1 2004-05-18 Bradley Bell <btb@icculus.org>
3 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
6 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
9 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
11 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
12 bottom are inclusive not exclusive (d1x r1.28)
14 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
15 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
17 * arch/sdl/digi.c: fix typo
19 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
21 * arch/win32/init.c, arch/win32/win32.c: move win32 window
22 creation code from arch_init_start into arch_init to fix weirdness
23 with --help (d1x r1.5, r1.6)
25 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
26 sync issues and lack of midi reset (d1x r1.5)
28 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
31 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
32 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
34 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
37 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
39 * include/vecmat.h: comments/formatting
41 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
43 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
44 include/test.lnk: remove unnecessary files
46 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
47 This enables compilation with gcc 3.1
49 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
51 * main/switch.c: took care of switches triggering single-sided
52 walls (don't try to access the nonexistent adjacent wall via NULL
53 pointers or negative array indices)
55 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
57 * main/wall.c: fix invalid memory access for d1 levels which
58 don't have a corresponding wall behind.
60 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
62 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
63 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
64 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
65 interface header to new header file internal.h
67 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
69 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
70 bitmask for each joystick axis that has sent input data,
71 and will not crash Windows anymore during joystick setup because
72 of for() loop over axis being executed once too often.
74 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
75 gr_remap_mono_font() and call it after loading saved level.
77 * main/laser.c: limit homing missile turn rate
79 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
80 centers (work like fuel centers but provide shield)
82 * main/gameseg.c: fix endless loop in some levels with a
83 certain (complicated) structure
85 2004-05-13 Bradley Bell <btb@icculus.org>
87 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
88 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
89 updated project files for SDL 1.2.7
91 * Makefile.am: add VisualC, VisualCE dirs to tarball
93 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
95 * arch/sdl/digi.c: formatting
97 2004-05-12 Bradley Bell <btb@icculus.org>
99 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
102 * 2d/palette.c, include/palette.h: added function to create blend
105 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
107 2004-05-11 Bradley Bell <btb@icculus.org>
109 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
111 2004-05-10 Bradley Bell <btb@icculus.org>
113 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
114 g3_draw_transp_poly had the fade level backwards, decided to just
115 fix g3_draw_poly so it behaves correctly, transparency or not,
116 reverted changes to render_face
118 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
120 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
121 rendering transparent (e.g. cloaked) walls
123 * main/render.c: render_face now calls g3_draw_transp_poly() for
124 cloaked walls in OpenGL
126 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
128 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
129 that from other apps, had "static" distortions.
131 2004-04-22 Bradley Bell <btb@icculus.org>
133 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
135 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
136 aligned version of PUT_INTEL_* macros
138 2004-04-15 Bradley Bell <btb@icculus.org>
140 * main/inferno.c: comment out unused checksum variable
142 2004-04-14 Bradley Bell <btb@icculus.org>
144 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
146 2004-04-14 Terran Melconian <terran@consistent.org>
148 * main/gameseg.c: use portable rand function (fixes #1118)
150 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
152 * main/songs.c: uncomment calls to RBAStop (fixes #473)
154 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
156 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
157 get rid of warnings (now compiles with -Werror on SunOS)
159 * main/piggy.c: fix (really) wierd SunOS bug
161 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
162 caused by not allocating enough mem for rle bitmaps
164 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
166 * include/pstypes.h: sun OS typedef fixes
168 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
170 * main/piggy.c: fix bug 1067
172 * main/piggy.c: fix bugfix for 1067
174 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
175 with descent.pig of mac registered)
177 2003-12-18 Bradley Bell <btb@icculus.org>
179 * main/kconfig.c: fixes for linux-native joystick
181 * main/kconfig.c: bunch of fixes (esp. for non linux-native
184 * arch/include/joy.h: comments/formatting
186 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
188 * compilerdefs.txt: added FreeBSD defs
190 2003-12-08 Bradley Bell <btb@icculus.org>
192 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
195 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
197 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
198 arch/linux/ipx_udp.c: fix FreeBSD compile errors
200 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
202 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
203 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
204 get rid of silly ulongs
206 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
207 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
208 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
209 change relevant __linux__ macros to __ELF__
211 2003-11-27 Bradley Bell <btb@icculus.org>
213 * include/ogl_init.h: added proto for ogl_check_mode
215 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
216 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
219 2003-11-26 Bradley Bell <btb@icculus.org>
221 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
222 3.3 compiler warnings
224 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
227 * include/pstypes.h: OS X fixes
229 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
230 main/newmenu.h: linux fixes
232 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
233 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
234 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
235 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
236 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
239 * arch/sdl/gr.c: fix sdl gr_update
241 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
242 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
243 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
244 cfile/cfile.c, console/CON_console.c, include/d_io.h,
245 include/error.h, include/pstypes.h, include/strutil.h,
246 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
247 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
248 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
249 main/playsave.c, main/songs.c, main/state.c, main/text.c,
250 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
253 2003-11-25 Bradley Bell <btb@icculus.org>
255 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
256 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
257 libmve/VisualC/mveplayer.dsp: updated project files
259 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
262 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
263 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
264 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
265 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
268 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
269 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
272 2003-11-24 Bradley Bell <btb@icculus.org>
274 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
275 libmve/mveplay.c: stuff to play mve's in WinCE
277 * arch/win32/findfile.c: unused functions...
281 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
282 enabled mouse control of menus
284 * main/mission.h: oops, didn't mean to change this.
286 2003-11-21 Bradley Bell <btb@icculus.org>
288 * VisualCE/d2x/d2x.vcp: updated project file
290 2003-11-20 Bradley Bell <btb@icculus.org>
292 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
293 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
294 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
297 2003-11-17 Bradley Bell <btb@icculus.org>
299 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
300 main/menu.c: added option to disable kalinix under unix
302 * main/game.c, main/newmenu.c: always set menu mode for GL popups
304 2003-11-14 Bradley Bell <btb@icculus.org>
306 * main/automap.c: fix automap background image
308 * main/automap.c, main/automap.h: delete cruft
310 * main/automap.c: fix level number position
312 * main/automap.c: simplify g3_draw_line hack
314 * main/menu.c: stop pointless vid mode changes
316 2003-11-07 Bradley Bell <btb@icculus.org>
318 * NEWS, installation.txt: s'more documentation
320 2003-11-07 Steffen Pohle <stpohle@gmx.net>
322 * configure.ac: fix .exe extension problems
324 2003-11-07 Bradley Bell <btb@icculus.org>
326 * arch/ogl/ogl.c: disable texture format verification for OS X -
329 2003-11-06 Bradley Bell <btb@icculus.org>
331 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
332 use more traditional Alt+Enter for toggling fullscreen
334 * 2d/ibitblt.c, main/mission.h: comments/formatting
336 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
338 2003-11-06 Bradley Bell <btb@icculus.org>
340 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
341 resolution change, use kludge to avoid repetitive res changes
343 2003-11-04 Bradley Bell <btb@icculus.org>
345 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
346 structures and i/o routines back to piggy.c
348 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
350 * installation.txt: tell to install d1 .pig for better textures
352 2003-11-04 Bradley Bell <btb@icculus.org>
354 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
355 oem d1 v1.0 and registered d2 v1.0, comments
357 2003-11-03 Bradley Bell <btb@icculus.org>
359 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
360 all d1 shareware - even though files are different!
362 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
365 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
368 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
371 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
373 * main/movie.c: when no movies are found, divide by six the
374 number of warning lines sent to stdout
376 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
378 * include/byteswap.h: fix stupid copy/paste error
380 2003-10-24 Bradley Bell <btb@icculus.org>
382 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
383 gr_linear_rep_movsd_2x instead of almost identical
384 gr_linear_movsd_double. Better since we have assembly versions.
