message
1719 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1720 * 2d/font.c: re-init ogl fonts after remapping colors.
1722 2001-11-02 Bradley Bell <btb@icculus.org>
1724 * misc/Makefile.am: remove byteswap.h (duplicate header)
1725 * 2d/font.c: fixed gr_remap_font, minor stuff
1726 * configure.in: take out -O2 if doing debug build
1727 * main/bm.c: formatting
1728 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1729 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1730 macros, get rid of functions
1732 2001-11-01 Bradley Bell <btb@icculus.org>
1734 * misc/byteswap.h: removed duplicate header
1736 2001-10-31 Bradley Bell <btb@icculus.org>
1738 * NEWS, main/automap.c: automap works in opengl
1739 * NEWS, configure.in: Added news
1740 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1741 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1742 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1743 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1744 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1745 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1746 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1747 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1748 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1750 2001-10-27 Bradley Bell <btb@icculus.org>
1752 * main/inferno.c: added some documentation
1754 2001-10-25 Bradley Bell <btb@icculus.org>
1756 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1758 * Makefile.am, configure.in, arch/Makefile.am,
1759 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1760 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1761 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1762 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1763 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1764 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1765 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1766 it's ugly, but It'll be easier to sync with d1x.
1767 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1768 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1769 main/editor/Makefile.am: attempt at support for editor, makefile
1771 * misc/d_delay.c: formatting fix
1772 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1773 tmappent.S, tmapppro.S: adding support for runtime selection of
1775 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1776 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1777 including multi.h and network.h, fix backslashes, fix compiler
1779 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1780 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1781 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1782 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1783 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1784 including multi.h and network.h, fix backslashes
1785 * include/pstypes.h: added typedef for u_int64_t on mingw
1786 * include/3d.h: added prototype for g3_uninit_polygon_model
1787 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1789 2001-10-24 Bradley Bell <btb@icculus.org>
1791 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1792 arch subdirs, as in d1x.
1793 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1794 earlier style until i understand automake 1.5 better. remove input
1796 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1797 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1798 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1799 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1800 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1801 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1802 Moved input stuff to arch subdirs, as in d1x.
1803 * NEWS, configure.in: blah blah
1805 2001-10-23 Bradley Bell <btb@icculus.org>
1807 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1808 * texmap/tmapppro.S: no need for #include <conf.h> here
1809 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1811 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1812 file. RCS header added
1813 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1814 #ifdef'ing out the whole file. RCS header added
1815 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1816 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1817 fixes. Now works with automake 1.5 and autoconf 2.52.
1818 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1819 mingw (-grabmouse now works on win32).
1820 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1821 These don't belong in cvs
1825 2001-10-20 Bradley Bell <btb@icculus.org>
1827 * 2d/font.c: Don't free unused variables...
1828 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1830 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1831 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1832 main/Makefile.am: make dist more sensible
1833 * Makefile.am: Kludge for linking on mingw
1835 2001-10-19 Bradley Bell <btb@icculus.org>
1837 * Makefile.am, configure.in, arch/win32/Makefile.am,
1838 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1839 * include/ipx_drv.h: Check for __MINGW32__
1840 * include/i86.h: Imported from d1x
1841 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1842 * arch/dos/modex.asm: Fixed %include
1843 * main/console.c: RCS headers added
1844 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1846 * Makefile.am, main/Makefile.am: Moved final link to top-level
1847 directory instead of main/
1848 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1849 __ENV_LINUX__ to __linux__
1850 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1851 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1852 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1853 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1854 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1855 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1856 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1857 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1858 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1859 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1861 * configure.in: add --enable-xploader, support arch/linux subdir,
1863 * main/inferno.c: conditionalize conf.h
1865 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1867 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1868 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1869 misc/fileutil.h: Partial application of linux/alpha patch.
