3 2003-04-30 Bradley Bell <btb@icculus.org>
5 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
6 increment version number
8 * main/Makefile.am: make dist fix
12 2003-04-29 Bradley Bell <btb@icculus.org>
14 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
17 2003-04-24 Bradley Bell <btb@icculus.org>
19 * configure.ac: increment version number
21 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
24 2003-04-24 Ingo van Lil <inguin@gmx.de>
26 * main/render.c: fix misspellings of NDEBUG
30 2003-04-14 Bradley Bell <btb@icculus.org>
32 * cfile/cfile.c: prefer files from d2 hog over d1 hog
34 2003-04-11 Bradley Bell <btb@icculus.org>
36 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
41 2003-04-11 Bradley Bell <btb@icculus.org>
43 * libmve/mveplay.c: use _sleep instead of sleep on win32
45 * Makefile.am, README, README.utils, arch/sdl/digi.c,
46 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
47 include/cfile.h, include/error.h, libmve/Makefile.am,
48 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
49 main/endlevel.h, main/playsave.c, misc/fileutil.c:
50 utilities/Makefile.am: comments/formatting/dist problems
52 * configure.ac: use different defines for os x
54 2003-04-07 Bradley Bell <btb@icculus.org>
56 * include/error.h, misc/error.c: put some old stuff back in,
57 eliminate duplicate error messages
59 * main/text.c: don't die on text not found
62 * main/inferno.c: print some useful info if hog not found, allow
63 -help to work if no text available
65 2003-04-07 Steffen Pohle <stpohle@gmx.net>
67 * arch/linux/Makefile.am: revert to previous version, so linux
70 2003-04-03 Bradley Bell <btb@icculus.org>
72 * main/endlevel.c: fixed exit model scheme yet again
74 2003-04-02 Bradley Bell <btb@icculus.org>
76 * misc/error.c: call Int3 on Assert
78 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
81 * main/wall.c: don't die when trying to toggle nonexistent
82 segment... vertigo level 10 is buggy!
84 * main/gamemine.c: comments/formatting
86 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
88 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
89 main/inferno.c: Allow use of 22K sound samples
91 2003-03-29 Bradley Bell <btb@icculus.org>
93 * arch/ogl/gr.c: default to bitmapped reticle
95 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
96 main/polyobj.c: rewrote endlevel stuff to reread exit model info
99 * arch/sdl/joy.c: fixed text seen for hats in control config
102 2003-03-28 Bradley Bell <btb@icculus.org>
104 * main/bm.c: heh, model nums in vertigo are hardcoded,
105 N_D2_POLYGON_MODELS can't change
107 * configure.ac, include/d1x.xpm, include/descent.xpm,
108 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
111 2003-03-27 Bradley Bell <btb@icculus.org>
113 * main/text.h: fixed text references for hat directions
115 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
117 2003-03-26 Bradley Bell <btb@icculus.org>
119 * main/playsave.c: make d2x keys backward compatible
121 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
123 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
126 2003-03-26 Bradley Bell <btb@icculus.org>
128 * main/piggy.c: fix crash when d1 data not present
130 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
131 read/write from plr file
133 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
134 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
135 added escort.h header
137 2003-03-25 Bradley Bell <btb@icculus.org>
139 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
140 D1_PIGFILE ("descent.pig") macro
142 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
143 models from d1 pig file
145 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
146 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
147 really) from d1 pig file
149 2003-03-23 Bradley Bell <btb@icculus.org>
151 * main/bm.c: stop extra robots from overwriting exit models
153 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
154 texture list doesn't get full
156 * main/bm.c: fix mem leak when reading extra robots
158 2003-03-21 Bradley Bell <btb@icculus.org>
160 * main/menu.c: Added option to set movie resolution (mostly works)
162 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
164 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
165 replacement functions to piggy.c
167 * main/gameseq.c: attempt to support mac d1 descent.pig
169 * main/bm.c: fix mem leak
171 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
172 files, both d1 and d2 oem briefing where showed
174 * main/inferno.c, main/movie.c: Change the default movie
175 resolution to "high", implement the option -lowresmovies
177 2003-03-20 Bradley Bell <btb@icculus.org>
179 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
181 * main/piggy.c: comments
183 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
185 * main/gameseq.c: delete duplicate function
187 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
189 2003-03-19 Bradley Bell <btb@icculus.org>
191 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
192 (cddb discid) support
194 * arch/sdl/digi.c, main/kludge.c: implemented
195 digi_link_sound_to_object3 for looping sounds, other looping stuff
197 * arch/sdl/gr.c: removing dependencies on stuff in main/
199 * arch/linux/Makefile.am, arch/linux/init.c,
200 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
201 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
202 other header cleanups
204 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
206 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
208 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
209 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
210 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
211 load d1 textures for d1 levels
213 2003-03-19 Bradley Bell <btb@icculus.org>
215 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
216 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
217 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
218 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
221 * README: added some OS X info
223 2003-03-17 Bradley Bell <btb@icculus.org>
225 * main/newdemo.c: simplify DEMO_FILENAME macro
227 * main/console.c, main/game.c: enable experimental console support
229 * main/gamerend.c: fixed location of fps meter in multi
231 2003-03-16 Bradley Bell <btb@icculus.org>
233 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
234 also look in shared data dir for demos
236 * main/newdemo.c, main/newdemo.h: comments/formatting
238 2003-03-15 Christopher Thielen <chris@luethy.net>
240 * main/kludge.c: set CDROM_dir back to "." - tricks game into
241 thinking d2 cd is always present
243 2003-03-15 Bradley Bell <btb@icculus.org>
245 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
248 * arch/sdl/rbaudio.c: formatting, enabled volume control under
251 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
252 gr_init. don't really know why this works, though
254 2003-03-14 Bradley Bell <btb@icculus.org>
256 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
258 * unused/bios/rbaudio.h: removed duplicate file
260 2003-03-14 Christopher Thielen <chris@luethy.net>
262 * arch/sdl/rbaudio.c: stop cd audio when exiting
264 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
266 * main/gamecntl.c: add comments to the "only matt knows" cheats
268 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
270 * main/gamemine.c: formatting, better texture conversion for d1
273 2003-03-14 Bradley Bell <btb@icculus.org>
