1 2003-03-20 Bradley Bell <btb@icculus.org>
3 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
5 * main/piggy.c: comments
7 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
9 * main/gameseq.c: delete duplicate function
11 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
13 2003-03-19 Bradley Bell <btb@icculus.org>
15 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
18 * arch/sdl/digi.c, main/kludge.c: implemented
19 digi_link_sound_to_object3 for looping sounds, other looping stuff
21 * arch/sdl/gr.c: removing dependencies on stuff in main/
23 * arch/linux/Makefile.am, arch/linux/init.c,
24 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
25 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
28 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
30 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
32 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
33 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
34 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
35 load d1 textures for d1 levels
37 2003-03-19 Bradley Bell <btb@icculus.org>
39 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
40 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
41 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
42 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
45 * README: added some OS X info
47 2003-03-17 Bradley Bell <btb@icculus.org>
49 * main/newdemo.c: simplify DEMO_FILENAME macro
51 * main/console.c, main/game.c: enable experimental console support
53 * main/gamerend.c: fixed location of fps meter in multi
55 2003-03-16 Bradley Bell <btb@icculus.org>
57 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
58 also look in shared data dir for demos
60 * main/newdemo.c, main/newdemo.h: comments/formatting
62 2003-03-15 Christopher Thielen <chris@luethy.net>
64 * main/kludge.c: set CDROM_dir back to "." - tricks game into
65 thinking d2 cd is always present
67 2003-03-15 Bradley Bell <btb@icculus.org>
69 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
72 * arch/sdl/rbaudio.c: formatting, enabled volume control under
75 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
76 gr_init. don't really know why this works, though
78 2003-03-14 Bradley Bell <btb@icculus.org>
80 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
82 * unused/bios/rbaudio.h: removed duplicate file
84 2003-03-14 Christopher Thielen <chris@luethy.net>
86 * arch/sdl/rbaudio.c: stop cd audio when exiting
88 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
90 * main/gamecntl.c: add comments to the "only matt knows" cheats
92 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
94 * main/gamemine.c: formatting, better texture conversion for d1
97 2003-03-14 Bradley Bell <btb@icculus.org>
99 * main/piggy.c: must swap all mac version pigfiles
101 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
102 main/multi.c: formatting, minor cleanups
104 * 2d/rle.c: need to swap line_size on bigendian machines
106 * main/mission.c, main/mission.h: detect mac full version hogfile
108 2003-03-13 Bradley Bell <btb@icculus.org>
110 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
111 added joy/mouse sensitivity slider, increased range to 16, and
114 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
117 * arch/linux/Makefile.am: removed extra backslash
119 * TODO, installation.txt: updated some documentation
121 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
122 menu, with maxfps option
124 2003-03-12 Bradley Bell <btb@icculus.org>
126 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
128 * arch/linux/alsadigi.c, arch/linux/findfile.c,
129 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
130 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
131 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
132 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
133 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
134 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
135 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
136 arch/linux/include/music.h, arch/linux/include/serial.h,
137 arch/linux/include/ukali.h: formatting
139 2003-03-11 Chris Arena <ccarena@cox.net>
141 * main/menu.c: fixed brightness slider
143 2003-03-01 Bradley Bell <btb@icculus.org>
145 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
146 robots and animated bitmaps work, but colors are messed up
148 2003-02-28 Bradley Bell <btb@icculus.org>
150 * main/player.h: whitespace
152 * main/automap.c, main/cntrlcen.c, main/collide.c,
153 main/gamerend.c: use Builtin_mission_num instead of 0 (if
154 descent.hog is present, d1 becomes mission 0)
156 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
157 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
158 arch/win32/winnet.c: MinGW compiles with network enabled again,
159 but still doesn't work
163 2003-02-28 Bradley Bell <btb@icculus.org>
165 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
166 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
169 2003-02-27 Bradley Bell <btb@icculus.org>
171 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
172 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
173 main/network.c, main/network.h: noted that hoard.ham is only needed
174 for multiplayer HOARD games, and should not be equated with
175 "vertigo". put HoardEquipped() back in network.c.
177 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
178 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
179 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
180 use timer_delay instead of d_delay
182 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
184 * main/render.c: added replacement qsort for solaris
186 2003-02-26 Bradley Bell <btb@icculus.org>
188 * main/gamemine.c: texture conversion for d1 shareware
190 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
192 * main/gamemine.c: better texture conversion for d1 levels
194 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
196 * main/kconfig.c: fix joystick support under MinGW
198 2003-02-26 Bradley Bell <btb@icculus.org>
200 * main/playsave.c: fix swapping glitch
202 * configure.ac, readme.txt: clean stuff up, getting ready for
205 * main/titles.c: begin support for rendering spinning robots in
208 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
211 * main/gamemine.c: load d1 shareware levels!
213 2003-02-25 Bradley Bell <btb@icculus.org>
217 * autogen.sh: add warning about old auto* versions, use
220 2003-02-24 Bradley Bell <btb@icculus.org>
222 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
223 briefings mostly working
224 * main/movie.c, main/titles.c: fixed some more briefing glitches
226 2003-02-23 Bradley Bell <btb@icculus.org>
228 * main/movie.c: fixed crash when using shareware data files
230 * arch/sdl/digi.c: fix crash on non-existent sounds
231 (i.e. shareware data)
233 2003-02-22 Bradley Bell <btb@icculus.org>
235 * main/titles.c: fixed fullscreen toggle in briefings
237 2003-02-21 Bradley Bell <btb@icculus.org>
239 * configure.ac: check for mingw when enabling nasm
240 * main/playsave.c: enable loading player files of either byte
243 2003-02-20 Bradley Bell <btb@icculus.org>
245 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
246 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
247 #343, not "rest of solution to bug #344"
248 * arch/sdl/timer.c, include/timer.h: revert to more accurate
250 * main/kludge.c: partial solution to bug #344
251 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
252 * compilerdefs.txt: added linux/mips info
253 * ChangeLog: clean up changelog
255 2003-02-19 Bradley Bell <btb@icculus.org>
257 * libmve/mveplay.c: os x needs nanosleep prototype.
