1 2004-11-23 Bradley Bell <btb@icculus.org>
3 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
5 2004-11-22 Bradley Bell <btb@icculus.org>
7 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
8 arch/linux/joystick.c, arch/linux/include/joystick.h,
9 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
10 arch use global variable joy_num_axes
12 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
14 * main/gamemine.c, main/piggy.c: compile again on older C compilers
15 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
16 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
17 Vertigo) missions, load add-on ham file at every load, not only the 1st
18 * main/bm.ch: fix bug where loading a hxm would affect other levels too
19 * main/fireball.c: don't Int3() every time explosions don't look best
21 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
23 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
25 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
27 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
28 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
30 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
32 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
33 shareware version of descent.hog. This is not yet bug-free
35 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
37 * main/network.c: fix crash introduced with previous change
39 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
41 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
42 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
43 make mission structre memory allocated
45 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
47 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
48 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
49 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
50 delete file compbit.h, move functionality to text.c, modify all
51 previous users of compbit.h to use existing function in text.h
52 * main/inferno.c: remove warning created by the fix for the cfgets
54 * main/bmread.c: add comment
56 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
58 * cfile/cfile.c: declare variable on top of block
59 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
60 main/multi.h, main/network.c: move mission list handling functionality
61 to mission.c, remove unnecessary load_mission calls in menu.c
62 * main/game.c: remove unnecessary build_mission_list call
63 * main/mission.c, main/mission.h: correct comments about anarchy-only
64 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
65 remove explicit uses of mission list
67 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
69 * libmve/mveplay.c: make it compile on Cygwin
71 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
73 * main/config.c: fix bug uncovered by having fgets cut off ending \n
75 * main/text.c: fix crash on Mac OS X, probably fix bug 738
77 * include/mono.h: add mprintf support for carbon (Mac OS 9)
79 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
81 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
82 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
83 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
84 information about the current mission, for easier code refactorisation.
86 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
88 * main/gamemine.c, main/piggy.c: fix bug 1675:
89 use better d2 textures if d1 hog is present but not loadable
91 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
93 * cfile/cfile.c: simplify, reduce number of global vars
95 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
97 * main/gameseg.c: fix bugfix of 2004-05-15
99 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
101 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
103 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
104 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
105 cfgets now always copies the terminating character to the dest buffer.
106 This fixes a bug that occured when reading cmd line args from d2x.ini
108 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
110 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
111 move more old change logs into ChangeLog-old
113 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
114 and Martin Schaffner <maschaffner@gmx.ch>
116 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
117 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
118 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
119 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
120 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
121 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
122 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
123 arch/include/joy.h, arch/win32/include/key.h
124 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
125 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
126 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
127 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
128 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
129 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
130 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
131 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
132 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
133 main/config.c, main/config.h, main/controls.c, main/controls.h
134 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
135 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
136 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
137 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
138 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
139 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
140 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
141 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
142 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
143 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
144 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
145 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
146 main/mission.c, main/mission.h, main/modem.h, main/morph.c
147 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
148 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
149 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
150 main/paging.c, main/paging.h, main/physics.c, main/physics.h
151 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
152 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
153 main/powerup.h, main/render.c, main/render.h, main/robot.c
154 main/robot.h, main/scores.c, main/scores.h, main/screens.h
155 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
156 main/songs.c, main/songs.h, main/sounds.h, main/state.c
157 main/state.h, main/switch.c, main/switch.h, main/terrain.c
158 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
159 main/text.h, main/textures.h, main/titles.c, main/titles.h
160 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
161 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
162 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
163 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
164 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
165 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
167 move old per-file change logs into new file ChangeLog-old
169 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
171 * arch/ogl/ogl.c: enable -gl_mipmap switch
173 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
175 * arch/carbon/descent.r: swap min and max size to correct places
177 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
179 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
181 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
183 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
185 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
187 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
188 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
190 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
191 link) on MPW on Mac OS 9 (carbon)
193 * include/mono.h: disable mprintf on carbon to avoid significant bloat
195 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
197 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
199 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
201 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
203 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
205 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
207 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
208 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
209 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
210 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
211 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
213 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
214 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
215 new files for supporting compilation with MPW for carbon (Mac OS 9)
217 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
219 * main/playsave.c: do not seek while writing, carbon does not like it
221 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
223 * cfile/cfile.c: use portable ffilelength in cfile_size
225 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
226 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
227 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
228 unsigned and signed char, MPW does not like these
230 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
232 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
235 2004-06-01 Bradley Bell <btb@icculus.org>
237 * libmve/mve_main.c: cast malloc function pointer
239 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
240 target to XCode project
242 2004-05-31 Bradley Bell <btb@icculus.org>
244 * include/pstypes.h: fix accidental solaris breakage
246 * main/object.c: fix crash caused by death-cam code
248 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
249 XCode project simplifications, network enabled
251 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
252 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
254 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
257 * English.lproj/InfoPlist.strings, d2x-Info.plist,
258 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
259 d2x.xcode/project.pbxproj: added XCode project files
261 2004-05-22 Bradley Bell <btb@icculus.org>
263 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
266 * rpm/d2x.spec.in: Changed descriptions
268 2004-05-22 Matthew Mueller <donut@dakotacom.net>
270 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
273 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
275 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
276 the win32 code (d1x r1.8, key_arch.c r1.2)
278 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
279 use 32bpp screen mode by default, add option to use 16bpp (d1x
282 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
283 replacement texture paletted->rgb conversion alpha problem (d1x
286 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
287 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
288 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
291 * arch/ogl/gr.c, include/loadgl.h: fix win32
292 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
294 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
295 include/ogl_init.h, main/render.c: opengl hardware
296 super-transparency support using GL_NV_register_combiners (d1x
297 r1.38, r1.41, r1.6, r1.26, r1.7)
299 2004-05-22 Bradley Bell <btb@icculus.org>
301 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
304 2004-05-22 Matthew Mueller <donut@dakotacom.net>
306 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
307 include/ogl_init.h: use GL_RGB for non-transparent textures, and
308 fix fonts not having transparent flag set (wouldn't get paletted)
309 (d1x r1.15, r1.37, r1.40, r1.25)
311 * arch/ogl/ogl.c: don't try to use paletted textures with
312 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
314 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
315 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
318 * 2d/font.c: memset ogl font bitmap data since the copy function
319 leaves some (unused) parts uninitialized, which aggravates
322 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
323 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
326 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
327 screenshots if the entire thing wasn't written in one call to
330 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
331 info not being updated on win32 (d1x r1.11)
333 * arch/win32/digi.c: remove some redundancy by not needing to do
334 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
335 clean up some indenting of DS_release_slot calls. And make
336 DS_release_slot return 1 when a sound is already not playing, in
337 addition to when a sound was killed. (d1x r1.10)
339 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
340 linux version (d1x r1.5)
342 * main/kconfig.c: make next axis config key skip currently
343 allocated axes (d1x r1.11)
345 2004-05-22 David Cleaver <wraithx@morpheus.net>
347 * main/kconfig.c: joy configuration next axis key from WraithX
350 2004-05-22 Bradley Bell <btb@icculus.org>
352 * main/game.c, main/inferno.c: typo
354 2004-05-21 Matthew Mueller <donut@dakotacom.net>
356 * main/game.c, main/game.h, main/inferno.c: make rear view
357 leave_time variable with -rearviewleavetime argument (d1x r1.25,
360 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
362 * main/inferno.c: change -udp documentation to d2x behaviour
364 2004-05-21 Bradley Bell <btb@icculus.org>
366 * include/gr.h: added missing define for menu fullscreen toggle
368 2004-05-21 Matthew Mueller <donut@dakotacom.net>
370 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
371 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
373 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
375 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
376 arch/linux/include/joystick.h: patch from Steven Mueller for using
377 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
379 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
381 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
382 main/physics.c, main/render.c, main/wall.c: file-line for segfault
383 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
385 * arch/win32/digi.c: digisound fixes (d1x r1.7)
387 2004-05-21 Bradley Bell <btb@icculus.org>
389 * main/inferno.c: added -udp documentation from d1x
391 2004-05-20 Bradley Bell <btb@icculus.org>
393 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
395 2004-05-20 David Cleaver <wraithx@morpheus.net>
397 * main/controls.c, main/gamecntl.c, main/kconfig.c,
398 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
399 game.c r1.21, r1.6, r1.4, r1.3)
401 2004-05-20 Bradley Bell <btb@icculus.org>
403 * main/inferno.c: document -ihaveabrokenmouse
405 2004-05-20 Matthew Mueller <donut@dakotacom.net>
407 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
409 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
411 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
412 mouse driver problems (d1x r1.2, r1.2)
414 2004-05-20 Matthew Mueller <donut@dakotacom.net>
416 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
417 join list score crash (d1x r1.8)
419 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
421 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
422 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
425 2004-05-20 Bradley Bell <btb@icculus.org>
427 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
429 * main/inferno.c: integrated some niceautomap stuff from d1x
431 2004-05-20 Matthew Mueller <donut@dakotacom.net>