275 * main/piggy.c: must swap all mac version pigfiles
277 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
278 main/multi.c: formatting, minor cleanups
280 * 2d/rle.c: need to swap line_size on bigendian machines
282 * main/mission.c, main/mission.h: detect mac full version hogfile
284 2003-03-13 Bradley Bell <btb@icculus.org>
286 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
287 added joy/mouse sensitivity slider, increased range to 16, and
290 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
293 * arch/linux/Makefile.am: removed extra backslash
295 * TODO, installation.txt: updated some documentation
297 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
298 menu, with maxfps option
300 2003-03-12 Bradley Bell <btb@icculus.org>
302 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
304 * arch/linux/alsadigi.c, arch/linux/findfile.c,
305 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
306 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
307 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
308 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
309 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
310 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
311 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
312 arch/linux/include/music.h, arch/linux/include/serial.h,
313 arch/linux/include/ukali.h: formatting
315 2003-03-11 Chris Arena <ccarena@cox.net>
317 * main/menu.c: fixed brightness slider
319 2003-03-01 Bradley Bell <btb@icculus.org>
321 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
322 robots and animated bitmaps work, but colors are messed up
324 2003-02-28 Bradley Bell <btb@icculus.org>
326 * main/player.h: whitespace
328 * main/automap.c, main/cntrlcen.c, main/collide.c,
329 main/gamerend.c: use Builtin_mission_num instead of 0 (if
330 descent.hog is present, d1 becomes mission 0)
332 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
333 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
334 arch/win32/winnet.c: MinGW compiles with network enabled again,
335 but still doesn't work
339 2003-02-28 Bradley Bell <btb@icculus.org>
341 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
342 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
345 2003-02-27 Bradley Bell <btb@icculus.org>
347 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
348 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
349 main/network.c, main/network.h: noted that hoard.ham is only needed
350 for multiplayer HOARD games, and should not be equated with
351 "vertigo". put HoardEquipped() back in network.c.
353 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
354 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
355 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
356 use timer_delay instead of d_delay
358 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
360 * main/render.c: added replacement qsort for solaris
362 2003-02-26 Bradley Bell <btb@icculus.org>
364 * main/gamemine.c: texture conversion for d1 shareware
366 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
368 * main/gamemine.c: better texture conversion for d1 levels
370 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
372 * main/kconfig.c: fix joystick support under MinGW
374 2003-02-26 Bradley Bell <btb@icculus.org>
376 * main/playsave.c: fix swapping glitch
378 * configure.ac, readme.txt: clean stuff up, getting ready for
381 * main/titles.c: begin support for rendering spinning robots in
384 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
387 * main/gamemine.c: load d1 shareware levels!
389 2003-02-25 Bradley Bell <btb@icculus.org>
393 * autogen.sh: add warning about old auto* versions, use
396 2003-02-24 Bradley Bell <btb@icculus.org>
398 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
399 briefings mostly working
400 * main/movie.c, main/titles.c: fixed some more briefing glitches
402 2003-02-23 Bradley Bell <btb@icculus.org>
404 * main/movie.c: fixed crash when using shareware data files
406 * arch/sdl/digi.c: fix crash on non-existent sounds
407 (i.e. shareware data)
409 2003-02-22 Bradley Bell <btb@icculus.org>
411 * main/titles.c: fixed fullscreen toggle in briefings
413 2003-02-21 Bradley Bell <btb@icculus.org>
415 * configure.ac: check for mingw when enabling nasm
416 * main/playsave.c: enable loading player files of either byte
419 2003-02-20 Bradley Bell <btb@icculus.org>
421 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
422 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
423 #343, not "rest of solution to bug #344"
424 * arch/sdl/timer.c, include/timer.h: revert to more accurate
426 * main/kludge.c: partial solution to bug #344
427 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
428 * compilerdefs.txt: added linux/mips info
429 * ChangeLog: clean up changelog
431 2003-02-19 Bradley Bell <btb@icculus.org>
433 * libmve/mveplay.c: os x needs nanosleep prototype.
435 2003-02-18 Bradley Bell <btb@icculus.org>
437 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
438 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
439 to disable/enable audio
440 * libmve/: mve_main.c, mveplay.c: bigendian fixes
441 * main/: movie.h, titles.c: make sure movie's palette is set before
442 writing briefing text. Fixes bug #359
443 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
445 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
446 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
448 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
450 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
451 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
452 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
454 * include/libmve.h: blah
456 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
458 * main/render.c: 2nd attempt to fix solaris qsort bug
460 2003-02-18 Bradley Bell <btb@icculus.org>
462 * configure.ac, include/pstypes.h: put alignment detection in
465 2003-02-17 Bradley Bell <btb@icculus.org>
467 * Makefile.am, README.utils, configure.ac, include/libmve.h,
468 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
469 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
470 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
471 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
472 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
473 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
474 moved mve stuff to separate subdir
475 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
476 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
477 mve code. Fixes (at least) bugs #41, #348, and #350.
479 2003-02-14 Bradley Bell <btb@icculus.org>
481 * main/Makefile.am: no more Makefile.mveplay. again
482 * main/mveplay.c: typo
484 2003-02-13 Bradley Bell <btb@icculus.org>
486 * utilities/mvlextract.c: uint -> unsigned int
487 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
488 standalone mveplayer, win32 support
489 * main/movie.c: random bugfixes, win32 support
490 * arch/sdl/Makefile.am: formatting
491 * configure.ac: disable networking on mac/win for now
492 * main/newmenu.c: comments
494 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
496 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
497 redundant swap functions.
499 2003-02-13 Bradley Bell <btb@icculus.org>
501 * ChangeLog: update changelog
503 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
505 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
506 polymodel alignment issues.
