osezer patch 001
[theoddone33/hhexen.git] / base / info.c
1 #include "h2def.h"
2 // generated by stateco
3
4 char *sprnames[NUMSPRITES] = {
5 "MAN1","ACLO","TLGL","FBL1","XPL1","ARRW","DART","RIPP","CFCF","BLAD",
6 "SHRD","FFSM","FFLG","PTN1","PTN2","SOAR","INVU","SUMN","TSPK","TELO",
7 "TRNG","ROCK","FOGS","FOGM","FOGL","SGSA","SGSB","PORK","EGGM","FHFX",
8 "SPHL","STWN","GMPD","ASKU","ABGM","AGMR","AGMG","AGG2","AGMB","AGB2",
9 "ABK1","ABK2","ASK2","AFWP","ACWP","AMWP","AGER","AGR2","AGR3","AGR4",
10 "TRCH","PSBG","ATLP","THRW","SPED","BMAN","BRAC","BLST","HRAD","SPSH",
11 "LVAS","SLDG","STTW","RCK1","RCK2","RCK3","RCK4","CDLR","TRE1","TRDT",
12 "TRE2","TRE3","STM1","STM2","STM3","STM4","MSH1","MSH2","MSH3","MSH4",
13 "MSH5","MSH6","MSH7","MSH8","SGMP","SGM1","SGM2","SGM3","SLC1","SLC2",
14 "SLC3","MSS1","MSS2","SWMV","CPS1","CPS2","TMS1","TMS2","TMS3","TMS4",
15 "TMS5","TMS6","TMS7","CPS3","STT2","STT3","STT4","STT5","GAR1","GAR2",
16 "GAR3","GAR4","GAR5","GAR6","GAR7","GAR8","GAR9","BNR1","TRE4","TRE5",
17 "TRE6","TRE7","LOGG","ICT1","ICT2","ICT3","ICT4","ICM1","ICM2","ICM3",
18 "ICM4","RKBL","RKBS","RKBK","RBL1","RBL2","RBL3","VASE","POT1","POT2",
19 "POT3","PBIT","CPS4","CPS5","CPS6","CPB1","CPB2","CPB3","CPB4","BDRP",
20 "BDSH","BDPL","CNDL","LEF1","LEF3","LEF2","TWTR","WLTR","BARL","SHB1",
21 "SHB2","BCKT","SHRM","FBUL","FSKL","BRTR","SUIT","BBLL","CAND","IRON",
22 "XMAS","CDRN","CHNS","TST1","TST2","TST3","TST4","TST5","TST6","TST7",
23 "TST8","TST9","TST0","TELE","TSMK","FPCH","WFAX","FAXE","WFHM","FHMR",
24 "FSRD","FSFX","CMCE","WCSS","CSSF","WCFM","CFLM","CFFX","CHLY","SPIR",
25 "MWND","WMLG","MLNG","MLFX","MLF2","MSTF","MSP1","MSP2","WFR1","WFR2",
26 "WFR3","WCH1","WCH2","WCH3","WMS1","WMS2","WMS3","WPIG","WMCS","CONE",
27 "SHEX","BLOD","GIBS","PLAY","FDTH","BSKL","ICEC","CLER","MAGE","PIGY",
28 "CENT","CTXD","CTFX","CTDP","DEMN","DEMA","DEMB","DEMC","DEMD","DEME",
29 "DMFX","DEM2","DMBA","DMBB","DMBC","DMBD","DMBE","D2FX","WRTH","WRT2",
30 "WRBL","MNTR","FX12","FX13","MNSM","SSPT","SSDV","SSXD","SSFX","BISH",
31 "BPFX","DRAG","DRFX","ARM1","ARM2","ARM3","ARM4","MAN2","MAN3","KEY1",
32 "KEY2","KEY3","KEY4","KEY5","KEY6","KEY7","KEY8","KEY9","KEYA","KEYB",
33 "ETTN","ETTB","FDMN","FDMB","ICEY","ICPR","ICWS","SORC","SBMP","SBS4",
34 "SBMB","SBS3","SBMG","SBS1","SBS2","SBFX","RADE","WATR","KORX","ABAT",
35 #ifdef ASSASSIN
36 "AKTR","ACSB","AGRN","ASTF","ASP1","ASP2","ASSN"
37 #endif
38 };
39
40 void A_FreeTargMobj ();
41 void A_FlameCheck ();
42 void A_HideThing ();
43 void A_UnHideThing ();
44 void A_RestoreSpecialThing1 ();
45 void A_RestoreSpecialThing2 ();
46 void A_RestoreArtifact ();
47 void A_Summon ();
48 void A_ThrustInitUp ();
49 void A_ThrustInitDn ();
50 void A_ThrustRaise ();
51 void A_ThrustBlock ();
52 void A_ThrustImpale ();
53 void A_ThrustLower ();
54 void A_TeloSpawnC ();
55 void A_TeloSpawnB ();
56 void A_TeloSpawnA ();
57 void A_TeloSpawnD ();
58 void A_CheckTeleRing ();
59 void A_FogSpawn ();
60 void A_FogMove ();
61 void A_Quake ();
62 void A_ContMobjSound ();
63 void A_Scream ();
64 void A_Explode ();
65 void A_PoisonBagInit ();
66 void A_PoisonBagDamage ();
67 void A_PoisonBagCheck ();
68 void A_CheckThrowBomb ();
69 void A_NoGravity ();
70 void A_PotteryExplode ();
71 void A_PotteryChooseBit ();
72 void A_PotteryCheck ();
73 void A_CorpseBloodDrip ();
74 void A_CorpseExplode ();
75 void A_LeafSpawn ();
76 void A_LeafThrust ();
77 void A_LeafCheck ();
78 void A_BridgeInit ();
79 void A_BridgeOrbit ();
80 void A_TreeDeath ();
81 void A_PoisonShroom ();
82 void A_Pain ();
83 void A_SoAExplode ();
84 void A_BellReset1 ();
85 void A_BellReset2 ();
86 void A_NoBlocking ();
87 void A_Light0 ();
88 void A_WeaponReady ();
89 void A_Lower ();
90 void A_Raise ();
91 void A_FPunchAttack ();
92 void A_ReFire ();
93 void A_FAxeAttack ();
94 void A_FHammerAttack ();
95 void A_FHammerThrow ();
96 void A_FSwordAttack ();
97 void A_FSwordFlames ();
98 void A_CMaceAttack ();
99 void A_CStaffInitBlink ();
100 void A_CStaffCheckBlink ();
101 void A_CStaffCheck ();
102 void A_CStaffAttack ();
103 void A_CStaffMissileSlither ();
104 void A_CFlameAttack ();
105 void A_CFlameRotate ();
106 void A_CFlamePuff ();
107 void A_CFlameMissile ();
108 void A_CHolyAttack ();
109 void A_CHolyPalette ();
110 void A_CHolySeek ();
111 void A_CHolyCheckScream ();
112 void A_CHolyTail ();
113 void A_CHolySpawnPuff ();
114 void A_CHolyAttack2 ();
115 void A_MWandAttack ();
116 void A_LightningReady ();
117 void A_MLightningAttack ();
118 void A_LightningZap ();
119 void A_LightningClip ();
120 void A_LightningRemove ();
121 void A_LastZap ();
122 void A_ZapMimic ();
123 void A_MStaffAttack ();
124 void A_MStaffPalette ();
125 void A_MStaffWeave ();
126 void A_MStaffTrack ();
127 void A_SnoutAttack ();
128 void A_FireConePL1 ();
129 void A_ShedShard ();
130 void A_AddPlayerCorpse ();
131 void A_SkullPop ();
132 void A_FreezeDeath ();
133 void A_FreezeDeathChunks ();
134 void A_CheckBurnGone ();
135 void A_CheckSkullFloor ();
136 void A_CheckSkullDone ();
137 void A_SpeedFade ();
138 void A_IceSetTics ();
139 void A_IceCheckHeadDone ();
140 void A_PigPain ();
141 void A_PigLook ();
142 void A_PigChase ();
143 void A_FaceTarget ();
144 void A_PigAttack ();
145 void A_QueueCorpse ();
146 void A_Look ();
147 void A_Chase ();
148 void A_CentaurAttack ();
149 void A_CentaurAttack2 ();
150 void A_SetReflective ();
151 void A_CentaurDefend ();
152 void A_UnSetReflective ();
153 void A_CentaurDropStuff ();
154 void A_CheckFloor ();
155 void A_DemonAttack1 ();
156 void A_DemonAttack2 ();
157 void A_DemonDeath ();
158 void A_Demon2Death ();
159 void A_WraithRaiseInit ();
160 void A_WraithRaise ();
161 void A_WraithInit ();
162 void A_WraithLook ();
163 void A_WraithChase ();
164 void A_WraithFX3 ();
165 void A_WraithMelee ();
166 void A_WraithMissile ();
167 void A_WraithFX2 ();
168 void A_MinotaurFade1 ();
169 void A_MinotaurFade2 ();
170 void A_MinotaurLook ();
171 void A_MinotaurChase ();
172 void A_MinotaurRoam ();
173 void A_MinotaurAtk1 ();
174 void A_MinotaurDecide ();
175 void A_MinotaurAtk2 ();
176 void A_MinotaurAtk3 ();
177 void A_MinotaurCharge ();
178 void A_SmokePuffExit ();
179 void A_MinotaurFade0 ();
180 void A_MntrFloorFire ();
181 void A_SerpentChase ();
182 void A_SerpentHumpDecide ();
183 void A_SerpentUnHide ();
184 void A_SerpentRaiseHump ();
185 void A_SerpentLowerHump ();
186 void A_SerpentHide ();
187 void A_SerpentBirthScream ();
188 void A_SetShootable ();
189 void A_SerpentCheckForAttack ();
190 void A_UnSetShootable ();
191 void A_SerpentDiveSound ();
192 void A_SerpentWalk ();
193 void A_SerpentChooseAttack ();
194 void A_SerpentMeleeAttack ();
195 void A_SerpentMissileAttack ();
196 void A_SerpentHeadPop ();
197 void A_SerpentSpawnGibs ();
198 void A_SerpentHeadCheck ();
199 void A_FloatGib ();
200 void A_DelayGib ();
201 void A_SinkGib ();
202 void A_BishopDecide ();
203 void A_BishopDoBlur ();
204 void A_BishopSpawnBlur ();
205 void A_BishopChase ();
206 void A_BishopAttack ();
207 void A_BishopAttack2 ();
208 void A_BishopPainBlur ();
209 void A_BishopPuff ();
210 void A_SetAltShadow ();
211 void A_BishopMissileWeave ();
212 void A_BishopMissileSeek ();
213 void A_DragonInitFlight ();
214 void A_DragonFlap ();
215 void A_DragonFlight ();
216 void A_DragonAttack ();
217 void A_DragonPain ();
218 void A_DragonCheckCrash ();
219 void A_DragonFX2 ();
220 void A_ESound ();
221 void A_EttinAttack ();
222 void A_DropMace ();
223 void A_FiredRocks ();
224 void A_UnSetInvulnerable ();
225 void A_FiredChase ();
226 void A_FiredAttack ();
227 void A_FiredSplotch ();
228 void A_SmBounce ();
229 void A_IceGuyLook ();
230 void A_IceGuyChase ();
231 void A_IceGuyAttack ();
232 void A_IceGuyDie ();
233 void A_IceGuyMissilePuff ();
234 void A_IceGuyMissileExplode ();
235 void A_ClassBossHealth ();
236 void A_FastChase ();
237 void A_FighterAttack ();
238 void A_ClericAttack ();
239 void A_MageAttack ();
240 void A_SorcSpinBalls ();
241 void A_SpeedBalls ();
242 void A_SpawnFizzle ();
243 void A_SorcBossAttack ();
244 void A_SorcBallOrbit ();
245 void A_SorcBallPop ();
246 void A_BounceCheck ();
247 void A_SorcFX1Seek ();
248 void A_SorcFX2Split ();
249 void A_SorcFX2Orbit ();
250 void A_SorcererBishopEntry ();
251 void A_SpawnBishop ();
252 void A_SorcFX4Check ();
253 void A_KoraxStep2 ();
254 void A_KoraxChase ();
255 void A_KoraxStep ();
256 void A_KoraxDecide ();
257 void A_KoraxMissile ();
258 void A_KoraxCommand ();
259 void A_KoraxBonePop ();
260 void A_KSpiritRoam ();
261 void A_KBoltRaise ();
262 void A_KBolt ();
263 void A_BatSpawnInit ();
264 void A_BatSpawn ();
265 void A_BatMove ();
266 #ifdef ASSASSIN
267 void A_AKnifeAttack ();
268 void A_ACrossAttack ();
269 void A_AGrenAttack ();
270 void A_AStaffAttack ();
271 #endif
272
273 state_t states[NUMSTATES] = {
274 {SPR_MAN1,0,-1,NULL,S_NULL,0,0},        // S_NULL
275 {SPR_ACLO,4,1050,A_FreeTargMobj,S_NULL,0,0},    // S_FREETARGMOBJ
276 {SPR_TLGL,0,-1,NULL,S_NULL,0,0},        // S_MAPSPOT
277 {SPR_FBL1,32768,4,NULL,S_FIREBALL1_2,0,0},      // S_FIREBALL1_1
278 {SPR_FBL1,32769,4,NULL,S_FIREBALL1_1,0,0},      // S_FIREBALL1_2
279 {SPR_XPL1,32768,4,NULL,S_FIREBALL1_X2,0,0},     // S_FIREBALL1_X1
280 {SPR_XPL1,32769,4,NULL,S_FIREBALL1_X3,0,0},     // S_FIREBALL1_X2
281 {SPR_XPL1,32770,4,NULL,S_FIREBALL1_X4,0,0},     // S_FIREBALL1_X3
282 {SPR_XPL1,32771,4,NULL,S_FIREBALL1_X5,0,0},     // S_FIREBALL1_X4
283 {SPR_XPL1,32772,4,NULL,S_FIREBALL1_X6,0,0},     // S_FIREBALL1_X5
284 {SPR_XPL1,32773,4,NULL,S_NULL,0,0},     // S_FIREBALL1_X6
285 {SPR_ARRW,0,-1,NULL,S_NULL,0,0},        // S_ARROW_1
286 {SPR_ARRW,0,1,NULL,S_NULL,0,0}, // S_ARROW_X1
287 {SPR_DART,0,-1,NULL,S_NULL,0,0},        // S_DART_1
288 {SPR_DART,0,1,NULL,S_NULL,0,0}, // S_DART_X1
289 {SPR_DART,0,-1,NULL,S_NULL,0,0},        // S_POISONDART_1
290 {SPR_DART,0,1,NULL,S_NULL,0,0}, // S_POISONDART_X1
291 {SPR_RIPP,0,3,NULL,S_RIPPERBALL_2,0,0}, // S_RIPPERBALL_1
292 {SPR_RIPP,1,3,NULL,S_RIPPERBALL_3,0,0}, // S_RIPPERBALL_2
293 {SPR_RIPP,2,3,NULL,S_RIPPERBALL_1,0,0}, // S_RIPPERBALL_3
294 {SPR_CFCF,32784,4,NULL,S_RIPPERBALL_X2,0,0},    // S_RIPPERBALL_X1
295 {SPR_CFCF,32785,3,NULL,S_RIPPERBALL_X3,0,0},    // S_RIPPERBALL_X2
296 {SPR_CFCF,32786,4,NULL,S_RIPPERBALL_X4,0,0},    // S_RIPPERBALL_X3
297 {SPR_CFCF,32787,3,NULL,S_RIPPERBALL_X5,0,0},    // S_RIPPERBALL_X4
298 {SPR_CFCF,32788,4,NULL,S_RIPPERBALL_X6,0,0},    // S_RIPPERBALL_X5
299 {SPR_CFCF,32789,3,NULL,S_RIPPERBALL_X7,0,0},    // S_RIPPERBALL_X6
300 {SPR_CFCF,32790,4,NULL,S_RIPPERBALL_X8,0,0},    // S_RIPPERBALL_X7
301 {SPR_CFCF,32791,3,NULL,S_RIPPERBALL_X9,0,0},    // S_RIPPERBALL_X8
302 {SPR_CFCF,32792,4,NULL,S_RIPPERBALL_X10,0,0},   // S_RIPPERBALL_X9
303 {SPR_CFCF,32793,3,NULL,S_NULL,0,0},     // S_RIPPERBALL_X10
304 {SPR_BLAD,0,-1,NULL,S_NULL,0,0},        // S_PRJ_BLADE1
305 {SPR_BLAD,0,1,NULL,S_NULL,0,0}, // S_PRJ_BLADE_X1
306 {SPR_SHRD,32768,3,NULL,S_ICESHARD2,0,0},        // S_ICESHARD1
307 {SPR_SHRD,32769,3,NULL,S_ICESHARD3,0,0},        // S_ICESHARD2
308 {SPR_SHRD,32770,3,NULL,S_ICESHARD1,0,0},        // S_ICESHARD3
309 {SPR_FFSM,32768,3,NULL,S_FLAME_TSMALL2,0,0},    // S_FLAME_TSMALL1
310 {SPR_FFSM,32769,3,NULL,S_FLAME_TSMALL3,0,0},    // S_FLAME_TSMALL2
311 {SPR_FFSM,32770,2,A_FlameCheck,S_FLAME_TSMALL4,0,0},    // S_FLAME_TSMALL3
312 {SPR_FFSM,32770,2,NULL,S_FLAME_TSMALL5,0,0},    // S_FLAME_TSMALL4
313 {SPR_FFSM,32771,3,NULL,S_FLAME_TSMALL6,0,0},    // S_FLAME_TSMALL5
314 {SPR_FFSM,32772,3,A_FlameCheck,S_FLAME_TSMALL1,0,0},    // S_FLAME_TSMALL6
315 {SPR_FFLG,32768,4,NULL,S_FLAME_TLARGE2,0,0},    // S_FLAME_TLARGE1
316 {SPR_FFLG,32769,4,A_FlameCheck,S_FLAME_TLARGE3,0,0},    // S_FLAME_TLARGE2
317 {SPR_FFLG,32770,4,NULL,S_FLAME_TLARGE4,0,0},    // S_FLAME_TLARGE3
318 {SPR_FFLG,32771,4,A_FlameCheck,S_FLAME_TLARGE5,0,0},    // S_FLAME_TLARGE4
319 {SPR_FFLG,32772,4,NULL,S_FLAME_TLARGE6,0,0},    // S_FLAME_TLARGE5
320 {SPR_FFLG,32773,4,A_FlameCheck,S_FLAME_TLARGE7,0,0},    // S_FLAME_TLARGE6
321 {SPR_FFLG,32774,4,NULL,S_FLAME_TLARGE8,0,0},    // S_FLAME_TLARGE7
322 {SPR_FFLG,32775,4,A_FlameCheck,S_FLAME_TLARGE9,0,0},    // S_FLAME_TLARGE8
323 {SPR_FFLG,32776,4,NULL,S_FLAME_TLARGE10,0,0},   // S_FLAME_TLARGE9
324 {SPR_FFLG,32777,4,A_FlameCheck,S_FLAME_TLARGE11,0,0},   // S_FLAME_TLARGE10
325 {SPR_FFLG,32778,4,NULL,S_FLAME_TLARGE12,0,0},   // S_FLAME_TLARGE11
326 {SPR_FFLG,32779,4,A_FlameCheck,S_FLAME_TLARGE13,0,0},   // S_FLAME_TLARGE12
327 {SPR_FFLG,32780,4,NULL,S_FLAME_TLARGE14,0,0},   // S_FLAME_TLARGE13
328 {SPR_FFLG,32781,4,A_FlameCheck,S_FLAME_TLARGE15,0,0},   // S_FLAME_TLARGE14
329 {SPR_FFLG,32782,4,NULL,S_FLAME_TLARGE16,0,0},   // S_FLAME_TLARGE15
330 {SPR_FFLG,32783,4,A_FlameCheck,S_FLAME_TLARGE5,0,0},    // S_FLAME_TLARGE16
331 {SPR_FFSM,0,2,NULL,S_FLAME_SDORM2,0,0}, // S_FLAME_SDORM1
332 {SPR_FFSM,1,2,A_HideThing,S_FLAME_SDORM3,0,0},  // S_FLAME_SDORM2
333 {SPR_FFSM,2,200,NULL,S_FLAME_SDORM3,0,0},       // S_FLAME_SDORM3
334 {SPR_FFSM,32768,3,NULL,S_FLAME_SMALL2,0,0},     // S_FLAME_SMALL1
335 {SPR_FFSM,32768,3,A_UnHideThing,S_FLAME_SMALL3,0,0},    // S_FLAME_SMALL2
336 {SPR_FFSM,32768,3,NULL,S_FLAME_SMALL4,0,0},     // S_FLAME_SMALL3
337 {SPR_FFSM,32769,3,NULL,S_FLAME_SMALL5,0,0},     // S_FLAME_SMALL4
338 {SPR_FFSM,32770,3,NULL,S_FLAME_SMALL6,0,0},     // S_FLAME_SMALL5
339 {SPR_FFSM,32771,3,NULL,S_FLAME_SMALL7,0,0},     // S_FLAME_SMALL6
340 {SPR_FFSM,32772,3,NULL,S_FLAME_SMALL3,0,0},     // S_FLAME_SMALL7
341 {SPR_FFLG,3,2,NULL,S_FLAME_LDORM2,0,0}, // S_FLAME_LDORM1
342 {SPR_FFLG,2,2,NULL,S_FLAME_LDORM3,0,0}, // S_FLAME_LDORM2
343 {SPR_FFLG,1,2,NULL,S_FLAME_LDORM4,0,0}, // S_FLAME_LDORM3
344 {SPR_FFLG,0,2,A_HideThing,S_FLAME_LDORM5,0,0},  // S_FLAME_LDORM4
345 {SPR_FFLG,0,200,NULL,S_FLAME_LDORM5,0,0},       // S_FLAME_LDORM5
346 {SPR_FFLG,32768,2,NULL,S_FLAME_LARGE2,0,0},     // S_FLAME_LARGE1
347 {SPR_FFLG,32768,2,A_UnHideThing,S_FLAME_LARGE3,0,0},    // S_FLAME_LARGE2
348 {SPR_FFLG,32768,4,NULL,S_FLAME_LARGE4,0,0},     // S_FLAME_LARGE3
349 {SPR_FFLG,32769,4,NULL,S_FLAME_LARGE5,0,0},     // S_FLAME_LARGE4
350 {SPR_FFLG,32770,4,NULL,S_FLAME_LARGE6,0,0},     // S_FLAME_LARGE5
351 {SPR_FFLG,32771,4,NULL,S_FLAME_LARGE7,0,0},     // S_FLAME_LARGE6
352 {SPR_FFLG,32772,4,NULL,S_FLAME_LARGE8,0,0},     // S_FLAME_LARGE7
353 {SPR_FFLG,32773,4,NULL,S_FLAME_LARGE9,0,0},     // S_FLAME_LARGE8
354 {SPR_FFLG,32774,4,NULL,S_FLAME_LARGE10,0,0},    // S_FLAME_LARGE9
355 {SPR_FFLG,32775,4,NULL,S_FLAME_LARGE11,0,0},    // S_FLAME_LARGE10
356 {SPR_FFLG,32776,4,NULL,S_FLAME_LARGE12,0,0},    // S_FLAME_LARGE11
357 {SPR_FFLG,32777,4,NULL,S_FLAME_LARGE13,0,0},    // S_FLAME_LARGE12
358 {SPR_FFLG,32778,4,NULL,S_FLAME_LARGE14,0,0},    // S_FLAME_LARGE13
359 {SPR_FFLG,32779,4,NULL,S_FLAME_LARGE15,0,0},    // S_FLAME_LARGE14
360 {SPR_FFLG,32780,4,NULL,S_FLAME_LARGE16,0,0},    // S_FLAME_LARGE15
361 {SPR_FFLG,32781,4,NULL,S_FLAME_LARGE17,0,0},    // S_FLAME_LARGE16
362 {SPR_FFLG,32782,4,NULL,S_FLAME_LARGE18,0,0},    // S_FLAME_LARGE17
363 {SPR_FFLG,32783,4,NULL,S_FLAME_LARGE7,0,0},     // S_FLAME_LARGE18
364 {SPR_PTN1,0,3,NULL,S_ITEM_PTN1_2,0,0},  // S_ITEM_PTN1_1
365 {SPR_PTN1,1,3,NULL,S_ITEM_PTN1_3,0,0},  // S_ITEM_PTN1_2
366 {SPR_PTN1,2,3,NULL,S_ITEM_PTN1_1,0,0},  // S_ITEM_PTN1_3
367 {SPR_ACLO,4,1400,NULL,S_HIDESPECIAL2,0,0},      // S_HIDESPECIAL1
368 {SPR_ACLO,0,4,A_RestoreSpecialThing1,S_HIDESPECIAL3,0,0},       // S_HIDESPECIAL2
369 {SPR_ACLO,1,4,NULL,S_HIDESPECIAL4,0,0}, // S_HIDESPECIAL3
370 {SPR_ACLO,0,4,NULL,S_HIDESPECIAL5,0,0}, // S_HIDESPECIAL4
371 {SPR_ACLO,1,4,NULL,S_HIDESPECIAL6,0,0}, // S_HIDESPECIAL5
372 {SPR_ACLO,2,4,NULL,S_HIDESPECIAL7,0,0}, // S_HIDESPECIAL6
373 {SPR_ACLO,1,4,NULL,S_HIDESPECIAL8,0,0}, // S_HIDESPECIAL7
374 {SPR_ACLO,2,4,NULL,S_HIDESPECIAL9,0,0}, // S_HIDESPECIAL8
375 {SPR_ACLO,3,4,NULL,S_HIDESPECIAL10,0,0},        // S_HIDESPECIAL9
376 {SPR_ACLO,2,4,NULL,S_HIDESPECIAL11,0,0},        // S_HIDESPECIAL10
377 {SPR_ACLO,3,4,A_RestoreSpecialThing2,S_NULL,0,0},       // S_HIDESPECIAL11
378 {SPR_ACLO,3,3,NULL,S_DORMANTARTI1_2,0,0},       // S_DORMANTARTI1_1
379 {SPR_ACLO,2,3,NULL,S_DORMANTARTI1_3,0,0},       // S_DORMANTARTI1_2
380 {SPR_ACLO,3,3,NULL,S_DORMANTARTI1_4,0,0},       // S_DORMANTARTI1_3
381 {SPR_ACLO,2,3,NULL,S_DORMANTARTI1_5,0,0},       // S_DORMANTARTI1_4
382 {SPR_ACLO,1,3,NULL,S_DORMANTARTI1_6,0,0},       // S_DORMANTARTI1_5
383 {SPR_ACLO,2,3,NULL,S_DORMANTARTI1_7,0,0},       // S_DORMANTARTI1_6
384 {SPR_ACLO,1,3,NULL,S_DORMANTARTI1_8,0,0},       // S_DORMANTARTI1_7
385 {SPR_ACLO,0,3,NULL,S_DORMANTARTI1_9,0,0},       // S_DORMANTARTI1_8
386 {SPR_ACLO,1,3,NULL,S_DORMANTARTI1_10,0,0},      // S_DORMANTARTI1_9
387 {SPR_ACLO,0,3,NULL,S_DORMANTARTI1_11,0,0},      // S_DORMANTARTI1_10
388 {SPR_ACLO,0,1400,A_HideThing,S_DORMANTARTI1_12,0,0},    // S_DORMANTARTI1_11
389 {SPR_ACLO,0,3,A_UnHideThing,S_DORMANTARTI1_13,0,0},     // S_DORMANTARTI1_12
390 {SPR_ACLO,1,3,NULL,S_DORMANTARTI1_14,0,0},      // S_DORMANTARTI1_13
391 {SPR_ACLO,0,3,NULL,S_DORMANTARTI1_15,0,0},      // S_DORMANTARTI1_14
392 {SPR_ACLO,1,3,NULL,S_DORMANTARTI1_16,0,0},      // S_DORMANTARTI1_15
393 {SPR_ACLO,2,3,NULL,S_DORMANTARTI1_17,0,0},      // S_DORMANTARTI1_16
394 {SPR_ACLO,1,3,NULL,S_DORMANTARTI1_18,0,0},      // S_DORMANTARTI1_17
395 {SPR_ACLO,2,3,NULL,S_DORMANTARTI1_19,0,0},      // S_DORMANTARTI1_18
396 {SPR_ACLO,3,3,NULL,S_DORMANTARTI1_20,0,0},      // S_DORMANTARTI1_19
397 {SPR_ACLO,2,3,NULL,S_DORMANTARTI1_21,0,0},      // S_DORMANTARTI1_20
398 {SPR_ACLO,3,3,A_RestoreArtifact,S_NULL,0,0},    // S_DORMANTARTI1_21
399 {SPR_ACLO,3,3,NULL,S_DORMANTARTI2_2,0,0},       // S_DORMANTARTI2_1
400 {SPR_ACLO,2,3,NULL,S_DORMANTARTI2_3,0,0},       // S_DORMANTARTI2_2
401 {SPR_ACLO,3,3,NULL,S_DORMANTARTI2_4,0,0},       // S_DORMANTARTI2_3
402 {SPR_ACLO,2,3,NULL,S_DORMANTARTI2_5,0,0},       // S_DORMANTARTI2_4
403 {SPR_ACLO,1,3,NULL,S_DORMANTARTI2_6,0,0},       // S_DORMANTARTI2_5
404 {SPR_ACLO,2,3,NULL,S_DORMANTARTI2_7,0,0},       // S_DORMANTARTI2_6
405 {SPR_ACLO,1,3,NULL,S_DORMANTARTI2_8,0,0},       // S_DORMANTARTI2_7
406 {SPR_ACLO,0,3,NULL,S_DORMANTARTI2_9,0,0},       // S_DORMANTARTI2_8
407 {SPR_ACLO,1,3,NULL,S_DORMANTARTI2_10,0,0},      // S_DORMANTARTI2_9
408 {SPR_ACLO,0,3,NULL,S_DORMANTARTI2_11,0,0},      // S_DORMANTARTI2_10
409 {SPR_ACLO,0,4200,A_HideThing,S_DORMANTARTI2_12,0,0},    // S_DORMANTARTI2_11
410 {SPR_ACLO,0,3,A_UnHideThing,S_DORMANTARTI2_13,0,0},     // S_DORMANTARTI2_12
411 {SPR_ACLO,1,3,NULL,S_DORMANTARTI2_14,0,0},      // S_DORMANTARTI2_13
412 {SPR_ACLO,0,3,NULL,S_DORMANTARTI2_15,0,0},      // S_DORMANTARTI2_14
413 {SPR_ACLO,1,3,NULL,S_DORMANTARTI2_16,0,0},      // S_DORMANTARTI2_15
414 {SPR_ACLO,2,3,NULL,S_DORMANTARTI2_17,0,0},      // S_DORMANTARTI2_16
415 {SPR_ACLO,1,3,NULL,S_DORMANTARTI2_18,0,0},      // S_DORMANTARTI2_17
416 {SPR_ACLO,2,3,NULL,S_DORMANTARTI2_19,0,0},      // S_DORMANTARTI2_18
417 {SPR_ACLO,3,3,NULL,S_DORMANTARTI2_20,0,0},      // S_DORMANTARTI2_19
418 {SPR_ACLO,2,3,NULL,S_DORMANTARTI2_21,0,0},      // S_DORMANTARTI2_20
419 {SPR_ACLO,3,3,A_RestoreArtifact,S_NULL,0,0},    // S_DORMANTARTI2_21
420 {SPR_ACLO,3,3,NULL,S_DORMANTARTI3_2,0,0},       // S_DORMANTARTI3_1
421 {SPR_ACLO,2,3,NULL,S_DORMANTARTI3_3,0,0},       // S_DORMANTARTI3_2
422 {SPR_ACLO,3,3,NULL,S_DORMANTARTI3_4,0,0},       // S_DORMANTARTI3_3
423 {SPR_ACLO,2,3,NULL,S_DORMANTARTI3_5,0,0},       // S_DORMANTARTI3_4
424 {SPR_ACLO,1,3,NULL,S_DORMANTARTI3_6,0,0},       // S_DORMANTARTI3_5
425 {SPR_ACLO,2,3,NULL,S_DORMANTARTI3_7,0,0},       // S_DORMANTARTI3_6
426 {SPR_ACLO,1,3,NULL,S_DORMANTARTI3_8,0,0},       // S_DORMANTARTI3_7
427 {SPR_ACLO,0,3,NULL,S_DORMANTARTI3_9,0,0},       // S_DORMANTARTI3_8
428 {SPR_ACLO,1,3,NULL,S_DORMANTARTI3_10,0,0},      // S_DORMANTARTI3_9
429 {SPR_ACLO,0,3,NULL,S_DORMANTARTI3_11,0,0},      // S_DORMANTARTI3_10
430 {SPR_ACLO,0,21000,A_HideThing,S_DORMANTARTI3_12,0,0},   // S_DORMANTARTI3_11
431 {SPR_ACLO,0,3,A_UnHideThing,S_DORMANTARTI3_13,0,0},     // S_DORMANTARTI3_12
432 {SPR_ACLO,1,3,NULL,S_DORMANTARTI3_14,0,0},      // S_DORMANTARTI3_13
433 {SPR_ACLO,0,3,NULL,S_DORMANTARTI3_15,0,0},      // S_DORMANTARTI3_14
434 {SPR_ACLO,1,3,NULL,S_DORMANTARTI3_16,0,0},      // S_DORMANTARTI3_15
435 {SPR_ACLO,2,3,NULL,S_DORMANTARTI3_17,0,0},      // S_DORMANTARTI3_16
436 {SPR_ACLO,1,3,NULL,S_DORMANTARTI3_18,0,0},      // S_DORMANTARTI3_17
437 {SPR_ACLO,2,3,NULL,S_DORMANTARTI3_19,0,0},      // S_DORMANTARTI3_18
438 {SPR_ACLO,3,3,NULL,S_DORMANTARTI3_20,0,0},      // S_DORMANTARTI3_19
439 {SPR_ACLO,2,3,NULL,S_DORMANTARTI3_21,0,0},      // S_DORMANTARTI3_20
440 {SPR_ACLO,3,3,A_RestoreArtifact,S_NULL,0,0},    // S_DORMANTARTI3_21
441 {SPR_ACLO,3,3,NULL,S_DEADARTI2,0,0},    // S_DEADARTI1
442 {SPR_ACLO,2,3,NULL,S_DEADARTI3,0,0},    // S_DEADARTI2
443 {SPR_ACLO,3,3,NULL,S_DEADARTI4,0,0},    // S_DEADARTI3
444 {SPR_ACLO,2,3,NULL,S_DEADARTI5,0,0},    // S_DEADARTI4
445 {SPR_ACLO,1,3,NULL,S_DEADARTI6,0,0},    // S_DEADARTI5
446 {SPR_ACLO,2,3,NULL,S_DEADARTI7,0,0},    // S_DEADARTI6
447 {SPR_ACLO,1,3,NULL,S_DEADARTI8,0,0},    // S_DEADARTI7
448 {SPR_ACLO,0,3,NULL,S_DEADARTI9,0,0},    // S_DEADARTI8
449 {SPR_ACLO,1,3,NULL,S_DEADARTI10,0,0},   // S_DEADARTI9
450 {SPR_ACLO,0,3,NULL,S_NULL,0,0}, // S_DEADARTI10
451 {SPR_PTN2,0,4,NULL,S_ARTI_PTN2_2,0,0},  // S_ARTI_PTN2_1
452 {SPR_PTN2,1,4,NULL,S_ARTI_PTN2_3,0,0},  // S_ARTI_PTN2_2
453 {SPR_PTN2,2,4,NULL,S_ARTI_PTN2_1,0,0},  // S_ARTI_PTN2_3
454 {SPR_SOAR,0,5,NULL,S_ARTI_SOAR2,0,0},   // S_ARTI_SOAR1
455 {SPR_SOAR,1,5,NULL,S_ARTI_SOAR3,0,0},   // S_ARTI_SOAR2
456 {SPR_SOAR,2,5,NULL,S_ARTI_SOAR4,0,0},   // S_ARTI_SOAR3
457 {SPR_SOAR,1,5,NULL,S_ARTI_SOAR1,0,0},   // S_ARTI_SOAR4
458 {SPR_INVU,0,3,NULL,S_ARTI_INVU2,0,0},   // S_ARTI_INVU1
459 {SPR_INVU,1,3,NULL,S_ARTI_INVU3,0,0},   // S_ARTI_INVU2
460 {SPR_INVU,2,3,NULL,S_ARTI_INVU4,0,0},   // S_ARTI_INVU3
461 {SPR_INVU,3,3,NULL,S_ARTI_INVU1,0,0},   // S_ARTI_INVU4
462 {SPR_SUMN,0,350,NULL,S_ARTI_SUMMON,0,0},        // S_ARTI_SUMMON
463 {SPR_SUMN,0,4,NULL,S_SUMMON_FX1_1,0,0}, // S_SUMMON_FX1_1
464 {SPR_SUMN,0,4,NULL,S_SUMMON_FX2_2,0,0}, // S_SUMMON_FX2_1
465 {SPR_SUMN,0,4,NULL,S_SUMMON_FX2_3,0,0}, // S_SUMMON_FX2_2
466 {SPR_SUMN,0,4,A_Summon,S_NULL,0,0},     // S_SUMMON_FX2_3
467 {SPR_TSPK,0,3,NULL,S_THRUSTINIT2_2,0,0},        // S_THRUSTINIT2_1
468 {SPR_TSPK,0,4,A_ThrustInitUp,S_THRUSTBLOCK,0,0},        // S_THRUSTINIT2_2
469 {SPR_TSPK,1,3,NULL,S_BTHRUSTINIT2_2,0,0},       // S_BTHRUSTINIT2_1
470 {SPR_TSPK,1,4,A_ThrustInitUp,S_BTHRUSTBLOCK,0,0},       // S_BTHRUSTINIT2_2
471 {SPR_TSPK,0,3,NULL,S_THRUSTINIT1_2,0,0},        // S_THRUSTINIT1_1
472 {SPR_TSPK,0,4,A_ThrustInitDn,S_THRUSTSTAY,0,0}, // S_THRUSTINIT1_2
473 {SPR_TSPK,1,3,NULL,S_BTHRUSTINIT1_2,0,0},       // S_BTHRUSTINIT1_1
474 {SPR_TSPK,1,4,A_ThrustInitDn,S_BTHRUSTSTAY,0,0},        // S_BTHRUSTINIT1_2
475 {SPR_TSPK,0,8,A_ThrustRaise,S_THRUSTRAISE2,0,0},        // S_THRUSTRAISE1
476 {SPR_TSPK,0,6,A_ThrustRaise,S_THRUSTRAISE3,0,0},        // S_THRUSTRAISE2
477 {SPR_TSPK,0,4,A_ThrustRaise,S_THRUSTRAISE4,0,0},        // S_THRUSTRAISE3
478 {SPR_TSPK,0,3,A_ThrustBlock,S_THRUSTIMPALE,0,0},        // S_THRUSTRAISE4
479 {SPR_TSPK,1,8,A_ThrustRaise,S_BTHRUSTRAISE2,0,0},       // S_BTHRUSTRAISE1
480 {SPR_TSPK,1,6,A_ThrustRaise,S_BTHRUSTRAISE3,0,0},       // S_BTHRUSTRAISE2
481 {SPR_TSPK,1,4,A_ThrustRaise,S_BTHRUSTRAISE4,0,0},       // S_BTHRUSTRAISE3
482 {SPR_TSPK,1,3,A_ThrustBlock,S_BTHRUSTIMPALE,0,0},       // S_BTHRUSTRAISE4
483 {SPR_TSPK,0,2,A_ThrustImpale,S_THRUSTRAISE,0,0},        // S_THRUSTIMPALE
484 {SPR_TSPK,1,2,A_ThrustImpale,S_BTHRUSTRAISE,0,0},       // S_BTHRUSTIMPALE
485 {SPR_TSPK,0,2,A_ThrustRaise,S_THRUSTRAISE,0,0}, // S_THRUSTRAISE
486 {SPR_TSPK,1,2,A_ThrustRaise,S_BTHRUSTRAISE,0,0},        // S_BTHRUSTRAISE
487 {SPR_TSPK,0,10,NULL,S_THRUSTBLOCK,0,0}, // S_THRUSTBLOCK
488 {SPR_TSPK,1,10,NULL,S_BTHRUSTBLOCK,0,0},        // S_BTHRUSTBLOCK
489 {SPR_TSPK,0,2,A_ThrustLower,S_THRUSTLOWER,0,0}, // S_THRUSTLOWER
490 {SPR_TSPK,1,2,A_ThrustLower,S_BTHRUSTLOWER,0,0},        // S_BTHRUSTLOWER
491 {SPR_TSPK,0,-1,NULL,S_THRUSTSTAY,0,0},  // S_THRUSTSTAY
492 {SPR_TSPK,1,-1,NULL,S_BTHRUSTSTAY,0,0}, // S_BTHRUSTSTAY
493 {SPR_TELO,0,5,NULL,S_ARTI_TELOTHER2,0,0},       // S_ARTI_TELOTHER1
494 {SPR_TELO,1,5,NULL,S_ARTI_TELOTHER3,0,0},       // S_ARTI_TELOTHER2
495 {SPR_TELO,2,5,NULL,S_ARTI_TELOTHER4,0,0},       // S_ARTI_TELOTHER3
496 {SPR_TELO,3,5,NULL,S_ARTI_TELOTHER1,0,0},       // S_ARTI_TELOTHER4
497 {SPR_TRNG,32772,5,NULL,S_TELO_FX2,0,0}, // S_TELO_FX1
498 {SPR_TRNG,32771,4,NULL,S_TELO_FX3,0,0}, // S_TELO_FX2
499 {SPR_TRNG,32770,3,A_TeloSpawnC,S_TELO_FX4,0,0}, // S_TELO_FX3
500 {SPR_TRNG,32769,3,A_TeloSpawnB,S_TELO_FX5,0,0}, // S_TELO_FX4
501 {SPR_TRNG,32768,3,A_TeloSpawnA,S_TELO_FX6,0,0}, // S_TELO_FX5
502 {SPR_TRNG,32769,3,A_TeloSpawnB,S_TELO_FX7,0,0}, // S_TELO_FX6
503 {SPR_TRNG,32770,3,A_TeloSpawnC,S_TELO_FX8,0,0}, // S_TELO_FX7
504 {SPR_TRNG,32771,3,A_TeloSpawnD,S_TELO_FX3,0,0}, // S_TELO_FX8
505 {SPR_TRNG,32772,3,NULL,S_NULL,0,0},     // S_TELO_FX9
506 {SPR_TRNG,32769,4,NULL,S_TELO_FX2_2,0,0},       // S_TELO_FX2_1
507 {SPR_TRNG,32770,4,NULL,S_TELO_FX2_3,0,0},       // S_TELO_FX2_2
508 {SPR_TRNG,32771,4,NULL,S_TELO_FX2_4,0,0},       // S_TELO_FX2_3
509 {SPR_TRNG,32770,4,NULL,S_TELO_FX2_5,0,0},       // S_TELO_FX2_4
510 {SPR_TRNG,32769,4,NULL,S_TELO_FX2_6,0,0},       // S_TELO_FX2_5
511 {SPR_TRNG,32768,4,A_CheckTeleRing,S_TELO_FX2_1,0,0},    // S_TELO_FX2_6
512 {SPR_TRNG,32770,4,NULL,S_TELO_FX3_2,0,0},       // S_TELO_FX3_1
513 {SPR_TRNG,32771,4,NULL,S_TELO_FX3_3,0,0},       // S_TELO_FX3_2
514 {SPR_TRNG,32770,4,NULL,S_TELO_FX3_4,0,0},       // S_TELO_FX3_3
515 {SPR_TRNG,32769,4,NULL,S_TELO_FX3_5,0,0},       // S_TELO_FX3_4
516 {SPR_TRNG,32768,4,NULL,S_TELO_FX3_6,0,0},       // S_TELO_FX3_5
517 {SPR_TRNG,32769,4,A_CheckTeleRing,S_TELO_FX3_1,0,0},    // S_TELO_FX3_6
518 {SPR_TRNG,32771,4,NULL,S_TELO_FX4_2,0,0},       // S_TELO_FX4_1
519 {SPR_TRNG,32770,4,NULL,S_TELO_FX4_3,0,0},       // S_TELO_FX4_2
520 {SPR_TRNG,32769,4,NULL,S_TELO_FX4_4,0,0},       // S_TELO_FX4_3
521 {SPR_TRNG,32768,4,NULL,S_TELO_FX4_5,0,0},       // S_TELO_FX4_4
522 {SPR_TRNG,32769,4,NULL,S_TELO_FX4_6,0,0},       // S_TELO_FX4_5
523 {SPR_TRNG,32770,4,A_CheckTeleRing,S_TELO_FX4_1,0,0},    // S_TELO_FX4_6
524 {SPR_TRNG,32770,4,NULL,S_TELO_FX5_2,0,0},       // S_TELO_FX5_1
525 {SPR_TRNG,32769,4,NULL,S_TELO_FX5_3,0,0},       // S_TELO_FX5_2
526 {SPR_TRNG,32768,4,NULL,S_TELO_FX5_4,0,0},       // S_TELO_FX5_3
527 {SPR_TRNG,32769,4,NULL,S_TELO_FX5_5,0,0},       // S_TELO_FX5_4
528 {SPR_TRNG,32770,4,NULL,S_TELO_FX5_6,0,0},       // S_TELO_FX5_5
529 {SPR_TRNG,32771,4,A_CheckTeleRing,S_TELO_FX5_1,0,0},    // S_TELO_FX5_6
530 {SPR_ROCK,3,20,NULL,S_DIRT1_1,0,0},     // S_DIRT1_1
531 {SPR_ROCK,3,10,NULL,S_NULL,0,0},        // S_DIRT1_D
532 {SPR_ROCK,4,20,NULL,S_DIRT2_1,0,0},     // S_DIRT2_1
533 {SPR_ROCK,4,10,NULL,S_NULL,0,0},        // S_DIRT2_D
534 {SPR_ROCK,5,20,NULL,S_DIRT3_1,0,0},     // S_DIRT3_1
535 {SPR_ROCK,5,10,NULL,S_NULL,0,0},        // S_DIRT3_D
536 {SPR_ROCK,6,20,NULL,S_DIRT4_1,0,0},     // S_DIRT4_1
537 {SPR_ROCK,6,10,NULL,S_NULL,0,0},        // S_DIRT4_D
538 {SPR_ROCK,7,20,NULL,S_DIRT5_1,0,0},     // S_DIRT5_1
539 {SPR_ROCK,7,10,NULL,S_NULL,0,0},        // S_DIRT5_D
540 {SPR_ROCK,8,20,NULL,S_DIRT6_1,0,0},     // S_DIRT6_1
541 {SPR_ROCK,8,10,NULL,S_NULL,0,0},        // S_DIRT6_D
542 {SPR_TSPK,2,20,NULL,S_DIRTCLUMP1,0,0},  // S_DIRTCLUMP1
543 {SPR_ROCK,0,20,NULL,S_ROCK1_1,0,0},     // S_ROCK1_1
544 {SPR_ROCK,0,10,NULL,S_NULL,0,0},        // S_ROCK1_D
545 {SPR_ROCK,1,20,NULL,S_ROCK2_1,0,0},     // S_ROCK2_1
546 {SPR_ROCK,1,10,NULL,S_NULL,0,0},        // S_ROCK2_D
547 {SPR_ROCK,2,20,NULL,S_ROCK3_1,0,0},     // S_ROCK3_1
548 {SPR_ROCK,2,10,NULL,S_NULL,0,0},        // S_ROCK3_D
549 {SPR_MAN1,0,20,A_FogSpawn,S_SPAWNFOG1,0,0},     // S_SPAWNFOG1
550 {SPR_FOGS,0,7,A_FogMove,S_FOGPATCHS2,0,0},      // S_FOGPATCHS1
551 {SPR_FOGS,1,7,A_FogMove,S_FOGPATCHS3,0,0},      // S_FOGPATCHS2
552 {SPR_FOGS,2,7,A_FogMove,S_FOGPATCHS4,0,0},      // S_FOGPATCHS3
553 {SPR_FOGS,3,7,A_FogMove,S_FOGPATCHS5,0,0},      // S_FOGPATCHS4
554 {SPR_FOGS,4,7,A_FogMove,S_FOGPATCHS1,0,0},      // S_FOGPATCHS5
555 {SPR_FOGS,4,5,NULL,S_NULL,0,0}, // S_FOGPATCHS0
556 {SPR_FOGM,0,7,A_FogMove,S_FOGPATCHM2,0,0},      // S_FOGPATCHM1
557 {SPR_FOGM,1,7,A_FogMove,S_FOGPATCHM3,0,0},      // S_FOGPATCHM2
558 {SPR_FOGM,2,7,A_FogMove,S_FOGPATCHM4,0,0},      // S_FOGPATCHM3
559 {SPR_FOGM,3,7,A_FogMove,S_FOGPATCHM5,0,0},      // S_FOGPATCHM4
