1 2005-01-23 Jason Owen <shannara256@yahoo.com>
3 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
4 may crash printf if the list of extensions is huge
6 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
8 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
9 only on last level of built-in mission.
10 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
12 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
13 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
14 buffers (speeding it up), and use cfopen instead of
15 PHYSFS_openRead/PHYSFS_openWrite where appropriate
16 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
17 sure nocfile.h and cfile.h are never both included
19 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
21 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
22 fix bug #1676 (filling up of OLG texture list)
24 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
26 * main/state.c: fix problems with copying/deleting save files
28 * main/automap.c: make automap fonts transparent.
30 2005-01-07 Bradley Bell <btb@icculus.org>
32 * main/menu.c: In Load Level, if there is no current mission,
35 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
37 * main/gameseq.c: Free polymodel data before reloading ham file.
39 * arch/ogl/gr.c: Implement fading in ogl_urect()
41 * main/gauges.c: Draw ship before shields in HUD.
43 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
45 * main/editor/centers.c: Use both ints with the robot producer
48 2004-12-23 Bradley Bell <btb@icculus.org>
50 * main/editor/centers.c, main/editor/editor.h,
51 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
52 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
53 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
56 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
58 * main/bmread.c: don't duplicate the period in the filename
60 * main/dumpmine.c: Add function prototypes to remove warnings
62 * main/dumpmine.c, ui/window.c: Specify that two functions return
65 * main/editor/autosave.c, main/editor/curves.c,
66 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
67 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
70 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
72 * main/editor/eobject.c, main/editor/kgame.c,
73 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
74 extra two parameters to get_seg_masks.
76 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
77 structs for mine saving functions
79 * main/inferno.c: Use PhysicsFS for making the hoard ham.
81 * main/bmread.c: add missing includes
83 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
85 * main/dumpmine.c: Fix type mismatches
87 2004-12-19 Bradley Bell <btb@icculus.org>
89 * ui/Makefile.am: fix ui Makefile.am
91 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
92 removeext, use it in ds_load instead of splitpath
94 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
96 * include/u_mem.h: prototype for strdup with MPW
98 * main/laser.c: abort weapon fire if unable to create object
100 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
101 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
102 unused/ui/icon.c: replace byte with sbyte
104 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
105 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
106 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
107 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
108 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
109 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
110 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
111 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
112 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
113 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
114 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
115 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
116 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
117 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
118 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
121 * ui/Makefile.am: added Makefile.am for ui
123 * main/editor/Makefile.am, main/editor/autosave.c,
124 main/editor/centers.c, main/editor/centers.h,
125 main/editor/curves.c, main/editor/eglobal.c,
126 main/editor/ehostage.c, main/editor/ehostage.h,
127 main/editor/elight.c, main/editor/eobject.c,
128 main/editor/eobject.h, main/editor/eswitch.c,
129 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
130 main/editor/group.c, main/editor/info.c, main/editor/info.h,
131 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
132 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
133 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
134 main/editor/ksegsel.c, main/editor/ksegsize.c,
135 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
136 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
137 main/editor/medlisp.h, main/editor/medmisc.c,
138 main/editor/medmisc.h, main/editor/medrobot.c,
139 main/editor/medrobot.h, main/editor/medsel.c,
140 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
141 main/editor/objpage.c, main/editor/objpage.h,
142 main/editor/seguvs.c, main/editor/texpage.c,
143 main/editor/texture.c: imported missing editor files from d1x
145 * main/Makefile.am: build dumpmine.c for editor
147 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
148 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
149 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
150 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
151 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
153 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
154 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
155 main/editor/eglobal.c, main/editor/ehostage.c,
156 main/editor/ehostage.h, main/editor/elight.c,
157 main/editor/eobject.c, main/editor/eobject.h,
158 main/editor/eswitch.c, main/editor/eswitch.h,
159 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
160 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
161 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
162 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
163 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
164 main/editor/ksegsel.c, main/editor/ksegsize.c,
165 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
166 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
167 main/editor/meddraw.h, main/editor/medlisp.h,
168 main/editor/medmisc.c, main/editor/medmisc.h,
169 main/editor/medrobot.c, main/editor/medrobot.h,
170 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
171 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
172 main/editor/objpage.h, main/editor/segment.c,
173 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
174 main/editor/texpage.h, main/editor/texture.c: Move old logs to
177 * main/editor/autosave.c main/editor/centers.c
178 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
179 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
180 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
181 main/editor/fixseg.c main/editor/func.c main/editor/group.c
182 main/editor/info.c main/editor/info.h main/editor/kbuild.c
183 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
184 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
185 main/editor/ksegmove.c main/editor/ksegsel.c
186 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
187 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
188 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
189 main/editor/medmisc.h main/editor/medrobot.c
190 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
191 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
192 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
193 main/editor/texpage.h main/editor/texture.c ui/barbox.c
194 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
195 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
196 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
197 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
198 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
199 conf.h in new editor files
201 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
203 * main/state.c: open autosave file for writing, not reading
205 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
206 main/state.c, main/state.h: added fast save
208 * main/gameseq.c, main/inferno.c: force gr_update() so screens
209 always show in OpenGL
211 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
213 * misc/strutil.c: Implement strdup for MPW
215 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
218 * misc/strutil.c: fix MPW compiler errors
220 * main/mission.c, main/mission.h: allocate mission filenames
223 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
225 * 2d/font.c: Initialise the dataptr member correctly.
227 * include/mono.h: Print only mildly interesting messages to
228 stderr.txt. (revert earlier carbon changes)
230 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
232 * include/physfsx.h: getRealPath uses the write directory if it
233 can't get the real directory
235 * D2X.make: remove misc/d_io.c
237 2004-12-03 Bradley Bell <btb@icculus.org>
239 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
240 pathname, ensure correct translation of path separators
242 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
244 * misc/strutil.c: fix stricmp and strnicmp
246 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
249 2004-12-02 Bradley Bell <btb@icculus.org>
251 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
252 I couldn't figure out why the previous code kept segfaulting under
255 * main/kconfig.c: disable call to reset_cockpit() which was
256 causing the "letterbox" bug
258 * main/inferno.c: don't die if title screens not found
260 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
262 * configure.ac: require PhysicsFS header and library
264 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
266 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
268 * D2X.make: fix build on Carbon by adding digiobj.c
270 * main/mission.c: set builtin_hogsize for non-built-in missions
272 * main/mission.c: pass individual mission around instead of whole list
274 * main/mission.c: remove mission list from global memory
276 2004-12-02 Bradley Bell <btb@icculus.org>
278 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
279 path separator gets added to hogdir
281 2004-12-01 Bradley Bell <btb@icculus.org>
283 * README, configure.ac, VisualC/d2x/d2x.dsp,
284 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
285 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
286 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
287 uses dynamic opengl loading
289 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
291 * arch/ogl/gr.c: make write_bmp use PhysicsFS
293 * include/args.h, misc/args.c: new AppendArgs function. This
294 separates the copying of the arguments passed to main() from the
295 reading of the arguments file
297 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
298 the flexible cfgets, Fix compiling issues in MPW.
300 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
301 reading into an int, so it's removed completely. PHYSFSX_getc was
302 removed, because it's only use in misc/strio.c was removed. Put
303 in PHYSFSX_getRealPath, which recognises platform-specific
304 separators and doesn't use snprintf (MPW doesn't have it). MPW
307 * main/inferno.c: Remove use of open_movie_file. Read the
308 arguments file from the base directory, if there is one. Set up
309 D2X's write directory, including replacing any tilde at the start
310 of the path (if there is one) with the string returned by
311 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
312 default is still ~/.d2x. Check if the write directory has to be
313 created. Read the arguments file in this write directory if there
314 is one. If there's still no write directory, set it to the base
315 directory. Won't set it to the current directory if this fails,
316 because of the issue of which character to use for which platform.
318 * main/playsave.c: Use PHYSFS_readSLE32 instead of
319 PHYSFS_readULE32 due to compiling issues in MPW. Use
320 cfile_read_short instead of PHYSFS_readULE16 because of both
321 compiling and endian issues. cfile_read_byte instead of
322 PHYSFSX_readU8. Write a dummy structure instead of seeking when
323 NETWORK isn't defined
325 * D2X.make: Don't compile cfile.c on Mac OS 9.
327 * README: add PhysicsFS to the required 'tools' in README, and
328 instructions for building in MPW.
330 * include/cfile.h: Make cfopen into an inline, where a read buffer
331 is set up. This speeds up loading significantly.
333 2004-12-01 Bradley Bell <btb@icculus.org>
335 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
336 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
339 * main/newmenu.c: fix player file deletion
341 * include/physfsx.h: fix statfs includes for OS X
343 * main/inferno.c, main/network.c: misc physfs conversions
345 * arch/linux/Makefile.am, arch/linux/findfile.c,
346 arch/win32/Makefile.am, arch/win32/findfile.c,
347 include/findfile.h, main/kludge.c, main/mission.c,
348 main/newmenu.c, main/piggy.c: get rid of findfile stuff
350 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
353 * main/state.c: improve savegame load/save
355 * main/movie.c: make -nomovies friendlier
357 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
359 * include/d_io.h, include/physfsx.h, main/inferno.c,
360 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
363 * main/scores.c: use physfs for scores file
365 * main/playsave.c: improve player loading
367 * main/movie.c: improve movie loading
369 * main/mission.c: improve mission loading
371 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
372 main/state.c: use physfs for savegames
374 * README: minor update
376 * main/newdemo.c: use physfs for demos
378 * include/physfsx.h: added PHYSFSX_rename function
380 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
381 physfs/rwops, add libmve callbacks
383 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
384 added physfsrwops stuff
386 * include/cfile.h: added cfile_close wrapper
388 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
391 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
394 * main/config.c: use physfs to read config file
396 * include/physfsx.h: added gets and puts functions
398 * include/cfile.h: correct seek return value
400 * main/config.c, main/playsave.c: use physfs to write
403 * include/physfsx.h: added my physfs extensions
405 * main/inferno.c: physfs initialization stuff
407 * configure.ac: add check for physfs lib
409 * include/cfile.h: made cfile into a wrapper for physfs
411 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
412 disabled althogdir stuff (shouldn't be needed w/physfs)
414 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
415 configure.ac: drop cfile stuff
417 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
419 * D2X.make: Don't use D2XFolder, because the userdir can now be
420 specified in Mac OS 9. Putting it in the source code folder is
421 more convenient. Turn debugging on. Don't compile old files,
422 compile new ones. Add the PhysicsFS library.
424 * iff/iff.c: Get rid of MIN redefinition.
