1 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * 2d/font.c: fix bug #2167: some characters would not display because
4 of signed/unsigned errors
5 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
6 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
9 2005-01-23 Jason Owen <shannara256@yahoo.com>
11 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
12 may crash printf if the list of extensions is huge
14 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
16 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
17 only on last level of built-in mission.
18 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
20 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
21 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
22 buffers (speeding it up), and use cfopen instead of
23 PHYSFS_openRead/PHYSFS_openWrite where appropriate
24 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
25 sure nocfile.h and cfile.h are never both included
27 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
29 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
30 fix bug #1676 (filling up of OLG texture list)
32 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
34 * main/state.c: fix problems with copying/deleting save files
36 * main/automap.c: make automap fonts transparent.
38 2005-01-07 Bradley Bell <btb@icculus.org>
40 * main/menu.c: In Load Level, if there is no current mission,
43 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
45 * main/gameseq.c: Free polymodel data before reloading ham file.
47 * arch/ogl/gr.c: Implement fading in ogl_urect()
49 * main/gauges.c: Draw ship before shields in HUD.
51 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
53 * main/editor/centers.c: Use both ints with the robot producer
56 2004-12-23 Bradley Bell <btb@icculus.org>
58 * main/editor/centers.c, main/editor/editor.h,
59 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
60 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
61 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
64 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
66 * main/bmread.c: don't duplicate the period in the filename
68 * main/dumpmine.c: Add function prototypes to remove warnings
70 * main/dumpmine.c, ui/window.c: Specify that two functions return
73 * main/editor/autosave.c, main/editor/curves.c,
74 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
75 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
78 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
80 * main/editor/eobject.c, main/editor/kgame.c,
81 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
82 extra two parameters to get_seg_masks.
84 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
85 structs for mine saving functions
87 * main/inferno.c: Use PhysicsFS for making the hoard ham.
89 * main/bmread.c: add missing includes
91 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
93 * main/dumpmine.c: Fix type mismatches
95 2004-12-19 Bradley Bell <btb@icculus.org>
97 * ui/Makefile.am: fix ui Makefile.am
99 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
100 removeext, use it in ds_load instead of splitpath
102 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
104 * include/u_mem.h: prototype for strdup with MPW
106 * main/laser.c: abort weapon fire if unable to create object
108 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
109 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
110 unused/ui/icon.c: replace byte with sbyte
112 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
113 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
114 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
115 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
116 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
117 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
118 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
119 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
120 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
121 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
122 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
123 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
124 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
125 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
126 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
129 * ui/Makefile.am: added Makefile.am for ui
131 * main/editor/Makefile.am, main/editor/autosave.c,
132 main/editor/centers.c, main/editor/centers.h,
133 main/editor/curves.c, main/editor/eglobal.c,
134 main/editor/ehostage.c, main/editor/ehostage.h,
135 main/editor/elight.c, main/editor/eobject.c,
136 main/editor/eobject.h, main/editor/eswitch.c,
137 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
138 main/editor/group.c, main/editor/info.c, main/editor/info.h,
139 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
140 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
141 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
142 main/editor/ksegsel.c, main/editor/ksegsize.c,
143 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
144 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
145 main/editor/medlisp.h, main/editor/medmisc.c,
146 main/editor/medmisc.h, main/editor/medrobot.c,
147 main/editor/medrobot.h, main/editor/medsel.c,
148 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
149 main/editor/objpage.c, main/editor/objpage.h,
150 main/editor/seguvs.c, main/editor/texpage.c,
151 main/editor/texture.c: imported missing editor files from d1x
153 * main/Makefile.am: build dumpmine.c for editor
155 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
156 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
157 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
158 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
159 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
161 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
162 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
163 main/editor/eglobal.c, main/editor/ehostage.c,
164 main/editor/ehostage.h, main/editor/elight.c,
165 main/editor/eobject.c, main/editor/eobject.h,
166 main/editor/eswitch.c, main/editor/eswitch.h,
167 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
168 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
169 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
170 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
171 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
172 main/editor/ksegsel.c, main/editor/ksegsize.c,
173 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
174 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
175 main/editor/meddraw.h, main/editor/medlisp.h,
176 main/editor/medmisc.c, main/editor/medmisc.h,
177 main/editor/medrobot.c, main/editor/medrobot.h,
178 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
179 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
180 main/editor/objpage.h, main/editor/segment.c,
181 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
182 main/editor/texpage.h, main/editor/texture.c: Move old logs to
185 * main/editor/autosave.c main/editor/centers.c
186 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
187 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
188 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
189 main/editor/fixseg.c main/editor/func.c main/editor/group.c
190 main/editor/info.c main/editor/info.h main/editor/kbuild.c
191 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
192 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
193 main/editor/ksegmove.c main/editor/ksegsel.c
194 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
195 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
196 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
197 main/editor/medmisc.h main/editor/medrobot.c
198 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
199 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
200 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
201 main/editor/texpage.h main/editor/texture.c ui/barbox.c
202 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
203 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
204 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
205 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
206 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
207 conf.h in new editor files
209 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
211 * main/state.c: open autosave file for writing, not reading
213 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
214 main/state.c, main/state.h: added fast save
216 * main/gameseq.c, main/inferno.c: force gr_update() so screens
217 always show in OpenGL
219 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
221 * misc/strutil.c: Implement strdup for MPW
223 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
226 * misc/strutil.c: fix MPW compiler errors
228 * main/mission.c, main/mission.h: allocate mission filenames
231 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
233 * 2d/font.c: Initialise the dataptr member correctly.
235 * include/mono.h: Print only mildly interesting messages to
236 stderr.txt. (revert earlier carbon changes)
238 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
240 * include/physfsx.h: getRealPath uses the write directory if it
241 can't get the real directory
243 * D2X.make: remove misc/d_io.c
245 2004-12-03 Bradley Bell <btb@icculus.org>
247 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
248 pathname, ensure correct translation of path separators
250 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
252 * misc/strutil.c: fix stricmp and strnicmp
254 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
257 2004-12-02 Bradley Bell <btb@icculus.org>
259 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
260 I couldn't figure out why the previous code kept segfaulting under
263 * main/kconfig.c: disable call to reset_cockpit() which was
264 causing the "letterbox" bug
266 * main/inferno.c: don't die if title screens not found
268 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
270 * configure.ac: require PhysicsFS header and library
272 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
274 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
276 * D2X.make: fix build on Carbon by adding digiobj.c
278 * main/mission.c: set builtin_hogsize for non-built-in missions
280 * main/mission.c: pass individual mission around instead of whole list
282 * main/mission.c: remove mission list from global memory
284 2004-12-02 Bradley Bell <btb@icculus.org>
286 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
287 path separator gets added to hogdir
289 2004-12-01 Bradley Bell <btb@icculus.org>
291 * README, configure.ac, VisualC/d2x/d2x.dsp,
292 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
293 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
294 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
295 uses dynamic opengl loading
297 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
299 * arch/ogl/gr.c: make write_bmp use PhysicsFS
301 * include/args.h, misc/args.c: new AppendArgs function. This
302 separates the copying of the arguments passed to main() from the
303 reading of the arguments file
305 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
306 the flexible cfgets, Fix compiling issues in MPW.
308 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
309 reading into an int, so it's removed completely. PHYSFSX_getc was
310 removed, because it's only use in misc/strio.c was removed. Put
311 in PHYSFSX_getRealPath, which recognises platform-specific
312 separators and doesn't use snprintf (MPW doesn't have it). MPW
315 * main/inferno.c: Remove use of open_movie_file. Read the
316 arguments file from the base directory, if there is one. Set up
317 D2X's write directory, including replacing any tilde at the start
318 of the path (if there is one) with the string returned by
319 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
320 default is still ~/.d2x. Check if the write directory has to be
321 created. Read the arguments file in this write directory if there
322 is one. If there's still no write directory, set it to the base
323 directory. Won't set it to the current directory if this fails,
324 because of the issue of which character to use for which platform.
326 * main/playsave.c: Use PHYSFS_readSLE32 instead of
327 PHYSFS_readULE32 due to compiling issues in MPW. Use
328 cfile_read_short instead of PHYSFS_readULE16 because of both
329 compiling and endian issues. cfile_read_byte instead of
330 PHYSFSX_readU8. Write a dummy structure instead of seeking when
331 NETWORK isn't defined
333 * D2X.make: Don't compile cfile.c on Mac OS 9.
335 * README: add PhysicsFS to the required 'tools' in README, and
336 instructions for building in MPW.
338 * include/cfile.h: Make cfopen into an inline, where a read buffer
339 is set up. This speeds up loading significantly.
341 2004-12-01 Bradley Bell <btb@icculus.org>
343 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
344 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
347 * main/newmenu.c: fix player file deletion
349 * include/physfsx.h: fix statfs includes for OS X
351 * main/inferno.c, main/network.c: misc physfs conversions
353 * arch/linux/Makefile.am, arch/linux/findfile.c,
354 arch/win32/Makefile.am, arch/win32/findfile.c,
355 include/findfile.h, main/kludge.c, main/mission.c,
356 main/newmenu.c, main/piggy.c: get rid of findfile stuff
358 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
361 * main/state.c: improve savegame load/save
363 * main/movie.c: make -nomovies friendlier
365 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
367 * include/d_io.h, include/physfsx.h, main/inferno.c,
368 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
371 * main/scores.c: use physfs for scores file
373 * main/playsave.c: improve player loading
375 * main/movie.c: improve movie loading
377 * main/mission.c: improve mission loading
379 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
380 main/state.c: use physfs for savegames
382 * README: minor update
384 * main/newdemo.c: use physfs for demos
386 * include/physfsx.h: added PHYSFSX_rename function
388 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
389 physfs/rwops, add libmve callbacks
391 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
392 added physfsrwops stuff
394 * include/cfile.h: added cfile_close wrapper
396 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
399 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
402 * main/config.c: use physfs to read config file
404 * include/physfsx.h: added gets and puts functions
406 * include/cfile.h: correct seek return value
408 * main/config.c, main/playsave.c: use physfs to write
411 * include/physfsx.h: added my physfs extensions
413 * main/inferno.c: physfs initialization stuff
415 * configure.ac: add check for physfs lib
417 * include/cfile.h: made cfile into a wrapper for physfs
419 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
420 disabled althogdir stuff (shouldn't be needed w/physfs)
422 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
423 configure.ac: drop cfile stuff
425 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
427 * D2X.make: Don't use D2XFolder, because the userdir can now be
428 specified in Mac OS 9. Putting it in the source code folder is
429 more convenient. Turn debugging on. Don't compile old files,
430 compile new ones. Add the PhysicsFS library.
432 * iff/iff.c: Get rid of MIN redefinition.
