1 2004-05-13 Bradley Bell <btb@icculus.org>
3 * Makefile.am: add VisualC, VisualCE dirs to tarball
5 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
7 * arch/sdl/digi.c: formatting
9 2004-05-12 Bradley Bell <btb@icculus.org>
11 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
14 * 2d/palette.c, include/palette.h: added function to create blend
17 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
19 2004-05-11 Bradley Bell <btb@icculus.org>
21 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
23 2004-05-10 Bradley Bell <btb@icculus.org>
25 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
26 g3_draw_transp_poly had the fade level backwards, decided to just
27 fix g3_draw_poly so it behaves correctly, transparency or not,
28 reverted changes to render_face
30 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
32 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
33 rendering transparent (e.g. cloaked) walls
35 * main/render.c: render_face now calls g3_draw_transp_poly() for
36 cloaked walls in OpenGL
38 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
40 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
41 that from other apps, had "static" distortions.
43 2004-04-22 Bradley Bell <btb@icculus.org>
45 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
47 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
48 aligned version of PUT_INTEL_* macros
50 2004-04-15 Bradley Bell <btb@icculus.org>
52 * main/inferno.c: comment out unused checksum variable
54 2004-04-14 Bradley Bell <btb@icculus.org>
56 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
58 2004-04-14 Terran Melconian <terran@consistent.org>
60 * main/gameseg.c: use portable rand function (fixes #1118)
62 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
64 * main/songs.c: uncomment calls to RBAStop (fixes #473)
66 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
68 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
69 get rid of warnings (now compiles with -Werror on SunOS)
71 * main/piggy.c: fix (really) wierd SunOS bug
73 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
74 caused by not allocating enough mem for rle bitmaps
76 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
78 * include/pstypes.h: sun OS typedef fixes
80 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
82 * main/piggy.c: fix bug 1067
84 * main/piggy.c: fix bugfix for 1067
86 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
87 with descent.pig of mac registered)
89 2003-12-18 Bradley Bell <btb@icculus.org>
91 * main/kconfig.c: fixes for linux-native joystick
93 * main/kconfig.c: bunch of fixes (esp. for non linux-native
96 * arch/include/joy.h: comments/formatting
98 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
100 * compilerdefs.txt: added FreeBSD defs
102 2003-12-08 Bradley Bell <btb@icculus.org>
104 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
107 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
109 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
110 arch/linux/ipx_udp.c: fix FreeBSD compile errors
112 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
114 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
115 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
116 get rid of silly ulongs
118 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
119 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
120 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
121 change relevant __linux__ macros to __ELF__
123 2003-11-27 Bradley Bell <btb@icculus.org>
125 * include/ogl_init.h: added proto for ogl_check_mode
127 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
128 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
131 2003-11-26 Bradley Bell <btb@icculus.org>
133 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
134 3.3 compiler warnings
136 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
139 * include/pstypes.h: OS X fixes
141 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
142 main/newmenu.h: linux fixes
144 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
145 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
146 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
147 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
148 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
151 * arch/sdl/gr.c: fix sdl gr_update
153 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
154 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
155 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
156 cfile/cfile.c, console/CON_console.c, include/d_io.h,
157 include/error.h, include/pstypes.h, include/strutil.h,
158 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
159 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
160 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
161 main/playsave.c, main/songs.c, main/state.c, main/text.c,
162 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
165 2003-11-25 Bradley Bell <btb@icculus.org>
167 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
168 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
169 libmve/VisualC/mveplayer.dsp: updated project files
171 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
174 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
175 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
176 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
177 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
180 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
181 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
184 2003-11-24 Bradley Bell <btb@icculus.org>
186 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
187 libmve/mveplay.c: stuff to play mve's in WinCE
189 * arch/win32/findfile.c: unused functions...
193 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
194 enabled mouse control of menus
196 * main/mission.h: oops, didn't mean to change this.
198 2003-11-21 Bradley Bell <btb@icculus.org>
200 * VisualCE/d2x/d2x.vcp: updated project file
202 2003-11-20 Bradley Bell <btb@icculus.org>
204 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
205 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
206 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
209 2003-11-17 Bradley Bell <btb@icculus.org>
211 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
212 main/menu.c: added option to disable kalinix under unix
214 * main/game.c, main/newmenu.c: always set menu mode for GL popups
216 2003-11-14 Bradley Bell <btb@icculus.org>
218 * main/automap.c: fix automap background image
220 * main/automap.c, main/automap.h: delete cruft
222 * main/automap.c: fix level number position
224 * main/automap.c: simplify g3_draw_line hack
226 * main/menu.c: stop pointless vid mode changes
228 2003-11-07 Bradley Bell <btb@icculus.org>
230 * NEWS, installation.txt: s'more documentation
232 2003-11-07 Steffen Pohle <stpohle@gmx.net>
234 * configure.ac: fix .exe extension problems
236 2003-11-07 Bradley Bell <btb@icculus.org>
238 * arch/ogl/ogl.c: disable texture format verification for OS X -
241 2003-11-06 Bradley Bell <btb@icculus.org>
243 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
244 use more traditional Alt+Enter for toggling fullscreen
246 * 2d/ibitblt.c, main/mission.h: comments/formatting
248 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
250 2003-11-06 Bradley Bell <btb@icculus.org>
252 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
253 resolution change, use kludge to avoid repetitive res changes
255 2003-11-04 Bradley Bell <btb@icculus.org>
257 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
258 structures and i/o routines back to piggy.c
260 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
262 * installation.txt: tell to install d1 .pig for better textures
264 2003-11-04 Bradley Bell <btb@icculus.org>
266 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
267 oem d1 v1.0 and registered d2 v1.0, comments
269 2003-11-03 Bradley Bell <btb@icculus.org>
271 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
272 all d1 shareware - even though files are different!
274 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
277 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
280 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
283 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
285 * main/movie.c: when no movies are found, divide by six the
286 number of warning lines sent to stdout
288 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
290 * include/byteswap.h: fix stupid copy/paste error
292 2003-10-24 Bradley Bell <btb@icculus.org>
294 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
295 gr_linear_rep_movsd_2x instead of almost identical
296 gr_linear_movsd_double. Better since we have assembly versions.
298 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
300 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
303 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
305 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
306 error with --disable-network, move reset_network_objects()
307 from gameseq.c to multi.c
309 2003-10-14 Bradley Bell <btb@icculus.org>
311 * AUTHORS, NEWS: stuff
313 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
315 2003-10-12 Bradley Bell <btb@icculus.org>
317 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
318 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
321 2003-10-12 Aaron Plattner <plattner@caltech.edu>
323 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
324 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
325 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
326 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
327 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
328 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
329 arch/win32/ipx_win.c, arch/win32/winnet.c,
330 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
331 main/multi.h, main/network.c: add IPv4 multicasting support
333 2003-10-11 Bradley Bell <btb@icculus.org>
335 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
337 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
338 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
339 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
340 main/weapon.h: lots of shareware and oem fixes
342 2003-10-10 Bradley Bell <btb@icculus.org>
344 * arch/win32/winnet.c: fixed stupid win32 network bug
346 2003-10-10 Bradley Bell <btb@icculus.org>
348 * main/piggy.c: increased D1_MAX_TMAP_NUM
350 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
352 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
353 which are animated in d2, refactorizes d1 texture reading
355 2003-10-10 Bradley Bell <btb@icculus.org>
357 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
358 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
359 main/collide.h, main/compbit.h, main/config.h, main/console.c,
360 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
361 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
362 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
363 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
364 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
365 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
366 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
367 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
368 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
369 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
370 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
371 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
372 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
373 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
374 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
375 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
376 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
377 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
378 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
379 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
380 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
381 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
382 main/wall.h: comments/formatting
384 2003-10-09 Bradley Bell <btb@icculus.org>
386 * main/text.c: fix text when using old datafiles
388 * main/laser.h: comments/whitespace
390 * main/laser.c, main/weapon.c: fixed smart missiles and smart
391 mines w/shareware data
393 * include/DT_drawtext.h: deleted unused file
395 2003-10-08 Bradley Bell <btb@icculus.org>
397 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
399 * arch/win32/ipx_udp.c: use closesocket() instead of close()
401 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
402 main/menu.c: Disabled 'd2x keys' weapon selection
404 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
406 * main/object.h, main/multi.h: get rid of most warnings issued by
407 cpp-precomp of gcc from Mac OS X dev tools
409 2003-10-05 Bradley Bell <btb@icculus.org>
411 * NEWS, configure.ac: increment version number
413 * cfile/cfile.c: better handling of CRLF text files (when that is
416 * utilities/hogcreate.c, utilities/hogextract.c,
417 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
418 reading/writing files
420 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
421 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
424 2003-10-04 Bradley Bell <btb@icculus.org>
426 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
428 * main/netmisc.c: change byte to sbyte, comments/whitespace
430 2003-10-03 Bradley Bell <btb@icculus.org>
432 * cfile/cfile.c, main/config.c: fix win32 eof bug.
