1 2004-12-02 Bradley Bell <btb@icculus.org>
3 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
4 I couldn't figure out why the previous code kept segfaulting under
7 * main/kconfig.c: disable call to reset_cockpit() which was
8 causing the "letterbox" bug
10 * main/inferno.c: don't die if title screens not found
12 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
14 * configure.ac: require PhysicsFS header and library
16 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
18 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
20 * D2X.make: fix build on Carbon by adding digiobj.c
22 * main/mission.c: set builtin_hogsize for non-built-in missions
24 * main/mission.c: pass individual mission around instead of whole list
26 * main/mission.c: remove mission list from global memory
28 2004-12-02 Bradley Bell <btb@icculus.org>
30 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
31 path separator gets added to hogdir
33 2004-12-01 Bradley Bell <btb@icculus.org>
35 * README, configure.ac, VisualC/d2x/d2x.dsp,
36 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
37 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
38 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
39 uses dynamic opengl loading
41 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
43 * arch/ogl/gr.c: make write_bmp use PhysicsFS
45 * include/args.h, misc/args.c: new AppendArgs function. This
46 separates the copying of the arguments passed to main() from the
47 reading of the arguments file
49 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
50 the flexible cfgets, Fix compiling issues in MPW.
52 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
53 reading into an int, so it's removed completely. PHYSFSX_getc was
54 removed, because it's only use in misc/strio.c was removed. Put
55 in PHYSFSX_getRealPath, which recognises platform-specific
56 separators and doesn't use snprintf (MPW doesn't have it). MPW
59 * main/inferno.c: Remove use of open_movie_file. Read the
60 arguments file from the base directory, if there is one. Set up
61 D2X's write directory, including replacing any tilde at the start
62 of the path (if there is one) with the string returned by
63 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
64 default is still ~/.d2x. Check if the write directory has to be
65 created. Read the arguments file in this write directory if there
66 is one. If there's still no write directory, set it to the base
67 directory. Won't set it to the current directory if this fails,
68 because of the issue of which character to use for which platform.
70 * main/playsave.c: Use PHYSFS_readSLE32 instead of
71 PHYSFS_readULE32 due to compiling issues in MPW. Use
72 cfile_read_short instead of PHYSFS_readULE16 because of both
73 compiling and endian issues. cfile_read_byte instead of
74 PHYSFSX_readU8. Write a dummy structure instead of seeking when
77 * D2X.make: Don't compile cfile.c on Mac OS 9.
79 * README: add PhysicsFS to the required 'tools' in README, and
80 instructions for building in MPW.
82 * include/cfile.h: Make cfopen into an inline, where a read buffer
83 is set up. This speeds up loading significantly.
85 2004-12-01 Bradley Bell <btb@icculus.org>
87 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
88 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
91 * main/newmenu.c: fix player file deletion
93 * include/physfsx.h: fix statfs includes for OS X
95 * main/inferno.c, main/network.c: misc physfs conversions
97 * arch/linux/Makefile.am, arch/linux/findfile.c,
98 arch/win32/Makefile.am, arch/win32/findfile.c,
99 include/findfile.h, main/kludge.c, main/mission.c,
100 main/newmenu.c, main/piggy.c: get rid of findfile stuff
102 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
105 * main/state.c: improve savegame load/save
107 * main/movie.c: make -nomovies friendlier
109 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
111 * include/d_io.h, include/physfsx.h, main/inferno.c,
112 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
115 * main/scores.c: use physfs for scores file
117 * main/playsave.c: improve player loading
119 * main/movie.c: improve movie loading
121 * main/mission.c: improve mission loading
123 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
124 main/state.c: use physfs for savegames
126 * README: minor update
128 * main/newdemo.c: use physfs for demos
130 * include/physfsx.h: added PHYSFSX_rename function
132 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
133 physfs/rwops, add libmve callbacks
135 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
136 added physfsrwops stuff
138 * include/cfile.h: added cfile_close wrapper
140 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
143 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
146 * main/config.c: use physfs to read config file
148 * include/physfsx.h: added gets and puts functions
150 * include/cfile.h: correct seek return value
152 * main/config.c, main/playsave.c: use physfs to write
155 * include/physfsx.h: added my physfs extensions
157 * main/inferno.c: physfs initialization stuff
159 * configure.ac: add check for physfs lib
161 * include/cfile.h: made cfile into a wrapper for physfs
163 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
164 disabled althogdir stuff (shouldn't be needed w/physfs)
166 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
167 configure.ac: drop cfile stuff
169 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
171 * D2X.make: Don't use D2XFolder, because the userdir can now be
172 specified in Mac OS 9. Putting it in the source code folder is
173 more convenient. Turn debugging on. Don't compile old files,
174 compile new ones. Add the PhysicsFS library.
176 * iff/iff.c: Get rid of MIN redefinition.
178 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
179 MPW doesn't like switches of long longs
181 2004-11-30 Bradley Bell <btb@icculus.org>
183 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
184 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
185 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
186 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
187 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
188 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
189 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
191 2004-11-28 Bradley Bell <btb@icculus.org>
193 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
195 * arch/sdl/digi.c: use d2src system for persistent sounds
197 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
200 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
201 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
202 ripped object stuff out of digi.c, now using digiobj.c. get rid of
203 a bunch of kludges, sound should be more true to original game now
205 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
208 2004-11-27 Bradley Bell <btb@icculus.org>
210 * main/text.c, main/text.h, main/titles.c: added function to
211 properly decode multi-line strings
213 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
214 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
217 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
219 * main/inferno.c: enable logo screens for shareware/oem
221 2004-11-26 Bradley Bell <btb@icculus.org>
223 * main/mission.c, main/titles.c: fix d1 briefing glitches
225 * main/game.c: free up cpu by not calling timer_delay so many
226 times (fixes Bug 2034)
228 * main/gameseq.c: enable briefing screens for mac shareware
230 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
231 doesn't care if it draws offscreen, I guess)
233 * main/credits.c: reduce flickering in credits w/opengl
235 2004-11-25 Bradley Bell <btb@icculus.org>
237 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
238 garbage on windows for some reason.
240 * 2d/font.c: fixed opengl menu font bug, caused by doing
241 arithmetic on signed chars.
243 2004-11-23 Bradley Bell <btb@icculus.org>
245 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
247 2004-11-22 Bradley Bell <btb@icculus.org>
249 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
250 arch/linux/joystick.c, arch/linux/include/joystick.h,
251 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
252 arch use global variable joy_num_axes
254 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
256 * main/gamemine.c, main/piggy.c: compile again on older C compilers
258 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
260 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
261 Vertigo) missions, load add-on ham file at every load, not only the 1st
263 * main/bm.ch: fix bug where loading a hxm would affect other levels too
265 * main/fireball.c: don't Int3() every time explosions don't look best
267 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
269 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
271 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
273 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
275 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
277 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
279 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
280 shareware version of descent.hog. This is not yet bug-free
282 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
284 * main/network.c: fix crash introduced with previous change
286 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
288 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
289 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
290 make mission structre memory allocated
292 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
294 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
295 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
296 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
297 delete file compbit.h, move functionality to text.c, modify all
298 previous users of compbit.h to use existing function in text.h
300 * main/inferno.c: remove warning created by the fix for the cfgets
303 * main/bmread.c: add comment
305 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
307 * cfile/cfile.c: declare variable on top of block
309 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
310 main/multi.h, main/network.c: move mission list handling functionality
311 to mission.c, remove unnecessary load_mission calls in menu.c
313 * main/game.c: remove unnecessary build_mission_list call
315 * main/mission.c, main/mission.h: correct comments about anarchy-only
317 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
318 remove explicit uses of mission list
320 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
322 * libmve/mveplay.c: make it compile on Cygwin
324 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
326 * main/config.c: fix bug uncovered by having fgets cut off ending \n
328 * main/text.c: fix crash on Mac OS X, probably fix bug 738
330 * include/mono.h: add mprintf support for carbon (Mac OS 9)
332 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
334 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
335 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
336 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
337 information about the current mission, for easier code refactorisation.
339 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
341 * main/gamemine.c, main/piggy.c: fix bug 1675:
342 use better d2 textures if d1 hog is present but not loadable
344 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
346 * cfile/cfile.c: simplify, reduce number of global vars
348 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
350 * main/gameseg.c: fix bugfix of 2004-05-15
352 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
354 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
356 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
357 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
358 cfgets now always copies the terminating character to the dest buffer.