259 2003-02-18 Bradley Bell <btb@icculus.org>
261 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
262 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
263 to disable/enable audio
264 * libmve/: mve_main.c, mveplay.c: bigendian fixes
265 * main/: movie.h, titles.c: make sure movie's palette is set before
266 writing briefing text. Fixes bug #359
267 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
269 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
270 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
272 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
274 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
275 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
276 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
278 * include/libmve.h: blah
280 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
282 * main/render.c: 2nd attempt to fix solaris qsort bug
284 2003-02-18 Bradley Bell <btb@icculus.org>
286 * configure.ac, include/pstypes.h: put alignment detection in
289 2003-02-17 Bradley Bell <btb@icculus.org>
291 * Makefile.am, README.utils, configure.ac, include/libmve.h,
292 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
293 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
294 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
295 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
296 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
297 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
298 moved mve stuff to separate subdir
299 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
300 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
301 mve code. Fixes (at least) bugs #41, #348, and #350.
303 2003-02-14 Bradley Bell <btb@icculus.org>
305 * main/Makefile.am: no more Makefile.mveplay. again
306 * main/mveplay.c: typo
308 2003-02-13 Bradley Bell <btb@icculus.org>
310 * utilities/mvlextract.c: uint -> unsigned int
311 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
312 standalone mveplayer, win32 support
313 * main/movie.c: random bugfixes, win32 support
314 * arch/sdl/Makefile.am: formatting
315 * configure.ac: disable networking on mac/win for now
316 * main/newmenu.c: comments
318 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
320 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
321 redundant swap functions.
323 2003-02-13 Bradley Bell <btb@icculus.org>
325 * ChangeLog: update changelog
327 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
329 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
330 polymodel alignment issues.
332 2003-02-13 Bradley Bell <btb@icculus.org>
334 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
335 fix various little bugs
336 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
337 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
338 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
340 * README.utils: new file
341 * main/: mve_main.c, mveplay.c: more movie fixes
342 * README: updated README
343 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
345 2003-02-12 Bradley Bell <btb@icculus.org>
347 * utilities/mvlextract.c: bigendian mvl support
348 * main/mveplay.c: formatting, stuff
349 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
350 truecolor mve support, standalone mveplayer
351 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
352 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
353 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
356 2003-01-22 Bradley Bell <btb@icculus.org>
358 * include/: interp.h, interp.h: restore prototype for
359 swap_polygon_model_data
361 2003-01-21 Bradley Bell <btb@icculus.org>
363 * main/piggy.c: use memcpy to avoid alignment problem
364 * compilerdefs.txt: updated some defs, added sunos/sparc
366 2003-01-15 Bradley Bell <btb@icculus.org>
368 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
369 * main/gamemine.c: attempting to support d1 shareware
370 * compilerdefs.txt: update defs
372 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
374 * main/mveplay.c: fix several bugs, comments, formatting.
376 2003-01-15 Bradley Bell <btb@icculus.org>
378 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
379 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
380 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
381 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
383 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
386 2003-01-11 Bradley Bell <btb@icculus.org>
388 * main/: mission.c, mission.h: attempt to support d1 for mac
390 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
393 2003-01-09 Bradley Bell <btb@icculus.org>
395 * main/movie.c: use ifdef around gr_toggle_fullscreen
397 2003-01-07 Bradley Bell <btb@icculus.org>
399 * Makefile.am, descent.msn, installation.txt, main/mission.c,
400 main/mission.h: don't need .msn file for descent.hog anymore
403 2003-01-06 Bradley Bell <btb@icculus.org>
405 * main/mission.h, main/mission.c: comments
406 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
409 2003-01-03 Bradley Bell <btb@icculus.org>
411 * utilities/: txb2txt.c, txt2txb.c: remove old files
412 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
413 * main/polyobj.c: attempt to make read_model_file
415 * main/menu.c: move vertigo text
417 2003-01-02 Bradley Bell <btb@icculus.org>
419 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
420 main/polyobj.h: cleanup alignment changes
421 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
422 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
423 main/object.h: fix alignment issues on sparc
424 * cvshowto.txt: update cvs info
426 * 2d/rle.c: make rle_swap handle RLE_BIG
428 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
430 * main/render.c: workaround solaris qsort bug
432 2003-01-01 Steffen Pohle <stpohle@gmx.net>
434 * arch/linux/linuxnet.c, arch/linux/ukali.c,
435 arch/linux/include/ukali.h, main/inferno.c: enabled kali
436 * arch/linux/Makefile.am: enabled linux joystick, kali
437 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
438 arch/sdl/event.c: enabled linux joystick
440 2002-12-31 Bradley Bell <btb@icculus.org>
442 * main/gamemine.c: simplified warning msg
443 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
444 * main/render.h: fix compiler warning
446 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
448 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
450 2002-12-24 Bradley Bell <btb@icculus.org>
452 * main/mission.c: fixes an infinite loop which was caused by d2x
453 thinking d2demo was a descent 1 mission
455 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
457 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
459 2002-12-24 Bradley Bell <btb@icculus.org>
461 * main/render.c: comments
463 2002-10-30 Bradley Bell <btb@icculus.org>
465 * main/inferno.c: add help for -hogdir option
466 * main/inferno.c: added -hogdir option
468 2002-10-28 Bradley Bell <btb@icculus.org>
470 * main/: inferno.c, menu.c: enabled Vertigo displays
473 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
475 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
476 main/netmisc.c, main/network.c: simplify and eliminate redundant
479 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
481 * maths/fixc.c: fix infinite loop in quad_sqrt.