434 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
435 MPW doesn't like switches of long longs
437 2004-11-30 Bradley Bell <btb@icculus.org>
439 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
440 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
441 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
442 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
443 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
444 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
445 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
447 2004-11-28 Bradley Bell <btb@icculus.org>
449 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
451 * arch/sdl/digi.c: use d2src system for persistent sounds
453 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
456 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
457 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
458 ripped object stuff out of digi.c, now using digiobj.c. get rid of
459 a bunch of kludges, sound should be more true to original game now
461 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
464 2004-11-27 Bradley Bell <btb@icculus.org>
466 * main/text.c, main/text.h, main/titles.c: added function to
467 properly decode multi-line strings
469 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
470 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
473 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
475 * main/inferno.c: enable logo screens for shareware/oem
477 2004-11-26 Bradley Bell <btb@icculus.org>
479 * main/mission.c, main/titles.c: fix d1 briefing glitches
481 * main/game.c: free up cpu by not calling timer_delay so many
482 times (fixes Bug 2034)
484 * main/gameseq.c: enable briefing screens for mac shareware
486 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
487 doesn't care if it draws offscreen, I guess)
489 * main/credits.c: reduce flickering in credits w/opengl
491 2004-11-25 Bradley Bell <btb@icculus.org>
493 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
494 garbage on windows for some reason.
496 * 2d/font.c: fixed opengl menu font bug, caused by doing
497 arithmetic on signed chars.
499 2004-11-23 Bradley Bell <btb@icculus.org>
501 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
503 2004-11-22 Bradley Bell <btb@icculus.org>
505 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
506 arch/linux/joystick.c, arch/linux/include/joystick.h,
507 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
508 arch use global variable joy_num_axes
510 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
512 * main/gamemine.c, main/piggy.c: compile again on older C compilers
514 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
516 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
517 Vertigo) missions, load add-on ham file at every load, not only the 1st
519 * main/bm.ch: fix bug where loading a hxm would affect other levels too
521 * main/fireball.c: don't Int3() every time explosions don't look best
523 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
525 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
527 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
529 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
531 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
533 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
535 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
536 shareware version of descent.hog. This is not yet bug-free
538 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
540 * main/network.c: fix crash introduced with previous change
542 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
544 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
545 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
546 make mission structre memory allocated
548 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
550 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
551 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
552 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
553 delete file compbit.h, move functionality to text.c, modify all
554 previous users of compbit.h to use existing function in text.h
556 * main/inferno.c: remove warning created by the fix for the cfgets
559 * main/bmread.c: add comment
561 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
563 * cfile/cfile.c: declare variable on top of block
565 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
566 main/multi.h, main/network.c: move mission list handling functionality
567 to mission.c, remove unnecessary load_mission calls in menu.c
569 * main/game.c: remove unnecessary build_mission_list call
571 * main/mission.c, main/mission.h: correct comments about anarchy-only
573 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
574 remove explicit uses of mission list
576 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
578 * libmve/mveplay.c: make it compile on Cygwin
580 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
582 * main/config.c: fix bug uncovered by having fgets cut off ending \n
584 * main/text.c: fix crash on Mac OS X, probably fix bug 738
586 * include/mono.h: add mprintf support for carbon (Mac OS 9)
588 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
590 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
591 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
592 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
593 information about the current mission, for easier code refactorisation.
595 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
597 * main/gamemine.c, main/piggy.c: fix bug 1675:
598 use better d2 textures if d1 hog is present but not loadable
600 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
602 * cfile/cfile.c: simplify, reduce number of global vars
604 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
606 * main/gameseg.c: fix bugfix of 2004-05-15
608 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
610 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
612 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
613 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
614 cfgets now always copies the terminating character to the dest buffer.
615 This fixes a bug that occured when reading cmd line args from d2x.ini
617 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
619 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
620 move more old change logs into ChangeLog-old
622 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
623 and Martin Schaffner <maschaffner@gmx.ch>
625 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
626 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
627 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
628 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
629 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
630 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
631 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
632 arch/include/joy.h, arch/win32/include/key.h
633 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
634 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
635 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
636 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
637 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
638 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
639 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
640 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
641 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
642 main/config.c, main/config.h, main/controls.c, main/controls.h
643 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
644 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
645 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
646 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
647 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
648 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
649 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
650 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
651 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
652 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
653 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
654 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
655 main/mission.c, main/mission.h, main/modem.h, main/morph.c
656 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
657 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
658 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
659 main/paging.c, main/paging.h, main/physics.c, main/physics.h
660 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
661 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
662 main/powerup.h, main/render.c, main/render.h, main/robot.c
663 main/robot.h, main/scores.c, main/scores.h, main/screens.h
664 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
665 main/songs.c, main/songs.h, main/sounds.h, main/state.c
666 main/state.h, main/switch.c, main/switch.h, main/terrain.c
667 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
668 main/text.h, main/textures.h, main/titles.c, main/titles.h
669 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
670 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
671 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
672 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
673 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
674 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
676 move old per-file change logs into new file ChangeLog-old
678 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
680 * arch/ogl/ogl.c: enable -gl_mipmap switch
682 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
684 * arch/carbon/descent.r: swap min and max size to correct places
686 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
688 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
690 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
692 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
694 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
696 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
697 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
699 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
700 link) on MPW on Mac OS 9 (carbon)
702 * include/mono.h: disable mprintf on carbon to avoid significant bloat
704 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
706 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
708 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
710 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
712 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
714 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
716 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
717 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
718 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
719 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
720 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
722 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
723 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
724 new files for supporting compilation with MPW for carbon (Mac OS 9)
726 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
728 * main/playsave.c: do not seek while writing, carbon does not like it
730 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
732 * cfile/cfile.c: use portable ffilelength in cfile_size
734 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
735 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
736 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
737 unsigned and signed char, MPW does not like these
739 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
741 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
744 2004-06-01 Bradley Bell <btb@icculus.org>
746 * libmve/mve_main.c: cast malloc function pointer
748 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
749 target to XCode project
751 2004-05-31 Bradley Bell <btb@icculus.org>
753 * include/pstypes.h: fix accidental solaris breakage
755 * main/object.c: fix crash caused by death-cam code
757 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
758 XCode project simplifications, network enabled
760 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
761 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
763 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
766 * English.lproj/InfoPlist.strings, d2x-Info.plist,
767 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
768 d2x.xcode/project.pbxproj: added XCode project files
770 2004-05-22 Bradley Bell <btb@icculus.org>
772 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
775 * rpm/d2x.spec.in: Changed descriptions
777 2004-05-22 Matthew Mueller <donut@dakotacom.net>
779 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
782 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
784 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
785 the win32 code (d1x r1.8, key_arch.c r1.2)
787 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
788 use 32bpp screen mode by default, add option to use 16bpp (d1x
791 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
792 replacement texture paletted->rgb conversion alpha problem (d1x
795 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
796 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
797 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
800 * arch/ogl/gr.c, include/loadgl.h: fix win32
801 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
803 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
804 include/ogl_init.h, main/render.c: opengl hardware
805 super-transparency support using GL_NV_register_combiners (d1x
806 r1.38, r1.41, r1.6, r1.26, r1.7)
808 2004-05-22 Bradley Bell <btb@icculus.org>
810 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
813 2004-05-22 Matthew Mueller <donut@dakotacom.net>
815 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
816 include/ogl_init.h: use GL_RGB for non-transparent textures, and
817 fix fonts not having transparent flag set (wouldn't get paletted)
818 (d1x r1.15, r1.37, r1.40, r1.25)
820 * arch/ogl/ogl.c: don't try to use paletted textures with
821 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
823 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
824 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
827 * 2d/font.c: memset ogl font bitmap data since the copy function
828 leaves some (unused) parts uninitialized, which aggravates
831 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
832 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
835 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
836 screenshots if the entire thing wasn't written in one call to
839 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
840 info not being updated on win32 (d1x r1.11)
842 * arch/win32/digi.c: remove some redundancy by not needing to do
843 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
844 clean up some indenting of DS_release_slot calls. And make
845 DS_release_slot return 1 when a sound is already not playing, in
846 addition to when a sound was killed. (d1x r1.10)
848 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
849 linux version (d1x r1.5)
851 * main/kconfig.c: make next axis config key skip currently
852 allocated axes (d1x r1.11)
854 2004-05-22 David Cleaver <wraithx@morpheus.net>
856 * main/kconfig.c: joy configuration next axis key from WraithX
859 2004-05-22 Bradley Bell <btb@icculus.org>
861 * main/game.c, main/inferno.c: typo
863 2004-05-21 Matthew Mueller <donut@dakotacom.net>
865 * main/game.c, main/game.h, main/inferno.c: make rear view
866 leave_time variable with -rearviewleavetime argument (d1x r1.25,
869 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
871 * main/inferno.c: change -udp documentation to d2x behaviour
873 2004-05-21 Bradley Bell <btb@icculus.org>
875 * include/gr.h: added missing define for menu fullscreen toggle
877 2004-05-21 Matthew Mueller <donut@dakotacom.net>
879 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
880 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
882 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
884 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
885 arch/linux/include/joystick.h: patch from Steven Mueller for using
886 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
888 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
890 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
891 main/physics.c, main/render.c, main/wall.c: file-line for segfault
892 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
894 * arch/win32/digi.c: digisound fixes (d1x r1.7)
896 2004-05-21 Bradley Bell <btb@icculus.org>
898 * main/inferno.c: added -udp documentation from d1x
900 2004-05-20 Bradley Bell <btb@icculus.org>
902 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
904 2004-05-20 David Cleaver <wraithx@morpheus.net>
906 * main/controls.c, main/gamecntl.c, main/kconfig.c,
907 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
908 game.c r1.21, r1.6, r1.4, r1.3)
910 2004-05-20 Bradley Bell <btb@icculus.org>
912 * main/inferno.c: document -ihaveabrokenmouse
914 2004-05-20 Matthew Mueller <donut@dakotacom.net>
916 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
918 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
920 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
921 mouse driver problems (d1x r1.2, r1.2)
923 2004-05-20 Matthew Mueller <donut@dakotacom.net>
925 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
926 join list score crash (d1x r1.8)
928 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
930 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
931 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
934 2004-05-20 Bradley Bell <btb@icculus.org>
936 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
938 * main/inferno.c: integrated some niceautomap stuff from d1x
940 2004-05-20 Matthew Mueller <donut@dakotacom.net>
942 * arch/win32/joyhh.c: fixed the config bug where it'd always put
943 in some weird axis (d1x r1.3)
945 * arch/win32/init.c: set win32 icon to icon from resource file
948 * arch/win32/key.c: win32: fixed space key not working in messages
951 2004-05-20 Bradley Bell <btb@icculus.org>
953 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
956 2004-05-20 Matthew Mueller <donut@dakotacom.net>
958 * main/inferno.c: document -gl_refresh (d1x r1.20)
960 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
961 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
964 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
965 change the arg type for (d1x r1.5)
967 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
969 * arch/win32/digi.c: altsounds (d1x r1.6)
971 2004-05-20 Matthew Mueller <donut@dakotacom.net>
973 * arch/win32/digi.c: fixed a major memory leak and removed a bit
974 of redundancy (d1x r1.5)
976 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
977 fix crashing (d1x r1.4)
979 * arch/win32/digi.c: win32's digi_start_sound was not calling
980 DS_release_slot after setting .playing=0, resulting in a
981 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
983 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
984 apparently it was somehow causing some joysticks (Sidewinder
985 Precision 2) to only turn when the stick was moving, but not when
986 at turned but held stationary. And it was completely unused
987 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
990 * main/game.c: add alt+enter to toggle fullscreen (in addition to
991 previous key combos (d1x r1.29)
993 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
994 g, and b values (d1x r1.15)
996 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
997 sometimes (didn't handle negative palette steps) (d1x r1.34)
999 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1000 shatter effects, robot explosions and weapons, and some more
1001 always present stuff. Also clean up ogl_cache_weapon_textures
1002 calling. (d1x r1.37)
1004 2004-05-20 Bradley Bell <btb@icculus.org>
1006 * main/kludge.c, main/game.c: move gr_renderstats and
1007 gr_badtexture back to game.c
1009 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1011 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1012 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1014 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1016 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1017 loaded after texture caching stage (d1x r1.34)
1019 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1020 for renderstats (d1x r1.33)
1022 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1024 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1025 main/inferno.c: add anisotropic texture filtering suport (d1x
1026 r1.33, r1.32, r1.23, r1.32)
1028 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1031 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1032 include/ogl_init.h: utilize hardware multitexturing support if
1033 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1034 r1.32, r1.30, r1.4, 1.22)
1036 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1039 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1041 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1042 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1043 effects in OGL using SetGammaRamp, much faster than the hack that
1044 was being used. currently SDL only (though not too hard to add to
1045 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1047 * main/menu.c: allow arbitrary (custom) resolution entry in
1048 change_res menu (d1x r1.14)
1050 2004-05-19 Bradley Bell <btb@icculus.org>
1052 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1053 d1x-style res change menu (mostly works)
1055 * misc/args.c: use strnicmp instead of strncasecmp
1057 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1059 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1060 command-line option (d1x r1.27)
1062 * main/inferno.c: restore inferno.c initialization of
1063 screen_compatible and use_double_buffer to 'normal' values, broken
1064 long long ago in one of the high res menu patches (d1x r1.30)
1066 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1067 resolutions to be specified on command line (d1x r1.2, r1.29,
1068 r1.4) -- doesn't work yet
1070 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1072 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1075 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1076 volume song stop/starting (d1x r1.7)
1078 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1080 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1083 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1084 ogl_ulinec (d1x r1.29)
1086 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1088 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1089 bottom are inclusive not exclusive (d1x r1.28)
1091 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1092 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1094 * arch/sdl/digi.c: fix typo
1096 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1098 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1099 creation code from arch_init_start into arch_init to fix weirdness
1100 with --help (d1x r1.5, r1.6)
1102 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1103 sync issues and lack of midi reset (d1x r1.5)
1105 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1108 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1109 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1111 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1114 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1116 2004-05-18 Bradley Bell <btb@icculus.org>
1118 * include/vecmat.h: comments/formatting
1120 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1122 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1123 include/test.lnk: remove unnecessary files
1125 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1126 This enables compilation with gcc 3.1
1128 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1130 * main/switch.c: took care of switches triggering single-sided
1131 walls (don't try to access the nonexistent adjacent wall via NULL
1132 pointers or negative array indices)
1134 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1136 * main/wall.c: fix invalid memory access for d1 levels which
1137 don't have a corresponding wall behind.
