1 2005-03-20 Bradley Bell <btb@icculus.org>
3 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
6 * console/CON_console.c: Fixed console cursor positioning.
8 * main/text.c: revert to Error if text file not found.
10 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
12 * ui/.cvsignore: New file
14 2005-03-17 Bradley Bell <btb@icculus.org>
16 * arch/win32/midi.c: Add RCS ID tag
18 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
19 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
22 2005-03-16 Bradley Bell <btb@icculus.org>
24 * main/bm.c, main/bm.h: use hardcoded value instead of
25 sizeof(tmap_info), since size depends on whether editor is built
28 * ui/mouse.c: gcc doesn't like multi-line // comments
30 * main/dumpmine.c: get rid of compiler warnings
32 2005-03-15 Bradley Bell <btb@icculus.org>
34 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
35 Fixes laser and plasma lighting bug, hopefully doesn't break
38 * main/state.c: Fix crash if Num_walls=0
40 2005-03-12 Bradley Bell <btb@icculus.org>
42 * Makefile.am, configure.ac: enable editor in unix-style builds
44 2005-03-12 Chris Taylor <chris@icculus.org>
46 * main/gamesave.c: could check reactor model num, don't check
47 reactor object shields (not used anyway, it's stored/calculated
50 2005-03-06 Chris Taylor <chris@icculus.org>
52 * main/piggy.c: load the descent 1 color palette when NDEBUG is
55 * main/editor/seguvs.c: check the uvs after they're assigned
57 2005-02-27 Chris Taylor <chris@icculus.org>
59 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
60 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
61 gr_update in event loops
63 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
64 file.c, involves modifying the listbox so it can use
65 an array of string pointers
67 2005-02-26 Chris Taylor <chris@icculus.org>
69 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
72 * ui/window.c: only disable the keyboard for MS DOS
74 * main/editor/eswitch.c: add remove_trigger_num
77 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
78 still works if there's no BITMAPS.TBL in a PhysicsFS search path
80 * main/inferno.c: determine properly if 800x600 resolution is
81 available (for editor)
83 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
84 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
85 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
86 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
88 * ui/keypad.c: fix the reading of keypad (.pad) files
90 * ui/menubar.c: use cfile to read the menubar file MED.MNU
92 2005-02-25 Chris Taylor <chris@icculus.org>
94 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
95 allowing Mac OS 9 and X to both use conf.h but one can build for
96 OpenGL while the other doesn't.
98 * main/editor/mine.c: use the Descent 2 definitions for maximum
101 2005-02-25 Bradley Bell <btb@icculus.org>
103 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
104 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
105 d2src system for persistent sounds. Untested, of course.
107 * ChangeLog-old: clean up old changelog a little
109 * ChangeLog-old: converted old changelog to "cvs log" format, so
110 it can be manipulated with cvs2cl and other tools.
112 2005-02-24 Tim Massey <tmassey@obscorp.com>
114 * main/inferno.c: allow -notitles to work in shareware [and
115 non-RELEASE] version too. (d1x r1.35)
117 2005-02-24 Peter Hawkins <peterh@isa.net.au>
119 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
121 2005-02-24 Matthew Mueller <donut@dakotacom.net>
123 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
124 don't do it automatically (eg, ati's fglrx linux driver) (d1x
127 2005-02-24 Bradley Bell <btb@icculus.org>
129 * main/movie.c: change movie Warnings to con_printf, simplify
132 2005-02-24 Chris Taylor <chris@icculus.org>
134 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
135 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
136 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
137 PHYSFSX_openWriteBuffered, where appropriate
139 * main/gauges.c: draw behind the shield number properly with OpenGL
141 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
142 is selected as a secondary weapon
144 * main/titles.c: check properly whether there's a briefing
146 * main/mission.c: recursively search directories in "missions"
149 2005-02-11 Bradley Bell <btb@icculus.org>
151 * debian/control: build-dep on libphysfs-dev
153 * arch/ogl/gr.c: use GLint for arb_max_textures
155 * arch/ogl/Makefile.am: added internal.h to dist
157 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
159 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
161 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
162 dynamically find and load the OpenGL library
164 * main/editor/macro.c: use physfs instead of non-existing cflib.h
166 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
168 * main/editor/medwall.c: include cntrlcen.h
170 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
172 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
174 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
175 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
177 * ui/number.c: s/inputbox/Inputbox/
179 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
181 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
183 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
184 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
185 main/gamesave.c: s/128/PATH_MAX
187 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
189 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
191 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
192 mouse_set_limits and mouse_set_pos (we don't want to limit user)
194 * ui/menubar.c: specify int type for state2_alt_down
196 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
198 * main/piggy.c: call bm_read_all even if EDITOR is defined
200 * main/gamesave.c: if LVL can't be found, try filename that was passed
202 * main/mission.c: ensure mission name is properly terminated
204 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
206 * 2d/font.c: fix bug #2167: some characters would not display because
207 of signed/unsigned errors
209 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
211 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
212 gauge when appropriate
214 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
215 all functions in kfuncs.c to return int instead of void
217 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
218 disable old hostage system in editor (d2 is simpler in this regard)
220 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
222 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
224 * main/editor/centers.c: change curseg2p to Curseg2p
226 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
228 * main/editor/macro.c: remove unused variable "length"
230 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
232 * main/editor/medmisc.c: Pass both arguments to render_frame
234 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
235 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
236 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
237 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
238 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
239 instead of d1-style mem.h and types.h
241 * main/editor/texpage.c: do texture replacement for any mission
243 * main/editor/medwall.c: add prototype for create_removable_wall
245 * main/editor/medrobot.c: don't try to set the removed follow_path
247 2005-01-23 Jason Owen <shannara256@yahoo.com>
249 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
250 may crash printf if the list of extensions is huge
252 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
254 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
255 only on last level of built-in mission.
257 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
260 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
261 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
262 buffers (speeding it up), and use cfopen instead of
263 PHYSFS_openRead/PHYSFS_openWrite where appropriate
265 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
266 sure nocfile.h and cfile.h are never both included
268 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
270 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
271 fix bug #1676 (filling up of OLG texture list)
273 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
275 * main/state.c: fix problems with copying/deleting save files
277 * main/automap.c: make automap fonts transparent.
279 2005-01-07 Bradley Bell <btb@icculus.org>
281 * main/menu.c: In Load Level, if there is no current mission,
284 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
286 * main/gameseq.c: Free polymodel data before reloading ham file.
288 * arch/ogl/gr.c: Implement fading in ogl_urect()
290 * main/gauges.c: Draw ship before shields in HUD.
292 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
294 * main/editor/centers.c: Use both ints with the robot producer
297 2004-12-23 Bradley Bell <btb@icculus.org>
299 * main/editor/centers.c, main/editor/editor.h,
300 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
301 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
302 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
305 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
307 * main/bmread.c: don't duplicate the period in the filename
309 * main/dumpmine.c: Add function prototypes to remove warnings
311 * main/dumpmine.c, ui/window.c: Specify that two functions return
314 * main/editor/autosave.c, main/editor/curves.c,
315 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
316 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
319 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
321 * main/editor/eobject.c, main/editor/kgame.c,
322 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
323 extra two parameters to get_seg_masks.
325 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
326 structs for mine saving functions
328 * main/inferno.c: Use PhysicsFS for making the hoard ham.
330 * main/bmread.c: add missing includes
332 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
334 * main/dumpmine.c: Fix type mismatches
336 2004-12-19 Bradley Bell <btb@icculus.org>
338 * ui/Makefile.am: fix ui Makefile.am
340 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
341 removeext, use it in ds_load instead of splitpath
343 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
345 * include/u_mem.h: prototype for strdup with MPW
347 * main/laser.c: abort weapon fire if unable to create object
349 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
350 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
351 unused/ui/icon.c: replace byte with sbyte
353 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
354 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
355 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
356 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
357 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
358 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
359 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
360 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
361 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
362 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
363 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
364 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
365 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
366 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
367 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
370 * ui/Makefile.am: added Makefile.am for ui
372 * main/editor/Makefile.am, main/editor/autosave.c,
373 main/editor/centers.c, main/editor/centers.h,
374 main/editor/curves.c, main/editor/eglobal.c,
375 main/editor/ehostage.c, main/editor/ehostage.h,
376 main/editor/elight.c, main/editor/eobject.c,
377 main/editor/eobject.h, main/editor/eswitch.c,
378 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
379 main/editor/group.c, main/editor/info.c, main/editor/info.h,
380 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
381 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
382 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
383 main/editor/ksegsel.c, main/editor/ksegsize.c,
384 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
385 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
386 main/editor/medlisp.h, main/editor/medmisc.c,
387 main/editor/medmisc.h, main/editor/medrobot.c,
388 main/editor/medrobot.h, main/editor/medsel.c,
389 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
390 main/editor/objpage.c, main/editor/objpage.h,
391 main/editor/seguvs.c, main/editor/texpage.c,
392 main/editor/texture.c: imported missing editor files from d1x
394 * main/Makefile.am: build dumpmine.c for editor
396 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
397 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
398 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
399 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
400 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
402 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
403 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
404 main/editor/eglobal.c, main/editor/ehostage.c,
405 main/editor/ehostage.h, main/editor/elight.c,
406 main/editor/eobject.c, main/editor/eobject.h,
407 main/editor/eswitch.c, main/editor/eswitch.h,
408 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
409 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
410 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
411 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
412 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
413 main/editor/ksegsel.c, main/editor/ksegsize.c,
414 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
415 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
416 main/editor/meddraw.h, main/editor/medlisp.h,
417 main/editor/medmisc.c, main/editor/medmisc.h,
418 main/editor/medrobot.c, main/editor/medrobot.h,
419 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
420 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
421 main/editor/objpage.h, main/editor/segment.c,
422 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
423 main/editor/texpage.h, main/editor/texture.c: Move old logs to
426 * main/editor/autosave.c main/editor/centers.c
427 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
428 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
429 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
430 main/editor/fixseg.c main/editor/func.c main/editor/group.c
431 main/editor/info.c main/editor/info.h main/editor/kbuild.c
432 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
433 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
434 main/editor/ksegmove.c main/editor/ksegsel.c
435 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
436 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
437 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
438 main/editor/medmisc.h main/editor/medrobot.c
439 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
440 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
441 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
442 main/editor/texpage.h main/editor/texture.c ui/barbox.c
443 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
444 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
445 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
446 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
447 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
448 conf.h in new editor files
450 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
452 * main/state.c: open autosave file for writing, not reading
454 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
455 main/state.c, main/state.h: added fast save
457 * main/gameseq.c, main/inferno.c: force gr_update() so screens
458 always show in OpenGL
460 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
462 * misc/strutil.c: Implement strdup for MPW
464 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
467 * misc/strutil.c: fix MPW compiler errors
469 * main/mission.c, main/mission.h: allocate mission filenames
472 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
474 * 2d/font.c: Initialise the dataptr member correctly.
