2 * $Logfile: /Freespace2/code/Io/Joy_ff.h $
7 * Code for joystick Force Feedback.
10 * Revision 1.1 2002/05/03 03:28:12 root
14 * 2 10/07/98 10:53a Dave
17 * 1 10/07/98 10:49a Dave
19 * 4 5/08/98 5:31p Hoffoss
20 * Isolated the joystick force feedback code more from dependence on other
23 * 3 5/07/98 12:24a Hoffoss
24 * Finished up sidewinder force feedback support.
26 * 2 5/04/98 11:08p Hoffoss
27 * Expanded on Force Feedback code, and moved it all into Joy_ff.cpp.
28 * Updated references everywhere to it.
37 void joy_ff_shutdown();
38 void joy_ff_stop_effects();
39 void joy_ff_mission_init(vector v);
40 void joy_reacquire_ff();
41 void joy_unacquire_ff();
42 void joy_ff_play_vector_effect(vector *v, float scaler);
43 void joy_ff_play_dir_effect(float x, float y);
44 void joy_ff_play_primary_shoot(int gain);
45 void joy_ff_play_secondary_shoot(int gain);
46 void joy_ff_adjust_handling(int speed);
48 void joy_ff_play_reload_effect();
49 void joy_ff_afterburn_on();
50 void joy_ff_afterburn_off();
51 void joy_ff_explode();
52 void joy_ff_fly_by(int mag);
53 void joy_ff_deathroll();