1139 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1141 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1142 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1143 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1144 interface header to new header file internal.h
1146 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1148 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1149 bitmask for each joystick axis that has sent input data,
1150 and will not crash Windows anymore during joystick setup because
1151 of for() loop over axis being executed once too often.
1153 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1154 gr_remap_mono_font() and call it after loading saved level.
1156 * main/laser.c: limit homing missile turn rate
1158 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1159 centers (work like fuel centers but provide shield)
1161 * main/gameseg.c: fix endless loop in some levels with a
1162 certain (complicated) structure
1164 2004-05-13 Bradley Bell <btb@icculus.org>
1166 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1167 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1168 updated project files for SDL 1.2.7
1170 * Makefile.am: add VisualC, VisualCE dirs to tarball
1172 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1174 * arch/sdl/digi.c: formatting
1176 2004-05-12 Bradley Bell <btb@icculus.org>
1178 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1181 * 2d/palette.c, include/palette.h: added function to create blend
1184 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1186 2004-05-11 Bradley Bell <btb@icculus.org>
1188 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1190 2004-05-10 Bradley Bell <btb@icculus.org>
1192 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1193 g3_draw_transp_poly had the fade level backwards, decided to just
1194 fix g3_draw_poly so it behaves correctly, transparency or not,
1195 reverted changes to render_face
1197 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1199 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1200 rendering transparent (e.g. cloaked) walls
1202 * main/render.c: render_face now calls g3_draw_transp_poly() for
1203 cloaked walls in OpenGL
1205 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1207 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1208 that from other apps, had "static" distortions.
1210 2004-04-22 Bradley Bell <btb@icculus.org>
1212 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1214 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1215 aligned version of PUT_INTEL_* macros
1217 2004-04-15 Bradley Bell <btb@icculus.org>
1219 * main/inferno.c: comment out unused checksum variable
1221 2004-04-14 Bradley Bell <btb@icculus.org>
1223 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1225 2004-04-14 Terran Melconian <terran@consistent.org>
1227 * main/gameseg.c: use portable rand function (fixes #1118)
1229 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1231 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1233 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1235 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1236 get rid of warnings (now compiles with -Werror on SunOS)
1238 * main/piggy.c: fix (really) wierd SunOS bug
1240 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1241 caused by not allocating enough mem for rle bitmaps
1243 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1245 * include/pstypes.h: sun OS typedef fixes
1247 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1249 * main/piggy.c: fix bug 1067
1251 * main/piggy.c: fix bugfix for 1067
1253 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1254 with descent.pig of mac registered)
1256 2003-12-18 Bradley Bell <btb@icculus.org>
1258 * main/kconfig.c: fixes for linux-native joystick
1260 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1263 * arch/include/joy.h: comments/formatting
1265 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1267 * compilerdefs.txt: added FreeBSD defs
1269 2003-12-08 Bradley Bell <btb@icculus.org>
1271 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1274 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1276 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1277 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1279 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1281 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1282 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1283 get rid of silly ulongs
1285 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1286 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1287 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1288 change relevant __linux__ macros to __ELF__
1290 2003-11-27 Bradley Bell <btb@icculus.org>
1292 * include/ogl_init.h: added proto for ogl_check_mode
1294 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1295 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1298 2003-11-26 Bradley Bell <btb@icculus.org>
1300 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1301 3.3 compiler warnings
1303 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1306 * include/pstypes.h: OS X fixes
1308 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1309 main/newmenu.h: linux fixes
1311 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1312 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1313 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1314 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1315 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1318 * arch/sdl/gr.c: fix sdl gr_update
1320 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1321 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1322 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1323 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1324 include/error.h, include/pstypes.h, include/strutil.h,
1325 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1326 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1327 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1328 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1329 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1332 2003-11-25 Bradley Bell <btb@icculus.org>
1334 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1335 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1336 libmve/VisualC/mveplayer.dsp: updated project files
1338 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1339 working w/Visual C++
1341 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1342 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1343 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1344 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1347 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1348 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1351 2003-11-24 Bradley Bell <btb@icculus.org>
1353 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1354 libmve/mveplay.c: stuff to play mve's in WinCE
1356 * arch/win32/findfile.c: unused functions...
1360 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1361 enabled mouse control of menus
1363 * main/mission.h: oops, didn't mean to change this.
1365 2003-11-21 Bradley Bell <btb@icculus.org>
1367 * VisualCE/d2x/d2x.vcp: updated project file
1369 2003-11-20 Bradley Bell <btb@icculus.org>
1371 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1372 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1373 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1376 2003-11-17 Bradley Bell <btb@icculus.org>
1378 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1379 main/menu.c: added option to disable kalinix under unix
1381 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1383 2003-11-14 Bradley Bell <btb@icculus.org>
1385 * main/automap.c: fix automap background image
1387 * main/automap.c, main/automap.h: delete cruft
1389 * main/automap.c: fix level number position
1391 * main/automap.c: simplify g3_draw_line hack
1393 * main/menu.c: stop pointless vid mode changes
1395 2003-11-07 Bradley Bell <btb@icculus.org>
1397 * NEWS, installation.txt: s'more documentation
1399 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1401 * configure.ac: fix .exe extension problems
1403 2003-11-07 Bradley Bell <btb@icculus.org>
1405 * arch/ogl/ogl.c: disable texture format verification for OS X -
1408 2003-11-06 Bradley Bell <btb@icculus.org>
1410 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1411 use more traditional Alt+Enter for toggling fullscreen
1413 * 2d/ibitblt.c, main/mission.h: comments/formatting
1415 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1417 2003-11-06 Bradley Bell <btb@icculus.org>
1419 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1420 resolution change, use kludge to avoid repetitive res changes
1422 2003-11-04 Bradley Bell <btb@icculus.org>
1424 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1425 structures and i/o routines back to piggy.c
1427 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1429 * installation.txt: tell to install d1 .pig for better textures
1431 2003-11-04 Bradley Bell <btb@icculus.org>
1433 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1434 oem d1 v1.0 and registered d2 v1.0, comments
1436 2003-11-03 Bradley Bell <btb@icculus.org>
1438 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1439 all d1 shareware - even though files are different!
1441 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1444 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1447 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1450 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1452 * main/movie.c: when no movies are found, divide by six the
1453 number of warning lines sent to stdout
1455 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1457 * include/byteswap.h: fix stupid copy/paste error
1459 2003-10-24 Bradley Bell <btb@icculus.org>
1461 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1462 gr_linear_rep_movsd_2x instead of almost identical
1463 gr_linear_movsd_double. Better since we have assembly versions.
