1 2003-02-20 Bradley Bell <btb@icculus.org>
3 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
4 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
5 #343, not "rest of solution to bug #344"
6 * arch/sdl/timer.c, include/timer.h: revert to more accurate
8 * main/kludge.c: partial solution to bug #344
9 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
10 * compilerdefs.txt: added linux/mips info
11 * ChangeLog: clean up changelog
13 2003-02-19 Bradley Bell <btb@icculus.org>
15 * libmve/mveplay.c: os x needs nanosleep prototype.
17 2003-02-18 Bradley Bell <btb@icculus.org>
19 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
20 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
21 to disable/enable audio
22 * libmve/: mve_main.c, mveplay.c: bigendian fixes
23 * main/: movie.h, titles.c: make sure movie's palette is set before
24 writing briefing text. Fixes bug #359
25 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
27 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
28 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
30 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
32 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
33 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
34 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
36 * include/libmve.h: blah
38 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
40 * main/render.c: 2nd attempt to fix solaris qsort bug
42 2003-02-18 Bradley Bell <btb@icculus.org>
44 * configure.ac, include/pstypes.h: put alignment detection in
47 2003-02-17 Bradley Bell <btb@icculus.org>
49 * Makefile.am, README.utils, configure.ac, include/libmve.h,
50 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
51 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
52 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
53 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
54 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
55 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
56 moved mve stuff to separate subdir
57 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
58 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
59 mve code. Fixes (at least) bugs #41, #348, and #350.
61 2003-02-14 Bradley Bell <btb@icculus.org>
63 * main/Makefile.am: no more Makefile.mveplay. again
64 * main/mveplay.c: typo
66 2003-02-13 Bradley Bell <btb@icculus.org>
68 * utilities/mvlextract.c: uint -> unsigned int
69 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
70 standalone mveplayer, win32 support
71 * main/movie.c: random bugfixes, win32 support
72 * arch/sdl/Makefile.am: formatting
73 * configure.ac: disable networking on mac/win for now
74 * main/newmenu.c: comments
76 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
78 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
79 redundant swap functions.
81 2003-02-13 Bradley Bell <btb@icculus.org>
83 * ChangeLog: update changelog
85 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
87 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
88 polymodel alignment issues.
90 2003-02-13 Bradley Bell <btb@icculus.org>
92 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
93 fix various little bugs
94 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
95 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
96 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
98 * README.utils: new file
99 * main/: mve_main.c, mveplay.c: more movie fixes
100 * README: updated README
101 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
103 2003-02-12 Bradley Bell <btb@icculus.org>
105 * utilities/mvlextract.c: bigendian mvl support
106 * main/mveplay.c: formatting, stuff
107 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
108 truecolor mve support, standalone mveplayer
109 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
110 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
111 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
114 2003-01-22 Bradley Bell <btb@icculus.org>
116 * include/: interp.h, interp.h: restore prototype for
117 swap_polygon_model_data
119 2003-01-21 Bradley Bell <btb@icculus.org>
121 * main/piggy.c: use memcpy to avoid alignment problem
122 * compilerdefs.txt: updated some defs, added sunos/sparc
124 2003-01-15 Bradley Bell <btb@icculus.org>
126 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
127 * main/gamemine.c: attempting to support d1 shareware
128 * compilerdefs.txt: update defs
130 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
132 * main/mveplay.c: fix several bugs, comments, formatting.
134 2003-01-15 Bradley Bell <btb@icculus.org>
136 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
137 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
138 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
139 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
141 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
144 2003-01-11 Bradley Bell <btb@icculus.org>
146 * main/: mission.c, mission.h: attempt to support d1 for mac
148 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
151 2003-01-09 Bradley Bell <btb@icculus.org>
153 * main/movie.c: use ifdef around gr_toggle_fullscreen
155 2003-01-07 Bradley Bell <btb@icculus.org>
157 * Makefile.am, descent.msn, installation.txt, main/mission.c,
158 main/mission.h: don't need .msn file for descent.hog anymore
161 2003-01-06 Bradley Bell <btb@icculus.org>
163 * main/mission.h, main/mission.c: comments
164 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
167 2003-01-03 Bradley Bell <btb@icculus.org>
169 * utilities/: txb2txt.c, txt2txb.c: remove old files
170 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
171 * main/polyobj.c: attempt to make read_model_file
173 * main/menu.c: move vertigo text
175 2003-01-02 Bradley Bell <btb@icculus.org>
177 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
178 main/polyobj.h: cleanup alignment changes
179 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
180 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
181 main/object.h: fix alignment issues on sparc
182 * cvshowto.txt: update cvs info
184 * 2d/rle.c: make rle_swap handle RLE_BIG
186 2003-01-01 Bradley Bell <btb@icculus.org>
188 * main/render.c: workaround solaris qsort bug
189 * arch/linux/linuxnet.c, arch/linux/ukali.c,
190 arch/linux/include/ukali.h, main/inferno.c: enabled kali
191 * arch/linux/Makefile.am: enabled linux joystick, kali
192 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
193 arch/sdl/event.c: enabled linux joystick
195 2002-12-31 Bradley Bell <btb@icculus.org>
197 * main/gamemine.c: simplified warning msg
198 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
199 * main/render.h: fix compiler warning
201 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
203 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
205 2002-12-24 Bradley Bell <btb@icculus.org>
207 * main/mission.c: fixes an infinite loop which was caused by d2x
208 thinking d2demo was a descent 1 mission
210 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
212 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
214 2002-12-24 Bradley Bell <btb@icculus.org>
216 * main/render.c: comments
218 2002-10-30 Bradley Bell <btb@icculus.org>
220 * main/inferno.c: add help for -hogdir option
221 * main/inferno.c: added -hogdir option
223 2002-10-28 Bradley Bell <btb@icculus.org>
225 * main/: inferno.c, menu.c: enabled Vertigo displays
228 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
230 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
231 main/netmisc.c, main/network.c: simplify and eliminate redundant
234 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
236 * maths/fixc.c: fix infinite loop in quad_sqrt.