433 * arch/win32/joyhh.c: fixed the config bug where it'd always put
434 in some weird axis (d1x r1.3)
436 * arch/win32/init.c: set win32 icon to icon from resource file
439 * arch/win32/key.c: win32: fixed space key not working in messages
442 2004-05-20 Bradley Bell <btb@icculus.org>
444 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
447 2004-05-20 Matthew Mueller <donut@dakotacom.net>
449 * main/inferno.c: document -gl_refresh (d1x r1.20)
451 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
452 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
455 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
456 change the arg type for (d1x r1.5)
458 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
460 * arch/win32/digi.c: altsounds (d1x r1.6)
462 2004-05-20 Matthew Mueller <donut@dakotacom.net>
464 * arch/win32/digi.c: fixed a major memory leak and removed a bit
465 of redundancy (d1x r1.5)
467 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
468 fix crashing (d1x r1.4)
470 * arch/win32/digi.c: win32's digi_start_sound was not calling
471 DS_release_slot after setting .playing=0, resulting in a
472 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
474 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
475 apparently it was somehow causing some joysticks (Sidewinder
476 Precision 2) to only turn when the stick was moving, but not when
477 at turned but held stationary. And it was completely unused
478 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
481 * main/game.c: add alt+enter to toggle fullscreen (in addition to
482 previous key combos (d1x r1.29)
484 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
485 g, and b values (d1x r1.15)
487 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
488 sometimes (didn't handle negative palette steps) (d1x r1.34)
490 * arch/ogl/ogl.c: add caching of weapon inner models, screen
491 shatter effects, robot explosions and weapons, and some more
492 always present stuff. Also clean up ogl_cache_weapon_textures
495 2004-05-20 Bradley Bell <btb@icculus.org>
497 * main/kludge.c, main/game.c: move gr_renderstats and
498 gr_badtexture back to game.c
500 2004-05-20 Matthew Mueller <donut@dakotacom.net>
502 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
503 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
505 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
507 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
508 loaded after texture caching stage (d1x r1.34)
510 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
511 for renderstats (d1x r1.33)
513 2004-05-19 Matthew Mueller <donut@dakotacom.net>
515 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
516 main/inferno.c: add anisotropic texture filtering suport (d1x
517 r1.33, r1.32, r1.23, r1.32)
519 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
522 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
523 include/ogl_init.h: utilize hardware multitexturing support if
524 possible (requires GL_NV_texture_env_combine4 extension) (d1x
525 r1.32, r1.30, r1.4, 1.22)
527 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
530 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
532 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
533 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
534 effects in OGL using SetGammaRamp, much faster than the hack that
535 was being used. currently SDL only (though not too hard to add to
536 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
538 * main/menu.c: allow arbitrary (custom) resolution entry in
539 change_res menu (d1x r1.14)
541 2004-05-19 Bradley Bell <btb@icculus.org>
543 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
544 d1x-style res change menu (mostly works)
546 * misc/args.c: use strnicmp instead of strncasecmp
548 2004-05-19 Matthew Mueller <donut@dakotacom.net>
550 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
551 command-line option (d1x r1.27)
553 * main/inferno.c: restore inferno.c initialization of
554 screen_compatible and use_double_buffer to 'normal' values, broken
555 long long ago in one of the high res menu patches (d1x r1.30)
557 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
558 resolutions to be specified on command line (d1x r1.2, r1.29,
559 r1.4) -- doesn't work yet
561 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
563 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
566 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
567 volume song stop/starting (d1x r1.7)
569 2004-05-18 Matthew Mueller <donut@dakotacom.net>
571 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
574 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
575 ogl_ulinec (d1x r1.29)
577 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
579 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
580 bottom are inclusive not exclusive (d1x r1.28)
582 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
583 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
585 * arch/sdl/digi.c: fix typo
587 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
589 * arch/win32/init.c, arch/win32/win32.c: move win32 window
590 creation code from arch_init_start into arch_init to fix weirdness
591 with --help (d1x r1.5, r1.6)
593 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
594 sync issues and lack of midi reset (d1x r1.5)
596 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
599 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
600 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
602 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
605 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
607 2004-05-18 Bradley Bell <btb@icculus.org>
609 * include/vecmat.h: comments/formatting
611 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
613 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
614 include/test.lnk: remove unnecessary files
616 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
617 This enables compilation with gcc 3.1
619 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
621 * main/switch.c: took care of switches triggering single-sided
622 walls (don't try to access the nonexistent adjacent wall via NULL
623 pointers or negative array indices)
625 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
627 * main/wall.c: fix invalid memory access for d1 levels which
628 don't have a corresponding wall behind.
630 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
632 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
633 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
634 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
635 interface header to new header file internal.h
637 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
639 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
640 bitmask for each joystick axis that has sent input data,
641 and will not crash Windows anymore during joystick setup because
642 of for() loop over axis being executed once too often.
644 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
645 gr_remap_mono_font() and call it after loading saved level.
647 * main/laser.c: limit homing missile turn rate
649 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
650 centers (work like fuel centers but provide shield)
652 * main/gameseg.c: fix endless loop in some levels with a
653 certain (complicated) structure
655 2004-05-13 Bradley Bell <btb@icculus.org>
657 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
658 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
659 updated project files for SDL 1.2.7
661 * Makefile.am: add VisualC, VisualCE dirs to tarball
663 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
665 * arch/sdl/digi.c: formatting
667 2004-05-12 Bradley Bell <btb@icculus.org>
669 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
672 * 2d/palette.c, include/palette.h: added function to create blend
675 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
677 2004-05-11 Bradley Bell <btb@icculus.org>
679 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
681 2004-05-10 Bradley Bell <btb@icculus.org>
683 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
684 g3_draw_transp_poly had the fade level backwards, decided to just
685 fix g3_draw_poly so it behaves correctly, transparency or not,
686 reverted changes to render_face
688 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
690 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
691 rendering transparent (e.g. cloaked) walls
693 * main/render.c: render_face now calls g3_draw_transp_poly() for
694 cloaked walls in OpenGL
696 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
698 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
699 that from other apps, had "static" distortions.
701 2004-04-22 Bradley Bell <btb@icculus.org>
703 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
705 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
706 aligned version of PUT_INTEL_* macros
708 2004-04-15 Bradley Bell <btb@icculus.org>
710 * main/inferno.c: comment out unused checksum variable
712 2004-04-14 Bradley Bell <btb@icculus.org>
714 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
716 2004-04-14 Terran Melconian <terran@consistent.org>
718 * main/gameseg.c: use portable rand function (fixes #1118)
720 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
722 * main/songs.c: uncomment calls to RBAStop (fixes #473)
724 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
726 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
727 get rid of warnings (now compiles with -Werror on SunOS)
729 * main/piggy.c: fix (really) wierd SunOS bug
731 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
732 caused by not allocating enough mem for rle bitmaps
734 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
736 * include/pstypes.h: sun OS typedef fixes
738 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
740 * main/piggy.c: fix bug 1067
742 * main/piggy.c: fix bugfix for 1067
744 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
745 with descent.pig of mac registered)
747 2003-12-18 Bradley Bell <btb@icculus.org>
749 * main/kconfig.c: fixes for linux-native joystick
751 * main/kconfig.c: bunch of fixes (esp. for non linux-native
754 * arch/include/joy.h: comments/formatting
756 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
758 * compilerdefs.txt: added FreeBSD defs
760 2003-12-08 Bradley Bell <btb@icculus.org>
762 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
765 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
767 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
768 arch/linux/ipx_udp.c: fix FreeBSD compile errors
770 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
772 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
773 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
774 get rid of silly ulongs
776 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
777 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
778 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
779 change relevant __linux__ macros to __ELF__
781 2003-11-27 Bradley Bell <btb@icculus.org>
783 * include/ogl_init.h: added proto for ogl_check_mode
785 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
786 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
789 2003-11-26 Bradley Bell <btb@icculus.org>
791 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
792 3.3 compiler warnings
794 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
797 * include/pstypes.h: OS X fixes
799 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
800 main/newmenu.h: linux fixes
802 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
803 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
804 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
805 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
806 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
809 * arch/sdl/gr.c: fix sdl gr_update
811 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
812 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
813 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
814 cfile/cfile.c, console/CON_console.c, include/d_io.h,
815 include/error.h, include/pstypes.h, include/strutil.h,
816 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
817 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
818 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
819 main/playsave.c, main/songs.c, main/state.c, main/text.c,
820 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
823 2003-11-25 Bradley Bell <btb@icculus.org>
825 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
826 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
827 libmve/VisualC/mveplayer.dsp: updated project files
829 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
832 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
833 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
834 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
835 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
838 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
839 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
842 2003-11-24 Bradley Bell <btb@icculus.org>
844 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
845 libmve/mveplay.c: stuff to play mve's in WinCE
847 * arch/win32/findfile.c: unused functions...
851 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
852 enabled mouse control of menus
854 * main/mission.h: oops, didn't mean to change this.
856 2003-11-21 Bradley Bell <btb@icculus.org>
858 * VisualCE/d2x/d2x.vcp: updated project file
860 2003-11-20 Bradley Bell <btb@icculus.org>
862 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
863 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
864 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
867 2003-11-17 Bradley Bell <btb@icculus.org>
869 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
870 main/menu.c: added option to disable kalinix under unix
872 * main/game.c, main/newmenu.c: always set menu mode for GL popups
874 2003-11-14 Bradley Bell <btb@icculus.org>
876 * main/automap.c: fix automap background image
878 * main/automap.c, main/automap.h: delete cruft
880 * main/automap.c: fix level number position
882 * main/automap.c: simplify g3_draw_line hack
884 * main/menu.c: stop pointless vid mode changes
886 2003-11-07 Bradley Bell <btb@icculus.org>
888 * NEWS, installation.txt: s'more documentation
890 2003-11-07 Steffen Pohle <stpohle@gmx.net>
892 * configure.ac: fix .exe extension problems
894 2003-11-07 Bradley Bell <btb@icculus.org>
896 * arch/ogl/ogl.c: disable texture format verification for OS X -
899 2003-11-06 Bradley Bell <btb@icculus.org>
901 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
902 use more traditional Alt+Enter for toggling fullscreen
904 * 2d/ibitblt.c, main/mission.h: comments/formatting
906 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
908 2003-11-06 Bradley Bell <btb@icculus.org>
910 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
911 resolution change, use kludge to avoid repetitive res changes
913 2003-11-04 Bradley Bell <btb@icculus.org>
915 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
916 structures and i/o routines back to piggy.c
918 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
920 * installation.txt: tell to install d1 .pig for better textures
922 2003-11-04 Bradley Bell <btb@icculus.org>
924 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
925 oem d1 v1.0 and registered d2 v1.0, comments
927 2003-11-03 Bradley Bell <btb@icculus.org>
929 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
930 all d1 shareware - even though files are different!
