1 2005-07-30 Chris Taylor <chris@icculus.org>
3 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/font.c, 2d/ibitblt.c,
4 2d/palette.c, 2d/pcx.c, 2d/rle.c,
6 main/automap.c, main/config.c, main/credits.c, main/escort.c,
7 main/game.c, main/gamecntl.c, main/gamepal.c, main/gamerend.c,
8 main/gameseq.c, main/gauges.c, main/hud.c, main/inferno.c,
9 main/kconfig.c, main/kmatrix.c, main/menu.c, main/movie.c,
10 main/newmenu.c, main/object.c, main/playsave.c, main/polyobj.c,
11 main/render.c, main/state.c, main/texmerge.c, main/titles.c:
12 remove all the redundant Polygon Acceleration stuff
15 * 2d/bitblt.c, main/gamerend.c, main/inferno.c, main/object.c,
16 main/polyobj.c: remove old _3DFX code
18 2005-07-29 Chris Taylor <chris@icculus.org>
20 * 2d/font.c: show some missing wide 1's (bug #2269)
22 * main/game.c: only shoot when fire button down (fix bug #2271)
24 2005-07-28 Chris Taylor <chris@icculus.org>
26 * main/gauges.c: show gauges in SDL (help fix bug #2267)
28 2005-07-27 Chris Taylor <chris@icculus.org>
30 * d2x.xcode/project.pbxproj: build the editor by default
32 2005-07-25 Chris Taylor <chris@icculus.org>
34 * main/bmread.c: cast some fprintf arguments to int, to fix
37 * main/editor/medrobot.c: no checking if obj->id > -1
40 * main/editor/ksegsize.c, main/editor/segment.c,
41 main/editor/seguvs.c, ui/mouse.c: avoid assignments between
42 sbyte * and char *, ubyte * and char * to fix warnings with gcc 4.0
44 2005-07-24 Chris Taylor <chris@icculus.org>
46 * main/bmread.c: call file static var 'time' 'play_time' instead,
47 because of conflict with function 'time' in /usr/include/time.h
50 2005-07-22 Chris Taylor <chris@icculus.org>
52 * main/editor/group.c: remove duplicate tmap_xlate_table
54 2005-07-21 Chris Taylor <chris@icculus.org>
56 * d2x.xcode/project.pbxproj: make file paths relative to project,
57 add some files (so it builds), warnings are not errors
58 (ubyte *, sbyte * mismatches found when using gcc 4.0)
60 * arch/linux/ipx_mcast4.c, arch/linux/ipx_udp.c,
61 d2x.xcode/project.pbxproj, main/network.c, main/network.h,
62 main/newdemo.c: fix pointer mismatches, warnings are errors again
64 2005-07-03 Chris Taylor <chris@icculus.org>
66 * include/ui.h, ui/file.c, ui/inputbox.c: add ui_inputbox_set_text
68 * include/ui.h, main/editor/centers.c, main/editor/medrobot.c,
69 main/editor/medwall.c, ui/radio.c: add ui_radio_set_value,
70 draw an "O" in the current radio button
72 2005-07-01 Chris Taylor <chris@icculus.org>
74 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
75 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
77 2005-06-23 Chris Taylor <chris@icculus.org>
79 * installation.txt: describe new directory system
80 and mention recursive mission searching
82 2005-06-22 Chris Taylor <chris@icculus.org>
84 * main/editor/kgame.c: load .rl2 files instead of .lvl files
85 (some editor info could be stored in .rdl / .rl2 files)
87 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
88 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
89 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
90 main/wall.c, main/wall.h: add level component saving functions,
91 which use PhysicsFS and are endian friendly
93 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
94 add function for converting descent 2 texture numbers back to
95 descent 1 texture numbers
97 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
98 levels. Entirely endian friendly and allows saving of .rdl and .rl2
101 2005-06-14 Chris Taylor <chris@icculus.org>
103 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
105 2005-06-13 Chris Taylor <chris@icculus.org>
107 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
108 number 198 to maintain bijectivity, when descent.pig is available
109 (used to return 167, which is also returned for Descent 1 texture
112 * include/physfsx.h: added PHYSFSX_writeVector,
113 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
115 2005-04-05 Bradley Bell <btb@icculus.org>
117 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
118 bugs in joystick initialization
120 2005-04-04 Bradley Bell <btb@icculus.org>
122 * main/kconfig.c: cosmetic fixes to joystick config screen
124 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
125 arch/linux/joystick.c, arch/linux/include/joystick.h,
126 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
127 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
128 MAX_BUTTONS to JOY_MAX_BUTTONS
130 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
131 of joystick buttons/axes
133 * arch/win32/midi.c: don't play midi if -nosound
135 * arch/win32/mingw_init.c: remove redundant joy_init()
137 2005-04-01 Chris Taylor <chris@icculus.org>
139 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
140 main/editor/med.c: "Go to Main Menu" now works in editor
142 * main/editor/segment.c: set Highest_vertex_index and
143 Highest_segment_index to 0 when creating a new mine (avoids
144 problems with saving when another level was previously loaded)
146 2005-03-31 Chris Taylor <chris@icculus.org>
148 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
149 main/editor/eglobal.c, main/editor/eobject.c,
150 main/editor/medrobot.c, main/editor/objpage.c,
151 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
152 OL_ constants; use "object" instead of "robot" in some places;
153 draw and place reactors with correct modelnum
155 * main/editor/texpage.c: no using TmapList, initialise texture
156 category globals, no CurrentTmap (just use CurrentTexture)
158 2005-03-29 Bradley Bell <btb@icculus.org>
160 * mem/mem.c: remove obsolete malloc.h
162 2005-03-20 Bradley Bell <btb@icculus.org>
164 * Makefile.am: add some stuff to dist
166 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
169 * console/CON_console.c: Fixed console cursor positioning.
171 * main/text.c: revert to Error if text file not found.
173 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
175 * ui/.cvsignore: New file
177 2005-03-17 Bradley Bell <btb@icculus.org>
179 * arch/win32/midi.c: Add RCS ID tag
181 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
182 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
185 2005-03-16 Bradley Bell <btb@icculus.org>
187 * main/bm.c, main/bm.h: use hardcoded value instead of
188 sizeof(tmap_info), since size depends on whether editor is built
191 * ui/mouse.c: gcc doesn't like multi-line // comments
193 * main/dumpmine.c: get rid of compiler warnings
195 2005-03-15 Bradley Bell <btb@icculus.org>
197 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
198 Fixes laser and plasma lighting bug, hopefully doesn't break
201 * main/state.c: Fix crash if Num_walls=0
203 2005-03-12 Bradley Bell <btb@icculus.org>
205 * Makefile.am, configure.ac: enable editor in unix-style builds
207 2005-03-12 Chris Taylor <chris@icculus.org>
209 * main/gamesave.c: could check reactor model num, don't check
210 reactor object shields (not used anyway, it's stored/calculated
213 2005-03-06 Chris Taylor <chris@icculus.org>
215 * main/piggy.c: load the descent 1 color palette when NDEBUG is
218 * main/editor/seguvs.c: check the uvs after they're assigned
220 2005-02-27 Chris Taylor <chris@icculus.org>
222 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
223 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
224 gr_update in event loops
226 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
227 file.c, involves modifying the listbox so it can use
228 an array of string pointers
230 2005-02-26 Chris Taylor <chris@icculus.org>
232 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
235 * ui/window.c: only disable the keyboard for MS DOS
237 * main/editor/eswitch.c: add remove_trigger_num
240 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
241 still works if there's no BITMAPS.TBL in a PhysicsFS search path
243 * main/inferno.c: determine properly if 800x600 resolution is
244 available (for editor)
246 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
247 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
248 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
249 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
251 * ui/keypad.c: fix the reading of keypad (.pad) files
253 * ui/menubar.c: use cfile to read the menubar file MED.MNU
255 2005-02-25 Chris Taylor <chris@icculus.org>
257 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
258 allowing Mac OS 9 and X to both use conf.h but one can build for
259 OpenGL while the other doesn't.
261 * main/editor/mine.c: use the Descent 2 definitions for maximum
262 segments and vertices
264 2005-02-25 Bradley Bell <btb@icculus.org>
266 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
267 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
268 d2src system for persistent sounds. Untested, of course.
270 * ChangeLog-old: clean up old changelog a little
272 * ChangeLog-old: converted old changelog to "cvs log" format, so
273 it can be manipulated with cvs2cl and other tools.
275 2005-02-24 Tim Massey <tmassey@obscorp.com>
277 * main/inferno.c: allow -notitles to work in shareware [and
278 non-RELEASE] version too. (d1x r1.35)
280 2005-02-24 Peter Hawkins <peterh@isa.net.au>
282 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
284 2005-02-24 Matthew Mueller <donut@dakotacom.net>
286 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
287 don't do it automatically (eg, ati's fglrx linux driver) (d1x
290 2005-02-24 Bradley Bell <btb@icculus.org>
292 * main/movie.c: change movie Warnings to con_printf, simplify
295 2005-02-24 Chris Taylor <chris@icculus.org>
297 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
298 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
299 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
300 PHYSFSX_openWriteBuffered, where appropriate
302 * main/gauges.c: draw behind the shield number properly with OpenGL
304 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
305 is selected as a secondary weapon
307 * main/titles.c: check properly whether there's a briefing
309 * main/mission.c: recursively search directories in "missions"
312 2005-02-11 Bradley Bell <btb@icculus.org>
314 * debian/control: build-dep on libphysfs-dev
316 * arch/ogl/gr.c: use GLint for arb_max_textures
318 * arch/ogl/Makefile.am: added internal.h to dist
320 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
322 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
324 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
325 dynamically find and load the OpenGL library
327 * main/editor/macro.c: use physfs instead of non-existing cflib.h
329 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
331 * main/editor/medwall.c: include cntrlcen.h
333 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
335 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
337 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
338 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
340 * ui/number.c: s/inputbox/Inputbox/
342 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
344 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
346 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
347 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
348 main/gamesave.c: s/128/PATH_MAX
350 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
352 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
354 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
355 mouse_set_limits and mouse_set_pos (we don't want to limit user)
357 * ui/menubar.c: specify int type for state2_alt_down
359 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
361 * main/piggy.c: call bm_read_all even if EDITOR is defined
363 * main/gamesave.c: if LVL can't be found, try filename that was passed
365 * main/mission.c: ensure mission name is properly terminated
367 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
369 * 2d/font.c: fix bug #2167: some characters would not display because
370 of signed/unsigned errors
372 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
374 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
375 gauge when appropriate
377 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
378 all functions in kfuncs.c to return int instead of void
380 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
381 disable old hostage system in editor (d2 is simpler in this regard)
383 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
385 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
387 * main/editor/centers.c: change curseg2p to Curseg2p
389 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
391 * main/editor/macro.c: remove unused variable "length"
393 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
395 * main/editor/medmisc.c: Pass both arguments to render_frame
397 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
398 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
399 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
400 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
401 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
402 instead of d1-style mem.h and types.h
404 * main/editor/texpage.c: do texture replacement for any mission
406 * main/editor/medwall.c: add prototype for create_removable_wall
408 * main/editor/medrobot.c: don't try to set the removed follow_path
410 2005-01-23 Jason Owen <shannara256@yahoo.com>
412 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
413 may crash printf if the list of extensions is huge
415 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
417 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
418 only on last level of built-in mission.
420 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
423 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
424 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
425 buffers (speeding it up), and use cfopen instead of
426 PHYSFS_openRead/PHYSFS_openWrite where appropriate
428 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
429 sure nocfile.h and cfile.h are never both included
431 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
433 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
434 fix bug #1676 (filling up of OLG texture list)
436 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
438 * main/state.c: fix problems with copying/deleting save files
440 * main/automap.c: make automap fonts transparent.
442 2005-01-07 Bradley Bell <btb@icculus.org>
444 * main/menu.c: In Load Level, if there is no current mission,
447 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
449 * main/gameseq.c: Free polymodel data before reloading ham file.
451 * arch/ogl/gr.c: Implement fading in ogl_urect()
453 * main/gauges.c: Draw ship before shields in HUD.
455 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
457 * main/editor/centers.c: Use both ints with the robot producer
460 2004-12-23 Bradley Bell <btb@icculus.org>
462 * main/editor/centers.c, main/editor/editor.h,
463 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
464 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
465 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
468 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
470 * main/bmread.c: don't duplicate the period in the filename
472 * main/dumpmine.c: Add function prototypes to remove warnings
474 * main/dumpmine.c, ui/window.c: Specify that two functions return
477 * main/editor/autosave.c, main/editor/curves.c,
478 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
479 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
482 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
484 * main/editor/eobject.c, main/editor/kgame.c,
485 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
486 extra two parameters to get_seg_masks.