359 This fixes a bug that occured when reading cmd line args from d2x.ini
361 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
363 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
364 move more old change logs into ChangeLog-old
366 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
367 and Martin Schaffner <maschaffner@gmx.ch>
369 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
370 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
371 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
372 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
373 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
374 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
375 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
376 arch/include/joy.h, arch/win32/include/key.h
377 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
378 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
379 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
380 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
381 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
382 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
383 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
384 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
385 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
386 main/config.c, main/config.h, main/controls.c, main/controls.h
387 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
388 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
389 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
390 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
391 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
392 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
393 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
394 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
395 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
396 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
397 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
398 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
399 main/mission.c, main/mission.h, main/modem.h, main/morph.c
400 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
401 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
402 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
403 main/paging.c, main/paging.h, main/physics.c, main/physics.h
404 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
405 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
406 main/powerup.h, main/render.c, main/render.h, main/robot.c
407 main/robot.h, main/scores.c, main/scores.h, main/screens.h
408 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
409 main/songs.c, main/songs.h, main/sounds.h, main/state.c
410 main/state.h, main/switch.c, main/switch.h, main/terrain.c
411 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
412 main/text.h, main/textures.h, main/titles.c, main/titles.h
413 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
414 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
415 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
416 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
417 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
418 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
420 move old per-file change logs into new file ChangeLog-old
422 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
424 * arch/ogl/ogl.c: enable -gl_mipmap switch
426 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
428 * arch/carbon/descent.r: swap min and max size to correct places
430 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
432 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
434 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
436 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
438 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
440 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
441 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
443 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
444 link) on MPW on Mac OS 9 (carbon)
446 * include/mono.h: disable mprintf on carbon to avoid significant bloat
448 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
450 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
452 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
454 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
456 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
458 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
460 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
461 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
462 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
463 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
464 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
466 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
467 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
468 new files for supporting compilation with MPW for carbon (Mac OS 9)
470 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
472 * main/playsave.c: do not seek while writing, carbon does not like it
474 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
476 * cfile/cfile.c: use portable ffilelength in cfile_size
478 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
479 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
480 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
481 unsigned and signed char, MPW does not like these
483 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
485 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
488 2004-06-01 Bradley Bell <btb@icculus.org>
490 * libmve/mve_main.c: cast malloc function pointer
492 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
493 target to XCode project
495 2004-05-31 Bradley Bell <btb@icculus.org>
497 * include/pstypes.h: fix accidental solaris breakage
499 * main/object.c: fix crash caused by death-cam code
501 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
502 XCode project simplifications, network enabled
504 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
505 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
507 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
510 * English.lproj/InfoPlist.strings, d2x-Info.plist,
511 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
512 d2x.xcode/project.pbxproj: added XCode project files
514 2004-05-22 Bradley Bell <btb@icculus.org>
516 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
519 * rpm/d2x.spec.in: Changed descriptions
521 2004-05-22 Matthew Mueller <donut@dakotacom.net>
523 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
526 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
528 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
529 the win32 code (d1x r1.8, key_arch.c r1.2)
531 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
532 use 32bpp screen mode by default, add option to use 16bpp (d1x
535 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
536 replacement texture paletted->rgb conversion alpha problem (d1x
539 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
540 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
541 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
544 * arch/ogl/gr.c, include/loadgl.h: fix win32
545 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
547 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
548 include/ogl_init.h, main/render.c: opengl hardware
549 super-transparency support using GL_NV_register_combiners (d1x
550 r1.38, r1.41, r1.6, r1.26, r1.7)
552 2004-05-22 Bradley Bell <btb@icculus.org>
554 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
557 2004-05-22 Matthew Mueller <donut@dakotacom.net>
559 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
560 include/ogl_init.h: use GL_RGB for non-transparent textures, and
561 fix fonts not having transparent flag set (wouldn't get paletted)
562 (d1x r1.15, r1.37, r1.40, r1.25)
564 * arch/ogl/ogl.c: don't try to use paletted textures with
565 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
567 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
568 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
571 * 2d/font.c: memset ogl font bitmap data since the copy function
572 leaves some (unused) parts uninitialized, which aggravates
575 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
576 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
579 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
580 screenshots if the entire thing wasn't written in one call to
583 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
584 info not being updated on win32 (d1x r1.11)
586 * arch/win32/digi.c: remove some redundancy by not needing to do
587 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
588 clean up some indenting of DS_release_slot calls. And make
589 DS_release_slot return 1 when a sound is already not playing, in
590 addition to when a sound was killed. (d1x r1.10)
592 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
593 linux version (d1x r1.5)
595 * main/kconfig.c: make next axis config key skip currently
596 allocated axes (d1x r1.11)
598 2004-05-22 David Cleaver <wraithx@morpheus.net>
600 * main/kconfig.c: joy configuration next axis key from WraithX
603 2004-05-22 Bradley Bell <btb@icculus.org>
605 * main/game.c, main/inferno.c: typo
607 2004-05-21 Matthew Mueller <donut@dakotacom.net>
609 * main/game.c, main/game.h, main/inferno.c: make rear view
610 leave_time variable with -rearviewleavetime argument (d1x r1.25,
613 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
615 * main/inferno.c: change -udp documentation to d2x behaviour
617 2004-05-21 Bradley Bell <btb@icculus.org>
619 * include/gr.h: added missing define for menu fullscreen toggle
621 2004-05-21 Matthew Mueller <donut@dakotacom.net>
623 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
624 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
626 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
628 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
629 arch/linux/include/joystick.h: patch from Steven Mueller for using
630 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
632 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
634 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
635 main/physics.c, main/render.c, main/wall.c: file-line for segfault
636 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
638 * arch/win32/digi.c: digisound fixes (d1x r1.7)
640 2004-05-21 Bradley Bell <btb@icculus.org>
642 * main/inferno.c: added -udp documentation from d1x
644 2004-05-20 Bradley Bell <btb@icculus.org>
646 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
648 2004-05-20 David Cleaver <wraithx@morpheus.net>
650 * main/controls.c, main/gamecntl.c, main/kconfig.c,
651 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
652 game.c r1.21, r1.6, r1.4, r1.3)
654 2004-05-20 Bradley Bell <btb@icculus.org>
656 * main/inferno.c: document -ihaveabrokenmouse
658 2004-05-20 Matthew Mueller <donut@dakotacom.net>
660 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
662 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
664 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
665 mouse driver problems (d1x r1.2, r1.2)
667 2004-05-20 Matthew Mueller <donut@dakotacom.net>
669 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
670 join list score crash (d1x r1.8)
672 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
674 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
675 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
678 2004-05-20 Bradley Bell <btb@icculus.org>
680 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
682 * main/inferno.c: integrated some niceautomap stuff from d1x
684 2004-05-20 Matthew Mueller <donut@dakotacom.net>
686 * arch/win32/joyhh.c: fixed the config bug where it'd always put
687 in some weird axis (d1x r1.3)
689 * arch/win32/init.c: set win32 icon to icon from resource file
692 * arch/win32/key.c: win32: fixed space key not working in messages
695 2004-05-20 Bradley Bell <btb@icculus.org>
697 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
700 2004-05-20 Matthew Mueller <donut@dakotacom.net>
702 * main/inferno.c: document -gl_refresh (d1x r1.20)
704 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
705 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
708 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
709 change the arg type for (d1x r1.5)
711 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
713 * arch/win32/digi.c: altsounds (d1x r1.6)
715 2004-05-20 Matthew Mueller <donut@dakotacom.net>
717 * arch/win32/digi.c: fixed a major memory leak and removed a bit
718 of redundancy (d1x r1.5)
720 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
721 fix crashing (d1x r1.4)
723 * arch/win32/digi.c: win32's digi_start_sound was not calling
724 DS_release_slot after setting .playing=0, resulting in a
725 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
727 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
728 apparently it was somehow causing some joysticks (Sidewinder
729 Precision 2) to only turn when the stick was moving, but not when
730 at turned but held stationary. And it was completely unused
731 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
734 * main/game.c: add alt+enter to toggle fullscreen (in addition to
735 previous key combos (d1x r1.29)
737 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
738 g, and b values (d1x r1.15)
740 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
741 sometimes (didn't handle negative palette steps) (d1x r1.34)
743 * arch/ogl/ogl.c: add caching of weapon inner models, screen
744 shatter effects, robot explosions and weapons, and some more
745 always present stuff. Also clean up ogl_cache_weapon_textures
748 2004-05-20 Bradley Bell <btb@icculus.org>
750 * main/kludge.c, main/game.c: move gr_renderstats and
751 gr_badtexture back to game.c
753 2004-05-20 Matthew Mueller <donut@dakotacom.net>
755 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
756 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
758 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
760 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
761 loaded after texture caching stage (d1x r1.34)
763 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
764 for renderstats (d1x r1.33)
766 2004-05-19 Matthew Mueller <donut@dakotacom.net>
768 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
769 main/inferno.c: add anisotropic texture filtering suport (d1x
770 r1.33, r1.32, r1.23, r1.32)
772 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
775 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
776 include/ogl_init.h: utilize hardware multitexturing support if
777 possible (requires GL_NV_texture_env_combine4 extension) (d1x
778 r1.32, r1.30, r1.4, 1.22)
780 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
783 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
785 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
786 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
787 effects in OGL using SetGammaRamp, much faster than the hack that
788 was being used. currently SDL only (though not too hard to add to
789 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
791 * main/menu.c: allow arbitrary (custom) resolution entry in
792 change_res menu (d1x r1.14)
794 2004-05-19 Bradley Bell <btb@icculus.org>
796 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
797 d1x-style res change menu (mostly works)
799 * misc/args.c: use strnicmp instead of strncasecmp
801 2004-05-19 Matthew Mueller <donut@dakotacom.net>
803 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
804 command-line option (d1x r1.27)
806 * main/inferno.c: restore inferno.c initialization of
807 screen_compatible and use_double_buffer to 'normal' values, broken
808 long long ago in one of the high res menu patches (d1x r1.30)
810 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
811 resolutions to be specified on command line (d1x r1.2, r1.29,
812 r1.4) -- doesn't work yet
814 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
816 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
819 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
820 volume song stop/starting (d1x r1.7)
822 2004-05-18 Matthew Mueller <donut@dakotacom.net>
824 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
827 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
828 ogl_ulinec (d1x r1.29)
830 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
832 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
833 bottom are inclusive not exclusive (d1x r1.28)
835 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
836 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
838 * arch/sdl/digi.c: fix typo
840 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
842 * arch/win32/init.c, arch/win32/win32.c: move win32 window
843 creation code from arch_init_start into arch_init to fix weirdness
844 with --help (d1x r1.5, r1.6)
846 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
847 sync issues and lack of midi reset (d1x r1.5)
849 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
852 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
853 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
855 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
858 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
860 2004-05-18 Bradley Bell <btb@icculus.org>
862 * include/vecmat.h: comments/formatting
864 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
866 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
867 include/test.lnk: remove unnecessary files
869 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
870 This enables compilation with gcc 3.1
872 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
874 * main/switch.c: took care of switches triggering single-sided
875 walls (don't try to access the nonexistent adjacent wall via NULL
876 pointers or negative array indices)
878 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
880 * main/wall.c: fix invalid memory access for d1 levels which
881 don't have a corresponding wall behind.
883 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
885 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
886 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
887 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
888 interface header to new header file internal.h
890 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
892 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
893 bitmask for each joystick axis that has sent input data,
894 and will not crash Windows anymore during joystick setup because
895 of for() loop over axis being executed once too often.
897 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
898 gr_remap_mono_font() and call it after loading saved level.
900 * main/laser.c: limit homing missile turn rate
902 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
903 centers (work like fuel centers but provide shield)
905 * main/gameseg.c: fix endless loop in some levels with a
906 certain (complicated) structure
908 2004-05-13 Bradley Bell <btb@icculus.org>
910 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
911 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
912 updated project files for SDL 1.2.7
914 * Makefile.am: add VisualC, VisualCE dirs to tarball
916 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
918 * arch/sdl/digi.c: formatting
920 2004-05-12 Bradley Bell <btb@icculus.org>
922 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
925 * 2d/palette.c, include/palette.h: added function to create blend
928 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
930 2004-05-11 Bradley Bell <btb@icculus.org>
932 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
934 2004-05-10 Bradley Bell <btb@icculus.org>
936 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
937 g3_draw_transp_poly had the fade level backwards, decided to just
938 fix g3_draw_poly so it behaves correctly, transparency or not,
939 reverted changes to render_face
941 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
943 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
944 rendering transparent (e.g. cloaked) walls
946 * main/render.c: render_face now calls g3_draw_transp_poly() for
947 cloaked walls in OpenGL
949 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
951 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
952 that from other apps, had "static" distortions.