426 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
427 MPW doesn't like switches of long longs
429 2004-11-30 Bradley Bell <btb@icculus.org>
431 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
432 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
433 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
434 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
435 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
436 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
437 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
439 2004-11-28 Bradley Bell <btb@icculus.org>
441 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
443 * arch/sdl/digi.c: use d2src system for persistent sounds
445 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
448 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
449 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
450 ripped object stuff out of digi.c, now using digiobj.c. get rid of
451 a bunch of kludges, sound should be more true to original game now
453 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
456 2004-11-27 Bradley Bell <btb@icculus.org>
458 * main/text.c, main/text.h, main/titles.c: added function to
459 properly decode multi-line strings
461 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
462 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
465 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
467 * main/inferno.c: enable logo screens for shareware/oem
469 2004-11-26 Bradley Bell <btb@icculus.org>
471 * main/mission.c, main/titles.c: fix d1 briefing glitches
473 * main/game.c: free up cpu by not calling timer_delay so many
474 times (fixes Bug 2034)
476 * main/gameseq.c: enable briefing screens for mac shareware
478 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
479 doesn't care if it draws offscreen, I guess)
481 * main/credits.c: reduce flickering in credits w/opengl
483 2004-11-25 Bradley Bell <btb@icculus.org>
485 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
486 garbage on windows for some reason.
488 * 2d/font.c: fixed opengl menu font bug, caused by doing
489 arithmetic on signed chars.
491 2004-11-23 Bradley Bell <btb@icculus.org>
493 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
495 2004-11-22 Bradley Bell <btb@icculus.org>
497 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
498 arch/linux/joystick.c, arch/linux/include/joystick.h,
499 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
500 arch use global variable joy_num_axes
502 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
504 * main/gamemine.c, main/piggy.c: compile again on older C compilers
506 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
508 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
509 Vertigo) missions, load add-on ham file at every load, not only the 1st
511 * main/bm.ch: fix bug where loading a hxm would affect other levels too
513 * main/fireball.c: don't Int3() every time explosions don't look best
515 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
517 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
519 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
521 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
523 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
525 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
527 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
528 shareware version of descent.hog. This is not yet bug-free
530 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
532 * main/network.c: fix crash introduced with previous change
534 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
536 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
537 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
538 make mission structre memory allocated
540 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
542 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
543 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
544 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
545 delete file compbit.h, move functionality to text.c, modify all
546 previous users of compbit.h to use existing function in text.h
548 * main/inferno.c: remove warning created by the fix for the cfgets
551 * main/bmread.c: add comment
553 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
555 * cfile/cfile.c: declare variable on top of block
557 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
558 main/multi.h, main/network.c: move mission list handling functionality
559 to mission.c, remove unnecessary load_mission calls in menu.c
561 * main/game.c: remove unnecessary build_mission_list call
563 * main/mission.c, main/mission.h: correct comments about anarchy-only
565 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
566 remove explicit uses of mission list
568 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
570 * libmve/mveplay.c: make it compile on Cygwin
572 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
574 * main/config.c: fix bug uncovered by having fgets cut off ending \n
576 * main/text.c: fix crash on Mac OS X, probably fix bug 738
578 * include/mono.h: add mprintf support for carbon (Mac OS 9)
580 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
582 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
583 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
584 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
585 information about the current mission, for easier code refactorisation.
587 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
589 * main/gamemine.c, main/piggy.c: fix bug 1675:
590 use better d2 textures if d1 hog is present but not loadable
592 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
594 * cfile/cfile.c: simplify, reduce number of global vars
596 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
598 * main/gameseg.c: fix bugfix of 2004-05-15
600 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
602 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
604 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
605 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
606 cfgets now always copies the terminating character to the dest buffer.
607 This fixes a bug that occured when reading cmd line args from d2x.ini
609 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
611 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
612 move more old change logs into ChangeLog-old
614 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
615 and Martin Schaffner <maschaffner@gmx.ch>
617 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
618 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
619 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
620 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
621 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
622 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
623 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
624 arch/include/joy.h, arch/win32/include/key.h
625 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
626 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
627 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
628 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
629 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
630 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
631 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
632 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
633 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
634 main/config.c, main/config.h, main/controls.c, main/controls.h
635 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
636 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
637 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
638 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
639 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
640 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
641 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
642 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
643 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
644 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
645 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
646 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
647 main/mission.c, main/mission.h, main/modem.h, main/morph.c
648 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
649 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
650 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
651 main/paging.c, main/paging.h, main/physics.c, main/physics.h
652 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
653 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
654 main/powerup.h, main/render.c, main/render.h, main/robot.c
655 main/robot.h, main/scores.c, main/scores.h, main/screens.h
656 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
657 main/songs.c, main/songs.h, main/sounds.h, main/state.c
658 main/state.h, main/switch.c, main/switch.h, main/terrain.c
659 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
660 main/text.h, main/textures.h, main/titles.c, main/titles.h
661 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
662 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
663 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
664 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
665 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
666 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
668 move old per-file change logs into new file ChangeLog-old
670 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
672 * arch/ogl/ogl.c: enable -gl_mipmap switch
674 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
676 * arch/carbon/descent.r: swap min and max size to correct places
678 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
680 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
682 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
684 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
686 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
688 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
689 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
691 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
692 link) on MPW on Mac OS 9 (carbon)
694 * include/mono.h: disable mprintf on carbon to avoid significant bloat
696 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
698 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
700 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
702 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
704 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
706 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
708 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
709 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
710 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
711 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
712 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
714 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
715 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
716 new files for supporting compilation with MPW for carbon (Mac OS 9)
718 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
720 * main/playsave.c: do not seek while writing, carbon does not like it
722 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
724 * cfile/cfile.c: use portable ffilelength in cfile_size
726 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
727 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
728 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
729 unsigned and signed char, MPW does not like these
731 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
733 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
736 2004-06-01 Bradley Bell <btb@icculus.org>
738 * libmve/mve_main.c: cast malloc function pointer
740 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
741 target to XCode project
743 2004-05-31 Bradley Bell <btb@icculus.org>
745 * include/pstypes.h: fix accidental solaris breakage
747 * main/object.c: fix crash caused by death-cam code
749 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
750 XCode project simplifications, network enabled
752 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
753 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
755 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
758 * English.lproj/InfoPlist.strings, d2x-Info.plist,
759 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
760 d2x.xcode/project.pbxproj: added XCode project files
762 2004-05-22 Bradley Bell <btb@icculus.org>
764 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
767 * rpm/d2x.spec.in: Changed descriptions
769 2004-05-22 Matthew Mueller <donut@dakotacom.net>
771 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
774 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
776 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
777 the win32 code (d1x r1.8, key_arch.c r1.2)
779 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
780 use 32bpp screen mode by default, add option to use 16bpp (d1x
783 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
784 replacement texture paletted->rgb conversion alpha problem (d1x
787 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
788 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
789 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
792 * arch/ogl/gr.c, include/loadgl.h: fix win32
793 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
795 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
796 include/ogl_init.h, main/render.c: opengl hardware
797 super-transparency support using GL_NV_register_combiners (d1x
798 r1.38, r1.41, r1.6, r1.26, r1.7)
800 2004-05-22 Bradley Bell <btb@icculus.org>
802 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
805 2004-05-22 Matthew Mueller <donut@dakotacom.net>
807 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
808 include/ogl_init.h: use GL_RGB for non-transparent textures, and
809 fix fonts not having transparent flag set (wouldn't get paletted)
810 (d1x r1.15, r1.37, r1.40, r1.25)
812 * arch/ogl/ogl.c: don't try to use paletted textures with
813 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
815 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
816 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
819 * 2d/font.c: memset ogl font bitmap data since the copy function
820 leaves some (unused) parts uninitialized, which aggravates
823 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
824 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
827 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
828 screenshots if the entire thing wasn't written in one call to
831 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
832 info not being updated on win32 (d1x r1.11)
834 * arch/win32/digi.c: remove some redundancy by not needing to do
835 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
836 clean up some indenting of DS_release_slot calls. And make
837 DS_release_slot return 1 when a sound is already not playing, in
838 addition to when a sound was killed. (d1x r1.10)
840 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
841 linux version (d1x r1.5)
843 * main/kconfig.c: make next axis config key skip currently
844 allocated axes (d1x r1.11)
846 2004-05-22 David Cleaver <wraithx@morpheus.net>
848 * main/kconfig.c: joy configuration next axis key from WraithX
851 2004-05-22 Bradley Bell <btb@icculus.org>
853 * main/game.c, main/inferno.c: typo
855 2004-05-21 Matthew Mueller <donut@dakotacom.net>
857 * main/game.c, main/game.h, main/inferno.c: make rear view
858 leave_time variable with -rearviewleavetime argument (d1x r1.25,
861 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
863 * main/inferno.c: change -udp documentation to d2x behaviour
865 2004-05-21 Bradley Bell <btb@icculus.org>
867 * include/gr.h: added missing define for menu fullscreen toggle
869 2004-05-21 Matthew Mueller <donut@dakotacom.net>
871 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
872 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
874 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
876 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
877 arch/linux/include/joystick.h: patch from Steven Mueller for using
878 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
880 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
882 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
883 main/physics.c, main/render.c, main/wall.c: file-line for segfault
884 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
886 * arch/win32/digi.c: digisound fixes (d1x r1.7)
888 2004-05-21 Bradley Bell <btb@icculus.org>
890 * main/inferno.c: added -udp documentation from d1x
892 2004-05-20 Bradley Bell <btb@icculus.org>
894 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
896 2004-05-20 David Cleaver <wraithx@morpheus.net>
898 * main/controls.c, main/gamecntl.c, main/kconfig.c,
899 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
900 game.c r1.21, r1.6, r1.4, r1.3)
902 2004-05-20 Bradley Bell <btb@icculus.org>
904 * main/inferno.c: document -ihaveabrokenmouse
906 2004-05-20 Matthew Mueller <donut@dakotacom.net>
908 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
910 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
912 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
913 mouse driver problems (d1x r1.2, r1.2)
915 2004-05-20 Matthew Mueller <donut@dakotacom.net>
917 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
918 join list score crash (d1x r1.8)
920 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
922 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
923 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
926 2004-05-20 Bradley Bell <btb@icculus.org>
928 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
930 * main/inferno.c: integrated some niceautomap stuff from d1x
932 2004-05-20 Matthew Mueller <donut@dakotacom.net>
934 * arch/win32/joyhh.c: fixed the config bug where it'd always put
935 in some weird axis (d1x r1.3)
937 * arch/win32/init.c: set win32 icon to icon from resource file
940 * arch/win32/key.c: win32: fixed space key not working in messages
943 2004-05-20 Bradley Bell <btb@icculus.org>
945 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
948 2004-05-20 Matthew Mueller <donut@dakotacom.net>
950 * main/inferno.c: document -gl_refresh (d1x r1.20)
952 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
953 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
956 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
957 change the arg type for (d1x r1.5)
959 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
961 * arch/win32/digi.c: altsounds (d1x r1.6)
963 2004-05-20 Matthew Mueller <donut@dakotacom.net>
965 * arch/win32/digi.c: fixed a major memory leak and removed a bit
966 of redundancy (d1x r1.5)
968 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
969 fix crashing (d1x r1.4)
971 * arch/win32/digi.c: win32's digi_start_sound was not calling
972 DS_release_slot after setting .playing=0, resulting in a
973 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
975 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
976 apparently it was somehow causing some joysticks (Sidewinder
977 Precision 2) to only turn when the stick was moving, but not when
978 at turned but held stationary. And it was completely unused
979 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
982 * main/game.c: add alt+enter to toggle fullscreen (in addition to
983 previous key combos (d1x r1.29)
985 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
986 g, and b values (d1x r1.15)
988 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
989 sometimes (didn't handle negative palette steps) (d1x r1.34)
991 * arch/ogl/ogl.c: add caching of weapon inner models, screen
992 shatter effects, robot explosions and weapons, and some more
993 always present stuff. Also clean up ogl_cache_weapon_textures
996 2004-05-20 Bradley Bell <btb@icculus.org>
998 * main/kludge.c, main/game.c: move gr_renderstats and
999 gr_badtexture back to game.c
1001 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1003 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1004 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1006 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1008 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1009 loaded after texture caching stage (d1x r1.34)
1011 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1012 for renderstats (d1x r1.33)
1014 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1016 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1017 main/inferno.c: add anisotropic texture filtering suport (d1x
1018 r1.33, r1.32, r1.23, r1.32)
1020 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1023 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1024 include/ogl_init.h: utilize hardware multitexturing support if
1025 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1026 r1.32, r1.30, r1.4, 1.22)
1028 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1031 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1033 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1034 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1035 effects in OGL using SetGammaRamp, much faster than the hack that
1036 was being used. currently SDL only (though not too hard to add to
1037 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1039 * main/menu.c: allow arbitrary (custom) resolution entry in
1040 change_res menu (d1x r1.14)
1042 2004-05-19 Bradley Bell <btb@icculus.org>
1044 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1045 d1x-style res change menu (mostly works)
1047 * misc/args.c: use strnicmp instead of strncasecmp
1049 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1051 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1052 command-line option (d1x r1.27)
1054 * main/inferno.c: restore inferno.c initialization of
1055 screen_compatible and use_double_buffer to 'normal' values, broken
1056 long long ago in one of the high res menu patches (d1x r1.30)
1058 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1059 resolutions to be specified on command line (d1x r1.2, r1.29,
1060 r1.4) -- doesn't work yet
1062 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1064 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1067 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1068 volume song stop/starting (d1x r1.7)
1070 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1072 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1075 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1076 ogl_ulinec (d1x r1.29)
1078 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1080 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1081 bottom are inclusive not exclusive (d1x r1.28)
1083 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1084 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1086 * arch/sdl/digi.c: fix typo
1088 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1090 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1091 creation code from arch_init_start into arch_init to fix weirdness
1092 with --help (d1x r1.5, r1.6)
1094 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1095 sync issues and lack of midi reset (d1x r1.5)
1097 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1100 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1101 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1103 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1106 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1108 2004-05-18 Bradley Bell <btb@icculus.org>
1110 * include/vecmat.h: comments/formatting
1112 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1114 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1115 include/test.lnk: remove unnecessary files
1117 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1118 This enables compilation with gcc 3.1
1120 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1122 * main/switch.c: took care of switches triggering single-sided
1123 walls (don't try to access the nonexistent adjacent wall via NULL
1124 pointers or negative array indices)
1126 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1128 * main/wall.c: fix invalid memory access for d1 levels which
1129 don't have a corresponding wall behind.