476 * include/mono.h: Print only mildly interesting messages to
477 stderr.txt. (revert earlier carbon changes)
479 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
481 * include/physfsx.h: getRealPath uses the write directory if it
482 can't get the real directory
484 * D2X.make: remove misc/d_io.c
486 2004-12-03 Bradley Bell <btb@icculus.org>
488 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
489 pathname, ensure correct translation of path separators
491 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
493 * misc/strutil.c: fix stricmp and strnicmp
495 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
498 2004-12-02 Bradley Bell <btb@icculus.org>
500 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
501 I couldn't figure out why the previous code kept segfaulting under
504 * main/kconfig.c: disable call to reset_cockpit() which was
505 causing the "letterbox" bug
507 * main/inferno.c: don't die if title screens not found
509 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
511 * configure.ac: require PhysicsFS header and library
513 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
515 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
517 * D2X.make: fix build on Carbon by adding digiobj.c
519 * main/mission.c: set builtin_hogsize for non-built-in missions
521 * main/mission.c: pass individual mission around instead of whole list
523 * main/mission.c: remove mission list from global memory
525 2004-12-02 Bradley Bell <btb@icculus.org>
527 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
528 path separator gets added to hogdir
530 2004-12-01 Bradley Bell <btb@icculus.org>
532 * README, configure.ac, VisualC/d2x/d2x.dsp,
533 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
534 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
535 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
536 uses dynamic opengl loading
538 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
540 * arch/ogl/gr.c: make write_bmp use PhysicsFS
542 * include/args.h, misc/args.c: new AppendArgs function. This
543 separates the copying of the arguments passed to main() from the
544 reading of the arguments file
546 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
547 the flexible cfgets, Fix compiling issues in MPW.
549 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
550 reading into an int, so it's removed completely. PHYSFSX_getc was
551 removed, because it's only use in misc/strio.c was removed. Put
552 in PHYSFSX_getRealPath, which recognises platform-specific
553 separators and doesn't use snprintf (MPW doesn't have it). MPW
556 * main/inferno.c: Remove use of open_movie_file. Read the
557 arguments file from the base directory, if there is one. Set up
558 D2X's write directory, including replacing any tilde at the start
559 of the path (if there is one) with the string returned by
560 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
561 default is still ~/.d2x. Check if the write directory has to be
562 created. Read the arguments file in this write directory if there
563 is one. If there's still no write directory, set it to the base
564 directory. Won't set it to the current directory if this fails,
565 because of the issue of which character to use for which platform.
567 * main/playsave.c: Use PHYSFS_readSLE32 instead of
568 PHYSFS_readULE32 due to compiling issues in MPW. Use
569 cfile_read_short instead of PHYSFS_readULE16 because of both
570 compiling and endian issues. cfile_read_byte instead of
571 PHYSFSX_readU8. Write a dummy structure instead of seeking when
572 NETWORK isn't defined
574 * D2X.make: Don't compile cfile.c on Mac OS 9.
576 * README: add PhysicsFS to the required 'tools' in README, and
577 instructions for building in MPW.
579 * include/cfile.h: Make cfopen into an inline, where a read buffer
580 is set up. This speeds up loading significantly.
582 2004-12-01 Bradley Bell <btb@icculus.org>
584 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
585 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
588 * main/newmenu.c: fix player file deletion
590 * include/physfsx.h: fix statfs includes for OS X
592 * main/inferno.c, main/network.c: misc physfs conversions
594 * arch/linux/Makefile.am, arch/linux/findfile.c,
595 arch/win32/Makefile.am, arch/win32/findfile.c,
596 include/findfile.h, main/kludge.c, main/mission.c,
597 main/newmenu.c, main/piggy.c: get rid of findfile stuff
599 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
602 * main/state.c: improve savegame load/save
604 * main/movie.c: make -nomovies friendlier
606 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
608 * include/d_io.h, include/physfsx.h, main/inferno.c,
609 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
612 * main/scores.c: use physfs for scores file
614 * main/playsave.c: improve player loading
616 * main/movie.c: improve movie loading
618 * main/mission.c: improve mission loading
620 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
621 main/state.c: use physfs for savegames
623 * README: minor update
625 * main/newdemo.c: use physfs for demos
627 * include/physfsx.h: added PHYSFSX_rename function
629 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
630 physfs/rwops, add libmve callbacks
632 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
633 added physfsrwops stuff
635 * include/cfile.h: added cfile_close wrapper
637 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
640 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
643 * main/config.c: use physfs to read config file
645 * include/physfsx.h: added gets and puts functions
647 * include/cfile.h: correct seek return value
649 * main/config.c, main/playsave.c: use physfs to write
652 * include/physfsx.h: added my physfs extensions
654 * main/inferno.c: physfs initialization stuff
656 * configure.ac: add check for physfs lib
658 * include/cfile.h: made cfile into a wrapper for physfs
660 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
661 disabled althogdir stuff (shouldn't be needed w/physfs)
663 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
664 configure.ac: drop cfile stuff
666 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
668 * D2X.make: Don't use D2XFolder, because the userdir can now be
669 specified in Mac OS 9. Putting it in the source code folder is
670 more convenient. Turn debugging on. Don't compile old files,
671 compile new ones. Add the PhysicsFS library.
673 * iff/iff.c: Get rid of MIN redefinition.
675 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
676 MPW doesn't like switches of long longs
678 2004-11-30 Bradley Bell <btb@icculus.org>
680 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
681 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
682 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
683 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
684 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
685 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
686 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
688 2004-11-28 Bradley Bell <btb@icculus.org>
690 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
692 * arch/sdl/digi.c: use d2src system for persistent sounds
694 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
697 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
698 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
699 ripped object stuff out of digi.c, now using digiobj.c. get rid of
700 a bunch of kludges, sound should be more true to original game now
702 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
705 2004-11-27 Bradley Bell <btb@icculus.org>
707 * main/text.c, main/text.h, main/titles.c: added function to
708 properly decode multi-line strings
710 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
711 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
714 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
716 * main/inferno.c: enable logo screens for shareware/oem
718 2004-11-26 Bradley Bell <btb@icculus.org>
720 * main/mission.c, main/titles.c: fix d1 briefing glitches
722 * main/game.c: free up cpu by not calling timer_delay so many
723 times (fixes Bug 2034)
725 * main/gameseq.c: enable briefing screens for mac shareware
727 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
728 doesn't care if it draws offscreen, I guess)
730 * main/credits.c: reduce flickering in credits w/opengl
732 2004-11-25 Bradley Bell <btb@icculus.org>
734 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
735 garbage on windows for some reason.
737 * 2d/font.c: fixed opengl menu font bug, caused by doing
738 arithmetic on signed chars.
740 2004-11-23 Bradley Bell <btb@icculus.org>
742 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
744 2004-11-22 Bradley Bell <btb@icculus.org>
746 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
747 arch/linux/joystick.c, arch/linux/include/joystick.h,
748 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
749 arch use global variable joy_num_axes
751 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
753 * main/gamemine.c, main/piggy.c: compile again on older C compilers
755 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
757 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
758 Vertigo) missions, load add-on ham file at every load, not only the 1st
760 * main/bm.ch: fix bug where loading a hxm would affect other levels too
762 * main/fireball.c: don't Int3() every time explosions don't look best
764 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
766 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
768 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
770 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
772 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
774 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
776 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
777 shareware version of descent.hog. This is not yet bug-free
779 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
781 * main/network.c: fix crash introduced with previous change
783 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
785 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
786 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
787 make mission structre memory allocated
789 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
791 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
792 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
793 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
794 delete file compbit.h, move functionality to text.c, modify all
795 previous users of compbit.h to use existing function in text.h
797 * main/inferno.c: remove warning created by the fix for the cfgets
800 * main/bmread.c: add comment
802 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
804 * cfile/cfile.c: declare variable on top of block
806 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
807 main/multi.h, main/network.c: move mission list handling functionality
808 to mission.c, remove unnecessary load_mission calls in menu.c
810 * main/game.c: remove unnecessary build_mission_list call
812 * main/mission.c, main/mission.h: correct comments about anarchy-only
814 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
815 remove explicit uses of mission list
817 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
819 * libmve/mveplay.c: make it compile on Cygwin
821 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
823 * main/config.c: fix bug uncovered by having fgets cut off ending \n
825 * main/text.c: fix crash on Mac OS X, probably fix bug 738
827 * include/mono.h: add mprintf support for carbon (Mac OS 9)
829 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
831 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
832 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
833 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
834 information about the current mission, for easier code refactorisation.
836 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
838 * main/gamemine.c, main/piggy.c: fix bug 1675:
839 use better d2 textures if d1 hog is present but not loadable
841 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
843 * cfile/cfile.c: simplify, reduce number of global vars
845 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
847 * main/gameseg.c: fix bugfix of 2004-05-15
849 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
851 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
853 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
854 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
855 cfgets now always copies the terminating character to the dest buffer.
856 This fixes a bug that occured when reading cmd line args from d2x.ini
858 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
860 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
861 move more old change logs into ChangeLog-old
863 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
864 and Martin Schaffner <maschaffner@gmx.ch>
866 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
867 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
868 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
869 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
870 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
871 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
872 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
873 arch/include/joy.h, arch/win32/include/key.h
874 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
875 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
876 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
877 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
878 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
879 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
880 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
881 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
882 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
883 main/config.c, main/config.h, main/controls.c, main/controls.h
884 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
885 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
886 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
887 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
888 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
889 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
890 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
891 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
892 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
893 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
894 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
895 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
896 main/mission.c, main/mission.h, main/modem.h, main/morph.c
897 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
898 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
899 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
900 main/paging.c, main/paging.h, main/physics.c, main/physics.h
901 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
902 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
903 main/powerup.h, main/render.c, main/render.h, main/robot.c
904 main/robot.h, main/scores.c, main/scores.h, main/screens.h
905 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
906 main/songs.c, main/songs.h, main/sounds.h, main/state.c
907 main/state.h, main/switch.c, main/switch.h, main/terrain.c
908 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
909 main/text.h, main/textures.h, main/titles.c, main/titles.h
910 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
911 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
912 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
913 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
914 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
915 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
917 move old per-file change logs into new file ChangeLog-old
919 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
921 * arch/ogl/ogl.c: enable -gl_mipmap switch
923 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
925 * arch/carbon/descent.r: swap min and max size to correct places
927 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
929 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
931 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
933 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
935 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
937 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
938 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
940 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
941 link) on MPW on Mac OS 9 (carbon)
943 * include/mono.h: disable mprintf on carbon to avoid significant bloat
945 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
947 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
949 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
951 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
953 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
955 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
957 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
958 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
959 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
960 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
961 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
963 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
964 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
965 new files for supporting compilation with MPW for carbon (Mac OS 9)
967 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
969 * main/playsave.c: do not seek while writing, carbon does not like it
971 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
973 * cfile/cfile.c: use portable ffilelength in cfile_size
975 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
976 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
977 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
978 unsigned and signed char, MPW does not like these
980 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
982 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
985 2004-06-01 Bradley Bell <btb@icculus.org>
987 * libmve/mve_main.c: cast malloc function pointer
989 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
990 target to XCode project
992 2004-05-31 Bradley Bell <btb@icculus.org>
994 * include/pstypes.h: fix accidental solaris breakage
996 * main/object.c: fix crash caused by death-cam code
998 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
999 XCode project simplifications, network enabled
1001 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1002 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1004 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1007 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1008 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1009 d2x.xcode/project.pbxproj: added XCode project files
1011 2004-05-22 Bradley Bell <btb@icculus.org>
1013 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1016 * rpm/d2x.spec.in: Changed descriptions
1018 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1020 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1023 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1025 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1026 the win32 code (d1x r1.8, key_arch.c r1.2)
1028 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1029 use 32bpp screen mode by default, add option to use 16bpp (d1x
1032 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1033 replacement texture paletted->rgb conversion alpha problem (d1x
1036 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1037 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1038 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1041 * arch/ogl/gr.c, include/loadgl.h: fix win32
1042 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1044 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1045 include/ogl_init.h, main/render.c: opengl hardware
1046 super-transparency support using GL_NV_register_combiners (d1x