488 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
489 structs for mine saving functions
491 * main/inferno.c: Use PhysicsFS for making the hoard ham.
493 * main/bmread.c: add missing includes
495 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
497 * main/dumpmine.c: Fix type mismatches
499 2004-12-19 Bradley Bell <btb@icculus.org>
501 * ui/Makefile.am: fix ui Makefile.am
503 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
504 removeext, use it in ds_load instead of splitpath
506 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
508 * include/u_mem.h: prototype for strdup with MPW
510 * main/laser.c: abort weapon fire if unable to create object
512 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
513 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
514 unused/ui/icon.c: replace byte with sbyte
516 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
517 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
518 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
519 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
520 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
521 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
522 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
523 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
524 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
525 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
526 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
527 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
528 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
529 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
530 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
533 * ui/Makefile.am: added Makefile.am for ui
535 * main/editor/Makefile.am, main/editor/autosave.c,
536 main/editor/centers.c, main/editor/centers.h,
537 main/editor/curves.c, main/editor/eglobal.c,
538 main/editor/ehostage.c, main/editor/ehostage.h,
539 main/editor/elight.c, main/editor/eobject.c,
540 main/editor/eobject.h, main/editor/eswitch.c,
541 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
542 main/editor/group.c, main/editor/info.c, main/editor/info.h,
543 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
544 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
545 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
546 main/editor/ksegsel.c, main/editor/ksegsize.c,
547 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
548 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
549 main/editor/medlisp.h, main/editor/medmisc.c,
550 main/editor/medmisc.h, main/editor/medrobot.c,
551 main/editor/medrobot.h, main/editor/medsel.c,
552 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
553 main/editor/objpage.c, main/editor/objpage.h,
554 main/editor/seguvs.c, main/editor/texpage.c,
555 main/editor/texture.c: imported missing editor files from d1x
557 * main/Makefile.am: build dumpmine.c for editor
559 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
560 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
561 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
562 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
563 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
565 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
566 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
567 main/editor/eglobal.c, main/editor/ehostage.c,
568 main/editor/ehostage.h, main/editor/elight.c,
569 main/editor/eobject.c, main/editor/eobject.h,
570 main/editor/eswitch.c, main/editor/eswitch.h,
571 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
572 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
573 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
574 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
575 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
576 main/editor/ksegsel.c, main/editor/ksegsize.c,
577 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
578 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
579 main/editor/meddraw.h, main/editor/medlisp.h,
580 main/editor/medmisc.c, main/editor/medmisc.h,
581 main/editor/medrobot.c, main/editor/medrobot.h,
582 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
583 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
584 main/editor/objpage.h, main/editor/segment.c,
585 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
586 main/editor/texpage.h, main/editor/texture.c: Move old logs to
589 * main/editor/autosave.c main/editor/centers.c
590 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
591 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
592 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
593 main/editor/fixseg.c main/editor/func.c main/editor/group.c
594 main/editor/info.c main/editor/info.h main/editor/kbuild.c
595 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
596 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
597 main/editor/ksegmove.c main/editor/ksegsel.c
598 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
599 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
600 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
601 main/editor/medmisc.h main/editor/medrobot.c
602 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
603 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
604 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
605 main/editor/texpage.h main/editor/texture.c ui/barbox.c
606 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
607 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
608 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
609 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
610 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
611 conf.h in new editor files
613 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
615 * main/state.c: open autosave file for writing, not reading
617 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
618 main/state.c, main/state.h: added fast save
620 * main/gameseq.c, main/inferno.c: force gr_update() so screens
621 always show in OpenGL
623 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
625 * misc/strutil.c: Implement strdup for MPW
627 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
630 * misc/strutil.c: fix MPW compiler errors
632 * main/mission.c, main/mission.h: allocate mission filenames
635 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
637 * 2d/font.c: Initialise the dataptr member correctly.
639 * include/mono.h: Print only mildly interesting messages to
640 stderr.txt. (revert earlier carbon changes)
642 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
644 * include/physfsx.h: getRealPath uses the write directory if it
645 can't get the real directory
647 * D2X.make: remove misc/d_io.c
649 2004-12-03 Bradley Bell <btb@icculus.org>
651 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
652 pathname, ensure correct translation of path separators
654 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
656 * misc/strutil.c: fix stricmp and strnicmp
658 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
661 2004-12-02 Bradley Bell <btb@icculus.org>
663 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
664 I couldn't figure out why the previous code kept segfaulting under
667 * main/kconfig.c: disable call to reset_cockpit() which was
668 causing the "letterbox" bug
670 * main/inferno.c: don't die if title screens not found
672 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
674 * configure.ac: require PhysicsFS header and library
676 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
678 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
680 * D2X.make: fix build on Carbon by adding digiobj.c
682 * main/mission.c: set builtin_hogsize for non-built-in missions
684 * main/mission.c: pass individual mission around instead of whole list
686 * main/mission.c: remove mission list from global memory
688 2004-12-02 Bradley Bell <btb@icculus.org>
690 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
691 path separator gets added to hogdir
693 2004-12-01 Bradley Bell <btb@icculus.org>
695 * README, configure.ac, VisualC/d2x/d2x.dsp,
696 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
697 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
698 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
699 uses dynamic opengl loading
701 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
703 * arch/ogl/gr.c: make write_bmp use PhysicsFS
705 * include/args.h, misc/args.c: new AppendArgs function. This
706 separates the copying of the arguments passed to main() from the
707 reading of the arguments file
709 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
710 the flexible cfgets, Fix compiling issues in MPW.
712 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
713 reading into an int, so it's removed completely. PHYSFSX_getc was
714 removed, because it's only use in misc/strio.c was removed. Put
715 in PHYSFSX_getRealPath, which recognises platform-specific
716 separators and doesn't use snprintf (MPW doesn't have it). MPW
719 * main/inferno.c: Remove use of open_movie_file. Read the
720 arguments file from the base directory, if there is one. Set up
721 D2X's write directory, including replacing any tilde at the start
722 of the path (if there is one) with the string returned by
723 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
724 default is still ~/.d2x. Check if the write directory has to be
725 created. Read the arguments file in this write directory if there
726 is one. If there's still no write directory, set it to the base
727 directory. Won't set it to the current directory if this fails,
728 because of the issue of which character to use for which platform.
730 * main/playsave.c: Use PHYSFS_readSLE32 instead of
731 PHYSFS_readULE32 due to compiling issues in MPW. Use
732 cfile_read_short instead of PHYSFS_readULE16 because of both
733 compiling and endian issues. cfile_read_byte instead of
734 PHYSFSX_readU8. Write a dummy structure instead of seeking when
735 NETWORK isn't defined
737 * D2X.make: Don't compile cfile.c on Mac OS 9.
739 * README: add PhysicsFS to the required 'tools' in README, and
740 instructions for building in MPW.
742 * include/cfile.h: Make cfopen into an inline, where a read buffer
743 is set up. This speeds up loading significantly.
745 2004-12-01 Bradley Bell <btb@icculus.org>
747 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
748 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
751 * main/newmenu.c: fix player file deletion
753 * include/physfsx.h: fix statfs includes for OS X
755 * main/inferno.c, main/network.c: misc physfs conversions
757 * arch/linux/Makefile.am, arch/linux/findfile.c,
758 arch/win32/Makefile.am, arch/win32/findfile.c,
759 include/findfile.h, main/kludge.c, main/mission.c,
760 main/newmenu.c, main/piggy.c: get rid of findfile stuff
762 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
765 * main/state.c: improve savegame load/save
767 * main/movie.c: make -nomovies friendlier
769 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
771 * include/d_io.h, include/physfsx.h, main/inferno.c,
772 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
775 * main/scores.c: use physfs for scores file
777 * main/playsave.c: improve player loading
779 * main/movie.c: improve movie loading
781 * main/mission.c: improve mission loading
783 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
784 main/state.c: use physfs for savegames
786 * README: minor update
788 * main/newdemo.c: use physfs for demos
790 * include/physfsx.h: added PHYSFSX_rename function
792 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
793 physfs/rwops, add libmve callbacks
795 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
796 added physfsrwops stuff
798 * include/cfile.h: added cfile_close wrapper
800 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
803 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
806 * main/config.c: use physfs to read config file
808 * include/physfsx.h: added gets and puts functions
810 * include/cfile.h: correct seek return value
812 * main/config.c, main/playsave.c: use physfs to write
815 * include/physfsx.h: added my physfs extensions
817 * main/inferno.c: physfs initialization stuff
819 * configure.ac: add check for physfs lib
821 * include/cfile.h: made cfile into a wrapper for physfs
823 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
824 disabled althogdir stuff (shouldn't be needed w/physfs)
826 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
827 configure.ac: drop cfile stuff
829 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
831 * D2X.make: Don't use D2XFolder, because the userdir can now be
832 specified in Mac OS 9. Putting it in the source code folder is
833 more convenient. Turn debugging on. Don't compile old files,
834 compile new ones. Add the PhysicsFS library.
836 * iff/iff.c: Get rid of MIN redefinition.
838 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
839 MPW doesn't like switches of long longs
841 2004-11-30 Bradley Bell <btb@icculus.org>
843 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
844 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
845 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
846 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
847 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
848 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
849 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
851 2004-11-28 Bradley Bell <btb@icculus.org>
853 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
855 * arch/sdl/digi.c: use d2src system for persistent sounds
857 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
860 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
861 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
862 ripped object stuff out of digi.c, now using digiobj.c. get rid of
863 a bunch of kludges, sound should be more true to original game now
865 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
868 2004-11-27 Bradley Bell <btb@icculus.org>
870 * main/text.c, main/text.h, main/titles.c: added function to
871 properly decode multi-line strings
873 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
874 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
877 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
879 * main/inferno.c: enable logo screens for shareware/oem
881 2004-11-26 Bradley Bell <btb@icculus.org>
883 * main/mission.c, main/titles.c: fix d1 briefing glitches
885 * main/game.c: free up cpu by not calling timer_delay so many
886 times (fixes Bug 2034)
888 * main/gameseq.c: enable briefing screens for mac shareware
890 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
891 doesn't care if it draws offscreen, I guess)
893 * main/credits.c: reduce flickering in credits w/opengl
895 2004-11-25 Bradley Bell <btb@icculus.org>
897 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
898 garbage on windows for some reason.
900 * 2d/font.c: fixed opengl menu font bug, caused by doing
901 arithmetic on signed chars.
903 2004-11-23 Bradley Bell <btb@icculus.org>
905 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
907 2004-11-22 Bradley Bell <btb@icculus.org>
909 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
910 arch/linux/joystick.c, arch/linux/include/joystick.h,
911 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
912 arch use global variable joy_num_axes
914 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
916 * main/gamemine.c, main/piggy.c: compile again on older C compilers
918 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
920 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
921 Vertigo) missions, load add-on ham file at every load, not only the 1st
923 * main/bm.ch: fix bug where loading a hxm would affect other levels too
925 * main/fireball.c: don't Int3() every time explosions don't look best
927 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
929 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
931 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
933 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
935 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
937 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
939 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
940 shareware version of descent.hog. This is not yet bug-free
942 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
944 * main/network.c: fix crash introduced with previous change
946 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
948 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
949 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
950 make mission structre memory allocated
952 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
954 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
955 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
956 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
957 delete file compbit.h, move functionality to text.c, modify all
958 previous users of compbit.h to use existing function in text.h
960 * main/inferno.c: remove warning created by the fix for the cfgets
963 * main/bmread.c: add comment
965 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
967 * cfile/cfile.c: declare variable on top of block
969 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
970 main/multi.h, main/network.c: move mission list handling functionality
971 to mission.c, remove unnecessary load_mission calls in menu.c
973 * main/game.c: remove unnecessary build_mission_list call
975 * main/mission.c, main/mission.h: correct comments about anarchy-only
977 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
978 remove explicit uses of mission list
980 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
982 * libmve/mveplay.c: make it compile on Cygwin
984 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
986 * main/config.c: fix bug uncovered by having fgets cut off ending \n
988 * main/text.c: fix crash on Mac OS X, probably fix bug 738
990 * include/mono.h: add mprintf support for carbon (Mac OS 9)
992 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
994 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
995 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
996 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
997 information about the current mission, for easier code refactorisation.
