1 2005-02-25 Chris Taylor <chris@icculus.org>
3 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
4 allowing Mac OS 9 and X to both use conf.h but one can build for
5 OpenGL while the other doesn't.
7 2005-02-25 Bradley Bell <btb@icculus.org>
9 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
10 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
11 d2src system for persistent sounds. Untested, of course.
13 2005-02-24 Tim Massey <tmassey@obscorp.com>
15 * main/inferno.c: allow -notitles to work in shareware [and
16 non-RELEASE] version too. (d1x r1.35)
18 2005-02-24 Peter Hawkins <peterh@isa.net.au>
20 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
22 2005-02-24 Matthew Mueller <donut@dakotacom.net>
24 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
25 don't do it automatically (eg, ati's fglrx linux driver) (d1x
28 2005-02-24 Bradley Bell <btb@icculus.org>
30 * main/movie.c: change movie Warnings to con_printf, simplify
33 2005-02-24 Chris Taylor <chris@icculus.org>
35 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
36 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
37 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
38 PHYSFSX_openWriteBuffered, where appropriate
40 * main/gauges.c: draw behind the shield number properly with OpenGL
42 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
43 is selected as a secondary weapon
45 * main/titles.c: check properly whether there's a briefing
47 * main/mission.c: recursively search directories in "missions"
50 2005-02-11 Bradley Bell <btb@icculus.org>
52 * debian/control: build-dep on libphysfs-dev
54 * arch/ogl/gr.c: use GLint for arb_max_textures
56 * arch/ogl/Makefile.am: added internal.h to dist
58 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
60 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
62 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
63 dynamically find and load the OpenGL library on carbon
65 * main/editor/macro.c: use physfs instead of non-existing cflib.h
67 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
69 * main/editor/medwall.c: include cntrlcen.h
71 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
73 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
75 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
76 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
78 * ui/number.c: s/inputbox/Inputbox/
80 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
82 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
84 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
85 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
86 main/gamesave.c: s/128/PATH_MAX
88 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
90 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
92 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
93 mouse_set_limits and mouse_set_pos (we don't want to limit user)
95 * ui/menubar.c: specify int type for state2_alt_down
97 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
99 * main/piggy.c: call bm_read_all even if EDITOR is defined
101 * main/gamesave.c: if LVL can't be found, try filename that was passed
103 * main/mission.c: ensure mission name is properly terminated
105 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
107 * 2d/font.c: fix bug #2167: some characters would not display because
108 of signed/unsigned errors
110 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
112 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
113 gauge when appropriate
115 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
116 all functions in kfuncs.c to return int instead of void
118 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
119 disable old hostage system in editor (d2 is simpler in this regard)
121 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
123 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
125 * main/editor/centers.c: change curseg2p to Curseg2p
127 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
129 * main/editor/macro.c: remove unused variable "length"
131 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
133 * main/editor/medmisc.c: Pass both arguments to render_frame
135 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
136 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
137 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
138 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
139 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
140 instead of d1-style mem.h and types.h
142 * main/editor/texpage.c: do texture replacement for any mission
144 * main/editor/medwall.c: add prototype for create_removable_wall
146 * main/editor/medrobot.c: don't try to set the removed follow_path
148 2005-01-23 Jason Owen <shannara256@yahoo.com>
150 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
151 may crash printf if the list of extensions is huge
153 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
155 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
156 only on last level of built-in mission.
158 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
161 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
162 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
163 buffers (speeding it up), and use cfopen instead of
164 PHYSFS_openRead/PHYSFS_openWrite where appropriate
166 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
167 sure nocfile.h and cfile.h are never both included
169 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
171 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
172 fix bug #1676 (filling up of OLG texture list)
174 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
176 * main/state.c: fix problems with copying/deleting save files
178 * main/automap.c: make automap fonts transparent.
180 2005-01-07 Bradley Bell <btb@icculus.org>
182 * main/menu.c: In Load Level, if there is no current mission,
185 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
187 * main/gameseq.c: Free polymodel data before reloading ham file.
189 * arch/ogl/gr.c: Implement fading in ogl_urect()
191 * main/gauges.c: Draw ship before shields in HUD.
193 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
195 * main/editor/centers.c: Use both ints with the robot producer
198 2004-12-23 Bradley Bell <btb@icculus.org>
200 * main/editor/centers.c, main/editor/editor.h,
201 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
202 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
203 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
206 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
208 * main/bmread.c: don't duplicate the period in the filename
210 * main/dumpmine.c: Add function prototypes to remove warnings
212 * main/dumpmine.c, ui/window.c: Specify that two functions return
215 * main/editor/autosave.c, main/editor/curves.c,
216 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
217 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
220 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
222 * main/editor/eobject.c, main/editor/kgame.c,
223 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
224 extra two parameters to get_seg_masks.
226 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
227 structs for mine saving functions
229 * main/inferno.c: Use PhysicsFS for making the hoard ham.
231 * main/bmread.c: add missing includes
233 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
235 * main/dumpmine.c: Fix type mismatches
237 2004-12-19 Bradley Bell <btb@icculus.org>
239 * ui/Makefile.am: fix ui Makefile.am
241 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
242 removeext, use it in ds_load instead of splitpath
244 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
246 * include/u_mem.h: prototype for strdup with MPW
248 * main/laser.c: abort weapon fire if unable to create object
250 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
251 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
252 unused/ui/icon.c: replace byte with sbyte
254 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
255 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
256 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
257 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
258 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
259 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
260 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
261 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
262 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
263 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
264 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
265 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
266 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
267 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
268 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
271 * ui/Makefile.am: added Makefile.am for ui
273 * main/editor/Makefile.am, main/editor/autosave.c,
274 main/editor/centers.c, main/editor/centers.h,
275 main/editor/curves.c, main/editor/eglobal.c,
276 main/editor/ehostage.c, main/editor/ehostage.h,
277 main/editor/elight.c, main/editor/eobject.c,
278 main/editor/eobject.h, main/editor/eswitch.c,
279 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
280 main/editor/group.c, main/editor/info.c, main/editor/info.h,
281 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
282 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
283 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
284 main/editor/ksegsel.c, main/editor/ksegsize.c,
285 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
286 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
287 main/editor/medlisp.h, main/editor/medmisc.c,
288 main/editor/medmisc.h, main/editor/medrobot.c,
289 main/editor/medrobot.h, main/editor/medsel.c,
290 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
291 main/editor/objpage.c, main/editor/objpage.h,
292 main/editor/seguvs.c, main/editor/texpage.c,
293 main/editor/texture.c: imported missing editor files from d1x
295 * main/Makefile.am: build dumpmine.c for editor
297 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
298 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
299 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
300 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
301 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
303 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
304 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
305 main/editor/eglobal.c, main/editor/ehostage.c,
306 main/editor/ehostage.h, main/editor/elight.c,
307 main/editor/eobject.c, main/editor/eobject.h,
308 main/editor/eswitch.c, main/editor/eswitch.h,
309 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
310 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
311 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
312 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
313 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
314 main/editor/ksegsel.c, main/editor/ksegsize.c,
315 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
316 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
317 main/editor/meddraw.h, main/editor/medlisp.h,
318 main/editor/medmisc.c, main/editor/medmisc.h,
319 main/editor/medrobot.c, main/editor/medrobot.h,
320 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
321 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
322 main/editor/objpage.h, main/editor/segment.c,
323 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
324 main/editor/texpage.h, main/editor/texture.c: Move old logs to
327 * main/editor/autosave.c main/editor/centers.c
328 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
329 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
330 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
331 main/editor/fixseg.c main/editor/func.c main/editor/group.c
332 main/editor/info.c main/editor/info.h main/editor/kbuild.c
333 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
334 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
335 main/editor/ksegmove.c main/editor/ksegsel.c
336 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
337 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
338 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
339 main/editor/medmisc.h main/editor/medrobot.c
340 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
341 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
342 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
343 main/editor/texpage.h main/editor/texture.c ui/barbox.c
344 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
345 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
346 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
347 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
348 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
349 conf.h in new editor files
351 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
353 * main/state.c: open autosave file for writing, not reading
355 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
356 main/state.c, main/state.h: added fast save
358 * main/gameseq.c, main/inferno.c: force gr_update() so screens
359 always show in OpenGL
361 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
363 * misc/strutil.c: Implement strdup for MPW
365 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
368 * misc/strutil.c: fix MPW compiler errors
370 * main/mission.c, main/mission.h: allocate mission filenames
373 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
375 * 2d/font.c: Initialise the dataptr member correctly.
377 * include/mono.h: Print only mildly interesting messages to
378 stderr.txt. (revert earlier carbon changes)
380 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
382 * include/physfsx.h: getRealPath uses the write directory if it
383 can't get the real directory
385 * D2X.make: remove misc/d_io.c
387 2004-12-03 Bradley Bell <btb@icculus.org>
389 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
390 pathname, ensure correct translation of path separators
392 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
394 * misc/strutil.c: fix stricmp and strnicmp
396 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
399 2004-12-02 Bradley Bell <btb@icculus.org>
401 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
402 I couldn't figure out why the previous code kept segfaulting under
405 * main/kconfig.c: disable call to reset_cockpit() which was
406 causing the "letterbox" bug
408 * main/inferno.c: don't die if title screens not found
410 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
412 * configure.ac: require PhysicsFS header and library
414 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
416 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
418 * D2X.make: fix build on Carbon by adding digiobj.c
420 * main/mission.c: set builtin_hogsize for non-built-in missions
422 * main/mission.c: pass individual mission around instead of whole list
424 * main/mission.c: remove mission list from global memory
426 2004-12-02 Bradley Bell <btb@icculus.org>
428 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
429 path separator gets added to hogdir
431 2004-12-01 Bradley Bell <btb@icculus.org>
433 * README, configure.ac, VisualC/d2x/d2x.dsp,
434 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
435 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
436 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
437 uses dynamic opengl loading
439 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
441 * arch/ogl/gr.c: make write_bmp use PhysicsFS
443 * include/args.h, misc/args.c: new AppendArgs function. This
444 separates the copying of the arguments passed to main() from the
445 reading of the arguments file
447 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
448 the flexible cfgets, Fix compiling issues in MPW.
450 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
451 reading into an int, so it's removed completely. PHYSFSX_getc was
452 removed, because it's only use in misc/strio.c was removed. Put
453 in PHYSFSX_getRealPath, which recognises platform-specific
454 separators and doesn't use snprintf (MPW doesn't have it). MPW
457 * main/inferno.c: Remove use of open_movie_file. Read the
458 arguments file from the base directory, if there is one. Set up
459 D2X's write directory, including replacing any tilde at the start
460 of the path (if there is one) with the string returned by
461 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
462 default is still ~/.d2x. Check if the write directory has to be
463 created. Read the arguments file in this write directory if there
464 is one. If there's still no write directory, set it to the base
465 directory. Won't set it to the current directory if this fails,
466 because of the issue of which character to use for which platform.
468 * main/playsave.c: Use PHYSFS_readSLE32 instead of
469 PHYSFS_readULE32 due to compiling issues in MPW. Use
470 cfile_read_short instead of PHYSFS_readULE16 because of both
471 compiling and endian issues. cfile_read_byte instead of
472 PHYSFSX_readU8. Write a dummy structure instead of seeking when
473 NETWORK isn't defined
475 * D2X.make: Don't compile cfile.c on Mac OS 9.