482 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
483 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
485 2002-10-12 Bradley Bell <btb@icculus.org>
487 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
489 2002-10-11 Bradley Bell <btb@icculus.org>
491 * main/hud.c: make hud_message work correctly
492 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
494 * main/network.c: formatting, small fixes
496 2002-10-10 Bradley Bell <btb@icculus.org>
498 * main/netmisc.h: no swap_object for little-endian
499 * main/: netmisc.h, network.c: use macros to simplify network
501 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
503 * main/inferno.c: enable loading screen for mac shareware with
505 * main/netmisc.c: whitespace
506 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
508 * main/hud.c: whitespace
509 * configure.ac: remove shareware build, add macdata build
510 * main/songs.c: whitespace
511 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
512 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
514 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
517 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
519 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
520 comments, formatting, etc.
521 * iff/iff.c: fix bigendian iff loading.
523 2002-10-03 Bradley Bell <btb@icculus.org>
525 * utilities/txb2tex.c: typo
526 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
527 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
529 * arch/sdl/mouse.c: whitespace
531 2002-09-19 Bradley Bell <btb@icculus.org>
533 * main/kconfig.c: fix a oops, add old logs
534 * main/kconfig.c: support for >3 mouse buttons
536 2002-09-18 Bradley Bell <btb@icculus.org>
538 * include/gr.h: fix palette swap define
540 2002-09-14 Bradley Bell <btb@icculus.org>
542 * main/titles.c: load hires briefing screen if lores doesn't exist
543 (i.e. vertigo) and MenuHires=0
545 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
547 * main/: multi.h, network.h: pack some structures for ipx
550 2002-09-14 Bradley Bell <btb@icculus.org>
552 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
553 and load_endlevel_data() to expect newline-terminated strings, fix
554 load_game_data to read null-terminated string for
557 2002-09-07 Bradley Bell <btb@icculus.org>
559 * main/newmenu.c: added error message
560 * main/menu.h: enable -nohires with mac shareware
561 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
562 * 2d/font.c: enable 0/255 palette swap for fonts
563 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
565 * 2d/2dsline.c: fix ogl blooper
567 2002-09-05 Bradley Bell <btb@icculus.org>
569 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
571 * include/strutil.h: need string.h for strcasecmp
572 * include/rle.h: okay, maybe it needs to be this way
573 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
574 * 2d/scalec.c: more stuff from d2src
575 * 2d/rle.c: more stuff from d2src, formatting
576 * 2d/font.c: useless cruft
577 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
578 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
581 2002-09-04 Bradley Bell <btb@icculus.org>
583 * include/grdef.h: fix compiler warnings
584 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
585 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
587 * main/game.c: we want the mac ibitblt for everything but dos and
589 * main/texmerge.c: these routines are in tmerge.c
590 * main/credits.c: enable credits for mac and oem data
591 * main/bm.c: use either exit.ham or exit.pofs
592 * include/ibitblt.h: enable some more code from d2src
593 * include/gr.h: enable mac ubitblt_double
594 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
595 * include/grdef.h: moved some inline asm from linear.h
596 * 2d/ibitblt.c: brought in line with original d2 version
597 * 2d/bitblt.c: reverted to original d2 version of this file, then
598 added d1x enhancements
599 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
600 * 2d/linear.h: moved these back to their original locations
602 * main/mveplay.c: close some memory holes, speed up palette loading
603 * main/movie.c: added fullscreen toggle while playing movies
604 * main/inferno.c: comment out -superhires help text (always on)
605 * include/timer.h: added approx_fsec_to_usec macro
606 * arch/sdl/joy.c: fix compiler warning
608 2002-09-01 Bradley Bell <btb@icculus.org>
610 * main/network.c: oops
611 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
612 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
613 timer_get_fixed_seconds
616 2002-08-31 Bradley Bell <btb@icculus.org>
618 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
620 * main/multi.h: network endian stuff
621 * 2d/font.c, include/gr.h: fast file i/o for font headers
622 * arch/win32/arch_ip.cpp: unused file
623 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
624 bigendian networking fixes
625 * main/menu.c: make net menu more accurate, also make superhires
627 * include/pstypes.h: better to have __pack__ all the time, I think.
628 needed for networking, e.g.
629 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
631 * arch/win32/Makefile.am: unused file
634 2002-08-30 Bradley Bell <btb@icculus.org>
636 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
637 * main/: newmenu.h, titles.c: formatting
638 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
639 main/multi.h: networking works, finally
640 * TODO: added TODO file
641 * arch/linux/arch_ip.cpp: unused fine
642 * README: network sorta working
643 * main/: Makefile.am, multi.c, network.c, network.h: more
645 * main/menu.c: load builtin mission correctly
646 * main/inferno.c: documentation
647 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
649 * main/Makefile.mveplay: don't need no more
651 2002-08-29 Bradley Bell <btb@icculus.org>
653 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
654 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
655 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
657 * include/ipx_drv.h: more network fixing
658 * arch/linux/include/ipx_drv.h: more network fixing
659 * include/ipx.h: formatting
660 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
661 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
662 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
663 main/inferno.c: fixed networking fuck-up?
664 * Makefile.am: moved mingw info to README
665 * README, mingw32.txt: moved mingw info to README
667 2002-08-27 Bradley Bell <btb@icculus.org>
669 * utilities/mvlextract.c: allow specifying file to extract
670 * utilities/: tex2txb.c, txb2tex.c: use default extension to
672 * utilities/hogextract.c: allow specifying file to extract
673 * main/mission.c: Have to get mission_num _after_ promoting...