954 2004-04-22 Bradley Bell <btb@icculus.org>
956 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
958 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
959 aligned version of PUT_INTEL_* macros
961 2004-04-15 Bradley Bell <btb@icculus.org>
963 * main/inferno.c: comment out unused checksum variable
965 2004-04-14 Bradley Bell <btb@icculus.org>
967 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
969 2004-04-14 Terran Melconian <terran@consistent.org>
971 * main/gameseg.c: use portable rand function (fixes #1118)
973 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
975 * main/songs.c: uncomment calls to RBAStop (fixes #473)
977 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
979 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
980 get rid of warnings (now compiles with -Werror on SunOS)
982 * main/piggy.c: fix (really) wierd SunOS bug
984 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
985 caused by not allocating enough mem for rle bitmaps
987 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
989 * include/pstypes.h: sun OS typedef fixes
991 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
993 * main/piggy.c: fix bug 1067
995 * main/piggy.c: fix bugfix for 1067
997 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
998 with descent.pig of mac registered)
1000 2003-12-18 Bradley Bell <btb@icculus.org>
1002 * main/kconfig.c: fixes for linux-native joystick
1004 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1007 * arch/include/joy.h: comments/formatting
1009 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1011 * compilerdefs.txt: added FreeBSD defs
1013 2003-12-08 Bradley Bell <btb@icculus.org>
1015 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1018 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1020 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1021 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1023 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1025 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1026 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1027 get rid of silly ulongs
1029 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1030 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1031 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1032 change relevant __linux__ macros to __ELF__
1034 2003-11-27 Bradley Bell <btb@icculus.org>
1036 * include/ogl_init.h: added proto for ogl_check_mode
1038 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1039 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1042 2003-11-26 Bradley Bell <btb@icculus.org>
1044 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1045 3.3 compiler warnings
1047 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1050 * include/pstypes.h: OS X fixes
1052 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1053 main/newmenu.h: linux fixes
1055 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1056 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1057 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1058 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1059 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1062 * arch/sdl/gr.c: fix sdl gr_update
1064 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1065 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1066 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1067 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1068 include/error.h, include/pstypes.h, include/strutil.h,
1069 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1070 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1071 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1072 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1073 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1076 2003-11-25 Bradley Bell <btb@icculus.org>
1078 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1079 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1080 libmve/VisualC/mveplayer.dsp: updated project files
1082 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1083 working w/Visual C++
1085 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1086 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1087 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1088 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1091 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1092 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1095 2003-11-24 Bradley Bell <btb@icculus.org>
1097 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1098 libmve/mveplay.c: stuff to play mve's in WinCE
1100 * arch/win32/findfile.c: unused functions...
1104 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1105 enabled mouse control of menus
1107 * main/mission.h: oops, didn't mean to change this.
1109 2003-11-21 Bradley Bell <btb@icculus.org>
1111 * VisualCE/d2x/d2x.vcp: updated project file
1113 2003-11-20 Bradley Bell <btb@icculus.org>
1115 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1116 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1117 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1120 2003-11-17 Bradley Bell <btb@icculus.org>
1122 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1123 main/menu.c: added option to disable kalinix under unix
1125 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1127 2003-11-14 Bradley Bell <btb@icculus.org>
1129 * main/automap.c: fix automap background image
1131 * main/automap.c, main/automap.h: delete cruft
1133 * main/automap.c: fix level number position
1135 * main/automap.c: simplify g3_draw_line hack
1137 * main/menu.c: stop pointless vid mode changes
1139 2003-11-07 Bradley Bell <btb@icculus.org>
1141 * NEWS, installation.txt: s'more documentation
1143 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1145 * configure.ac: fix .exe extension problems
1147 2003-11-07 Bradley Bell <btb@icculus.org>
1149 * arch/ogl/ogl.c: disable texture format verification for OS X -
1152 2003-11-06 Bradley Bell <btb@icculus.org>
1154 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1155 use more traditional Alt+Enter for toggling fullscreen
1157 * 2d/ibitblt.c, main/mission.h: comments/formatting
1159 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1161 2003-11-06 Bradley Bell <btb@icculus.org>
1163 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1164 resolution change, use kludge to avoid repetitive res changes
1166 2003-11-04 Bradley Bell <btb@icculus.org>
1168 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1169 structures and i/o routines back to piggy.c
1171 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1173 * installation.txt: tell to install d1 .pig for better textures
1175 2003-11-04 Bradley Bell <btb@icculus.org>
1177 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1178 oem d1 v1.0 and registered d2 v1.0, comments
1180 2003-11-03 Bradley Bell <btb@icculus.org>
1182 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1183 all d1 shareware - even though files are different!
1185 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1188 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1191 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1194 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1196 * main/movie.c: when no movies are found, divide by six the
1197 number of warning lines sent to stdout
1199 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1201 * include/byteswap.h: fix stupid copy/paste error
1203 2003-10-24 Bradley Bell <btb@icculus.org>
1205 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1206 gr_linear_rep_movsd_2x instead of almost identical
1207 gr_linear_movsd_double. Better since we have assembly versions.
1209 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1211 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1214 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1216 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1217 error with --disable-network, move reset_network_objects()
1218 from gameseq.c to multi.c
1220 2003-10-14 Bradley Bell <btb@icculus.org>
1222 * AUTHORS, NEWS: stuff
1224 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1226 2003-10-12 Bradley Bell <btb@icculus.org>
1228 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1229 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1232 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1234 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1235 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1236 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1237 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1238 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1239 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1240 arch/win32/ipx_win.c, arch/win32/winnet.c,
1241 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1242 main/multi.h, main/network.c: add IPv4 multicasting support
1244 2003-10-11 Bradley Bell <btb@icculus.org>
1246 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1248 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1249 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1250 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1251 main/weapon.h: lots of shareware and oem fixes
1253 2003-10-10 Bradley Bell <btb@icculus.org>
1255 * arch/win32/winnet.c: fixed stupid win32 network bug
1257 2003-10-10 Bradley Bell <btb@icculus.org>
1259 * main/piggy.c: increased D1_MAX_TMAP_NUM
1261 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1263 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1264 which are animated in d2, refactorizes d1 texture reading
1266 2003-10-10 Bradley Bell <btb@icculus.org>
1268 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1269 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1270 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1271 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1272 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1273 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1274 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1275 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1276 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1277 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1278 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1279 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1280 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1281 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1282 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1283 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1284 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1285 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1286 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1287 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1288 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1289 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1290 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1291 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1292 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1293 main/wall.h: comments/formatting
1295 2003-10-09 Bradley Bell <btb@icculus.org>
1297 * main/text.c: fix text when using old datafiles
1299 * main/laser.h: comments/whitespace
1301 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1302 mines w/shareware data
1304 * include/DT_drawtext.h: deleted unused file
1306 2003-10-08 Bradley Bell <btb@icculus.org>
1308 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1310 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1312 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1313 main/menu.c: Disabled 'd2x keys' weapon selection
1315 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1317 * main/object.h, main/multi.h: get rid of most warnings issued by
1318 cpp-precomp of gcc from Mac OS X dev tools
1320 2003-10-05 Bradley Bell <btb@icculus.org>
1322 * NEWS, configure.ac: increment version number
1324 * cfile/cfile.c: better handling of CRLF text files (when that is
1327 * utilities/hogcreate.c, utilities/hogextract.c,
1328 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1329 reading/writing files
1331 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1332 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1335 2003-10-04 Bradley Bell <btb@icculus.org>
1337 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1339 * main/netmisc.c: change byte to sbyte, comments/whitespace
1341 2003-10-03 Bradley Bell <btb@icculus.org>
1343 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1345 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1348 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1349 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1350 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1351 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1352 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1353 main/object.c, main/object.h, main/paging.c, main/player.h,
1354 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1355 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1356 main/weapon.c, main/weapon.h: change byte to sbyte,
1359 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1360 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1361 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1362 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1364 * configure.ac: better checking for timeval
1366 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1368 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1369 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1370 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1371 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1372 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1373 main/multibot.c, main/network.c: Make network architecture
1374 choosable from game menu, add support for UDP/IP on Mac OS X and
1377 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1379 * include/byteswap.h: added macros for coping with alignment
1382 2003-10-02 Bradley Bell <btb@icculus.org>
1384 * main/multi.h: added padding to little-endian version of
1387 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1389 * main/netmisc.c: delete duplicate function
1391 2003-10-01 Bradley Bell <btb@icculus.org>
1393 * main/bm.c: make sure d1_texture_indices gets freed between
1396 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1398 * main/piggy.h: fix size of d1 shareware descent.pig
1400 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1402 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1403 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1404 replacements for non-animated textures
1406 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1408 * main/controls.c: use fixed 20fps wiggle
1410 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1412 * Makefile.am, debian/changelog.in, debian/control,
1413 debian/d2x-common.dirs, debian/d2x-common.install,
1414 debian/d2x-common.manpages, debian/d2x-gl.files,
1415 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1416 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1417 utilities/Makefile.am, utilities/hogcreate.1,