477 * README: add PhysicsFS to the required 'tools' in README, and
478 instructions for building in MPW.
480 * include/cfile.h: Make cfopen into an inline, where a read buffer
481 is set up. This speeds up loading significantly.
483 2004-12-01 Bradley Bell <btb@icculus.org>
485 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
486 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
489 * main/newmenu.c: fix player file deletion
491 * include/physfsx.h: fix statfs includes for OS X
493 * main/inferno.c, main/network.c: misc physfs conversions
495 * arch/linux/Makefile.am, arch/linux/findfile.c,
496 arch/win32/Makefile.am, arch/win32/findfile.c,
497 include/findfile.h, main/kludge.c, main/mission.c,
498 main/newmenu.c, main/piggy.c: get rid of findfile stuff
500 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
503 * main/state.c: improve savegame load/save
505 * main/movie.c: make -nomovies friendlier
507 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
509 * include/d_io.h, include/physfsx.h, main/inferno.c,
510 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
513 * main/scores.c: use physfs for scores file
515 * main/playsave.c: improve player loading
517 * main/movie.c: improve movie loading
519 * main/mission.c: improve mission loading
521 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
522 main/state.c: use physfs for savegames
524 * README: minor update
526 * main/newdemo.c: use physfs for demos
528 * include/physfsx.h: added PHYSFSX_rename function
530 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
531 physfs/rwops, add libmve callbacks
533 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
534 added physfsrwops stuff
536 * include/cfile.h: added cfile_close wrapper
538 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
541 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
544 * main/config.c: use physfs to read config file
546 * include/physfsx.h: added gets and puts functions
548 * include/cfile.h: correct seek return value
550 * main/config.c, main/playsave.c: use physfs to write
553 * include/physfsx.h: added my physfs extensions
555 * main/inferno.c: physfs initialization stuff
557 * configure.ac: add check for physfs lib
559 * include/cfile.h: made cfile into a wrapper for physfs
561 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
562 disabled althogdir stuff (shouldn't be needed w/physfs)
564 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
565 configure.ac: drop cfile stuff
567 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
569 * D2X.make: Don't use D2XFolder, because the userdir can now be
570 specified in Mac OS 9. Putting it in the source code folder is
571 more convenient. Turn debugging on. Don't compile old files,
572 compile new ones. Add the PhysicsFS library.
574 * iff/iff.c: Get rid of MIN redefinition.
576 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
577 MPW doesn't like switches of long longs
579 2004-11-30 Bradley Bell <btb@icculus.org>
581 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
582 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
583 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
584 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
585 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
586 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
587 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
589 2004-11-28 Bradley Bell <btb@icculus.org>
591 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
593 * arch/sdl/digi.c: use d2src system for persistent sounds
595 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
598 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
599 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
600 ripped object stuff out of digi.c, now using digiobj.c. get rid of
601 a bunch of kludges, sound should be more true to original game now
603 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
606 2004-11-27 Bradley Bell <btb@icculus.org>
608 * main/text.c, main/text.h, main/titles.c: added function to
609 properly decode multi-line strings
611 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
612 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
615 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
617 * main/inferno.c: enable logo screens for shareware/oem
619 2004-11-26 Bradley Bell <btb@icculus.org>
621 * main/mission.c, main/titles.c: fix d1 briefing glitches
623 * main/game.c: free up cpu by not calling timer_delay so many
624 times (fixes Bug 2034)
626 * main/gameseq.c: enable briefing screens for mac shareware
628 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
629 doesn't care if it draws offscreen, I guess)
631 * main/credits.c: reduce flickering in credits w/opengl
633 2004-11-25 Bradley Bell <btb@icculus.org>
635 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
636 garbage on windows for some reason.
638 * 2d/font.c: fixed opengl menu font bug, caused by doing
639 arithmetic on signed chars.
641 2004-11-23 Bradley Bell <btb@icculus.org>
643 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
645 2004-11-22 Bradley Bell <btb@icculus.org>
647 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
648 arch/linux/joystick.c, arch/linux/include/joystick.h,
649 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
650 arch use global variable joy_num_axes
652 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
654 * main/gamemine.c, main/piggy.c: compile again on older C compilers
656 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
658 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
659 Vertigo) missions, load add-on ham file at every load, not only the 1st
661 * main/bm.ch: fix bug where loading a hxm would affect other levels too
663 * main/fireball.c: don't Int3() every time explosions don't look best
665 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
667 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
669 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
671 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
673 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
675 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
677 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
678 shareware version of descent.hog. This is not yet bug-free
680 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
682 * main/network.c: fix crash introduced with previous change
684 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
686 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
687 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
688 make mission structre memory allocated
690 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
692 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
693 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
694 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
695 delete file compbit.h, move functionality to text.c, modify all
696 previous users of compbit.h to use existing function in text.h
698 * main/inferno.c: remove warning created by the fix for the cfgets
701 * main/bmread.c: add comment
703 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
705 * cfile/cfile.c: declare variable on top of block
707 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
708 main/multi.h, main/network.c: move mission list handling functionality
709 to mission.c, remove unnecessary load_mission calls in menu.c
711 * main/game.c: remove unnecessary build_mission_list call
713 * main/mission.c, main/mission.h: correct comments about anarchy-only
715 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
716 remove explicit uses of mission list
718 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
720 * libmve/mveplay.c: make it compile on Cygwin
722 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
724 * main/config.c: fix bug uncovered by having fgets cut off ending \n
726 * main/text.c: fix crash on Mac OS X, probably fix bug 738
728 * include/mono.h: add mprintf support for carbon (Mac OS 9)
730 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
732 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
733 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
734 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
735 information about the current mission, for easier code refactorisation.
737 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
739 * main/gamemine.c, main/piggy.c: fix bug 1675:
740 use better d2 textures if d1 hog is present but not loadable
742 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
744 * cfile/cfile.c: simplify, reduce number of global vars
746 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
748 * main/gameseg.c: fix bugfix of 2004-05-15
750 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
752 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
754 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
755 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
756 cfgets now always copies the terminating character to the dest buffer.
757 This fixes a bug that occured when reading cmd line args from d2x.ini
759 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
761 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
762 move more old change logs into ChangeLog-old
764 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
765 and Martin Schaffner <maschaffner@gmx.ch>
767 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
768 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
769 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
770 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
771 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
772 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
773 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
774 arch/include/joy.h, arch/win32/include/key.h
775 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
776 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
777 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
778 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
779 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
780 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
781 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
782 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
783 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
784 main/config.c, main/config.h, main/controls.c, main/controls.h
785 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
786 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
787 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
788 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
789 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
790 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
791 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
792 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
793 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
794 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
795 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
796 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
797 main/mission.c, main/mission.h, main/modem.h, main/morph.c
798 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
799 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
800 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
801 main/paging.c, main/paging.h, main/physics.c, main/physics.h
802 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
803 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
804 main/powerup.h, main/render.c, main/render.h, main/robot.c
805 main/robot.h, main/scores.c, main/scores.h, main/screens.h
806 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
807 main/songs.c, main/songs.h, main/sounds.h, main/state.c
808 main/state.h, main/switch.c, main/switch.h, main/terrain.c
809 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
810 main/text.h, main/textures.h, main/titles.c, main/titles.h
811 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
812 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
813 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
814 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
815 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
816 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
818 move old per-file change logs into new file ChangeLog-old
820 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
822 * arch/ogl/ogl.c: enable -gl_mipmap switch
824 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
826 * arch/carbon/descent.r: swap min and max size to correct places
828 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
830 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
832 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
834 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
836 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
838 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
839 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
841 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
842 link) on MPW on Mac OS 9 (carbon)
844 * include/mono.h: disable mprintf on carbon to avoid significant bloat
846 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
848 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
850 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
852 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
854 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
856 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
858 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
859 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
860 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
861 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
862 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
864 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
865 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
866 new files for supporting compilation with MPW for carbon (Mac OS 9)
868 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
870 * main/playsave.c: do not seek while writing, carbon does not like it
872 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
874 * cfile/cfile.c: use portable ffilelength in cfile_size
876 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
877 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
878 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
879 unsigned and signed char, MPW does not like these
881 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
883 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
886 2004-06-01 Bradley Bell <btb@icculus.org>
888 * libmve/mve_main.c: cast malloc function pointer
890 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
891 target to XCode project
893 2004-05-31 Bradley Bell <btb@icculus.org>
895 * include/pstypes.h: fix accidental solaris breakage
897 * main/object.c: fix crash caused by death-cam code
899 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
900 XCode project simplifications, network enabled
902 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
903 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
905 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
908 * English.lproj/InfoPlist.strings, d2x-Info.plist,
909 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
910 d2x.xcode/project.pbxproj: added XCode project files
912 2004-05-22 Bradley Bell <btb@icculus.org>
914 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
917 * rpm/d2x.spec.in: Changed descriptions
919 2004-05-22 Matthew Mueller <donut@dakotacom.net>
921 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
924 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
926 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
927 the win32 code (d1x r1.8, key_arch.c r1.2)
929 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
930 use 32bpp screen mode by default, add option to use 16bpp (d1x
933 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
934 replacement texture paletted->rgb conversion alpha problem (d1x
937 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
938 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
939 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
942 * arch/ogl/gr.c, include/loadgl.h: fix win32
943 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
945 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
946 include/ogl_init.h, main/render.c: opengl hardware
947 super-transparency support using GL_NV_register_combiners (d1x
948 r1.38, r1.41, r1.6, r1.26, r1.7)
950 2004-05-22 Bradley Bell <btb@icculus.org>
952 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
955 2004-05-22 Matthew Mueller <donut@dakotacom.net>
957 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
958 include/ogl_init.h: use GL_RGB for non-transparent textures, and
959 fix fonts not having transparent flag set (wouldn't get paletted)
960 (d1x r1.15, r1.37, r1.40, r1.25)
962 * arch/ogl/ogl.c: don't try to use paletted textures with
963 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
965 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
966 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
969 * 2d/font.c: memset ogl font bitmap data since the copy function
970 leaves some (unused) parts uninitialized, which aggravates
973 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
974 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
977 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
978 screenshots if the entire thing wasn't written in one call to
981 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
982 info not being updated on win32 (d1x r1.11)
984 * arch/win32/digi.c: remove some redundancy by not needing to do
985 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
986 clean up some indenting of DS_release_slot calls. And make
987 DS_release_slot return 1 when a sound is already not playing, in
988 addition to when a sound was killed. (d1x r1.10)
990 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
991 linux version (d1x r1.5)
993 * main/kconfig.c: make next axis config key skip currently
994 allocated axes (d1x r1.11)
996 2004-05-22 David Cleaver <wraithx@morpheus.net>
998 * main/kconfig.c: joy configuration next axis key from WraithX
1001 2004-05-22 Bradley Bell <btb@icculus.org>
1003 * main/game.c, main/inferno.c: typo
1005 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1007 * main/game.c, main/game.h, main/inferno.c: make rear view
1008 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1011 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1013 * main/inferno.c: change -udp documentation to d2x behaviour
1015 2004-05-21 Bradley Bell <btb@icculus.org>