386 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
388 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
391 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
393 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
394 error with --disable-network, move reset_network_objects()
395 from gameseq.c to multi.c
397 2003-10-14 Bradley Bell <btb@icculus.org>
399 * AUTHORS, NEWS: stuff
401 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
403 2003-10-12 Bradley Bell <btb@icculus.org>
405 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
406 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
409 2003-10-12 Aaron Plattner <plattner@caltech.edu>
411 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
412 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
413 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
414 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
415 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
416 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
417 arch/win32/ipx_win.c, arch/win32/winnet.c,
418 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
419 main/multi.h, main/network.c: add IPv4 multicasting support
421 2003-10-11 Bradley Bell <btb@icculus.org>
423 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
425 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
426 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
427 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
428 main/weapon.h: lots of shareware and oem fixes
430 2003-10-10 Bradley Bell <btb@icculus.org>
432 * arch/win32/winnet.c: fixed stupid win32 network bug
434 2003-10-10 Bradley Bell <btb@icculus.org>
436 * main/piggy.c: increased D1_MAX_TMAP_NUM
438 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
440 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
441 which are animated in d2, refactorizes d1 texture reading
443 2003-10-10 Bradley Bell <btb@icculus.org>
445 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
446 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
447 main/collide.h, main/compbit.h, main/config.h, main/console.c,
448 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
449 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
450 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
451 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
452 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
453 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
454 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
455 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
456 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
457 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
458 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
459 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
460 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
461 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
462 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
463 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
464 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
465 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
466 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
467 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
468 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
469 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
470 main/wall.h: comments/formatting
472 2003-10-09 Bradley Bell <btb@icculus.org>
474 * main/text.c: fix text when using old datafiles
476 * main/laser.h: comments/whitespace
478 * main/laser.c, main/weapon.c: fixed smart missiles and smart
479 mines w/shareware data
481 * include/DT_drawtext.h: deleted unused file
483 2003-10-08 Bradley Bell <btb@icculus.org>
485 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
487 * arch/win32/ipx_udp.c: use closesocket() instead of close()
489 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
490 main/menu.c: Disabled 'd2x keys' weapon selection
492 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
494 * main/object.h, main/multi.h: get rid of most warnings issued by
495 cpp-precomp of gcc from Mac OS X dev tools
497 2003-10-05 Bradley Bell <btb@icculus.org>
499 * NEWS, configure.ac: increment version number
501 * cfile/cfile.c: better handling of CRLF text files (when that is
504 * utilities/hogcreate.c, utilities/hogextract.c,
505 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
506 reading/writing files
508 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
509 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
512 2003-10-04 Bradley Bell <btb@icculus.org>
514 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
516 * main/netmisc.c: change byte to sbyte, comments/whitespace
518 2003-10-03 Bradley Bell <btb@icculus.org>
520 * cfile/cfile.c, main/config.c: fix win32 eof bug.
522 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
525 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
526 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
527 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
528 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
529 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
530 main/object.c, main/object.h, main/paging.c, main/player.h,
531 main/robot.h, main/segment.h, main/state.c, main/switch.c,
532 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
533 main/weapon.c, main/weapon.h: change byte to sbyte,
536 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
537 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
538 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
539 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
541 * configure.ac: better checking for timeval
543 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
545 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
546 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
547 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
548 arch/win32/winnet.c, configure.ac, include/byteswap.h,
549 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
550 main/multibot.c, main/network.c: Make network architecture
551 choosable from game menu, add support for UDP/IP on Mac OS X and
554 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
556 * include/byteswap.h: added macros for coping with alignment
559 2003-10-02 Bradley Bell <btb@icculus.org>
561 * main/multi.h: added padding to little-endian version of
564 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
566 * main/netmisc.c: delete duplicate function
568 2003-10-01 Bradley Bell <btb@icculus.org>
570 * main/bm.c: make sure d1_texture_indices gets freed between
573 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
575 * main/piggy.h: fix size of d1 shareware descent.pig
577 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
579 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
580 main/gameseq.c, main/piggy.c: fix loading of d1 texture
581 replacements for non-animated textures
583 2003-08-02 Matthew Mueller <donut@dakotacom.net>
585 * main/controls.c: use fixed 20fps wiggle
587 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
589 * Makefile.am, debian/changelog.in, debian/control,
590 debian/d2x-common.dirs, debian/d2x-common.install,
591 debian/d2x-common.manpages, debian/d2x-gl.files,
592 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
593 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
594 utilities/Makefile.am, utilities/hogcreate.1,
595 utilities/hogextract.1, utilities/mvlcreate.1,
596 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
597 add man pages, distribute utility programs in new d2x-common deb
599 * rpm/d2x.spec.in: updated rpm spec file
601 2003-08-02 Bradley Bell <btb@icculus.org>
603 * cfile/cfile.c: update raw_position in cfputc and cfputs
605 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
607 * main/piggy.c: make error message more friendly
609 * main/piggy.c: simplify copying of bitmap flags
611 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
614 * cfile/cfile.c: revert to always using custom fgets
616 * main/endlevel.c, main/mission.c: handle missing exit sequence
617 components gracefully
619 * main/playsave.c: comments
621 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
623 * cfile/cfile.c: update raw_position in cfwrite
625 * main/network.c: comments/formatting
627 2003-06-22 Bradley Bell <btb@icculus.org>
629 * cfile/cfile.c: use standard fgets for non-archive files
631 * main/movie.c: use con_printf for missing movie warning
633 2003-06-18 Bradley Bell <btb@icculus.org>
635 * main/movie.c: fixed cfile conversion of movielib code
637 * main/console.c, main/hud.c: strip out colors, etc when printing
640 * include/u_mem.h: fix NDEBUG calloc macro
642 2003-06-15 Bradley Bell <btb@icculus.org>
644 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
647 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
648 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
649 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
650 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
651 main/scores.c, main/state.c, main/text.c, misc/args.c,
652 misc/strio.c: convert file i/o to cfile
654 2003-06-14 Bradley Bell <btb@icculus.org>
656 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
657 writing and other modes besides "rb" (mostly taken from
660 2003-06-09 Bradley Bell <btb@icculus.org>
662 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
665 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
666 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
669 2003-06-07 Taylor Richards <taylor@icculus.org>
671 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
673 2003-06-07 Bradley Bell <btb@icculus.org>
675 * main/console.c: fix non-console build
677 * main/gamesave.c: comments
679 * main/bm.c: remove redundant break
681 2003-06-06 Bradley Bell <btb@icculus.org>
683 * main/gauges.c, main/kconfig.c: comments/formatting
685 * console/.cvsignore: added .cvsignore
687 * main/console.c: can't write to console after it's closed
689 2003-06-05 Bradley Bell <btb@icculus.org>
691 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
692 console/internal.c, console/internal.h, include/CON_console.h,
693 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
694 finish console conversion away from SDL
696 2003-06-04 Bradley Bell <btb@icculus.org>
698 * console/CON_console.c, include/CON.console.h, include/console.h,
699 main/console.c, main/game.c: console conversion to native gr,
702 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
703 put prototype for gr_bm_bitblt in gr.h
705 2003-06-03 Bradley Bell <btb@icculus.org>
707 * console/CON_console.c, console/DT_drawtext.c,
708 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
709 main/console.c: use native fonts for console
711 * main/playsave.c: use shorts for short data
713 2003-06-02 Bradley Bell <btb@icculus.org>
715 * configure.ac, main/console.c: set console background, fix
718 2003-06-01 Bradley Bell <btb@icculus.org>
720 * Makefile.am, arch/sdl/event.c, configure.ac,
721 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
722 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
723 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
724 main/gamerend.c: added console code (from SDL_console)
726 2003-05-30 Bradley Bell <btb@icculus.org>
728 * README: minor update
730 2003-05-28 Bradley Bell <btb@icculus.org>
732 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
737 2003-06-06 Bradley Bell <btb@icculus.org>
739 * main/kconfig.c: fix crash in control menus
741 * main/gauges.c: force cockpit redraw in opengl
743 * main/gamerend.c: move ogl swap, so cockpit and console get
746 2003-06-01 Bradley Bell <btb@icculus.org>
748 * configure.ac, libmve/mveplay.c: define struct timeval if needed
752 2003-05-12 Bradley Bell <btb@icculus.org>
754 * configure.ac: increment version number
756 * main/bm.c: use con_printf for exit model warnings
758 * configure.ac: must check for timespec after setting -mno-cygwin
760 * main/inferno.c: added -nohogdir and -userdir options
762 * NEWS, main/titles.c: use briefings with no extension
766 2003-04-30 Bradley Bell <btb@icculus.org>
768 * configure.ac: have to include time.h when checking for nanosleep
770 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
773 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
774 increment version number
776 * main/Makefile.am: make dist fix
780 2003-04-29 Bradley Bell <btb@icculus.org>
782 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
785 2003-04-24 Bradley Bell <btb@icculus.org>
787 * configure.ac: increment version number
789 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
792 2003-04-24 Ingo van Lil <inguin@gmx.de>
794 * main/render.c: fix misspellings of NDEBUG
798 2003-04-14 Bradley Bell <btb@icculus.org>
800 * cfile/cfile.c: prefer files from d2 hog over d1 hog
802 2003-04-11 Bradley Bell <btb@icculus.org>
804 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
809 2003-04-11 Bradley Bell <btb@icculus.org>
811 * libmve/mveplay.c: use _sleep instead of sleep on win32
813 * Makefile.am, README, README.utils, arch/sdl/digi.c,
814 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
815 include/cfile.h, include/error.h, libmve/Makefile.am,
816 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
817 main/endlevel.h, main/playsave.c, misc/fileutil.c:
818 utilities/Makefile.am: comments/formatting/dist problems
820 * configure.ac: use different defines for os x
822 2003-04-07 Bradley Bell <btb@icculus.org>
824 * include/error.h, misc/error.c: put some old stuff back in,
825 eliminate duplicate error messages
827 * main/text.c: don't die on text not found
830 * main/inferno.c: print some useful info if hog not found, allow
831 -help to work if no text available
833 2003-04-07 Steffen Pohle <stpohle@gmx.net>
835 * arch/linux/Makefile.am: revert to previous version, so linux
838 2003-04-03 Bradley Bell <btb@icculus.org>
840 * main/endlevel.c: fixed exit model scheme yet again
842 2003-04-02 Bradley Bell <btb@icculus.org>
844 * misc/error.c: call Int3 on Assert
846 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
849 * main/wall.c: don't die when trying to toggle nonexistent
850 segment... vertigo level 10 is buggy!