434 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
437 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
438 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
439 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
440 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
441 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
442 main/object.c, main/object.h, main/paging.c, main/player.h,
443 main/robot.h, main/segment.h, main/state.c, main/switch.c,
444 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
445 main/weapon.c, main/weapon.h: change byte to sbyte,
448 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
449 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
450 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
451 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
453 * configure.ac: better checking for timeval
455 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
457 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
458 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
459 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
460 arch/win32/winnet.c, configure.ac, include/byteswap.h,
461 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
462 main/multibot.c, main/network.c: Make network architecture
463 choosable from game menu, add support for UDP/IP on Mac OS X and
466 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
468 * include/byteswap.h: added macros for coping with alignment
471 2003-10-02 Bradley Bell <btb@icculus.org>
473 * main/multi.h: added padding to little-endian version of
476 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
478 * main/netmisc.c: delete duplicate function
480 2003-10-01 Bradley Bell <btb@icculus.org>
482 * main/bm.c: make sure d1_texture_indices gets freed between
485 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
487 * main/piggy.h: fix size of d1 shareware descent.pig
489 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
491 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
492 main/gameseq.c, main/piggy.c: fix loading of d1 texture
493 replacements for non-animated textures
495 2003-08-02 Matthew Mueller <donut@dakotacom.net>
497 * main/controls.c: use fixed 20fps wiggle
499 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
501 * Makefile.am, debian/changelog.in, debian/control,
502 debian/d2x-common.dirs, debian/d2x-common.install,
503 debian/d2x-common.manpages, debian/d2x-gl.files,
504 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
505 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
506 utilities/Makefile.am, utilities/hogcreate.1,
507 utilities/hogextract.1, utilities/mvlcreate.1,
508 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
509 add man pages, distribute utility programs in new d2x-common deb
511 * rpm/d2x.spec.in: updated rpm spec file
513 2003-08-02 Bradley Bell <btb@icculus.org>
515 * cfile/cfile.c: update raw_position in cfputc and cfputs
517 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
519 * main/piggy.c: make error message more friendly
521 * main/piggy.c: simplify copying of bitmap flags
523 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
526 * cfile/cfile.c: revert to always using custom fgets
528 * main/endlevel.c, main/mission.c: handle missing exit sequence
529 components gracefully
531 * main/playsave.c: comments
533 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
535 * cfile/cfile.c: update raw_position in cfwrite
537 * main/network.c: comments/formatting
539 2003-06-22 Bradley Bell <btb@icculus.org>
541 * cfile/cfile.c: use standard fgets for non-archive files
543 * main/movie.c: use con_printf for missing movie warning
545 2003-06-18 Bradley Bell <btb@icculus.org>
547 * main/movie.c: fixed cfile conversion of movielib code
549 * main/console.c, main/hud.c: strip out colors, etc when printing
552 * include/u_mem.h: fix NDEBUG calloc macro
554 2003-06-15 Bradley Bell <btb@icculus.org>
556 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
559 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
560 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
561 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
562 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
563 main/scores.c, main/state.c, main/text.c, misc/args.c,
564 misc/strio.c: convert file i/o to cfile
566 2003-06-14 Bradley Bell <btb@icculus.org>
568 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
569 writing and other modes besides "rb" (mostly taken from
572 2003-06-09 Bradley Bell <btb@icculus.org>
574 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
577 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
578 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
581 2003-06-07 Taylor Richards <taylor@icculus.org>
583 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
585 2003-06-07 Bradley Bell <btb@icculus.org>
587 * main/console.c: fix non-console build
589 * main/gamesave.c: comments
591 * main/bm.c: remove redundant break
593 2003-06-06 Bradley Bell <btb@icculus.org>
595 * main/gauges.c, main/kconfig.c: comments/formatting
597 * console/.cvsignore: added .cvsignore
599 * main/console.c: can't write to console after it's closed
601 2003-06-05 Bradley Bell <btb@icculus.org>
603 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
604 console/internal.c, console/internal.h, include/CON_console.h,
605 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
606 finish console conversion away from SDL
608 2003-06-04 Bradley Bell <btb@icculus.org>
610 * console/CON_console.c, include/CON.console.h, include/console.h,
611 main/console.c, main/game.c: console conversion to native gr,
614 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
615 put prototype for gr_bm_bitblt in gr.h
617 2003-06-03 Bradley Bell <btb@icculus.org>
619 * console/CON_console.c, console/DT_drawtext.c,
620 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
621 main/console.c: use native fonts for console
623 * main/playsave.c: use shorts for short data
625 2003-06-02 Bradley Bell <btb@icculus.org>
627 * configure.ac, main/console.c: set console background, fix
630 2003-06-01 Bradley Bell <btb@icculus.org>
632 * Makefile.am, arch/sdl/event.c, configure.ac,
633 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
634 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
635 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
636 main/gamerend.c: added console code (from SDL_console)
638 2003-05-30 Bradley Bell <btb@icculus.org>
640 * README: minor update
642 2003-05-28 Bradley Bell <btb@icculus.org>
644 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
649 2003-06-06 Bradley Bell <btb@icculus.org>
651 * main/kconfig.c: fix crash in control menus
653 * main/gauges.c: force cockpit redraw in opengl
655 * main/gamerend.c: move ogl swap, so cockpit and console get
658 2003-06-01 Bradley Bell <btb@icculus.org>
660 * configure.ac, libmve/mveplay.c: define struct timeval if needed
664 2003-05-12 Bradley Bell <btb@icculus.org>
666 * configure.ac: increment version number
668 * main/bm.c: use con_printf for exit model warnings
670 * configure.ac: must check for timespec after setting -mno-cygwin
672 * main/inferno.c: added -nohogdir and -userdir options
674 * NEWS, main/titles.c: use briefings with no extension
678 2003-04-30 Bradley Bell <btb@icculus.org>
680 * configure.ac: have to include time.h when checking for nanosleep
682 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
685 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
686 increment version number
688 * main/Makefile.am: make dist fix
692 2003-04-29 Bradley Bell <btb@icculus.org>
694 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
697 2003-04-24 Bradley Bell <btb@icculus.org>
699 * configure.ac: increment version number
701 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
704 2003-04-24 Ingo van Lil <inguin@gmx.de>
706 * main/render.c: fix misspellings of NDEBUG
710 2003-04-14 Bradley Bell <btb@icculus.org>
712 * cfile/cfile.c: prefer files from d2 hog over d1 hog
714 2003-04-11 Bradley Bell <btb@icculus.org>
716 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
721 2003-04-11 Bradley Bell <btb@icculus.org>
723 * libmve/mveplay.c: use _sleep instead of sleep on win32
725 * Makefile.am, README, README.utils, arch/sdl/digi.c,
726 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
727 include/cfile.h, include/error.h, libmve/Makefile.am,
728 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
729 main/endlevel.h, main/playsave.c, misc/fileutil.c:
730 utilities/Makefile.am: comments/formatting/dist problems
732 * configure.ac: use different defines for os x
734 2003-04-07 Bradley Bell <btb@icculus.org>
736 * include/error.h, misc/error.c: put some old stuff back in,
737 eliminate duplicate error messages
739 * main/text.c: don't die on text not found
742 * main/inferno.c: print some useful info if hog not found, allow
743 -help to work if no text available
745 2003-04-07 Steffen Pohle <stpohle@gmx.net>
747 * arch/linux/Makefile.am: revert to previous version, so linux
750 2003-04-03 Bradley Bell <btb@icculus.org>
752 * main/endlevel.c: fixed exit model scheme yet again
754 2003-04-02 Bradley Bell <btb@icculus.org>
756 * misc/error.c: call Int3 on Assert
758 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
761 * main/wall.c: don't die when trying to toggle nonexistent
762 segment... vertigo level 10 is buggy!