508 2003-02-13 Bradley Bell <btb@icculus.org>
510 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
511 fix various little bugs
512 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
513 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
514 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
516 * README.utils: new file
517 * main/: mve_main.c, mveplay.c: more movie fixes
518 * README: updated README
519 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
521 2003-02-12 Bradley Bell <btb@icculus.org>
523 * utilities/mvlextract.c: bigendian mvl support
524 * main/mveplay.c: formatting, stuff
525 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
526 truecolor mve support, standalone mveplayer
527 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
528 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
529 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
532 2003-01-22 Bradley Bell <btb@icculus.org>
534 * include/: interp.h, interp.h: restore prototype for
535 swap_polygon_model_data
537 2003-01-21 Bradley Bell <btb@icculus.org>
539 * main/piggy.c: use memcpy to avoid alignment problem
540 * compilerdefs.txt: updated some defs, added sunos/sparc
542 2003-01-15 Bradley Bell <btb@icculus.org>
544 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
545 * main/gamemine.c: attempting to support d1 shareware
546 * compilerdefs.txt: update defs
548 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
550 * main/mveplay.c: fix several bugs, comments, formatting.
552 2003-01-15 Bradley Bell <btb@icculus.org>
554 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
555 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
556 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
557 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
559 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
562 2003-01-11 Bradley Bell <btb@icculus.org>
564 * main/: mission.c, mission.h: attempt to support d1 for mac
566 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
569 2003-01-09 Bradley Bell <btb@icculus.org>
571 * main/movie.c: use ifdef around gr_toggle_fullscreen
573 2003-01-07 Bradley Bell <btb@icculus.org>
575 * Makefile.am, descent.msn, installation.txt, main/mission.c,
576 main/mission.h: don't need .msn file for descent.hog anymore
579 2003-01-06 Bradley Bell <btb@icculus.org>
581 * main/mission.h, main/mission.c: comments
582 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
585 2003-01-03 Bradley Bell <btb@icculus.org>
587 * utilities/: txb2txt.c, txt2txb.c: remove old files
588 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
589 * main/polyobj.c: attempt to make read_model_file
591 * main/menu.c: move vertigo text
593 2003-01-02 Bradley Bell <btb@icculus.org>
595 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
596 main/polyobj.h: cleanup alignment changes
597 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
598 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
599 main/object.h: fix alignment issues on sparc
600 * cvshowto.txt: update cvs info
602 * 2d/rle.c: make rle_swap handle RLE_BIG
604 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
606 * main/render.c: workaround solaris qsort bug
608 2003-01-01 Steffen Pohle <stpohle@gmx.net>
610 * arch/linux/linuxnet.c, arch/linux/ukali.c,
611 arch/linux/include/ukali.h, main/inferno.c: enabled kali
612 * arch/linux/Makefile.am: enabled linux joystick, kali
613 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
614 arch/sdl/event.c: enabled linux joystick
616 2002-12-31 Bradley Bell <btb@icculus.org>
618 * main/gamemine.c: simplified warning msg
619 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
620 * main/render.h: fix compiler warning
622 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
624 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
626 2002-12-24 Bradley Bell <btb@icculus.org>
628 * main/mission.c: fixes an infinite loop which was caused by d2x
629 thinking d2demo was a descent 1 mission
631 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
633 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
635 2002-12-24 Bradley Bell <btb@icculus.org>
637 * main/render.c: comments
639 2002-10-30 Bradley Bell <btb@icculus.org>
641 * main/inferno.c: add help for -hogdir option
642 * main/inferno.c: added -hogdir option
644 2002-10-28 Bradley Bell <btb@icculus.org>
646 * main/: inferno.c, menu.c: enabled Vertigo displays
649 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
651 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
652 main/netmisc.c, main/network.c: simplify and eliminate redundant
655 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
657 * maths/fixc.c: fix infinite loop in quad_sqrt.
658 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
659 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
661 2002-10-12 Bradley Bell <btb@icculus.org>
663 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
665 2002-10-11 Bradley Bell <btb@icculus.org>
667 * main/hud.c: make hud_message work correctly
668 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
670 * main/network.c: formatting, small fixes
672 2002-10-10 Bradley Bell <btb@icculus.org>
674 * main/netmisc.h: no swap_object for little-endian
675 * main/: netmisc.h, network.c: use macros to simplify network
677 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
679 * main/inferno.c: enable loading screen for mac shareware with
681 * main/netmisc.c: whitespace
682 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
684 * main/hud.c: whitespace
685 * configure.ac: remove shareware build, add macdata build
686 * main/songs.c: whitespace
687 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
688 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
690 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
693 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
695 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
696 comments, formatting, etc.
697 * iff/iff.c: fix bigendian iff loading.
699 2002-10-03 Bradley Bell <btb@icculus.org>
701 * utilities/txb2tex.c: typo
702 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
703 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
705 * arch/sdl/mouse.c: whitespace
707 2002-09-19 Bradley Bell <btb@icculus.org>
709 * main/kconfig.c: fix a oops, add old logs
710 * main/kconfig.c: support for >3 mouse buttons
712 2002-09-18 Bradley Bell <btb@icculus.org>
714 * include/gr.h: fix palette swap define
716 2002-09-14 Bradley Bell <btb@icculus.org>
718 * main/titles.c: load hires briefing screen if lores doesn't exist
719 (i.e. vertigo) and MenuHires=0
721 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
723 * main/: multi.h, network.h: pack some structures for ipx
726 2002-09-14 Bradley Bell <btb@icculus.org>
728 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
729 and load_endlevel_data() to expect newline-terminated strings, fix
730 load_game_data to read null-terminated string for
733 2002-09-07 Bradley Bell <btb@icculus.org>
735 * main/newmenu.c: added error message
736 * main/menu.h: enable -nohires with mac shareware
737 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
738 * 2d/font.c: enable 0/255 palette swap for fonts
739 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
741 * 2d/2dsline.c: fix ogl blooper
743 2002-09-05 Bradley Bell <btb@icculus.org>
745 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
747 * include/strutil.h: need string.h for strcasecmp
748 * include/rle.h: okay, maybe it needs to be this way
749 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
750 * 2d/scalec.c: more stuff from d2src
751 * 2d/rle.c: more stuff from d2src, formatting
752 * 2d/font.c: useless cruft
753 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
754 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
757 2002-09-04 Bradley Bell <btb@icculus.org>
759 * include/grdef.h: fix compiler warnings
760 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
761 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
763 * main/game.c: we want the mac ibitblt for everything but dos and
765 * main/texmerge.c: these routines are in tmerge.c
766 * main/credits.c: enable credits for mac and oem data
767 * main/bm.c: use either exit.ham or exit.pofs
768 * include/ibitblt.h: enable some more code from d2src
769 * include/gr.h: enable mac ubitblt_double
770 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
771 * include/grdef.h: moved some inline asm from linear.h
772 * 2d/ibitblt.c: brought in line with original d2 version
773 * 2d/bitblt.c: reverted to original d2 version of this file, then
774 added d1x enhancements
775 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
776 * 2d/linear.h: moved these back to their original locations
778 * main/mveplay.c: close some memory holes, speed up palette loading
779 * main/movie.c: added fullscreen toggle while playing movies
780 * main/inferno.c: comment out -superhires help text (always on)
781 * include/timer.h: added approx_fsec_to_usec macro
782 * arch/sdl/joy.c: fix compiler warning
784 2002-09-01 Bradley Bell <btb@icculus.org>
786 * main/network.c: oops
787 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
788 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
789 timer_get_fixed_seconds
792 2002-08-31 Bradley Bell <btb@icculus.org>
794 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
796 * main/multi.h: network endian stuff
797 * 2d/font.c, include/gr.h: fast file i/o for font headers
798 * arch/win32/arch_ip.cpp: unused file
799 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
800 bigendian networking fixes
801 * main/menu.c: make net menu more accurate, also make superhires
803 * include/pstypes.h: better to have __pack__ all the time, I think.