1871 2001-10-19 Bradley Bell <btb@icculus.org>
1873 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1874 networking in line with d1x, moved some arch/linux_* stuff to
1876 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1877 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1878 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1879 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1881 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1882 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1883 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1884 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1885 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1886 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1887 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1888 linux/include/ukali.h: Brought linux networking in line with d1x,
1889 moved some arch/linux_* stuff to arch/linux/*
1890 * include/ipx_drv.h: Imported from d1x
1891 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1892 * main/ipx_drv.c: Imported from d1x
1893 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1894 main/network.h, main/Makefile.am: Trying to get network working on
1896 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1897 main/Makefile.am: build fixes
1898 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1899 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1900 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1901 starting to get net working.
1902 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1903 conditionalized min,max macros
1905 2001-10-18 Bradley Bell <btb@icculus.org>
1907 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1908 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1909 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1910 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1912 * 2d/2dsline.c: RCS headers added/changed
1913 * configure.in: fix NASMFLAGS bug
1914 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1917 2001-10-17 Bradley Bell <btb@icculus.org>
1919 * NEWS: Fixed the invulnerable robots bug!
1920 * main/collide.c: Fixed the invulnerable robots bug!
1922 2001-10-14 Bradley Bell <btb@icculus.org>
1924 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1927 2001-10-13 Bradley Bell <btb@icculus.org>
1929 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1930 arch/Makefile.am, arch/dos/Makefile.am,
1931 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1932 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1933 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1934 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1935 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1936 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1937 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1938 arch/win32/include/Makefile.am, iff/Makefile.am,
1939 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1940 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1941 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1942 unused/bios/Makefile.am, unused/lib/Makefile.am,
1943 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1944 unused/ui/Makefile.am, unused/vga/Makefile.am,
1945 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1946 automake stuff from "inert" subdirs. And there was much rejoicing.
1947 * Makefile.am, NEWS, configure.in: Stuff
1948 * ChangeLog: removing auto-generated file
1949 * cygconf: Added instructions for mingw32 build
1950 * Makefile.am: renamed INSTALL to installation.txt
1951 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1952 * mingw32.txt: Added instructions for mingw32 build
1953 * configure.in: Enable assembly under mingw32
1955 2001-10-12 Bradley Bell <btb@icculus.org>
1957 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1958 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1959 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1960 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1961 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1962 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1963 to __DJGPP__, since it's built-in.
1965 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1967 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1968 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1972 2001-10-12 Bradley Bell <btb@icculus.org>
1974 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1975 * Makefile.am: make sure cygconf gets archived
1976 * configure.in: Increment version number in preparation for release
1977 * configure.in: Fix detection of opengl
1978 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1979 cygconf, arch/Makefile.am, arch/include/joy.h,
1980 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1981 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1982 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1983 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1984 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1985 Vastly improved compilability.
1987 2001-10-11 Bradley Bell <btb@icculus.org>
1989 * Makefile.am: Added macros/sdl.m4
1990 * autogen.sh: Added macros/sdl.m4
1992 2001-10-09 Bradley Bell <btb@icculus.org>
1994 * main/vers_id.h: Added DESCENT_VERSION constant
1995 * main/inferno.c: Added command-line help.
1996 * include/ogl_init.h: opengl improvments (following d1x changes)
1998 2001-10-07 Bradley Bell <btb@icculus.org>
2000 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2001 arch/ogl/Makefile.am: Remove duplicate headers.