764 * main/gamemine.c: comments/formatting
766 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
768 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
769 main/inferno.c: Allow use of 22K sound samples
771 2003-03-29 Bradley Bell <btb@icculus.org>
773 * arch/ogl/gr.c: default to bitmapped reticle
775 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
776 main/polyobj.c: rewrote endlevel stuff to reread exit model info
779 * arch/sdl/joy.c: fixed text seen for hats in control config
782 2003-03-28 Bradley Bell <btb@icculus.org>
784 * main/bm.c: heh, model nums in vertigo are hardcoded,
785 N_D2_POLYGON_MODELS can't change
787 * configure.ac, include/d1x.xpm, include/descent.xpm,
788 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
791 2003-03-27 Bradley Bell <btb@icculus.org>
793 * main/text.h: fixed text references for hat directions
795 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
797 2003-03-26 Bradley Bell <btb@icculus.org>
799 * main/playsave.c: make d2x keys backward compatible
801 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
803 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
806 2003-03-26 Bradley Bell <btb@icculus.org>
808 * main/piggy.c: fix crash when d1 data not present
810 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
811 read/write from plr file
813 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
814 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
815 added escort.h header
817 2003-03-25 Bradley Bell <btb@icculus.org>
819 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
820 D1_PIGFILE ("descent.pig") macro
822 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
823 models from d1 pig file
825 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
826 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
827 really) from d1 pig file
829 2003-03-23 Bradley Bell <btb@icculus.org>
831 * main/bm.c: stop extra robots from overwriting exit models
833 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
834 texture list doesn't get full
836 * main/bm.c: fix mem leak when reading extra robots
838 2003-03-21 Bradley Bell <btb@icculus.org>
840 * main/menu.c: Added option to set movie resolution (mostly works)
842 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
844 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
845 replacement functions to piggy.c
847 * main/gameseq.c: attempt to support mac d1 descent.pig
849 * main/bm.c: fix mem leak
851 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
852 files, both d1 and d2 oem briefing where showed
854 * main/inferno.c, main/movie.c: Change the default movie
855 resolution to "high", implement the option -lowresmovies
857 2003-03-20 Bradley Bell <btb@icculus.org>
859 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
861 * main/piggy.c: comments
863 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
865 * main/gameseq.c: delete duplicate function
867 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
869 2003-03-19 Bradley Bell <btb@icculus.org>
871 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
872 (cddb discid) support
874 * arch/sdl/digi.c, main/kludge.c: implemented
875 digi_link_sound_to_object3 for looping sounds, other looping stuff
877 * arch/sdl/gr.c: removing dependencies on stuff in main/
879 * arch/linux/Makefile.am, arch/linux/init.c,
880 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
881 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
882 other header cleanups
884 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
886 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
888 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
889 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
890 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
891 load d1 textures for d1 levels
893 2003-03-19 Bradley Bell <btb@icculus.org>
895 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
896 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
897 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
898 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
901 * README: added some OS X info
903 2003-03-17 Bradley Bell <btb@icculus.org>
905 * main/newdemo.c: simplify DEMO_FILENAME macro
907 * main/console.c, main/game.c: enable experimental console support
909 * main/gamerend.c: fixed location of fps meter in multi
911 2003-03-16 Bradley Bell <btb@icculus.org>
913 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
914 also look in shared data dir for demos
916 * main/newdemo.c, main/newdemo.h: comments/formatting
918 2003-03-15 Christopher Thielen <chris@luethy.net>
920 * main/kludge.c: set CDROM_dir back to "." - tricks game into
921 thinking d2 cd is always present
923 2003-03-15 Bradley Bell <btb@icculus.org>
925 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
928 * arch/sdl/rbaudio.c: formatting, enabled volume control under
931 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
932 gr_init. don't really know why this works, though
934 2003-03-14 Bradley Bell <btb@icculus.org>
936 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
938 * unused/bios/rbaudio.h: removed duplicate file
940 2003-03-14 Christopher Thielen <chris@luethy.net>
942 * arch/sdl/rbaudio.c: stop cd audio when exiting
944 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
946 * main/gamecntl.c: add comments to the "only matt knows" cheats
948 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
950 * main/gamemine.c: formatting, better texture conversion for d1
953 2003-03-14 Bradley Bell <btb@icculus.org>
955 * main/piggy.c: must swap all mac version pigfiles
957 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
958 main/multi.c: formatting, minor cleanups
960 * 2d/rle.c: need to swap line_size on bigendian machines
962 * main/mission.c, main/mission.h: detect mac full version hogfile
964 2003-03-13 Bradley Bell <btb@icculus.org>
966 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
967 added joy/mouse sensitivity slider, increased range to 16, and
970 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
973 * arch/linux/Makefile.am: removed extra backslash
975 * TODO, installation.txt: updated some documentation
977 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
978 menu, with maxfps option
980 2003-03-12 Bradley Bell <btb@icculus.org>
982 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
984 * arch/linux/alsadigi.c, arch/linux/findfile.c,
985 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
986 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
987 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
988 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
989 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
990 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
991 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
992 arch/linux/include/music.h, arch/linux/include/serial.h,
993 arch/linux/include/ukali.h: formatting
995 2003-03-11 Chris Arena <ccarena@cox.net>
997 * main/menu.c: fixed brightness slider
999 2003-03-01 Bradley Bell <btb@icculus.org>
1001 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1002 robots and animated bitmaps work, but colors are messed up
1004 2003-02-28 Bradley Bell <btb@icculus.org>
1006 * main/player.h: whitespace
1008 * main/automap.c, main/cntrlcen.c, main/collide.c,
1009 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1010 descent.hog is present, d1 becomes mission 0)
1012 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1013 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1014 arch/win32/winnet.c: MinGW compiles with network enabled again,
1015 but still doesn't work
1019 2003-02-28 Bradley Bell <btb@icculus.org>
1021 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1022 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1023 many opengl glitches
1025 2003-02-27 Bradley Bell <btb@icculus.org>
1027 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1028 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1029 main/network.c, main/network.h: noted that hoard.ham is only needed
1030 for multiplayer HOARD games, and should not be equated with
1031 "vertigo". put HoardEquipped() back in network.c.
1033 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1034 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1035 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1036 use timer_delay instead of d_delay
1038 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1040 * main/render.c: added replacement qsort for solaris
1042 2003-02-26 Bradley Bell <btb@icculus.org>
1044 * main/gamemine.c: texture conversion for d1 shareware
1046 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1048 * main/gamemine.c: better texture conversion for d1 levels
1050 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1052 * main/kconfig.c: fix joystick support under MinGW
1054 2003-02-26 Bradley Bell <btb@icculus.org>
1056 * main/playsave.c: fix swapping glitch
1058 * configure.ac, readme.txt: clean stuff up, getting ready for
1061 * main/titles.c: begin support for rendering spinning robots in
1064 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1067 * main/gamemine.c: load d1 shareware levels!