1047 r1.38, r1.41, r1.6, r1.26, r1.7)
1049 2004-05-22 Bradley Bell <btb@icculus.org>
1051 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1054 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1056 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1057 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1058 fix fonts not having transparent flag set (wouldn't get paletted)
1059 (d1x r1.15, r1.37, r1.40, r1.25)
1061 * arch/ogl/ogl.c: don't try to use paletted textures with
1062 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1064 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1065 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1068 * 2d/font.c: memset ogl font bitmap data since the copy function
1069 leaves some (unused) parts uninitialized, which aggravates
1070 valgrind (d1x r1.14)
1072 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1073 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1076 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1077 screenshots if the entire thing wasn't written in one call to
1080 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1081 info not being updated on win32 (d1x r1.11)
1083 * arch/win32/digi.c: remove some redundancy by not needing to do
1084 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1085 clean up some indenting of DS_release_slot calls. And make
1086 DS_release_slot return 1 when a sound is already not playing, in
1087 addition to when a sound was killed. (d1x r1.10)
1089 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1090 linux version (d1x r1.5)
1092 * main/kconfig.c: make next axis config key skip currently
1093 allocated axes (d1x r1.11)
1095 2004-05-22 David Cleaver <wraithx@morpheus.net>
1097 * main/kconfig.c: joy configuration next axis key from WraithX
1100 2004-05-22 Bradley Bell <btb@icculus.org>
1102 * main/game.c, main/inferno.c: typo
1104 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1106 * main/game.c, main/game.h, main/inferno.c: make rear view
1107 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1110 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1112 * main/inferno.c: change -udp documentation to d2x behaviour
1114 2004-05-21 Bradley Bell <btb@icculus.org>
1116 * include/gr.h: added missing define for menu fullscreen toggle
1118 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1120 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1121 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1123 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1125 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1126 arch/linux/include/joystick.h: patch from Steven Mueller for using
1127 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1129 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1131 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1132 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1133 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1135 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1137 2004-05-21 Bradley Bell <btb@icculus.org>
1139 * main/inferno.c: added -udp documentation from d1x
1141 2004-05-20 Bradley Bell <btb@icculus.org>
1143 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1145 2004-05-20 David Cleaver <wraithx@morpheus.net>
1147 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1148 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1149 game.c r1.21, r1.6, r1.4, r1.3)
1151 2004-05-20 Bradley Bell <btb@icculus.org>
1153 * main/inferno.c: document -ihaveabrokenmouse
1155 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1157 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1159 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1161 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1162 mouse driver problems (d1x r1.2, r1.2)
1164 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1166 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1167 join list score crash (d1x r1.8)
1169 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1171 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1172 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1175 2004-05-20 Bradley Bell <btb@icculus.org>
1177 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1179 * main/inferno.c: integrated some niceautomap stuff from d1x
1181 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1183 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1184 in some weird axis (d1x r1.3)
1186 * arch/win32/init.c: set win32 icon to icon from resource file
1189 * arch/win32/key.c: win32: fixed space key not working in messages
1192 2004-05-20 Bradley Bell <btb@icculus.org>
1194 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1197 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1199 * main/inferno.c: document -gl_refresh (d1x r1.20)
1201 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1202 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1205 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1206 change the arg type for (d1x r1.5)
1208 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1210 * arch/win32/digi.c: altsounds (d1x r1.6)
1212 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1214 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1215 of redundancy (d1x r1.5)
1217 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1218 fix crashing (d1x r1.4)
1220 * arch/win32/digi.c: win32's digi_start_sound was not calling
1221 DS_release_slot after setting .playing=0, resulting in a
1222 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1224 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1225 apparently it was somehow causing some joysticks (Sidewinder
1226 Precision 2) to only turn when the stick was moving, but not when
1227 at turned but held stationary. And it was completely unused
1228 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1231 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1232 previous key combos (d1x r1.29)
1234 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1235 g, and b values (d1x r1.15)
1237 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1238 sometimes (didn't handle negative palette steps) (d1x r1.34)
1240 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1241 shatter effects, robot explosions and weapons, and some more
1242 always present stuff. Also clean up ogl_cache_weapon_textures
1243 calling. (d1x r1.37)
1245 2004-05-20 Bradley Bell <btb@icculus.org>
1247 * main/kludge.c, main/game.c: move gr_renderstats and
1248 gr_badtexture back to game.c
1250 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1252 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1253 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1255 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1257 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1258 loaded after texture caching stage (d1x r1.34)
1260 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1261 for renderstats (d1x r1.33)
1263 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1265 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1266 main/inferno.c: add anisotropic texture filtering suport (d1x
1267 r1.33, r1.32, r1.23, r1.32)
1269 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1272 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1273 include/ogl_init.h: utilize hardware multitexturing support if
1274 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1275 r1.32, r1.30, r1.4, 1.22)
1277 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1280 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1282 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1283 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1284 effects in OGL using SetGammaRamp, much faster than the hack that
1285 was being used. currently SDL only (though not too hard to add to
1286 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1288 * main/menu.c: allow arbitrary (custom) resolution entry in
1289 change_res menu (d1x r1.14)
1291 2004-05-19 Bradley Bell <btb@icculus.org>
1293 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1294 d1x-style res change menu (mostly works)
1296 * misc/args.c: use strnicmp instead of strncasecmp
1298 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1300 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1301 command-line option (d1x r1.27)
1303 * main/inferno.c: restore inferno.c initialization of
1304 screen_compatible and use_double_buffer to 'normal' values, broken
1305 long long ago in one of the high res menu patches (d1x r1.30)
1307 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1308 resolutions to be specified on command line (d1x r1.2, r1.29,
1309 r1.4) -- doesn't work yet
1311 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1313 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1316 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1317 volume song stop/starting (d1x r1.7)
1319 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1321 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1324 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1325 ogl_ulinec (d1x r1.29)
1327 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1329 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1330 bottom are inclusive not exclusive (d1x r1.28)
1332 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1333 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1335 * arch/sdl/digi.c: fix typo
1337 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1339 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1340 creation code from arch_init_start into arch_init to fix weirdness
1341 with --help (d1x r1.5, r1.6)
1343 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1344 sync issues and lack of midi reset (d1x r1.5)
1346 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1349 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1350 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1352 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1355 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1357 2004-05-18 Bradley Bell <btb@icculus.org>
1359 * include/vecmat.h: comments/formatting
1361 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1363 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1364 include/test.lnk: remove unnecessary files
1366 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1367 This enables compilation with gcc 3.1
1369 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1371 * main/switch.c: took care of switches triggering single-sided
1372 walls (don't try to access the nonexistent adjacent wall via NULL
1373 pointers or negative array indices)
1375 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1377 * main/wall.c: fix invalid memory access for d1 levels which
1378 don't have a corresponding wall behind.
1380 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1382 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1383 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1384 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1385 interface header to new header file internal.h
1387 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1389 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1390 bitmask for each joystick axis that has sent input data,
1391 and will not crash Windows anymore during joystick setup because
1392 of for() loop over axis being executed once too often.
1394 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1395 gr_remap_mono_font() and call it after loading saved level.
1397 * main/laser.c: limit homing missile turn rate
1399 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1400 centers (work like fuel centers but provide shield)
1402 * main/gameseg.c: fix endless loop in some levels with a
1403 certain (complicated) structure
1405 2004-05-13 Bradley Bell <btb@icculus.org>
1407 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1408 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1409 updated project files for SDL 1.2.7
1411 * Makefile.am: add VisualC, VisualCE dirs to tarball
1413 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1415 * arch/sdl/digi.c: formatting
1417 2004-05-12 Bradley Bell <btb@icculus.org>
1419 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1422 * 2d/palette.c, include/palette.h: added function to create blend
1425 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1427 2004-05-11 Bradley Bell <btb@icculus.org>
1429 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1431 2004-05-10 Bradley Bell <btb@icculus.org>
1433 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1434 g3_draw_transp_poly had the fade level backwards, decided to just
1435 fix g3_draw_poly so it behaves correctly, transparency or not,
1436 reverted changes to render_face
1438 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1440 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1441 rendering transparent (e.g. cloaked) walls
1443 * main/render.c: render_face now calls g3_draw_transp_poly() for
1444 cloaked walls in OpenGL
1446 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1448 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1449 that from other apps, had "static" distortions.
1451 2004-04-22 Bradley Bell <btb@icculus.org>
1453 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1455 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1456 aligned version of PUT_INTEL_* macros
1458 2004-04-15 Bradley Bell <btb@icculus.org>
1460 * main/inferno.c: comment out unused checksum variable
1462 2004-04-14 Bradley Bell <btb@icculus.org>
1464 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1466 2004-04-14 Terran Melconian <terran@consistent.org>
1468 * main/gameseg.c: use portable rand function (fixes #1118)
1470 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1472 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1474 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1476 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1477 get rid of warnings (now compiles with -Werror on SunOS)
1479 * main/piggy.c: fix (really) wierd SunOS bug
1481 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1482 caused by not allocating enough mem for rle bitmaps
1484 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1486 * include/pstypes.h: sun OS typedef fixes
1488 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1490 * main/piggy.c: fix bug 1067
1492 * main/piggy.c: fix bugfix for 1067
1494 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1495 with descent.pig of mac registered)
1497 2003-12-18 Bradley Bell <btb@icculus.org>
1499 * main/kconfig.c: fixes for linux-native joystick
1501 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1504 * arch/include/joy.h: comments/formatting
1506 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1508 * compilerdefs.txt: added FreeBSD defs
1510 2003-12-08 Bradley Bell <btb@icculus.org>
1512 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1515 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1517 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1518 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1520 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1522 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1523 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1524 get rid of silly ulongs
1526 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1527 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1528 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1529 change relevant __linux__ macros to __ELF__
1531 2003-11-27 Bradley Bell <btb@icculus.org>
1533 * include/ogl_init.h: added proto for ogl_check_mode
1535 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1536 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1539 2003-11-26 Bradley Bell <btb@icculus.org>
1541 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1542 3.3 compiler warnings
1544 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1547 * include/pstypes.h: OS X fixes
1549 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1550 main/newmenu.h: linux fixes
1552 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1553 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1554 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1555 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1556 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1559 * arch/sdl/gr.c: fix sdl gr_update
1561 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1562 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1563 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1564 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1565 include/error.h, include/pstypes.h, include/strutil.h,
1566 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1567 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1568 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1569 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1570 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1573 2003-11-25 Bradley Bell <btb@icculus.org>
1575 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1576 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1577 libmve/VisualC/mveplayer.dsp: updated project files
1579 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1580 working w/Visual C++
1582 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1583 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1584 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1585 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1588 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1589 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1592 2003-11-24 Bradley Bell <btb@icculus.org>
1594 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1595 libmve/mveplay.c: stuff to play mve's in WinCE
1597 * arch/win32/findfile.c: unused functions...
1601 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1602 enabled mouse control of menus
1604 * main/mission.h: oops, didn't mean to change this.
1606 2003-11-21 Bradley Bell <btb@icculus.org>
1608 * VisualCE/d2x/d2x.vcp: updated project file
1610 2003-11-20 Bradley Bell <btb@icculus.org>
1612 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1613 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1614 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1617 2003-11-17 Bradley Bell <btb@icculus.org>
1619 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1620 main/menu.c: added option to disable kalinix under unix
1622 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1624 2003-11-14 Bradley Bell <btb@icculus.org>
1626 * main/automap.c: fix automap background image
1628 * main/automap.c, main/automap.h: delete cruft
1630 * main/automap.c: fix level number position
1632 * main/automap.c: simplify g3_draw_line hack
1634 * main/menu.c: stop pointless vid mode changes
1636 2003-11-07 Bradley Bell <btb@icculus.org>
1638 * NEWS, installation.txt: s'more documentation
1640 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1642 * configure.ac: fix .exe extension problems
1644 2003-11-07 Bradley Bell <btb@icculus.org>
1646 * arch/ogl/ogl.c: disable texture format verification for OS X -
1649 2003-11-06 Bradley Bell <btb@icculus.org>
1651 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1652 use more traditional Alt+Enter for toggling fullscreen
1654 * 2d/ibitblt.c, main/mission.h: comments/formatting
1656 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1658 2003-11-06 Bradley Bell <btb@icculus.org>
1660 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1661 resolution change, use kludge to avoid repetitive res changes
1663 2003-11-04 Bradley Bell <btb@icculus.org>
1665 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1666 structures and i/o routines back to piggy.c
1668 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1670 * installation.txt: tell to install d1 .pig for better textures
1672 2003-11-04 Bradley Bell <btb@icculus.org>
1674 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1675 oem d1 v1.0 and registered d2 v1.0, comments
1677 2003-11-03 Bradley Bell <btb@icculus.org>
1679 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1680 all d1 shareware - even though files are different!