932 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
935 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
938 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
941 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
943 * main/movie.c: when no movies are found, divide by six the
944 number of warning lines sent to stdout
946 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
948 * include/byteswap.h: fix stupid copy/paste error
950 2003-10-24 Bradley Bell <btb@icculus.org>
952 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
953 gr_linear_rep_movsd_2x instead of almost identical
954 gr_linear_movsd_double. Better since we have assembly versions.
956 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
958 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
961 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
963 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
964 error with --disable-network, move reset_network_objects()
965 from gameseq.c to multi.c
967 2003-10-14 Bradley Bell <btb@icculus.org>
969 * AUTHORS, NEWS: stuff
971 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
973 2003-10-12 Bradley Bell <btb@icculus.org>
975 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
976 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
979 2003-10-12 Aaron Plattner <plattner@caltech.edu>
981 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
982 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
983 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
984 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
985 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
986 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
987 arch/win32/ipx_win.c, arch/win32/winnet.c,
988 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
989 main/multi.h, main/network.c: add IPv4 multicasting support
991 2003-10-11 Bradley Bell <btb@icculus.org>
993 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
995 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
996 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
997 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
998 main/weapon.h: lots of shareware and oem fixes
1000 2003-10-10 Bradley Bell <btb@icculus.org>
1002 * arch/win32/winnet.c: fixed stupid win32 network bug
1004 2003-10-10 Bradley Bell <btb@icculus.org>
1006 * main/piggy.c: increased D1_MAX_TMAP_NUM
1008 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1010 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1011 which are animated in d2, refactorizes d1 texture reading
1013 2003-10-10 Bradley Bell <btb@icculus.org>
1015 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1016 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1017 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1018 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1019 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1020 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1021 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1022 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1023 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1024 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1025 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1026 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1027 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1028 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1029 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1030 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1031 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1032 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1033 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1034 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1035 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1036 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1037 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1038 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1039 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1040 main/wall.h: comments/formatting
1042 2003-10-09 Bradley Bell <btb@icculus.org>
1044 * main/text.c: fix text when using old datafiles
1046 * main/laser.h: comments/whitespace
1048 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1049 mines w/shareware data
1051 * include/DT_drawtext.h: deleted unused file
1053 2003-10-08 Bradley Bell <btb@icculus.org>
1055 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1057 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1059 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1060 main/menu.c: Disabled 'd2x keys' weapon selection
1062 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1064 * main/object.h, main/multi.h: get rid of most warnings issued by
1065 cpp-precomp of gcc from Mac OS X dev tools
1067 2003-10-05 Bradley Bell <btb@icculus.org>
1069 * NEWS, configure.ac: increment version number
1071 * cfile/cfile.c: better handling of CRLF text files (when that is
1074 * utilities/hogcreate.c, utilities/hogextract.c,
1075 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1076 reading/writing files
1078 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1079 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1082 2003-10-04 Bradley Bell <btb@icculus.org>
1084 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1086 * main/netmisc.c: change byte to sbyte, comments/whitespace
1088 2003-10-03 Bradley Bell <btb@icculus.org>
1090 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1092 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1095 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1096 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1097 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1098 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1099 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1100 main/object.c, main/object.h, main/paging.c, main/player.h,
1101 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1102 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1103 main/weapon.c, main/weapon.h: change byte to sbyte,
1106 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1107 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1108 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1109 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1111 * configure.ac: better checking for timeval
1113 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1115 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1116 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1117 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1118 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1119 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1120 main/multibot.c, main/network.c: Make network architecture
1121 choosable from game menu, add support for UDP/IP on Mac OS X and
1124 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1126 * include/byteswap.h: added macros for coping with alignment
1129 2003-10-02 Bradley Bell <btb@icculus.org>
1131 * main/multi.h: added padding to little-endian version of
1134 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1136 * main/netmisc.c: delete duplicate function
1138 2003-10-01 Bradley Bell <btb@icculus.org>
1140 * main/bm.c: make sure d1_texture_indices gets freed between
1143 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1145 * main/piggy.h: fix size of d1 shareware descent.pig
1147 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1149 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1150 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1151 replacements for non-animated textures
1153 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1155 * main/controls.c: use fixed 20fps wiggle
1157 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1159 * Makefile.am, debian/changelog.in, debian/control,
1160 debian/d2x-common.dirs, debian/d2x-common.install,
1161 debian/d2x-common.manpages, debian/d2x-gl.files,
1162 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1163 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1164 utilities/Makefile.am, utilities/hogcreate.1,
1165 utilities/hogextract.1, utilities/mvlcreate.1,
1166 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1167 add man pages, distribute utility programs in new d2x-common deb
1169 * rpm/d2x.spec.in: updated rpm spec file
1171 2003-08-02 Bradley Bell <btb@icculus.org>
1173 * cfile/cfile.c: update raw_position in cfputc and cfputs
1175 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1177 * main/piggy.c: make error message more friendly
1179 * main/piggy.c: simplify copying of bitmap flags
1181 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1184 * cfile/cfile.c: revert to always using custom fgets
1186 * main/endlevel.c, main/mission.c: handle missing exit sequence
1187 components gracefully
1189 * main/playsave.c: comments
1191 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1193 * cfile/cfile.c: update raw_position in cfwrite
1195 * main/network.c: comments/formatting
1197 2003-06-22 Bradley Bell <btb@icculus.org>
1199 * cfile/cfile.c: use standard fgets for non-archive files
1201 * main/movie.c: use con_printf for missing movie warning
1203 2003-06-18 Bradley Bell <btb@icculus.org>
1205 * main/movie.c: fixed cfile conversion of movielib code
1207 * main/console.c, main/hud.c: strip out colors, etc when printing
1210 * include/u_mem.h: fix NDEBUG calloc macro
1212 2003-06-15 Bradley Bell <btb@icculus.org>
1214 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1217 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1218 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1219 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1220 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1221 main/scores.c, main/state.c, main/text.c, misc/args.c,
1222 misc/strio.c: convert file i/o to cfile
1224 2003-06-14 Bradley Bell <btb@icculus.org>
1226 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1227 writing and other modes besides "rb" (mostly taken from
1230 2003-06-09 Bradley Bell <btb@icculus.org>
1232 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1235 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1236 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1239 2003-06-07 Taylor Richards <taylor@icculus.org>
1241 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1243 2003-06-07 Bradley Bell <btb@icculus.org>
1245 * main/console.c: fix non-console build
1247 * main/gamesave.c: comments
1249 * main/bm.c: remove redundant break
1251 2003-06-06 Bradley Bell <btb@icculus.org>
1253 * main/gauges.c, main/kconfig.c: comments/formatting
1255 * console/.cvsignore: added .cvsignore
1257 * main/console.c: can't write to console after it's closed
1259 2003-06-05 Bradley Bell <btb@icculus.org>
1261 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1262 console/internal.c, console/internal.h, include/CON_console.h,
1263 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1264 finish console conversion away from SDL
1266 2003-06-04 Bradley Bell <btb@icculus.org>
1268 * console/CON_console.c, include/CON.console.h, include/console.h,
1269 main/console.c, main/game.c: console conversion to native gr,
1272 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1273 put prototype for gr_bm_bitblt in gr.h
1275 2003-06-03 Bradley Bell <btb@icculus.org>
1277 * console/CON_console.c, console/DT_drawtext.c,
1278 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1279 main/console.c: use native fonts for console
1281 * main/playsave.c: use shorts for short data
1283 2003-06-02 Bradley Bell <btb@icculus.org>
1285 * configure.ac, main/console.c: set console background, fix
1288 2003-06-01 Bradley Bell <btb@icculus.org>
1290 * Makefile.am, arch/sdl/event.c, configure.ac,
1291 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1292 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1293 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1294 main/gamerend.c: added console code (from SDL_console)
1296 2003-05-30 Bradley Bell <btb@icculus.org>
1298 * README: minor update
1300 2003-05-28 Bradley Bell <btb@icculus.org>
1302 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1307 2003-06-06 Bradley Bell <btb@icculus.org>
1309 * main/kconfig.c: fix crash in control menus
1311 * main/gauges.c: force cockpit redraw in opengl
1313 * main/gamerend.c: move ogl swap, so cockpit and console get
1316 2003-06-01 Bradley Bell <btb@icculus.org>
1318 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1322 2003-05-12 Bradley Bell <btb@icculus.org>
1324 * configure.ac: increment version number
1326 * main/bm.c: use con_printf for exit model warnings
1328 * configure.ac: must check for timespec after setting -mno-cygwin
1330 * main/inferno.c: added -nohogdir and -userdir options
1332 * NEWS, main/titles.c: use briefings with no extension
1336 2003-04-30 Bradley Bell <btb@icculus.org>
1338 * configure.ac: have to include time.h when checking for nanosleep
1340 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1343 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1344 increment version number
1346 * main/Makefile.am: make dist fix
1350 2003-04-29 Bradley Bell <btb@icculus.org>
1352 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1355 2003-04-24 Bradley Bell <btb@icculus.org>
1357 * configure.ac: increment version number
1359 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1362 2003-04-24 Ingo van Lil <inguin@gmx.de>
1364 * main/render.c: fix misspellings of NDEBUG
1368 2003-04-14 Bradley Bell <btb@icculus.org>
1370 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1372 2003-04-11 Bradley Bell <btb@icculus.org>
1374 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1379 2003-04-11 Bradley Bell <btb@icculus.org>
1381 * libmve/mveplay.c: use _sleep instead of sleep on win32
1383 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1384 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1385 include/cfile.h, include/error.h, libmve/Makefile.am,
1386 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1387 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1388 utilities/Makefile.am: comments/formatting/dist problems
1390 * configure.ac: use different defines for os x
1392 2003-04-07 Bradley Bell <btb@icculus.org>
1394 * include/error.h, misc/error.c: put some old stuff back in,
1395 eliminate duplicate error messages
1397 * main/text.c: don't die on text not found
1400 * main/inferno.c: print some useful info if hog not found, allow
1401 -help to work if no text available
1403 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1405 * arch/linux/Makefile.am: revert to previous version, so linux
1408 2003-04-03 Bradley Bell <btb@icculus.org>
1410 * main/endlevel.c: fixed exit model scheme yet again
1412 2003-04-02 Bradley Bell <btb@icculus.org>
1414 * misc/error.c: call Int3 on Assert
1416 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1419 * main/wall.c: don't die when trying to toggle nonexistent
1420 segment... vertigo level 10 is buggy!