674 * main/: gameseq.c, titles.c: beginning d1 briefing support
675 * descent.msn: beginning d1 briefing support
676 * main/: titles.c, titles.h: d1-style mission briefings
677 * main/piggy.h: whitespace
678 * main/movie.c: beginning robot movie support, fall back on lo/hi
679 res if hi/lo not available
680 * main/mission.c: added Builtin_mission_num for builtin mission,
681 D1Hogdir, d1-style mission briefings
682 * main/: gameseq.c, mission.h: added Builtin_mission_num for
684 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
685 (for d1 missions that need d1 data)
686 * 2d/ibitblt.c: whitespace
688 2002-08-26 Bradley Bell <btb@icculus.org>
690 * utilities/mvlcreate.c: oops
691 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
693 * utilities/hogextract.c: added [v]iew option
694 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
695 * main/titles.c: fix writable string, disable DumbAdjust thing
696 * main/polyobj.h: whitespace
697 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
699 * main/movie.c: read movies from AltHogDir, other fixes
700 * main/: mission.c, mission.h: fix bug w/mission filename
701 * main/gameseq.c: comments
702 * main/digi.h: whitespace n stuff
703 * include/mve_audio.h: added audio flag macros
704 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
708 2002-08-23 Bradley Bell <btb@icculus.org>
710 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
712 * Makefile.am: remove d2demo.mn2
713 * cfile/cfile.c, include/cfile.h: add cfile_size function
714 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
715 eliminate need for .mn2 files for oem and demo
717 2002-08-22 Bradley Bell <btb@icculus.org>
719 * main/bm.c: fix for vertigo
720 * main/menu.h: make OEM menu pcx available
721 * 2d/rle.c: merge with original d2 file
722 * Makefile.am, configure.ac: let mission files get installed by
725 2002-08-17 Bradley Bell <btb@icculus.org>
727 * configure.ac: make FAST_FILE_IO the default on little-endian
729 * NEWS, README, compilerdefs.txt, readme.txt: documentation
730 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
733 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
735 * main/: game.c, menu.c, mission.c: promote builtin missions.
737 2002-08-15 Bradley Bell <btb@icculus.org>
739 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
740 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
741 * utilities/.cvsignore: added cvsignore
742 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
744 * main/piggy.c: mac data file loading
745 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
746 transparency and swap 0/255 correctly for mac data files
748 2002-08-13 Bradley Bell <btb@icculus.org>
750 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
751 to utilities to avoid conflict with c++ std lib <utility>
752 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
753 txt2txb.c: moved utility to utilities to avoid conflict with c++
755 * Makefile.am, configure.ac: add utilities
757 2002-08-09 Bradley Bell <btb@icculus.org>
759 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
762 2002-08-08 Bradley Bell <btb@icculus.org>
764 * main/inferno.c: comments
765 * main/: newmenu.c, songs.c: mac demo datafile support
766 * installation.txt: update
767 * main/gamesave.c: use lowercase for consistency
768 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
769 models for other than d2demo
771 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
773 * main/gamemine.c: formatting, better d1 texture conversion
774 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
775 main/mission.h: recognize .msn mission files.
777 2002-08-07 Bradley Bell <btb@icculus.org>
779 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
780 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
781 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
782 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
783 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
784 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
787 2002-08-06 Bradley Bell <btb@icculus.org>
789 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
790 * main/Makefile.am: formatting
791 * 2d/font.c: make gr_remap_font just reload the whole thing
792 * configure.ac: formatting
793 * Makefile.am: added d2demo.mn2
794 * d2demo.mn2: mission file for shareware
795 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
796 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
797 * main/sounds.h: shareware stuff, whitespace
798 * main/: polyobj.c, polyobj.h: more fast i/o macros
799 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
801 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
802 endlevel stuff to non-shareware, allow movies/endlevel for
804 * main/cntrlcen.c: typo
805 * main/bm.h: use global Piggy_hamfile_version
806 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
807 macros, use global Piggy_hamfile_version
808 * main/Makefile.am: terrain and movie stuff always used now
809 * 2d/pcx.c, include/pcx.h: make pcx header available to other
811 * main/: gamemine.c, gamesave.c: load DMB levels
812 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
813 segment.c, segment.h, switch.c, switch.h: fast i/o macros
815 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
817 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
819 2002-08-04 Bradley Bell <btb@icculus.org>
821 * main/inferno.c: shareware stuff, formatting
822 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
823 * arch/sdl/gr.c: don't need to set mode in gr_init
825 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
827 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
829 * Makefile.am, descent.mn2: added mission file for descent 1
831 2002-08-02 Bradley Bell <btb@icculus.org>
833 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
834 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
835 main/piggy.h, misc/error.c: junk
836 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
837 render.h, scores.c, scores.h, terrain.c: shareware stuff
838 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
839 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
840 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
841 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
842 main/weapon.c, main/weapon.h: fast i/o macros
844 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
846 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
847 main/gamemine.h, main/gamesave.c: load d1 levels
849 2002-07-30 Bradley Bell <btb@icculus.org>
852 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
854 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
855 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
856 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
857 main/piggy.c, main/titles.c: support shareware datafiles!