1682 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1685 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1688 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1691 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1693 * main/movie.c: when no movies are found, divide by six the
1694 number of warning lines sent to stdout
1696 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1698 * include/byteswap.h: fix stupid copy/paste error
1700 2003-10-24 Bradley Bell <btb@icculus.org>
1702 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1703 gr_linear_rep_movsd_2x instead of almost identical
1704 gr_linear_movsd_double. Better since we have assembly versions.
1706 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1708 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1711 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1713 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1714 error with --disable-network, move reset_network_objects()
1715 from gameseq.c to multi.c
1717 2003-10-14 Bradley Bell <btb@icculus.org>
1719 * AUTHORS, NEWS: stuff
1721 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1723 2003-10-12 Bradley Bell <btb@icculus.org>
1725 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1726 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1729 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1731 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1732 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1733 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1734 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1735 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1736 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1737 arch/win32/ipx_win.c, arch/win32/winnet.c,
1738 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1739 main/multi.h, main/network.c: add IPv4 multicasting support
1741 2003-10-11 Bradley Bell <btb@icculus.org>
1743 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1745 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1746 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1747 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1748 main/weapon.h: lots of shareware and oem fixes
1750 2003-10-10 Bradley Bell <btb@icculus.org>
1752 * arch/win32/winnet.c: fixed stupid win32 network bug
1754 2003-10-10 Bradley Bell <btb@icculus.org>
1756 * main/piggy.c: increased D1_MAX_TMAP_NUM
1758 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1760 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1761 which are animated in d2, refactorizes d1 texture reading
1763 2003-10-10 Bradley Bell <btb@icculus.org>
1765 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1766 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1767 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1768 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1769 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1770 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1771 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1772 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1773 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1774 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1775 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1776 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1777 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1778 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1779 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1780 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1781 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1782 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1783 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1784 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1785 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1786 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1787 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1788 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1789 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1790 main/wall.h: comments/formatting
1792 2003-10-09 Bradley Bell <btb@icculus.org>
1794 * main/text.c: fix text when using old datafiles
1796 * main/laser.h: comments/whitespace
1798 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1799 mines w/shareware data
1801 * include/DT_drawtext.h: deleted unused file
1803 2003-10-08 Bradley Bell <btb@icculus.org>
1805 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1807 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1809 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1810 main/menu.c: Disabled 'd2x keys' weapon selection
1812 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1814 * main/object.h, main/multi.h: get rid of most warnings issued by
1815 cpp-precomp of gcc from Mac OS X dev tools
1817 2003-10-05 Bradley Bell <btb@icculus.org>
1819 * NEWS, configure.ac: increment version number
1821 * cfile/cfile.c: better handling of CRLF text files (when that is
1824 * utilities/hogcreate.c, utilities/hogextract.c,
1825 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1826 reading/writing files
1828 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1829 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1832 2003-10-04 Bradley Bell <btb@icculus.org>
1834 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1836 * main/netmisc.c: change byte to sbyte, comments/whitespace
1838 2003-10-03 Bradley Bell <btb@icculus.org>
1840 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1842 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1845 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1846 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1847 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1848 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1849 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1850 main/object.c, main/object.h, main/paging.c, main/player.h,
1851 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1852 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1853 main/weapon.c, main/weapon.h: change byte to sbyte,
1856 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1857 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1858 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1859 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1861 * configure.ac: better checking for timeval
1863 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1865 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1866 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1867 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1868 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1869 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1870 main/multibot.c, main/network.c: Make network architecture
1871 choosable from game menu, add support for UDP/IP on Mac OS X and
1874 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1876 * include/byteswap.h: added macros for coping with alignment
1879 2003-10-02 Bradley Bell <btb@icculus.org>
1881 * main/multi.h: added padding to little-endian version of
1884 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1886 * main/netmisc.c: delete duplicate function
1888 2003-10-01 Bradley Bell <btb@icculus.org>
1890 * main/bm.c: make sure d1_texture_indices gets freed between
1893 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1895 * main/piggy.h: fix size of d1 shareware descent.pig
1897 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1899 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1900 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1901 replacements for non-animated textures
1903 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1905 * main/controls.c: use fixed 20fps wiggle
1907 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1909 * Makefile.am, debian/changelog.in, debian/control,
1910 debian/d2x-common.dirs, debian/d2x-common.install,
1911 debian/d2x-common.manpages, debian/d2x-gl.files,
1912 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1913 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1914 utilities/Makefile.am, utilities/hogcreate.1,
1915 utilities/hogextract.1, utilities/mvlcreate.1,
1916 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1917 add man pages, distribute utility programs in new d2x-common deb
1919 * rpm/d2x.spec.in: updated rpm spec file
1921 2003-08-02 Bradley Bell <btb@icculus.org>
1923 * cfile/cfile.c: update raw_position in cfputc and cfputs
1925 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1927 * main/piggy.c: make error message more friendly
1929 * main/piggy.c: simplify copying of bitmap flags
1931 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1934 * cfile/cfile.c: revert to always using custom fgets
1936 * main/endlevel.c, main/mission.c: handle missing exit sequence
1937 components gracefully
1939 * main/playsave.c: comments
1941 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1943 * cfile/cfile.c: update raw_position in cfwrite
1945 * main/network.c: comments/formatting
1947 2003-06-22 Bradley Bell <btb@icculus.org>
1949 * cfile/cfile.c: use standard fgets for non-archive files
1951 * main/movie.c: use con_printf for missing movie warning
1953 2003-06-18 Bradley Bell <btb@icculus.org>
1955 * main/movie.c: fixed cfile conversion of movielib code
1957 * main/console.c, main/hud.c: strip out colors, etc when printing
1960 * include/u_mem.h: fix NDEBUG calloc macro
1962 2003-06-15 Bradley Bell <btb@icculus.org>
1964 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1967 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1968 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1969 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1970 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1971 main/scores.c, main/state.c, main/text.c, misc/args.c,
1972 misc/strio.c: convert file i/o to cfile
1974 2003-06-14 Bradley Bell <btb@icculus.org>
1976 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1977 writing and other modes besides "rb" (mostly taken from
1980 2003-06-09 Bradley Bell <btb@icculus.org>
1982 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1985 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1986 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1989 2003-06-07 Taylor Richards <taylor@icculus.org>
1991 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1993 2003-06-07 Bradley Bell <btb@icculus.org>
1995 * main/console.c: fix non-console build
1997 * main/gamesave.c: comments
1999 * main/bm.c: remove redundant break
2001 2003-06-06 Bradley Bell <btb@icculus.org>
2003 * main/gauges.c, main/kconfig.c: comments/formatting
2005 * console/.cvsignore: added .cvsignore
2007 * main/console.c: can't write to console after it's closed
2009 2003-06-05 Bradley Bell <btb@icculus.org>
2011 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2012 console/internal.c, console/internal.h, include/CON_console.h,
2013 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2014 finish console conversion away from SDL
2016 2003-06-04 Bradley Bell <btb@icculus.org>
2018 * console/CON_console.c, include/CON.console.h, include/console.h,
2019 main/console.c, main/game.c: console conversion to native gr,
2022 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2023 put prototype for gr_bm_bitblt in gr.h
2025 2003-06-03 Bradley Bell <btb@icculus.org>
2027 * console/CON_console.c, console/DT_drawtext.c,
2028 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2029 main/console.c: use native fonts for console
2031 * main/playsave.c: use shorts for short data
2033 2003-06-02 Bradley Bell <btb@icculus.org>
2035 * configure.ac, main/console.c: set console background, fix
2038 2003-06-01 Bradley Bell <btb@icculus.org>
2040 * Makefile.am, arch/sdl/event.c, configure.ac,
2041 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2042 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2043 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2044 main/gamerend.c: added console code (from SDL_console)
2046 2003-05-30 Bradley Bell <btb@icculus.org>
2048 * README: minor update
2050 2003-05-28 Bradley Bell <btb@icculus.org>
2052 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2057 2003-06-06 Bradley Bell <btb@icculus.org>
2059 * main/kconfig.c: fix crash in control menus
2061 * main/gauges.c: force cockpit redraw in opengl
2063 * main/gamerend.c: move ogl swap, so cockpit and console get
2066 2003-06-01 Bradley Bell <btb@icculus.org>
2068 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2072 2003-05-12 Bradley Bell <btb@icculus.org>
2074 * configure.ac: increment version number
2076 * main/bm.c: use con_printf for exit model warnings
2078 * configure.ac: must check for timespec after setting -mno-cygwin
2080 * main/inferno.c: added -nohogdir and -userdir options
2082 * NEWS, main/titles.c: use briefings with no extension
2086 2003-04-30 Bradley Bell <btb@icculus.org>
2088 * configure.ac: have to include time.h when checking for nanosleep
2090 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2093 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2094 increment version number
2096 * main/Makefile.am: make dist fix
2100 2003-04-29 Bradley Bell <btb@icculus.org>
2102 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2105 2003-04-24 Bradley Bell <btb@icculus.org>
2107 * configure.ac: increment version number
2109 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2112 2003-04-24 Ingo van Lil <inguin@gmx.de>
2114 * main/render.c: fix misspellings of NDEBUG
2118 2003-04-14 Bradley Bell <btb@icculus.org>
2120 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2122 2003-04-11 Bradley Bell <btb@icculus.org>
2124 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2129 2003-04-11 Bradley Bell <btb@icculus.org>
2131 * libmve/mveplay.c: use _sleep instead of sleep on win32
2133 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2134 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2135 include/cfile.h, include/error.h, libmve/Makefile.am,
2136 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2137 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2138 utilities/Makefile.am: comments/formatting/dist problems
2140 * configure.ac: use different defines for os x
2142 2003-04-07 Bradley Bell <btb@icculus.org>
2144 * include/error.h, misc/error.c: put some old stuff back in,
2145 eliminate duplicate error messages
2147 * main/text.c: don't die on text not found
2150 * main/inferno.c: print some useful info if hog not found, allow
2151 -help to work if no text available
2153 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2155 * arch/linux/Makefile.am: revert to previous version, so linux
2158 2003-04-03 Bradley Bell <btb@icculus.org>
2160 * main/endlevel.c: fixed exit model scheme yet again
2162 2003-04-02 Bradley Bell <btb@icculus.org>
2164 * misc/error.c: call Int3 on Assert
2166 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2169 * main/wall.c: don't die when trying to toggle nonexistent
2170 segment... vertigo level 10 is buggy!