852 * main/gamemine.c: comments/formatting
854 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
856 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
857 main/inferno.c: Allow use of 22K sound samples
859 2003-03-29 Bradley Bell <btb@icculus.org>
861 * arch/ogl/gr.c: default to bitmapped reticle
863 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
864 main/polyobj.c: rewrote endlevel stuff to reread exit model info
867 * arch/sdl/joy.c: fixed text seen for hats in control config
870 2003-03-28 Bradley Bell <btb@icculus.org>
872 * main/bm.c: heh, model nums in vertigo are hardcoded,
873 N_D2_POLYGON_MODELS can't change
875 * configure.ac, include/d1x.xpm, include/descent.xpm,
876 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
879 2003-03-27 Bradley Bell <btb@icculus.org>
881 * main/text.h: fixed text references for hat directions
883 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
885 2003-03-26 Bradley Bell <btb@icculus.org>
887 * main/playsave.c: make d2x keys backward compatible
889 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
891 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
894 2003-03-26 Bradley Bell <btb@icculus.org>
896 * main/piggy.c: fix crash when d1 data not present
898 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
899 read/write from plr file
901 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
902 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
903 added escort.h header
905 2003-03-25 Bradley Bell <btb@icculus.org>
907 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
908 D1_PIGFILE ("descent.pig") macro
910 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
911 models from d1 pig file
913 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
914 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
915 really) from d1 pig file
917 2003-03-23 Bradley Bell <btb@icculus.org>
919 * main/bm.c: stop extra robots from overwriting exit models
921 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
922 texture list doesn't get full
924 * main/bm.c: fix mem leak when reading extra robots
926 2003-03-21 Bradley Bell <btb@icculus.org>
928 * main/menu.c: Added option to set movie resolution (mostly works)
930 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
932 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
933 replacement functions to piggy.c
935 * main/gameseq.c: attempt to support mac d1 descent.pig
937 * main/bm.c: fix mem leak
939 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
940 files, both d1 and d2 oem briefing where showed
942 * main/inferno.c, main/movie.c: Change the default movie
943 resolution to "high", implement the option -lowresmovies
945 2003-03-20 Bradley Bell <btb@icculus.org>
947 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
949 * main/piggy.c: comments
951 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
953 * main/gameseq.c: delete duplicate function
955 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
957 2003-03-19 Bradley Bell <btb@icculus.org>
959 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
960 (cddb discid) support
962 * arch/sdl/digi.c, main/kludge.c: implemented
963 digi_link_sound_to_object3 for looping sounds, other looping stuff
965 * arch/sdl/gr.c: removing dependencies on stuff in main/
967 * arch/linux/Makefile.am, arch/linux/init.c,
968 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
969 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
970 other header cleanups
972 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
974 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
976 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
977 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
978 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
979 load d1 textures for d1 levels
981 2003-03-19 Bradley Bell <btb@icculus.org>
983 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
984 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
985 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
986 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
989 * README: added some OS X info
991 2003-03-17 Bradley Bell <btb@icculus.org>
993 * main/newdemo.c: simplify DEMO_FILENAME macro
995 * main/console.c, main/game.c: enable experimental console support
997 * main/gamerend.c: fixed location of fps meter in multi
999 2003-03-16 Bradley Bell <btb@icculus.org>
1001 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1002 also look in shared data dir for demos
1004 * main/newdemo.c, main/newdemo.h: comments/formatting
1006 2003-03-15 Christopher Thielen <chris@luethy.net>
1008 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1009 thinking d2 cd is always present
1011 2003-03-15 Bradley Bell <btb@icculus.org>
1013 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1016 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1019 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1020 gr_init. don't really know why this works, though
1022 2003-03-14 Bradley Bell <btb@icculus.org>
1024 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1026 * unused/bios/rbaudio.h: removed duplicate file
1028 2003-03-14 Christopher Thielen <chris@luethy.net>
1030 * arch/sdl/rbaudio.c: stop cd audio when exiting
1032 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1034 * main/gamecntl.c: add comments to the "only matt knows" cheats
1036 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1038 * main/gamemine.c: formatting, better texture conversion for d1
1041 2003-03-14 Bradley Bell <btb@icculus.org>
1043 * main/piggy.c: must swap all mac version pigfiles
1045 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1046 main/multi.c: formatting, minor cleanups
1048 * 2d/rle.c: need to swap line_size on bigendian machines
1050 * main/mission.c, main/mission.h: detect mac full version hogfile
1052 2003-03-13 Bradley Bell <btb@icculus.org>
1054 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1055 added joy/mouse sensitivity slider, increased range to 16, and
1058 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1061 * arch/linux/Makefile.am: removed extra backslash
1063 * TODO, installation.txt: updated some documentation
1065 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1066 menu, with maxfps option
1068 2003-03-12 Bradley Bell <btb@icculus.org>
1070 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1072 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1073 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1074 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1075 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1076 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1077 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1078 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1079 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1080 arch/linux/include/music.h, arch/linux/include/serial.h,
1081 arch/linux/include/ukali.h: formatting
1083 2003-03-11 Chris Arena <ccarena@cox.net>
1085 * main/menu.c: fixed brightness slider
1087 2003-03-01 Bradley Bell <btb@icculus.org>
1089 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1090 robots and animated bitmaps work, but colors are messed up
1092 2003-02-28 Bradley Bell <btb@icculus.org>
1094 * main/player.h: whitespace
1096 * main/automap.c, main/cntrlcen.c, main/collide.c,
1097 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1098 descent.hog is present, d1 becomes mission 0)
1100 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1101 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1102 arch/win32/winnet.c: MinGW compiles with network enabled again,
1103 but still doesn't work
1107 2003-02-28 Bradley Bell <btb@icculus.org>
1109 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1110 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1111 many opengl glitches
1113 2003-02-27 Bradley Bell <btb@icculus.org>
1115 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1116 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1117 main/network.c, main/network.h: noted that hoard.ham is only needed
1118 for multiplayer HOARD games, and should not be equated with
1119 "vertigo". put HoardEquipped() back in network.c.