858 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
859 piggy.c: SHAREWARE fixes
861 2002-07-29 Bradley Bell <btb@icculus.org>
863 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
864 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
865 misc/fileutil.c: Portability - OS X support
867 2002-07-27 Bradley Bell <btb@icculus.org>
869 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
870 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
871 segment.h: portability
872 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
873 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
874 main/wall.h: portabilization
875 * 2d/font.c, include/gr.h: portability
877 2002-07-26 Bradley Bell <btb@icculus.org>
879 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
880 * arch/linux/findfile.c, include/pstypes.h: os x fixes
882 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
883 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
884 misc/fileutil.h: portable file i/o utils
885 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
886 writable string anymore... / formatting
887 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
888 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
889 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
890 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
891 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
892 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
893 portable-izing file loading routines
895 2002-07-24 Bradley Bell <btb@icculus.org>
897 * main/mveplay.c: correctly play files with 16bit uncompressed
898 audio, mem checking, etc
899 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
902 2002-07-23 Bradley Bell <btb@icculus.org>
904 * misc/Makefile.am: unused file
905 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
906 main/sounds.h: remove experimental nmovie stuff
907 * main/movie.c: add some debugging output
909 2002-07-22 Bradley Bell <btb@icculus.org>
911 * main/: console.c, state.c: simplified header
912 * main/movie.c: enable mveplay audio
913 * main/old/movie.c: moved to main/
914 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
915 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
916 main/mvelib.c, main/mveplay.c: initial movie support
917 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
918 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
919 include/ogl_init.h, include/pstypes.h, main/console.c,
920 main/state.c, mem/mem.c: OS X stuff
921 * configure.ac: OS X and movie stuff
923 2002-07-19 Bradley Bell <btb@icculus.org>
925 * compilerdefs.txt: OSX defs
927 2002-07-18 Bradley Bell <btb@icculus.org>
929 * main/inferno.c: use simpler rcs tags
930 * autogen.sh: keep Changelog in cvs (and use --accum)
931 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
932 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
933 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
934 main/songs.c: changed cdrom->rbaudio
935 * include/rbaudio.h: moved to /include
937 2002-07-17 Bradley Bell <btb@icculus.org>
939 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
940 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
941 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
942 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
943 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
944 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
945 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
946 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
947 3d/setup.c: use simpler rcs tags
952 2002-07-17 Bradley Bell <btb@icculus.org>
954 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
955 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
956 * debian/rules: don't need readme's
957 * debian/rules: move d1x license to COPYING, license clarifications
958 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
959 license to COPYING, license clarifications
960 * debian/rules: fix debian docs
961 * debian/rules: fix debian manpages
962 * debian/d2x-sdl.menu: fix debian menu
963 * debian/rules: link to undocumented man page for debs
964 * Makefile.am, configure.ac, debian/control, debian/copyright,
965 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
966 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
967 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
970 2002-07-16 Bradley Bell <btb@icculus.org>
972 * debian/: rules, changelog.in: deb stuff
973 * configure.ac: cleaner nasm detection
974 * debian/: changelog.in, control, rules: deb stuff
975 * README, installation.txt: typos, stuff
976 * configure.ac: better #defines
977 * configure.ac: whitespace
978 * configure.ac: better documentation
979 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
980 SDL_JOYSTICK not needed
981 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
982 * configure.ac: need higher SDL for joystick
983 * debian/: control, rules: deb stuff
984 * arch/sdl/joy.c: old junk
985 * Makefile.am, configure.ac: automake updates
986 * main/: inferno.c, text.c: don't use althogdir on non-unix
987 * configure.ac: more autoconf updates
988 * misc/strutil.c: better strrev
989 * main/inferno.c: need limits.h on mingw also
990 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
993 2002-04-19 Bradley Bell <btb@icculus.org>
995 * main/network.c: let hoard.ham be a cfile
996 * main/text.c: better error message when hog not found
999 2002-03-23 Bradley Bell <btb@icculus.org>
1001 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1002 arch/sdl/Makefile.am: Use SDL joystick automatically
1003 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1005 2002-03-05 Bradley Bell <btb@icculus.org>
1007 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1010 2002-02-23 Bradley Bell <btb@icculus.org>
1012 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1013 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1014 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1015 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1016 main/editor/Makefile.am: moved includes to include
1017 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1018 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1019 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1020 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1022 * main/game.c: disabled cockpit for OGL, formatting
1023 * 2d/ibitblt.c: formatting
1025 2002-02-16 Bradley Bell <btb@icculus.org>
1027 * include/oldsdl.h: check for older macros
1028 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1029 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1030 allow older sdl versions
1032 2002-02-15 Bradley Bell <btb@icculus.org>
1034 * main/: automap.c, automap.h, inferno.c: automap resolution now
1036 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1037 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1038 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1039 win32/include/key_arch.h: never mind - that would be pointless
1040 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1041 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1042 win32/include/key_arch.h: copied files from d1x
1043 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1044 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1045 * main/multipow.c: need conf.h
1046 * arch/win32/Makefile.am: new file
1047 * include/pstypes.h: added u_int16_t (needed in base_ip)
1048 * arch/win32/arch_ip.cpp: copied from d1x
1050 2002-02-14 Bradley Bell <btb@icculus.org>
1052 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1053 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1054 main/netlist.c: Added hotkeys to toggle fullscreen mode