1069 2003-02-25 Bradley Bell <btb@icculus.org>
1073 * autogen.sh: add warning about old auto* versions, use
1076 2003-02-24 Bradley Bell <btb@icculus.org>
1078 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1079 briefings mostly working
1080 * main/movie.c, main/titles.c: fixed some more briefing glitches
1082 2003-02-23 Bradley Bell <btb@icculus.org>
1084 * main/movie.c: fixed crash when using shareware data files
1086 * arch/sdl/digi.c: fix crash on non-existent sounds
1087 (i.e. shareware data)
1089 2003-02-22 Bradley Bell <btb@icculus.org>
1091 * main/titles.c: fixed fullscreen toggle in briefings
1093 2003-02-21 Bradley Bell <btb@icculus.org>
1095 * configure.ac: check for mingw when enabling nasm
1096 * main/playsave.c: enable loading player files of either byte
1099 2003-02-20 Bradley Bell <btb@icculus.org>
1101 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1102 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1103 #343, not "rest of solution to bug #344"
1104 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1106 * main/kludge.c: partial solution to bug #344
1107 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1108 * compilerdefs.txt: added linux/mips info
1109 * ChangeLog: clean up changelog
1111 2003-02-19 Bradley Bell <btb@icculus.org>
1113 * libmve/mveplay.c: os x needs nanosleep prototype.
1115 2003-02-18 Bradley Bell <btb@icculus.org>
1117 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1118 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1119 to disable/enable audio
1120 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1121 * main/: movie.h, titles.c: make sure movie's palette is set before
1122 writing briefing text. Fixes bug #359
1123 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1125 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1126 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1128 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1130 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1131 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1132 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1134 * include/libmve.h: blah
1136 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1138 * main/render.c: 2nd attempt to fix solaris qsort bug
1140 2003-02-18 Bradley Bell <btb@icculus.org>
1142 * configure.ac, include/pstypes.h: put alignment detection in
1145 2003-02-17 Bradley Bell <btb@icculus.org>
1147 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1148 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1149 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1150 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1151 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1152 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1153 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1154 moved mve stuff to separate subdir
1155 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1156 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1157 mve code. Fixes (at least) bugs #41, #348, and #350.
1159 2003-02-14 Bradley Bell <btb@icculus.org>
1161 * main/Makefile.am: no more Makefile.mveplay. again
1162 * main/mveplay.c: typo
1164 2003-02-13 Bradley Bell <btb@icculus.org>
1166 * utilities/mvlextract.c: uint -> unsigned int
1167 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1168 standalone mveplayer, win32 support
1169 * main/movie.c: random bugfixes, win32 support
1170 * arch/sdl/Makefile.am: formatting
1171 * configure.ac: disable networking on mac/win for now
1172 * main/newmenu.c: comments
1174 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1176 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1177 redundant swap functions.
1179 2003-02-13 Bradley Bell <btb@icculus.org>
1181 * ChangeLog: update changelog
1183 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1185 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1186 polymodel alignment issues.
1188 2003-02-13 Bradley Bell <btb@icculus.org>
1190 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1191 fix various little bugs
1192 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1193 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1194 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1196 * README.utils: new file
1197 * main/: mve_main.c, mveplay.c: more movie fixes
1198 * README: updated README
1199 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1201 2003-02-12 Bradley Bell <btb@icculus.org>
1203 * utilities/mvlextract.c: bigendian mvl support
1204 * main/mveplay.c: formatting, stuff
1205 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1206 truecolor mve support, standalone mveplayer
1207 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1208 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1209 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1210 standalone mveplayer
1212 2003-01-22 Bradley Bell <btb@icculus.org>
1214 * include/: interp.h, interp.h: restore prototype for
1215 swap_polygon_model_data
1217 2003-01-21 Bradley Bell <btb@icculus.org>
1219 * main/piggy.c: use memcpy to avoid alignment problem
1220 * compilerdefs.txt: updated some defs, added sunos/sparc
1222 2003-01-15 Bradley Bell <btb@icculus.org>
1224 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1225 * main/gamemine.c: attempting to support d1 shareware
1226 * compilerdefs.txt: update defs
1228 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1230 * main/mveplay.c: fix several bugs, comments, formatting.
1232 2003-01-15 Bradley Bell <btb@icculus.org>
1234 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1235 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1236 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1237 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1239 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1240 formatting, comments
1242 2003-01-11 Bradley Bell <btb@icculus.org>
1244 * main/: mission.c, mission.h: attempt to support d1 for mac
1246 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1247 * main/object.h: foo
1249 2003-01-09 Bradley Bell <btb@icculus.org>
1251 * main/movie.c: use ifdef around gr_toggle_fullscreen
1253 2003-01-07 Bradley Bell <btb@icculus.org>
1255 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1256 main/mission.h: don't need .msn file for descent.hog anymore
1259 2003-01-06 Bradley Bell <btb@icculus.org>
1261 * main/mission.h, main/mission.c: comments
1262 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1265 2003-01-03 Bradley Bell <btb@icculus.org>
1267 * utilities/: txb2txt.c, txt2txb.c: remove old files
1268 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1269 * main/polyobj.c: attempt to make read_model_file
1271 * main/menu.c: move vertigo text
1273 2003-01-02 Bradley Bell <btb@icculus.org>
1275 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1276 main/polyobj.h: cleanup alignment changes
1277 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1278 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1279 main/object.h: fix alignment issues on sparc
1280 * cvshowto.txt: update cvs info
1282 * 2d/rle.c: make rle_swap handle RLE_BIG
1284 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1286 * main/render.c: workaround solaris qsort bug
1288 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1290 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1291 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1292 * arch/linux/Makefile.am: enabled linux joystick, kali
1293 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1294 arch/sdl/event.c: enabled linux joystick
1296 2002-12-31 Bradley Bell <btb@icculus.org>
1298 * main/gamemine.c: simplified warning msg
1299 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1300 * main/render.h: fix compiler warning
1302 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1304 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1306 2002-12-24 Bradley Bell <btb@icculus.org>
1308 * main/mission.c: fixes an infinite loop which was caused by d2x
1309 thinking d2demo was a descent 1 mission
1311 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1313 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1315 2002-12-24 Bradley Bell <btb@icculus.org>
1317 * main/render.c: comments
1319 2002-10-30 Bradley Bell <btb@icculus.org>
1321 * main/inferno.c: add help for -hogdir option
1322 * main/inferno.c: added -hogdir option
1324 2002-10-28 Bradley Bell <btb@icculus.org>
1326 * main/: inferno.c, menu.c: enabled Vertigo displays
1327 * include/3d.h: typo
1329 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1331 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1332 main/netmisc.c, main/network.c: simplify and eliminate redundant
1335 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1337 * maths/fixc.c: fix infinite loop in quad_sqrt.
1338 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1339 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1341 2002-10-12 Bradley Bell <btb@icculus.org>
1343 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1345 2002-10-11 Bradley Bell <btb@icculus.org>
1347 * main/hud.c: make hud_message work correctly
1348 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1350 * main/network.c: formatting, small fixes
1352 2002-10-10 Bradley Bell <btb@icculus.org>
1354 * main/netmisc.h: no swap_object for little-endian
1355 * main/: netmisc.h, network.c: use macros to simplify network
1357 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1359 * main/inferno.c: enable loading screen for mac shareware with
1361 * main/netmisc.c: whitespace
1362 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1364 * main/hud.c: whitespace
1365 * configure.ac: remove shareware build, add macdata build
1366 * main/songs.c: whitespace
1367 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1368 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1370 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1373 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1375 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1376 comments, formatting, etc.
1377 * iff/iff.c: fix bigendian iff loading.