2172 * main/gamemine.c: comments/formatting
2174 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2176 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2177 main/inferno.c: Allow use of 22K sound samples
2179 2003-03-29 Bradley Bell <btb@icculus.org>
2181 * arch/ogl/gr.c: default to bitmapped reticle
2183 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2184 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2187 * arch/sdl/joy.c: fixed text seen for hats in control config
2190 2003-03-28 Bradley Bell <btb@icculus.org>
2192 * main/bm.c: heh, model nums in vertigo are hardcoded,
2193 N_D2_POLYGON_MODELS can't change
2195 * configure.ac, include/d1x.xpm, include/descent.xpm,
2196 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2199 2003-03-27 Bradley Bell <btb@icculus.org>
2201 * main/text.h: fixed text references for hat directions
2203 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2205 2003-03-26 Bradley Bell <btb@icculus.org>
2207 * main/playsave.c: make d2x keys backward compatible
2209 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2211 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2214 2003-03-26 Bradley Bell <btb@icculus.org>
2216 * main/piggy.c: fix crash when d1 data not present
2218 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2219 read/write from plr file
2221 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2222 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2223 added escort.h header
2225 2003-03-25 Bradley Bell <btb@icculus.org>
2227 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2228 D1_PIGFILE ("descent.pig") macro
2230 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2231 models from d1 pig file
2233 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2234 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2235 really) from d1 pig file
2237 2003-03-23 Bradley Bell <btb@icculus.org>
2239 * main/bm.c: stop extra robots from overwriting exit models
2241 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2242 texture list doesn't get full
2244 * main/bm.c: fix mem leak when reading extra robots
2246 2003-03-21 Bradley Bell <btb@icculus.org>
2248 * main/menu.c: Added option to set movie resolution (mostly works)
2250 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2252 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2253 replacement functions to piggy.c
2255 * main/gameseq.c: attempt to support mac d1 descent.pig
2257 * main/bm.c: fix mem leak
2259 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2260 files, both d1 and d2 oem briefing where showed
2262 * main/inferno.c, main/movie.c: Change the default movie
2263 resolution to "high", implement the option -lowresmovies
2265 2003-03-20 Bradley Bell <btb@icculus.org>
2267 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2269 * main/piggy.c: comments
2271 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2273 * main/gameseq.c: delete duplicate function
2275 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2277 2003-03-19 Bradley Bell <btb@icculus.org>
2279 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2280 (cddb discid) support
2282 * arch/sdl/digi.c, main/kludge.c: implemented
2283 digi_link_sound_to_object3 for looping sounds, other looping stuff
2285 * arch/sdl/gr.c: removing dependencies on stuff in main/
2287 * arch/linux/Makefile.am, arch/linux/init.c,
2288 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2289 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2290 other header cleanups
2292 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2294 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2296 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2297 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2298 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2299 load d1 textures for d1 levels
2301 2003-03-19 Bradley Bell <btb@icculus.org>
2303 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2304 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2305 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2306 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2309 * README: added some OS X info
2311 2003-03-17 Bradley Bell <btb@icculus.org>
2313 * main/newdemo.c: simplify DEMO_FILENAME macro
2315 * main/console.c, main/game.c: enable experimental console support
2317 * main/gamerend.c: fixed location of fps meter in multi
2319 2003-03-16 Bradley Bell <btb@icculus.org>
2321 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2322 also look in shared data dir for demos
2324 * main/newdemo.c, main/newdemo.h: comments/formatting
2326 2003-03-15 Christopher Thielen <chris@luethy.net>
2328 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2329 thinking d2 cd is always present
2331 2003-03-15 Bradley Bell <btb@icculus.org>
2333 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2336 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2339 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2340 gr_init. don't really know why this works, though
2342 2003-03-14 Bradley Bell <btb@icculus.org>
2344 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2346 * unused/bios/rbaudio.h: removed duplicate file
2348 2003-03-14 Christopher Thielen <chris@luethy.net>
2350 * arch/sdl/rbaudio.c: stop cd audio when exiting
2352 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2354 * main/gamecntl.c: add comments to the "only matt knows" cheats
2356 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2358 * main/gamemine.c: formatting, better texture conversion for d1
2361 2003-03-14 Bradley Bell <btb@icculus.org>
2363 * main/piggy.c: must swap all mac version pigfiles
2365 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2366 main/multi.c: formatting, minor cleanups
2368 * 2d/rle.c: need to swap line_size on bigendian machines
2370 * main/mission.c, main/mission.h: detect mac full version hogfile
2372 2003-03-13 Bradley Bell <btb@icculus.org>
2374 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2375 added joy/mouse sensitivity slider, increased range to 16, and
2378 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2381 * arch/linux/Makefile.am: removed extra backslash
2383 * TODO, installation.txt: updated some documentation
2385 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2386 menu, with maxfps option
2388 2003-03-12 Bradley Bell <btb@icculus.org>
2390 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2392 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2393 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2394 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2395 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2396 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2397 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2398 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2399 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2400 arch/linux/include/music.h, arch/linux/include/serial.h,
2401 arch/linux/include/ukali.h: formatting
2403 2003-03-11 Chris Arena <ccarena@cox.net>
2405 * main/menu.c: fixed brightness slider
2407 2003-03-01 Bradley Bell <btb@icculus.org>
2409 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2410 robots and animated bitmaps work, but colors are messed up
2412 2003-02-28 Bradley Bell <btb@icculus.org>
2414 * main/player.h: whitespace
2416 * main/automap.c, main/cntrlcen.c, main/collide.c,
2417 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2418 descent.hog is present, d1 becomes mission 0)
2420 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2421 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2422 arch/win32/winnet.c: MinGW compiles with network enabled again,
2423 but still doesn't work
2427 2003-02-28 Bradley Bell <btb@icculus.org>
2429 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2430 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2431 many opengl glitches
2433 2003-02-27 Bradley Bell <btb@icculus.org>
2435 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2436 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2437 main/network.c, main/network.h: noted that hoard.ham is only needed
2438 for multiplayer HOARD games, and should not be equated with
2439 "vertigo". put HoardEquipped() back in network.c.
2441 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2442 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2443 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2444 use timer_delay instead of d_delay
2446 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2448 * main/render.c: added replacement qsort for solaris
2450 2003-02-26 Bradley Bell <btb@icculus.org>
2452 * main/gamemine.c: texture conversion for d1 shareware
2454 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2456 * main/gamemine.c: better texture conversion for d1 levels
2458 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2460 * main/kconfig.c: fix joystick support under MinGW
2462 2003-02-26 Bradley Bell <btb@icculus.org>
2464 * main/playsave.c: fix swapping glitch
2466 * configure.ac, readme.txt: clean stuff up, getting ready for
2469 * main/titles.c: begin support for rendering spinning robots in
2472 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2475 * main/gamemine.c: load d1 shareware levels!
2477 2003-02-25 Bradley Bell <btb@icculus.org>
2481 * autogen.sh: add warning about old auto* versions, use
2484 2003-02-24 Bradley Bell <btb@icculus.org>
2486 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2487 briefings mostly working
2489 * main/movie.c, main/titles.c: fixed some more briefing glitches
2491 2003-02-23 Bradley Bell <btb@icculus.org>
2493 * main/movie.c: fixed crash when using shareware data files
2496 * arch/sdl/digi.c: fix crash on non-existent sounds
2497 (i.e. shareware data)
2499 2003-02-22 Bradley Bell <btb@icculus.org>
2501 * main/titles.c: fixed fullscreen toggle in briefings
2503 2003-02-21 Bradley Bell <btb@icculus.org>
2505 * configure.ac: check for mingw when enabling nasm
2507 * main/playsave.c: enable loading player files of either byte
2510 2003-02-20 Bradley Bell <btb@icculus.org>
2512 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2514 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2515 #343, not "rest of solution to bug #344"
2517 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2520 * main/kludge.c: partial solution to bug #344
2522 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2524 * compilerdefs.txt: added linux/mips info
2526 * ChangeLog: clean up changelog
2528 2003-02-19 Bradley Bell <btb@icculus.org>
2530 * libmve/mveplay.c: os x needs nanosleep prototype.
2532 2003-02-18 Bradley Bell <btb@icculus.org>
2534 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2536 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2537 to disable/enable audio
2539 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2541 * main/: movie.h, titles.c: make sure movie's palette is set before
2542 writing briefing text. Fixes bug #359
2544 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2547 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2548 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2551 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2554 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2555 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2556 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2559 * include/libmve.h: blah
2561 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2563 * main/render.c: 2nd attempt to fix solaris qsort bug
2565 2003-02-18 Bradley Bell <btb@icculus.org>
2567 * configure.ac, include/pstypes.h: put alignment detection in
2570 2003-02-17 Bradley Bell <btb@icculus.org>
2572 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2573 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2574 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2575 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2576 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2577 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2578 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2579 moved mve stuff to separate subdir
2581 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2582 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2583 mve code. Fixes (at least) bugs #41, #348, and #350.
2585 2003-02-14 Bradley Bell <btb@icculus.org>
2587 * main/Makefile.am: no more Makefile.mveplay. again
2589 * main/mveplay.c: typo
2591 2003-02-13 Bradley Bell <btb@icculus.org>
2593 * utilities/mvlextract.c: uint -> unsigned int
2595 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2596 standalone mveplayer, win32 support
2598 * main/movie.c: random bugfixes, win32 support
2600 * arch/sdl/Makefile.am: formatting
2602 * configure.ac: disable networking on mac/win for now
2604 * main/newmenu.c: comments
2606 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2608 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2609 redundant swap functions.
2611 2003-02-13 Bradley Bell <btb@icculus.org>
2613 * ChangeLog: update changelog
2615 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2617 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2618 polymodel alignment issues.
2620 2003-02-13 Bradley Bell <btb@icculus.org>
2622 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2623 fix various little bugs
2625 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2626 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2628 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2631 * README.utils: new file
2633 * main/: mve_main.c, mveplay.c: more movie fixes
2635 * README: updated README
2637 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2639 2003-02-12 Bradley Bell <btb@icculus.org>
2641 * utilities/mvlextract.c: bigendian mvl support
2643 * main/mveplay.c: formatting, stuff
2645 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2646 truecolor mve support, standalone mveplayer
2648 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2649 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2650 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2651 standalone mveplayer
2653 2003-01-22 Bradley Bell <btb@icculus.org>
2655 * include/: interp.h, interp.h: restore prototype for
2656 swap_polygon_model_data
2658 2003-01-21 Bradley Bell <btb@icculus.org>
2660 * main/piggy.c: use memcpy to avoid alignment problem
2662 * compilerdefs.txt: updated some defs, added sunos/sparc
2664 2003-01-15 Bradley Bell <btb@icculus.org>
2666 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2668 * main/gamemine.c: attempting to support d1 shareware
2670 * compilerdefs.txt: update defs
2672 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2674 * main/mveplay.c: fix several bugs, comments, formatting.