1418 utilities/hogextract.1, utilities/mvlcreate.1,
1419 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1420 add man pages, distribute utility programs in new d2x-common deb
1422 * rpm/d2x.spec.in: updated rpm spec file
1424 2003-08-02 Bradley Bell <btb@icculus.org>
1426 * cfile/cfile.c: update raw_position in cfputc and cfputs
1428 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1430 * main/piggy.c: make error message more friendly
1432 * main/piggy.c: simplify copying of bitmap flags
1434 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1437 * cfile/cfile.c: revert to always using custom fgets
1439 * main/endlevel.c, main/mission.c: handle missing exit sequence
1440 components gracefully
1442 * main/playsave.c: comments
1444 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1446 * cfile/cfile.c: update raw_position in cfwrite
1448 * main/network.c: comments/formatting
1450 2003-06-22 Bradley Bell <btb@icculus.org>
1452 * cfile/cfile.c: use standard fgets for non-archive files
1454 * main/movie.c: use con_printf for missing movie warning
1456 2003-06-18 Bradley Bell <btb@icculus.org>
1458 * main/movie.c: fixed cfile conversion of movielib code
1460 * main/console.c, main/hud.c: strip out colors, etc when printing
1463 * include/u_mem.h: fix NDEBUG calloc macro
1465 2003-06-15 Bradley Bell <btb@icculus.org>
1467 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1470 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1471 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1472 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1473 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1474 main/scores.c, main/state.c, main/text.c, misc/args.c,
1475 misc/strio.c: convert file i/o to cfile
1477 2003-06-14 Bradley Bell <btb@icculus.org>
1479 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1480 writing and other modes besides "rb" (mostly taken from
1483 2003-06-09 Bradley Bell <btb@icculus.org>
1485 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1488 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1489 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1492 2003-06-07 Taylor Richards <taylor@icculus.org>
1494 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1496 2003-06-07 Bradley Bell <btb@icculus.org>
1498 * main/console.c: fix non-console build
1500 * main/gamesave.c: comments
1502 * main/bm.c: remove redundant break
1504 2003-06-06 Bradley Bell <btb@icculus.org>
1506 * main/gauges.c, main/kconfig.c: comments/formatting
1508 * console/.cvsignore: added .cvsignore
1510 * main/console.c: can't write to console after it's closed
1512 2003-06-05 Bradley Bell <btb@icculus.org>
1514 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1515 console/internal.c, console/internal.h, include/CON_console.h,
1516 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1517 finish console conversion away from SDL
1519 2003-06-04 Bradley Bell <btb@icculus.org>
1521 * console/CON_console.c, include/CON.console.h, include/console.h,
1522 main/console.c, main/game.c: console conversion to native gr,
1525 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1526 put prototype for gr_bm_bitblt in gr.h
1528 2003-06-03 Bradley Bell <btb@icculus.org>
1530 * console/CON_console.c, console/DT_drawtext.c,
1531 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1532 main/console.c: use native fonts for console
1534 * main/playsave.c: use shorts for short data
1536 2003-06-02 Bradley Bell <btb@icculus.org>
1538 * configure.ac, main/console.c: set console background, fix
1541 2003-06-01 Bradley Bell <btb@icculus.org>
1543 * Makefile.am, arch/sdl/event.c, configure.ac,
1544 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1545 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1546 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1547 main/gamerend.c: added console code (from SDL_console)
1549 2003-05-30 Bradley Bell <btb@icculus.org>
1551 * README: minor update
1553 2003-05-28 Bradley Bell <btb@icculus.org>
1555 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1560 2003-06-06 Bradley Bell <btb@icculus.org>
1562 * main/kconfig.c: fix crash in control menus
1564 * main/gauges.c: force cockpit redraw in opengl
1566 * main/gamerend.c: move ogl swap, so cockpit and console get
1569 2003-06-01 Bradley Bell <btb@icculus.org>
1571 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1575 2003-05-12 Bradley Bell <btb@icculus.org>
1577 * configure.ac: increment version number
1579 * main/bm.c: use con_printf for exit model warnings
1581 * configure.ac: must check for timespec after setting -mno-cygwin
1583 * main/inferno.c: added -nohogdir and -userdir options
1585 * NEWS, main/titles.c: use briefings with no extension
1589 2003-04-30 Bradley Bell <btb@icculus.org>
1591 * configure.ac: have to include time.h when checking for nanosleep
1593 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1596 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1597 increment version number
1599 * main/Makefile.am: make dist fix
1603 2003-04-29 Bradley Bell <btb@icculus.org>
1605 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1608 2003-04-24 Bradley Bell <btb@icculus.org>
1610 * configure.ac: increment version number
1612 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1615 2003-04-24 Ingo van Lil <inguin@gmx.de>
1617 * main/render.c: fix misspellings of NDEBUG
1621 2003-04-14 Bradley Bell <btb@icculus.org>
1623 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1625 2003-04-11 Bradley Bell <btb@icculus.org>
1627 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1632 2003-04-11 Bradley Bell <btb@icculus.org>
1634 * libmve/mveplay.c: use _sleep instead of sleep on win32
1636 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1637 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1638 include/cfile.h, include/error.h, libmve/Makefile.am,
1639 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1640 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1641 utilities/Makefile.am: comments/formatting/dist problems
1643 * configure.ac: use different defines for os x
1645 2003-04-07 Bradley Bell <btb@icculus.org>
1647 * include/error.h, misc/error.c: put some old stuff back in,
1648 eliminate duplicate error messages
1650 * main/text.c: don't die on text not found
1653 * main/inferno.c: print some useful info if hog not found, allow
1654 -help to work if no text available
1656 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1658 * arch/linux/Makefile.am: revert to previous version, so linux
1661 2003-04-03 Bradley Bell <btb@icculus.org>
1663 * main/endlevel.c: fixed exit model scheme yet again
1665 2003-04-02 Bradley Bell <btb@icculus.org>
1667 * misc/error.c: call Int3 on Assert
1669 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1672 * main/wall.c: don't die when trying to toggle nonexistent
1673 segment... vertigo level 10 is buggy!
1675 * main/gamemine.c: comments/formatting
1677 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1679 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1680 main/inferno.c: Allow use of 22K sound samples
1682 2003-03-29 Bradley Bell <btb@icculus.org>
1684 * arch/ogl/gr.c: default to bitmapped reticle
1686 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1687 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1690 * arch/sdl/joy.c: fixed text seen for hats in control config
1693 2003-03-28 Bradley Bell <btb@icculus.org>
1695 * main/bm.c: heh, model nums in vertigo are hardcoded,
1696 N_D2_POLYGON_MODELS can't change
1698 * configure.ac, include/d1x.xpm, include/descent.xpm,
1699 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1702 2003-03-27 Bradley Bell <btb@icculus.org>
1704 * main/text.h: fixed text references for hat directions
1706 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1708 2003-03-26 Bradley Bell <btb@icculus.org>
1710 * main/playsave.c: make d2x keys backward compatible
1712 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1714 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1717 2003-03-26 Bradley Bell <btb@icculus.org>
1719 * main/piggy.c: fix crash when d1 data not present
1721 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1722 read/write from plr file
1724 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1725 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1726 added escort.h header
1728 2003-03-25 Bradley Bell <btb@icculus.org>
1730 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1731 D1_PIGFILE ("descent.pig") macro
1733 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1734 models from d1 pig file
1736 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1737 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1738 really) from d1 pig file
1740 2003-03-23 Bradley Bell <btb@icculus.org>
1742 * main/bm.c: stop extra robots from overwriting exit models
1744 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1745 texture list doesn't get full
1747 * main/bm.c: fix mem leak when reading extra robots
1749 2003-03-21 Bradley Bell <btb@icculus.org>
1751 * main/menu.c: Added option to set movie resolution (mostly works)
1753 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1755 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1756 replacement functions to piggy.c
1758 * main/gameseq.c: attempt to support mac d1 descent.pig
1760 * main/bm.c: fix mem leak
1762 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1763 files, both d1 and d2 oem briefing where showed
1765 * main/inferno.c, main/movie.c: Change the default movie
1766 resolution to "high", implement the option -lowresmovies
1768 2003-03-20 Bradley Bell <btb@icculus.org>
1770 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1772 * main/piggy.c: comments
1774 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1776 * main/gameseq.c: delete duplicate function
1778 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1780 2003-03-19 Bradley Bell <btb@icculus.org>
1782 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1783 (cddb discid) support
1785 * arch/sdl/digi.c, main/kludge.c: implemented
1786 digi_link_sound_to_object3 for looping sounds, other looping stuff
1788 * arch/sdl/gr.c: removing dependencies on stuff in main/
1790 * arch/linux/Makefile.am, arch/linux/init.c,
1791 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1792 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1793 other header cleanups
1795 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1797 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1799 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1800 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1801 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1802 load d1 textures for d1 levels
1804 2003-03-19 Bradley Bell <btb@icculus.org>
1806 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1807 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1808 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1809 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1812 * README: added some OS X info
1814 2003-03-17 Bradley Bell <btb@icculus.org>
1816 * main/newdemo.c: simplify DEMO_FILENAME macro
1818 * main/console.c, main/game.c: enable experimental console support
1820 * main/gamerend.c: fixed location of fps meter in multi
1822 2003-03-16 Bradley Bell <btb@icculus.org>
1824 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1825 also look in shared data dir for demos
1827 * main/newdemo.c, main/newdemo.h: comments/formatting
1829 2003-03-15 Christopher Thielen <chris@luethy.net>
1831 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1832 thinking d2 cd is always present
1834 2003-03-15 Bradley Bell <btb@icculus.org>
1836 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1839 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1842 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1843 gr_init. don't really know why this works, though
1845 2003-03-14 Bradley Bell <btb@icculus.org>
1847 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1849 * unused/bios/rbaudio.h: removed duplicate file
1851 2003-03-14 Christopher Thielen <chris@luethy.net>
1853 * arch/sdl/rbaudio.c: stop cd audio when exiting
1855 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1857 * main/gamecntl.c: add comments to the "only matt knows" cheats
1859 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1861 * main/gamemine.c: formatting, better texture conversion for d1
1864 2003-03-14 Bradley Bell <btb@icculus.org>
1866 * main/piggy.c: must swap all mac version pigfiles
1868 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1869 main/multi.c: formatting, minor cleanups
1871 * 2d/rle.c: need to swap line_size on bigendian machines
1873 * main/mission.c, main/mission.h: detect mac full version hogfile
1875 2003-03-13 Bradley Bell <btb@icculus.org>
1877 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1878 added joy/mouse sensitivity slider, increased range to 16, and
1881 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1884 * arch/linux/Makefile.am: removed extra backslash
1886 * TODO, installation.txt: updated some documentation
1888 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1889 menu, with maxfps option
1891 2003-03-12 Bradley Bell <btb@icculus.org>
1893 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1895 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1896 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1897 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1898 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1899 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1900 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1901 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1902 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1903 arch/linux/include/music.h, arch/linux/include/serial.h,
1904 arch/linux/include/ukali.h: formatting
1906 2003-03-11 Chris Arena <ccarena@cox.net>
1908 * main/menu.c: fixed brightness slider
1910 2003-03-01 Bradley Bell <btb@icculus.org>
1912 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1913 robots and animated bitmaps work, but colors are messed up
1915 2003-02-28 Bradley Bell <btb@icculus.org>
1917 * main/player.h: whitespace
1919 * main/automap.c, main/cntrlcen.c, main/collide.c,
1920 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1921 descent.hog is present, d1 becomes mission 0)
1923 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1924 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1925 arch/win32/winnet.c: MinGW compiles with network enabled again,
1926 but still doesn't work
1930 2003-02-28 Bradley Bell <btb@icculus.org>
1932 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1933 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1934 many opengl glitches
1936 2003-02-27 Bradley Bell <btb@icculus.org>
1938 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1939 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1940 main/network.c, main/network.h: noted that hoard.ham is only needed
1941 for multiplayer HOARD games, and should not be equated with
1942 "vertigo". put HoardEquipped() back in network.c.