1465 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1467 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1470 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1472 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1473 error with --disable-network, move reset_network_objects()
1474 from gameseq.c to multi.c
1476 2003-10-14 Bradley Bell <btb@icculus.org>
1478 * AUTHORS, NEWS: stuff
1480 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1482 2003-10-12 Bradley Bell <btb@icculus.org>
1484 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1485 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1488 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1490 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1491 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1492 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1493 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1494 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1495 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1496 arch/win32/ipx_win.c, arch/win32/winnet.c,
1497 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1498 main/multi.h, main/network.c: add IPv4 multicasting support
1500 2003-10-11 Bradley Bell <btb@icculus.org>
1502 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1504 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1505 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1506 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1507 main/weapon.h: lots of shareware and oem fixes
1509 2003-10-10 Bradley Bell <btb@icculus.org>
1511 * arch/win32/winnet.c: fixed stupid win32 network bug
1513 2003-10-10 Bradley Bell <btb@icculus.org>
1515 * main/piggy.c: increased D1_MAX_TMAP_NUM
1517 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1519 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1520 which are animated in d2, refactorizes d1 texture reading
1522 2003-10-10 Bradley Bell <btb@icculus.org>
1524 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1525 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1526 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1527 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1528 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1529 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1530 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1531 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1532 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1533 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1534 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1535 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1536 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1537 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1538 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1539 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1540 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1541 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1542 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1543 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1544 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1545 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1546 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1547 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1548 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1549 main/wall.h: comments/formatting
1551 2003-10-09 Bradley Bell <btb@icculus.org>
1553 * main/text.c: fix text when using old datafiles
1555 * main/laser.h: comments/whitespace
1557 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1558 mines w/shareware data
1560 * include/DT_drawtext.h: deleted unused file
1562 2003-10-08 Bradley Bell <btb@icculus.org>
1564 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1566 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1568 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1569 main/menu.c: Disabled 'd2x keys' weapon selection
1571 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1573 * main/object.h, main/multi.h: get rid of most warnings issued by
1574 cpp-precomp of gcc from Mac OS X dev tools
1576 2003-10-05 Bradley Bell <btb@icculus.org>
1578 * NEWS, configure.ac: increment version number
1580 * cfile/cfile.c: better handling of CRLF text files (when that is
1583 * utilities/hogcreate.c, utilities/hogextract.c,
1584 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1585 reading/writing files
1587 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1588 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1591 2003-10-04 Bradley Bell <btb@icculus.org>
1593 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1595 * main/netmisc.c: change byte to sbyte, comments/whitespace
1597 2003-10-03 Bradley Bell <btb@icculus.org>
1599 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1601 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1604 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1605 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1606 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1607 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1608 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1609 main/object.c, main/object.h, main/paging.c, main/player.h,
1610 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1611 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1612 main/weapon.c, main/weapon.h: change byte to sbyte,
1615 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1616 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1617 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1618 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1620 * configure.ac: better checking for timeval
1622 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1624 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1625 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1626 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1627 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1628 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1629 main/multibot.c, main/network.c: Make network architecture
1630 choosable from game menu, add support for UDP/IP on Mac OS X and
1633 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1635 * include/byteswap.h: added macros for coping with alignment
1638 2003-10-02 Bradley Bell <btb@icculus.org>
1640 * main/multi.h: added padding to little-endian version of
1643 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1645 * main/netmisc.c: delete duplicate function
1647 2003-10-01 Bradley Bell <btb@icculus.org>
1649 * main/bm.c: make sure d1_texture_indices gets freed between
1652 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1654 * main/piggy.h: fix size of d1 shareware descent.pig
1656 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1658 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1659 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1660 replacements for non-animated textures
1662 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1664 * main/controls.c: use fixed 20fps wiggle
1666 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1668 * Makefile.am, debian/changelog.in, debian/control,
1669 debian/d2x-common.dirs, debian/d2x-common.install,
1670 debian/d2x-common.manpages, debian/d2x-gl.files,
1671 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1672 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1673 utilities/Makefile.am, utilities/hogcreate.1,
1674 utilities/hogextract.1, utilities/mvlcreate.1,
1675 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1676 add man pages, distribute utility programs in new d2x-common deb
1678 * rpm/d2x.spec.in: updated rpm spec file
1680 2003-08-02 Bradley Bell <btb@icculus.org>
1682 * cfile/cfile.c: update raw_position in cfputc and cfputs
1684 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1686 * main/piggy.c: make error message more friendly
1688 * main/piggy.c: simplify copying of bitmap flags
1690 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1693 * cfile/cfile.c: revert to always using custom fgets
1695 * main/endlevel.c, main/mission.c: handle missing exit sequence
1696 components gracefully
1698 * main/playsave.c: comments
1700 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1702 * cfile/cfile.c: update raw_position in cfwrite
1704 * main/network.c: comments/formatting
1706 2003-06-22 Bradley Bell <btb@icculus.org>
1708 * cfile/cfile.c: use standard fgets for non-archive files
1710 * main/movie.c: use con_printf for missing movie warning
1712 2003-06-18 Bradley Bell <btb@icculus.org>
1714 * main/movie.c: fixed cfile conversion of movielib code
1716 * main/console.c, main/hud.c: strip out colors, etc when printing
1719 * include/u_mem.h: fix NDEBUG calloc macro
1721 2003-06-15 Bradley Bell <btb@icculus.org>
1723 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1726 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1727 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1728 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1729 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1730 main/scores.c, main/state.c, main/text.c, misc/args.c,
1731 misc/strio.c: convert file i/o to cfile
1733 2003-06-14 Bradley Bell <btb@icculus.org>
1735 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1736 writing and other modes besides "rb" (mostly taken from
1739 2003-06-09 Bradley Bell <btb@icculus.org>
1741 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1744 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1745 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1748 2003-06-07 Taylor Richards <taylor@icculus.org>
1750 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1752 2003-06-07 Bradley Bell <btb@icculus.org>
1754 * main/console.c: fix non-console build
1756 * main/gamesave.c: comments
1758 * main/bm.c: remove redundant break
1760 2003-06-06 Bradley Bell <btb@icculus.org>
1762 * main/gauges.c, main/kconfig.c: comments/formatting
1764 * console/.cvsignore: added .cvsignore
1766 * main/console.c: can't write to console after it's closed
1768 2003-06-05 Bradley Bell <btb@icculus.org>
1770 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1771 console/internal.c, console/internal.h, include/CON_console.h,
1772 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1773 finish console conversion away from SDL
1775 2003-06-04 Bradley Bell <btb@icculus.org>
1777 * console/CON_console.c, include/CON.console.h, include/console.h,
1778 main/console.c, main/game.c: console conversion to native gr,
1781 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1782 put prototype for gr_bm_bitblt in gr.h
1784 2003-06-03 Bradley Bell <btb@icculus.org>
1786 * console/CON_console.c, console/DT_drawtext.c,
1787 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1788 main/console.c: use native fonts for console
1790 * main/playsave.c: use shorts for short data
1792 2003-06-02 Bradley Bell <btb@icculus.org>
1794 * configure.ac, main/console.c: set console background, fix
1797 2003-06-01 Bradley Bell <btb@icculus.org>
1799 * Makefile.am, arch/sdl/event.c, configure.ac,
1800 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1801 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1802 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1803 main/gamerend.c: added console code (from SDL_console)
1805 2003-05-30 Bradley Bell <btb@icculus.org>
1807 * README: minor update
1809 2003-05-28 Bradley Bell <btb@icculus.org>
1811 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1816 2003-06-06 Bradley Bell <btb@icculus.org>
1818 * main/kconfig.c: fix crash in control menus
1820 * main/gauges.c: force cockpit redraw in opengl
1822 * main/gamerend.c: move ogl swap, so cockpit and console get
1825 2003-06-01 Bradley Bell <btb@icculus.org>
1827 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1831 2003-05-12 Bradley Bell <btb@icculus.org>
1833 * configure.ac: increment version number
1835 * main/bm.c: use con_printf for exit model warnings
1837 * configure.ac: must check for timespec after setting -mno-cygwin
1839 * main/inferno.c: added -nohogdir and -userdir options
1841 * NEWS, main/titles.c: use briefings with no extension
1845 2003-04-30 Bradley Bell <btb@icculus.org>
1847 * configure.ac: have to include time.h when checking for nanosleep
1849 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1852 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1853 increment version number
1855 * main/Makefile.am: make dist fix
1859 2003-04-29 Bradley Bell <btb@icculus.org>
1861 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1864 2003-04-24 Bradley Bell <btb@icculus.org>
1866 * configure.ac: increment version number
1868 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1871 2003-04-24 Ingo van Lil <inguin@gmx.de>
1873 * main/render.c: fix misspellings of NDEBUG
1877 2003-04-14 Bradley Bell <btb@icculus.org>
1879 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1881 2003-04-11 Bradley Bell <btb@icculus.org>
1883 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1888 2003-04-11 Bradley Bell <btb@icculus.org>
1890 * libmve/mveplay.c: use _sleep instead of sleep on win32
1892 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1893 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1894 include/cfile.h, include/error.h, libmve/Makefile.am,
1895 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1896 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1897 utilities/Makefile.am: comments/formatting/dist problems
1899 * configure.ac: use different defines for os x
1901 2003-04-07 Bradley Bell <btb@icculus.org>
1903 * include/error.h, misc/error.c: put some old stuff back in,
1904 eliminate duplicate error messages
1906 * main/text.c: don't die on text not found
1909 * main/inferno.c: print some useful info if hog not found, allow
1910 -help to work if no text available
1912 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1914 * arch/linux/Makefile.am: revert to previous version, so linux
1917 2003-04-03 Bradley Bell <btb@icculus.org>
1919 * main/endlevel.c: fixed exit model scheme yet again
1921 2003-04-02 Bradley Bell <btb@icculus.org>
1923 * misc/error.c: call Int3 on Assert
1925 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1928 * main/wall.c: don't die when trying to toggle nonexistent
1929 segment... vertigo level 10 is buggy!