1121 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1122 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1123 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1124 use timer_delay instead of d_delay
1126 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1128 * main/render.c: added replacement qsort for solaris
1130 2003-02-26 Bradley Bell <btb@icculus.org>
1132 * main/gamemine.c: texture conversion for d1 shareware
1134 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1136 * main/gamemine.c: better texture conversion for d1 levels
1138 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1140 * main/kconfig.c: fix joystick support under MinGW
1142 2003-02-26 Bradley Bell <btb@icculus.org>
1144 * main/playsave.c: fix swapping glitch
1146 * configure.ac, readme.txt: clean stuff up, getting ready for
1149 * main/titles.c: begin support for rendering spinning robots in
1152 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1155 * main/gamemine.c: load d1 shareware levels!
1157 2003-02-25 Bradley Bell <btb@icculus.org>
1161 * autogen.sh: add warning about old auto* versions, use
1164 2003-02-24 Bradley Bell <btb@icculus.org>
1166 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1167 briefings mostly working
1168 * main/movie.c, main/titles.c: fixed some more briefing glitches
1170 2003-02-23 Bradley Bell <btb@icculus.org>
1172 * main/movie.c: fixed crash when using shareware data files
1174 * arch/sdl/digi.c: fix crash on non-existent sounds
1175 (i.e. shareware data)
1177 2003-02-22 Bradley Bell <btb@icculus.org>
1179 * main/titles.c: fixed fullscreen toggle in briefings
1181 2003-02-21 Bradley Bell <btb@icculus.org>
1183 * configure.ac: check for mingw when enabling nasm
1184 * main/playsave.c: enable loading player files of either byte
1187 2003-02-20 Bradley Bell <btb@icculus.org>
1189 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1190 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1191 #343, not "rest of solution to bug #344"
1192 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1194 * main/kludge.c: partial solution to bug #344
1195 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1196 * compilerdefs.txt: added linux/mips info
1197 * ChangeLog: clean up changelog
1199 2003-02-19 Bradley Bell <btb@icculus.org>
1201 * libmve/mveplay.c: os x needs nanosleep prototype.
1203 2003-02-18 Bradley Bell <btb@icculus.org>
1205 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1206 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1207 to disable/enable audio
1208 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1209 * main/: movie.h, titles.c: make sure movie's palette is set before
1210 writing briefing text. Fixes bug #359
1211 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1213 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1214 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1216 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1218 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1219 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1220 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1222 * include/libmve.h: blah
1224 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1226 * main/render.c: 2nd attempt to fix solaris qsort bug
1228 2003-02-18 Bradley Bell <btb@icculus.org>
1230 * configure.ac, include/pstypes.h: put alignment detection in
1233 2003-02-17 Bradley Bell <btb@icculus.org>
1235 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1236 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1237 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1238 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1239 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1240 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1241 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1242 moved mve stuff to separate subdir
1243 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1244 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1245 mve code. Fixes (at least) bugs #41, #348, and #350.
1247 2003-02-14 Bradley Bell <btb@icculus.org>
1249 * main/Makefile.am: no more Makefile.mveplay. again
1250 * main/mveplay.c: typo
1252 2003-02-13 Bradley Bell <btb@icculus.org>
1254 * utilities/mvlextract.c: uint -> unsigned int
1255 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1256 standalone mveplayer, win32 support
1257 * main/movie.c: random bugfixes, win32 support
1258 * arch/sdl/Makefile.am: formatting
1259 * configure.ac: disable networking on mac/win for now
1260 * main/newmenu.c: comments
1262 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1264 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1265 redundant swap functions.
1267 2003-02-13 Bradley Bell <btb@icculus.org>
1269 * ChangeLog: update changelog
1271 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1273 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1274 polymodel alignment issues.
1276 2003-02-13 Bradley Bell <btb@icculus.org>
1278 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1279 fix various little bugs
1280 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1281 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1282 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1284 * README.utils: new file
1285 * main/: mve_main.c, mveplay.c: more movie fixes
1286 * README: updated README
1287 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1289 2003-02-12 Bradley Bell <btb@icculus.org>
1291 * utilities/mvlextract.c: bigendian mvl support
1292 * main/mveplay.c: formatting, stuff
1293 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1294 truecolor mve support, standalone mveplayer
1295 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1296 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1297 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1298 standalone mveplayer
1300 2003-01-22 Bradley Bell <btb@icculus.org>
1302 * include/: interp.h, interp.h: restore prototype for
1303 swap_polygon_model_data
1305 2003-01-21 Bradley Bell <btb@icculus.org>
1307 * main/piggy.c: use memcpy to avoid alignment problem
1308 * compilerdefs.txt: updated some defs, added sunos/sparc
1310 2003-01-15 Bradley Bell <btb@icculus.org>
1312 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1313 * main/gamemine.c: attempting to support d1 shareware
1314 * compilerdefs.txt: update defs
1316 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1318 * main/mveplay.c: fix several bugs, comments, formatting.
1320 2003-01-15 Bradley Bell <btb@icculus.org>
1322 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1323 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1324 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1325 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1327 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1328 formatting, comments
1330 2003-01-11 Bradley Bell <btb@icculus.org>
1332 * main/: mission.c, mission.h: attempt to support d1 for mac
1334 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1335 * main/object.h: foo
1337 2003-01-09 Bradley Bell <btb@icculus.org>
1339 * main/movie.c: use ifdef around gr_toggle_fullscreen
1341 2003-01-07 Bradley Bell <btb@icculus.org>
1343 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1344 main/mission.h: don't need .msn file for descent.hog anymore
1347 2003-01-06 Bradley Bell <btb@icculus.org>
1349 * main/mission.h, main/mission.c: comments
1350 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1353 2003-01-03 Bradley Bell <btb@icculus.org>
1355 * utilities/: txb2txt.c, txt2txb.c: remove old files
1356 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1357 * main/polyobj.c: attempt to make read_model_file
1359 * main/menu.c: move vertigo text
1361 2003-01-02 Bradley Bell <btb@icculus.org>
1363 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1364 main/polyobj.h: cleanup alignment changes
1365 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1366 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1367 main/object.h: fix alignment issues on sparc
1368 * cvshowto.txt: update cvs info
1370 * 2d/rle.c: make rle_swap handle RLE_BIG
1372 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1374 * main/render.c: workaround solaris qsort bug
1376 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1378 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1379 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1380 * arch/linux/Makefile.am: enabled linux joystick, kali
1381 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1382 arch/sdl/event.c: enabled linux joystick
1384 2002-12-31 Bradley Bell <btb@icculus.org>
1386 * main/gamemine.c: simplified warning msg
1387 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1388 * main/render.h: fix compiler warning
1390 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1392 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1394 2002-12-24 Bradley Bell <btb@icculus.org>
1396 * main/mission.c: fixes an infinite loop which was caused by d2x
1397 thinking d2demo was a descent 1 mission
1399 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1401 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1403 2002-12-24 Bradley Bell <btb@icculus.org>
1405 * main/render.c: comments
1407 2002-10-30 Bradley Bell <btb@icculus.org>
1409 * main/inferno.c: add help for -hogdir option
1410 * main/inferno.c: added -hogdir option
1412 2002-10-28 Bradley Bell <btb@icculus.org>
1414 * main/: inferno.c, menu.c: enabled Vertigo displays
1415 * include/3d.h: typo
1417 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1419 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1420 main/netmisc.c, main/network.c: simplify and eliminate redundant
1423 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1425 * maths/fixc.c: fix infinite loop in quad_sqrt.
1426 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1427 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1429 2002-10-12 Bradley Bell <btb@icculus.org>
1431 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1433 2002-10-11 Bradley Bell <btb@icculus.org>
1435 * main/hud.c: make hud_message work correctly
1436 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1438 * main/network.c: formatting, small fixes
1440 2002-10-10 Bradley Bell <btb@icculus.org>
1442 * main/netmisc.h: no swap_object for little-endian
1443 * main/: netmisc.h, network.c: use macros to simplify network
1445 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1447 * main/inferno.c: enable loading screen for mac shareware with
1449 * main/netmisc.c: whitespace
1450 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1452 * main/hud.c: whitespace
1453 * configure.ac: remove shareware build, add macdata build
1454 * main/songs.c: whitespace
1455 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1456 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1458 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1461 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1463 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1464 comments, formatting, etc.
1465 * iff/iff.c: fix bigendian iff loading.