2003 2001-08-02 Thimo Neubauer <thimo@debian.org>
2005 * mem/mem.c: totally crippled the memory manager because it does
2006 not make sense for non-DOS-systems and it would have been too
2007 complicated to get it 64bit clean
2009 2001-06-19 Bradley Bell <btb@icculus.org>
2011 * cvshowto.txt: updated anonymous password
2013 2001-02-08 Bradley Bell <btb@icculus.org>
2015 * COPYING, license.txt: Added d1x license
2017 2001-02-01 Bradley Bell <btb@icculus.org>
2019 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2021 2001-01-31 Bradley Bell <btb@icculus.org>
2023 * configure.in, arch/include/mouse.h, include/pstypes.h,
2024 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2025 * main/polyobj.c: fix typo
2026 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2027 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2028 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2029 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2030 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2031 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2032 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2033 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2034 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2035 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2036 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2037 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2038 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2039 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2040 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2041 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2042 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2043 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2044 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2045 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2046 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2047 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2048 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2049 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2050 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2051 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2053 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2054 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2055 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2056 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2058 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2060 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2061 cross-compiling, and cygwin fixes
2063 2001-01-30 Bradley Bell <btb@icculus.org>
2065 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2066 include/pstypes.h, include/strutil.h, main/Makefile.am,
2067 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2068 needs --without-assembler and --without-network to compile
2070 2001-01-29 Bradley Bell <btb@icculus.org>
2072 * configure.in, main/Makefile.am: Fixes to build system
2073 * main/kconfig.c: fix for non-linux joysticks
2074 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2075 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2076 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2077 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2078 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2079 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2080 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2082 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2083 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2084 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2085 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2086 sdl_timer.c: Fixed build system, minor fixes
2087 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2088 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2090 2001-01-28 Bradley Bell <btb@icculus.org>
2092 * conf.h.in, configure.in, arch/Makefile.am,
2093 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2094 arch/include/key.h, main/Makefile.am: More header unification...
2095 * main/newdemo.c: Added <ctype.h>
2096 * arch/include/: event.h, joy.h: unified input headers.
2097 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2098 OpenGL now uses SDL-GL instead of gii
2099 * arch/include/: key.h, mouse.h: Unified arch headers
2101 2001-01-25 Bradley Bell <btb@icculus.org>
2103 * autogen.sh: use "set -e" so execution stops if something goes
2106 2001-01-24 Bradley Bell <btb@icculus.org>
2109 * Makefile.am: Add ChangeLog to dist
2110 * ChangeLog: Putting this here so automake doesn't complain
2114 2001-01-24 Bradley Bell <btb@icculus.org>
2116 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2117 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2118 for building ChangeLog from RCS entries
2119 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2120 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2121 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2122 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2123 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2124 arch/Makefile.am, arch/dos/Makefile.am,
2125 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2126 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2127 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2128 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2129 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2130 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2131 unused/Makefile.am, unused/bios/Makefile.am,
2132 unused/lib/Makefile.am, unused/novga/Makefile.am,
2133 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2134 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2135 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2136 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2137 make dist, VPATH builds, ...
2138 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2139 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2140 arch/dos/Makefile.in, arch/linux/Makefile.in,
2141 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2142 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2143 misc/Makefile.in, texmap/Makefile.in: cruft removal
2144 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2146 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2147 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2148 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2149 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2151 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2152 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2153 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2154 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2155 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2156 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2157 main/songs.c, misc/args.c: changed args_find to FindArg
2159 2001-01-22 Bradley Bell <btb@icculus.org>
2161 * configure, main/Makefile.am, main/Makefile.in: configuration
2163 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2164 fix compiler warnings w/opengl
2165 * include/console.h: ggi support
2166 * arch/linux_init.c: svgalib support
2167 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2168 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2169 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2170 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2171 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2172 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2173 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2174 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2175 warnings and enable NDEBUG
2176 * arch/svgalib_init.c: svgalib support
2178 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2180 * main/kconfig.c: joystick support
2182 2001-01-21 Bradley Bell <btb@icculus.org>
2184 * cvshowto.txt: new file, taken from d1x webpage
2185 * AUTHORS, README: Taking over as maintainer of d2x
2186 * ChangeLog: Grab mouse with SDL/X11
2187 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2189 2001-01-20 Bradley Bell <btb@icculus.org>
2191 * configure, configure.in: Turned -Werror back off by default
2192 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2193 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2194 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2195 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2196 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2197 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2198 main/laser.c, main/multi.c, main/network.c, main/network.h,
2199 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2200 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2201 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2202 warnings, for non-OpenGL on linux, anyway...
2204 2001-01-19 Bradley Bell <btb@icculus.org>
2206 * copying: remove duplicate file
2207 * Import of d2x-0.0.9-pre1
2208 * Import of d2x-0.0.8