1379 2002-10-03 Bradley Bell <btb@icculus.org>
1381 * utilities/txb2tex.c: typo
1382 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1383 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1385 * arch/sdl/mouse.c: whitespace
1387 2002-09-19 Bradley Bell <btb@icculus.org>
1389 * main/kconfig.c: fix a oops, add old logs
1390 * main/kconfig.c: support for >3 mouse buttons
1392 2002-09-18 Bradley Bell <btb@icculus.org>
1394 * include/gr.h: fix palette swap define
1396 2002-09-14 Bradley Bell <btb@icculus.org>
1398 * main/titles.c: load hires briefing screen if lores doesn't exist
1399 (i.e. vertigo) and MenuHires=0
1401 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1403 * main/: multi.h, network.h: pack some structures for ipx
1406 2002-09-14 Bradley Bell <btb@icculus.org>
1408 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1409 and load_endlevel_data() to expect newline-terminated strings, fix
1410 load_game_data to read null-terminated string for
1413 2002-09-07 Bradley Bell <btb@icculus.org>
1415 * main/newmenu.c: added error message
1416 * main/menu.h: enable -nohires with mac shareware
1417 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1418 * 2d/font.c: enable 0/255 palette swap for fonts
1419 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1421 * 2d/2dsline.c: fix ogl blooper
1423 2002-09-05 Bradley Bell <btb@icculus.org>
1425 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1427 * include/strutil.h: need string.h for strcasecmp
1428 * include/rle.h: okay, maybe it needs to be this way
1429 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1430 * 2d/scalec.c: more stuff from d2src
1431 * 2d/rle.c: more stuff from d2src, formatting
1432 * 2d/font.c: useless cruft
1433 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1434 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1437 2002-09-04 Bradley Bell <btb@icculus.org>
1439 * include/grdef.h: fix compiler warnings
1440 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1441 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1443 * main/game.c: we want the mac ibitblt for everything but dos and
1445 * main/texmerge.c: these routines are in tmerge.c
1446 * main/credits.c: enable credits for mac and oem data
1447 * main/bm.c: use either exit.ham or exit.pofs
1448 * include/ibitblt.h: enable some more code from d2src
1449 * include/gr.h: enable mac ubitblt_double
1450 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1451 * include/grdef.h: moved some inline asm from linear.h
1452 * 2d/ibitblt.c: brought in line with original d2 version
1453 * 2d/bitblt.c: reverted to original d2 version of this file, then
1454 added d1x enhancements
1455 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1456 * 2d/linear.h: moved these back to their original locations
1458 * main/mveplay.c: close some memory holes, speed up palette loading
1459 * main/movie.c: added fullscreen toggle while playing movies
1460 * main/inferno.c: comment out -superhires help text (always on)
1461 * include/timer.h: added approx_fsec_to_usec macro
1462 * arch/sdl/joy.c: fix compiler warning
1464 2002-09-01 Bradley Bell <btb@icculus.org>
1466 * main/network.c: oops
1467 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1468 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1469 timer_get_fixed_seconds
1472 2002-08-31 Bradley Bell <btb@icculus.org>
1474 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1476 * main/multi.h: network endian stuff
1477 * 2d/font.c, include/gr.h: fast file i/o for font headers
1478 * arch/win32/arch_ip.cpp: unused file
1479 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1480 bigendian networking fixes
1481 * main/menu.c: make net menu more accurate, also make superhires
1483 * include/pstypes.h: better to have __pack__ all the time, I think.
1484 needed for networking, e.g.
1485 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1487 * arch/win32/Makefile.am: unused file
1490 2002-08-30 Bradley Bell <btb@icculus.org>
1492 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1493 * main/: newmenu.h, titles.c: formatting
1494 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1495 main/multi.h: networking works, finally
1496 * TODO: added TODO file
1497 * arch/linux/arch_ip.cpp: unused fine
1498 * README: network sorta working
1499 * main/: Makefile.am, multi.c, network.c, network.h: more
1501 * main/menu.c: load builtin mission correctly
1502 * main/inferno.c: documentation
1503 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1505 * main/Makefile.mveplay: don't need no more
1507 2002-08-29 Bradley Bell <btb@icculus.org>
1509 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1510 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1511 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1513 * include/ipx_drv.h: more network fixing
1514 * arch/linux/include/ipx_drv.h: more network fixing
1515 * include/ipx.h: formatting
1516 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1517 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1518 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1519 main/inferno.c: fixed networking fuck-up?
1520 * Makefile.am: moved mingw info to README
1521 * README, mingw32.txt: moved mingw info to README
1523 2002-08-27 Bradley Bell <btb@icculus.org>
1525 * utilities/mvlextract.c: allow specifying file to extract
1526 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1528 * utilities/hogextract.c: allow specifying file to extract
1529 * main/mission.c: Have to get mission_num _after_ promoting...
1530 * main/: gameseq.c, titles.c: beginning d1 briefing support
1531 * descent.msn: beginning d1 briefing support
1532 * main/: titles.c, titles.h: d1-style mission briefings
1533 * main/piggy.h: whitespace
1534 * main/movie.c: beginning robot movie support, fall back on lo/hi
1535 res if hi/lo not available
1536 * main/mission.c: added Builtin_mission_num for builtin mission,
1537 D1Hogdir, d1-style mission briefings
1538 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1540 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1541 (for d1 missions that need d1 data)
1542 * 2d/ibitblt.c: whitespace
1544 2002-08-26 Bradley Bell <btb@icculus.org>
1546 * utilities/mvlcreate.c: oops
1547 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1549 * utilities/hogextract.c: added [v]iew option
1550 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1551 * main/titles.c: fix writable string, disable DumbAdjust thing
1552 * main/polyobj.h: whitespace
1553 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1555 * main/movie.c: read movies from AltHogDir, other fixes
1556 * main/: mission.c, mission.h: fix bug w/mission filename
1557 * main/gameseq.c: comments
1558 * main/digi.h: whitespace n stuff
1559 * include/mve_audio.h: added audio flag macros
1560 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1564 2002-08-23 Bradley Bell <btb@icculus.org>
1566 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1568 * Makefile.am: remove d2demo.mn2
1569 * cfile/cfile.c, include/cfile.h: add cfile_size function
1570 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1571 eliminate need for .mn2 files for oem and demo
1573 2002-08-22 Bradley Bell <btb@icculus.org>
1575 * main/bm.c: fix for vertigo
1576 * main/menu.h: make OEM menu pcx available
1577 * 2d/rle.c: merge with original d2 file
1578 * Makefile.am, configure.ac: let mission files get installed by
1581 2002-08-17 Bradley Bell <btb@icculus.org>
1583 * configure.ac: make FAST_FILE_IO the default on little-endian
1585 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1586 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1589 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1591 * main/: game.c, menu.c, mission.c: promote builtin missions.
1593 2002-08-15 Bradley Bell <btb@icculus.org>
1595 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1596 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1597 * utilities/.cvsignore: added cvsignore
1598 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1600 * main/piggy.c: mac data file loading
1601 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1602 transparency and swap 0/255 correctly for mac data files
1604 2002-08-13 Bradley Bell <btb@icculus.org>
1606 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1607 to utilities to avoid conflict with c++ std lib <utility>
1608 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1609 txt2txb.c: moved utility to utilities to avoid conflict with c++
1611 * Makefile.am, configure.ac: add utilities
1613 2002-08-09 Bradley Bell <btb@icculus.org>
1615 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1618 2002-08-08 Bradley Bell <btb@icculus.org>
1620 * main/inferno.c: comments
1621 * main/: newmenu.c, songs.c: mac demo datafile support
1622 * installation.txt: update
1623 * main/gamesave.c: use lowercase for consistency
1624 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1625 models for other than d2demo
1627 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1629 * main/gamemine.c: formatting, better d1 texture conversion
1630 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1631 main/mission.h: recognize .msn mission files.
1633 2002-08-07 Bradley Bell <btb@icculus.org>
1635 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1636 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1637 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1638 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1639 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1640 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1643 2002-08-06 Bradley Bell <btb@icculus.org>
1645 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1646 * main/Makefile.am: formatting
1647 * 2d/font.c: make gr_remap_font just reload the whole thing
1648 * configure.ac: formatting
1649 * Makefile.am: added d2demo.mn2
1650 * d2demo.mn2: mission file for shareware
1651 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1652 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1653 * main/sounds.h: shareware stuff, whitespace
1654 * main/: polyobj.c, polyobj.h: more fast i/o macros
1655 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1657 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1658 endlevel stuff to non-shareware, allow movies/endlevel for
1660 * main/cntrlcen.c: typo
1661 * main/bm.h: use global Piggy_hamfile_version
1662 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1663 macros, use global Piggy_hamfile_version
1664 * main/Makefile.am: terrain and movie stuff always used now
1665 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1667 * main/: gamemine.c, gamesave.c: load DMB levels
1668 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1669 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1671 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1673 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1675 2002-08-04 Bradley Bell <btb@icculus.org>
1677 * main/inferno.c: shareware stuff, formatting
1678 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1679 * arch/sdl/gr.c: don't need to set mode in gr_init
1681 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1683 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1685 * Makefile.am, descent.mn2: added mission file for descent 1
1687 2002-08-02 Bradley Bell <btb@icculus.org>
1689 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1690 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1691 main/piggy.h, misc/error.c: junk
1692 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1693 render.h, scores.c, scores.h, terrain.c: shareware stuff
1694 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1695 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1696 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1697 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1698 main/weapon.c, main/weapon.h: fast i/o macros
1700 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1702 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1703 main/gamemine.h, main/gamesave.c: load d1 levels
1705 2002-07-30 Bradley Bell <btb@icculus.org>
1707 * configure.ac: oops
1708 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1710 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1711 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1712 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1713 main/piggy.c, main/titles.c: support shareware datafiles!