560 {SPR_FOGM,4,7,A_FogMove,S_FOGPATCHM1,0,0},      // S_FOGPATCHM5
561 {SPR_FOGS,0,5,NULL,S_FOGPATCHMA,0,0},   // S_FOGPATCHM0
562 {SPR_FOGS,1,5,NULL,S_FOGPATCHMB,0,0},   // S_FOGPATCHMA
563 {SPR_FOGS,2,5,NULL,S_FOGPATCHMC,0,0},   // S_FOGPATCHMB
564 {SPR_FOGS,3,5,NULL,S_FOGPATCHMD,0,0},   // S_FOGPATCHMC
565 {SPR_FOGS,4,5,NULL,S_FOGPATCHS0,0,0},   // S_FOGPATCHMD
566 {SPR_FOGL,0,7,A_FogMove,S_FOGPATCHL2,0,0},      // S_FOGPATCHL1
567 {SPR_FOGL,1,7,A_FogMove,S_FOGPATCHL3,0,0},      // S_FOGPATCHL2
568 {SPR_FOGL,2,7,A_FogMove,S_FOGPATCHL4,0,0},      // S_FOGPATCHL3
569 {SPR_FOGL,3,7,A_FogMove,S_FOGPATCHL5,0,0},      // S_FOGPATCHL4
570 {SPR_FOGL,4,7,A_FogMove,S_FOGPATCHL1,0,0},      // S_FOGPATCHL5
571 {SPR_FOGM,0,4,NULL,S_FOGPATCHLA,0,0},   // S_FOGPATCHL0
572 {SPR_FOGM,1,4,NULL,S_FOGPATCHLB,0,0},   // S_FOGPATCHLA
573 {SPR_FOGM,2,4,NULL,S_FOGPATCHLC,0,0},   // S_FOGPATCHLB
574 {SPR_FOGM,3,4,NULL,S_FOGPATCHLD,0,0},   // S_FOGPATCHLC
575 {SPR_FOGM,4,4,NULL,S_FOGPATCHM0,0,0},   // S_FOGPATCHLD
576 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVE2,0,0},     // S_QUAKE_ACTIVE1
577 {SPR_MAN1,0,1,A_ContMobjSound,S_QUAKE_ACTIVE3,0,0},     // S_QUAKE_ACTIVE2
578 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVE4,0,0},     // S_QUAKE_ACTIVE3
579 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVE5,0,0},     // S_QUAKE_ACTIVE4
580 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVE6,0,0},     // S_QUAKE_ACTIVE5
581 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVE7,0,0},     // S_QUAKE_ACTIVE6
582 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVE8,0,0},     // S_QUAKE_ACTIVE7
583 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVE9,0,0},     // S_QUAKE_ACTIVE8
584 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVE0,0,0},     // S_QUAKE_ACTIVE9
585 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVEA,0,0},     // S_QUAKE_ACTIVE0
586 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVEB,0,0},     // S_QUAKE_ACTIVEA
587 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVEC,0,0},     // S_QUAKE_ACTIVEB
588 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVED,0,0},     // S_QUAKE_ACTIVEC
589 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVEE,0,0},     // S_QUAKE_ACTIVED
590 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVEF,0,0},     // S_QUAKE_ACTIVEE
591 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVEG,0,0},     // S_QUAKE_ACTIVEF
592 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVEH,0,0},     // S_QUAKE_ACTIVEG
593 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVEI,0,0},     // S_QUAKE_ACTIVEH
594 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVEJ,0,0},     // S_QUAKE_ACTIVEI
595 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVEK,0,0},     // S_QUAKE_ACTIVEJ
596 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVEL,0,0},     // S_QUAKE_ACTIVEK
597 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVEM,0,0},     // S_QUAKE_ACTIVEL
598 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVEN,0,0},     // S_QUAKE_ACTIVEM
599 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVEO,0,0},     // S_QUAKE_ACTIVEN
600 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVEP,0,0},     // S_QUAKE_ACTIVEO
601 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVEQ,0,0},     // S_QUAKE_ACTIVEP
602 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVER,0,0},     // S_QUAKE_ACTIVEQ
603 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVES,0,0},     // S_QUAKE_ACTIVER
604 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVET,0,0},     // S_QUAKE_ACTIVES
605 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVEU,0,0},     // S_QUAKE_ACTIVET
606 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVEV,0,0},     // S_QUAKE_ACTIVEU
607 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVEW,0,0},     // S_QUAKE_ACTIVEV
608 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVEX,0,0},     // S_QUAKE_ACTIVEW
609 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVEY,0,0},     // S_QUAKE_ACTIVEX
610 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVEZ,0,0},     // S_QUAKE_ACTIVEY
611 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACT1,0,0},        // S_QUAKE_ACTIVEZ
612 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACT2,0,0},        // S_QUAKE_ACT1
613 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACT3,0,0},        // S_QUAKE_ACT2
614 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACT4,0,0},        // S_QUAKE_ACT3
615 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACT5,0,0},        // S_QUAKE_ACT4
616 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACT6,0,0},        // S_QUAKE_ACT5
617 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACT7,0,0},        // S_QUAKE_ACT6
618 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACT8,0,0},        // S_QUAKE_ACT7
619 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACT9,0,0},        // S_QUAKE_ACT8
620 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACT0,0,0},        // S_QUAKE_ACT9
621 {SPR_MAN1,0,2,A_Quake,S_QUAKE_ACTIVE1,0,0},     // S_QUAKE_ACT0
622 {SPR_SGSA,0,4,NULL,S_SGSHARD1_2,0,0},   // S_SGSHARD1_1
623 {SPR_SGSA,1,4,NULL,S_SGSHARD1_3,0,0},   // S_SGSHARD1_2
624 {SPR_SGSA,2,4,NULL,S_SGSHARD1_4,0,0},   // S_SGSHARD1_3
625 {SPR_SGSA,3,4,NULL,S_SGSHARD1_5,0,0},   // S_SGSHARD1_4
626 {SPR_SGSA,4,4,NULL,S_SGSHARD1_1,0,0},   // S_SGSHARD1_5
627 {SPR_SGSA,4,30,NULL,S_NULL,0,0},        // S_SGSHARD1_D
628 {SPR_SGSA,5,4,NULL,S_SGSHARD2_2,0,0},   // S_SGSHARD2_1
629 {SPR_SGSA,6,4,NULL,S_SGSHARD2_3,0,0},   // S_SGSHARD2_2
630 {SPR_SGSA,7,4,NULL,S_SGSHARD2_4,0,0},   // S_SGSHARD2_3
631 {SPR_SGSA,8,4,NULL,S_SGSHARD2_5,0,0},   // S_SGSHARD2_4
632 {SPR_SGSA,9,4,NULL,S_SGSHARD2_1,0,0},   // S_SGSHARD2_5
633 {SPR_SGSA,9,30,NULL,S_NULL,0,0},        // S_SGSHARD2_D
634 {SPR_SGSA,10,4,NULL,S_SGSHARD3_2,0,0},  // S_SGSHARD3_1
635 {SPR_SGSA,11,4,NULL,S_SGSHARD3_3,0,0},  // S_SGSHARD3_2
636 {SPR_SGSA,12,4,NULL,S_SGSHARD3_4,0,0},  // S_SGSHARD3_3
637 {SPR_SGSA,13,4,NULL,S_SGSHARD3_5,0,0},  // S_SGSHARD3_4
638 {SPR_SGSA,14,4,NULL,S_SGSHARD3_1,0,0},  // S_SGSHARD3_5
639 {SPR_SGSA,14,30,NULL,S_NULL,0,0},       // S_SGSHARD3_D
640 {SPR_SGSA,15,4,NULL,S_SGSHARD4_2,0,0},  // S_SGSHARD4_1
641 {SPR_SGSA,16,4,NULL,S_SGSHARD4_3,0,0},  // S_SGSHARD4_2
642 {SPR_SGSA,17,4,NULL,S_SGSHARD4_4,0,0},  // S_SGSHARD4_3
643 {SPR_SGSA,18,4,NULL,S_SGSHARD4_5,0,0},  // S_SGSHARD4_4
644 {SPR_SGSA,19,4,NULL,S_SGSHARD4_1,0,0},  // S_SGSHARD4_5
645 {SPR_SGSA,19,30,NULL,S_NULL,0,0},       // S_SGSHARD4_D
646 {SPR_SGSA,20,4,NULL,S_SGSHARD5_2,0,0},  // S_SGSHARD5_1
647 {SPR_SGSA,21,4,NULL,S_SGSHARD5_3,0,0},  // S_SGSHARD5_2
648 {SPR_SGSA,22,4,NULL,S_SGSHARD5_4,0,0},  // S_SGSHARD5_3
649 {SPR_SGSA,23,4,NULL,S_SGSHARD5_5,0,0},  // S_SGSHARD5_4
650 {SPR_SGSA,24,4,NULL,S_SGSHARD5_1,0,0},  // S_SGSHARD5_5
651 {SPR_SGSA,24,30,NULL,S_NULL,0,0},       // S_SGSHARD5_D
652 {SPR_SGSB,0,4,NULL,S_SGSHARD6_1,0,0},   // S_SGSHARD6_1
653 {SPR_SGSB,0,30,NULL,S_NULL,0,0},        // S_SGSHARD6_D
654 {SPR_SGSB,1,4,NULL,S_SGSHARD7_1,0,0},   // S_SGSHARD7_1
655 {SPR_SGSB,1,30,NULL,S_NULL,0,0},        // S_SGSHARD7_D
656 {SPR_SGSB,2,4,NULL,S_SGSHARD8_1,0,0},   // S_SGSHARD8_1
657 {SPR_SGSB,2,30,NULL,S_NULL,0,0},        // S_SGSHARD8_D
658 {SPR_SGSB,3,4,NULL,S_SGSHARD9_1,0,0},   // S_SGSHARD9_1
659 {SPR_SGSB,3,30,NULL,S_NULL,0,0},        // S_SGSHARD9_D
660 {SPR_SGSB,4,4,NULL,S_SGSHARD0_1,0,0},   // S_SGSHARD0_1
661 {SPR_SGSB,4,30,NULL,S_NULL,0,0},        // S_SGSHARD0_D
662 {SPR_PORK,0,5,NULL,S_ARTI_EGGC2,0,0},   // S_ARTI_EGGC1
663 {SPR_PORK,1,5,NULL,S_ARTI_EGGC3,0,0},   // S_ARTI_EGGC2
664 {SPR_PORK,2,5,NULL,S_ARTI_EGGC4,0,0},   // S_ARTI_EGGC3
665 {SPR_PORK,3,5,NULL,S_ARTI_EGGC5,0,0},   // S_ARTI_EGGC4
666 {SPR_PORK,4,5,NULL,S_ARTI_EGGC6,0,0},   // S_ARTI_EGGC5
667 {SPR_PORK,5,5,NULL,S_ARTI_EGGC7,0,0},   // S_ARTI_EGGC6
668 {SPR_PORK,6,5,NULL,S_ARTI_EGGC8,0,0},   // S_ARTI_EGGC7
669 {SPR_PORK,7,5,NULL,S_ARTI_EGGC1,0,0},   // S_ARTI_EGGC8
670 {SPR_EGGM,0,4,NULL,S_EGGFX2,0,0},       // S_EGGFX1
671 {SPR_EGGM,1,4,NULL,S_EGGFX3,0,0},       // S_EGGFX2
672 {SPR_EGGM,2,4,NULL,S_EGGFX4,0,0},       // S_EGGFX3
673 {SPR_EGGM,3,4,NULL,S_EGGFX5,0,0},       // S_EGGFX4
674 {SPR_EGGM,4,4,NULL,S_EGGFX1,0,0},       // S_EGGFX5
675 {SPR_FHFX,32776,3,NULL,S_EGGFXI1_2,0,0},        // S_EGGFXI1_1
676 {SPR_FHFX,32777,3,NULL,S_EGGFXI1_3,0,0},        // S_EGGFXI1_2
677 {SPR_FHFX,32778,3,NULL,S_EGGFXI1_4,0,0},        // S_EGGFXI1_3
678 {SPR_FHFX,32779,3,NULL,S_NULL,0,0},     // S_EGGFXI1_4
679 {SPR_SPHL,0,350,NULL,S_ARTI_SPHL1,0,0}, // S_ARTI_SPHL1
680 {SPR_STWN,0,-1,NULL,S_NULL,0,0},        // S_ZWINGEDSTATUENOSKULL
681 {SPR_STWN,1,-1,NULL,S_NULL,0,0},        // S_ZWINGEDSTATUENOSKULL2
682 {SPR_GMPD,0,-1,NULL,S_NULL,0,0},        // S_ZGEMPEDESTAL1
683 {SPR_GMPD,1,-1,NULL,S_NULL,0,0},        // S_ZGEMPEDESTAL2
684 {SPR_ASKU,0,-1,NULL,S_NULL,0,0},        // S_ARTIPUZZSKULL
685 {SPR_ABGM,0,-1,NULL,S_NULL,0,0},        // S_ARTIPUZZGEMBIG
686 {SPR_AGMR,0,-1,NULL,S_NULL,0,0},        // S_ARTIPUZZGEMRED
687 {SPR_AGMG,0,-1,NULL,S_NULL,0,0},        // S_ARTIPUZZGEMGREEN1
688 {SPR_AGG2,0,-1,NULL,S_NULL,0,0},        // S_ARTIPUZZGEMGREEN2
689 {SPR_AGMB,0,-1,NULL,S_NULL,0,0},        // S_ARTIPUZZGEMBLUE1
690 {SPR_AGB2,0,-1,NULL,S_NULL,0,0},        // S_ARTIPUZZGEMBLUE2
691 {SPR_ABK1,0,-1,NULL,S_NULL,0,0},        // S_ARTIPUZZBOOK1
692 {SPR_ABK2,0,-1,NULL,S_NULL,0,0},        // S_ARTIPUZZBOOK2
693 {SPR_ASK2,0,-1,NULL,S_NULL,0,0},        // S_ARTIPUZZSKULL2
694 {SPR_AFWP,0,-1,NULL,S_NULL,0,0},        // S_ARTIPUZZFWEAPON
695 {SPR_ACWP,0,-1,NULL,S_NULL,0,0},        // S_ARTIPUZZCWEAPON
696 {SPR_AMWP,0,-1,NULL,S_NULL,0,0},        // S_ARTIPUZZMWEAPON
697 {SPR_AGER,32768,4,NULL,S_ARTIPUZZGEAR_2,0,0},   // S_ARTIPUZZGEAR_1
698 {SPR_AGER,32769,4,NULL,S_ARTIPUZZGEAR_3,0,0},   // S_ARTIPUZZGEAR_2
699 {SPR_AGER,32770,4,NULL,S_ARTIPUZZGEAR_4,0,0},   // S_ARTIPUZZGEAR_3
700 {SPR_AGER,32771,4,NULL,S_ARTIPUZZGEAR_5,0,0},   // S_ARTIPUZZGEAR_4
701 {SPR_AGER,32772,4,NULL,S_ARTIPUZZGEAR_6,0,0},   // S_ARTIPUZZGEAR_5
702 {SPR_AGER,32773,4,NULL,S_ARTIPUZZGEAR_7,0,0},   // S_ARTIPUZZGEAR_6
703 {SPR_AGER,32774,4,NULL,S_ARTIPUZZGEAR_8,0,0},   // S_ARTIPUZZGEAR_7
704 {SPR_AGER,32775,4,NULL,S_ARTIPUZZGEAR_1,0,0},   // S_ARTIPUZZGEAR_8
705 {SPR_AGR2,32768,4,NULL,S_ARTIPUZZGEAR2_2,0,0},  // S_ARTIPUZZGEAR2_1
706 {SPR_AGR2,32769,4,NULL,S_ARTIPUZZGEAR2_3,0,0},  // S_ARTIPUZZGEAR2_2
707 {SPR_AGR2,32770,4,NULL,S_ARTIPUZZGEAR2_4,0,0},  // S_ARTIPUZZGEAR2_3
708 {SPR_AGR2,32771,4,NULL,S_ARTIPUZZGEAR2_5,0,0},  // S_ARTIPUZZGEAR2_4
709 {SPR_AGR2,32772,4,NULL,S_ARTIPUZZGEAR2_6,0,0},  // S_ARTIPUZZGEAR2_5
710 {SPR_AGR2,32773,4,NULL,S_ARTIPUZZGEAR2_7,0,0},  // S_ARTIPUZZGEAR2_6
711 {SPR_AGR2,32774,4,NULL,S_ARTIPUZZGEAR2_8,0,0},  // S_ARTIPUZZGEAR2_7
712 {SPR_AGR2,32775,4,NULL,S_ARTIPUZZGEAR2_1,0,0},  // S_ARTIPUZZGEAR2_8
713 {SPR_AGR3,32768,4,NULL,S_ARTIPUZZGEAR3_2,0,0},  // S_ARTIPUZZGEAR3_1
714 {SPR_AGR3,32769,4,NULL,S_ARTIPUZZGEAR3_3,0,0},  // S_ARTIPUZZGEAR3_2
715 {SPR_AGR3,32770,4,NULL,S_ARTIPUZZGEAR3_4,0,0},  // S_ARTIPUZZGEAR3_3
716 {SPR_AGR3,32771,4,NULL,S_ARTIPUZZGEAR3_5,0,0},  // S_ARTIPUZZGEAR3_4
717 {SPR_AGR3,32772,4,NULL,S_ARTIPUZZGEAR3_6,0,0},  // S_ARTIPUZZGEAR3_5
718 {SPR_AGR3,32773,4,NULL,S_ARTIPUZZGEAR3_7,0,0},  // S_ARTIPUZZGEAR3_6
719 {SPR_AGR3,32774,4,NULL,S_ARTIPUZZGEAR3_8,0,0},  // S_ARTIPUZZGEAR3_7
720 {SPR_AGR3,32775,4,NULL,S_ARTIPUZZGEAR3_1,0,0},  // S_ARTIPUZZGEAR3_8
721 {SPR_AGR4,32768,4,NULL,S_ARTIPUZZGEAR4_2,0,0},  // S_ARTIPUZZGEAR4_1
722 {SPR_AGR4,32769,4,NULL,S_ARTIPUZZGEAR4_3,0,0},  // S_ARTIPUZZGEAR4_2
723 {SPR_AGR4,32770,4,NULL,S_ARTIPUZZGEAR4_4,0,0},  // S_ARTIPUZZGEAR4_3
724 {SPR_AGR4,32771,4,NULL,S_ARTIPUZZGEAR4_5,0,0},  // S_ARTIPUZZGEAR4_4
725 {SPR_AGR4,32772,4,NULL,S_ARTIPUZZGEAR4_6,0,0},  // S_ARTIPUZZGEAR4_5
726 {SPR_AGR4,32773,4,NULL,S_ARTIPUZZGEAR4_7,0,0},  // S_ARTIPUZZGEAR4_6
727 {SPR_AGR4,32774,4,NULL,S_ARTIPUZZGEAR4_8,0,0},  // S_ARTIPUZZGEAR4_7
728 {SPR_AGR4,32775,4,NULL,S_ARTIPUZZGEAR4_1,0,0},  // S_ARTIPUZZGEAR4_8
729 {SPR_TRCH,32768,3,NULL,S_ARTI_TRCH2,0,0},       // S_ARTI_TRCH1
730 {SPR_TRCH,32769,3,NULL,S_ARTI_TRCH3,0,0},       // S_ARTI_TRCH2
731 {SPR_TRCH,32770,3,NULL,S_ARTI_TRCH1,0,0},       // S_ARTI_TRCH3
732 {SPR_PSBG,0,20,NULL,S_FIREBOMB2,0,0},   // S_FIREBOMB1
733 {SPR_PSBG,0,10,NULL,S_FIREBOMB3,0,0},   // S_FIREBOMB2
734 {SPR_PSBG,0,10,NULL,S_FIREBOMB4,0,0},   // S_FIREBOMB3
735 {SPR_PSBG,1,4,NULL,S_FIREBOMB5,0,0},    // S_FIREBOMB4
736 {SPR_PSBG,2,4,A_Scream,S_FIREBOMB6,0,0},        // S_FIREBOMB5
737 {SPR_XPL1,32768,4,A_Explode,S_FIREBOMB7,0,0},   // S_FIREBOMB6
738 {SPR_XPL1,32769,4,NULL,S_FIREBOMB8,0,0},        // S_FIREBOMB7
739 {SPR_XPL1,32770,4,NULL,S_FIREBOMB9,0,0},        // S_FIREBOMB8
740 {SPR_XPL1,32771,4,NULL,S_FIREBOMB10,0,0},       // S_FIREBOMB9
741 {SPR_XPL1,32772,4,NULL,S_FIREBOMB11,0,0},       // S_FIREBOMB10
742 {SPR_XPL1,32773,4,NULL,S_NULL,0,0},     // S_FIREBOMB11
743 {SPR_ATLP,0,4,NULL,S_ARTI_ATLP2,0,0},   // S_ARTI_ATLP1
744 {SPR_ATLP,1,4,NULL,S_ARTI_ATLP3,0,0},   // S_ARTI_ATLP2
745 {SPR_ATLP,2,4,NULL,S_ARTI_ATLP4,0,0},   // S_ARTI_ATLP3
746 {SPR_ATLP,1,4,NULL,S_ARTI_ATLP1,0,0},   // S_ARTI_ATLP4
747 {SPR_PSBG,0,-1,NULL,S_NULL,0,0},        // S_ARTI_PSBG1
748 {SPR_PSBG,32768,18,NULL,S_POISONBAG2,0,0},      // S_POISONBAG1
749 {SPR_PSBG,32769,4,NULL,S_POISONBAG3,0,0},       // S_POISONBAG2
750 {SPR_PSBG,2,3,NULL,S_POISONBAG4,0,0},   // S_POISONBAG3
751 {SPR_PSBG,2,1,A_PoisonBagInit,S_NULL,0,0},      // S_POISONBAG4
752 {SPR_PSBG,3,1,NULL,S_POISONCLOUD2,0,0}, // S_POISONCLOUD1
753 {SPR_PSBG,3,1,A_Scream,S_POISONCLOUD3,0,0},     // S_POISONCLOUD2
754 {SPR_PSBG,3,2,A_PoisonBagDamage,S_POISONCLOUD4,0,0},    // S_POISONCLOUD3
755 {SPR_PSBG,4,2,A_PoisonBagDamage,S_POISONCLOUD5,0,0},    // S_POISONCLOUD4
756 {SPR_PSBG,4,2,A_PoisonBagDamage,S_POISONCLOUD6,0,0},    // S_POISONCLOUD5
757 {SPR_PSBG,4,2,A_PoisonBagDamage,S_POISONCLOUD7,0,0},    // S_POISONCLOUD6
758 {SPR_PSBG,5,2,A_PoisonBagDamage,S_POISONCLOUD8,0,0},    // S_POISONCLOUD7
759 {SPR_PSBG,5,2,A_PoisonBagDamage,S_POISONCLOUD9,0,0},    // S_POISONCLOUD8
760 {SPR_PSBG,5,2,A_PoisonBagDamage,S_POISONCLOUD10,0,0},   // S_POISONCLOUD9
761 {SPR_PSBG,6,2,A_PoisonBagDamage,S_POISONCLOUD11,0,0},   // S_POISONCLOUD10
762 {SPR_PSBG,6,2,A_PoisonBagDamage,S_POISONCLOUD12,0,0},   // S_POISONCLOUD11
763 {SPR_PSBG,6,2,A_PoisonBagDamage,S_POISONCLOUD13,0,0},   // S_POISONCLOUD12
764 {SPR_PSBG,7,2,A_PoisonBagDamage,S_POISONCLOUD14,0,0},   // S_POISONCLOUD13
765 {SPR_PSBG,7,2,A_PoisonBagDamage,S_POISONCLOUD15,0,0},   // S_POISONCLOUD14
766 {SPR_PSBG,7,2,A_PoisonBagDamage,S_POISONCLOUD16,0,0},   // S_POISONCLOUD15
767 {SPR_PSBG,8,2,A_PoisonBagDamage,S_POISONCLOUD17,0,0},   // S_POISONCLOUD16
768 {SPR_PSBG,8,1,A_PoisonBagDamage,S_POISONCLOUD18,0,0},   // S_POISONCLOUD17
769 {SPR_PSBG,8,1,A_PoisonBagCheck,S_POISONCLOUD4,0,0},     // S_POISONCLOUD18
770 {SPR_PSBG,7,7,NULL,S_POISONCLOUD_X2,0,0},       // S_POISONCLOUD_X1
771 {SPR_PSBG,6,7,NULL,S_POISONCLOUD_X3,0,0},       // S_POISONCLOUD_X2
772 {SPR_PSBG,5,6,NULL,S_POISONCLOUD_X4,0,0},       // S_POISONCLOUD_X3
773 {SPR_PSBG,3,6,NULL,S_NULL,0,0}, // S_POISONCLOUD_X4
774 {SPR_THRW,0,4,A_CheckThrowBomb,S_THROWINGBOMB2,0,0},    // S_THROWINGBOMB1
775 {SPR_THRW,1,3,A_CheckThrowBomb,S_THROWINGBOMB3,0,0},    // S_THROWINGBOMB2
776 {SPR_THRW,2,3,A_CheckThrowBomb,S_THROWINGBOMB4,0,0},    // S_THROWINGBOMB3
777 {SPR_THRW,3,3,A_CheckThrowBomb,S_THROWINGBOMB5,0,0},    // S_THROWINGBOMB4
778 {SPR_THRW,4,3,A_CheckThrowBomb,S_THROWINGBOMB6,0,0},    // S_THROWINGBOMB5
779 {SPR_THRW,5,3,A_CheckThrowBomb,S_THROWINGBOMB1,0,0},    // S_THROWINGBOMB6
780 {SPR_THRW,6,6,A_CheckThrowBomb,S_THROWINGBOMB8,0,0},    // S_THROWINGBOMB7
781 {SPR_THRW,5,4,A_CheckThrowBomb,S_THROWINGBOMB9,0,0},    // S_THROWINGBOMB8
782 {SPR_THRW,7,6,A_CheckThrowBomb,S_THROWINGBOMB10,0,0},   // S_THROWINGBOMB9
783 {SPR_THRW,5,4,A_CheckThrowBomb,S_THROWINGBOMB11,0,0},   // S_THROWINGBOMB10
784 {SPR_THRW,6,6,A_CheckThrowBomb,S_THROWINGBOMB12,0,0},   // S_THROWINGBOMB11
785 {SPR_THRW,5,3,A_CheckThrowBomb,S_THROWINGBOMB12,0,0},   // S_THROWINGBOMB12
786 {SPR_CFCF,32784,4,A_NoGravity,S_THROWINGBOMB_X2,0,0},   // S_THROWINGBOMB_X1
787 {SPR_CFCF,32785,3,A_Scream,S_THROWINGBOMB_X3,0,0},      // S_THROWINGBOMB_X2
788 {SPR_CFCF,32786,4,A_Explode,S_THROWINGBOMB_X4,0,0},     // S_THROWINGBOMB_X3
789 {SPR_CFCF,32787,3,NULL,S_THROWINGBOMB_X5,0,0},  // S_THROWINGBOMB_X4
790 {SPR_CFCF,32788,4,NULL,S_THROWINGBOMB_X6,0,0},  // S_THROWINGBOMB_X5
791 {SPR_CFCF,32790,3,NULL,S_THROWINGBOMB_X7,0,0},  // S_THROWINGBOMB_X6
792 {SPR_CFCF,32791,4,NULL,S_THROWINGBOMB_X8,0,0},  // S_THROWINGBOMB_X7
793 {SPR_CFCF,32793,3,NULL,S_NULL,0,0},     // S_THROWINGBOMB_X8
794 {SPR_SPED,32768,3,NULL,S_ARTI_BOOTS2,0,0},      // S_ARTI_BOOTS1
795 {SPR_SPED,32769,3,NULL,S_ARTI_BOOTS3,0,0},      // S_ARTI_BOOTS2
796 {SPR_SPED,32770,3,NULL,S_ARTI_BOOTS4,0,0},      // S_ARTI_BOOTS3
797 {SPR_SPED,32771,3,NULL,S_ARTI_BOOTS5,0,0},      // S_ARTI_BOOTS4
798 {SPR_SPED,32772,3,NULL,S_ARTI_BOOTS6,0,0},      // S_ARTI_BOOTS5
799 {SPR_SPED,32773,3,NULL,S_ARTI_BOOTS7,0,0},      // S_ARTI_BOOTS6
800 {SPR_SPED,32774,3,NULL,S_ARTI_BOOTS8,0,0},      // S_ARTI_BOOTS7
801 {SPR_SPED,32775,3,NULL,S_ARTI_BOOTS1,0,0},      // S_ARTI_BOOTS8
802 {SPR_BMAN,32768,-1,NULL,S_NULL,0,0},    // S_ARTI_MANA
803 {SPR_BRAC,32768,4,NULL,S_ARTI_ARMOR2,0,0},      // S_ARTI_ARMOR1
804 {SPR_BRAC,32769,4,NULL,S_ARTI_ARMOR3,0,0},      // S_ARTI_ARMOR2
805 {SPR_BRAC,32770,4,NULL,S_ARTI_ARMOR4,0,0},      // S_ARTI_ARMOR3
806 {SPR_BRAC,32771,4,NULL,S_ARTI_ARMOR5,0,0},      // S_ARTI_ARMOR4
807 {SPR_BRAC,32772,4,NULL,S_ARTI_ARMOR6,0,0},      // S_ARTI_ARMOR5
808 {SPR_BRAC,32773,4,NULL,S_ARTI_ARMOR7,0,0},      // S_ARTI_ARMOR6
809 {SPR_BRAC,32774,4,NULL,S_ARTI_ARMOR8,0,0},      // S_ARTI_ARMOR7
810 {SPR_BRAC,32775,4,NULL,S_ARTI_ARMOR1,0,0},      // S_ARTI_ARMOR8
811 {SPR_BLST,32768,4,NULL,S_ARTI_BLAST2,0,0},      // S_ARTI_BLAST1
812 {SPR_BLST,32769,4,NULL,S_ARTI_BLAST3,0,0},      // S_ARTI_BLAST2
813 {SPR_BLST,32770,4,NULL,S_ARTI_BLAST4,0,0},      // S_ARTI_BLAST3
814 {SPR_BLST,32771,4,NULL,S_ARTI_BLAST5,0,0},      // S_ARTI_BLAST4
815 {SPR_BLST,32772,4,NULL,S_ARTI_BLAST6,0,0},      // S_ARTI_BLAST5
816 {SPR_BLST,32773,4,NULL,S_ARTI_BLAST7,0,0},      // S_ARTI_BLAST6
817 {SPR_BLST,32774,4,NULL,S_ARTI_BLAST8,0,0},      // S_ARTI_BLAST7
818 {SPR_BLST,32775,4,NULL,S_ARTI_BLAST1,0,0},      // S_ARTI_BLAST8
819 {SPR_HRAD,32768,4,NULL,S_ARTI_HEALRAD2,0,0},    // S_ARTI_HEALRAD1
820 {SPR_HRAD,32769,4,NULL,S_ARTI_HEALRAD3,0,0},    // S_ARTI_HEALRAD2
821 {SPR_HRAD,32770,4,NULL,S_ARTI_HEALRAD4,0,0},    // S_ARTI_HEALRAD3
822 {SPR_HRAD,32771,4,NULL,S_ARTI_HEALRAD5,0,0},    // S_ARTI_HEALRAD4
823 {SPR_HRAD,32772,4,NULL,S_ARTI_HEALRAD6,0,0},    // S_ARTI_HEALRAD5
824 {SPR_HRAD,32773,4,NULL,S_ARTI_HEALRAD7,0,0},    // S_ARTI_HEALRAD6
825 {SPR_HRAD,32774,4,NULL,S_ARTI_HEALRAD8,0,0},    // S_ARTI_HEALRAD7
826 {SPR_HRAD,32775,4,NULL,S_ARTI_HEALRAD9,0,0},    // S_ARTI_HEALRAD8
827 {SPR_HRAD,32776,4,NULL,S_ARTI_HEALRAD0,0,0},    // S_ARTI_HEALRAD9
828 {SPR_HRAD,32777,4,NULL,S_ARTI_HEALRADA,0,0},    // S_ARTI_HEALRAD0
829 {SPR_HRAD,32778,4,NULL,S_ARTI_HEALRADB,0,0},    // S_ARTI_HEALRADA
830 {SPR_HRAD,32779,4,NULL,S_ARTI_HEALRADC,0,0},    // S_ARTI_HEALRADB
831 {SPR_HRAD,32780,4,NULL,S_ARTI_HEALRADD,0,0},    // S_ARTI_HEALRADC
832 {SPR_HRAD,32781,4,NULL,S_ARTI_HEALRADE,0,0},    // S_ARTI_HEALRADD
833 {SPR_HRAD,32782,4,NULL,S_ARTI_HEALRADF,0,0},    // S_ARTI_HEALRADE
834 {SPR_HRAD,32783,4,NULL,S_ARTI_HEALRAD1,0,0},    // S_ARTI_HEALRADF
835 {SPR_SPSH,0,8,NULL,S_SPLASH2,0,0},      // S_SPLASH1
836 {SPR_SPSH,1,8,NULL,S_SPLASH3,0,0},      // S_SPLASH2
837 {SPR_SPSH,2,8,NULL,S_SPLASH4,0,0},      // S_SPLASH3
838 {SPR_SPSH,3,16,NULL,S_NULL,0,0},        // S_SPLASH4
839 {SPR_SPSH,3,10,NULL,S_NULL,0,0},        // S_SPLASHX
840 {SPR_SPSH,4,5,NULL,S_SPLASHBASE2,0,0},  // S_SPLASHBASE1
841 {SPR_SPSH,5,5,NULL,S_SPLASHBASE3,0,0},  // S_SPLASHBASE2
842 {SPR_SPSH,6,5,NULL,S_SPLASHBASE4,0,0},  // S_SPLASHBASE3
843 {SPR_SPSH,7,5,NULL,S_SPLASHBASE5,0,0},  // S_SPLASHBASE4
844 {SPR_SPSH,8,5,NULL,S_SPLASHBASE6,0,0},  // S_SPLASHBASE5
845 {SPR_SPSH,9,5,NULL,S_SPLASHBASE7,0,0},  // S_SPLASHBASE6
846 {SPR_SPSH,10,5,NULL,S_NULL,0,0},        // S_SPLASHBASE7
847 {SPR_LVAS,32768,5,NULL,S_LAVASPLASH2,0,0},      // S_LAVASPLASH1
848 {SPR_LVAS,32769,5,NULL,S_LAVASPLASH3,0,0},      // S_LAVASPLASH2
849 {SPR_LVAS,32770,5,NULL,S_LAVASPLASH4,0,0},      // S_LAVASPLASH3
850 {SPR_LVAS,32771,5,NULL,S_LAVASPLASH5,0,0},      // S_LAVASPLASH4
851 {SPR_LVAS,32772,5,NULL,S_LAVASPLASH6,0,0},      // S_LAVASPLASH5
852 {SPR_LVAS,32773,5,NULL,S_NULL,0,0},     // S_LAVASPLASH6
853 {SPR_LVAS,32774,5,NULL,S_LAVASMOKE2,0,0},       // S_LAVASMOKE1
854 {SPR_LVAS,32775,5,NULL,S_LAVASMOKE3,0,0},       // S_LAVASMOKE2
855 {SPR_LVAS,32776,5,NULL,S_LAVASMOKE4,0,0},       // S_LAVASMOKE3
856 {SPR_LVAS,32777,5,NULL,S_LAVASMOKE5,0,0},       // S_LAVASMOKE4
857 {SPR_LVAS,32778,5,NULL,S_NULL,0,0},     // S_LAVASMOKE5
858 {SPR_SLDG,0,8,NULL,S_SLUDGECHUNK2,0,0}, // S_SLUDGECHUNK1
859 {SPR_SLDG,1,8,NULL,S_SLUDGECHUNK3,0,0}, // S_SLUDGECHUNK2
860 {SPR_SLDG,2,8,NULL,S_SLUDGECHUNK4,0,0}, // S_SLUDGECHUNK3
861 {SPR_SLDG,3,8,NULL,S_NULL,0,0}, // S_SLUDGECHUNK4
862 {SPR_SLDG,3,6,NULL,S_NULL,0,0}, // S_SLUDGECHUNKX
863 {SPR_SLDG,4,6,NULL,S_SLUDGESPLASH2,0,0},        // S_SLUDGESPLASH1
864 {SPR_SLDG,5,6,NULL,S_SLUDGESPLASH3,0,0},        // S_SLUDGESPLASH2
865 {SPR_SLDG,6,6,NULL,S_SLUDGESPLASH4,0,0},        // S_SLUDGESPLASH3
866 {SPR_SLDG,7,6,NULL,S_NULL,0,0}, // S_SLUDGESPLASH4
867 {SPR_STTW,0,-1,NULL,S_NULL,0,0},        // S_ZWINGEDSTATUE1
868 {SPR_RCK1,0,-1,NULL,S_NULL,0,0},        // S_ZROCK1_1
869 {SPR_RCK2,0,-1,NULL,S_NULL,0,0},        // S_ZROCK2_1
870 {SPR_RCK3,0,-1,NULL,S_NULL,0,0},        // S_ZROCK3_1
871 {SPR_RCK4,0,-1,NULL,S_NULL,0,0},        // S_ZROCK4_1
872 {SPR_CDLR,0,4,NULL,S_ZCHANDELIER2,0,0}, // S_ZCHANDELIER1
873 {SPR_CDLR,1,4,NULL,S_ZCHANDELIER3,0,0}, // S_ZCHANDELIER2
874 {SPR_CDLR,2,4,NULL,S_ZCHANDELIER1,0,0}, // S_ZCHANDELIER3
875 {SPR_CDLR,3,-1,NULL,S_NULL,0,0},        // S_ZCHANDELIER_U
876 {SPR_TRE1,0,-1,NULL,S_NULL,0,0},        // S_ZTREEDEAD1
877 {SPR_TRE1,0,-1,NULL,S_NULL,0,0},        // S_ZTREE
878 {SPR_TRDT,0,-1,NULL,S_NULL,0,0},        // S_ZTREEDESTRUCTIBLE1
879 {SPR_TRDT,1,5,NULL,S_ZTREEDES_D2,0,0},  // S_ZTREEDES_D1
880 {SPR_TRDT,2,5,A_Scream,S_ZTREEDES_D3,0,0},      // S_ZTREEDES_D2
881 {SPR_TRDT,3,5,NULL,S_ZTREEDES_D4,0,0},  // S_ZTREEDES_D3
882 {SPR_TRDT,4,5,NULL,S_ZTREEDES_D5,0,0},  // S_ZTREEDES_D4
883 {SPR_TRDT,5,5,NULL,S_ZTREEDES_D6,0,0},  // S_ZTREEDES_D5
884 {SPR_TRDT,6,-1,NULL,S_NULL,0,0},        // S_ZTREEDES_D6
885 {SPR_TRDT,32775,5,NULL,S_ZTREEDES_X2,0,0},      // S_ZTREEDES_X1
886 {SPR_TRDT,32776,5,NULL,S_ZTREEDES_X3,0,0},      // S_ZTREEDES_X2
887 {SPR_TRDT,32777,5,NULL,S_ZTREEDES_X4,0,0},      // S_ZTREEDES_X3
888 {SPR_TRDT,32778,5,NULL,S_ZTREEDES_X5,0,0},      // S_ZTREEDES_X4
889 {SPR_TRDT,32779,5,NULL,S_ZTREEDES_X6,0,0},      // S_ZTREEDES_X5
890 {SPR_TRDT,32780,5,A_Explode,S_ZTREEDES_X7,0,0}, // S_ZTREEDES_X6
891 {SPR_TRDT,32781,5,NULL,S_ZTREEDES_X8,0,0},      // S_ZTREEDES_X7
892 {SPR_TRDT,14,5,NULL,S_ZTREEDES_X9,0,0}, // S_ZTREEDES_X8
893 {SPR_TRDT,15,5,NULL,S_ZTREEDES_X10,0,0},        // S_ZTREEDES_X9
894 {SPR_TRDT,16,-1,NULL,S_NULL,0,0},       // S_ZTREEDES_X10
895 {SPR_TRE2,0,-1,NULL,S_NULL,0,0},        // S_ZTREESWAMP182_1
896 {SPR_TRE3,0,-1,NULL,S_NULL,0,0},        // S_ZTREESWAMP172_1
897 {SPR_STM1,0,-1,NULL,S_NULL,0,0},        // S_ZSTUMPBURNED1
898 {SPR_STM2,0,-1,NULL,S_NULL,0,0},        // S_ZSTUMPBARE1
899 {SPR_STM3,0,-1,NULL,S_NULL,0,0},        // S_ZSTUMPSWAMP1_1
900 {SPR_STM4,0,-1,NULL,S_NULL,0,0},        // S_ZSTUMPSWAMP2_1
901 {SPR_MSH1,0,-1,NULL,S_NULL,0,0},        // S_ZSHROOMLARGE1_1
902 {SPR_MSH2,0,-1,NULL,S_NULL,0,0},        // S_ZSHROOMLARGE2_1
903 {SPR_MSH3,0,-1,NULL,S_NULL,0,0},        // S_ZSHROOMLARGE3_1
904 {SPR_MSH4,0,-1,NULL,S_NULL,0,0},        // S_ZSHROOMSMALL1_1
905 {SPR_MSH5,0,-1,NULL,S_NULL,0,0},        // S_ZSHROOMSMALL2_1
906 {SPR_MSH6,0,-1,NULL,S_NULL,0,0},        // S_ZSHROOMSMALL3_1
907 {SPR_MSH7,0,-1,NULL,S_NULL,0,0},        // S_ZSHROOMSMALL4_1
908 {SPR_MSH8,0,-1,NULL,S_NULL,0,0},        // S_ZSHROOMSMALL5_1
909 {SPR_SGMP,0,-1,NULL,S_NULL,0,0},        // S_ZSTALAGMITEPILLAR1
910 {SPR_SGM1,0,-1,NULL,S_NULL,0,0},        // S_ZSTALAGMITELARGE1
911 {SPR_SGM2,0,-1,NULL,S_NULL,0,0},        // S_ZSTALAGMITEMEDIUM1
912 {SPR_SGM3,0,-1,NULL,S_NULL,0,0},        // S_ZSTALAGMITESMALL1
913 {SPR_SLC1,0,-1,NULL,S_NULL,0,0},        // S_ZSTALACTITELARGE1
914 {SPR_SLC2,0,-1,NULL,S_NULL,0,0},        // S_ZSTALACTITEMEDIUM1
915 {SPR_SLC3,0,-1,NULL,S_NULL,0,0},        // S_ZSTALACTITESMALL1
916 {SPR_MSS1,0,-1,NULL,S_NULL,0,0},        // S_ZMOSSCEILING1_1
917 {SPR_MSS2,0,-1,NULL,S_NULL,0,0},        // S_ZMOSSCEILING2_1
918 {SPR_SWMV,0,-1,NULL,S_NULL,0,0},        // S_ZSWAMPVINE1
919 {SPR_CPS1,0,-1,NULL,S_NULL,0,0},        // S_ZCORPSEKABOB1
920 {SPR_CPS2,0,-1,NULL,S_NULL,0,0},        // S_ZCORPSESLEEPING1
921 {SPR_TMS1,0,-1,NULL,S_NULL,0,0},        // S_ZTOMBSTONERIP1
922 {SPR_TMS2,0,-1,NULL,S_NULL,0,0},        // S_ZTOMBSTONESHANE1
923 {SPR_TMS3,0,-1,NULL,S_NULL,0,0},        // S_ZTOMBSTONEBIGCROSS1
924 {SPR_TMS4,0,-1,NULL,S_NULL,0,0},        // S_ZTOMBSTONEBRIANR1
925 {SPR_TMS5,0,-1,NULL,S_NULL,0,0},        // S_ZTOMBSTONECROSSCIRCLE1
926 {SPR_TMS6,0,-1,NULL,S_NULL,0,0},        // S_ZTOMBSTONESMALLCROSS1
927 {SPR_TMS7,0,-1,NULL,S_NULL,0,0},        // S_ZTOMBSTONEBRIANP1
928 {SPR_CPS3,0,-1,NULL,S_NULL,0,0},        // S_CORPSEHANGING_1
929 {SPR_STT2,0,-1,NULL,S_NULL,0,0},        // S_ZSTATUEGARGOYLEGREENTALL_1
930 {SPR_STT3,0,-1,NULL,S_NULL,0,0},        // S_ZSTATUEGARGOYLEBLUETALL_1
931 {SPR_STT4,0,-1,NULL,S_NULL,0,0},        // S_ZSTATUEGARGOYLEGREENSHORT_1
932 {SPR_STT5,0,-1,NULL,S_NULL,0,0},        // S_ZSTATUEGARGOYLEBLUESHORT_1
933 {SPR_GAR1,0,-1,NULL,S_NULL,0,0},        // S_ZSTATUEGARGOYLESTRIPETALL_1
934 {SPR_GAR2,0,-1,NULL,S_NULL,0,0},        // S_ZSTATUEGARGOYLEDARKREDTALL_1
935 {SPR_GAR3,0,-1,NULL,S_NULL,0,0},        // S_ZSTATUEGARGOYLEREDTALL_1
936 {SPR_GAR4,0,-1,NULL,S_NULL,0,0},        // S_ZSTATUEGARGOYLETANTALL_1
937 {SPR_GAR5,0,-1,NULL,S_NULL,0,0},        // S_ZSTATUEGARGOYLERUSTTALL_1
938 {SPR_GAR6,0,-1,NULL,S_NULL,0,0},        // S_ZSTATUEGARGOYLEDARKREDSHORT_1
939 {SPR_GAR7,0,-1,NULL,S_NULL,0,0},        // S_ZSTATUEGARGOYLEREDSHORT_1
940 {SPR_GAR8,0,-1,NULL,S_NULL,0,0},        // S_ZSTATUEGARGOYLETANSHORT_1
941 {SPR_GAR9,0,-1,NULL,S_NULL,0,0},        // S_ZSTATUEGARGOYLERUSTSHORT_1
942 {SPR_BNR1,0,-1,NULL,S_NULL,0,0},        // S_ZBANNERTATTERED_1
943 {SPR_TRE4,0,-1,NULL,S_NULL,0,0},        // S_ZTREELARGE1
944 {SPR_TRE5,0,-1,NULL,S_NULL,0,0},        // S_ZTREELARGE2
945 {SPR_TRE6,0,-1,NULL,S_NULL,0,0},        // S_ZTREEGNARLED1
946 {SPR_TRE7,0,-1,NULL,S_NULL,0,0},        // S_ZTREEGNARLED2
947 {SPR_LOGG,0,-1,NULL,S_NULL,0,0},        // S_ZLOG
948 {SPR_ICT1,0,-1,NULL,S_NULL,0,0},        // S_ZSTALACTITEICELARGE
949 {SPR_ICT2,0,-1,NULL,S_NULL,0,0},        // S_ZSTALACTITEICEMEDIUM
950 {SPR_ICT3,0,-1,NULL,S_NULL,0,0},        // S_ZSTALACTITEICESMALL
951 {SPR_ICT4,0,-1,NULL,S_NULL,0,0},        // S_ZSTALACTITEICETINY
952 {SPR_ICM1,0,-1,NULL,S_NULL,0,0},        // S_ZSTALAGMITEICELARGE
953 {SPR_ICM2,0,-1,NULL,S_NULL,0,0},        // S_ZSTALAGMITEICEMEDIUM
954 {SPR_ICM3,0,-1,NULL,S_NULL,0,0},        // S_ZSTALAGMITEICESMALL
955 {SPR_ICM4,0,-1,NULL,S_NULL,0,0},        // S_ZSTALAGMITEICETINY
956 {SPR_RKBL,0,-1,NULL,S_NULL,0,0},        // S_ZROCKBROWN1
957 {SPR_RKBS,0,-1,NULL,S_NULL,0,0},        // S_ZROCKBROWN2
958 {SPR_RKBK,0,-1,NULL,S_NULL,0,0},        // S_ZROCKBLACK
959 {SPR_RBL1,0,-1,NULL,S_NULL,0,0},        // S_ZRUBBLE1
960 {SPR_RBL2,0,-1,NULL,S_NULL,0,0},        // S_ZRUBBLE2
961 {SPR_RBL3,0,-1,NULL,S_NULL,0,0},        // S_ZRUBBLE3
962 {SPR_VASE,0,-1,NULL,S_NULL,0,0},        // S_ZVASEPILLAR
963 {SPR_POT1,0,-1,NULL,S_NULL,0,0},        // S_ZPOTTERY1
964 {SPR_POT2,0,-1,NULL,S_NULL,0,0},        // S_ZPOTTERY2
965 {SPR_POT3,0,-1,NULL,S_NULL,0,0},        // S_ZPOTTERY3
966 {SPR_POT1,0,0,A_PotteryExplode,S_NULL,0,0},     // S_ZPOTTERY_EXPLODE
967 {SPR_PBIT,0,-1,NULL,S_NULL,0,0},        // S_POTTERYBIT_1
968 {SPR_PBIT,1,-1,NULL,S_NULL,0,0},        // S_POTTERYBIT_2
969 {SPR_PBIT,2,-1,NULL,S_NULL,0,0},        // S_POTTERYBIT_3
970 {SPR_PBIT,3,-1,NULL,S_NULL,0,0},        // S_POTTERYBIT_4
971 {SPR_PBIT,4,-1,NULL,S_NULL,0,0},        // S_POTTERYBIT_5