1944 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1945 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1946 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1947 use timer_delay instead of d_delay
1949 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1951 * main/render.c: added replacement qsort for solaris
1953 2003-02-26 Bradley Bell <btb@icculus.org>
1955 * main/gamemine.c: texture conversion for d1 shareware
1957 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1959 * main/gamemine.c: better texture conversion for d1 levels
1961 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1963 * main/kconfig.c: fix joystick support under MinGW
1965 2003-02-26 Bradley Bell <btb@icculus.org>
1967 * main/playsave.c: fix swapping glitch
1969 * configure.ac, readme.txt: clean stuff up, getting ready for
1972 * main/titles.c: begin support for rendering spinning robots in
1975 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1978 * main/gamemine.c: load d1 shareware levels!
1980 2003-02-25 Bradley Bell <btb@icculus.org>
1984 * autogen.sh: add warning about old auto* versions, use
1987 2003-02-24 Bradley Bell <btb@icculus.org>
1989 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1990 briefings mostly working
1992 * main/movie.c, main/titles.c: fixed some more briefing glitches
1994 2003-02-23 Bradley Bell <btb@icculus.org>
1996 * main/movie.c: fixed crash when using shareware data files
1999 * arch/sdl/digi.c: fix crash on non-existent sounds
2000 (i.e. shareware data)
2002 2003-02-22 Bradley Bell <btb@icculus.org>
2004 * main/titles.c: fixed fullscreen toggle in briefings
2006 2003-02-21 Bradley Bell <btb@icculus.org>
2008 * configure.ac: check for mingw when enabling nasm
2010 * main/playsave.c: enable loading player files of either byte
2013 2003-02-20 Bradley Bell <btb@icculus.org>
2015 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2017 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2018 #343, not "rest of solution to bug #344"
2020 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2023 * main/kludge.c: partial solution to bug #344
2025 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2027 * compilerdefs.txt: added linux/mips info
2029 * ChangeLog: clean up changelog
2031 2003-02-19 Bradley Bell <btb@icculus.org>
2033 * libmve/mveplay.c: os x needs nanosleep prototype.
2035 2003-02-18 Bradley Bell <btb@icculus.org>
2037 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2039 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2040 to disable/enable audio
2042 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2044 * main/: movie.h, titles.c: make sure movie's palette is set before
2045 writing briefing text. Fixes bug #359
2047 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2050 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2051 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2054 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2057 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2058 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2059 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2062 * include/libmve.h: blah
2064 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2066 * main/render.c: 2nd attempt to fix solaris qsort bug
2068 2003-02-18 Bradley Bell <btb@icculus.org>
2070 * configure.ac, include/pstypes.h: put alignment detection in
2073 2003-02-17 Bradley Bell <btb@icculus.org>
2075 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2076 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2077 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2078 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2079 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2080 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2081 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2082 moved mve stuff to separate subdir
2084 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2085 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2086 mve code. Fixes (at least) bugs #41, #348, and #350.
2088 2003-02-14 Bradley Bell <btb@icculus.org>
2090 * main/Makefile.am: no more Makefile.mveplay. again
2092 * main/mveplay.c: typo
2094 2003-02-13 Bradley Bell <btb@icculus.org>
2096 * utilities/mvlextract.c: uint -> unsigned int
2098 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2099 standalone mveplayer, win32 support
2101 * main/movie.c: random bugfixes, win32 support
2103 * arch/sdl/Makefile.am: formatting
2105 * configure.ac: disable networking on mac/win for now
2107 * main/newmenu.c: comments
2109 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2111 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2112 redundant swap functions.
2114 2003-02-13 Bradley Bell <btb@icculus.org>
2116 * ChangeLog: update changelog
2118 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2120 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2121 polymodel alignment issues.
2123 2003-02-13 Bradley Bell <btb@icculus.org>
2125 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2126 fix various little bugs
2128 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2129 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2131 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2134 * README.utils: new file
2136 * main/: mve_main.c, mveplay.c: more movie fixes
2138 * README: updated README
2140 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2142 2003-02-12 Bradley Bell <btb@icculus.org>
2144 * utilities/mvlextract.c: bigendian mvl support
2146 * main/mveplay.c: formatting, stuff
2148 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2149 truecolor mve support, standalone mveplayer
2151 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2152 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2153 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2154 standalone mveplayer
2156 2003-01-22 Bradley Bell <btb@icculus.org>
2158 * include/: interp.h, interp.h: restore prototype for
2159 swap_polygon_model_data
2161 2003-01-21 Bradley Bell <btb@icculus.org>
2163 * main/piggy.c: use memcpy to avoid alignment problem
2165 * compilerdefs.txt: updated some defs, added sunos/sparc
2167 2003-01-15 Bradley Bell <btb@icculus.org>
2169 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2171 * main/gamemine.c: attempting to support d1 shareware
2173 * compilerdefs.txt: update defs
2175 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2177 * main/mveplay.c: fix several bugs, comments, formatting.
2179 2003-01-15 Bradley Bell <btb@icculus.org>
2181 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2182 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2183 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2184 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2187 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2188 formatting, comments
2190 2003-01-11 Bradley Bell <btb@icculus.org>
2192 * main/: mission.c, mission.h: attempt to support d1 for mac
2195 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2197 * main/object.h: foo
2199 2003-01-09 Bradley Bell <btb@icculus.org>
2201 * main/movie.c: use ifdef around gr_toggle_fullscreen
2203 2003-01-07 Bradley Bell <btb@icculus.org>
2205 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2206 main/mission.h: don't need .msn file for descent.hog anymore
2210 2003-01-06 Bradley Bell <btb@icculus.org>
2212 * main/mission.h, main/mission.c: comments
2214 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2217 2003-01-03 Bradley Bell <btb@icculus.org>
2219 * utilities/: txb2txt.c, txt2txb.c: remove old files
2221 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2223 * main/polyobj.c: attempt to make read_model_file
2226 * main/menu.c: move vertigo text
2228 2003-01-02 Bradley Bell <btb@icculus.org>
2230 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2231 main/polyobj.h: cleanup alignment changes
2233 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2234 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2235 main/object.h: fix alignment issues on sparc
2237 * cvshowto.txt: update cvs info
2241 * 2d/rle.c: make rle_swap handle RLE_BIG
2243 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2245 * main/render.c: workaround solaris qsort bug
2247 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2249 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2250 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2252 * arch/linux/Makefile.am: enabled linux joystick, kali
2254 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2255 arch/sdl/event.c: enabled linux joystick
2257 2002-12-31 Bradley Bell <btb@icculus.org>
2259 * main/gamemine.c: simplified warning msg
2261 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2263 * main/render.h: fix compiler warning
2265 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2267 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2269 2002-12-24 Bradley Bell <btb@icculus.org>
2271 * main/mission.c: fixes an infinite loop which was caused by d2x
2272 thinking d2demo was a descent 1 mission
2274 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2276 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2278 2002-12-24 Bradley Bell <btb@icculus.org>
2280 * main/render.c: comments
2282 2002-10-30 Bradley Bell <btb@icculus.org>
2284 * main/inferno.c: add help for -hogdir option
2286 * main/inferno.c: added -hogdir option
2288 2002-10-28 Bradley Bell <btb@icculus.org>
2290 * main/: inferno.c, menu.c: enabled Vertigo displays
2292 * include/3d.h: typo
2294 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2296 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2297 main/netmisc.c, main/network.c: simplify and eliminate redundant
2300 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2302 * maths/fixc.c: fix infinite loop in quad_sqrt.
2304 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2305 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2307 2002-10-12 Bradley Bell <btb@icculus.org>
2309 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2311 2002-10-11 Bradley Bell <btb@icculus.org>
2313 * main/hud.c: make hud_message work correctly
2315 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2318 * main/network.c: formatting, small fixes
2320 2002-10-10 Bradley Bell <btb@icculus.org>
2322 * main/netmisc.h: no swap_object for little-endian
2324 * main/: netmisc.h, network.c: use macros to simplify network
2327 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2330 * main/inferno.c: enable loading screen for mac shareware with
2333 * main/netmisc.c: whitespace
2335 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2338 * main/hud.c: whitespace
2340 * configure.ac: remove shareware build, add macdata build
2342 * main/songs.c: whitespace
2344 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2345 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2348 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2351 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2353 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2354 comments, formatting, etc.
2356 * iff/iff.c: fix bigendian iff loading.