1931 * main/gamemine.c: comments/formatting
1933 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1935 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1936 main/inferno.c: Allow use of 22K sound samples
1938 2003-03-29 Bradley Bell <btb@icculus.org>
1940 * arch/ogl/gr.c: default to bitmapped reticle
1942 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1943 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1946 * arch/sdl/joy.c: fixed text seen for hats in control config
1949 2003-03-28 Bradley Bell <btb@icculus.org>
1951 * main/bm.c: heh, model nums in vertigo are hardcoded,
1952 N_D2_POLYGON_MODELS can't change
1954 * configure.ac, include/d1x.xpm, include/descent.xpm,
1955 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1958 2003-03-27 Bradley Bell <btb@icculus.org>
1960 * main/text.h: fixed text references for hat directions
1962 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1964 2003-03-26 Bradley Bell <btb@icculus.org>
1966 * main/playsave.c: make d2x keys backward compatible
1968 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1970 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1973 2003-03-26 Bradley Bell <btb@icculus.org>
1975 * main/piggy.c: fix crash when d1 data not present
1977 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1978 read/write from plr file
1980 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1981 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1982 added escort.h header
1984 2003-03-25 Bradley Bell <btb@icculus.org>
1986 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1987 D1_PIGFILE ("descent.pig") macro
1989 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1990 models from d1 pig file
1992 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1993 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1994 really) from d1 pig file
1996 2003-03-23 Bradley Bell <btb@icculus.org>
1998 * main/bm.c: stop extra robots from overwriting exit models
2000 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2001 texture list doesn't get full
2003 * main/bm.c: fix mem leak when reading extra robots
2005 2003-03-21 Bradley Bell <btb@icculus.org>
2007 * main/menu.c: Added option to set movie resolution (mostly works)
2009 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2011 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2012 replacement functions to piggy.c
2014 * main/gameseq.c: attempt to support mac d1 descent.pig
2016 * main/bm.c: fix mem leak
2018 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2019 files, both d1 and d2 oem briefing where showed
2021 * main/inferno.c, main/movie.c: Change the default movie
2022 resolution to "high", implement the option -lowresmovies
2024 2003-03-20 Bradley Bell <btb@icculus.org>
2026 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2028 * main/piggy.c: comments
2030 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2032 * main/gameseq.c: delete duplicate function
2034 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2036 2003-03-19 Bradley Bell <btb@icculus.org>
2038 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2039 (cddb discid) support
2041 * arch/sdl/digi.c, main/kludge.c: implemented
2042 digi_link_sound_to_object3 for looping sounds, other looping stuff
2044 * arch/sdl/gr.c: removing dependencies on stuff in main/
2046 * arch/linux/Makefile.am, arch/linux/init.c,
2047 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2048 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2049 other header cleanups
2051 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2053 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2055 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2056 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2057 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2058 load d1 textures for d1 levels
2060 2003-03-19 Bradley Bell <btb@icculus.org>
2062 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2063 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2064 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2065 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2068 * README: added some OS X info
2070 2003-03-17 Bradley Bell <btb@icculus.org>
2072 * main/newdemo.c: simplify DEMO_FILENAME macro
2074 * main/console.c, main/game.c: enable experimental console support
2076 * main/gamerend.c: fixed location of fps meter in multi
2078 2003-03-16 Bradley Bell <btb@icculus.org>
2080 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2081 also look in shared data dir for demos
2083 * main/newdemo.c, main/newdemo.h: comments/formatting
2085 2003-03-15 Christopher Thielen <chris@luethy.net>
2087 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2088 thinking d2 cd is always present
2090 2003-03-15 Bradley Bell <btb@icculus.org>
2092 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2095 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2098 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2099 gr_init. don't really know why this works, though
2101 2003-03-14 Bradley Bell <btb@icculus.org>
2103 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2105 * unused/bios/rbaudio.h: removed duplicate file
2107 2003-03-14 Christopher Thielen <chris@luethy.net>
2109 * arch/sdl/rbaudio.c: stop cd audio when exiting
2111 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2113 * main/gamecntl.c: add comments to the "only matt knows" cheats
2115 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2117 * main/gamemine.c: formatting, better texture conversion for d1
2120 2003-03-14 Bradley Bell <btb@icculus.org>
2122 * main/piggy.c: must swap all mac version pigfiles
2124 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2125 main/multi.c: formatting, minor cleanups
2127 * 2d/rle.c: need to swap line_size on bigendian machines
2129 * main/mission.c, main/mission.h: detect mac full version hogfile
2131 2003-03-13 Bradley Bell <btb@icculus.org>
2133 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2134 added joy/mouse sensitivity slider, increased range to 16, and
2137 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2140 * arch/linux/Makefile.am: removed extra backslash
2142 * TODO, installation.txt: updated some documentation
2144 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2145 menu, with maxfps option
2147 2003-03-12 Bradley Bell <btb@icculus.org>
2149 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2151 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2152 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2153 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2154 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2155 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2156 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2157 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2158 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2159 arch/linux/include/music.h, arch/linux/include/serial.h,
2160 arch/linux/include/ukali.h: formatting
2162 2003-03-11 Chris Arena <ccarena@cox.net>
2164 * main/menu.c: fixed brightness slider
2166 2003-03-01 Bradley Bell <btb@icculus.org>
2168 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2169 robots and animated bitmaps work, but colors are messed up
2171 2003-02-28 Bradley Bell <btb@icculus.org>
2173 * main/player.h: whitespace
2175 * main/automap.c, main/cntrlcen.c, main/collide.c,
2176 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2177 descent.hog is present, d1 becomes mission 0)
2179 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2180 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2181 arch/win32/winnet.c: MinGW compiles with network enabled again,
2182 but still doesn't work
2186 2003-02-28 Bradley Bell <btb@icculus.org>
2188 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2189 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2190 many opengl glitches
2192 2003-02-27 Bradley Bell <btb@icculus.org>
2194 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2195 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2196 main/network.c, main/network.h: noted that hoard.ham is only needed
2197 for multiplayer HOARD games, and should not be equated with
2198 "vertigo". put HoardEquipped() back in network.c.
2200 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2201 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2202 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2203 use timer_delay instead of d_delay
2205 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2207 * main/render.c: added replacement qsort for solaris
2209 2003-02-26 Bradley Bell <btb@icculus.org>
2211 * main/gamemine.c: texture conversion for d1 shareware
2213 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2215 * main/gamemine.c: better texture conversion for d1 levels
2217 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2219 * main/kconfig.c: fix joystick support under MinGW
2221 2003-02-26 Bradley Bell <btb@icculus.org>
2223 * main/playsave.c: fix swapping glitch
2225 * configure.ac, readme.txt: clean stuff up, getting ready for
2228 * main/titles.c: begin support for rendering spinning robots in
2231 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2234 * main/gamemine.c: load d1 shareware levels!
2236 2003-02-25 Bradley Bell <btb@icculus.org>
2240 * autogen.sh: add warning about old auto* versions, use
2243 2003-02-24 Bradley Bell <btb@icculus.org>
2245 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2246 briefings mostly working
2248 * main/movie.c, main/titles.c: fixed some more briefing glitches
2250 2003-02-23 Bradley Bell <btb@icculus.org>
2252 * main/movie.c: fixed crash when using shareware data files
2255 * arch/sdl/digi.c: fix crash on non-existent sounds
2256 (i.e. shareware data)
2258 2003-02-22 Bradley Bell <btb@icculus.org>
2260 * main/titles.c: fixed fullscreen toggle in briefings
2262 2003-02-21 Bradley Bell <btb@icculus.org>
2264 * configure.ac: check for mingw when enabling nasm
2266 * main/playsave.c: enable loading player files of either byte
2269 2003-02-20 Bradley Bell <btb@icculus.org>
2271 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2273 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2274 #343, not "rest of solution to bug #344"
2276 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2279 * main/kludge.c: partial solution to bug #344
2281 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2283 * compilerdefs.txt: added linux/mips info
2285 * ChangeLog: clean up changelog
2287 2003-02-19 Bradley Bell <btb@icculus.org>
2289 * libmve/mveplay.c: os x needs nanosleep prototype.
2291 2003-02-18 Bradley Bell <btb@icculus.org>
2293 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2295 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2296 to disable/enable audio
2298 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2300 * main/: movie.h, titles.c: make sure movie's palette is set before
2301 writing briefing text. Fixes bug #359
2303 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2306 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2307 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2310 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2313 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2314 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2315 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2318 * include/libmve.h: blah
2320 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2322 * main/render.c: 2nd attempt to fix solaris qsort bug
2324 2003-02-18 Bradley Bell <btb@icculus.org>
2326 * configure.ac, include/pstypes.h: put alignment detection in
2329 2003-02-17 Bradley Bell <btb@icculus.org>
2331 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2332 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2333 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2334 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2335 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2336 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2337 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2338 moved mve stuff to separate subdir
2340 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2341 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2342 mve code. Fixes (at least) bugs #41, #348, and #350.
2344 2003-02-14 Bradley Bell <btb@icculus.org>
2346 * main/Makefile.am: no more Makefile.mveplay. again
2348 * main/mveplay.c: typo
2350 2003-02-13 Bradley Bell <btb@icculus.org>
2352 * utilities/mvlextract.c: uint -> unsigned int
2354 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2355 standalone mveplayer, win32 support
2357 * main/movie.c: random bugfixes, win32 support
2359 * arch/sdl/Makefile.am: formatting
2361 * configure.ac: disable networking on mac/win for now
2363 * main/newmenu.c: comments
2365 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2367 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2368 redundant swap functions.
2370 2003-02-13 Bradley Bell <btb@icculus.org>
2372 * ChangeLog: update changelog
2374 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2376 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2377 polymodel alignment issues.
2379 2003-02-13 Bradley Bell <btb@icculus.org>
2381 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2382 fix various little bugs
2384 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2385 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2387 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2390 * README.utils: new file
2392 * main/: mve_main.c, mveplay.c: more movie fixes
2394 * README: updated README
2396 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2398 2003-02-12 Bradley Bell <btb@icculus.org>
2400 * utilities/mvlextract.c: bigendian mvl support
2402 * main/mveplay.c: formatting, stuff
2404 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2405 truecolor mve support, standalone mveplayer
2407 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2408 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2409 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2410 standalone mveplayer
2412 2003-01-22 Bradley Bell <btb@icculus.org>
2414 * include/: interp.h, interp.h: restore prototype for
2415 swap_polygon_model_data
2417 2003-01-21 Bradley Bell <btb@icculus.org>
2419 * main/piggy.c: use memcpy to avoid alignment problem
2421 * compilerdefs.txt: updated some defs, added sunos/sparc
2423 2003-01-15 Bradley Bell <btb@icculus.org>
2425 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2427 * main/gamemine.c: attempting to support d1 shareware
2429 * compilerdefs.txt: update defs
2431 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2433 * main/mveplay.c: fix several bugs, comments, formatting.
2435 2003-01-15 Bradley Bell <btb@icculus.org>
2437 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2438 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2439 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2440 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2443 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2444 formatting, comments
2446 2003-01-11 Bradley Bell <btb@icculus.org>
2448 * main/: mission.c, mission.h: attempt to support d1 for mac
2451 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2453 * main/object.h: foo
2455 2003-01-09 Bradley Bell <btb@icculus.org>
2457 * main/movie.c: use ifdef around gr_toggle_fullscreen
2459 2003-01-07 Bradley Bell <btb@icculus.org>
2461 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2462 main/mission.h: don't need .msn file for descent.hog anymore
2466 2003-01-06 Bradley Bell <btb@icculus.org>
2468 * main/mission.h, main/mission.c: comments
2470 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2473 2003-01-03 Bradley Bell <btb@icculus.org>
2475 * utilities/: txb2txt.c, txt2txb.c: remove old files
2477 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2479 * main/polyobj.c: attempt to make read_model_file
2482 * main/menu.c: move vertigo text
2484 2003-01-02 Bradley Bell <btb@icculus.org>
2486 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2487 main/polyobj.h: cleanup alignment changes
2489 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2490 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2491 main/object.h: fix alignment issues on sparc
2493 * cvshowto.txt: update cvs info
2497 * 2d/rle.c: make rle_swap handle RLE_BIG
2499 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2501 * main/render.c: workaround solaris qsort bug
2503 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2505 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2506 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2508 * arch/linux/Makefile.am: enabled linux joystick, kali
2510 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2511 arch/sdl/event.c: enabled linux joystick
2513 2002-12-31 Bradley Bell <btb@icculus.org>
2515 * main/gamemine.c: simplified warning msg
2517 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2519 * main/render.h: fix compiler warning
2521 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2523 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2525 2002-12-24 Bradley Bell <btb@icculus.org>
2527 * main/mission.c: fixes an infinite loop which was caused by d2x
2528 thinking d2demo was a descent 1 mission
2530 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2532 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2534 2002-12-24 Bradley Bell <btb@icculus.org>
2536 * main/render.c: comments
2538 2002-10-30 Bradley Bell <btb@icculus.org>
2540 * main/inferno.c: add help for -hogdir option
2542 * main/inferno.c: added -hogdir option
2544 2002-10-28 Bradley Bell <btb@icculus.org>
2546 * main/: inferno.c, menu.c: enabled Vertigo displays
2548 * include/3d.h: typo
2550 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2552 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2553 main/netmisc.c, main/network.c: simplify and eliminate redundant
2556 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2558 * maths/fixc.c: fix infinite loop in quad_sqrt.