972 {SPR_PBIT,5,0,A_PotteryChooseBit,S_NULL,0,0},   // S_POTTERYBIT_EX0
973 {SPR_PBIT,5,140,NULL,S_POTTERYBIT_EX1_2,0,0},   // S_POTTERYBIT_EX1
974 {SPR_PBIT,5,1,A_PotteryCheck,S_NULL,0,0},       // S_POTTERYBIT_EX1_2
975 {SPR_PBIT,6,140,NULL,S_POTTERYBIT_EX2_2,0,0},   // S_POTTERYBIT_EX2
976 {SPR_PBIT,6,1,A_PotteryCheck,S_NULL,0,0},       // S_POTTERYBIT_EX2_2
977 {SPR_PBIT,7,140,NULL,S_POTTERYBIT_EX3_2,0,0},   // S_POTTERYBIT_EX3
978 {SPR_PBIT,7,1,A_PotteryCheck,S_NULL,0,0},       // S_POTTERYBIT_EX3_2
979 {SPR_PBIT,8,140,NULL,S_POTTERYBIT_EX4_2,0,0},   // S_POTTERYBIT_EX4
980 {SPR_PBIT,8,1,A_PotteryCheck,S_NULL,0,0},       // S_POTTERYBIT_EX4_2
981 {SPR_PBIT,9,140,NULL,S_POTTERYBIT_EX5_2,0,0},   // S_POTTERYBIT_EX5
982 {SPR_PBIT,9,1,A_PotteryCheck,S_NULL,0,0},       // S_POTTERYBIT_EX5_2
983 {SPR_CPS4,0,-1,NULL,S_NULL,0,0},        // S_ZCORPSELYNCHED1
984 {SPR_CPS5,0,140,A_CorpseBloodDrip,S_ZCORPSELYNCHED2,0,0},       // S_ZCORPSELYNCHED2
985 {SPR_CPS6,0,-1,NULL,S_NULL,0,0},        // S_ZCORPSESITTING
986 {SPR_CPS6,0,1,A_CorpseExplode,S_NULL,0,0},      // S_ZCORPSESITTING_X
987 {SPR_CPB1,0,-1,NULL,S_NULL,0,0},        // S_CORPSEBIT_1
988 {SPR_CPB2,0,-1,NULL,S_NULL,0,0},        // S_CORPSEBIT_2
989 {SPR_CPB3,0,-1,NULL,S_NULL,0,0},        // S_CORPSEBIT_3
990 {SPR_CPB4,0,-1,NULL,S_NULL,0,0},        // S_CORPSEBIT_4
991 {SPR_BDRP,0,-1,NULL,S_NULL,0,0},        // S_CORPSEBLOODDRIP
992 {SPR_BDSH,0,3,NULL,S_CORPSEBLOODDRIP_X2,0,0},   // S_CORPSEBLOODDRIP_X1
993 {SPR_BDSH,1,3,NULL,S_CORPSEBLOODDRIP_X3,0,0},   // S_CORPSEBLOODDRIP_X2
994 {SPR_BDSH,2,2,NULL,S_CORPSEBLOODDRIP_X4,0,0},   // S_CORPSEBLOODDRIP_X3
995 {SPR_BDSH,3,2,NULL,S_NULL,0,0}, // S_CORPSEBLOODDRIP_X4
996 {SPR_BDPL,0,-1,NULL,S_NULL,0,0},        // S_BLOODPOOL
997 {SPR_CNDL,32768,4,NULL,S_ZCANDLE2,0,0}, // S_ZCANDLE1
998 {SPR_CNDL,32769,4,NULL,S_ZCANDLE3,0,0}, // S_ZCANDLE2
999 {SPR_CNDL,32770,4,NULL,S_ZCANDLE1,0,0}, // S_ZCANDLE3
1000 {SPR_MAN1,0,20,A_LeafSpawn,S_ZLEAFSPAWNER,0,0}, // S_ZLEAFSPAWNER
1001 {SPR_LEF1,0,4,NULL,S_LEAF1_2,0,0},      // S_LEAF1_1
1002 {SPR_LEF1,1,4,NULL,S_LEAF1_3,0,0},      // S_LEAF1_2
1003 {SPR_LEF1,2,4,NULL,S_LEAF1_4,0,0},      // S_LEAF1_3
1004 {SPR_LEF1,3,4,A_LeafThrust,S_LEAF1_5,0,0},      // S_LEAF1_4
1005 {SPR_LEF1,4,4,NULL,S_LEAF1_6,0,0},      // S_LEAF1_5
1006 {SPR_LEF1,5,4,NULL,S_LEAF1_7,0,0},      // S_LEAF1_6
1007 {SPR_LEF1,6,4,NULL,S_LEAF1_8,0,0},      // S_LEAF1_7
1008 {SPR_LEF1,7,4,A_LeafThrust,S_LEAF1_9,0,0},      // S_LEAF1_8
1009 {SPR_LEF1,8,4,NULL,S_LEAF1_10,0,0},     // S_LEAF1_9
1010 {SPR_LEF1,0,4,NULL,S_LEAF1_11,0,0},     // S_LEAF1_10
1011 {SPR_LEF1,1,4,NULL,S_LEAF1_12,0,0},     // S_LEAF1_11
1012 {SPR_LEF1,2,4,A_LeafThrust,S_LEAF1_13,0,0},     // S_LEAF1_12
1013 {SPR_LEF1,3,4,NULL,S_LEAF1_14,0,0},     // S_LEAF1_13
1014 {SPR_LEF1,4,4,NULL,S_LEAF1_15,0,0},     // S_LEAF1_14
1015 {SPR_LEF1,5,4,NULL,S_LEAF1_16,0,0},     // S_LEAF1_15
1016 {SPR_LEF1,6,4,A_LeafThrust,S_LEAF1_17,0,0},     // S_LEAF1_16
1017 {SPR_LEF1,7,4,NULL,S_LEAF1_18,0,0},     // S_LEAF1_17
1018 {SPR_LEF1,8,4,NULL,S_NULL,0,0}, // S_LEAF1_18
1019 {SPR_LEF3,3,10,A_LeafCheck,S_LEAF_X1,0,0},      // S_LEAF_X1
1020 {SPR_LEF2,0,4,NULL,S_LEAF2_2,0,0},      // S_LEAF2_1
1021 {SPR_LEF2,1,4,NULL,S_LEAF2_3,0,0},      // S_LEAF2_2
1022 {SPR_LEF2,2,4,NULL,S_LEAF2_4,0,0},      // S_LEAF2_3
1023 {SPR_LEF2,3,4,A_LeafThrust,S_LEAF2_5,0,0},      // S_LEAF2_4
1024 {SPR_LEF2,4,4,NULL,S_LEAF2_6,0,0},      // S_LEAF2_5
1025 {SPR_LEF2,5,4,NULL,S_LEAF2_7,0,0},      // S_LEAF2_6
1026 {SPR_LEF2,6,4,NULL,S_LEAF2_8,0,0},      // S_LEAF2_7
1027 {SPR_LEF2,7,4,A_LeafThrust,S_LEAF2_9,0,0},      // S_LEAF2_8
1028 {SPR_LEF2,8,4,NULL,S_LEAF2_10,0,0},     // S_LEAF2_9
1029 {SPR_LEF2,0,4,NULL,S_LEAF2_11,0,0},     // S_LEAF2_10
1030 {SPR_LEF2,1,4,NULL,S_LEAF2_12,0,0},     // S_LEAF2_11
1031 {SPR_LEF2,2,4,A_LeafThrust,S_LEAF2_13,0,0},     // S_LEAF2_12
1032 {SPR_LEF2,3,4,NULL,S_LEAF2_14,0,0},     // S_LEAF2_13
1033 {SPR_LEF2,4,4,NULL,S_LEAF2_15,0,0},     // S_LEAF2_14
1034 {SPR_LEF2,5,4,NULL,S_LEAF2_16,0,0},     // S_LEAF2_15
1035 {SPR_LEF2,6,4,A_LeafThrust,S_LEAF2_17,0,0},     // S_LEAF2_16
1036 {SPR_LEF2,7,4,NULL,S_LEAF2_18,0,0},     // S_LEAF2_17
1037 {SPR_LEF2,8,4,NULL,S_NULL,0,0}, // S_LEAF2_18
1038 {SPR_TWTR,32768,4,NULL,S_ZTWINEDTORCH_2,0,0},   // S_ZTWINEDTORCH_1
1039 {SPR_TWTR,32769,4,NULL,S_ZTWINEDTORCH_3,0,0},   // S_ZTWINEDTORCH_2
1040 {SPR_TWTR,32770,4,NULL,S_ZTWINEDTORCH_4,0,0},   // S_ZTWINEDTORCH_3
1041 {SPR_TWTR,32771,4,NULL,S_ZTWINEDTORCH_5,0,0},   // S_ZTWINEDTORCH_4
1042 {SPR_TWTR,32772,4,NULL,S_ZTWINEDTORCH_6,0,0},   // S_ZTWINEDTORCH_5
1043 {SPR_TWTR,32773,4,NULL,S_ZTWINEDTORCH_7,0,0},   // S_ZTWINEDTORCH_6
1044 {SPR_TWTR,32774,4,NULL,S_ZTWINEDTORCH_8,0,0},   // S_ZTWINEDTORCH_7
1045 {SPR_TWTR,32775,4,NULL,S_ZTWINEDTORCH_1,0,0},   // S_ZTWINEDTORCH_8
1046 {SPR_TWTR,8,-1,NULL,S_NULL,0,0},        // S_ZTWINEDTORCH_UNLIT
1047 {SPR_TLGL,0,2,NULL,S_BRIDGE2,0,0},      // S_BRIDGE1
1048 {SPR_TLGL,0,2,A_BridgeInit,S_BRIDGE3,0,0},      // S_BRIDGE2
1049 {SPR_TLGL,0,-1,NULL,S_NULL,0,0},        // S_BRIDGE3
1050 {SPR_TLGL,0,2,NULL,S_FREE_BRIDGE2,0,0}, // S_FREE_BRIDGE1
1051 {SPR_TLGL,0,300,NULL,S_NULL,0,0},       // S_FREE_BRIDGE2
1052 {SPR_TLGL,0,2,NULL,S_BBALL2,0,0},       // S_BBALL1
1053 {SPR_TLGL,0,5,A_BridgeOrbit,S_BBALL2,0,0},      // S_BBALL2
1054 {SPR_WLTR,32768,5,NULL,S_ZWALLTORCH2,0,0},      // S_ZWALLTORCH1
1055 {SPR_WLTR,32769,5,NULL,S_ZWALLTORCH3,0,0},      // S_ZWALLTORCH2
1056 {SPR_WLTR,32770,5,NULL,S_ZWALLTORCH4,0,0},      // S_ZWALLTORCH3
1057 {SPR_WLTR,32771,5,NULL,S_ZWALLTORCH5,0,0},      // S_ZWALLTORCH4
1058 {SPR_WLTR,32772,5,NULL,S_ZWALLTORCH6,0,0},      // S_ZWALLTORCH5
1059 {SPR_WLTR,32773,5,NULL,S_ZWALLTORCH7,0,0},      // S_ZWALLTORCH6
1060 {SPR_WLTR,32774,5,NULL,S_ZWALLTORCH8,0,0},      // S_ZWALLTORCH7
1061 {SPR_WLTR,32775,5,NULL,S_ZWALLTORCH1,0,0},      // S_ZWALLTORCH8
1062 {SPR_WLTR,8,-1,NULL,S_NULL,0,0},        // S_ZWALLTORCH_U
1063 {SPR_BARL,0,-1,NULL,S_NULL,0,0},        // S_ZBARREL1
1064 {SPR_SHB1,0,-1,NULL,S_NULL,0,0},        // S_ZSHRUB1
1065 {SPR_SHB1,0,1,A_TreeDeath,S_ZSHRUB1,0,0},       // S_ZSHRUB1_DIE
1066 {SPR_SHB1,32769,7,NULL,S_ZSHRUB1_X2,0,0},       // S_ZSHRUB1_X1
1067 {SPR_SHB1,32770,6,A_Scream,S_ZSHRUB1_X3,0,0},   // S_ZSHRUB1_X2
1068 {SPR_SHB1,32771,5,NULL,S_NULL,0,0},     // S_ZSHRUB1_X3
1069 {SPR_SHB2,0,-1,NULL,S_NULL,0,0},        // S_ZSHRUB2
1070 {SPR_SHB2,0,1,A_TreeDeath,S_ZSHRUB2,0,0},       // S_ZSHRUB2_DIE
1071 {SPR_SHB2,32769,7,NULL,S_ZSHRUB2_X2,0,0},       // S_ZSHRUB2_X1
1072 {SPR_SHB2,32770,6,A_Scream,S_ZSHRUB2_X3,0,0},   // S_ZSHRUB2_X2
1073 {SPR_SHB2,32771,5,A_Explode,S_ZSHRUB2_X4,0,0},  // S_ZSHRUB2_X3
1074 {SPR_SHB2,32772,5,NULL,S_NULL,0,0},     // S_ZSHRUB2_X4
1075 {SPR_BCKT,0,-1,NULL,S_NULL,0,0},        // S_ZBUCKET1
1076 {SPR_SHRM,0,5,A_PoisonShroom,S_ZPOISONSHROOM_P2,0,0},   // S_ZPOISONSHROOM1
1077 {SPR_SHRM,0,6,NULL,S_ZPOISONSHROOM_P2,0,0},     // S_ZPOISONSHROOM_P1
1078 {SPR_SHRM,1,8,A_Pain,S_ZPOISONSHROOM1,0,0},     // S_ZPOISONSHROOM_P2
1079 {SPR_SHRM,2,5,NULL,S_ZPOISONSHROOM_X2,0,0},     // S_ZPOISONSHROOM_X1
1080 {SPR_SHRM,3,5,NULL,S_ZPOISONSHROOM_X3,0,0},     // S_ZPOISONSHROOM_X2
1081 {SPR_SHRM,4,5,A_PoisonBagInit,S_ZPOISONSHROOM_X4,0,0},  // S_ZPOISONSHROOM_X3
1082 {SPR_SHRM,5,-1,NULL,S_NULL,0,0},        // S_ZPOISONSHROOM_X4
1083 {SPR_FBUL,32768,4,NULL,S_ZFIREBULL2,0,0},       // S_ZFIREBULL1
1084 {SPR_FBUL,32769,4,NULL,S_ZFIREBULL3,0,0},       // S_ZFIREBULL2
1085 {SPR_FBUL,32770,4,NULL,S_ZFIREBULL4,0,0},       // S_ZFIREBULL3
1086 {SPR_FBUL,32771,4,NULL,S_ZFIREBULL5,0,0},       // S_ZFIREBULL4
1087 {SPR_FBUL,32772,4,NULL,S_ZFIREBULL6,0,0},       // S_ZFIREBULL5
1088 {SPR_FBUL,32773,4,NULL,S_ZFIREBULL7,0,0},       // S_ZFIREBULL6
1089 {SPR_FBUL,32774,4,NULL,S_ZFIREBULL1,0,0},       // S_ZFIREBULL7
1090 {SPR_FBUL,32777,4,NULL,S_ZFIREBULL_DEATH2,0,0}, // S_ZFIREBULL_DEATH
1091 {SPR_FBUL,32776,4,NULL,S_ZFIREBULL_U,0,0},      // S_ZFIREBULL_DEATH2
1092 {SPR_FBUL,7,-1,NULL,S_NULL,0,0},        // S_ZFIREBULL_U
1093 {SPR_FBUL,32776,4,NULL,S_ZFIREBULL_BIRTH2,0,0}, // S_ZFIREBULL_BIRTH
1094 {SPR_FBUL,32777,4,NULL,S_ZFIREBULL1,0,0},       // S_ZFIREBULL_BIRTH2
1095 {SPR_FSKL,32768,4,NULL,S_ZFIRETHING2,0,0},      // S_ZFIRETHING1
1096 {SPR_FSKL,32769,3,NULL,S_ZFIRETHING3,0,0},      // S_ZFIRETHING2
1097 {SPR_FSKL,32770,4,NULL,S_ZFIRETHING4,0,0},      // S_ZFIRETHING3
1098 {SPR_FSKL,32771,3,NULL,S_ZFIRETHING5,0,0},      // S_ZFIRETHING4
1099 {SPR_FSKL,32772,4,NULL,S_ZFIRETHING6,0,0},      // S_ZFIRETHING5
1100 {SPR_FSKL,32773,3,NULL,S_ZFIRETHING7,0,0},      // S_ZFIRETHING6
1101 {SPR_FSKL,32774,4,NULL,S_ZFIRETHING8,0,0},      // S_ZFIRETHING7
1102 {SPR_FSKL,32775,3,NULL,S_ZFIRETHING9,0,0},      // S_ZFIRETHING8
1103 {SPR_FSKL,32776,4,NULL,S_ZFIRETHING1,0,0},      // S_ZFIRETHING9
1104 {SPR_BRTR,32768,4,NULL,S_ZBRASSTORCH2,0,0},     // S_ZBRASSTORCH1
1105 {SPR_BRTR,32769,4,NULL,S_ZBRASSTORCH3,0,0},     // S_ZBRASSTORCH2
1106 {SPR_BRTR,32770,4,NULL,S_ZBRASSTORCH4,0,0},     // S_ZBRASSTORCH3
1107 {SPR_BRTR,32771,4,NULL,S_ZBRASSTORCH5,0,0},     // S_ZBRASSTORCH4
1108 {SPR_BRTR,32772,4,NULL,S_ZBRASSTORCH6,0,0},     // S_ZBRASSTORCH5
1109 {SPR_BRTR,32773,4,NULL,S_ZBRASSTORCH7,0,0},     // S_ZBRASSTORCH6
1110 {SPR_BRTR,32774,4,NULL,S_ZBRASSTORCH8,0,0},     // S_ZBRASSTORCH7
1111 {SPR_BRTR,32775,4,NULL,S_ZBRASSTORCH9,0,0},     // S_ZBRASSTORCH8
1112 {SPR_BRTR,32776,4,NULL,S_ZBRASSTORCH10,0,0},    // S_ZBRASSTORCH9
1113 {SPR_BRTR,32777,4,NULL,S_ZBRASSTORCH11,0,0},    // S_ZBRASSTORCH10
1114 {SPR_BRTR,32778,4,NULL,S_ZBRASSTORCH12,0,0},    // S_ZBRASSTORCH11
1115 {SPR_BRTR,32779,4,NULL,S_ZBRASSTORCH13,0,0},    // S_ZBRASSTORCH12
1116 {SPR_BRTR,32780,4,NULL,S_ZBRASSTORCH1,0,0},     // S_ZBRASSTORCH13
1117 {SPR_SUIT,0,-1,NULL,S_NULL,0,0},        // S_ZSUITOFARMOR
1118 {SPR_SUIT,0,1,A_SoAExplode,S_NULL,0,0}, // S_ZSUITOFARMOR_X1
1119 {SPR_SUIT,1,-1,NULL,S_NULL,0,0},        // S_ZARMORCHUNK1
1120 {SPR_SUIT,2,-1,NULL,S_NULL,0,0},        // S_ZARMORCHUNK2
1121 {SPR_SUIT,3,-1,NULL,S_NULL,0,0},        // S_ZARMORCHUNK3
1122 {SPR_SUIT,4,-1,NULL,S_NULL,0,0},        // S_ZARMORCHUNK4
1123 {SPR_SUIT,5,-1,NULL,S_NULL,0,0},        // S_ZARMORCHUNK5
1124 {SPR_SUIT,6,-1,NULL,S_NULL,0,0},        // S_ZARMORCHUNK6
1125 {SPR_SUIT,7,-1,NULL,S_NULL,0,0},        // S_ZARMORCHUNK7
1126 {SPR_SUIT,8,-1,NULL,S_NULL,0,0},        // S_ZARMORCHUNK8
1127 {SPR_SUIT,9,-1,NULL,S_NULL,0,0},        // S_ZARMORCHUNK9
1128 {SPR_SUIT,10,-1,NULL,S_NULL,0,0},       // S_ZARMORCHUNK10
1129 {SPR_BBLL,5,-1,NULL,S_NULL,0,0},        // S_ZBELL
1130 {SPR_BBLL,0,4,A_BellReset1,S_ZBELL_X2,0,0},     // S_ZBELL_X1
1131 {SPR_BBLL,1,4,NULL,S_ZBELL_X3,0,0},     // S_ZBELL_X2
1132 {SPR_BBLL,2,4,NULL,S_ZBELL_X4,0,0},     // S_ZBELL_X3
1133 {SPR_BBLL,3,5,A_Scream,S_ZBELL_X5,0,0}, // S_ZBELL_X4
1134 {SPR_BBLL,2,4,NULL,S_ZBELL_X6,0,0},     // S_ZBELL_X5
1135 {SPR_BBLL,1,4,NULL,S_ZBELL_X7,0,0},     // S_ZBELL_X6
1136 {SPR_BBLL,0,3,NULL,S_ZBELL_X8,0,0},     // S_ZBELL_X7
1137 {SPR_BBLL,4,4,NULL,S_ZBELL_X9,0,0},     // S_ZBELL_X8
1138 {SPR_BBLL,5,5,NULL,S_ZBELL_X10,0,0},    // S_ZBELL_X9
1139 {SPR_BBLL,6,6,A_Scream,S_ZBELL_X11,0,0},        // S_ZBELL_X10
1140 {SPR_BBLL,5,5,NULL,S_ZBELL_X12,0,0},    // S_ZBELL_X11
1141 {SPR_BBLL,4,4,NULL,S_ZBELL_X13,0,0},    // S_ZBELL_X12
1142 {SPR_BBLL,0,4,NULL,S_ZBELL_X14,0,0},    // S_ZBELL_X13
1143 {SPR_BBLL,1,5,NULL,S_ZBELL_X15,0,0},    // S_ZBELL_X14
1144 {SPR_BBLL,2,5,NULL,S_ZBELL_X16,0,0},    // S_ZBELL_X15
1145 {SPR_BBLL,3,6,A_Scream,S_ZBELL_X17,0,0},        // S_ZBELL_X16
1146 {SPR_BBLL,2,5,NULL,S_ZBELL_X18,0,0},    // S_ZBELL_X17
1147 {SPR_BBLL,1,5,NULL,S_ZBELL_X19,0,0},    // S_ZBELL_X18
1148 {SPR_BBLL,0,4,NULL,S_ZBELL_X20,0,0},    // S_ZBELL_X19
1149 {SPR_BBLL,4,5,NULL,S_ZBELL_X21,0,0},    // S_ZBELL_X20
1150 {SPR_BBLL,5,5,NULL,S_ZBELL_X22,0,0},    // S_ZBELL_X21
1151 {SPR_BBLL,6,7,A_Scream,S_ZBELL_X23,0,0},        // S_ZBELL_X22
1152 {SPR_BBLL,5,5,NULL,S_ZBELL_X24,0,0},    // S_ZBELL_X23
1153 {SPR_BBLL,4,5,NULL,S_ZBELL_X25,0,0},    // S_ZBELL_X24
1154 {SPR_BBLL,0,5,NULL,S_ZBELL_X26,0,0},    // S_ZBELL_X25
1155 {SPR_BBLL,1,6,NULL,S_ZBELL_X27,0,0},    // S_ZBELL_X26
1156 {SPR_BBLL,2,6,NULL,S_ZBELL_X28,0,0},    // S_ZBELL_X27
1157 {SPR_BBLL,3,7,A_Scream,S_ZBELL_X29,0,0},        // S_ZBELL_X28
1158 {SPR_BBLL,2,6,NULL,S_ZBELL_X30,0,0},    // S_ZBELL_X29
1159 {SPR_BBLL,1,6,NULL,S_ZBELL_X31,0,0},    // S_ZBELL_X30
1160 {SPR_BBLL,0,5,NULL,S_ZBELL_X32,0,0},    // S_ZBELL_X31
1161 {SPR_BBLL,4,6,NULL,S_ZBELL_X33,0,0},    // S_ZBELL_X32
1162 {SPR_BBLL,5,6,NULL,S_ZBELL_X34,0,0},    // S_ZBELL_X33
1163 {SPR_BBLL,6,7,A_Scream,S_ZBELL_X35,0,0},        // S_ZBELL_X34
1164 {SPR_BBLL,5,6,NULL,S_ZBELL_X36,0,0},    // S_ZBELL_X35
1165 {SPR_BBLL,4,6,NULL,S_ZBELL_X37,0,0},    // S_ZBELL_X36
1166 {SPR_BBLL,0,6,NULL,S_ZBELL_X38,0,0},    // S_ZBELL_X37
1167 {SPR_BBLL,1,6,NULL,S_ZBELL_X39,0,0},    // S_ZBELL_X38
1168 {SPR_BBLL,2,6,NULL,S_ZBELL_X40,0,0},    // S_ZBELL_X39
1169 {SPR_BBLL,1,7,NULL,S_ZBELL_X41,0,0},    // S_ZBELL_X40
1170 {SPR_BBLL,0,8,NULL,S_ZBELL_X42,0,0},    // S_ZBELL_X41
1171 {SPR_BBLL,4,12,NULL,S_ZBELL_X43,0,0},   // S_ZBELL_X42
1172 {SPR_BBLL,0,10,NULL,S_ZBELL_X44,0,0},   // S_ZBELL_X43
1173 {SPR_BBLL,1,12,NULL,S_ZBELL_X45,0,0},   // S_ZBELL_X44
1174 {SPR_BBLL,0,12,NULL,S_ZBELL_X46,0,0},   // S_ZBELL_X45
1175 {SPR_BBLL,4,14,NULL,S_ZBELL_X47,0,0},   // S_ZBELL_X46
1176 {SPR_BBLL,0,1,A_BellReset2,S_ZBELL,0,0},        // S_ZBELL_X47
1177 {SPR_CAND,32768,5,NULL,S_ZBLUE_CANDLE2,0,0},    // S_ZBLUE_CANDLE1
1178 {SPR_CAND,32769,5,NULL,S_ZBLUE_CANDLE3,0,0},    // S_ZBLUE_CANDLE2
1179 {SPR_CAND,32770,5,NULL,S_ZBLUE_CANDLE4,0,0},    // S_ZBLUE_CANDLE3
1180 {SPR_CAND,32771,5,NULL,S_ZBLUE_CANDLE5,0,0},    // S_ZBLUE_CANDLE4
1181 {SPR_CAND,32772,5,NULL,S_ZBLUE_CANDLE1,0,0},    // S_ZBLUE_CANDLE5
1182 {SPR_IRON,0,-1,NULL,S_NULL,0,0},        // S_ZIRON_MAIDEN
1183 {SPR_XMAS,0,-1,NULL,S_NULL,0,0},        // S_ZXMAS_TREE
1184 {SPR_XMAS,0,4,A_TreeDeath,S_ZXMAS_TREE,0,0},    // S_ZXMAS_TREE_DIE
1185 {SPR_XMAS,32769,6,NULL,S_ZXMAS_TREE_X2,0,0},    // S_ZXMAS_TREE_X1
1186 {SPR_XMAS,32770,6,A_Scream,S_ZXMAS_TREE_X3,0,0},        // S_ZXMAS_TREE_X2
1187 {SPR_XMAS,32771,5,NULL,S_ZXMAS_TREE_X4,0,0},    // S_ZXMAS_TREE_X3
1188 {SPR_XMAS,32772,5,A_Explode,S_ZXMAS_TREE_X5,0,0},       // S_ZXMAS_TREE_X4
1189 {SPR_XMAS,32773,5,NULL,S_ZXMAS_TREE_X6,0,0},    // S_ZXMAS_TREE_X5
1190 {SPR_XMAS,32774,4,NULL,S_ZXMAS_TREE_X7,0,0},    // S_ZXMAS_TREE_X6
1191 {SPR_XMAS,7,5,NULL,S_ZXMAS_TREE_X8,0,0},        // S_ZXMAS_TREE_X7
1192 {SPR_XMAS,8,4,A_NoBlocking,S_ZXMAS_TREE_X9,0,0},        // S_ZXMAS_TREE_X8
1193 {SPR_XMAS,9,4,NULL,S_ZXMAS_TREE_X10,0,0},       // S_ZXMAS_TREE_X9
1194 {SPR_XMAS,10,-1,NULL,S_NULL,0,0},       // S_ZXMAS_TREE_X10
1195 {SPR_CDRN,32769,4,NULL,S_ZCAULDRON2,0,0},       // S_ZCAULDRON1
1196 {SPR_CDRN,32770,4,NULL,S_ZCAULDRON3,0,0},       // S_ZCAULDRON2
1197 {SPR_CDRN,32771,4,NULL,S_ZCAULDRON4,0,0},       // S_ZCAULDRON3
1198 {SPR_CDRN,32772,4,NULL,S_ZCAULDRON5,0,0},       // S_ZCAULDRON4
1199 {SPR_CDRN,32773,4,NULL,S_ZCAULDRON6,0,0},       // S_ZCAULDRON5
1200 {SPR_CDRN,32774,4,NULL,S_ZCAULDRON7,0,0},       // S_ZCAULDRON6
1201 {SPR_CDRN,32775,4,NULL,S_ZCAULDRON1,0,0},       // S_ZCAULDRON7
1202 {SPR_CDRN,0,-1,NULL,S_NULL,0,0},        // S_ZCAULDRON_U
1203 {SPR_CHNS,0,-1,NULL,S_NULL,0,0},        // S_ZCHAINBIT32
1204 {SPR_CHNS,1,-1,NULL,S_NULL,0,0},        // S_ZCHAINBIT64
1205 {SPR_CHNS,2,-1,NULL,S_NULL,0,0},        // S_ZCHAINEND_HEART
1206 {SPR_CHNS,3,-1,NULL,S_NULL,0,0},        // S_ZCHAINEND_HOOK1
1207 {SPR_CHNS,4,-1,NULL,S_NULL,0,0},        // S_ZCHAINEND_HOOK2
1208 {SPR_CHNS,5,-1,NULL,S_NULL,0,0},        // S_ZCHAINEND_SPIKE
1209 {SPR_CHNS,6,-1,NULL,S_NULL,0,0},        // S_ZCHAINEND_SKULL
1210 {SPR_TST1,0,-1,NULL,S_NULL,0,0},        // S_TABLE_SHIT1
1211 {SPR_TST2,0,-1,NULL,S_NULL,0,0},        // S_TABLE_SHIT2
1212 {SPR_TST3,0,-1,NULL,S_NULL,0,0},        // S_TABLE_SHIT3
1213 {SPR_TST4,0,-1,NULL,S_NULL,0,0},        // S_TABLE_SHIT4
1214 {SPR_TST5,0,-1,NULL,S_NULL,0,0},        // S_TABLE_SHIT5
1215 {SPR_TST6,0,-1,NULL,S_NULL,0,0},        // S_TABLE_SHIT6
1216 {SPR_TST7,0,-1,NULL,S_NULL,0,0},        // S_TABLE_SHIT7
1217 {SPR_TST8,0,-1,NULL,S_NULL,0,0},        // S_TABLE_SHIT8
1218 {SPR_TST9,0,-1,NULL,S_NULL,0,0},        // S_TABLE_SHIT9
1219 {SPR_TST0,0,-1,NULL,S_NULL,0,0},        // S_TABLE_SHIT10
1220 {SPR_TELE,32768,6,NULL,S_TFOG2,0,0},    // S_TFOG1
1221 {SPR_TELE,32769,6,NULL,S_TFOG3,0,0},    // S_TFOG2
1222 {SPR_TELE,32770,6,NULL,S_TFOG4,0,0},    // S_TFOG3
1223 {SPR_TELE,32771,6,NULL,S_TFOG5,0,0},    // S_TFOG4
1224 {SPR_TELE,32772,6,NULL,S_TFOG6,0,0},    // S_TFOG5
1225 {SPR_TELE,32773,6,NULL,S_TFOG7,0,0},    // S_TFOG6
1226 {SPR_TELE,32774,6,NULL,S_TFOG8,0,0},    // S_TFOG7
1227 {SPR_TELE,32775,6,NULL,S_TFOG9,0,0},    // S_TFOG8
1228 {SPR_TELE,32774,6,NULL,S_TFOG10,0,0},   // S_TFOG9
1229 {SPR_TELE,32773,6,NULL,S_TFOG11,0,0},   // S_TFOG10
1230 {SPR_TELE,32772,6,NULL,S_TFOG12,0,0},   // S_TFOG11
1231 {SPR_TELE,32771,6,NULL,S_TFOG13,0,0},   // S_TFOG12
1232 {SPR_TELE,32770,6,NULL,S_NULL,0,0},     // S_TFOG13
1233 {SPR_TSMK,0,4,NULL,S_TELESMOKE2,0,0},   // S_TELESMOKE1
1234 {SPR_TSMK,1,3,NULL,S_TELESMOKE3,0,0},   // S_TELESMOKE2
1235 {SPR_TSMK,2,4,NULL,S_TELESMOKE4,0,0},   // S_TELESMOKE3
1236 {SPR_TSMK,3,3,NULL,S_TELESMOKE5,0,0},   // S_TELESMOKE4
1237 {SPR_TSMK,4,4,NULL,S_TELESMOKE6,0,0},   // S_TELESMOKE5
1238 {SPR_TSMK,5,3,NULL,S_TELESMOKE7,0,0},   // S_TELESMOKE6
1239 {SPR_TSMK,6,4,NULL,S_TELESMOKE8,0,0},   // S_TELESMOKE7
1240 {SPR_TSMK,7,3,NULL,S_TELESMOKE9,0,0},   // S_TELESMOKE8
1241 {SPR_TSMK,8,4,NULL,S_TELESMOKE10,0,0},  // S_TELESMOKE9
1242 {SPR_TSMK,9,3,NULL,S_TELESMOKE11,0,0},  // S_TELESMOKE10
1243 {SPR_TSMK,10,4,NULL,S_TELESMOKE12,0,0}, // S_TELESMOKE11
1244 {SPR_TSMK,11,3,NULL,S_TELESMOKE13,0,0}, // S_TELESMOKE12
1245 {SPR_TSMK,12,4,NULL,S_TELESMOKE14,0,0}, // S_TELESMOKE13
1246 {SPR_TSMK,13,3,NULL,S_TELESMOKE15,0,0}, // S_TELESMOKE14
1247 {SPR_TSMK,14,4,NULL,S_TELESMOKE16,0,0}, // S_TELESMOKE15
1248 {SPR_TSMK,15,3,NULL,S_TELESMOKE17,0,0}, // S_TELESMOKE16
1249 {SPR_TSMK,16,4,NULL,S_TELESMOKE18,0,0}, // S_TELESMOKE17
1250 {SPR_TSMK,17,3,NULL,S_TELESMOKE19,0,0}, // S_TELESMOKE18
1251 {SPR_TSMK,18,4,NULL,S_TELESMOKE20,0,0}, // S_TELESMOKE19
1252 {SPR_TSMK,19,3,NULL,S_TELESMOKE21,0,0}, // S_TELESMOKE20
1253 {SPR_TSMK,20,4,NULL,S_TELESMOKE22,0,0}, // S_TELESMOKE21
1254 {SPR_TSMK,21,3,NULL,S_TELESMOKE23,0,0}, // S_TELESMOKE22
1255 {SPR_TSMK,22,4,NULL,S_TELESMOKE24,0,0}, // S_TELESMOKE23
1256 {SPR_TSMK,23,3,NULL,S_TELESMOKE25,0,0}, // S_TELESMOKE24
1257 {SPR_TSMK,24,4,NULL,S_TELESMOKE26,0,0}, // S_TELESMOKE25
1258 {SPR_TSMK,25,3,NULL,S_TELESMOKE1,0,0},  // S_TELESMOKE26
1259 {SPR_FPCH,0,0,A_Light0,S_NULL,0,0},     // S_LIGHTDONE
1260 {SPR_FPCH,0,1,A_WeaponReady,S_PUNCHREADY,0,0},  // S_PUNCHREADY
1261 {SPR_FPCH,0,1,A_Lower,S_PUNCHDOWN,0,0}, // S_PUNCHDOWN
1262 {SPR_FPCH,0,1,A_Raise,S_PUNCHUP,0,0},   // S_PUNCHUP
1263 {SPR_FPCH,1,5,NULL,S_PUNCHATK1_2,5,40}, // S_PUNCHATK1_1
1264 {SPR_FPCH,2,4,NULL,S_PUNCHATK1_3,5,40}, // S_PUNCHATK1_2
1265 {SPR_FPCH,3,4,A_FPunchAttack,S_PUNCHATK1_4,5,40},       // S_PUNCHATK1_3
1266 {SPR_FPCH,2,4,NULL,S_PUNCHATK1_5,5,40}, // S_PUNCHATK1_4
1267 {SPR_FPCH,1,5,A_ReFire,S_PUNCHREADY,5,40},      // S_PUNCHATK1_5
1268 {SPR_FPCH,3,4,NULL,S_PUNCHATK2_2,5,40}, // S_PUNCHATK2_1
1269 {SPR_FPCH,4,4,NULL,S_PUNCHATK2_3,5,40}, // S_PUNCHATK2_2
1270 {SPR_FPCH,4,1,NULL,S_PUNCHATK2_4,15,50},        // S_PUNCHATK2_3
1271 {SPR_FPCH,4,1,NULL,S_PUNCHATK2_5,25,60},        // S_PUNCHATK2_4
1272 {SPR_FPCH,4,1,NULL,S_PUNCHATK2_6,35,70},        // S_PUNCHATK2_5
1273 {SPR_FPCH,4,1,NULL,S_PUNCHATK2_7,45,80},        // S_PUNCHATK2_6
1274 {SPR_FPCH,4,1,NULL,S_PUNCHATK2_8,55,90},        // S_PUNCHATK2_7
1275 {SPR_FPCH,4,1,NULL,S_PUNCHATK2_9,65,100},       // S_PUNCHATK2_8
1276 {SPR_FPCH,4,10,NULL,S_PUNCHREADY,0,150},        // S_PUNCHATK2_9
1277 {SPR_FHFX,18,4,NULL,S_PUNCHPUFF2,0,0},  // S_PUNCHPUFF1
1278 {SPR_FHFX,19,4,NULL,S_PUNCHPUFF3,0,0},  // S_PUNCHPUFF2
1279 {SPR_FHFX,20,4,NULL,S_PUNCHPUFF4,0,0},  // S_PUNCHPUFF3
1280 {SPR_FHFX,21,4,NULL,S_PUNCHPUFF5,0,0},  // S_PUNCHPUFF4
1281 {SPR_FHFX,22,4,NULL,S_NULL,0,0},        // S_PUNCHPUFF5
1282 {SPR_WFAX,0,-1,NULL,S_NULL,0,0},        // S_AXE
1283 {SPR_FAXE,0,1,A_WeaponReady,S_FAXEREADY,0,0},   // S_FAXEREADY
1284 {SPR_FAXE,0,1,A_Lower,S_FAXEDOWN,0,0},  // S_FAXEDOWN
1285 {SPR_FAXE,0,1,A_Raise,S_FAXEUP,0,0},    // S_FAXEUP
1286 {SPR_FAXE,1,4,NULL,S_FAXEATK_2,15,32},  // S_FAXEATK_1
1287 {SPR_FAXE,2,3,NULL,S_FAXEATK_3,15,32},  // S_FAXEATK_2
1288 {SPR_FAXE,3,2,NULL,S_FAXEATK_4,15,32},  // S_FAXEATK_3
1289 {SPR_FAXE,3,1,A_FAxeAttack,S_FAXEATK_5,-5,70},  // S_FAXEATK_4
1290 {SPR_FAXE,3,2,NULL,S_FAXEATK_6,-25,90}, // S_FAXEATK_5
1291 {SPR_FAXE,4,1,NULL,S_FAXEATK_7,15,32},  // S_FAXEATK_6
1292 {SPR_FAXE,4,2,NULL,S_FAXEATK_8,10,54},  // S_FAXEATK_7
1293 {SPR_FAXE,4,7,NULL,S_FAXEATK_9,10,150}, // S_FAXEATK_8
1294 {SPR_FAXE,0,1,A_ReFire,S_FAXEATK_10,0,60},      // S_FAXEATK_9
1295 {SPR_FAXE,0,1,NULL,S_FAXEATK_11,0,52},  // S_FAXEATK_10
1296 {SPR_FAXE,0,1,NULL,S_FAXEATK_12,0,44},  // S_FAXEATK_11
1297 {SPR_FAXE,0,1,NULL,S_FAXEATK_13,0,36},  // S_FAXEATK_12
1298 {SPR_FAXE,0,1,NULL,S_FAXEREADY,0,0},    // S_FAXEATK_13
1299 {SPR_FAXE,11,1,A_WeaponReady,S_FAXEREADY_G1,0,0},       // S_FAXEREADY_G
1300 {SPR_FAXE,11,1,A_WeaponReady,S_FAXEREADY_G2,0,0},       // S_FAXEREADY_G1
1301 {SPR_FAXE,11,1,A_WeaponReady,S_FAXEREADY_G3,0,0},       // S_FAXEREADY_G2
1302 {SPR_FAXE,12,1,A_WeaponReady,S_FAXEREADY_G4,0,0},       // S_FAXEREADY_G3
1303 {SPR_FAXE,12,1,A_WeaponReady,S_FAXEREADY_G5,0,0},       // S_FAXEREADY_G4
1304 {SPR_FAXE,12,1,A_WeaponReady,S_FAXEREADY_G,0,0},        // S_FAXEREADY_G5
1305 {SPR_FAXE,11,1,A_Lower,S_FAXEDOWN_G,0,0},       // S_FAXEDOWN_G
1306 {SPR_FAXE,11,1,A_Raise,S_FAXEUP_G,0,0}, // S_FAXEUP_G
1307 {SPR_FAXE,13,4,NULL,S_FAXEATK_G2,15,32},        // S_FAXEATK_G1
1308 {SPR_FAXE,14,3,NULL,S_FAXEATK_G3,15,32},        // S_FAXEATK_G2
1309 {SPR_FAXE,15,2,NULL,S_FAXEATK_G4,15,32},        // S_FAXEATK_G3
1310 {SPR_FAXE,15,1,A_FAxeAttack,S_FAXEATK_G5,-5,70},        // S_FAXEATK_G4
1311 {SPR_FAXE,15,2,NULL,S_FAXEATK_G6,-25,90},       // S_FAXEATK_G5
1312 {SPR_FAXE,16,1,NULL,S_FAXEATK_G7,15,32},        // S_FAXEATK_G6
1313 {SPR_FAXE,16,2,NULL,S_FAXEATK_G8,10,54},        // S_FAXEATK_G7
1314 {SPR_FAXE,16,7,NULL,S_FAXEATK_G9,10,150},       // S_FAXEATK_G8
1315 {SPR_FAXE,0,1,A_ReFire,S_FAXEATK_G10,0,60},     // S_FAXEATK_G9
1316 {SPR_FAXE,0,1,NULL,S_FAXEATK_G11,0,52}, // S_FAXEATK_G10
1317 {SPR_FAXE,0,1,NULL,S_FAXEATK_G12,0,44}, // S_FAXEATK_G11
1318 {SPR_FAXE,0,1,NULL,S_FAXEATK_G13,0,36}, // S_FAXEATK_G12
1319 {SPR_FAXE,0,1,NULL,S_FAXEREADY_G,0,0},  // S_FAXEATK_G13
1320 {SPR_FAXE,32785,4,NULL,S_AXEPUFF_GLOW2,0,0},    // S_AXEPUFF_GLOW1
1321 {SPR_FAXE,32786,4,NULL,S_AXEPUFF_GLOW3,0,0},    // S_AXEPUFF_GLOW2
1322 {SPR_FAXE,32787,4,NULL,S_AXEPUFF_GLOW4,0,0},    // S_AXEPUFF_GLOW3
1323 {SPR_FAXE,32788,4,NULL,S_AXEPUFF_GLOW5,0,0},    // S_AXEPUFF_GLOW4
1324 {SPR_FAXE,32789,4,NULL,S_AXEPUFF_GLOW6,0,0},    // S_AXEPUFF_GLOW5
1325 {SPR_FAXE,32790,4,NULL,S_AXEPUFF_GLOW7,0,0},    // S_AXEPUFF_GLOW6
1326 {SPR_FAXE,32791,4,NULL,S_NULL,0,0},     // S_AXEPUFF_GLOW7
1327 {SPR_FAXE,5,3,NULL,S_AXEBLOOD2,0,0},    // S_AXEBLOOD1
1328 {SPR_FAXE,6,3,NULL,S_AXEBLOOD3,0,0},    // S_AXEBLOOD2
1329 {SPR_FAXE,7,3,NULL,S_AXEBLOOD4,0,0},    // S_AXEBLOOD3
1330 {SPR_FAXE,8,3,NULL,S_AXEBLOOD5,0,0},    // S_AXEBLOOD4
1331 {SPR_FAXE,9,3,NULL,S_AXEBLOOD6,0,0},    // S_AXEBLOOD5
1332 {SPR_FAXE,10,3,NULL,S_NULL,0,0},        // S_AXEBLOOD6
1333 {SPR_WFHM,0,-1,NULL,S_NULL,0,0},        // S_HAMM
1334 {SPR_FHMR,0,1,A_WeaponReady,S_FHAMMERREADY,0,0},        // S_FHAMMERREADY
1335 {SPR_FHMR,0,1,A_Lower,S_FHAMMERDOWN,0,0},       // S_FHAMMERDOWN
1336 {SPR_FHMR,0,1,A_Raise,S_FHAMMERUP,0,0}, // S_FHAMMERUP
1337 {SPR_FHMR,1,6,NULL,S_FHAMMERATK_2,5,0}, // S_FHAMMERATK_1
1338 {SPR_FHMR,2,3,A_FHammerAttack,S_FHAMMERATK_3,5,0},      // S_FHAMMERATK_2
1339 {SPR_FHMR,3,3,NULL,S_FHAMMERATK_4,5,0}, // S_FHAMMERATK_3
1340 {SPR_FHMR,4,2,NULL,S_FHAMMERATK_5,5,0}, // S_FHAMMERATK_4
1341 {SPR_FHMR,4,10,A_FHammerThrow,S_FHAMMERATK_6,5,150},    // S_FHAMMERATK_5
1342 {SPR_FHMR,0,1,NULL,S_FHAMMERATK_7,0,60},        // S_FHAMMERATK_6
1343 {SPR_FHMR,0,1,NULL,S_FHAMMERATK_8,0,55},        // S_FHAMMERATK_7
1344 {SPR_FHMR,0,1,NULL,S_FHAMMERATK_9,0,50},        // S_FHAMMERATK_8
1345 {SPR_FHMR,0,1,NULL,S_FHAMMERATK_10,0,45},       // S_FHAMMERATK_9
1346 {SPR_FHMR,0,1,NULL,S_FHAMMERATK_11,0,40},       // S_FHAMMERATK_10
1347 {SPR_FHMR,0,1,NULL,S_FHAMMERATK_12,0,35},       // S_FHAMMERATK_11
1348 {SPR_FHMR,0,1,NULL,S_FHAMMERREADY,0,0}, // S_FHAMMERATK_12
1349 {SPR_FHFX,32768,2,NULL,S_HAMMER_MISSILE_2,0,0}, // S_HAMMER_MISSILE_1
1350 {SPR_FHFX,32769,2,A_ContMobjSound,S_HAMMER_MISSILE_3,0,0},      // S_HAMMER_MISSILE_2
1351 {SPR_FHFX,32770,2,NULL,S_HAMMER_MISSILE_4,0,0}, // S_HAMMER_MISSILE_3
1352 {SPR_FHFX,32771,2,NULL,S_HAMMER_MISSILE_5,0,0}, // S_HAMMER_MISSILE_4
1353 {SPR_FHFX,32772,2,NULL,S_HAMMER_MISSILE_6,0,0}, // S_HAMMER_MISSILE_5
1354 {SPR_FHFX,32773,2,NULL,S_HAMMER_MISSILE_7,0,0}, // S_HAMMER_MISSILE_6
1355 {SPR_FHFX,32774,2,NULL,S_HAMMER_MISSILE_8,0,0}, // S_HAMMER_MISSILE_7
1356 {SPR_FHFX,32775,2,NULL,S_HAMMER_MISSILE_1,0,0}, // S_HAMMER_MISSILE_8
1357 {SPR_FHFX,32776,3,NULL,S_HAMMER_MISSILE_X2,0,0},        // S_HAMMER_MISSILE_X1
1358 {SPR_FHFX,32777,3,NULL,S_HAMMER_MISSILE_X3,0,0},        // S_HAMMER_MISSILE_X2
1359 {SPR_FHFX,32778,3,A_Explode,S_HAMMER_MISSILE_X4,0,0},   // S_HAMMER_MISSILE_X3
1360 {SPR_FHFX,32779,3,NULL,S_HAMMER_MISSILE_X5,0,0},        // S_HAMMER_MISSILE_X4
1361 {SPR_FHFX,32780,3,NULL,S_HAMMER_MISSILE_X6,0,0},        // S_HAMMER_MISSILE_X5
1362 {SPR_FHFX,13,3,NULL,S_HAMMER_MISSILE_X7,0,0},   // S_HAMMER_MISSILE_X6
1363 {SPR_FHFX,32782,3,NULL,S_HAMMER_MISSILE_X8,0,0},        // S_HAMMER_MISSILE_X7
1364 {SPR_FHFX,32783,3,NULL,S_HAMMER_MISSILE_X9,0,0},        // S_HAMMER_MISSILE_X8
1365 {SPR_FHFX,32784,3,NULL,S_HAMMER_MISSILE_X10,0,0},       // S_HAMMER_MISSILE_X9
1366 {SPR_FHFX,32785,3,NULL,S_NULL,0,0},     // S_HAMMER_MISSILE_X10
1367 {SPR_FHFX,18,4,NULL,S_HAMMERPUFF2,0,0}, // S_HAMMERPUFF1
1368 {SPR_FHFX,19,4,NULL,S_HAMMERPUFF3,0,0}, // S_HAMMERPUFF2
1369 {SPR_FHFX,20,4,NULL,S_HAMMERPUFF4,0,0}, // S_HAMMERPUFF3
1370 {SPR_FHFX,21,4,NULL,S_HAMMERPUFF5,0,0}, // S_HAMMERPUFF4
1371 {SPR_FHFX,22,4,NULL,S_NULL,0,0},        // S_HAMMERPUFF5
1372 {SPR_FSRD,32768,1,A_WeaponReady,S_FSWORDREADY1,0,0},    // S_FSWORDREADY
1373 {SPR_FSRD,32768,1,A_WeaponReady,S_FSWORDREADY2,0,0},    // S_FSWORDREADY1
1374 {SPR_FSRD,32768,1,A_WeaponReady,S_FSWORDREADY3,0,0},    // S_FSWORDREADY2
1375 {SPR_FSRD,32768,1,A_WeaponReady,S_FSWORDREADY4,0,0},    // S_FSWORDREADY3
1376 {SPR_FSRD,32769,1,A_WeaponReady,S_FSWORDREADY5,0,0},    // S_FSWORDREADY4
1377 {SPR_FSRD,32769,1,A_WeaponReady,S_FSWORDREADY6,0,0},    // S_FSWORDREADY5
1378 {SPR_FSRD,32769,1,A_WeaponReady,S_FSWORDREADY7,0,0},    // S_FSWORDREADY6
1379 {SPR_FSRD,32769,1,A_WeaponReady,S_FSWORDREADY8,0,0},    // S_FSWORDREADY7
1380 {SPR_FSRD,32770,1,A_WeaponReady,S_FSWORDREADY9,0,0},    // S_FSWORDREADY8
1381 {SPR_FSRD,32770,1,A_WeaponReady,S_FSWORDREADY10,0,0},   // S_FSWORDREADY9
1382 {SPR_FSRD,32770,1,A_WeaponReady,S_FSWORDREADY11,0,0},   // S_FSWORDREADY10
1383 {SPR_FSRD,32770,1,A_WeaponReady,S_FSWORDREADY,0,0},     // S_FSWORDREADY11
1384 {SPR_FSRD,32768,1,A_Lower,S_FSWORDDOWN,0,0},    // S_FSWORDDOWN
1385 {SPR_FSRD,32768,1,A_Raise,S_FSWORDUP,0,0},      // S_FSWORDUP
1386 {SPR_FSRD,32771,3,NULL,S_FSWORDATK_2,5,36},     // S_FSWORDATK_1
1387 {SPR_FSRD,32772,3,NULL,S_FSWORDATK_3,5,36},     // S_FSWORDATK_2
1388 {SPR_FSRD,32773,2,NULL,S_FSWORDATK_4,5,36},     // S_FSWORDATK_3
1389 {SPR_FSRD,32774,3,A_FSwordAttack,S_FSWORDATK_5,5,36},   // S_FSWORDATK_4
1390 {SPR_FSRD,32775,2,NULL,S_FSWORDATK_6,5,36},     // S_FSWORDATK_5
1391 {SPR_FSRD,32776,2,NULL,S_FSWORDATK_7,5,36},     // S_FSWORDATK_6
1392 {SPR_FSRD,32776,10,NULL,S_FSWORDATK_8,5,150},   // S_FSWORDATK_7
1393 {SPR_FSRD,32768,1,NULL,S_FSWORDATK_9,5,60},     // S_FSWORDATK_8
1394 {SPR_FSRD,32769,1,NULL,S_FSWORDATK_10,5,55},    // S_FSWORDATK_9
1395 {SPR_FSRD,32770,1,NULL,S_FSWORDATK_11,5,50},    // S_FSWORDATK_10
1396 {SPR_FSRD,32768,1,NULL,S_FSWORDATK_12,5,45},    // S_FSWORDATK_11
1397 {SPR_FSRD,32769,1,NULL,S_FSWORDREADY,5,40},     // S_FSWORDATK_12
1398 {SPR_FSFX,32768,3,NULL,S_FSWORD_MISSILE2,0,0},  // S_FSWORD_MISSILE1
1399 {SPR_FSFX,32769,3,NULL,S_FSWORD_MISSILE3,0,0},  // S_FSWORD_MISSILE2
1400 {SPR_FSFX,32770,3,NULL,S_FSWORD_MISSILE1,0,0},  // S_FSWORD_MISSILE3