1422 * main/gamemine.c: comments/formatting
1424 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1426 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1427 main/inferno.c: Allow use of 22K sound samples
1429 2003-03-29 Bradley Bell <btb@icculus.org>
1431 * arch/ogl/gr.c: default to bitmapped reticle
1433 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1434 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1437 * arch/sdl/joy.c: fixed text seen for hats in control config
1440 2003-03-28 Bradley Bell <btb@icculus.org>
1442 * main/bm.c: heh, model nums in vertigo are hardcoded,
1443 N_D2_POLYGON_MODELS can't change
1445 * configure.ac, include/d1x.xpm, include/descent.xpm,
1446 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1449 2003-03-27 Bradley Bell <btb@icculus.org>
1451 * main/text.h: fixed text references for hat directions
1453 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1455 2003-03-26 Bradley Bell <btb@icculus.org>
1457 * main/playsave.c: make d2x keys backward compatible
1459 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1461 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1464 2003-03-26 Bradley Bell <btb@icculus.org>
1466 * main/piggy.c: fix crash when d1 data not present
1468 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1469 read/write from plr file
1471 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1472 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1473 added escort.h header
1475 2003-03-25 Bradley Bell <btb@icculus.org>
1477 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1478 D1_PIGFILE ("descent.pig") macro
1480 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1481 models from d1 pig file
1483 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1484 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1485 really) from d1 pig file
1487 2003-03-23 Bradley Bell <btb@icculus.org>
1489 * main/bm.c: stop extra robots from overwriting exit models
1491 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1492 texture list doesn't get full
1494 * main/bm.c: fix mem leak when reading extra robots
1496 2003-03-21 Bradley Bell <btb@icculus.org>
1498 * main/menu.c: Added option to set movie resolution (mostly works)
1500 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1502 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1503 replacement functions to piggy.c
1505 * main/gameseq.c: attempt to support mac d1 descent.pig
1507 * main/bm.c: fix mem leak
1509 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1510 files, both d1 and d2 oem briefing where showed
1512 * main/inferno.c, main/movie.c: Change the default movie
1513 resolution to "high", implement the option -lowresmovies
1515 2003-03-20 Bradley Bell <btb@icculus.org>
1517 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1519 * main/piggy.c: comments
1521 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1523 * main/gameseq.c: delete duplicate function
1525 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1527 2003-03-19 Bradley Bell <btb@icculus.org>
1529 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1530 (cddb discid) support
1532 * arch/sdl/digi.c, main/kludge.c: implemented
1533 digi_link_sound_to_object3 for looping sounds, other looping stuff
1535 * arch/sdl/gr.c: removing dependencies on stuff in main/
1537 * arch/linux/Makefile.am, arch/linux/init.c,
1538 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1539 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1540 other header cleanups
1542 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1544 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1546 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1547 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1548 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1549 load d1 textures for d1 levels
1551 2003-03-19 Bradley Bell <btb@icculus.org>
1553 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1554 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1555 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1556 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1559 * README: added some OS X info
1561 2003-03-17 Bradley Bell <btb@icculus.org>
1563 * main/newdemo.c: simplify DEMO_FILENAME macro
1565 * main/console.c, main/game.c: enable experimental console support
1567 * main/gamerend.c: fixed location of fps meter in multi
1569 2003-03-16 Bradley Bell <btb@icculus.org>
1571 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1572 also look in shared data dir for demos
1574 * main/newdemo.c, main/newdemo.h: comments/formatting
1576 2003-03-15 Christopher Thielen <chris@luethy.net>
1578 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1579 thinking d2 cd is always present
1581 2003-03-15 Bradley Bell <btb@icculus.org>
1583 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1586 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1589 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1590 gr_init. don't really know why this works, though
1592 2003-03-14 Bradley Bell <btb@icculus.org>
1594 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1596 * unused/bios/rbaudio.h: removed duplicate file
1598 2003-03-14 Christopher Thielen <chris@luethy.net>
1600 * arch/sdl/rbaudio.c: stop cd audio when exiting
1602 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1604 * main/gamecntl.c: add comments to the "only matt knows" cheats
1606 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1608 * main/gamemine.c: formatting, better texture conversion for d1
1611 2003-03-14 Bradley Bell <btb@icculus.org>
1613 * main/piggy.c: must swap all mac version pigfiles
1615 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1616 main/multi.c: formatting, minor cleanups
1618 * 2d/rle.c: need to swap line_size on bigendian machines
1620 * main/mission.c, main/mission.h: detect mac full version hogfile
1622 2003-03-13 Bradley Bell <btb@icculus.org>
1624 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1625 added joy/mouse sensitivity slider, increased range to 16, and
1628 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1631 * arch/linux/Makefile.am: removed extra backslash
1633 * TODO, installation.txt: updated some documentation
1635 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1636 menu, with maxfps option
1638 2003-03-12 Bradley Bell <btb@icculus.org>
1640 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1642 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1643 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1644 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1645 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1646 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1647 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1648 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1649 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1650 arch/linux/include/music.h, arch/linux/include/serial.h,
1651 arch/linux/include/ukali.h: formatting
1653 2003-03-11 Chris Arena <ccarena@cox.net>
1655 * main/menu.c: fixed brightness slider
1657 2003-03-01 Bradley Bell <btb@icculus.org>
1659 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1660 robots and animated bitmaps work, but colors are messed up
1662 2003-02-28 Bradley Bell <btb@icculus.org>
1664 * main/player.h: whitespace
1666 * main/automap.c, main/cntrlcen.c, main/collide.c,
1667 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1668 descent.hog is present, d1 becomes mission 0)
1670 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1671 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1672 arch/win32/winnet.c: MinGW compiles with network enabled again,
1673 but still doesn't work
1677 2003-02-28 Bradley Bell <btb@icculus.org>
1679 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1680 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1681 many opengl glitches
1683 2003-02-27 Bradley Bell <btb@icculus.org>
1685 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1686 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1687 main/network.c, main/network.h: noted that hoard.ham is only needed
1688 for multiplayer HOARD games, and should not be equated with
1689 "vertigo". put HoardEquipped() back in network.c.
1691 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1692 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1693 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1694 use timer_delay instead of d_delay
1696 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1698 * main/render.c: added replacement qsort for solaris
1700 2003-02-26 Bradley Bell <btb@icculus.org>
1702 * main/gamemine.c: texture conversion for d1 shareware
1704 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1706 * main/gamemine.c: better texture conversion for d1 levels
1708 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1710 * main/kconfig.c: fix joystick support under MinGW
1712 2003-02-26 Bradley Bell <btb@icculus.org>
1714 * main/playsave.c: fix swapping glitch
1716 * configure.ac, readme.txt: clean stuff up, getting ready for
1719 * main/titles.c: begin support for rendering spinning robots in
1722 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1725 * main/gamemine.c: load d1 shareware levels!
1727 2003-02-25 Bradley Bell <btb@icculus.org>
1731 * autogen.sh: add warning about old auto* versions, use
1734 2003-02-24 Bradley Bell <btb@icculus.org>
1736 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1737 briefings mostly working
1739 * main/movie.c, main/titles.c: fixed some more briefing glitches
1741 2003-02-23 Bradley Bell <btb@icculus.org>
1743 * main/movie.c: fixed crash when using shareware data files
1746 * arch/sdl/digi.c: fix crash on non-existent sounds
1747 (i.e. shareware data)
1749 2003-02-22 Bradley Bell <btb@icculus.org>
1751 * main/titles.c: fixed fullscreen toggle in briefings
1753 2003-02-21 Bradley Bell <btb@icculus.org>
1755 * configure.ac: check for mingw when enabling nasm
1757 * main/playsave.c: enable loading player files of either byte
1760 2003-02-20 Bradley Bell <btb@icculus.org>
1762 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1764 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1765 #343, not "rest of solution to bug #344"
1767 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1770 * main/kludge.c: partial solution to bug #344
1772 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1774 * compilerdefs.txt: added linux/mips info
1776 * ChangeLog: clean up changelog
1778 2003-02-19 Bradley Bell <btb@icculus.org>
1780 * libmve/mveplay.c: os x needs nanosleep prototype.