1714 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1715 piggy.c: SHAREWARE fixes
1717 2002-07-29 Bradley Bell <btb@icculus.org>
1719 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1720 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1721 misc/fileutil.c: Portability - OS X support
1723 2002-07-27 Bradley Bell <btb@icculus.org>
1725 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1726 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1727 segment.h: portability
1728 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1729 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1730 main/wall.h: portabilization
1731 * 2d/font.c, include/gr.h: portability
1733 2002-07-26 Bradley Bell <btb@icculus.org>
1735 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1736 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1737 * main/player.c: foo
1738 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1739 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1740 misc/fileutil.h: portable file i/o utils
1741 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1742 writable string anymore... / formatting
1743 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1744 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1745 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1746 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1747 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1748 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1749 portable-izing file loading routines
1751 2002-07-24 Bradley Bell <btb@icculus.org>
1753 * main/mveplay.c: correctly play files with 16bit uncompressed
1754 audio, mem checking, etc
1755 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1758 2002-07-23 Bradley Bell <btb@icculus.org>
1760 * misc/Makefile.am: unused file
1761 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1762 main/sounds.h: remove experimental nmovie stuff
1763 * main/movie.c: add some debugging output
1765 2002-07-22 Bradley Bell <btb@icculus.org>
1767 * main/: console.c, state.c: simplified header
1768 * main/movie.c: enable mveplay audio
1769 * main/old/movie.c: moved to main/
1770 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1771 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1772 main/mvelib.c, main/mveplay.c: initial movie support
1773 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1774 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1775 include/ogl_init.h, include/pstypes.h, main/console.c,
1776 main/state.c, mem/mem.c: OS X stuff
1777 * configure.ac: OS X and movie stuff
1779 2002-07-19 Bradley Bell <btb@icculus.org>
1781 * compilerdefs.txt: OSX defs
1783 2002-07-18 Bradley Bell <btb@icculus.org>
1785 * main/inferno.c: use simpler rcs tags
1786 * autogen.sh: keep Changelog in cvs (and use --accum)
1787 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1788 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1789 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1790 main/songs.c: changed cdrom->rbaudio
1791 * include/rbaudio.h: moved to /include
1793 2002-07-17 Bradley Bell <btb@icculus.org>
1795 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1796 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1797 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1798 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1799 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1800 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1801 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1802 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1803 3d/setup.c: use simpler rcs tags
1808 2002-07-17 Bradley Bell <btb@icculus.org>
1810 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1811 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1812 * debian/rules: don't need readme's
1813 * debian/rules: move d1x license to COPYING, license clarifications
1814 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1815 license to COPYING, license clarifications
1816 * debian/rules: fix debian docs
1817 * debian/rules: fix debian manpages
1818 * debian/d2x-sdl.menu: fix debian menu
1819 * debian/rules: link to undocumented man page for debs
1820 * Makefile.am, configure.ac, debian/control, debian/copyright,
1821 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1822 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1823 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1826 2002-07-16 Bradley Bell <btb@icculus.org>
1828 * debian/: rules, changelog.in: deb stuff
1829 * configure.ac: cleaner nasm detection
1830 * debian/: changelog.in, control, rules: deb stuff
1831 * README, installation.txt: typos, stuff
1832 * configure.ac: better #defines
1833 * configure.ac: whitespace
1834 * configure.ac: better documentation
1835 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1836 SDL_JOYSTICK not needed
1837 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1838 * configure.ac: need higher SDL for joystick
1839 * debian/: control, rules: deb stuff
1840 * arch/sdl/joy.c: old junk
1841 * Makefile.am, configure.ac: automake updates
1842 * main/: inferno.c, text.c: don't use althogdir on non-unix
1843 * configure.ac: more autoconf updates
1844 * misc/strutil.c: better strrev
1845 * main/inferno.c: need limits.h on mingw also
1846 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1849 2002-04-19 Bradley Bell <btb@icculus.org>
1851 * main/network.c: let hoard.ham be a cfile
1852 * main/text.c: better error message when hog not found
1855 2002-03-23 Bradley Bell <btb@icculus.org>
1857 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1858 arch/sdl/Makefile.am: Use SDL joystick automatically
1859 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1861 2002-03-05 Bradley Bell <btb@icculus.org>
1863 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1866 2002-02-23 Bradley Bell <btb@icculus.org>
1868 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1869 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1870 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1871 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1872 main/editor/Makefile.am: moved includes to include
1873 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1874 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1875 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1876 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1878 * main/game.c: disabled cockpit for OGL, formatting
1879 * 2d/ibitblt.c: formatting
1881 2002-02-16 Bradley Bell <btb@icculus.org>
1883 * include/oldsdl.h: check for older macros
1884 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1885 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1886 allow older sdl versions
1888 2002-02-15 Bradley Bell <btb@icculus.org>
1890 * main/: automap.c, automap.h, inferno.c: automap resolution now
1892 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1893 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1894 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1895 win32/include/key_arch.h: never mind - that would be pointless
1896 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1897 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1898 win32/include/key_arch.h: copied files from d1x
1899 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1900 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1901 * main/multipow.c: need conf.h
1902 * arch/win32/Makefile.am: new file
1903 * include/pstypes.h: added u_int16_t (needed in base_ip)
1904 * arch/win32/arch_ip.cpp: copied from d1x
1906 2002-02-14 Bradley Bell <btb@icculus.org>
1908 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1909 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1910 main/netlist.c: Added hotkeys to toggle fullscreen mode
1911 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1912 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1913 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1914 reorder.h: Lotsa networking stuff from d1x
1916 2002-02-13 Bradley Bell <btb@icculus.org>
1918 * include/gr.h, main/game.c: Fullscreen toggle stuff
1919 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1921 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1922 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1925 2002-02-11 Bradley Bell <btb@icculus.org>
1927 * main/bm.c: use portable loader if bigendian
1928 * include/pstypes.h: don't define bool for c++
1929 * include/cfile.h: extern AltHogDir stuff
1930 * include/byteswap.h: use WORDS_BIGENDIAN
1931 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1932 * main/vers_id.h: added D2X_IVER
1933 * misc/args.c: don't use d1x.ini
1934 * Makefile.am: rpm stuff
1935 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1938 2002-02-09 Bradley Bell <btb@icculus.org>
1940 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1942 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1944 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1947 2002-02-06 Bradley Bell <btb@icculus.org>
1949 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1950 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1951 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1952 * debian/: changelog.in, control, copyright, d2x-gl.files,
1953 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1957 2002-02-02 Bradley Bell <btb@icculus.org>
1959 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1960 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1961 Enabled RELEASE option
1963 2002-01-31 Bradley Bell <btb@icculus.org>
1965 * Makefile.am, configure.ac: specify prerequisite versions of
1966 autoconf and automake
1968 2002-01-29 Bradley Bell <btb@icculus.org>
1970 * main/mission.c: RCS header added
1971 * main/inferno.c: update copyright date
1972 * main/mission.c: allow missions to be in AltHogDir
1973 * configure.ac: Display results of configure
1974 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1977 2002-01-28 Bradley Bell <btb@icculus.org>
1979 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1980 Data files now go in DATADIR/games/d2x, user files now go in
1983 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1985 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1986 files now go in ~/.d2x
1988 2002-01-24 Bradley Bell <btb@icculus.org>
1990 * configure.ac: fix nasm not found error message
1992 2002-01-18 Bradley Bell <btb@icculus.org>
1994 * configure.in: getting rid of old configure.in
1995 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1996 main/movie.c: Movie playing kludgey stuff
1997 * misc/args.c: formatting
1998 * main/inferno.c: allow -h for help
1999 * include/error.h: don't die on int3, unless -debug given
2000 * mingw32.txt: more stuff
2002 2001-12-29 Bradley Bell <btb@icculus.org>
2004 * Makefile.am: Got rid of thinking.txt
2005 * main/inferno.c: document -nomovies option
2007 2001-12-28 Bradley Bell <btb@icculus.org>
2009 * main/titles.c: formatting, put some code into place for rendering
2010 of robots during briefings
2012 2001-12-27 Bradley Bell <btb@icculus.org>
2016 2001-12-23 Craig Hadady <chadady@iglou.com>
2018 * 2d/rle.c: fixed bug in dummy array.