1401 {SPR_FSFX,32771,4,NULL,S_FSWORD_MISSILE_X2,0,0},        // S_FSWORD_MISSILE_X1
1402 {SPR_FSFX,32772,3,A_FSwordFlames,S_FSWORD_MISSILE_X3,0,0},      // S_FSWORD_MISSILE_X2
1403 {SPR_FSFX,32773,4,A_Explode,S_FSWORD_MISSILE_X4,0,0},   // S_FSWORD_MISSILE_X3
1404 {SPR_FSFX,32774,3,NULL,S_FSWORD_MISSILE_X5,0,0},        // S_FSWORD_MISSILE_X4
1405 {SPR_FSFX,32775,4,NULL,S_FSWORD_MISSILE_X6,0,0},        // S_FSWORD_MISSILE_X5
1406 {SPR_FSFX,32776,3,NULL,S_FSWORD_MISSILE_X7,0,0},        // S_FSWORD_MISSILE_X6
1407 {SPR_FSFX,32777,4,NULL,S_FSWORD_MISSILE_X8,0,0},        // S_FSWORD_MISSILE_X7
1408 {SPR_FSFX,32778,3,NULL,S_FSWORD_MISSILE_X9,0,0},        // S_FSWORD_MISSILE_X8
1409 {SPR_FSFX,32779,3,NULL,S_FSWORD_MISSILE_X10,0,0},       // S_FSWORD_MISSILE_X9
1410 {SPR_FSFX,32780,3,NULL,S_NULL,0,0},     // S_FSWORD_MISSILE_X10
1411 {SPR_FSFX,32781,3,NULL,S_FSWORD_FLAME2,0,0},    // S_FSWORD_FLAME1
1412 {SPR_FSFX,32782,3,NULL,S_FSWORD_FLAME3,0,0},    // S_FSWORD_FLAME2
1413 {SPR_FSFX,32783,3,NULL,S_FSWORD_FLAME4,0,0},    // S_FSWORD_FLAME3
1414 {SPR_FSFX,32784,3,NULL,S_FSWORD_FLAME5,0,0},    // S_FSWORD_FLAME4
1415 {SPR_FSFX,32785,3,NULL,S_FSWORD_FLAME6,0,0},    // S_FSWORD_FLAME5
1416 {SPR_FSFX,32786,3,NULL,S_FSWORD_FLAME7,0,0},    // S_FSWORD_FLAME6
1417 {SPR_FSFX,32787,3,NULL,S_FSWORD_FLAME8,0,0},    // S_FSWORD_FLAME7
1418 {SPR_FSFX,32788,3,NULL,S_FSWORD_FLAME9,0,0},    // S_FSWORD_FLAME8
1419 {SPR_FSFX,32789,3,NULL,S_FSWORD_FLAME10,0,0},   // S_FSWORD_FLAME9
1420 {SPR_FSFX,32790,3,NULL,S_NULL,0,0},     // S_FSWORD_FLAME10
1421 {SPR_CMCE,0,1,A_WeaponReady,S_CMACEREADY,0,0},  // S_CMACEREADY
1422 {SPR_CMCE,0,1,A_Lower,S_CMACEDOWN,0,0}, // S_CMACEDOWN
1423 {SPR_CMCE,0,1,A_Raise,S_CMACEUP,0,0},   // S_CMACEUP
1424 {SPR_CMCE,1,2,NULL,S_CMACEATK_2,60,20}, // S_CMACEATK_1
1425 {SPR_CMCE,1,1,NULL,S_CMACEATK_3,30,33}, // S_CMACEATK_2
1426 {SPR_CMCE,1,2,NULL,S_CMACEATK_4,8,45},  // S_CMACEATK_3
1427 {SPR_CMCE,2,1,NULL,S_CMACEATK_5,8,45},  // S_CMACEATK_4
1428 {SPR_CMCE,3,1,NULL,S_CMACEATK_6,8,45},  // S_CMACEATK_5
1429 {SPR_CMCE,4,1,NULL,S_CMACEATK_7,8,45},  // S_CMACEATK_6
1430 {SPR_CMCE,4,1,A_CMaceAttack,S_CMACEATK_8,-11,58},       // S_CMACEATK_7
1431 {SPR_CMCE,5,1,NULL,S_CMACEATK_9,8,45},  // S_CMACEATK_8
1432 {SPR_CMCE,5,2,NULL,S_CMACEATK_10,-8,74},        // S_CMACEATK_9
1433 {SPR_CMCE,5,1,NULL,S_CMACEATK_11,-20,96},       // S_CMACEATK_10
1434 {SPR_CMCE,5,8,NULL,S_CMACEATK_12,-33,160},      // S_CMACEATK_11
1435 {SPR_CMCE,0,2,A_ReFire,S_CMACEATK_13,8,75},     // S_CMACEATK_12
1436 {SPR_CMCE,0,1,NULL,S_CMACEATK_14,8,65}, // S_CMACEATK_13
1437 {SPR_CMCE,0,2,NULL,S_CMACEATK_15,8,60}, // S_CMACEATK_14
1438 {SPR_CMCE,0,1,NULL,S_CMACEATK_16,8,55}, // S_CMACEATK_15
1439 {SPR_CMCE,0,2,NULL,S_CMACEATK_17,8,50}, // S_CMACEATK_16
1440 {SPR_CMCE,0,1,NULL,S_CMACEREADY,8,45},  // S_CMACEATK_17
1441 {SPR_WCSS,0,-1,NULL,S_NULL,0,0},        // S_CSTAFF
1442 {SPR_CSSF,2,4,NULL,S_CSTAFFREADY1,0,0}, // S_CSTAFFREADY
1443 {SPR_CSSF,1,3,A_CStaffInitBlink,S_CSTAFFREADY2,0,0},    // S_CSTAFFREADY1
1444 {SPR_CSSF,0,1,A_WeaponReady,S_CSTAFFREADY3,0,0},        // S_CSTAFFREADY2
1445 {SPR_CSSF,0,1,A_WeaponReady,S_CSTAFFREADY4,0,0},        // S_CSTAFFREADY3
1446 {SPR_CSSF,0,1,A_WeaponReady,S_CSTAFFREADY5,0,0},        // S_CSTAFFREADY4
1447 {SPR_CSSF,0,1,A_WeaponReady,S_CSTAFFREADY6,0,0},        // S_CSTAFFREADY5
1448 {SPR_CSSF,0,1,A_WeaponReady,S_CSTAFFREADY7,0,0},        // S_CSTAFFREADY6
1449 {SPR_CSSF,0,1,A_WeaponReady,S_CSTAFFREADY8,0,0},        // S_CSTAFFREADY7
1450 {SPR_CSSF,0,1,A_WeaponReady,S_CSTAFFREADY9,0,0},        // S_CSTAFFREADY8
1451 {SPR_CSSF,0,1,A_CStaffCheckBlink,S_CSTAFFREADY2,0,0},   // S_CSTAFFREADY9
1452 {SPR_CSSF,1,1,A_WeaponReady,S_CSTAFFBLINK2,0,0},        // S_CSTAFFBLINK1
1453 {SPR_CSSF,1,1,A_WeaponReady,S_CSTAFFBLINK3,0,0},        // S_CSTAFFBLINK2
1454 {SPR_CSSF,1,1,A_WeaponReady,S_CSTAFFBLINK4,0,0},        // S_CSTAFFBLINK3
1455 {SPR_CSSF,2,1,A_WeaponReady,S_CSTAFFBLINK5,0,0},        // S_CSTAFFBLINK4
1456 {SPR_CSSF,2,1,A_WeaponReady,S_CSTAFFBLINK6,0,0},        // S_CSTAFFBLINK5
1457 {SPR_CSSF,2,1,A_WeaponReady,S_CSTAFFBLINK7,0,0},        // S_CSTAFFBLINK6
1458 {SPR_CSSF,2,1,A_WeaponReady,S_CSTAFFBLINK8,0,0},        // S_CSTAFFBLINK7
1459 {SPR_CSSF,2,1,A_WeaponReady,S_CSTAFFBLINK9,0,0},        // S_CSTAFFBLINK8
1460 {SPR_CSSF,1,1,A_WeaponReady,S_CSTAFFBLINK10,0,0},       // S_CSTAFFBLINK9
1461 {SPR_CSSF,1,1,A_WeaponReady,S_CSTAFFBLINK11,0,0},       // S_CSTAFFBLINK10
1462 {SPR_CSSF,1,1,A_WeaponReady,S_CSTAFFREADY2,0,0},        // S_CSTAFFBLINK11
1463 {SPR_CSSF,1,3,NULL,S_CSTAFFDOWN2,0,0},  // S_CSTAFFDOWN
1464 {SPR_CSSF,2,4,NULL,S_CSTAFFDOWN3,0,0},  // S_CSTAFFDOWN2
1465 {SPR_CSSF,2,1,A_Lower,S_CSTAFFDOWN3,0,0},       // S_CSTAFFDOWN3
1466 {SPR_CSSF,2,1,A_Raise,S_CSTAFFUP,0,0},  // S_CSTAFFUP
1467 {SPR_CSSF,0,1,A_CStaffCheck,S_CSTAFFATK_2,0,45},        // S_CSTAFFATK_1
1468 {SPR_CSSF,9,1,A_CStaffAttack,S_CSTAFFATK_3,0,50},       // S_CSTAFFATK_2
1469 {SPR_CSSF,9,2,NULL,S_CSTAFFATK_4,0,50}, // S_CSTAFFATK_3
1470 {SPR_CSSF,9,2,NULL,S_CSTAFFATK_5,0,45}, // S_CSTAFFATK_4
1471 {SPR_CSSF,0,2,NULL,S_CSTAFFATK_6,0,40}, // S_CSTAFFATK_5
1472 {SPR_CSSF,0,2,NULL,S_CSTAFFREADY2,0,36},        // S_CSTAFFATK_6
1473 {SPR_CSSF,10,10,NULL,S_CSTAFFREADY2,0,36},      // S_CSTAFFATK2_1
1474 {SPR_CSSF,32771,1,A_CStaffMissileSlither,S_CSTAFF_MISSILE2,0,0},        // S_CSTAFF_MISSILE1
1475 {SPR_CSSF,32771,1,A_CStaffMissileSlither,S_CSTAFF_MISSILE3,0,0},        // S_CSTAFF_MISSILE2
1476 {SPR_CSSF,32772,1,A_CStaffMissileSlither,S_CSTAFF_MISSILE4,0,0},        // S_CSTAFF_MISSILE3
1477 {SPR_CSSF,32772,1,A_CStaffMissileSlither,S_CSTAFF_MISSILE1,0,0},        // S_CSTAFF_MISSILE4
1478 {SPR_CSSF,32773,4,NULL,S_CSTAFF_MISSILE_X2,0,0},        // S_CSTAFF_MISSILE_X1
1479 {SPR_CSSF,32774,4,NULL,S_CSTAFF_MISSILE_X3,0,0},        // S_CSTAFF_MISSILE_X2
1480 {SPR_CSSF,32775,3,NULL,S_CSTAFF_MISSILE_X4,0,0},        // S_CSTAFF_MISSILE_X3
1481 {SPR_CSSF,32776,3,NULL,S_NULL,0,0},     // S_CSTAFF_MISSILE_X4
1482 {SPR_FHFX,18,4,NULL,S_CSTAFFPUFF2,0,0}, // S_CSTAFFPUFF1
1483 {SPR_FHFX,19,4,NULL,S_CSTAFFPUFF3,0,0}, // S_CSTAFFPUFF2
1484 {SPR_FHFX,20,4,NULL,S_CSTAFFPUFF4,0,0}, // S_CSTAFFPUFF3
1485 {SPR_FHFX,21,4,NULL,S_CSTAFFPUFF5,0,0}, // S_CSTAFFPUFF4
1486 {SPR_FHFX,22,4,NULL,S_NULL,0,0},        // S_CSTAFFPUFF5
1487 {SPR_WCFM,32768,4,NULL,S_CFLAME2,0,0},  // S_CFLAME1
1488 {SPR_WCFM,32769,4,NULL,S_CFLAME3,0,0},  // S_CFLAME2
1489 {SPR_WCFM,32770,4,NULL,S_CFLAME4,0,0},  // S_CFLAME3
1490 {SPR_WCFM,32771,4,NULL,S_CFLAME5,0,0},  // S_CFLAME4
1491 {SPR_WCFM,32772,4,NULL,S_CFLAME6,0,0},  // S_CFLAME5
1492 {SPR_WCFM,32773,4,NULL,S_CFLAME7,0,0},  // S_CFLAME6
1493 {SPR_WCFM,32774,4,NULL,S_CFLAME8,0,0},  // S_CFLAME7
1494 {SPR_WCFM,32775,4,NULL,S_CFLAME1,0,0},  // S_CFLAME8
1495 {SPR_CFLM,0,1,A_WeaponReady,S_CFLAMEREADY2,0,0},        // S_CFLAMEREADY1
1496 {SPR_CFLM,0,1,A_WeaponReady,S_CFLAMEREADY3,0,0},        // S_CFLAMEREADY2
1497 {SPR_CFLM,0,1,A_WeaponReady,S_CFLAMEREADY4,0,0},        // S_CFLAMEREADY3
1498 {SPR_CFLM,0,1,A_WeaponReady,S_CFLAMEREADY5,0,0},        // S_CFLAMEREADY4
1499 {SPR_CFLM,1,1,A_WeaponReady,S_CFLAMEREADY6,0,0},        // S_CFLAMEREADY5
1500 {SPR_CFLM,1,1,A_WeaponReady,S_CFLAMEREADY7,0,0},        // S_CFLAMEREADY6
1501 {SPR_CFLM,1,1,A_WeaponReady,S_CFLAMEREADY8,0,0},        // S_CFLAMEREADY7
1502 {SPR_CFLM,1,1,A_WeaponReady,S_CFLAMEREADY9,0,0},        // S_CFLAMEREADY8
1503 {SPR_CFLM,2,1,A_WeaponReady,S_CFLAMEREADY10,0,0},       // S_CFLAMEREADY9
1504 {SPR_CFLM,2,1,A_WeaponReady,S_CFLAMEREADY11,0,0},       // S_CFLAMEREADY10
1505 {SPR_CFLM,2,1,A_WeaponReady,S_CFLAMEREADY12,0,0},       // S_CFLAMEREADY11
1506 {SPR_CFLM,2,1,A_WeaponReady,S_CFLAMEREADY1,0,0},        // S_CFLAMEREADY12
1507 {SPR_CFLM,0,1,A_Lower,S_CFLAMEDOWN,0,0},        // S_CFLAMEDOWN
1508 {SPR_CFLM,0,1,A_Raise,S_CFLAMEUP,0,0},  // S_CFLAMEUP
1509 {SPR_CFLM,0,2,NULL,S_CFLAMEATK_2,0,40}, // S_CFLAMEATK_1
1510 {SPR_CFLM,3,2,NULL,S_CFLAMEATK_3,0,50}, // S_CFLAMEATK_2
1511 {SPR_CFLM,3,2,NULL,S_CFLAMEATK_4,0,36}, // S_CFLAMEATK_3
1512 {SPR_CFLM,32772,4,NULL,S_CFLAMEATK_5,0,0},      // S_CFLAMEATK_4
1513 {SPR_CFLM,32773,4,A_CFlameAttack,S_CFLAMEATK_6,0,0},    // S_CFLAMEATK_5
1514 {SPR_CFLM,32772,4,NULL,S_CFLAMEATK_7,0,0},      // S_CFLAMEATK_6
1515 {SPR_CFLM,6,2,NULL,S_CFLAMEATK_8,0,40}, // S_CFLAMEATK_7
1516 {SPR_CFLM,6,2,NULL,S_CFLAMEREADY1,0,0}, // S_CFLAMEATK_8
1517 {SPR_CFFX,32781,5,NULL,S_CFLAMEFLOOR2,0,0},     // S_CFLAMEFLOOR1
1518 {SPR_CFFX,32782,4,NULL,S_CFLAMEFLOOR3,0,0},     // S_CFLAMEFLOOR2
1519 {SPR_CFFX,32783,3,NULL,S_NULL,0,0},     // S_CFLAMEFLOOR3
1520 {SPR_CFFX,32768,3,NULL,S_FLAMEPUFF2,0,0},       // S_FLAMEPUFF1
1521 {SPR_CFFX,32769,3,NULL,S_FLAMEPUFF3,0,0},       // S_FLAMEPUFF2
1522 {SPR_CFFX,32770,3,NULL,S_FLAMEPUFF4,0,0},       // S_FLAMEPUFF3
1523 {SPR_CFFX,32771,4,NULL,S_FLAMEPUFF5,0,0},       // S_FLAMEPUFF4
1524 {SPR_CFFX,32772,3,NULL,S_FLAMEPUFF6,0,0},       // S_FLAMEPUFF5
1525 {SPR_CFFX,32773,4,NULL,S_FLAMEPUFF7,0,0},       // S_FLAMEPUFF6
1526 {SPR_CFFX,32774,3,NULL,S_FLAMEPUFF8,0,0},       // S_FLAMEPUFF7
1527 {SPR_CFFX,32775,4,NULL,S_FLAMEPUFF9,0,0},       // S_FLAMEPUFF8
1528 {SPR_CFFX,32776,3,NULL,S_FLAMEPUFF10,0,0},      // S_FLAMEPUFF9
1529 {SPR_CFFX,32777,4,NULL,S_FLAMEPUFF11,0,0},      // S_FLAMEPUFF10
1530 {SPR_CFFX,32778,3,NULL,S_FLAMEPUFF12,0,0},      // S_FLAMEPUFF11
1531 {SPR_CFFX,32779,4,NULL,S_FLAMEPUFF13,0,0},      // S_FLAMEPUFF12
1532 {SPR_CFFX,32780,3,NULL,S_NULL,0,0},     // S_FLAMEPUFF13
1533 {SPR_CFFX,32768,3,NULL,S_FLAMEPUFF2_2,0,0},     // S_FLAMEPUFF2_1
1534 {SPR_CFFX,32769,3,NULL,S_FLAMEPUFF2_3,0,0},     // S_FLAMEPUFF2_2
1535 {SPR_CFFX,32770,3,NULL,S_FLAMEPUFF2_4,0,0},     // S_FLAMEPUFF2_3
1536 {SPR_CFFX,32771,4,NULL,S_FLAMEPUFF2_5,0,0},     // S_FLAMEPUFF2_4
1537 {SPR_CFFX,32772,3,NULL,S_FLAMEPUFF2_6,0,0},     // S_FLAMEPUFF2_5
1538 {SPR_CFFX,32773,4,NULL,S_FLAMEPUFF2_7,0,0},     // S_FLAMEPUFF2_6
1539 {SPR_CFFX,32774,3,NULL,S_FLAMEPUFF2_8,0,0},     // S_FLAMEPUFF2_7
1540 {SPR_CFFX,32775,4,NULL,S_FLAMEPUFF2_9,0,0},     // S_FLAMEPUFF2_8
1541 {SPR_CFFX,32776,3,NULL,S_FLAMEPUFF2_10,0,0},    // S_FLAMEPUFF2_9
1542 {SPR_CFFX,32770,3,NULL,S_FLAMEPUFF2_11,0,0},    // S_FLAMEPUFF2_10
1543 {SPR_CFFX,32771,4,NULL,S_FLAMEPUFF2_12,0,0},    // S_FLAMEPUFF2_11
1544 {SPR_CFFX,32772,3,NULL,S_FLAMEPUFF2_13,0,0},    // S_FLAMEPUFF2_12
1545 {SPR_CFFX,32773,4,NULL,S_FLAMEPUFF2_14,0,0},    // S_FLAMEPUFF2_13
1546 {SPR_CFFX,32774,3,NULL,S_FLAMEPUFF2_15,0,0},    // S_FLAMEPUFF2_14
1547 {SPR_CFFX,32775,4,NULL,S_FLAMEPUFF2_16,0,0},    // S_FLAMEPUFF2_15
1548 {SPR_CFFX,32776,3,NULL,S_FLAMEPUFF2_17,0,0},    // S_FLAMEPUFF2_16
1549 {SPR_CFFX,32777,4,NULL,S_FLAMEPUFF2_18,0,0},    // S_FLAMEPUFF2_17
1550 {SPR_CFFX,32778,3,NULL,S_FLAMEPUFF2_19,0,0},    // S_FLAMEPUFF2_18
1551 {SPR_CFFX,32779,4,NULL,S_FLAMEPUFF2_20,0,0},    // S_FLAMEPUFF2_19
1552 {SPR_CFFX,32780,3,NULL,S_NULL,0,0},     // S_FLAMEPUFF2_20
1553 {SPR_CFCF,32768,4,NULL,S_CIRCLE_FLAME2,0,0},    // S_CIRCLE_FLAME1
1554 {SPR_CFCF,32769,2,A_CFlameRotate,S_CIRCLE_FLAME3,0,0},  // S_CIRCLE_FLAME2
1555 {SPR_CFCF,32770,2,NULL,S_CIRCLE_FLAME4,0,0},    // S_CIRCLE_FLAME3
1556 {SPR_CFCF,32771,1,NULL,S_CIRCLE_FLAME5,0,0},    // S_CIRCLE_FLAME4
1557 {SPR_CFCF,32772,2,NULL,S_CIRCLE_FLAME6,0,0},    // S_CIRCLE_FLAME5
1558 {SPR_CFCF,32773,2,A_CFlameRotate,S_CIRCLE_FLAME7,0,0},  // S_CIRCLE_FLAME6
1559 {SPR_CFCF,32774,1,NULL,S_CIRCLE_FLAME8,0,0},    // S_CIRCLE_FLAME7
1560 {SPR_CFCF,32775,2,NULL,S_CIRCLE_FLAME9,0,0},    // S_CIRCLE_FLAME8
1561 {SPR_CFCF,32776,2,NULL,S_CIRCLE_FLAME10,0,0},   // S_CIRCLE_FLAME9
1562 {SPR_CFCF,32777,1,A_CFlameRotate,S_CIRCLE_FLAME11,0,0}, // S_CIRCLE_FLAME10
1563 {SPR_CFCF,32778,2,NULL,S_CIRCLE_FLAME12,0,0},   // S_CIRCLE_FLAME11
1564 {SPR_CFCF,32779,3,NULL,S_CIRCLE_FLAME13,0,0},   // S_CIRCLE_FLAME12
1565 {SPR_CFCF,32780,3,NULL,S_CIRCLE_FLAME14,0,0},   // S_CIRCLE_FLAME13
1566 {SPR_CFCF,32781,2,A_CFlameRotate,S_CIRCLE_FLAME15,0,0}, // S_CIRCLE_FLAME14
1567 {SPR_CFCF,32782,3,NULL,S_CIRCLE_FLAME16,0,0},   // S_CIRCLE_FLAME15
1568 {SPR_CFCF,32783,2,NULL,S_NULL,0,0},     // S_CIRCLE_FLAME16
1569 {SPR_CFCF,32784,3,NULL,S_CIRCLE_FLAME_X2,0,0},  // S_CIRCLE_FLAME_X1
1570 {SPR_CFCF,32785,3,NULL,S_CIRCLE_FLAME_X3,0,0},  // S_CIRCLE_FLAME_X2
1571 {SPR_CFCF,32786,3,A_Explode,S_CIRCLE_FLAME_X4,0,0},     // S_CIRCLE_FLAME_X3
1572 {SPR_CFCF,32787,3,NULL,S_CIRCLE_FLAME_X5,0,0},  // S_CIRCLE_FLAME_X4
1573 {SPR_CFCF,32788,3,NULL,S_CIRCLE_FLAME_X6,0,0},  // S_CIRCLE_FLAME_X5
1574 {SPR_CFCF,32789,3,NULL,S_CIRCLE_FLAME_X7,0,0},  // S_CIRCLE_FLAME_X6
1575 {SPR_CFCF,32790,3,NULL,S_CIRCLE_FLAME_X8,0,0},  // S_CIRCLE_FLAME_X7
1576 {SPR_CFCF,32791,3,NULL,S_CIRCLE_FLAME_X9,0,0},  // S_CIRCLE_FLAME_X8
1577 {SPR_CFCF,32792,3,NULL,S_CIRCLE_FLAME_X10,0,0}, // S_CIRCLE_FLAME_X9
1578 {SPR_CFCF,32793,3,NULL,S_NULL,0,0},     // S_CIRCLE_FLAME_X10
1579 {SPR_CFFX,32768,4,NULL,S_CFLAME_MISSILE2,0,0},  // S_CFLAME_MISSILE1
1580 {SPR_CFFX,0,1,A_CFlamePuff,S_FLAMEPUFF1,0,0},   // S_CFLAME_MISSILE2
1581 {SPR_CFFX,32768,1,A_CFlameMissile,S_FLAMEPUFF1,0,0},    // S_CFLAME_MISSILE_X
1582 {SPR_CHLY,0,1,A_WeaponReady,S_CHOLYREADY,0,0},  // S_CHOLYREADY
1583 {SPR_CHLY,0,1,A_Lower,S_CHOLYDOWN,0,0}, // S_CHOLYDOWN
1584 {SPR_CHLY,0,1,A_Raise,S_CHOLYUP,0,0},   // S_CHOLYUP
1585 {SPR_CHLY,32768,1,NULL,S_CHOLYATK_2,0,40},      // S_CHOLYATK_1
1586 {SPR_CHLY,32769,1,NULL,S_CHOLYATK_3,0,40},      // S_CHOLYATK_2
1587 {SPR_CHLY,32770,2,NULL,S_CHOLYATK_4,0,43},      // S_CHOLYATK_3
1588 {SPR_CHLY,32771,2,NULL,S_CHOLYATK_5,0,43},      // S_CHOLYATK_4
1589 {SPR_CHLY,32772,2,NULL,S_CHOLYATK_6,0,45},      // S_CHOLYATK_5
1590 {SPR_CHLY,32773,6,A_CHolyAttack,S_CHOLYATK_7,0,48},     // S_CHOLYATK_6
1591 {SPR_CHLY,32774,2,A_CHolyPalette,S_CHOLYATK_8,0,40},    // S_CHOLYATK_7
1592 {SPR_CHLY,32774,2,A_CHolyPalette,S_CHOLYATK_9,0,40},    // S_CHOLYATK_8
1593 {SPR_CHLY,32774,2,A_CHolyPalette,S_CHOLYREADY,0,36},    // S_CHOLYATK_9
1594 {SPR_SPIR,0,2,A_CHolySeek,S_HOLY_FX2,0,0},      // S_HOLY_FX1
1595 {SPR_SPIR,0,2,A_CHolySeek,S_HOLY_FX3,0,0},      // S_HOLY_FX2
1596 {SPR_SPIR,1,2,A_CHolySeek,S_HOLY_FX4,0,0},      // S_HOLY_FX3
1597 {SPR_SPIR,1,2,A_CHolyCheckScream,S_HOLY_FX1,0,0},       // S_HOLY_FX4
1598 {SPR_SPIR,3,4,NULL,S_HOLY_FX_X2,0,0},   // S_HOLY_FX_X1
1599 {SPR_SPIR,4,4,A_Scream,S_HOLY_FX_X3,0,0},       // S_HOLY_FX_X2
1600 {SPR_SPIR,5,4,NULL,S_HOLY_FX_X4,0,0},   // S_HOLY_FX_X3
1601 {SPR_SPIR,6,4,NULL,S_HOLY_FX_X5,0,0},   // S_HOLY_FX_X4
1602 {SPR_SPIR,7,4,NULL,S_HOLY_FX_X6,0,0},   // S_HOLY_FX_X5
1603 {SPR_SPIR,8,4,NULL,S_NULL,0,0}, // S_HOLY_FX_X6
1604 {SPR_SPIR,2,1,A_CHolyTail,S_HOLY_TAIL1,0,0},    // S_HOLY_TAIL1
1605 {SPR_SPIR,3,-1,NULL,S_NULL,0,0},        // S_HOLY_TAIL2
1606 {SPR_SPIR,10,3,NULL,S_HOLY_PUFF2,0,0},  // S_HOLY_PUFF1
1607 {SPR_SPIR,11,3,NULL,S_HOLY_PUFF3,0,0},  // S_HOLY_PUFF2
1608 {SPR_SPIR,12,3,NULL,S_HOLY_PUFF4,0,0},  // S_HOLY_PUFF3
1609 {SPR_SPIR,13,3,NULL,S_HOLY_PUFF5,0,0},  // S_HOLY_PUFF4
1610 {SPR_SPIR,14,3,NULL,S_NULL,0,0},        // S_HOLY_PUFF5
1611 {SPR_SPIR,32783,3,A_CHolySpawnPuff,S_HOLY_MISSILE2,0,0},        // S_HOLY_MISSILE1
1612 {SPR_SPIR,32783,3,A_CHolySpawnPuff,S_HOLY_MISSILE3,0,0},        // S_HOLY_MISSILE2
1613 {SPR_SPIR,32783,3,A_CHolySpawnPuff,S_HOLY_MISSILE4,0,0},        // S_HOLY_MISSILE3
1614 {SPR_SPIR,32783,3,A_CHolySpawnPuff,S_HOLY_MISSILE_X,0,0},       // S_HOLY_MISSILE4
1615 {SPR_SPIR,32783,1,A_CHolyAttack2,S_NULL,0,0},   // S_HOLY_MISSILE_X
1616 {SPR_SPIR,16,3,NULL,S_HOLY_MISSILE_P2,0,0},     // S_HOLY_MISSILE_P1
1617 {SPR_SPIR,17,3,NULL,S_HOLY_MISSILE_P3,0,0},     // S_HOLY_MISSILE_P2
1618 {SPR_SPIR,18,3,NULL,S_HOLY_MISSILE_P4,0,0},     // S_HOLY_MISSILE_P3
1619 {SPR_SPIR,19,3,NULL,S_HOLY_MISSILE_P5,0,0},     // S_HOLY_MISSILE_P4
1620 {SPR_SPIR,20,3,NULL,S_NULL,0,0},        // S_HOLY_MISSILE_P5
1621 {SPR_MWND,0,1,A_WeaponReady,S_MWANDREADY,0,0},  // S_MWANDREADY
1622 {SPR_MWND,0,1,A_Lower,S_MWANDDOWN,0,0}, // S_MWANDDOWN
1623 {SPR_MWND,0,1,A_Raise,S_MWANDUP,0,0},   // S_MWANDUP
1624 {SPR_MWND,0,6,NULL,S_MWANDATK_2,0,0},   // S_MWANDATK_1
1625 {SPR_MWND,32769,6,A_MWandAttack,S_MWANDATK_3,0,48},     // S_MWANDATK_2
1626 {SPR_MWND,0,3,NULL,S_MWANDATK_4,0,40},  // S_MWANDATK_3
1627 {SPR_MWND,0,3,A_ReFire,S_MWANDREADY,0,36},      // S_MWANDATK_4
1628 {SPR_MWND,32772,4,NULL,S_MWANDPUFF2,0,0},       // S_MWANDPUFF1
1629 {SPR_MWND,32773,3,NULL,S_MWANDPUFF3,0,0},       // S_MWANDPUFF2
1630 {SPR_MWND,32774,4,NULL,S_MWANDPUFF4,0,0},       // S_MWANDPUFF3
1631 {SPR_MWND,32775,3,NULL,S_MWANDPUFF5,0,0},       // S_MWANDPUFF4
1632 {SPR_MWND,32776,4,NULL,S_NULL,0,0},     // S_MWANDPUFF5
1633 {SPR_MWND,2,4,NULL,S_MWANDSMOKE2,0,0},  // S_MWANDSMOKE1
1634 {SPR_MWND,3,4,NULL,S_MWANDSMOKE3,0,0},  // S_MWANDSMOKE2
1635 {SPR_MWND,2,4,NULL,S_MWANDSMOKE4,0,0},  // S_MWANDSMOKE3
1636 {SPR_MWND,3,4,NULL,S_NULL,0,0}, // S_MWANDSMOKE4
1637 {SPR_MWND,32770,4,NULL,S_MWAND_MISSILE2,0,0},   // S_MWAND_MISSILE1
1638 {SPR_MWND,32771,4,NULL,S_MWAND_MISSILE1,0,0},   // S_MWAND_MISSILE2
1639 {SPR_WMLG,32768,4,NULL,S_MW_LIGHTNING2,0,0},    // S_MW_LIGHTNING1
1640 {SPR_WMLG,32769,4,NULL,S_MW_LIGHTNING3,0,0},    // S_MW_LIGHTNING2
1641 {SPR_WMLG,32770,4,NULL,S_MW_LIGHTNING4,0,0},    // S_MW_LIGHTNING3
1642 {SPR_WMLG,32771,4,NULL,S_MW_LIGHTNING5,0,0},    // S_MW_LIGHTNING4
1643 {SPR_WMLG,32772,4,NULL,S_MW_LIGHTNING6,0,0},    // S_MW_LIGHTNING5
1644 {SPR_WMLG,32773,4,NULL,S_MW_LIGHTNING7,0,0},    // S_MW_LIGHTNING6
1645 {SPR_WMLG,32774,4,NULL,S_MW_LIGHTNING8,0,0},    // S_MW_LIGHTNING7
1646 {SPR_WMLG,32775,4,NULL,S_MW_LIGHTNING1,0,0},    // S_MW_LIGHTNING8
1647 {SPR_MLNG,32768,1,A_WeaponReady,S_MLIGHTNINGREADY2,0,0},        // S_MLIGHTNINGREADY
1648 {SPR_MLNG,32768,1,A_WeaponReady,S_MLIGHTNINGREADY3,0,0},        // S_MLIGHTNINGREADY2
1649 {SPR_MLNG,32768,1,A_WeaponReady,S_MLIGHTNINGREADY4,0,0},        // S_MLIGHTNINGREADY3
1650 {SPR_MLNG,32768,1,A_WeaponReady,S_MLIGHTNINGREADY5,0,0},        // S_MLIGHTNINGREADY4
1651 {SPR_MLNG,32768,1,A_WeaponReady,S_MLIGHTNINGREADY6,0,0},        // S_MLIGHTNINGREADY5
1652 {SPR_MLNG,32768,1,A_LightningReady,S_MLIGHTNINGREADY7,0,0},     // S_MLIGHTNINGREADY6
1653 {SPR_MLNG,32769,1,A_WeaponReady,S_MLIGHTNINGREADY8,0,0},        // S_MLIGHTNINGREADY7
1654 {SPR_MLNG,32769,1,A_WeaponReady,S_MLIGHTNINGREADY9,0,0},        // S_MLIGHTNINGREADY8
1655 {SPR_MLNG,32769,1,A_WeaponReady,S_MLIGHTNINGREADY10,0,0},       // S_MLIGHTNINGREADY9
1656 {SPR_MLNG,32769,1,A_WeaponReady,S_MLIGHTNINGREADY11,0,0},       // S_MLIGHTNINGREADY10
1657 {SPR_MLNG,32769,1,A_WeaponReady,S_MLIGHTNINGREADY12,0,0},       // S_MLIGHTNINGREADY11
1658 {SPR_MLNG,32769,1,A_WeaponReady,S_MLIGHTNINGREADY13,0,0},       // S_MLIGHTNINGREADY12
1659 {SPR_MLNG,32770,1,A_WeaponReady,S_MLIGHTNINGREADY14,0,0},       // S_MLIGHTNINGREADY13
1660 {SPR_MLNG,32770,1,A_WeaponReady,S_MLIGHTNINGREADY15,0,0},       // S_MLIGHTNINGREADY14
1661 {SPR_MLNG,32770,1,A_WeaponReady,S_MLIGHTNINGREADY16,0,0},       // S_MLIGHTNINGREADY15
1662 {SPR_MLNG,32770,1,A_WeaponReady,S_MLIGHTNINGREADY17,0,0},       // S_MLIGHTNINGREADY16
1663 {SPR_MLNG,32770,1,A_WeaponReady,S_MLIGHTNINGREADY18,0,0},       // S_MLIGHTNINGREADY17
1664 {SPR_MLNG,32770,1,A_LightningReady,S_MLIGHTNINGREADY19,0,0},    // S_MLIGHTNINGREADY18
1665 {SPR_MLNG,32769,1,A_WeaponReady,S_MLIGHTNINGREADY20,0,0},       // S_MLIGHTNINGREADY19
1666 {SPR_MLNG,32769,1,A_WeaponReady,S_MLIGHTNINGREADY21,0,0},       // S_MLIGHTNINGREADY20
1667 {SPR_MLNG,32769,1,A_WeaponReady,S_MLIGHTNINGREADY22,0,0},       // S_MLIGHTNINGREADY21
1668 {SPR_MLNG,32769,1,A_WeaponReady,S_MLIGHTNINGREADY23,0,0},       // S_MLIGHTNINGREADY22
1669 {SPR_MLNG,32769,1,A_WeaponReady,S_MLIGHTNINGREADY24,0,0},       // S_MLIGHTNINGREADY23
1670 {SPR_MLNG,32769,1,A_WeaponReady,S_MLIGHTNINGREADY,0,0}, // S_MLIGHTNINGREADY24
1671 {SPR_MLNG,32768,1,A_Lower,S_MLIGHTNINGDOWN,0,0},        // S_MLIGHTNINGDOWN
1672 {SPR_MLNG,32768,1,A_Raise,S_MLIGHTNINGUP,0,0},  // S_MLIGHTNINGUP
1673 {SPR_MLNG,32771,3,NULL,S_MLIGHTNINGATK_2,0,0},  // S_MLIGHTNINGATK_1
1674 {SPR_MLNG,32772,3,NULL,S_MLIGHTNINGATK_3,0,0},  // S_MLIGHTNINGATK_2
1675 {SPR_MLNG,32773,4,A_MLightningAttack,S_MLIGHTNINGATK_4,0,0},    // S_MLIGHTNINGATK_3
1676 {SPR_MLNG,32774,4,NULL,S_MLIGHTNINGATK_5,0,0},  // S_MLIGHTNINGATK_4
1677 {SPR_MLNG,32775,3,NULL,S_MLIGHTNINGATK_6,0,0},  // S_MLIGHTNINGATK_5
1678 {SPR_MLNG,32776,3,NULL,S_MLIGHTNINGATK_7,0,0},  // S_MLIGHTNINGATK_6
1679 {SPR_MLNG,32776,6,NULL,S_MLIGHTNINGATK_8,0,199},        // S_MLIGHTNINGATK_7
1680 {SPR_MLNG,32770,2,NULL,S_MLIGHTNINGATK_9,0,55}, // S_MLIGHTNINGATK_8
1681 {SPR_MLNG,32769,2,NULL,S_MLIGHTNINGATK_10,0,50},        // S_MLIGHTNINGATK_9
1682 {SPR_MLNG,32769,2,NULL,S_MLIGHTNINGATK_11,0,45},        // S_MLIGHTNINGATK_10
1683 {SPR_MLNG,32769,2,NULL,S_MLIGHTNINGREADY,0,40}, // S_MLIGHTNINGATK_11
1684 {SPR_MLFX,32768,2,A_LightningZap,S_LIGHTNING_CEILING2,0,0},     // S_LIGHTNING_CEILING1
1685 {SPR_MLFX,32769,2,A_LightningClip,S_LIGHTNING_CEILING3,0,0},    // S_LIGHTNING_CEILING2
1686 {SPR_MLFX,32770,2,A_LightningClip,S_LIGHTNING_CEILING4,0,0},    // S_LIGHTNING_CEILING3
1687 {SPR_MLFX,32771,2,A_LightningClip,S_LIGHTNING_CEILING1,0,0},    // S_LIGHTNING_CEILING4
1688 {SPR_MLF2,32768,2,A_LightningRemove,S_LIGHTNING_C_X2,0,0},      // S_LIGHTNING_C_X1
1689 {SPR_MLF2,32769,3,NULL,S_LIGHTNING_C_X3,0,0},   // S_LIGHTNING_C_X2
1690 {SPR_MLF2,32770,3,NULL,S_LIGHTNING_C_X4,0,0},   // S_LIGHTNING_C_X3
1691 {SPR_MLF2,32771,3,NULL,S_LIGHTNING_C_X5,0,0},   // S_LIGHTNING_C_X4
1692 {SPR_MLF2,32772,3,NULL,S_LIGHTNING_C_X6,0,0},   // S_LIGHTNING_C_X5
1693 {SPR_MLF2,32778,3,NULL,S_LIGHTNING_C_X7,0,0},   // S_LIGHTNING_C_X6
1694 {SPR_MLF2,32779,3,NULL,S_LIGHTNING_C_X8,0,0},   // S_LIGHTNING_C_X7
1695 {SPR_MLF2,32780,3,NULL,S_LIGHTNING_C_X9,0,0},   // S_LIGHTNING_C_X8
1696 {SPR_ACLO,4,35,NULL,S_LIGHTNING_C_X10,0,0},     // S_LIGHTNING_C_X9
1697 {SPR_MLF2,32781,3,NULL,S_LIGHTNING_C_X11,0,0},  // S_LIGHTNING_C_X10
1698 {SPR_MLF2,32782,3,NULL,S_LIGHTNING_C_X12,0,0},  // S_LIGHTNING_C_X11
1699 {SPR_MLF2,32783,4,NULL,S_LIGHTNING_C_X13,0,0},  // S_LIGHTNING_C_X12
1700 {SPR_MLF2,32784,3,NULL,S_LIGHTNING_C_X14,0,0},  // S_LIGHTNING_C_X13
1701 {SPR_MLF2,32783,3,NULL,S_LIGHTNING_C_X15,0,0},  // S_LIGHTNING_C_X14
1702 {SPR_MLF2,32784,4,NULL,S_LIGHTNING_C_X16,0,0},  // S_LIGHTNING_C_X15
1703 {SPR_MLF2,32783,3,NULL,S_LIGHTNING_C_X17,0,0},  // S_LIGHTNING_C_X16
1704 {SPR_MLF2,32782,3,NULL,S_LIGHTNING_C_X18,0,0},  // S_LIGHTNING_C_X17
1705 {SPR_MLF2,32783,3,NULL,S_LIGHTNING_C_X19,0,0},  // S_LIGHTNING_C_X18
1706 {SPR_MLF2,32783,1,A_HideThing,S_FREETARGMOBJ,0,0},      // S_LIGHTNING_C_X19
1707 {SPR_MLFX,32772,2,A_LightningZap,S_LIGHTNING_FLOOR2,0,0},       // S_LIGHTNING_FLOOR1
1708 {SPR_MLFX,32773,2,A_LightningClip,S_LIGHTNING_FLOOR3,0,0},      // S_LIGHTNING_FLOOR2
1709 {SPR_MLFX,32774,2,A_LightningClip,S_LIGHTNING_FLOOR4,0,0},      // S_LIGHTNING_FLOOR3
1710 {SPR_MLFX,32775,2,A_LightningClip,S_LIGHTNING_FLOOR1,0,0},      // S_LIGHTNING_FLOOR4
1711 {SPR_MLF2,32773,2,A_LightningRemove,S_LIGHTNING_F_X2,0,0},      // S_LIGHTNING_F_X1
1712 {SPR_MLF2,32774,3,NULL,S_LIGHTNING_F_X3,0,0},   // S_LIGHTNING_F_X2
1713 {SPR_MLF2,32775,3,NULL,S_LIGHTNING_F_X4,0,0},   // S_LIGHTNING_F_X3
1714 {SPR_MLF2,32776,3,NULL,S_LIGHTNING_F_X5,0,0},   // S_LIGHTNING_F_X4
1715 {SPR_MLF2,32777,3,NULL,S_LIGHTNING_F_X6,0,0},   // S_LIGHTNING_F_X5
1716 {SPR_MLF2,32778,3,NULL,S_LIGHTNING_F_X7,0,0},   // S_LIGHTNING_F_X6
1717 {SPR_MLF2,32779,3,NULL,S_LIGHTNING_F_X8,0,0},   // S_LIGHTNING_F_X7
1718 {SPR_MLF2,32780,3,NULL,S_LIGHTNING_F_X9,0,0},   // S_LIGHTNING_F_X8
1719 {SPR_ACLO,4,20,NULL,S_LIGHTNING_F_X10,0,0},     // S_LIGHTNING_F_X9
1720 {SPR_MLF2,32781,3,NULL,S_LIGHTNING_F_X11,0,0},  // S_LIGHTNING_F_X10
1721 {SPR_MLF2,32782,3,NULL,S_LIGHTNING_F_X12,0,0},  // S_LIGHTNING_F_X11
1722 {SPR_MLF2,32783,4,NULL,S_LIGHTNING_F_X13,0,0},  // S_LIGHTNING_F_X12
1723 {SPR_MLF2,32784,3,NULL,S_LIGHTNING_F_X14,0,0},  // S_LIGHTNING_F_X13
1724 {SPR_MLF2,32783,3,NULL,S_LIGHTNING_F_X15,0,0},  // S_LIGHTNING_F_X14
1725 {SPR_MLF2,32784,4,A_LastZap,S_LIGHTNING_F_X16,0,0},     // S_LIGHTNING_F_X15
1726 {SPR_MLF2,32783,3,NULL,S_LIGHTNING_F_X17,0,0},  // S_LIGHTNING_F_X16
1727 {SPR_MLF2,32782,3,NULL,S_LIGHTNING_F_X18,0,0},  // S_LIGHTNING_F_X17
1728 {SPR_MLF2,32783,3,NULL,S_LIGHTNING_F_X19,0,0},  // S_LIGHTNING_F_X18
1729 {SPR_MLF2,32783,1,A_HideThing,S_FREETARGMOBJ,0,0},      // S_LIGHTNING_F_X19
1730 {SPR_MLFX,32776,2,A_ZapMimic,S_LIGHTNING_ZAP2,0,0},     // S_LIGHTNING_ZAP1
1731 {SPR_MLFX,32777,2,A_ZapMimic,S_LIGHTNING_ZAP3,0,0},     // S_LIGHTNING_ZAP2
1732 {SPR_MLFX,32778,2,A_ZapMimic,S_LIGHTNING_ZAP4,0,0},     // S_LIGHTNING_ZAP3
1733 {SPR_MLFX,32779,2,A_ZapMimic,S_LIGHTNING_ZAP5,0,0},     // S_LIGHTNING_ZAP4
1734 {SPR_MLFX,32780,2,A_ZapMimic,S_LIGHTNING_ZAP1,0,0},     // S_LIGHTNING_ZAP5
1735 {SPR_MLFX,32781,2,NULL,S_LIGHTNING_ZAP_X2,0,0}, // S_LIGHTNING_ZAP_X1
1736 {SPR_MLFX,32782,2,NULL,S_LIGHTNING_ZAP_X3,0,0}, // S_LIGHTNING_ZAP_X2
1737 {SPR_MLFX,32783,2,NULL,S_LIGHTNING_ZAP_X4,0,0}, // S_LIGHTNING_ZAP_X3
1738 {SPR_MLFX,32784,2,NULL,S_LIGHTNING_ZAP_X5,0,0}, // S_LIGHTNING_ZAP_X4
1739 {SPR_MLFX,32785,2,NULL,S_LIGHTNING_ZAP_X6,0,0}, // S_LIGHTNING_ZAP_X5
1740 {SPR_MLFX,32786,2,NULL,S_LIGHTNING_ZAP_X7,0,0}, // S_LIGHTNING_ZAP_X6
1741 {SPR_MLFX,32787,2,NULL,S_LIGHTNING_ZAP_X8,0,0}, // S_LIGHTNING_ZAP_X7
1742 {SPR_MLFX,32788,2,NULL,S_NULL,0,0},     // S_LIGHTNING_ZAP_X8
1743 {SPR_MSTF,0,1,A_WeaponReady,S_MSTAFFREADY2,0,0},        // S_MSTAFFREADY
1744 {SPR_MSTF,0,1,A_WeaponReady,S_MSTAFFREADY3,0,0},        // S_MSTAFFREADY2
1745 {SPR_MSTF,0,1,A_WeaponReady,S_MSTAFFREADY4,0,0},        // S_MSTAFFREADY3
1746 {SPR_MSTF,0,1,A_WeaponReady,S_MSTAFFREADY5,0,0},        // S_MSTAFFREADY4
1747 {SPR_MSTF,0,1,A_WeaponReady,S_MSTAFFREADY6,0,0},        // S_MSTAFFREADY5
1748 {SPR_MSTF,0,1,A_WeaponReady,S_MSTAFFREADY7,0,0},        // S_MSTAFFREADY6
1749 {SPR_MSTF,1,1,A_WeaponReady,S_MSTAFFREADY8,0,0},        // S_MSTAFFREADY7
1750 {SPR_MSTF,1,1,A_WeaponReady,S_MSTAFFREADY9,0,0},        // S_MSTAFFREADY8
1751 {SPR_MSTF,1,1,A_WeaponReady,S_MSTAFFREADY10,0,0},       // S_MSTAFFREADY9
1752 {SPR_MSTF,1,1,A_WeaponReady,S_MSTAFFREADY11,0,0},       // S_MSTAFFREADY10
1753 {SPR_MSTF,1,1,A_WeaponReady,S_MSTAFFREADY12,0,0},       // S_MSTAFFREADY11
1754 {SPR_MSTF,1,1,A_WeaponReady,S_MSTAFFREADY13,0,0},       // S_MSTAFFREADY12
1755 {SPR_MSTF,2,1,A_WeaponReady,S_MSTAFFREADY14,0,0},       // S_MSTAFFREADY13
1756 {SPR_MSTF,2,1,A_WeaponReady,S_MSTAFFREADY15,0,0},       // S_MSTAFFREADY14
1757 {SPR_MSTF,2,1,A_WeaponReady,S_MSTAFFREADY16,0,0},       // S_MSTAFFREADY15
1758 {SPR_MSTF,2,1,A_WeaponReady,S_MSTAFFREADY17,0,0},       // S_MSTAFFREADY16
1759 {SPR_MSTF,2,1,A_WeaponReady,S_MSTAFFREADY18,0,0},       // S_MSTAFFREADY17
1760 {SPR_MSTF,2,1,A_WeaponReady,S_MSTAFFREADY19,0,0},       // S_MSTAFFREADY18
1761 {SPR_MSTF,3,1,A_WeaponReady,S_MSTAFFREADY20,0,0},       // S_MSTAFFREADY19
1762 {SPR_MSTF,3,1,A_WeaponReady,S_MSTAFFREADY21,0,0},       // S_MSTAFFREADY20
1763 {SPR_MSTF,3,1,A_WeaponReady,S_MSTAFFREADY22,0,0},       // S_MSTAFFREADY21
1764 {SPR_MSTF,3,1,A_WeaponReady,S_MSTAFFREADY23,0,0},       // S_MSTAFFREADY22
1765 {SPR_MSTF,3,1,A_WeaponReady,S_MSTAFFREADY24,0,0},       // S_MSTAFFREADY23
1766 {SPR_MSTF,3,1,A_WeaponReady,S_MSTAFFREADY25,0,0},       // S_MSTAFFREADY24
1767 {SPR_MSTF,4,1,A_WeaponReady,S_MSTAFFREADY26,0,0},       // S_MSTAFFREADY25
1768 {SPR_MSTF,4,1,A_WeaponReady,S_MSTAFFREADY27,0,0},       // S_MSTAFFREADY26
1769 {SPR_MSTF,4,1,A_WeaponReady,S_MSTAFFREADY28,0,0},       // S_MSTAFFREADY27
1770 {SPR_MSTF,4,1,A_WeaponReady,S_MSTAFFREADY29,0,0},       // S_MSTAFFREADY28
1771 {SPR_MSTF,4,1,A_WeaponReady,S_MSTAFFREADY30,0,0},       // S_MSTAFFREADY29
1772 {SPR_MSTF,4,1,A_WeaponReady,S_MSTAFFREADY31,0,0},       // S_MSTAFFREADY30
1773 {SPR_MSTF,5,1,A_WeaponReady,S_MSTAFFREADY32,0,0},       // S_MSTAFFREADY31
1774 {SPR_MSTF,5,1,A_WeaponReady,S_MSTAFFREADY33,0,0},       // S_MSTAFFREADY32
1775 {SPR_MSTF,5,1,A_WeaponReady,S_MSTAFFREADY34,0,0},       // S_MSTAFFREADY33
1776 {SPR_MSTF,5,1,A_WeaponReady,S_MSTAFFREADY35,0,0},       // S_MSTAFFREADY34
1777 {SPR_MSTF,5,1,A_WeaponReady,S_MSTAFFREADY,0,0}, // S_MSTAFFREADY35
1778 {SPR_MSTF,0,1,A_Lower,S_MSTAFFDOWN,0,0},        // S_MSTAFFDOWN
1779 {SPR_MSTF,0,1,A_Raise,S_MSTAFFUP,0,0},  // S_MSTAFFUP
1780 {SPR_MSTF,6,4,NULL,S_MSTAFFATK_2,0,40}, // S_MSTAFFATK_1
1781 {SPR_MSTF,32775,4,A_MStaffAttack,S_MSTAFFATK_3,0,48},   // S_MSTAFFATK_2
1782 {SPR_MSTF,32775,2,A_MStaffPalette,S_MSTAFFATK_4,0,48},  // S_MSTAFFATK_3
1783 {SPR_MSTF,8,2,A_MStaffPalette,S_MSTAFFATK_5,0,48},      // S_MSTAFFATK_4