1017 * include/gr.h: added missing define for menu fullscreen toggle
1019 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1021 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1022 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1024 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1026 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1027 arch/linux/include/joystick.h: patch from Steven Mueller for using
1028 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1030 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1032 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1033 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1034 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1036 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1038 2004-05-21 Bradley Bell <btb@icculus.org>
1040 * main/inferno.c: added -udp documentation from d1x
1042 2004-05-20 Bradley Bell <btb@icculus.org>
1044 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1046 2004-05-20 David Cleaver <wraithx@morpheus.net>
1048 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1049 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1050 game.c r1.21, r1.6, r1.4, r1.3)
1052 2004-05-20 Bradley Bell <btb@icculus.org>
1054 * main/inferno.c: document -ihaveabrokenmouse
1056 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1058 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1060 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1062 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1063 mouse driver problems (d1x r1.2, r1.2)
1065 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1067 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1068 join list score crash (d1x r1.8)
1070 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1072 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1073 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1076 2004-05-20 Bradley Bell <btb@icculus.org>
1078 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1080 * main/inferno.c: integrated some niceautomap stuff from d1x
1082 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1084 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1085 in some weird axis (d1x r1.3)
1087 * arch/win32/init.c: set win32 icon to icon from resource file
1090 * arch/win32/key.c: win32: fixed space key not working in messages
1093 2004-05-20 Bradley Bell <btb@icculus.org>
1095 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1098 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1100 * main/inferno.c: document -gl_refresh (d1x r1.20)
1102 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1103 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1106 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1107 change the arg type for (d1x r1.5)
1109 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1111 * arch/win32/digi.c: altsounds (d1x r1.6)
1113 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1115 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1116 of redundancy (d1x r1.5)
1118 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1119 fix crashing (d1x r1.4)
1121 * arch/win32/digi.c: win32's digi_start_sound was not calling
1122 DS_release_slot after setting .playing=0, resulting in a
1123 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1125 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1126 apparently it was somehow causing some joysticks (Sidewinder
1127 Precision 2) to only turn when the stick was moving, but not when
1128 at turned but held stationary. And it was completely unused
1129 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1132 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1133 previous key combos (d1x r1.29)
1135 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1136 g, and b values (d1x r1.15)
1138 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1139 sometimes (didn't handle negative palette steps) (d1x r1.34)
1141 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1142 shatter effects, robot explosions and weapons, and some more
1143 always present stuff. Also clean up ogl_cache_weapon_textures
1144 calling. (d1x r1.37)
1146 2004-05-20 Bradley Bell <btb@icculus.org>
1148 * main/kludge.c, main/game.c: move gr_renderstats and
1149 gr_badtexture back to game.c
1151 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1153 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1154 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1156 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1158 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1159 loaded after texture caching stage (d1x r1.34)
1161 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1162 for renderstats (d1x r1.33)
1164 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1166 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1167 main/inferno.c: add anisotropic texture filtering suport (d1x
1168 r1.33, r1.32, r1.23, r1.32)
1170 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1173 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1174 include/ogl_init.h: utilize hardware multitexturing support if
1175 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1176 r1.32, r1.30, r1.4, 1.22)
1178 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1181 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1183 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1184 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1185 effects in OGL using SetGammaRamp, much faster than the hack that
1186 was being used. currently SDL only (though not too hard to add to
1187 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1189 * main/menu.c: allow arbitrary (custom) resolution entry in
1190 change_res menu (d1x r1.14)
1192 2004-05-19 Bradley Bell <btb@icculus.org>
1194 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1195 d1x-style res change menu (mostly works)
1197 * misc/args.c: use strnicmp instead of strncasecmp
1199 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1201 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1202 command-line option (d1x r1.27)
1204 * main/inferno.c: restore inferno.c initialization of
1205 screen_compatible and use_double_buffer to 'normal' values, broken
1206 long long ago in one of the high res menu patches (d1x r1.30)
1208 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1209 resolutions to be specified on command line (d1x r1.2, r1.29,
1210 r1.4) -- doesn't work yet
1212 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1214 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1217 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1218 volume song stop/starting (d1x r1.7)
1220 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1222 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1225 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1226 ogl_ulinec (d1x r1.29)
1228 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1230 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1231 bottom are inclusive not exclusive (d1x r1.28)
1233 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1234 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1236 * arch/sdl/digi.c: fix typo
1238 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1240 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1241 creation code from arch_init_start into arch_init to fix weirdness
1242 with --help (d1x r1.5, r1.6)
1244 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1245 sync issues and lack of midi reset (d1x r1.5)
1247 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1250 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1251 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1253 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1256 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1258 2004-05-18 Bradley Bell <btb@icculus.org>
1260 * include/vecmat.h: comments/formatting
1262 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1264 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1265 include/test.lnk: remove unnecessary files
1267 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1268 This enables compilation with gcc 3.1
1270 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1272 * main/switch.c: took care of switches triggering single-sided
1273 walls (don't try to access the nonexistent adjacent wall via NULL
1274 pointers or negative array indices)
1276 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1278 * main/wall.c: fix invalid memory access for d1 levels which
1279 don't have a corresponding wall behind.
1281 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1283 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1284 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1285 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1286 interface header to new header file internal.h
1288 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1290 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1291 bitmask for each joystick axis that has sent input data,
1292 and will not crash Windows anymore during joystick setup because
1293 of for() loop over axis being executed once too often.
1295 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1296 gr_remap_mono_font() and call it after loading saved level.
1298 * main/laser.c: limit homing missile turn rate
1300 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1301 centers (work like fuel centers but provide shield)
1303 * main/gameseg.c: fix endless loop in some levels with a
1304 certain (complicated) structure
1306 2004-05-13 Bradley Bell <btb@icculus.org>
1308 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1309 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1310 updated project files for SDL 1.2.7
1312 * Makefile.am: add VisualC, VisualCE dirs to tarball
1314 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1316 * arch/sdl/digi.c: formatting
1318 2004-05-12 Bradley Bell <btb@icculus.org>
1320 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1323 * 2d/palette.c, include/palette.h: added function to create blend
1326 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1328 2004-05-11 Bradley Bell <btb@icculus.org>
1330 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1332 2004-05-10 Bradley Bell <btb@icculus.org>
1334 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1335 g3_draw_transp_poly had the fade level backwards, decided to just
1336 fix g3_draw_poly so it behaves correctly, transparency or not,
1337 reverted changes to render_face
1339 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1341 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1342 rendering transparent (e.g. cloaked) walls
1344 * main/render.c: render_face now calls g3_draw_transp_poly() for
1345 cloaked walls in OpenGL
1347 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1349 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1350 that from other apps, had "static" distortions.
1352 2004-04-22 Bradley Bell <btb@icculus.org>
1354 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1356 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1357 aligned version of PUT_INTEL_* macros
1359 2004-04-15 Bradley Bell <btb@icculus.org>
1361 * main/inferno.c: comment out unused checksum variable
1363 2004-04-14 Bradley Bell <btb@icculus.org>
1365 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1367 2004-04-14 Terran Melconian <terran@consistent.org>
1369 * main/gameseg.c: use portable rand function (fixes #1118)
1371 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1373 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1375 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1377 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1378 get rid of warnings (now compiles with -Werror on SunOS)
1380 * main/piggy.c: fix (really) wierd SunOS bug
1382 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1383 caused by not allocating enough mem for rle bitmaps
1385 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1387 * include/pstypes.h: sun OS typedef fixes
1389 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1391 * main/piggy.c: fix bug 1067
1393 * main/piggy.c: fix bugfix for 1067
1395 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1396 with descent.pig of mac registered)
1398 2003-12-18 Bradley Bell <btb@icculus.org>
1400 * main/kconfig.c: fixes for linux-native joystick
1402 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1405 * arch/include/joy.h: comments/formatting
1407 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1409 * compilerdefs.txt: added FreeBSD defs
1411 2003-12-08 Bradley Bell <btb@icculus.org>
1413 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1416 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1418 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1419 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1421 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1423 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1424 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1425 get rid of silly ulongs
1427 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1428 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1429 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1430 change relevant __linux__ macros to __ELF__
1432 2003-11-27 Bradley Bell <btb@icculus.org>
1434 * include/ogl_init.h: added proto for ogl_check_mode
1436 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1437 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1440 2003-11-26 Bradley Bell <btb@icculus.org>
1442 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1443 3.3 compiler warnings
1445 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1448 * include/pstypes.h: OS X fixes
1450 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1451 main/newmenu.h: linux fixes
1453 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1454 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1455 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1456 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1457 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1460 * arch/sdl/gr.c: fix sdl gr_update
1462 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1463 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1464 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1465 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1466 include/error.h, include/pstypes.h, include/strutil.h,
1467 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1468 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1469 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1470 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1471 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1474 2003-11-25 Bradley Bell <btb@icculus.org>
1476 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1477 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1478 libmve/VisualC/mveplayer.dsp: updated project files
1480 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1481 working w/Visual C++
1483 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1484 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1485 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1486 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1489 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1490 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1493 2003-11-24 Bradley Bell <btb@icculus.org>
1495 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1496 libmve/mveplay.c: stuff to play mve's in WinCE
1498 * arch/win32/findfile.c: unused functions...
1502 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1503 enabled mouse control of menus
1505 * main/mission.h: oops, didn't mean to change this.
1507 2003-11-21 Bradley Bell <btb@icculus.org>
1509 * VisualCE/d2x/d2x.vcp: updated project file
1511 2003-11-20 Bradley Bell <btb@icculus.org>
1513 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1514 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1515 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1518 2003-11-17 Bradley Bell <btb@icculus.org>
1520 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1521 main/menu.c: added option to disable kalinix under unix
1523 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1525 2003-11-14 Bradley Bell <btb@icculus.org>
1527 * main/automap.c: fix automap background image
1529 * main/automap.c, main/automap.h: delete cruft
1531 * main/automap.c: fix level number position
1533 * main/automap.c: simplify g3_draw_line hack
1535 * main/menu.c: stop pointless vid mode changes
1537 2003-11-07 Bradley Bell <btb@icculus.org>
1539 * NEWS, installation.txt: s'more documentation
1541 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1543 * configure.ac: fix .exe extension problems
1545 2003-11-07 Bradley Bell <btb@icculus.org>
1547 * arch/ogl/ogl.c: disable texture format verification for OS X -
1550 2003-11-06 Bradley Bell <btb@icculus.org>
1552 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1553 use more traditional Alt+Enter for toggling fullscreen
1555 * 2d/ibitblt.c, main/mission.h: comments/formatting
1557 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1559 2003-11-06 Bradley Bell <btb@icculus.org>
1561 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1562 resolution change, use kludge to avoid repetitive res changes
1564 2003-11-04 Bradley Bell <btb@icculus.org>
1566 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1567 structures and i/o routines back to piggy.c
1569 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1571 * installation.txt: tell to install d1 .pig for better textures
1573 2003-11-04 Bradley Bell <btb@icculus.org>
1575 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1576 oem d1 v1.0 and registered d2 v1.0, comments
1578 2003-11-03 Bradley Bell <btb@icculus.org>
1580 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1581 all d1 shareware - even though files are different!
1583 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1586 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1589 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1592 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1594 * main/movie.c: when no movies are found, divide by six the
1595 number of warning lines sent to stdout
1597 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1599 * include/byteswap.h: fix stupid copy/paste error
1601 2003-10-24 Bradley Bell <btb@icculus.org>
1603 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1604 gr_linear_rep_movsd_2x instead of almost identical
1605 gr_linear_movsd_double. Better since we have assembly versions.