1467 2002-10-03 Bradley Bell <btb@icculus.org>
1469 * utilities/txb2tex.c: typo
1470 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1471 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1473 * arch/sdl/mouse.c: whitespace
1475 2002-09-19 Bradley Bell <btb@icculus.org>
1477 * main/kconfig.c: fix a oops, add old logs
1478 * main/kconfig.c: support for >3 mouse buttons
1480 2002-09-18 Bradley Bell <btb@icculus.org>
1482 * include/gr.h: fix palette swap define
1484 2002-09-14 Bradley Bell <btb@icculus.org>
1486 * main/titles.c: load hires briefing screen if lores doesn't exist
1487 (i.e. vertigo) and MenuHires=0
1489 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1491 * main/: multi.h, network.h: pack some structures for ipx
1494 2002-09-14 Bradley Bell <btb@icculus.org>
1496 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1497 and load_endlevel_data() to expect newline-terminated strings, fix
1498 load_game_data to read null-terminated string for
1501 2002-09-07 Bradley Bell <btb@icculus.org>
1503 * main/newmenu.c: added error message
1504 * main/menu.h: enable -nohires with mac shareware
1505 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1506 * 2d/font.c: enable 0/255 palette swap for fonts
1507 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1509 * 2d/2dsline.c: fix ogl blooper
1511 2002-09-05 Bradley Bell <btb@icculus.org>
1513 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1515 * include/strutil.h: need string.h for strcasecmp
1516 * include/rle.h: okay, maybe it needs to be this way
1517 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1518 * 2d/scalec.c: more stuff from d2src
1519 * 2d/rle.c: more stuff from d2src, formatting
1520 * 2d/font.c: useless cruft
1521 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1522 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1525 2002-09-04 Bradley Bell <btb@icculus.org>
1527 * include/grdef.h: fix compiler warnings
1528 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1529 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1531 * main/game.c: we want the mac ibitblt for everything but dos and
1533 * main/texmerge.c: these routines are in tmerge.c
1534 * main/credits.c: enable credits for mac and oem data
1535 * main/bm.c: use either exit.ham or exit.pofs
1536 * include/ibitblt.h: enable some more code from d2src
1537 * include/gr.h: enable mac ubitblt_double
1538 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1539 * include/grdef.h: moved some inline asm from linear.h
1540 * 2d/ibitblt.c: brought in line with original d2 version
1541 * 2d/bitblt.c: reverted to original d2 version of this file, then
1542 added d1x enhancements
1543 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1544 * 2d/linear.h: moved these back to their original locations
1546 * main/mveplay.c: close some memory holes, speed up palette loading
1547 * main/movie.c: added fullscreen toggle while playing movies
1548 * main/inferno.c: comment out -superhires help text (always on)
1549 * include/timer.h: added approx_fsec_to_usec macro
1550 * arch/sdl/joy.c: fix compiler warning
1552 2002-09-01 Bradley Bell <btb@icculus.org>
1554 * main/network.c: oops
1555 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1556 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1557 timer_get_fixed_seconds
1560 2002-08-31 Bradley Bell <btb@icculus.org>
1562 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1564 * main/multi.h: network endian stuff
1565 * 2d/font.c, include/gr.h: fast file i/o for font headers
1566 * arch/win32/arch_ip.cpp: unused file
1567 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1568 bigendian networking fixes
1569 * main/menu.c: make net menu more accurate, also make superhires
1571 * include/pstypes.h: better to have __pack__ all the time, I think.
1572 needed for networking, e.g.
1573 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1575 * arch/win32/Makefile.am: unused file
1578 2002-08-30 Bradley Bell <btb@icculus.org>
1580 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1581 * main/: newmenu.h, titles.c: formatting
1582 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1583 main/multi.h: networking works, finally
1584 * TODO: added TODO file
1585 * arch/linux/arch_ip.cpp: unused fine
1586 * README: network sorta working
1587 * main/: Makefile.am, multi.c, network.c, network.h: more
1589 * main/menu.c: load builtin mission correctly
1590 * main/inferno.c: documentation
1591 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1593 * main/Makefile.mveplay: don't need no more
1595 2002-08-29 Bradley Bell <btb@icculus.org>
1597 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1598 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1599 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1601 * include/ipx_drv.h: more network fixing
1602 * arch/linux/include/ipx_drv.h: more network fixing
1603 * include/ipx.h: formatting
1604 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1605 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1606 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1607 main/inferno.c: fixed networking fuck-up?
1608 * Makefile.am: moved mingw info to README
1609 * README, mingw32.txt: moved mingw info to README
1611 2002-08-27 Bradley Bell <btb@icculus.org>
1613 * utilities/mvlextract.c: allow specifying file to extract
1614 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1616 * utilities/hogextract.c: allow specifying file to extract
1617 * main/mission.c: Have to get mission_num _after_ promoting...
1618 * main/: gameseq.c, titles.c: beginning d1 briefing support
1619 * descent.msn: beginning d1 briefing support
1620 * main/: titles.c, titles.h: d1-style mission briefings
1621 * main/piggy.h: whitespace
1622 * main/movie.c: beginning robot movie support, fall back on lo/hi
1623 res if hi/lo not available
1624 * main/mission.c: added Builtin_mission_num for builtin mission,
1625 D1Hogdir, d1-style mission briefings
1626 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1628 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1629 (for d1 missions that need d1 data)
1630 * 2d/ibitblt.c: whitespace
1632 2002-08-26 Bradley Bell <btb@icculus.org>
1634 * utilities/mvlcreate.c: oops
1635 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1637 * utilities/hogextract.c: added [v]iew option
1638 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1639 * main/titles.c: fix writable string, disable DumbAdjust thing
1640 * main/polyobj.h: whitespace
1641 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1643 * main/movie.c: read movies from AltHogDir, other fixes
1644 * main/: mission.c, mission.h: fix bug w/mission filename
1645 * main/gameseq.c: comments
1646 * main/digi.h: whitespace n stuff
1647 * include/mve_audio.h: added audio flag macros
1648 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1652 2002-08-23 Bradley Bell <btb@icculus.org>
1654 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1656 * Makefile.am: remove d2demo.mn2
1657 * cfile/cfile.c, include/cfile.h: add cfile_size function
1658 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1659 eliminate need for .mn2 files for oem and demo
1661 2002-08-22 Bradley Bell <btb@icculus.org>
1663 * main/bm.c: fix for vertigo
1664 * main/menu.h: make OEM menu pcx available
1665 * 2d/rle.c: merge with original d2 file
1666 * Makefile.am, configure.ac: let mission files get installed by
1669 2002-08-17 Bradley Bell <btb@icculus.org>
1671 * configure.ac: make FAST_FILE_IO the default on little-endian
1673 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1674 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1677 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1679 * main/: game.c, menu.c, mission.c: promote builtin missions.
1681 2002-08-15 Bradley Bell <btb@icculus.org>
1683 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1684 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1685 * utilities/.cvsignore: added cvsignore
1686 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1688 * main/piggy.c: mac data file loading
1689 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1690 transparency and swap 0/255 correctly for mac data files
1692 2002-08-13 Bradley Bell <btb@icculus.org>
1694 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1695 to utilities to avoid conflict with c++ std lib <utility>
1696 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1697 txt2txb.c: moved utility to utilities to avoid conflict with c++
1699 * Makefile.am, configure.ac: add utilities
1701 2002-08-09 Bradley Bell <btb@icculus.org>
1703 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1706 2002-08-08 Bradley Bell <btb@icculus.org>
1708 * main/inferno.c: comments
1709 * main/: newmenu.c, songs.c: mac demo datafile support
1710 * installation.txt: update
1711 * main/gamesave.c: use lowercase for consistency
1712 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1713 models for other than d2demo
1715 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1717 * main/gamemine.c: formatting, better d1 texture conversion
1718 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1719 main/mission.h: recognize .msn mission files.