1131 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1133 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1134 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1135 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1136 interface header to new header file internal.h
1138 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1140 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1141 bitmask for each joystick axis that has sent input data,
1142 and will not crash Windows anymore during joystick setup because
1143 of for() loop over axis being executed once too often.
1145 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1146 gr_remap_mono_font() and call it after loading saved level.
1148 * main/laser.c: limit homing missile turn rate
1150 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1151 centers (work like fuel centers but provide shield)
1153 * main/gameseg.c: fix endless loop in some levels with a
1154 certain (complicated) structure
1156 2004-05-13 Bradley Bell <btb@icculus.org>
1158 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1159 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1160 updated project files for SDL 1.2.7
1162 * Makefile.am: add VisualC, VisualCE dirs to tarball
1164 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1166 * arch/sdl/digi.c: formatting
1168 2004-05-12 Bradley Bell <btb@icculus.org>
1170 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1173 * 2d/palette.c, include/palette.h: added function to create blend
1176 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1178 2004-05-11 Bradley Bell <btb@icculus.org>
1180 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1182 2004-05-10 Bradley Bell <btb@icculus.org>
1184 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1185 g3_draw_transp_poly had the fade level backwards, decided to just
1186 fix g3_draw_poly so it behaves correctly, transparency or not,
1187 reverted changes to render_face
1189 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1191 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1192 rendering transparent (e.g. cloaked) walls
1194 * main/render.c: render_face now calls g3_draw_transp_poly() for
1195 cloaked walls in OpenGL
1197 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1199 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1200 that from other apps, had "static" distortions.
1202 2004-04-22 Bradley Bell <btb@icculus.org>
1204 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1206 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1207 aligned version of PUT_INTEL_* macros
1209 2004-04-15 Bradley Bell <btb@icculus.org>
1211 * main/inferno.c: comment out unused checksum variable
1213 2004-04-14 Bradley Bell <btb@icculus.org>
1215 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1217 2004-04-14 Terran Melconian <terran@consistent.org>
1219 * main/gameseg.c: use portable rand function (fixes #1118)
1221 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1223 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1225 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1227 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1228 get rid of warnings (now compiles with -Werror on SunOS)
1230 * main/piggy.c: fix (really) wierd SunOS bug
1232 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1233 caused by not allocating enough mem for rle bitmaps
1235 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1237 * include/pstypes.h: sun OS typedef fixes
1239 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1241 * main/piggy.c: fix bug 1067
1243 * main/piggy.c: fix bugfix for 1067
1245 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1246 with descent.pig of mac registered)
1248 2003-12-18 Bradley Bell <btb@icculus.org>
1250 * main/kconfig.c: fixes for linux-native joystick
1252 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1255 * arch/include/joy.h: comments/formatting
1257 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1259 * compilerdefs.txt: added FreeBSD defs
1261 2003-12-08 Bradley Bell <btb@icculus.org>
1263 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1266 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1268 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1269 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1271 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1273 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1274 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1275 get rid of silly ulongs
1277 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1278 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1279 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1280 change relevant __linux__ macros to __ELF__
1282 2003-11-27 Bradley Bell <btb@icculus.org>
1284 * include/ogl_init.h: added proto for ogl_check_mode
1286 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1287 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1290 2003-11-26 Bradley Bell <btb@icculus.org>
1292 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1293 3.3 compiler warnings
1295 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1298 * include/pstypes.h: OS X fixes
1300 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1301 main/newmenu.h: linux fixes
1303 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1304 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1305 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1306 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1307 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1310 * arch/sdl/gr.c: fix sdl gr_update
1312 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1313 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1314 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1315 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1316 include/error.h, include/pstypes.h, include/strutil.h,
1317 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1318 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1319 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1320 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1321 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1324 2003-11-25 Bradley Bell <btb@icculus.org>
1326 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1327 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1328 libmve/VisualC/mveplayer.dsp: updated project files
1330 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1331 working w/Visual C++
1333 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1334 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1335 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1336 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1339 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1340 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1343 2003-11-24 Bradley Bell <btb@icculus.org>
1345 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1346 libmve/mveplay.c: stuff to play mve's in WinCE
1348 * arch/win32/findfile.c: unused functions...
1352 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1353 enabled mouse control of menus
1355 * main/mission.h: oops, didn't mean to change this.
1357 2003-11-21 Bradley Bell <btb@icculus.org>
1359 * VisualCE/d2x/d2x.vcp: updated project file
1361 2003-11-20 Bradley Bell <btb@icculus.org>
1363 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1364 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1365 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1368 2003-11-17 Bradley Bell <btb@icculus.org>
1370 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1371 main/menu.c: added option to disable kalinix under unix
1373 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1375 2003-11-14 Bradley Bell <btb@icculus.org>
1377 * main/automap.c: fix automap background image
1379 * main/automap.c, main/automap.h: delete cruft
1381 * main/automap.c: fix level number position
1383 * main/automap.c: simplify g3_draw_line hack
1385 * main/menu.c: stop pointless vid mode changes
1387 2003-11-07 Bradley Bell <btb@icculus.org>
1389 * NEWS, installation.txt: s'more documentation
1391 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1393 * configure.ac: fix .exe extension problems
1395 2003-11-07 Bradley Bell <btb@icculus.org>
1397 * arch/ogl/ogl.c: disable texture format verification for OS X -
1400 2003-11-06 Bradley Bell <btb@icculus.org>
1402 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1403 use more traditional Alt+Enter for toggling fullscreen
1405 * 2d/ibitblt.c, main/mission.h: comments/formatting
1407 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1409 2003-11-06 Bradley Bell <btb@icculus.org>
1411 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1412 resolution change, use kludge to avoid repetitive res changes
1414 2003-11-04 Bradley Bell <btb@icculus.org>
1416 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1417 structures and i/o routines back to piggy.c
1419 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1421 * installation.txt: tell to install d1 .pig for better textures
1423 2003-11-04 Bradley Bell <btb@icculus.org>
1425 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1426 oem d1 v1.0 and registered d2 v1.0, comments
1428 2003-11-03 Bradley Bell <btb@icculus.org>
1430 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1431 all d1 shareware - even though files are different!
1433 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1436 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1439 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1442 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1444 * main/movie.c: when no movies are found, divide by six the
1445 number of warning lines sent to stdout
1447 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1449 * include/byteswap.h: fix stupid copy/paste error
1451 2003-10-24 Bradley Bell <btb@icculus.org>
1453 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1454 gr_linear_rep_movsd_2x instead of almost identical
1455 gr_linear_movsd_double. Better since we have assembly versions.