1607 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1609 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1612 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1614 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1615 error with --disable-network, move reset_network_objects()
1616 from gameseq.c to multi.c
1618 2003-10-14 Bradley Bell <btb@icculus.org>
1620 * AUTHORS, NEWS: stuff
1622 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1624 2003-10-12 Bradley Bell <btb@icculus.org>
1626 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1627 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1630 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1632 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1633 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1634 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1635 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1636 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1637 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1638 arch/win32/ipx_win.c, arch/win32/winnet.c,
1639 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1640 main/multi.h, main/network.c: add IPv4 multicasting support
1642 2003-10-11 Bradley Bell <btb@icculus.org>
1644 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1646 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1647 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1648 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1649 main/weapon.h: lots of shareware and oem fixes
1651 2003-10-10 Bradley Bell <btb@icculus.org>
1653 * arch/win32/winnet.c: fixed stupid win32 network bug
1655 2003-10-10 Bradley Bell <btb@icculus.org>
1657 * main/piggy.c: increased D1_MAX_TMAP_NUM
1659 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1661 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1662 which are animated in d2, refactorizes d1 texture reading
1664 2003-10-10 Bradley Bell <btb@icculus.org>
1666 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1667 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1668 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1669 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1670 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1671 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1672 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1673 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1674 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1675 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1676 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1677 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1678 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1679 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1680 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1681 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1682 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1683 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1684 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1685 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1686 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1687 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1688 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1689 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1690 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1691 main/wall.h: comments/formatting
1693 2003-10-09 Bradley Bell <btb@icculus.org>
1695 * main/text.c: fix text when using old datafiles
1697 * main/laser.h: comments/whitespace
1699 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1700 mines w/shareware data
1702 * include/DT_drawtext.h: deleted unused file
1704 2003-10-08 Bradley Bell <btb@icculus.org>
1706 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1708 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1710 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1711 main/menu.c: Disabled 'd2x keys' weapon selection
1713 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1715 * main/object.h, main/multi.h: get rid of most warnings issued by
1716 cpp-precomp of gcc from Mac OS X dev tools
1718 2003-10-05 Bradley Bell <btb@icculus.org>
1720 * NEWS, configure.ac: increment version number
1722 * cfile/cfile.c: better handling of CRLF text files (when that is
1725 * utilities/hogcreate.c, utilities/hogextract.c,
1726 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1727 reading/writing files
1729 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1730 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1733 2003-10-04 Bradley Bell <btb@icculus.org>
1735 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1737 * main/netmisc.c: change byte to sbyte, comments/whitespace
1739 2003-10-03 Bradley Bell <btb@icculus.org>
1741 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1743 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1746 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1747 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1748 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1749 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1750 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1751 main/object.c, main/object.h, main/paging.c, main/player.h,
1752 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1753 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1754 main/weapon.c, main/weapon.h: change byte to sbyte,
1757 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1758 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1759 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1760 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1762 * configure.ac: better checking for timeval
1764 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1766 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1767 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1768 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1769 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1770 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1771 main/multibot.c, main/network.c: Make network architecture
1772 choosable from game menu, add support for UDP/IP on Mac OS X and
1775 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1777 * include/byteswap.h: added macros for coping with alignment
1780 2003-10-02 Bradley Bell <btb@icculus.org>
1782 * main/multi.h: added padding to little-endian version of
1785 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1787 * main/netmisc.c: delete duplicate function
1789 2003-10-01 Bradley Bell <btb@icculus.org>
1791 * main/bm.c: make sure d1_texture_indices gets freed between
1794 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1796 * main/piggy.h: fix size of d1 shareware descent.pig
1798 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1800 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1801 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1802 replacements for non-animated textures
1804 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1806 * main/controls.c: use fixed 20fps wiggle
1808 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1810 * Makefile.am, debian/changelog.in, debian/control,
1811 debian/d2x-common.dirs, debian/d2x-common.install,
1812 debian/d2x-common.manpages, debian/d2x-gl.files,
1813 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1814 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1815 utilities/Makefile.am, utilities/hogcreate.1,
1816 utilities/hogextract.1, utilities/mvlcreate.1,
1817 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1818 add man pages, distribute utility programs in new d2x-common deb
1820 * rpm/d2x.spec.in: updated rpm spec file
1822 2003-08-02 Bradley Bell <btb@icculus.org>
1824 * cfile/cfile.c: update raw_position in cfputc and cfputs
1826 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1828 * main/piggy.c: make error message more friendly
1830 * main/piggy.c: simplify copying of bitmap flags
1832 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1835 * cfile/cfile.c: revert to always using custom fgets
1837 * main/endlevel.c, main/mission.c: handle missing exit sequence
1838 components gracefully
1840 * main/playsave.c: comments
1842 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1844 * cfile/cfile.c: update raw_position in cfwrite
1846 * main/network.c: comments/formatting
1848 2003-06-22 Bradley Bell <btb@icculus.org>
1850 * cfile/cfile.c: use standard fgets for non-archive files
1852 * main/movie.c: use con_printf for missing movie warning
1854 2003-06-18 Bradley Bell <btb@icculus.org>
1856 * main/movie.c: fixed cfile conversion of movielib code
1858 * main/console.c, main/hud.c: strip out colors, etc when printing
1861 * include/u_mem.h: fix NDEBUG calloc macro
1863 2003-06-15 Bradley Bell <btb@icculus.org>
1865 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1868 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1869 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1870 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1871 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1872 main/scores.c, main/state.c, main/text.c, misc/args.c,
1873 misc/strio.c: convert file i/o to cfile
1875 2003-06-14 Bradley Bell <btb@icculus.org>
1877 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1878 writing and other modes besides "rb" (mostly taken from
1881 2003-06-09 Bradley Bell <btb@icculus.org>
1883 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1886 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1887 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1890 2003-06-07 Taylor Richards <taylor@icculus.org>
1892 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1894 2003-06-07 Bradley Bell <btb@icculus.org>
1896 * main/console.c: fix non-console build
1898 * main/gamesave.c: comments
1900 * main/bm.c: remove redundant break
1902 2003-06-06 Bradley Bell <btb@icculus.org>
1904 * main/gauges.c, main/kconfig.c: comments/formatting
1906 * console/.cvsignore: added .cvsignore
1908 * main/console.c: can't write to console after it's closed
1910 2003-06-05 Bradley Bell <btb@icculus.org>
1912 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1913 console/internal.c, console/internal.h, include/CON_console.h,
1914 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1915 finish console conversion away from SDL
1917 2003-06-04 Bradley Bell <btb@icculus.org>
1919 * console/CON_console.c, include/CON.console.h, include/console.h,
1920 main/console.c, main/game.c: console conversion to native gr,
1923 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1924 put prototype for gr_bm_bitblt in gr.h
1926 2003-06-03 Bradley Bell <btb@icculus.org>
1928 * console/CON_console.c, console/DT_drawtext.c,
1929 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1930 main/console.c: use native fonts for console
1932 * main/playsave.c: use shorts for short data
1934 2003-06-02 Bradley Bell <btb@icculus.org>
1936 * configure.ac, main/console.c: set console background, fix
1939 2003-06-01 Bradley Bell <btb@icculus.org>
1941 * Makefile.am, arch/sdl/event.c, configure.ac,
1942 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1943 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1944 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1945 main/gamerend.c: added console code (from SDL_console)
1947 2003-05-30 Bradley Bell <btb@icculus.org>
1949 * README: minor update
1951 2003-05-28 Bradley Bell <btb@icculus.org>
1953 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1958 2003-06-06 Bradley Bell <btb@icculus.org>
1960 * main/kconfig.c: fix crash in control menus
1962 * main/gauges.c: force cockpit redraw in opengl
1964 * main/gamerend.c: move ogl swap, so cockpit and console get
1967 2003-06-01 Bradley Bell <btb@icculus.org>
1969 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1973 2003-05-12 Bradley Bell <btb@icculus.org>
1975 * configure.ac: increment version number
1977 * main/bm.c: use con_printf for exit model warnings
1979 * configure.ac: must check for timespec after setting -mno-cygwin
1981 * main/inferno.c: added -nohogdir and -userdir options
1983 * NEWS, main/titles.c: use briefings with no extension
1987 2003-04-30 Bradley Bell <btb@icculus.org>
1989 * configure.ac: have to include time.h when checking for nanosleep
1991 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1994 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1995 increment version number
1997 * main/Makefile.am: make dist fix
2001 2003-04-29 Bradley Bell <btb@icculus.org>
2003 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2006 2003-04-24 Bradley Bell <btb@icculus.org>
2008 * configure.ac: increment version number
2010 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2013 2003-04-24 Ingo van Lil <inguin@gmx.de>
2015 * main/render.c: fix misspellings of NDEBUG
2019 2003-04-14 Bradley Bell <btb@icculus.org>
2021 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2023 2003-04-11 Bradley Bell <btb@icculus.org>
2025 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2030 2003-04-11 Bradley Bell <btb@icculus.org>
2032 * libmve/mveplay.c: use _sleep instead of sleep on win32
2034 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2035 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2036 include/cfile.h, include/error.h, libmve/Makefile.am,
2037 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2038 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2039 utilities/Makefile.am: comments/formatting/dist problems
2041 * configure.ac: use different defines for os x
2043 2003-04-07 Bradley Bell <btb@icculus.org>
2045 * include/error.h, misc/error.c: put some old stuff back in,
2046 eliminate duplicate error messages
2048 * main/text.c: don't die on text not found
2051 * main/inferno.c: print some useful info if hog not found, allow
2052 -help to work if no text available
2054 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2056 * arch/linux/Makefile.am: revert to previous version, so linux
2059 2003-04-03 Bradley Bell <btb@icculus.org>
2061 * main/endlevel.c: fixed exit model scheme yet again
2063 2003-04-02 Bradley Bell <btb@icculus.org>
2065 * misc/error.c: call Int3 on Assert
2067 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2070 * main/wall.c: don't die when trying to toggle nonexistent
2071 segment... vertigo level 10 is buggy!