1721 2002-08-07 Bradley Bell <btb@icculus.org>
1723 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1724 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1725 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1726 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1727 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1728 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1731 2002-08-06 Bradley Bell <btb@icculus.org>
1733 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1734 * main/Makefile.am: formatting
1735 * 2d/font.c: make gr_remap_font just reload the whole thing
1736 * configure.ac: formatting
1737 * Makefile.am: added d2demo.mn2
1738 * d2demo.mn2: mission file for shareware
1739 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1740 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1741 * main/sounds.h: shareware stuff, whitespace
1742 * main/: polyobj.c, polyobj.h: more fast i/o macros
1743 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1745 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1746 endlevel stuff to non-shareware, allow movies/endlevel for
1748 * main/cntrlcen.c: typo
1749 * main/bm.h: use global Piggy_hamfile_version
1750 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1751 macros, use global Piggy_hamfile_version
1752 * main/Makefile.am: terrain and movie stuff always used now
1753 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1755 * main/: gamemine.c, gamesave.c: load DMB levels
1756 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1757 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1759 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1761 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1763 2002-08-04 Bradley Bell <btb@icculus.org>
1765 * main/inferno.c: shareware stuff, formatting
1766 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1767 * arch/sdl/gr.c: don't need to set mode in gr_init
1769 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1771 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1773 * Makefile.am, descent.mn2: added mission file for descent 1
1775 2002-08-02 Bradley Bell <btb@icculus.org>
1777 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1778 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1779 main/piggy.h, misc/error.c: junk
1780 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1781 render.h, scores.c, scores.h, terrain.c: shareware stuff
1782 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1783 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1784 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1785 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1786 main/weapon.c, main/weapon.h: fast i/o macros
1788 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1790 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1791 main/gamemine.h, main/gamesave.c: load d1 levels
1793 2002-07-30 Bradley Bell <btb@icculus.org>
1795 * configure.ac: oops
1796 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1798 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1799 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1800 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1801 main/piggy.c, main/titles.c: support shareware datafiles!
1802 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1803 piggy.c: SHAREWARE fixes
1805 2002-07-29 Bradley Bell <btb@icculus.org>
1807 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1808 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1809 misc/fileutil.c: Portability - OS X support
1811 2002-07-27 Bradley Bell <btb@icculus.org>
1813 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1814 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1815 segment.h: portability
1816 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1817 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1818 main/wall.h: portabilization
1819 * 2d/font.c, include/gr.h: portability
1821 2002-07-26 Bradley Bell <btb@icculus.org>
1823 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1824 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1825 * main/player.c: foo
1826 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1827 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1828 misc/fileutil.h: portable file i/o utils
1829 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1830 writable string anymore... / formatting
1831 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1832 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1833 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1834 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1835 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1836 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1837 portable-izing file loading routines
1839 2002-07-24 Bradley Bell <btb@icculus.org>
1841 * main/mveplay.c: correctly play files with 16bit uncompressed
1842 audio, mem checking, etc
1843 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1846 2002-07-23 Bradley Bell <btb@icculus.org>
1848 * misc/Makefile.am: unused file
1849 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1850 main/sounds.h: remove experimental nmovie stuff
1851 * main/movie.c: add some debugging output
1853 2002-07-22 Bradley Bell <btb@icculus.org>
1855 * main/: console.c, state.c: simplified header
1856 * main/movie.c: enable mveplay audio
1857 * main/old/movie.c: moved to main/
1858 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1859 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1860 main/mvelib.c, main/mveplay.c: initial movie support
1861 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1862 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1863 include/ogl_init.h, include/pstypes.h, main/console.c,
1864 main/state.c, mem/mem.c: OS X stuff
1865 * configure.ac: OS X and movie stuff
1867 2002-07-19 Bradley Bell <btb@icculus.org>
1869 * compilerdefs.txt: OSX defs
1871 2002-07-18 Bradley Bell <btb@icculus.org>
1873 * main/inferno.c: use simpler rcs tags
1874 * autogen.sh: keep Changelog in cvs (and use --accum)
1875 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1876 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1877 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1878 main/songs.c: changed cdrom->rbaudio
1879 * include/rbaudio.h: moved to /include
1881 2002-07-17 Bradley Bell <btb@icculus.org>
1883 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1884 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1885 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1886 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1887 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1888 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1889 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1890 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1891 3d/setup.c: use simpler rcs tags
1896 2002-07-17 Bradley Bell <btb@icculus.org>
1898 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1899 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1900 * debian/rules: don't need readme's
1901 * debian/rules: move d1x license to COPYING, license clarifications
1902 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1903 license to COPYING, license clarifications
1904 * debian/rules: fix debian docs
1905 * debian/rules: fix debian manpages
1906 * debian/d2x-sdl.menu: fix debian menu
1907 * debian/rules: link to undocumented man page for debs
1908 * Makefile.am, configure.ac, debian/control, debian/copyright,
1909 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1910 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1911 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1914 2002-07-16 Bradley Bell <btb@icculus.org>
1916 * debian/: rules, changelog.in: deb stuff
1917 * configure.ac: cleaner nasm detection
1918 * debian/: changelog.in, control, rules: deb stuff
1919 * README, installation.txt: typos, stuff
1920 * configure.ac: better #defines
1921 * configure.ac: whitespace
1922 * configure.ac: better documentation
1923 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1924 SDL_JOYSTICK not needed
1925 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1926 * configure.ac: need higher SDL for joystick
1927 * debian/: control, rules: deb stuff
1928 * arch/sdl/joy.c: old junk
1929 * Makefile.am, configure.ac: automake updates
1930 * main/: inferno.c, text.c: don't use althogdir on non-unix
1931 * configure.ac: more autoconf updates
1932 * misc/strutil.c: better strrev
1933 * main/inferno.c: need limits.h on mingw also
1934 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1937 2002-04-19 Bradley Bell <btb@icculus.org>
1939 * main/network.c: let hoard.ham be a cfile
1940 * main/text.c: better error message when hog not found
1943 2002-03-23 Bradley Bell <btb@icculus.org>
1945 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1946 arch/sdl/Makefile.am: Use SDL joystick automatically
1947 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1949 2002-03-05 Bradley Bell <btb@icculus.org>
1951 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1954 2002-02-23 Bradley Bell <btb@icculus.org>
1956 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1957 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1958 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1959 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1960 main/editor/Makefile.am: moved includes to include
1961 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1962 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1963 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1964 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1966 * main/game.c: disabled cockpit for OGL, formatting
1967 * 2d/ibitblt.c: formatting
1969 2002-02-16 Bradley Bell <btb@icculus.org>
1971 * include/oldsdl.h: check for older macros
1972 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1973 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1974 allow older sdl versions
1976 2002-02-15 Bradley Bell <btb@icculus.org>
1978 * main/: automap.c, automap.h, inferno.c: automap resolution now
1980 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1981 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1982 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1983 win32/include/key_arch.h: never mind - that would be pointless
1984 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1985 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1986 win32/include/key_arch.h: copied files from d1x
1987 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1988 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1989 * main/multipow.c: need conf.h
1990 * arch/win32/Makefile.am: new file
1991 * include/pstypes.h: added u_int16_t (needed in base_ip)
1992 * arch/win32/arch_ip.cpp: copied from d1x
1994 2002-02-14 Bradley Bell <btb@icculus.org>
1996 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1997 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1998 main/netlist.c: Added hotkeys to toggle fullscreen mode
1999 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2000 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2001 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2002 reorder.h: Lotsa networking stuff from d1x
2004 2002-02-13 Bradley Bell <btb@icculus.org>
2006 * include/gr.h, main/game.c: Fullscreen toggle stuff
2007 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2009 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2010 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2013 2002-02-11 Bradley Bell <btb@icculus.org>
2015 * main/bm.c: use portable loader if bigendian
2016 * include/pstypes.h: don't define bool for c++
2017 * include/cfile.h: extern AltHogDir stuff
2018 * include/byteswap.h: use WORDS_BIGENDIAN
2019 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2020 * main/vers_id.h: added D2X_IVER
2021 * misc/args.c: don't use d1x.ini
2022 * Makefile.am: rpm stuff
2023 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2026 2002-02-09 Bradley Bell <btb@icculus.org>
2028 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2030 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2032 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2035 2002-02-06 Bradley Bell <btb@icculus.org>
2037 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2038 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2039 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2040 * debian/: changelog.in, control, copyright, d2x-gl.files,
2041 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2045 2002-02-02 Bradley Bell <btb@icculus.org>
2047 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2048 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2049 Enabled RELEASE option
2051 2002-01-31 Bradley Bell <btb@icculus.org>
2053 * Makefile.am, configure.ac: specify prerequisite versions of
2054 autoconf and automake
2056 2002-01-29 Bradley Bell <btb@icculus.org>
2058 * main/mission.c: RCS header added
2059 * main/inferno.c: update copyright date
2060 * main/mission.c: allow missions to be in AltHogDir
2061 * configure.ac: Display results of configure
2062 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2065 2002-01-28 Bradley Bell <btb@icculus.org>
2067 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2068 Data files now go in DATADIR/games/d2x, user files now go in
2071 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2073 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2074 files now go in ~/.d2x
2076 2002-01-24 Bradley Bell <btb@icculus.org>
2078 * configure.ac: fix nasm not found error message
2080 2002-01-18 Bradley Bell <btb@icculus.org>
2082 * configure.in: getting rid of old configure.in
2083 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2084 main/movie.c: Movie playing kludgey stuff
2085 * misc/args.c: formatting
2086 * main/inferno.c: allow -h for help
2087 * include/error.h: don't die on int3, unless -debug given
2088 * mingw32.txt: more stuff
2090 2001-12-29 Bradley Bell <btb@icculus.org>
2092 * Makefile.am: Got rid of thinking.txt
2093 * main/inferno.c: document -nomovies option
2095 2001-12-28 Bradley Bell <btb@icculus.org>
2097 * main/titles.c: formatting, put some code into place for rendering
2098 of robots during briefings
2100 2001-12-27 Bradley Bell <btb@icculus.org>
2104 2001-12-23 Craig Hadady <chadady@iglou.com>
2106 * 2d/rle.c: fixed bug in dummy array.