1457 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1459 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1462 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1464 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1465 error with --disable-network, move reset_network_objects()
1466 from gameseq.c to multi.c
1468 2003-10-14 Bradley Bell <btb@icculus.org>
1470 * AUTHORS, NEWS: stuff
1472 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1474 2003-10-12 Bradley Bell <btb@icculus.org>
1476 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1477 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1480 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1482 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1483 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1484 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1485 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1486 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1487 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1488 arch/win32/ipx_win.c, arch/win32/winnet.c,
1489 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1490 main/multi.h, main/network.c: add IPv4 multicasting support
1492 2003-10-11 Bradley Bell <btb@icculus.org>
1494 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1496 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1497 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1498 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1499 main/weapon.h: lots of shareware and oem fixes
1501 2003-10-10 Bradley Bell <btb@icculus.org>
1503 * arch/win32/winnet.c: fixed stupid win32 network bug
1505 2003-10-10 Bradley Bell <btb@icculus.org>
1507 * main/piggy.c: increased D1_MAX_TMAP_NUM
1509 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1511 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1512 which are animated in d2, refactorizes d1 texture reading
1514 2003-10-10 Bradley Bell <btb@icculus.org>
1516 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1517 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1518 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1519 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1520 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1521 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1522 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1523 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1524 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1525 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1526 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1527 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1528 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1529 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1530 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1531 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1532 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1533 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1534 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1535 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1536 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1537 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1538 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1539 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1540 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1541 main/wall.h: comments/formatting
1543 2003-10-09 Bradley Bell <btb@icculus.org>
1545 * main/text.c: fix text when using old datafiles
1547 * main/laser.h: comments/whitespace
1549 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1550 mines w/shareware data
1552 * include/DT_drawtext.h: deleted unused file
1554 2003-10-08 Bradley Bell <btb@icculus.org>
1556 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1558 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1560 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1561 main/menu.c: Disabled 'd2x keys' weapon selection
1563 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1565 * main/object.h, main/multi.h: get rid of most warnings issued by
1566 cpp-precomp of gcc from Mac OS X dev tools
1568 2003-10-05 Bradley Bell <btb@icculus.org>
1570 * NEWS, configure.ac: increment version number
1572 * cfile/cfile.c: better handling of CRLF text files (when that is
1575 * utilities/hogcreate.c, utilities/hogextract.c,
1576 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1577 reading/writing files
1579 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1580 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1583 2003-10-04 Bradley Bell <btb@icculus.org>
1585 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1587 * main/netmisc.c: change byte to sbyte, comments/whitespace
1589 2003-10-03 Bradley Bell <btb@icculus.org>
1591 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1593 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1596 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1597 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1598 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1599 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1600 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1601 main/object.c, main/object.h, main/paging.c, main/player.h,
1602 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1603 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1604 main/weapon.c, main/weapon.h: change byte to sbyte,
1607 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1608 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1609 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1610 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1612 * configure.ac: better checking for timeval
1614 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1616 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1617 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1618 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1619 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1620 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1621 main/multibot.c, main/network.c: Make network architecture
1622 choosable from game menu, add support for UDP/IP on Mac OS X and
1625 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1627 * include/byteswap.h: added macros for coping with alignment
1630 2003-10-02 Bradley Bell <btb@icculus.org>
1632 * main/multi.h: added padding to little-endian version of
1635 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1637 * main/netmisc.c: delete duplicate function
1639 2003-10-01 Bradley Bell <btb@icculus.org>
1641 * main/bm.c: make sure d1_texture_indices gets freed between
1644 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1646 * main/piggy.h: fix size of d1 shareware descent.pig
1648 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1650 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1651 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1652 replacements for non-animated textures
1654 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1656 * main/controls.c: use fixed 20fps wiggle
1658 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1660 * Makefile.am, debian/changelog.in, debian/control,
1661 debian/d2x-common.dirs, debian/d2x-common.install,
1662 debian/d2x-common.manpages, debian/d2x-gl.files,
1663 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1664 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1665 utilities/Makefile.am, utilities/hogcreate.1,
1666 utilities/hogextract.1, utilities/mvlcreate.1,
1667 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1668 add man pages, distribute utility programs in new d2x-common deb
1670 * rpm/d2x.spec.in: updated rpm spec file
1672 2003-08-02 Bradley Bell <btb@icculus.org>
1674 * cfile/cfile.c: update raw_position in cfputc and cfputs
1676 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1678 * main/piggy.c: make error message more friendly
1680 * main/piggy.c: simplify copying of bitmap flags
1682 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1685 * cfile/cfile.c: revert to always using custom fgets
1687 * main/endlevel.c, main/mission.c: handle missing exit sequence
1688 components gracefully
1690 * main/playsave.c: comments
1692 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1694 * cfile/cfile.c: update raw_position in cfwrite
1696 * main/network.c: comments/formatting
1698 2003-06-22 Bradley Bell <btb@icculus.org>
1700 * cfile/cfile.c: use standard fgets for non-archive files
1702 * main/movie.c: use con_printf for missing movie warning
1704 2003-06-18 Bradley Bell <btb@icculus.org>
1706 * main/movie.c: fixed cfile conversion of movielib code
1708 * main/console.c, main/hud.c: strip out colors, etc when printing
1711 * include/u_mem.h: fix NDEBUG calloc macro
1713 2003-06-15 Bradley Bell <btb@icculus.org>
1715 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1718 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1719 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1720 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1721 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1722 main/scores.c, main/state.c, main/text.c, misc/args.c,
1723 misc/strio.c: convert file i/o to cfile
1725 2003-06-14 Bradley Bell <btb@icculus.org>
1727 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1728 writing and other modes besides "rb" (mostly taken from
1731 2003-06-09 Bradley Bell <btb@icculus.org>
1733 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1736 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1737 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1740 2003-06-07 Taylor Richards <taylor@icculus.org>
1742 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1744 2003-06-07 Bradley Bell <btb@icculus.org>
1746 * main/console.c: fix non-console build
1748 * main/gamesave.c: comments
1750 * main/bm.c: remove redundant break
1752 2003-06-06 Bradley Bell <btb@icculus.org>
1754 * main/gauges.c, main/kconfig.c: comments/formatting
1756 * console/.cvsignore: added .cvsignore
1758 * main/console.c: can't write to console after it's closed
1760 2003-06-05 Bradley Bell <btb@icculus.org>
1762 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1763 console/internal.c, console/internal.h, include/CON_console.h,
1764 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1765 finish console conversion away from SDL
1767 2003-06-04 Bradley Bell <btb@icculus.org>
1769 * console/CON_console.c, include/CON.console.h, include/console.h,
1770 main/console.c, main/game.c: console conversion to native gr,
1773 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1774 put prototype for gr_bm_bitblt in gr.h
1776 2003-06-03 Bradley Bell <btb@icculus.org>
1778 * console/CON_console.c, console/DT_drawtext.c,
1779 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1780 main/console.c: use native fonts for console
1782 * main/playsave.c: use shorts for short data
1784 2003-06-02 Bradley Bell <btb@icculus.org>
1786 * configure.ac, main/console.c: set console background, fix
1789 2003-06-01 Bradley Bell <btb@icculus.org>
1791 * Makefile.am, arch/sdl/event.c, configure.ac,
1792 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1793 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1794 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1795 main/gamerend.c: added console code (from SDL_console)
1797 2003-05-30 Bradley Bell <btb@icculus.org>
1799 * README: minor update
1801 2003-05-28 Bradley Bell <btb@icculus.org>
1803 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1808 2003-06-06 Bradley Bell <btb@icculus.org>
1810 * main/kconfig.c: fix crash in control menus
1812 * main/gauges.c: force cockpit redraw in opengl
1814 * main/gamerend.c: move ogl swap, so cockpit and console get
1817 2003-06-01 Bradley Bell <btb@icculus.org>
1819 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1823 2003-05-12 Bradley Bell <btb@icculus.org>
1825 * configure.ac: increment version number
1827 * main/bm.c: use con_printf for exit model warnings
1829 * configure.ac: must check for timespec after setting -mno-cygwin
1831 * main/inferno.c: added -nohogdir and -userdir options
1833 * NEWS, main/titles.c: use briefings with no extension
1837 2003-04-30 Bradley Bell <btb@icculus.org>
1839 * configure.ac: have to include time.h when checking for nanosleep
1841 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1844 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1845 increment version number
1847 * main/Makefile.am: make dist fix
1851 2003-04-29 Bradley Bell <btb@icculus.org>
1853 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1856 2003-04-24 Bradley Bell <btb@icculus.org>
1858 * configure.ac: increment version number
1860 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1863 2003-04-24 Ingo van Lil <inguin@gmx.de>
1865 * main/render.c: fix misspellings of NDEBUG
1869 2003-04-14 Bradley Bell <btb@icculus.org>
1871 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1873 2003-04-11 Bradley Bell <btb@icculus.org>
1875 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1880 2003-04-11 Bradley Bell <btb@icculus.org>
1882 * libmve/mveplay.c: use _sleep instead of sleep on win32
1884 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1885 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1886 include/cfile.h, include/error.h, libmve/Makefile.am,
1887 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1888 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1889 utilities/Makefile.am: comments/formatting/dist problems
1891 * configure.ac: use different defines for os x
1893 2003-04-07 Bradley Bell <btb@icculus.org>
1895 * include/error.h, misc/error.c: put some old stuff back in,
1896 eliminate duplicate error messages
1898 * main/text.c: don't die on text not found
1901 * main/inferno.c: print some useful info if hog not found, allow
1902 -help to work if no text available
1904 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1906 * arch/linux/Makefile.am: revert to previous version, so linux
1909 2003-04-03 Bradley Bell <btb@icculus.org>
1911 * main/endlevel.c: fixed exit model scheme yet again
1913 2003-04-02 Bradley Bell <btb@icculus.org>
1915 * misc/error.c: call Int3 on Assert
1917 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1920 * main/wall.c: don't die when trying to toggle nonexistent
1921 segment... vertigo level 10 is buggy!