2358 2002-10-03 Bradley Bell <btb@icculus.org>
2360 * utilities/txb2tex.c: typo
2362 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2363 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2366 * arch/sdl/mouse.c: whitespace
2368 2002-09-19 Bradley Bell <btb@icculus.org>
2370 * main/kconfig.c: fix a oops, add old logs
2372 * main/kconfig.c: support for >3 mouse buttons
2374 2002-09-18 Bradley Bell <btb@icculus.org>
2376 * include/gr.h: fix palette swap define
2378 2002-09-14 Bradley Bell <btb@icculus.org>
2380 * main/titles.c: load hires briefing screen if lores doesn't exist
2381 (i.e. vertigo) and MenuHires=0
2383 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2385 * main/: multi.h, network.h: pack some structures for ipx
2388 2002-09-14 Bradley Bell <btb@icculus.org>
2390 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2391 and load_endlevel_data() to expect newline-terminated strings, fix
2392 load_game_data to read null-terminated string for
2395 2002-09-07 Bradley Bell <btb@icculus.org>
2397 * main/newmenu.c: added error message
2399 * main/menu.h: enable -nohires with mac shareware
2401 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2403 * 2d/font.c: enable 0/255 palette swap for fonts
2405 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2408 * 2d/2dsline.c: fix ogl blooper
2410 2002-09-05 Bradley Bell <btb@icculus.org>
2412 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2415 * include/strutil.h: need string.h for strcasecmp
2417 * include/rle.h: okay, maybe it needs to be this way
2419 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2421 * 2d/scalec.c: more stuff from d2src
2423 * 2d/rle.c: more stuff from d2src, formatting
2425 * 2d/font.c: useless cruft
2427 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2429 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2432 2002-09-04 Bradley Bell <btb@icculus.org>
2434 * include/grdef.h: fix compiler warnings
2436 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2438 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2441 * main/game.c: we want the mac ibitblt for everything but dos and
2444 * main/texmerge.c: these routines are in tmerge.c
2446 * main/credits.c: enable credits for mac and oem data
2448 * main/bm.c: use either exit.ham or exit.pofs
2450 * include/ibitblt.h: enable some more code from d2src
2452 * include/gr.h: enable mac ubitblt_double
2454 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2456 * include/grdef.h: moved some inline asm from linear.h
2458 * 2d/ibitblt.c: brought in line with original d2 version
2460 * 2d/bitblt.c: reverted to original d2 version of this file, then
2461 added d1x enhancements
2463 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2465 * 2d/linear.h: moved these back to their original locations
2468 * main/mveplay.c: close some memory holes, speed up palette loading
2470 * main/movie.c: added fullscreen toggle while playing movies
2472 * main/inferno.c: comment out -superhires help text (always on)
2474 * include/timer.h: added approx_fsec_to_usec macro
2476 * arch/sdl/joy.c: fix compiler warning
2478 2002-09-01 Bradley Bell <btb@icculus.org>
2480 * main/network.c: oops
2482 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2484 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2485 timer_get_fixed_seconds
2489 2002-08-31 Bradley Bell <btb@icculus.org>
2491 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2494 * main/multi.h: network endian stuff
2496 * 2d/font.c, include/gr.h: fast file i/o for font headers
2498 * arch/win32/arch_ip.cpp: unused file
2500 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2501 bigendian networking fixes
2503 * main/menu.c: make net menu more accurate, also make superhires
2506 * include/pstypes.h: better to have __pack__ all the time, I think.
2507 needed for networking, e.g.
2509 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2512 * arch/win32/Makefile.am: unused file
2516 2002-08-30 Bradley Bell <btb@icculus.org>
2518 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2520 * main/: newmenu.h, titles.c: formatting
2522 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2523 main/multi.h: networking works, finally
2525 * TODO: added TODO file
2527 * arch/linux/arch_ip.cpp: unused fine
2529 * README: network sorta working
2531 * main/: Makefile.am, multi.c, network.c, network.h: more
2534 * main/menu.c: load builtin mission correctly
2536 * main/inferno.c: documentation
2538 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2541 * main/Makefile.mveplay: don't need no more
2543 2002-08-29 Bradley Bell <btb@icculus.org>
2545 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2546 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2547 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2550 * include/ipx_drv.h: more network fixing
2552 * arch/linux/include/ipx_drv.h: more network fixing
2554 * include/ipx.h: formatting
2556 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2558 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2559 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2560 main/inferno.c: fixed networking fuck-up?
2562 * Makefile.am: moved mingw info to README
2564 * README, mingw32.txt: moved mingw info to README
2566 2002-08-27 Bradley Bell <btb@icculus.org>
2568 * utilities/mvlextract.c: allow specifying file to extract
2570 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2573 * utilities/hogextract.c: allow specifying file to extract
2575 * main/mission.c: Have to get mission_num _after_ promoting...
2577 * main/: gameseq.c, titles.c: beginning d1 briefing support
2579 * descent.msn: beginning d1 briefing support
2581 * main/: titles.c, titles.h: d1-style mission briefings
2583 * main/piggy.h: whitespace
2585 * main/movie.c: beginning robot movie support, fall back on lo/hi
2586 res if hi/lo not available
2588 * main/mission.c: added Builtin_mission_num for builtin mission,
2589 D1Hogdir, d1-style mission briefings
2591 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2594 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2595 (for d1 missions that need d1 data)
2597 * 2d/ibitblt.c: whitespace
2599 2002-08-26 Bradley Bell <btb@icculus.org>
2601 * utilities/mvlcreate.c: oops
2603 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2606 * utilities/hogextract.c: added [v]iew option
2608 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2610 * main/titles.c: fix writable string, disable DumbAdjust thing
2612 * main/polyobj.h: whitespace
2614 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2617 * main/movie.c: read movies from AltHogDir, other fixes
2619 * main/: mission.c, mission.h: fix bug w/mission filename
2621 * main/gameseq.c: comments
2623 * main/digi.h: whitespace n stuff
2625 * include/mve_audio.h: added audio flag macros
2627 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2632 2002-08-23 Bradley Bell <btb@icculus.org>
2634 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2637 * Makefile.am: remove d2demo.mn2
2639 * cfile/cfile.c, include/cfile.h: add cfile_size function
2641 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2642 eliminate need for .mn2 files for oem and demo
2644 2002-08-22 Bradley Bell <btb@icculus.org>
2646 * main/bm.c: fix for vertigo
2648 * main/menu.h: make OEM menu pcx available
2650 * 2d/rle.c: merge with original d2 file
2652 * Makefile.am, configure.ac: let mission files get installed by
2655 2002-08-17 Bradley Bell <btb@icculus.org>
2657 * configure.ac: make FAST_FILE_IO the default on little-endian
2660 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2662 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2665 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2667 * main/: game.c, menu.c, mission.c: promote builtin missions.
2669 2002-08-15 Bradley Bell <btb@icculus.org>
2671 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2672 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2674 * utilities/.cvsignore: added cvsignore
2676 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2679 * main/piggy.c: mac data file loading
2681 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2682 transparency and swap 0/255 correctly for mac data files
2684 2002-08-13 Bradley Bell <btb@icculus.org>
2686 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2687 to utilities to avoid conflict with c++ std lib <utility>
2689 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2690 txt2txb.c: moved utility to utilities to avoid conflict with c++
2693 * Makefile.am, configure.ac: add utilities
2695 2002-08-09 Bradley Bell <btb@icculus.org>
2697 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2700 2002-08-08 Bradley Bell <btb@icculus.org>
2702 * main/inferno.c: comments
2704 * main/: newmenu.c, songs.c: mac demo datafile support
2706 * installation.txt: update
2708 * main/gamesave.c: use lowercase for consistency
2710 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2711 models for other than d2demo
2713 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2715 * main/gamemine.c: formatting, better d1 texture conversion
2717 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2718 main/mission.h: recognize .msn mission files.
2720 2002-08-07 Bradley Bell <btb@icculus.org>
2722 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2723 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2724 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2725 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2726 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2727 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2730 2002-08-06 Bradley Bell <btb@icculus.org>
2732 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2734 * main/Makefile.am: formatting
2736 * 2d/font.c: make gr_remap_font just reload the whole thing
2738 * configure.ac: formatting
2740 * Makefile.am: added d2demo.mn2
2742 * d2demo.mn2: mission file for shareware
2744 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2745 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2747 * main/sounds.h: shareware stuff, whitespace
2749 * main/: polyobj.c, polyobj.h: more fast i/o macros
2751 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2754 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2755 endlevel stuff to non-shareware, allow movies/endlevel for
2758 * main/cntrlcen.c: typo
2760 * main/bm.h: use global Piggy_hamfile_version
2762 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2763 macros, use global Piggy_hamfile_version
2765 * main/Makefile.am: terrain and movie stuff always used now
2767 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2770 * main/: gamemine.c, gamesave.c: load DMB levels
2772 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2773 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2775 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2777 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2779 2002-08-04 Bradley Bell <btb@icculus.org>
2781 * main/inferno.c: shareware stuff, formatting
2783 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2785 * arch/sdl/gr.c: don't need to set mode in gr_init
2787 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2789 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2792 * Makefile.am, descent.mn2: added mission file for descent 1
2794 2002-08-02 Bradley Bell <btb@icculus.org>
2796 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2797 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2798 main/piggy.h, misc/error.c: junk
2800 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2801 render.h, scores.c, scores.h, terrain.c: shareware stuff
2803 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2804 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2805 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2806 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2807 main/weapon.c, main/weapon.h: fast i/o macros
2809 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2811 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2812 main/gamemine.h, main/gamesave.c: load d1 levels
2814 2002-07-30 Bradley Bell <btb@icculus.org>
2816 * configure.ac: oops
2818 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2821 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2822 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2823 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2824 main/piggy.c, main/titles.c: support shareware datafiles!