237 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
238 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
240 2002-10-12 Bradley Bell <btb@icculus.org>
242 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
244 2002-10-11 Bradley Bell <btb@icculus.org>
246 * main/hud.c: make hud_message work correctly
247 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
249 * main/network.c: formatting, small fixes
251 2002-10-10 Bradley Bell <btb@icculus.org>
253 * main/netmisc.h: no swap_object for little-endian
254 * main/: netmisc.h, network.c: use macros to simplify network
256 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
258 * main/inferno.c: enable loading screen for mac shareware with
260 * main/netmisc.c: whitespace
261 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
263 * main/hud.c: whitespace
264 * configure.ac: remove shareware build, add macdata build
265 * main/songs.c: whitespace
266 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
267 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
269 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
272 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
274 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
275 comments, formatting, etc.
276 * iff/iff.c: fix bigendian iff loading.
278 2002-10-03 Bradley Bell <btb@icculus.org>
280 * utilities/txb2tex.c: typo
281 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
282 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
284 * arch/sdl/mouse.c: whitespace
286 2002-09-19 Bradley Bell <btb@icculus.org>
288 * main/kconfig.c: fix a oops, add old logs
289 * main/kconfig.c: support for >3 mouse buttons
291 2002-09-18 Bradley Bell <btb@icculus.org>
293 * include/gr.h: fix palette swap define
295 2002-09-14 Bradley Bell <btb@icculus.org>
297 * main/titles.c: load hires briefing screen if lores doesn't exist
298 (i.e. vertigo) and MenuHires=0
300 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
302 * main/: multi.h, network.h: pack some structures for ipx
305 2002-09-14 Bradley Bell <btb@icculus.org>
307 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
308 and load_endlevel_data() to expect newline-terminated strings, fix
309 load_game_data to read null-terminated string for
312 2002-09-07 Bradley Bell <btb@icculus.org>
314 * main/newmenu.c: added error message
315 * main/menu.h: enable -nohires with mac shareware
316 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
317 * 2d/font.c: enable 0/255 palette swap for fonts
318 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
320 * 2d/2dsline.c: fix ogl blooper
322 2002-09-05 Bradley Bell <btb@icculus.org>
324 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
326 * include/strutil.h: need string.h for strcasecmp
327 * include/rle.h: okay, maybe it needs to be this way
328 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
329 * 2d/scalec.c: more stuff from d2src
330 * 2d/rle.c: more stuff from d2src, formatting
331 * 2d/font.c: useless cruft
332 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
333 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
336 2002-09-04 Bradley Bell <btb@icculus.org>
338 * include/grdef.h: fix compiler warnings
339 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
340 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
342 * main/game.c: we want the mac ibitblt for everything but dos and
344 * main/texmerge.c: these routines are in tmerge.c
345 * main/credits.c: enable credits for mac and oem data
346 * main/bm.c: use either exit.ham or exit.pofs
347 * include/ibitblt.h: enable some more code from d2src
348 * include/gr.h: enable mac ubitblt_double
349 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
350 * include/grdef.h: moved some inline asm from linear.h
351 * 2d/ibitblt.c: brought in line with original d2 version
352 * 2d/bitblt.c: reverted to original d2 version of this file, then
353 added d1x enhancements
354 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
355 * 2d/linear.h: moved these back to their original locations
357 * main/mveplay.c: close some memory holes, speed up palette loading
358 * main/movie.c: added fullscreen toggle while playing movies
359 * main/inferno.c: comment out -superhires help text (always on)
360 * include/timer.h: added approx_fsec_to_usec macro
361 * arch/sdl/joy.c: fix compiler warning
363 2002-09-01 Bradley Bell <btb@icculus.org>
365 * main/network.c: oops
366 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
367 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
368 timer_get_fixed_seconds
371 2002-08-31 Bradley Bell <btb@icculus.org>
373 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
375 * main/multi.h: network endian stuff
376 * 2d/font.c, include/gr.h: fast file i/o for font headers
377 * arch/win32/arch_ip.cpp: unused file
378 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
379 bigendian networking fixes
380 * main/menu.c: make net menu more accurate, also make superhires
382 * include/pstypes.h: better to have __pack__ all the time, I think.