804 needed for networking, e.g.
805 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
807 * arch/win32/Makefile.am: unused file
810 2002-08-30 Bradley Bell <btb@icculus.org>
812 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
813 * main/: newmenu.h, titles.c: formatting
814 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
815 main/multi.h: networking works, finally
816 * TODO: added TODO file
817 * arch/linux/arch_ip.cpp: unused fine
818 * README: network sorta working
819 * main/: Makefile.am, multi.c, network.c, network.h: more
821 * main/menu.c: load builtin mission correctly
822 * main/inferno.c: documentation
823 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
825 * main/Makefile.mveplay: don't need no more
827 2002-08-29 Bradley Bell <btb@icculus.org>
829 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
830 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
831 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
833 * include/ipx_drv.h: more network fixing
834 * arch/linux/include/ipx_drv.h: more network fixing
835 * include/ipx.h: formatting
836 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
837 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
838 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
839 main/inferno.c: fixed networking fuck-up?
840 * Makefile.am: moved mingw info to README
841 * README, mingw32.txt: moved mingw info to README
843 2002-08-27 Bradley Bell <btb@icculus.org>
845 * utilities/mvlextract.c: allow specifying file to extract
846 * utilities/: tex2txb.c, txb2tex.c: use default extension to
848 * utilities/hogextract.c: allow specifying file to extract
849 * main/mission.c: Have to get mission_num _after_ promoting...
850 * main/: gameseq.c, titles.c: beginning d1 briefing support
851 * descent.msn: beginning d1 briefing support
852 * main/: titles.c, titles.h: d1-style mission briefings
853 * main/piggy.h: whitespace
854 * main/movie.c: beginning robot movie support, fall back on lo/hi
855 res if hi/lo not available
856 * main/mission.c: added Builtin_mission_num for builtin mission,
857 D1Hogdir, d1-style mission briefings
858 * main/: gameseq.c, mission.h: added Builtin_mission_num for
860 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
861 (for d1 missions that need d1 data)
862 * 2d/ibitblt.c: whitespace
864 2002-08-26 Bradley Bell <btb@icculus.org>
866 * utilities/mvlcreate.c: oops
867 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
869 * utilities/hogextract.c: added [v]iew option
870 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
871 * main/titles.c: fix writable string, disable DumbAdjust thing
872 * main/polyobj.h: whitespace
873 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
875 * main/movie.c: read movies from AltHogDir, other fixes
876 * main/: mission.c, mission.h: fix bug w/mission filename
877 * main/gameseq.c: comments
878 * main/digi.h: whitespace n stuff
879 * include/mve_audio.h: added audio flag macros
880 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
884 2002-08-23 Bradley Bell <btb@icculus.org>
886 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
888 * Makefile.am: remove d2demo.mn2
889 * cfile/cfile.c, include/cfile.h: add cfile_size function
890 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
891 eliminate need for .mn2 files for oem and demo
893 2002-08-22 Bradley Bell <btb@icculus.org>
895 * main/bm.c: fix for vertigo
896 * main/menu.h: make OEM menu pcx available
897 * 2d/rle.c: merge with original d2 file
898 * Makefile.am, configure.ac: let mission files get installed by
901 2002-08-17 Bradley Bell <btb@icculus.org>
903 * configure.ac: make FAST_FILE_IO the default on little-endian
905 * NEWS, README, compilerdefs.txt, readme.txt: documentation
906 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
909 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
911 * main/: game.c, menu.c, mission.c: promote builtin missions.
913 2002-08-15 Bradley Bell <btb@icculus.org>
915 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
916 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
917 * utilities/.cvsignore: added cvsignore
918 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
920 * main/piggy.c: mac data file loading
921 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
922 transparency and swap 0/255 correctly for mac data files
924 2002-08-13 Bradley Bell <btb@icculus.org>
926 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
927 to utilities to avoid conflict with c++ std lib <utility>
928 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
929 txt2txb.c: moved utility to utilities to avoid conflict with c++
931 * Makefile.am, configure.ac: add utilities
933 2002-08-09 Bradley Bell <btb@icculus.org>
935 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
938 2002-08-08 Bradley Bell <btb@icculus.org>
940 * main/inferno.c: comments
941 * main/: newmenu.c, songs.c: mac demo datafile support
942 * installation.txt: update
943 * main/gamesave.c: use lowercase for consistency
944 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
945 models for other than d2demo
947 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
949 * main/gamemine.c: formatting, better d1 texture conversion
950 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
951 main/mission.h: recognize .msn mission files.