2826 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2827 piggy.c: SHAREWARE fixes
2829 2002-07-29 Bradley Bell <btb@icculus.org>
2831 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2832 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2833 misc/fileutil.c: Portability - OS X support
2835 2002-07-27 Bradley Bell <btb@icculus.org>
2837 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2838 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2839 segment.h: portability
2841 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2842 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2843 main/wall.h: portabilization
2845 * 2d/font.c, include/gr.h: portability
2847 2002-07-26 Bradley Bell <btb@icculus.org>
2849 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2851 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2853 * main/player.c: foo
2855 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2857 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2858 misc/fileutil.h: portable file i/o utils
2860 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2861 writable string anymore... / formatting
2863 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2864 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2865 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2866 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2867 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2868 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2869 portable-izing file loading routines
2871 2002-07-24 Bradley Bell <btb@icculus.org>
2873 * main/mveplay.c: correctly play files with 16bit uncompressed
2874 audio, mem checking, etc
2876 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2879 2002-07-23 Bradley Bell <btb@icculus.org>
2881 * misc/Makefile.am: unused file
2883 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2884 main/sounds.h: remove experimental nmovie stuff
2886 * main/movie.c: add some debugging output
2888 2002-07-22 Bradley Bell <btb@icculus.org>
2890 * main/: console.c, state.c: simplified header
2892 * main/movie.c: enable mveplay audio
2894 * main/old/movie.c: moved to main/
2896 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2897 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2898 main/mvelib.c, main/mveplay.c: initial movie support
2900 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2901 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2902 include/ogl_init.h, include/pstypes.h, main/console.c,
2903 main/state.c, mem/mem.c: OS X stuff
2905 * configure.ac: OS X and movie stuff
2907 2002-07-19 Bradley Bell <btb@icculus.org>
2909 * compilerdefs.txt: OSX defs
2911 2002-07-18 Bradley Bell <btb@icculus.org>
2913 * main/inferno.c: use simpler rcs tags
2915 * autogen.sh: keep Changelog in cvs (and use --accum)
2917 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2918 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2919 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2920 main/songs.c: changed cdrom->rbaudio
2922 * include/rbaudio.h: moved to /include
2924 2002-07-17 Bradley Bell <btb@icculus.org>
2926 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2927 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2928 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2929 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2930 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2931 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2932 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2933 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2934 3d/setup.c: use simpler rcs tags
2939 2002-07-17 Bradley Bell <btb@icculus.org>
2941 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2943 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2945 * debian/rules: don't need readme's
2947 * debian/rules: move d1x license to COPYING, license clarifications
2949 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2950 license to COPYING, license clarifications
2952 * debian/rules: fix debian docs
2954 * debian/rules: fix debian manpages
2956 * debian/d2x-sdl.menu: fix debian menu
2958 * debian/rules: link to undocumented man page for debs
2960 * Makefile.am, configure.ac, debian/control, debian/copyright,
2961 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2962 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2963 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2966 2002-07-16 Bradley Bell <btb@icculus.org>
2968 * debian/: rules, changelog.in: deb stuff
2970 * configure.ac: cleaner nasm detection
2972 * debian/: changelog.in, control, rules: deb stuff
2974 * README, installation.txt: typos, stuff
2976 * configure.ac: better #defines
2978 * configure.ac: whitespace
2980 * configure.ac: better documentation
2982 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2983 SDL_JOYSTICK not needed
2985 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2987 * configure.ac: need higher SDL for joystick
2989 * debian/: control, rules: deb stuff
2991 * arch/sdl/joy.c: old junk
2993 * Makefile.am, configure.ac: automake updates
2995 * main/: inferno.c, text.c: don't use althogdir on non-unix
2997 * configure.ac: more autoconf updates
2999 * misc/strutil.c: better strrev
3001 * main/inferno.c: need limits.h on mingw also
3003 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3006 2002-04-19 Bradley Bell <btb@icculus.org>
3008 * main/network.c: let hoard.ham be a cfile
3010 * main/text.c: better error message when hog not found
3014 2002-03-23 Bradley Bell <btb@icculus.org>
3016 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3017 arch/sdl/Makefile.am: Use SDL joystick automatically
3019 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3021 2002-03-05 Bradley Bell <btb@icculus.org>
3023 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3026 2002-02-23 Bradley Bell <btb@icculus.org>
3028 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3030 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3031 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3032 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3033 main/editor/Makefile.am: moved includes to include
3035 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3037 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3038 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3039 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3042 * main/game.c: disabled cockpit for OGL, formatting
3044 * 2d/ibitblt.c: formatting
3046 2002-02-16 Bradley Bell <btb@icculus.org>
3048 * include/oldsdl.h: check for older macros
3050 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3051 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3052 allow older sdl versions
3054 2002-02-15 Bradley Bell <btb@icculus.org>
3056 * main/: automap.c, automap.h, inferno.c: automap resolution now
3059 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3061 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3062 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3063 win32/include/key_arch.h: never mind - that would be pointless
3065 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3066 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3067 win32/include/key_arch.h: copied files from d1x
3069 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3070 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3072 * main/multipow.c: need conf.h
3074 * arch/win32/Makefile.am: new file
3076 * include/pstypes.h: added u_int16_t (needed in base_ip)
3078 * arch/win32/arch_ip.cpp: copied from d1x
3080 2002-02-14 Bradley Bell <btb@icculus.org>
3082 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3084 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3085 main/netlist.c: Added hotkeys to toggle fullscreen mode
3087 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3088 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3090 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3091 reorder.h: Lotsa networking stuff from d1x
3093 2002-02-13 Bradley Bell <btb@icculus.org>
3095 * include/gr.h, main/game.c: Fullscreen toggle stuff
3097 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3100 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3101 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3104 2002-02-11 Bradley Bell <btb@icculus.org>
3106 * main/bm.c: use portable loader if bigendian
3108 * include/pstypes.h: don't define bool for c++
3110 * include/cfile.h: extern AltHogDir stuff
3112 * include/byteswap.h: use WORDS_BIGENDIAN
3114 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3116 * main/vers_id.h: added D2X_IVER
3118 * misc/args.c: don't use d1x.ini
3120 * Makefile.am: rpm stuff
3122 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3125 2002-02-09 Bradley Bell <btb@icculus.org>
3127 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3129 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3131 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3134 2002-02-06 Bradley Bell <btb@icculus.org>
3136 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3137 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3138 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3140 * debian/: changelog.in, control, copyright, d2x-gl.files,
3141 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3145 2002-02-02 Bradley Bell <btb@icculus.org>
3147 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3149 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3150 Enabled RELEASE option
3152 2002-01-31 Bradley Bell <btb@icculus.org>
3154 * Makefile.am, configure.ac: specify prerequisite versions of
3155 autoconf and automake
3157 2002-01-29 Bradley Bell <btb@icculus.org>
3159 * main/mission.c: RCS header added
3161 * main/inferno.c: update copyright date
3163 * main/mission.c: allow missions to be in AltHogDir
3165 * configure.ac: Display results of configure
3167 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3170 2002-01-28 Bradley Bell <btb@icculus.org>
3172 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3173 Data files now go in DATADIR/games/d2x, user files now go in
3176 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3178 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3179 files now go in ~/.d2x
3181 2002-01-24 Bradley Bell <btb@icculus.org>
3183 * configure.ac: fix nasm not found error message
3185 2002-01-18 Bradley Bell <btb@icculus.org>
3187 * configure.in: getting rid of old configure.in
3189 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3190 main/movie.c: Movie playing kludgey stuff
3192 * misc/args.c: formatting
3194 * main/inferno.c: allow -h for help
3196 * include/error.h: don't die on int3, unless -debug given
3198 * mingw32.txt: more stuff
3200 2001-12-29 Bradley Bell <btb@icculus.org>
3202 * Makefile.am: Got rid of thinking.txt
3204 * main/inferno.c: document -nomovies option
3206 2001-12-28 Bradley Bell <btb@icculus.org>
3208 * main/titles.c: formatting, put some code into place for rendering
3209 of robots during briefings
3211 2001-12-27 Bradley Bell <btb@icculus.org>
3215 2001-12-23 Craig Hadady <chadady@iglou.com>
3217 * 2d/rle.c: fixed bug in dummy array.
3219 2001-12-03 Bradley Bell <btb@icculus.org>
3221 * arch/sdl/init.c: fix formatting
3223 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3224 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3225 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3226 and sdl joystick stuff
3228 2001-11-30 Bradley Bell <btb@icculus.org>
3230 * thinking.txt: not needed
3232 2001-11-27 Bradley Bell <btb@icculus.org>
3234 * cygconf, mingw32.txt: use sdl from source on cygwin
3236 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3237 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3238 SDL_CFLAGS to CFLAGS
3240 2001-11-27 Bradley Bell <btb@icculus.org>
3244 2001-11-14 Bradley Bell <btb@icculus.org>
3246 * texmap/scanline.c: use optimization flags as texmap default
3248 * NEWS: mouse wheel, etc
3250 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3251 wheel to emulate 3rd axis
3253 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3255 * include/error.h: kludge to ungrab mouse when we hit an int3
3257 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3258 __ENV_MSDOS__ to __MSDOS__
3260 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3263 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3266 * arch/sdl/digi.c: implemented digi_set_volume
3268 * include/grdef.h, main/config.c, misc/d_io.c: change
3269 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3271 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3272 main/piggy.c: use MAKE_SIG
3274 * installation.txt: update
3276 * configure.ac: new file
3278 * arch/sdl/joydefs.c: #include pstypes.h
3280 * arch/sdl/init.c: SDL joystick stuff
3282 * acconfig.h: adjust MINGW defines
3284 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3285 controls menu now works
3287 2001-11-13 Bradley Bell <btb@icculus.org>
3289 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3292 * Makefile.am: New file
3294 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3297 * compilerdefs.txt: New file
3299 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3301 2001-11-12 Bradley Bell <btb@icculus.org>
3303 * main/playsave.c: load player files regardless of byte order of
3306 2001-11-11 Bradley Bell <btb@icculus.org>
3308 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3311 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3313 * NEWS: GL savegame thumbnails
3315 * acconfig.h, configure.in: make option for NMOVIES, default to off
3317 2001-11-09 Bradley Bell <btb@icculus.org>
3319 * main/state.c: Enabled savegame thumbnails under OpenGL
3321 * unused/pa_null/pa_enabl.h: remove duplicate header
3323 * misc/args.c: use d2x.ini for option file
3325 * mem/mem.c: Move mem_realloc inside the ifdef
3327 * main/menu.c: fix 640x400 menu text
3329 * main/inferno.c: added documentation
3331 * main/endlevel.c: fix warnings
3333 * arch/ogl/gr.c: Get rid of gl spew
3335 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3337 * acconfig.h: Define __SDL__ for mingw
3339 2001-11-08 Bradley Bell <btb@icculus.org>
3341 * 2d/font.c: free OGL font data when rereading
3343 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3344 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3345 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3346 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3347 main/weapon.h: Enabled shareware build, endlevel flythrough
3350 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3351 of use for shareware build
3353 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3356 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3358 2001-11-05 Bradley Bell <btb@icculus.org>
3360 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3363 * include/3d.h: Add comment
3365 2001-11-04 Bradley Bell <btb@icculus.org>
3367 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3370 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3373 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3375 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3376 main/hudmsg.h: Enable d1x-style hud_message
3378 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3380 * 2d/font.c: re-init ogl fonts after remapping colors.
3382 2001-11-02 Bradley Bell <btb@icculus.org>
3384 * misc/Makefile.am: remove byteswap.h (duplicate header)
3386 * 2d/font.c: fixed gr_remap_font, minor stuff
3388 * configure.in: take out -O2 if doing debug build
3390 * main/bm.c: formatting
3392 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3394 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3395 macros, get rid of functions
3397 2001-11-01 Bradley Bell <btb@icculus.org>
3399 * misc/byteswap.h: removed duplicate header
3401 2001-10-31 Bradley Bell <btb@icculus.org>
3403 * NEWS, main/automap.c: automap works in opengl
3405 * NEWS, configure.in: Added news
3407 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3409 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3411 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3412 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3413 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3415 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3417 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3419 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3420 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3422 2001-10-27 Bradley Bell <btb@icculus.org>
3424 * main/inferno.c: added some documentation
3426 2001-10-25 Bradley Bell <btb@icculus.org>
3428 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3431 * Makefile.am, configure.in, arch/Makefile.am,
3432 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3433 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3434 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3435 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3436 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3437 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3438 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3439 it's ugly, but It'll be easier to sync with d1x.