2676 2003-01-15 Bradley Bell <btb@icculus.org>
2678 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2679 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2680 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2681 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2684 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2685 formatting, comments
2687 2003-01-11 Bradley Bell <btb@icculus.org>
2689 * main/: mission.c, mission.h: attempt to support d1 for mac
2692 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2694 * main/object.h: foo
2696 2003-01-09 Bradley Bell <btb@icculus.org>
2698 * main/movie.c: use ifdef around gr_toggle_fullscreen
2700 2003-01-07 Bradley Bell <btb@icculus.org>
2702 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2703 main/mission.h: don't need .msn file for descent.hog anymore
2707 2003-01-06 Bradley Bell <btb@icculus.org>
2709 * main/mission.h, main/mission.c: comments
2711 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2714 2003-01-03 Bradley Bell <btb@icculus.org>
2716 * utilities/: txb2txt.c, txt2txb.c: remove old files
2718 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2720 * main/polyobj.c: attempt to make read_model_file
2723 * main/menu.c: move vertigo text
2725 2003-01-02 Bradley Bell <btb@icculus.org>
2727 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2728 main/polyobj.h: cleanup alignment changes
2730 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2731 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2732 main/object.h: fix alignment issues on sparc
2734 * cvshowto.txt: update cvs info
2738 * 2d/rle.c: make rle_swap handle RLE_BIG
2740 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2742 * main/render.c: workaround solaris qsort bug
2744 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2746 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2747 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2749 * arch/linux/Makefile.am: enabled linux joystick, kali
2751 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2752 arch/sdl/event.c: enabled linux joystick
2754 2002-12-31 Bradley Bell <btb@icculus.org>
2756 * main/gamemine.c: simplified warning msg
2758 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2760 * main/render.h: fix compiler warning
2762 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2764 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2766 2002-12-24 Bradley Bell <btb@icculus.org>
2768 * main/mission.c: fixes an infinite loop which was caused by d2x
2769 thinking d2demo was a descent 1 mission
2771 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2773 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2775 2002-12-24 Bradley Bell <btb@icculus.org>
2777 * main/render.c: comments
2779 2002-10-30 Bradley Bell <btb@icculus.org>
2781 * main/inferno.c: add help for -hogdir option
2783 * main/inferno.c: added -hogdir option
2785 2002-10-28 Bradley Bell <btb@icculus.org>
2787 * main/: inferno.c, menu.c: enabled Vertigo displays
2789 * include/3d.h: typo
2791 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2793 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2794 main/netmisc.c, main/network.c: simplify and eliminate redundant
2797 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2799 * maths/fixc.c: fix infinite loop in quad_sqrt.
2801 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2802 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2804 2002-10-12 Bradley Bell <btb@icculus.org>
2806 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2808 2002-10-11 Bradley Bell <btb@icculus.org>
2810 * main/hud.c: make hud_message work correctly
2812 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2815 * main/network.c: formatting, small fixes
2817 2002-10-10 Bradley Bell <btb@icculus.org>
2819 * main/netmisc.h: no swap_object for little-endian
2821 * main/: netmisc.h, network.c: use macros to simplify network
2824 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2827 * main/inferno.c: enable loading screen for mac shareware with
2830 * main/netmisc.c: whitespace
2832 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2835 * main/hud.c: whitespace
2837 * configure.ac: remove shareware build, add macdata build
2839 * main/songs.c: whitespace
2841 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2842 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2845 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2848 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2850 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2851 comments, formatting, etc.
2853 * iff/iff.c: fix bigendian iff loading.
2855 2002-10-03 Bradley Bell <btb@icculus.org>
2857 * utilities/txb2tex.c: typo
2859 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2860 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2863 * arch/sdl/mouse.c: whitespace
2865 2002-09-19 Bradley Bell <btb@icculus.org>
2867 * main/kconfig.c: fix a oops, add old logs
2869 * main/kconfig.c: support for >3 mouse buttons
2871 2002-09-18 Bradley Bell <btb@icculus.org>
2873 * include/gr.h: fix palette swap define
2875 2002-09-14 Bradley Bell <btb@icculus.org>
2877 * main/titles.c: load hires briefing screen if lores doesn't exist
2878 (i.e. vertigo) and MenuHires=0
2880 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2882 * main/: multi.h, network.h: pack some structures for ipx
2885 2002-09-14 Bradley Bell <btb@icculus.org>
2887 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2888 and load_endlevel_data() to expect newline-terminated strings, fix
2889 load_game_data to read null-terminated string for
2892 2002-09-07 Bradley Bell <btb@icculus.org>
2894 * main/newmenu.c: added error message
2896 * main/menu.h: enable -nohires with mac shareware
2898 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2900 * 2d/font.c: enable 0/255 palette swap for fonts
2902 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2905 * 2d/2dsline.c: fix ogl blooper
2907 2002-09-05 Bradley Bell <btb@icculus.org>
2909 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2912 * include/strutil.h: need string.h for strcasecmp
2914 * include/rle.h: okay, maybe it needs to be this way
2916 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2918 * 2d/scalec.c: more stuff from d2src
2920 * 2d/rle.c: more stuff from d2src, formatting
2922 * 2d/font.c: useless cruft
2924 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2926 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2929 2002-09-04 Bradley Bell <btb@icculus.org>
2931 * include/grdef.h: fix compiler warnings
2933 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2935 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2938 * main/game.c: we want the mac ibitblt for everything but dos and
2941 * main/texmerge.c: these routines are in tmerge.c
2943 * main/credits.c: enable credits for mac and oem data
2945 * main/bm.c: use either exit.ham or exit.pofs
2947 * include/ibitblt.h: enable some more code from d2src
2949 * include/gr.h: enable mac ubitblt_double
2951 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2953 * include/grdef.h: moved some inline asm from linear.h
2955 * 2d/ibitblt.c: brought in line with original d2 version
2957 * 2d/bitblt.c: reverted to original d2 version of this file, then
2958 added d1x enhancements
2960 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2962 * 2d/linear.h: moved these back to their original locations
2965 * main/mveplay.c: close some memory holes, speed up palette loading
2967 * main/movie.c: added fullscreen toggle while playing movies
2969 * main/inferno.c: comment out -superhires help text (always on)
2971 * include/timer.h: added approx_fsec_to_usec macro
2973 * arch/sdl/joy.c: fix compiler warning
2975 2002-09-01 Bradley Bell <btb@icculus.org>
2977 * main/network.c: oops
2979 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2981 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2982 timer_get_fixed_seconds
2986 2002-08-31 Bradley Bell <btb@icculus.org>
2988 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2991 * main/multi.h: network endian stuff
2993 * 2d/font.c, include/gr.h: fast file i/o for font headers
2995 * arch/win32/arch_ip.cpp: unused file
2997 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2998 bigendian networking fixes
3000 * main/menu.c: make net menu more accurate, also make superhires
3003 * include/pstypes.h: better to have __pack__ all the time, I think.
3004 needed for networking, e.g.
3006 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3009 * arch/win32/Makefile.am: unused file
3013 2002-08-30 Bradley Bell <btb@icculus.org>
3015 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3017 * main/: newmenu.h, titles.c: formatting
3019 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3020 main/multi.h: networking works, finally
3022 * TODO: added TODO file
3024 * arch/linux/arch_ip.cpp: unused fine
3026 * README: network sorta working
3028 * main/: Makefile.am, multi.c, network.c, network.h: more
3031 * main/menu.c: load builtin mission correctly
3033 * main/inferno.c: documentation
3035 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3038 * main/Makefile.mveplay: don't need no more
3040 2002-08-29 Bradley Bell <btb@icculus.org>
3042 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3043 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3044 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3047 * include/ipx_drv.h: more network fixing
3049 * arch/linux/include/ipx_drv.h: more network fixing
3051 * include/ipx.h: formatting
3053 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3055 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3056 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3057 main/inferno.c: fixed networking fuck-up?
3059 * Makefile.am: moved mingw info to README
3061 * README, mingw32.txt: moved mingw info to README
3063 2002-08-27 Bradley Bell <btb@icculus.org>
3065 * utilities/mvlextract.c: allow specifying file to extract
3067 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3070 * utilities/hogextract.c: allow specifying file to extract
3072 * main/mission.c: Have to get mission_num _after_ promoting...
3074 * main/: gameseq.c, titles.c: beginning d1 briefing support
3076 * descent.msn: beginning d1 briefing support
3078 * main/: titles.c, titles.h: d1-style mission briefings
3080 * main/piggy.h: whitespace
3082 * main/movie.c: beginning robot movie support, fall back on lo/hi
3083 res if hi/lo not available
3085 * main/mission.c: added Builtin_mission_num for builtin mission,
3086 D1Hogdir, d1-style mission briefings
3088 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3091 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3092 (for d1 missions that need d1 data)
3094 * 2d/ibitblt.c: whitespace
3096 2002-08-26 Bradley Bell <btb@icculus.org>
3098 * utilities/mvlcreate.c: oops
3100 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3103 * utilities/hogextract.c: added [v]iew option
3105 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3107 * main/titles.c: fix writable string, disable DumbAdjust thing
3109 * main/polyobj.h: whitespace
3111 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3114 * main/movie.c: read movies from AltHogDir, other fixes
3116 * main/: mission.c, mission.h: fix bug w/mission filename
3118 * main/gameseq.c: comments
3120 * main/digi.h: whitespace n stuff
3122 * include/mve_audio.h: added audio flag macros
3124 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3129 2002-08-23 Bradley Bell <btb@icculus.org>
3131 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3134 * Makefile.am: remove d2demo.mn2
3136 * cfile/cfile.c, include/cfile.h: add cfile_size function
3138 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3139 eliminate need for .mn2 files for oem and demo
3141 2002-08-22 Bradley Bell <btb@icculus.org>
3143 * main/bm.c: fix for vertigo
3145 * main/menu.h: make OEM menu pcx available
3147 * 2d/rle.c: merge with original d2 file
3149 * Makefile.am, configure.ac: let mission files get installed by
3152 2002-08-17 Bradley Bell <btb@icculus.org>
3154 * configure.ac: make FAST_FILE_IO the default on little-endian
3157 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3159 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3162 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3164 * main/: game.c, menu.c, mission.c: promote builtin missions.
3166 2002-08-15 Bradley Bell <btb@icculus.org>
3168 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3169 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3171 * utilities/.cvsignore: added cvsignore
3173 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3176 * main/piggy.c: mac data file loading
3178 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3179 transparency and swap 0/255 correctly for mac data files
3181 2002-08-13 Bradley Bell <btb@icculus.org>
3183 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3184 to utilities to avoid conflict with c++ std lib <utility>
3186 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3187 txt2txb.c: moved utility to utilities to avoid conflict with c++
3190 * Makefile.am, configure.ac: add utilities
3192 2002-08-09 Bradley Bell <btb@icculus.org>
3194 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3197 2002-08-08 Bradley Bell <btb@icculus.org>
3199 * main/inferno.c: comments
3201 * main/: newmenu.c, songs.c: mac demo datafile support
3203 * installation.txt: update
3205 * main/gamesave.c: use lowercase for consistency
3207 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3208 models for other than d2demo
3210 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3212 * main/gamemine.c: formatting, better d1 texture conversion
3214 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3215 main/mission.h: recognize .msn mission files.
3217 2002-08-07 Bradley Bell <btb@icculus.org>
3219 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3220 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3221 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3222 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3223 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3224 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3227 2002-08-06 Bradley Bell <btb@icculus.org>
3229 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3231 * main/Makefile.am: formatting
3233 * 2d/font.c: make gr_remap_font just reload the whole thing
3235 * configure.ac: formatting
3237 * Makefile.am: added d2demo.mn2
3239 * d2demo.mn2: mission file for shareware
3241 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3242 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3244 * main/sounds.h: shareware stuff, whitespace
3246 * main/: polyobj.c, polyobj.h: more fast i/o macros
3248 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3251 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3252 endlevel stuff to non-shareware, allow movies/endlevel for
3255 * main/cntrlcen.c: typo
3257 * main/bm.h: use global Piggy_hamfile_version
3259 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3260 macros, use global Piggy_hamfile_version
3262 * main/Makefile.am: terrain and movie stuff always used now
3264 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3267 * main/: gamemine.c, gamesave.c: load DMB levels
3269 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3270 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3272 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3274 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3276 2002-08-04 Bradley Bell <btb@icculus.org>
3278 * main/inferno.c: shareware stuff, formatting
3280 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3282 * arch/sdl/gr.c: don't need to set mode in gr_init
3284 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3286 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3289 * Makefile.am, descent.mn2: added mission file for descent 1
3291 2002-08-02 Bradley Bell <btb@icculus.org>
3293 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3294 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3295 main/piggy.h, misc/error.c: junk
3297 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3298 render.h, scores.c, scores.h, terrain.c: shareware stuff
3300 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3301 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3302 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3303 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3304 main/weapon.c, main/weapon.h: fast i/o macros
3306 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3308 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3309 main/gamemine.h, main/gamesave.c: load d1 levels
3311 2002-07-30 Bradley Bell <btb@icculus.org>
3313 * configure.ac: oops
3315 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3318 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3319 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3320 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3321 main/piggy.c, main/titles.c: support shareware datafiles!