1782 2003-02-18 Bradley Bell <btb@icculus.org>
1784 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1786 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1787 to disable/enable audio
1789 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1791 * main/: movie.h, titles.c: make sure movie's palette is set before
1792 writing briefing text. Fixes bug #359
1794 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1797 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1798 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1801 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1804 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1805 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1806 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1809 * include/libmve.h: blah
1811 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1813 * main/render.c: 2nd attempt to fix solaris qsort bug
1815 2003-02-18 Bradley Bell <btb@icculus.org>
1817 * configure.ac, include/pstypes.h: put alignment detection in
1820 2003-02-17 Bradley Bell <btb@icculus.org>
1822 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1823 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1824 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1825 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1826 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1827 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1828 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1829 moved mve stuff to separate subdir
1831 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1832 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1833 mve code. Fixes (at least) bugs #41, #348, and #350.
1835 2003-02-14 Bradley Bell <btb@icculus.org>
1837 * main/Makefile.am: no more Makefile.mveplay. again
1839 * main/mveplay.c: typo
1841 2003-02-13 Bradley Bell <btb@icculus.org>
1843 * utilities/mvlextract.c: uint -> unsigned int
1845 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1846 standalone mveplayer, win32 support
1848 * main/movie.c: random bugfixes, win32 support
1850 * arch/sdl/Makefile.am: formatting
1852 * configure.ac: disable networking on mac/win for now
1854 * main/newmenu.c: comments
1856 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1858 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1859 redundant swap functions.
1861 2003-02-13 Bradley Bell <btb@icculus.org>
1863 * ChangeLog: update changelog
1865 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1867 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1868 polymodel alignment issues.
1870 2003-02-13 Bradley Bell <btb@icculus.org>
1872 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1873 fix various little bugs
1875 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1876 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1878 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1881 * README.utils: new file
1883 * main/: mve_main.c, mveplay.c: more movie fixes
1885 * README: updated README
1887 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1889 2003-02-12 Bradley Bell <btb@icculus.org>
1891 * utilities/mvlextract.c: bigendian mvl support
1893 * main/mveplay.c: formatting, stuff
1895 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1896 truecolor mve support, standalone mveplayer
1898 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1899 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1900 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1901 standalone mveplayer
1903 2003-01-22 Bradley Bell <btb@icculus.org>
1905 * include/: interp.h, interp.h: restore prototype for
1906 swap_polygon_model_data
1908 2003-01-21 Bradley Bell <btb@icculus.org>
1910 * main/piggy.c: use memcpy to avoid alignment problem
1912 * compilerdefs.txt: updated some defs, added sunos/sparc
1914 2003-01-15 Bradley Bell <btb@icculus.org>
1916 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1918 * main/gamemine.c: attempting to support d1 shareware
1920 * compilerdefs.txt: update defs
1922 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1924 * main/mveplay.c: fix several bugs, comments, formatting.
1926 2003-01-15 Bradley Bell <btb@icculus.org>
1928 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1929 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1930 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1931 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1934 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1935 formatting, comments
1937 2003-01-11 Bradley Bell <btb@icculus.org>
1939 * main/: mission.c, mission.h: attempt to support d1 for mac
1942 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1944 * main/object.h: foo
1946 2003-01-09 Bradley Bell <btb@icculus.org>
1948 * main/movie.c: use ifdef around gr_toggle_fullscreen
1950 2003-01-07 Bradley Bell <btb@icculus.org>
1952 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1953 main/mission.h: don't need .msn file for descent.hog anymore
1957 2003-01-06 Bradley Bell <btb@icculus.org>
1959 * main/mission.h, main/mission.c: comments
1961 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1964 2003-01-03 Bradley Bell <btb@icculus.org>
1966 * utilities/: txb2txt.c, txt2txb.c: remove old files
1968 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1970 * main/polyobj.c: attempt to make read_model_file
1973 * main/menu.c: move vertigo text
1975 2003-01-02 Bradley Bell <btb@icculus.org>
1977 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1978 main/polyobj.h: cleanup alignment changes
1980 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1981 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1982 main/object.h: fix alignment issues on sparc
1984 * cvshowto.txt: update cvs info
1988 * 2d/rle.c: make rle_swap handle RLE_BIG
1990 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1992 * main/render.c: workaround solaris qsort bug
1994 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1996 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1997 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1999 * arch/linux/Makefile.am: enabled linux joystick, kali
2001 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2002 arch/sdl/event.c: enabled linux joystick
2004 2002-12-31 Bradley Bell <btb@icculus.org>
2006 * main/gamemine.c: simplified warning msg
2008 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2010 * main/render.h: fix compiler warning
2012 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2014 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2016 2002-12-24 Bradley Bell <btb@icculus.org>
2018 * main/mission.c: fixes an infinite loop which was caused by d2x
2019 thinking d2demo was a descent 1 mission
2021 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2023 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2025 2002-12-24 Bradley Bell <btb@icculus.org>
2027 * main/render.c: comments
2029 2002-10-30 Bradley Bell <btb@icculus.org>
2031 * main/inferno.c: add help for -hogdir option
2033 * main/inferno.c: added -hogdir option
2035 2002-10-28 Bradley Bell <btb@icculus.org>
2037 * main/: inferno.c, menu.c: enabled Vertigo displays
2039 * include/3d.h: typo
2041 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2043 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2044 main/netmisc.c, main/network.c: simplify and eliminate redundant
2047 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2049 * maths/fixc.c: fix infinite loop in quad_sqrt.
2051 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2052 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2054 2002-10-12 Bradley Bell <btb@icculus.org>
2056 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2058 2002-10-11 Bradley Bell <btb@icculus.org>
2060 * main/hud.c: make hud_message work correctly
2062 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2065 * main/network.c: formatting, small fixes
2067 2002-10-10 Bradley Bell <btb@icculus.org>
2069 * main/netmisc.h: no swap_object for little-endian
2071 * main/: netmisc.h, network.c: use macros to simplify network
2074 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2077 * main/inferno.c: enable loading screen for mac shareware with
2080 * main/netmisc.c: whitespace
2082 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2085 * main/hud.c: whitespace
2087 * configure.ac: remove shareware build, add macdata build
2089 * main/songs.c: whitespace
2091 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2092 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2095 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2098 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2100 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2101 comments, formatting, etc.
2103 * iff/iff.c: fix bigendian iff loading.
2105 2002-10-03 Bradley Bell <btb@icculus.org>
2107 * utilities/txb2tex.c: typo
2109 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2110 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2113 * arch/sdl/mouse.c: whitespace
2115 2002-09-19 Bradley Bell <btb@icculus.org>
2117 * main/kconfig.c: fix a oops, add old logs
2119 * main/kconfig.c: support for >3 mouse buttons
2121 2002-09-18 Bradley Bell <btb@icculus.org>
2123 * include/gr.h: fix palette swap define
2125 2002-09-14 Bradley Bell <btb@icculus.org>
2127 * main/titles.c: load hires briefing screen if lores doesn't exist
2128 (i.e. vertigo) and MenuHires=0
2130 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2132 * main/: multi.h, network.h: pack some structures for ipx
2135 2002-09-14 Bradley Bell <btb@icculus.org>
2137 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2138 and load_endlevel_data() to expect newline-terminated strings, fix
2139 load_game_data to read null-terminated string for
2142 2002-09-07 Bradley Bell <btb@icculus.org>
2144 * main/newmenu.c: added error message
2146 * main/menu.h: enable -nohires with mac shareware
2148 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2150 * 2d/font.c: enable 0/255 palette swap for fonts
2152 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2155 * 2d/2dsline.c: fix ogl blooper
2157 2002-09-05 Bradley Bell <btb@icculus.org>
2159 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2162 * include/strutil.h: need string.h for strcasecmp
2164 * include/rle.h: okay, maybe it needs to be this way
2166 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2168 * 2d/scalec.c: more stuff from d2src
2170 * 2d/rle.c: more stuff from d2src, formatting
2172 * 2d/font.c: useless cruft
2174 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2176 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2179 2002-09-04 Bradley Bell <btb@icculus.org>
2181 * include/grdef.h: fix compiler warnings
2183 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2185 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2188 * main/game.c: we want the mac ibitblt for everything but dos and
2191 * main/texmerge.c: these routines are in tmerge.c
2193 * main/credits.c: enable credits for mac and oem data
2195 * main/bm.c: use either exit.ham or exit.pofs
2197 * include/ibitblt.h: enable some more code from d2src
2199 * include/gr.h: enable mac ubitblt_double
2201 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2203 * include/grdef.h: moved some inline asm from linear.h
2205 * 2d/ibitblt.c: brought in line with original d2 version
2207 * 2d/bitblt.c: reverted to original d2 version of this file, then
2208 added d1x enhancements
2210 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2212 * 2d/linear.h: moved these back to their original locations
2215 * main/mveplay.c: close some memory holes, speed up palette loading
2217 * main/movie.c: added fullscreen toggle while playing movies
2219 * main/inferno.c: comment out -superhires help text (always on)
2221 * include/timer.h: added approx_fsec_to_usec macro
2223 * arch/sdl/joy.c: fix compiler warning
2225 2002-09-01 Bradley Bell <btb@icculus.org>
2227 * main/network.c: oops
2229 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2231 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2232 timer_get_fixed_seconds
2236 2002-08-31 Bradley Bell <btb@icculus.org>
2238 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2241 * main/multi.h: network endian stuff
2243 * 2d/font.c, include/gr.h: fast file i/o for font headers
2245 * arch/win32/arch_ip.cpp: unused file
2247 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2248 bigendian networking fixes
2250 * main/menu.c: make net menu more accurate, also make superhires
2253 * include/pstypes.h: better to have __pack__ all the time, I think.
2254 needed for networking, e.g.