2073 * main/gamemine.c: comments/formatting
2075 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2077 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2078 main/inferno.c: Allow use of 22K sound samples
2080 2003-03-29 Bradley Bell <btb@icculus.org>
2082 * arch/ogl/gr.c: default to bitmapped reticle
2084 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2085 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2088 * arch/sdl/joy.c: fixed text seen for hats in control config
2091 2003-03-28 Bradley Bell <btb@icculus.org>
2093 * main/bm.c: heh, model nums in vertigo are hardcoded,
2094 N_D2_POLYGON_MODELS can't change
2096 * configure.ac, include/d1x.xpm, include/descent.xpm,
2097 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2100 2003-03-27 Bradley Bell <btb@icculus.org>
2102 * main/text.h: fixed text references for hat directions
2104 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2106 2003-03-26 Bradley Bell <btb@icculus.org>
2108 * main/playsave.c: make d2x keys backward compatible
2110 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2112 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2115 2003-03-26 Bradley Bell <btb@icculus.org>
2117 * main/piggy.c: fix crash when d1 data not present
2119 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2120 read/write from plr file
2122 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2123 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2124 added escort.h header
2126 2003-03-25 Bradley Bell <btb@icculus.org>
2128 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2129 D1_PIGFILE ("descent.pig") macro
2131 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2132 models from d1 pig file
2134 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2135 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2136 really) from d1 pig file
2138 2003-03-23 Bradley Bell <btb@icculus.org>
2140 * main/bm.c: stop extra robots from overwriting exit models
2142 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2143 texture list doesn't get full
2145 * main/bm.c: fix mem leak when reading extra robots
2147 2003-03-21 Bradley Bell <btb@icculus.org>
2149 * main/menu.c: Added option to set movie resolution (mostly works)
2151 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2153 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2154 replacement functions to piggy.c
2156 * main/gameseq.c: attempt to support mac d1 descent.pig
2158 * main/bm.c: fix mem leak
2160 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2161 files, both d1 and d2 oem briefing where showed
2163 * main/inferno.c, main/movie.c: Change the default movie
2164 resolution to "high", implement the option -lowresmovies
2166 2003-03-20 Bradley Bell <btb@icculus.org>
2168 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2170 * main/piggy.c: comments
2172 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2174 * main/gameseq.c: delete duplicate function
2176 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2178 2003-03-19 Bradley Bell <btb@icculus.org>
2180 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2181 (cddb discid) support
2183 * arch/sdl/digi.c, main/kludge.c: implemented
2184 digi_link_sound_to_object3 for looping sounds, other looping stuff
2186 * arch/sdl/gr.c: removing dependencies on stuff in main/
2188 * arch/linux/Makefile.am, arch/linux/init.c,
2189 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2190 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2191 other header cleanups
2193 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2195 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2197 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2198 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2199 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2200 load d1 textures for d1 levels
2202 2003-03-19 Bradley Bell <btb@icculus.org>
2204 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2205 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2206 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2207 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2210 * README: added some OS X info
2212 2003-03-17 Bradley Bell <btb@icculus.org>
2214 * main/newdemo.c: simplify DEMO_FILENAME macro
2216 * main/console.c, main/game.c: enable experimental console support
2218 * main/gamerend.c: fixed location of fps meter in multi
2220 2003-03-16 Bradley Bell <btb@icculus.org>
2222 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2223 also look in shared data dir for demos
2225 * main/newdemo.c, main/newdemo.h: comments/formatting
2227 2003-03-15 Christopher Thielen <chris@luethy.net>
2229 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2230 thinking d2 cd is always present
2232 2003-03-15 Bradley Bell <btb@icculus.org>
2234 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2237 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2240 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2241 gr_init. don't really know why this works, though
2243 2003-03-14 Bradley Bell <btb@icculus.org>
2245 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2247 * unused/bios/rbaudio.h: removed duplicate file
2249 2003-03-14 Christopher Thielen <chris@luethy.net>
2251 * arch/sdl/rbaudio.c: stop cd audio when exiting
2253 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2255 * main/gamecntl.c: add comments to the "only matt knows" cheats
2257 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2259 * main/gamemine.c: formatting, better texture conversion for d1
2262 2003-03-14 Bradley Bell <btb@icculus.org>
2264 * main/piggy.c: must swap all mac version pigfiles
2266 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2267 main/multi.c: formatting, minor cleanups
2269 * 2d/rle.c: need to swap line_size on bigendian machines
2271 * main/mission.c, main/mission.h: detect mac full version hogfile
2273 2003-03-13 Bradley Bell <btb@icculus.org>
2275 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2276 added joy/mouse sensitivity slider, increased range to 16, and
2279 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2282 * arch/linux/Makefile.am: removed extra backslash
2284 * TODO, installation.txt: updated some documentation
2286 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2287 menu, with maxfps option
2289 2003-03-12 Bradley Bell <btb@icculus.org>
2291 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2293 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2294 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2295 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2296 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2297 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2298 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2299 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2300 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2301 arch/linux/include/music.h, arch/linux/include/serial.h,
2302 arch/linux/include/ukali.h: formatting
2304 2003-03-11 Chris Arena <ccarena@cox.net>
2306 * main/menu.c: fixed brightness slider
2308 2003-03-01 Bradley Bell <btb@icculus.org>
2310 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2311 robots and animated bitmaps work, but colors are messed up
2313 2003-02-28 Bradley Bell <btb@icculus.org>
2315 * main/player.h: whitespace
2317 * main/automap.c, main/cntrlcen.c, main/collide.c,
2318 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2319 descent.hog is present, d1 becomes mission 0)
2321 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2322 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2323 arch/win32/winnet.c: MinGW compiles with network enabled again,
2324 but still doesn't work
2328 2003-02-28 Bradley Bell <btb@icculus.org>
2330 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2331 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2332 many opengl glitches
2334 2003-02-27 Bradley Bell <btb@icculus.org>
2336 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2337 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2338 main/network.c, main/network.h: noted that hoard.ham is only needed
2339 for multiplayer HOARD games, and should not be equated with
2340 "vertigo". put HoardEquipped() back in network.c.
2342 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2343 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2344 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2345 use timer_delay instead of d_delay
2347 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2349 * main/render.c: added replacement qsort for solaris
2351 2003-02-26 Bradley Bell <btb@icculus.org>
2353 * main/gamemine.c: texture conversion for d1 shareware
2355 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2357 * main/gamemine.c: better texture conversion for d1 levels
2359 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2361 * main/kconfig.c: fix joystick support under MinGW
2363 2003-02-26 Bradley Bell <btb@icculus.org>
2365 * main/playsave.c: fix swapping glitch
2367 * configure.ac, readme.txt: clean stuff up, getting ready for
2370 * main/titles.c: begin support for rendering spinning robots in
2373 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2376 * main/gamemine.c: load d1 shareware levels!
2378 2003-02-25 Bradley Bell <btb@icculus.org>
2382 * autogen.sh: add warning about old auto* versions, use
2385 2003-02-24 Bradley Bell <btb@icculus.org>
2387 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2388 briefings mostly working
2390 * main/movie.c, main/titles.c: fixed some more briefing glitches
2392 2003-02-23 Bradley Bell <btb@icculus.org>
2394 * main/movie.c: fixed crash when using shareware data files
2397 * arch/sdl/digi.c: fix crash on non-existent sounds
2398 (i.e. shareware data)
2400 2003-02-22 Bradley Bell <btb@icculus.org>
2402 * main/titles.c: fixed fullscreen toggle in briefings
2404 2003-02-21 Bradley Bell <btb@icculus.org>
2406 * configure.ac: check for mingw when enabling nasm
2408 * main/playsave.c: enable loading player files of either byte
2411 2003-02-20 Bradley Bell <btb@icculus.org>
2413 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2415 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2416 #343, not "rest of solution to bug #344"
2418 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2421 * main/kludge.c: partial solution to bug #344
2423 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2425 * compilerdefs.txt: added linux/mips info
2427 * ChangeLog: clean up changelog
2429 2003-02-19 Bradley Bell <btb@icculus.org>
2431 * libmve/mveplay.c: os x needs nanosleep prototype.
2433 2003-02-18 Bradley Bell <btb@icculus.org>
2435 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2437 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2438 to disable/enable audio
2440 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2442 * main/: movie.h, titles.c: make sure movie's palette is set before
2443 writing briefing text. Fixes bug #359
2445 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2448 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2449 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2452 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2455 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2456 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2457 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2460 * include/libmve.h: blah
2462 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2464 * main/render.c: 2nd attempt to fix solaris qsort bug
2466 2003-02-18 Bradley Bell <btb@icculus.org>
2468 * configure.ac, include/pstypes.h: put alignment detection in
2471 2003-02-17 Bradley Bell <btb@icculus.org>
2473 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2474 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2475 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2476 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2477 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2478 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2479 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2480 moved mve stuff to separate subdir
2482 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2483 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2484 mve code. Fixes (at least) bugs #41, #348, and #350.
2486 2003-02-14 Bradley Bell <btb@icculus.org>
2488 * main/Makefile.am: no more Makefile.mveplay. again
2490 * main/mveplay.c: typo
2492 2003-02-13 Bradley Bell <btb@icculus.org>
2494 * utilities/mvlextract.c: uint -> unsigned int
2496 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2497 standalone mveplayer, win32 support
2499 * main/movie.c: random bugfixes, win32 support
2501 * arch/sdl/Makefile.am: formatting
2503 * configure.ac: disable networking on mac/win for now
2505 * main/newmenu.c: comments
2507 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2509 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2510 redundant swap functions.
2512 2003-02-13 Bradley Bell <btb@icculus.org>
2514 * ChangeLog: update changelog
2516 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2518 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2519 polymodel alignment issues.
2521 2003-02-13 Bradley Bell <btb@icculus.org>
2523 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2524 fix various little bugs
2526 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2527 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2529 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2532 * README.utils: new file
2534 * main/: mve_main.c, mveplay.c: more movie fixes
2536 * README: updated README
2538 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2540 2003-02-12 Bradley Bell <btb@icculus.org>
2542 * utilities/mvlextract.c: bigendian mvl support
2544 * main/mveplay.c: formatting, stuff
2546 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2547 truecolor mve support, standalone mveplayer
2549 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2550 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2551 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2552 standalone mveplayer
2554 2003-01-22 Bradley Bell <btb@icculus.org>
2556 * include/: interp.h, interp.h: restore prototype for
2557 swap_polygon_model_data
2559 2003-01-21 Bradley Bell <btb@icculus.org>
2561 * main/piggy.c: use memcpy to avoid alignment problem
2563 * compilerdefs.txt: updated some defs, added sunos/sparc
2565 2003-01-15 Bradley Bell <btb@icculus.org>
2567 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2569 * main/gamemine.c: attempting to support d1 shareware
2571 * compilerdefs.txt: update defs
2573 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2575 * main/mveplay.c: fix several bugs, comments, formatting.
2577 2003-01-15 Bradley Bell <btb@icculus.org>
2579 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2580 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2581 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2582 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2585 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2586 formatting, comments
2588 2003-01-11 Bradley Bell <btb@icculus.org>
2590 * main/: mission.c, mission.h: attempt to support d1 for mac
2593 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2595 * main/object.h: foo
2597 2003-01-09 Bradley Bell <btb@icculus.org>
2599 * main/movie.c: use ifdef around gr_toggle_fullscreen
2601 2003-01-07 Bradley Bell <btb@icculus.org>
2603 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2604 main/mission.h: don't need .msn file for descent.hog anymore
2608 2003-01-06 Bradley Bell <btb@icculus.org>
2610 * main/mission.h, main/mission.c: comments
2612 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2615 2003-01-03 Bradley Bell <btb@icculus.org>
2617 * utilities/: txb2txt.c, txt2txb.c: remove old files
2619 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2621 * main/polyobj.c: attempt to make read_model_file
2624 * main/menu.c: move vertigo text
2626 2003-01-02 Bradley Bell <btb@icculus.org>
2628 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2629 main/polyobj.h: cleanup alignment changes
2631 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2632 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2633 main/object.h: fix alignment issues on sparc
2635 * cvshowto.txt: update cvs info
2639 * 2d/rle.c: make rle_swap handle RLE_BIG
2641 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2643 * main/render.c: workaround solaris qsort bug
2645 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2647 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2648 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2650 * arch/linux/Makefile.am: enabled linux joystick, kali
2652 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2653 arch/sdl/event.c: enabled linux joystick
2655 2002-12-31 Bradley Bell <btb@icculus.org>
2657 * main/gamemine.c: simplified warning msg
2659 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2661 * main/render.h: fix compiler warning
2663 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2665 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2667 2002-12-24 Bradley Bell <btb@icculus.org>
2669 * main/mission.c: fixes an infinite loop which was caused by d2x
2670 thinking d2demo was a descent 1 mission
2672 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2674 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2676 2002-12-24 Bradley Bell <btb@icculus.org>
2678 * main/render.c: comments
2680 2002-10-30 Bradley Bell <btb@icculus.org>
2682 * main/inferno.c: add help for -hogdir option
2684 * main/inferno.c: added -hogdir option
2686 2002-10-28 Bradley Bell <btb@icculus.org>
2688 * main/: inferno.c, menu.c: enabled Vertigo displays
2690 * include/3d.h: typo
2692 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2694 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2695 main/netmisc.c, main/network.c: simplify and eliminate redundant
2698 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2700 * maths/fixc.c: fix infinite loop in quad_sqrt.