383 needed for networking, e.g.
384 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
386 * arch/win32/Makefile.am: unused file
389 2002-08-30 Bradley Bell <btb@icculus.org>
391 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
392 * main/: newmenu.h, titles.c: formatting
393 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
394 main/multi.h: networking works, finally
395 * TODO: added TODO file
396 * arch/linux/arch_ip.cpp: unused fine
397 * README: network sorta working
398 * main/: Makefile.am, multi.c, network.c, network.h: more
400 * main/menu.c: load builtin mission correctly
401 * main/inferno.c: documentation
402 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
404 * main/Makefile.mveplay: don't need no more
406 2002-08-29 Bradley Bell <btb@icculus.org>
408 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
409 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
410 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
412 * include/ipx_drv.h: more network fixing
413 * arch/linux/include/ipx_drv.h: more network fixing
414 * include/ipx.h: formatting
415 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
416 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
417 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
418 main/inferno.c: fixed networking fuck-up?
419 * Makefile.am: moved mingw info to README
420 * README, mingw32.txt: moved mingw info to README
422 2002-08-27 Bradley Bell <btb@icculus.org>
424 * utilities/mvlextract.c: allow specifying file to extract
425 * utilities/: tex2txb.c, txb2tex.c: use default extension to
427 * utilities/hogextract.c: allow specifying file to extract
428 * main/mission.c: Have to get mission_num _after_ promoting...
429 * main/: gameseq.c, titles.c: beginning d1 briefing support
430 * descent.msn: beginning d1 briefing support
431 * main/: titles.c, titles.h: d1-style mission briefings
432 * main/piggy.h: whitespace
433 * main/movie.c: beginning robot movie support, fall back on lo/hi
434 res if hi/lo not available
435 * main/mission.c: added Builtin_mission_num for builtin mission,
436 D1Hogdir, d1-style mission briefings
437 * main/: gameseq.c, mission.h: added Builtin_mission_num for
439 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
440 (for d1 missions that need d1 data)
441 * 2d/ibitblt.c: whitespace
443 2002-08-26 Bradley Bell <btb@icculus.org>
445 * utilities/mvlcreate.c: oops
446 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
448 * utilities/hogextract.c: added [v]iew option
449 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
450 * main/titles.c: fix writable string, disable DumbAdjust thing
451 * main/polyobj.h: whitespace
452 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
454 * main/movie.c: read movies from AltHogDir, other fixes
455 * main/: mission.c, mission.h: fix bug w/mission filename
456 * main/gameseq.c: comments
457 * main/digi.h: whitespace n stuff
458 * include/mve_audio.h: added audio flag macros
459 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
463 2002-08-23 Bradley Bell <btb@icculus.org>
465 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
467 * Makefile.am: remove d2demo.mn2
468 * cfile/cfile.c, include/cfile.h: add cfile_size function
469 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
470 eliminate need for .mn2 files for oem and demo
472 2002-08-22 Bradley Bell <btb@icculus.org>
474 * main/bm.c: fix for vertigo
475 * main/menu.h: make OEM menu pcx available
476 * 2d/rle.c: merge with original d2 file
477 * Makefile.am, configure.ac: let mission files get installed by
480 2002-08-17 Bradley Bell <btb@icculus.org>
482 * configure.ac: make FAST_FILE_IO the default on little-endian
484 * NEWS, README, compilerdefs.txt, readme.txt: documentation
485 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
488 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
490 * main/: game.c, menu.c, mission.c: promote builtin missions.
492 2002-08-15 Bradley Bell <btb@icculus.org>
494 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
495 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
496 * utilities/.cvsignore: added cvsignore
497 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
499 * main/piggy.c: mac data file loading
500 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
501 transparency and swap 0/255 correctly for mac data files
503 2002-08-13 Bradley Bell <btb@icculus.org>
505 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
506 to utilities to avoid conflict with c++ std lib <utility>
507 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
508 txt2txb.c: moved utility to utilities to avoid conflict with c++
510 * Makefile.am, configure.ac: add utilities
512 2002-08-09 Bradley Bell <btb@icculus.org>
514 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
517 2002-08-08 Bradley Bell <btb@icculus.org>
519 * main/inferno.c: comments
520 * main/: newmenu.c, songs.c: mac demo datafile support
521 * installation.txt: update
522 * main/gamesave.c: use lowercase for consistency
523 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
524 models for other than d2demo
526 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
528 * main/gamemine.c: formatting, better d1 texture conversion
529 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
530 main/mission.h: recognize .msn mission files.