953 2002-08-07 Bradley Bell <btb@icculus.org>
955 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
956 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
957 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
958 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
959 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
960 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
963 2002-08-06 Bradley Bell <btb@icculus.org>
965 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
966 * main/Makefile.am: formatting
967 * 2d/font.c: make gr_remap_font just reload the whole thing
968 * configure.ac: formatting
969 * Makefile.am: added d2demo.mn2
970 * d2demo.mn2: mission file for shareware
971 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
972 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
973 * main/sounds.h: shareware stuff, whitespace
974 * main/: polyobj.c, polyobj.h: more fast i/o macros
975 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
977 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
978 endlevel stuff to non-shareware, allow movies/endlevel for
980 * main/cntrlcen.c: typo
981 * main/bm.h: use global Piggy_hamfile_version
982 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
983 macros, use global Piggy_hamfile_version
984 * main/Makefile.am: terrain and movie stuff always used now
985 * 2d/pcx.c, include/pcx.h: make pcx header available to other
987 * main/: gamemine.c, gamesave.c: load DMB levels
988 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
989 segment.c, segment.h, switch.c, switch.h: fast i/o macros
991 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
993 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
995 2002-08-04 Bradley Bell <btb@icculus.org>
997 * main/inferno.c: shareware stuff, formatting
998 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
999 * arch/sdl/gr.c: don't need to set mode in gr_init
1001 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1003 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1005 * Makefile.am, descent.mn2: added mission file for descent 1
1007 2002-08-02 Bradley Bell <btb@icculus.org>
1009 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1010 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1011 main/piggy.h, misc/error.c: junk
1012 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1013 render.h, scores.c, scores.h, terrain.c: shareware stuff
1014 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1015 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1016 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1017 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1018 main/weapon.c, main/weapon.h: fast i/o macros
1020 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1022 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1023 main/gamemine.h, main/gamesave.c: load d1 levels
1025 2002-07-30 Bradley Bell <btb@icculus.org>
1027 * configure.ac: oops
1028 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1030 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1031 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1032 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1033 main/piggy.c, main/titles.c: support shareware datafiles!
1034 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1035 piggy.c: SHAREWARE fixes
1037 2002-07-29 Bradley Bell <btb@icculus.org>
1039 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1040 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1041 misc/fileutil.c: Portability - OS X support
1043 2002-07-27 Bradley Bell <btb@icculus.org>
1045 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1046 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1047 segment.h: portability
1048 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1049 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1050 main/wall.h: portabilization
1051 * 2d/font.c, include/gr.h: portability
1053 2002-07-26 Bradley Bell <btb@icculus.org>
1055 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1056 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1057 * main/player.c: foo
1058 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1059 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1060 misc/fileutil.h: portable file i/o utils
1061 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1062 writable string anymore... / formatting
1063 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1064 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1065 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1066 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1067 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1068 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1069 portable-izing file loading routines
1071 2002-07-24 Bradley Bell <btb@icculus.org>
1073 * main/mveplay.c: correctly play files with 16bit uncompressed
1074 audio, mem checking, etc
1075 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1078 2002-07-23 Bradley Bell <btb@icculus.org>
1080 * misc/Makefile.am: unused file
1081 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1082 main/sounds.h: remove experimental nmovie stuff
1083 * main/movie.c: add some debugging output
1085 2002-07-22 Bradley Bell <btb@icculus.org>
1087 * main/: console.c, state.c: simplified header
1088 * main/movie.c: enable mveplay audio
1089 * main/old/movie.c: moved to main/
1090 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1091 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1092 main/mvelib.c, main/mveplay.c: initial movie support
1093 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1094 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1095 include/ogl_init.h, include/pstypes.h, main/console.c,
1096 main/state.c, mem/mem.c: OS X stuff
1097 * configure.ac: OS X and movie stuff
1099 2002-07-19 Bradley Bell <btb@icculus.org>
1101 * compilerdefs.txt: OSX defs
1103 2002-07-18 Bradley Bell <btb@icculus.org>
1105 * main/inferno.c: use simpler rcs tags
1106 * autogen.sh: keep Changelog in cvs (and use --accum)
1107 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1108 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1109 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1110 main/songs.c: changed cdrom->rbaudio
1111 * include/rbaudio.h: moved to /include
1113 2002-07-17 Bradley Bell <btb@icculus.org>
1115 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1116 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1117 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1118 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1119 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1120 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1121 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1122 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1123 3d/setup.c: use simpler rcs tags
1128 2002-07-17 Bradley Bell <btb@icculus.org>
1130 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1131 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1132 * debian/rules: don't need readme's
1133 * debian/rules: move d1x license to COPYING, license clarifications
1134 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1135 license to COPYING, license clarifications
1136 * debian/rules: fix debian docs
1137 * debian/rules: fix debian manpages
1138 * debian/d2x-sdl.menu: fix debian menu
1139 * debian/rules: link to undocumented man page for debs
1140 * Makefile.am, configure.ac, debian/control, debian/copyright,
1141 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1142 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1143 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1146 2002-07-16 Bradley Bell <btb@icculus.org>
1148 * debian/: rules, changelog.in: deb stuff
1149 * configure.ac: cleaner nasm detection
1150 * debian/: changelog.in, control, rules: deb stuff
1151 * README, installation.txt: typos, stuff
1152 * configure.ac: better #defines
1153 * configure.ac: whitespace
1154 * configure.ac: better documentation
1155 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1156 SDL_JOYSTICK not needed
1157 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1158 * configure.ac: need higher SDL for joystick
1159 * debian/: control, rules: deb stuff
1160 * arch/sdl/joy.c: old junk
1161 * Makefile.am, configure.ac: automake updates
1162 * main/: inferno.c, text.c: don't use althogdir on non-unix
1163 * configure.ac: more autoconf updates
1164 * misc/strutil.c: better strrev
1165 * main/inferno.c: need limits.h on mingw also
1166 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1169 2002-04-19 Bradley Bell <btb@icculus.org>
1171 * main/network.c: let hoard.ham be a cfile
1172 * main/text.c: better error message when hog not found
1175 2002-03-23 Bradley Bell <btb@icculus.org>
1177 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1178 arch/sdl/Makefile.am: Use SDL joystick automatically
1179 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1181 2002-03-05 Bradley Bell <btb@icculus.org>
1183 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1186 2002-02-23 Bradley Bell <btb@icculus.org>
1188 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1189 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1190 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1191 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1192 main/editor/Makefile.am: moved includes to include