2256 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2259 * arch/win32/Makefile.am: unused file
2263 2002-08-30 Bradley Bell <btb@icculus.org>
2265 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2267 * main/: newmenu.h, titles.c: formatting
2269 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2270 main/multi.h: networking works, finally
2272 * TODO: added TODO file
2274 * arch/linux/arch_ip.cpp: unused fine
2276 * README: network sorta working
2278 * main/: Makefile.am, multi.c, network.c, network.h: more
2281 * main/menu.c: load builtin mission correctly
2283 * main/inferno.c: documentation
2285 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2288 * main/Makefile.mveplay: don't need no more
2290 2002-08-29 Bradley Bell <btb@icculus.org>
2292 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2293 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2294 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2297 * include/ipx_drv.h: more network fixing
2299 * arch/linux/include/ipx_drv.h: more network fixing
2301 * include/ipx.h: formatting
2303 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2305 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2306 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2307 main/inferno.c: fixed networking fuck-up?
2309 * Makefile.am: moved mingw info to README
2311 * README, mingw32.txt: moved mingw info to README
2313 2002-08-27 Bradley Bell <btb@icculus.org>
2315 * utilities/mvlextract.c: allow specifying file to extract
2317 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2320 * utilities/hogextract.c: allow specifying file to extract
2322 * main/mission.c: Have to get mission_num _after_ promoting...
2324 * main/: gameseq.c, titles.c: beginning d1 briefing support
2326 * descent.msn: beginning d1 briefing support
2328 * main/: titles.c, titles.h: d1-style mission briefings
2330 * main/piggy.h: whitespace
2332 * main/movie.c: beginning robot movie support, fall back on lo/hi
2333 res if hi/lo not available
2335 * main/mission.c: added Builtin_mission_num for builtin mission,
2336 D1Hogdir, d1-style mission briefings
2338 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2341 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2342 (for d1 missions that need d1 data)
2344 * 2d/ibitblt.c: whitespace
2346 2002-08-26 Bradley Bell <btb@icculus.org>
2348 * utilities/mvlcreate.c: oops
2350 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2353 * utilities/hogextract.c: added [v]iew option
2355 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2357 * main/titles.c: fix writable string, disable DumbAdjust thing
2359 * main/polyobj.h: whitespace
2361 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2364 * main/movie.c: read movies from AltHogDir, other fixes
2366 * main/: mission.c, mission.h: fix bug w/mission filename
2368 * main/gameseq.c: comments
2370 * main/digi.h: whitespace n stuff
2372 * include/mve_audio.h: added audio flag macros
2374 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2379 2002-08-23 Bradley Bell <btb@icculus.org>
2381 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2384 * Makefile.am: remove d2demo.mn2
2386 * cfile/cfile.c, include/cfile.h: add cfile_size function
2388 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2389 eliminate need for .mn2 files for oem and demo
2391 2002-08-22 Bradley Bell <btb@icculus.org>
2393 * main/bm.c: fix for vertigo
2395 * main/menu.h: make OEM menu pcx available
2397 * 2d/rle.c: merge with original d2 file
2399 * Makefile.am, configure.ac: let mission files get installed by
2402 2002-08-17 Bradley Bell <btb@icculus.org>
2404 * configure.ac: make FAST_FILE_IO the default on little-endian
2407 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2409 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2412 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2414 * main/: game.c, menu.c, mission.c: promote builtin missions.
2416 2002-08-15 Bradley Bell <btb@icculus.org>
2418 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2419 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2421 * utilities/.cvsignore: added cvsignore
2423 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2426 * main/piggy.c: mac data file loading
2428 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2429 transparency and swap 0/255 correctly for mac data files
2431 2002-08-13 Bradley Bell <btb@icculus.org>
2433 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2434 to utilities to avoid conflict with c++ std lib <utility>
2436 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2437 txt2txb.c: moved utility to utilities to avoid conflict with c++
2440 * Makefile.am, configure.ac: add utilities
2442 2002-08-09 Bradley Bell <btb@icculus.org>
2444 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2447 2002-08-08 Bradley Bell <btb@icculus.org>
2449 * main/inferno.c: comments
2451 * main/: newmenu.c, songs.c: mac demo datafile support
2453 * installation.txt: update
2455 * main/gamesave.c: use lowercase for consistency
2457 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2458 models for other than d2demo
2460 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2462 * main/gamemine.c: formatting, better d1 texture conversion
2464 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2465 main/mission.h: recognize .msn mission files.
2467 2002-08-07 Bradley Bell <btb@icculus.org>
2469 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2470 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2471 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2472 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2473 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2474 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2477 2002-08-06 Bradley Bell <btb@icculus.org>
2479 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2481 * main/Makefile.am: formatting
2483 * 2d/font.c: make gr_remap_font just reload the whole thing
2485 * configure.ac: formatting
2487 * Makefile.am: added d2demo.mn2
2489 * d2demo.mn2: mission file for shareware
2491 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2492 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2494 * main/sounds.h: shareware stuff, whitespace
2496 * main/: polyobj.c, polyobj.h: more fast i/o macros
2498 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2501 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2502 endlevel stuff to non-shareware, allow movies/endlevel for
2505 * main/cntrlcen.c: typo
2507 * main/bm.h: use global Piggy_hamfile_version
2509 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2510 macros, use global Piggy_hamfile_version
2512 * main/Makefile.am: terrain and movie stuff always used now
2514 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2517 * main/: gamemine.c, gamesave.c: load DMB levels
2519 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2520 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2522 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2524 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2526 2002-08-04 Bradley Bell <btb@icculus.org>
2528 * main/inferno.c: shareware stuff, formatting
2530 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2532 * arch/sdl/gr.c: don't need to set mode in gr_init
2534 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2536 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2539 * Makefile.am, descent.mn2: added mission file for descent 1
2541 2002-08-02 Bradley Bell <btb@icculus.org>
2543 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2544 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2545 main/piggy.h, misc/error.c: junk
2547 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2548 render.h, scores.c, scores.h, terrain.c: shareware stuff
2550 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2551 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2552 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2553 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2554 main/weapon.c, main/weapon.h: fast i/o macros
2556 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2558 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2559 main/gamemine.h, main/gamesave.c: load d1 levels
2561 2002-07-30 Bradley Bell <btb@icculus.org>
2563 * configure.ac: oops
2565 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2568 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2569 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2570 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2571 main/piggy.c, main/titles.c: support shareware datafiles!
2573 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2574 piggy.c: SHAREWARE fixes
2576 2002-07-29 Bradley Bell <btb@icculus.org>
2578 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2579 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2580 misc/fileutil.c: Portability - OS X support
2582 2002-07-27 Bradley Bell <btb@icculus.org>
2584 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2585 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2586 segment.h: portability
2588 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2589 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2590 main/wall.h: portabilization
2592 * 2d/font.c, include/gr.h: portability
2594 2002-07-26 Bradley Bell <btb@icculus.org>
2596 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2598 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2600 * main/player.c: foo
2602 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2604 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2605 misc/fileutil.h: portable file i/o utils
2607 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2608 writable string anymore... / formatting
2610 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2611 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2612 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2613 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2614 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2615 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2616 portable-izing file loading routines
2618 2002-07-24 Bradley Bell <btb@icculus.org>
2620 * main/mveplay.c: correctly play files with 16bit uncompressed
2621 audio, mem checking, etc
2623 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2626 2002-07-23 Bradley Bell <btb@icculus.org>
2628 * misc/Makefile.am: unused file
2630 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2631 main/sounds.h: remove experimental nmovie stuff
2633 * main/movie.c: add some debugging output
2635 2002-07-22 Bradley Bell <btb@icculus.org>
2637 * main/: console.c, state.c: simplified header
2639 * main/movie.c: enable mveplay audio
2641 * main/old/movie.c: moved to main/
2643 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2644 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2645 main/mvelib.c, main/mveplay.c: initial movie support
2647 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2648 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2649 include/ogl_init.h, include/pstypes.h, main/console.c,
2650 main/state.c, mem/mem.c: OS X stuff
2652 * configure.ac: OS X and movie stuff
2654 2002-07-19 Bradley Bell <btb@icculus.org>
2656 * compilerdefs.txt: OSX defs
2658 2002-07-18 Bradley Bell <btb@icculus.org>
2660 * main/inferno.c: use simpler rcs tags
2662 * autogen.sh: keep Changelog in cvs (and use --accum)
2664 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2665 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2666 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2667 main/songs.c: changed cdrom->rbaudio
2669 * include/rbaudio.h: moved to /include
2671 2002-07-17 Bradley Bell <btb@icculus.org>
2673 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2674 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2675 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2676 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2677 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2678 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2679 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2680 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2681 3d/setup.c: use simpler rcs tags
2686 2002-07-17 Bradley Bell <btb@icculus.org>
2688 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2690 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2692 * debian/rules: don't need readme's
2694 * debian/rules: move d1x license to COPYING, license clarifications
2696 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2697 license to COPYING, license clarifications
2699 * debian/rules: fix debian docs
2701 * debian/rules: fix debian manpages
2703 * debian/d2x-sdl.menu: fix debian menu
2705 * debian/rules: link to undocumented man page for debs
2707 * Makefile.am, configure.ac, debian/control, debian/copyright,
2708 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2709 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2710 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2713 2002-07-16 Bradley Bell <btb@icculus.org>
2715 * debian/: rules, changelog.in: deb stuff
2717 * configure.ac: cleaner nasm detection
2719 * debian/: changelog.in, control, rules: deb stuff
2721 * README, installation.txt: typos, stuff
2723 * configure.ac: better #defines
2725 * configure.ac: whitespace
2727 * configure.ac: better documentation
2729 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2730 SDL_JOYSTICK not needed
2732 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2734 * configure.ac: need higher SDL for joystick
2736 * debian/: control, rules: deb stuff
2738 * arch/sdl/joy.c: old junk
2740 * Makefile.am, configure.ac: automake updates
2742 * main/: inferno.c, text.c: don't use althogdir on non-unix