2020 2001-12-03 Bradley Bell <btb@icculus.org>
2022 * arch/sdl/init.c: fix formatting
2023 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2024 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2025 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2026 and sdl joystick stuff
2028 2001-11-30 Bradley Bell <btb@icculus.org>
2030 * thinking.txt: not needed
2032 2001-11-27 Bradley Bell <btb@icculus.org>
2034 * cygconf, mingw32.txt: use sdl from source on cygwin
2035 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2036 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2037 SDL_CFLAGS to CFLAGS
2039 2001-11-27 Bradley Bell <btb@icculus.org>
2043 2001-11-14 Bradley Bell <btb@icculus.org>
2045 * texmap/scanline.c: use optimization flags as texmap default
2046 * NEWS: mouse wheel, etc
2047 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2048 wheel to emulate 3rd axis
2049 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2050 * include/error.h: kludge to ungrab mouse when we hit an int3
2051 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2052 __ENV_MSDOS__ to __MSDOS__
2053 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2055 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2057 * arch/sdl/digi.c: implemented digi_set_volume
2058 * include/grdef.h, main/config.c, misc/d_io.c: change
2059 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2060 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2061 main/piggy.c: use MAKE_SIG
2062 * installation.txt: update
2063 * configure.ac: new file
2064 * arch/sdl/joydefs.c: #include pstypes.h
2065 * arch/sdl/init.c: SDL joystick stuff
2066 * acconfig.h: adjust MINGW defines
2067 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2068 controls menu now works
2070 2001-11-13 Bradley Bell <btb@icculus.org>
2072 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2074 * Makefile.am: New file
2075 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2077 * compilerdefs.txt: New file
2078 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2080 2001-11-12 Bradley Bell <btb@icculus.org>
2082 * main/playsave.c: load player files regardless of byte order of
2085 2001-11-11 Bradley Bell <btb@icculus.org>
2087 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2089 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2090 * NEWS: GL savegame thumbnails
2091 * acconfig.h, configure.in: make option for NMOVIES, default to off
2093 2001-11-09 Bradley Bell <btb@icculus.org>
2095 * main/state.c: Enabled savegame thumbnails under OpenGL
2096 * unused/pa_null/pa_enabl.h: remove duplicate header
2097 * misc/args.c: use d2x.ini for option file
2098 * mem/mem.c: Move mem_realloc inside the ifdef
2099 * main/menu.c: fix 640x400 menu text
2100 * main/inferno.c: added documentation
2101 * main/endlevel.c: fix warnings
2102 * arch/ogl/gr.c: Get rid of gl spew
2103 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2104 * acconfig.h: Define __SDL__ for mingw
2106 2001-11-08 Bradley Bell <btb@icculus.org>
2108 * 2d/font.c: free OGL font data when rereading
2109 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2110 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2111 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2112 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2113 main/weapon.h: Enabled shareware build, endlevel flythrough
2115 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2116 of use for shareware build
2117 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2119 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2121 2001-11-05 Bradley Bell <btb@icculus.org>
2123 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2125 * include/3d.h: Add comment
2127 2001-11-04 Bradley Bell <btb@icculus.org>
2129 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2131 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2133 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2134 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2135 main/hudmsg.h: Enable d1x-style hud_message
2136 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2137 * 2d/font.c: re-init ogl fonts after remapping colors.
2139 2001-11-02 Bradley Bell <btb@icculus.org>
2141 * misc/Makefile.am: remove byteswap.h (duplicate header)
2142 * 2d/font.c: fixed gr_remap_font, minor stuff
2143 * configure.in: take out -O2 if doing debug build
2144 * main/bm.c: formatting
2145 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2146 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2147 macros, get rid of functions
2149 2001-11-01 Bradley Bell <btb@icculus.org>
2151 * misc/byteswap.h: removed duplicate header
2153 2001-10-31 Bradley Bell <btb@icculus.org>
2155 * NEWS, main/automap.c: automap works in opengl
2156 * NEWS, configure.in: Added news
2157 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2158 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2159 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2160 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2161 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2162 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2163 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2164 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2165 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2167 2001-10-27 Bradley Bell <btb@icculus.org>
2169 * main/inferno.c: added some documentation
2171 2001-10-25 Bradley Bell <btb@icculus.org>
2173 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2175 * Makefile.am, configure.in, arch/Makefile.am,
2176 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2177 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2178 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2179 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2180 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2181 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2182 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2183 it's ugly, but It'll be easier to sync with d1x.
2184 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2185 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2186 main/editor/Makefile.am: attempt at support for editor, makefile
2188 * misc/d_delay.c: formatting fix
2189 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2190 tmappent.S, tmapppro.S: adding support for runtime selection of
2192 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2193 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2194 including multi.h and network.h, fix backslashes, fix compiler
2196 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2197 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2198 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2199 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2200 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2201 including multi.h and network.h, fix backslashes
2202 * include/pstypes.h: added typedef for u_int64_t on mingw
2203 * include/3d.h: added prototype for g3_uninit_polygon_model
2204 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2206 2001-10-24 Bradley Bell <btb@icculus.org>
2208 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2209 arch subdirs, as in d1x.
2210 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2211 earlier style until i understand automake 1.5 better. remove input
2213 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2214 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2215 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2216 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2217 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2218 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2219 Moved input stuff to arch subdirs, as in d1x.
2220 * NEWS, configure.in: blah blah
2222 2001-10-23 Bradley Bell <btb@icculus.org>
2224 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2225 * texmap/tmapppro.S: no need for #include <conf.h> here
2226 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2228 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2229 file. RCS header added
2230 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2231 #ifdef'ing out the whole file. RCS header added
2232 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2233 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2234 fixes. Now works with automake 1.5 and autoconf 2.52.
2235 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2236 mingw (-grabmouse now works on win32).
2237 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2238 These don't belong in cvs
2242 2001-10-20 Bradley Bell <btb@icculus.org>
2244 * 2d/font.c: Don't free unused variables...
2245 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2247 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2248 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2249 main/Makefile.am: make dist more sensible
2250 * Makefile.am: Kludge for linking on mingw
2252 2001-10-19 Bradley Bell <btb@icculus.org>
2254 * Makefile.am, configure.in, arch/win32/Makefile.am,
2255 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2256 * include/ipx_drv.h: Check for __MINGW32__
2257 * include/i86.h: Imported from d1x
2258 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2259 * arch/dos/modex.asm: Fixed %include
2260 * main/console.c: RCS headers added
2261 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2263 * Makefile.am, main/Makefile.am: Moved final link to top-level
2264 directory instead of main/
2265 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2266 __ENV_LINUX__ to __linux__
2267 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2268 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2269 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2270 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2271 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2272 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2273 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2274 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2275 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2276 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2278 * configure.in: add --enable-xploader, support arch/linux subdir,
2280 * main/inferno.c: conditionalize conf.h
2282 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2284 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2285 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2286 misc/fileutil.h: Partial application of linux/alpha patch.