2702 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2703 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2705 2002-10-12 Bradley Bell <btb@icculus.org>
2707 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2709 2002-10-11 Bradley Bell <btb@icculus.org>
2711 * main/hud.c: make hud_message work correctly
2713 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2716 * main/network.c: formatting, small fixes
2718 2002-10-10 Bradley Bell <btb@icculus.org>
2720 * main/netmisc.h: no swap_object for little-endian
2722 * main/: netmisc.h, network.c: use macros to simplify network
2725 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2728 * main/inferno.c: enable loading screen for mac shareware with
2731 * main/netmisc.c: whitespace
2733 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2736 * main/hud.c: whitespace
2738 * configure.ac: remove shareware build, add macdata build
2740 * main/songs.c: whitespace
2742 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2743 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2746 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2749 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2751 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2752 comments, formatting, etc.
2754 * iff/iff.c: fix bigendian iff loading.
2756 2002-10-03 Bradley Bell <btb@icculus.org>
2758 * utilities/txb2tex.c: typo
2760 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2761 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2764 * arch/sdl/mouse.c: whitespace
2766 2002-09-19 Bradley Bell <btb@icculus.org>
2768 * main/kconfig.c: fix a oops, add old logs
2770 * main/kconfig.c: support for >3 mouse buttons
2772 2002-09-18 Bradley Bell <btb@icculus.org>
2774 * include/gr.h: fix palette swap define
2776 2002-09-14 Bradley Bell <btb@icculus.org>
2778 * main/titles.c: load hires briefing screen if lores doesn't exist
2779 (i.e. vertigo) and MenuHires=0
2781 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2783 * main/: multi.h, network.h: pack some structures for ipx
2786 2002-09-14 Bradley Bell <btb@icculus.org>
2788 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2789 and load_endlevel_data() to expect newline-terminated strings, fix
2790 load_game_data to read null-terminated string for
2793 2002-09-07 Bradley Bell <btb@icculus.org>
2795 * main/newmenu.c: added error message
2797 * main/menu.h: enable -nohires with mac shareware
2799 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2801 * 2d/font.c: enable 0/255 palette swap for fonts
2803 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2806 * 2d/2dsline.c: fix ogl blooper
2808 2002-09-05 Bradley Bell <btb@icculus.org>
2810 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2813 * include/strutil.h: need string.h for strcasecmp
2815 * include/rle.h: okay, maybe it needs to be this way
2817 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2819 * 2d/scalec.c: more stuff from d2src
2821 * 2d/rle.c: more stuff from d2src, formatting
2823 * 2d/font.c: useless cruft
2825 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2827 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2830 2002-09-04 Bradley Bell <btb@icculus.org>
2832 * include/grdef.h: fix compiler warnings
2834 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2836 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2839 * main/game.c: we want the mac ibitblt for everything but dos and
2842 * main/texmerge.c: these routines are in tmerge.c
2844 * main/credits.c: enable credits for mac and oem data
2846 * main/bm.c: use either exit.ham or exit.pofs
2848 * include/ibitblt.h: enable some more code from d2src
2850 * include/gr.h: enable mac ubitblt_double
2852 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2854 * include/grdef.h: moved some inline asm from linear.h
2856 * 2d/ibitblt.c: brought in line with original d2 version
2858 * 2d/bitblt.c: reverted to original d2 version of this file, then
2859 added d1x enhancements
2861 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2863 * 2d/linear.h: moved these back to their original locations
2866 * main/mveplay.c: close some memory holes, speed up palette loading
2868 * main/movie.c: added fullscreen toggle while playing movies
2870 * main/inferno.c: comment out -superhires help text (always on)
2872 * include/timer.h: added approx_fsec_to_usec macro
2874 * arch/sdl/joy.c: fix compiler warning
2876 2002-09-01 Bradley Bell <btb@icculus.org>
2878 * main/network.c: oops
2880 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2882 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2883 timer_get_fixed_seconds
2887 2002-08-31 Bradley Bell <btb@icculus.org>
2889 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2892 * main/multi.h: network endian stuff
2894 * 2d/font.c, include/gr.h: fast file i/o for font headers
2896 * arch/win32/arch_ip.cpp: unused file
2898 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2899 bigendian networking fixes
2901 * main/menu.c: make net menu more accurate, also make superhires
2904 * include/pstypes.h: better to have __pack__ all the time, I think.
2905 needed for networking, e.g.
2907 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2910 * arch/win32/Makefile.am: unused file
2914 2002-08-30 Bradley Bell <btb@icculus.org>
2916 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2918 * main/: newmenu.h, titles.c: formatting
2920 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2921 main/multi.h: networking works, finally
2923 * TODO: added TODO file
2925 * arch/linux/arch_ip.cpp: unused fine
2927 * README: network sorta working
2929 * main/: Makefile.am, multi.c, network.c, network.h: more
2932 * main/menu.c: load builtin mission correctly
2934 * main/inferno.c: documentation
2936 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2939 * main/Makefile.mveplay: don't need no more
2941 2002-08-29 Bradley Bell <btb@icculus.org>
2943 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2944 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2945 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2948 * include/ipx_drv.h: more network fixing
2950 * arch/linux/include/ipx_drv.h: more network fixing
2952 * include/ipx.h: formatting
2954 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2956 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2957 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2958 main/inferno.c: fixed networking fuck-up?
2960 * Makefile.am: moved mingw info to README
2962 * README, mingw32.txt: moved mingw info to README
2964 2002-08-27 Bradley Bell <btb@icculus.org>
2966 * utilities/mvlextract.c: allow specifying file to extract
2968 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2971 * utilities/hogextract.c: allow specifying file to extract
2973 * main/mission.c: Have to get mission_num _after_ promoting...
2975 * main/: gameseq.c, titles.c: beginning d1 briefing support
2977 * descent.msn: beginning d1 briefing support
2979 * main/: titles.c, titles.h: d1-style mission briefings
2981 * main/piggy.h: whitespace
2983 * main/movie.c: beginning robot movie support, fall back on lo/hi
2984 res if hi/lo not available
2986 * main/mission.c: added Builtin_mission_num for builtin mission,
2987 D1Hogdir, d1-style mission briefings
2989 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2992 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2993 (for d1 missions that need d1 data)
2995 * 2d/ibitblt.c: whitespace
2997 2002-08-26 Bradley Bell <btb@icculus.org>
2999 * utilities/mvlcreate.c: oops
3001 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3004 * utilities/hogextract.c: added [v]iew option
3006 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3008 * main/titles.c: fix writable string, disable DumbAdjust thing
3010 * main/polyobj.h: whitespace
3012 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3015 * main/movie.c: read movies from AltHogDir, other fixes
3017 * main/: mission.c, mission.h: fix bug w/mission filename
3019 * main/gameseq.c: comments
3021 * main/digi.h: whitespace n stuff
3023 * include/mve_audio.h: added audio flag macros
3025 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3030 2002-08-23 Bradley Bell <btb@icculus.org>
3032 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3035 * Makefile.am: remove d2demo.mn2
3037 * cfile/cfile.c, include/cfile.h: add cfile_size function
3039 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3040 eliminate need for .mn2 files for oem and demo
3042 2002-08-22 Bradley Bell <btb@icculus.org>
3044 * main/bm.c: fix for vertigo
3046 * main/menu.h: make OEM menu pcx available
3048 * 2d/rle.c: merge with original d2 file
3050 * Makefile.am, configure.ac: let mission files get installed by
3053 2002-08-17 Bradley Bell <btb@icculus.org>
3055 * configure.ac: make FAST_FILE_IO the default on little-endian
3058 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3060 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3063 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3065 * main/: game.c, menu.c, mission.c: promote builtin missions.
3067 2002-08-15 Bradley Bell <btb@icculus.org>
3069 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3070 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3072 * utilities/.cvsignore: added cvsignore
3074 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3077 * main/piggy.c: mac data file loading
3079 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3080 transparency and swap 0/255 correctly for mac data files
3082 2002-08-13 Bradley Bell <btb@icculus.org>
3084 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3085 to utilities to avoid conflict with c++ std lib <utility>
3087 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3088 txt2txb.c: moved utility to utilities to avoid conflict with c++
3091 * Makefile.am, configure.ac: add utilities
3093 2002-08-09 Bradley Bell <btb@icculus.org>
3095 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3098 2002-08-08 Bradley Bell <btb@icculus.org>
3100 * main/inferno.c: comments
3102 * main/: newmenu.c, songs.c: mac demo datafile support
3104 * installation.txt: update
3106 * main/gamesave.c: use lowercase for consistency
3108 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3109 models for other than d2demo
3111 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3113 * main/gamemine.c: formatting, better d1 texture conversion
3115 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3116 main/mission.h: recognize .msn mission files.
3118 2002-08-07 Bradley Bell <btb@icculus.org>
3120 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3121 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3122 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3123 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3124 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3125 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3128 2002-08-06 Bradley Bell <btb@icculus.org>
3130 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3132 * main/Makefile.am: formatting
3134 * 2d/font.c: make gr_remap_font just reload the whole thing
3136 * configure.ac: formatting
3138 * Makefile.am: added d2demo.mn2
3140 * d2demo.mn2: mission file for shareware
3142 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3143 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3145 * main/sounds.h: shareware stuff, whitespace
3147 * main/: polyobj.c, polyobj.h: more fast i/o macros
3149 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3152 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3153 endlevel stuff to non-shareware, allow movies/endlevel for
3156 * main/cntrlcen.c: typo
3158 * main/bm.h: use global Piggy_hamfile_version
3160 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3161 macros, use global Piggy_hamfile_version
3163 * main/Makefile.am: terrain and movie stuff always used now
3165 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3168 * main/: gamemine.c, gamesave.c: load DMB levels
3170 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3171 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3173 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3175 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3177 2002-08-04 Bradley Bell <btb@icculus.org>
3179 * main/inferno.c: shareware stuff, formatting
3181 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3183 * arch/sdl/gr.c: don't need to set mode in gr_init
3185 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3187 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3190 * Makefile.am, descent.mn2: added mission file for descent 1
3192 2002-08-02 Bradley Bell <btb@icculus.org>
3194 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3195 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3196 main/piggy.h, misc/error.c: junk
3198 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3199 render.h, scores.c, scores.h, terrain.c: shareware stuff
3201 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3202 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3203 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3204 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3205 main/weapon.c, main/weapon.h: fast i/o macros
3207 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3209 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3210 main/gamemine.h, main/gamesave.c: load d1 levels
3212 2002-07-30 Bradley Bell <btb@icculus.org>
3214 * configure.ac: oops
3216 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3219 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3220 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3221 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3222 main/piggy.c, main/titles.c: support shareware datafiles!