532 2002-08-07 Bradley Bell <btb@icculus.org>
534 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
535 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
536 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
537 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
538 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
539 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
542 2002-08-06 Bradley Bell <btb@icculus.org>
544 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
545 * main/Makefile.am: formatting
546 * 2d/font.c: make gr_remap_font just reload the whole thing
547 * configure.ac: formatting
548 * Makefile.am: added d2demo.mn2
549 * d2demo.mn2: mission file for shareware
550 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
551 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
552 * main/sounds.h: shareware stuff, whitespace
553 * main/: polyobj.c, polyobj.h: more fast i/o macros
554 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
556 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
557 endlevel stuff to non-shareware, allow movies/endlevel for
559 * main/cntrlcen.c: typo
560 * main/bm.h: use global Piggy_hamfile_version
561 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
562 macros, use global Piggy_hamfile_version
563 * main/Makefile.am: terrain and movie stuff always used now
564 * 2d/pcx.c, include/pcx.h: make pcx header available to other
566 * main/: gamemine.c, gamesave.c: load DMB levels
567 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
568 segment.c, segment.h, switch.c, switch.h: fast i/o macros
570 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
572 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
574 2002-08-04 Bradley Bell <btb@icculus.org>
576 * main/inferno.c: shareware stuff, formatting
577 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
578 * arch/sdl/gr.c: don't need to set mode in gr_init
580 2002-08-02 Bradley Bell <btb@icculus.org>
582 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
584 * Makefile.am, descent.mn2: added mission file for descent 1
585 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
586 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
587 main/piggy.h, misc/error.c: junk
588 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
589 render.h, scores.c, scores.h, terrain.c: shareware stuff
590 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
591 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
592 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
593 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
594 main/weapon.c, main/weapon.h: fast i/o macros
596 2002-08-01 Bradley Bell <btb@icculus.org>
598 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
599 main/gamemine.h, main/gamesave.c: load d1 levels
601 2002-07-30 Bradley Bell <btb@icculus.org>
604 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
606 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
607 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
608 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
609 main/piggy.c, main/titles.c: support shareware datafiles!
610 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
611 piggy.c: SHAREWARE fixes
613 2002-07-29 Bradley Bell <btb@icculus.org>
615 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
616 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
617 misc/fileutil.c: Portability - OS X support
619 2002-07-27 Bradley Bell <btb@icculus.org>
621 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
622 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
623 segment.h: portability
624 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
625 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
626 main/wall.h: portabilization
627 * 2d/font.c, include/gr.h: portability
629 2002-07-26 Bradley Bell <btb@icculus.org>
631 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
632 * arch/linux/findfile.c, include/pstypes.h: os x fixes
634 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
635 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
636 misc/fileutil.h: portable file i/o utils
637 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
638 writable string anymore... / formatting
639 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
640 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
641 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
642 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
643 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
644 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
645 portable-izing file loading routines
647 2002-07-24 Bradley Bell <btb@icculus.org>
649 * main/mveplay.c: correctly play files with 16bit uncompressed
650 audio, mem checking, etc
651 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
654 2002-07-23 Bradley Bell <btb@icculus.org>
656 * misc/Makefile.am: unused file
657 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
658 main/sounds.h: remove experimental nmovie stuff
659 * main/movie.c: add some debugging output
661 2002-07-22 Bradley Bell <btb@icculus.org>
663 * main/: console.c, state.c: simplified header
664 * main/movie.c: enable mveplay audio
665 * main/old/movie.c: moved to main/
666 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
667 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
668 main/mvelib.c, main/mveplay.c: initial movie support
669 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
670 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
671 include/ogl_init.h, include/pstypes.h, main/console.c,
672 main/state.c, mem/mem.c: OS X stuff
673 * configure.ac: OS X and movie stuff
675 2002-07-19 Bradley Bell <btb@icculus.org>
677 * compilerdefs.txt: OSX defs
679 2002-07-18 Bradley Bell <btb@icculus.org>
681 * main/inferno.c: use simpler rcs tags
682 * autogen.sh: keep Changelog in cvs (and use --accum)
683 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
684 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
685 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
686 main/songs.c: changed cdrom->rbaudio
687 * include/rbaudio.h: moved to /include
689 2002-07-17 Bradley Bell <btb@icculus.org>
691 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
692 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
693 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
694 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
695 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
696 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
697 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
698 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
699 3d/setup.c: use simpler rcs tags
704 2002-07-17 Bradley Bell <btb@icculus.org>
706 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
707 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
708 * debian/rules: don't need readme's
709 * debian/rules: move d1x license to COPYING, license clarifications
