4 #include "osregistry.h"
10 int PASCAL WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPSTR szCmdLine, int nCmdShow);
12 #if defined(__APPLE__) && !defined(MACOSX)
18 int main(int argc, char **argv)
20 char userdir[MAX_PATH];
22 #if defined(__APPLE__) && !defined(MACOSX)
23 strcpy( full_path, *argv );
26 // create user game directory
27 snprintf(userdir, MAX_PATH, "%s/%s/", detect_home(), Osreg_user_dir);
34 argptr = (char *)malloc(1);
37 for (i = 1; i < argc; i++) {
40 len += strlen(argv[i])+1;
42 argptr = (char *)realloc(argptr, len);
44 fprintf(stderr, "ERROR: out of memory in main!\n");
48 strcpy(argptr+oldlen, argv[i]);
52 int retr = WinMain(1, 0, argptr, 0);