3224 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3225 piggy.c: SHAREWARE fixes
3227 2002-07-29 Bradley Bell <btb@icculus.org>
3229 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3230 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3231 misc/fileutil.c: Portability - OS X support
3233 2002-07-27 Bradley Bell <btb@icculus.org>
3235 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3236 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3237 segment.h: portability
3239 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3240 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3241 main/wall.h: portabilization
3243 * 2d/font.c, include/gr.h: portability
3245 2002-07-26 Bradley Bell <btb@icculus.org>
3247 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3249 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3251 * main/player.c: foo
3253 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3255 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3256 misc/fileutil.h: portable file i/o utils
3258 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3259 writable string anymore... / formatting
3261 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3262 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3263 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3264 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3265 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3266 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3267 portable-izing file loading routines
3269 2002-07-24 Bradley Bell <btb@icculus.org>
3271 * main/mveplay.c: correctly play files with 16bit uncompressed
3272 audio, mem checking, etc
3274 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3277 2002-07-23 Bradley Bell <btb@icculus.org>
3279 * misc/Makefile.am: unused file
3281 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3282 main/sounds.h: remove experimental nmovie stuff
3284 * main/movie.c: add some debugging output
3286 2002-07-22 Bradley Bell <btb@icculus.org>
3288 * main/: console.c, state.c: simplified header
3290 * main/movie.c: enable mveplay audio
3292 * main/old/movie.c: moved to main/
3294 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3295 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3296 main/mvelib.c, main/mveplay.c: initial movie support
3298 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3299 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3300 include/ogl_init.h, include/pstypes.h, main/console.c,
3301 main/state.c, mem/mem.c: OS X stuff
3303 * configure.ac: OS X and movie stuff
3305 2002-07-19 Bradley Bell <btb@icculus.org>
3307 * compilerdefs.txt: OSX defs
3309 2002-07-18 Bradley Bell <btb@icculus.org>
3311 * main/inferno.c: use simpler rcs tags
3313 * autogen.sh: keep Changelog in cvs (and use --accum)
3315 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3316 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3317 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3318 main/songs.c: changed cdrom->rbaudio
3320 * include/rbaudio.h: moved to /include
3322 2002-07-17 Bradley Bell <btb@icculus.org>
3324 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3325 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3326 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3327 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3328 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3329 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3330 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3331 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3332 3d/setup.c: use simpler rcs tags
3337 2002-07-17 Bradley Bell <btb@icculus.org>
3339 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3341 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3343 * debian/rules: don't need readme's
3345 * debian/rules: move d1x license to COPYING, license clarifications
3347 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3348 license to COPYING, license clarifications
3350 * debian/rules: fix debian docs
3352 * debian/rules: fix debian manpages
3354 * debian/d2x-sdl.menu: fix debian menu
3356 * debian/rules: link to undocumented man page for debs
3358 * Makefile.am, configure.ac, debian/control, debian/copyright,
3359 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3360 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3361 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3364 2002-07-16 Bradley Bell <btb@icculus.org>
3366 * debian/: rules, changelog.in: deb stuff
3368 * configure.ac: cleaner nasm detection
3370 * debian/: changelog.in, control, rules: deb stuff
3372 * README, installation.txt: typos, stuff
3374 * configure.ac: better #defines
3376 * configure.ac: whitespace
3378 * configure.ac: better documentation
3380 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3381 SDL_JOYSTICK not needed
3383 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3385 * configure.ac: need higher SDL for joystick
3387 * debian/: control, rules: deb stuff
3389 * arch/sdl/joy.c: old junk
3391 * Makefile.am, configure.ac: automake updates
3393 * main/: inferno.c, text.c: don't use althogdir on non-unix
3395 * configure.ac: more autoconf updates
3397 * misc/strutil.c: better strrev
3399 * main/inferno.c: need limits.h on mingw also
3401 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3404 2002-04-19 Bradley Bell <btb@icculus.org>
3406 * main/network.c: let hoard.ham be a cfile
3408 * main/text.c: better error message when hog not found
3412 2002-03-23 Bradley Bell <btb@icculus.org>
3414 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3415 arch/sdl/Makefile.am: Use SDL joystick automatically
3417 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3419 2002-03-05 Bradley Bell <btb@icculus.org>
3421 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3424 2002-02-23 Bradley Bell <btb@icculus.org>
3426 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3428 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3429 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3430 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3431 main/editor/Makefile.am: moved includes to include
3433 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3435 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3436 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3437 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3440 * main/game.c: disabled cockpit for OGL, formatting
3442 * 2d/ibitblt.c: formatting
3444 2002-02-16 Bradley Bell <btb@icculus.org>
3446 * include/oldsdl.h: check for older macros
3448 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3449 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3450 allow older sdl versions
3452 2002-02-15 Bradley Bell <btb@icculus.org>
3454 * main/: automap.c, automap.h, inferno.c: automap resolution now
3457 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3459 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3460 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3461 win32/include/key_arch.h: never mind - that would be pointless
3463 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3464 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3465 win32/include/key_arch.h: copied files from d1x
3467 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3468 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3470 * main/multipow.c: need conf.h
3472 * arch/win32/Makefile.am: new file
3474 * include/pstypes.h: added u_int16_t (needed in base_ip)
3476 * arch/win32/arch_ip.cpp: copied from d1x
3478 2002-02-14 Bradley Bell <btb@icculus.org>
3480 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3482 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3483 main/netlist.c: Added hotkeys to toggle fullscreen mode
3485 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3486 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3488 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3489 reorder.h: Lotsa networking stuff from d1x
3491 2002-02-13 Bradley Bell <btb@icculus.org>
3493 * include/gr.h, main/game.c: Fullscreen toggle stuff
3495 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3498 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3499 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3502 2002-02-11 Bradley Bell <btb@icculus.org>
3504 * main/bm.c: use portable loader if bigendian
3506 * include/pstypes.h: don't define bool for c++
3508 * include/cfile.h: extern AltHogDir stuff
3510 * include/byteswap.h: use WORDS_BIGENDIAN
3512 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3514 * main/vers_id.h: added D2X_IVER
3516 * misc/args.c: don't use d1x.ini
3518 * Makefile.am: rpm stuff
3520 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3523 2002-02-09 Bradley Bell <btb@icculus.org>
3525 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3527 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3529 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3532 2002-02-06 Bradley Bell <btb@icculus.org>
3534 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3535 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3536 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3538 * debian/: changelog.in, control, copyright, d2x-gl.files,
3539 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3543 2002-02-02 Bradley Bell <btb@icculus.org>
3545 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3547 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3548 Enabled RELEASE option
3550 2002-01-31 Bradley Bell <btb@icculus.org>
3552 * Makefile.am, configure.ac: specify prerequisite versions of
3553 autoconf and automake
3555 2002-01-29 Bradley Bell <btb@icculus.org>
3557 * main/mission.c: RCS header added
3559 * main/inferno.c: update copyright date
3561 * main/mission.c: allow missions to be in AltHogDir
3563 * configure.ac: Display results of configure
3565 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3568 2002-01-28 Bradley Bell <btb@icculus.org>
3570 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3571 Data files now go in DATADIR/games/d2x, user files now go in
3574 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3576 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3577 files now go in ~/.d2x
3579 2002-01-24 Bradley Bell <btb@icculus.org>
3581 * configure.ac: fix nasm not found error message
3583 2002-01-18 Bradley Bell <btb@icculus.org>
3585 * configure.in: getting rid of old configure.in
3587 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3588 main/movie.c: Movie playing kludgey stuff
3590 * misc/args.c: formatting
3592 * main/inferno.c: allow -h for help
3594 * include/error.h: don't die on int3, unless -debug given
3596 * mingw32.txt: more stuff
3598 2001-12-29 Bradley Bell <btb@icculus.org>
3600 * Makefile.am: Got rid of thinking.txt
3602 * main/inferno.c: document -nomovies option
3604 2001-12-28 Bradley Bell <btb@icculus.org>
3606 * main/titles.c: formatting, put some code into place for rendering
3607 of robots during briefings
3609 2001-12-27 Bradley Bell <btb@icculus.org>
3613 2001-12-23 Craig Hadady <chadady@iglou.com>
3615 * 2d/rle.c: fixed bug in dummy array.
3617 2001-12-03 Bradley Bell <btb@icculus.org>
3619 * arch/sdl/init.c: fix formatting
3621 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3622 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3623 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3624 and sdl joystick stuff
3626 2001-11-30 Bradley Bell <btb@icculus.org>
3628 * thinking.txt: not needed
3630 2001-11-27 Bradley Bell <btb@icculus.org>
3632 * cygconf, mingw32.txt: use sdl from source on cygwin
3634 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3635 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3636 SDL_CFLAGS to CFLAGS
3638 2001-11-27 Bradley Bell <btb@icculus.org>
3642 2001-11-14 Bradley Bell <btb@icculus.org>
3644 * texmap/scanline.c: use optimization flags as texmap default
3646 * NEWS: mouse wheel, etc
3648 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3649 wheel to emulate 3rd axis
3651 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3653 * include/error.h: kludge to ungrab mouse when we hit an int3
3655 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3656 __ENV_MSDOS__ to __MSDOS__
3658 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3661 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3664 * arch/sdl/digi.c: implemented digi_set_volume
3666 * include/grdef.h, main/config.c, misc/d_io.c: change
3667 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3669 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3670 main/piggy.c: use MAKE_SIG
3672 * installation.txt: update
3674 * configure.ac: new file
3676 * arch/sdl/joydefs.c: #include pstypes.h
3678 * arch/sdl/init.c: SDL joystick stuff
3680 * acconfig.h: adjust MINGW defines
3682 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3683 controls menu now works
3685 2001-11-13 Bradley Bell <btb@icculus.org>
3687 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3690 * Makefile.am: New file
3692 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3695 * compilerdefs.txt: New file
3697 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3699 2001-11-12 Bradley Bell <btb@icculus.org>
3701 * main/playsave.c: load player files regardless of byte order of
3704 2001-11-11 Bradley Bell <btb@icculus.org>
3706 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3709 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3711 * NEWS: GL savegame thumbnails
3713 * acconfig.h, configure.in: make option for NMOVIES, default to off
3715 2001-11-09 Bradley Bell <btb@icculus.org>
3717 * main/state.c: Enabled savegame thumbnails under OpenGL
3719 * unused/pa_null/pa_enabl.h: remove duplicate header
3721 * misc/args.c: use d2x.ini for option file
3723 * mem/mem.c: Move mem_realloc inside the ifdef
3725 * main/menu.c: fix 640x400 menu text
3727 * main/inferno.c: added documentation
3729 * main/endlevel.c: fix warnings
3731 * arch/ogl/gr.c: Get rid of gl spew
3733 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3735 * acconfig.h: Define __SDL__ for mingw
3737 2001-11-08 Bradley Bell <btb@icculus.org>
3739 * 2d/font.c: free OGL font data when rereading
3741 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3742 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3743 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3744 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3745 main/weapon.h: Enabled shareware build, endlevel flythrough
3748 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3749 of use for shareware build
3751 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3754 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3756 2001-11-05 Bradley Bell <btb@icculus.org>
3758 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3761 * include/3d.h: Add comment
3763 2001-11-04 Bradley Bell <btb@icculus.org>
3765 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3768 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3771 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3773 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3774 main/hudmsg.h: Enable d1x-style hud_message
3776 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3778 * 2d/font.c: re-init ogl fonts after remapping colors.