999 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
1001 * main/gamemine.c, main/piggy.c: fix bug 1675:
1002 use better d2 textures if d1 hog is present but not loadable
1004 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
1006 * cfile/cfile.c: simplify, reduce number of global vars
1008 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
1010 * main/gameseg.c: fix bugfix of 2004-05-15
1012 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
1014 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
1016 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
1017 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
1018 cfgets now always copies the terminating character to the dest buffer.
1019 This fixes a bug that occured when reading cmd line args from d2x.ini
1021 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
1023 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
1024 move more old change logs into ChangeLog-old
1026 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1027 and Martin Schaffner <maschaffner@gmx.ch>
1029 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
1030 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
1031 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
1032 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
1033 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
1034 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
1035 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
1036 arch/include/joy.h, arch/win32/include/key.h
1037 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
1038 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
1039 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
1040 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
1041 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
1042 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
1043 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
1044 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
1045 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
1046 main/config.c, main/config.h, main/controls.c, main/controls.h
1047 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
1048 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
1049 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
1050 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
1051 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
1052 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
1053 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
1054 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
1055 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
1056 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
1057 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
1058 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
1059 main/mission.c, main/mission.h, main/modem.h, main/morph.c
1060 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
1061 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
1062 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
1063 main/paging.c, main/paging.h, main/physics.c, main/physics.h
1064 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
1065 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
1066 main/powerup.h, main/render.c, main/render.h, main/robot.c
1067 main/robot.h, main/scores.c, main/scores.h, main/screens.h
1068 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
1069 main/songs.c, main/songs.h, main/sounds.h, main/state.c
1070 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1071 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1072 main/text.h, main/textures.h, main/titles.c, main/titles.h
1073 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1074 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1075 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1076 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1077 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1078 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1080 move old per-file change logs into new file ChangeLog-old
1082 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1084 * arch/ogl/ogl.c: enable -gl_mipmap switch
1086 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1088 * arch/carbon/descent.r: swap min and max size to correct places
1090 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1092 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1094 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1096 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1098 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1100 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1101 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1103 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1104 link) on MPW on Mac OS 9 (carbon)
1106 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1108 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1110 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1112 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1114 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1116 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1118 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1120 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1121 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1122 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1123 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1124 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1126 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1127 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1128 new files for supporting compilation with MPW for carbon (Mac OS 9)
1130 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1132 * main/playsave.c: do not seek while writing, carbon does not like it
1134 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1136 * cfile/cfile.c: use portable ffilelength in cfile_size
1138 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1139 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1140 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1141 unsigned and signed char, MPW does not like these
1143 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1145 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1148 2004-06-01 Bradley Bell <btb@icculus.org>
1150 * libmve/mve_main.c: cast malloc function pointer
1152 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1153 target to XCode project
1155 2004-05-31 Bradley Bell <btb@icculus.org>
1157 * include/pstypes.h: fix accidental solaris breakage
1159 * main/object.c: fix crash caused by death-cam code
1161 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1162 XCode project simplifications, network enabled
1164 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1165 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1167 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1170 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1171 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1172 d2x.xcode/project.pbxproj: added XCode project files
1174 2004-05-22 Bradley Bell <btb@icculus.org>
1176 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1179 * rpm/d2x.spec.in: Changed descriptions
1181 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1183 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1186 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1188 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1189 the win32 code (d1x r1.8, key_arch.c r1.2)
1191 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1192 use 32bpp screen mode by default, add option to use 16bpp (d1x
1195 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1196 replacement texture paletted->rgb conversion alpha problem (d1x
1199 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1200 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1201 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1204 * arch/ogl/gr.c, include/loadgl.h: fix win32
1205 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1207 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1208 include/ogl_init.h, main/render.c: opengl hardware
1209 super-transparency support using GL_NV_register_combiners (d1x
1210 r1.38, r1.41, r1.6, r1.26, r1.7)
1212 2004-05-22 Bradley Bell <btb@icculus.org>
1214 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1217 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1219 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1220 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1221 fix fonts not having transparent flag set (wouldn't get paletted)
1222 (d1x r1.15, r1.37, r1.40, r1.25)
1224 * arch/ogl/ogl.c: don't try to use paletted textures with
1225 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1227 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1228 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1231 * 2d/font.c: memset ogl font bitmap data since the copy function
1232 leaves some (unused) parts uninitialized, which aggravates
1233 valgrind (d1x r1.14)
1235 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1236 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1239 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1240 screenshots if the entire thing wasn't written in one call to
1243 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1244 info not being updated on win32 (d1x r1.11)
1246 * arch/win32/digi.c: remove some redundancy by not needing to do
1247 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1248 clean up some indenting of DS_release_slot calls. And make
1249 DS_release_slot return 1 when a sound is already not playing, in
1250 addition to when a sound was killed. (d1x r1.10)
1252 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1253 linux version (d1x r1.5)
1255 * main/kconfig.c: make next axis config key skip currently
1256 allocated axes (d1x r1.11)
1258 2004-05-22 David Cleaver <wraithx@morpheus.net>
1260 * main/kconfig.c: joy configuration next axis key from WraithX
1263 2004-05-22 Bradley Bell <btb@icculus.org>
1265 * main/game.c, main/inferno.c: typo
1267 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1269 * main/game.c, main/game.h, main/inferno.c: make rear view
1270 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1273 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1275 * main/inferno.c: change -udp documentation to d2x behaviour
1277 2004-05-21 Bradley Bell <btb@icculus.org>
1279 * include/gr.h: added missing define for menu fullscreen toggle
1281 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1283 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1284 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1286 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1288 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1289 arch/linux/include/joystick.h: patch from Steven Mueller for using
1290 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1292 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1294 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1295 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1296 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1298 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1300 2004-05-21 Bradley Bell <btb@icculus.org>
1302 * main/inferno.c: added -udp documentation from d1x
1304 2004-05-20 Bradley Bell <btb@icculus.org>
1306 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1308 2004-05-20 David Cleaver <wraithx@morpheus.net>
1310 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1311 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1312 game.c r1.21, r1.6, r1.4, r1.3)
1314 2004-05-20 Bradley Bell <btb@icculus.org>
1316 * main/inferno.c: document -ihaveabrokenmouse
1318 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1320 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1322 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1324 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1325 mouse driver problems (d1x r1.2, r1.2)
1327 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1329 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1330 join list score crash (d1x r1.8)
1332 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1334 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1335 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1338 2004-05-20 Bradley Bell <btb@icculus.org>
1340 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1342 * main/inferno.c: integrated some niceautomap stuff from d1x
1344 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1346 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1347 in some weird axis (d1x r1.3)
1349 * arch/win32/init.c: set win32 icon to icon from resource file
1352 * arch/win32/key.c: win32: fixed space key not working in messages
1355 2004-05-20 Bradley Bell <btb@icculus.org>
1357 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1360 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1362 * main/inferno.c: document -gl_refresh (d1x r1.20)
1364 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1365 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1368 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1369 change the arg type for (d1x r1.5)
1371 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1373 * arch/win32/digi.c: altsounds (d1x r1.6)
1375 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1377 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1378 of redundancy (d1x r1.5)
1380 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1381 fix crashing (d1x r1.4)
1383 * arch/win32/digi.c: win32's digi_start_sound was not calling
1384 DS_release_slot after setting .playing=0, resulting in a
1385 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1387 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1388 apparently it was somehow causing some joysticks (Sidewinder
1389 Precision 2) to only turn when the stick was moving, but not when
1390 at turned but held stationary. And it was completely unused
1391 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1394 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1395 previous key combos (d1x r1.29)
1397 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1398 g, and b values (d1x r1.15)
1400 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1401 sometimes (didn't handle negative palette steps) (d1x r1.34)
1403 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1404 shatter effects, robot explosions and weapons, and some more
1405 always present stuff. Also clean up ogl_cache_weapon_textures
1406 calling. (d1x r1.37)
1408 2004-05-20 Bradley Bell <btb@icculus.org>
1410 * main/kludge.c, main/game.c: move gr_renderstats and
1411 gr_badtexture back to game.c
1413 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1415 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1416 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1418 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1420 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1421 loaded after texture caching stage (d1x r1.34)
1423 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1424 for renderstats (d1x r1.33)
1426 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1428 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1429 main/inferno.c: add anisotropic texture filtering suport (d1x
1430 r1.33, r1.32, r1.23, r1.32)
1432 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1435 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1436 include/ogl_init.h: utilize hardware multitexturing support if
1437 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1438 r1.32, r1.30, r1.4, 1.22)
1440 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1443 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1445 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1446 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1447 effects in OGL using SetGammaRamp, much faster than the hack that
1448 was being used. currently SDL only (though not too hard to add to
1449 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1451 * main/menu.c: allow arbitrary (custom) resolution entry in
1452 change_res menu (d1x r1.14)
1454 2004-05-19 Bradley Bell <btb@icculus.org>
1456 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1457 d1x-style res change menu (mostly works)
1459 * misc/args.c: use strnicmp instead of strncasecmp
1461 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1463 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1464 command-line option (d1x r1.27)
1466 * main/inferno.c: restore inferno.c initialization of
1467 screen_compatible and use_double_buffer to 'normal' values, broken
1468 long long ago in one of the high res menu patches (d1x r1.30)
1470 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1471 resolutions to be specified on command line (d1x r1.2, r1.29,
1472 r1.4) -- doesn't work yet
1474 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1476 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1479 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1480 volume song stop/starting (d1x r1.7)
1482 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1484 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1487 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1488 ogl_ulinec (d1x r1.29)
1490 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1492 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1493 bottom are inclusive not exclusive (d1x r1.28)
1495 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1496 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1498 * arch/sdl/digi.c: fix typo
1500 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1502 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1503 creation code from arch_init_start into arch_init to fix weirdness
1504 with --help (d1x r1.5, r1.6)
1506 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1507 sync issues and lack of midi reset (d1x r1.5)
1509 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1512 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1513 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1515 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1518 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1520 2004-05-18 Bradley Bell <btb@icculus.org>
1522 * include/vecmat.h: comments/formatting
1524 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1526 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1527 include/test.lnk: remove unnecessary files
1529 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1530 This enables compilation with gcc 3.1
1532 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1534 * main/switch.c: took care of switches triggering single-sided
1535 walls (don't try to access the nonexistent adjacent wall via NULL
1536 pointers or negative array indices)
1538 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1540 * main/wall.c: fix invalid memory access for d1 levels which
1541 don't have a corresponding wall behind.
1543 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1545 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1546 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1547 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1548 interface header to new header file internal.h
1550 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1552 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1553 bitmask for each joystick axis that has sent input data,
1554 and will not crash Windows anymore during joystick setup because
1555 of for() loop over axis being executed once too often.
1557 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1558 gr_remap_mono_font() and call it after loading saved level.
1560 * main/laser.c: limit homing missile turn rate
1562 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1563 centers (work like fuel centers but provide shield)
1565 * main/gameseg.c: fix endless loop in some levels with a
1566 certain (complicated) structure
1568 2004-05-13 Bradley Bell <btb@icculus.org>
1570 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1571 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1572 updated project files for SDL 1.2.7
1574 * Makefile.am: add VisualC, VisualCE dirs to tarball
1576 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1578 * arch/sdl/digi.c: formatting
1580 2004-05-12 Bradley Bell <btb@icculus.org>
1582 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1585 * 2d/palette.c, include/palette.h: added function to create blend
1588 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1590 2004-05-11 Bradley Bell <btb@icculus.org>
1592 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1594 2004-05-10 Bradley Bell <btb@icculus.org>
1596 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1597 g3_draw_transp_poly had the fade level backwards, decided to just
1598 fix g3_draw_poly so it behaves correctly, transparency or not,
1599 reverted changes to render_face
1601 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1603 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1604 rendering transparent (e.g. cloaked) walls
1606 * main/render.c: render_face now calls g3_draw_transp_poly() for
1607 cloaked walls in OpenGL
1609 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1611 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1612 that from other apps, had "static" distortions.