1055 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1056 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1057 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1058 reorder.h: Lotsa networking stuff from d1x
1060 2002-02-13 Bradley Bell <btb@icculus.org>
1062 * include/gr.h, main/game.c: Fullscreen toggle stuff
1063 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1065 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1066 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1069 2002-02-11 Bradley Bell <btb@icculus.org>
1071 * main/bm.c: use portable loader if bigendian
1072 * include/pstypes.h: don't define bool for c++
1073 * include/cfile.h: extern AltHogDir stuff
1074 * include/byteswap.h: use WORDS_BIGENDIAN
1075 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1076 * main/vers_id.h: added D2X_IVER
1077 * misc/args.c: don't use d1x.ini
1078 * Makefile.am: rpm stuff
1079 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1082 2002-02-09 Bradley Bell <btb@icculus.org>
1084 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1086 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1088 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1091 2002-02-06 Bradley Bell <btb@icculus.org>
1093 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1094 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1095 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1096 * debian/: changelog.in, control, copyright, d2x-gl.files,
1097 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1101 2002-02-02 Bradley Bell <btb@icculus.org>
1103 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1104 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1105 Enabled RELEASE option
1107 2002-01-31 Bradley Bell <btb@icculus.org>
1109 * Makefile.am, configure.ac: specify prerequisite versions of
1110 autoconf and automake
1112 2002-01-29 Bradley Bell <btb@icculus.org>
1114 * main/mission.c: RCS header added
1115 * main/inferno.c: update copyright date
1116 * main/mission.c: allow missions to be in AltHogDir
1117 * configure.ac: Display results of configure
1118 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1121 2002-01-28 Bradley Bell <btb@icculus.org>
1123 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1124 Data files now go in DATADIR/games/d2x, user files now go in
1127 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1129 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1130 files now go in ~/.d2x
1132 2002-01-24 Bradley Bell <btb@icculus.org>
1134 * configure.ac: fix nasm not found error message
1136 2002-01-18 Bradley Bell <btb@icculus.org>
1138 * configure.in: getting rid of old configure.in
1139 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1140 main/movie.c: Movie playing kludgey stuff
1141 * misc/args.c: formatting
1142 * main/inferno.c: allow -h for help
1143 * include/error.h: don't die on int3, unless -debug given
1144 * mingw32.txt: more stuff
1146 2001-12-29 Bradley Bell <btb@icculus.org>
1148 * Makefile.am: Got rid of thinking.txt
1149 * main/inferno.c: document -nomovies option
1151 2001-12-28 Bradley Bell <btb@icculus.org>
1153 * main/titles.c: formatting, put some code into place for rendering
1154 of robots during briefings
1156 2001-12-27 Bradley Bell <btb@icculus.org>
1160 2001-12-23 Craig Hadady <chadady@iglou.com>
1162 * 2d/rle.c: fixed bug in dummy array.
1164 2001-12-03 Bradley Bell <btb@icculus.org>
1166 * arch/sdl/init.c: fix formatting
1167 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1168 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1169 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1170 and sdl joystick stuff
1172 2001-11-30 Bradley Bell <btb@icculus.org>
1174 * thinking.txt: not needed
1176 2001-11-27 Bradley Bell <btb@icculus.org>
1178 * cygconf, mingw32.txt: use sdl from source on cygwin
1179 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1180 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1181 SDL_CFLAGS to CFLAGS
1183 2001-11-27 Bradley Bell <btb@icculus.org>
1187 2001-11-14 Bradley Bell <btb@icculus.org>
1189 * texmap/scanline.c: use optimization flags as texmap default
1190 * NEWS: mouse wheel, etc
1191 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1192 wheel to emulate 3rd axis
1193 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1194 * include/error.h: kludge to ungrab mouse when we hit an int3
1195 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1196 __ENV_MSDOS__ to __MSDOS__
1197 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1199 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1201 * arch/sdl/digi.c: implemented digi_set_volume
1202 * include/grdef.h, main/config.c, misc/d_io.c: change
1203 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1204 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1205 main/piggy.c: use MAKE_SIG
1206 * installation.txt: update
1207 * configure.ac: new file
1208 * arch/sdl/joydefs.c: #include pstypes.h
1209 * arch/sdl/init.c: SDL joystick stuff
1210 * acconfig.h: adjust MINGW defines
1211 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1212 controls menu now works
1214 2001-11-13 Bradley Bell <btb@icculus.org>
1216 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1218 * Makefile.am: New file
1219 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1221 * compilerdefs.txt: New file
1222 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1224 2001-11-12 Bradley Bell <btb@icculus.org>
1226 * main/playsave.c: load player files regardless of byte order of
1229 2001-11-11 Bradley Bell <btb@icculus.org>
1231 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1233 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1234 * NEWS: GL savegame thumbnails
1235 * acconfig.h, configure.in: make option for NMOVIES, default to off
1237 2001-11-09 Bradley Bell <btb@icculus.org>
1239 * main/state.c: Enabled savegame thumbnails under OpenGL
1240 * unused/pa_null/pa_enabl.h: remove duplicate header
1241 * misc/args.c: use d2x.ini for option file
1242 * mem/mem.c: Move mem_realloc inside the ifdef
1243 * main/menu.c: fix 640x400 menu text
1244 * main/inferno.c: added documentation
1245 * main/endlevel.c: fix warnings
1246 * arch/ogl/gr.c: Get rid of gl spew
1247 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1248 * acconfig.h: Define __SDL__ for mingw
1250 2001-11-08 Bradley Bell <btb@icculus.org>
1252 * 2d/font.c: free OGL font data when rereading
1253 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1254 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1255 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1256 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1257 main/weapon.h: Enabled shareware build, endlevel flythrough
1259 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1260 of use for shareware build
1261 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1263 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1265 2001-11-05 Bradley Bell <btb@icculus.org>
1267 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1269 * include/3d.h: Add comment
1271 2001-11-04 Bradley Bell <btb@icculus.org>
1273 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1275 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1277 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1278 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1279 main/hudmsg.h: Enable d1x-style hud_message
1280 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1281 * 2d/font.c: re-init ogl fonts after remapping colors.