3441 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3442 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3443 main/editor/Makefile.am: attempt at support for editor, makefile
3446 * misc/d_delay.c: formatting fix
3448 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3449 tmappent.S, tmapppro.S: adding support for runtime selection of
3452 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3453 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3454 including multi.h and network.h, fix backslashes, fix compiler
3457 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3458 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3459 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3460 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3461 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3462 including multi.h and network.h, fix backslashes
3464 * include/pstypes.h: added typedef for u_int64_t on mingw
3466 * include/3d.h: added prototype for g3_uninit_polygon_model
3468 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3470 2001-10-24 Bradley Bell <btb@icculus.org>
3472 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3473 arch subdirs, as in d1x.
3475 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3476 earlier style until i understand automake 1.5 better. remove input
3479 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3480 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3481 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3482 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3483 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3484 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3485 Moved input stuff to arch subdirs, as in d1x.
3487 * NEWS, configure.in: blah blah
3489 2001-10-23 Bradley Bell <btb@icculus.org>
3491 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3493 * texmap/tmapppro.S: no need for #include <conf.h> here
3495 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3498 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3499 file. RCS header added
3501 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3502 #ifdef'ing out the whole file. RCS header added
3504 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3505 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3506 fixes. Now works with automake 1.5 and autoconf 2.52.
3507 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3508 mingw (-grabmouse now works on win32).
3510 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3511 These don't belong in cvs
3515 2001-10-20 Bradley Bell <btb@icculus.org>
3517 * 2d/font.c: Don't free unused variables...
3519 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3522 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3523 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3524 main/Makefile.am: make dist more sensible
3526 * Makefile.am: Kludge for linking on mingw
3528 2001-10-19 Bradley Bell <btb@icculus.org>
3530 * Makefile.am, configure.in, arch/win32/Makefile.am,
3531 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3533 * include/ipx_drv.h: Check for __MINGW32__
3535 * include/i86.h: Imported from d1x
3537 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3539 * arch/dos/modex.asm: Fixed %include
3541 * main/console.c: RCS headers added
3543 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3546 * Makefile.am, main/Makefile.am: Moved final link to top-level
3547 directory instead of main/
3549 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3550 __ENV_LINUX__ to __linux__
3552 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3553 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3554 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3555 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3556 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3557 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3558 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3559 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3560 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3561 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3564 * configure.in: add --enable-xploader, support arch/linux subdir,
3567 * main/inferno.c: conditionalize conf.h
3569 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3571 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3572 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3573 misc/fileutil.h: Partial application of linux/alpha patch.
3575 2001-10-19 Bradley Bell <btb@icculus.org>
3577 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3578 networking in line with d1x, moved some arch/linux_* stuff to
3581 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3582 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3583 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3584 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3587 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3588 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3589 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3590 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3591 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3592 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3593 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3594 linux/include/ukali.h: Brought linux networking in line with d1x,
3595 moved some arch/linux_* stuff to arch/linux/*
3597 * include/ipx_drv.h: Imported from d1x
3599 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3601 * main/ipx_drv.c: Imported from d1x
3603 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3604 main/network.h, main/Makefile.am: Trying to get network working on
3607 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3608 main/Makefile.am: build fixes
3610 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3611 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3612 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3613 starting to get net working.
3615 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3616 conditionalized min,max macros
3618 2001-10-18 Bradley Bell <btb@icculus.org>
3620 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3621 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3622 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3623 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3626 * 2d/2dsline.c: RCS headers added/changed
3628 * configure.in: fix NASMFLAGS bug
3630 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3633 2001-10-17 Bradley Bell <btb@icculus.org>
3635 * NEWS: Fixed the invulnerable robots bug!
3637 * main/collide.c: Fixed the invulnerable robots bug!
3639 2001-10-14 Bradley Bell <btb@icculus.org>
3641 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3644 2001-10-13 Bradley Bell <btb@icculus.org>
3646 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3647 arch/Makefile.am, arch/dos/Makefile.am,
3648 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3649 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3650 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3651 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3652 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3653 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3654 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3655 arch/win32/include/Makefile.am, iff/Makefile.am,
3656 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3657 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3658 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3659 unused/bios/Makefile.am, unused/lib/Makefile.am,
3660 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3661 unused/ui/Makefile.am, unused/vga/Makefile.am,
3662 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3663 automake stuff from "inert" subdirs. And there was much rejoicing.
3665 * Makefile.am, NEWS, configure.in: Stuff
3667 * ChangeLog: removing auto-generated file
3669 * cygconf: Added instructions for mingw32 build
3671 * Makefile.am: renamed INSTALL to installation.txt
3673 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3675 * mingw32.txt: Added instructions for mingw32 build
3677 * configure.in: Enable assembly under mingw32
3679 2001-10-12 Bradley Bell <btb@icculus.org>
3681 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3683 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3684 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3685 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3686 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3687 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3688 to __DJGPP__, since it's built-in.
3690 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3692 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3693 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3697 2001-10-12 Bradley Bell <btb@icculus.org>
3699 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3701 * Makefile.am: make sure cygconf gets archived
3703 * configure.in: Increment version number in preparation for release
3705 * configure.in: Fix detection of opengl
3707 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3708 cygconf, arch/Makefile.am, arch/include/joy.h,
3709 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3710 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3711 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3712 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3713 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3714 Vastly improved compilability.
3716 2001-10-11 Bradley Bell <btb@icculus.org>
3718 * Makefile.am: Added macros/sdl.m4
3720 * autogen.sh: Added macros/sdl.m4
3722 2001-10-09 Bradley Bell <btb@icculus.org>
3724 * main/vers_id.h: Added DESCENT_VERSION constant
3726 * main/inferno.c: Added command-line help.
3728 * include/ogl_init.h: opengl improvments (following d1x changes)
3730 2001-10-07 Bradley Bell <btb@icculus.org>
3732 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3733 arch/ogl/Makefile.am: Remove duplicate headers.
3735 2001-08-02 Thimo Neubauer <thimo@debian.org>
3737 * mem/mem.c: totally crippled the memory manager because it does
3738 not make sense for non-DOS-systems and it would have been too
3739 complicated to get it 64bit clean
3741 2001-06-19 Bradley Bell <btb@icculus.org>
3743 * cvshowto.txt: updated anonymous password
3745 2001-02-08 Bradley Bell <btb@icculus.org>
3747 * COPYING, license.txt: Added d1x license
3749 2001-02-01 Bradley Bell <btb@icculus.org>
3751 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3753 2001-01-31 Bradley Bell <btb@icculus.org>
3755 * configure.in, arch/include/mouse.h, include/pstypes.h,
3756 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3758 * main/polyobj.c: fix typo
3760 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3761 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3762 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3763 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3764 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3765 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3766 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3767 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3768 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3769 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3770 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3771 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3772 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3773 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3774 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3775 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3776 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3777 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3778 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3779 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3780 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3781 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3782 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3783 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3784 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3785 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3788 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3789 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3790 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3791 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3794 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3797 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3798 cross-compiling, and cygwin fixes
3800 2001-01-30 Bradley Bell <btb@icculus.org>
3802 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3803 include/pstypes.h, include/strutil.h, main/Makefile.am,
3804 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3805 needs --without-assembler and --without-network to compile
3807 2001-01-29 Bradley Bell <btb@icculus.org>
3809 * configure.in, main/Makefile.am: Fixes to build system
3811 * main/kconfig.c: fix for non-linux joysticks
3813 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3814 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3815 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3816 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3817 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3818 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3819 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3820 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3821 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3822 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3824 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3825 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3826 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3827 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3828 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3829 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3832 * arch/dos/include/joy.h, arch/dos/include/key.h,
3833 arch/dos/include/mouse.h: Unified input headers.
3835 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3837 2001-01-28 Bradley Bell <btb@icculus.org>
3839 * conf.h.in, configure.in, arch/Makefile.am,
3840 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3841 arch/include/key.h, main/Makefile.am: More header unification...
3843 * main/newdemo.c: Added <ctype.h>
3845 * arch/include/event.h, arch/include/joy.h: unified input headers.
3847 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3848 OpenGL now uses SDL-GL instead of gii
3850 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3852 2001-01-25 Bradley Bell <btb@icculus.org>
3854 * autogen.sh: use "set -e" so execution stops if something goes
3857 2001-01-24 Bradley Bell <btb@icculus.org>
3861 * Makefile.am: Add ChangeLog to dist
3865 2001-01-24 Bradley Bell <btb@icculus.org>
3867 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3869 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3870 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3873 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3874 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3875 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3876 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3877 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3878 arch/Makefile.am, arch/dos/Makefile.am,
3879 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3880 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3881 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3882 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3883 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3884 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3885 unused/Makefile.am, unused/bios/Makefile.am,
3886 unused/lib/Makefile.am, unused/novga/Makefile.am,
3887 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3888 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3889 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3890 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3891 make dist, VPATH builds, ...
3893 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3894 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3895 arch/dos/Makefile.in, arch/linux/Makefile.in,
3896 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3897 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3898 misc/Makefile.in, texmap/Makefile.in: cruft removal
3900 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3903 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3905 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3907 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3910 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3911 added -grabmouse option
3913 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3914 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3915 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3916 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3917 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3918 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3919 main/songs.c, misc/args.c: changed args_find to FindArg
3921 2001-01-22 Bradley Bell <btb@icculus.org>
3923 * configure, main/Makefile.am, main/Makefile.in: configuration
3926 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3927 fix compiler warnings w/opengl
3929 * include/console.h: ggi support
3931 * arch/linux_init.c: svgalib support
3933 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3934 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3935 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3936 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3937 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3938 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3941 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3943 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3944 main/render.c: fix warnings and enable NDEBUG *
3945 arch/svgalib_init.c: svgalib support
3947 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3949 * main/kconfig.c: joystick support
3951 2001-01-21 Bradley Bell <btb@icculus.org>
3953 * cvshowto.txt: new file, taken from d1x webpage
3955 * AUTHORS, README: Taking over as maintainer of d2x
3957 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3959 2001-01-20 Bradley Bell <btb@icculus.org>
3961 * configure, configure.in: Turned -Werror back off by default
3963 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3964 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3965 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3966 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3967 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3968 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3969 main/laser.c, main/multi.c, main/network.c, main/network.h,
3970 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3971 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3972 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3973 warnings, for non-OpenGL on linux, anyway...
3975 2001-01-19 Bradley Bell <btb@icculus.org>
3977 * copying: remove duplicate file
3979 * Import of d2x-0.0.9-pre1
3981 * Import of d2x-0.0.8