710 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
711 license to COPYING, license clarifications
712 * debian/rules: fix debian docs
713 * debian/rules: fix debian manpages
714 * debian/d2x-sdl.menu: fix debian menu
715 * debian/rules: link to undocumented man page for debs
716 * Makefile.am, configure.ac, debian/control, debian/copyright,
717 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
718 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
719 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
722 2002-07-16 Bradley Bell <btb@icculus.org>
724 * debian/: rules, changelog.in: deb stuff
725 * configure.ac: cleaner nasm detection
726 * debian/: changelog.in, control, rules: deb stuff
727 * README, installation.txt: typos, stuff
728 * configure.ac: better #defines
729 * configure.ac: whitespace
730 * configure.ac: better documentation
731 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
732 SDL_JOYSTICK not needed
733 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
734 * configure.ac: need higher SDL for joystick
735 * debian/: control, rules: deb stuff
736 * arch/sdl/joy.c: old junk
737 * Makefile.am, configure.ac: automake updates
738 * main/: inferno.c, text.c: don't use althogdir on non-unix
739 * configure.ac: more autoconf updates
740 * misc/strutil.c: better strrev
741 * main/inferno.c: need limits.h on mingw also
742 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
745 2002-04-19 Bradley Bell <btb@icculus.org>
747 * main/network.c: let hoard.ham be a cfile
748 * main/text.c: better error message when hog not found
751 2002-03-23 Bradley Bell <btb@icculus.org>
753 * acconfig.h, configure.ac, arch/linux/Makefile.am,
754 arch/sdl/Makefile.am: Use SDL joystick automatically
755 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
757 2002-03-05 Bradley Bell <btb@icculus.org>
759 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
762 2002-02-23 Bradley Bell <btb@icculus.org>
764 * texmap/ntmap.c: fix bug preventing higher res sdl modes
765 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
766 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
767 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
768 main/editor/Makefile.am: moved includes to include
769 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
770 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
771 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
772 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
774 * main/game.c: disabled cockpit for OGL, formatting
775 * 2d/ibitblt.c: formatting
777 2002-02-16 Bradley Bell <btb@icculus.org>
779 * include/oldsdl.h: check for older macros
780 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
781 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
782 allow older sdl versions
784 2002-02-15 Bradley Bell <btb@icculus.org>
786 * main/: automap.c, automap.h, inferno.c: automap resolution now
788 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
789 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
790 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
791 win32/include/key_arch.h: never mind - that would be pointless
792 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
793 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
794 win32/include/key_arch.h: copied files from d1x
795 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
796 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
797 * main/multipow.c: need conf.h
798 * arch/win32/Makefile.am: new file
799 * include/pstypes.h: added u_int16_t (needed in base_ip)
800 * arch/win32/arch_ip.cpp: copied from d1x
802 2002-02-14 Bradley Bell <btb@icculus.org>
804 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
805 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
806 main/netlist.c: Added hotkeys to toggle fullscreen mode
807 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
808 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
809 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
810 reorder.h: Lotsa networking stuff from d1x
812 2002-02-13 Bradley Bell <btb@icculus.org>
814 * include/gr.h, main/game.c: Fullscreen toggle stuff
815 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
817 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
818 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
821 2002-02-11 Bradley Bell <btb@icculus.org>
823 * main/bm.c: use portable loader if bigendian
824 * include/pstypes.h: don't define bool for c++
825 * include/cfile.h: extern AltHogDir stuff
826 * include/byteswap.h: use WORDS_BIGENDIAN
827 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
828 * main/vers_id.h: added D2X_IVER
829 * misc/args.c: don't use d1x.ini
830 * Makefile.am: rpm stuff
831 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
834 2002-02-09 Bradley Bell <btb@icculus.org>
836 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
838 2002-02-09 Paolo Ulivi <pulivi@libero.it>
840 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
843 2002-02-06 Bradley Bell <btb@icculus.org>
845 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
846 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
847 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
848 * debian/: changelog.in, control, copyright, d2x-gl.files,
849 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
853 2002-02-02 Bradley Bell <btb@icculus.org>
855 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
856 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
857 Enabled RELEASE option
859 2002-01-31 Bradley Bell <btb@icculus.org>
861 * Makefile.am, configure.ac: specify prerequisite versions of
862 autoconf and automake
864 2002-01-29 Bradley Bell <btb@icculus.org>
866 * main/mission.c: RCS header added
867 * main/inferno.c: update copyright date
868 * main/mission.c: allow missions to be in AltHogDir
869 * configure.ac: Display results of configure
870 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
873 2002-01-28 Bradley Bell <btb@icculus.org>
875 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/inferno.c,
876 main/newdemo.c: Data files now go in DATADIR/games/d2x, user files
879 2002-01-24 Bradley Bell <btb@icculus.org>
881 * configure.ac: fix nasm not found error message
883 2002-01-18 Bradley Bell <btb@icculus.org>
885 * configure.in: getting rid of old configure.in
886 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
887 main/movie.c: Movie playing kludgey stuff
888 * misc/args.c: formatting
889 * main/inferno.c: allow -h for help
890 * include/error.h: don't die on int3, unless -debug given
891 * mingw32.txt: more stuff
893 2001-12-29 Bradley Bell <btb@icculus.org>
895 * Makefile.am: Got rid of thinking.txt
896 * main/inferno.c: document -nomovies option
898 2001-12-28 Bradley Bell <btb@icculus.org>
900 * main/titles.c: formatting, put some code into place for rendering
901 of robots during briefings
903 2001-12-27 Bradley Bell <btb@icculus.org>
907 2001-12-23 Craig Hadady <chadady@iglou.com>
909 * 2d/rle.c: fixed bug in dummy array.