2560 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2561 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2563 2002-10-12 Bradley Bell <btb@icculus.org>
2565 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2567 2002-10-11 Bradley Bell <btb@icculus.org>
2569 * main/hud.c: make hud_message work correctly
2571 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2574 * main/network.c: formatting, small fixes
2576 2002-10-10 Bradley Bell <btb@icculus.org>
2578 * main/netmisc.h: no swap_object for little-endian
2580 * main/: netmisc.h, network.c: use macros to simplify network
2583 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2586 * main/inferno.c: enable loading screen for mac shareware with
2589 * main/netmisc.c: whitespace
2591 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2594 * main/hud.c: whitespace
2596 * configure.ac: remove shareware build, add macdata build
2598 * main/songs.c: whitespace
2600 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2601 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2604 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2607 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2609 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2610 comments, formatting, etc.
2612 * iff/iff.c: fix bigendian iff loading.
2614 2002-10-03 Bradley Bell <btb@icculus.org>
2616 * utilities/txb2tex.c: typo
2618 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2619 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2622 * arch/sdl/mouse.c: whitespace
2624 2002-09-19 Bradley Bell <btb@icculus.org>
2626 * main/kconfig.c: fix a oops, add old logs
2628 * main/kconfig.c: support for >3 mouse buttons
2630 2002-09-18 Bradley Bell <btb@icculus.org>
2632 * include/gr.h: fix palette swap define
2634 2002-09-14 Bradley Bell <btb@icculus.org>
2636 * main/titles.c: load hires briefing screen if lores doesn't exist
2637 (i.e. vertigo) and MenuHires=0
2639 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2641 * main/: multi.h, network.h: pack some structures for ipx
2644 2002-09-14 Bradley Bell <btb@icculus.org>
2646 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2647 and load_endlevel_data() to expect newline-terminated strings, fix
2648 load_game_data to read null-terminated string for
2651 2002-09-07 Bradley Bell <btb@icculus.org>
2653 * main/newmenu.c: added error message
2655 * main/menu.h: enable -nohires with mac shareware
2657 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2659 * 2d/font.c: enable 0/255 palette swap for fonts
2661 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2664 * 2d/2dsline.c: fix ogl blooper
2666 2002-09-05 Bradley Bell <btb@icculus.org>
2668 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2671 * include/strutil.h: need string.h for strcasecmp
2673 * include/rle.h: okay, maybe it needs to be this way
2675 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2677 * 2d/scalec.c: more stuff from d2src
2679 * 2d/rle.c: more stuff from d2src, formatting
2681 * 2d/font.c: useless cruft
2683 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2685 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2688 2002-09-04 Bradley Bell <btb@icculus.org>
2690 * include/grdef.h: fix compiler warnings
2692 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2694 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2697 * main/game.c: we want the mac ibitblt for everything but dos and
2700 * main/texmerge.c: these routines are in tmerge.c
2702 * main/credits.c: enable credits for mac and oem data
2704 * main/bm.c: use either exit.ham or exit.pofs
2706 * include/ibitblt.h: enable some more code from d2src
2708 * include/gr.h: enable mac ubitblt_double
2710 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2712 * include/grdef.h: moved some inline asm from linear.h
2714 * 2d/ibitblt.c: brought in line with original d2 version
2716 * 2d/bitblt.c: reverted to original d2 version of this file, then
2717 added d1x enhancements
2719 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2721 * 2d/linear.h: moved these back to their original locations
2724 * main/mveplay.c: close some memory holes, speed up palette loading
2726 * main/movie.c: added fullscreen toggle while playing movies
2728 * main/inferno.c: comment out -superhires help text (always on)
2730 * include/timer.h: added approx_fsec_to_usec macro
2732 * arch/sdl/joy.c: fix compiler warning
2734 2002-09-01 Bradley Bell <btb@icculus.org>
2736 * main/network.c: oops
2738 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2740 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2741 timer_get_fixed_seconds
2745 2002-08-31 Bradley Bell <btb@icculus.org>
2747 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2750 * main/multi.h: network endian stuff
2752 * 2d/font.c, include/gr.h: fast file i/o for font headers
2754 * arch/win32/arch_ip.cpp: unused file
2756 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2757 bigendian networking fixes
2759 * main/menu.c: make net menu more accurate, also make superhires
2762 * include/pstypes.h: better to have __pack__ all the time, I think.
2763 needed for networking, e.g.
2765 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2768 * arch/win32/Makefile.am: unused file
2772 2002-08-30 Bradley Bell <btb@icculus.org>
2774 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2776 * main/: newmenu.h, titles.c: formatting
2778 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2779 main/multi.h: networking works, finally
2781 * TODO: added TODO file
2783 * arch/linux/arch_ip.cpp: unused fine
2785 * README: network sorta working
2787 * main/: Makefile.am, multi.c, network.c, network.h: more
2790 * main/menu.c: load builtin mission correctly
2792 * main/inferno.c: documentation
2794 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2797 * main/Makefile.mveplay: don't need no more
2799 2002-08-29 Bradley Bell <btb@icculus.org>
2801 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2802 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2803 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2806 * include/ipx_drv.h: more network fixing
2808 * arch/linux/include/ipx_drv.h: more network fixing
2810 * include/ipx.h: formatting
2812 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2814 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2815 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2816 main/inferno.c: fixed networking fuck-up?
2818 * Makefile.am: moved mingw info to README
2820 * README, mingw32.txt: moved mingw info to README
2822 2002-08-27 Bradley Bell <btb@icculus.org>
2824 * utilities/mvlextract.c: allow specifying file to extract
2826 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2829 * utilities/hogextract.c: allow specifying file to extract
2831 * main/mission.c: Have to get mission_num _after_ promoting...
2833 * main/: gameseq.c, titles.c: beginning d1 briefing support
2835 * descent.msn: beginning d1 briefing support
2837 * main/: titles.c, titles.h: d1-style mission briefings
2839 * main/piggy.h: whitespace
2841 * main/movie.c: beginning robot movie support, fall back on lo/hi
2842 res if hi/lo not available
2844 * main/mission.c: added Builtin_mission_num for builtin mission,
2845 D1Hogdir, d1-style mission briefings
2847 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2850 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2851 (for d1 missions that need d1 data)
2853 * 2d/ibitblt.c: whitespace
2855 2002-08-26 Bradley Bell <btb@icculus.org>
2857 * utilities/mvlcreate.c: oops
2859 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2862 * utilities/hogextract.c: added [v]iew option
2864 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2866 * main/titles.c: fix writable string, disable DumbAdjust thing
2868 * main/polyobj.h: whitespace
2870 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2873 * main/movie.c: read movies from AltHogDir, other fixes
2875 * main/: mission.c, mission.h: fix bug w/mission filename
2877 * main/gameseq.c: comments
2879 * main/digi.h: whitespace n stuff
2881 * include/mve_audio.h: added audio flag macros
2883 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2888 2002-08-23 Bradley Bell <btb@icculus.org>
2890 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2893 * Makefile.am: remove d2demo.mn2
2895 * cfile/cfile.c, include/cfile.h: add cfile_size function
2897 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2898 eliminate need for .mn2 files for oem and demo
2900 2002-08-22 Bradley Bell <btb@icculus.org>
2902 * main/bm.c: fix for vertigo
2904 * main/menu.h: make OEM menu pcx available
2906 * 2d/rle.c: merge with original d2 file
2908 * Makefile.am, configure.ac: let mission files get installed by
2911 2002-08-17 Bradley Bell <btb@icculus.org>
2913 * configure.ac: make FAST_FILE_IO the default on little-endian
2916 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2918 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2921 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2923 * main/: game.c, menu.c, mission.c: promote builtin missions.
2925 2002-08-15 Bradley Bell <btb@icculus.org>
2927 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2928 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2930 * utilities/.cvsignore: added cvsignore
2932 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2935 * main/piggy.c: mac data file loading
2937 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2938 transparency and swap 0/255 correctly for mac data files
2940 2002-08-13 Bradley Bell <btb@icculus.org>
2942 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2943 to utilities to avoid conflict with c++ std lib <utility>
2945 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2946 txt2txb.c: moved utility to utilities to avoid conflict with c++
2949 * Makefile.am, configure.ac: add utilities
2951 2002-08-09 Bradley Bell <btb@icculus.org>
2953 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2956 2002-08-08 Bradley Bell <btb@icculus.org>
2958 * main/inferno.c: comments
2960 * main/: newmenu.c, songs.c: mac demo datafile support
2962 * installation.txt: update
2964 * main/gamesave.c: use lowercase for consistency
2966 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2967 models for other than d2demo
2969 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2971 * main/gamemine.c: formatting, better d1 texture conversion
2973 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2974 main/mission.h: recognize .msn mission files.
2976 2002-08-07 Bradley Bell <btb@icculus.org>
2978 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2979 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2980 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2981 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2982 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2983 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2986 2002-08-06 Bradley Bell <btb@icculus.org>
2988 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2990 * main/Makefile.am: formatting
2992 * 2d/font.c: make gr_remap_font just reload the whole thing
2994 * configure.ac: formatting
2996 * Makefile.am: added d2demo.mn2
2998 * d2demo.mn2: mission file for shareware
3000 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3001 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3003 * main/sounds.h: shareware stuff, whitespace
3005 * main/: polyobj.c, polyobj.h: more fast i/o macros
3007 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3010 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3011 endlevel stuff to non-shareware, allow movies/endlevel for
3014 * main/cntrlcen.c: typo
3016 * main/bm.h: use global Piggy_hamfile_version
3018 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3019 macros, use global Piggy_hamfile_version
3021 * main/Makefile.am: terrain and movie stuff always used now
3023 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3026 * main/: gamemine.c, gamesave.c: load DMB levels
3028 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3029 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3031 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3033 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3035 2002-08-04 Bradley Bell <btb@icculus.org>
3037 * main/inferno.c: shareware stuff, formatting
3039 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3041 * arch/sdl/gr.c: don't need to set mode in gr_init
3043 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3045 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3048 * Makefile.am, descent.mn2: added mission file for descent 1
3050 2002-08-02 Bradley Bell <btb@icculus.org>
3052 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3053 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3054 main/piggy.h, misc/error.c: junk
3056 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3057 render.h, scores.c, scores.h, terrain.c: shareware stuff
3059 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3060 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3061 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3062 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3063 main/weapon.c, main/weapon.h: fast i/o macros
3065 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3067 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3068 main/gamemine.h, main/gamesave.c: load d1 levels
3070 2002-07-30 Bradley Bell <btb@icculus.org>
3072 * configure.ac: oops
3074 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3077 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3078 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3079 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3080 main/piggy.c, main/titles.c: support shareware datafiles!