1614 2004-04-22 Bradley Bell <btb@icculus.org>
1616 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1618 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1619 aligned version of PUT_INTEL_* macros
1621 2004-04-15 Bradley Bell <btb@icculus.org>
1623 * main/inferno.c: comment out unused checksum variable
1625 2004-04-14 Bradley Bell <btb@icculus.org>
1627 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1629 2004-04-14 Terran Melconian <terran@consistent.org>
1631 * main/gameseg.c: use portable rand function (fixes #1118)
1633 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1635 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1637 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1639 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1640 get rid of warnings (now compiles with -Werror on SunOS)
1642 * main/piggy.c: fix (really) wierd SunOS bug
1644 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1645 caused by not allocating enough mem for rle bitmaps
1647 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1649 * include/pstypes.h: sun OS typedef fixes
1651 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1653 * main/piggy.c: fix bug 1067
1655 * main/piggy.c: fix bugfix for 1067
1657 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1658 with descent.pig of mac registered)
1660 2003-12-18 Bradley Bell <btb@icculus.org>
1662 * main/kconfig.c: fixes for linux-native joystick
1664 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1667 * arch/include/joy.h: comments/formatting
1669 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1671 * compilerdefs.txt: added FreeBSD defs
1673 2003-12-08 Bradley Bell <btb@icculus.org>
1675 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1678 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1680 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1681 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1683 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1685 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1686 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1687 get rid of silly ulongs
1689 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1690 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1691 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1692 change relevant __linux__ macros to __ELF__
1694 2003-11-27 Bradley Bell <btb@icculus.org>
1696 * include/ogl_init.h: added proto for ogl_check_mode
1698 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1699 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1702 2003-11-26 Bradley Bell <btb@icculus.org>
1704 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1705 3.3 compiler warnings
1707 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1710 * include/pstypes.h: OS X fixes
1712 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1713 main/newmenu.h: linux fixes
1715 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1716 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1717 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1718 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1719 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1722 * arch/sdl/gr.c: fix sdl gr_update
1724 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1725 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1726 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1727 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1728 include/error.h, include/pstypes.h, include/strutil.h,
1729 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1730 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1731 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1732 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1733 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1736 2003-11-25 Bradley Bell <btb@icculus.org>
1738 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1739 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1740 libmve/VisualC/mveplayer.dsp: updated project files
1742 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1743 working w/Visual C++
1745 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1746 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1747 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1748 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1751 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1752 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1755 2003-11-24 Bradley Bell <btb@icculus.org>
1757 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1758 libmve/mveplay.c: stuff to play mve's in WinCE
1760 * arch/win32/findfile.c: unused functions...
1764 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1765 enabled mouse control of menus
1767 * main/mission.h: oops, didn't mean to change this.
1769 2003-11-21 Bradley Bell <btb@icculus.org>
1771 * VisualCE/d2x/d2x.vcp: updated project file
1773 2003-11-20 Bradley Bell <btb@icculus.org>
1775 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1776 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1777 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1780 2003-11-17 Bradley Bell <btb@icculus.org>
1782 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1783 main/menu.c: added option to disable kalinix under unix
1785 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1787 2003-11-14 Bradley Bell <btb@icculus.org>
1789 * main/automap.c: fix automap background image
1791 * main/automap.c, main/automap.h: delete cruft
1793 * main/automap.c: fix level number position
1795 * main/automap.c: simplify g3_draw_line hack
1797 * main/menu.c: stop pointless vid mode changes
1799 2003-11-07 Bradley Bell <btb@icculus.org>
1801 * NEWS, installation.txt: s'more documentation
1803 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1805 * configure.ac: fix .exe extension problems
1807 2003-11-07 Bradley Bell <btb@icculus.org>
1809 * arch/ogl/ogl.c: disable texture format verification for OS X -
1812 2003-11-06 Bradley Bell <btb@icculus.org>
1814 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1815 use more traditional Alt+Enter for toggling fullscreen
1817 * 2d/ibitblt.c, main/mission.h: comments/formatting
1819 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1821 2003-11-06 Bradley Bell <btb@icculus.org>
1823 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1824 resolution change, use kludge to avoid repetitive res changes
1826 2003-11-04 Bradley Bell <btb@icculus.org>
1828 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1829 structures and i/o routines back to piggy.c
1831 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1833 * installation.txt: tell to install d1 .pig for better textures
1835 2003-11-04 Bradley Bell <btb@icculus.org>
1837 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1838 oem d1 v1.0 and registered d2 v1.0, comments
1840 2003-11-03 Bradley Bell <btb@icculus.org>
1842 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1843 all d1 shareware - even though files are different!
1845 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1848 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1851 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1854 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1856 * main/movie.c: when no movies are found, divide by six the
1857 number of warning lines sent to stdout
1859 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1861 * include/byteswap.h: fix stupid copy/paste error
1863 2003-10-24 Bradley Bell <btb@icculus.org>
1865 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1866 gr_linear_rep_movsd_2x instead of almost identical
1867 gr_linear_movsd_double. Better since we have assembly versions.
1869 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1871 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1874 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1876 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1877 error with --disable-network, move reset_network_objects()
1878 from gameseq.c to multi.c
1880 2003-10-14 Bradley Bell <btb@icculus.org>
1882 * AUTHORS, NEWS: stuff
1884 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1886 2003-10-12 Bradley Bell <btb@icculus.org>
1888 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1889 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1892 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1894 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1895 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1896 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1897 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1898 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1899 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1900 arch/win32/ipx_win.c, arch/win32/winnet.c,
1901 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1902 main/multi.h, main/network.c: add IPv4 multicasting support
1904 2003-10-11 Bradley Bell <btb@icculus.org>
1906 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1908 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1909 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1910 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1911 main/weapon.h: lots of shareware and oem fixes
1913 2003-10-10 Bradley Bell <btb@icculus.org>
1915 * arch/win32/winnet.c: fixed stupid win32 network bug
1917 2003-10-10 Bradley Bell <btb@icculus.org>
1919 * main/piggy.c: increased D1_MAX_TMAP_NUM
1921 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1923 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1924 which are animated in d2, refactorizes d1 texture reading
1926 2003-10-10 Bradley Bell <btb@icculus.org>
1928 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1929 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1930 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1931 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1932 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1933 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1934 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1935 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1936 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1937 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1938 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1939 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1940 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1941 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1942 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1943 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1944 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1945 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1946 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1947 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1948 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1949 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1950 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1951 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1952 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1953 main/wall.h: comments/formatting
1955 2003-10-09 Bradley Bell <btb@icculus.org>
1957 * main/text.c: fix text when using old datafiles
1959 * main/laser.h: comments/whitespace
1961 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1962 mines w/shareware data
1964 * include/DT_drawtext.h: deleted unused file
1966 2003-10-08 Bradley Bell <btb@icculus.org>
1968 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1970 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1972 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1973 main/menu.c: Disabled 'd2x keys' weapon selection
1975 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1977 * main/object.h, main/multi.h: get rid of most warnings issued by
1978 cpp-precomp of gcc from Mac OS X dev tools
1980 2003-10-05 Bradley Bell <btb@icculus.org>
1982 * NEWS, configure.ac: increment version number
1984 * cfile/cfile.c: better handling of CRLF text files (when that is
1987 * utilities/hogcreate.c, utilities/hogextract.c,
1988 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1989 reading/writing files
1991 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1992 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1995 2003-10-04 Bradley Bell <btb@icculus.org>
1997 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1999 * main/netmisc.c: change byte to sbyte, comments/whitespace
2001 2003-10-03 Bradley Bell <btb@icculus.org>
2003 * cfile/cfile.c, main/config.c: fix win32 eof bug.
2005 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
2008 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
2009 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
2010 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
2011 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
2012 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
2013 main/object.c, main/object.h, main/paging.c, main/player.h,
2014 main/robot.h, main/segment.h, main/state.c, main/switch.c,
2015 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
2016 main/weapon.c, main/weapon.h: change byte to sbyte,
2019 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
2020 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
2021 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
2022 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
2024 * configure.ac: better checking for timeval
2026 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
2028 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
2029 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
2030 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
2031 arch/win32/winnet.c, configure.ac, include/byteswap.h,
2032 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
2033 main/multibot.c, main/network.c: Make network architecture
2034 choosable from game menu, add support for UDP/IP on Mac OS X and
2037 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
2039 * include/byteswap.h: added macros for coping with alignment
2042 2003-10-02 Bradley Bell <btb@icculus.org>
2044 * main/multi.h: added padding to little-endian version of
2047 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
2049 * main/netmisc.c: delete duplicate function
2051 2003-10-01 Bradley Bell <btb@icculus.org>
2053 * main/bm.c: make sure d1_texture_indices gets freed between
2056 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
2058 * main/piggy.h: fix size of d1 shareware descent.pig
2060 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
2062 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
2063 main/gameseq.c, main/piggy.c: fix loading of d1 texture
2064 replacements for non-animated textures
2066 2003-08-02 Matthew Mueller <donut@dakotacom.net>
2068 * main/controls.c: use fixed 20fps wiggle
2070 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2072 * Makefile.am, debian/changelog.in, debian/control,
2073 debian/d2x-common.dirs, debian/d2x-common.install,
2074 debian/d2x-common.manpages, debian/d2x-gl.files,
2075 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2076 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2077 utilities/Makefile.am, utilities/hogcreate.1,
2078 utilities/hogextract.1, utilities/mvlcreate.1,
2079 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2080 add man pages, distribute utility programs in new d2x-common deb
2082 * rpm/d2x.spec.in: updated rpm spec file
2084 2003-08-02 Bradley Bell <btb@icculus.org>
2086 * cfile/cfile.c: update raw_position in cfputc and cfputs
2088 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2090 * main/piggy.c: make error message more friendly
2092 * main/piggy.c: simplify copying of bitmap flags
2094 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2097 * cfile/cfile.c: revert to always using custom fgets
2099 * main/endlevel.c, main/mission.c: handle missing exit sequence
2100 components gracefully
2102 * main/playsave.c: comments
2104 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2106 * cfile/cfile.c: update raw_position in cfwrite
2108 * main/network.c: comments/formatting
2110 2003-06-22 Bradley Bell <btb@icculus.org>
2112 * cfile/cfile.c: use standard fgets for non-archive files
2114 * main/movie.c: use con_printf for missing movie warning
2116 2003-06-18 Bradley Bell <btb@icculus.org>
2118 * main/movie.c: fixed cfile conversion of movielib code
2120 * main/console.c, main/hud.c: strip out colors, etc when printing
2123 * include/u_mem.h: fix NDEBUG calloc macro
2125 2003-06-15 Bradley Bell <btb@icculus.org>
2127 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2130 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2131 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2132 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2133 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2134 main/scores.c, main/state.c, main/text.c, misc/args.c,
2135 misc/strio.c: convert file i/o to cfile
2137 2003-06-14 Bradley Bell <btb@icculus.org>
2139 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2140 writing and other modes besides "rb" (mostly taken from
2143 2003-06-09 Bradley Bell <btb@icculus.org>
2145 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2148 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2149 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2152 2003-06-07 Taylor Richards <taylor@icculus.org>
2154 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2156 2003-06-07 Bradley Bell <btb@icculus.org>
2158 * main/console.c: fix non-console build
2160 * main/gamesave.c: comments
2162 * main/bm.c: remove redundant break
2164 2003-06-06 Bradley Bell <btb@icculus.org>
2166 * main/gauges.c, main/kconfig.c: comments/formatting
2168 * console/.cvsignore: added .cvsignore
2170 * main/console.c: can't write to console after it's closed
2172 2003-06-05 Bradley Bell <btb@icculus.org>
2174 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2175 console/internal.c, console/internal.h, include/CON_console.h,
2176 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2177 finish console conversion away from SDL
2179 2003-06-04 Bradley Bell <btb@icculus.org>
2181 * console/CON_console.c, include/CON.console.h, include/console.h,
2182 main/console.c, main/game.c: console conversion to native gr,
2185 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2186 put prototype for gr_bm_bitblt in gr.h
2188 2003-06-03 Bradley Bell <btb@icculus.org>
2190 * console/CON_console.c, console/DT_drawtext.c,
2191 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2192 main/console.c: use native fonts for console
2194 * main/playsave.c: use shorts for short data
2196 2003-06-02 Bradley Bell <btb@icculus.org>
2198 * configure.ac, main/console.c: set console background, fix
2201 2003-06-01 Bradley Bell <btb@icculus.org>
2203 * Makefile.am, arch/sdl/event.c, configure.ac,
2204 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2205 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2206 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2207 main/gamerend.c: added console code (from SDL_console)
2209 2003-05-30 Bradley Bell <btb@icculus.org>
2211 * README: minor update
2213 2003-05-28 Bradley Bell <btb@icculus.org>
2215 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2220 2003-06-06 Bradley Bell <btb@icculus.org>
2222 * main/kconfig.c: fix crash in control menus
2224 * main/gauges.c: force cockpit redraw in opengl
2226 * main/gamerend.c: move ogl swap, so cockpit and console get
2229 2003-06-01 Bradley Bell <btb@icculus.org>
2231 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2235 2003-05-12 Bradley Bell <btb@icculus.org>
2237 * configure.ac: increment version number
2239 * main/bm.c: use con_printf for exit model warnings
2241 * configure.ac: must check for timespec after setting -mno-cygwin
2243 * main/inferno.c: added -nohogdir and -userdir options
2245 * NEWS, main/titles.c: use briefings with no extension
2249 2003-04-30 Bradley Bell <btb@icculus.org>
2251 * configure.ac: have to include time.h when checking for nanosleep
2253 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2256 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2257 increment version number
2259 * main/Makefile.am: make dist fix
2263 2003-04-29 Bradley Bell <btb@icculus.org>
2265 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2268 2003-04-24 Bradley Bell <btb@icculus.org>
2270 * configure.ac: increment version number
2272 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2275 2003-04-24 Ingo van Lil <inguin@gmx.de>
2277 * main/render.c: fix misspellings of NDEBUG
2281 2003-04-14 Bradley Bell <btb@icculus.org>
2283 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2285 2003-04-11 Bradley Bell <btb@icculus.org>
2287 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2292 2003-04-11 Bradley Bell <btb@icculus.org>
2294 * libmve/mveplay.c: use _sleep instead of sleep on win32
2296 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2297 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2298 include/cfile.h, include/error.h, libmve/Makefile.am,
2299 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2300 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2301 utilities/Makefile.am: comments/formatting/dist problems
2303 * configure.ac: use different defines for os x
2305 2003-04-07 Bradley Bell <btb@icculus.org>
2307 * include/error.h, misc/error.c: put some old stuff back in,
2308 eliminate duplicate error messages
2310 * main/text.c: don't die on text not found
2313 * main/inferno.c: print some useful info if hog not found, allow
2314 -help to work if no text available
2316 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2318 * arch/linux/Makefile.am: revert to previous version, so linux
2321 2003-04-03 Bradley Bell <btb@icculus.org>
2323 * main/endlevel.c: fixed exit model scheme yet again
2325 2003-04-02 Bradley Bell <btb@icculus.org>
2327 * misc/error.c: call Int3 on Assert
2329 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2332 * main/wall.c: don't die when trying to toggle nonexistent
2333 segment... vertigo level 10 is buggy!