911 2001-12-03 Bradley Bell <btb@icculus.org>
913 * arch/sdl/init.c: fix formatting
914 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
915 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
916 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
917 and sdl joystick stuff
919 2001-11-30 Bradley Bell <btb@icculus.org>
921 * thinking.txt: not needed
923 2001-11-27 Bradley Bell <btb@icculus.org>
925 * cygconf, mingw32.txt: use sdl from source on cygwin
926 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
927 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
930 2001-11-27 Bradley Bell <btb@icculus.org>
934 2001-11-14 Bradley Bell <btb@icculus.org>
936 * texmap/scanline.c: use optimization flags as texmap default
937 * NEWS: mouse wheel, etc
938 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
939 wheel to emulate 3rd axis
940 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
941 * include/error.h: kludge to ungrab mouse when we hit an int3
942 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
943 __ENV_MSDOS__ to __MSDOS__
944 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
946 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
948 * arch/sdl/digi.c: implemented digi_set_volume
949 * include/grdef.h, main/config.c, misc/d_io.c: change
950 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
951 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
952 main/piggy.c: use MAKE_SIG
953 * installation.txt: update
954 * configure.ac: new file
955 * arch/sdl/joydefs.c: #include pstypes.h
956 * arch/sdl/init.c: SDL joystick stuff
957 * acconfig.h: adjust MINGW defines
958 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
959 controls menu now works
961 2001-11-13 Bradley Bell <btb@icculus.org>
963 * main/Makefile.am: Make sure bmread.c and terrain.c get included
965 * Makefile.am: New file
966 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
968 * compilerdefs.txt: New file
969 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
971 2001-11-12 Bradley Bell <btb@icculus.org>
973 * main/playsave.c: load player files regardless of byte order of
976 2001-11-11 Bradley Bell <btb@icculus.org>
978 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
980 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
981 * NEWS: GL savegame thumbnails
982 * acconfig.h, configure.in: make option for NMOVIES, default to off
984 2001-11-09 Bradley Bell <btb@icculus.org>
986 * main/state.c: Enabled savegame thumbnails under OpenGL
987 * unused/pa_null/pa_enabl.h: remove duplicate header
988 * misc/args.c: use d2x.ini for option file
989 * mem/mem.c: Move mem_realloc inside the ifdef
990 * main/menu.c: fix 640x400 menu text
991 * main/inferno.c: added documentation
992 * main/endlevel.c: fix warnings
993 * arch/ogl/gr.c: Get rid of gl spew
994 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
995 * acconfig.h: Define __SDL__ for mingw
997 2001-11-08 Bradley Bell <btb@icculus.org>
999 * 2d/font.c: free OGL font data when rereading
1000 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1001 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1002 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1003 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1004 main/weapon.h: Enabled shareware build, endlevel flythrough
1006 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1007 of use for shareware build
1008 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1010 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1012 2001-11-05 Bradley Bell <btb@icculus.org>
1014 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1016 * include/3d.h: Add comment
1018 2001-11-04 Bradley Bell <btb@icculus.org>
1020 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1022 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1024 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1025 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1026 main/hudmsg.h: Enable d1x-style hud_message
1027 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1028 * 2d/font.c: re-init ogl fonts after remapping colors.
1030 2001-11-02 Bradley Bell <btb@icculus.org>
1032 * misc/Makefile.am: remove byteswap.h (duplicate header)
1033 * 2d/font.c: fixed gr_remap_font, minor stuff
1034 * configure.in: take out -O2 if doing debug build
1035 * main/bm.c: formatting
1036 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1037 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1038 macros, get rid of functions
1040 2001-11-01 Bradley Bell <btb@icculus.org>
1042 * misc/byteswap.h: removed duplicate header
1044 2001-10-31 Bradley Bell <btb@icculus.org>
1046 * NEWS, main/automap.c: automap works in opengl
1047 * NEWS, configure.in: Added news
1048 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1049 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1050 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1051 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1052 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1053 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1054 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1055 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1056 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1058 2001-10-27 Bradley Bell <btb@icculus.org>
1060 * main/inferno.c: added some documentation
1062 2001-10-25 Bradley Bell <btb@icculus.org>
1064 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1066 * Makefile.am, configure.in, arch/Makefile.am,
1067 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1068 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1069 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1070 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1071 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1072 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1073 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1074 it's ugly, but It'll be easier to sync with d1x.
1075 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1076 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1077 main/editor/Makefile.am: attempt at support for editor, makefile
1079 * misc/d_delay.c: formatting fix
1080 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1081 tmappent.S, tmapppro.S: adding support for runtime selection of
1083 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1084 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1085 including multi.h and network.h, fix backslashes, fix compiler
1087 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1088 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1089 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1090 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1091 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1092 including multi.h and network.h, fix backslashes
1093 * include/pstypes.h: added typedef for u_int64_t on mingw
1094 * include/3d.h: added prototype for g3_uninit_polygon_model
1095 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1097 2001-10-24 Bradley Bell <btb@icculus.org>
1099 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1100 arch subdirs, as in d1x.