2108 2001-12-03 Bradley Bell <btb@icculus.org>
2110 * arch/sdl/init.c: fix formatting
2111 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2112 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2113 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2114 and sdl joystick stuff
2116 2001-11-30 Bradley Bell <btb@icculus.org>
2118 * thinking.txt: not needed
2120 2001-11-27 Bradley Bell <btb@icculus.org>
2122 * cygconf, mingw32.txt: use sdl from source on cygwin
2123 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2124 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2125 SDL_CFLAGS to CFLAGS
2127 2001-11-27 Bradley Bell <btb@icculus.org>
2131 2001-11-14 Bradley Bell <btb@icculus.org>
2133 * texmap/scanline.c: use optimization flags as texmap default
2134 * NEWS: mouse wheel, etc
2135 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2136 wheel to emulate 3rd axis
2137 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2138 * include/error.h: kludge to ungrab mouse when we hit an int3
2139 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2140 __ENV_MSDOS__ to __MSDOS__
2141 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2143 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2145 * arch/sdl/digi.c: implemented digi_set_volume
2146 * include/grdef.h, main/config.c, misc/d_io.c: change
2147 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2148 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2149 main/piggy.c: use MAKE_SIG
2150 * installation.txt: update
2151 * configure.ac: new file
2152 * arch/sdl/joydefs.c: #include pstypes.h
2153 * arch/sdl/init.c: SDL joystick stuff
2154 * acconfig.h: adjust MINGW defines
2155 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2156 controls menu now works
2158 2001-11-13 Bradley Bell <btb@icculus.org>
2160 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2162 * Makefile.am: New file
2163 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2165 * compilerdefs.txt: New file
2166 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2168 2001-11-12 Bradley Bell <btb@icculus.org>
2170 * main/playsave.c: load player files regardless of byte order of
2173 2001-11-11 Bradley Bell <btb@icculus.org>
2175 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2177 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2178 * NEWS: GL savegame thumbnails
2179 * acconfig.h, configure.in: make option for NMOVIES, default to off
2181 2001-11-09 Bradley Bell <btb@icculus.org>
2183 * main/state.c: Enabled savegame thumbnails under OpenGL
2184 * unused/pa_null/pa_enabl.h: remove duplicate header
2185 * misc/args.c: use d2x.ini for option file
2186 * mem/mem.c: Move mem_realloc inside the ifdef
2187 * main/menu.c: fix 640x400 menu text
2188 * main/inferno.c: added documentation
2189 * main/endlevel.c: fix warnings
2190 * arch/ogl/gr.c: Get rid of gl spew
2191 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2192 * acconfig.h: Define __SDL__ for mingw
2194 2001-11-08 Bradley Bell <btb@icculus.org>
2196 * 2d/font.c: free OGL font data when rereading
2197 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2198 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2199 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2200 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2201 main/weapon.h: Enabled shareware build, endlevel flythrough
2203 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2204 of use for shareware build
2205 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2207 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2209 2001-11-05 Bradley Bell <btb@icculus.org>
2211 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2213 * include/3d.h: Add comment
2215 2001-11-04 Bradley Bell <btb@icculus.org>
2217 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2219 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2221 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2222 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2223 main/hudmsg.h: Enable d1x-style hud_message
2224 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2225 * 2d/font.c: re-init ogl fonts after remapping colors.
2227 2001-11-02 Bradley Bell <btb@icculus.org>
2229 * misc/Makefile.am: remove byteswap.h (duplicate header)
2230 * 2d/font.c: fixed gr_remap_font, minor stuff
2231 * configure.in: take out -O2 if doing debug build
2232 * main/bm.c: formatting
2233 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2234 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2235 macros, get rid of functions
2237 2001-11-01 Bradley Bell <btb@icculus.org>
2239 * misc/byteswap.h: removed duplicate header
2241 2001-10-31 Bradley Bell <btb@icculus.org>
2243 * NEWS, main/automap.c: automap works in opengl
2244 * NEWS, configure.in: Added news
2245 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2246 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2247 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2248 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2249 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2250 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2251 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2252 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2253 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2255 2001-10-27 Bradley Bell <btb@icculus.org>
2257 * main/inferno.c: added some documentation
2259 2001-10-25 Bradley Bell <btb@icculus.org>
2261 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2263 * Makefile.am, configure.in, arch/Makefile.am,
2264 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2265 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2266 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2267 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2268 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2269 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2270 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2271 it's ugly, but It'll be easier to sync with d1x.
2272 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2273 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2274 main/editor/Makefile.am: attempt at support for editor, makefile
2276 * misc/d_delay.c: formatting fix
2277 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2278 tmappent.S, tmapppro.S: adding support for runtime selection of
2280 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2281 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2282 including multi.h and network.h, fix backslashes, fix compiler
2284 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2285 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2286 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2287 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2288 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2289 including multi.h and network.h, fix backslashes
2290 * include/pstypes.h: added typedef for u_int64_t on mingw
2291 * include/3d.h: added prototype for g3_uninit_polygon_model
2292 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2294 2001-10-24 Bradley Bell <btb@icculus.org>
2296 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2297 arch subdirs, as in d1x.
2298 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2299 earlier style until i understand automake 1.5 better. remove input
2301 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2302 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2303 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2304 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2305 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2306 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2307 Moved input stuff to arch subdirs, as in d1x.
2308 * NEWS, configure.in: blah blah
2310 2001-10-23 Bradley Bell <btb@icculus.org>
2312 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2313 * texmap/tmapppro.S: no need for #include <conf.h> here
2314 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2316 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2317 file. RCS header added
2318 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2319 #ifdef'ing out the whole file. RCS header added
2320 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2321 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2322 fixes. Now works with automake 1.5 and autoconf 2.52.
2323 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2324 mingw (-grabmouse now works on win32).
2325 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2326 These don't belong in cvs
2330 2001-10-20 Bradley Bell <btb@icculus.org>
2332 * 2d/font.c: Don't free unused variables...
2333 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2335 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2336 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2337 main/Makefile.am: make dist more sensible
2338 * Makefile.am: Kludge for linking on mingw
2340 2001-10-19 Bradley Bell <btb@icculus.org>
2342 * Makefile.am, configure.in, arch/win32/Makefile.am,
2343 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2344 * include/ipx_drv.h: Check for __MINGW32__
2345 * include/i86.h: Imported from d1x
2346 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2347 * arch/dos/modex.asm: Fixed %include
2348 * main/console.c: RCS headers added
2349 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2351 * Makefile.am, main/Makefile.am: Moved final link to top-level
2352 directory instead of main/
2353 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2354 __ENV_LINUX__ to __linux__
2355 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2356 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2357 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2358 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2359 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2360 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2361 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2362 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2363 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2364 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2366 * configure.in: add --enable-xploader, support arch/linux subdir,
2368 * main/inferno.c: conditionalize conf.h
2370 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2372 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2373 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2374 misc/fileutil.h: Partial application of linux/alpha patch.