1193 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1194 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1195 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1196 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1198 * main/game.c: disabled cockpit for OGL, formatting
1199 * 2d/ibitblt.c: formatting
1201 2002-02-16 Bradley Bell <btb@icculus.org>
1203 * include/oldsdl.h: check for older macros
1204 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1205 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1206 allow older sdl versions
1208 2002-02-15 Bradley Bell <btb@icculus.org>
1210 * main/: automap.c, automap.h, inferno.c: automap resolution now
1212 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1213 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1214 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1215 win32/include/key_arch.h: never mind - that would be pointless
1216 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1217 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1218 win32/include/key_arch.h: copied files from d1x
1219 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1220 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1221 * main/multipow.c: need conf.h
1222 * arch/win32/Makefile.am: new file
1223 * include/pstypes.h: added u_int16_t (needed in base_ip)
1224 * arch/win32/arch_ip.cpp: copied from d1x
1226 2002-02-14 Bradley Bell <btb@icculus.org>
1228 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1229 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1230 main/netlist.c: Added hotkeys to toggle fullscreen mode
1231 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1232 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1233 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1234 reorder.h: Lotsa networking stuff from d1x
1236 2002-02-13 Bradley Bell <btb@icculus.org>
1238 * include/gr.h, main/game.c: Fullscreen toggle stuff
1239 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1241 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1242 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1245 2002-02-11 Bradley Bell <btb@icculus.org>
1247 * main/bm.c: use portable loader if bigendian
1248 * include/pstypes.h: don't define bool for c++
1249 * include/cfile.h: extern AltHogDir stuff
1250 * include/byteswap.h: use WORDS_BIGENDIAN
1251 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1252 * main/vers_id.h: added D2X_IVER
1253 * misc/args.c: don't use d1x.ini
1254 * Makefile.am: rpm stuff
1255 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1258 2002-02-09 Bradley Bell <btb@icculus.org>
1260 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1262 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1264 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1267 2002-02-06 Bradley Bell <btb@icculus.org>
1269 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1270 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1271 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1272 * debian/: changelog.in, control, copyright, d2x-gl.files,
1273 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1277 2002-02-02 Bradley Bell <btb@icculus.org>
1279 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1280 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1281 Enabled RELEASE option
1283 2002-01-31 Bradley Bell <btb@icculus.org>
1285 * Makefile.am, configure.ac: specify prerequisite versions of
1286 autoconf and automake
1288 2002-01-29 Bradley Bell <btb@icculus.org>
1290 * main/mission.c: RCS header added
1291 * main/inferno.c: update copyright date
1292 * main/mission.c: allow missions to be in AltHogDir
1293 * configure.ac: Display results of configure
1294 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1297 2002-01-28 Bradley Bell <btb@icculus.org>
1299 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1300 Data files now go in DATADIR/games/d2x, user files now go in
1303 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1305 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1306 files now go in ~/.d2x
1308 2002-01-24 Bradley Bell <btb@icculus.org>
1310 * configure.ac: fix nasm not found error message
1312 2002-01-18 Bradley Bell <btb@icculus.org>
1314 * configure.in: getting rid of old configure.in
1315 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1316 main/movie.c: Movie playing kludgey stuff
1317 * misc/args.c: formatting
1318 * main/inferno.c: allow -h for help
1319 * include/error.h: don't die on int3, unless -debug given
1320 * mingw32.txt: more stuff
1322 2001-12-29 Bradley Bell <btb@icculus.org>
1324 * Makefile.am: Got rid of thinking.txt
1325 * main/inferno.c: document -nomovies option
1327 2001-12-28 Bradley Bell <btb@icculus.org>
1329 * main/titles.c: formatting, put some code into place for rendering
1330 of robots during briefings
1332 2001-12-27 Bradley Bell <btb@icculus.org>
1336 2001-12-23 Craig Hadady <chadady@iglou.com>
1338 * 2d/rle.c: fixed bug in dummy array.
1340 2001-12-03 Bradley Bell <btb@icculus.org>
1342 * arch/sdl/init.c: fix formatting
1343 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1344 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1345 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1346 and sdl joystick stuff
1348 2001-11-30 Bradley Bell <btb@icculus.org>
1350 * thinking.txt: not needed
1352 2001-11-27 Bradley Bell <btb@icculus.org>
1354 * cygconf, mingw32.txt: use sdl from source on cygwin
1355 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1356 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1357 SDL_CFLAGS to CFLAGS
1359 2001-11-27 Bradley Bell <btb@icculus.org>
1363 2001-11-14 Bradley Bell <btb@icculus.org>
1365 * texmap/scanline.c: use optimization flags as texmap default
1366 * NEWS: mouse wheel, etc
1367 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1368 wheel to emulate 3rd axis
1369 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1370 * include/error.h: kludge to ungrab mouse when we hit an int3
1371 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1372 __ENV_MSDOS__ to __MSDOS__
1373 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1375 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1377 * arch/sdl/digi.c: implemented digi_set_volume
1378 * include/grdef.h, main/config.c, misc/d_io.c: change
1379 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1380 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1381 main/piggy.c: use MAKE_SIG
1382 * installation.txt: update
1383 * configure.ac: new file
1384 * arch/sdl/joydefs.c: #include pstypes.h
1385 * arch/sdl/init.c: SDL joystick stuff
1386 * acconfig.h: adjust MINGW defines
1387 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1388 controls menu now works
1390 2001-11-13 Bradley Bell <btb@icculus.org>
1392 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1394 * Makefile.am: New file
1395 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1397 * compilerdefs.txt: New file
1398 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1400 2001-11-12 Bradley Bell <btb@icculus.org>
1402 * main/playsave.c: load player files regardless of byte order of
1405 2001-11-11 Bradley Bell <btb@icculus.org>
1407 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1409 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1410 * NEWS: GL savegame thumbnails
1411 * acconfig.h, configure.in: make option for NMOVIES, default to off
1413 2001-11-09 Bradley Bell <btb@icculus.org>
1415 * main/state.c: Enabled savegame thumbnails under OpenGL
1416 * unused/pa_null/pa_enabl.h: remove duplicate header
1417 * misc/args.c: use d2x.ini for option file
1418 * mem/mem.c: Move mem_realloc inside the ifdef
1419 * main/menu.c: fix 640x400 menu text
1420 * main/inferno.c: added documentation
1421 * main/endlevel.c: fix warnings
1422 * arch/ogl/gr.c: Get rid of gl spew
1423 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1424 * acconfig.h: Define __SDL__ for mingw
1426 2001-11-08 Bradley Bell <btb@icculus.org>
1428 * 2d/font.c: free OGL font data when rereading
1429 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1430 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1431 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1432 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1433 main/weapon.h: Enabled shareware build, endlevel flythrough
1435 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1436 of use for shareware build
1437 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1439 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1441 2001-11-05 Bradley Bell <btb@icculus.org>
1443 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1445 * include/3d.h: Add comment
1447 2001-11-04 Bradley Bell <btb@icculus.org>
1449 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1451 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1453 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1454 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1455 main/hudmsg.h: Enable d1x-style hud_message
1456 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1457 * 2d/font.c: re-init ogl fonts after remapping colors.