1101 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1102 earlier style until i understand automake 1.5 better. remove input
1104 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1105 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1106 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1107 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1108 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1109 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1110 Moved input stuff to arch subdirs, as in d1x.
1111 * NEWS, configure.in: blah blah
1113 2001-10-23 Bradley Bell <btb@icculus.org>
1115 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1116 * texmap/tmapppro.S: no need for #include <conf.h> here
1117 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1119 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1120 file. RCS header added
1121 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1122 #ifdef'ing out the whole file. RCS header added
1123 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1124 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1125 fixes. Now works with automake 1.5 and autoconf 2.52.
1126 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1127 mingw (-grabmouse now works on win32).
1128 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1129 These don't belong in cvs
1133 2001-10-20 Bradley Bell <btb@icculus.org>
1135 * 2d/font.c: Don't free unused variables...
1136 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1138 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1139 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1140 main/Makefile.am: make dist more sensible
1141 * Makefile.am: Kludge for linking on mingw
1143 2001-10-19 Bradley Bell <btb@icculus.org>
1145 * Makefile.am, configure.in, arch/win32/Makefile.am,
1146 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1147 * include/ipx_drv.h: Check for __MINGW32__
1148 * include/i86.h: Imported from d1x
1149 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1150 * arch/dos/modex.asm: Fixed %include
1151 * main/console.c: RCS headers added
1152 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1154 * Makefile.am, main/Makefile.am: Moved final link to top-level
1155 directory instead of main/
1156 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1157 __ENV_LINUX__ to __linux__
1158 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1159 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1160 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1161 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1162 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1163 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1164 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1165 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1166 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1167 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1169 * configure.in: add --enable-xploader, support arch/linux subdir,
1171 * main/inferno.c: conditionalize conf.h
1173 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1175 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1176 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1177 misc/fileutil.h: Partial application of linux/alpha patch.
1179 2001-10-19 Bradley Bell <btb@icculus.org>
1181 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1182 networking in line with d1x, moved some arch/linux_* stuff to
1184 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1185 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1186 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1187 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1189 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1190 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1191 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1192 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1193 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1194 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1195 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1196 linux/include/ukali.h: Brought linux networking in line with d1x,
1197 moved some arch/linux_* stuff to arch/linux/*
1198 * include/ipx_drv.h: Imported from d1x
1199 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1200 * main/ipx_drv.c: Imported from d1x
1201 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1202 main/network.h, main/Makefile.am: Trying to get network working on
1204 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1205 main/Makefile.am: build fixes
1206 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1207 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1208 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1209 starting to get net working.
1210 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1211 conditionalized min,max macros
1213 2001-10-18 Bradley Bell <btb@icculus.org>
1215 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1216 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1217 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1218 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1220 * 2d/2dsline.c: RCS headers added/changed
1221 * configure.in: fix NASMFLAGS bug
1222 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1225 2001-10-17 Bradley Bell <btb@icculus.org>
1227 * NEWS: Fixed the invulnerable robots bug!
1228 * main/collide.c: Fixed the invulnerable robots bug!
1230 2001-10-14 Bradley Bell <btb@icculus.org>
1232 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1235 2001-10-13 Bradley Bell <btb@icculus.org>
1237 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1238 arch/Makefile.am, arch/dos/Makefile.am,
1239 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1240 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1241 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1242 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1243 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1244 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1245 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1246 arch/win32/include/Makefile.am, iff/Makefile.am,
1247 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1248 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1249 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1250 unused/bios/Makefile.am, unused/lib/Makefile.am,
1251 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1252 unused/ui/Makefile.am, unused/vga/Makefile.am,
1253 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1254 automake stuff from "inert" subdirs. And there was much rejoicing.
1255 * Makefile.am, NEWS, configure.in: Stuff
1256 * ChangeLog: removing auto-generated file
1257 * cygconf: Added instructions for mingw32 build
1258 * Makefile.am: renamed INSTALL to installation.txt
1259 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1260 * mingw32.txt: Added instructions for mingw32 build
1261 * configure.in: Enable assembly under mingw32
1263 2001-10-12 Bradley Bell <btb@icculus.org>
1265 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1266 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1267 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1268 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1269 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1270 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1271 to __DJGPP__, since it's built-in.
1273 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1275 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1276 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1280 2001-10-12 Bradley Bell <btb@icculus.org>
1282 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1283 * Makefile.am: make sure cygconf gets archived
1284 * configure.in: Increment version number in preparation for release
1285 * configure.in: Fix detection of opengl
1286 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1287 cygconf, arch/Makefile.am, arch/include/joy.h,
1288 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1289 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1290 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1291 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1292 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1293 Vastly improved compilability.
1295 2001-10-11 Bradley Bell <btb@icculus.org>
1297 * Makefile.am: Added macros/sdl.m4
1298 * autogen.sh: Added macros/sdl.m4
1300 2001-10-09 Bradley Bell <btb@icculus.org>
1302 * main/vers_id.h: Added DESCENT_VERSION constant
1303 * main/inferno.c: Added command-line help.