1923 * main/gamemine.c: comments/formatting
1925 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1927 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1928 main/inferno.c: Allow use of 22K sound samples
1930 2003-03-29 Bradley Bell <btb@icculus.org>
1932 * arch/ogl/gr.c: default to bitmapped reticle
1934 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1935 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1938 * arch/sdl/joy.c: fixed text seen for hats in control config
1941 2003-03-28 Bradley Bell <btb@icculus.org>
1943 * main/bm.c: heh, model nums in vertigo are hardcoded,
1944 N_D2_POLYGON_MODELS can't change
1946 * configure.ac, include/d1x.xpm, include/descent.xpm,
1947 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1950 2003-03-27 Bradley Bell <btb@icculus.org>
1952 * main/text.h: fixed text references for hat directions
1954 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1956 2003-03-26 Bradley Bell <btb@icculus.org>
1958 * main/playsave.c: make d2x keys backward compatible
1960 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1962 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1965 2003-03-26 Bradley Bell <btb@icculus.org>
1967 * main/piggy.c: fix crash when d1 data not present
1969 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1970 read/write from plr file
1972 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1973 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1974 added escort.h header
1976 2003-03-25 Bradley Bell <btb@icculus.org>
1978 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1979 D1_PIGFILE ("descent.pig") macro
1981 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1982 models from d1 pig file
1984 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1985 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1986 really) from d1 pig file
1988 2003-03-23 Bradley Bell <btb@icculus.org>
1990 * main/bm.c: stop extra robots from overwriting exit models
1992 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1993 texture list doesn't get full
1995 * main/bm.c: fix mem leak when reading extra robots
1997 2003-03-21 Bradley Bell <btb@icculus.org>
1999 * main/menu.c: Added option to set movie resolution (mostly works)
2001 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2003 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2004 replacement functions to piggy.c
2006 * main/gameseq.c: attempt to support mac d1 descent.pig
2008 * main/bm.c: fix mem leak
2010 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2011 files, both d1 and d2 oem briefing where showed
2013 * main/inferno.c, main/movie.c: Change the default movie
2014 resolution to "high", implement the option -lowresmovies
2016 2003-03-20 Bradley Bell <btb@icculus.org>
2018 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2020 * main/piggy.c: comments
2022 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2024 * main/gameseq.c: delete duplicate function
2026 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2028 2003-03-19 Bradley Bell <btb@icculus.org>
2030 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2031 (cddb discid) support
2033 * arch/sdl/digi.c, main/kludge.c: implemented
2034 digi_link_sound_to_object3 for looping sounds, other looping stuff
2036 * arch/sdl/gr.c: removing dependencies on stuff in main/
2038 * arch/linux/Makefile.am, arch/linux/init.c,
2039 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2040 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2041 other header cleanups
2043 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2045 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2047 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2048 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2049 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2050 load d1 textures for d1 levels
2052 2003-03-19 Bradley Bell <btb@icculus.org>
2054 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2055 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2056 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2057 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2060 * README: added some OS X info
2062 2003-03-17 Bradley Bell <btb@icculus.org>
2064 * main/newdemo.c: simplify DEMO_FILENAME macro
2066 * main/console.c, main/game.c: enable experimental console support
2068 * main/gamerend.c: fixed location of fps meter in multi
2070 2003-03-16 Bradley Bell <btb@icculus.org>
2072 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2073 also look in shared data dir for demos
2075 * main/newdemo.c, main/newdemo.h: comments/formatting
2077 2003-03-15 Christopher Thielen <chris@luethy.net>
2079 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2080 thinking d2 cd is always present
2082 2003-03-15 Bradley Bell <btb@icculus.org>
2084 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2087 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2090 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2091 gr_init. don't really know why this works, though
2093 2003-03-14 Bradley Bell <btb@icculus.org>
2095 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2097 * unused/bios/rbaudio.h: removed duplicate file
2099 2003-03-14 Christopher Thielen <chris@luethy.net>
2101 * arch/sdl/rbaudio.c: stop cd audio when exiting
2103 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2105 * main/gamecntl.c: add comments to the "only matt knows" cheats
2107 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2109 * main/gamemine.c: formatting, better texture conversion for d1
2112 2003-03-14 Bradley Bell <btb@icculus.org>
2114 * main/piggy.c: must swap all mac version pigfiles
2116 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2117 main/multi.c: formatting, minor cleanups
2119 * 2d/rle.c: need to swap line_size on bigendian machines
2121 * main/mission.c, main/mission.h: detect mac full version hogfile
2123 2003-03-13 Bradley Bell <btb@icculus.org>
2125 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2126 added joy/mouse sensitivity slider, increased range to 16, and
2129 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2132 * arch/linux/Makefile.am: removed extra backslash
2134 * TODO, installation.txt: updated some documentation
2136 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2137 menu, with maxfps option
2139 2003-03-12 Bradley Bell <btb@icculus.org>
2141 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2143 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2144 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2145 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2146 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2147 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2148 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2149 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2150 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2151 arch/linux/include/music.h, arch/linux/include/serial.h,
2152 arch/linux/include/ukali.h: formatting
2154 2003-03-11 Chris Arena <ccarena@cox.net>
2156 * main/menu.c: fixed brightness slider
2158 2003-03-01 Bradley Bell <btb@icculus.org>
2160 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2161 robots and animated bitmaps work, but colors are messed up
2163 2003-02-28 Bradley Bell <btb@icculus.org>
2165 * main/player.h: whitespace
2167 * main/automap.c, main/cntrlcen.c, main/collide.c,
2168 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2169 descent.hog is present, d1 becomes mission 0)
2171 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2172 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2173 arch/win32/winnet.c: MinGW compiles with network enabled again,
2174 but still doesn't work
2178 2003-02-28 Bradley Bell <btb@icculus.org>
2180 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2181 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2182 many opengl glitches
2184 2003-02-27 Bradley Bell <btb@icculus.org>
2186 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2187 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2188 main/network.c, main/network.h: noted that hoard.ham is only needed
2189 for multiplayer HOARD games, and should not be equated with
2190 "vertigo". put HoardEquipped() back in network.c.
2192 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2193 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2194 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2195 use timer_delay instead of d_delay
2197 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2199 * main/render.c: added replacement qsort for solaris
2201 2003-02-26 Bradley Bell <btb@icculus.org>
2203 * main/gamemine.c: texture conversion for d1 shareware
2205 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2207 * main/gamemine.c: better texture conversion for d1 levels
2209 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2211 * main/kconfig.c: fix joystick support under MinGW
2213 2003-02-26 Bradley Bell <btb@icculus.org>
2215 * main/playsave.c: fix swapping glitch
2217 * configure.ac, readme.txt: clean stuff up, getting ready for
2220 * main/titles.c: begin support for rendering spinning robots in
2223 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2226 * main/gamemine.c: load d1 shareware levels!
2228 2003-02-25 Bradley Bell <btb@icculus.org>
2232 * autogen.sh: add warning about old auto* versions, use
2235 2003-02-24 Bradley Bell <btb@icculus.org>
2237 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2238 briefings mostly working
2240 * main/movie.c, main/titles.c: fixed some more briefing glitches
2242 2003-02-23 Bradley Bell <btb@icculus.org>
2244 * main/movie.c: fixed crash when using shareware data files
2247 * arch/sdl/digi.c: fix crash on non-existent sounds
2248 (i.e. shareware data)
2250 2003-02-22 Bradley Bell <btb@icculus.org>
2252 * main/titles.c: fixed fullscreen toggle in briefings
2254 2003-02-21 Bradley Bell <btb@icculus.org>
2256 * configure.ac: check for mingw when enabling nasm
2258 * main/playsave.c: enable loading player files of either byte
2261 2003-02-20 Bradley Bell <btb@icculus.org>
2263 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2265 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2266 #343, not "rest of solution to bug #344"
2268 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2271 * main/kludge.c: partial solution to bug #344
2273 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2275 * compilerdefs.txt: added linux/mips info
2277 * ChangeLog: clean up changelog
2279 2003-02-19 Bradley Bell <btb@icculus.org>
2281 * libmve/mveplay.c: os x needs nanosleep prototype.
2283 2003-02-18 Bradley Bell <btb@icculus.org>
2285 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2287 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2288 to disable/enable audio
2290 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2292 * main/: movie.h, titles.c: make sure movie's palette is set before
2293 writing briefing text. Fixes bug #359
2295 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2298 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2299 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2302 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2305 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2306 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2307 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2310 * include/libmve.h: blah
2312 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2314 * main/render.c: 2nd attempt to fix solaris qsort bug
2316 2003-02-18 Bradley Bell <btb@icculus.org>
2318 * configure.ac, include/pstypes.h: put alignment detection in
2321 2003-02-17 Bradley Bell <btb@icculus.org>
2323 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2324 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2325 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2326 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2327 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2328 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2329 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2330 moved mve stuff to separate subdir
2332 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2333 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2334 mve code. Fixes (at least) bugs #41, #348, and #350.
2336 2003-02-14 Bradley Bell <btb@icculus.org>
2338 * main/Makefile.am: no more Makefile.mveplay. again
2340 * main/mveplay.c: typo
2342 2003-02-13 Bradley Bell <btb@icculus.org>
2344 * utilities/mvlextract.c: uint -> unsigned int
2346 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2347 standalone mveplayer, win32 support
2349 * main/movie.c: random bugfixes, win32 support
2351 * arch/sdl/Makefile.am: formatting
2353 * configure.ac: disable networking on mac/win for now
2355 * main/newmenu.c: comments
2357 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2359 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2360 redundant swap functions.
2362 2003-02-13 Bradley Bell <btb@icculus.org>
2364 * ChangeLog: update changelog
2366 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2368 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2369 polymodel alignment issues.
2371 2003-02-13 Bradley Bell <btb@icculus.org>
2373 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2374 fix various little bugs
2376 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2377 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2379 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2382 * README.utils: new file
2384 * main/: mve_main.c, mveplay.c: more movie fixes
2386 * README: updated README
2388 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2390 2003-02-12 Bradley Bell <btb@icculus.org>
2392 * utilities/mvlextract.c: bigendian mvl support
2394 * main/mveplay.c: formatting, stuff
2396 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2397 truecolor mve support, standalone mveplayer
2399 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2400 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2401 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2402 standalone mveplayer
2404 2003-01-22 Bradley Bell <btb@icculus.org>
2406 * include/: interp.h, interp.h: restore prototype for
2407 swap_polygon_model_data
2409 2003-01-21 Bradley Bell <btb@icculus.org>
2411 * main/piggy.c: use memcpy to avoid alignment problem
2413 * compilerdefs.txt: updated some defs, added sunos/sparc
2415 2003-01-15 Bradley Bell <btb@icculus.org>
2417 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2419 * main/gamemine.c: attempting to support d1 shareware
2421 * compilerdefs.txt: update defs
2423 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2425 * main/mveplay.c: fix several bugs, comments, formatting.
2427 2003-01-15 Bradley Bell <btb@icculus.org>
2429 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2430 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2431 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2432 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2435 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2436 formatting, comments
2438 2003-01-11 Bradley Bell <btb@icculus.org>
2440 * main/: mission.c, mission.h: attempt to support d1 for mac
2443 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2445 * main/object.h: foo
2447 2003-01-09 Bradley Bell <btb@icculus.org>
2449 * main/movie.c: use ifdef around gr_toggle_fullscreen
2451 2003-01-07 Bradley Bell <btb@icculus.org>
2453 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2454 main/mission.h: don't need .msn file for descent.hog anymore
2458 2003-01-06 Bradley Bell <btb@icculus.org>
2460 * main/mission.h, main/mission.c: comments
2462 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2465 2003-01-03 Bradley Bell <btb@icculus.org>
2467 * utilities/: txb2txt.c, txt2txb.c: remove old files
2469 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2471 * main/polyobj.c: attempt to make read_model_file
2474 * main/menu.c: move vertigo text
2476 2003-01-02 Bradley Bell <btb@icculus.org>
2478 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2479 main/polyobj.h: cleanup alignment changes
2481 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2482 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2483 main/object.h: fix alignment issues on sparc
2485 * cvshowto.txt: update cvs info
2489 * 2d/rle.c: make rle_swap handle RLE_BIG
2491 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2493 * main/render.c: workaround solaris qsort bug
2495 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2497 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2498 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2500 * arch/linux/Makefile.am: enabled linux joystick, kali
2502 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2503 arch/sdl/event.c: enabled linux joystick
2505 2002-12-31 Bradley Bell <btb@icculus.org>
2507 * main/gamemine.c: simplified warning msg
2509 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2511 * main/render.h: fix compiler warning
2513 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2515 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2517 2002-12-24 Bradley Bell <btb@icculus.org>
2519 * main/mission.c: fixes an infinite loop which was caused by d2x
2520 thinking d2demo was a descent 1 mission
2522 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2524 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2526 2002-12-24 Bradley Bell <btb@icculus.org>
2528 * main/render.c: comments
2530 2002-10-30 Bradley Bell <btb@icculus.org>
2532 * main/inferno.c: add help for -hogdir option
2534 * main/inferno.c: added -hogdir option
2536 2002-10-28 Bradley Bell <btb@icculus.org>
2538 * main/: inferno.c, menu.c: enabled Vertigo displays
2540 * include/3d.h: typo
2542 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2544 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2545 main/netmisc.c, main/network.c: simplify and eliminate redundant
2548 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2550 * maths/fixc.c: fix infinite loop in quad_sqrt.