1459 2001-11-02 Bradley Bell <btb@icculus.org>
1461 * misc/Makefile.am: remove byteswap.h (duplicate header)
1462 * 2d/font.c: fixed gr_remap_font, minor stuff
1463 * configure.in: take out -O2 if doing debug build
1464 * main/bm.c: formatting
1465 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1466 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1467 macros, get rid of functions
1469 2001-11-01 Bradley Bell <btb@icculus.org>
1471 * misc/byteswap.h: removed duplicate header
1473 2001-10-31 Bradley Bell <btb@icculus.org>
1475 * NEWS, main/automap.c: automap works in opengl
1476 * NEWS, configure.in: Added news
1477 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1478 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1479 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1480 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1481 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1482 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1483 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1484 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1485 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1487 2001-10-27 Bradley Bell <btb@icculus.org>
1489 * main/inferno.c: added some documentation
1491 2001-10-25 Bradley Bell <btb@icculus.org>
1493 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1495 * Makefile.am, configure.in, arch/Makefile.am,
1496 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1497 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1498 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1499 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1500 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1501 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1502 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1503 it's ugly, but It'll be easier to sync with d1x.
1504 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1505 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1506 main/editor/Makefile.am: attempt at support for editor, makefile
1508 * misc/d_delay.c: formatting fix
1509 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1510 tmappent.S, tmapppro.S: adding support for runtime selection of
1512 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1513 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1514 including multi.h and network.h, fix backslashes, fix compiler
1516 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1517 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1518 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1519 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1520 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1521 including multi.h and network.h, fix backslashes
1522 * include/pstypes.h: added typedef for u_int64_t on mingw
1523 * include/3d.h: added prototype for g3_uninit_polygon_model
1524 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1526 2001-10-24 Bradley Bell <btb@icculus.org>
1528 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1529 arch subdirs, as in d1x.
1530 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1531 earlier style until i understand automake 1.5 better. remove input
1533 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1534 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1535 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1536 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1537 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1538 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1539 Moved input stuff to arch subdirs, as in d1x.
1540 * NEWS, configure.in: blah blah
1542 2001-10-23 Bradley Bell <btb@icculus.org>
1544 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1545 * texmap/tmapppro.S: no need for #include <conf.h> here
1546 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1548 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1549 file. RCS header added
1550 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1551 #ifdef'ing out the whole file. RCS header added
1552 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1553 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1554 fixes. Now works with automake 1.5 and autoconf 2.52.
1555 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1556 mingw (-grabmouse now works on win32).
1557 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1558 These don't belong in cvs
1562 2001-10-20 Bradley Bell <btb@icculus.org>
1564 * 2d/font.c: Don't free unused variables...
1565 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1567 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1568 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1569 main/Makefile.am: make dist more sensible
1570 * Makefile.am: Kludge for linking on mingw
1572 2001-10-19 Bradley Bell <btb@icculus.org>
1574 * Makefile.am, configure.in, arch/win32/Makefile.am,
1575 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1576 * include/ipx_drv.h: Check for __MINGW32__
1577 * include/i86.h: Imported from d1x
1578 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1579 * arch/dos/modex.asm: Fixed %include
1580 * main/console.c: RCS headers added
1581 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1583 * Makefile.am, main/Makefile.am: Moved final link to top-level
1584 directory instead of main/
1585 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1586 __ENV_LINUX__ to __linux__
1587 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1588 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1589 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1590 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1591 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1592 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1593 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1594 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1595 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1596 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1598 * configure.in: add --enable-xploader, support arch/linux subdir,
1600 * main/inferno.c: conditionalize conf.h
1602 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1604 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1605 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1606 misc/fileutil.h: Partial application of linux/alpha patch.
1608 2001-10-19 Bradley Bell <btb@icculus.org>
1610 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1611 networking in line with d1x, moved some arch/linux_* stuff to
1613 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1614 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1615 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1616 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1618 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1619 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1620 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1621 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1622 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1623 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1624 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1625 linux/include/ukali.h: Brought linux networking in line with d1x,
1626 moved some arch/linux_* stuff to arch/linux/*
1627 * include/ipx_drv.h: Imported from d1x
1628 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1629 * main/ipx_drv.c: Imported from d1x
1630 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1631 main/network.h, main/Makefile.am: Trying to get network working on
1633 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1634 main/Makefile.am: build fixes
1635 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1636 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1637 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1638 starting to get net working.
1639 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1640 conditionalized min,max macros
1642 2001-10-18 Bradley Bell <btb@icculus.org>
1644 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1645 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1646 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1647 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1649 * 2d/2dsline.c: RCS headers added/changed
1650 * configure.in: fix NASMFLAGS bug
1651 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1654 2001-10-17 Bradley Bell <btb@icculus.org>
1656 * NEWS: Fixed the invulnerable robots bug!
1657 * main/collide.c: Fixed the invulnerable robots bug!
1659 2001-10-14 Bradley Bell <btb@icculus.org>
1661 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1664 2001-10-13 Bradley Bell <btb@icculus.org>
1666 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1667 arch/Makefile.am, arch/dos/Makefile.am,
1668 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1669 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1670 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1671 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1672 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1673 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1674 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1675 arch/win32/include/Makefile.am, iff/Makefile.am,
1676 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1677 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1678 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1679 unused/bios/Makefile.am, unused/lib/Makefile.am,
1680 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1681 unused/ui/Makefile.am, unused/vga/Makefile.am,
1682 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1683 automake stuff from "inert" subdirs. And there was much rejoicing.