1283 2001-11-02 Bradley Bell <btb@icculus.org>
1285 * misc/Makefile.am: remove byteswap.h (duplicate header)
1286 * 2d/font.c: fixed gr_remap_font, minor stuff
1287 * configure.in: take out -O2 if doing debug build
1288 * main/bm.c: formatting
1289 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1290 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1291 macros, get rid of functions
1293 2001-11-01 Bradley Bell <btb@icculus.org>
1295 * misc/byteswap.h: removed duplicate header
1297 2001-10-31 Bradley Bell <btb@icculus.org>
1299 * NEWS, main/automap.c: automap works in opengl
1300 * NEWS, configure.in: Added news
1301 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1302 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1303 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1304 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1305 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1306 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1307 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1308 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1309 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1311 2001-10-27 Bradley Bell <btb@icculus.org>
1313 * main/inferno.c: added some documentation
1315 2001-10-25 Bradley Bell <btb@icculus.org>
1317 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1319 * Makefile.am, configure.in, arch/Makefile.am,
1320 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1321 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1322 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1323 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1324 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1325 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1326 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1327 it's ugly, but It'll be easier to sync with d1x.
1328 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1329 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1330 main/editor/Makefile.am: attempt at support for editor, makefile
1332 * misc/d_delay.c: formatting fix
1333 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1334 tmappent.S, tmapppro.S: adding support for runtime selection of
1336 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1337 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1338 including multi.h and network.h, fix backslashes, fix compiler
1340 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1341 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1342 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1343 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1344 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1345 including multi.h and network.h, fix backslashes
1346 * include/pstypes.h: added typedef for u_int64_t on mingw
1347 * include/3d.h: added prototype for g3_uninit_polygon_model
1348 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1350 2001-10-24 Bradley Bell <btb@icculus.org>
1352 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1353 arch subdirs, as in d1x.
1354 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1355 earlier style until i understand automake 1.5 better. remove input
1357 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1358 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1359 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1360 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1361 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1362 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1363 Moved input stuff to arch subdirs, as in d1x.
1364 * NEWS, configure.in: blah blah
1366 2001-10-23 Bradley Bell <btb@icculus.org>
1368 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1369 * texmap/tmapppro.S: no need for #include <conf.h> here
1370 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1372 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1373 file. RCS header added
1374 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1375 #ifdef'ing out the whole file. RCS header added
1376 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1377 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1378 fixes. Now works with automake 1.5 and autoconf 2.52.
1379 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1380 mingw (-grabmouse now works on win32).
1381 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1382 These don't belong in cvs
1386 2001-10-20 Bradley Bell <btb@icculus.org>
1388 * 2d/font.c: Don't free unused variables...
1389 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1391 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1392 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1393 main/Makefile.am: make dist more sensible
1394 * Makefile.am: Kludge for linking on mingw
1396 2001-10-19 Bradley Bell <btb@icculus.org>
1398 * Makefile.am, configure.in, arch/win32/Makefile.am,
1399 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1400 * include/ipx_drv.h: Check for __MINGW32__
1401 * include/i86.h: Imported from d1x
1402 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1403 * arch/dos/modex.asm: Fixed %include
1404 * main/console.c: RCS headers added
1405 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1407 * Makefile.am, main/Makefile.am: Moved final link to top-level
1408 directory instead of main/
1409 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1410 __ENV_LINUX__ to __linux__
1411 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1412 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1413 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1414 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1415 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1416 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1417 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1418 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1419 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1420 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1422 * configure.in: add --enable-xploader, support arch/linux subdir,
1424 * main/inferno.c: conditionalize conf.h
1426 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1428 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1429 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1430 misc/fileutil.h: Partial application of linux/alpha patch.
1432 2001-10-19 Bradley Bell <btb@icculus.org>
1434 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1435 networking in line with d1x, moved some arch/linux_* stuff to
1437 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1438 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1439 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1440 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1442 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1443 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1444 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1445 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1446 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1447 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1448 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1449 linux/include/ukali.h: Brought linux networking in line with d1x,
1450 moved some arch/linux_* stuff to arch/linux/*
1451 * include/ipx_drv.h: Imported from d1x
1452 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1453 * main/ipx_drv.c: Imported from d1x
1454 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1455 main/network.h, main/Makefile.am: Trying to get network working on
1457 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1458 main/Makefile.am: build fixes
1459 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1460 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1461 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1462 starting to get net working.
1463 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1464 conditionalized min,max macros
1466 2001-10-18 Bradley Bell <btb@icculus.org>
1468 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1469 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1470 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1471 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1473 * 2d/2dsline.c: RCS headers added/changed
1474 * configure.in: fix NASMFLAGS bug
1475 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1478 2001-10-17 Bradley Bell <btb@icculus.org>
1480 * NEWS: Fixed the invulnerable robots bug!
1481 * main/collide.c: Fixed the invulnerable robots bug!
1483 2001-10-14 Bradley Bell <btb@icculus.org>
1485 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1488 2001-10-13 Bradley Bell <btb@icculus.org>
1490 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1491 arch/Makefile.am, arch/dos/Makefile.am,
1492 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1493 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1494 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1495 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1496 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1497 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1498 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1499 arch/win32/include/Makefile.am, iff/Makefile.am,
1500 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1501 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1502 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1503 unused/bios/Makefile.am, unused/lib/Makefile.am,
1504 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1505 unused/ui/Makefile.am, unused/vga/Makefile.am,
1506 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1507 automake stuff from "inert" subdirs. And there was much rejoicing.
1508 * Makefile.am, NEWS, configure.in: Stuff
1509 * ChangeLog: removing auto-generated file
1510 * cygconf: Added instructions for mingw32 build
1511 * Makefile.am: renamed INSTALL to installation.txt
1512 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1513 * mingw32.txt: Added instructions for mingw32 build
1514 * configure.in: Enable assembly under mingw32
1516 2001-10-12 Bradley Bell <btb@icculus.org>
1518 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1519 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1520 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1521 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1522 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1523 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1524 to __DJGPP__, since it's built-in.