3323 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3324 piggy.c: SHAREWARE fixes
3326 2002-07-29 Bradley Bell <btb@icculus.org>
3328 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3329 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3330 misc/fileutil.c: Portability - OS X support
3332 2002-07-27 Bradley Bell <btb@icculus.org>
3334 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3335 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3336 segment.h: portability
3338 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3339 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3340 main/wall.h: portabilization
3342 * 2d/font.c, include/gr.h: portability
3344 2002-07-26 Bradley Bell <btb@icculus.org>
3346 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3348 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3350 * main/player.c: foo
3352 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3354 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3355 misc/fileutil.h: portable file i/o utils
3357 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3358 writable string anymore... / formatting
3360 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3361 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3362 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3363 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3364 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3365 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3366 portable-izing file loading routines
3368 2002-07-24 Bradley Bell <btb@icculus.org>
3370 * main/mveplay.c: correctly play files with 16bit uncompressed
3371 audio, mem checking, etc
3373 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3376 2002-07-23 Bradley Bell <btb@icculus.org>
3378 * misc/Makefile.am: unused file
3380 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3381 main/sounds.h: remove experimental nmovie stuff
3383 * main/movie.c: add some debugging output
3385 2002-07-22 Bradley Bell <btb@icculus.org>
3387 * main/: console.c, state.c: simplified header
3389 * main/movie.c: enable mveplay audio
3391 * main/old/movie.c: moved to main/
3393 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3394 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3395 main/mvelib.c, main/mveplay.c: initial movie support
3397 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3398 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3399 include/ogl_init.h, include/pstypes.h, main/console.c,
3400 main/state.c, mem/mem.c: OS X stuff
3402 * configure.ac: OS X and movie stuff
3404 2002-07-19 Bradley Bell <btb@icculus.org>
3406 * compilerdefs.txt: OSX defs
3408 2002-07-18 Bradley Bell <btb@icculus.org>
3410 * main/inferno.c: use simpler rcs tags
3412 * autogen.sh: keep Changelog in cvs (and use --accum)
3414 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3415 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3416 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3417 main/songs.c: changed cdrom->rbaudio
3419 * include/rbaudio.h: moved to /include
3421 2002-07-17 Bradley Bell <btb@icculus.org>
3423 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3424 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3425 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3426 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3427 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3428 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3429 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3430 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3431 3d/setup.c: use simpler rcs tags
3436 2002-07-17 Bradley Bell <btb@icculus.org>
3438 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3440 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3442 * debian/rules: don't need readme's
3444 * debian/rules: move d1x license to COPYING, license clarifications
3446 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3447 license to COPYING, license clarifications
3449 * debian/rules: fix debian docs
3451 * debian/rules: fix debian manpages
3453 * debian/d2x-sdl.menu: fix debian menu
3455 * debian/rules: link to undocumented man page for debs
3457 * Makefile.am, configure.ac, debian/control, debian/copyright,
3458 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3459 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3460 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3463 2002-07-16 Bradley Bell <btb@icculus.org>
3465 * debian/: rules, changelog.in: deb stuff
3467 * configure.ac: cleaner nasm detection
3469 * debian/: changelog.in, control, rules: deb stuff
3471 * README, installation.txt: typos, stuff
3473 * configure.ac: better #defines
3475 * configure.ac: whitespace
3477 * configure.ac: better documentation
3479 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3480 SDL_JOYSTICK not needed
3482 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3484 * configure.ac: need higher SDL for joystick
3486 * debian/: control, rules: deb stuff
3488 * arch/sdl/joy.c: old junk
3490 * Makefile.am, configure.ac: automake updates
3492 * main/: inferno.c, text.c: don't use althogdir on non-unix
3494 * configure.ac: more autoconf updates
3496 * misc/strutil.c: better strrev
3498 * main/inferno.c: need limits.h on mingw also
3500 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3503 2002-04-19 Bradley Bell <btb@icculus.org>
3505 * main/network.c: let hoard.ham be a cfile
3507 * main/text.c: better error message when hog not found
3511 2002-03-23 Bradley Bell <btb@icculus.org>
3513 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3514 arch/sdl/Makefile.am: Use SDL joystick automatically
3516 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3518 2002-03-05 Bradley Bell <btb@icculus.org>
3520 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3523 2002-02-23 Bradley Bell <btb@icculus.org>
3525 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3527 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3528 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3529 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3530 main/editor/Makefile.am: moved includes to include
3532 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3534 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3535 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3536 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3539 * main/game.c: disabled cockpit for OGL, formatting
3541 * 2d/ibitblt.c: formatting
3543 2002-02-16 Bradley Bell <btb@icculus.org>
3545 * include/oldsdl.h: check for older macros
3547 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3548 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3549 allow older sdl versions
3551 2002-02-15 Bradley Bell <btb@icculus.org>
3553 * main/: automap.c, automap.h, inferno.c: automap resolution now
3556 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3558 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3559 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3560 win32/include/key_arch.h: never mind - that would be pointless
3562 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3563 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3564 win32/include/key_arch.h: copied files from d1x
3566 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3567 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3569 * main/multipow.c: need conf.h
3571 * arch/win32/Makefile.am: new file
3573 * include/pstypes.h: added u_int16_t (needed in base_ip)
3575 * arch/win32/arch_ip.cpp: copied from d1x
3577 2002-02-14 Bradley Bell <btb@icculus.org>
3579 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3581 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3582 main/netlist.c: Added hotkeys to toggle fullscreen mode
3584 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3585 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3587 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3588 reorder.h: Lotsa networking stuff from d1x
3590 2002-02-13 Bradley Bell <btb@icculus.org>
3592 * include/gr.h, main/game.c: Fullscreen toggle stuff
3594 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3597 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3598 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3601 2002-02-11 Bradley Bell <btb@icculus.org>
3603 * main/bm.c: use portable loader if bigendian
3605 * include/pstypes.h: don't define bool for c++
3607 * include/cfile.h: extern AltHogDir stuff
3609 * include/byteswap.h: use WORDS_BIGENDIAN
3611 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3613 * main/vers_id.h: added D2X_IVER
3615 * misc/args.c: don't use d1x.ini
3617 * Makefile.am: rpm stuff
3619 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3622 2002-02-09 Bradley Bell <btb@icculus.org>
3624 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3626 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3628 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3631 2002-02-06 Bradley Bell <btb@icculus.org>
3633 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3634 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3635 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3637 * debian/: changelog.in, control, copyright, d2x-gl.files,
3638 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3642 2002-02-02 Bradley Bell <btb@icculus.org>
3644 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3646 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3647 Enabled RELEASE option
3649 2002-01-31 Bradley Bell <btb@icculus.org>
3651 * Makefile.am, configure.ac: specify prerequisite versions of
3652 autoconf and automake
3654 2002-01-29 Bradley Bell <btb@icculus.org>
3656 * main/mission.c: RCS header added
3658 * main/inferno.c: update copyright date
3660 * main/mission.c: allow missions to be in AltHogDir
3662 * configure.ac: Display results of configure
3664 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3667 2002-01-28 Bradley Bell <btb@icculus.org>
3669 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3670 Data files now go in DATADIR/games/d2x, user files now go in
3673 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3675 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3676 files now go in ~/.d2x
3678 2002-01-24 Bradley Bell <btb@icculus.org>
3680 * configure.ac: fix nasm not found error message
3682 2002-01-18 Bradley Bell <btb@icculus.org>
3684 * configure.in: getting rid of old configure.in
3686 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3687 main/movie.c: Movie playing kludgey stuff
3689 * misc/args.c: formatting
3691 * main/inferno.c: allow -h for help
3693 * include/error.h: don't die on int3, unless -debug given
3695 * mingw32.txt: more stuff
3697 2001-12-29 Bradley Bell <btb@icculus.org>
3699 * Makefile.am: Got rid of thinking.txt
3701 * main/inferno.c: document -nomovies option
3703 2001-12-28 Bradley Bell <btb@icculus.org>
3705 * main/titles.c: formatting, put some code into place for rendering
3706 of robots during briefings
3708 2001-12-27 Bradley Bell <btb@icculus.org>
3712 2001-12-23 Craig Hadady <chadady@iglou.com>
3714 * 2d/rle.c: fixed bug in dummy array.
3716 2001-12-03 Bradley Bell <btb@icculus.org>
3718 * arch/sdl/init.c: fix formatting
3720 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3721 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3722 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3723 and sdl joystick stuff
3725 2001-11-30 Bradley Bell <btb@icculus.org>
3727 * thinking.txt: not needed
3729 2001-11-27 Bradley Bell <btb@icculus.org>
3731 * cygconf, mingw32.txt: use sdl from source on cygwin
3733 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3734 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3735 SDL_CFLAGS to CFLAGS
3737 2001-11-27 Bradley Bell <btb@icculus.org>
3741 2001-11-14 Bradley Bell <btb@icculus.org>
3743 * texmap/scanline.c: use optimization flags as texmap default
3745 * NEWS: mouse wheel, etc
3747 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3748 wheel to emulate 3rd axis
3750 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3752 * include/error.h: kludge to ungrab mouse when we hit an int3
3754 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3755 __ENV_MSDOS__ to __MSDOS__
3757 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3760 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3763 * arch/sdl/digi.c: implemented digi_set_volume
3765 * include/grdef.h, main/config.c, misc/d_io.c: change
3766 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3768 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3769 main/piggy.c: use MAKE_SIG
3771 * installation.txt: update
3773 * configure.ac: new file
3775 * arch/sdl/joydefs.c: #include pstypes.h
3777 * arch/sdl/init.c: SDL joystick stuff
3779 * acconfig.h: adjust MINGW defines
3781 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3782 controls menu now works
3784 2001-11-13 Bradley Bell <btb@icculus.org>
3786 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3789 * Makefile.am: New file
3791 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3794 * compilerdefs.txt: New file
3796 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3798 2001-11-12 Bradley Bell <btb@icculus.org>
3800 * main/playsave.c: load player files regardless of byte order of
3803 2001-11-11 Bradley Bell <btb@icculus.org>
3805 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3808 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3810 * NEWS: GL savegame thumbnails
3812 * acconfig.h, configure.in: make option for NMOVIES, default to off
3814 2001-11-09 Bradley Bell <btb@icculus.org>
3816 * main/state.c: Enabled savegame thumbnails under OpenGL
3818 * unused/pa_null/pa_enabl.h: remove duplicate header
3820 * misc/args.c: use d2x.ini for option file
3822 * mem/mem.c: Move mem_realloc inside the ifdef
3824 * main/menu.c: fix 640x400 menu text
3826 * main/inferno.c: added documentation
3828 * main/endlevel.c: fix warnings
3830 * arch/ogl/gr.c: Get rid of gl spew
3832 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3834 * acconfig.h: Define __SDL__ for mingw
3836 2001-11-08 Bradley Bell <btb@icculus.org>
3838 * 2d/font.c: free OGL font data when rereading
3840 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3841 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3842 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3843 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3844 main/weapon.h: Enabled shareware build, endlevel flythrough
3847 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3848 of use for shareware build
3850 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3853 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3855 2001-11-05 Bradley Bell <btb@icculus.org>
3857 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3860 * include/3d.h: Add comment
3862 2001-11-04 Bradley Bell <btb@icculus.org>
3864 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3867 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3870 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3872 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3873 main/hudmsg.h: Enable d1x-style hud_message
3875 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3877 * 2d/font.c: re-init ogl fonts after remapping colors.