1304 * include/ogl_init.h: opengl improvments (following d1x changes)
1306 2001-10-07 Bradley Bell <btb@icculus.org>
1308 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1309 arch/ogl/Makefile.am: Remove duplicate headers.
1311 2001-08-02 Thimo Neubauer <thimo@debian.org>
1313 * mem/mem.c: totally crippled the memory manager because it does
1314 not make sense for non-DOS-systems and it would have been too
1315 complicated to get it 64bit clean
1317 2001-06-19 Bradley Bell <btb@icculus.org>
1319 * cvshowto.txt: updated anonymous password
1321 2001-02-08 Bradley Bell <btb@icculus.org>
1323 * COPYING, license.txt: Added d1x license
1325 2001-02-01 Bradley Bell <btb@icculus.org>
1327 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1329 2001-01-31 Bradley Bell <btb@icculus.org>
1331 * configure.in, arch/include/mouse.h, include/pstypes.h,
1332 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1333 * main/polyobj.c: fix typo
1334 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1335 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1336 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1337 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1338 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1339 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1340 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1341 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1342 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1343 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1344 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1345 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1346 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1347 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1348 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1349 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1350 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1351 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1352 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1353 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1354 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1355 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1356 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1357 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1358 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1359 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1361 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1362 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1363 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1364 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1366 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1368 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1369 cross-compiling, and cygwin fixes
1371 2001-01-30 Bradley Bell <btb@icculus.org>
1373 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1374 include/pstypes.h, include/strutil.h, main/Makefile.am,
1375 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1376 needs --without-assembler and --without-network to compile
1378 2001-01-29 Bradley Bell <btb@icculus.org>
1380 * configure.in, main/Makefile.am: Fixes to build system
1381 * main/kconfig.c: fix for non-linux joysticks
1382 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1383 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1384 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1385 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1386 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1387 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1388 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1390 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1391 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1392 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1393 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1394 sdl_timer.c: Fixed build system, minor fixes
1395 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1396 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1398 2001-01-28 Bradley Bell <btb@icculus.org>
1400 * conf.h.in, configure.in, arch/Makefile.am,
1401 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1402 arch/include/key.h, main/Makefile.am: More header unification...
1403 * main/newdemo.c: Added <ctype.h>
1404 * arch/include/: event.h, joy.h: unified input headers.
1405 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1406 OpenGL now uses SDL-GL instead of gii
1407 * arch/include/: key.h, mouse.h: Unified arch headers
1409 2001-01-25 Bradley Bell <btb@icculus.org>
1411 * autogen.sh: use "set -e" so execution stops if something goes
1414 2001-01-24 Bradley Bell <btb@icculus.org>
1417 * Makefile.am: Add ChangeLog to dist
1418 * ChangeLog: Putting this here so automake doesn't complain
1422 2001-01-24 Bradley Bell <btb@icculus.org>
1424 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1425 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1426 for building ChangeLog from RCS entries
1427 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1428 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1429 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1430 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1431 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1432 arch/Makefile.am, arch/dos/Makefile.am,
1433 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1434 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1435 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1436 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1437 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1438 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1439 unused/Makefile.am, unused/bios/Makefile.am,
1440 unused/lib/Makefile.am, unused/novga/Makefile.am,
1441 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1442 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1443 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1444 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1445 make dist, VPATH builds, ...
1446 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1447 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1448 arch/dos/Makefile.in, arch/linux/Makefile.in,
1449 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1450 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1451 misc/Makefile.in, texmap/Makefile.in: cruft removal
1452 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1454 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1455 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1456 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1457 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1459 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1460 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1461 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1462 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1463 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1464 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1465 main/songs.c, misc/args.c: changed args_find to FindArg
1467 2001-01-22 Bradley Bell <btb@icculus.org>
1469 * configure, main/Makefile.am, main/Makefile.in: configuration
1471 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1472 fix compiler warnings w/opengl
1473 * include/console.h: ggi support
1474 * arch/linux_init.c: svgalib support
1475 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1476 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1477 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1478 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1479 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1480 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1481 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1482 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1483 warnings and enable NDEBUG
1484 * ChangeLog, main/kconfig.c: joystick support
1485 * arch/svgalib_init.c: svgalib support
1487 2001-01-21 Bradley Bell <btb@icculus.org>
1489 * cvshowto.txt: new file, taken from d1x webpage
1490 * AUTHORS, README: Taking over as maintainer of d2x
1491 * ChangeLog: Grab mouse with SDL/X11
1492 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1494 2001-01-20 Bradley Bell <btb@icculus.org>
1496 * configure, configure.in: Turned -Werror back off by default
1497 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1498 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1499 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1500 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1501 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1502 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1503 main/laser.c, main/multi.c, main/network.c, main/network.h,
1504 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1505 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1506 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1507 warnings, for non-OpenGL on linux, anyway...
1509 2001-01-19 Bradley Bell <btb@icculus.org>
1511 * copying: remove duplicate file
1512 * Import of d2x-0.0.9-pre1
1513 * Import of d2x-0.0.8