1784 {SPR_MSTF,8,2,A_MStaffPalette,S_MSTAFFATK_6,0,48},      // S_MSTAFFATK_5
1785 {SPR_MSTF,8,1,NULL,S_MSTAFFATK_7,0,40}, // S_MSTAFFATK_6
1786 {SPR_MSTF,9,5,NULL,S_MSTAFFREADY,0,36}, // S_MSTAFFATK_7
1787 {SPR_MSP1,32768,3,A_MStaffWeave,S_MSTAFF_FX1_2,0,0},    // S_MSTAFF_FX1_1
1788 {SPR_MSP1,32769,3,A_MStaffWeave,S_MSTAFF_FX1_3,0,0},    // S_MSTAFF_FX1_2
1789 {SPR_MSP1,32770,3,A_MStaffWeave,S_MSTAFF_FX1_4,0,0},    // S_MSTAFF_FX1_3
1790 {SPR_MSP1,32771,3,A_MStaffWeave,S_MSTAFF_FX1_5,0,0},    // S_MSTAFF_FX1_4
1791 {SPR_MSP1,32772,3,A_MStaffWeave,S_MSTAFF_FX1_6,0,0},    // S_MSTAFF_FX1_5
1792 {SPR_MSP1,32773,3,A_MStaffWeave,S_MSTAFF_FX1_1,0,0},    // S_MSTAFF_FX1_6
1793 {SPR_MSP1,32774,4,NULL,S_MSTAFF_FX_X2,0,0},     // S_MSTAFF_FX_X1
1794 {SPR_MSP1,32775,5,A_Explode,S_MSTAFF_FX_X3,0,0},        // S_MSTAFF_FX_X2
1795 {SPR_MSP1,32776,4,NULL,S_MSTAFF_FX_X4,0,0},     // S_MSTAFF_FX_X3
1796 {SPR_MSP1,32777,5,NULL,S_MSTAFF_FX_X5,0,0},     // S_MSTAFF_FX_X4
1797 {SPR_MSP1,32778,4,NULL,S_MSTAFF_FX_X6,0,0},     // S_MSTAFF_FX_X5
1798 {SPR_MSP1,32779,5,NULL,S_MSTAFF_FX_X7,0,0},     // S_MSTAFF_FX_X6
1799 {SPR_MSP1,32780,4,NULL,S_MSTAFF_FX_X8,0,0},     // S_MSTAFF_FX_X7
1800 {SPR_MSP1,32781,5,NULL,S_MSTAFF_FX_X9,0,0},     // S_MSTAFF_FX_X8
1801 {SPR_MSP1,32782,4,NULL,S_MSTAFF_FX_X10,0,0},    // S_MSTAFF_FX_X9
1802 {SPR_MSP1,32783,4,NULL,S_NULL,0,0},     // S_MSTAFF_FX_X10
1803 {SPR_MSP2,32768,2,A_MStaffTrack,S_MSTAFF_FX2_2,0,0},    // S_MSTAFF_FX2_1
1804 {SPR_MSP2,32769,2,A_MStaffTrack,S_MSTAFF_FX2_3,0,0},    // S_MSTAFF_FX2_2
1805 {SPR_MSP2,32770,2,A_MStaffTrack,S_MSTAFF_FX2_4,0,0},    // S_MSTAFF_FX2_3
1806 {SPR_MSP2,32771,2,A_MStaffTrack,S_MSTAFF_FX2_1,0,0},    // S_MSTAFF_FX2_4
1807 {SPR_MSP2,32772,4,NULL,S_MSTAFF_FX2_X2,0,0},    // S_MSTAFF_FX2_X1
1808 {SPR_MSP2,32773,5,A_Explode,S_MSTAFF_FX2_X3,0,0},       // S_MSTAFF_FX2_X2
1809 {SPR_MSP2,32774,5,NULL,S_MSTAFF_FX2_X4,0,0},    // S_MSTAFF_FX2_X3
1810 {SPR_MSP2,32775,5,NULL,S_MSTAFF_FX2_X5,0,0},    // S_MSTAFF_FX2_X4
1811 {SPR_MSP2,32776,4,NULL,S_NULL,0,0},     // S_MSTAFF_FX2_X5
1812 {SPR_WFR1,32768,-1,NULL,S_NULL,0,0},    // S_FSWORD1
1813 {SPR_WFR2,32768,-1,NULL,S_NULL,0,0},    // S_FSWORD2
1814 {SPR_WFR3,32768,-1,NULL,S_NULL,0,0},    // S_FSWORD3
1815 {SPR_WCH1,32768,-1,NULL,S_NULL,0,0},    // S_CHOLY1
1816 {SPR_WCH2,32768,-1,NULL,S_NULL,0,0},    // S_CHOLY2
1817 {SPR_WCH3,32768,-1,NULL,S_NULL,0,0},    // S_CHOLY3
1818 {SPR_WMS1,32768,-1,NULL,S_NULL,0,0},    // S_MSTAFF1
1819 {SPR_WMS2,32768,-1,NULL,S_NULL,0,0},    // S_MSTAFF2
1820 {SPR_WMS3,32768,-1,NULL,S_NULL,0,0},    // S_MSTAFF3
1821 {SPR_WPIG,0,1,A_WeaponReady,S_SNOUTREADY,0,0},  // S_SNOUTREADY
1822 {SPR_WPIG,0,1,A_Lower,S_SNOUTDOWN,0,0}, // S_SNOUTDOWN
1823 {SPR_WPIG,0,1,A_Raise,S_SNOUTUP,0,0},   // S_SNOUTUP
1824 {SPR_WPIG,0,4,A_SnoutAttack,S_SNOUTATK2,0,0},   // S_SNOUTATK1
1825 {SPR_WPIG,1,8,A_SnoutAttack,S_SNOUTREADY,0,0},  // S_SNOUTATK2
1826 {SPR_WMCS,32768,8,NULL,S_COS2,0,0},     // S_COS1
1827 {SPR_WMCS,32769,8,NULL,S_COS3,0,0},     // S_COS2
1828 {SPR_WMCS,32770,8,NULL,S_COS1,0,0},     // S_COS3
1829 {SPR_CONE,0,1,A_WeaponReady,S_CONEREADY,0,0},   // S_CONEREADY
1830 {SPR_CONE,0,1,A_Lower,S_CONEDOWN,0,0},  // S_CONEDOWN
1831 {SPR_CONE,0,1,A_Raise,S_CONEUP,0,0},    // S_CONEUP
1832 {SPR_CONE,1,3,NULL,S_CONEATK1_2,0,0},   // S_CONEATK1_1
1833 {SPR_CONE,2,4,NULL,S_CONEATK1_3,0,0},   // S_CONEATK1_2
1834 {SPR_CONE,3,3,NULL,S_CONEATK1_4,0,0},   // S_CONEATK1_3
1835 {SPR_CONE,4,5,NULL,S_CONEATK1_5,0,0},   // S_CONEATK1_4
1836 {SPR_CONE,5,3,A_FireConePL1,S_CONEATK1_6,0,0},  // S_CONEATK1_5
1837 {SPR_CONE,6,3,NULL,S_CONEATK1_7,0,0},   // S_CONEATK1_6
1838 {SPR_CONE,0,9,NULL,S_CONEATK1_8,0,0},   // S_CONEATK1_7
1839 {SPR_CONE,0,10,A_ReFire,S_CONEREADY,0,0},       // S_CONEATK1_8
1840 {SPR_SHRD,32768,2,NULL,S_SHARDFX1_2,0,0},       // S_SHARDFX1_1
1841 {SPR_SHRD,32768,3,A_ShedShard,S_SHARDFX1_3,0,0},        // S_SHARDFX1_2
1842 {SPR_SHRD,32769,3,NULL,S_SHARDFX1_4,0,0},       // S_SHARDFX1_3
1843 {SPR_SHRD,32770,3,NULL,S_SHARDFX1_1,0,0},       // S_SHARDFX1_4
1844 {SPR_SHEX,32768,5,NULL,S_SHARDFXE1_2,0,0},      // S_SHARDFXE1_1
1845 {SPR_SHEX,32769,5,NULL,S_SHARDFXE1_3,0,0},      // S_SHARDFXE1_2
1846 {SPR_SHEX,32770,5,NULL,S_SHARDFXE1_4,0,0},      // S_SHARDFXE1_3
1847 {SPR_SHEX,32771,5,NULL,S_SHARDFXE1_5,0,0},      // S_SHARDFXE1_4
1848 {SPR_SHEX,32772,5,NULL,S_NULL,0,0},     // S_SHARDFXE1_5
1849 {SPR_BLOD,2,8,NULL,S_BLOOD2,0,0},       // S_BLOOD1
1850 {SPR_BLOD,1,8,NULL,S_BLOOD3,0,0},       // S_BLOOD2
1851 {SPR_BLOD,0,8,NULL,S_NULL,0,0}, // S_BLOOD3
1852 {SPR_BLOD,2,8,NULL,S_BLOODSPLATTER2,0,0},       // S_BLOODSPLATTER1
1853 {SPR_BLOD,1,8,NULL,S_BLOODSPLATTER3,0,0},       // S_BLOODSPLATTER2
1854 {SPR_BLOD,0,8,NULL,S_NULL,0,0}, // S_BLOODSPLATTER3
1855 {SPR_BLOD,0,6,NULL,S_NULL,0,0}, // S_BLOODSPLATTERX
1856 {SPR_GIBS,0,-1,NULL,S_NULL,0,0},        // S_GIBS1
1857 {SPR_PLAY,0,-1,NULL,S_NULL,0,0},        // S_FPLAY
1858 {SPR_PLAY,0,4,NULL,S_FPLAY_RUN2,0,0},   // S_FPLAY_RUN1
1859 {SPR_PLAY,1,4,NULL,S_FPLAY_RUN3,0,0},   // S_FPLAY_RUN2
1860 {SPR_PLAY,2,4,NULL,S_FPLAY_RUN4,0,0},   // S_FPLAY_RUN3
1861 {SPR_PLAY,3,4,NULL,S_FPLAY_RUN1,0,0},   // S_FPLAY_RUN4
1862 {SPR_PLAY,4,8,NULL,S_FPLAY_ATK2,0,0},   // S_FPLAY_ATK1
1863 {SPR_PLAY,5,8,NULL,S_FPLAY,0,0},        // S_FPLAY_ATK2
1864 {SPR_PLAY,6,4,NULL,S_FPLAY_PAIN2,0,0},  // S_FPLAY_PAIN
1865 {SPR_PLAY,6,4,A_Pain,S_FPLAY,0,0},      // S_FPLAY_PAIN2
1866 {SPR_PLAY,7,6,NULL,S_FPLAY_DIE2,0,0},   // S_FPLAY_DIE1
1867 {SPR_PLAY,8,6,A_Scream,S_FPLAY_DIE3,0,0},       // S_FPLAY_DIE2
1868 {SPR_PLAY,9,6,NULL,S_FPLAY_DIE4,0,0},   // S_FPLAY_DIE3
1869 {SPR_PLAY,10,6,NULL,S_FPLAY_DIE5,0,0},  // S_FPLAY_DIE4
1870 {SPR_PLAY,11,6,A_NoBlocking,S_FPLAY_DIE6,0,0},  // S_FPLAY_DIE5
1871 {SPR_PLAY,12,6,NULL,S_FPLAY_DIE7,0,0},  // S_FPLAY_DIE6
1872 {SPR_PLAY,13,-1,A_AddPlayerCorpse,S_NULL,0,0},  // S_FPLAY_DIE7
1873 {SPR_PLAY,14,5,A_Scream,S_FPLAY_XDIE2,0,0},     // S_FPLAY_XDIE1
1874 {SPR_PLAY,15,5,A_SkullPop,S_FPLAY_XDIE3,0,0},   // S_FPLAY_XDIE2
1875 {SPR_PLAY,17,5,A_NoBlocking,S_FPLAY_XDIE4,0,0}, // S_FPLAY_XDIE3
1876 {SPR_PLAY,18,5,NULL,S_FPLAY_XDIE5,0,0}, // S_FPLAY_XDIE4
1877 {SPR_PLAY,19,5,NULL,S_FPLAY_XDIE6,0,0}, // S_FPLAY_XDIE5
1878 {SPR_PLAY,20,5,NULL,S_FPLAY_XDIE7,0,0}, // S_FPLAY_XDIE6
1879 {SPR_PLAY,21,5,NULL,S_FPLAY_XDIE8,0,0}, // S_FPLAY_XDIE7
1880 {SPR_PLAY,22,-1,A_AddPlayerCorpse,S_NULL,0,0},  // S_FPLAY_XDIE8
1881 {SPR_PLAY,23,5,A_FreezeDeath,S_FPLAY_ICE2,0,0}, // S_FPLAY_ICE
1882 {SPR_PLAY,23,1,A_FreezeDeathChunks,S_FPLAY_ICE2,0,0},   // S_FPLAY_ICE2
1883 {SPR_FDTH,32768,5,NULL,S_PLAY_F_FDTH2,0,0},     // S_PLAY_F_FDTH1
1884 {SPR_FDTH,32769,4,NULL,S_PLAY_FDTH3,0,0},       // S_PLAY_F_FDTH2
1885 {SPR_FDTH,32770,5,NULL,S_PLAY_C_FDTH2,0,0},     // S_PLAY_C_FDTH1
1886 {SPR_FDTH,32771,4,NULL,S_PLAY_FDTH3,0,0},       // S_PLAY_C_FDTH2
1887 {SPR_FDTH,32772,5,NULL,S_PLAY_M_FDTH2,0,0},     // S_PLAY_M_FDTH1
1888 {SPR_FDTH,32773,4,NULL,S_PLAY_FDTH3,0,0},       // S_PLAY_M_FDTH2
1889 {SPR_FDTH,32774,5,NULL,S_PLAY_FDTH4,0,0},       // S_PLAY_FDTH3
1890 {SPR_FDTH,32775,4,A_Scream,S_PLAY_FDTH5,0,0},   // S_PLAY_FDTH4
1891 {SPR_FDTH,32776,5,NULL,S_PLAY_FDTH6,0,0},       // S_PLAY_FDTH5
1892 {SPR_FDTH,32777,4,NULL,S_PLAY_FDTH7,0,0},       // S_PLAY_FDTH6
1893 {SPR_FDTH,32778,5,NULL,S_PLAY_FDTH8,0,0},       // S_PLAY_FDTH7
1894 {SPR_FDTH,32779,4,NULL,S_PLAY_FDTH9,0,0},       // S_PLAY_FDTH8
1895 {SPR_FDTH,32780,5,NULL,S_PLAY_FDTH10,0,0},      // S_PLAY_FDTH9
1896 {SPR_FDTH,32781,4,NULL,S_PLAY_FDTH11,0,0},      // S_PLAY_FDTH10
1897 {SPR_FDTH,32782,5,NULL,S_PLAY_FDTH12,0,0},      // S_PLAY_FDTH11
1898 {SPR_FDTH,32783,4,NULL,S_PLAY_FDTH13,0,0},      // S_PLAY_FDTH12
1899 {SPR_FDTH,32784,5,NULL,S_PLAY_FDTH14,0,0},      // S_PLAY_FDTH13
1900 {SPR_FDTH,32785,4,NULL,S_PLAY_FDTH15,0,0},      // S_PLAY_FDTH14
1901 {SPR_FDTH,32786,5,A_NoBlocking,S_PLAY_FDTH16,0,0},      // S_PLAY_FDTH15
1902 {SPR_FDTH,32787,4,NULL,S_PLAY_FDTH17,0,0},      // S_PLAY_FDTH16
1903 {SPR_FDTH,32788,5,NULL,S_PLAY_FDTH18,0,0},      // S_PLAY_FDTH17
1904 {SPR_FDTH,32789,4,NULL,S_PLAY_FDTH19,0,0},      // S_PLAY_FDTH18
1905 {SPR_ACLO,4,35,A_CheckBurnGone,S_PLAY_FDTH19,0,0},      // S_PLAY_FDTH19
1906 {SPR_ACLO,4,8,NULL,S_NULL,0,0}, // S_PLAY_FDTH20
1907 {SPR_BSKL,0,5,A_CheckSkullFloor,S_BLOODYSKULL2,0,0},    // S_BLOODYSKULL1
1908 {SPR_BSKL,1,5,A_CheckSkullFloor,S_BLOODYSKULL3,0,0},    // S_BLOODYSKULL2
1909 {SPR_BSKL,2,5,A_CheckSkullFloor,S_BLOODYSKULL4,0,0},    // S_BLOODYSKULL3
1910 {SPR_BSKL,3,5,A_CheckSkullFloor,S_BLOODYSKULL5,0,0},    // S_BLOODYSKULL4
1911 {SPR_BSKL,5,5,A_CheckSkullFloor,S_BLOODYSKULL6,0,0},    // S_BLOODYSKULL5
1912 {SPR_BSKL,6,5,A_CheckSkullFloor,S_BLOODYSKULL7,0,0},    // S_BLOODYSKULL6
1913 {SPR_BSKL,7,5,A_CheckSkullFloor,S_BLOODYSKULL1,0,0},    // S_BLOODYSKULL7
1914 {SPR_BSKL,8,16,A_CheckSkullDone,S_BLOODYSKULLX1,0,0},   // S_BLOODYSKULLX1
1915 {SPR_BSKL,8,1050,NULL,S_NULL,0,0},      // S_BLOODYSKULLX2
1916 {SPR_PLAY,0,5,NULL,S_PLAYER_SPEED2,0,0},        // S_PLAYER_SPEED1
1917 {SPR_PLAY,0,3,A_SpeedFade,S_NULL,0,0},  // S_PLAYER_SPEED2
1918 {SPR_ICEC,0,10,NULL,S_ICECHUNK2,0,0},   // S_ICECHUNK1
1919 {SPR_ICEC,1,10,A_IceSetTics,S_ICECHUNK3,0,0},   // S_ICECHUNK2
1920 {SPR_ICEC,2,10,A_IceSetTics,S_ICECHUNK4,0,0},   // S_ICECHUNK3
1921 {SPR_ICEC,3,10,A_IceSetTics,S_NULL,0,0},        // S_ICECHUNK4
1922 {SPR_ICEC,0,10,A_IceCheckHeadDone,S_ICECHUNK_HEAD,0,0}, // S_ICECHUNK_HEAD
1923 {SPR_ICEC,0,1050,NULL,S_NULL,0,0},      // S_ICECHUNK_HEAD2
1924 {SPR_CLER,0,-1,NULL,S_NULL,0,0},        // S_CPLAY
1925 {SPR_CLER,0,4,NULL,S_CPLAY_RUN2,0,0},   // S_CPLAY_RUN1
1926 {SPR_CLER,1,4,NULL,S_CPLAY_RUN3,0,0},   // S_CPLAY_RUN2
1927 {SPR_CLER,2,4,NULL,S_CPLAY_RUN4,0,0},   // S_CPLAY_RUN3
1928 {SPR_CLER,3,4,NULL,S_CPLAY_RUN1,0,0},   // S_CPLAY_RUN4
1929 {SPR_CLER,4,6,NULL,S_CPLAY_ATK2,0,0},   // S_CPLAY_ATK1
1930 {SPR_CLER,5,6,NULL,S_CPLAY_ATK3,0,0},   // S_CPLAY_ATK2
1931 {SPR_CLER,6,6,NULL,S_CPLAY,0,0},        // S_CPLAY_ATK3
1932 {SPR_CLER,7,4,NULL,S_CPLAY_PAIN2,0,0},  // S_CPLAY_PAIN
1933 {SPR_CLER,7,4,A_Pain,S_CPLAY,0,0},      // S_CPLAY_PAIN2
1934 {SPR_CLER,8,6,NULL,S_CPLAY_DIE2,0,0},   // S_CPLAY_DIE1
1935 {SPR_CLER,10,6,A_Scream,S_CPLAY_DIE3,0,0},      // S_CPLAY_DIE2
1936 {SPR_CLER,11,6,NULL,S_CPLAY_DIE4,0,0},  // S_CPLAY_DIE3
1937 {SPR_CLER,11,6,NULL,S_CPLAY_DIE5,0,0},  // S_CPLAY_DIE4
1938 {SPR_CLER,12,6,A_NoBlocking,S_CPLAY_DIE6,0,0},  // S_CPLAY_DIE5
1939 {SPR_CLER,13,6,NULL,S_CPLAY_DIE7,0,0},  // S_CPLAY_DIE6
1940 {SPR_CLER,14,6,NULL,S_CPLAY_DIE8,0,0},  // S_CPLAY_DIE7
1941 {SPR_CLER,15,6,NULL,S_CPLAY_DIE9,0,0},  // S_CPLAY_DIE8
1942 {SPR_CLER,16,-1,A_AddPlayerCorpse,S_NULL,0,0},  // S_CPLAY_DIE9
1943 {SPR_CLER,17,5,A_Scream,S_CPLAY_XDIE2,0,0},     // S_CPLAY_XDIE1
1944 {SPR_CLER,18,5,NULL,S_CPLAY_XDIE3,0,0}, // S_CPLAY_XDIE2
1945 {SPR_CLER,19,5,A_NoBlocking,S_CPLAY_XDIE4,0,0}, // S_CPLAY_XDIE3
1946 {SPR_CLER,20,5,NULL,S_CPLAY_XDIE5,0,0}, // S_CPLAY_XDIE4
1947 {SPR_CLER,21,5,NULL,S_CPLAY_XDIE6,0,0}, // S_CPLAY_XDIE5
1948 {SPR_CLER,22,5,NULL,S_CPLAY_XDIE7,0,0}, // S_CPLAY_XDIE6
1949 {SPR_CLER,23,5,NULL,S_CPLAY_XDIE8,0,0}, // S_CPLAY_XDIE7
1950 {SPR_CLER,24,5,NULL,S_CPLAY_XDIE9,0,0}, // S_CPLAY_XDIE8
1951 {SPR_CLER,25,5,NULL,S_CPLAY_XDIE10,0,0},        // S_CPLAY_XDIE9
1952 {SPR_CLER,26,-1,A_AddPlayerCorpse,S_NULL,0,0},  // S_CPLAY_XDIE10
1953 {SPR_CLER,27,5,A_FreezeDeath,S_CPLAY_ICE2,0,0}, // S_CPLAY_ICE
1954 {SPR_CLER,27,1,A_FreezeDeathChunks,S_CPLAY_ICE2,0,0},   // S_CPLAY_ICE2
1955 {SPR_MAGE,0,-1,NULL,S_NULL,0,0},        // S_MPLAY
1956 {SPR_MAGE,0,4,NULL,S_MPLAY_RUN2,0,0},   // S_MPLAY_RUN1
1957 {SPR_MAGE,1,4,NULL,S_MPLAY_RUN3,0,0},   // S_MPLAY_RUN2
1958 {SPR_MAGE,2,4,NULL,S_MPLAY_RUN4,0,0},   // S_MPLAY_RUN3
1959 {SPR_MAGE,3,4,NULL,S_MPLAY_RUN1,0,0},   // S_MPLAY_RUN4
1960 {SPR_MAGE,4,8,NULL,S_MPLAY_ATK2,0,0},   // S_MPLAY_ATK1
1961 {SPR_MAGE,32773,8,NULL,S_MPLAY,0,0},    // S_MPLAY_ATK2
1962 {SPR_MAGE,6,4,NULL,S_MPLAY_PAIN2,0,0},  // S_MPLAY_PAIN
1963 {SPR_MAGE,6,4,A_Pain,S_MPLAY,0,0},      // S_MPLAY_PAIN2
1964 {SPR_MAGE,7,6,NULL,S_MPLAY_DIE2,0,0},   // S_MPLAY_DIE1
1965 {SPR_MAGE,8,6,A_Scream,S_MPLAY_DIE3,0,0},       // S_MPLAY_DIE2
1966 {SPR_MAGE,9,6,NULL,S_MPLAY_DIE4,0,0},   // S_MPLAY_DIE3
1967 {SPR_MAGE,10,6,NULL,S_MPLAY_DIE5,0,0},  // S_MPLAY_DIE4
1968 {SPR_MAGE,11,6,A_NoBlocking,S_MPLAY_DIE6,0,0},  // S_MPLAY_DIE5
1969 {SPR_MAGE,12,6,NULL,S_MPLAY_DIE7,0,0},  // S_MPLAY_DIE6
1970 {SPR_MAGE,13,-1,A_AddPlayerCorpse,S_NULL,0,0},  // S_MPLAY_DIE7
1971 {SPR_MAGE,14,5,A_Scream,S_MPLAY_XDIE2,0,0},     // S_MPLAY_XDIE1
1972 {SPR_MAGE,15,5,NULL,S_MPLAY_XDIE3,0,0}, // S_MPLAY_XDIE2
1973 {SPR_MAGE,17,5,A_NoBlocking,S_MPLAY_XDIE4,0,0}, // S_MPLAY_XDIE3
1974 {SPR_MAGE,18,5,NULL,S_MPLAY_XDIE5,0,0}, // S_MPLAY_XDIE4
1975 {SPR_MAGE,19,5,NULL,S_MPLAY_XDIE6,0,0}, // S_MPLAY_XDIE5
1976 {SPR_MAGE,20,5,NULL,S_MPLAY_XDIE7,0,0}, // S_MPLAY_XDIE6
1977 {SPR_MAGE,21,5,NULL,S_MPLAY_XDIE8,0,0}, // S_MPLAY_XDIE7
1978 {SPR_MAGE,22,5,NULL,S_MPLAY_XDIE9,0,0}, // S_MPLAY_XDIE8
1979 {SPR_MAGE,23,-1,A_AddPlayerCorpse,S_NULL,0,0},  // S_MPLAY_XDIE9
1980 {SPR_MAGE,24,5,A_FreezeDeath,S_MPLAY_ICE2,0,0}, // S_MPLAY_ICE
1981 {SPR_MAGE,24,1,A_FreezeDeathChunks,S_MPLAY_ICE2,0,0},   // S_MPLAY_ICE2
1982 {SPR_PIGY,0,-1,NULL,S_NULL,0,0},        // S_PIGPLAY
1983 {SPR_PIGY,0,3,NULL,S_PIGPLAY_RUN2,0,0}, // S_PIGPLAY_RUN1
1984 {SPR_PIGY,1,3,NULL,S_PIGPLAY_RUN3,0,0}, // S_PIGPLAY_RUN2
1985 {SPR_PIGY,2,3,NULL,S_PIGPLAY_RUN4,0,0}, // S_PIGPLAY_RUN3
1986 {SPR_PIGY,3,3,NULL,S_PIGPLAY_RUN1,0,0}, // S_PIGPLAY_RUN4
1987 {SPR_PIGY,0,12,NULL,S_PIGPLAY,0,0},     // S_PIGPLAY_ATK1
1988 {SPR_PIGY,3,4,A_PigPain,S_PIGPLAY,0,0}, // S_PIGPLAY_PAIN
1989 {SPR_PIGY,1,10,A_PigLook,S_PIG_LOOK1,0,0},      // S_PIG_LOOK1
1990 {SPR_PIGY,0,3,A_PigChase,S_PIG_WALK2,0,0},      // S_PIG_WALK1
1991 {SPR_PIGY,1,3,A_PigChase,S_PIG_WALK3,0,0},      // S_PIG_WALK2
1992 {SPR_PIGY,2,3,A_PigChase,S_PIG_WALK4,0,0},      // S_PIG_WALK3
1993 {SPR_PIGY,3,3,A_PigChase,S_PIG_WALK1,0,0},      // S_PIG_WALK4
1994 {SPR_PIGY,3,4,A_PigPain,S_PIG_WALK1,0,0},       // S_PIG_PAIN
1995 {SPR_PIGY,0,5,A_FaceTarget,S_PIG_ATK2,0,0},     // S_PIG_ATK1
1996 {SPR_PIGY,0,10,A_PigAttack,S_PIG_WALK1,0,0},    // S_PIG_ATK2
1997 {SPR_PIGY,4,4,A_Scream,S_PIG_DIE2,0,0}, // S_PIG_DIE1
1998 {SPR_PIGY,5,3,A_NoBlocking,S_PIG_DIE3,0,0},     // S_PIG_DIE2
1999 {SPR_PIGY,6,4,A_QueueCorpse,S_PIG_DIE4,0,0},    // S_PIG_DIE3
2000 {SPR_PIGY,7,3,NULL,S_PIG_DIE5,0,0},     // S_PIG_DIE4
2001 {SPR_PIGY,8,4,NULL,S_PIG_DIE6,0,0},     // S_PIG_DIE5
2002 {SPR_PIGY,9,4,NULL,S_PIG_DIE7,0,0},     // S_PIG_DIE6
2003 {SPR_PIGY,10,4,NULL,S_PIG_DIE8,0,0},    // S_PIG_DIE7
2004 {SPR_PIGY,11,-1,NULL,S_NULL,0,0},       // S_PIG_DIE8
2005 {SPR_PIGY,12,5,A_FreezeDeath,S_PIG_ICE2,0,0},   // S_PIG_ICE
2006 {SPR_PIGY,12,1,A_FreezeDeathChunks,S_PIG_ICE2,0,0},     // S_PIG_ICE2
2007 {SPR_CENT,0,10,A_Look,S_CENTAUR_LOOK2,0,0},     // S_CENTAUR_LOOK1
2008 {SPR_CENT,1,10,A_Look,S_CENTAUR_LOOK1,0,0},     // S_CENTAUR_LOOK2
2009 {SPR_CENT,0,4,A_Chase,S_CENTAUR_WALK2,0,0},     // S_CENTAUR_WALK1
2010 {SPR_CENT,1,4,A_Chase,S_CENTAUR_WALK3,0,0},     // S_CENTAUR_WALK2
2011 {SPR_CENT,2,4,A_Chase,S_CENTAUR_WALK4,0,0},     // S_CENTAUR_WALK3
2012 {SPR_CENT,3,4,A_Chase,S_CENTAUR_WALK1,0,0},     // S_CENTAUR_WALK4
2013 {SPR_CENT,7,5,A_FaceTarget,S_CENTAUR_ATK2,0,0}, // S_CENTAUR_ATK1
2014 {SPR_CENT,8,4,A_FaceTarget,S_CENTAUR_ATK3,0,0}, // S_CENTAUR_ATK2
2015 {SPR_CENT,9,7,A_CentaurAttack,S_CENTAUR_WALK1,0,0},     // S_CENTAUR_ATK3
2016 {SPR_CENT,4,10,A_FaceTarget,S_CENTAUR_MISSILE2,0,0},    // S_CENTAUR_MISSILE1
2017 {SPR_CENT,32773,8,A_CentaurAttack2,S_CENTAUR_MISSILE3,0,0},     // S_CENTAUR_MISSILE2
2018 {SPR_CENT,4,10,A_FaceTarget,S_CENTAUR_MISSILE4,0,0},    // S_CENTAUR_MISSILE3
2019 {SPR_CENT,32773,8,A_CentaurAttack2,S_CENTAUR_WALK1,0,0},        // S_CENTAUR_MISSILE4
2020 {SPR_CENT,6,6,A_Pain,S_CENTAUR_PAIN2,0,0},      // S_CENTAUR_PAIN1
2021 {SPR_CENT,6,6,A_SetReflective,S_CENTAUR_PAIN3,0,0},     // S_CENTAUR_PAIN2
2022 {SPR_CENT,4,15,A_CentaurDefend,S_CENTAUR_PAIN4,0,0},    // S_CENTAUR_PAIN3
2023 {SPR_CENT,4,15,A_CentaurDefend,S_CENTAUR_PAIN5,0,0},    // S_CENTAUR_PAIN4
2024 {SPR_CENT,4,15,A_CentaurDefend,S_CENTAUR_PAIN6,0,0},    // S_CENTAUR_PAIN5
2025 {SPR_CENT,4,1,A_UnSetReflective,S_CENTAUR_WALK1,0,0},   // S_CENTAUR_PAIN6
2026 {SPR_CENT,10,4,NULL,S_CENTAUR_DEATH2,0,0},      // S_CENTAUR_DEATH1
2027 {SPR_CENT,11,4,A_Scream,S_CENTAUR_DEATH3,0,0},  // S_CENTAUR_DEATH2
2028 {SPR_CENT,12,4,NULL,S_CENTAUR_DEATH4,0,0},      // S_CENTAUR_DEATH3
2029 {SPR_CENT,13,4,NULL,S_CENTAUR_DEATH5,0,0},      // S_CENTAUR_DEATH4
2030 {SPR_CENT,14,4,A_NoBlocking,S_CENTAUR_DEATH6,0,0},      // S_CENTAUR_DEATH5
2031 {SPR_CENT,15,4,NULL,S_CENTAUR_DEATH7,0,0},      // S_CENTAUR_DEATH6
2032 {SPR_CENT,16,4,NULL,S_CENTAUR_DEATH8,0,0},      // S_CENTAUR_DEATH7
2033 {SPR_CENT,17,4,A_QueueCorpse,S_CENTAUR_DEATH9,0,0},     // S_CENTAUR_DEATH8
2034 {SPR_CENT,18,4,NULL,S_CENTAUR_DEATH0,0,0},      // S_CENTAUR_DEATH9
2035 {SPR_CENT,19,-1,NULL,S_NULL,0,0},       // S_CENTAUR_DEATH0
2036 {SPR_CTXD,0,4,NULL,S_CENTAUR_DEATH_X2,0,0},     // S_CENTAUR_DEATH_X1
2037 {SPR_CTXD,1,4,A_NoBlocking,S_CENTAUR_DEATH_X3,0,0},     // S_CENTAUR_DEATH_X2
2038 {SPR_CTXD,2,4,A_CentaurDropStuff,S_CENTAUR_DEATH_X4,0,0},       // S_CENTAUR_DEATH_X3
2039 {SPR_CTXD,3,3,A_Scream,S_CENTAUR_DEATH_X5,0,0}, // S_CENTAUR_DEATH_X4
2040 {SPR_CTXD,4,4,A_QueueCorpse,S_CENTAUR_DEATH_X6,0,0},    // S_CENTAUR_DEATH_X5
2041 {SPR_CTXD,5,3,NULL,S_CENTAUR_DEATH_X7,0,0},     // S_CENTAUR_DEATH_X6
2042 {SPR_CTXD,6,4,NULL,S_CENTAUR_DEATH_X8,0,0},     // S_CENTAUR_DEATH_X7
2043 {SPR_CTXD,7,3,NULL,S_CENTAUR_DEATH_X9,0,0},     // S_CENTAUR_DEATH_X8
2044 {SPR_CTXD,8,4,NULL,S_CENTAUR_DEATH_X10,0,0},    // S_CENTAUR_DEATH_X9
2045 {SPR_CTXD,9,3,NULL,S_CENTAUR_DEATH_X11,0,0},    // S_CENTAUR_DEATH_X10
2046 {SPR_CTXD,10,-1,NULL,S_NULL,0,0},       // S_CENTAUR_DEATH_X11
2047 {SPR_CENT,20,5,A_FreezeDeath,S_CENTAUR_ICE2,0,0},       // S_CENTAUR_ICE
2048 {SPR_CENT,20,1,A_FreezeDeathChunks,S_CENTAUR_ICE2,0,0}, // S_CENTAUR_ICE2
2049 {SPR_CTFX,32768,-1,NULL,S_NULL,0,0},    // S_CENTAUR_FX1
2050 {SPR_CTFX,32769,4,NULL,S_CENTAUR_FX_X2,0,0},    // S_CENTAUR_FX_X1
2051 {SPR_CTFX,32770,3,NULL,S_CENTAUR_FX_X3,0,0},    // S_CENTAUR_FX_X2
2052 {SPR_CTFX,32771,4,NULL,S_CENTAUR_FX_X4,0,0},    // S_CENTAUR_FX_X3
2053 {SPR_CTFX,32772,3,NULL,S_CENTAUR_FX_X5,0,0},    // S_CENTAUR_FX_X4
2054 {SPR_CTFX,32773,2,NULL,S_NULL,0,0},     // S_CENTAUR_FX_X5
2055 {SPR_CTDP,0,3,A_CheckFloor,S_CENTAUR_SHIELD2,0,0},      // S_CENTAUR_SHIELD1
2056 {SPR_CTDP,1,3,A_CheckFloor,S_CENTAUR_SHIELD3,0,0},      // S_CENTAUR_SHIELD2
2057 {SPR_CTDP,2,3,A_CheckFloor,S_CENTAUR_SHIELD4,0,0},      // S_CENTAUR_SHIELD3
2058 {SPR_CTDP,3,3,A_CheckFloor,S_CENTAUR_SHIELD5,0,0},      // S_CENTAUR_SHIELD4
2059 {SPR_CTDP,4,3,A_CheckFloor,S_CENTAUR_SHIELD6,0,0},      // S_CENTAUR_SHIELD5
2060 {SPR_CTDP,5,3,A_CheckFloor,S_CENTAUR_SHIELD3,0,0},      // S_CENTAUR_SHIELD6
2061 {SPR_CTDP,6,4,NULL,S_CENTAUR_SHIELD_X2,0,0},    // S_CENTAUR_SHIELD_X1
2062 {SPR_CTDP,7,4,A_QueueCorpse,S_CENTAUR_SHIELD_X3,0,0},   // S_CENTAUR_SHIELD_X2
2063 {SPR_CTDP,8,4,NULL,S_CENTAUR_SHIELD_X4,0,0},    // S_CENTAUR_SHIELD_X3
2064 {SPR_CTDP,9,-1,NULL,S_NULL,0,0},        // S_CENTAUR_SHIELD_X4
2065 {SPR_CTDP,10,3,A_CheckFloor,S_CENTAUR_SWORD2,0,0},      // S_CENTAUR_SWORD1
2066 {SPR_CTDP,11,3,A_CheckFloor,S_CENTAUR_SWORD3,0,0},      // S_CENTAUR_SWORD2
2067 {SPR_CTDP,12,3,A_CheckFloor,S_CENTAUR_SWORD4,0,0},      // S_CENTAUR_SWORD3
2068 {SPR_CTDP,13,3,A_CheckFloor,S_CENTAUR_SWORD5,0,0},      // S_CENTAUR_SWORD4
2069 {SPR_CTDP,14,3,A_CheckFloor,S_CENTAUR_SWORD6,0,0},      // S_CENTAUR_SWORD5
2070 {SPR_CTDP,15,3,A_CheckFloor,S_CENTAUR_SWORD7,0,0},      // S_CENTAUR_SWORD6
2071 {SPR_CTDP,16,3,A_CheckFloor,S_CENTAUR_SWORD3,0,0},      // S_CENTAUR_SWORD7
2072 {SPR_CTDP,17,4,NULL,S_CENTAUR_SWORD_X2,0,0},    // S_CENTAUR_SWORD_X1
2073 {SPR_CTDP,18,4,A_QueueCorpse,S_CENTAUR_SWORD_X3,0,0},   // S_CENTAUR_SWORD_X2
2074 {SPR_CTDP,19,-1,NULL,S_NULL,0,0},       // S_CENTAUR_SWORD_X3
2075 {SPR_DEMN,0,10,A_Look,S_DEMN_LOOK2,0,0},        // S_DEMN_LOOK1
2076 {SPR_DEMN,0,10,A_Look,S_DEMN_LOOK1,0,0},        // S_DEMN_LOOK2
2077 {SPR_DEMN,0,4,A_Chase,S_DEMN_CHASE2,0,0},       // S_DEMN_CHASE1
2078 {SPR_DEMN,1,4,A_Chase,S_DEMN_CHASE3,0,0},       // S_DEMN_CHASE2
2079 {SPR_DEMN,2,4,A_Chase,S_DEMN_CHASE4,0,0},       // S_DEMN_CHASE3
2080 {SPR_DEMN,3,4,A_Chase,S_DEMN_CHASE1,0,0},       // S_DEMN_CHASE4
2081 {SPR_DEMN,4,6,A_FaceTarget,S_DEMN_ATK1_2,0,0},  // S_DEMN_ATK1_1
2082 {SPR_DEMN,5,8,A_FaceTarget,S_DEMN_ATK1_3,0,0},  // S_DEMN_ATK1_2
2083 {SPR_DEMN,6,6,A_DemonAttack1,S_DEMN_CHASE1,0,0},        // S_DEMN_ATK1_3
2084 {SPR_DEMN,4,5,A_FaceTarget,S_DEMN_ATK2_2,0,0},  // S_DEMN_ATK2_1
2085 {SPR_DEMN,5,6,A_FaceTarget,S_DEMN_ATK2_3,0,0},  // S_DEMN_ATK2_2
2086 {SPR_DEMN,6,5,A_DemonAttack2,S_DEMN_CHASE1,0,0},        // S_DEMN_ATK2_3
2087 {SPR_DEMN,4,4,NULL,S_DEMN_PAIN2,0,0},   // S_DEMN_PAIN1
2088 {SPR_DEMN,4,4,A_Pain,S_DEMN_CHASE1,0,0},        // S_DEMN_PAIN2
2089 {SPR_DEMN,7,6,NULL,S_DEMN_DEATH2,0,0},  // S_DEMN_DEATH1
2090 {SPR_DEMN,8,6,NULL,S_DEMN_DEATH3,0,0},  // S_DEMN_DEATH2
2091 {SPR_DEMN,9,6,A_Scream,S_DEMN_DEATH4,0,0},      // S_DEMN_DEATH3
2092 {SPR_DEMN,10,6,A_NoBlocking,S_DEMN_DEATH5,0,0}, // S_DEMN_DEATH4
2093 {SPR_DEMN,11,6,A_QueueCorpse,S_DEMN_DEATH6,0,0},        // S_DEMN_DEATH5
2094 {SPR_DEMN,12,6,NULL,S_DEMN_DEATH7,0,0}, // S_DEMN_DEATH6
2095 {SPR_DEMN,13,6,NULL,S_DEMN_DEATH8,0,0}, // S_DEMN_DEATH7
2096 {SPR_DEMN,14,6,NULL,S_DEMN_DEATH9,0,0}, // S_DEMN_DEATH8
2097 {SPR_DEMN,15,-1,NULL,S_NULL,0,0},       // S_DEMN_DEATH9
2098 {SPR_DEMN,7,6,NULL,S_DEMN_XDEATH2,0,0}, // S_DEMN_XDEATH1
2099 {SPR_DEMN,8,6,A_DemonDeath,S_DEMN_XDEATH3,0,0}, // S_DEMN_XDEATH2
2100 {SPR_DEMN,9,6,A_Scream,S_DEMN_XDEATH4,0,0},     // S_DEMN_XDEATH3
2101 {SPR_DEMN,10,6,A_NoBlocking,S_DEMN_XDEATH5,0,0},        // S_DEMN_XDEATH4
2102 {SPR_DEMN,11,6,A_QueueCorpse,S_DEMN_XDEATH6,0,0},       // S_DEMN_XDEATH5
2103 {SPR_DEMN,12,6,NULL,S_DEMN_XDEATH7,0,0},        // S_DEMN_XDEATH6
2104 {SPR_DEMN,13,6,NULL,S_DEMN_XDEATH8,0,0},        // S_DEMN_XDEATH7
2105 {SPR_DEMN,14,6,NULL,S_DEMN_XDEATH9,0,0},        // S_DEMN_XDEATH8
2106 {SPR_DEMN,15,-1,NULL,S_NULL,0,0},       // S_DEMN_XDEATH9
2107 {SPR_DEMN,16,5,A_FreezeDeath,S_DEMON_ICE2,0,0}, // S_DEMON_ICE
2108 {SPR_DEMN,16,1,A_FreezeDeathChunks,S_DEMON_ICE2,0,0},   // S_DEMON_ICE2
2109 {SPR_DEMA,0,4,NULL,S_DEMONCHUNK1_2,0,0},        // S_DEMONCHUNK1_1
2110 {SPR_DEMA,0,10,A_QueueCorpse,S_DEMONCHUNK1_3,0,0},      // S_DEMONCHUNK1_2
2111 {SPR_DEMA,0,20,NULL,S_DEMONCHUNK1_3,0,0},       // S_DEMONCHUNK1_3
2112 {SPR_DEMA,0,-1,NULL,S_NULL,0,0},        // S_DEMONCHUNK1_4
2113 {SPR_DEMB,0,4,NULL,S_DEMONCHUNK2_2,0,0},        // S_DEMONCHUNK2_1
2114 {SPR_DEMB,0,10,A_QueueCorpse,S_DEMONCHUNK2_3,0,0},      // S_DEMONCHUNK2_2
2115 {SPR_DEMB,0,20,NULL,S_DEMONCHUNK2_3,0,0},       // S_DEMONCHUNK2_3
2116 {SPR_DEMB,0,-1,NULL,S_NULL,0,0},        // S_DEMONCHUNK2_4
2117 {SPR_DEMC,0,4,NULL,S_DEMONCHUNK3_2,0,0},        // S_DEMONCHUNK3_1
2118 {SPR_DEMC,0,10,A_QueueCorpse,S_DEMONCHUNK3_3,0,0},      // S_DEMONCHUNK3_2
2119 {SPR_DEMC,0,20,NULL,S_DEMONCHUNK3_3,0,0},       // S_DEMONCHUNK3_3
2120 {SPR_DEMC,0,-1,NULL,S_NULL,0,0},        // S_DEMONCHUNK3_4
2121 {SPR_DEMD,0,4,NULL,S_DEMONCHUNK4_2,0,0},        // S_DEMONCHUNK4_1
2122 {SPR_DEMD,0,10,A_QueueCorpse,S_DEMONCHUNK4_3,0,0},      // S_DEMONCHUNK4_2
2123 {SPR_DEMD,0,20,NULL,S_DEMONCHUNK4_3,0,0},       // S_DEMONCHUNK4_3
2124 {SPR_DEMD,0,-1,NULL,S_NULL,0,0},        // S_DEMONCHUNK4_4
2125 {SPR_DEME,0,4,NULL,S_DEMONCHUNK5_2,0,0},        // S_DEMONCHUNK5_1
2126 {SPR_DEME,0,10,A_QueueCorpse,S_DEMONCHUNK5_3,0,0},      // S_DEMONCHUNK5_2
2127 {SPR_DEME,0,20,NULL,S_DEMONCHUNK5_3,0,0},       // S_DEMONCHUNK5_3
2128 {SPR_DEME,0,-1,NULL,S_NULL,0,0},        // S_DEMONCHUNK5_4
2129 {SPR_DMFX,32768,4,NULL,S_DEMONFX_MOVE2,0,0},    // S_DEMONFX_MOVE1
2130 {SPR_DMFX,32769,4,NULL,S_DEMONFX_MOVE3,0,0},    // S_DEMONFX_MOVE2
2131 {SPR_DMFX,32770,4,NULL,S_DEMONFX_MOVE1,0,0},    // S_DEMONFX_MOVE3
2132 {SPR_DMFX,32771,4,NULL,S_DEMONFX_BOOM2,0,0},    // S_DEMONFX_BOOM1
2133 {SPR_DMFX,32772,4,NULL,S_DEMONFX_BOOM3,0,0},    // S_DEMONFX_BOOM2
2134 {SPR_DMFX,32773,3,NULL,S_DEMONFX_BOOM4,0,0},    // S_DEMONFX_BOOM3
2135 {SPR_DMFX,32774,3,NULL,S_DEMONFX_BOOM5,0,0},    // S_DEMONFX_BOOM4
2136 {SPR_DMFX,32775,3,NULL,S_NULL,0,0},     // S_DEMONFX_BOOM5
2137 {SPR_DEM2,0,10,A_Look,S_DEMN2_LOOK2,0,0},       // S_DEMN2_LOOK1
2138 {SPR_DEM2,0,10,A_Look,S_DEMN2_LOOK1,0,0},       // S_DEMN2_LOOK2
2139 {SPR_DEM2,0,4,A_Chase,S_DEMN2_CHASE2,0,0},      // S_DEMN2_CHASE1
2140 {SPR_DEM2,1,4,A_Chase,S_DEMN2_CHASE3,0,0},      // S_DEMN2_CHASE2
2141 {SPR_DEM2,2,4,A_Chase,S_DEMN2_CHASE4,0,0},      // S_DEMN2_CHASE3
2142 {SPR_DEM2,3,4,A_Chase,S_DEMN2_CHASE1,0,0},      // S_DEMN2_CHASE4
2143 {SPR_DEM2,4,6,A_FaceTarget,S_DEMN2_ATK1_2,0,0}, // S_DEMN2_ATK1_1
2144 {SPR_DEM2,5,8,A_FaceTarget,S_DEMN2_ATK1_3,0,0}, // S_DEMN2_ATK1_2
2145 {SPR_DEM2,6,6,A_DemonAttack1,S_DEMN2_CHASE1,0,0},       // S_DEMN2_ATK1_3
2146 {SPR_DEM2,4,5,A_FaceTarget,S_DEMN2_ATK2_2,0,0}, // S_DEMN2_ATK2_1
2147 {SPR_DEM2,5,6,A_FaceTarget,S_DEMN2_ATK2_3,0,0}, // S_DEMN2_ATK2_2
2148 {SPR_DEM2,6,5,A_DemonAttack2,S_DEMN2_CHASE1,0,0},       // S_DEMN2_ATK2_3
2149 {SPR_DEM2,4,4,NULL,S_DEMN2_PAIN2,0,0},  // S_DEMN2_PAIN1
2150 {SPR_DEM2,4,4,A_Pain,S_DEMN2_CHASE1,0,0},       // S_DEMN2_PAIN2
2151 {SPR_DEM2,7,6,NULL,S_DEMN2_DEATH2,0,0}, // S_DEMN2_DEATH1
2152 {SPR_DEM2,8,6,NULL,S_DEMN2_DEATH3,0,0}, // S_DEMN2_DEATH2
2153 {SPR_DEM2,9,6,A_Scream,S_DEMN2_DEATH4,0,0},     // S_DEMN2_DEATH3
2154 {SPR_DEM2,10,6,A_NoBlocking,S_DEMN2_DEATH5,0,0},        // S_DEMN2_DEATH4
2155 {SPR_DEM2,11,6,A_QueueCorpse,S_DEMN2_DEATH6,0,0},       // S_DEMN2_DEATH5
2156 {SPR_DEM2,12,6,NULL,S_DEMN2_DEATH7,0,0},        // S_DEMN2_DEATH6
2157 {SPR_DEM2,13,6,NULL,S_DEMN2_DEATH8,0,0},        // S_DEMN2_DEATH7
2158 {SPR_DEM2,14,6,NULL,S_DEMN2_DEATH9,0,0},        // S_DEMN2_DEATH8
2159 {SPR_DEM2,15,-1,NULL,S_NULL,0,0},       // S_DEMN2_DEATH9
2160 {SPR_DEM2,7,6,NULL,S_DEMN2_XDEATH2,0,0},        // S_DEMN2_XDEATH1
2161 {SPR_DEM2,8,6,A_Demon2Death,S_DEMN2_XDEATH3,0,0},       // S_DEMN2_XDEATH2
2162 {SPR_DEM2,9,6,A_Scream,S_DEMN2_XDEATH4,0,0},    // S_DEMN2_XDEATH3
2163 {SPR_DEM2,10,6,A_NoBlocking,S_DEMN2_XDEATH5,0,0},       // S_DEMN2_XDEATH4
2164 {SPR_DEM2,11,6,A_QueueCorpse,S_DEMN2_XDEATH6,0,0},      // S_DEMN2_XDEATH5
2165 {SPR_DEM2,12,6,NULL,S_DEMN2_XDEATH7,0,0},       // S_DEMN2_XDEATH6
2166 {SPR_DEM2,13,6,NULL,S_DEMN2_XDEATH8,0,0},       // S_DEMN2_XDEATH7
2167 {SPR_DEM2,14,6,NULL,S_DEMN2_XDEATH9,0,0},       // S_DEMN2_XDEATH8
2168 {SPR_DEM2,15,-1,NULL,S_NULL,0,0},       // S_DEMN2_XDEATH9
2169 {SPR_DMBA,0,4,NULL,S_DEMON2CHUNK1_2,0,0},       // S_DEMON2CHUNK1_1
2170 {SPR_DMBA,0,10,A_QueueCorpse,S_DEMON2CHUNK1_3,0,0},     // S_DEMON2CHUNK1_2
2171 {SPR_DMBA,0,20,NULL,S_DEMON2CHUNK1_3,0,0},      // S_DEMON2CHUNK1_3
2172 {SPR_DMBA,0,-1,NULL,S_NULL,0,0},        // S_DEMON2CHUNK1_4
2173 {SPR_DMBB,0,4,NULL,S_DEMON2CHUNK2_2,0,0},       // S_DEMON2CHUNK2_1
2174 {SPR_DMBB,0,10,A_QueueCorpse,S_DEMON2CHUNK2_3,0,0},     // S_DEMON2CHUNK2_2
2175 {SPR_DMBB,0,20,NULL,S_DEMON2CHUNK2_3,0,0},      // S_DEMON2CHUNK2_3
2176 {SPR_DMBB,0,-1,NULL,S_NULL,0,0},        // S_DEMON2CHUNK2_4
2177 {SPR_DMBC,0,4,NULL,S_DEMON2CHUNK3_2,0,0},       // S_DEMON2CHUNK3_1
2178 {SPR_DMBC,0,10,A_QueueCorpse,S_DEMON2CHUNK3_3,0,0},     // S_DEMON2CHUNK3_2
2179 {SPR_DMBC,0,20,NULL,S_DEMON2CHUNK3_3,0,0},      // S_DEMON2CHUNK3_3
2180 {SPR_DMBC,0,-1,NULL,S_NULL,0,0},        // S_DEMON2CHUNK3_4
2181 {SPR_DMBD,0,4,NULL,S_DEMON2CHUNK4_2,0,0},       // S_DEMON2CHUNK4_1
2182 {SPR_DMBD,0,10,A_QueueCorpse,S_DEMON2CHUNK4_3,0,0},     // S_DEMON2CHUNK4_2
2183 {SPR_DMBD,0,20,NULL,S_DEMON2CHUNK4_3,0,0},      // S_DEMON2CHUNK4_3
2184 {SPR_DMBD,0,-1,NULL,S_NULL,0,0},        // S_DEMON2CHUNK4_4
2185 {SPR_DMBE,0,4,NULL,S_DEMON2CHUNK5_2,0,0},       // S_DEMON2CHUNK5_1
2186 {SPR_DMBE,0,10,NULL,S_DEMON2CHUNK5_3,0,0},      // S_DEMON2CHUNK5_2
2187 {SPR_DMBE,0,20,NULL,S_DEMON2CHUNK5_3,0,0},      // S_DEMON2CHUNK5_3
2188 {SPR_DMBE,0,-1,NULL,S_NULL,0,0},        // S_DEMON2CHUNK5_4
2189 {SPR_D2FX,32768,4,NULL,S_DEMON2FX_MOVE2,0,0},   // S_DEMON2FX_MOVE1
2190 {SPR_D2FX,32769,4,NULL,S_DEMON2FX_MOVE3,0,0},   // S_DEMON2FX_MOVE2
2191 {SPR_D2FX,32770,4,NULL,S_DEMON2FX_MOVE4,0,0},   // S_DEMON2FX_MOVE3
2192 {SPR_D2FX,32771,4,NULL,S_DEMON2FX_MOVE5,0,0},   // S_DEMON2FX_MOVE4
2193 {SPR_D2FX,32772,4,NULL,S_DEMON2FX_MOVE6,0,0},   // S_DEMON2FX_MOVE5