2376 2001-10-19 Bradley Bell <btb@icculus.org>
2378 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2379 networking in line with d1x, moved some arch/linux_* stuff to
2381 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2382 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2383 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2384 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2386 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2387 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2388 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2389 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2390 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2391 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2392 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2393 linux/include/ukali.h: Brought linux networking in line with d1x,
2394 moved some arch/linux_* stuff to arch/linux/*
2395 * include/ipx_drv.h: Imported from d1x
2396 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2397 * main/ipx_drv.c: Imported from d1x
2398 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2399 main/network.h, main/Makefile.am: Trying to get network working on
2401 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2402 main/Makefile.am: build fixes
2403 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2404 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2405 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2406 starting to get net working.
2407 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2408 conditionalized min,max macros
2410 2001-10-18 Bradley Bell <btb@icculus.org>
2412 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2413 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2414 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2415 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2417 * 2d/2dsline.c: RCS headers added/changed
2418 * configure.in: fix NASMFLAGS bug
2419 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2422 2001-10-17 Bradley Bell <btb@icculus.org>
2424 * NEWS: Fixed the invulnerable robots bug!
2425 * main/collide.c: Fixed the invulnerable robots bug!
2427 2001-10-14 Bradley Bell <btb@icculus.org>
2429 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2432 2001-10-13 Bradley Bell <btb@icculus.org>
2434 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2435 arch/Makefile.am, arch/dos/Makefile.am,
2436 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2437 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2438 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2439 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2440 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2441 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2442 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2443 arch/win32/include/Makefile.am, iff/Makefile.am,
2444 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2445 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2446 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2447 unused/bios/Makefile.am, unused/lib/Makefile.am,
2448 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2449 unused/ui/Makefile.am, unused/vga/Makefile.am,
2450 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2451 automake stuff from "inert" subdirs. And there was much rejoicing.
2452 * Makefile.am, NEWS, configure.in: Stuff
2453 * ChangeLog: removing auto-generated file
2454 * cygconf: Added instructions for mingw32 build
2455 * Makefile.am: renamed INSTALL to installation.txt
2456 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2457 * mingw32.txt: Added instructions for mingw32 build
2458 * configure.in: Enable assembly under mingw32
2460 2001-10-12 Bradley Bell <btb@icculus.org>
2462 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2463 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2464 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2465 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2466 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2467 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2468 to __DJGPP__, since it's built-in.
2470 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2472 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2473 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2477 2001-10-12 Bradley Bell <btb@icculus.org>
2479 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2480 * Makefile.am: make sure cygconf gets archived
2481 * configure.in: Increment version number in preparation for release
2482 * configure.in: Fix detection of opengl
2483 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2484 cygconf, arch/Makefile.am, arch/include/joy.h,
2485 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2486 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2487 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2488 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2489 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2490 Vastly improved compilability.
2492 2001-10-11 Bradley Bell <btb@icculus.org>
2494 * Makefile.am: Added macros/sdl.m4
2495 * autogen.sh: Added macros/sdl.m4
2497 2001-10-09 Bradley Bell <btb@icculus.org>
2499 * main/vers_id.h: Added DESCENT_VERSION constant
2500 * main/inferno.c: Added command-line help.
2501 * include/ogl_init.h: opengl improvments (following d1x changes)
2503 2001-10-07 Bradley Bell <btb@icculus.org>
2505 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2506 arch/ogl/Makefile.am: Remove duplicate headers.
2508 2001-08-02 Thimo Neubauer <thimo@debian.org>
2510 * mem/mem.c: totally crippled the memory manager because it does
2511 not make sense for non-DOS-systems and it would have been too
2512 complicated to get it 64bit clean
2514 2001-06-19 Bradley Bell <btb@icculus.org>
2516 * cvshowto.txt: updated anonymous password
2518 2001-02-08 Bradley Bell <btb@icculus.org>
2520 * COPYING, license.txt: Added d1x license
2522 2001-02-01 Bradley Bell <btb@icculus.org>
2524 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2526 2001-01-31 Bradley Bell <btb@icculus.org>
2528 * configure.in, arch/include/mouse.h, include/pstypes.h,
2529 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2530 * main/polyobj.c: fix typo
2531 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2532 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2533 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2534 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2535 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2536 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2537 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2538 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2539 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2540 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2541 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2542 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2543 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2544 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2545 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2546 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2547 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2548 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2549 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2550 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2551 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2552 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2553 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2554 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2555 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2556 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2558 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2559 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2560 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2561 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2563 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2565 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2566 cross-compiling, and cygwin fixes
2568 2001-01-30 Bradley Bell <btb@icculus.org>
2570 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2571 include/pstypes.h, include/strutil.h, main/Makefile.am,
2572 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2573 needs --without-assembler and --without-network to compile
2575 2001-01-29 Bradley Bell <btb@icculus.org>
2577 * configure.in, main/Makefile.am: Fixes to build system
2578 * main/kconfig.c: fix for non-linux joysticks
2579 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2580 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2581 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2582 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2583 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2584 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2585 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2587 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2588 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2589 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2590 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2591 sdl_timer.c: Fixed build system, minor fixes
2592 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2593 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2595 2001-01-28 Bradley Bell <btb@icculus.org>
2597 * conf.h.in, configure.in, arch/Makefile.am,
2598 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2599 arch/include/key.h, main/Makefile.am: More header unification...
2600 * main/newdemo.c: Added <ctype.h>
2601 * arch/include/: event.h, joy.h: unified input headers.
2602 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2603 OpenGL now uses SDL-GL instead of gii
2604 * arch/include/: key.h, mouse.h: Unified arch headers
2606 2001-01-25 Bradley Bell <btb@icculus.org>
2608 * autogen.sh: use "set -e" so execution stops if something goes
2611 2001-01-24 Bradley Bell <btb@icculus.org>
2614 * Makefile.am: Add ChangeLog to dist
2615 * ChangeLog: Putting this here so automake doesn't complain
2619 2001-01-24 Bradley Bell <btb@icculus.org>
2621 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2622 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2623 for building ChangeLog from RCS entries
2624 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2625 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2626 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2627 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2628 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2629 arch/Makefile.am, arch/dos/Makefile.am,
2630 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2631 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2632 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2633 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2634 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2635 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2636 unused/Makefile.am, unused/bios/Makefile.am,
2637 unused/lib/Makefile.am, unused/novga/Makefile.am,
2638 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2639 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2640 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2641 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2642 make dist, VPATH builds, ...
2643 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2644 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2645 arch/dos/Makefile.in, arch/linux/Makefile.in,
2646 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2647 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2648 misc/Makefile.in, texmap/Makefile.in: cruft removal
2649 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2651 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2652 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2653 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2654 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2656 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2657 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2658 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2659 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2660 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2661 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2662 main/songs.c, misc/args.c: changed args_find to FindArg
2664 2001-01-22 Bradley Bell <btb@icculus.org>
2666 * configure, main/Makefile.am, main/Makefile.in: configuration
2668 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2669 fix compiler warnings w/opengl
2670 * include/console.h: ggi support
2671 * arch/linux_init.c: svgalib support
2672 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2673 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2674 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2675 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2676 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2677 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2678 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2679 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2680 warnings and enable NDEBUG
2681 * arch/svgalib_init.c: svgalib support
2683 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2685 * main/kconfig.c: joystick support
2687 2001-01-21 Bradley Bell <btb@icculus.org>
2689 * cvshowto.txt: new file, taken from d1x webpage
2690 * AUTHORS, README: Taking over as maintainer of d2x
2691 * ChangeLog: Grab mouse with SDL/X11
2692 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2694 2001-01-20 Bradley Bell <btb@icculus.org>
2696 * configure, configure.in: Turned -Werror back off by default
2697 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2698 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2699 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2700 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2701 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2702 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2703 main/laser.c, main/multi.c, main/network.c, main/network.h,
2704 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2705 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2706 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2707 warnings, for non-OpenGL on linux, anyway...
2709 2001-01-19 Bradley Bell <btb@icculus.org>
2711 * copying: remove duplicate file
2712 * Import of d2x-0.0.9-pre1
2713 * Import of d2x-0.0.8