2288 2001-10-19 Bradley Bell <btb@icculus.org>
2290 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2291 networking in line with d1x, moved some arch/linux_* stuff to
2293 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2294 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2295 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2296 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2298 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2299 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2300 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2301 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2302 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2303 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2304 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2305 linux/include/ukali.h: Brought linux networking in line with d1x,
2306 moved some arch/linux_* stuff to arch/linux/*
2307 * include/ipx_drv.h: Imported from d1x
2308 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2309 * main/ipx_drv.c: Imported from d1x
2310 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2311 main/network.h, main/Makefile.am: Trying to get network working on
2313 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2314 main/Makefile.am: build fixes
2315 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2316 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2317 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2318 starting to get net working.
2319 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2320 conditionalized min,max macros
2322 2001-10-18 Bradley Bell <btb@icculus.org>
2324 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2325 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2326 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2327 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2329 * 2d/2dsline.c: RCS headers added/changed
2330 * configure.in: fix NASMFLAGS bug
2331 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2334 2001-10-17 Bradley Bell <btb@icculus.org>
2336 * NEWS: Fixed the invulnerable robots bug!
2337 * main/collide.c: Fixed the invulnerable robots bug!
2339 2001-10-14 Bradley Bell <btb@icculus.org>
2341 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2344 2001-10-13 Bradley Bell <btb@icculus.org>
2346 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2347 arch/Makefile.am, arch/dos/Makefile.am,
2348 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2349 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2350 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2351 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2352 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2353 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2354 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2355 arch/win32/include/Makefile.am, iff/Makefile.am,
2356 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2357 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2358 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2359 unused/bios/Makefile.am, unused/lib/Makefile.am,
2360 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2361 unused/ui/Makefile.am, unused/vga/Makefile.am,
2362 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2363 automake stuff from "inert" subdirs. And there was much rejoicing.
2364 * Makefile.am, NEWS, configure.in: Stuff
2365 * ChangeLog: removing auto-generated file
2366 * cygconf: Added instructions for mingw32 build
2367 * Makefile.am: renamed INSTALL to installation.txt
2368 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2369 * mingw32.txt: Added instructions for mingw32 build
2370 * configure.in: Enable assembly under mingw32
2372 2001-10-12 Bradley Bell <btb@icculus.org>
2374 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2375 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2376 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2377 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2378 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2379 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2380 to __DJGPP__, since it's built-in.
2382 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2384 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2385 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2389 2001-10-12 Bradley Bell <btb@icculus.org>
2391 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2392 * Makefile.am: make sure cygconf gets archived
2393 * configure.in: Increment version number in preparation for release
2394 * configure.in: Fix detection of opengl
2395 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2396 cygconf, arch/Makefile.am, arch/include/joy.h,
2397 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2398 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2399 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2400 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2401 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2402 Vastly improved compilability.
2404 2001-10-11 Bradley Bell <btb@icculus.org>
2406 * Makefile.am: Added macros/sdl.m4
2407 * autogen.sh: Added macros/sdl.m4
2409 2001-10-09 Bradley Bell <btb@icculus.org>
2411 * main/vers_id.h: Added DESCENT_VERSION constant
2412 * main/inferno.c: Added command-line help.
2413 * include/ogl_init.h: opengl improvments (following d1x changes)
2415 2001-10-07 Bradley Bell <btb@icculus.org>
2417 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2418 arch/ogl/Makefile.am: Remove duplicate headers.
2420 2001-08-02 Thimo Neubauer <thimo@debian.org>
2422 * mem/mem.c: totally crippled the memory manager because it does
2423 not make sense for non-DOS-systems and it would have been too
2424 complicated to get it 64bit clean
2426 2001-06-19 Bradley Bell <btb@icculus.org>
2428 * cvshowto.txt: updated anonymous password
2430 2001-02-08 Bradley Bell <btb@icculus.org>
2432 * COPYING, license.txt: Added d1x license
2434 2001-02-01 Bradley Bell <btb@icculus.org>
2436 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2438 2001-01-31 Bradley Bell <btb@icculus.org>
2440 * configure.in, arch/include/mouse.h, include/pstypes.h,
2441 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2442 * main/polyobj.c: fix typo
2443 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2444 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2445 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2446 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2447 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2448 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2449 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2450 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2451 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2452 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2453 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2454 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2455 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2456 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2457 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2458 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2459 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2460 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2461 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2462 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2463 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2464 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2465 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2466 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2467 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2468 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2470 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2471 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2472 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2473 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2475 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2477 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2478 cross-compiling, and cygwin fixes
2480 2001-01-30 Bradley Bell <btb@icculus.org>
2482 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2483 include/pstypes.h, include/strutil.h, main/Makefile.am,
2484 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2485 needs --without-assembler and --without-network to compile
2487 2001-01-29 Bradley Bell <btb@icculus.org>
2489 * configure.in, main/Makefile.am: Fixes to build system
2490 * main/kconfig.c: fix for non-linux joysticks
2491 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2492 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2493 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2494 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2495 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2496 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2497 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2499 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2500 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2501 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2502 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2503 sdl_timer.c: Fixed build system, minor fixes
2504 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2505 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2507 2001-01-28 Bradley Bell <btb@icculus.org>
2509 * conf.h.in, configure.in, arch/Makefile.am,
2510 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2511 arch/include/key.h, main/Makefile.am: More header unification...
2512 * main/newdemo.c: Added <ctype.h>
2513 * arch/include/: event.h, joy.h: unified input headers.
2514 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2515 OpenGL now uses SDL-GL instead of gii
2516 * arch/include/: key.h, mouse.h: Unified arch headers
2518 2001-01-25 Bradley Bell <btb@icculus.org>
2520 * autogen.sh: use "set -e" so execution stops if something goes
2523 2001-01-24 Bradley Bell <btb@icculus.org>
2526 * Makefile.am: Add ChangeLog to dist
2527 * ChangeLog: Putting this here so automake doesn't complain
2531 2001-01-24 Bradley Bell <btb@icculus.org>
2533 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2534 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2535 for building ChangeLog from RCS entries
2536 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2537 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2538 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2539 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2540 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2541 arch/Makefile.am, arch/dos/Makefile.am,
2542 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2543 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2544 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2545 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2546 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2547 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2548 unused/Makefile.am, unused/bios/Makefile.am,
2549 unused/lib/Makefile.am, unused/novga/Makefile.am,
2550 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2551 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2552 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2553 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2554 make dist, VPATH builds, ...
2555 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2556 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2557 arch/dos/Makefile.in, arch/linux/Makefile.in,
2558 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2559 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2560 misc/Makefile.in, texmap/Makefile.in: cruft removal
2561 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2563 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2564 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2565 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2566 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2568 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2569 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2570 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2571 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2572 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2573 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2574 main/songs.c, misc/args.c: changed args_find to FindArg
2576 2001-01-22 Bradley Bell <btb@icculus.org>
2578 * configure, main/Makefile.am, main/Makefile.in: configuration
2580 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2581 fix compiler warnings w/opengl
2582 * include/console.h: ggi support
2583 * arch/linux_init.c: svgalib support
2584 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2585 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2586 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2587 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2588 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2589 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2590 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2591 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2592 warnings and enable NDEBUG
2593 * arch/svgalib_init.c: svgalib support
2595 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2597 * main/kconfig.c: joystick support
2599 2001-01-21 Bradley Bell <btb@icculus.org>
2601 * cvshowto.txt: new file, taken from d1x webpage
2602 * AUTHORS, README: Taking over as maintainer of d2x
2603 * ChangeLog: Grab mouse with SDL/X11
2604 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2606 2001-01-20 Bradley Bell <btb@icculus.org>
2608 * configure, configure.in: Turned -Werror back off by default
2609 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2610 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2611 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2612 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2613 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2614 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2615 main/laser.c, main/multi.c, main/network.c, main/network.h,
2616 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2617 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2618 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2619 warnings, for non-OpenGL on linux, anyway...
2621 2001-01-19 Bradley Bell <btb@icculus.org>
2623 * copying: remove duplicate file
2624 * Import of d2x-0.0.9-pre1
2625 * Import of d2x-0.0.8