2194 {SPR_D2FX,32773,4,NULL,S_DEMON2FX_MOVE1,0,0},   // S_DEMON2FX_MOVE6
2195 {SPR_D2FX,32774,4,NULL,S_DEMON2FX_BOOM2,0,0},   // S_DEMON2FX_BOOM1
2196 {SPR_D2FX,32775,4,NULL,S_DEMON2FX_BOOM3,0,0},   // S_DEMON2FX_BOOM2
2197 {SPR_D2FX,32776,4,NULL,S_DEMON2FX_BOOM4,0,0},   // S_DEMON2FX_BOOM3
2198 {SPR_D2FX,32777,4,NULL,S_DEMON2FX_BOOM5,0,0},   // S_DEMON2FX_BOOM4
2199 {SPR_D2FX,32778,3,NULL,S_DEMON2FX_BOOM6,0,0},   // S_DEMON2FX_BOOM5
2200 {SPR_D2FX,32779,3,NULL,S_NULL,0,0},     // S_DEMON2FX_BOOM6
2201 {SPR_WRTH,0,2,A_WraithRaiseInit,S_WRAITH_RAISE2,0,0},   // S_WRAITH_RAISE1
2202 {SPR_WRTH,0,2,A_WraithRaise,S_WRAITH_RAISE3,0,0},       // S_WRAITH_RAISE2
2203 {SPR_WRTH,0,2,A_FaceTarget,S_WRAITH_RAISE4,0,0},        // S_WRAITH_RAISE3
2204 {SPR_WRTH,1,2,A_WraithRaise,S_WRAITH_RAISE5,0,0},       // S_WRAITH_RAISE4
2205 {SPR_WRTH,1,2,A_WraithRaise,S_WRAITH_RAISE2,0,0},       // S_WRAITH_RAISE5
2206 {SPR_WRTH,0,10,NULL,S_WRAITH_INIT2,0,0},        // S_WRAITH_INIT1
2207 {SPR_WRTH,1,5,A_WraithInit,S_WRAITH_LOOK1,0,0}, // S_WRAITH_INIT2
2208 {SPR_WRTH,0,15,A_WraithLook,S_WRAITH_LOOK2,0,0},        // S_WRAITH_LOOK1
2209 {SPR_WRTH,1,15,A_WraithLook,S_WRAITH_LOOK1,0,0},        // S_WRAITH_LOOK2
2210 {SPR_WRTH,0,4,A_WraithChase,S_WRAITH_CHASE2,0,0},       // S_WRAITH_CHASE1
2211 {SPR_WRTH,1,4,A_WraithChase,S_WRAITH_CHASE3,0,0},       // S_WRAITH_CHASE2
2212 {SPR_WRTH,2,4,A_WraithChase,S_WRAITH_CHASE4,0,0},       // S_WRAITH_CHASE3
2213 {SPR_WRTH,3,4,A_WraithChase,S_WRAITH_CHASE1,0,0},       // S_WRAITH_CHASE4
2214 {SPR_WRTH,4,6,A_FaceTarget,S_WRAITH_ATK1_2,0,0},        // S_WRAITH_ATK1_1
2215 {SPR_WRTH,5,6,A_WraithFX3,S_WRAITH_ATK1_3,0,0}, // S_WRAITH_ATK1_2
2216 {SPR_WRTH,6,6,A_WraithMelee,S_WRAITH_CHASE1,0,0},       // S_WRAITH_ATK1_3
2217 {SPR_WRTH,4,6,A_FaceTarget,S_WRAITH_ATK2_2,0,0},        // S_WRAITH_ATK2_1
2218 {SPR_WRTH,5,6,NULL,S_WRAITH_ATK2_3,0,0},        // S_WRAITH_ATK2_2
2219 {SPR_WRTH,6,6,A_WraithMissile,S_WRAITH_CHASE1,0,0},     // S_WRAITH_ATK2_3
2220 {SPR_WRTH,0,2,NULL,S_WRAITH_PAIN2,0,0}, // S_WRAITH_PAIN1
2221 {SPR_WRTH,7,6,A_Pain,S_WRAITH_CHASE1,0,0},      // S_WRAITH_PAIN2
2222 {SPR_WRTH,8,4,NULL,S_WRAITH_DEATH1_2,0,0},      // S_WRAITH_DEATH1_1
2223 {SPR_WRTH,9,4,A_Scream,S_WRAITH_DEATH1_3,0,0},  // S_WRAITH_DEATH1_2
2224 {SPR_WRTH,10,4,NULL,S_WRAITH_DEATH1_4,0,0},     // S_WRAITH_DEATH1_3
2225 {SPR_WRTH,11,4,NULL,S_WRAITH_DEATH1_5,0,0},     // S_WRAITH_DEATH1_4
2226 {SPR_WRTH,12,4,A_NoBlocking,S_WRAITH_DEATH1_6,0,0},     // S_WRAITH_DEATH1_5
2227 {SPR_WRTH,13,4,A_QueueCorpse,S_WRAITH_DEATH1_7,0,0},    // S_WRAITH_DEATH1_6
2228 {SPR_WRTH,14,4,NULL,S_WRAITH_DEATH1_8,0,0},     // S_WRAITH_DEATH1_7
2229 {SPR_WRTH,15,5,NULL,S_WRAITH_DEATH1_9,0,0},     // S_WRAITH_DEATH1_8
2230 {SPR_WRTH,16,5,NULL,S_WRAITH_DEATH1_0,0,0},     // S_WRAITH_DEATH1_9
2231 {SPR_WRTH,17,-1,NULL,S_NULL,0,0},       // S_WRAITH_DEATH1_0
2232 {SPR_WRT2,0,5,NULL,S_WRAITH_DEATH2_2,0,0},      // S_WRAITH_DEATH2_1
2233 {SPR_WRT2,1,5,A_Scream,S_WRAITH_DEATH2_3,0,0},  // S_WRAITH_DEATH2_2
2234 {SPR_WRT2,2,5,NULL,S_WRAITH_DEATH2_4,0,0},      // S_WRAITH_DEATH2_3
2235 {SPR_WRT2,3,5,NULL,S_WRAITH_DEATH2_5,0,0},      // S_WRAITH_DEATH2_4
2236 {SPR_WRT2,4,5,A_NoBlocking,S_WRAITH_DEATH2_6,0,0},      // S_WRAITH_DEATH2_5
2237 {SPR_WRT2,5,5,A_QueueCorpse,S_WRAITH_DEATH2_7,0,0},     // S_WRAITH_DEATH2_6
2238 {SPR_WRT2,6,5,NULL,S_WRAITH_DEATH2_8,0,0},      // S_WRAITH_DEATH2_7
2239 {SPR_WRT2,7,-1,NULL,S_NULL,0,0},        // S_WRAITH_DEATH2_8
2240 {SPR_WRT2,8,5,A_FreezeDeath,S_WRAITH_ICE2,0,0}, // S_WRAITH_ICE
2241 {SPR_WRT2,8,1,A_FreezeDeathChunks,S_WRAITH_ICE2,0,0},   // S_WRAITH_ICE2
2242 {SPR_WRBL,32768,3,NULL,S_WRTHFX_MOVE2,0,0},     // S_WRTHFX_MOVE1
2243 {SPR_WRBL,32769,3,A_WraithFX2,S_WRTHFX_MOVE3,0,0},      // S_WRTHFX_MOVE2
2244 {SPR_WRBL,32770,3,NULL,S_WRTHFX_MOVE1,0,0},     // S_WRTHFX_MOVE3
2245 {SPR_WRBL,32771,4,NULL,S_WRTHFX_BOOM2,0,0},     // S_WRTHFX_BOOM1
2246 {SPR_WRBL,32772,4,A_WraithFX2,S_WRTHFX_BOOM3,0,0},      // S_WRTHFX_BOOM2
2247 {SPR_WRBL,32773,4,NULL,S_WRTHFX_BOOM4,0,0},     // S_WRTHFX_BOOM3
2248 {SPR_WRBL,32774,3,A_WraithFX2,S_WRTHFX_BOOM5,0,0},      // S_WRTHFX_BOOM4
2249 {SPR_WRBL,32775,3,A_WraithFX2,S_WRTHFX_BOOM6,0,0},      // S_WRTHFX_BOOM5
2250 {SPR_WRBL,32776,3,NULL,S_NULL,0,0},     // S_WRTHFX_BOOM6
2251 {SPR_WRBL,32777,4,NULL,S_WRTHFX_SIZZLE2,0,0},   // S_WRTHFX_SIZZLE1
2252 {SPR_WRBL,32778,4,NULL,S_WRTHFX_SIZZLE3,0,0},   // S_WRTHFX_SIZZLE2
2253 {SPR_WRBL,32779,4,NULL,S_WRTHFX_SIZZLE4,0,0},   // S_WRTHFX_SIZZLE3
2254 {SPR_WRBL,32780,4,NULL,S_WRTHFX_SIZZLE5,0,0},   // S_WRTHFX_SIZZLE4
2255 {SPR_WRBL,32781,4,NULL,S_WRTHFX_SIZZLE6,0,0},   // S_WRTHFX_SIZZLE5
2256 {SPR_WRBL,32782,4,NULL,S_WRTHFX_SIZZLE7,0,0},   // S_WRTHFX_SIZZLE6
2257 {SPR_WRBL,32783,4,NULL,S_NULL,0,0},     // S_WRTHFX_SIZZLE7
2258 {SPR_WRBL,32784,4,NULL,S_WRTHFX_DROP2,0,0},     // S_WRTHFX_DROP1
2259 {SPR_WRBL,32785,4,NULL,S_WRTHFX_DROP3,0,0},     // S_WRTHFX_DROP2
2260 {SPR_WRBL,32786,4,NULL,S_WRTHFX_DROP1,0,0},     // S_WRTHFX_DROP3
2261 {SPR_WRBL,32786,4,NULL,S_NULL,0,0},     // S_WRTHFX_DEAD1
2262 {SPR_WRBL,19,4,NULL,S_WRTHFX_ADROP2,0,0},       // S_WRTHFX_ADROP1
2263 {SPR_WRBL,20,4,NULL,S_WRTHFX_ADROP3,0,0},       // S_WRTHFX_ADROP2
2264 {SPR_WRBL,21,4,NULL,S_WRTHFX_ADROP4,0,0},       // S_WRTHFX_ADROP3
2265 {SPR_WRBL,22,4,NULL,S_WRTHFX_ADROP1,0,0},       // S_WRTHFX_ADROP4
2266 {SPR_WRBL,22,10,NULL,S_NULL,0,0},       // S_WRTHFX_ADEAD1
2267 {SPR_WRBL,23,7,NULL,S_WRTHFX_BDROP2,0,0},       // S_WRTHFX_BDROP1
2268 {SPR_WRBL,24,7,NULL,S_WRTHFX_BDROP3,0,0},       // S_WRTHFX_BDROP2
2269 {SPR_WRBL,25,7,NULL,S_WRTHFX_BDROP1,0,0},       // S_WRTHFX_BDROP3
2270 {SPR_WRBL,25,35,NULL,S_NULL,0,0},       // S_WRTHFX_BDEAD1
2271 {SPR_MNTR,0,15,NULL,S_MNTR_SPAWN2,0,0}, // S_MNTR_SPAWN1
2272 {SPR_MNTR,0,15,A_MinotaurFade1,S_MNTR_SPAWN3,0,0},      // S_MNTR_SPAWN2
2273 {SPR_MNTR,0,3,A_MinotaurFade2,S_MNTR_LOOK1,0,0},        // S_MNTR_SPAWN3
2274 {SPR_MNTR,0,10,A_MinotaurLook,S_MNTR_LOOK2,0,0},        // S_MNTR_LOOK1
2275 {SPR_MNTR,1,10,A_MinotaurLook,S_MNTR_LOOK1,0,0},        // S_MNTR_LOOK2
2276 {SPR_MNTR,0,5,A_MinotaurChase,S_MNTR_WALK2,0,0},        // S_MNTR_WALK1
2277 {SPR_MNTR,1,5,A_MinotaurChase,S_MNTR_WALK3,0,0},        // S_MNTR_WALK2
2278 {SPR_MNTR,2,5,A_MinotaurChase,S_MNTR_WALK4,0,0},        // S_MNTR_WALK3
2279 {SPR_MNTR,3,5,A_MinotaurChase,S_MNTR_WALK1,0,0},        // S_MNTR_WALK4
2280 {SPR_MNTR,0,5,A_MinotaurRoam,S_MNTR_ROAM2,0,0}, // S_MNTR_ROAM1
2281 {SPR_MNTR,1,5,A_MinotaurRoam,S_MNTR_ROAM3,0,0}, // S_MNTR_ROAM2
2282 {SPR_MNTR,2,5,A_MinotaurRoam,S_MNTR_ROAM4,0,0}, // S_MNTR_ROAM3
2283 {SPR_MNTR,3,5,A_MinotaurRoam,S_MNTR_ROAM1,0,0}, // S_MNTR_ROAM4
2284 {SPR_MNTR,6,10,A_FaceTarget,S_MNTR_ATK1_2,0,0}, // S_MNTR_ATK1_1
2285 {SPR_MNTR,7,7,A_FaceTarget,S_MNTR_ATK1_3,0,0},  // S_MNTR_ATK1_2
2286 {SPR_MNTR,8,12,A_MinotaurAtk1,S_MNTR_WALK1,0,0},        // S_MNTR_ATK1_3
2287 {SPR_MNTR,6,10,A_MinotaurDecide,S_MNTR_ATK2_2,0,0},     // S_MNTR_ATK2_1
2288 {SPR_MNTR,9,4,A_FaceTarget,S_MNTR_ATK2_3,0,0},  // S_MNTR_ATK2_2
2289 {SPR_MNTR,10,9,A_MinotaurAtk2,S_MNTR_WALK1,0,0},        // S_MNTR_ATK2_3
2290 {SPR_MNTR,6,10,A_FaceTarget,S_MNTR_ATK3_2,0,0}, // S_MNTR_ATK3_1
2291 {SPR_MNTR,7,7,A_FaceTarget,S_MNTR_ATK3_3,0,0},  // S_MNTR_ATK3_2
2292 {SPR_MNTR,8,12,A_MinotaurAtk3,S_MNTR_WALK1,0,0},        // S_MNTR_ATK3_3
2293 {SPR_MNTR,8,12,NULL,S_MNTR_ATK3_1,0,0}, // S_MNTR_ATK3_4
2294 {SPR_MNTR,5,2,A_MinotaurCharge,S_MNTR_ATK4_1,0,0},      // S_MNTR_ATK4_1
2295 {SPR_MNTR,4,3,NULL,S_MNTR_PAIN2,0,0},   // S_MNTR_PAIN1
2296 {SPR_MNTR,4,6,A_Pain,S_MNTR_WALK1,0,0}, // S_MNTR_PAIN2
2297 {SPR_MNTR,4,6,NULL,S_MNTR_DIE2,0,0},    // S_MNTR_DIE1
2298 {SPR_MNTR,4,2,A_Scream,S_MNTR_DIE3,0,0},        // S_MNTR_DIE2
2299 {SPR_MNTR,4,5,A_SmokePuffExit,S_MNTR_DIE4,0,0}, // S_MNTR_DIE3
2300 {SPR_MNTR,4,5,NULL,S_MNTR_DIE5,0,0},    // S_MNTR_DIE4
2301 {SPR_MNTR,4,5,A_NoBlocking,S_MNTR_DIE6,0,0},    // S_MNTR_DIE5
2302 {SPR_MNTR,4,5,NULL,S_MNTR_DIE7,0,0},    // S_MNTR_DIE6
2303 {SPR_MNTR,4,5,A_MinotaurFade1,S_MNTR_DIE8,0,0}, // S_MNTR_DIE7
2304 {SPR_MNTR,4,5,A_MinotaurFade0,S_MNTR_DIE9,0,0}, // S_MNTR_DIE8
2305 {SPR_MNTR,4,10,NULL,S_NULL,0,0},        // S_MNTR_DIE9
2306 {SPR_FX12,32768,6,NULL,S_MNTRFX1_2,0,0},        // S_MNTRFX1_1
2307 {SPR_FX12,32769,6,NULL,S_MNTRFX1_1,0,0},        // S_MNTRFX1_2
2308 {SPR_FX12,32770,5,NULL,S_MNTRFXI1_2,0,0},       // S_MNTRFXI1_1
2309 {SPR_FX12,32771,5,NULL,S_MNTRFXI1_3,0,0},       // S_MNTRFXI1_2
2310 {SPR_FX12,32772,5,NULL,S_MNTRFXI1_4,0,0},       // S_MNTRFXI1_3
2311 {SPR_FX12,32773,5,NULL,S_MNTRFXI1_5,0,0},       // S_MNTRFXI1_4
2312 {SPR_FX12,32774,5,NULL,S_MNTRFXI1_6,0,0},       // S_MNTRFXI1_5
2313 {SPR_FX12,32775,5,NULL,S_NULL,0,0},     // S_MNTRFXI1_6
2314 {SPR_FX13,0,2,A_MntrFloorFire,S_MNTRFX2_1,0,0}, // S_MNTRFX2_1
2315 {SPR_FX13,32776,4,A_Explode,S_MNTRFXI2_2,0,0},  // S_MNTRFXI2_1
2316 {SPR_FX13,32777,4,NULL,S_MNTRFXI2_3,0,0},       // S_MNTRFXI2_2
2317 {SPR_FX13,32778,4,NULL,S_MNTRFXI2_4,0,0},       // S_MNTRFXI2_3
2318 {SPR_FX13,32779,4,NULL,S_MNTRFXI2_5,0,0},       // S_MNTRFXI2_4
2319 {SPR_FX13,32780,4,NULL,S_NULL,0,0},     // S_MNTRFXI2_5
2320 {SPR_FX13,32771,4,NULL,S_MNTRFX3_2,0,0},        // S_MNTRFX3_1
2321 {SPR_FX13,32770,4,NULL,S_MNTRFX3_3,0,0},        // S_MNTRFX3_2
2322 {SPR_FX13,32769,5,NULL,S_MNTRFX3_4,0,0},        // S_MNTRFX3_3
2323 {SPR_FX13,32770,5,NULL,S_MNTRFX3_5,0,0},        // S_MNTRFX3_4
2324 {SPR_FX13,32771,5,NULL,S_MNTRFX3_6,0,0},        // S_MNTRFX3_5
2325 {SPR_FX13,32772,5,NULL,S_MNTRFX3_7,0,0},        // S_MNTRFX3_6
2326 {SPR_FX13,32773,4,NULL,S_MNTRFX3_8,0,0},        // S_MNTRFX3_7
2327 {SPR_FX13,32774,4,NULL,S_MNTRFX3_9,0,0},        // S_MNTRFX3_8
2328 {SPR_FX13,32775,4,NULL,S_NULL,0,0},     // S_MNTRFX3_9
2329 {SPR_MNSM,0,3,NULL,S_MINOSMOKE2,0,0},   // S_MINOSMOKE1
2330 {SPR_MNSM,1,3,NULL,S_MINOSMOKE3,0,0},   // S_MINOSMOKE2
2331 {SPR_MNSM,2,3,NULL,S_MINOSMOKE4,0,0},   // S_MINOSMOKE3
2332 {SPR_MNSM,3,3,NULL,S_MINOSMOKE5,0,0},   // S_MINOSMOKE4
2333 {SPR_MNSM,4,3,NULL,S_MINOSMOKE6,0,0},   // S_MINOSMOKE5
2334 {SPR_MNSM,5,3,NULL,S_MINOSMOKE7,0,0},   // S_MINOSMOKE6
2335 {SPR_MNSM,6,3,NULL,S_MINOSMOKE8,0,0},   // S_MINOSMOKE7
2336 {SPR_MNSM,7,3,NULL,S_MINOSMOKE9,0,0},   // S_MINOSMOKE8
2337 {SPR_MNSM,8,3,NULL,S_MINOSMOKE0,0,0},   // S_MINOSMOKE9
2338 {SPR_MNSM,9,3,NULL,S_MINOSMOKEA,0,0},   // S_MINOSMOKE0
2339 {SPR_MNSM,10,3,NULL,S_MINOSMOKEB,0,0},  // S_MINOSMOKEA
2340 {SPR_MNSM,11,3,NULL,S_MINOSMOKEC,0,0},  // S_MINOSMOKEB
2341 {SPR_MNSM,12,3,NULL,S_MINOSMOKED,0,0},  // S_MINOSMOKEC
2342 {SPR_MNSM,13,3,NULL,S_MINOSMOKEE,0,0},  // S_MINOSMOKED
2343 {SPR_MNSM,14,3,NULL,S_MINOSMOKEF,0,0},  // S_MINOSMOKEE
2344 {SPR_MNSM,15,3,NULL,S_MINOSMOKEG,0,0},  // S_MINOSMOKEF
2345 {SPR_MNSM,16,3,NULL,S_NULL,0,0},        // S_MINOSMOKEG
2346 {SPR_MNSM,0,3,NULL,S_MINOSMOKEX2,0,0},  // S_MINOSMOKEX1
2347 {SPR_MNSM,1,3,NULL,S_MINOSMOKEX3,0,0},  // S_MINOSMOKEX2
2348 {SPR_MNSM,2,3,NULL,S_MINOSMOKEX4,0,0},  // S_MINOSMOKEX3
2349 {SPR_MNSM,3,3,NULL,S_MINOSMOKEX5,0,0},  // S_MINOSMOKEX4
2350 {SPR_MNSM,4,3,NULL,S_MINOSMOKEX6,0,0},  // S_MINOSMOKEX5
2351 {SPR_MNSM,5,3,NULL,S_MINOSMOKEX7,0,0},  // S_MINOSMOKEX6
2352 {SPR_MNSM,6,3,NULL,S_MINOSMOKEX8,0,0},  // S_MINOSMOKEX7
2353 {SPR_MNSM,7,3,NULL,S_MINOSMOKEX9,0,0},  // S_MINOSMOKEX8
2354 {SPR_MNSM,8,3,NULL,S_MINOSMOKEX0,0,0},  // S_MINOSMOKEX9
2355 {SPR_MNSM,9,3,NULL,S_MINOSMOKEXA,0,0},  // S_MINOSMOKEX0
2356 {SPR_MNSM,8,3,NULL,S_MINOSMOKEXB,0,0},  // S_MINOSMOKEXA
2357 {SPR_MNSM,7,3,NULL,S_MINOSMOKEXC,0,0},  // S_MINOSMOKEXB
2358 {SPR_MNSM,6,3,NULL,S_MINOSMOKEXD,0,0},  // S_MINOSMOKEXC
2359 {SPR_MNSM,5,3,NULL,S_MINOSMOKEXE,0,0},  // S_MINOSMOKEXD
2360 {SPR_MNSM,4,3,NULL,S_MINOSMOKEXF,0,0},  // S_MINOSMOKEXE
2361 {SPR_MNSM,3,3,NULL,S_MINOSMOKEXG,0,0},  // S_MINOSMOKEXF
2362 {SPR_MNSM,2,3,NULL,S_MINOSMOKEXH,0,0},  // S_MINOSMOKEXG
2363 {SPR_MNSM,1,3,NULL,S_MINOSMOKEXI,0,0},  // S_MINOSMOKEXH
2364 {SPR_MNSM,0,3,NULL,S_NULL,0,0}, // S_MINOSMOKEXI
2365 {SPR_SSPT,7,10,A_Look,S_SERPENT_LOOK1,0,0},     // S_SERPENT_LOOK1
2366 {SPR_SSPT,7,1,A_SerpentChase,S_SERPENT_SWIM2,0,0},      // S_SERPENT_SWIM1
2367 {SPR_SSPT,7,1,A_SerpentChase,S_SERPENT_SWIM3,0,0},      // S_SERPENT_SWIM2
2368 {SPR_SSPT,7,2,A_SerpentHumpDecide,S_SERPENT_SWIM1,0,0}, // S_SERPENT_SWIM3
2369 {SPR_SSPT,7,3,A_SerpentUnHide,S_SERPENT_HUMP2,0,0},     // S_SERPENT_HUMP1
2370 {SPR_SSPT,4,3,A_SerpentRaiseHump,S_SERPENT_HUMP3,0,0},  // S_SERPENT_HUMP2
2371 {SPR_SSPT,5,3,A_SerpentRaiseHump,S_SERPENT_HUMP4,0,0},  // S_SERPENT_HUMP3
2372 {SPR_SSPT,6,3,A_SerpentRaiseHump,S_SERPENT_HUMP5,0,0},  // S_SERPENT_HUMP4
2373 {SPR_SSPT,4,3,A_SerpentRaiseHump,S_SERPENT_HUMP6,0,0},  // S_SERPENT_HUMP5
2374 {SPR_SSPT,5,3,A_SerpentRaiseHump,S_SERPENT_HUMP7,0,0},  // S_SERPENT_HUMP6
2375 {SPR_SSPT,6,3,NULL,S_SERPENT_HUMP8,0,0},        // S_SERPENT_HUMP7
2376 {SPR_SSPT,4,3,NULL,S_SERPENT_HUMP9,0,0},        // S_SERPENT_HUMP8
2377 {SPR_SSPT,5,3,NULL,S_SERPENT_HUMP10,0,0},       // S_SERPENT_HUMP9
2378 {SPR_SSPT,6,3,A_SerpentLowerHump,S_SERPENT_HUMP11,0,0}, // S_SERPENT_HUMP10
2379 {SPR_SSPT,4,3,A_SerpentLowerHump,S_SERPENT_HUMP12,0,0}, // S_SERPENT_HUMP11
2380 {SPR_SSPT,5,3,A_SerpentLowerHump,S_SERPENT_HUMP13,0,0}, // S_SERPENT_HUMP12
2381 {SPR_SSPT,6,3,A_SerpentLowerHump,S_SERPENT_HUMP14,0,0}, // S_SERPENT_HUMP13
2382 {SPR_SSPT,4,3,A_SerpentLowerHump,S_SERPENT_HUMP15,0,0}, // S_SERPENT_HUMP14
2383 {SPR_SSPT,5,3,A_SerpentHide,S_SERPENT_SWIM1,0,0},       // S_SERPENT_HUMP15
2384 {SPR_SSPT,0,1,A_UnHideThing,S_SERPENT_SURFACE2,0,0},    // S_SERPENT_SURFACE1
2385 {SPR_SSPT,0,1,A_SerpentBirthScream,S_SERPENT_SURFACE3,0,0},     // S_SERPENT_SURFACE2
2386 {SPR_SSPT,1,3,A_SetShootable,S_SERPENT_SURFACE4,0,0},   // S_SERPENT_SURFACE3
2387 {SPR_SSPT,2,3,NULL,S_SERPENT_SURFACE5,0,0},     // S_SERPENT_SURFACE4
2388 {SPR_SSPT,3,4,A_SerpentCheckForAttack,S_SERPENT_DIVE1,0,0},     // S_SERPENT_SURFACE5
2389 {SPR_SSDV,0,4,NULL,S_SERPENT_DIVE2,0,0},        // S_SERPENT_DIVE1
2390 {SPR_SSDV,1,4,NULL,S_SERPENT_DIVE3,0,0},        // S_SERPENT_DIVE2
2391 {SPR_SSDV,2,4,NULL,S_SERPENT_DIVE4,0,0},        // S_SERPENT_DIVE3
2392 {SPR_SSDV,3,4,A_UnSetShootable,S_SERPENT_DIVE5,0,0},    // S_SERPENT_DIVE4
2393 {SPR_SSDV,4,3,A_SerpentDiveSound,S_SERPENT_DIVE6,0,0},  // S_SERPENT_DIVE5
2394 {SPR_SSDV,5,3,NULL,S_SERPENT_DIVE7,0,0},        // S_SERPENT_DIVE6
2395 {SPR_SSDV,6,4,NULL,S_SERPENT_DIVE8,0,0},        // S_SERPENT_DIVE7
2396 {SPR_SSDV,7,4,NULL,S_SERPENT_DIVE9,0,0},        // S_SERPENT_DIVE8
2397 {SPR_SSDV,8,3,NULL,S_SERPENT_DIVE10,0,0},       // S_SERPENT_DIVE9
2398 {SPR_SSDV,9,3,A_SerpentHide,S_SERPENT_SWIM1,0,0},       // S_SERPENT_DIVE10
2399 {SPR_SSPT,8,5,A_SerpentWalk,S_SERPENT_WALK2,0,0},       // S_SERPENT_WALK1
2400 {SPR_SSPT,9,5,A_SerpentWalk,S_SERPENT_WALK3,0,0},       // S_SERPENT_WALK2
2401 {SPR_SSPT,8,5,A_SerpentWalk,S_SERPENT_WALK4,0,0},       // S_SERPENT_WALK3
2402 {SPR_SSPT,9,5,A_SerpentCheckForAttack,S_SERPENT_DIVE1,0,0},     // S_SERPENT_WALK4
2403 {SPR_SSPT,11,5,NULL,S_SERPENT_PAIN2,0,0},       // S_SERPENT_PAIN1
2404 {SPR_SSPT,11,5,A_Pain,S_SERPENT_DIVE1,0,0},     // S_SERPENT_PAIN2
2405 {SPR_SSPT,10,6,A_FaceTarget,S_SERPENT_ATK2,0,0},        // S_SERPENT_ATK1
2406 {SPR_SSPT,11,5,A_SerpentChooseAttack,S_SERPENT_MELEE1,0,0},     // S_SERPENT_ATK2
2407 {SPR_SSPT,13,5,A_SerpentMeleeAttack,S_SERPENT_DIVE1,0,0},       // S_SERPENT_MELEE1
2408 {SPR_SSPT,13,5,A_SerpentMissileAttack,S_SERPENT_DIVE1,0,0},     // S_SERPENT_MISSILE1
2409 {SPR_SSPT,14,4,NULL,S_SERPENT_DIE2,0,0},        // S_SERPENT_DIE1
2410 {SPR_SSPT,15,4,A_Scream,S_SERPENT_DIE3,0,0},    // S_SERPENT_DIE2
2411 {SPR_SSPT,16,4,A_NoBlocking,S_SERPENT_DIE4,0,0},        // S_SERPENT_DIE3
2412 {SPR_SSPT,17,4,NULL,S_SERPENT_DIE5,0,0},        // S_SERPENT_DIE4
2413 {SPR_SSPT,18,4,NULL,S_SERPENT_DIE6,0,0},        // S_SERPENT_DIE5
2414 {SPR_SSPT,19,4,NULL,S_SERPENT_DIE7,0,0},        // S_SERPENT_DIE6
2415 {SPR_SSPT,20,4,NULL,S_SERPENT_DIE8,0,0},        // S_SERPENT_DIE7
2416 {SPR_SSPT,21,4,NULL,S_SERPENT_DIE9,0,0},        // S_SERPENT_DIE8
2417 {SPR_SSPT,22,4,NULL,S_SERPENT_DIE10,0,0},       // S_SERPENT_DIE9
2418 {SPR_SSPT,23,4,NULL,S_SERPENT_DIE11,0,0},       // S_SERPENT_DIE10
2419 {SPR_SSPT,24,4,NULL,S_SERPENT_DIE12,0,0},       // S_SERPENT_DIE11
2420 {SPR_SSPT,25,4,NULL,S_NULL,0,0},        // S_SERPENT_DIE12
2421 {SPR_SSXD,0,4,NULL,S_SERPENT_XDIE2,0,0},        // S_SERPENT_XDIE1
2422 {SPR_SSXD,1,4,A_SerpentHeadPop,S_SERPENT_XDIE3,0,0},    // S_SERPENT_XDIE2
2423 {SPR_SSXD,2,4,A_NoBlocking,S_SERPENT_XDIE4,0,0},        // S_SERPENT_XDIE3
2424 {SPR_SSXD,3,4,NULL,S_SERPENT_XDIE5,0,0},        // S_SERPENT_XDIE4
2425 {SPR_SSXD,4,4,NULL,S_SERPENT_XDIE6,0,0},        // S_SERPENT_XDIE5
2426 {SPR_SSXD,5,3,NULL,S_SERPENT_XDIE7,0,0},        // S_SERPENT_XDIE6
2427 {SPR_SSXD,6,3,NULL,S_SERPENT_XDIE8,0,0},        // S_SERPENT_XDIE7
2428 {SPR_SSXD,7,3,A_SerpentSpawnGibs,S_NULL,0,0},   // S_SERPENT_XDIE8
2429 {SPR_SSPT,26,5,A_FreezeDeath,S_SERPENT_ICE2,0,0},       // S_SERPENT_ICE
2430 {SPR_SSPT,26,1,A_FreezeDeathChunks,S_SERPENT_ICE2,0,0}, // S_SERPENT_ICE2
2431 {SPR_SSFX,32768,3,A_ContMobjSound,S_SERPENT_FX2,0,0},   // S_SERPENT_FX1
2432 {SPR_SSFX,32769,3,NULL,S_SERPENT_FX3,0,0},      // S_SERPENT_FX2
2433 {SPR_SSFX,32768,3,NULL,S_SERPENT_FX4,0,0},      // S_SERPENT_FX3
2434 {SPR_SSFX,32769,3,NULL,S_SERPENT_FX1,0,0},      // S_SERPENT_FX4
2435 {SPR_SSFX,32770,4,NULL,S_SERPENT_FX_X2,0,0},    // S_SERPENT_FX_X1
2436 {SPR_SSFX,32771,4,NULL,S_SERPENT_FX_X3,0,0},    // S_SERPENT_FX_X2
2437 {SPR_SSFX,32772,4,NULL,S_SERPENT_FX_X4,0,0},    // S_SERPENT_FX_X3
2438 {SPR_SSFX,32773,4,NULL,S_SERPENT_FX_X5,0,0},    // S_SERPENT_FX_X4
2439 {SPR_SSFX,32774,4,NULL,S_SERPENT_FX_X6,0,0},    // S_SERPENT_FX_X5
2440 {SPR_SSFX,32775,4,NULL,S_NULL,0,0},     // S_SERPENT_FX_X6
2441 {SPR_SSXD,8,4,A_SerpentHeadCheck,S_SERPENT_HEAD2,0,0},  // S_SERPENT_HEAD1
2442 {SPR_SSXD,9,4,A_SerpentHeadCheck,S_SERPENT_HEAD3,0,0},  // S_SERPENT_HEAD2
2443 {SPR_SSXD,10,4,A_SerpentHeadCheck,S_SERPENT_HEAD4,0,0}, // S_SERPENT_HEAD3
2444 {SPR_SSXD,11,4,A_SerpentHeadCheck,S_SERPENT_HEAD5,0,0}, // S_SERPENT_HEAD4
2445 {SPR_SSXD,12,4,A_SerpentHeadCheck,S_SERPENT_HEAD6,0,0}, // S_SERPENT_HEAD5
2446 {SPR_SSXD,13,4,A_SerpentHeadCheck,S_SERPENT_HEAD7,0,0}, // S_SERPENT_HEAD6
2447 {SPR_SSXD,14,4,A_SerpentHeadCheck,S_SERPENT_HEAD8,0,0}, // S_SERPENT_HEAD7
2448 {SPR_SSXD,15,4,A_SerpentHeadCheck,S_SERPENT_HEAD1,0,0}, // S_SERPENT_HEAD8
2449 {SPR_SSXD,18,-1,NULL,S_SERPENT_HEAD_X1,0,0},    // S_SERPENT_HEAD_X1
2450 {SPR_SSXD,16,6,NULL,S_SERPENT_GIB1_2,0,0},      // S_SERPENT_GIB1_1
2451 {SPR_SSXD,16,6,A_FloatGib,S_SERPENT_GIB1_3,0,0},        // S_SERPENT_GIB1_2
2452 {SPR_SSXD,16,8,A_FloatGib,S_SERPENT_GIB1_4,0,0},        // S_SERPENT_GIB1_3
2453 {SPR_SSXD,16,8,A_FloatGib,S_SERPENT_GIB1_5,0,0},        // S_SERPENT_GIB1_4
2454 {SPR_SSXD,16,12,A_FloatGib,S_SERPENT_GIB1_6,0,0},       // S_SERPENT_GIB1_5
2455 {SPR_SSXD,16,12,A_FloatGib,S_SERPENT_GIB1_7,0,0},       // S_SERPENT_GIB1_6
2456 {SPR_SSXD,16,232,A_DelayGib,S_SERPENT_GIB1_8,0,0},      // S_SERPENT_GIB1_7
2457 {SPR_SSXD,16,12,A_SinkGib,S_SERPENT_GIB1_9,0,0},        // S_SERPENT_GIB1_8
2458 {SPR_SSXD,16,12,A_SinkGib,S_SERPENT_GIB1_10,0,0},       // S_SERPENT_GIB1_9
2459 {SPR_SSXD,16,8,A_SinkGib,S_SERPENT_GIB1_11,0,0},        // S_SERPENT_GIB1_10
2460 {SPR_SSXD,16,8,A_SinkGib,S_SERPENT_GIB1_12,0,0},        // S_SERPENT_GIB1_11
2461 {SPR_SSXD,16,8,A_SinkGib,S_NULL,0,0},   // S_SERPENT_GIB1_12
2462 {SPR_SSXD,17,6,NULL,S_SERPENT_GIB2_2,0,0},      // S_SERPENT_GIB2_1
2463 {SPR_SSXD,17,6,A_FloatGib,S_SERPENT_GIB2_3,0,0},        // S_SERPENT_GIB2_2
2464 {SPR_SSXD,17,8,A_FloatGib,S_SERPENT_GIB2_4,0,0},        // S_SERPENT_GIB2_3
2465 {SPR_SSXD,17,8,A_FloatGib,S_SERPENT_GIB2_5,0,0},        // S_SERPENT_GIB2_4
2466 {SPR_SSXD,17,12,A_FloatGib,S_SERPENT_GIB2_6,0,0},       // S_SERPENT_GIB2_5
2467 {SPR_SSXD,17,12,A_FloatGib,S_SERPENT_GIB2_7,0,0},       // S_SERPENT_GIB2_6
2468 {SPR_SSXD,17,232,A_DelayGib,S_SERPENT_GIB2_8,0,0},      // S_SERPENT_GIB2_7
2469 {SPR_SSXD,17,12,A_SinkGib,S_SERPENT_GIB2_9,0,0},        // S_SERPENT_GIB2_8
2470 {SPR_SSXD,17,12,A_SinkGib,S_SERPENT_GIB2_10,0,0},       // S_SERPENT_GIB2_9
2471 {SPR_SSXD,17,8,A_SinkGib,S_SERPENT_GIB2_11,0,0},        // S_SERPENT_GIB2_10
2472 {SPR_SSXD,17,8,A_SinkGib,S_SERPENT_GIB2_12,0,0},        // S_SERPENT_GIB2_11
2473 {SPR_SSXD,17,8,A_SinkGib,S_NULL,0,0},   // S_SERPENT_GIB2_12
2474 {SPR_SSXD,19,6,NULL,S_SERPENT_GIB3_2,0,0},      // S_SERPENT_GIB3_1
2475 {SPR_SSXD,19,6,A_FloatGib,S_SERPENT_GIB3_3,0,0},        // S_SERPENT_GIB3_2
2476 {SPR_SSXD,19,8,A_FloatGib,S_SERPENT_GIB3_4,0,0},        // S_SERPENT_GIB3_3
2477 {SPR_SSXD,19,8,A_FloatGib,S_SERPENT_GIB3_5,0,0},        // S_SERPENT_GIB3_4
2478 {SPR_SSXD,19,12,A_FloatGib,S_SERPENT_GIB3_6,0,0},       // S_SERPENT_GIB3_5
2479 {SPR_SSXD,19,12,A_FloatGib,S_SERPENT_GIB3_7,0,0},       // S_SERPENT_GIB3_6
2480 {SPR_SSXD,19,232,A_DelayGib,S_SERPENT_GIB3_8,0,0},      // S_SERPENT_GIB3_7
2481 {SPR_SSXD,19,12,A_SinkGib,S_SERPENT_GIB3_9,0,0},        // S_SERPENT_GIB3_8
2482 {SPR_SSXD,19,12,A_SinkGib,S_SERPENT_GIB3_10,0,0},       // S_SERPENT_GIB3_9
2483 {SPR_SSXD,19,8,A_SinkGib,S_SERPENT_GIB3_11,0,0},        // S_SERPENT_GIB3_10
2484 {SPR_SSXD,19,8,A_SinkGib,S_SERPENT_GIB3_12,0,0},        // S_SERPENT_GIB3_11
2485 {SPR_SSXD,19,8,A_SinkGib,S_NULL,0,0},   // S_SERPENT_GIB3_12
2486 {SPR_BISH,0,10,A_Look,S_BISHOP_LOOK1,0,0},      // S_BISHOP_LOOK1
2487 {SPR_BISH,0,1,A_BishopDecide,S_BISHOP_WALK1,0,0},       // S_BISHOP_DECIDE
2488 {SPR_BISH,0,2,A_BishopDoBlur,S_BISHOP_BLUR2,0,0},       // S_BISHOP_BLUR1
2489 {SPR_BISH,0,4,A_BishopSpawnBlur,S_BISHOP_BLUR2,0,0},    // S_BISHOP_BLUR2
2490 {SPR_BISH,0,2,A_Chase,S_BISHOP_WALK2,0,0},      // S_BISHOP_WALK1
2491 {SPR_BISH,0,2,A_BishopChase,S_BISHOP_WALK3,0,0},        // S_BISHOP_WALK2
2492 {SPR_BISH,0,2,NULL,S_BISHOP_WALK4,0,0}, // S_BISHOP_WALK3
2493 {SPR_BISH,1,2,A_BishopChase,S_BISHOP_WALK5,0,0},        // S_BISHOP_WALK4
2494 {SPR_BISH,1,2,A_Chase,S_BISHOP_WALK6,0,0},      // S_BISHOP_WALK5
2495 {SPR_BISH,1,2,A_BishopChase,S_BISHOP_DECIDE,0,0},       // S_BISHOP_WALK6
2496 {SPR_BISH,0,3,A_FaceTarget,S_BISHOP_ATK2,0,0},  // S_BISHOP_ATK1
2497 {SPR_BISH,32771,3,A_FaceTarget,S_BISHOP_ATK3,0,0},      // S_BISHOP_ATK2
2498 {SPR_BISH,32772,3,A_FaceTarget,S_BISHOP_ATK4,0,0},      // S_BISHOP_ATK3
2499 {SPR_BISH,32773,3,A_BishopAttack,S_BISHOP_ATK5,0,0},    // S_BISHOP_ATK4
2500 {SPR_BISH,32773,5,A_BishopAttack2,S_BISHOP_ATK5,0,0},   // S_BISHOP_ATK5
2501 {SPR_BISH,2,6,A_Pain,S_BISHOP_PAIN2,0,0},       // S_BISHOP_PAIN1
2502 {SPR_BISH,2,6,A_BishopPainBlur,S_BISHOP_PAIN3,0,0},     // S_BISHOP_PAIN2
2503 {SPR_BISH,2,6,A_BishopPainBlur,S_BISHOP_PAIN4,0,0},     // S_BISHOP_PAIN3
2504 {SPR_BISH,2,6,A_BishopPainBlur,S_BISHOP_PAIN5,0,0},     // S_BISHOP_PAIN4
2505 {SPR_BISH,2,0,NULL,S_BISHOP_WALK1,0,0}, // S_BISHOP_PAIN5
2506 {SPR_BISH,6,6,NULL,S_BISHOP_DEATH2,0,0},        // S_BISHOP_DEATH1
2507 {SPR_BISH,32775,6,A_Scream,S_BISHOP_DEATH3,0,0},        // S_BISHOP_DEATH2
2508 {SPR_BISH,32776,5,A_NoBlocking,S_BISHOP_DEATH4,0,0},    // S_BISHOP_DEATH3
2509 {SPR_BISH,32777,5,A_Explode,S_BISHOP_DEATH5,0,0},       // S_BISHOP_DEATH4
2510 {SPR_BISH,32778,5,NULL,S_BISHOP_DEATH6,0,0},    // S_BISHOP_DEATH5
2511 {SPR_BISH,32779,4,NULL,S_BISHOP_DEATH7,0,0},    // S_BISHOP_DEATH6
2512 {SPR_BISH,32780,4,NULL,S_BISHOP_DEATH8,0,0},    // S_BISHOP_DEATH7
2513 {SPR_BISH,13,4,A_BishopPuff,S_BISHOP_DEATH9,0,0},       // S_BISHOP_DEATH8
2514 {SPR_BISH,14,4,A_QueueCorpse,S_BISHOP_DEATH10,0,0},     // S_BISHOP_DEATH9
2515 {SPR_BISH,15,-1,NULL,S_NULL,0,0},       // S_BISHOP_DEATH10
2516 {SPR_BISH,23,5,A_FreezeDeath,S_BISHOP_ICE2,0,0},        // S_BISHOP_ICE
2517 {SPR_BISH,23,1,A_FreezeDeathChunks,S_BISHOP_ICE2,0,0},  // S_BISHOP_ICE2
2518 {SPR_BISH,16,5,NULL,S_BISHOP_PUFF2,0,0},        // S_BISHOP_PUFF1
2519 {SPR_BISH,17,5,NULL,S_BISHOP_PUFF3,0,0},        // S_BISHOP_PUFF2
2520 {SPR_BISH,18,5,NULL,S_BISHOP_PUFF4,0,0},        // S_BISHOP_PUFF3
2521 {SPR_BISH,19,5,NULL,S_BISHOP_PUFF5,0,0},        // S_BISHOP_PUFF4
2522 {SPR_BISH,20,6,NULL,S_BISHOP_PUFF6,0,0},        // S_BISHOP_PUFF5
2523 {SPR_BISH,21,6,NULL,S_BISHOP_PUFF7,0,0},        // S_BISHOP_PUFF6
2524 {SPR_BISH,22,5,NULL,S_NULL,0,0},        // S_BISHOP_PUFF7
2525 {SPR_BISH,0,16,NULL,S_BISHOPBLUR2,0,0}, // S_BISHOPBLUR1
2526 {SPR_BISH,0,8,A_SetAltShadow,S_NULL,0,0},       // S_BISHOPBLUR2
2527 {SPR_BISH,2,8,NULL,S_NULL,0,0}, // S_BISHOPPAINBLUR1
2528 {SPR_BPFX,32768,1,A_BishopMissileWeave,S_BISHFX1_2,0,0},        // S_BISHFX1_1
2529 {SPR_BPFX,32769,1,A_BishopMissileWeave,S_BISHFX1_3,0,0},        // S_BISHFX1_2
2530 {SPR_BPFX,32768,1,A_BishopMissileWeave,S_BISHFX1_4,0,0},        // S_BISHFX1_3
2531 {SPR_BPFX,32769,1,A_BishopMissileWeave,S_BISHFX1_5,0,0},        // S_BISHFX1_4
2532 {SPR_BPFX,32769,0,A_BishopMissileSeek,S_BISHFX1_1,0,0}, // S_BISHFX1_5
2533 {SPR_BPFX,32770,4,NULL,S_BISHFXI1_2,0,0},       // S_BISHFXI1_1
2534 {SPR_BPFX,32771,4,NULL,S_BISHFXI1_3,0,0},       // S_BISHFXI1_2
2535 {SPR_BPFX,32772,4,NULL,S_BISHFXI1_4,0,0},       // S_BISHFXI1_3
2536 {SPR_BPFX,32773,4,NULL,S_BISHFXI1_5,0,0},       // S_BISHFXI1_4
2537 {SPR_BPFX,32774,3,NULL,S_BISHFXI1_6,0,0},       // S_BISHFXI1_5
2538 {SPR_BPFX,32775,3,NULL,S_NULL,0,0},     // S_BISHFXI1_6
2539 {SPR_DRAG,3,10,A_Look,S_DRAGON_LOOK1,0,0},      // S_DRAGON_LOOK1
2540 {SPR_DRAG,2,5,NULL,S_DRAGON_INIT2,0,0}, // S_DRAGON_INIT
2541 {SPR_DRAG,1,5,NULL,S_DRAGON_INIT3,0,0}, // S_DRAGON_INIT2
2542 {SPR_DRAG,0,5,A_DragonInitFlight,S_DRAGON_WALK1,0,0},   // S_DRAGON_INIT3
2543 {SPR_DRAG,1,3,A_DragonFlap,S_DRAGON_WALK2,0,0}, // S_DRAGON_WALK1
2544 {SPR_DRAG,1,3,A_DragonFlight,S_DRAGON_WALK3,0,0},       // S_DRAGON_WALK2
2545 {SPR_DRAG,2,3,A_DragonFlight,S_DRAGON_WALK4,0,0},       // S_DRAGON_WALK3
2546 {SPR_DRAG,2,3,A_DragonFlight,S_DRAGON_WALK5,0,0},       // S_DRAGON_WALK4
2547 {SPR_DRAG,3,3,A_DragonFlight,S_DRAGON_WALK6,0,0},       // S_DRAGON_WALK5
2548 {SPR_DRAG,3,3,A_DragonFlight,S_DRAGON_WALK7,0,0},       // S_DRAGON_WALK6
2549 {SPR_DRAG,2,3,A_DragonFlight,S_DRAGON_WALK8,0,0},       // S_DRAGON_WALK7
2550 {SPR_DRAG,2,3,A_DragonFlight,S_DRAGON_WALK9,0,0},       // S_DRAGON_WALK8
2551 {SPR_DRAG,1,3,A_DragonFlight,S_DRAGON_WALK10,0,0},      // S_DRAGON_WALK9
2552 {SPR_DRAG,1,3,A_DragonFlight,S_DRAGON_WALK11,0,0},      // S_DRAGON_WALK10
2553 {SPR_DRAG,0,3,A_DragonFlight,S_DRAGON_WALK12,0,0},      // S_DRAGON_WALK11
2554 {SPR_DRAG,0,3,A_DragonFlight,S_DRAGON_WALK1,0,0},       // S_DRAGON_WALK12
2555 {SPR_DRAG,4,8,A_DragonAttack,S_DRAGON_WALK1,0,0},       // S_DRAGON_ATK1
2556 {SPR_DRAG,5,10,A_DragonPain,S_DRAGON_WALK1,0,0},        // S_DRAGON_PAIN1
2557 {SPR_DRAG,6,5,A_Scream,S_DRAGON_DEATH2,0,0},    // S_DRAGON_DEATH1
2558 {SPR_DRAG,7,4,A_NoBlocking,S_DRAGON_DEATH3,0,0},        // S_DRAGON_DEATH2
2559 {SPR_DRAG,8,4,NULL,S_DRAGON_DEATH4,0,0},        // S_DRAGON_DEATH3
2560 {SPR_DRAG,9,4,A_DragonCheckCrash,S_DRAGON_DEATH4,0,0},  // S_DRAGON_DEATH4
2561 {SPR_DRAG,10,5,NULL,S_DRAGON_CRASH2,0,0},       // S_DRAGON_CRASH1
2562 {SPR_DRAG,11,5,NULL,S_DRAGON_CRASH3,0,0},       // S_DRAGON_CRASH2
2563 {SPR_DRAG,12,-1,NULL,S_NULL,0,0},       // S_DRAGON_CRASH3
2564 {SPR_DRFX,32768,4,NULL,S_DRAGON_FX1_2,0,0},     // S_DRAGON_FX1_1
2565 {SPR_DRFX,32769,4,NULL,S_DRAGON_FX1_3,0,0},     // S_DRAGON_FX1_2
2566 {SPR_DRFX,32770,4,NULL,S_DRAGON_FX1_4,0,0},     // S_DRAGON_FX1_3
2567 {SPR_DRFX,32771,4,NULL,S_DRAGON_FX1_5,0,0},     // S_DRAGON_FX1_4
2568 {SPR_DRFX,32772,4,NULL,S_DRAGON_FX1_6,0,0},     // S_DRAGON_FX1_5
2569 {SPR_DRFX,32773,4,NULL,S_DRAGON_FX1_1,0,0},     // S_DRAGON_FX1_6
2570 {SPR_DRFX,32774,4,NULL,S_DRAGON_FX1_X2,0,0},    // S_DRAGON_FX1_X1
2571 {SPR_DRFX,32775,4,NULL,S_DRAGON_FX1_X3,0,0},    // S_DRAGON_FX1_X2
2572 {SPR_DRFX,32776,4,NULL,S_DRAGON_FX1_X4,0,0},    // S_DRAGON_FX1_X3
2573 {SPR_DRFX,32777,4,A_DragonFX2,S_DRAGON_FX1_X5,0,0},     // S_DRAGON_FX1_X4
2574 {SPR_DRFX,32778,3,NULL,S_DRAGON_FX1_X6,0,0},    // S_DRAGON_FX1_X5
2575 {SPR_DRFX,32779,3,NULL,S_NULL,0,0},     // S_DRAGON_FX1_X6
2576 {SPR_CFCF,32784,1,NULL,S_DRAGON_FX2_2,0,0},     // S_DRAGON_FX2_1
2577 {SPR_CFCF,32784,4,A_UnHideThing,S_DRAGON_FX2_3,0,0},    // S_DRAGON_FX2_2
2578 {SPR_CFCF,32785,3,A_Scream,S_DRAGON_FX2_4,0,0}, // S_DRAGON_FX2_3
2579 {SPR_CFCF,32786,4,NULL,S_DRAGON_FX2_5,0,0},     // S_DRAGON_FX2_4
2580 {SPR_CFCF,32787,3,A_Explode,S_DRAGON_FX2_6,0,0},        // S_DRAGON_FX2_5
2581 {SPR_CFCF,32788,4,NULL,S_DRAGON_FX2_7,0,0},     // S_DRAGON_FX2_6
2582 {SPR_CFCF,32789,3,NULL,S_DRAGON_FX2_8,0,0},     // S_DRAGON_FX2_7