2335 * main/gamemine.c: comments/formatting
2337 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2339 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2340 main/inferno.c: Allow use of 22K sound samples
2342 2003-03-29 Bradley Bell <btb@icculus.org>
2344 * arch/ogl/gr.c: default to bitmapped reticle
2346 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2347 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2350 * arch/sdl/joy.c: fixed text seen for hats in control config
2353 2003-03-28 Bradley Bell <btb@icculus.org>
2355 * main/bm.c: heh, model nums in vertigo are hardcoded,
2356 N_D2_POLYGON_MODELS can't change
2358 * configure.ac, include/d1x.xpm, include/descent.xpm,
2359 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2362 2003-03-27 Bradley Bell <btb@icculus.org>
2364 * main/text.h: fixed text references for hat directions
2366 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2368 2003-03-26 Bradley Bell <btb@icculus.org>
2370 * main/playsave.c: make d2x keys backward compatible
2372 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2374 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2377 2003-03-26 Bradley Bell <btb@icculus.org>
2379 * main/piggy.c: fix crash when d1 data not present
2381 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2382 read/write from plr file
2384 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2385 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2386 added escort.h header
2388 2003-03-25 Bradley Bell <btb@icculus.org>
2390 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2391 D1_PIGFILE ("descent.pig") macro
2393 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2394 models from d1 pig file
2396 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2397 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2398 really) from d1 pig file
2400 2003-03-23 Bradley Bell <btb@icculus.org>
2402 * main/bm.c: stop extra robots from overwriting exit models
2404 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2405 texture list doesn't get full
2407 * main/bm.c: fix mem leak when reading extra robots
2409 2003-03-21 Bradley Bell <btb@icculus.org>
2411 * main/menu.c: Added option to set movie resolution (mostly works)
2413 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2415 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2416 replacement functions to piggy.c
2418 * main/gameseq.c: attempt to support mac d1 descent.pig
2420 * main/bm.c: fix mem leak
2422 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2423 files, both d1 and d2 oem briefing where showed
2425 * main/inferno.c, main/movie.c: Change the default movie
2426 resolution to "high", implement the option -lowresmovies
2428 2003-03-20 Bradley Bell <btb@icculus.org>
2430 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2432 * main/piggy.c: comments
2434 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2436 * main/gameseq.c: delete duplicate function
2438 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2440 2003-03-19 Bradley Bell <btb@icculus.org>
2442 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2443 (cddb discid) support
2445 * arch/sdl/digi.c, main/kludge.c: implemented
2446 digi_link_sound_to_object3 for looping sounds, other looping stuff
2448 * arch/sdl/gr.c: removing dependencies on stuff in main/
2450 * arch/linux/Makefile.am, arch/linux/init.c,
2451 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2452 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2453 other header cleanups
2455 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2457 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2459 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2460 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2461 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2462 load d1 textures for d1 levels
2464 2003-03-19 Bradley Bell <btb@icculus.org>
2466 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2467 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2468 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2469 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2472 * README: added some OS X info
2474 2003-03-17 Bradley Bell <btb@icculus.org>
2476 * main/newdemo.c: simplify DEMO_FILENAME macro
2478 * main/console.c, main/game.c: enable experimental console support
2480 * main/gamerend.c: fixed location of fps meter in multi
2482 2003-03-16 Bradley Bell <btb@icculus.org>
2484 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2485 also look in shared data dir for demos
2487 * main/newdemo.c, main/newdemo.h: comments/formatting
2489 2003-03-15 Christopher Thielen <chris@luethy.net>
2491 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2492 thinking d2 cd is always present
2494 2003-03-15 Bradley Bell <btb@icculus.org>
2496 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2499 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2502 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2503 gr_init. don't really know why this works, though
2505 2003-03-14 Bradley Bell <btb@icculus.org>
2507 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2509 * unused/bios/rbaudio.h: removed duplicate file
2511 2003-03-14 Christopher Thielen <chris@luethy.net>
2513 * arch/sdl/rbaudio.c: stop cd audio when exiting
2515 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2517 * main/gamecntl.c: add comments to the "only matt knows" cheats
2519 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2521 * main/gamemine.c: formatting, better texture conversion for d1
2524 2003-03-14 Bradley Bell <btb@icculus.org>
2526 * main/piggy.c: must swap all mac version pigfiles
2528 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2529 main/multi.c: formatting, minor cleanups
2531 * 2d/rle.c: need to swap line_size on bigendian machines
2533 * main/mission.c, main/mission.h: detect mac full version hogfile
2535 2003-03-13 Bradley Bell <btb@icculus.org>
2537 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2538 added joy/mouse sensitivity slider, increased range to 16, and
2541 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2544 * arch/linux/Makefile.am: removed extra backslash
2546 * TODO, installation.txt: updated some documentation
2548 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2549 menu, with maxfps option
2551 2003-03-12 Bradley Bell <btb@icculus.org>
2553 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2555 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2556 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2557 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2558 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2559 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2560 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2561 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2562 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2563 arch/linux/include/music.h, arch/linux/include/serial.h,
2564 arch/linux/include/ukali.h: formatting
2566 2003-03-11 Chris Arena <ccarena@cox.net>
2568 * main/menu.c: fixed brightness slider
2570 2003-03-01 Bradley Bell <btb@icculus.org>
2572 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2573 robots and animated bitmaps work, but colors are messed up
2575 2003-02-28 Bradley Bell <btb@icculus.org>
2577 * main/player.h: whitespace
2579 * main/automap.c, main/cntrlcen.c, main/collide.c,
2580 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2581 descent.hog is present, d1 becomes mission 0)
2583 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2584 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2585 arch/win32/winnet.c: MinGW compiles with network enabled again,
2586 but still doesn't work
2590 2003-02-28 Bradley Bell <btb@icculus.org>
2592 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2593 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2594 many opengl glitches
2596 2003-02-27 Bradley Bell <btb@icculus.org>
2598 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2599 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2600 main/network.c, main/network.h: noted that hoard.ham is only needed
2601 for multiplayer HOARD games, and should not be equated with
2602 "vertigo". put HoardEquipped() back in network.c.
2604 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2605 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2606 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2607 use timer_delay instead of d_delay
2609 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2611 * main/render.c: added replacement qsort for solaris
2613 2003-02-26 Bradley Bell <btb@icculus.org>
2615 * main/gamemine.c: texture conversion for d1 shareware
2617 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2619 * main/gamemine.c: better texture conversion for d1 levels
2621 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2623 * main/kconfig.c: fix joystick support under MinGW
2625 2003-02-26 Bradley Bell <btb@icculus.org>
2627 * main/playsave.c: fix swapping glitch
2629 * configure.ac, readme.txt: clean stuff up, getting ready for
2632 * main/titles.c: begin support for rendering spinning robots in
2635 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2638 * main/gamemine.c: load d1 shareware levels!
2640 2003-02-25 Bradley Bell <btb@icculus.org>
2644 * autogen.sh: add warning about old auto* versions, use
2647 2003-02-24 Bradley Bell <btb@icculus.org>
2649 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2650 briefings mostly working
2652 * main/movie.c, main/titles.c: fixed some more briefing glitches
2654 2003-02-23 Bradley Bell <btb@icculus.org>
2656 * main/movie.c: fixed crash when using shareware data files
2659 * arch/sdl/digi.c: fix crash on non-existent sounds
2660 (i.e. shareware data)
2662 2003-02-22 Bradley Bell <btb@icculus.org>
2664 * main/titles.c: fixed fullscreen toggle in briefings
2666 2003-02-21 Bradley Bell <btb@icculus.org>
2668 * configure.ac: check for mingw when enabling nasm
2670 * main/playsave.c: enable loading player files of either byte
2673 2003-02-20 Bradley Bell <btb@icculus.org>
2675 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2677 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2678 #343, not "rest of solution to bug #344"
2680 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2683 * main/kludge.c: partial solution to bug #344
2685 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2687 * compilerdefs.txt: added linux/mips info
2689 * ChangeLog: clean up changelog
2691 2003-02-19 Bradley Bell <btb@icculus.org>
2693 * libmve/mveplay.c: os x needs nanosleep prototype.
2695 2003-02-18 Bradley Bell <btb@icculus.org>
2697 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2699 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2700 to disable/enable audio
2702 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2704 * main/: movie.h, titles.c: make sure movie's palette is set before
2705 writing briefing text. Fixes bug #359
2707 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2710 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2711 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2714 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2717 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2718 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2719 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2722 * include/libmve.h: blah
2724 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2726 * main/render.c: 2nd attempt to fix solaris qsort bug
2728 2003-02-18 Bradley Bell <btb@icculus.org>
2730 * configure.ac, include/pstypes.h: put alignment detection in
2733 2003-02-17 Bradley Bell <btb@icculus.org>
2735 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2736 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2737 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2738 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2739 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2740 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2741 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2742 moved mve stuff to separate subdir
2744 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2745 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2746 mve code. Fixes (at least) bugs #41, #348, and #350.
2748 2003-02-14 Bradley Bell <btb@icculus.org>
2750 * main/Makefile.am: no more Makefile.mveplay. again
2752 * main/mveplay.c: typo
2754 2003-02-13 Bradley Bell <btb@icculus.org>
2756 * utilities/mvlextract.c: uint -> unsigned int
2758 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2759 standalone mveplayer, win32 support
2761 * main/movie.c: random bugfixes, win32 support
2763 * arch/sdl/Makefile.am: formatting
2765 * configure.ac: disable networking on mac/win for now
2767 * main/newmenu.c: comments
2769 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2771 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2772 redundant swap functions.
2774 2003-02-13 Bradley Bell <btb@icculus.org>
2776 * ChangeLog: update changelog
2778 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2780 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2781 polymodel alignment issues.