2552 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2553 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2555 2002-10-12 Bradley Bell <btb@icculus.org>
2557 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2559 2002-10-11 Bradley Bell <btb@icculus.org>
2561 * main/hud.c: make hud_message work correctly
2563 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2566 * main/network.c: formatting, small fixes
2568 2002-10-10 Bradley Bell <btb@icculus.org>
2570 * main/netmisc.h: no swap_object for little-endian
2572 * main/: netmisc.h, network.c: use macros to simplify network
2575 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2578 * main/inferno.c: enable loading screen for mac shareware with
2581 * main/netmisc.c: whitespace
2583 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2586 * main/hud.c: whitespace
2588 * configure.ac: remove shareware build, add macdata build
2590 * main/songs.c: whitespace
2592 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2593 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2596 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2599 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2601 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2602 comments, formatting, etc.
2604 * iff/iff.c: fix bigendian iff loading.
2606 2002-10-03 Bradley Bell <btb@icculus.org>
2608 * utilities/txb2tex.c: typo
2610 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2611 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2614 * arch/sdl/mouse.c: whitespace
2616 2002-09-19 Bradley Bell <btb@icculus.org>
2618 * main/kconfig.c: fix a oops, add old logs
2620 * main/kconfig.c: support for >3 mouse buttons
2622 2002-09-18 Bradley Bell <btb@icculus.org>
2624 * include/gr.h: fix palette swap define
2626 2002-09-14 Bradley Bell <btb@icculus.org>
2628 * main/titles.c: load hires briefing screen if lores doesn't exist
2629 (i.e. vertigo) and MenuHires=0
2631 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2633 * main/: multi.h, network.h: pack some structures for ipx
2636 2002-09-14 Bradley Bell <btb@icculus.org>
2638 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2639 and load_endlevel_data() to expect newline-terminated strings, fix
2640 load_game_data to read null-terminated string for
2643 2002-09-07 Bradley Bell <btb@icculus.org>
2645 * main/newmenu.c: added error message
2647 * main/menu.h: enable -nohires with mac shareware
2649 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2651 * 2d/font.c: enable 0/255 palette swap for fonts
2653 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2656 * 2d/2dsline.c: fix ogl blooper
2658 2002-09-05 Bradley Bell <btb@icculus.org>
2660 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2663 * include/strutil.h: need string.h for strcasecmp
2665 * include/rle.h: okay, maybe it needs to be this way
2667 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2669 * 2d/scalec.c: more stuff from d2src
2671 * 2d/rle.c: more stuff from d2src, formatting
2673 * 2d/font.c: useless cruft
2675 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2677 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2680 2002-09-04 Bradley Bell <btb@icculus.org>
2682 * include/grdef.h: fix compiler warnings
2684 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2686 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2689 * main/game.c: we want the mac ibitblt for everything but dos and
2692 * main/texmerge.c: these routines are in tmerge.c
2694 * main/credits.c: enable credits for mac and oem data
2696 * main/bm.c: use either exit.ham or exit.pofs
2698 * include/ibitblt.h: enable some more code from d2src
2700 * include/gr.h: enable mac ubitblt_double
2702 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2704 * include/grdef.h: moved some inline asm from linear.h
2706 * 2d/ibitblt.c: brought in line with original d2 version
2708 * 2d/bitblt.c: reverted to original d2 version of this file, then
2709 added d1x enhancements
2711 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2713 * 2d/linear.h: moved these back to their original locations
2716 * main/mveplay.c: close some memory holes, speed up palette loading
2718 * main/movie.c: added fullscreen toggle while playing movies
2720 * main/inferno.c: comment out -superhires help text (always on)
2722 * include/timer.h: added approx_fsec_to_usec macro
2724 * arch/sdl/joy.c: fix compiler warning
2726 2002-09-01 Bradley Bell <btb@icculus.org>
2728 * main/network.c: oops
2730 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2732 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2733 timer_get_fixed_seconds
2737 2002-08-31 Bradley Bell <btb@icculus.org>
2739 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2742 * main/multi.h: network endian stuff
2744 * 2d/font.c, include/gr.h: fast file i/o for font headers
2746 * arch/win32/arch_ip.cpp: unused file
2748 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2749 bigendian networking fixes
2751 * main/menu.c: make net menu more accurate, also make superhires
2754 * include/pstypes.h: better to have __pack__ all the time, I think.
2755 needed for networking, e.g.
2757 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2760 * arch/win32/Makefile.am: unused file
2764 2002-08-30 Bradley Bell <btb@icculus.org>
2766 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2768 * main/: newmenu.h, titles.c: formatting
2770 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2771 main/multi.h: networking works, finally
2773 * TODO: added TODO file
2775 * arch/linux/arch_ip.cpp: unused fine
2777 * README: network sorta working
2779 * main/: Makefile.am, multi.c, network.c, network.h: more
2782 * main/menu.c: load builtin mission correctly
2784 * main/inferno.c: documentation
2786 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2789 * main/Makefile.mveplay: don't need no more
2791 2002-08-29 Bradley Bell <btb@icculus.org>
2793 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2794 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2795 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2798 * include/ipx_drv.h: more network fixing
2800 * arch/linux/include/ipx_drv.h: more network fixing
2802 * include/ipx.h: formatting
2804 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2806 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2807 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2808 main/inferno.c: fixed networking fuck-up?
2810 * Makefile.am: moved mingw info to README
2812 * README, mingw32.txt: moved mingw info to README
2814 2002-08-27 Bradley Bell <btb@icculus.org>
2816 * utilities/mvlextract.c: allow specifying file to extract
2818 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2821 * utilities/hogextract.c: allow specifying file to extract
2823 * main/mission.c: Have to get mission_num _after_ promoting...
2825 * main/: gameseq.c, titles.c: beginning d1 briefing support
2827 * descent.msn: beginning d1 briefing support
2829 * main/: titles.c, titles.h: d1-style mission briefings
2831 * main/piggy.h: whitespace
2833 * main/movie.c: beginning robot movie support, fall back on lo/hi
2834 res if hi/lo not available
2836 * main/mission.c: added Builtin_mission_num for builtin mission,
2837 D1Hogdir, d1-style mission briefings
2839 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2842 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2843 (for d1 missions that need d1 data)
2845 * 2d/ibitblt.c: whitespace
2847 2002-08-26 Bradley Bell <btb@icculus.org>
2849 * utilities/mvlcreate.c: oops
2851 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2854 * utilities/hogextract.c: added [v]iew option
2856 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2858 * main/titles.c: fix writable string, disable DumbAdjust thing
2860 * main/polyobj.h: whitespace
2862 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2865 * main/movie.c: read movies from AltHogDir, other fixes
2867 * main/: mission.c, mission.h: fix bug w/mission filename
2869 * main/gameseq.c: comments
2871 * main/digi.h: whitespace n stuff
2873 * include/mve_audio.h: added audio flag macros
2875 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2880 2002-08-23 Bradley Bell <btb@icculus.org>
2882 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2885 * Makefile.am: remove d2demo.mn2
2887 * cfile/cfile.c, include/cfile.h: add cfile_size function
2889 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2890 eliminate need for .mn2 files for oem and demo
2892 2002-08-22 Bradley Bell <btb@icculus.org>
2894 * main/bm.c: fix for vertigo
2896 * main/menu.h: make OEM menu pcx available
2898 * 2d/rle.c: merge with original d2 file
2900 * Makefile.am, configure.ac: let mission files get installed by
2903 2002-08-17 Bradley Bell <btb@icculus.org>
2905 * configure.ac: make FAST_FILE_IO the default on little-endian
2908 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2910 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2913 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2915 * main/: game.c, menu.c, mission.c: promote builtin missions.
2917 2002-08-15 Bradley Bell <btb@icculus.org>
2919 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2920 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2922 * utilities/.cvsignore: added cvsignore
2924 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2927 * main/piggy.c: mac data file loading
2929 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2930 transparency and swap 0/255 correctly for mac data files
2932 2002-08-13 Bradley Bell <btb@icculus.org>
2934 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2935 to utilities to avoid conflict with c++ std lib <utility>
2937 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2938 txt2txb.c: moved utility to utilities to avoid conflict with c++
2941 * Makefile.am, configure.ac: add utilities
2943 2002-08-09 Bradley Bell <btb@icculus.org>
2945 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2948 2002-08-08 Bradley Bell <btb@icculus.org>
2950 * main/inferno.c: comments
2952 * main/: newmenu.c, songs.c: mac demo datafile support
2954 * installation.txt: update
2956 * main/gamesave.c: use lowercase for consistency
2958 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2959 models for other than d2demo
2961 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2963 * main/gamemine.c: formatting, better d1 texture conversion
2965 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2966 main/mission.h: recognize .msn mission files.
2968 2002-08-07 Bradley Bell <btb@icculus.org>
2970 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2971 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2972 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2973 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2974 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2975 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2978 2002-08-06 Bradley Bell <btb@icculus.org>
2980 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2982 * main/Makefile.am: formatting
2984 * 2d/font.c: make gr_remap_font just reload the whole thing
2986 * configure.ac: formatting
2988 * Makefile.am: added d2demo.mn2
2990 * d2demo.mn2: mission file for shareware
2992 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2993 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2995 * main/sounds.h: shareware stuff, whitespace
2997 * main/: polyobj.c, polyobj.h: more fast i/o macros
2999 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3002 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3003 endlevel stuff to non-shareware, allow movies/endlevel for
3006 * main/cntrlcen.c: typo
3008 * main/bm.h: use global Piggy_hamfile_version
3010 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3011 macros, use global Piggy_hamfile_version
3013 * main/Makefile.am: terrain and movie stuff always used now
3015 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3018 * main/: gamemine.c, gamesave.c: load DMB levels
3020 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3021 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3023 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3025 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3027 2002-08-04 Bradley Bell <btb@icculus.org>
3029 * main/inferno.c: shareware stuff, formatting
3031 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3033 * arch/sdl/gr.c: don't need to set mode in gr_init
3035 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3037 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3040 * Makefile.am, descent.mn2: added mission file for descent 1
3042 2002-08-02 Bradley Bell <btb@icculus.org>
3044 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3045 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3046 main/piggy.h, misc/error.c: junk
3048 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3049 render.h, scores.c, scores.h, terrain.c: shareware stuff
3051 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3052 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3053 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3054 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3055 main/weapon.c, main/weapon.h: fast i/o macros
3057 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3059 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3060 main/gamemine.h, main/gamesave.c: load d1 levels
3062 2002-07-30 Bradley Bell <btb@icculus.org>
3064 * configure.ac: oops
3066 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3069 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3070 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3071 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3072 main/piggy.c, main/titles.c: support shareware datafiles!