3780 2001-11-02 Bradley Bell <btb@icculus.org>
3782 * misc/Makefile.am: remove byteswap.h (duplicate header)
3784 * 2d/font.c: fixed gr_remap_font, minor stuff
3786 * configure.in: take out -O2 if doing debug build
3788 * main/bm.c: formatting
3790 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3792 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3793 macros, get rid of functions
3795 2001-11-01 Bradley Bell <btb@icculus.org>
3797 * misc/byteswap.h: removed duplicate header
3799 2001-10-31 Bradley Bell <btb@icculus.org>
3801 * NEWS, main/automap.c: automap works in opengl
3803 * NEWS, configure.in: Added news
3805 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3807 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3809 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3810 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3811 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3813 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3815 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3817 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3818 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3820 2001-10-27 Bradley Bell <btb@icculus.org>
3822 * main/inferno.c: added some documentation
3824 2001-10-25 Bradley Bell <btb@icculus.org>
3826 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3829 * Makefile.am, configure.in, arch/Makefile.am,
3830 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3831 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3832 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3833 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3834 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3835 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3836 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3837 it's ugly, but It'll be easier to sync with d1x.
3839 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3840 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3841 main/editor/Makefile.am: attempt at support for editor, makefile
3844 * misc/d_delay.c: formatting fix
3846 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3847 tmappent.S, tmapppro.S: adding support for runtime selection of
3850 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3851 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3852 including multi.h and network.h, fix backslashes, fix compiler
3855 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3856 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3857 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3858 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3859 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3860 including multi.h and network.h, fix backslashes
3862 * include/pstypes.h: added typedef for u_int64_t on mingw
3864 * include/3d.h: added prototype for g3_uninit_polygon_model
3866 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3868 2001-10-24 Bradley Bell <btb@icculus.org>
3870 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3871 arch subdirs, as in d1x.
3873 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3874 earlier style until i understand automake 1.5 better. remove input
3877 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3878 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3879 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3880 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3881 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3882 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3883 Moved input stuff to arch subdirs, as in d1x.
3885 * NEWS, configure.in: blah blah
3887 2001-10-23 Bradley Bell <btb@icculus.org>
3889 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3891 * texmap/tmapppro.S: no need for #include <conf.h> here
3893 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3896 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3897 file. RCS header added
3899 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3900 #ifdef'ing out the whole file. RCS header added
3902 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3903 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3904 fixes. Now works with automake 1.5 and autoconf 2.52.
3905 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3906 mingw (-grabmouse now works on win32).
3908 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3909 These don't belong in cvs
3913 2001-10-20 Bradley Bell <btb@icculus.org>
3915 * 2d/font.c: Don't free unused variables...
3917 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3920 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3921 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3922 main/Makefile.am: make dist more sensible
3924 * Makefile.am: Kludge for linking on mingw
3926 2001-10-19 Bradley Bell <btb@icculus.org>
3928 * Makefile.am, configure.in, arch/win32/Makefile.am,
3929 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3931 * include/ipx_drv.h: Check for __MINGW32__
3933 * include/i86.h: Imported from d1x
3935 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3937 * arch/dos/modex.asm: Fixed %include
3939 * main/console.c: RCS headers added
3941 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3944 * Makefile.am, main/Makefile.am: Moved final link to top-level
3945 directory instead of main/
3947 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3948 __ENV_LINUX__ to __linux__
3950 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3951 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3952 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3953 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3954 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3955 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3956 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3957 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3958 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3959 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3962 * configure.in: add --enable-xploader, support arch/linux subdir,
3965 * main/inferno.c: conditionalize conf.h
3967 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3969 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3970 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3971 misc/fileutil.h: Partial application of linux/alpha patch.
3973 2001-10-19 Bradley Bell <btb@icculus.org>
3975 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3976 networking in line with d1x, moved some arch/linux_* stuff to
3979 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3980 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3981 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3982 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3985 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3986 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3987 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3988 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3989 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3990 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3991 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3992 linux/include/ukali.h: Brought linux networking in line with d1x,
3993 moved some arch/linux_* stuff to arch/linux/*
3995 * include/ipx_drv.h: Imported from d1x
3997 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3999 * main/ipx_drv.c: Imported from d1x
4001 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4002 main/network.h, main/Makefile.am: Trying to get network working on
4005 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4006 main/Makefile.am: build fixes
4008 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4009 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4010 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4011 starting to get net working.
4013 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4014 conditionalized min,max macros
4016 2001-10-18 Bradley Bell <btb@icculus.org>
4018 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4019 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4020 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4021 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4024 * 2d/2dsline.c: RCS headers added/changed
4026 * configure.in: fix NASMFLAGS bug
4028 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4031 2001-10-17 Bradley Bell <btb@icculus.org>
4033 * NEWS: Fixed the invulnerable robots bug!
4035 * main/collide.c: Fixed the invulnerable robots bug!
4037 2001-10-14 Bradley Bell <btb@icculus.org>
4039 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4042 2001-10-13 Bradley Bell <btb@icculus.org>
4044 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4045 arch/Makefile.am, arch/dos/Makefile.am,
4046 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4047 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4048 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4049 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4050 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4051 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4052 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4053 arch/win32/include/Makefile.am, iff/Makefile.am,
4054 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4055 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4056 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4057 unused/bios/Makefile.am, unused/lib/Makefile.am,
4058 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4059 unused/ui/Makefile.am, unused/vga/Makefile.am,
4060 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4061 automake stuff from "inert" subdirs. And there was much rejoicing.
4063 * Makefile.am, NEWS, configure.in: Stuff
4065 * ChangeLog: removing auto-generated file
4067 * cygconf: Added instructions for mingw32 build
4069 * Makefile.am: renamed INSTALL to installation.txt
4071 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4073 * mingw32.txt: Added instructions for mingw32 build
4075 * configure.in: Enable assembly under mingw32
4077 2001-10-12 Bradley Bell <btb@icculus.org>
4079 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4081 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4082 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4083 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4084 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4085 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4086 to __DJGPP__, since it's built-in.
4088 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4090 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4091 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4095 2001-10-12 Bradley Bell <btb@icculus.org>
4097 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4099 * Makefile.am: make sure cygconf gets archived
4101 * configure.in: Increment version number in preparation for release
4103 * configure.in: Fix detection of opengl
4105 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4106 cygconf, arch/Makefile.am, arch/include/joy.h,
4107 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4108 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4109 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4110 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4111 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4112 Vastly improved compilability.
4114 2001-10-11 Bradley Bell <btb@icculus.org>
4116 * Makefile.am: Added macros/sdl.m4
4118 * autogen.sh: Added macros/sdl.m4
4120 2001-10-09 Bradley Bell <btb@icculus.org>
4122 * main/vers_id.h: Added DESCENT_VERSION constant
4124 * main/inferno.c: Added command-line help.
4126 * include/ogl_init.h: opengl improvments (following d1x changes)
4128 2001-10-07 Bradley Bell <btb@icculus.org>
4130 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4131 arch/ogl/Makefile.am: Remove duplicate headers.
4133 2001-08-02 Thimo Neubauer <thimo@debian.org>
4135 * mem/mem.c: totally crippled the memory manager because it does
4136 not make sense for non-DOS-systems and it would have been too
4137 complicated to get it 64bit clean
4139 2001-06-19 Bradley Bell <btb@icculus.org>
4141 * cvshowto.txt: updated anonymous password
4143 2001-02-08 Bradley Bell <btb@icculus.org>
4145 * COPYING, license.txt: Added d1x license
4147 2001-02-01 Bradley Bell <btb@icculus.org>
4149 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4151 2001-01-31 Bradley Bell <btb@icculus.org>
4153 * configure.in, arch/include/mouse.h, include/pstypes.h,
4154 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4156 * main/polyobj.c: fix typo
4158 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4159 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4160 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4161 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4162 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4163 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4164 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4165 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4166 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4167 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4168 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4169 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4170 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4171 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4172 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4173 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4174 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4175 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4176 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4177 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4178 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4179 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4180 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4181 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4182 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4183 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4186 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4187 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4188 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4189 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4192 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4195 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4196 cross-compiling, and cygwin fixes
4198 2001-01-30 Bradley Bell <btb@icculus.org>
4200 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4201 include/pstypes.h, include/strutil.h, main/Makefile.am,
4202 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4203 needs --without-assembler and --without-network to compile
4205 2001-01-29 Bradley Bell <btb@icculus.org>
4207 * configure.in, main/Makefile.am: Fixes to build system
4209 * main/kconfig.c: fix for non-linux joysticks
4211 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4212 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4213 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4214 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4215 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4216 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4217 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4218 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4219 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4220 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4222 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4223 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4224 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4225 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4226 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4227 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4230 * arch/dos/include/joy.h, arch/dos/include/key.h,
4231 arch/dos/include/mouse.h: Unified input headers.
4233 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4235 2001-01-28 Bradley Bell <btb@icculus.org>
4237 * conf.h.in, configure.in, arch/Makefile.am,
4238 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4239 arch/include/key.h, main/Makefile.am: More header unification...
4241 * main/newdemo.c: Added <ctype.h>
4243 * arch/include/event.h, arch/include/joy.h: unified input headers.
4245 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4246 OpenGL now uses SDL-GL instead of gii
4248 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4250 2001-01-25 Bradley Bell <btb@icculus.org>
4252 * autogen.sh: use "set -e" so execution stops if something goes
4255 2001-01-24 Bradley Bell <btb@icculus.org>
4259 * Makefile.am: Add ChangeLog to dist
4263 2001-01-24 Bradley Bell <btb@icculus.org>
4265 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4267 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4268 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4271 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4272 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4273 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4274 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4275 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4276 arch/Makefile.am, arch/dos/Makefile.am,
4277 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4278 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4279 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4280 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4281 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4282 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4283 unused/Makefile.am, unused/bios/Makefile.am,
4284 unused/lib/Makefile.am, unused/novga/Makefile.am,
4285 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4286 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4287 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4288 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4289 make dist, VPATH builds, ...
4291 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4292 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4293 arch/dos/Makefile.in, arch/linux/Makefile.in,
4294 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4295 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4296 misc/Makefile.in, texmap/Makefile.in: cruft removal
4298 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4301 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4303 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4305 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4308 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4309 added -grabmouse option
4311 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4312 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4313 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4314 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4315 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4316 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4317 main/songs.c, misc/args.c: changed args_find to FindArg
4319 2001-01-22 Bradley Bell <btb@icculus.org>
4321 * configure, main/Makefile.am, main/Makefile.in: configuration
4324 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4325 fix compiler warnings w/opengl
4327 * include/console.h: ggi support
4329 * arch/linux_init.c: svgalib support
4331 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4332 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4333 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4334 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4335 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4336 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4339 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4341 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4342 main/render.c: fix warnings and enable NDEBUG *
4343 arch/svgalib_init.c: svgalib support
4345 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4347 * main/kconfig.c: joystick support
4349 2001-01-21 Bradley Bell <btb@icculus.org>
4351 * cvshowto.txt: new file, taken from d1x webpage
4353 * AUTHORS, README: Taking over as maintainer of d2x
4355 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4357 2001-01-20 Bradley Bell <btb@icculus.org>
4359 * configure, configure.in: Turned -Werror back off by default
4361 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4362 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4363 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4364 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4365 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4366 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4367 main/laser.c, main/multi.c, main/network.c, main/network.h,
4368 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4369 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4370 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4371 warnings, for non-OpenGL on linux, anyway...
4373 2001-01-19 Bradley Bell <btb@icculus.org>
4375 * copying: remove duplicate file
4377 * Import of d2x-0.0.9-pre1
4379 * Import of d2x-0.0.8