2583 {SPR_CFCF,32790,4,NULL,S_DRAGON_FX2_9,0,0},     // S_DRAGON_FX2_8
2584 {SPR_CFCF,32791,3,NULL,S_DRAGON_FX2_10,0,0},    // S_DRAGON_FX2_9
2585 {SPR_CFCF,32792,4,NULL,S_DRAGON_FX2_11,0,0},    // S_DRAGON_FX2_10
2586 {SPR_CFCF,32793,3,NULL,S_NULL,0,0},     // S_DRAGON_FX2_11
2587 {SPR_ARM1,0,-1,NULL,S_NULL,0,0},        // S_ARMOR_1
2588 {SPR_ARM2,0,-1,NULL,S_NULL,0,0},        // S_ARMOR_2
2589 {SPR_ARM3,0,-1,NULL,S_NULL,0,0},        // S_ARMOR_3
2590 {SPR_ARM4,0,-1,NULL,S_NULL,0,0},        // S_ARMOR_4
2591 {SPR_MAN1,32768,4,NULL,S_MANA1_2,0,0},  // S_MANA1_1
2592 {SPR_MAN1,32769,4,NULL,S_MANA1_3,0,0},  // S_MANA1_2
2593 {SPR_MAN1,32770,4,NULL,S_MANA1_4,0,0},  // S_MANA1_3
2594 {SPR_MAN1,32771,4,NULL,S_MANA1_5,0,0},  // S_MANA1_4
2595 {SPR_MAN1,32772,4,NULL,S_MANA1_6,0,0},  // S_MANA1_5
2596 {SPR_MAN1,32773,4,NULL,S_MANA1_7,0,0},  // S_MANA1_6
2597 {SPR_MAN1,32774,4,NULL,S_MANA1_8,0,0},  // S_MANA1_7
2598 {SPR_MAN1,32775,4,NULL,S_MANA1_9,0,0},  // S_MANA1_8
2599 {SPR_MAN1,32776,4,NULL,S_MANA1_1,0,0},  // S_MANA1_9
2600 {SPR_MAN2,32768,4,NULL,S_MANA2_2,0,0},  // S_MANA2_1
2601 {SPR_MAN2,32769,4,NULL,S_MANA2_3,0,0},  // S_MANA2_2
2602 {SPR_MAN2,32770,4,NULL,S_MANA2_4,0,0},  // S_MANA2_3
2603 {SPR_MAN2,32771,4,NULL,S_MANA2_5,0,0},  // S_MANA2_4
2604 {SPR_MAN2,32772,4,NULL,S_MANA2_6,0,0},  // S_MANA2_5
2605 {SPR_MAN2,32773,4,NULL,S_MANA2_7,0,0},  // S_MANA2_6
2606 {SPR_MAN2,32774,4,NULL,S_MANA2_8,0,0},  // S_MANA2_7
2607 {SPR_MAN2,32775,4,NULL,S_MANA2_9,0,0},  // S_MANA2_8
2608 {SPR_MAN2,32776,4,NULL,S_MANA2_10,0,0}, // S_MANA2_9
2609 {SPR_MAN2,32777,4,NULL,S_MANA2_11,0,0}, // S_MANA2_10
2610 {SPR_MAN2,32778,4,NULL,S_MANA2_12,0,0}, // S_MANA2_11
2611 {SPR_MAN2,32779,4,NULL,S_MANA2_13,0,0}, // S_MANA2_12
2612 {SPR_MAN2,32780,4,NULL,S_MANA2_14,0,0}, // S_MANA2_13
2613 {SPR_MAN2,32781,4,NULL,S_MANA2_15,0,0}, // S_MANA2_14
2614 {SPR_MAN2,32782,4,NULL,S_MANA2_16,0,0}, // S_MANA2_15
2615 {SPR_MAN2,32783,4,NULL,S_MANA2_1,0,0},  // S_MANA2_16
2616 {SPR_MAN3,32768,4,NULL,S_MANA3_2,0,0},  // S_MANA3_1
2617 {SPR_MAN3,32769,4,NULL,S_MANA3_3,0,0},  // S_MANA3_2
2618 {SPR_MAN3,32770,4,NULL,S_MANA3_4,0,0},  // S_MANA3_3
2619 {SPR_MAN3,32771,4,NULL,S_MANA3_5,0,0},  // S_MANA3_4
2620 {SPR_MAN3,32772,4,NULL,S_MANA3_6,0,0},  // S_MANA3_5
2621 {SPR_MAN3,32773,4,NULL,S_MANA3_7,0,0},  // S_MANA3_6
2622 {SPR_MAN3,32774,4,NULL,S_MANA3_8,0,0},  // S_MANA3_7
2623 {SPR_MAN3,32775,4,NULL,S_MANA3_9,0,0},  // S_MANA3_8
2624 {SPR_MAN3,32776,4,NULL,S_MANA3_10,0,0}, // S_MANA3_9
2625 {SPR_MAN3,32777,4,NULL,S_MANA3_11,0,0}, // S_MANA3_10
2626 {SPR_MAN3,32778,4,NULL,S_MANA3_12,0,0}, // S_MANA3_11
2627 {SPR_MAN3,32779,4,NULL,S_MANA3_13,0,0}, // S_MANA3_12
2628 {SPR_MAN3,32780,4,NULL,S_MANA3_14,0,0}, // S_MANA3_13
2629 {SPR_MAN3,32781,4,NULL,S_MANA3_15,0,0}, // S_MANA3_14
2630 {SPR_MAN3,32782,4,NULL,S_MANA3_16,0,0}, // S_MANA3_15
2631 {SPR_MAN3,32783,4,NULL,S_MANA3_1,0,0},  // S_MANA3_16
2632 {SPR_KEY1,0,-1,NULL,S_NULL,0,0},        // S_KEY1
2633 {SPR_KEY2,0,-1,NULL,S_NULL,0,0},        // S_KEY2
2634 {SPR_KEY3,0,-1,NULL,S_NULL,0,0},        // S_KEY3
2635 {SPR_KEY4,0,-1,NULL,S_NULL,0,0},        // S_KEY4
2636 {SPR_KEY5,0,-1,NULL,S_NULL,0,0},        // S_KEY5
2637 {SPR_KEY6,0,-1,NULL,S_NULL,0,0},        // S_KEY6
2638 {SPR_KEY7,0,-1,NULL,S_NULL,0,0},        // S_KEY7
2639 {SPR_KEY8,0,-1,NULL,S_NULL,0,0},        // S_KEY8
2640 {SPR_KEY9,0,-1,NULL,S_NULL,0,0},        // S_KEY9
2641 {SPR_KEYA,0,-1,NULL,S_NULL,0,0},        // S_KEYA
2642 {SPR_KEYB,0,-1,NULL,S_NULL,0,0},        // S_KEYB
2643 {SPR_TLGL,0,1,NULL,S_SND_WIND2,0,0},    // S_SND_WIND1
2644 {SPR_TLGL,0,200,A_ESound,S_SND_WIND2,0,0},      // S_SND_WIND2
2645 {SPR_TLGL,0,85,A_ESound,S_SND_WATERFALL,0,0},   // S_SND_WATERFALL
2646 {SPR_ETTN,0,10,A_Look,S_ETTIN_LOOK2,0,0},       // S_ETTIN_LOOK1
2647 {SPR_ETTN,0,10,A_Look,S_ETTIN_LOOK1,0,0},       // S_ETTIN_LOOK2
2648 {SPR_ETTN,0,5,A_Chase,S_ETTIN_CHASE2,0,0},      // S_ETTIN_CHASE1
2649 {SPR_ETTN,1,5,A_Chase,S_ETTIN_CHASE3,0,0},      // S_ETTIN_CHASE2
2650 {SPR_ETTN,2,5,A_Chase,S_ETTIN_CHASE4,0,0},      // S_ETTIN_CHASE3
2651 {SPR_ETTN,3,5,A_Chase,S_ETTIN_CHASE1,0,0},      // S_ETTIN_CHASE4
2652 {SPR_ETTN,7,7,A_Pain,S_ETTIN_CHASE1,0,0},       // S_ETTIN_PAIN1
2653 {SPR_ETTN,4,6,A_FaceTarget,S_ETTIN_ATK1_2,0,0}, // S_ETTIN_ATK1_1
2654 {SPR_ETTN,5,6,A_FaceTarget,S_ETTIN_ATK1_3,0,0}, // S_ETTIN_ATK1_2
2655 {SPR_ETTN,6,8,A_EttinAttack,S_ETTIN_CHASE1,0,0},        // S_ETTIN_ATK1_3
2656 {SPR_ETTN,8,4,NULL,S_ETTIN_DEATH1_2,0,0},       // S_ETTIN_DEATH1_1
2657 {SPR_ETTN,9,4,NULL,S_ETTIN_DEATH1_3,0,0},       // S_ETTIN_DEATH1_2
2658 {SPR_ETTN,10,4,A_Scream,S_ETTIN_DEATH1_4,0,0},  // S_ETTIN_DEATH1_3
2659 {SPR_ETTN,11,4,A_NoBlocking,S_ETTIN_DEATH1_5,0,0},      // S_ETTIN_DEATH1_4
2660 {SPR_ETTN,12,4,A_QueueCorpse,S_ETTIN_DEATH1_6,0,0},     // S_ETTIN_DEATH1_5
2661 {SPR_ETTN,13,4,NULL,S_ETTIN_DEATH1_7,0,0},      // S_ETTIN_DEATH1_6
2662 {SPR_ETTN,14,4,NULL,S_ETTIN_DEATH1_8,0,0},      // S_ETTIN_DEATH1_7
2663 {SPR_ETTN,15,4,NULL,S_ETTIN_DEATH1_9,0,0},      // S_ETTIN_DEATH1_8
2664 {SPR_ETTN,16,-1,NULL,S_NULL,0,0},       // S_ETTIN_DEATH1_9
2665 {SPR_ETTB,0,4,NULL,S_ETTIN_DEATH2_2,0,0},       // S_ETTIN_DEATH2_1
2666 {SPR_ETTB,1,4,A_NoBlocking,S_ETTIN_DEATH2_3,0,0},       // S_ETTIN_DEATH2_2
2667 {SPR_ETTB,2,4,A_DropMace,S_ETTIN_DEATH2_4,0,0}, // S_ETTIN_DEATH2_3
2668 {SPR_ETTB,3,4,A_Scream,S_ETTIN_DEATH2_5,0,0},   // S_ETTIN_DEATH2_4
2669 {SPR_ETTB,4,4,A_QueueCorpse,S_ETTIN_DEATH2_6,0,0},      // S_ETTIN_DEATH2_5
2670 {SPR_ETTB,5,4,NULL,S_ETTIN_DEATH2_7,0,0},       // S_ETTIN_DEATH2_6
2671 {SPR_ETTB,6,4,NULL,S_ETTIN_DEATH2_8,0,0},       // S_ETTIN_DEATH2_7
2672 {SPR_ETTB,7,4,NULL,S_ETTIN_DEATH2_9,0,0},       // S_ETTIN_DEATH2_8
2673 {SPR_ETTB,8,4,NULL,S_ETTIN_DEATH2_0,0,0},       // S_ETTIN_DEATH2_9
2674 {SPR_ETTB,9,4,NULL,S_ETTIN_DEATH2_A,0,0},       // S_ETTIN_DEATH2_0
2675 {SPR_ETTB,10,4,NULL,S_ETTIN_DEATH2_B,0,0},      // S_ETTIN_DEATH2_A
2676 {SPR_ETTB,11,-1,NULL,S_NULL,0,0},       // S_ETTIN_DEATH2_B
2677 {SPR_ETTN,17,5,A_FreezeDeath,S_ETTIN_ICE2,0,0}, // S_ETTIN_ICE1
2678 {SPR_ETTN,17,1,A_FreezeDeathChunks,S_ETTIN_ICE2,0,0},   // S_ETTIN_ICE2
2679 {SPR_ETTB,12,5,A_CheckFloor,S_ETTIN_MACE2,0,0}, // S_ETTIN_MACE1
2680 {SPR_ETTB,13,5,A_CheckFloor,S_ETTIN_MACE3,0,0}, // S_ETTIN_MACE2
2681 {SPR_ETTB,14,5,A_CheckFloor,S_ETTIN_MACE4,0,0}, // S_ETTIN_MACE3
2682 {SPR_ETTB,15,5,A_CheckFloor,S_ETTIN_MACE1,0,0}, // S_ETTIN_MACE4
2683 {SPR_ETTB,16,5,NULL,S_ETTIN_MACE6,0,0}, // S_ETTIN_MACE5
2684 {SPR_ETTB,17,5,A_QueueCorpse,S_ETTIN_MACE7,0,0},        // S_ETTIN_MACE6
2685 {SPR_ETTB,18,-1,NULL,S_NULL,0,0},       // S_ETTIN_MACE7
2686 {SPR_FDMN,32791,5,NULL,S_FIRED_LOOK1,0,0},      // S_FIRED_SPAWN1
2687 {SPR_FDMN,32772,10,A_Look,S_FIRED_LOOK2,0,0},   // S_FIRED_LOOK1
2688 {SPR_FDMN,32773,10,A_Look,S_FIRED_LOOK3,0,0},   // S_FIRED_LOOK2
2689 {SPR_FDMN,32774,10,A_Look,S_FIRED_LOOK1,0,0},   // S_FIRED_LOOK3
2690 {SPR_FDMN,32772,8,NULL,S_FIRED_LOOK5,0,0},      // S_FIRED_LOOK4
2691 {SPR_FDMN,32773,6,NULL,S_FIRED_LOOK6,0,0},      // S_FIRED_LOOK5
2692 {SPR_FDMN,32774,5,NULL,S_FIRED_LOOK7,0,0},      // S_FIRED_LOOK6
2693 {SPR_FDMN,32773,8,NULL,S_FIRED_LOOK8,0,0},      // S_FIRED_LOOK7
2694 {SPR_FDMN,32772,6,NULL,S_FIRED_LOOK9,0,0},      // S_FIRED_LOOK8
2695 {SPR_FDMN,32773,7,A_FiredRocks,S_FIRED_LOOK0,0,0},      // S_FIRED_LOOK9
2696 {SPR_FDMN,32775,5,NULL,S_FIRED_LOOKA,0,0},      // S_FIRED_LOOK0
2697 {SPR_FDMN,32776,5,NULL,S_FIRED_LOOKB,0,0},      // S_FIRED_LOOKA
2698 {SPR_FDMN,32777,5,A_UnSetInvulnerable,S_FIRED_WALK1,0,0},       // S_FIRED_LOOKB
2699 {SPR_FDMN,32768,5,A_FiredChase,S_FIRED_WALK2,0,0},      // S_FIRED_WALK1
2700 {SPR_FDMN,32769,5,A_FiredChase,S_FIRED_WALK3,0,0},      // S_FIRED_WALK2
2701 {SPR_FDMN,32770,5,A_FiredChase,S_FIRED_WALK1,0,0},      // S_FIRED_WALK3
2702 {SPR_FDMN,32771,6,A_Pain,S_FIRED_WALK1,0,0},    // S_FIRED_PAIN1
2703 {SPR_FDMN,32778,3,A_FaceTarget,S_FIRED_ATTACK2,0,0},    // S_FIRED_ATTACK1
2704 {SPR_FDMN,32778,5,A_FiredAttack,S_FIRED_ATTACK3,0,0},   // S_FIRED_ATTACK2
2705 {SPR_FDMN,32778,5,A_FiredAttack,S_FIRED_ATTACK4,0,0},   // S_FIRED_ATTACK3
2706 {SPR_FDMN,32778,5,A_FiredAttack,S_FIRED_WALK1,0,0},     // S_FIRED_ATTACK4
2707 {SPR_FDMN,32771,4,A_FaceTarget,S_FIRED_DEATH2,0,0},     // S_FIRED_DEATH1
2708 {SPR_FDMN,32779,4,A_Scream,S_FIRED_DEATH3,0,0}, // S_FIRED_DEATH2
2709 {SPR_FDMN,32779,4,A_NoBlocking,S_FIRED_DEATH4,0,0},     // S_FIRED_DEATH3
2710 {SPR_FDMN,32779,200,NULL,S_NULL,0,0},   // S_FIRED_DEATH4
2711 {SPR_FDMN,12,5,A_FaceTarget,S_FIRED_XDEATH2,0,0},       // S_FIRED_XDEATH1
2712 {SPR_FDMN,13,5,A_NoBlocking,S_FIRED_XDEATH3,0,0},       // S_FIRED_XDEATH2
2713 {SPR_FDMN,14,5,A_FiredSplotch,S_NULL,0,0},      // S_FIRED_XDEATH3
2714 {SPR_FDMN,17,5,A_FreezeDeath,S_FIRED_ICE2,0,0}, // S_FIRED_ICE1
2715 {SPR_FDMN,17,1,A_FreezeDeathChunks,S_FIRED_ICE2,0,0},   // S_FIRED_ICE2
2716 {SPR_FDMN,15,3,NULL,S_FIRED_CORPSE2,0,0},       // S_FIRED_CORPSE1
2717 {SPR_FDMN,15,6,A_QueueCorpse,S_FIRED_CORPSE3,0,0},      // S_FIRED_CORPSE2
2718 {SPR_FDMN,24,-1,NULL,S_NULL,0,0},       // S_FIRED_CORPSE3
2719 {SPR_FDMN,16,3,NULL,S_FIRED_CORPSE5,0,0},       // S_FIRED_CORPSE4
2720 {SPR_FDMN,16,6,A_QueueCorpse,S_FIRED_CORPSE6,0,0},      // S_FIRED_CORPSE5
2721 {SPR_FDMN,25,-1,NULL,S_NULL,0,0},       // S_FIRED_CORPSE6
2722 {SPR_FDMN,18,4,NULL,S_FIRED_RDROP1,0,0},        // S_FIRED_RDROP1
2723 {SPR_FDMN,18,5,A_SmBounce,S_FIRED_RDEAD1_2,0,0},        // S_FIRED_RDEAD1_1
2724 {SPR_FDMN,18,200,NULL,S_NULL,0,0},      // S_FIRED_RDEAD1_2
2725 {SPR_FDMN,19,4,NULL,S_FIRED_RDROP2,0,0},        // S_FIRED_RDROP2
2726 {SPR_FDMN,19,5,A_SmBounce,S_FIRED_RDEAD2_2,0,0},        // S_FIRED_RDEAD2_1
2727 {SPR_FDMN,19,200,NULL,S_NULL,0,0},      // S_FIRED_RDEAD2_2
2728 {SPR_FDMN,20,4,NULL,S_FIRED_RDROP3,0,0},        // S_FIRED_RDROP3
2729 {SPR_FDMN,20,5,A_SmBounce,S_FIRED_RDEAD3_2,0,0},        // S_FIRED_RDEAD3_1
2730 {SPR_FDMN,20,200,NULL,S_NULL,0,0},      // S_FIRED_RDEAD3_2
2731 {SPR_FDMN,21,4,NULL,S_FIRED_RDROP4,0,0},        // S_FIRED_RDROP4
2732 {SPR_FDMN,21,5,A_SmBounce,S_FIRED_RDEAD4_2,0,0},        // S_FIRED_RDEAD4_1
2733 {SPR_FDMN,21,200,NULL,S_NULL,0,0},      // S_FIRED_RDEAD4_2
2734 {SPR_FDMN,22,4,NULL,S_FIRED_RDROP5,0,0},        // S_FIRED_RDROP5
2735 {SPR_FDMN,22,5,A_SmBounce,S_FIRED_RDEAD5_2,0,0},        // S_FIRED_RDEAD5_1
2736 {SPR_FDMN,22,200,NULL,S_NULL,0,0},      // S_FIRED_RDEAD5_2
2737 {SPR_FDMB,32768,5,NULL,S_FIRED_FX6_1,0,0},      // S_FIRED_FX6_1
2738 {SPR_FDMB,32769,5,NULL,S_FIRED_FX6_3,0,0},      // S_FIRED_FX6_2
2739 {SPR_FDMB,32770,5,NULL,S_FIRED_FX6_4,0,0},      // S_FIRED_FX6_3
2740 {SPR_FDMB,32771,5,NULL,S_FIRED_FX6_5,0,0},      // S_FIRED_FX6_4
2741 {SPR_FDMB,32772,5,NULL,S_NULL,0,0},     // S_FIRED_FX6_5
2742 {SPR_ICEY,0,10,A_IceGuyLook,S_ICEGUY_LOOK,0,0}, // S_ICEGUY_LOOK
2743 {SPR_ICEY,0,-1,NULL,S_ICEGUY_LOOK,0,0}, // S_ICEGUY_DORMANT
2744 {SPR_ICEY,0,4,A_Chase,S_ICEGUY_WALK2,0,0},      // S_ICEGUY_WALK1
2745 {SPR_ICEY,1,4,A_IceGuyChase,S_ICEGUY_WALK3,0,0},        // S_ICEGUY_WALK2
2746 {SPR_ICEY,2,4,A_Chase,S_ICEGUY_WALK4,0,0},      // S_ICEGUY_WALK3
2747 {SPR_ICEY,3,4,A_Chase,S_ICEGUY_WALK1,0,0},      // S_ICEGUY_WALK4
2748 {SPR_ICEY,4,3,A_FaceTarget,S_ICEGUY_ATK2,0,0},  // S_ICEGUY_ATK1
2749 {SPR_ICEY,5,3,A_FaceTarget,S_ICEGUY_ATK3,0,0},  // S_ICEGUY_ATK2
2750 {SPR_ICEY,32774,8,A_IceGuyAttack,S_ICEGUY_ATK4,0,0},    // S_ICEGUY_ATK3
2751 {SPR_ICEY,5,4,A_FaceTarget,S_ICEGUY_WALK1,0,0}, // S_ICEGUY_ATK4
2752 {SPR_ICEY,0,1,A_Pain,S_ICEGUY_WALK1,0,0},       // S_ICEGUY_PAIN1
2753 {SPR_ICEY,0,1,A_IceGuyDie,S_NULL,0,0},  // S_ICEGUY_DEATH
2754 {SPR_ICPR,32768,3,A_IceGuyMissilePuff,S_ICEGUY_FX2,0,0},        // S_ICEGUY_FX1
2755 {SPR_ICPR,32769,3,A_IceGuyMissilePuff,S_ICEGUY_FX3,0,0},        // S_ICEGUY_FX2
2756 {SPR_ICPR,32770,3,A_IceGuyMissilePuff,S_ICEGUY_FX1,0,0},        // S_ICEGUY_FX3
2757 {SPR_ICPR,32771,4,NULL,S_ICEGUY_FX_X2,0,0},     // S_ICEGUY_FX_X1
2758 {SPR_ICPR,32772,4,A_IceGuyMissileExplode,S_ICEGUY_FX_X3,0,0},   // S_ICEGUY_FX_X2
2759 {SPR_ICPR,32773,4,NULL,S_ICEGUY_FX_X4,0,0},     // S_ICEGUY_FX_X3
2760 {SPR_ICPR,32774,4,NULL,S_ICEGUY_FX_X5,0,0},     // S_ICEGUY_FX_X4
2761 {SPR_ICPR,32775,3,NULL,S_NULL,0,0},     // S_ICEGUY_FX_X5
2762 {SPR_ICPR,8,3,NULL,S_ICEFX_PUFF2,0,0},  // S_ICEFX_PUFF1
2763 {SPR_ICPR,9,3,NULL,S_ICEFX_PUFF3,0,0},  // S_ICEFX_PUFF2
2764 {SPR_ICPR,10,3,NULL,S_ICEFX_PUFF4,0,0}, // S_ICEFX_PUFF3
2765 {SPR_ICPR,11,2,NULL,S_ICEFX_PUFF5,0,0}, // S_ICEFX_PUFF4
2766 {SPR_ICPR,12,2,NULL,S_NULL,0,0},        // S_ICEFX_PUFF5
2767 {SPR_ICPR,32781,3,NULL,S_ICEGUY_FX2_2,0,0},     // S_ICEGUY_FX2_1
2768 {SPR_ICPR,32782,3,NULL,S_ICEGUY_FX2_3,0,0},     // S_ICEGUY_FX2_2
2769 {SPR_ICPR,32783,3,NULL,S_ICEGUY_FX2_1,0,0},     // S_ICEGUY_FX2_3
2770 {SPR_ICPR,32784,50,NULL,S_NULL,0,0},    // S_ICEGUY_BIT1
2771 {SPR_ICPR,32785,50,NULL,S_NULL,0,0},    // S_ICEGUY_BIT2
2772 {SPR_ICWS,0,2,NULL,S_ICEGUY_WISP1_2,0,0},       // S_ICEGUY_WISP1_1
2773 {SPR_ICWS,1,2,NULL,S_ICEGUY_WISP1_3,0,0},       // S_ICEGUY_WISP1_2
2774 {SPR_ICWS,2,2,NULL,S_ICEGUY_WISP1_4,0,0},       // S_ICEGUY_WISP1_3
2775 {SPR_ICWS,3,2,NULL,S_ICEGUY_WISP1_5,0,0},       // S_ICEGUY_WISP1_4
2776 {SPR_ICWS,4,2,NULL,S_ICEGUY_WISP1_6,0,0},       // S_ICEGUY_WISP1_5
2777 {SPR_ICWS,5,2,NULL,S_ICEGUY_WISP1_7,0,0},       // S_ICEGUY_WISP1_6
2778 {SPR_ICWS,6,2,NULL,S_ICEGUY_WISP1_8,0,0},       // S_ICEGUY_WISP1_7
2779 {SPR_ICWS,7,2,NULL,S_ICEGUY_WISP1_9,0,0},       // S_ICEGUY_WISP1_8
2780 {SPR_ICWS,8,2,NULL,S_NULL,0,0}, // S_ICEGUY_WISP1_9
2781 {SPR_ICWS,9,2,NULL,S_ICEGUY_WISP2_2,0,0},       // S_ICEGUY_WISP2_1
2782 {SPR_ICWS,10,2,NULL,S_ICEGUY_WISP2_3,0,0},      // S_ICEGUY_WISP2_2
2783 {SPR_ICWS,11,2,NULL,S_ICEGUY_WISP2_4,0,0},      // S_ICEGUY_WISP2_3
2784 {SPR_ICWS,12,2,NULL,S_ICEGUY_WISP2_5,0,0},      // S_ICEGUY_WISP2_4
2785 {SPR_ICWS,13,2,NULL,S_ICEGUY_WISP2_6,0,0},      // S_ICEGUY_WISP2_5
2786 {SPR_ICWS,14,2,NULL,S_ICEGUY_WISP2_7,0,0},      // S_ICEGUY_WISP2_6
2787 {SPR_ICWS,15,2,NULL,S_ICEGUY_WISP2_8,0,0},      // S_ICEGUY_WISP2_7
2788 {SPR_ICWS,16,2,NULL,S_ICEGUY_WISP2_9,0,0},      // S_ICEGUY_WISP2_8
2789 {SPR_ICWS,17,2,NULL,S_NULL,0,0},        // S_ICEGUY_WISP2_9
2790 {SPR_PLAY,0,2,NULL,S_FIGHTER2,0,0},     // S_FIGHTER
2791 {SPR_PLAY,0,3,A_ClassBossHealth,S_FIGHTERLOOK,0,0},     // S_FIGHTER2
2792 {SPR_PLAY,0,5,A_Look,S_FIGHTERLOOK,0,0},        // S_FIGHTERLOOK
2793 {SPR_PLAY,0,4,A_FastChase,S_FIGHTER_RUN2,0,0},  // S_FIGHTER_RUN1
2794 {SPR_PLAY,1,4,A_FastChase,S_FIGHTER_RUN3,0,0},  // S_FIGHTER_RUN2
2795 {SPR_PLAY,2,4,A_FastChase,S_FIGHTER_RUN4,0,0},  // S_FIGHTER_RUN3
2796 {SPR_PLAY,3,4,A_FastChase,S_FIGHTER_RUN1,0,0},  // S_FIGHTER_RUN4
2797 {SPR_PLAY,4,8,A_FaceTarget,S_FIGHTER_ATK2,0,0}, // S_FIGHTER_ATK1
2798 {SPR_PLAY,5,8,A_FighterAttack,S_FIGHTER_RUN1,0,0},      // S_FIGHTER_ATK2
2799 {SPR_PLAY,6,4,NULL,S_FIGHTER_PAIN2,0,0},        // S_FIGHTER_PAIN
2800 {SPR_PLAY,6,4,A_Pain,S_FIGHTER_RUN1,0,0},       // S_FIGHTER_PAIN2
2801 {SPR_PLAY,7,6,NULL,S_FIGHTER_DIE2,0,0}, // S_FIGHTER_DIE1
2802 {SPR_PLAY,8,6,A_Scream,S_FIGHTER_DIE3,0,0},     // S_FIGHTER_DIE2
2803 {SPR_PLAY,9,6,NULL,S_FIGHTER_DIE4,0,0}, // S_FIGHTER_DIE3
2804 {SPR_PLAY,10,6,NULL,S_FIGHTER_DIE5,0,0},        // S_FIGHTER_DIE4
2805 {SPR_PLAY,11,6,A_NoBlocking,S_FIGHTER_DIE6,0,0},        // S_FIGHTER_DIE5
2806 {SPR_PLAY,12,6,NULL,S_FIGHTER_DIE7,0,0},        // S_FIGHTER_DIE6
2807 {SPR_PLAY,13,-1,NULL,S_NULL,0,0},       // S_FIGHTER_DIE7
2808 {SPR_PLAY,14,5,A_Scream,S_FIGHTER_XDIE2,0,0},   // S_FIGHTER_XDIE1
2809 {SPR_PLAY,15,5,A_SkullPop,S_FIGHTER_XDIE3,0,0}, // S_FIGHTER_XDIE2
2810 {SPR_PLAY,17,5,A_NoBlocking,S_FIGHTER_XDIE4,0,0},       // S_FIGHTER_XDIE3
2811 {SPR_PLAY,18,5,NULL,S_FIGHTER_XDIE5,0,0},       // S_FIGHTER_XDIE4
2812 {SPR_PLAY,19,5,NULL,S_FIGHTER_XDIE6,0,0},       // S_FIGHTER_XDIE5
2813 {SPR_PLAY,20,5,NULL,S_FIGHTER_XDIE7,0,0},       // S_FIGHTER_XDIE6
2814 {SPR_PLAY,21,5,NULL,S_FIGHTER_XDIE8,0,0},       // S_FIGHTER_XDIE7
2815 {SPR_PLAY,22,-1,NULL,S_NULL,0,0},       // S_FIGHTER_XDIE8
2816 {SPR_PLAY,23,5,A_FreezeDeath,S_FIGHTER_ICE2,0,0},       // S_FIGHTER_ICE
2817 {SPR_PLAY,23,1,A_FreezeDeathChunks,S_FIGHTER_ICE2,0,0}, // S_FIGHTER_ICE2
2818 {SPR_CLER,0,2,NULL,S_CLERIC2,0,0},      // S_CLERIC
2819 {SPR_CLER,0,3,A_ClassBossHealth,S_CLERICLOOK,0,0},      // S_CLERIC2
2820 {SPR_CLER,0,5,A_Look,S_CLERICLOOK,0,0}, // S_CLERICLOOK
2821 {SPR_CLER,0,4,A_FastChase,S_CLERIC_RUN2,0,0},   // S_CLERIC_RUN1
2822 {SPR_CLER,1,4,A_FastChase,S_CLERIC_RUN3,0,0},   // S_CLERIC_RUN2
2823 {SPR_CLER,2,4,A_FastChase,S_CLERIC_RUN4,0,0},   // S_CLERIC_RUN3
2824 {SPR_CLER,3,4,A_FastChase,S_CLERIC_RUN1,0,0},   // S_CLERIC_RUN4
2825 {SPR_CLER,4,8,A_FaceTarget,S_CLERIC_ATK2,0,0},  // S_CLERIC_ATK1
2826 {SPR_CLER,5,8,A_FaceTarget,S_CLERIC_ATK3,0,0},  // S_CLERIC_ATK2
2827 {SPR_CLER,6,10,A_ClericAttack,S_CLERIC_RUN1,0,0},       // S_CLERIC_ATK3
2828 {SPR_CLER,7,4,NULL,S_CLERIC_PAIN2,0,0}, // S_CLERIC_PAIN
2829 {SPR_CLER,7,4,A_Pain,S_CLERIC_RUN1,0,0},        // S_CLERIC_PAIN2
2830 {SPR_CLER,8,6,NULL,S_CLERIC_DIE2,0,0},  // S_CLERIC_DIE1
2831 {SPR_CLER,10,6,A_Scream,S_CLERIC_DIE3,0,0},     // S_CLERIC_DIE2
2832 {SPR_CLER,11,6,NULL,S_CLERIC_DIE4,0,0}, // S_CLERIC_DIE3
2833 {SPR_CLER,11,6,NULL,S_CLERIC_DIE5,0,0}, // S_CLERIC_DIE4
2834 {SPR_CLER,12,6,A_NoBlocking,S_CLERIC_DIE6,0,0}, // S_CLERIC_DIE5
2835 {SPR_CLER,13,6,NULL,S_CLERIC_DIE7,0,0}, // S_CLERIC_DIE6
2836 {SPR_CLER,14,6,NULL,S_CLERIC_DIE8,0,0}, // S_CLERIC_DIE7
2837 {SPR_CLER,15,6,NULL,S_CLERIC_DIE9,0,0}, // S_CLERIC_DIE8
2838 {SPR_CLER,16,-1,NULL,S_NULL,0,0},       // S_CLERIC_DIE9
2839 {SPR_CLER,17,5,A_Scream,S_CLERIC_XDIE2,0,0},    // S_CLERIC_XDIE1
2840 {SPR_CLER,18,5,NULL,S_CLERIC_XDIE3,0,0},        // S_CLERIC_XDIE2
2841 {SPR_CLER,19,5,A_NoBlocking,S_CLERIC_XDIE4,0,0},        // S_CLERIC_XDIE3
2842 {SPR_CLER,20,5,NULL,S_CLERIC_XDIE5,0,0},        // S_CLERIC_XDIE4
2843 {SPR_CLER,21,5,NULL,S_CLERIC_XDIE6,0,0},        // S_CLERIC_XDIE5
2844 {SPR_CLER,22,5,NULL,S_CLERIC_XDIE7,0,0},        // S_CLERIC_XDIE6
2845 {SPR_CLER,23,5,NULL,S_CLERIC_XDIE8,0,0},        // S_CLERIC_XDIE7
2846 {SPR_CLER,24,5,NULL,S_CLERIC_XDIE9,0,0},        // S_CLERIC_XDIE8
2847 {SPR_CLER,25,5,NULL,S_CLERIC_XDIE10,0,0},       // S_CLERIC_XDIE9
2848 {SPR_CLER,26,-1,NULL,S_NULL,0,0},       // S_CLERIC_XDIE10
2849 {SPR_CLER,27,5,A_FreezeDeath,S_CLERIC_ICE2,0,0},        // S_CLERIC_ICE
2850 {SPR_CLER,27,1,A_FreezeDeathChunks,S_CLERIC_ICE2,0,0},  // S_CLERIC_ICE2
2851 {SPR_MAGE,0,2,NULL,S_MAGE2,0,0},        // S_MAGE
2852 {SPR_MAGE,0,3,A_ClassBossHealth,S_MAGELOOK,0,0},        // S_MAGE2
2853 {SPR_MAGE,0,5,A_Look,S_MAGELOOK,0,0},   // S_MAGELOOK
2854 {SPR_MAGE,0,4,A_FastChase,S_MAGE_RUN2,0,0},     // S_MAGE_RUN1
2855 {SPR_MAGE,1,4,A_FastChase,S_MAGE_RUN3,0,0},     // S_MAGE_RUN2
2856 {SPR_MAGE,2,4,A_FastChase,S_MAGE_RUN4,0,0},     // S_MAGE_RUN3
2857 {SPR_MAGE,3,4,A_FastChase,S_MAGE_RUN1,0,0},     // S_MAGE_RUN4
2858 {SPR_MAGE,4,8,A_FaceTarget,S_MAGE_ATK2,0,0},    // S_MAGE_ATK1
2859 {SPR_MAGE,32773,8,A_MageAttack,S_MAGE_RUN1,0,0},        // S_MAGE_ATK2
2860 {SPR_MAGE,6,4,NULL,S_MAGE_PAIN2,0,0},   // S_MAGE_PAIN
2861 {SPR_MAGE,6,4,A_Pain,S_MAGE_RUN1,0,0},  // S_MAGE_PAIN2
2862 {SPR_MAGE,7,6,NULL,S_MAGE_DIE2,0,0},    // S_MAGE_DIE1
2863 {SPR_MAGE,8,6,A_Scream,S_MAGE_DIE3,0,0},        // S_MAGE_DIE2
2864 {SPR_MAGE,9,6,NULL,S_MAGE_DIE4,0,0},    // S_MAGE_DIE3
2865 {SPR_MAGE,10,6,NULL,S_MAGE_DIE5,0,0},   // S_MAGE_DIE4
2866 {SPR_MAGE,11,6,A_NoBlocking,S_MAGE_DIE6,0,0},   // S_MAGE_DIE5
2867 {SPR_MAGE,12,6,NULL,S_MAGE_DIE7,0,0},   // S_MAGE_DIE6
2868 {SPR_MAGE,13,-1,NULL,S_NULL,0,0},       // S_MAGE_DIE7
2869 {SPR_MAGE,14,5,A_Scream,S_MAGE_XDIE2,0,0},      // S_MAGE_XDIE1
2870 {SPR_MAGE,15,5,NULL,S_MAGE_XDIE3,0,0},  // S_MAGE_XDIE2
2871 {SPR_MAGE,17,5,A_NoBlocking,S_MAGE_XDIE4,0,0},  // S_MAGE_XDIE3
2872 {SPR_MAGE,18,5,NULL,S_MAGE_XDIE5,0,0},  // S_MAGE_XDIE4
2873 {SPR_MAGE,19,5,NULL,S_MAGE_XDIE6,0,0},  // S_MAGE_XDIE5
2874 {SPR_MAGE,20,5,NULL,S_MAGE_XDIE7,0,0},  // S_MAGE_XDIE6
2875 {SPR_MAGE,21,5,NULL,S_MAGE_XDIE8,0,0},  // S_MAGE_XDIE7
2876 {SPR_MAGE,22,5,NULL,S_MAGE_XDIE9,0,0},  // S_MAGE_XDIE8
2877 {SPR_MAGE,23,-1,NULL,S_NULL,0,0},       // S_MAGE_XDIE9
2878 {SPR_MAGE,24,5,A_FreezeDeath,S_MAGE_ICE2,0,0},  // S_MAGE_ICE
2879 {SPR_MAGE,24,1,A_FreezeDeathChunks,S_MAGE_ICE2,0,0},    // S_MAGE_ICE2
2880 {SPR_SORC,0,3,NULL,S_SORC_SPAWN2,0,0},  // S_SORC_SPAWN1
2881 {SPR_SORC,0,2,A_SorcSpinBalls,S_SORC_LOOK1,0,0},        // S_SORC_SPAWN2
2882 {SPR_SORC,0,10,A_Look,S_SORC_LOOK1,0,0},        // S_SORC_LOOK1
2883 {SPR_SORC,0,5,A_Chase,S_SORC_WALK2,0,0},        // S_SORC_WALK1
2884 {SPR_SORC,1,5,A_Chase,S_SORC_WALK3,0,0},        // S_SORC_WALK2
2885 {SPR_SORC,2,5,A_Chase,S_SORC_WALK4,0,0},        // S_SORC_WALK3
2886 {SPR_SORC,3,5,A_Chase,S_SORC_WALK1,0,0},        // S_SORC_WALK4
2887 {SPR_SORC,6,8,NULL,S_SORC_PAIN2,0,0},   // S_SORC_PAIN1
2888 {SPR_SORC,6,8,A_Pain,S_SORC_WALK1,0,0}, // S_SORC_PAIN2
2889 {SPR_SORC,32773,6,A_FaceTarget,S_SORC_ATK2_2,0,0},      // S_SORC_ATK2_1
2890 {SPR_SORC,32773,6,A_SpeedBalls,S_SORC_ATK2_3,0,0},      // S_SORC_ATK2_2
2891 {SPR_SORC,32773,6,A_FaceTarget,S_SORC_ATK2_3,0,0},      // S_SORC_ATK2_3
2892 {SPR_SORC,32772,6,NULL,S_SORC_ATTACK2,0,0},     // S_SORC_ATTACK1
2893 {SPR_SORC,32772,6,A_SpawnFizzle,S_SORC_ATTACK3,0,0},    // S_SORC_ATTACK2
2894 {SPR_SORC,32772,5,A_FaceTarget,S_SORC_ATTACK2,0,0},     // S_SORC_ATTACK3
2895 {SPR_SORC,32772,2,NULL,S_SORC_ATTACK5,0,0},     // S_SORC_ATTACK4
2896 {SPR_SORC,32772,2,A_SorcBossAttack,S_SORC_WALK1,0,0},   // S_SORC_ATTACK5
2897 {SPR_SORC,32775,5,NULL,S_SORC_DIE2,0,0},        // S_SORC_DIE1
2898 {SPR_SORC,32776,5,A_FaceTarget,S_SORC_DIE3,0,0},        // S_SORC_DIE2
2899 {SPR_SORC,32777,5,A_Scream,S_SORC_DIE4,0,0},    // S_SORC_DIE3
2900 {SPR_SORC,32778,5,NULL,S_SORC_DIE5,0,0},        // S_SORC_DIE4
2901 {SPR_SORC,32779,5,NULL,S_SORC_DIE6,0,0},        // S_SORC_DIE5
2902 {SPR_SORC,32780,5,NULL,S_SORC_DIE7,0,0},        // S_SORC_DIE6
2903 {SPR_SORC,32781,5,NULL,S_SORC_DIE8,0,0},        // S_SORC_DIE7
2904 {SPR_SORC,32782,5,NULL,S_SORC_DIE9,0,0},        // S_SORC_DIE8
2905 {SPR_SORC,32783,5,NULL,S_SORC_DIE0,0,0},        // S_SORC_DIE9
2906 {SPR_SORC,32784,5,NULL,S_SORC_DIEA,0,0},        // S_SORC_DIE0
2907 {SPR_SORC,32785,5,NULL,S_SORC_DIEB,0,0},        // S_SORC_DIEA
2908 {SPR_SORC,32786,5,NULL,S_SORC_DIEC,0,0},        // S_SORC_DIEB
2909 {SPR_SORC,32787,5,NULL,S_SORC_DIED,0,0},        // S_SORC_DIEC
2910 {SPR_SORC,32788,5,A_NoBlocking,S_SORC_DIEE,0,0},        // S_SORC_DIED
2911 {SPR_SORC,32789,5,NULL,S_SORC_DIEF,0,0},        // S_SORC_DIEE
2912 {SPR_SORC,32790,5,NULL,S_SORC_DIEG,0,0},        // S_SORC_DIEF
2913 {SPR_SORC,32791,5,NULL,S_SORC_DIEH,0,0},        // S_SORC_DIEG
2914 {SPR_SORC,32792,5,NULL,S_SORC_DIEI,0,0},        // S_SORC_DIEH
2915 {SPR_SORC,32793,-1,NULL,S_NULL,0,0},    // S_SORC_DIEI
2916 {SPR_SBMP,0,2,A_SorcBallOrbit,S_SORCBALL1_2,0,0},       // S_SORCBALL1_1
2917 {SPR_SBMP,1,2,A_SorcBallOrbit,S_SORCBALL1_3,0,0},       // S_SORCBALL1_2
2918 {SPR_SBMP,2,2,A_SorcBallOrbit,S_SORCBALL1_4,0,0},       // S_SORCBALL1_3
2919 {SPR_SBMP,3,2,A_SorcBallOrbit,S_SORCBALL1_5,0,0},       // S_SORCBALL1_4
2920 {SPR_SBMP,4,2,A_SorcBallOrbit,S_SORCBALL1_6,0,0},       // S_SORCBALL1_5
2921 {SPR_SBMP,5,2,A_SorcBallOrbit,S_SORCBALL1_7,0,0},       // S_SORCBALL1_6
2922 {SPR_SBMP,6,2,A_SorcBallOrbit,S_SORCBALL1_8,0,0},       // S_SORCBALL1_7
2923 {SPR_SBMP,7,2,A_SorcBallOrbit,S_SORCBALL1_9,0,0},       // S_SORCBALL1_8
2924 {SPR_SBMP,8,2,A_SorcBallOrbit,S_SORCBALL1_0,0,0},       // S_SORCBALL1_9
2925 {SPR_SBMP,9,2,A_SorcBallOrbit,S_SORCBALL1_A,0,0},       // S_SORCBALL1_0
2926 {SPR_SBMP,10,2,A_SorcBallOrbit,S_SORCBALL1_B,0,0},      // S_SORCBALL1_A
2927 {SPR_SBMP,11,2,A_SorcBallOrbit,S_SORCBALL1_C,0,0},      // S_SORCBALL1_B
2928 {SPR_SBMP,12,2,A_SorcBallOrbit,S_SORCBALL1_D,0,0},      // S_SORCBALL1_C
2929 {SPR_SBMP,13,2,A_SorcBallOrbit,S_SORCBALL1_E,0,0},      // S_SORCBALL1_D
2930 {SPR_SBMP,14,2,A_SorcBallOrbit,S_SORCBALL1_F,0,0},      // S_SORCBALL1_E
2931 {SPR_SBMP,15,2,A_SorcBallOrbit,S_SORCBALL1_1,0,0},      // S_SORCBALL1_F
2932 {SPR_SBMP,0,5,A_SorcBallPop,S_SORCBALL1_D2,0,0},        // S_SORCBALL1_D1
2933 {SPR_SBMP,1,2,A_BounceCheck,S_SORCBALL1_D2,0,0},        // S_SORCBALL1_D2
2934 {SPR_SBS4,3,5,A_Explode,S_SORCBALL1_D6,0,0},    // S_SORCBALL1_D5
2935 {SPR_SBS4,4,5,NULL,S_SORCBALL1_D7,0,0}, // S_SORCBALL1_D6
2936 {SPR_SBS4,5,6,NULL,S_SORCBALL1_D8,0,0}, // S_SORCBALL1_D7
2937 {SPR_SBS4,6,6,NULL,S_SORCBALL1_D9,0,0}, // S_SORCBALL1_D8
2938 {SPR_SBS4,7,6,NULL,S_NULL,0,0}, // S_SORCBALL1_D9
2939 {SPR_SBMB,0,2,A_SorcBallOrbit,S_SORCBALL2_2,0,0},       // S_SORCBALL2_1
2940 {SPR_SBMB,1,2,A_SorcBallOrbit,S_SORCBALL2_3,0,0},       // S_SORCBALL2_2
2941 {SPR_SBMB,2,2,A_SorcBallOrbit,S_SORCBALL2_4,0,0},       // S_SORCBALL2_3
2942 {SPR_SBMB,3,2,A_SorcBallOrbit,S_SORCBALL2_5,0,0},       // S_SORCBALL2_4
2943 {SPR_SBMB,4,2,A_SorcBallOrbit,S_SORCBALL2_6,0,0},       // S_SORCBALL2_5
2944 {SPR_SBMB,5,2,A_SorcBallOrbit,S_SORCBALL2_7,0,0},       // S_SORCBALL2_6
2945 {SPR_SBMB,6,2,A_SorcBallOrbit,S_SORCBALL2_8,0,0},       // S_SORCBALL2_7
2946 {SPR_SBMB,7,2,A_SorcBallOrbit,S_SORCBALL2_9,0,0},       // S_SORCBALL2_8
2947 {SPR_SBMB,8,2,A_SorcBallOrbit,S_SORCBALL2_0,0,0},       // S_SORCBALL2_9
2948 {SPR_SBMB,9,2,A_SorcBallOrbit,S_SORCBALL2_A,0,0},       // S_SORCBALL2_0
2949 {SPR_SBMB,10,2,A_SorcBallOrbit,S_SORCBALL2_B,0,0},      // S_SORCBALL2_A
2950 {SPR_SBMB,11,2,A_SorcBallOrbit,S_SORCBALL2_C,0,0},      // S_SORCBALL2_B
2951 {SPR_SBMB,12,2,A_SorcBallOrbit,S_SORCBALL2_D,0,0},      // S_SORCBALL2_C
2952 {SPR_SBMB,13,2,A_SorcBallOrbit,S_SORCBALL2_E,0,0},      // S_SORCBALL2_D
2953 {SPR_SBMB,14,2,A_SorcBallOrbit,S_SORCBALL2_F,0,0},      // S_SORCBALL2_E
2954 {SPR_SBMB,15,2,A_SorcBallOrbit,S_SORCBALL2_1,0,0},      // S_SORCBALL2_F
2955 {SPR_SBMB,0,5,A_SorcBallPop,S_SORCBALL2_D2,0,0},        // S_SORCBALL2_D1
2956 {SPR_SBMB,1,2,A_BounceCheck,S_SORCBALL2_D2,0,0},        // S_SORCBALL2_D2
2957 {SPR_SBS3,3,5,A_Explode,S_SORCBALL2_D6,0,0},    // S_SORCBALL2_D5
2958 {SPR_SBS3,4,5,NULL,S_SORCBALL2_D7,0,0}, // S_SORCBALL2_D6
2959 {SPR_SBS3,5,6,NULL,S_SORCBALL2_D8,0,0}, // S_SORCBALL2_D7
2960 {SPR_SBS3,6,6,NULL,S_SORCBALL2_D9,0,0}, // S_SORCBALL2_D8
2961 {SPR_SBS3,7,6,NULL,S_NULL,0,0}, // S_SORCBALL2_D9
2962 {SPR_SBMG,0,2,A_SorcBallOrbit,S_SORCBALL3_2,0,0},       // S_SORCBALL3_1
2963 {SPR_SBMG,1,2,A_SorcBallOrbit,S_SORCBALL3_3,0,0},       // S_SORCBALL3_2
2964 {SPR_SBMG,2,2,A_SorcBallOrbit,S_SORCBALL3_4,0,0},       // S_SORCBALL3_3
2965 {SPR_SBMG,3,2,A_SorcBallOrbit,S_SORCBALL3_5,0,0},       // S_SORCBALL3_4
2966 {SPR_SBMG,4,2,A_SorcBallOrbit,S_SORCBALL3_6,0,0},       // S_SORCBALL3_5
2967 {SPR_SBMG,5,2,A_SorcBallOrbit,S_SORCBALL3_7,0,0},       // S_SORCBALL3_6
2968 {SPR_SBMG,6,2,A_SorcBallOrbit,S_SORCBALL3_8,0,0},       // S_SORCBALL3_7
2969 {SPR_SBMG,7,2,A_SorcBallOrbit,S_SORCBALL3_9,0,0},       // S_SORCBALL3_8
2970 {SPR_SBMG,8,2,A_SorcBallOrbit,S_SORCBALL3_0,0,0},       // S_SORCBALL3_9
2971 {SPR_SBMG,9,2,A_SorcBallOrbit,S_SORCBALL3_A,0,0},       // S_SORCBALL3_0
2972 {SPR_SBMG,10,2,A_SorcBallOrbit,S_SORCBALL3_B,0,0},      // S_SORCBALL3_A
2973 {SPR_SBMG,11,2,A_SorcBallOrbit,S_SORCBALL3_C,0,0},      // S_SORCBALL3_B
2974 {SPR_SBMG,12,2,A_SorcBallOrbit,S_SORCBALL3_D,0,0},      // S_SORCBALL3_C
2975 {SPR_SBMG,13,2,A_SorcBallOrbit,S_SORCBALL3_E,0,0},      // S_SORCBALL3_D
2976 {SPR_SBMG,14,2,A_SorcBallOrbit,S_SORCBALL3_F,0,0},      // S_SORCBALL3_E
2977 {SPR_SBMG,15,2,A_SorcBallOrbit,S_SORCBALL3_1,0,0},      // S_SORCBALL3_F
2978 {SPR_SBMG,0,5,A_SorcBallPop,S_SORCBALL3_D2,0,0},        // S_SORCBALL3_D1
2979 {SPR_SBMG,1,2,A_BounceCheck,S_SORCBALL3_D2,0,0},        // S_SORCBALL3_D2
2980 {SPR_SBS3,3,5,A_Explode,S_SORCBALL3_D6,0,0},    // S_SORCBALL3_D5
2981 {SPR_SBS3,4,5,NULL,S_SORCBALL3_D7,0,0}, // S_SORCBALL3_D6
2982 {SPR_SBS3,5,6,NULL,S_SORCBALL3_D8,0,0}, // S_SORCBALL3_D7
2983 {SPR_SBS3,6,6,NULL,S_SORCBALL3_D9,0,0}, // S_SORCBALL3_D8
2984 {SPR_SBS3,7,6,NULL,S_NULL,0,0}, // S_SORCBALL3_D9
2985 {SPR_SBS1,32768,2,NULL,S_SORCFX1_2,0,0},        // S_SORCFX1_1
2986 {SPR_SBS1,32769,3,A_SorcFX1Seek,S_SORCFX1_3,0,0},       // S_SORCFX1_2
2987 {SPR_SBS1,32770,3,A_SorcFX1Seek,S_SORCFX1_4,0,0},       // S_SORCFX1_3
2988 {SPR_SBS1,32771,3,A_SorcFX1Seek,S_SORCFX1_1,0,0},       // S_SORCFX1_4
2989 {SPR_FHFX,32786,2,A_Explode,S_SORCFX1_D2,0,0},  // S_SORCFX1_D1
2990 {SPR_FHFX,32786,6,NULL,S_SORCFX1_D3,0,0},       // S_SORCFX1_D2
2991 {SPR_FHFX,32786,6,NULL,S_NULL,0,0},     // S_SORCFX1_D3
2992 {SPR_SBS2,32768,3,A_SorcFX2Split,S_SORCFX2_SPLIT1,0,0}, // S_SORCFX2_SPLIT1