1684 * Makefile.am, NEWS, configure.in: Stuff
1685 * ChangeLog: removing auto-generated file
1686 * cygconf: Added instructions for mingw32 build
1687 * Makefile.am: renamed INSTALL to installation.txt
1688 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1689 * mingw32.txt: Added instructions for mingw32 build
1690 * configure.in: Enable assembly under mingw32
1692 2001-10-12 Bradley Bell <btb@icculus.org>
1694 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1695 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1696 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1697 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1698 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1699 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1700 to __DJGPP__, since it's built-in.
1702 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1704 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1705 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1709 2001-10-12 Bradley Bell <btb@icculus.org>
1711 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1712 * Makefile.am: make sure cygconf gets archived
1713 * configure.in: Increment version number in preparation for release
1714 * configure.in: Fix detection of opengl
1715 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1716 cygconf, arch/Makefile.am, arch/include/joy.h,
1717 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1718 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1719 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1720 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1721 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1722 Vastly improved compilability.
1724 2001-10-11 Bradley Bell <btb@icculus.org>
1726 * Makefile.am: Added macros/sdl.m4
1727 * autogen.sh: Added macros/sdl.m4
1729 2001-10-09 Bradley Bell <btb@icculus.org>
1731 * main/vers_id.h: Added DESCENT_VERSION constant
1732 * main/inferno.c: Added command-line help.
1733 * include/ogl_init.h: opengl improvments (following d1x changes)
1735 2001-10-07 Bradley Bell <btb@icculus.org>
1737 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1738 arch/ogl/Makefile.am: Remove duplicate headers.
1740 2001-08-02 Thimo Neubauer <thimo@debian.org>
1742 * mem/mem.c: totally crippled the memory manager because it does
1743 not make sense for non-DOS-systems and it would have been too
1744 complicated to get it 64bit clean
1746 2001-06-19 Bradley Bell <btb@icculus.org>
1748 * cvshowto.txt: updated anonymous password
1750 2001-02-08 Bradley Bell <btb@icculus.org>
1752 * COPYING, license.txt: Added d1x license
1754 2001-02-01 Bradley Bell <btb@icculus.org>
1756 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1758 2001-01-31 Bradley Bell <btb@icculus.org>
1760 * configure.in, arch/include/mouse.h, include/pstypes.h,
1761 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1762 * main/polyobj.c: fix typo
1763 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1764 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1765 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1766 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1767 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1768 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1769 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1770 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1771 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1772 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1773 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1774 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1775 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1776 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1777 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1778 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1779 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1780 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1781 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1782 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1783 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1784 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1785 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1786 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1787 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1788 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1790 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1791 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1792 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1793 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1795 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1797 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1798 cross-compiling, and cygwin fixes
1800 2001-01-30 Bradley Bell <btb@icculus.org>
1802 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1803 include/pstypes.h, include/strutil.h, main/Makefile.am,
1804 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1805 needs --without-assembler and --without-network to compile
1807 2001-01-29 Bradley Bell <btb@icculus.org>
1809 * configure.in, main/Makefile.am: Fixes to build system
1810 * main/kconfig.c: fix for non-linux joysticks
1811 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1812 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1813 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1814 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1815 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1816 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1817 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1819 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1820 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1821 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1822 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1823 sdl_timer.c: Fixed build system, minor fixes
1824 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1825 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1827 2001-01-28 Bradley Bell <btb@icculus.org>
1829 * conf.h.in, configure.in, arch/Makefile.am,
1830 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1831 arch/include/key.h, main/Makefile.am: More header unification...
1832 * main/newdemo.c: Added <ctype.h>
1833 * arch/include/: event.h, joy.h: unified input headers.
1834 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1835 OpenGL now uses SDL-GL instead of gii
1836 * arch/include/: key.h, mouse.h: Unified arch headers
1838 2001-01-25 Bradley Bell <btb@icculus.org>
1840 * autogen.sh: use "set -e" so execution stops if something goes
1843 2001-01-24 Bradley Bell <btb@icculus.org>
1846 * Makefile.am: Add ChangeLog to dist
1847 * ChangeLog: Putting this here so automake doesn't complain
1851 2001-01-24 Bradley Bell <btb@icculus.org>
1853 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1854 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1855 for building ChangeLog from RCS entries
1856 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1857 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1858 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1859 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1860 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1861 arch/Makefile.am, arch/dos/Makefile.am,
1862 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1863 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1864 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1865 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1866 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1867 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1868 unused/Makefile.am, unused/bios/Makefile.am,
1869 unused/lib/Makefile.am, unused/novga/Makefile.am,
1870 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1871 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1872 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1873 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1874 make dist, VPATH builds, ...
1875 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1876 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1877 arch/dos/Makefile.in, arch/linux/Makefile.in,
1878 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1879 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1880 misc/Makefile.in, texmap/Makefile.in: cruft removal
1881 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1883 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1884 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1885 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1886 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1888 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1889 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1890 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1891 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1892 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1893 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1894 main/songs.c, misc/args.c: changed args_find to FindArg
1896 2001-01-22 Bradley Bell <btb@icculus.org>
1898 * configure, main/Makefile.am, main/Makefile.in: configuration
1900 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1901 fix compiler warnings w/opengl
1902 * include/console.h: ggi support
1903 * arch/linux_init.c: svgalib support
1904 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1905 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1906 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1907 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1908 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1909 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1910 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1911 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1912 warnings and enable NDEBUG
1913 * arch/svgalib_init.c: svgalib support
1915 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1917 * main/kconfig.c: joystick support
1919 2001-01-21 Bradley Bell <btb@icculus.org>
1921 * cvshowto.txt: new file, taken from d1x webpage
1922 * AUTHORS, README: Taking over as maintainer of d2x
1923 * ChangeLog: Grab mouse with SDL/X11
1924 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1926 2001-01-20 Bradley Bell <btb@icculus.org>
1928 * configure, configure.in: Turned -Werror back off by default
1929 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1930 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1931 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1932 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1933 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1934 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1935 main/laser.c, main/multi.c, main/network.c, main/network.h,
1936 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1937 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1938 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1939 warnings, for non-OpenGL on linux, anyway...
1941 2001-01-19 Bradley Bell <btb@icculus.org>
1943 * copying: remove duplicate file
1944 * Import of d2x-0.0.9-pre1
1945 * Import of d2x-0.0.8