2783 2003-02-13 Bradley Bell <btb@icculus.org>
2785 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2786 fix various little bugs
2788 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2789 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2791 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2794 * README.utils: new file
2796 * main/: mve_main.c, mveplay.c: more movie fixes
2798 * README: updated README
2800 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2802 2003-02-12 Bradley Bell <btb@icculus.org>
2804 * utilities/mvlextract.c: bigendian mvl support
2806 * main/mveplay.c: formatting, stuff
2808 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2809 truecolor mve support, standalone mveplayer
2811 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2812 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2813 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2814 standalone mveplayer
2816 2003-01-22 Bradley Bell <btb@icculus.org>
2818 * include/: interp.h, interp.h: restore prototype for
2819 swap_polygon_model_data
2821 2003-01-21 Bradley Bell <btb@icculus.org>
2823 * main/piggy.c: use memcpy to avoid alignment problem
2825 * compilerdefs.txt: updated some defs, added sunos/sparc
2827 2003-01-15 Bradley Bell <btb@icculus.org>
2829 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2831 * main/gamemine.c: attempting to support d1 shareware
2833 * compilerdefs.txt: update defs
2835 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2837 * main/mveplay.c: fix several bugs, comments, formatting.
2839 2003-01-15 Bradley Bell <btb@icculus.org>
2841 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2842 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2843 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2844 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2847 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2848 formatting, comments
2850 2003-01-11 Bradley Bell <btb@icculus.org>
2852 * main/: mission.c, mission.h: attempt to support d1 for mac
2855 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2857 * main/object.h: foo
2859 2003-01-09 Bradley Bell <btb@icculus.org>
2861 * main/movie.c: use ifdef around gr_toggle_fullscreen
2863 2003-01-07 Bradley Bell <btb@icculus.org>
2865 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2866 main/mission.h: don't need .msn file for descent.hog anymore
2870 2003-01-06 Bradley Bell <btb@icculus.org>
2872 * main/mission.h, main/mission.c: comments
2874 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2877 2003-01-03 Bradley Bell <btb@icculus.org>
2879 * utilities/: txb2txt.c, txt2txb.c: remove old files
2881 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2883 * main/polyobj.c: attempt to make read_model_file
2886 * main/menu.c: move vertigo text
2888 2003-01-02 Bradley Bell <btb@icculus.org>
2890 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2891 main/polyobj.h: cleanup alignment changes
2893 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2894 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2895 main/object.h: fix alignment issues on sparc
2897 * cvshowto.txt: update cvs info
2901 * 2d/rle.c: make rle_swap handle RLE_BIG
2903 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2905 * main/render.c: workaround solaris qsort bug
2907 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2909 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2910 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2912 * arch/linux/Makefile.am: enabled linux joystick, kali
2914 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2915 arch/sdl/event.c: enabled linux joystick
2917 2002-12-31 Bradley Bell <btb@icculus.org>
2919 * main/gamemine.c: simplified warning msg
2921 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2923 * main/render.h: fix compiler warning
2925 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2927 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2929 2002-12-24 Bradley Bell <btb@icculus.org>
2931 * main/mission.c: fixes an infinite loop which was caused by d2x
2932 thinking d2demo was a descent 1 mission
2934 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2936 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2938 2002-12-24 Bradley Bell <btb@icculus.org>
2940 * main/render.c: comments
2942 2002-10-30 Bradley Bell <btb@icculus.org>
2944 * main/inferno.c: add help for -hogdir option
2946 * main/inferno.c: added -hogdir option
2948 2002-10-28 Bradley Bell <btb@icculus.org>
2950 * main/: inferno.c, menu.c: enabled Vertigo displays
2952 * include/3d.h: typo
2954 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2956 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2957 main/netmisc.c, main/network.c: simplify and eliminate redundant
2960 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2962 * maths/fixc.c: fix infinite loop in quad_sqrt.
2964 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2965 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2967 2002-10-12 Bradley Bell <btb@icculus.org>
2969 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2971 2002-10-11 Bradley Bell <btb@icculus.org>
2973 * main/hud.c: make hud_message work correctly
2975 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2978 * main/network.c: formatting, small fixes
2980 2002-10-10 Bradley Bell <btb@icculus.org>
2982 * main/netmisc.h: no swap_object for little-endian
2984 * main/: netmisc.h, network.c: use macros to simplify network
2987 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2990 * main/inferno.c: enable loading screen for mac shareware with
2993 * main/netmisc.c: whitespace
2995 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2998 * main/hud.c: whitespace
3000 * configure.ac: remove shareware build, add macdata build
3002 * main/songs.c: whitespace
3004 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
3005 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
3008 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
3011 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
3013 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
3014 comments, formatting, etc.
3016 * iff/iff.c: fix bigendian iff loading.
3018 2002-10-03 Bradley Bell <btb@icculus.org>
3020 * utilities/txb2tex.c: typo
3022 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
3023 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
3026 * arch/sdl/mouse.c: whitespace
3028 2002-09-19 Bradley Bell <btb@icculus.org>
3030 * main/kconfig.c: fix a oops, add old logs
3032 * main/kconfig.c: support for >3 mouse buttons
3034 2002-09-18 Bradley Bell <btb@icculus.org>
3036 * include/gr.h: fix palette swap define
3038 2002-09-14 Bradley Bell <btb@icculus.org>
3040 * main/titles.c: load hires briefing screen if lores doesn't exist
3041 (i.e. vertigo) and MenuHires=0
3043 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
3045 * main/: multi.h, network.h: pack some structures for ipx
3048 2002-09-14 Bradley Bell <btb@icculus.org>
3050 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
3051 and load_endlevel_data() to expect newline-terminated strings, fix
3052 load_game_data to read null-terminated string for
3055 2002-09-07 Bradley Bell <btb@icculus.org>
3057 * main/newmenu.c: added error message
3059 * main/menu.h: enable -nohires with mac shareware
3061 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
3063 * 2d/font.c: enable 0/255 palette swap for fonts
3065 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
3068 * 2d/2dsline.c: fix ogl blooper
3070 2002-09-05 Bradley Bell <btb@icculus.org>
3072 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3075 * include/strutil.h: need string.h for strcasecmp
3077 * include/rle.h: okay, maybe it needs to be this way
3079 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3081 * 2d/scalec.c: more stuff from d2src
3083 * 2d/rle.c: more stuff from d2src, formatting
3085 * 2d/font.c: useless cruft
3087 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3089 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3092 2002-09-04 Bradley Bell <btb@icculus.org>
3094 * include/grdef.h: fix compiler warnings
3096 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3098 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3101 * main/game.c: we want the mac ibitblt for everything but dos and
3104 * main/texmerge.c: these routines are in tmerge.c
3106 * main/credits.c: enable credits for mac and oem data
3108 * main/bm.c: use either exit.ham or exit.pofs
3110 * include/ibitblt.h: enable some more code from d2src
3112 * include/gr.h: enable mac ubitblt_double
3114 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3116 * include/grdef.h: moved some inline asm from linear.h
3118 * 2d/ibitblt.c: brought in line with original d2 version
3120 * 2d/bitblt.c: reverted to original d2 version of this file, then
3121 added d1x enhancements
3123 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3125 * 2d/linear.h: moved these back to their original locations
3128 * main/mveplay.c: close some memory holes, speed up palette loading
3130 * main/movie.c: added fullscreen toggle while playing movies
3132 * main/inferno.c: comment out -superhires help text (always on)
3134 * include/timer.h: added approx_fsec_to_usec macro
3136 * arch/sdl/joy.c: fix compiler warning
3138 2002-09-01 Bradley Bell <btb@icculus.org>
3140 * main/network.c: oops
3142 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3144 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3145 timer_get_fixed_seconds
3149 2002-08-31 Bradley Bell <btb@icculus.org>
3151 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3154 * main/multi.h: network endian stuff
3156 * 2d/font.c, include/gr.h: fast file i/o for font headers
3158 * arch/win32/arch_ip.cpp: unused file
3160 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3161 bigendian networking fixes
3163 * main/menu.c: make net menu more accurate, also make superhires
3166 * include/pstypes.h: better to have __pack__ all the time, I think.
3167 needed for networking, e.g.
3169 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3172 * arch/win32/Makefile.am: unused file
3176 2002-08-30 Bradley Bell <btb@icculus.org>
3178 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3180 * main/: newmenu.h, titles.c: formatting
3182 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3183 main/multi.h: networking works, finally
3185 * TODO: added TODO file
3187 * arch/linux/arch_ip.cpp: unused fine
3189 * README: network sorta working
3191 * main/: Makefile.am, multi.c, network.c, network.h: more
3194 * main/menu.c: load builtin mission correctly
3196 * main/inferno.c: documentation
3198 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3201 * main/Makefile.mveplay: don't need no more
3203 2002-08-29 Bradley Bell <btb@icculus.org>
3205 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3206 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3207 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3210 * include/ipx_drv.h: more network fixing
3212 * arch/linux/include/ipx_drv.h: more network fixing
3214 * include/ipx.h: formatting
3216 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3218 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3219 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3220 main/inferno.c: fixed networking fuck-up?
3222 * Makefile.am: moved mingw info to README
3224 * README, mingw32.txt: moved mingw info to README
3226 2002-08-27 Bradley Bell <btb@icculus.org>
3228 * utilities/mvlextract.c: allow specifying file to extract
3230 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3233 * utilities/hogextract.c: allow specifying file to extract
3235 * main/mission.c: Have to get mission_num _after_ promoting...
3237 * main/: gameseq.c, titles.c: beginning d1 briefing support
3239 * descent.msn: beginning d1 briefing support
3241 * main/: titles.c, titles.h: d1-style mission briefings
3243 * main/piggy.h: whitespace
3245 * main/movie.c: beginning robot movie support, fall back on lo/hi
3246 res if hi/lo not available
3248 * main/mission.c: added Builtin_mission_num for builtin mission,
3249 D1Hogdir, d1-style mission briefings
3251 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3254 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3255 (for d1 missions that need d1 data)
3257 * 2d/ibitblt.c: whitespace
3259 2002-08-26 Bradley Bell <btb@icculus.org>
3261 * utilities/mvlcreate.c: oops
3263 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3266 * utilities/hogextract.c: added [v]iew option
3268 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3270 * main/titles.c: fix writable string, disable DumbAdjust thing
3272 * main/polyobj.h: whitespace
3274 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3277 * main/movie.c: read movies from AltHogDir, other fixes
3279 * main/: mission.c, mission.h: fix bug w/mission filename
3281 * main/gameseq.c: comments
3283 * main/digi.h: whitespace n stuff
3285 * include/mve_audio.h: added audio flag macros
3287 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3292 2002-08-23 Bradley Bell <btb@icculus.org>
3294 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3297 * Makefile.am: remove d2demo.mn2
3299 * cfile/cfile.c, include/cfile.h: add cfile_size function
3301 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3302 eliminate need for .mn2 files for oem and demo
3304 2002-08-22 Bradley Bell <btb@icculus.org>
3306 * main/bm.c: fix for vertigo
3308 * main/menu.h: make OEM menu pcx available
3310 * 2d/rle.c: merge with original d2 file
3312 * Makefile.am, configure.ac: let mission files get installed by
3315 2002-08-17 Bradley Bell <btb@icculus.org>
3317 * configure.ac: make FAST_FILE_IO the default on little-endian
3320 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3322 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3325 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3327 * main/: game.c, menu.c, mission.c: promote builtin missions.
3329 2002-08-15 Bradley Bell <btb@icculus.org>
3331 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3332 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3334 * utilities/.cvsignore: added cvsignore
3336 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3339 * main/piggy.c: mac data file loading
3341 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3342 transparency and swap 0/255 correctly for mac data files
3344 2002-08-13 Bradley Bell <btb@icculus.org>
3346 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3347 to utilities to avoid conflict with c++ std lib <utility>
3349 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3350 txt2txb.c: moved utility to utilities to avoid conflict with c++
3353 * Makefile.am, configure.ac: add utilities
3355 2002-08-09 Bradley Bell <btb@icculus.org>
3357 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3360 2002-08-08 Bradley Bell <btb@icculus.org>
3362 * main/inferno.c: comments
3364 * main/: newmenu.c, songs.c: mac demo datafile support
3366 * installation.txt: update
3368 * main/gamesave.c: use lowercase for consistency
3370 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3371 models for other than d2demo
3373 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3375 * main/gamemine.c: formatting, better d1 texture conversion
3377 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3378 main/mission.h: recognize .msn mission files.