2993 {SPR_SBS2,32768,2,A_SorcFX2Orbit,S_SORCFX2_ORBIT2,0,0}, // S_SORCFX2_ORBIT1
2994 {SPR_SBS2,32769,2,A_SorcFX2Orbit,S_SORCFX2_ORBIT3,0,0}, // S_SORCFX2_ORBIT2
2995 {SPR_SBS2,32770,2,A_SorcFX2Orbit,S_SORCFX2_ORBIT4,0,0}, // S_SORCFX2_ORBIT3
2996 {SPR_SBS2,32771,2,A_SorcFX2Orbit,S_SORCFX2_ORBIT5,0,0}, // S_SORCFX2_ORBIT4
2997 {SPR_SBS2,32772,2,A_SorcFX2Orbit,S_SORCFX2_ORBIT6,0,0}, // S_SORCFX2_ORBIT5
2998 {SPR_SBS2,32773,2,A_SorcFX2Orbit,S_SORCFX2_ORBIT7,0,0}, // S_SORCFX2_ORBIT6
2999 {SPR_SBS2,32774,2,A_SorcFX2Orbit,S_SORCFX2_ORBIT8,0,0}, // S_SORCFX2_ORBIT7
3000 {SPR_SBS2,32775,2,A_SorcFX2Orbit,S_SORCFX2_ORBIT9,0,0}, // S_SORCFX2_ORBIT8
3001 {SPR_SBS2,32776,2,A_SorcFX2Orbit,S_SORCFX2_ORBIT0,0,0}, // S_SORCFX2_ORBIT9
3002 {SPR_SBS2,32777,2,A_SorcFX2Orbit,S_SORCFX2_ORBITA,0,0}, // S_SORCFX2_ORBIT0
3003 {SPR_SBS2,32778,2,A_SorcFX2Orbit,S_SORCFX2_ORBITB,0,0}, // S_SORCFX2_ORBITA
3004 {SPR_SBS2,32779,2,A_SorcFX2Orbit,S_SORCFX2_ORBITC,0,0}, // S_SORCFX2_ORBITB
3005 {SPR_SBS2,32780,2,A_SorcFX2Orbit,S_SORCFX2_ORBITD,0,0}, // S_SORCFX2_ORBITC
3006 {SPR_SBS2,32781,2,A_SorcFX2Orbit,S_SORCFX2_ORBITE,0,0}, // S_SORCFX2_ORBITD
3007 {SPR_SBS2,32782,2,A_SorcFX2Orbit,S_SORCFX2_ORBITF,0,0}, // S_SORCFX2_ORBITE
3008 {SPR_SBS2,32783,2,A_SorcFX2Orbit,S_SORCFX2_ORBIT1,0,0}, // S_SORCFX2_ORBITF
3009 {SPR_SBS2,0,10,NULL,S_NULL,0,0},        // S_SORCFX2T1
3010 {SPR_SBS3,32768,2,NULL,S_SORCFX3_2,0,0},        // S_SORCFX3_1
3011 {SPR_SBS3,32769,2,NULL,S_SORCFX3_3,0,0},        // S_SORCFX3_2
3012 {SPR_SBS3,32770,2,NULL,S_SORCFX3_1,0,0},        // S_SORCFX3_3
3013 {SPR_SBS3,32768,4,NULL,S_BISHMORPHA,0,0},       // S_BISHMORPH1
3014 {SPR_BISH,15,4,A_SorcererBishopEntry,S_BISHMORPHB,0,0}, // S_BISHMORPHA
3015 {SPR_BISH,14,4,NULL,S_BISHMORPHC,0,0},  // S_BISHMORPHB
3016 {SPR_BISH,13,4,NULL,S_BISHMORPHD,0,0},  // S_BISHMORPHC
3017 {SPR_BISH,12,3,NULL,S_BISHMORPHE,0,0},  // S_BISHMORPHD
3018 {SPR_BISH,11,3,NULL,S_BISHMORPHF,0,0},  // S_BISHMORPHE
3019 {SPR_BISH,10,3,NULL,S_BISHMORPHG,0,0},  // S_BISHMORPHF
3020 {SPR_BISH,9,3,NULL,S_BISHMORPHH,0,0},   // S_BISHMORPHG
3021 {SPR_BISH,8,3,NULL,S_BISHMORPHI,0,0},   // S_BISHMORPHH
3022 {SPR_BISH,7,3,NULL,S_BISHMORPHJ,0,0},   // S_BISHMORPHI
3023 {SPR_BISH,6,3,A_SpawnBishop,S_NULL,0,0},        // S_BISHMORPHJ
3024 {SPR_SBS3,3,3,NULL,S_SORCFX3_EXP2,0,0}, // S_SORCFX3_EXP1
3025 {SPR_SBS3,4,3,NULL,S_SORCFX3_EXP3,0,0}, // S_SORCFX3_EXP2
3026 {SPR_SBS3,5,3,NULL,S_SORCFX3_EXP4,0,0}, // S_SORCFX3_EXP3
3027 {SPR_SBS3,6,3,NULL,S_SORCFX3_EXP5,0,0}, // S_SORCFX3_EXP4
3028 {SPR_SBS3,7,3,NULL,S_NULL,0,0}, // S_SORCFX3_EXP5
3029 {SPR_SBS4,32768,2,A_SorcFX4Check,S_SORCFX4_2,0,0},      // S_SORCFX4_1
3030 {SPR_SBS4,32769,2,A_SorcFX4Check,S_SORCFX4_3,0,0},      // S_SORCFX4_2
3031 {SPR_SBS4,32770,2,A_SorcFX4Check,S_SORCFX4_1,0,0},      // S_SORCFX4_3
3032 {SPR_SBS4,32771,2,NULL,S_SORCFX4_D2,0,0},       // S_SORCFX4_D1
3033 {SPR_SBS4,32772,2,A_Explode,S_SORCFX4_D3,0,0},  // S_SORCFX4_D2
3034 {SPR_SBS4,32773,2,NULL,S_SORCFX4_D4,0,0},       // S_SORCFX4_D3
3035 {SPR_SBS4,32774,2,NULL,S_SORCFX4_D5,0,0},       // S_SORCFX4_D4
3036 {SPR_SBS4,32775,2,NULL,S_NULL,0,0},     // S_SORCFX4_D5
3037 {SPR_SBFX,32768,4,NULL,S_SORCSPARK2,0,0},       // S_SORCSPARK1
3038 {SPR_SBFX,32769,4,NULL,S_SORCSPARK3,0,0},       // S_SORCSPARK2
3039 {SPR_SBFX,32770,4,NULL,S_SORCSPARK4,0,0},       // S_SORCSPARK3
3040 {SPR_SBFX,32771,4,NULL,S_SORCSPARK5,0,0},       // S_SORCSPARK4
3041 {SPR_SBFX,32772,4,NULL,S_SORCSPARK6,0,0},       // S_SORCSPARK5
3042 {SPR_SBFX,32773,4,NULL,S_SORCSPARK7,0,0},       // S_SORCSPARK6
3043 {SPR_SBFX,32774,4,NULL,S_NULL,0,0},     // S_SORCSPARK7
3044 {SPR_RADE,0,4,NULL,S_BLASTEFFECT2,0,0}, // S_BLASTEFFECT1
3045 {SPR_RADE,1,4,NULL,S_BLASTEFFECT3,0,0}, // S_BLASTEFFECT2
3046 {SPR_RADE,2,4,NULL,S_BLASTEFFECT4,0,0}, // S_BLASTEFFECT3
3047 {SPR_RADE,3,4,NULL,S_BLASTEFFECT5,0,0}, // S_BLASTEFFECT4
3048 {SPR_RADE,4,4,NULL,S_BLASTEFFECT6,0,0}, // S_BLASTEFFECT5
3049 {SPR_RADE,5,4,NULL,S_BLASTEFFECT7,0,0}, // S_BLASTEFFECT6
3050 {SPR_RADE,6,4,NULL,S_BLASTEFFECT8,0,0}, // S_BLASTEFFECT7
3051 {SPR_RADE,7,4,NULL,S_BLASTEFFECT9,0,0}, // S_BLASTEFFECT8
3052 {SPR_RADE,8,4,NULL,S_NULL,0,0}, // S_BLASTEFFECT9
3053 {SPR_WATR,0,5,NULL,S_WATERDRIP1,0,0},   // S_WATERDRIP1
3054 {SPR_KORX,0,5,A_Look,S_KORAX_LOOK1,0,0},        // S_KORAX_LOOK1
3055 {SPR_KORX,0,3,A_KoraxStep2,S_KORAX_CHASE2,0,0}, // S_KORAX_CHASE1
3056 {SPR_KORX,0,3,A_KoraxChase,S_KORAX_CHASE3,0,0}, // S_KORAX_CHASE2
3057 {SPR_KORX,0,3,A_KoraxChase,S_KORAX_CHASE4,0,0}, // S_KORAX_CHASE3
3058 {SPR_KORX,0,3,A_KoraxChase,S_KORAX_CHASE5,0,0}, // S_KORAX_CHASE4
3059 {SPR_KORX,1,3,A_KoraxStep,S_KORAX_CHASE6,0,0},  // S_KORAX_CHASE5
3060 {SPR_KORX,1,3,A_KoraxChase,S_KORAX_CHASE7,0,0}, // S_KORAX_CHASE6
3061 {SPR_KORX,1,3,A_KoraxChase,S_KORAX_CHASE8,0,0}, // S_KORAX_CHASE7
3062 {SPR_KORX,1,3,A_KoraxChase,S_KORAX_CHASE9,0,0}, // S_KORAX_CHASE8
3063 {SPR_KORX,2,3,A_KoraxStep2,S_KORAX_CHASE0,0,0}, // S_KORAX_CHASE9
3064 {SPR_KORX,2,3,A_KoraxChase,S_KORAX_CHASEA,0,0}, // S_KORAX_CHASE0
3065 {SPR_KORX,2,3,A_KoraxChase,S_KORAX_CHASEB,0,0}, // S_KORAX_CHASEA
3066 {SPR_KORX,2,3,A_KoraxChase,S_KORAX_CHASEC,0,0}, // S_KORAX_CHASEB
3067 {SPR_KORX,3,3,A_KoraxStep,S_KORAX_CHASED,0,0},  // S_KORAX_CHASEC
3068 {SPR_KORX,3,3,A_KoraxChase,S_KORAX_CHASEE,0,0}, // S_KORAX_CHASED
3069 {SPR_KORX,3,3,A_KoraxChase,S_KORAX_CHASEF,0,0}, // S_KORAX_CHASEE
3070 {SPR_KORX,3,3,A_KoraxChase,S_KORAX_CHASE1,0,0}, // S_KORAX_CHASEF
3071 {SPR_KORX,7,5,A_Pain,S_KORAX_PAIN2,0,0},        // S_KORAX_PAIN1
3072 {SPR_KORX,7,5,NULL,S_KORAX_CHASE2,0,0}, // S_KORAX_PAIN2
3073 {SPR_KORX,32772,2,A_FaceTarget,S_KORAX_ATTACK2,0,0},    // S_KORAX_ATTACK1
3074 {SPR_KORX,32772,5,A_KoraxDecide,S_KORAX_ATTACK2,0,0},   // S_KORAX_ATTACK2
3075 {SPR_KORX,32772,4,A_FaceTarget,S_KORAX_MISSILE2,0,0},   // S_KORAX_MISSILE1
3076 {SPR_KORX,32773,8,A_KoraxMissile,S_KORAX_MISSILE3,0,0}, // S_KORAX_MISSILE2
3077 {SPR_KORX,32772,8,NULL,S_KORAX_CHASE2,0,0},     // S_KORAX_MISSILE3
3078 {SPR_KORX,32772,5,A_FaceTarget,S_KORAX_COMMAND2,0,0},   // S_KORAX_COMMAND1
3079 {SPR_KORX,32790,10,A_FaceTarget,S_KORAX_COMMAND3,0,0},  // S_KORAX_COMMAND2
3080 {SPR_KORX,32774,15,A_KoraxCommand,S_KORAX_COMMAND4,0,0},        // S_KORAX_COMMAND3
3081 {SPR_KORX,32790,10,NULL,S_KORAX_COMMAND5,0,0},  // S_KORAX_COMMAND4
3082 {SPR_KORX,32772,5,NULL,S_KORAX_CHASE2,0,0},     // S_KORAX_COMMAND5
3083 {SPR_KORX,8,5,NULL,S_KORAX_DEATH2,0,0}, // S_KORAX_DEATH1
3084 {SPR_KORX,9,5,A_FaceTarget,S_KORAX_DEATH3,0,0}, // S_KORAX_DEATH2
3085 {SPR_KORX,10,5,A_Scream,S_KORAX_DEATH4,0,0},    // S_KORAX_DEATH3
3086 {SPR_KORX,11,5,NULL,S_KORAX_DEATH5,0,0},        // S_KORAX_DEATH4
3087 {SPR_KORX,12,5,NULL,S_KORAX_DEATH6,0,0},        // S_KORAX_DEATH5
3088 {SPR_KORX,13,5,NULL,S_KORAX_DEATH7,0,0},        // S_KORAX_DEATH6
3089 {SPR_KORX,14,5,NULL,S_KORAX_DEATH8,0,0},        // S_KORAX_DEATH7
3090 {SPR_KORX,15,5,NULL,S_KORAX_DEATH9,0,0},        // S_KORAX_DEATH8
3091 {SPR_KORX,16,10,NULL,S_KORAX_DEATH0,0,0},       // S_KORAX_DEATH9
3092 {SPR_KORX,17,5,A_KoraxBonePop,S_KORAX_DEATHA,0,0},      // S_KORAX_DEATH0
3093 {SPR_KORX,18,5,A_NoBlocking,S_KORAX_DEATHB,0,0},        // S_KORAX_DEATHA
3094 {SPR_KORX,19,5,NULL,S_KORAX_DEATHC,0,0},        // S_KORAX_DEATHB
3095 {SPR_KORX,20,5,NULL,S_KORAX_DEATHD,0,0},        // S_KORAX_DEATHC
3096 {SPR_KORX,21,-1,NULL,S_NULL,0,0},       // S_KORAX_DEATHD
3097 {SPR_SPIR,0,5,A_KSpiritRoam,S_KSPIRIT_ROAM2,0,0},       // S_KSPIRIT_ROAM1
3098 {SPR_SPIR,1,5,A_KSpiritRoam,S_KSPIRIT_ROAM1,0,0},       // S_KSPIRIT_ROAM2
3099 {SPR_SPIR,3,5,NULL,S_KSPIRIT_DEATH2,0,0},       // S_KSPIRIT_DEATH1
3100 {SPR_SPIR,4,5,NULL,S_KSPIRIT_DEATH3,0,0},       // S_KSPIRIT_DEATH2
3101 {SPR_SPIR,5,5,NULL,S_KSPIRIT_DEATH4,0,0},       // S_KSPIRIT_DEATH3
3102 {SPR_SPIR,6,5,NULL,S_KSPIRIT_DEATH5,0,0},       // S_KSPIRIT_DEATH4
3103 {SPR_SPIR,7,5,NULL,S_KSPIRIT_DEATH6,0,0},       // S_KSPIRIT_DEATH5
3104 {SPR_SPIR,8,5,NULL,S_NULL,0,0}, // S_KSPIRIT_DEATH6
3105 {SPR_MLFX,32776,2,NULL,S_KBOLT2,0,0},   // S_KBOLT1
3106 {SPR_MLFX,32777,2,A_KBoltRaise,S_KBOLT3,0,0},   // S_KBOLT2
3107 {SPR_MLFX,32776,2,A_KBolt,S_KBOLT4,0,0},        // S_KBOLT3
3108 {SPR_MLFX,32777,2,A_KBolt,S_KBOLT5,0,0},        // S_KBOLT4
3109 {SPR_MLFX,32778,2,A_KBolt,S_KBOLT6,0,0},        // S_KBOLT5
3110 {SPR_MLFX,32779,2,A_KBolt,S_KBOLT7,0,0},        // S_KBOLT6
3111 {SPR_MLFX,32780,2,A_KBolt,S_KBOLT3,0,0},        // S_KBOLT7
3112 {SPR_MAN1,0,2,NULL,S_SPAWNBATS2,0,0},   // S_SPAWNBATS1
3113 {SPR_MAN1,0,2,A_BatSpawnInit,S_SPAWNBATS3,0,0}, // S_SPAWNBATS2
3114 {SPR_MAN1,0,2,A_BatSpawn,S_SPAWNBATS3,0,0},     // S_SPAWNBATS3
3115 {SPR_MAN1,0,-1,NULL,S_NULL,0,0},        // S_SPAWNBATS_OFF
3116 {SPR_ABAT,0,2,A_BatMove,S_BAT2,0,0},    // S_BAT1
3117 {SPR_ABAT,1,2,A_BatMove,S_BAT3,0,0},    // S_BAT2
3118 {SPR_ABAT,2,2,A_BatMove,S_BAT1,0,0},    // S_BAT3
3119 {SPR_ABAT,0,2,NULL,S_NULL,0,0}, // S_BAT_DEATH
3120 #ifdef ASSASSIN
3121 {SPR_AKTR,0,1,A_WeaponReady,S_KATARREADY,0,0},  // S_KATARREADY
3122 {SPR_AKTR,0,1,A_Lower,S_KATARDOWN,0,0}, // S_KATARDOWN
3123 {SPR_AKTR,0,1,A_Raise,S_KATARUP,0,0},   // S_KATARUP
3124 {SPR_AKTR,1,4,NULL,S_KATARATK1_2,5,40}, // S_KATARATK1_1
3125 {SPR_AKTR,2,3,NULL,S_KATARATK1_3,5,40}, // S_KATARATK1_2
3126 {SPR_AKTR,3,3,A_AKnifeAttack,S_KATARATK1_4,5,40},       // S_KATARATK1_3
3127 {SPR_AKTR,2,3,NULL,S_KATARATK1_5,5,40}, // S_KATARATK1_4
3128 {SPR_AKTR,1,5,A_ReFire,S_KATARREADY,5,40},      // S_KATARATK1_5
3129 {SPR_AKTR,3,4,NULL,S_KATARATK2_2,5,40}, // S_KATARATK2_1
3130 {SPR_AKTR,4,4,NULL,S_KATARATK2_3,5,40}, // S_KATARATK2_2
3131 {SPR_AKTR,4,1,NULL,S_KATARATK2_4,15,50},        // S_KATARATK2_3
3132 {SPR_AKTR,4,1,NULL,S_KATARATK2_5,25,60},        // S_KATARATK2_4
3133 {SPR_AKTR,4,1,NULL,S_KATARATK2_6,35,70},        // S_KATARATK2_5
3134 {SPR_AKTR,4,1,NULL,S_KATARATK2_7,45,80},        // S_KATARATK2_6
3135 {SPR_AKTR,4,1,NULL,S_KATARATK2_8,55,90},        // S_KATARATK2_7
3136 {SPR_AKTR,4,1,NULL,S_KATARATK2_9,65,100},       // S_KATARATK2_8
3137 {SPR_AKTR,4,10,NULL,S_KATARREADY,0,150},        // S_KATARATK2_9
3138 {SPR_ACSB,2,4,NULL,S_ACROSSREADY1,0,0}, // S_ACROSSREADY
3139 {SPR_ACSB,1,3,NULL,S_ACROSSREADY2,0,0}, // S_ACROSSREADY1
3140 {SPR_ACSB,0,1,A_WeaponReady,S_ACROSSREADY3,0,0},        // S_ACROSSREADY2
3141 {SPR_ACSB,0,1,A_WeaponReady,S_ACROSSREADY4,0,0},        // S_ACROSSREADY3
3142 {SPR_ACSB,0,1,A_WeaponReady,S_ACROSSREADY5,0,0},        // S_ACROSSREADY4
3143 {SPR_ACSB,0,1,A_WeaponReady,S_ACROSSREADY6,0,0},        // S_ACROSSREADY5
3144 {SPR_ACSB,0,1,A_WeaponReady,S_ACROSSREADY7,0,0},        // S_ACROSSREADY6
3145 {SPR_ACSB,0,1,A_WeaponReady,S_ACROSSREADY8,0,0},        // S_ACROSSREADY7
3146 {SPR_ACSB,0,1,A_WeaponReady,S_ACROSSREADY9,0,0},        // S_ACROSSREADY8
3147 {SPR_ACSB,0,1,NULL,S_ACROSSREADY2,0,0}, // S_ACROSSREADY9
3148 {SPR_ACSB,1,1,A_WeaponReady,S_ACROSSBLINK2,0,0},        // S_ACROSSBLINK1
3149 {SPR_ACSB,1,1,A_WeaponReady,S_ACROSSBLINK3,0,0},        // S_ACROSSBLINK2
3150 {SPR_ACSB,1,1,A_WeaponReady,S_ACROSSBLINK4,0,0},        // S_ACROSSBLINK3
3151 {SPR_ACSB,2,1,A_WeaponReady,S_ACROSSBLINK5,0,0},        // S_ACROSSBLINK4
3152 {SPR_ACSB,2,1,A_WeaponReady,S_ACROSSBLINK6,0,0},        // S_ACROSSBLINK5
3153 {SPR_ACSB,2,1,A_WeaponReady,S_ACROSSBLINK7,0,0},        // S_ACROSSBLINK6
3154 {SPR_ACSB,2,1,A_WeaponReady,S_ACROSSBLINK8,0,0},        // S_ACROSSBLINK7
3155 {SPR_ACSB,2,1,A_WeaponReady,S_ACROSSBLINK9,0,0},        // S_ACROSSBLINK8
3156 {SPR_ACSB,1,1,A_WeaponReady,S_ACROSSBLINK10,0,0},       // S_ACROSSBLINK9
3157 {SPR_ACSB,1,1,A_WeaponReady,S_ACROSSBLINK11,0,0},       // S_ACROSSBLINK10
3158 {SPR_ACSB,1,1,A_WeaponReady,S_ACROSSREADY2,0,0},        // S_ACROSSBLINK11
3159 {SPR_ACSB,1,3,NULL,S_ACROSSDOWN2,0,0},  // S_ACROSSDOWN
3160 {SPR_ACSB,2,4,NULL,S_ACROSSDOWN3,0,0},  // S_ACROSSDOWN2
3161 {SPR_ACSB,2,1,A_Lower,S_ACROSSDOWN3,0,0},       // S_ACROSSDOWN3
3162 {SPR_ACSB,2,1,A_Raise,S_ACROSSUP,0,0},  // S_ACROSSUP
3163 /* jim {SPR_ACSB,0,1,A_ACrossCheck,S_ACROSSATK_2,0,45}, // S_ACROSSATK_1 */
3164 {SPR_ACSB,0,1,NULL,S_ACROSSATK_2,0,45},        // S_ACROSSATK_1
3165 {SPR_ACSB,1,1,A_ACrossAttack,S_ACROSSATK_3,0,50},      // S_ACROSSATK_2
3166 {SPR_ACSB,1,2,NULL,S_ACROSSATK_4,0,50},        // S_ACROSSATK_3
3167 {SPR_ACSB,1,2,NULL,S_ACROSSATK_5,0,45},        // S_ACROSSATK_4
3168 {SPR_ACSB,0,2,NULL,S_ACROSSATK_6,0,40},        // S_ACROSSATK_5
3169 {SPR_ACSB,0,2,NULL,S_ACROSSREADY,0,36},        // S_ACROSSATK_6
3170 /* jim {SPR_ACSB,10,10,NULL,S_ACROSSREADY2,0,36},      // S_ACROSSATK2_1 */
3171 {SPR_ACSB,32771,1,NULL,S_ACROSS_MISSILE2,0,0},       // S_ACROSS_MISSILE1
3172 {SPR_ACSB,32771,1,NULL,S_ACROSS_MISSILE3,0,0},       // S_ACROSS_MISSILE2
3173 {SPR_ACSB,32772,1,NULL,S_ACROSS_MISSILE4,0,0},       // S_ACROSS_MISSILE3
3174 {SPR_ACSB,32772,1,NULL,S_ACROSS_MISSILE1,0,0},  // S_ACROSS_MISSILE4
3175 {SPR_ACSB,32773,4,NULL,S_ACROSS_MISSILE_X2,0,0},        // S_ACROSS_MISSILE_X1
3176 {SPR_ACSB,32774,4,NULL,S_ACROSS_MISSILE_X3,0,0},        // S_ACROSS_MISSILE_X2
3177 {SPR_ACSB,32775,3,NULL,S_ACROSS_MISSILE_X4,0,0},        // S_ACROSS_MISSILE_X3
3178 {SPR_ACSB,32776,3,NULL,S_NULL,0,0},     // S_ACROSS_MISSILE_X4
3179 {SPR_AGRN,0,1,A_WeaponReady,S_AGRENREADY,0,0},  // S_AGRENREADY
3180 {SPR_AGRN,0,1,A_Lower,S_AGRENDOWN,0,0}, // S_AGRENDOWN
3181 {SPR_AGRN,0,1,A_Raise,S_AGRENUP,0,0},   // S_AGRENUP
3182 {SPR_AGRN,0,6,NULL,S_AGRENATK_2,0,0},   // S_AGRENATK_1
3183 {SPR_AGRN,32769,6,A_AGrenAttack,S_AGRENATK_3,0,48},     // S_AGRENATK_2
3184 {SPR_AGRN,0,3,NULL,S_AGRENATK_4,0,40},  // S_AGRENATK_3
3185 {SPR_AGRN,0,3,A_ReFire,S_AGRENREADY,0,36},      // S_AGRENATK_4
3186 {SPR_AGRN,32772,4,NULL,S_AGRENPUFF2,0,0},       // S_AGRENPUFF1
3187 {SPR_AGRN,32773,3,NULL,S_AGRENPUFF3,0,0},       // S_AGRENPUFF2
3188 {SPR_AGRN,32774,4,NULL,S_AGRENPUFF4,0,0},       // S_AGRENPUFF3
3189 {SPR_AGRN,32775,3,NULL,S_AGRENPUFF5,0,0},       // S_AGRENPUFF4
3190 {SPR_AGRN,32776,4,NULL,S_NULL,0,0},     // S_AGRENPUFF5
3191 {SPR_AGRN,2,4,NULL,S_AGRENSMOKE2,0,0},  // S_AGRENSMOKE1
3192 {SPR_AGRN,3,4,NULL,S_AGRENSMOKE3,0,0},  // S_AGRENSMOKE2
3193 {SPR_AGRN,2,4,NULL,S_AGRENSMOKE4,0,0},  // S_AGRENSMOKE3
3194 {SPR_AGRN,3,4,NULL,S_NULL,0,0}, // S_AGRENSMOKE4
3195 {SPR_AGRN,32770,4,NULL,S_AGREN_MISSILE2,0,0},   // S_AGREN_MISSILE1
3196 {SPR_AGRN,32771,4,NULL,S_AGREN_MISSILE1,0,0},   // S_AGREN_MISSILE2
3197 {SPR_ASTF,0,1,A_WeaponReady,S_ASTAFFREADY2,0,0},        // S_ASTAFFREADY
3198 {SPR_ASTF,0,1,A_WeaponReady,S_ASTAFFREADY3,0,0},        // S_ASTAFFREADY2
3199 {SPR_ASTF,0,1,A_WeaponReady,S_ASTAFFREADY4,0,0},        // S_ASTAFFREADY3
3200 {SPR_ASTF,0,1,A_WeaponReady,S_ASTAFFREADY5,0,0},        // S_ASTAFFREADY4
3201 {SPR_ASTF,0,1,A_WeaponReady,S_ASTAFFREADY6,0,0},        // S_ASTAFFREADY5
3202 {SPR_ASTF,0,1,A_WeaponReady,S_ASTAFFREADY7,0,0},        // S_ASTAFFREADY6
3203 {SPR_ASTF,1,1,A_WeaponReady,S_ASTAFFREADY8,0,0},        // S_ASTAFFREADY7
3204 {SPR_ASTF,1,1,A_WeaponReady,S_ASTAFFREADY9,0,0},        // S_ASTAFFREADY8
3205 {SPR_ASTF,1,1,A_WeaponReady,S_ASTAFFREADY10,0,0},       // S_ASTAFFREADY9
3206 {SPR_ASTF,1,1,A_WeaponReady,S_ASTAFFREADY11,0,0},       // S_ASTAFFREADY10
3207 {SPR_ASTF,1,1,A_WeaponReady,S_ASTAFFREADY12,0,0},       // S_ASTAFFREADY11
3208 {SPR_ASTF,1,1,A_WeaponReady,S_ASTAFFREADY13,0,0},       // S_ASTAFFREADY12
3209 {SPR_ASTF,2,1,A_WeaponReady,S_ASTAFFREADY14,0,0},       // S_ASTAFFREADY13
3210 {SPR_ASTF,2,1,A_WeaponReady,S_ASTAFFREADY15,0,0},       // S_ASTAFFREADY14
3211 {SPR_ASTF,2,1,A_WeaponReady,S_ASTAFFREADY16,0,0},       // S_ASTAFFREADY15
3212 {SPR_ASTF,2,1,A_WeaponReady,S_ASTAFFREADY17,0,0},       // S_ASTAFFREADY16
3213 {SPR_ASTF,2,1,A_WeaponReady,S_ASTAFFREADY18,0,0},       // S_ASTAFFREADY17
3214 {SPR_ASTF,2,1,A_WeaponReady,S_ASTAFFREADY19,0,0},       // S_ASTAFFREADY18
3215 {SPR_ASTF,3,1,A_WeaponReady,S_ASTAFFREADY20,0,0},       // S_ASTAFFREADY19
3216 {SPR_ASTF,3,1,A_WeaponReady,S_ASTAFFREADY21,0,0},       // S_ASTAFFREADY20
3217 {SPR_ASTF,3,1,A_WeaponReady,S_ASTAFFREADY22,0,0},       // S_ASTAFFREADY21
3218 {SPR_ASTF,3,1,A_WeaponReady,S_ASTAFFREADY23,0,0},       // S_ASTAFFREADY22
3219 {SPR_ASTF,3,1,A_WeaponReady,S_ASTAFFREADY24,0,0},       // S_ASTAFFREADY23
3220 {SPR_ASTF,3,1,A_WeaponReady,S_ASTAFFREADY25,0,0},       // S_ASTAFFREADY24
3221 {SPR_ASTF,4,1,A_WeaponReady,S_ASTAFFREADY26,0,0},       // S_ASTAFFREADY25
3222 {SPR_ASTF,4,1,A_WeaponReady,S_ASTAFFREADY27,0,0},       // S_ASTAFFREADY26
3223 {SPR_ASTF,4,1,A_WeaponReady,S_ASTAFFREADY28,0,0},       // S_ASTAFFREADY27
3224 {SPR_ASTF,4,1,A_WeaponReady,S_ASTAFFREADY29,0,0},       // S_ASTAFFREADY28
3225 {SPR_ASTF,4,1,A_WeaponReady,S_ASTAFFREADY30,0,0},       // S_ASTAFFREADY29
3226 {SPR_ASTF,4,1,A_WeaponReady,S_ASTAFFREADY31,0,0},       // S_ASTAFFREADY30
3227 {SPR_ASTF,5,1,A_WeaponReady,S_ASTAFFREADY32,0,0},       // S_ASTAFFREADY31
3228 {SPR_ASTF,5,1,A_WeaponReady,S_ASTAFFREADY33,0,0},       // S_ASTAFFREADY32
3229 {SPR_ASTF,5,1,A_WeaponReady,S_ASTAFFREADY34,0,0},       // S_ASTAFFREADY33
3230 {SPR_ASTF,5,1,A_WeaponReady,S_ASTAFFREADY35,0,0},       // S_ASTAFFREADY34
3231 {SPR_ASTF,5,1,A_WeaponReady,S_ASTAFFREADY,0,0}, // S_ASTAFFREADY35
3232 {SPR_ASTF,0,1,A_Lower,S_ASTAFFDOWN,0,0},        // S_ASTAFFDOWN
3233 {SPR_ASTF,0,1,A_Raise,S_ASTAFFUP,0,0},  // S_ASTAFFUP
3234 {SPR_ASTF,6,4,NULL,S_ASTAFFATK_2,0,40}, // S_ASTAFFATK_1
3235 {SPR_ASTF,32775,4,A_AStaffAttack,S_ASTAFFATK_3,0,48},   // S_ASTAFFATK_2
3236 {SPR_ASTF,32775,2,NULL,S_ASTAFFATK_4,0,48},     // S_ASTAFFATK_3
3237 {SPR_ASTF,8,2,NULL,S_ASTAFFATK_5,0,48}, // S_ASTAFFATK_4
3238 {SPR_ASTF,8,2,NULL,S_ASTAFFATK_6,0,48}, // S_ASTAFFATK_5
3239 {SPR_ASTF,8,1,NULL,S_ASTAFFATK_7,0,40}, // S_ASTAFFATK_6
3240 {SPR_ASTF,9,5,NULL,S_ASTAFFREADY,0,36}, // S_ASTAFFATK_7
3241 {SPR_ASP1,32768,3,A_MStaffWeave,S_ASTAFF_FX1_2,0,0},    // S_ASTAFF_FX1_1
3242 {SPR_ASP1,32769,3,A_MStaffWeave,S_ASTAFF_FX1_3,0,0},    // S_ASTAFF_FX1_2
3243 {SPR_ASP1,32770,3,A_MStaffWeave,S_ASTAFF_FX1_4,0,0},    // S_ASTAFF_FX1_3
3244 {SPR_ASP1,32771,3,A_MStaffWeave,S_ASTAFF_FX1_5,0,0},    // S_ASTAFF_FX1_4
3245 {SPR_ASP1,32772,3,A_MStaffWeave,S_ASTAFF_FX1_6,0,0},    // S_ASTAFF_FX1_5
3246 {SPR_ASP1,32773,3,A_MStaffWeave,S_ASTAFF_FX1_1,0,0},    // S_ASTAFF_FX1_6
3247 {SPR_ASP1,32774,4,NULL,S_ASTAFF_FX_X2,0,0},     // S_ASTAFF_FX_X1
3248 {SPR_ASP1,32775,5,A_Explode,S_ASTAFF_FX_X3,0,0},        // S_ASTAFF_FX_X2
3249 {SPR_ASP1,32776,4,NULL,S_ASTAFF_FX_X4,0,0},     // S_ASTAFF_FX_X3
3250 {SPR_ASP1,32777,5,NULL,S_ASTAFF_FX_X5,0,0},     // S_ASTAFF_FX_X4
3251 {SPR_ASP1,32778,4,NULL,S_ASTAFF_FX_X6,0,0},     // S_ASTAFF_FX_X5
3252 {SPR_ASP1,32779,5,NULL,S_ASTAFF_FX_X7,0,0},     // S_ASTAFF_FX_X6
3253 {SPR_ASP1,32780,4,NULL,S_ASTAFF_FX_X8,0,0},     // S_ASTAFF_FX_X7
3254 {SPR_ASP1,32781,5,NULL,S_ASTAFF_FX_X9,0,0},     // S_ASTAFF_FX_X8
3255 {SPR_ASP1,32782,4,NULL,S_ASTAFF_FX_X10,0,0},    // S_ASTAFF_FX_X9
3256 {SPR_ASP1,32783,4,NULL,S_NULL,0,0},     // S_ASTAFF_FX_X10
3257 {SPR_ASP2,32768,2,A_MStaffTrack,S_ASTAFF_FX2_2,0,0},    // S_ASTAFF_FX2_1
3258 {SPR_ASP2,32769,2,A_MStaffTrack,S_ASTAFF_FX2_3,0,0},    // S_ASTAFF_FX2_2
3259 {SPR_ASP2,32770,2,A_MStaffTrack,S_ASTAFF_FX2_4,0,0},    // S_ASTAFF_FX2_3
3260 {SPR_ASP2,32771,2,A_MStaffTrack,S_ASTAFF_FX2_1,0,0},    // S_ASTAFF_FX2_4
3261 {SPR_ASP2,32772,4,NULL,S_ASTAFF_FX2_X2,0,0},    // S_ASTAFF_FX2_X1
3262 {SPR_ASP2,32773,5,A_Explode,S_ASTAFF_FX2_X3,0,0},       // S_ASTAFF_FX2_X2
3263 {SPR_ASP2,32774,5,NULL,S_ASTAFF_FX2_X4,0,0},    // S_ASTAFF_FX2_X3
3264 {SPR_ASP2,32775,5,NULL,S_ASTAFF_FX2_X5,0,0},    // S_ASTAFF_FX2_X4
3265 {SPR_ASP2,32776,4,NULL,S_NULL,0,0},     // S_ASTAFF_FX2_X5
3266 {SPR_ASSN,0,-1,NULL,S_NULL,0,0},        // S_APLAY
3267 {SPR_ASSN,0,4,NULL,S_APLAY_RUN2,0,0},   // S_APLAY_RUN1
3268 {SPR_ASSN,1,4,NULL,S_APLAY_RUN3,0,0},   // S_APLAY_RUN2
3269 {SPR_ASSN,2,4,NULL,S_APLAY_RUN4,0,0},   // S_APLAY_RUN3
3270 {SPR_ASSN,3,4,NULL,S_APLAY_RUN1,0,0},   // S_APLAY_RUN4
3271 {SPR_ASSN,4,6,NULL,S_APLAY_ATK2,0,0},   // S_APLAY_ATK1
3272 {SPR_ASSN,5,6,NULL,S_APLAY_ATK3,0,0},   // S_APLAY_ATK2
3273 {SPR_ASSN,6,6,NULL,S_APLAY,0,0},        // S_APLAY_ATK3
3274 {SPR_ASSN,7,4,NULL,S_APLAY_PAIN2,0,0},  // S_APLAY_PAIN
3275 {SPR_ASSN,7,4,A_Pain,S_APLAY,0,0},      // S_APLAY_PAIN2
3276 {SPR_ASSN,8,6,NULL,S_APLAY_DIE2,0,0},   // S_APLAY_DIE1
3277 {SPR_ASSN,10,6,A_Scream,S_APLAY_DIE3,0,0},      // S_APLAY_DIE2
3278 {SPR_ASSN,11,6,NULL,S_APLAY_DIE4,0,0},  // S_APLAY_DIE3
3279 {SPR_ASSN,11,6,NULL,S_APLAY_DIE5,0,0},  // S_APLAY_DIE4
3280 {SPR_ASSN,12,6,A_NoBlocking,S_APLAY_DIE6,0,0},  // S_APLAY_DIE5
3281 {SPR_ASSN,13,6,NULL,S_APLAY_DIE7,0,0},  // S_APLAY_DIE6
3282 {SPR_ASSN,14,6,NULL,S_APLAY_DIE8,0,0},  // S_APLAY_DIE7
3283 {SPR_ASSN,15,6,NULL,S_APLAY_DIE9,0,0},  // S_APLAY_DIE8
3284 {SPR_ASSN,16,-1,A_AddPlayerCorpse,S_NULL,0,0},  // S_APLAY_DIE9
3285 {SPR_ASSN,17,5,A_Scream,S_APLAY_XDIE2,0,0},     // S_APLAY_XDIE1
3286 {SPR_ASSN,18,5,NULL,S_APLAY_XDIE3,0,0}, // S_APLAY_XDIE2
3287 {SPR_ASSN,19,5,A_NoBlocking,S_APLAY_XDIE4,0,0}, // S_APLAY_XDIE3
3288 {SPR_ASSN,20,5,NULL,S_APLAY_XDIE5,0,0}, // S_APLAY_XDIE4
3289 {SPR_ASSN,21,5,NULL,S_APLAY_XDIE6,0,0}, // S_APLAY_XDIE5
3290 {SPR_ASSN,22,5,NULL,S_APLAY_XDIE7,0,0}, // S_APLAY_XDIE6
3291 {SPR_ASSN,23,5,NULL,S_APLAY_XDIE8,0,0}, // S_APLAY_XDIE7
3292 {SPR_ASSN,24,5,NULL,S_APLAY_XDIE9,0,0}, // S_APLAY_XDIE8
3293 {SPR_ASSN,25,5,NULL,S_APLAY_XDIE10,0,0},        // S_APLAY_XDIE9
3294 {SPR_ASSN,26,-1,A_AddPlayerCorpse,S_NULL,0,0},  // S_APLAY_XDIE10
3295 {SPR_ASSN,27,5,A_FreezeDeath,S_APLAY_ICE2,0,0}, // S_APLAY_ICE
3296 {SPR_ASSN,27,1,A_FreezeDeathChunks,S_APLAY_ICE2,0,0}    // S_APLAY_ICE2
3297 #endif  /* ASSASSIN */
3298 };
3299
3300
3301 mobjinfo_t mobjinfo[NUMMOBJTYPES] = {
3302
3303 {               // MT_MAPSPOT
3304 9001,           // doomednum
3305 S_MAPSPOT,              // spawnstate
3306 1000,           // spawnhealth
3307 S_NULL,         // seestate
3308 SFX_NONE,               // seesound
3309 8,              // reactiontime
3310 SFX_NONE,               // attacksound
3311 S_NULL,         // painstate
3312 0,              // painchance
3313 SFX_NONE,               // painsound
3314 S_NULL,         // meleestate
3315 S_NULL,         // missilestate
3316 S_NULL,         // crashstate
3317 S_NULL,         // deathstate
3318 S_NULL,         // xdeathstate
3319 SFX_NONE,               // deathsound
3320 0,              // speed
3321 20*FRACUNIT,            // radius
3322 16*FRACUNIT,            // height
3323 100,            // mass
3324 0,              // damage
3325 SFX_NONE,               // activesound
3326 MF_NOBLOCKMAP|MF_NOSECTOR|MF_NOGRAVITY,         // flags
3327 0               // flags2
3328  },
3329
3330 {               // MT_MAPSPOTGRAVITY
3331 9013,           // doomednum
3332 S_MAPSPOT,              // spawnstate
3333 1000,           // spawnhealth
3334 S_NULL,         // seestate
3335 SFX_NONE,               // seesound
3336 8,              // reactiontime
3337 SFX_NONE,               // attacksound
3338 S_NULL,         // painstate
3339 0,              // painchance
3340 SFX_NONE,               // painsound
3341 S_NULL,         // meleestate
3342 S_NULL,         // missilestate
3343 S_NULL,         // crashstate
3344 S_NULL,         // deathstate
3345 S_NULL,         // xdeathstate
3346 SFX_NONE,               // deathsound
3347 0,              // speed
3348 20*FRACUNIT,            // radius
3349 16*FRACUNIT,            // height
3350 100,            // mass
3351 0,              // damage
3352 SFX_NONE,               // activesound
3353 0,              // flags
3354 MF2_DONTDRAW            // flags2
3355  },
3356
3357 {               // MT_FIREBALL1
3358 -1,             // doomednum
3359 S_FIREBALL1_1,          // spawnstate
3360 1000,           // spawnhealth
3361 S_NULL,         // seestate
3362 SFX_NONE,               // seesound
3363 8,              // reactiontime
3364 SFX_NONE,               // attacksound
3365 S_NULL,         // painstate
3366 0,              // painchance
3367 SFX_NONE,               // painsound
3368 S_NULL,         // meleestate
3369 S_NULL,         // missilestate
3370 S_NULL,         // crashstate
3371 S_FIREBALL1_X1,         // deathstate
3372 S_NULL,         // xdeathstate
3373 SFX_FIREBALL,           // deathsound
3374 2*FRACUNIT,             // speed
3375 8*FRACUNIT,             // radius
3376 8*FRACUNIT,             // height
3377 100,            // mass
3378 4,              // damage
3379 SFX_NONE,               // activesound
3380 MF_NOBLOCKMAP|MF_MISSILE|MF_DROPOFF|MF_NOGRAVITY,               // flags
3381 MF2_NOTELEPORT|MF2_FIREDAMAGE           // flags2
3382  },
3383
3384 {               // MT_ARROW
3385 -1,             // doomednum
3386 S_ARROW_1,              // spawnstate
3387 1000,           // spawnhealth
3388 S_NULL,         // seestate
3389 SFX_NONE,               // seesound
3390 8,              // reactiontime
3391 SFX_NONE,               // attacksound
3392 S_NULL,         // painstate
3393 0,              // painchance
3394 SFX_NONE,               // painsound
3395 S_NULL,         // meleestate
3396 S_NULL,         // missilestate
3397 S_NULL,         // crashstate
3398 S_ARROW_X1,             // deathstate
3399 S_NULL,         // xdeathstate
3400 SFX_NONE,               // deathsound
3401 6*FRACUNIT,             // speed
3402 8*FRACUNIT,             // radius
3403 4*FRACUNIT,             // height
3404 100,            // mass
3405 4,              // damage
3406 SFX_NONE,               // activesound
3407 MF_NOBLOCKMAP|MF_MISSILE|MF_DROPOFF|MF_NOGRAVITY,               // flags
3408 MF2_NOTELEPORT          // flags2
3409  },
3410
3411 {               // MT_DART
3412 -1,             // doomednum
3413 S_DART_1,               // spawnstate
3414 1000,           // spawnhealth
3415 S_NULL,         // seestate
3416 SFX_NONE,               // seesound
3417 8,              // reactiontime
3418 SFX_NONE,               // attacksound
3419 S_NULL,         // painstate
3420 0,              // painchance
3421 SFX_NONE,               // painsound
3422 S_NULL,         // meleestate
3423 S_NULL,         // missilestate
3424 S_NULL,         // crashstate
3425 S_DART_X1,              // deathstate
3426 S_NULL,         // xdeathstate
3427 SFX_NONE,               // deathsound
3428 6*FRACUNIT,             // speed
3429 8*FRACUNIT,             // radius
3430 4*FRACUNIT,             // height
3431 100,            // mass
3432 2,              // damage
3433 SFX_NONE,               // activesound
3434 MF_NOBLOCKMAP|MF_MISSILE|MF_DROPOFF|MF_NOGRAVITY,               // flags
3435 MF2_NOTELEPORT          // flags2
3436  },
3437
3438 {               // MT_POISONDART
3439 -1,             // doomednum
3440 S_POISONDART_1,         // spawnstate
3441 1000,           // spawnhealth
3442 S_NULL,         // seestate
3443 SFX_NONE,               // seesound
3444 8,              // reactiontime
3445 SFX_NONE,               // attacksound
3446 S_NULL,         // painstate
3447 0,              // painchance
3448 SFX_NONE,               // painsound
3449 S_NULL,         // meleestate
3450 S_NULL,         // missilestate
3451 S_NULL,         // crashstate
3452 S_POISONDART_X1,                // deathstate
3453 S_NULL,         // xdeathstate
3454 SFX_NONE,               // deathsound
3455 6*FRACUNIT,             // speed
3456 8*FRACUNIT,             // radius
3457 4*FRACUNIT,             // height
3458 100,            // mass
3459 2,              // damage
3460 SFX_NONE,               // activesound
3461 MF_NOBLOCKMAP|MF_MISSILE|MF_DROPOFF|MF_NOGRAVITY,               // flags
3462 MF2_NOTELEPORT          // flags2
3463  },
3464
3465 {               // MT_RIPPERBALL
3466 -1,             // doomednum
3467 S_RIPPERBALL_1,         // spawnstate
3468 1000,           // spawnhealth
3469 S_NULL,         // seestate
3470 SFX_NONE,               // seesound
3471 8,              // reactiontime
3472 SFX_NONE,               // attacksound
3473 S_NULL,         // painstate
3474 0,              // painchance
3475 SFX_NONE,               // painsound
3476 S_NULL,         // meleestate
3477 S_NULL,         // missilestate
3478 S_NULL,         // crashstate
3479 S_RIPPERBALL_X1,                // deathstate
3480 S_NULL,         // xdeathstate
3481 SFX_NONE,               // deathsound
3482 6*FRACUNIT,             // speed
3483 8*FRACUNIT,             // radius
3484 16*FRACUNIT,            // height
3485 100,            // mass
3486 2,              // damage
3487 SFX_NONE,               // activesound
3488 MF_NOBLOCKMAP|MF_MISSILE|MF_DROPOFF|MF_NOGRAVITY,               // flags
3489 MF2_NOTELEPORT|MF2_RIP          // flags2
3490  },