3082 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3083 piggy.c: SHAREWARE fixes
3085 2002-07-29 Bradley Bell <btb@icculus.org>
3087 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3088 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3089 misc/fileutil.c: Portability - OS X support
3091 2002-07-27 Bradley Bell <btb@icculus.org>
3093 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3094 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3095 segment.h: portability
3097 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3098 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3099 main/wall.h: portabilization
3101 * 2d/font.c, include/gr.h: portability
3103 2002-07-26 Bradley Bell <btb@icculus.org>
3105 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3107 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3109 * main/player.c: foo
3111 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3113 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3114 misc/fileutil.h: portable file i/o utils
3116 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3117 writable string anymore... / formatting
3119 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3120 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3121 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3122 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3123 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3124 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3125 portable-izing file loading routines
3127 2002-07-24 Bradley Bell <btb@icculus.org>
3129 * main/mveplay.c: correctly play files with 16bit uncompressed
3130 audio, mem checking, etc
3132 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3135 2002-07-23 Bradley Bell <btb@icculus.org>
3137 * misc/Makefile.am: unused file
3139 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3140 main/sounds.h: remove experimental nmovie stuff
3142 * main/movie.c: add some debugging output
3144 2002-07-22 Bradley Bell <btb@icculus.org>
3146 * main/: console.c, state.c: simplified header
3148 * main/movie.c: enable mveplay audio
3150 * main/old/movie.c: moved to main/
3152 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3153 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3154 main/mvelib.c, main/mveplay.c: initial movie support
3156 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3157 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3158 include/ogl_init.h, include/pstypes.h, main/console.c,
3159 main/state.c, mem/mem.c: OS X stuff
3161 * configure.ac: OS X and movie stuff
3163 2002-07-19 Bradley Bell <btb@icculus.org>
3165 * compilerdefs.txt: OSX defs
3167 2002-07-18 Bradley Bell <btb@icculus.org>
3169 * main/inferno.c: use simpler rcs tags
3171 * autogen.sh: keep Changelog in cvs (and use --accum)
3173 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3174 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3175 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3176 main/songs.c: changed cdrom->rbaudio
3178 * include/rbaudio.h: moved to /include
3180 2002-07-17 Bradley Bell <btb@icculus.org>
3182 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3183 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3184 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3185 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3186 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3187 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3188 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3189 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3190 3d/setup.c: use simpler rcs tags
3195 2002-07-17 Bradley Bell <btb@icculus.org>
3197 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3199 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3201 * debian/rules: don't need readme's
3203 * debian/rules: move d1x license to COPYING, license clarifications
3205 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3206 license to COPYING, license clarifications
3208 * debian/rules: fix debian docs
3210 * debian/rules: fix debian manpages
3212 * debian/d2x-sdl.menu: fix debian menu
3214 * debian/rules: link to undocumented man page for debs
3216 * Makefile.am, configure.ac, debian/control, debian/copyright,
3217 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3218 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3219 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3222 2002-07-16 Bradley Bell <btb@icculus.org>
3224 * debian/: rules, changelog.in: deb stuff
3226 * configure.ac: cleaner nasm detection
3228 * debian/: changelog.in, control, rules: deb stuff
3230 * README, installation.txt: typos, stuff
3232 * configure.ac: better #defines
3234 * configure.ac: whitespace
3236 * configure.ac: better documentation
3238 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3239 SDL_JOYSTICK not needed
3241 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3243 * configure.ac: need higher SDL for joystick
3245 * debian/: control, rules: deb stuff
3247 * arch/sdl/joy.c: old junk
3249 * Makefile.am, configure.ac: automake updates
3251 * main/: inferno.c, text.c: don't use althogdir on non-unix
3253 * configure.ac: more autoconf updates
3255 * misc/strutil.c: better strrev
3257 * main/inferno.c: need limits.h on mingw also
3259 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3262 2002-04-19 Bradley Bell <btb@icculus.org>
3264 * main/network.c: let hoard.ham be a cfile
3266 * main/text.c: better error message when hog not found
3270 2002-03-23 Bradley Bell <btb@icculus.org>
3272 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3273 arch/sdl/Makefile.am: Use SDL joystick automatically
3275 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3277 2002-03-05 Bradley Bell <btb@icculus.org>
3279 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3282 2002-02-23 Bradley Bell <btb@icculus.org>
3284 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3286 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3287 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3288 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3289 main/editor/Makefile.am: moved includes to include
3291 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3293 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3294 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3295 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3298 * main/game.c: disabled cockpit for OGL, formatting
3300 * 2d/ibitblt.c: formatting
3302 2002-02-16 Bradley Bell <btb@icculus.org>
3304 * include/oldsdl.h: check for older macros
3306 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3307 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3308 allow older sdl versions
3310 2002-02-15 Bradley Bell <btb@icculus.org>
3312 * main/: automap.c, automap.h, inferno.c: automap resolution now
3315 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3317 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3318 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3319 win32/include/key_arch.h: never mind - that would be pointless
3321 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3322 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3323 win32/include/key_arch.h: copied files from d1x
3325 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3326 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3328 * main/multipow.c: need conf.h
3330 * arch/win32/Makefile.am: new file
3332 * include/pstypes.h: added u_int16_t (needed in base_ip)
3334 * arch/win32/arch_ip.cpp: copied from d1x
3336 2002-02-14 Bradley Bell <btb@icculus.org>
3338 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3340 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3341 main/netlist.c: Added hotkeys to toggle fullscreen mode
3343 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3344 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3346 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3347 reorder.h: Lotsa networking stuff from d1x
3349 2002-02-13 Bradley Bell <btb@icculus.org>
3351 * include/gr.h, main/game.c: Fullscreen toggle stuff
3353 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3356 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3357 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3360 2002-02-11 Bradley Bell <btb@icculus.org>
3362 * main/bm.c: use portable loader if bigendian
3364 * include/pstypes.h: don't define bool for c++
3366 * include/cfile.h: extern AltHogDir stuff
3368 * include/byteswap.h: use WORDS_BIGENDIAN
3370 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3372 * main/vers_id.h: added D2X_IVER
3374 * misc/args.c: don't use d1x.ini
3376 * Makefile.am: rpm stuff
3378 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3381 2002-02-09 Bradley Bell <btb@icculus.org>
3383 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3385 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3387 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3390 2002-02-06 Bradley Bell <btb@icculus.org>
3392 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3393 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3394 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3396 * debian/: changelog.in, control, copyright, d2x-gl.files,
3397 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3401 2002-02-02 Bradley Bell <btb@icculus.org>
3403 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3405 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3406 Enabled RELEASE option
3408 2002-01-31 Bradley Bell <btb@icculus.org>
3410 * Makefile.am, configure.ac: specify prerequisite versions of
3411 autoconf and automake
3413 2002-01-29 Bradley Bell <btb@icculus.org>
3415 * main/mission.c: RCS header added
3417 * main/inferno.c: update copyright date
3419 * main/mission.c: allow missions to be in AltHogDir
3421 * configure.ac: Display results of configure
3423 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3426 2002-01-28 Bradley Bell <btb@icculus.org>
3428 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3429 Data files now go in DATADIR/games/d2x, user files now go in
3432 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3434 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3435 files now go in ~/.d2x
3437 2002-01-24 Bradley Bell <btb@icculus.org>
3439 * configure.ac: fix nasm not found error message
3441 2002-01-18 Bradley Bell <btb@icculus.org>
3443 * configure.in: getting rid of old configure.in
3445 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3446 main/movie.c: Movie playing kludgey stuff
3448 * misc/args.c: formatting
3450 * main/inferno.c: allow -h for help
3452 * include/error.h: don't die on int3, unless -debug given
3454 * mingw32.txt: more stuff
3456 2001-12-29 Bradley Bell <btb@icculus.org>
3458 * Makefile.am: Got rid of thinking.txt
3460 * main/inferno.c: document -nomovies option
3462 2001-12-28 Bradley Bell <btb@icculus.org>
3464 * main/titles.c: formatting, put some code into place for rendering
3465 of robots during briefings
3467 2001-12-27 Bradley Bell <btb@icculus.org>
3471 2001-12-23 Craig Hadady <chadady@iglou.com>
3473 * 2d/rle.c: fixed bug in dummy array.
3475 2001-12-03 Bradley Bell <btb@icculus.org>
3477 * arch/sdl/init.c: fix formatting
3479 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3480 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3481 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3482 and sdl joystick stuff
3484 2001-11-30 Bradley Bell <btb@icculus.org>
3486 * thinking.txt: not needed
3488 2001-11-27 Bradley Bell <btb@icculus.org>
3490 * cygconf, mingw32.txt: use sdl from source on cygwin
3492 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3493 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3494 SDL_CFLAGS to CFLAGS
3496 2001-11-27 Bradley Bell <btb@icculus.org>
3500 2001-11-14 Bradley Bell <btb@icculus.org>
3502 * texmap/scanline.c: use optimization flags as texmap default
3504 * NEWS: mouse wheel, etc
3506 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3507 wheel to emulate 3rd axis
3509 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3511 * include/error.h: kludge to ungrab mouse when we hit an int3
3513 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3514 __ENV_MSDOS__ to __MSDOS__
3516 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3519 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3522 * arch/sdl/digi.c: implemented digi_set_volume
3524 * include/grdef.h, main/config.c, misc/d_io.c: change
3525 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3527 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3528 main/piggy.c: use MAKE_SIG
3530 * installation.txt: update
3532 * configure.ac: new file
3534 * arch/sdl/joydefs.c: #include pstypes.h
3536 * arch/sdl/init.c: SDL joystick stuff
3538 * acconfig.h: adjust MINGW defines
3540 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3541 controls menu now works
3543 2001-11-13 Bradley Bell <btb@icculus.org>
3545 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3548 * Makefile.am: New file
3550 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3553 * compilerdefs.txt: New file
3555 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3557 2001-11-12 Bradley Bell <btb@icculus.org>
3559 * main/playsave.c: load player files regardless of byte order of
3562 2001-11-11 Bradley Bell <btb@icculus.org>
3564 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3567 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3569 * NEWS: GL savegame thumbnails
3571 * acconfig.h, configure.in: make option for NMOVIES, default to off
3573 2001-11-09 Bradley Bell <btb@icculus.org>
3575 * main/state.c: Enabled savegame thumbnails under OpenGL
3577 * unused/pa_null/pa_enabl.h: remove duplicate header
3579 * misc/args.c: use d2x.ini for option file
3581 * mem/mem.c: Move mem_realloc inside the ifdef
3583 * main/menu.c: fix 640x400 menu text
3585 * main/inferno.c: added documentation
3587 * main/endlevel.c: fix warnings
3589 * arch/ogl/gr.c: Get rid of gl spew
3591 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3593 * acconfig.h: Define __SDL__ for mingw
3595 2001-11-08 Bradley Bell <btb@icculus.org>
3597 * 2d/font.c: free OGL font data when rereading
3599 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3600 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3601 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3602 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3603 main/weapon.h: Enabled shareware build, endlevel flythrough
3606 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3607 of use for shareware build
3609 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3612 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3614 2001-11-05 Bradley Bell <btb@icculus.org>
3616 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3619 * include/3d.h: Add comment
3621 2001-11-04 Bradley Bell <btb@icculus.org>
3623 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3626 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3629 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3631 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3632 main/hudmsg.h: Enable d1x-style hud_message
3634 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3636 * 2d/font.c: re-init ogl fonts after remapping colors.