3074 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3075 piggy.c: SHAREWARE fixes
3077 2002-07-29 Bradley Bell <btb@icculus.org>
3079 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3080 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3081 misc/fileutil.c: Portability - OS X support
3083 2002-07-27 Bradley Bell <btb@icculus.org>
3085 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3086 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3087 segment.h: portability
3089 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3090 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3091 main/wall.h: portabilization
3093 * 2d/font.c, include/gr.h: portability
3095 2002-07-26 Bradley Bell <btb@icculus.org>
3097 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3099 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3101 * main/player.c: foo
3103 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3105 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3106 misc/fileutil.h: portable file i/o utils
3108 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3109 writable string anymore... / formatting
3111 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3112 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3113 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3114 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3115 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3116 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3117 portable-izing file loading routines
3119 2002-07-24 Bradley Bell <btb@icculus.org>
3121 * main/mveplay.c: correctly play files with 16bit uncompressed
3122 audio, mem checking, etc
3124 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3127 2002-07-23 Bradley Bell <btb@icculus.org>
3129 * misc/Makefile.am: unused file
3131 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3132 main/sounds.h: remove experimental nmovie stuff
3134 * main/movie.c: add some debugging output
3136 2002-07-22 Bradley Bell <btb@icculus.org>
3138 * main/: console.c, state.c: simplified header
3140 * main/movie.c: enable mveplay audio
3142 * main/old/movie.c: moved to main/
3144 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3145 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3146 main/mvelib.c, main/mveplay.c: initial movie support
3148 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3149 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3150 include/ogl_init.h, include/pstypes.h, main/console.c,
3151 main/state.c, mem/mem.c: OS X stuff
3153 * configure.ac: OS X and movie stuff
3155 2002-07-19 Bradley Bell <btb@icculus.org>
3157 * compilerdefs.txt: OSX defs
3159 2002-07-18 Bradley Bell <btb@icculus.org>
3161 * main/inferno.c: use simpler rcs tags
3163 * autogen.sh: keep Changelog in cvs (and use --accum)
3165 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3166 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3167 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3168 main/songs.c: changed cdrom->rbaudio
3170 * include/rbaudio.h: moved to /include
3172 2002-07-17 Bradley Bell <btb@icculus.org>
3174 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3175 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3176 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3177 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3178 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3179 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3180 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3181 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3182 3d/setup.c: use simpler rcs tags
3187 2002-07-17 Bradley Bell <btb@icculus.org>
3189 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3191 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3193 * debian/rules: don't need readme's
3195 * debian/rules: move d1x license to COPYING, license clarifications
3197 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3198 license to COPYING, license clarifications
3200 * debian/rules: fix debian docs
3202 * debian/rules: fix debian manpages
3204 * debian/d2x-sdl.menu: fix debian menu
3206 * debian/rules: link to undocumented man page for debs
3208 * Makefile.am, configure.ac, debian/control, debian/copyright,
3209 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3210 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3211 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3214 2002-07-16 Bradley Bell <btb@icculus.org>
3216 * debian/: rules, changelog.in: deb stuff
3218 * configure.ac: cleaner nasm detection
3220 * debian/: changelog.in, control, rules: deb stuff
3222 * README, installation.txt: typos, stuff
3224 * configure.ac: better #defines
3226 * configure.ac: whitespace
3228 * configure.ac: better documentation
3230 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3231 SDL_JOYSTICK not needed
3233 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3235 * configure.ac: need higher SDL for joystick
3237 * debian/: control, rules: deb stuff
3239 * arch/sdl/joy.c: old junk
3241 * Makefile.am, configure.ac: automake updates
3243 * main/: inferno.c, text.c: don't use althogdir on non-unix
3245 * configure.ac: more autoconf updates
3247 * misc/strutil.c: better strrev
3249 * main/inferno.c: need limits.h on mingw also
3251 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3254 2002-04-19 Bradley Bell <btb@icculus.org>
3256 * main/network.c: let hoard.ham be a cfile
3258 * main/text.c: better error message when hog not found
3262 2002-03-23 Bradley Bell <btb@icculus.org>
3264 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3265 arch/sdl/Makefile.am: Use SDL joystick automatically
3267 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3269 2002-03-05 Bradley Bell <btb@icculus.org>
3271 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3274 2002-02-23 Bradley Bell <btb@icculus.org>
3276 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3278 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3279 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3280 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3281 main/editor/Makefile.am: moved includes to include
3283 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3285 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3286 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3287 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3290 * main/game.c: disabled cockpit for OGL, formatting
3292 * 2d/ibitblt.c: formatting
3294 2002-02-16 Bradley Bell <btb@icculus.org>
3296 * include/oldsdl.h: check for older macros
3298 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3299 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3300 allow older sdl versions
3302 2002-02-15 Bradley Bell <btb@icculus.org>
3304 * main/: automap.c, automap.h, inferno.c: automap resolution now
3307 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3309 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3310 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3311 win32/include/key_arch.h: never mind - that would be pointless
3313 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3314 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3315 win32/include/key_arch.h: copied files from d1x
3317 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3318 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3320 * main/multipow.c: need conf.h
3322 * arch/win32/Makefile.am: new file
3324 * include/pstypes.h: added u_int16_t (needed in base_ip)
3326 * arch/win32/arch_ip.cpp: copied from d1x
3328 2002-02-14 Bradley Bell <btb@icculus.org>
3330 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3332 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3333 main/netlist.c: Added hotkeys to toggle fullscreen mode
3335 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3336 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3338 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3339 reorder.h: Lotsa networking stuff from d1x
3341 2002-02-13 Bradley Bell <btb@icculus.org>
3343 * include/gr.h, main/game.c: Fullscreen toggle stuff
3345 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3348 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3349 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3352 2002-02-11 Bradley Bell <btb@icculus.org>
3354 * main/bm.c: use portable loader if bigendian
3356 * include/pstypes.h: don't define bool for c++
3358 * include/cfile.h: extern AltHogDir stuff
3360 * include/byteswap.h: use WORDS_BIGENDIAN
3362 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3364 * main/vers_id.h: added D2X_IVER
3366 * misc/args.c: don't use d1x.ini
3368 * Makefile.am: rpm stuff
3370 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3373 2002-02-09 Bradley Bell <btb@icculus.org>
3375 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3377 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3379 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3382 2002-02-06 Bradley Bell <btb@icculus.org>
3384 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3385 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3386 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3388 * debian/: changelog.in, control, copyright, d2x-gl.files,
3389 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3393 2002-02-02 Bradley Bell <btb@icculus.org>
3395 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3397 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3398 Enabled RELEASE option
3400 2002-01-31 Bradley Bell <btb@icculus.org>
3402 * Makefile.am, configure.ac: specify prerequisite versions of
3403 autoconf and automake
3405 2002-01-29 Bradley Bell <btb@icculus.org>
3407 * main/mission.c: RCS header added
3409 * main/inferno.c: update copyright date
3411 * main/mission.c: allow missions to be in AltHogDir
3413 * configure.ac: Display results of configure
3415 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3418 2002-01-28 Bradley Bell <btb@icculus.org>
3420 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3421 Data files now go in DATADIR/games/d2x, user files now go in
3424 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3426 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3427 files now go in ~/.d2x
3429 2002-01-24 Bradley Bell <btb@icculus.org>
3431 * configure.ac: fix nasm not found error message
3433 2002-01-18 Bradley Bell <btb@icculus.org>
3435 * configure.in: getting rid of old configure.in
3437 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3438 main/movie.c: Movie playing kludgey stuff
3440 * misc/args.c: formatting
3442 * main/inferno.c: allow -h for help
3444 * include/error.h: don't die on int3, unless -debug given
3446 * mingw32.txt: more stuff
3448 2001-12-29 Bradley Bell <btb@icculus.org>
3450 * Makefile.am: Got rid of thinking.txt
3452 * main/inferno.c: document -nomovies option
3454 2001-12-28 Bradley Bell <btb@icculus.org>
3456 * main/titles.c: formatting, put some code into place for rendering
3457 of robots during briefings
3459 2001-12-27 Bradley Bell <btb@icculus.org>
3463 2001-12-23 Craig Hadady <chadady@iglou.com>
3465 * 2d/rle.c: fixed bug in dummy array.
3467 2001-12-03 Bradley Bell <btb@icculus.org>
3469 * arch/sdl/init.c: fix formatting
3471 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3472 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3473 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3474 and sdl joystick stuff
3476 2001-11-30 Bradley Bell <btb@icculus.org>
3478 * thinking.txt: not needed
3480 2001-11-27 Bradley Bell <btb@icculus.org>
3482 * cygconf, mingw32.txt: use sdl from source on cygwin
3484 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3485 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3486 SDL_CFLAGS to CFLAGS
3488 2001-11-27 Bradley Bell <btb@icculus.org>
3492 2001-11-14 Bradley Bell <btb@icculus.org>
3494 * texmap/scanline.c: use optimization flags as texmap default
3496 * NEWS: mouse wheel, etc
3498 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3499 wheel to emulate 3rd axis
3501 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3503 * include/error.h: kludge to ungrab mouse when we hit an int3
3505 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3506 __ENV_MSDOS__ to __MSDOS__
3508 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3511 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3514 * arch/sdl/digi.c: implemented digi_set_volume
3516 * include/grdef.h, main/config.c, misc/d_io.c: change
3517 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3519 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3520 main/piggy.c: use MAKE_SIG
3522 * installation.txt: update
3524 * configure.ac: new file
3526 * arch/sdl/joydefs.c: #include pstypes.h
3528 * arch/sdl/init.c: SDL joystick stuff
3530 * acconfig.h: adjust MINGW defines
3532 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3533 controls menu now works
3535 2001-11-13 Bradley Bell <btb@icculus.org>
3537 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3540 * Makefile.am: New file
3542 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3545 * compilerdefs.txt: New file
3547 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3549 2001-11-12 Bradley Bell <btb@icculus.org>
3551 * main/playsave.c: load player files regardless of byte order of
3554 2001-11-11 Bradley Bell <btb@icculus.org>
3556 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3559 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3561 * NEWS: GL savegame thumbnails
3563 * acconfig.h, configure.in: make option for NMOVIES, default to off
3565 2001-11-09 Bradley Bell <btb@icculus.org>
3567 * main/state.c: Enabled savegame thumbnails under OpenGL
3569 * unused/pa_null/pa_enabl.h: remove duplicate header
3571 * misc/args.c: use d2x.ini for option file
3573 * mem/mem.c: Move mem_realloc inside the ifdef
3575 * main/menu.c: fix 640x400 menu text
3577 * main/inferno.c: added documentation
3579 * main/endlevel.c: fix warnings
3581 * arch/ogl/gr.c: Get rid of gl spew
3583 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3585 * acconfig.h: Define __SDL__ for mingw
3587 2001-11-08 Bradley Bell <btb@icculus.org>
3589 * 2d/font.c: free OGL font data when rereading
3591 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3592 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3593 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3594 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3595 main/weapon.h: Enabled shareware build, endlevel flythrough
3598 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3599 of use for shareware build
3601 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3604 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3606 2001-11-05 Bradley Bell <btb@icculus.org>
3608 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3611 * include/3d.h: Add comment
3613 2001-11-04 Bradley Bell <btb@icculus.org>
3615 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3618 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3621 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3623 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3624 main/hudmsg.h: Enable d1x-style hud_message
3626 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3628 * 2d/font.c: re-init ogl fonts after remapping colors.