1526 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1528 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1529 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1533 2001-10-12 Bradley Bell <btb@icculus.org>
1535 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1536 * Makefile.am: make sure cygconf gets archived
1537 * configure.in: Increment version number in preparation for release
1538 * configure.in: Fix detection of opengl
1539 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1540 cygconf, arch/Makefile.am, arch/include/joy.h,
1541 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1542 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1543 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1544 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1545 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1546 Vastly improved compilability.
1548 2001-10-11 Bradley Bell <btb@icculus.org>
1550 * Makefile.am: Added macros/sdl.m4
1551 * autogen.sh: Added macros/sdl.m4
1553 2001-10-09 Bradley Bell <btb@icculus.org>
1555 * main/vers_id.h: Added DESCENT_VERSION constant
1556 * main/inferno.c: Added command-line help.
1557 * include/ogl_init.h: opengl improvments (following d1x changes)
1559 2001-10-07 Bradley Bell <btb@icculus.org>
1561 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1562 arch/ogl/Makefile.am: Remove duplicate headers.
1564 2001-08-02 Thimo Neubauer <thimo@debian.org>
1566 * mem/mem.c: totally crippled the memory manager because it does
1567 not make sense for non-DOS-systems and it would have been too
1568 complicated to get it 64bit clean
1570 2001-06-19 Bradley Bell <btb@icculus.org>
1572 * cvshowto.txt: updated anonymous password
1574 2001-02-08 Bradley Bell <btb@icculus.org>
1576 * COPYING, license.txt: Added d1x license
1578 2001-02-01 Bradley Bell <btb@icculus.org>
1580 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1582 2001-01-31 Bradley Bell <btb@icculus.org>
1584 * configure.in, arch/include/mouse.h, include/pstypes.h,
1585 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1586 * main/polyobj.c: fix typo
1587 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1588 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1589 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1590 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1591 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1592 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1593 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1594 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1595 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1596 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1597 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1598 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1599 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1600 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1601 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1602 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1603 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1604 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1605 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1606 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1607 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1608 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1609 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1610 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1611 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1612 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1614 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1615 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1616 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1617 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1619 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1621 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1622 cross-compiling, and cygwin fixes
1624 2001-01-30 Bradley Bell <btb@icculus.org>
1626 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1627 include/pstypes.h, include/strutil.h, main/Makefile.am,
1628 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1629 needs --without-assembler and --without-network to compile
1631 2001-01-29 Bradley Bell <btb@icculus.org>
1633 * configure.in, main/Makefile.am: Fixes to build system
1634 * main/kconfig.c: fix for non-linux joysticks
1635 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1636 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1637 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1638 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1639 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1640 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1641 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1643 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1644 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1645 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1646 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1647 sdl_timer.c: Fixed build system, minor fixes
1648 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1649 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1651 2001-01-28 Bradley Bell <btb@icculus.org>
1653 * conf.h.in, configure.in, arch/Makefile.am,
1654 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1655 arch/include/key.h, main/Makefile.am: More header unification...
1656 * main/newdemo.c: Added <ctype.h>
1657 * arch/include/: event.h, joy.h: unified input headers.
1658 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1659 OpenGL now uses SDL-GL instead of gii
1660 * arch/include/: key.h, mouse.h: Unified arch headers
1662 2001-01-25 Bradley Bell <btb@icculus.org>
1664 * autogen.sh: use "set -e" so execution stops if something goes
1667 2001-01-24 Bradley Bell <btb@icculus.org>
1670 * Makefile.am: Add ChangeLog to dist
1671 * ChangeLog: Putting this here so automake doesn't complain
1675 2001-01-24 Bradley Bell <btb@icculus.org>
1677 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1678 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1679 for building ChangeLog from RCS entries
1680 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1681 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1682 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1683 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1684 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1685 arch/Makefile.am, arch/dos/Makefile.am,
1686 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1687 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1688 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1689 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1690 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1691 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1692 unused/Makefile.am, unused/bios/Makefile.am,
1693 unused/lib/Makefile.am, unused/novga/Makefile.am,
1694 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1695 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1696 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1697 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1698 make dist, VPATH builds, ...
1699 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1700 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1701 arch/dos/Makefile.in, arch/linux/Makefile.in,
1702 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1703 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1704 misc/Makefile.in, texmap/Makefile.in: cruft removal
1705 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1707 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1708 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1709 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1710 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1712 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1713 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1714 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1715 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1716 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1717 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1718 main/songs.c, misc/args.c: changed args_find to FindArg
1720 2001-01-22 Bradley Bell <btb@icculus.org>
1722 * configure, main/Makefile.am, main/Makefile.in: configuration
1724 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1725 fix compiler warnings w/opengl
1726 * include/console.h: ggi support
1727 * arch/linux_init.c: svgalib support
1728 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1729 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1730 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1731 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1732 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1733 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1734 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1735 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1736 warnings and enable NDEBUG
1737 * arch/svgalib_init.c: svgalib support
1739 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1741 * main/kconfig.c: joystick support
1743 2001-01-21 Bradley Bell <btb@icculus.org>
1745 * cvshowto.txt: new file, taken from d1x webpage
1746 * AUTHORS, README: Taking over as maintainer of d2x
1747 * ChangeLog: Grab mouse with SDL/X11
1748 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1750 2001-01-20 Bradley Bell <btb@icculus.org>
1752 * configure, configure.in: Turned -Werror back off by default
1753 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1754 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1755 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1756 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1757 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1758 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1759 main/laser.c, main/multi.c, main/network.c, main/network.h,
1760 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1761 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1762 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1763 warnings, for non-OpenGL on linux, anyway...
1765 2001-01-19 Bradley Bell <btb@icculus.org>
1767 * copying: remove duplicate file
1768 * Import of d2x-0.0.9-pre1
1769 * Import of d2x-0.0.8