3380 2002-08-07 Bradley Bell <btb@icculus.org>
3382 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3383 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3384 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3385 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3386 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3387 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3390 2002-08-06 Bradley Bell <btb@icculus.org>
3392 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3394 * main/Makefile.am: formatting
3396 * 2d/font.c: make gr_remap_font just reload the whole thing
3398 * configure.ac: formatting
3400 * Makefile.am: added d2demo.mn2
3402 * d2demo.mn2: mission file for shareware
3404 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3405 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3407 * main/sounds.h: shareware stuff, whitespace
3409 * main/: polyobj.c, polyobj.h: more fast i/o macros
3411 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3414 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3415 endlevel stuff to non-shareware, allow movies/endlevel for
3418 * main/cntrlcen.c: typo
3420 * main/bm.h: use global Piggy_hamfile_version
3422 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3423 macros, use global Piggy_hamfile_version
3425 * main/Makefile.am: terrain and movie stuff always used now
3427 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3430 * main/: gamemine.c, gamesave.c: load DMB levels
3432 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3433 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3435 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3437 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3439 2002-08-04 Bradley Bell <btb@icculus.org>
3441 * main/inferno.c: shareware stuff, formatting
3443 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3445 * arch/sdl/gr.c: don't need to set mode in gr_init
3447 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3449 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3452 * Makefile.am, descent.mn2: added mission file for descent 1
3454 2002-08-02 Bradley Bell <btb@icculus.org>
3456 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3457 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3458 main/piggy.h, misc/error.c: junk
3460 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3461 render.h, scores.c, scores.h, terrain.c: shareware stuff
3463 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3464 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3465 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3466 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3467 main/weapon.c, main/weapon.h: fast i/o macros
3469 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3471 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3472 main/gamemine.h, main/gamesave.c: load d1 levels
3474 2002-07-30 Bradley Bell <btb@icculus.org>
3476 * configure.ac: oops
3478 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3481 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3482 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3483 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3484 main/piggy.c, main/titles.c: support shareware datafiles!
3486 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3487 piggy.c: SHAREWARE fixes
3489 2002-07-29 Bradley Bell <btb@icculus.org>
3491 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3492 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3493 misc/fileutil.c: Portability - OS X support
3495 2002-07-27 Bradley Bell <btb@icculus.org>
3497 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3498 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3499 segment.h: portability
3501 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3502 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3503 main/wall.h: portabilization
3505 * 2d/font.c, include/gr.h: portability
3507 2002-07-26 Bradley Bell <btb@icculus.org>
3509 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3511 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3513 * main/player.c: foo
3515 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3517 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3518 misc/fileutil.h: portable file i/o utils
3520 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3521 writable string anymore... / formatting
3523 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3524 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3525 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3526 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3527 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3528 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3529 portable-izing file loading routines
3531 2002-07-24 Bradley Bell <btb@icculus.org>
3533 * main/mveplay.c: correctly play files with 16bit uncompressed
3534 audio, mem checking, etc
3536 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3539 2002-07-23 Bradley Bell <btb@icculus.org>
3541 * misc/Makefile.am: unused file
3543 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3544 main/sounds.h: remove experimental nmovie stuff
3546 * main/movie.c: add some debugging output
3548 2002-07-22 Bradley Bell <btb@icculus.org>
3550 * main/: console.c, state.c: simplified header
3552 * main/movie.c: enable mveplay audio
3554 * main/old/movie.c: moved to main/
3556 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3557 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3558 main/mvelib.c, main/mveplay.c: initial movie support
3560 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3561 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3562 include/ogl_init.h, include/pstypes.h, main/console.c,
3563 main/state.c, mem/mem.c: OS X stuff
3565 * configure.ac: OS X and movie stuff
3567 2002-07-19 Bradley Bell <btb@icculus.org>
3569 * compilerdefs.txt: OSX defs
3571 2002-07-18 Bradley Bell <btb@icculus.org>
3573 * main/inferno.c: use simpler rcs tags
3575 * autogen.sh: keep Changelog in cvs (and use --accum)
3577 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3578 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3579 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3580 main/songs.c: changed cdrom->rbaudio
3582 * include/rbaudio.h: moved to /include
3584 2002-07-17 Bradley Bell <btb@icculus.org>
3586 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3587 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3588 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3589 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3590 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3591 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3592 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3593 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3594 3d/setup.c: use simpler rcs tags
3599 2002-07-17 Bradley Bell <btb@icculus.org>
3601 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3603 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3605 * debian/rules: don't need readme's
3607 * debian/rules: move d1x license to COPYING, license clarifications
3609 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3610 license to COPYING, license clarifications
3612 * debian/rules: fix debian docs
3614 * debian/rules: fix debian manpages
3616 * debian/d2x-sdl.menu: fix debian menu
3618 * debian/rules: link to undocumented man page for debs
3620 * Makefile.am, configure.ac, debian/control, debian/copyright,
3621 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3622 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3623 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3626 2002-07-16 Bradley Bell <btb@icculus.org>
3628 * debian/: rules, changelog.in: deb stuff
3630 * configure.ac: cleaner nasm detection
3632 * debian/: changelog.in, control, rules: deb stuff
3634 * README, installation.txt: typos, stuff
3636 * configure.ac: better #defines
3638 * configure.ac: whitespace
3640 * configure.ac: better documentation
3642 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3643 SDL_JOYSTICK not needed
3645 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3647 * configure.ac: need higher SDL for joystick
3649 * debian/: control, rules: deb stuff
3651 * arch/sdl/joy.c: old junk
3653 * Makefile.am, configure.ac: automake updates
3655 * main/: inferno.c, text.c: don't use althogdir on non-unix
3657 * configure.ac: more autoconf updates
3659 * misc/strutil.c: better strrev
3661 * main/inferno.c: need limits.h on mingw also
3663 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3666 2002-04-19 Bradley Bell <btb@icculus.org>
3668 * main/network.c: let hoard.ham be a cfile
3670 * main/text.c: better error message when hog not found
3674 2002-03-23 Bradley Bell <btb@icculus.org>
3676 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3677 arch/sdl/Makefile.am: Use SDL joystick automatically
3679 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3681 2002-03-05 Bradley Bell <btb@icculus.org>
3683 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3686 2002-02-23 Bradley Bell <btb@icculus.org>
3688 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3690 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3691 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3692 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3693 main/editor/Makefile.am: moved includes to include
3695 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3697 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3698 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3699 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3702 * main/game.c: disabled cockpit for OGL, formatting
3704 * 2d/ibitblt.c: formatting
3706 2002-02-16 Bradley Bell <btb@icculus.org>
3708 * include/oldsdl.h: check for older macros
3710 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3711 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3712 allow older sdl versions
3714 2002-02-15 Bradley Bell <btb@icculus.org>
3716 * main/: automap.c, automap.h, inferno.c: automap resolution now
3719 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3721 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3722 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3723 win32/include/key_arch.h: never mind - that would be pointless
3725 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3726 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3727 win32/include/key_arch.h: copied files from d1x
3729 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3730 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3732 * main/multipow.c: need conf.h
3734 * arch/win32/Makefile.am: new file
3736 * include/pstypes.h: added u_int16_t (needed in base_ip)
3738 * arch/win32/arch_ip.cpp: copied from d1x
3740 2002-02-14 Bradley Bell <btb@icculus.org>
3742 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3744 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3745 main/netlist.c: Added hotkeys to toggle fullscreen mode
3747 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3748 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3750 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3751 reorder.h: Lotsa networking stuff from d1x
3753 2002-02-13 Bradley Bell <btb@icculus.org>
3755 * include/gr.h, main/game.c: Fullscreen toggle stuff
3757 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3760 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3761 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3764 2002-02-11 Bradley Bell <btb@icculus.org>
3766 * main/bm.c: use portable loader if bigendian
3768 * include/pstypes.h: don't define bool for c++
3770 * include/cfile.h: extern AltHogDir stuff
3772 * include/byteswap.h: use WORDS_BIGENDIAN
3774 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3776 * main/vers_id.h: added D2X_IVER
3778 * misc/args.c: don't use d1x.ini
3780 * Makefile.am: rpm stuff
3782 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3785 2002-02-09 Bradley Bell <btb@icculus.org>
3787 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3789 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3791 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3794 2002-02-06 Bradley Bell <btb@icculus.org>
3796 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3797 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3798 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3800 * debian/: changelog.in, control, copyright, d2x-gl.files,
3801 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3805 2002-02-02 Bradley Bell <btb@icculus.org>
3807 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3809 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3810 Enabled RELEASE option
3812 2002-01-31 Bradley Bell <btb@icculus.org>
3814 * Makefile.am, configure.ac: specify prerequisite versions of
3815 autoconf and automake
3817 2002-01-29 Bradley Bell <btb@icculus.org>
3819 * main/mission.c: RCS header added
3821 * main/inferno.c: update copyright date
3823 * main/mission.c: allow missions to be in AltHogDir
3825 * configure.ac: Display results of configure
3827 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3830 2002-01-28 Bradley Bell <btb@icculus.org>
3832 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3833 Data files now go in DATADIR/games/d2x, user files now go in
3836 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3838 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3839 files now go in ~/.d2x
3841 2002-01-24 Bradley Bell <btb@icculus.org>
3843 * configure.ac: fix nasm not found error message
3845 2002-01-18 Bradley Bell <btb@icculus.org>
3847 * configure.in: getting rid of old configure.in
3849 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3850 main/movie.c: Movie playing kludgey stuff
3852 * misc/args.c: formatting
3854 * main/inferno.c: allow -h for help
3856 * include/error.h: don't die on int3, unless -debug given
3858 * mingw32.txt: more stuff
3860 2001-12-29 Bradley Bell <btb@icculus.org>
3862 * Makefile.am: Got rid of thinking.txt
3864 * main/inferno.c: document -nomovies option
3866 2001-12-28 Bradley Bell <btb@icculus.org>
3868 * main/titles.c: formatting, put some code into place for rendering
3869 of robots during briefings
3871 2001-12-27 Bradley Bell <btb@icculus.org>
3875 2001-12-23 Craig Hadady <chadady@iglou.com>
3877 * 2d/rle.c: fixed bug in dummy array.
3879 2001-12-03 Bradley Bell <btb@icculus.org>
3881 * arch/sdl/init.c: fix formatting
3883 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3884 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3885 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3886 and sdl joystick stuff
3888 2001-11-30 Bradley Bell <btb@icculus.org>
3890 * thinking.txt: not needed
3892 2001-11-27 Bradley Bell <btb@icculus.org>
3894 * cygconf, mingw32.txt: use sdl from source on cygwin
3896 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3897 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3898 SDL_CFLAGS to CFLAGS
3900 2001-11-27 Bradley Bell <btb@icculus.org>
3904 2001-11-14 Bradley Bell <btb@icculus.org>
3906 * texmap/scanline.c: use optimization flags as texmap default
3908 * NEWS: mouse wheel, etc
3910 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3911 wheel to emulate 3rd axis
3913 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3915 * include/error.h: kludge to ungrab mouse when we hit an int3
3917 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3918 __ENV_MSDOS__ to __MSDOS__
3920 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3923 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3926 * arch/sdl/digi.c: implemented digi_set_volume
3928 * include/grdef.h, main/config.c, misc/d_io.c: change
3929 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3931 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3932 main/piggy.c: use MAKE_SIG
3934 * installation.txt: update
3936 * configure.ac: new file
3938 * arch/sdl/joydefs.c: #include pstypes.h
3940 * arch/sdl/init.c: SDL joystick stuff
3942 * acconfig.h: adjust MINGW defines
3944 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3945 controls menu now works
3947 2001-11-13 Bradley Bell <btb@icculus.org>
3949 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3952 * Makefile.am: New file
3954 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3957 * compilerdefs.txt: New file
3959 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3961 2001-11-12 Bradley Bell <btb@icculus.org>
3963 * main/playsave.c: load player files regardless of byte order of
3966 2001-11-11 Bradley Bell <btb@icculus.org>
3968 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3971 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3973 * NEWS: GL savegame thumbnails
3975 * acconfig.h, configure.in: make option for NMOVIES, default to off
3977 2001-11-09 Bradley Bell <btb@icculus.org>
3979 * main/state.c: Enabled savegame thumbnails under OpenGL
3981 * unused/pa_null/pa_enabl.h: remove duplicate header
3983 * misc/args.c: use d2x.ini for option file
3985 * mem/mem.c: Move mem_realloc inside the ifdef
3987 * main/menu.c: fix 640x400 menu text
3989 * main/inferno.c: added documentation
3991 * main/endlevel.c: fix warnings
3993 * arch/ogl/gr.c: Get rid of gl spew
3995 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3997 * acconfig.h: Define __SDL__ for mingw
3999 2001-11-08 Bradley Bell <btb@icculus.org>
4001 * 2d/font.c: free OGL font data when rereading
4003 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
4004 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
4005 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
4006 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
4007 main/weapon.h: Enabled shareware build, endlevel flythrough
4010 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
4011 of use for shareware build
4013 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
4016 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
4018 2001-11-05 Bradley Bell <btb@icculus.org>
4020 * include/args.h, main/inferno.c, misc/args.c: Change args_init
4023 * include/3d.h: Add comment
4025 2001-11-04 Bradley Bell <btb@icculus.org>
4027 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
4030 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
4033 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
4035 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
4036 main/hudmsg.h: Enable d1x-style hud_message
4038 * arch/ogl/: glx.c, wgl.c: Sync with d1x
4040 * 2d/font.c: re-init ogl fonts after remapping colors.