3638 2001-11-02 Bradley Bell <btb@icculus.org>
3640 * misc/Makefile.am: remove byteswap.h (duplicate header)
3642 * 2d/font.c: fixed gr_remap_font, minor stuff
3644 * configure.in: take out -O2 if doing debug build
3646 * main/bm.c: formatting
3648 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3650 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3651 macros, get rid of functions
3653 2001-11-01 Bradley Bell <btb@icculus.org>
3655 * misc/byteswap.h: removed duplicate header
3657 2001-10-31 Bradley Bell <btb@icculus.org>
3659 * NEWS, main/automap.c: automap works in opengl
3661 * NEWS, configure.in: Added news
3663 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3665 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3667 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3668 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3669 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3671 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3673 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3675 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3676 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3678 2001-10-27 Bradley Bell <btb@icculus.org>
3680 * main/inferno.c: added some documentation
3682 2001-10-25 Bradley Bell <btb@icculus.org>
3684 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3687 * Makefile.am, configure.in, arch/Makefile.am,
3688 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3689 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3690 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3691 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3692 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3693 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3694 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3695 it's ugly, but It'll be easier to sync with d1x.
3697 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3698 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3699 main/editor/Makefile.am: attempt at support for editor, makefile
3702 * misc/d_delay.c: formatting fix
3704 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3705 tmappent.S, tmapppro.S: adding support for runtime selection of
3708 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3709 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3710 including multi.h and network.h, fix backslashes, fix compiler
3713 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3714 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3715 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3716 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3717 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3718 including multi.h and network.h, fix backslashes
3720 * include/pstypes.h: added typedef for u_int64_t on mingw
3722 * include/3d.h: added prototype for g3_uninit_polygon_model
3724 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3726 2001-10-24 Bradley Bell <btb@icculus.org>
3728 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3729 arch subdirs, as in d1x.
3731 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3732 earlier style until i understand automake 1.5 better. remove input
3735 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3736 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3737 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3738 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3739 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3740 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3741 Moved input stuff to arch subdirs, as in d1x.
3743 * NEWS, configure.in: blah blah
3745 2001-10-23 Bradley Bell <btb@icculus.org>
3747 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3749 * texmap/tmapppro.S: no need for #include <conf.h> here
3751 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3754 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3755 file. RCS header added
3757 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3758 #ifdef'ing out the whole file. RCS header added
3760 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3761 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3762 fixes. Now works with automake 1.5 and autoconf 2.52.
3763 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3764 mingw (-grabmouse now works on win32).
3766 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3767 These don't belong in cvs
3771 2001-10-20 Bradley Bell <btb@icculus.org>
3773 * 2d/font.c: Don't free unused variables...
3775 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3778 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3779 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3780 main/Makefile.am: make dist more sensible
3782 * Makefile.am: Kludge for linking on mingw
3784 2001-10-19 Bradley Bell <btb@icculus.org>
3786 * Makefile.am, configure.in, arch/win32/Makefile.am,
3787 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3789 * include/ipx_drv.h: Check for __MINGW32__
3791 * include/i86.h: Imported from d1x
3793 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3795 * arch/dos/modex.asm: Fixed %include
3797 * main/console.c: RCS headers added
3799 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3802 * Makefile.am, main/Makefile.am: Moved final link to top-level
3803 directory instead of main/
3805 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3806 __ENV_LINUX__ to __linux__
3808 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3809 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3810 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3811 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3812 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3813 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3814 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3815 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3816 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3817 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3820 * configure.in: add --enable-xploader, support arch/linux subdir,
3823 * main/inferno.c: conditionalize conf.h
3825 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3827 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3828 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3829 misc/fileutil.h: Partial application of linux/alpha patch.
3831 2001-10-19 Bradley Bell <btb@icculus.org>
3833 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3834 networking in line with d1x, moved some arch/linux_* stuff to
3837 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3838 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3839 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3840 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3843 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3844 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3845 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3846 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3847 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3848 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3849 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3850 linux/include/ukali.h: Brought linux networking in line with d1x,
3851 moved some arch/linux_* stuff to arch/linux/*
3853 * include/ipx_drv.h: Imported from d1x
3855 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3857 * main/ipx_drv.c: Imported from d1x
3859 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3860 main/network.h, main/Makefile.am: Trying to get network working on
3863 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3864 main/Makefile.am: build fixes
3866 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3867 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3868 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3869 starting to get net working.
3871 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3872 conditionalized min,max macros
3874 2001-10-18 Bradley Bell <btb@icculus.org>
3876 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3877 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3878 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3879 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3882 * 2d/2dsline.c: RCS headers added/changed
3884 * configure.in: fix NASMFLAGS bug
3886 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3889 2001-10-17 Bradley Bell <btb@icculus.org>
3891 * NEWS: Fixed the invulnerable robots bug!
3893 * main/collide.c: Fixed the invulnerable robots bug!
3895 2001-10-14 Bradley Bell <btb@icculus.org>
3897 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3900 2001-10-13 Bradley Bell <btb@icculus.org>
3902 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3903 arch/Makefile.am, arch/dos/Makefile.am,
3904 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3905 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3906 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3907 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3908 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3909 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3910 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3911 arch/win32/include/Makefile.am, iff/Makefile.am,
3912 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3913 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3914 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3915 unused/bios/Makefile.am, unused/lib/Makefile.am,
3916 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3917 unused/ui/Makefile.am, unused/vga/Makefile.am,
3918 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3919 automake stuff from "inert" subdirs. And there was much rejoicing.
3921 * Makefile.am, NEWS, configure.in: Stuff
3923 * ChangeLog: removing auto-generated file
3925 * cygconf: Added instructions for mingw32 build
3927 * Makefile.am: renamed INSTALL to installation.txt
3929 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3931 * mingw32.txt: Added instructions for mingw32 build
3933 * configure.in: Enable assembly under mingw32
3935 2001-10-12 Bradley Bell <btb@icculus.org>
3937 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3939 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3940 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3941 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3942 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3943 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3944 to __DJGPP__, since it's built-in.
3946 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3948 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3949 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3953 2001-10-12 Bradley Bell <btb@icculus.org>
3955 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3957 * Makefile.am: make sure cygconf gets archived
3959 * configure.in: Increment version number in preparation for release
3961 * configure.in: Fix detection of opengl
3963 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3964 cygconf, arch/Makefile.am, arch/include/joy.h,
3965 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3966 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3967 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3968 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3969 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3970 Vastly improved compilability.
3972 2001-10-11 Bradley Bell <btb@icculus.org>
3974 * Makefile.am: Added macros/sdl.m4
3976 * autogen.sh: Added macros/sdl.m4
3978 2001-10-09 Bradley Bell <btb@icculus.org>
3980 * main/vers_id.h: Added DESCENT_VERSION constant
3982 * main/inferno.c: Added command-line help.
3984 * include/ogl_init.h: opengl improvments (following d1x changes)
3986 2001-10-07 Bradley Bell <btb@icculus.org>
3988 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3989 arch/ogl/Makefile.am: Remove duplicate headers.
3991 2001-08-02 Thimo Neubauer <thimo@debian.org>
3993 * mem/mem.c: totally crippled the memory manager because it does
3994 not make sense for non-DOS-systems and it would have been too
3995 complicated to get it 64bit clean
3997 2001-06-19 Bradley Bell <btb@icculus.org>
3999 * cvshowto.txt: updated anonymous password
4001 2001-02-08 Bradley Bell <btb@icculus.org>
4003 * COPYING, license.txt: Added d1x license
4005 2001-02-01 Bradley Bell <btb@icculus.org>
4007 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4009 2001-01-31 Bradley Bell <btb@icculus.org>
4011 * configure.in, arch/include/mouse.h, include/pstypes.h,
4012 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4014 * main/polyobj.c: fix typo
4016 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4017 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4018 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4019 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4020 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4021 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4022 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4023 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4024 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4025 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4026 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4027 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4028 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4029 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4030 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4031 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4032 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4033 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4034 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4035 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4036 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4037 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4038 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4039 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4040 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4041 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4044 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4045 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4046 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4047 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4050 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4053 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4054 cross-compiling, and cygwin fixes
4056 2001-01-30 Bradley Bell <btb@icculus.org>
4058 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4059 include/pstypes.h, include/strutil.h, main/Makefile.am,
4060 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4061 needs --without-assembler and --without-network to compile
4063 2001-01-29 Bradley Bell <btb@icculus.org>
4065 * configure.in, main/Makefile.am: Fixes to build system
4067 * main/kconfig.c: fix for non-linux joysticks
4069 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4070 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4071 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4072 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4073 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4074 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4075 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4076 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4077 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4078 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4080 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4081 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4082 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4083 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4084 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4085 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4088 * arch/dos/include/joy.h, arch/dos/include/key.h,
4089 arch/dos/include/mouse.h: Unified input headers.
4091 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4093 2001-01-28 Bradley Bell <btb@icculus.org>
4095 * conf.h.in, configure.in, arch/Makefile.am,
4096 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4097 arch/include/key.h, main/Makefile.am: More header unification...
4099 * main/newdemo.c: Added <ctype.h>
4101 * arch/include/event.h, arch/include/joy.h: unified input headers.
4103 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4104 OpenGL now uses SDL-GL instead of gii
4106 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4108 2001-01-25 Bradley Bell <btb@icculus.org>
4110 * autogen.sh: use "set -e" so execution stops if something goes
4113 2001-01-24 Bradley Bell <btb@icculus.org>
4117 * Makefile.am: Add ChangeLog to dist
4121 2001-01-24 Bradley Bell <btb@icculus.org>
4123 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4125 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4126 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4129 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4130 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4131 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4132 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4133 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4134 arch/Makefile.am, arch/dos/Makefile.am,
4135 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4136 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4137 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4138 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4139 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4140 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4141 unused/Makefile.am, unused/bios/Makefile.am,
4142 unused/lib/Makefile.am, unused/novga/Makefile.am,
4143 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4144 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4145 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4146 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4147 make dist, VPATH builds, ...
4149 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4150 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4151 arch/dos/Makefile.in, arch/linux/Makefile.in,
4152 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4153 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4154 misc/Makefile.in, texmap/Makefile.in: cruft removal
4156 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4159 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4161 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4163 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4166 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4167 added -grabmouse option
4169 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4170 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4171 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4172 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4173 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4174 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4175 main/songs.c, misc/args.c: changed args_find to FindArg
4177 2001-01-22 Bradley Bell <btb@icculus.org>
4179 * configure, main/Makefile.am, main/Makefile.in: configuration
4182 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4183 fix compiler warnings w/opengl
4185 * include/console.h: ggi support
4187 * arch/linux_init.c: svgalib support
4189 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4190 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4191 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4192 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4193 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4194 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4197 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4199 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4200 main/render.c: fix warnings and enable NDEBUG *
4201 arch/svgalib_init.c: svgalib support
4203 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4205 * main/kconfig.c: joystick support
4207 2001-01-21 Bradley Bell <btb@icculus.org>
4209 * cvshowto.txt: new file, taken from d1x webpage
4211 * AUTHORS, README: Taking over as maintainer of d2x
4213 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4215 2001-01-20 Bradley Bell <btb@icculus.org>
4217 * configure, configure.in: Turned -Werror back off by default
4219 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4220 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4221 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4222 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4223 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4224 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4225 main/laser.c, main/multi.c, main/network.c, main/network.h,
4226 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4227 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4228 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4229 warnings, for non-OpenGL on linux, anyway...
4231 2001-01-19 Bradley Bell <btb@icculus.org>
4233 * copying: remove duplicate file
4235 * Import of d2x-0.0.9-pre1
4237 * Import of d2x-0.0.8