3630 2001-11-02 Bradley Bell <btb@icculus.org>
3632 * misc/Makefile.am: remove byteswap.h (duplicate header)
3634 * 2d/font.c: fixed gr_remap_font, minor stuff
3636 * configure.in: take out -O2 if doing debug build
3638 * main/bm.c: formatting
3640 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3642 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3643 macros, get rid of functions
3645 2001-11-01 Bradley Bell <btb@icculus.org>
3647 * misc/byteswap.h: removed duplicate header
3649 2001-10-31 Bradley Bell <btb@icculus.org>
3651 * NEWS, main/automap.c: automap works in opengl
3653 * NEWS, configure.in: Added news
3655 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3657 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3659 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3660 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3661 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3663 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3665 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3667 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3668 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3670 2001-10-27 Bradley Bell <btb@icculus.org>
3672 * main/inferno.c: added some documentation
3674 2001-10-25 Bradley Bell <btb@icculus.org>
3676 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3679 * Makefile.am, configure.in, arch/Makefile.am,
3680 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3681 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3682 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3683 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3684 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3685 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3686 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3687 it's ugly, but It'll be easier to sync with d1x.
3689 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3690 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3691 main/editor/Makefile.am: attempt at support for editor, makefile
3694 * misc/d_delay.c: formatting fix
3696 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3697 tmappent.S, tmapppro.S: adding support for runtime selection of
3700 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3701 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3702 including multi.h and network.h, fix backslashes, fix compiler
3705 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3706 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3707 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3708 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3709 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3710 including multi.h and network.h, fix backslashes
3712 * include/pstypes.h: added typedef for u_int64_t on mingw
3714 * include/3d.h: added prototype for g3_uninit_polygon_model
3716 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3718 2001-10-24 Bradley Bell <btb@icculus.org>
3720 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3721 arch subdirs, as in d1x.
3723 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3724 earlier style until i understand automake 1.5 better. remove input
3727 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3728 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3729 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3730 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3731 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3732 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3733 Moved input stuff to arch subdirs, as in d1x.
3735 * NEWS, configure.in: blah blah
3737 2001-10-23 Bradley Bell <btb@icculus.org>
3739 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3741 * texmap/tmapppro.S: no need for #include <conf.h> here
3743 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3746 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3747 file. RCS header added
3749 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3750 #ifdef'ing out the whole file. RCS header added
3752 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3753 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3754 fixes. Now works with automake 1.5 and autoconf 2.52.
3755 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3756 mingw (-grabmouse now works on win32).
3758 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3759 These don't belong in cvs
3763 2001-10-20 Bradley Bell <btb@icculus.org>
3765 * 2d/font.c: Don't free unused variables...
3767 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3770 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3771 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3772 main/Makefile.am: make dist more sensible
3774 * Makefile.am: Kludge for linking on mingw
3776 2001-10-19 Bradley Bell <btb@icculus.org>
3778 * Makefile.am, configure.in, arch/win32/Makefile.am,
3779 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3781 * include/ipx_drv.h: Check for __MINGW32__
3783 * include/i86.h: Imported from d1x
3785 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3787 * arch/dos/modex.asm: Fixed %include
3789 * main/console.c: RCS headers added
3791 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3794 * Makefile.am, main/Makefile.am: Moved final link to top-level
3795 directory instead of main/
3797 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3798 __ENV_LINUX__ to __linux__
3800 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3801 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3802 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3803 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3804 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3805 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3806 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3807 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3808 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3809 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3812 * configure.in: add --enable-xploader, support arch/linux subdir,
3815 * main/inferno.c: conditionalize conf.h
3817 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3819 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3820 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3821 misc/fileutil.h: Partial application of linux/alpha patch.
3823 2001-10-19 Bradley Bell <btb@icculus.org>
3825 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3826 networking in line with d1x, moved some arch/linux_* stuff to
3829 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3830 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3831 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3832 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3835 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3836 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3837 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3838 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3839 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3840 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3841 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3842 linux/include/ukali.h: Brought linux networking in line with d1x,
3843 moved some arch/linux_* stuff to arch/linux/*
3845 * include/ipx_drv.h: Imported from d1x
3847 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3849 * main/ipx_drv.c: Imported from d1x
3851 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3852 main/network.h, main/Makefile.am: Trying to get network working on
3855 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3856 main/Makefile.am: build fixes
3858 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3859 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3860 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3861 starting to get net working.
3863 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3864 conditionalized min,max macros
3866 2001-10-18 Bradley Bell <btb@icculus.org>
3868 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3869 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3870 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3871 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3874 * 2d/2dsline.c: RCS headers added/changed
3876 * configure.in: fix NASMFLAGS bug
3878 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3881 2001-10-17 Bradley Bell <btb@icculus.org>
3883 * NEWS: Fixed the invulnerable robots bug!
3885 * main/collide.c: Fixed the invulnerable robots bug!
3887 2001-10-14 Bradley Bell <btb@icculus.org>
3889 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3892 2001-10-13 Bradley Bell <btb@icculus.org>
3894 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3895 arch/Makefile.am, arch/dos/Makefile.am,
3896 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3897 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3898 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3899 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3900 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3901 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3902 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3903 arch/win32/include/Makefile.am, iff/Makefile.am,
3904 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3905 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3906 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3907 unused/bios/Makefile.am, unused/lib/Makefile.am,
3908 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3909 unused/ui/Makefile.am, unused/vga/Makefile.am,
3910 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3911 automake stuff from "inert" subdirs. And there was much rejoicing.
3913 * Makefile.am, NEWS, configure.in: Stuff
3915 * ChangeLog: removing auto-generated file
3917 * cygconf: Added instructions for mingw32 build
3919 * Makefile.am: renamed INSTALL to installation.txt
3921 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3923 * mingw32.txt: Added instructions for mingw32 build
3925 * configure.in: Enable assembly under mingw32
3927 2001-10-12 Bradley Bell <btb@icculus.org>
3929 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3931 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3932 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3933 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3934 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3935 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3936 to __DJGPP__, since it's built-in.
3938 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3940 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3941 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3945 2001-10-12 Bradley Bell <btb@icculus.org>
3947 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3949 * Makefile.am: make sure cygconf gets archived
3951 * configure.in: Increment version number in preparation for release
3953 * configure.in: Fix detection of opengl
3955 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3956 cygconf, arch/Makefile.am, arch/include/joy.h,
3957 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3958 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3959 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3960 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3961 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3962 Vastly improved compilability.
3964 2001-10-11 Bradley Bell <btb@icculus.org>
3966 * Makefile.am: Added macros/sdl.m4
3968 * autogen.sh: Added macros/sdl.m4
3970 2001-10-09 Bradley Bell <btb@icculus.org>
3972 * main/vers_id.h: Added DESCENT_VERSION constant
3974 * main/inferno.c: Added command-line help.
3976 * include/ogl_init.h: opengl improvments (following d1x changes)
3978 2001-10-07 Bradley Bell <btb@icculus.org>
3980 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3981 arch/ogl/Makefile.am: Remove duplicate headers.
3983 2001-08-02 Thimo Neubauer <thimo@debian.org>
3985 * mem/mem.c: totally crippled the memory manager because it does
3986 not make sense for non-DOS-systems and it would have been too
3987 complicated to get it 64bit clean
3989 2001-06-19 Bradley Bell <btb@icculus.org>
3991 * cvshowto.txt: updated anonymous password
3993 2001-02-08 Bradley Bell <btb@icculus.org>
3995 * COPYING, license.txt: Added d1x license
3997 2001-02-01 Bradley Bell <btb@icculus.org>
3999 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4001 2001-01-31 Bradley Bell <btb@icculus.org>
4003 * configure.in, arch/include/mouse.h, include/pstypes.h,
4004 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4006 * main/polyobj.c: fix typo
4008 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4009 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4010 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4011 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4012 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4013 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4014 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4015 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4016 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4017 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4018 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4019 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4020 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4021 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4022 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4023 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4024 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4025 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4026 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4027 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4028 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4029 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4030 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4031 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4032 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4033 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4036 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4037 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4038 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4039 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4042 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4045 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4046 cross-compiling, and cygwin fixes
4048 2001-01-30 Bradley Bell <btb@icculus.org>
4050 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4051 include/pstypes.h, include/strutil.h, main/Makefile.am,
4052 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4053 needs --without-assembler and --without-network to compile
4055 2001-01-29 Bradley Bell <btb@icculus.org>
4057 * configure.in, main/Makefile.am: Fixes to build system
4059 * main/kconfig.c: fix for non-linux joysticks
4061 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4062 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4063 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4064 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4065 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4066 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4067 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4068 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4069 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4070 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4072 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4073 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4074 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4075 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4076 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4077 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4080 * arch/dos/include/joy.h, arch/dos/include/key.h,
4081 arch/dos/include/mouse.h: Unified input headers.
4083 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4085 2001-01-28 Bradley Bell <btb@icculus.org>
4087 * conf.h.in, configure.in, arch/Makefile.am,
4088 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4089 arch/include/key.h, main/Makefile.am: More header unification...
4091 * main/newdemo.c: Added <ctype.h>
4093 * arch/include/event.h, arch/include/joy.h: unified input headers.
4095 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4096 OpenGL now uses SDL-GL instead of gii
4098 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4100 2001-01-25 Bradley Bell <btb@icculus.org>
4102 * autogen.sh: use "set -e" so execution stops if something goes
4105 2001-01-24 Bradley Bell <btb@icculus.org>
4109 * Makefile.am: Add ChangeLog to dist
4113 2001-01-24 Bradley Bell <btb@icculus.org>
4115 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4117 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4118 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4121 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4122 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4123 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4124 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4125 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4126 arch/Makefile.am, arch/dos/Makefile.am,
4127 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4128 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4129 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4130 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4131 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4132 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4133 unused/Makefile.am, unused/bios/Makefile.am,
4134 unused/lib/Makefile.am, unused/novga/Makefile.am,
4135 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4136 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4137 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4138 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4139 make dist, VPATH builds, ...
4141 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4142 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4143 arch/dos/Makefile.in, arch/linux/Makefile.in,
4144 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4145 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4146 misc/Makefile.in, texmap/Makefile.in: cruft removal
4148 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4151 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4153 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4155 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4158 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4159 added -grabmouse option
4161 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4162 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4163 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4164 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4165 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4166 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4167 main/songs.c, misc/args.c: changed args_find to FindArg
4169 2001-01-22 Bradley Bell <btb@icculus.org>
4171 * configure, main/Makefile.am, main/Makefile.in: configuration
4174 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4175 fix compiler warnings w/opengl
4177 * include/console.h: ggi support
4179 * arch/linux_init.c: svgalib support
4181 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4182 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4183 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4184 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4185 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4186 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4189 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4191 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4192 main/render.c: fix warnings and enable NDEBUG *
4193 arch/svgalib_init.c: svgalib support
4195 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4197 * main/kconfig.c: joystick support
4199 2001-01-21 Bradley Bell <btb@icculus.org>
4201 * cvshowto.txt: new file, taken from d1x webpage
4203 * AUTHORS, README: Taking over as maintainer of d2x
4205 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4207 2001-01-20 Bradley Bell <btb@icculus.org>
4209 * configure, configure.in: Turned -Werror back off by default
4211 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4212 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4213 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4214 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4215 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4216 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4217 main/laser.c, main/multi.c, main/network.c, main/network.h,
4218 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4219 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4220 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4221 warnings, for non-OpenGL on linux, anyway...
4223 2001-01-19 Bradley Bell <btb@icculus.org>
4225 * copying: remove duplicate file
4227 * Import of d2x-0.0.9-pre1
4229 * Import of d2x-0.0.8