4042 2001-11-02 Bradley Bell <btb@icculus.org>
4044 * misc/Makefile.am: remove byteswap.h (duplicate header)
4046 * 2d/font.c: fixed gr_remap_font, minor stuff
4048 * configure.in: take out -O2 if doing debug build
4050 * main/bm.c: formatting
4052 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
4054 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
4055 macros, get rid of functions
4057 2001-11-01 Bradley Bell <btb@icculus.org>
4059 * misc/byteswap.h: removed duplicate header
4061 2001-10-31 Bradley Bell <btb@icculus.org>
4063 * NEWS, main/automap.c: automap works in opengl
4065 * NEWS, configure.in: Added news
4067 * main/newmenu.c: Must call set_screen_mode for menus when using GL
4069 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4071 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4072 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4073 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4075 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4077 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4079 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4080 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4082 2001-10-27 Bradley Bell <btb@icculus.org>
4084 * main/inferno.c: added some documentation
4086 2001-10-25 Bradley Bell <btb@icculus.org>
4088 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4091 * Makefile.am, configure.in, arch/Makefile.am,
4092 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4093 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4094 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4095 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4096 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4097 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4098 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4099 it's ugly, but It'll be easier to sync with d1x.
4101 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4102 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4103 main/editor/Makefile.am: attempt at support for editor, makefile
4106 * misc/d_delay.c: formatting fix
4108 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4109 tmappent.S, tmapppro.S: adding support for runtime selection of
4112 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4113 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4114 including multi.h and network.h, fix backslashes, fix compiler
4117 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4118 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4119 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4120 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4121 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4122 including multi.h and network.h, fix backslashes
4124 * include/pstypes.h: added typedef for u_int64_t on mingw
4126 * include/3d.h: added prototype for g3_uninit_polygon_model
4128 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4130 2001-10-24 Bradley Bell <btb@icculus.org>
4132 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4133 arch subdirs, as in d1x.
4135 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4136 earlier style until i understand automake 1.5 better. remove input
4139 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4140 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4141 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4142 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4143 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4144 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4145 Moved input stuff to arch subdirs, as in d1x.
4147 * NEWS, configure.in: blah blah
4149 2001-10-23 Bradley Bell <btb@icculus.org>
4151 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4153 * texmap/tmapppro.S: no need for #include <conf.h> here
4155 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4158 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4159 file. RCS header added
4161 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4162 #ifdef'ing out the whole file. RCS header added
4164 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4165 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4166 fixes. Now works with automake 1.5 and autoconf 2.52.
4167 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4168 mingw (-grabmouse now works on win32).
4170 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4171 These don't belong in cvs
4175 2001-10-20 Bradley Bell <btb@icculus.org>
4177 * 2d/font.c: Don't free unused variables...
4179 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4182 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4183 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4184 main/Makefile.am: make dist more sensible
4186 * Makefile.am: Kludge for linking on mingw
4188 2001-10-19 Bradley Bell <btb@icculus.org>
4190 * Makefile.am, configure.in, arch/win32/Makefile.am,
4191 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4193 * include/ipx_drv.h: Check for __MINGW32__
4195 * include/i86.h: Imported from d1x
4197 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4199 * arch/dos/modex.asm: Fixed %include
4201 * main/console.c: RCS headers added
4203 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4206 * Makefile.am, main/Makefile.am: Moved final link to top-level
4207 directory instead of main/
4209 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4210 __ENV_LINUX__ to __linux__
4212 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4213 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4214 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4215 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4216 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4217 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4218 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4219 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4220 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4221 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4224 * configure.in: add --enable-xploader, support arch/linux subdir,
4227 * main/inferno.c: conditionalize conf.h
4229 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4231 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4232 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4233 misc/fileutil.h: Partial application of linux/alpha patch.
4235 2001-10-19 Bradley Bell <btb@icculus.org>
4237 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4238 networking in line with d1x, moved some arch/linux_* stuff to
4241 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4242 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4243 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4244 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4247 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4248 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4249 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4250 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4251 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4252 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4253 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4254 linux/include/ukali.h: Brought linux networking in line with d1x,
4255 moved some arch/linux_* stuff to arch/linux/*
4257 * include/ipx_drv.h: Imported from d1x
4259 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4261 * main/ipx_drv.c: Imported from d1x
4263 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4264 main/network.h, main/Makefile.am: Trying to get network working on
4267 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4268 main/Makefile.am: build fixes
4270 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4271 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4272 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4273 starting to get net working.
4275 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4276 conditionalized min,max macros
4278 2001-10-18 Bradley Bell <btb@icculus.org>
4280 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4281 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4282 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4283 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4286 * 2d/2dsline.c: RCS headers added/changed
4288 * configure.in: fix NASMFLAGS bug
4290 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4293 2001-10-17 Bradley Bell <btb@icculus.org>
4295 * NEWS: Fixed the invulnerable robots bug!
4297 * main/collide.c: Fixed the invulnerable robots bug!
4299 2001-10-14 Bradley Bell <btb@icculus.org>
4301 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4304 2001-10-13 Bradley Bell <btb@icculus.org>
4306 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4307 arch/Makefile.am, arch/dos/Makefile.am,
4308 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4309 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4310 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4311 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4312 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4313 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4314 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4315 arch/win32/include/Makefile.am, iff/Makefile.am,
4316 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4317 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4318 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4319 unused/bios/Makefile.am, unused/lib/Makefile.am,
4320 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4321 unused/ui/Makefile.am, unused/vga/Makefile.am,
4322 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4323 automake stuff from "inert" subdirs. And there was much rejoicing.
4325 * Makefile.am, NEWS, configure.in: Stuff
4327 * ChangeLog: removing auto-generated file
4329 * cygconf: Added instructions for mingw32 build
4331 * Makefile.am: renamed INSTALL to installation.txt
4333 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4335 * mingw32.txt: Added instructions for mingw32 build
4337 * configure.in: Enable assembly under mingw32
4339 2001-10-12 Bradley Bell <btb@icculus.org>
4341 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4343 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4344 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4345 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4346 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4347 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4348 to __DJGPP__, since it's built-in.
4350 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4352 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4353 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4357 2001-10-12 Bradley Bell <btb@icculus.org>
4359 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4361 * Makefile.am: make sure cygconf gets archived
4363 * configure.in: Increment version number in preparation for release
4365 * configure.in: Fix detection of opengl
4367 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4368 cygconf, arch/Makefile.am, arch/include/joy.h,
4369 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4370 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4371 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4372 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4373 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4374 Vastly improved compilability.
4376 2001-10-11 Bradley Bell <btb@icculus.org>
4378 * Makefile.am: Added macros/sdl.m4
4380 * autogen.sh: Added macros/sdl.m4
4382 2001-10-09 Bradley Bell <btb@icculus.org>
4384 * main/vers_id.h: Added DESCENT_VERSION constant
4386 * main/inferno.c: Added command-line help.
4388 * include/ogl_init.h: opengl improvments (following d1x changes)
4390 2001-10-07 Bradley Bell <btb@icculus.org>
4392 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4393 arch/ogl/Makefile.am: Remove duplicate headers.
4395 2001-08-02 Thimo Neubauer <thimo@debian.org>
4397 * mem/mem.c: totally crippled the memory manager because it does
4398 not make sense for non-DOS-systems and it would have been too
4399 complicated to get it 64bit clean
4401 2001-06-19 Bradley Bell <btb@icculus.org>
4403 * cvshowto.txt: updated anonymous password
4405 2001-02-08 Bradley Bell <btb@icculus.org>
4407 * COPYING, license.txt: Added d1x license
4409 2001-02-01 Bradley Bell <btb@icculus.org>
4411 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4413 2001-01-31 Bradley Bell <btb@icculus.org>
4415 * configure.in, arch/include/mouse.h, include/pstypes.h,
4416 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4418 * main/polyobj.c: fix typo
4420 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4421 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4422 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4423 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4424 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4425 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4426 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4427 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4428 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4429 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4430 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4431 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4432 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4433 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4434 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4435 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4436 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4437 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4438 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4439 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4440 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4441 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4442 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4443 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4444 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4445 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4448 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4449 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4450 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4451 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4454 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4457 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4458 cross-compiling, and cygwin fixes
4460 2001-01-30 Bradley Bell <btb@icculus.org>
4462 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4463 include/pstypes.h, include/strutil.h, main/Makefile.am,
4464 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4465 needs --without-assembler and --without-network to compile
4467 2001-01-29 Bradley Bell <btb@icculus.org>
4469 * configure.in, main/Makefile.am: Fixes to build system
4471 * main/kconfig.c: fix for non-linux joysticks
4473 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4474 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4475 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4476 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4477 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4478 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4479 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4480 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4481 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4482 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4484 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4485 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4486 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4487 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4488 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4489 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4492 * arch/dos/include/joy.h, arch/dos/include/key.h,
4493 arch/dos/include/mouse.h: Unified input headers.
4495 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4497 2001-01-28 Bradley Bell <btb@icculus.org>
4499 * conf.h.in, configure.in, arch/Makefile.am,
4500 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4501 arch/include/key.h, main/Makefile.am: More header unification...
4503 * main/newdemo.c: Added <ctype.h>
4505 * arch/include/event.h, arch/include/joy.h: unified input headers.
4507 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4508 OpenGL now uses SDL-GL instead of gii
4510 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4512 2001-01-25 Bradley Bell <btb@icculus.org>
4514 * autogen.sh: use "set -e" so execution stops if something goes
4517 2001-01-24 Bradley Bell <btb@icculus.org>
4521 * Makefile.am: Add ChangeLog to dist
4525 2001-01-24 Bradley Bell <btb@icculus.org>
4527 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4529 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4530 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4533 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4534 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4535 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4536 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4537 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4538 arch/Makefile.am, arch/dos/Makefile.am,
4539 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4540 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4541 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4542 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4543 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4544 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4545 unused/Makefile.am, unused/bios/Makefile.am,
4546 unused/lib/Makefile.am, unused/novga/Makefile.am,
4547 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4548 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4549 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4550 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4551 make dist, VPATH builds, ...
4553 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4554 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4555 arch/dos/Makefile.in, arch/linux/Makefile.in,
4556 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4557 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4558 misc/Makefile.in, texmap/Makefile.in: cruft removal
4560 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4563 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4565 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4567 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4570 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4571 added -grabmouse option
4573 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4574 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4575 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4576 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4577 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4578 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4579 main/songs.c, misc/args.c: changed args_find to FindArg
4581 2001-01-22 Bradley Bell <btb@icculus.org>
4583 * configure, main/Makefile.am, main/Makefile.in: configuration
4586 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4587 fix compiler warnings w/opengl
4589 * include/console.h: ggi support
4591 * arch/linux_init.c: svgalib support
4593 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4594 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4595 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4596 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4597 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4598 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4601 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4603 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4604 main/render.c: fix warnings and enable NDEBUG *
4605 arch/svgalib_init.c: svgalib support
4607 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4609 * main/kconfig.c: joystick support
4611 2001-01-21 Bradley Bell <btb@icculus.org>
4613 * cvshowto.txt: new file, taken from d1x webpage
4615 * AUTHORS, README: Taking over as maintainer of d2x
4617 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4619 2001-01-20 Bradley Bell <btb@icculus.org>
4621 * configure, configure.in: Turned -Werror back off by default
4623 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4624 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4625 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4626 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4627 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4628 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4629 main/laser.c, main/multi.c, main/network.c, main/network.h,
4630 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4631 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4632 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4633 warnings, for non-OpenGL on linux, anyway...
4635 2001-01-19 Bradley Bell <btb@icculus.org>
4637 * copying: remove duplicate file
4639 * Import of d2x-0.0.9-pre1
4641 * Import of d2x-0.0.8