3879 2001-11-02 Bradley Bell <btb@icculus.org>
3881 * misc/Makefile.am: remove byteswap.h (duplicate header)
3883 * 2d/font.c: fixed gr_remap_font, minor stuff
3885 * configure.in: take out -O2 if doing debug build
3887 * main/bm.c: formatting
3889 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3891 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3892 macros, get rid of functions
3894 2001-11-01 Bradley Bell <btb@icculus.org>
3896 * misc/byteswap.h: removed duplicate header
3898 2001-10-31 Bradley Bell <btb@icculus.org>
3900 * NEWS, main/automap.c: automap works in opengl
3902 * NEWS, configure.in: Added news
3904 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3906 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3908 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3909 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3910 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3912 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3914 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3916 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3917 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3919 2001-10-27 Bradley Bell <btb@icculus.org>
3921 * main/inferno.c: added some documentation
3923 2001-10-25 Bradley Bell <btb@icculus.org>
3925 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3928 * Makefile.am, configure.in, arch/Makefile.am,
3929 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3930 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3931 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3932 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3933 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3934 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3935 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3936 it's ugly, but It'll be easier to sync with d1x.
3938 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3939 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3940 main/editor/Makefile.am: attempt at support for editor, makefile
3943 * misc/d_delay.c: formatting fix
3945 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3946 tmappent.S, tmapppro.S: adding support for runtime selection of
3949 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3950 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3951 including multi.h and network.h, fix backslashes, fix compiler
3954 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3955 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3956 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3957 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3958 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3959 including multi.h and network.h, fix backslashes
3961 * include/pstypes.h: added typedef for u_int64_t on mingw
3963 * include/3d.h: added prototype for g3_uninit_polygon_model
3965 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3967 2001-10-24 Bradley Bell <btb@icculus.org>
3969 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3970 arch subdirs, as in d1x.
3972 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3973 earlier style until i understand automake 1.5 better. remove input
3976 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3977 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3978 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3979 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3980 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3981 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3982 Moved input stuff to arch subdirs, as in d1x.
3984 * NEWS, configure.in: blah blah
3986 2001-10-23 Bradley Bell <btb@icculus.org>
3988 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3990 * texmap/tmapppro.S: no need for #include <conf.h> here
3992 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3995 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3996 file. RCS header added
3998 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3999 #ifdef'ing out the whole file. RCS header added
4001 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4002 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4003 fixes. Now works with automake 1.5 and autoconf 2.52.
4004 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4005 mingw (-grabmouse now works on win32).
4007 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4008 These don't belong in cvs
4012 2001-10-20 Bradley Bell <btb@icculus.org>
4014 * 2d/font.c: Don't free unused variables...
4016 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4019 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4020 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4021 main/Makefile.am: make dist more sensible
4023 * Makefile.am: Kludge for linking on mingw
4025 2001-10-19 Bradley Bell <btb@icculus.org>
4027 * Makefile.am, configure.in, arch/win32/Makefile.am,
4028 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4030 * include/ipx_drv.h: Check for __MINGW32__
4032 * include/i86.h: Imported from d1x
4034 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4036 * arch/dos/modex.asm: Fixed %include
4038 * main/console.c: RCS headers added
4040 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4043 * Makefile.am, main/Makefile.am: Moved final link to top-level
4044 directory instead of main/
4046 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4047 __ENV_LINUX__ to __linux__
4049 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4050 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4051 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4052 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4053 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4054 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4055 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4056 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4057 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4058 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4061 * configure.in: add --enable-xploader, support arch/linux subdir,
4064 * main/inferno.c: conditionalize conf.h
4066 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4068 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4069 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4070 misc/fileutil.h: Partial application of linux/alpha patch.
4072 2001-10-19 Bradley Bell <btb@icculus.org>
4074 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4075 networking in line with d1x, moved some arch/linux_* stuff to
4078 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4079 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4080 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4081 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4084 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4085 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4086 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4087 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4088 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4089 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4090 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4091 linux/include/ukali.h: Brought linux networking in line with d1x,
4092 moved some arch/linux_* stuff to arch/linux/*
4094 * include/ipx_drv.h: Imported from d1x
4096 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4098 * main/ipx_drv.c: Imported from d1x
4100 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4101 main/network.h, main/Makefile.am: Trying to get network working on
4104 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4105 main/Makefile.am: build fixes
4107 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4108 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4109 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4110 starting to get net working.
4112 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4113 conditionalized min,max macros
4115 2001-10-18 Bradley Bell <btb@icculus.org>
4117 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4118 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4119 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4120 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4123 * 2d/2dsline.c: RCS headers added/changed
4125 * configure.in: fix NASMFLAGS bug
4127 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4130 2001-10-17 Bradley Bell <btb@icculus.org>
4132 * NEWS: Fixed the invulnerable robots bug!
4134 * main/collide.c: Fixed the invulnerable robots bug!
4136 2001-10-14 Bradley Bell <btb@icculus.org>
4138 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4141 2001-10-13 Bradley Bell <btb@icculus.org>
4143 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4144 arch/Makefile.am, arch/dos/Makefile.am,
4145 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4146 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4147 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4148 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4149 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4150 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4151 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4152 arch/win32/include/Makefile.am, iff/Makefile.am,
4153 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4154 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4155 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4156 unused/bios/Makefile.am, unused/lib/Makefile.am,
4157 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4158 unused/ui/Makefile.am, unused/vga/Makefile.am,
4159 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4160 automake stuff from "inert" subdirs. And there was much rejoicing.
4162 * Makefile.am, NEWS, configure.in: Stuff
4164 * ChangeLog: removing auto-generated file
4166 * cygconf: Added instructions for mingw32 build
4168 * Makefile.am: renamed INSTALL to installation.txt
4170 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4172 * mingw32.txt: Added instructions for mingw32 build
4174 * configure.in: Enable assembly under mingw32
4176 2001-10-12 Bradley Bell <btb@icculus.org>
4178 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4180 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4181 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4182 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4183 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4184 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4185 to __DJGPP__, since it's built-in.
4187 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4189 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4190 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4194 2001-10-12 Bradley Bell <btb@icculus.org>
4196 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4198 * Makefile.am: make sure cygconf gets archived
4200 * configure.in: Increment version number in preparation for release
4202 * configure.in: Fix detection of opengl
4204 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4205 cygconf, arch/Makefile.am, arch/include/joy.h,
4206 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4207 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4208 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4209 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4210 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4211 Vastly improved compilability.
4213 2001-10-11 Bradley Bell <btb@icculus.org>
4215 * Makefile.am: Added macros/sdl.m4
4217 * autogen.sh: Added macros/sdl.m4
4219 2001-10-09 Bradley Bell <btb@icculus.org>
4221 * main/vers_id.h: Added DESCENT_VERSION constant
4223 * main/inferno.c: Added command-line help.
4225 * include/ogl_init.h: opengl improvments (following d1x changes)
4227 2001-10-07 Bradley Bell <btb@icculus.org>
4229 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4230 arch/ogl/Makefile.am: Remove duplicate headers.
4232 2001-08-02 Thimo Neubauer <thimo@debian.org>
4234 * mem/mem.c: totally crippled the memory manager because it does
4235 not make sense for non-DOS-systems and it would have been too
4236 complicated to get it 64bit clean
4238 2001-06-19 Bradley Bell <btb@icculus.org>
4240 * cvshowto.txt: updated anonymous password
4242 2001-02-08 Bradley Bell <btb@icculus.org>
4244 * COPYING, license.txt: Added d1x license
4246 2001-02-01 Bradley Bell <btb@icculus.org>
4248 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4250 2001-01-31 Bradley Bell <btb@icculus.org>
4252 * configure.in, arch/include/mouse.h, include/pstypes.h,
4253 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4255 * main/polyobj.c: fix typo
4257 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4258 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4259 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4260 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4261 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4262 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4263 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4264 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4265 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4266 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4267 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4268 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4269 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4270 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4271 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4272 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4273 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4274 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4275 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4276 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4277 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4278 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4279 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4280 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4281 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4282 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4285 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4286 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4287 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4288 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4291 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4294 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4295 cross-compiling, and cygwin fixes
4297 2001-01-30 Bradley Bell <btb@icculus.org>
4299 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4300 include/pstypes.h, include/strutil.h, main/Makefile.am,
4301 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4302 needs --without-assembler and --without-network to compile
4304 2001-01-29 Bradley Bell <btb@icculus.org>
4306 * configure.in, main/Makefile.am: Fixes to build system
4308 * main/kconfig.c: fix for non-linux joysticks
4310 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4311 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4312 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4313 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4314 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4315 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4316 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4317 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4318 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4319 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4321 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4322 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4323 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4324 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4325 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4326 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4329 * arch/dos/include/joy.h, arch/dos/include/key.h,
4330 arch/dos/include/mouse.h: Unified input headers.
4332 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4334 2001-01-28 Bradley Bell <btb@icculus.org>
4336 * conf.h.in, configure.in, arch/Makefile.am,
4337 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4338 arch/include/key.h, main/Makefile.am: More header unification...
4340 * main/newdemo.c: Added <ctype.h>
4342 * arch/include/event.h, arch/include/joy.h: unified input headers.
4344 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4345 OpenGL now uses SDL-GL instead of gii
4347 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4349 2001-01-25 Bradley Bell <btb@icculus.org>
4351 * autogen.sh: use "set -e" so execution stops if something goes
4354 2001-01-24 Bradley Bell <btb@icculus.org>
4358 * Makefile.am: Add ChangeLog to dist
4362 2001-01-24 Bradley Bell <btb@icculus.org>
4364 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4366 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4367 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4370 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4371 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4372 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4373 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4374 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4375 arch/Makefile.am, arch/dos/Makefile.am,
4376 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4377 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4378 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4379 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4380 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4381 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4382 unused/Makefile.am, unused/bios/Makefile.am,
4383 unused/lib/Makefile.am, unused/novga/Makefile.am,
4384 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4385 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4386 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4387 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4388 make dist, VPATH builds, ...
4390 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4391 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4392 arch/dos/Makefile.in, arch/linux/Makefile.in,
4393 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4394 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4395 misc/Makefile.in, texmap/Makefile.in: cruft removal
4397 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4400 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4402 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4404 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4407 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4408 added -grabmouse option
4410 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4411 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4412 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4413 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4414 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4415 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4416 main/songs.c, misc/args.c: changed args_find to FindArg
4418 2001-01-22 Bradley Bell <btb@icculus.org>
4420 * configure, main/Makefile.am, main/Makefile.in: configuration
4423 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4424 fix compiler warnings w/opengl
4426 * include/console.h: ggi support
4428 * arch/linux_init.c: svgalib support
4430 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4431 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4432 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4433 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4434 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4435 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4438 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4440 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4441 main/render.c: fix warnings and enable NDEBUG *
4442 arch/svgalib_init.c: svgalib support
4444 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4446 * main/kconfig.c: joystick support
4448 2001-01-21 Bradley Bell <btb@icculus.org>
4450 * cvshowto.txt: new file, taken from d1x webpage
4452 * AUTHORS, README: Taking over as maintainer of d2x
4454 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4456 2001-01-20 Bradley Bell <btb@icculus.org>
4458 * configure, configure.in: Turned -Werror back off by default
4460 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4461 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4462 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4463 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4464 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4465 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4466 main/laser.c, main/multi.c, main/network.c, main/network.h,
4467 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4468 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4469 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4470 warnings, for non-OpenGL on linux, anyway...
4472 2001-01-19 Bradley Bell <btb@icculus.org>
4474 * copying: remove duplicate file
4476 * Import of d2x-0.0.9-pre1
4478 * Import of d2x-0.0.8