2744 * configure.ac: more autoconf updates
2746 * misc/strutil.c: better strrev
2748 * main/inferno.c: need limits.h on mingw also
2750 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2753 2002-04-19 Bradley Bell <btb@icculus.org>
2755 * main/network.c: let hoard.ham be a cfile
2757 * main/text.c: better error message when hog not found
2761 2002-03-23 Bradley Bell <btb@icculus.org>
2763 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2764 arch/sdl/Makefile.am: Use SDL joystick automatically
2766 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2768 2002-03-05 Bradley Bell <btb@icculus.org>
2770 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2773 2002-02-23 Bradley Bell <btb@icculus.org>
2775 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2777 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2778 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2779 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2780 main/editor/Makefile.am: moved includes to include
2782 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2784 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2785 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2786 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2789 * main/game.c: disabled cockpit for OGL, formatting
2791 * 2d/ibitblt.c: formatting
2793 2002-02-16 Bradley Bell <btb@icculus.org>
2795 * include/oldsdl.h: check for older macros
2797 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2798 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2799 allow older sdl versions
2801 2002-02-15 Bradley Bell <btb@icculus.org>
2803 * main/: automap.c, automap.h, inferno.c: automap resolution now
2806 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2808 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2809 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2810 win32/include/key_arch.h: never mind - that would be pointless
2812 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2813 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2814 win32/include/key_arch.h: copied files from d1x
2816 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2817 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2819 * main/multipow.c: need conf.h
2821 * arch/win32/Makefile.am: new file
2823 * include/pstypes.h: added u_int16_t (needed in base_ip)
2825 * arch/win32/arch_ip.cpp: copied from d1x
2827 2002-02-14 Bradley Bell <btb@icculus.org>
2829 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2831 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2832 main/netlist.c: Added hotkeys to toggle fullscreen mode
2834 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2835 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2837 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2838 reorder.h: Lotsa networking stuff from d1x
2840 2002-02-13 Bradley Bell <btb@icculus.org>
2842 * include/gr.h, main/game.c: Fullscreen toggle stuff
2844 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2847 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2848 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2851 2002-02-11 Bradley Bell <btb@icculus.org>
2853 * main/bm.c: use portable loader if bigendian
2855 * include/pstypes.h: don't define bool for c++
2857 * include/cfile.h: extern AltHogDir stuff
2859 * include/byteswap.h: use WORDS_BIGENDIAN
2861 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2863 * main/vers_id.h: added D2X_IVER
2865 * misc/args.c: don't use d1x.ini
2867 * Makefile.am: rpm stuff
2869 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2872 2002-02-09 Bradley Bell <btb@icculus.org>
2874 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2876 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2878 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2881 2002-02-06 Bradley Bell <btb@icculus.org>
2883 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2884 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2885 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2887 * debian/: changelog.in, control, copyright, d2x-gl.files,
2888 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2892 2002-02-02 Bradley Bell <btb@icculus.org>
2894 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2896 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2897 Enabled RELEASE option
2899 2002-01-31 Bradley Bell <btb@icculus.org>
2901 * Makefile.am, configure.ac: specify prerequisite versions of
2902 autoconf and automake
2904 2002-01-29 Bradley Bell <btb@icculus.org>
2906 * main/mission.c: RCS header added
2908 * main/inferno.c: update copyright date
2910 * main/mission.c: allow missions to be in AltHogDir
2912 * configure.ac: Display results of configure
2914 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2917 2002-01-28 Bradley Bell <btb@icculus.org>
2919 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2920 Data files now go in DATADIR/games/d2x, user files now go in
2923 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2925 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2926 files now go in ~/.d2x
2928 2002-01-24 Bradley Bell <btb@icculus.org>
2930 * configure.ac: fix nasm not found error message
2932 2002-01-18 Bradley Bell <btb@icculus.org>
2934 * configure.in: getting rid of old configure.in
2936 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2937 main/movie.c: Movie playing kludgey stuff
2939 * misc/args.c: formatting
2941 * main/inferno.c: allow -h for help
2943 * include/error.h: don't die on int3, unless -debug given
2945 * mingw32.txt: more stuff
2947 2001-12-29 Bradley Bell <btb@icculus.org>
2949 * Makefile.am: Got rid of thinking.txt
2951 * main/inferno.c: document -nomovies option
2953 2001-12-28 Bradley Bell <btb@icculus.org>
2955 * main/titles.c: formatting, put some code into place for rendering
2956 of robots during briefings
2958 2001-12-27 Bradley Bell <btb@icculus.org>
2962 2001-12-23 Craig Hadady <chadady@iglou.com>
2964 * 2d/rle.c: fixed bug in dummy array.
2966 2001-12-03 Bradley Bell <btb@icculus.org>
2968 * arch/sdl/init.c: fix formatting
2970 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2971 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2972 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2973 and sdl joystick stuff
2975 2001-11-30 Bradley Bell <btb@icculus.org>
2977 * thinking.txt: not needed
2979 2001-11-27 Bradley Bell <btb@icculus.org>
2981 * cygconf, mingw32.txt: use sdl from source on cygwin
2983 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2984 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2985 SDL_CFLAGS to CFLAGS
2987 2001-11-27 Bradley Bell <btb@icculus.org>
2991 2001-11-14 Bradley Bell <btb@icculus.org>
2993 * texmap/scanline.c: use optimization flags as texmap default
2995 * NEWS: mouse wheel, etc
2997 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2998 wheel to emulate 3rd axis
3000 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3002 * include/error.h: kludge to ungrab mouse when we hit an int3
3004 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3005 __ENV_MSDOS__ to __MSDOS__
3007 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3010 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3013 * arch/sdl/digi.c: implemented digi_set_volume
3015 * include/grdef.h, main/config.c, misc/d_io.c: change
3016 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3018 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3019 main/piggy.c: use MAKE_SIG
3021 * installation.txt: update
3023 * configure.ac: new file
3025 * arch/sdl/joydefs.c: #include pstypes.h
3027 * arch/sdl/init.c: SDL joystick stuff
3029 * acconfig.h: adjust MINGW defines
3031 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3032 controls menu now works
3034 2001-11-13 Bradley Bell <btb@icculus.org>
3036 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3039 * Makefile.am: New file
3041 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3044 * compilerdefs.txt: New file
3046 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3048 2001-11-12 Bradley Bell <btb@icculus.org>
3050 * main/playsave.c: load player files regardless of byte order of
3053 2001-11-11 Bradley Bell <btb@icculus.org>
3055 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3058 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3060 * NEWS: GL savegame thumbnails
3062 * acconfig.h, configure.in: make option for NMOVIES, default to off
3064 2001-11-09 Bradley Bell <btb@icculus.org>
3066 * main/state.c: Enabled savegame thumbnails under OpenGL
3068 * unused/pa_null/pa_enabl.h: remove duplicate header
3070 * misc/args.c: use d2x.ini for option file
3072 * mem/mem.c: Move mem_realloc inside the ifdef
3074 * main/menu.c: fix 640x400 menu text
3076 * main/inferno.c: added documentation
3078 * main/endlevel.c: fix warnings
3080 * arch/ogl/gr.c: Get rid of gl spew
3082 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3084 * acconfig.h: Define __SDL__ for mingw
3086 2001-11-08 Bradley Bell <btb@icculus.org>
3088 * 2d/font.c: free OGL font data when rereading
3090 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3091 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3092 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3093 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3094 main/weapon.h: Enabled shareware build, endlevel flythrough
3097 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3098 of use for shareware build
3100 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3103 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3105 2001-11-05 Bradley Bell <btb@icculus.org>
3107 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3110 * include/3d.h: Add comment
3112 2001-11-04 Bradley Bell <btb@icculus.org>
3114 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3117 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3120 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3122 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3123 main/hudmsg.h: Enable d1x-style hud_message
3125 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3127 * 2d/font.c: re-init ogl fonts after remapping colors.
3129 2001-11-02 Bradley Bell <btb@icculus.org>
3131 * misc/Makefile.am: remove byteswap.h (duplicate header)
3133 * 2d/font.c: fixed gr_remap_font, minor stuff
3135 * configure.in: take out -O2 if doing debug build
3137 * main/bm.c: formatting
3139 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3141 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3142 macros, get rid of functions
3144 2001-11-01 Bradley Bell <btb@icculus.org>
3146 * misc/byteswap.h: removed duplicate header
3148 2001-10-31 Bradley Bell <btb@icculus.org>
3150 * NEWS, main/automap.c: automap works in opengl
3152 * NEWS, configure.in: Added news
3154 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3156 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3158 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3159 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3160 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3162 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3164 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3166 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3167 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3169 2001-10-27 Bradley Bell <btb@icculus.org>
3171 * main/inferno.c: added some documentation
3173 2001-10-25 Bradley Bell <btb@icculus.org>
3175 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3178 * Makefile.am, configure.in, arch/Makefile.am,
3179 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3180 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3181 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3182 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3183 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3184 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3185 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3186 it's ugly, but It'll be easier to sync with d1x.
3188 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3189 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3190 main/editor/Makefile.am: attempt at support for editor, makefile
3193 * misc/d_delay.c: formatting fix
3195 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3196 tmappent.S, tmapppro.S: adding support for runtime selection of
3199 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3200 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3201 including multi.h and network.h, fix backslashes, fix compiler
3204 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3205 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3206 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3207 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3208 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3209 including multi.h and network.h, fix backslashes
3211 * include/pstypes.h: added typedef for u_int64_t on mingw
3213 * include/3d.h: added prototype for g3_uninit_polygon_model
3215 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3217 2001-10-24 Bradley Bell <btb@icculus.org>
3219 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3220 arch subdirs, as in d1x.
3222 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3223 earlier style until i understand automake 1.5 better. remove input
3226 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3227 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3228 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3229 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3230 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3231 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3232 Moved input stuff to arch subdirs, as in d1x.
3234 * NEWS, configure.in: blah blah
3236 2001-10-23 Bradley Bell <btb@icculus.org>
3238 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3240 * texmap/tmapppro.S: no need for #include <conf.h> here
3242 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3245 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3246 file. RCS header added
3248 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3249 #ifdef'ing out the whole file. RCS header added
3251 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3252 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3253 fixes. Now works with automake 1.5 and autoconf 2.52.
3254 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3255 mingw (-grabmouse now works on win32).
3257 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3258 These don't belong in cvs
3262 2001-10-20 Bradley Bell <btb@icculus.org>
3264 * 2d/font.c: Don't free unused variables...
3266 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3269 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3270 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3271 main/Makefile.am: make dist more sensible
3273 * Makefile.am: Kludge for linking on mingw
3275 2001-10-19 Bradley Bell <btb@icculus.org>
3277 * Makefile.am, configure.in, arch/win32/Makefile.am,
3278 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3280 * include/ipx_drv.h: Check for __MINGW32__
3282 * include/i86.h: Imported from d1x
3284 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3286 * arch/dos/modex.asm: Fixed %include
3288 * main/console.c: RCS headers added
3290 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3293 * Makefile.am, main/Makefile.am: Moved final link to top-level
3294 directory instead of main/
3296 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3297 __ENV_LINUX__ to __linux__
3299 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3300 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3301 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3302 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3303 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3304 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3305 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3306 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3307 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3308 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3311 * configure.in: add --enable-xploader, support arch/linux subdir,
3314 * main/inferno.c: conditionalize conf.h
3316 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3318 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3319 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3320 misc/fileutil.h: Partial application of linux/alpha patch.
3322 2001-10-19 Bradley Bell <btb@icculus.org>
3324 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3325 networking in line with d1x, moved some arch/linux_* stuff to
3328 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3329 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3330 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3331 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3334 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3335 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3336 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3337 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3338 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3339 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3340 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3341 linux/include/ukali.h: Brought linux networking in line with d1x,
3342 moved some arch/linux_* stuff to arch/linux/*
3344 * include/ipx_drv.h: Imported from d1x
3346 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3348 * main/ipx_drv.c: Imported from d1x
3350 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3351 main/network.h, main/Makefile.am: Trying to get network working on
3354 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3355 main/Makefile.am: build fixes
3357 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3358 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3359 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3360 starting to get net working.
3362 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3363 conditionalized min,max macros
3365 2001-10-18 Bradley Bell <btb@icculus.org>
3367 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3368 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3369 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3370 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3373 * 2d/2dsline.c: RCS headers added/changed
3375 * configure.in: fix NASMFLAGS bug
3377 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3380 2001-10-17 Bradley Bell <btb@icculus.org>
3382 * NEWS: Fixed the invulnerable robots bug!
3384 * main/collide.c: Fixed the invulnerable robots bug!
3386 2001-10-14 Bradley Bell <btb@icculus.org>
3388 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3391 2001-10-13 Bradley Bell <btb@icculus.org>
3393 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3394 arch/Makefile.am, arch/dos/Makefile.am,
3395 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3396 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3397 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3398 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3399 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3400 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3401 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3402 arch/win32/include/Makefile.am, iff/Makefile.am,
3403 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3404 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3405 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3406 unused/bios/Makefile.am, unused/lib/Makefile.am,
3407 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3408 unused/ui/Makefile.am, unused/vga/Makefile.am,
3409 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3410 automake stuff from "inert" subdirs. And there was much rejoicing.
3412 * Makefile.am, NEWS, configure.in: Stuff
3414 * ChangeLog: removing auto-generated file
3416 * cygconf: Added instructions for mingw32 build
3418 * Makefile.am: renamed INSTALL to installation.txt
3420 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3422 * mingw32.txt: Added instructions for mingw32 build
3424 * configure.in: Enable assembly under mingw32
3426 2001-10-12 Bradley Bell <btb@icculus.org>
3428 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3430 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3431 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3432 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3433 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3434 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3435 to __DJGPP__, since it's built-in.
3437 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3439 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3440 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3444 2001-10-12 Bradley Bell <btb@icculus.org>
3446 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3448 * Makefile.am: make sure cygconf gets archived
3450 * configure.in: Increment version number in preparation for release
3452 * configure.in: Fix detection of opengl
3454 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3455 cygconf, arch/Makefile.am, arch/include/joy.h,
3456 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3457 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3458 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3459 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3460 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3461 Vastly improved compilability.
3463 2001-10-11 Bradley Bell <btb@icculus.org>
3465 * Makefile.am: Added macros/sdl.m4
3467 * autogen.sh: Added macros/sdl.m4
3469 2001-10-09 Bradley Bell <btb@icculus.org>
3471 * main/vers_id.h: Added DESCENT_VERSION constant
3473 * main/inferno.c: Added command-line help.
3475 * include/ogl_init.h: opengl improvments (following d1x changes)
3477 2001-10-07 Bradley Bell <btb@icculus.org>
3479 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3480 arch/ogl/Makefile.am: Remove duplicate headers.
3482 2001-08-02 Thimo Neubauer <thimo@debian.org>
3484 * mem/mem.c: totally crippled the memory manager because it does
3485 not make sense for non-DOS-systems and it would have been too
3486 complicated to get it 64bit clean
3488 2001-06-19 Bradley Bell <btb@icculus.org>
3490 * cvshowto.txt: updated anonymous password
3492 2001-02-08 Bradley Bell <btb@icculus.org>
3494 * COPYING, license.txt: Added d1x license
3496 2001-02-01 Bradley Bell <btb@icculus.org>
3498 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3500 2001-01-31 Bradley Bell <btb@icculus.org>
3502 * configure.in, arch/include/mouse.h, include/pstypes.h,
3503 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3505 * main/polyobj.c: fix typo
3507 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3508 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3509 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3510 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3511 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3512 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3513 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3514 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3515 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3516 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3517 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3518 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3519 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3520 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3521 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3522 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3523 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3524 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3525 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3526 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3527 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3528 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3529 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3530 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3531 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3532 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3535 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3536 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3537 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3538 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3541 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3544 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3545 cross-compiling, and cygwin fixes
3547 2001-01-30 Bradley Bell <btb@icculus.org>
3549 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3550 include/pstypes.h, include/strutil.h, main/Makefile.am,
3551 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3552 needs --without-assembler and --without-network to compile
3554 2001-01-29 Bradley Bell <btb@icculus.org>
3556 * configure.in, main/Makefile.am: Fixes to build system
3558 * main/kconfig.c: fix for non-linux joysticks
3560 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3561 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3562 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3563 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3564 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3565 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3566 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3567 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3568 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3569 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3571 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3572 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3573 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3574 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3575 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3576 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3579 * arch/dos/include/joy.h, arch/dos/include/key.h,
3580 arch/dos/include/mouse.h: Unified input headers.
3582 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3584 2001-01-28 Bradley Bell <btb@icculus.org>
3586 * conf.h.in, configure.in, arch/Makefile.am,
3587 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3588 arch/include/key.h, main/Makefile.am: More header unification...
3590 * main/newdemo.c: Added <ctype.h>
3592 * arch/include/event.h, arch/include/joy.h: unified input headers.
3594 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3595 OpenGL now uses SDL-GL instead of gii
3597 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3599 2001-01-25 Bradley Bell <btb@icculus.org>
3601 * autogen.sh: use "set -e" so execution stops if something goes
3604 2001-01-24 Bradley Bell <btb@icculus.org>
3608 * Makefile.am: Add ChangeLog to dist
3612 2001-01-24 Bradley Bell <btb@icculus.org>
3614 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3616 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3617 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3620 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3621 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3622 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3623 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3624 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3625 arch/Makefile.am, arch/dos/Makefile.am,
3626 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3627 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3628 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3629 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3630 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3631 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3632 unused/Makefile.am, unused/bios/Makefile.am,
3633 unused/lib/Makefile.am, unused/novga/Makefile.am,
3634 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3635 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3636 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3637 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3638 make dist, VPATH builds, ...
3640 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3641 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3642 arch/dos/Makefile.in, arch/linux/Makefile.in,
3643 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3644 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3645 misc/Makefile.in, texmap/Makefile.in: cruft removal
3647 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3650 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3652 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3654 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3657 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3658 added -grabmouse option
3660 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3661 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3662 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3663 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3664 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3665 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3666 main/songs.c, misc/args.c: changed args_find to FindArg
3668 2001-01-22 Bradley Bell <btb@icculus.org>
3670 * configure, main/Makefile.am, main/Makefile.in: configuration
3673 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3674 fix compiler warnings w/opengl
3676 * include/console.h: ggi support
3678 * arch/linux_init.c: svgalib support
3680 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3681 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3682 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3683 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3684 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3685 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3688 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3690 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3691 main/render.c: fix warnings and enable NDEBUG *
3692 arch/svgalib_init.c: svgalib support
3694 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3696 * main/kconfig.c: joystick support
3698 2001-01-21 Bradley Bell <btb@icculus.org>
3700 * cvshowto.txt: new file, taken from d1x webpage
3702 * AUTHORS, README: Taking over as maintainer of d2x
3704 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3706 2001-01-20 Bradley Bell <btb@icculus.org>
3708 * configure, configure.in: Turned -Werror back off by default
3710 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3711 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3712 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3713 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3714 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3715 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3716 main/laser.c, main/multi.c, main/network.c, main/network.h,
3717 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3718 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3719 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3720 warnings, for non-OpenGL on linux, anyway...
3722 2001-01-19 Bradley Bell <btb@icculus.org>
3724 * copying: remove duplicate file
3726 * Import of d2x-0.0.9-pre1
3728 * Import of d2x-0.0.8